#inspired by zelda Botw/Totk
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quesadilla-day · 4 months ago
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tired radish...🥬😪 (alt color under the cut💜💚)
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uncharted-constellations · 1 month ago
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The Princess and Hero of the First Great Calamity
The orange snoot is very important to me….
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vinyldraconia · 1 year ago
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The Briar Dragon often appears in the skies at night and near abandoned structures or ruins. He also frequents the Depths and is almost always roaming there!
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rotisseries · 2 years ago
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maybe if they just took ganon to the barbie movie he would calm down a bit
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giccix · 2 years ago
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VROOM VROOM
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demiboydemon · 7 months ago
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Zelda: Storytime- I Talked To That Mysterious Statue You Said Was Cursed ‼️😳🤪
Link: why are you talking like that
Zelda:
Link: is it the curse
Zelda: My Apology Video (I F*cked Up!) 😱 Should Have Listened To My Knight 😓
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feleven · 10 months ago
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🌙🐍🍎
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onehundredfallenpetals · 1 year ago
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Head in the clouds, both lost in nostalgic dreams
(Click for better quality)
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autumnoakes · 2 months ago
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since playing twilight princess again i cannot get behind the lu fandom characterization of twilight and wild i'm sorry. like i think twilight would be an overprotective big brother figure towards wild, absolutely. but wild doesn't take that sitting down. he doesn't like being coddled, and it's pretty clear (side note: i do really appreciate the analysis posts about wars and how hard he's been on wild potentially pushing wild closer and closer to a rather big memory. you can sort of see how twilight is not happy with how warriors is acting, but he's not saying anything right now. probably because it's not his place to, and also probably because wild wouldn't want him to right now).
i think that twilight and wild have a very different relationship to what most of the lu fandom thinks. they're close - that much is obvious from how they react when the other is hurt, and how twilight pushed through the rest to get to wild during the memories comic. but i think that a lot of the time, it feels like wild only exists around twilight, or he can't be left without twi otherwise he'll "do something stupid" or whatever. wild doesn't exactly appreciate twi's protectiveness or his advice all of the time, but he still looks up to twilight. despite whatever went down when they first met, wild worked to gain twi's trust in order for them to be so close. they're equals - just like the rest of the chain are equals. and yes, wild does a fair amount of dumb things and he's impulsive about it, but i would like to argue that twilight also does a fair amount of dumb things (in game and in comic)
(i think it also kinda feeds in to how wild is sort of infantilized by the fanbase. he's already not exactly trusted by the rest of the chain (legend especially, for some reason), and i think i'd like to explore that and how his relationship with legend formed. they seem to think he's sort of a loose cannon, especially after the previous arcs. wild hasn't seemed to realize it yet, but i do think something is coming, especially with him and warriors)
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ganondoodle · 1 year ago
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i know i said i wouldnt be ranting about totk anymore, but i realized i didnt really count the sage dungeons as story (dont ask me why) so i thought im gonna write a better summarized version of my opinion about totk (i have around 60% of the game, all lightroots, not yet all shrines (missing like .. 20 or so, know the reward), not all krogs (dont know the reward), not all mayoi (half know the reward?) )
(in no particular order)
good stuff (in my opinion)
the. MUSIC! god the music is good, it was good in botw too but now with much more different bosses it really is probably one of my fav soundtracks of all time (most fav are all three phases of the end fight, the pre-fight to that, the build up one before all of those, Frosgeira (wind tempel boss) the glorious mASTER KOGA and more tbh)
the build up and end boss fight(s) are fantastic, i dont think im ever not gonna have my heart racing when approaching it (despite now skipping almost the entire way bc i set a teleport thing right before it) just bc the build up is so well made and the music(again) is such a banger and the fight(s) itself is so fun too, tbh i keep wanting to play it just bc its so fun
i LOVE how many themes play into the music (endfight alone had so many layers, fav probably is ganondorfs classic theme and calamity ganons both in the same piece among much more, and daruks theme in the fire temple)
(edit) YOU. CAN. TOUCH. DA. DRAGONS!!!!
ganondorf
ganondorfs design (x3)
ganondorfs weapon designs
ganondorfs voice (japanese)
everyone elses voice (japanese)
all voices (german)
thE YIGA!!! i love everythign about them and am so happy they got to be more than just some mini mission
(edit) also the fact that they get zonau tech to work without any special ghost powers is so ????
