#i personally think it still simplifies slightly since i feel the writing style is a bit less preserved
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evelhak · 2 years ago
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For the pick a character thing, I'm going to ask with numbers! 11, 16, 19, 20, 25, and 32. I hope those aren't too many. ^^;;
Since you added I could do it for KnB, I'm gonna assume you'd prefer it, so I will do that. :D And no, it's not too many, it's probably never too many.
11. I don't see the hype with them, but I like them: Kasamatsu, maybe? It might be just a minority that hypes him, but I just feel sort of neutral about him. There's nothing I dislike about him especially, but I also don't really feel anything much about him. He's just fine.
16. Deserves more screentime: Murasakibara, honestly. His character doesn't connect to the overall plot the same way as the other GOM both because he is introduced later in the story and because of his location, so I would have really liked to see more of his interaction with the others. He feels slightly like "the last thing we just have to get over with before the main antagonist". His character arc has good ingredients, but it feels a bit simplified because there isn't room.
19. Wish there was more merch for them: Hmm difficult question, because I don't live in an area where it's easy to get any merch. On the other hand, I don't like overt kind of merch that much? I'm more into buying things that remind me of the story, but no one else will know that unless I explain it. Like, I have this T-shirt:
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It says "Dream big", has a sporty style and is dark blue, so it's my homage to Aomine. Because he said boobs are full of dreams, and it's better to have as many as possible. I have basically Momoi-sized myself, so it's a funny joke to me. I have a lot of T-shirts with hidden KnB jokes. I just prefer to express my obsessions in subtle ways that are kind of like riddles. I just find that more stimulating for my brain, it's fun to come up with that stuff even if it's just for myself (and it usually is, because there aren't any KnB fans around in my daily life). If one day I met someone who would instantly think of KnB because of what I was wearing and would tell that to me, that would blow my mind. Soo... I guess if I wished there was more merch of any kind, I would wish there was more subtle and complex merch you'd have to think about a little to decode? Sorry, I don't care about merch enough to know who I would want to be more included.
20. Wish the fandom treats them better: Momoi, Momoi, a thousand times Momoi. I've run into fics where she doesn't even seem to exist because someone wanted Aokise to happen without complications or something. I think there was one about a KagaKuro wedding where all of their friends were there except for Momoi???????? And then I've seen fics where her only role is to get the guys together, whether it's Kagami and Kuroko, Kagami and Aomine, or Aomine and Kise or whoever... it's mind-numbing to me. It makes me SO angry. No, I would never question those fics' right to exist, they have a place since they are what someone needed. But it makes me mad for sure, and I will always do my best to write against that trend. (I'm sure my fics make someone mad for some reason too, and that's cool.)
25. I would fight them. For fun: Does this mean like a physical fight? I don't think I would ever get into an actual physical fight where you're meant to hurt the other person, for fun. On the other hand, if any kind of fight counts, then I would enjoy beating Hanamiya's ass for sure. I think as a method of the fight, I would choose some kind of visual pattern spotting game. No one I know has still beaten me in Monumento or Crystal Code. I'm also pretty good at those games where you have to find pairs fast and the differences are subtle. I think my most impressive win to date was when I was the only one playing who was drunk (and not just a little bit) but I still won. By a lot. :D Wait, I think I would want to beat Hanamiya a bit too seriously though, so does that count as for fun? I think in this case, for fun might mean "without an agenda". So... maybe Aomine or Kise? I'm sure I would lose because they're just too fast at everything, but it would be fun to see how much I would lose. Or I guess it could be fun to pick Kuroko because I think we have similar strengths and ways of thinking, but we mostly do different things in life, so it might be fun to see what would happen. I'm sorry, I've muddled this question too much.
32. I would be roommates with them: My brain is starting to work against me because I hate putting myself in the story and the last question was apparently already a bit too much, since my brain is so averse to picturing myself living in the same reality as these characters, that it seems my mind is trying to sign off now, but I'll try to push through and think. Uh, well, Momoi is an easy choice. She resembles a lot of people I feel comfortable with, so through that lens that's the first obvious choice, so I'll stick with that. I like people who are overtly friendly and more extroverted than me, because otherwise nothing's ever gonna happen. I might take the initiative to get to know someone, but I also don't have the energy to keep the interaction going if the other person makes less effort than me, or isn't reactive enough, so it's smoother with people who have a bit more social energy than me and are more expressive.
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mejomonster · 3 years ago
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so on the progress back to getting some energy i can now read a little and have been chipping away at yukacchi’s translation of guardian (here’s yuka-cchii’s twitter and tumblr @yukacchi) and
i love the characterizations? when i have more energy i might go back and quote but just. i love how priest sets it up. the moments where zhao yunlan frightens li qian for an inexplicable reason, that god tier intimidation still there. the fact he takes the guardian rules so seriously while he makes a mess of his personal life, how he’s unabashedly bi and wants love but thinks he isn’t long term relationship material so he always is a loyal partner but just keeps being left by them and thinks shen wei is ‘a serious looking man’ and zhao yunlan doesn’t want to offer himself when he thinks he can’t be the kind of man shen wei would deserve to date. how shen wei pointedly won’t look at zhao yunlan directly, how when he touches zhao yunlan he can’t help but reveal his affection (that’s already there) and desperate urge to hold/protect. how he hears li qian want to throw her life away and takes it So Personal he gets scary. 
