#interactive maps for websites
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mapsgeo · 2 months ago
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Enhancing User Experience with Interactive Maps for Websites
In today’s digital age, creating an engaging user experience is crucial for any website. One effective way to achieve this is through Interactive Maps for Websites. These maps not only provide essential location information but also enhance the overall browsing experience.
Interactive maps allow users to explore various locations and viewpoints of interest and even obtain directions—all in real time. By integrating an interactive map plugin like MapGeo, website owners can easily add this dynamic feature to their WordPress sites. This plugin offers customizable options that cater to specific needs, ensuring that your map aligns with your brand’s aesthetics.
Moreover, interactive maps can be a powerful tool for businesses. They help customers locate your store, find service areas, and understand geographical data relevant to your offerings. This not only improves user satisfaction but can also lead to increased engagement and conversions.
With MapGeo, implementing Interactive Maps for Websites is a seamless process. Our user-friendly interface allows anyone, regardless of technical skill, to create interactive maps effortlessly. By using our plugin, you empower your visitors to navigate your site more intuitively, providing them with a richer experience.
Incorporating interactive maps on your website is more than just a visual enhancement; it's about making information accessible and engaging. If you want to enhance your website’s user experience, consider adding Interactive Maps for Websites today. Visit us to learn more!
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happywebdesign · 30 days ago
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Andrew Trousdale
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echojedis · 1 year ago
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That post is about to have me wasting my entire afternoon reading about eels (x)
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littlest-bugz · 5 months ago
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Im getting so fed up with tracking my system shit on so many different platforms that I'm just going to make some sort of website or app or SOMETHING
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yousaytomato · 10 months ago
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Tumblr really is one of the last defenders of the: "ooopsy wooooopsy~ looks wike we had a wittle accident 👉👈đŸ„ș" style of error message
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leroibobo · 1 year ago
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with my nakba posts, here's some website recommendations if you want to learn on the history of specific depopulated palestinian areas:
palestine remembered is probably the most famous and comprehensive website with full documentations of former locations and depopulated villages. it also lists information on palestinian refugee camps, guestbooks, and the ability to submit pictures/info if you know of any. information on each village varies.
zochrot is an organization dedicated to teaching both palestinians and israelis about the 1948 nakba (which is not covered well if at all in israeli schools, as you can probably imagine), which includes documenting information on villages and even an app. information on each village varies.
the interactive encyclopedia for the palestinian question's places page has some detailed histories and a map as well, but doesn't go into the detail of the last two sites, and doesn't have pictures or sources.
some villages also have their own websites, and many of them are also in english (for example, the one i linked for kafr bir'im). honestly just look up (village name) + website and if it's there you'll find it.
wikipedia also has surprisingly comprehensive coverage of the villages, the articles include a little more of the "war" background than the other websites do. (and of course since it's wikipedia you can find further sources on there.)
all that remains: the palestinian villages occupied and depopulated by israel in 1948 is a famous book by palestinian historian walid khalidi which gives a detailed account of what became of 400 different depopulated palestinian villages. it was released in 1992, so it's not current, but many of the things he wrote still hold. a lot of the above links use this book as a source.
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deception-united · 7 months ago
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Online Writing Resources #2
Vocabulary:
Tip of My Tongue: I find this very helpful when I can't think of a specific word I'm looking for. Which is often.
WordHippo: As well as a thesaurus, this website also provides antonyms, definitions, rhymes, sentences that use a particular word, translations, pronunciations, and word forms.
OneLook: Find definitions, synonyms, antonyms, and related words. Allows you to search in specific categories.
YourDictionary: This website is a dictionary and thesaurus, and helps with grammar, vocabulary, and usage.
Information/Research:
Crime Reads: Covers crime and thriller movies, books, and TV shows. Great inspiration before writing a crime scene or story in this genre.
Havocscope: Black market information, including pricing, market value, and sources.
Climate Comparison: Compares the climates of two countries, or parts of the country, with each other.
Food Timeline: Centuries worth of information about food, and what people ate in different time periods.
Refseek: Information about literally anything. Provides links to other sources relevant to your search.
Perplexity AI: Uses information from the internet to answer any questions you have, summarises the key points, suggests relevant or similar searches, and links the sources used.
Planning/Worldbuilding:
One Stop for Writers: Literally everything a writer could need, all in one place: description thesaurus, character builder, story maps, scene maps, timelines, worldbuilding surveys, idea generators, templates, tutorials... all of it.
World Anvil: Provides worldbuilding templates and lets you create interactive maps, chronicles, timelines, whiteboards, family trees, charts, and interactive tables. May be a bit complicated to navigate at first, but the features are incredibly useful.
Inkarnate: This is a fantasy map maker where you can make maps for your world, regions, cities, interiors, or battles.
Miscellaneous:
750words: Helps build the habit of writing daily (about three pages). Fully private. It also tracks your progress and mindset while writing.
BetaBooks: Allows you to share your manuscript with your beta readers. You can see who is reading, how far they've read, and feedback.
Readable: Helps you to measure and improve the readability of your writing and make readers more engaged.
ZenPen: A minimalist writing page that blocks any distractions and helps improve your focus. You can make it full screen, invert the colours, and set a word count goal.
QueryTracker: Helps you find a literary agent for your book.
Lulu: Self-publish your book!