(edit) koga can summon and use zonau tech unlimited?? hes so cool
NO stealth mission!! (as far as im aware)
bosses are very different from each other
main dungeons are not too short and not too long and mostly fun (mostly bc i personally didnt like the gerudo one), i love that you can still somewhat cheese them and do them your way
sages felt like they got a bit more involved
(edit) you gotta do more stuff before getting to the actual dungeons and i really like that, feels less like a fetch quest but that you are actually helping
(edit) each sage is actually there in the dungeon and is required for it, which is great!
each settlement saw a much bigger danger/change (tho that has more impact if you have played botw) and its problems felt much more real
shrines are well varied tho i think overall a little easy (only got stuck on two so far and later solved them easily bc when i first started them i was tired and exhausted, no brain left lol)
NPCs felt less flat + more bigger sidequests that felt like they had more impact
cool new monsters + designs
the underground was pretty appropiately creepy
the sages abilities are neat
you can refight bosses!!
stable points system is a neat way to encourage you using them
weapon fusing is neat
(edit) the forest of the krogs being corrupted like that is both creepy and a neat nod to oot
(edit) the vai gerudo outfit being gone!! (one) evil has been defeated
(edit) the health bar going so far off the middle in ganondorfs second phase is honestly just funny hnjdfdjk unfortunate that you only need the master sword and with a few perfect dodges his health melts like butter in the summer
(edit) the music when dragondorf transforms sounds so sad .. its probably meant as a oh no world is actually ending sad but i like to think of it as a oh god what did he do to himself sad
the scene where rauru seals ganondorf kinda fruity
(graphic, animations and the overall world is still fantastic)
bad stuff (in my opinion)
everything zonau they feel forced into every bit of the world and its history (i know them being somewhat alien is intentional but not like that) it feels crammed into places they werent before and shouldnt be and it makes it all feel very artificial
the glyphs/dragon tears/memories really ruined alot for me, while it gave you insight as to what happened, it felt like it showed you too much and too little at the same time and i think it would have worked better if it was all in text for once if even at all, so the past stil stayed a mystery and youd be left wondering
timetravel .. really wasnt necessary and felt more like an excuse to get rid of zelda + make her the poor little sacrificial girl again + and to make her turning into a dragon as tragic as possible, like nothing but a stepping stone to the big reveal tm
shiekah tech being not just fully irrelevant but practically erased, wiped off the world (i know about the literally last guardian parts in hateno, it feels more like an oversight tbh, purah technically using it ... tho i dont think she ever calls it that, the purah pad is jsut the sheikah stone but worse), there being no good explanation, no remains, nothing as to why it would suddendly stop working and why even the titans and ESPEICALLY the shrine of life would be destroyed, if anything why wouldnt you enshrine it as a memento to history it was such a focus in botw and so well integrated into the world that it being fully gone, not even old overgrown, or visibly reused to build homes etc., or remains of how they built the og shrines in the underground feels like a HUGE missed opportunity (seriously it would have been so easy to make the ancient shiekah base their tech on old zonau tech, without stealign the gocus but buildign a connection)
all of the continuity problems, totk feels like botw didnt happen and the excuse of 'they didnt want to confuse new players' doesnt make a lick of sense in my eyes bc; its supposed to be a sequel, if you want it to be a standalone game then dont call it a sequel- if you start to play a game with the sequel instead of the first part its your own damn fault if you get confused; if anything, it would have been a good opportuntiy to make people interested in botw so theyd buy and play that one too
ganondorfs character is very flat, you basically get to know nothing about him (yuno even calls that out midgame but its never elaborated upon nhgfrdfhkk)
