#intergrade spoilers
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sandumilfshou · 8 months ago
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wait can you get yuffie as a party member in rebirth? i havent seen anyone talking about her
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tifa-simp · 6 months ago
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Ya know, I was thinking about Rebirth today and I remembered this ending of Intermission and got confused.
Cos....where is this Zack? Or rather, WHEN was he?
We know Rebirth!Zack carried Cloud to Midgard, saw the news and immediately rushed to save Aerith. So he can't be at her church practicing hello. Intermission Zack isn't dirty, he doesn't carry Cloud, there's no indication in Rebirth about there are ppl crying in Aerith's church. This cutscene is an entirely different reality from Rebirth.
Like I'm so confused rn, is there more than 1 Zack? Where is this Zack now?? When did this happen??? Does this world get destroyed along the other at the end of Rebirth????
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Zack Fair in Final Fantasy VII Remake: Episode INTERmission
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phantomyre · 4 months ago
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following the train of thought that EC-vincent is a different timeline from rebirth-vincent, does that suggest that the entirety of EC could be just /one particular timeline's series of events/ instead of The History? or is this divergence just for vincent?
for example- does it make sense to consider EC-glenn to be different from rebirth-glenn & etc etc?
(wanted to get your thoughts if you had any)
Hey there, and thank you for the question! I do have a few thoughts on it, albeit I try to approach it based on what we've been given across all recent information so it might sound a tad generic. Long post... (sorry, I got carried away lol)
[Preface] As is already obvious, it would appear that of all the main party members, Vincent's the only odd-ball out in terms of his appearance. He doesn't 'belong' to any timeline in EC unlike all the other characters who are from Remake/Intergrade/Rebirth. And I think this is for a reason. I've seen the excuse of perhaps Vincent was just modeled a long time ago, but frankly I don't think the dev team are that shallow. They've had Vincent's model for about a couple years, give or take, or at the very least his design. And they know fans would pick apart character appearances and inconsistencies if something (like Vincent) was out of place. And yet they chose to go out of their way with a totally different take than what we see in Rebirth. It would have been a lot easier to port in Vincent's Rebirth design into EC, but Nomura decided to painstakingly create Vincent from scratch for EC. What's more, we also get a completely different Galian Beast, which is also another extensive process to create. Now granted-- perhaps what we see in EC was what we were going to get in Rebirth but got scrapped, and Nomura may have been so married to Vincent's EC design that he wanted to include it instead. However, if there's anything we have learned about the FF7 dev team (and Nomura), it's that there's always some nuanced reason behind it aside from 'I spent so much time on this; just add it already'. Anyone who has been in the FF7 fandom for some length of time will know you can't always trust what the devs say 100%. They are artists, and they like to be a bit mysterious. All this is to say... I just think there's a potential lore reason for why they decided to give Vincent this unique treatment of being time-line vague. Rebirth has shown us that there isn't a single timeline but multiple worlds that diverge and merge, depending on the choices being made by those who can affect fate. So at least within Rebirth's 'world', we know that multiple worlds can exist in tandem. This concept isn't exclusive to Rebirth, however. It is also indicated (by Sephiroth) at the very beginning of Ever Crisis...
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During special story-based events where a portal is involved, you'll notice that they will always have something along the lines of 'another possibility' being repeated. So in essence, while there's nothing official that states EC is its own world or timeline, we are being told that the Lifestream is capable of weaving many 'possibilities', or alternative worlds. And this is front and center with Ever Crisis and Rebirth. What's more, EC just so happens to line up with the compilation lettering system... AC, BC, CC, DC, EC... Coincidence? For those of us who know OG's story and have played EC, there are a few differences when going through the OG's story. It isn't 1:1, and some things are taken from Rebirth. One might call it abridged. So... is Ever Crisis a separate world/timeline? Maybe. In terms of Glenn, I think it's a bit early to tell because Rebirth essentially gave us a spoiler for what happens to Glenn. But First Soldier's story has yet to conclude. So in terms of Glenn, he's a bit of an outlier. I think we'll have a better answer to that when we get part 3 as I'm sure we'll see him there in some form. Though back to Vincent... While it depends on how one looks at 'worlds' or multi-timelines, I think we can mostly all agree it's not a single world. What causes this to get very convoluted is that we got Vincent who is immortal... there are many ways they could handle him being both immortal and being a part of the Lifestream's system that creates multiple worlds from choices. However, the simplest thing I can think of is that Vincent simply exists outside of time. I feel as though Vincent is described as outside of time, but I could be wrong. All I know is that in BC, Vincent does say 'The passage of time has no meaning to me'. This is going deeper into some other territory but I'll just briefly say that I believe Vincent is incapable of merging with the Lifestream... but that's for a different discussion. And because I think he cannot merge with the Lifestream, he is thus 'outside' of time if that makes sense. TLDR: I think it's very possible EC is meant to be 'another possibility' of another world created by the choices of our protagonists (and by way of logic, the choices we make as gamers). Secondly, I think this curious lack of design cohesion is specifically for Vincent, only. This may have to do with him being immortal and existing (likely) outside of time itself. I think this is their way of communicating (as all artists do) Vincent's identity to us without really divulging it. I wouldn't doubt part 3 will uncover this side of Vincent so that we can come back to EC and see a connection.