See my previous post with more:
Drop any other resources you like to use in the comments! Happy writing ❀
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ode2cheol · 1 year ago
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WAYS WE CAN HELP PALESTINE:
as of 9am today, 8131 palestinians were killed, 20438 are injured and 1.4 million have been displaced. it’s important for all of us to help palestine in as many ways as we can.
i also cannot stress how much just spreading awareness in general can help. staying silent because of your discomfort is not an excuse to sit by while a genocide takes place. when we learn about these events in history we often think “how was this allowed to happen?” but that’s exactly what’s happening now and it’s our responsibility to not sit by and let an entire country be wiped out. i will continue adding more ways to help to this post and i’d really appreciate it if anyone can spread this as much as possible.
it’s important to get educated on everything going on in palestine right now, here are some sources that could help!
decolonize palestine - made by two palestinians, answers a lot of questions regarding everything right now (including debunking a lot of myths from biased news stations) and provides a lot of historical context.
list of documentaries to watch if you want to gain further knowledge
list of accounts to follow on twitter that can also provide information
linktree with information
you can also donate to organisations! even if you can’t donate tons of money, you can help by spreading these links so others can also try to donate!
red crescent
PCRF
MAP
doctors w/o borders
palestinian social fund
palestinian in pain launch good
this website is free and uses ad revenue for donations, all you need to do is click it once daily!
some more places you can donate to and some more
boycotting will also help!! also some of the kpop idols we stan have brand deals with ones that support đŸ‡źđŸ‡± so please let’s not interact with their posts with those brands
list from BDS of companies to boycott
signing petitions!
write to representatives and demand they retract their support of đŸ‡źđŸ‡±
ways to contact local governments about helping palestine
if you’re in the uk here’s a link to contact your local MP
change org ceasefire petition
Text "CEASEFIRE" to 51905 if you live in America. The link provided leads you to a page to sign and call for a ceasefire once the goal is met. They are so close to meeting its goal!!
here's a link that lets you send a letter directly to your state representatives
here are some threads that will also give you ways to help.
thread of things we can do to help palestine
HOW TO HELP PALESTINE!! resources and links to other threads on how to donate and spread awareness of what's happening in palestine currently!!! a thread đŸ§”
here’s what we know, and links to donate to help aid palestinians, a thread:
Here is a list of list of resources and people you can follow to educate yourself on what’s going on in Palestine RIGHT NOWđŸ‡”đŸ‡ž
Ways US, Canada, and UK residents can reach out to their state representatives and MPs to call for ceasefire in Gaza:
if there are any more sources that you would like me to add pls send me an ask or dm me !!
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syboubou · 2 years ago
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Traveller set
Introducing the "Travel set" custom content for The Sims 4! This travel-themed pack brings the excitement of vacations to your Sims' lives, allowing them to embark on thrilling adventures and explore new destinations. Inspired by my last holidays, this set includes 15 new items, each aimed at enhancing the travel experience for your Sims.
Functional Suitcase/luggage/backpack (Growing Together DLC version):These specially crafted suitcases serve as the centerpiece of this set. Sims can interact with them to pack and unpack their essentials, ensuring they're well-prepared for their journey. The suitcases are available in various sizes and styles, suitable for every type of traveler.
Decor Suitcases/luggage/backpack (Basegame version):For players who don't have the Growing Together DLC, a set of decorative suitcases is included. While they can't be interacted with like the functional ones, they will functions as dresser and will add a touch of travel-inspired decor to any Sim's home.
Functional Camera: Encourage your Sims to capture memories of their adventures with this functional camera. They can take snapshots of breathtaking landscapes, fascinating landmarks, and even selfies to commemorate their travels.
Packed Clothing : Prepare your Sims for their travel adventures with the ultimate packing essentials: Clothes Pile, Sandals, Sunhat, and Beauty Case decor item.
Travel Clutter: Add a realistic touch to your Sims' vacation experience with a collection of travel clutter items. This includes postcards, boarding pass in passport on travel guide and a world map with custom photo slots.
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Download
EARLY ACCESS ON MY PATREON
Available for free download on my website !
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trans-axolotl · 1 year ago
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US Harm Reduction Resources
continually updating, not a complete list. feel free to add on any resources you find helpful.
Free Safer Supplies:
Each organization will have different supplies, but generally, harm reduction orgs provide things like syringes, safer snorting + smoking kits, Narcan, condoms, lube, and wound care supplies. Each org has different policies for how to get supplies--some do deliveries, some have drop in centers, some only do one to one needle exchange, some are more flexible.
Next Distro: mail based syringe provider for certain states. Also mails free Narcan.
NASEN: national map of syringe providers
a lot of harm reduction collectives aren't going to have their information listed on big national websites--it's always worth searching "harm reduction in my area" and seeing what's around you. Even if you don't live in a big city, there might be a harm reduction organization in your state that can help you find someone closer to you. there's a lot of rad people doing underground work who want to be there to help you who aren't as easy to find online. If there's street medic collectives, mutual aid groups or groups like Food not Bombs in your area, you can ask people in them who might know where to find harm reduction services in your area!
Drug Users Unions:
Drug users unions are activist groups made for people who use drugs, by people who use drugs! Drug users unions do advocacy work to end criminalization, as well as providing vital community support. Many drug users unions are also inclusive of sex workers and work to decriminalize sex work as well. You can search for "drug users union" in your state.