the zonau and their kingdom of hyrule is presented as this so perfectly good thing to such a degree it turns creepy, the end cutscene with mineru going poof was kinda uncomfy to watch tbh
the reward for all shrines being essentially a reveal as to who the hero in the tapestry was and it being, of course, some weird half zonau is the lamest answer to a mystery i didnt want an anwser too, it doesnt feel like it came naturally either (again my point of the zonau being forced into everything)
the shrines (zonau) feel so much more unnatural than the shiekah shrines, alien in a bad way and not in a good way + really are like a bad reskin of them, their sudden appearance and use is so much less logical
back in botw i was doubtful of if the shiekah tech wasnt going to far too modern tech and cause it all to feel like a bad mix of modern tech and medival fantasy, but they balanced it perfectly (tho the eponator zero was very much the limit imo) but the zonau tech .... oversteps that line i think, it really does feel, more than anything else, that it was just bc they wanted the stuff to be in there bc it might be fun to play around with, im not against that kind of stuff mind you im all for fun, but it feels a little like they thought of a box with endless stuff to play with first and a zelda game second (if you get what i mean)
quite a few quests or things in the game seem like they are more and then end in a dead end (the worst of all is impa saying she wants to go research what could help zelda turn back, and i was excited and convinced that shed give me a quest to find some mcguffin that would do that after i beat ganon but there wasnt anything you could actually do; less bad one but disappointing nonetheless the dongos were mentioned and treated like this big awesome thing from alot of NPCs all around the map and then when you find them they are bascially just gem vending maschines)
the way zelda turns back and link gets his arm back is incredibly unsatisfying, none of them even have something like a scar, or mark from it all, zelda spent thousands of years as a dragon (a transformation that was said to cost your soul but i guess that wasnt true) and link had his arm bascially eaten by miasma and he gets it back like it was never lost, zelda returns all intact as if nothing happened, getting blasted by some magic tm by two ghosts that were supposed to be long gone is the solution to all problems!!
(edit) link losing an arm wouldnt just be super intersting but also lend itself well to lead up into the next game where his prothesis is the focus and source of abilities
(edit) zelda got done so dirty, instead of her actual interests and character to shine she just gets shoved into yet another crisis surrounded by strangers in a world that looks like hers but isnt, and all she does is beg the ancient sages to swear to help link and sacrifice herself again (can you call that fridging? bc she sure feels like she got fridged) i like zelda and i dont like how much i didnt care about her and tbh im angry at the game for that
(edit) both link and zelda not even slightly changing in the years btween botw and totk kinda boring, like a haircut can only do so much
(edit) sonia really is the wife that dies to make husband sad thing isnt she? i get that gan had to get his hands on an enigma stone but i feel like there had been better ways to do that, the fact that she dies that easily is almost funny honestly, why does ganondorf even have weapons when he can just one punch people to death (tho i find it funny to imagine he can literally just kill people in one punch but hes too prideful to do it most of the time so he always uses weapons to look more cool)
(edit) so many new characters that you barely get to see or interact with, i really ... couldnt get myself to care much
(edit) zonau tech being so irrelevant to the games story while its also the focus is .. weird, its really just play doh for the players and nothing else honestly
(edit) monsters mining sonanium feels strange bc ... they dont do anything with it? the best thing i can think of is that they were told to do that so link cant .. upgrade his battery thignies? but then again you could just destroy the mines and remaining constructs to stop it .... also you really dont need anything zonau tech related to beat gan?