Because it almost killed the man he loves. Because he knows what its like to want to die to protect someone and reasons for throwing your life away are deeply personal shit to the man and stuff he’s thought about for centuries in longing and grief. How guo changcheng looks back in the hall, and shen wei who’d refused to meet zhao yunlan’s eyes is now staring like he’s been doing it 10,000 years in longing and pain and care to the point he doesn’t even notice guo changcheng watching him. the way shen wei has a gentle smile that the more you look is clearly pasted on and held tight and a mask. 
the way he immediately makes zhao yunlan think of a beautiful scholar a demon falls in love with and paints, with that touch of darkness in the art unable to be ignored. that shen wei looks just so perfect of a beauty behind the glasses and avoidance he’s using to keep his walls up and go less noticed. how shen wei speaks eloquently but dances completely around giving actual answers. the way zhao yunlan is singleminded in his work, puts on this friendly casual act to handle the SID and push Guo changcheng along but he can drop it and be frightening at a dime and when people have done something wrong or they’re sensitive wow do they feel that underlying threat no matter how relaxed and ‘friendly and casual’ he’s putting on. 
just. the masks the two put on were certainly aspects in the drama acted out well by zhu yilong and bai yu, but in the novel there’s such a noticeable undercurrent of otherworldly power/isolation in the way zhao yunlan relates to things even if he doesn’t notice or pay mind to it - its in how he acts relative to da qing, to the SID, to regular civilians. the way this dark shadow seems to seep from shen wei, not in an evil way but in a way like he fits more with the shadows and ghosts, with the things slipping in the dark, like its touched him and he can be the sweet strong level headed and kind professor but that past doesn’t go away, doesn’t leave, its just under this very nicely made up front he’s got on. and the moment no one’s looking (or shen wei thinks they aren’t), the moment zhao yunlan gets too close and shen wei feels like he’s young and vulnerable and aching with loss again, it breaks right through (and then there’s zhao yunlan’s much sharper to the point its scary perception in this novel form - he picks up on shen wei’s oddness before he even falls into the contemplating how Hot and His Type the guy is - but it also Doesn’t even put him off a man is weird because zhao yunlan is so used to seeing ghosts and dealing with shadows without even a jump or blink of shock, because he’s the guardian he doesn’t feel like he quite belongs to the world of the living even though he plays in it and protects it). 
#guardian#guardian novel#guardian novel lb#like. i have some really favorite translations of priests writing like northwestflower and edanglartranslations#whereas guardian i've seen about 5 different people translate these scenes#and i've translated some of this myself ToT and i've read these chapters in chinese#and its just. what i manage to love no matter how the lense i understand guardian through#these characterizations take form and start so rich and quick#also if i ever have the time one day i'd like to translate my print copy of guardian more#because it has a lot of added paragraphs/scenes and edits. and a lot of them add to the description and characterization details#like zhu hong being in a much earlier chapter. like zhao yunlan noting shen wei's beauty on first sight too#like shen wei lurking in the dark or it hinting that much more explicitly earlier#related - i recommend yuka's translation#!!! yuka is almost done so its a single-translation instead of several different pieces#and yuka for the most part includes the metaphors and imagery and phrasings priest used#i personally think it still simplifies slightly since i feel the writing style is a bit less preserved#but that could be my personal tastes since i translated the way the writing flows a little different#and i am partial to the way edanglartranslates and foxghost tend to translate guardian's writing style#yuka's translation is very detail complete though~! which is absolutely lovely because some guardian translations cut out descriptions#which u might notice if u ever read the chinese alongside the english or a chinese audiuobook with some of the translations#yukas happily keeps pretty much all the main words/imagery in some form which is really nice#yukas is a really nice translation <3
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zzyoma · 3 years ago
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Kaede Akamatsu Rework!
So I decided I wanted to redesign/rework like every DRV3 character let's see if I actually do :> For reworks I'm either creating a backstory (since most of the kids have like no history) or really changing things if I find their ingame writing to be problematic. After each design I'll describe why I made the changes I did and then include the rewrite! These character sheets are mainly for me so I can draw the characters I like more comfortably but if you wanna use em go ahead!
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Design Details
My style is very simplistic so I simplified a lot! Especially the skirt omg
Very round! Roundness = friendshaped and Kaede is 100% a friend
Slightly brighter colors because I feel like they fit her personality
I felt like she could be more piano-themed so I modified her skirt and hairclips
Gave her sweater vest a simple pattern for extra cuteness
Gave her Mary Janes cuz I thought it was cute
Tie > Bowtie because I like bowties
Short sleeves because, again, I like short sleeves
I suppose if you have any questions just ask!