Urban Survivors Union: National, has resources for creating drug users union
Chosen Few: Drug users union for Black drug users in DC
San Francisco Drug users union
Sex Work Advocacy Groups:
Organizations that do decrim advocacy and provide support for sex workers.
Sex Worker Outreach Project USA- National, has chapters in many states.
Black Sex Worker Collective
Sex Workers Project
How to Use Safely:
Guides, videos, toolkits for safer use!
Harm Reduction Coalition Resource Library
Getting Off Right: A Safety Manual for Injection Drug Users
Safer Crack Smoking
Safer Snorting
Safer Hormone Injection
Levels of Risk: Veins
Wound Care video w/ ASL
How to Use Fentanyl Test Strips
DanceSafe-testing kits, including reagent testing kits!
Erowid-shares experiences people have with different drugs, dosages, what things to expect
Bluelight- another forum for discussing experiences with drugs.
Drug Interactions Checker
Sex Work Resources:
Tricks of the Trade by L. Synn Stern: tips for street based sex work
A Quick and Dirty Sex Worker Safety Toolkit
Girls Do What they Have to Do To Survive by YWEP
Dis/Organizing: How We Build Collectives Beyond Institutions by Rachel Kuo & Lorelei Lee
Tryst Blog
Hotlines:
Never Use Alone: 877-696-1996. Overdose Prevention Hotline--Volunteers stay on the phone with you while you use and call emergency services if you overdose.
HIPS Hotline-​​​1 (800) 676-4477. Emotional support for drug users and sex workers. Does not work with cops.
feel free to add on more resources. love + lube <3
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forevergoldgame · 6 months ago
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Forever Gold's demo will release on June 26th, 2024 on itch. It's been quite the development road to reach this point. We're excited to show you the first look of Vestur!
Forever Gold is a dark fantasy, text-heavy roleplaying game being developed in the Twine engine by Broncoburro and LSDolphin.
Take a looksie below. : ) (The game is free and playable in browser, on both desktop and mobile.)
(A disclaimer: Forever Gold is a game for mature audiences. It does not feature adult content, but the subject matter can get serious in a way not appropriate for all ages.)
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“Even among the finest breeding, aberrations of nature can occur. A prized goat births a kid with two heads. A pedigreed cat bears a one-eyed kitten. An archduke begets a son with the haretouch."
You are Duke Quintrell Barghur: a cursed black meur wielder, misanthrope, and an all-around painfully awkward man. When a mysterious affiliation called the "Brothers of the Barehand" starts stirring up political unrest, you are summoned from your lowly job of mine inspector to join the Prince Convoy. With the rest of your companions, you must travel the Tri-Kingdom of Vestur, quelling unrest and managing the complexities of public and court life... all while navigating the pitfalls of being, well, you.
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Halfway between visual novel and interactive fiction, Forever Gold is incorporates artwork and writing with role-playing game mechanics such as skill systems, dice rolls, and lasting narrative decisions.
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In the demo, you've been summoned to Diadem Castle by Prince Oscar Andimeur for unknown reasons. The demo spans one major quest from the first chapter of the game.
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Play in either human or wolven mode - a visual reskin depending on your personal preferences.
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You've a variety of companions on the Convoy who can accompany you. They may aid in quests, help surpass skill checks, or...
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...drive each other crazy and be of no help at all.
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A lot of artwork is sprinkled throughout the game - every character has several portraits, and in addition, illustrations are sprinkled throughout.
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There are several systems to help you navigate the world of Vestur - from a map system, to the party camp, to the inventory and the codex... we can't name them all as this post is long enough, but here's some screenshots!
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...And I think that's a good enough introduction! Thank you for reading. This game is a labor of love by two hobby devs - we've spent many a weekend coding, writing, and drawing for Chapter 1. We hope you'll give the demo a play on the 26th!
You can follow the game's progress and see all our extracurricular artwork by following this blog or checking out the website. : ) Additionally, we welcome questions (and sometimes draw answers for them, too).
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prettyinpwn · 3 months ago
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I know I'm gonna sound like a crazy old broken record... but hear me out. Lots of speculation as to the true purpose of the thisisnotawebsitedotcom.com thing beneath the cut.
So... does anyone else feel like the ARG website is... odd? Like it's leading to something more coming? And before anyone screams, "Well, ackshully, Hirsch said he doesn't want to do a Season 3-"
YES. I KNOW. He said no Season 3 a million times. I was there when he told us Season 2 was it for the first time. But what he didn't say, however, was, "No more Gravity Falls anything... EVER.". Hence why we've gotten Journal 3, Lost Legends, and now The Book of Bill. Hirsch is veeerrrrry comfortable making more GF stuff.
And as someone that studied programming in college, I can tell you, this website does not seem like it was easy or cheap to make. It's effectively a single screen point and click game in a browser. Looking at the code, it seems they did use a framework called Bridgetown, lacing in looped animated MP4 files with clickable assets on top that make up the interactive elements (e.g the computer), with a lot of content made for the website itself from image files and text for each prompt a user might type. Sure, it's not the most difficult thing to program, but it's a lot more complex than, say, the searchfortheblindeye site back in the day.
That, and as someone who has worked in the corporate world, I'm sorry, but you don't pour this much effort/money into something that is just "lol cool things after product for funsies". If this was just for The Book of Bill, the smart marketing decision would have been to make the lofi album and the website, tease fans with both of them, and let them lead to an announcement of the book itself to tempt them into buying it, not the other way around. Like... Disney ain't gonna do that just out of love for fans. It's Disney, come on. They do things for money.