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autisticwriterblog · 7 months ago
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Final Fantasy 7 Rebirth made me cry so hard I got a headache.
Spoilers for chapter 13 under the cut.
All the trials the characters take are heartbreaking, because they're basically being forced to relive their worst memories. Yuffie's got me choked up because I remembered how sad Sonon's death was in Intergrade.
But the one that got me sobbing was Aerith's trial. Playing as this little kid who grew up in a lab desperately searching for a doctor but getting ignored by all these people was so sad, and then the poor thing got knocked down and laughed at. When her mother passed away and she started crying, I burst into tears and couldn't stop crying for several minutes. It really got to me.
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sephirthoughts · 2 months ago
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the most underappreciated characters in the entire series there i said it
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WEISS & NERO
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foxingpeculiar · 5 months ago
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FF7 R&R: I am currently hanging out in Rebirth chapter 9, in Gongana. Potential spoilers up to that point.
Okay, I think I left off in Costa del Sol. So picking up from there:
The minigames are fucking insane in this game. There are SO MANY. And some of them--Queen's Blood, for example--are great. Others are ridiculous, but still kind of engaging (the piano--fuck Cinco de Chocobo; I got A's on the three previous pieces but I dunno if I can do this one). But man, some of 'em. The whole pirate shooter thing? Nah, terrible at that. And fuck Run Wild so hard. Like, the base game isn't so bad, but the time-trial thing you have to do as part of the date with Aerith? That took SO MANY tries to get past.
On that note, the whole Johnny subplot took... an interesting turn. How there were 7 of them him for a while. That was a lot to take in. But I did that quest and got his hotel looking all nice and now he's back to being just one person. I think you can get a trophy for getting all the collectibles in the hotel now, but that means S-ranking all the minigames and fuck that. I'm already 48 hours into this thing. Ain't nobody got that kind of time.
In both the Mount Corel region and the Gongana Jungle, I remember being specifically impressed with the music in this game. Might have to crack out that soundtrack CD.
I really like the depiction of Elena here--her snottyness and everything. That she calls Rude when out looking for Dyne demanding ice cream and, the next time we see her in the helicopter, she has a popsicle? Love that for her. There's a point where she just yells "Ugh!" and like, that's her, that's the character.
So we finally get an encounter (not a fight, but an encounter) with a WEAPON, which is pretty cool. That's something I've been wondering--WTF are Emerald and Ruby WEAPONS gonna look like in game 3? Cos like... you can't not include them, right?
Learned a little more about the situation in Wutai from Yuffie here, which is nice. The provisional government for whom she works is a resistance against the leaders that capitulated to Shinra to achieve the ceasefire. That makes sense (and I bet her dad was one of those--they mentioned at some point either earlier in this game or in Intergrade that he's imprisoned, currently).
I get a more detailed sense, also, about the sickness that is slowly becoming more and more of a problem for Cloud as he gets closer to the reunion. It's interesting to me how everyone else--especially Tifa, but everyone--sees it happening too, but no one understands the problem enough to know what to do about it yet.