(edit) ganondorf beign so utterly uninterested in their tech is weird considering how he dealt with shiekah tech (and we KNOW it can get corrupted) he should be a tech nerd tbh
my twitch VoD of the first time beating the game getting muted at the credits despite me talking over it
nitpicks (in my opninion)
(edit) ganondorf should have a bit more of a boar inspired design, as treat, i think
(edit) the enigma stone wandering back to ganondorfs forehead even after transforming is? weird? i guess an excuse for da epic last stabby but still? (how cool would it have been to have to plunge into his mouth and break it there or something)
(edit) the underground gets a lil old after a while, the fact that its pretty much the same everywhere aside from some .. very strange flowing magma is a lil boring
(edit) ganondorf could have gone way more crazy with abilities and all that, imagine hed spwan multiple miasma arms on himself when you get him to a certain level of health
(edit) i miss unique weapons, there arent even normal axes around anymore, everything is about fusing really, i miss the cool shiekah tech weapons
(edit) the forest of the krogs being largely irrelevant is kinda weird
(edit) mineru being the sage of spirit still is kinda meh, the robot is neat but i thought tauro or purah would be the surprise sage tbh
(edit) the bosses were a little easy (i did boldo gohma rather early and did it without even getting hit)
you cant talk to koga normally :(
you cant find koga again after the last fight :(
you cant refight him (to my knowledge) :(
i find it very strange that yuno seemingly lost daruk shield, despite him having inhereted it in botw
the sage powers are not .. very great integrated, while its fun to haven them run around and help you fight, to actually use their powers you have to chase after them, something that in the heat of a battle is very annoying to do, constantly activating the wrong on or them losing their charge up when they get knocked over is like trying to herd a wild pack of geese while a three headed dragon is shotting laserbeams at you
some widlife just disappearing all of the sudden is very strange (like the rhino in hebra)
some new houses or settlements would have been cool, that the material things at the sides of roads are really only for you to play around with and not to build anything that lasts
you cant fight ganondorf (non dragon, even the dragon is locked to that evening sky) in the sunlight, night or rain, i would have loved to fight him at various times of day
their refusal to show any kind of blood is honestly turnign serious scenes into very awkward ones, sonia just getting punched and she dies with not even like, losing some spit from the force or something, or the fact when you defeat ganondorfs second phase he acts mortally wounded but doesnt even look scratched is just :/
amiibo stuff while neat being included its really mostly just bloating your inventory, if i wanted 5 vaguely different link outfits then i would have gotten the amiibo for it
why hide the -now-totally-not-phantom-ganon-armor- behind such a long questline and then .. have that NOT be upgradable
they put in a house building thingy and then not let you have a roof or a tree or something :(
at some point stable points jsut get you more and more of those free staying over night tickets that i maybe used .. once at the very start and now its just accumulating in my inventory
only one new horse coat pattern :(
satori now only being a thingy that shows you caves is kinda boring, i loved the mystery around it in botw (additionally, that it shows you caves you have completed already kinda sucks)
the end of the shrines isnt that cool anymore, speaking to a mummified monk that gives you essentially his last remains of life energy is so much cooler than a statue of the oh so awesome god king and his wife
the many references and reuse of old names is neat but together with timetravel etc. it easily leads to confusing and fighting among fans for who is more 'right' and its just .. tiring
(edit) considering how much of the advertising was about the sky islands i wished there were more and bigger ones, the underground (that was a little one sided after a while, it all looking the same rly) could have been alot smaller if the sky was bigger instead
(edit) i wished there was more of a sense of .. lost life in the ruins you find, from all races, the ancient ruins are jsut some bridged and ceremonial stuff and i wished there were more like .. houses, like people actually lived there and it not being all around beign a platform for you
(edit) the fact that the half zonau hero exists mean either rauru and sonia had kids but those were clearly not important enough to ever show nor mention, or there were other mixing of them before they all mysteriously died out the fact that the ancient hero was half zonau means their genes survided till then but somehow it never came up? the tapestry still exists and impa and purah say like its a well known fact that the hero looked like that (not at all close to any modern species) when you talk to them while wearing it (the fact that the hero armor thingy is very reminiscemt of ganondorf is like some backtreading bc we were theorizing about the hero having been ganondorf once and they wanted to stop that .. but the more funny thing is the HC of its a descdendet of rauru and ganondorf nhjdfknhdgkfnhkfd) (edit to add to the HC; the game being a big battle about child support is funnier than it should be idk if nintendo knew what they were doing adding details like that)
all in all it just feels like missed opportunities, lost potential, and more a game build around some game mechanics they really wanted to get into than telling a neat story, espeically so bc they called it a sequel, most of my complaints wouldnt be there if it was some alternate thing instead
i probably forgot stuff but if i think of more i will add them later with a little note that it was added in an edit (sidenote, i find it funny how much more nuance that whole conflict would get if rauru and ganondorf were bitter exes bfdrjfbdfndk)
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ophanim-vesper · 6 months ago
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Hello world, have my BOTW/TOTK OC
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Her name is Ciara (pronounced Kiara). She has quite the lore so strap in.