It's possible that Hirsch paid for it himself just for the fans, but I doubt it. Wanna know why? Because of the website's security certificate and ownership. Let's take a gander at this:
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There are two odd things here. One, the range of the expiration. Most security certs last 1-2 years, at least they did at one of my previous places of employment (and we had like 50+ of them). This one expires November 7th, 2024. Odd, but maybe they only want the website up for a few months? Anyways, as an aside, everyone keep an eye out for November 7th, 2024. Could be nothing, could be something.
The other weird thing is the domain holder. Looking it up on ICANN, it gives this address:
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Look that up on Google Maps, and it takes you to a company called Dun and Bradstreet. Long story short, the company does a bazillion things, but the main thing we're talking about here is:
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Oh gee, Sales and Marketing. And their Sales and Marketing tools? Basically, they use data to tell companies who their audience is, so that they can market to them. Now, why would Disney care about this for a fandom for a show that's been done for almost a decade, just for a book that was released before said website (so we know they're not gathering marketing data for the book)?
Well, if I were to guess... long story short, all this stuff is a tactic to gauge who the Gravity Falls audience is now. Release the book, make some dough and fans happy, tie in a secret marketing data collection gimmick (AKA the website) using D&B as a vendor to hook the data into your CRM, send fans to a website to collect marketing data, and shabam. Now you know who the target market is all this time after.
And why in the hell would a company care about that? You tell me. Why care about who a target market is if you're not planning on marketing something to them later?
It could be that Disney is planning something similar to Gravity Falls and wants to gauge if there'd still be a market for that kind of show. Or... it could mean that Disney is planning on something more substantial related to Gravity Falls or Hirsch pitched it, and they were like, "Well, wait, let's collect data on this, first, so we'd know if it'd be a good business decision.". Not sure.
I mean, maybe I'm crazy, but doesn't this seem fishy to anyone else? If anyone else has any hypotheses as to why Hirsch and Disney have a Gravity Falls website owned by D&B, let me know, but to me... this smells... very... marketing oriented. And Hirsch doesn't seem like the guy to pour his own money into hiring an outside company to gather marketing data, that seems more up Disney's alley.
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sadclowncentral · 4 months ago
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meet my brother, a sea rescuer for the DGzRS, who spent his day today showing people the ropes of rescuing lifes. why? because it's the sunday after world drowing prevention day (july 25) - which means it's maritime rescue day!
every year, thousands of people need to be rescued from distress at sea. maritime search and rescue ensures the safe returns of everyone who has an emergency on the water, big or small. and today we celebrate that!
despite their important job, many SAR organizations are financed by donations - if you live in a coastal state, i encourage you to consider donating today.
this week is also an important time to remember that saving lives at sea is an obligation not a crime. every day, people continue to drown in the mediterranean in preventable shipwrecks because of the inhumane policies of the european union.
in celebration of world drowing prevention day, i strongly encourage you to donate to the NGOs who save countless lives every week while the EU refuses to fulfill its humanitarian obligations:
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existentialterror · 5 months ago
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ARG notes: ZampanioSim
Okay, a work this metafictional and also that (I think) responds to audience interaction is going to need a high-caliber gimmick. Hang on.
...
Alright. Hey guys, catfishAnabasis (Light) here, taking a moment out of my surprisingly busy day tell you about a weird thing on the internet.
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ZampanioSim is an intricate and brainbending ARG. It takes direct inspiration from Homestuck, The Magnus Archives, and House of Leaves, as well as the creator (JR, jadedResearcher/justifiedRecursion)'s previous canon of Homestuck fan-work and games. A major theme is "unreality".
HERE IS YOUR TRAILHEAD.
Feel free to ignore the rest of the writeup and check it out now.
I know very little about JR's other work, right now. However, among my many INTERESTS, I am something of a TMA ENJOYER and an AMATEUR INTERNET INVESTIGATOR, and if I were in a HOUSE I like to think I could LEAVE it pretty easily.
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So, yeah. I figured I'd just describe my experience of this rabbithole and maybe you'll want to check it out too. I'm sure this will only scratch the surface.
ZampanioSim is structured as a nested labyrinth. In the same way that:
Homestuck is a webcomic framed as an interactive adventure game about an account of kids playing a video game (Sgrub) that doesn't exist, and
House of Leaves is a novel framed as a found scholarly discussion about a documentary (The Navidson Record) that doesn't exist about a house that doesn't exist,
ZampanioSim is a game-based ARG framed as an attempt to simulate a game (Zampanio) that doesn't exist based on a found FAQ of the game (that only sort of exists).
More concretely, ZampanioSim features a lot of nested browser games, as well as audio, narrative, an actual audience-interactive narrative game (the way Homestuck was originally), external websites, and more.
The starting point is, of course, the House:
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ZampanioSim takes full advantage of the browser as medium. There is content accessible via the address bar, developer tools, cookies (I think), the developer console, and probably more that I haven't realized.
Like, to give you a sense of the kind of rabbithole we're dealing with: Here's a map I made of the House outset page today:
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...And I say today because the House does change over time. Today (a friday) when I clicked on the EastEast route, for instance, I was greeted by this grotesquely distorted version of Rebecca Black's "Friday":
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Okay, let's talk about what we have going on in the House map, starting from the doors and working out. (I've given some of these my own names for clarity.)