Find it interesting how they're gatekeeping party selection in different spots and generally managing that balance. There're 7 of us now, at the point I'm at, and I think at least one more is coming (Vincent is in this game, right? He'd have to be. Although I guess they could do like they did with Nanaki in the first one, where he's there but not playable. Cid, I dunno.) But then, for story reasons, they'll have to have to use certain characters in certain encounters and stuff. But even when you have full party selection, everyone's there, even if they're not actively part of the battle--they're still around, you can see and hear them. It's a nice touch.
So, the whole North Corel and Corel Prison sections--the Dyne storyline--was handled pretty well. Barrett's reception in the town worked well, Dyne's madness was both sympathetic and apparent (and that was a helluva boss fight, also--which I remember it being in the original too).
The Gold Saucer was... whoo. Basically what I'd hoped it'd be. Dio was spot-the-fuck-on, and the whole environment was glitzy and neon in exactly the way it was supposed to be. I like the updates they did to certain things--the Speed Square, notably, but also the Mario-Kart-ness of Chocobo racing, etc. I did NOT, however, trigger a play sequence in the Event Square. The date ended up being with Tifa (which I'm fine with--she is my OG, I suppose), and there was a whole scene where she reacts to a poster of Jessie. I wonder if the play is an Aerith-specific event? Or if there's some other way to trigger it? Or if it just doesn't happen in this one.
Cait Sith. Okay. Was really curious how they were gonna handle this character cos he's... weird. But, y'know, it works. I love that he's Scottish, and I'm intrigued that they're not really hiding the fact that he's a Shinra spy (he outright admits it in party dialogue at one point), and pointing pretty clearly at who's actually running him behind the scenes (his model appears on Reeve's desk, the depressed way he reacts to the loss of the dustbowl: "The place it could've been. Tears me up inside"--Reeve runs Urban Planning, remember). I remember that point of the plot being kind of underdeveloped in the original--curious to see how it plays out here. I also love Tifa's reaction on meeting him: "Is... that a cat?"
Palmer is also getting a lot more characterization in this one, and damn, he sucks. That boss fight on the back of the truck was pretty cool, though.
Some of the new/outside characters are interesting too. Glenn shows up again, and the way he's talking to Rufus... I also do not know what it is he truly wants here. Cisseni showing up in Gongana was interesting--never played her game either, but I generally know who she is. (And I like the touch that she and Cait clearly know each other, and she obviously mistakes Cloud for Zack, but she rolls with the cat's encouragement to play along). Gus was kind of fun--the gold teeth were a nice touch. Not sure what I think of "Kid G" yet, but also not done with that quest--he said he'd call me.
Ok, WTF is the deal with Queen's Blood and this Lindehl Balmon business? Who is the Shadow Queen? Why is she killing off card players and what is the game to her? I must know.
As a final note--driving the buggy around the desert, just kind of the physics of it, was giving me serious original Mass Effect vibes. And then I remembered that the buggy in that game was called the Mako, and I suddenly wonder if that's an intentional nod.
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hetalia-club · 7 months ago
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I'm very interested in your little Stardew mod imagine you are doing. Can we expect to see England? Would love to see how you intergrade him into Stardew. In my opinion you did America amazingly. Having him obsess over milk and not realize he's making dirty jokes is so him. I would have never thought of that and I would have done something boring haha.
Thank you so much! Yes England is one of the characters I plan on doing post over. He's one of my more fleshed out ones. I feel like the magic element in Stardew is just sort of glossed over. I wanted him to of course be super into magic and a little spoiler, an apprentice to the wizard in the tower. I haven't done his likes/dislikes or lines yet but I'm really excited to do his likes and dislikes. I planned on making him super difficult to give gifts to. Which I feel like is on brand. So everything he likes would be found deep in the mines, monster drops, and other items. of course there will be some 'gimmies' too but only like 1 and it's still not a quick get.
I'm doing Canada next because he's part of the Jones household. Then after him I did plan on doing England next.
(Btw I'm have issues coming up with lines for Russia. I don't really want to give away his character yet because I'm still workshopping him but if any Russia fans have any cute lines you think he might say feel free to send them over and I may use them!)