CW[?]: oc x canon, headcanons that not everyone might agree with, angst, tragic character death. Ciara was Zelda's lady-in-waiting, back before the Calamity struck. Ciara's mother was a wealthy noblewoman. Her father was a villager from a now extinct tribe within Hyrule.
[btw if you want to know more about that, here's a google doc on the Hylian tribe I made up for my OCs: doc]
Overtime, Ciara and Zelda grew close, to the point they were inseparable. At first, King Rhoam viewed this as a normal friendship; but as the two grew, their affections for one another became increasingly obvious.
In an attempt to separate the two, Rhoam makes Zelda visit the Sacred Springs to awaken her powers. Of course, he assigns Link as her appointed knight, as he views him as a prime suitor for her in the future. However, Zelda manages to sneak Ciara out of the castle and has her secretly accompany her.
Ciara was taught the culture of her tribe from her father, but due to her royal duties, was never able to practice them. Ciara rediscovers herself in the wilds of Hyrule, even befriending a Satori as her steed, despite her fear of horses. Sadly, Zelda was not having as much luck, as she struggled to unlock her latent abilities. Out of envy and frustration, she lashes out at Ciara, who returns her anger, and the two fight for the first time. When Calamity Ganon awakes, he attacks Zelda, but Ciara sacrifices herself to save her instead. Now reincarnated into a centaur-like spirit, Ciara roams the kingdom of Hyrule as an enigmatic entity. Her presence and power scares away Ganon's servants, to the point that they become paralyzed from fear. She is soon known as 'The Centauri', often associated with the Satori, and is known to protect those threatened by monsters. However, she carries a deep regret for not reconciling with her princess before her death. She wishes she could meet her again, even in this new, strange form. She watches the sky for the light dragon when it passes by, the sight of which sparks an eerie familiarity within the Centauri.
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cemetery-drive-sys · 7 months ago
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I love how botw / totk and wind waker both use cell shading, it's so cool and it shows how versatile it can be. Wind waker is more cartoony with less details and bigger areas of a single color for the shading, but in botw / totk it's a lot more detailed. You can really see it in link's hair (left), it's just so interesting to me i love it sm :3
I also love how in ww they put Link's facial features over his hair, ww link is the most expressive one we've gotten so far and it really makes it more noticeable and charming
I love loz :3
-🕸
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judecopeart · 5 months ago
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You've seen Shiver, Frye, and Big Man as Ganondorf, Zelda, and Link now get ready for Deep Cut As Actual Zelda NPCs
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waffliesinyoface · 10 months ago
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rewatching princess mononoke for artistic inspiration, because really, it has the best wolves
but all i can think about is "wow botw and totk REALLY took a lot of inspiration from this, huh"
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legendofzoodles · 2 years ago
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Zelda and Riju rocking the post apocalyptic short bobs!
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demiboydemon · 6 months ago
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Purah (as an adult), discovering the internet: So much information at my fingertips! This needs to be fully taken advantage of. To the lab!
Purah: Ooooh, first I’m going to search my name though! :D
Purah: …
Purah: what the hell is “rule 34”
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