North
The Classpect Menu Game:
This, I think, is the main titular "ZampanioSim". It's the part that's intended to recreate the experience of a supposed old computer game, but by and large, you only experience the menu screen, not the rest of the gameplay. You can select attributes (based on Homestuck's Classpecting system + the Magnus Archives fears) gain points and select skills and (depending on your seed) eventually "beat the game". It's glitchy, it's a hellscape, there's an entity or two in the menu system that are trying to talk to you. It's great fun. Contains links to a rabbithole (which you can plug passwords into for more secrets) and + some secrets to you in the credits.
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(While mostly the aspects seem to add flavor to the menu options, there's a special class called "Waste". This appears in neither TMA nor Homestuck, but comes from a fan or meta-joke that Andrew Hussie and Toby Fox, the writer and a major composer for Homestuck, are classpected* as the "Waste of Space" and "Waste of Time". By telling it you're a "Waste"you're more likely to get weird glitches and new options in your Classpect Menu game run - there's a fun recurring element in some of these games about the game changing depending on who you tell it is playing. I learned about the Waste trick from JR's youtube channel. Also, setting your birthday as Halloween might also do something.)
I have no idea if the different iterations of games here are substantially different. I haven't checked. There's a lot going on. "There's a lot going on" is a good summary of ZampanioSim overall.
*( Uh, classpecting is this in-Homestuck personality system where game players are a [Role] of [Element].)
Eyedlr: Eyedol Games is the company that supposedly made the original game Zampanio. Eyedlr is their spambot-filled tumblr clone, which also has secrets in it. (Actually, just assume everything has secrets out.)
East
The House Exploration game: It has the same setup screen as the Classpect Menu game, but this one drops you into a game with visuals: An infinite(?) procedural house you navigate with imagery derived from your choices.
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Peewee's exploration game: When it's not blasting Rebecca Black's Friday But Weird into your ears, the EastEast route is another procedural infinite(?) maze, except that you type directions to Peewee, a snake guy with goggles who also moves around on his own. This one also introduces named characters we learn more about elsewhere.
Bathroom text: Procredural bathroom maze, unless it's just some text telling you to take a break. ZampanioSim really likes telling you to take breaks and hydrate, so that you can better appreciate and spread Zampanio.
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Absolutely not. Also, I'm a busy woman. I have to finish this writing summary first.
South
The Train Game: a game - notably not a maze - where JR walks down a series of train corridors and monologues to you about the game and the "reality" behind it.
The mazecrawler game: You tell a little guy how to navigate an infinite(?) maze - and if you choose right and open up your browser's Console menu, you can learn a great deal more about
West
The only West route is AdventureSimWest, which is an actual text narrative game where readers submit commands that the author incorporates into updates - just like early Homestuck. It's still going. The logs are extensive but it's mostly about the antics of a new employee at Eyedol Games, which is stuck in a time loop.
Other
Then there's some other scattered clickable text -
The truth about alt: An exchange between two shapeshifters.
A transcript: A dialogue between two people who apparently work for Eyedol Games.
The lower left leads you to an apparently rotating selection of other Zampanio-related games. I particularly liked NagaGirlfriend.
None of this is even the stuff you can reach this page exclusively through the Console menu.
And much more
And there's a lot of stuff that's NOT branching directly off of the house. There's other things you find buried in links or by searching - a discord and a wiki that both straddle the line between in-character and -out, Archive of Our Own content, a youtube channel, the Eyedol website...
Is there a "story" to ZampanioSim?
Yes.
Like I said, there's a lot I haven't seen yet. But what's going on is something like this:
JR is attempting to recreate this game, Zampanio, of course, and tap into its fanbase. The game Zampanio is an infectious meme. Eyedol Games is a transdimensional company that is perhaps both trying to spread the meme and contain it, by removing its spores, e.g. the Zampanio FAQ - the thing that inspired JR to make ZampanioSim - from the internet.
Various parts of the game recognize that they are fictional and may identify you the reader/player as "Observers".
There are a few recurring characters who have gotten swept up into the meme, either working for Eyedol or trapped in ZampanioSim or both, and have followed it from variant to transdimensional variant.
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(this is an image from homestuck. it's a reference.)
Japes aside, this is a brain-bending, very cool, and completely ludicrous unfiction project which I believe is made mostly by one person with an unparalleled hand for web sorcery, whimsy, and vibes. The vibes are so good.
The host website, Farrago Fiction (which AFAICT is a multi-person project), hosts a number of often-homestuck-inspired weird games and simulators.
I know ZampanioSim is now a few years old and is still actively updating. Consider checking it out.
2024-08-24 edit: Part 2!
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rescreatu · 1 month ago
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Today we’re sharing our plans for the new map system that will be in the next version of Rescreatu. Let’s have a look around!
Traverse the planets far and wide!
Maps will become the centralized place for Rescreatu citizens to explore the universe. You can go to every location directly within this new map system. (There will be easy ways to access certain places or pages via a site menu as well.)
⚡❗ Heads up: This information is in the early stages of development! The images you see here are mock-up sketches showcasing the overall concept of our exciting new map system. They’re designed to give you a sneak peek at how it’ll work, but keep in mind that some details might change before the official release. Just a friendly reminder: We’ll begin creating this map system after we’ve laid the groundwork for our shiny new website. We’re sharing this with you now because we value your input. Your feedback will help us make sure the concept is rock-solid when the time comes to bring it to life!