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quartercirclejab · 8 months ago
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hey question I'm not gonna play ff7r until the entire thing is out because of neuroses but have you noticed if there's a definitive establishment of whether or not they're keeping the ff7 collection games canon in this are we going to see fucking dirge of cerberus shit in this game
it would appear so, for reasons i will keep under a readmore for spoiler purposes
"canon" in the sense that characters from Dirge of Cerberus do appear- Yuffie's sidestory in Intergrade specifically deals with Deepground and the Tsviets, we see Weiss the Immaculate and actually fight Nero the Sable
that said, Yuffie's sidestory takes place before she meets Cloud, which itself happens 3 years prior to Dirge of Cerberus
so i'm going to call this a soft yes- the characters themselves are clearly in play, but they're appearing earlier than they're supposed to, which may mean timeline alterations will alter the events of Dirge of Cerberus, or possibly nullify them altogether. how this impacts other parts of the Compilation is difficult to say. could be a Back to the Future situation, one never knows
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finallyfantasy7 · 2 months ago
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.....and apparently Yuffie knows he was faking it. AAAAND she had a huge crush on Zack when she was 9? Where is this coming from???
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Heeeey! Watch it Yuffie, Zack worked there!
Remember? They Shinra SOLDIER guy you.... brutally assaulted, beat up, and utterly defeated in Fort Tamblin.
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velkhanaa · 8 months ago
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welcome
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an unsuspecting human has ventured into my icy lair... don't worry, i don't bite! adult / uk. just a place to dump my years-worth of videogame screenshots! find out more about me + what i play
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details on spoiler tags, trigger tags and mature content can be read here.
i'm only posting screenshots here, i'm not here to interact w others on this acc. sometimes i might add some commentary about the game, characters and such if i have smth to say.
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trigger warnings are tagged as: tw (word), so tw blood.
story or character spoilers for games that came out before 2015 won't be tagged. be sure to block all tags for games you don't want spoiled. i may make exceptions to this rule for different reasons.
tags for each game are below and also on the archive.
feel free to use any screenshot that DOES NOT have an original character in it for artwork refs, desktop backgrounds, profile pictures, tumblr page headers etc.!
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i hope you enjoy looking at these as much as i enjoyed taking them and playing these games!
tags / links
a few extra notes on my bg3 shots / playthroughs, with links to each character's tag and some extra backstory.
baldur's gate 3 • genshin impact • jurassic world: evolution resident evil 4 remake • resident evil: village • red dead 2 monster hunter: world • crisis core: reunion • kingdom hearts 3 assassin's creed: origins • final fantasy 7 remake: intergrade breath of the wild • final fantasy x pkmn let's go eevee • pkmn violet • pkmn legends: arceus dragon age: origins • yakuza 5 • yakuza 6: the song of life
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finallyfantasy7 · 2 months ago
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Reason I chose no Hojo: Yes, without Hojo there is no Sephiroth, but also
no SOLDIERs
no countless victims of Hojo's experiments
no using Jenova's cells in people
Lucrecia wouldn't have crystallized
Vincent wouldn't have been shot nor had Chaos implanted, he would probably also end up with Lucrecia
Hollander's experiments would have been deemed failures and Angeal and Genesis would probably never discover they were enhanced, nor start degrading
Zack wouldn't have joined SOLDIER and wouldn't have been killed young
no mindless people going to reunion
no Sephiroth the hero attracting young teens to join Shinra
Cloud and Tifa's friends probably wouldn't have gone to work for Shinra
no Nibelheim Incident - Cloud wouldn't have become an experiment, Tifa's father and Cloud's mother wouldn't have been killed
Tifa wouldn't have joined Avalanche
Gast wouldn't have been killed
He and Ifalna would have raised Aerith in peace
Aerith wouldn't have been killed young
There wouldn't have been Underground SOLDIER
Sonon wouldn't have been killed by Nero
Nanaki wouldn't have been imprisoned and experimented on
meteor wouldn't have wiped out Midgar
no geostigma
Shinra would still exist, still use mako, and still have an army of robots and infatrymen, and still have a science department, but would people be so blinded without "heroes" for people to be fans of? And Hojo was a special brand of psychopath, Science Department could have been led by someone like Gast or Reeve, who wouldn't create nearly as much damage even while working for Shinra.
I’m curious!!!~
‼️ Things to Consider!! ‼️
• Sephiroth can still go insane, even if Gen & Angeal are around (tho it would prolly be tougher!)
• Hojo’s existence is pretty essential to Seph’s existence shshshshshhd (do you REALLY not want Seph to exist? 🤣 Remember: he ain’t evil yet in these hypotheticals!!)