The solar system map
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Visit each planet quickly through the solar system map view. Currently there are 4 main planets you can visit and 1 inaccessible planet in the Rescreatu solar system. And who knows what else is out there!
Planet maps
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Each planet map is projected in an isometric view, such as this concept art above of Relcore’s new map. You may notice some familiar locations and some new ones. 😉
More places to discover
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This new map system will allow Rescreatans to chart the planets more than ever before. There are so many unknown discoveries that await! Have you ever asked yourself what’s on the “other side” of these planets we all know so well? 👀
Interactive user interface
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The planet maps will have an app-like interactive map experience where you’re able to easily zoom, show/hide labels, and click on specific locations. Above is a mobile demonstration showing this.
Locations
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Each location has an icon that can be clicked to see where it leads, and every location will vary on what you can do there. This could be a specific activity or shop that you can visit to bring you to a new page, or you can have your creatu explore a location to see what items or eggs they can find.
Location information
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Clicking on a location will show at a glance what each location entails before entering.
Detect new species, quests, or items
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Checking locations will also tell you if the system detects a new creatu species or quest item that can be discovered there.
Creatu spots
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Most creatu species can be found while exploring any location throughout their given planet. However, it’s been discovered recently that each creatu species has a specific location where they can be found more frequently as well.
Map visibility/progression
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New location icons will appear as you explore and do quests, and parts of the map may even be revealed by becoming uncovered.
Quests
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Your quests may often lead you to any of the four planets in search of something or someone. Available and current quests will be noted by distinct icons on the planet maps, so you know exactly where they are.
What do you think about the new map system?
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lazyneonrabbitt · 7 months ago
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Forest guardian
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Daryl Dixon x reader [pt.2]
You plan a week long vacation to a luxury cabin. Luxury is nowhere near what you find.
Yet another AU, mentions of canibalism, also Merle is gross.
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The bald man behind the counter of the shoddy store was probably the grossest dude you had ever seen, cleaning what looked like blood off his hands while he kept so openly staring at your tits in the low cut top and following you around with his intense gaze as you picked up some items from the racks. "Dontcha worry, doll. Had ta quit skinnin' rabbit when I heard ya come in. S'legal in these 'ere parts." He reassures you, and after you paid you sadly needed to interact with him even more, seeing you weren't familiar with the roads and needed help finding your destination.
"Oh, tha' cabin's over 'ere on tha' road. Can't miss it, sugar." He doodled a little house on the map for you. "Gotta park righ' 'ere." 'here' was marked with a small X. "Road ends, rests'a sand path, too narrow fer cars." With a filthy grin he pointed at the map and marked the location of the place you rented to spend a week in nature to heal. You needed to be away from society for a bit and booked this crazy cheap place in the middle of the woods close to a gorgeous lake. It surprised you there weren't any more cabins like that around, the area was so nice it would make a perfect luxurious vacation spot. Still, that gross man's voice rung in the back of your mind. "Now dontcha go swimmin' in tha' lake, missy. Pretty lil' thang like yerself'd gon' get snatched up ne'er ta be seen 'gain."
On the way to the cabin, following the route you were suggested you passed the lake and watched the sun cast a beautiful gleam over its surface.
'This really is too gorgeous to go swim in.' You mind wondered to the cabin as you closed in on its location, turning the last corner before the road cut off and your small path through the tree line became visible. Not wanting to walk the path twice you stacked everything you took onto your body and started to lug your stuff forward, seeing you had to round the cabin to make to the front door.
The cabin that looked nothing like the photos on the website.. "Oh of course I got catfished by a fucking cabi--"
Stopping dead in your tracks you dropped your bags and sent yourself forward, up the wooden porch and down on your knees.
A man laid passed out in the door opening of the cabin, his breaths shallow. Every item he wore was covered in dried mud and stained to hell and back. A dead rabbit laid beside him, probably dropped from his grasp when he went down. Kneeling closer you looked him over for and wounds and found a deep gash on his side when you turned him over, and saw what looked like a stab wound on his upper arm.
Underneath long, greasy hair there was a large gash on his face, long healed over and leaving an angry scar over an empty eye socket and one side of his mouth was torn open.
You wanted to stare but needed to help this man first, going to find your first aid kit and cleaning the wounds after dragging him onto the cot in the corner of the ratty cabin.
"I'm sorry." You murmured at the man who didn't even hear you as he was out cold. Applying the disinfectant to his wound had you wince along with the soft twitch of his body and a wave of panic washed over you.
What if he woke up, with you hovering over him? You had spotted the throwing axe strapped to his waist, along with two large hunting knives and suddenly prayed you wouldn't end up on the wrong end of those.
When he didn't wake you continued to clean and bandage his arm, and thanked yourself for throwing a pack of butterfly stitches in your bag and carefully stuck them over the cut over his side with one hand as the other held it closed between your fingers.
Wrapping his arm was easy, but having to unroll the bandage around his waist was proving to be a challenge, having to shove your arm underneath his body to pass the bandage to your other hand multiple times.
The invasive movements had moved the man's body and it surprised you he hadn't woken up by the time you tied off the end.
With his wounds patched you could only sit around and wait. You got scammed by a too good to be true offer on a cabin and the first thing you had to do after getting creeped out in the shop was patch up a stranger's wounds yourself because the area had no service.
Curiosity got the best of you after a moment and you went to snoop around the place, passing time by going through cabinets and drawers.
At the third drawer you opened you felt like you stumbled on a goldmine. A black wallet and chain, and a passport laid pushed towards the back.
"Daryl Dixon, huh." Both the ID and the passport belonged to the man, and other cards in the wallet held the same name. It had to be him.
You gave the pictures a long inspection, turning to go compare to the passed out man behind you.
Instead, before you got the chance to turn a hand came and snatched the items from yours. "S'mine, thank you very much."
With a shriek you turned to face the voice and were met with the iciest blue eye you had ever seen.
The open drawer dug into your back as you tried to move away from him.
With the stabbing feeling your gaze turned back to the drawer, hoping to close it but something familiar caught your eye. So instead you dug your hand to grab at a flyer, and with it pulling out a stash of attached papers that scattered over the floor and made Daryl take a step back.
The paper in your hands was filled with the same photos as the cabin rental showed. "The hell?" It was a sales flyer, it told about the building plan for a large amount of cabins surrounding the lake. You looked past the flyer to the floor, bending down to look at the various news articles about the area.
"JUST ANNOUNCED: NEW LUXURY VACATION HOMES." That one spread information about the upcoming tourist attraction.
A smaller piece announced a delay due to "disagreements from locals." You thought if Daryl and the shop guy were those locals.
Then a large, gruesome front page spread.
"MASSACRE AT BUILDING SITE. PROJECT CANCELED."
The title did the article no justice, the first sentence warning people to stop reading if they were easily nauseated, and continued on to go into detail of the events where a whole building crew was murdered mere hours after their scheduled arrival at the site. The murders deemed "too gruesome to share in more detail.".
More articles of missing campers and words of the mysterious serial killer in this area were scattered around and that sudden panic from earlier arose again.
You were dead. It was a fact at the time you first thought of it and it was still a fact now that you saw all this. With shaking breaths you slowly looked up at the man still standing before you.
His hand rested on the handle of his hunting knife, fingers not yet curled around it. His one eye staring, clearly deep in thought.
"That's you, right? The killer?" Your fingers rested on a smaller article, looking further up at his face.
A quiet acknowledging grunt left him as he turned around and ignored your further words.
Daryl's mind raced with opinions, facts and other voices that all called out different things.
He killed trespassers. Humans were bad for these woods, they shouldn't exist here. Except for him and his brother. But this one healed him, patched up his wounds and made sure he didn't die. You weren’t here to harm..
His wandering mind had led him outside, lighting a cigarette and deciding to return the favor and rummage through the bags you brought, fishing out a tub of cookies from your backpack.
From just outside the doorway you heard the familiar click of the tub clasps opening, followed by a loud crunching.
“Huh. HEY!” Getting up from the floor you made your way over to the man and snatched the box from his hands. “Those are mine, thank you.” Your tone mocked his from before and Daryl grunted in protest.
“Why’re ya ‘ere anyways?” You huffed in response, a hand on your hip and pointing the one with the box at where he still sat in front of your pile of bags. “Obviously I came here on vacation, but I guess I’ll be driving home again since I got scammed
”
You had moved to start packing up your first aid kit and moved over to stuff it back into your backpack but pausing, and handing the kit to Daryl. “Why?” He spoke around lungfuls of smoke before blowing it out away from you. “Got ‘nough a’those layin’ ‘round.”
‘Why’re ya tellin’ her tha? She saw yer a killer. Why aint she dead yet?’ The voice in his head blended with his brother’s, scolding him like he was so used to, but still not believing you were harmful enough to kill.
Besides, you knew how to tend to wounds which was useful.
Hell, even going out to find his brother to bring him an outdoor oven and ingredients to make those cookies and keep you around just fir those was enough to dispel the voices.
You were standing in front of the storage space at the back of he cabin and you were worried. Why were you following this killer and not just leaving your stuff behind and running to your car? You’d never speak of this and find some excuse on the way home. But still you kept standing there next to him as he opened the door and showed the huge collection of useful stuff. All taken from trespassers.
“You’re killing me aren’t you?” The words weren’t supposed to leave your mouth and a hand clamped over it immediately after, eyes on him in fear as tears threatened to spill due to the panic you were causing yourself. But then again, would it really be that bad if he killed you? No more shitty jobs and cheating boyfriends. No more crying yourself to sleep over bills and food.
“Yer dif’rent.” You barely caught his words when he disappeared into his stash and throwing a soft fuzzy blanket at you. “Feel tha’ one. Ya like tha’?” You hadn’t throwing the item until it hit you in the face, grabbing to catch it before it hit the ground and being taken off guard even more by how soft it was. It calmed you, rubbing it against your cheek. At the sight of the tab on it you gasped, taking a closer look at it and staring back at Daryl, your previous worries entirely overridden by the shock. “Why do you have a hundred dollar blanket in your shed?”
He only shrugged. “Sum whiny whore had it. Guess ‘er boyfriend thought campin’ at a pretty lake was gon’ get ‘em laid or sum’n.”
“Bitch was fuckin’ disgustin’.” A shudder ran along his spine at the memory of cutting her open. “All ‘er curves fake, no meat left on ‘er bones tha’ was edible. Damn fillers leakin’ out of ‘er flesh over the fire.” He just rambled about it like it meant nothing to him at all while you stared. He ate them? You were getting hungry just now but that feeling faded just as quick upon hearing him talk.