• Cloud would never have his amazing adventure of healing/wear a dress if nothing goes wrong
• Seph would never meet Angeal or Gen should he never join ShinRa :,3 (unless he moves to Banora ig lol!)
Just a little fun lol!! <333 Try not to view it too much as “nooo stupid mouse lady doesn’t understand the narrative beauty of all their fates being cursed” (bc, really, option 4 is very valid!!!) 💕
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the-fandom-crossroads · 9 months ago
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twitch_live
Final Fantasy vii 1/2 | End of FFVIIR Intergrade
Terry and Light are finishing Yuffie's DLC in the count down to Rebirth! It's time to Complete Mission and Save the Day!
No Rebirth spoilers please!
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meltykarasu · 1 year ago
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Final Fantasy VII Remake Advent Calendar
Welcome to the Final Fantasy VII Remake Advent Calendar, a series in which I attempt to beat Final Fantasy VII Remake between December 1 and 11:59 PM on December 24th whilst liveblogging (and this time, streaming) the experience. (Spoilers abound, naturally.)
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This year, rather than the original FFVII, I'll be tackling the Remake. Specifically the Intergrade version for PC, because I upgraded my PC just for it and RE4 Remake. It's a substantially streamlined game without, for instance, an entire sidequest about breeding chocobos that will eat two or three days of my time. But on the other hand, unlike the original which I had beaten at least three times by the time I played it last year and successfully completed the challenge, I've only played the Remake through once.
Today's Predictions and Strategy For Tomorrow:
I think this is pretty doable. My original run took roughly a month, and that was coming at the game with zero systems knowledge. FFVII Remake on howlongtobeat.com clocks in at 33-42 hours, which were around the times on the last saves of my FFVII playthroughs for this. It's also broken into chapters which give me a decent guide of how fast I should be going (despite slightly uneven size).
Come watch on Twitch! Follow for when I go live!
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rayvenden · 2 years ago
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For the record, I’m working on wrapping up FF7 Remake+Intergrade (I was like halfway thru before other stuff took my attention) before Crisis Core Reunion comes out, so I guess potential FF7 posting here in the future. I’ll tag spoilers — reminder to block spoilers if you need to.
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foxingpeculiar · 5 months ago
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FF7: R&R
It's been a minute since I've posted about it, but I have been playing Rebirth. About 28 hours in--the party is about to depart Costa del Sol at (what I assume is) the end of Chapter 6. Spoilers up to that point (and for the original, I suppose).
First, just off the bat, I'm curious how much this game is going to cover. It seems like it will probably end at what was the end of disc 1 in the original--at Aerith's death. I still think that's inevitable--the story would be fundamentally different if that didn't happen, and there's so much in both these games that seems to be reminding us of that. Take, for example, the white materia becoming clear. Because I know the story, I understand the implications of that--for like, the whole planet. It has to happen, and the fact that the game is leaning so hard into the love-triangle story makes me feel like... that's what it's doing? It's making you FEEL it as much as possible when it necessarily happens? I dunno. I'm very curious.
That idea kind of justifies the whole "whispers" plot in the first one for me. That was a new part of the story, and felt weird and tacked on, but this game kind of retroactively seems to be making a point with it--it was going somewhere. Remake was good, Rebirth is great (at least, so far) and makes Remake better. That feels like a helluvan achievement.
Okay. I'm looking at my notes for the last few sessions and there's a lot going on. So this might be kind of scattershot. Bear with me.
I never really considered the idea of voice-acted moogles. Did they do that in like... 13-16? I don't even remember. But I'm vaguely disappointed the moogles just have like... normal voices. It doesn't seem like that should be. They're whole different animals.
On that note, I'm interested by how Nanaki speaks differently when it's just him and Aerith. They've done that twice now--once in the hotel in Junon and once in Johnny's place in CdS. If you don't know his backstory, I could see that being an interesting little mystery, but because I do, it's very endearing and in-character for him. And I do kind of wonder how Bugenhagen is going to be represented in this game, cos that dude is weird, so how are you going to sell that?
The chocobo costumes just make me think of "horse armor," which makes me laugh. IYKYK.
I have done 100% intel on both the Grasslands and Junon regions at this point. Haven't gotten out into the Corel region yet. I'm not bothering to do EVERYTHING, though. There's SO MUCH stuff in this game. In some of the rare fiend battles, I have not met all the objectives (I can kill enemies easier than I can stagger them, it turns out). Same with all the various minigames (turns out I'm no better at this piano than I am at real piano). Like, i could spend time getting good at these things for trophies or whatever, but I've got things to do. But I am trying to at least dip my toes into everything. And there've been a couple of fights that have tested my mettle a little--Quetzalcoatl, Mindflayer. Both battles weren't that hard, but were nonetheless very satisfying. Am curious what future regions will hold in that regard.
Chadley is a fun addition. He's very endearing. And the tension between him and MAI is kind of interesting too--I wonder where they're going with that. How did he get free of Hojo though? It's implied someone set him free--who was that, and why?
Ok, so the whole Fort Condor thing. I was prepped for that, because I played the Intergrade DLC. But there's some stuff going on there. First of all, what the fuck is Gilgamesh's deal? It's obviously him, but he's a weird presence in this one. I'm actually kind of impressed by the way they worked the tower-defense minigame into this, AND how we still have the actual condor, so if/when we need to get something from its nest later (I forget what, exactly--it's been a while--but I know that happens), it's there. Also, that last required battle? Fuck, that took forever. I could get to the point where it was obvious/inevitable I would win, but time would run out before that could actually happen (so many times, I was like "No! If I had 30 more seconds, I'd HAVE this!"). It took like 15 tries to beat, but I did it. (Also LMAO at "Why do we look like this?" when it's the original polygon models.)
The Midgarsormr moment was okay. It didn't hit me as hard as the original did when I was 13, but nothing was going to, and I do feel like it was a suitable display of Sephiroth's power.
Queensblood. Fuck, it's a good one. It might be my favorite of the FF card games, actually. I am owning that shit. Have all the cards, have beaten every player I've come across so far. The tournament was a pleasure, including seeing Nanaki in people-clothes, which I kind of missed during the Junon parade sequence (more on that in a minute). And the card puzzles in Costa del Sol? *chef's kiss* My brain had a LOT of fun with that.
So, the Junon sequence was great. Exactly what I wanted it to be. The parade went okay--I fucked a couple bits up and lost the first award to Roche's mobile unit, but whatever. (I love that he's back too, and I love Barrett's comment in Under Junon: "You've got some weird friends.") The whole bit with the Seventh Infantry was kind of fascinating--seeing Cloud as the hesitant leader, Aerith as the quick thinker. And I love how they wove Yuffie into the plot--cos she was missable in the original.
The whole dolphin thing was... still silly, but handled well, I felt. And I like the expansion of that section--the bit with the Crows and Rhonda and her son. That all feels... right.
Seeing the Highwind was kind of a moment. Curious if/how that'll work.
Glenn Lodbrook. I know he's from Ever Crisis and there's something going on there, but I don't really know that backstory. Rufus playing both sides--defying the ceasefire because he's secretly in league with the provisional Wutai government--is interesting. He's not a part of the story I remember super well, I'm not sure what his interests are, exactly.
I do like how they're following through on some of the characters and ideas from Remake. Kyrie, Madame M/Andrea, the Shinra Middle-Manager, but especially Johnny. Are we going to watch this doofus mature across this trilogy? Is that what's happening there? And he's not totally ancillary--they're weaving him into the main plot with what happens with Hojo in CdS (a bit of the original I forgot about, but yeah, that did happen--and it's even more jarring how out of place and creepy he feels in that environment in this one).
Regina is a fun addition. Are they gonna do anything with her, or is she one of those characters who's just kind of there? I wonder.
Oh man, okay. The Cloud/Aerith/Tifa dynamic. Rebirth is leaning HARD into that. I think I have them on about even footing at this point, but I'm not sure. Tifa is kind of my OG, the one 13 y/o me was into, but I dunno. But yeah. Aerith has to die. That has to happen, I'm convinced of that at this point.
Haven't dipped into the Zack timeline in a while. When will we get to that again?
Also, is Demon Wall going to be a thing in this game? Cos like... I love what they did to Jenova on the Shinra boat, but how are they going to design that? Am very curious.
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zxal · 3 years ago
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“Like this?” “Yup. Just like that.”
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