He saw the disgust on your face and decided he needed to shut up. “Ah, sorry. Ain’t normal people talk.”
His apology really came out of left field and had you swallow a giggle, but failing and sputtering out a laugh. “Why even are you telling me all this?” Despite your laughs it was a serious question. “I mean, what if ai leave and call the cops on you?” Not that you were going to, but you got curious and had already decided you were fine with however this day was going to end. If this guy as gonna roast you over a fire then so be it, you weren’t scared anymore.
“Who says yer leavin’? M’keepin’ ya ‘ere with me. Yer dif’rent.”
Different. There it was again, he’s called you that more than once now. “Who says I want that?”
“Y’aint runnin’ yet.” He put his pointer fingers together in a counting gesture. “Ya patched me up. An’ yer not scared a’me ‘n ma face.”
It’s true. When you first saw his face it shocked you a bit, but mostly you were curious how someone could survive a wound like that. You nodded thoughtfully, not entirely aware you did so and earned a smile. “I aint plannin’ on eatin’ ya. But ya gotta respect ma rules or I’ll change ma mind ‘bout it.”
“If you’re talking about eating people you better end me now, there’s no way I’m doing that, ever.” You held your hands up in defeat with the blanket tossed over one shoulder. “Go ahead.”
This time it was Daryl’s turn to laugh. A deep, rumbling laugh that had you squint at him. He laughed?
Your calm around the offer for him to kill you right where you stood surprised him. You really didn’t care if he took you out. He respected that, so as long as you were fine with his ways he had no reason to get rid of you. “Dontcha worry yer pretty lil’ head ‘bout tha’. Aint gon’ make ya eat ‘em. ‘Nough small game ‘round ‘ere fer ya. I’ll keep ya fed.”
Oh. That wasn’t so bad. Yeah, rabbits and squirrels weren’t part of your menu now but as long as he wasn’t feeding you humans.
Talking about eating made the grumble in your stomach make another appearance, this time accompanied my the unmistaken noise of hunger. A huffed laugh and a nod towards the front door had you both back inside where Daryl still had his rabbit he had started skinning at his makeshift kitchenette across the room rom where you sat on the bed eating your leftover sandwich.
You observed him from a distance. How he skillfully took apart the animal and separated the meats while keeping an eye on his fireplace in the meantime.
“Hey, c’mere.” Without looking up from his work he waved one hand above his head to get your attention. He made sure you got the pieces you wanted, and prepared them to your liking. The way he was roasting them over the fireplace was almost like an inside barbecue.
“Smells nice.” You had moved to sit next to him beside the fire that roasted your dinner.
You ate together and spent the time after in quiet togetherness. Daryl cleaned up the rabbit’s leftovers and spent some time doing god knows what outside while you stayed in. You sat on the bed fidgeting with your clothing and the soft fuzz on the blanket he gave you. For a short moment you wondered what you were still doing here, why you hadn’t gotten up and started walking away, but now your mind was blank, staring mindlessly at the floor. You didn’t even notice Daryl come back in. He just suddenly appeared in your view, dropping a stack of bedrolls and sleeping bags at your feet and beginning to roll them out. When you realized his implications you let yourself fall. Ack with a sigh. You really had been here since early in the afternoon and still hadn’t made an effort to leave and were about to spend the night in a killer’s cabin in the woods..
You wondered if all these setbacks in life had officially driven you mad.
After you offered to take over from Daryl to “make your own bed” he only scoffed and tapped your ankle to make space. “Makin’ ma own bed ‘ere. Ya keep the cot, s’fine.” You went back and forth a bunch of times but he kept insisting you kept the bed. Why was he so kind?
You tossed him his pillows and got a quizzical look that followed you as you went to retrieve the ones you brought from your duffle bag at the door. With an understanding grunt he moved on, unzipping a sleeping bag and laying it over the bedding and left through the curtain beside the kitchenette.
“You brush your teeth?” You were seriously confused now. “You, a serial killer living in the middle of nowhere, brushes his teeth.” You pointed at him, hand palm up in disbelief. He rolled his one eye at your wording and took the thing from his mouth and pointed it back at you in an almost threatening way. “Yeah, so?” He spoke around a mouthful of foam. “Ya will keep up too when ya gotta yank out a rotten tooth ‘n can’t eat nut’n but soup fer weeks.” He scoffed at your assumption of his hygiene just because he killed people. “Gotta keep clean ta eat. Can’t eat, can’t hunt. Can’t hunt, can’t keep them woods ‘ere safe.” His tone was serious, he meant every word and made it clear these woods meant much to him. Enough to kill for. After he was done he turned away again and the room fell silent once more, taking it as your cue to crawl under the soft blanket Daryl gave you and sleep for the night.
You were about to lay down and zone out when he walked back through the curtain, ducking b something out of one drawer lower than you got before when you got there and move back, keeping what was in his hand hidden from your line of sight, but you caught something in his mouth for a second. “Wait. Hold up.” Oh fuck. His mind told him he fucked up by grabbing that magazine. You were gonna ask what he grabbed and there was no way you needed to know what he was planning to do behind that wall. You sat up and watched as he peeked his head from behind the curtain to look at you with a raised brow, faking his best annoyed look. “Hmm?” With a toothbrush between the scarred end of his lips he waited for you to speak.
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