Story Rework (more like "story addition")
Kaede grew up in a upper-middleclass family with a grand piano passed down from a great grandmother. From a young age she was adept at playing it but quickly became a pro all on her own. Pianos (specifically gran pianos) hold a sentimental place in her heart.
She's an only-child with two very loving and supportive parents. They have always supported her in playing piano and would look out for her when she became so invested in her music that she'd forget to eat. They helped teach her how to be the kind and compassionate person she is. Neither of them are very adept at music but they do their best to keep up with her and will sing along when she plays.
Kaede had never been great at playing outside or prolonged periods of activity. Such events would always make her incredibly tired, out of breath, and dehydrated. Because of this she was drawn to play piano all them time as many other activities tired her out. She found out during a doctor visit that she was anemic the whole time. Taking iron supplements allowed her to be more active but she still wanted to avoid a lot of sports due to her worry that she might injure her fingers, therefore inhibiting her ability to play piano.
Kaede is a sweet and caring person but she's also very stubborn and snaps when angered. She goes out of her way to help others but isn't afraid to tell them what she thinks is wrong with them. She does this in an attempt to help them better themselves but it can be seen as rude. She's also rather headstrong in her ways and will become unintentionally forceful in some situations if she sees only one way of doing something.
Random Tidbits
If Kaede isn't actively doing something with her hands she will gently move her fingers as if playing piano. She never intends to do this and gets very embarrassed if it's pointed out to her.
Kaede has sharp ears, perfect for catching if notes are even a little bit out of tune. However, she's also very good at picking up inflections in voices because of this. This helps with her often oblivious nature.
She's got very specific music tastes and isn't afraid to share them. She prefers instrumental, classical music as she thinks it conveys emotion to a finer degree than modern songs. There are some genres she simply can't stand and she will force you to either put on headphones, shut it off, or change it.
Kaede is very affectionate and loves to show it. She hits hard with meaningful compliments and also loves to hug. Or any form of physical affection, really. Hand holding, headbutting, back pats, you name it. She often forgets to ask others if they're comfortable with that, though, which leads to awkwardness.
Her ahoge is expressive, don't ask questions. So if her bowtie.
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popculturebuffet · 4 years ago
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Ducktales: Woo-oo! Review! or From the Top
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Hello all you happy people! And to those of you just joining this blog, welcome I review ducks, other animated shows and comics... and today’s review is special for me. For a number of reasons. For starters it’s a reminder how far i’ve come. See I always wanted to be a reviewer, ever since high school when a friend showed me a certain online reviewer whose now dead to me, and opened me up to a world of much better reviewers who i’m still fans of to this day, and ones who came after them , and after that and so on and so on. I so badly wanted a community to belong to I struggled to be a youtube reviewer but frankly lacked the talent or self confidence back then to try, so my attempts over the decade were a series of stops and starts. Of me starting to find my niche writing only to stop because I hated myself so much, and still struggle with that, i’d tell myself I could never do it, I wasn’t good enough, I wasn’t funny enough and no one cared. I kept shutting myself down AGAIN AND AGAIN, for far too long. 
But that all changed a year ago next month: I’d long been a fan of the Ducktales Reboot. I was caustiously optimistic when it was announced. The optimism came from a deep abiding love of scrooge as a character despite not having dove into his comics that deep, I didn’t have an easy way at the time, thanks to life and times and what comics I had read, and was excited to see a fresh reboot closer to the comics with my eternal boy Donald Duck back in the main character. The caution.. came from the fact that at the time we’d gotten a string of bad to medicore reboots: Teen Titans GO, Powerpuff Girl, and Ben 10 which started pretty meh but has turned into alirght from some of the later episodes I saw. I wanted to be hyped to all hell but I had no proof this wasn’t going to be another dumbed down reboot. Then comic con came, the first teaser poster dropped, and my skepticism died.
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It was perfect: a barksian art style with it’s own twists! Donald full on display! And best of all the triplets FINALLY had not only unique outfits but personalities! I’ve long went on in my reviews about how much that annoyed me and while it worked for the barks comics ever since then it’s just felt like a waste to have three characters there.. and not even the SLIGHTEST difference. 
My anticipation only grew with the full trailer, the promo posters as more and more info showed how good this series would be, how unique it’d be, and how much tw as taking what made the comics great, giving us a better distalation of that while still being very much it’s own beast. And once this episode dropped.. that faith was unfounded. Woo-oo! is without hyperbole, one of the best pilots i’ve seen, one that introduced the entire main cast perfectly, gets the series tone and mission statment out just right and in general set the stage for one of the best shows of the 2010′s (and 2020′s, even if it only lasted a year and some change). Wheras Teen Titans GO actively tried to take a dump on it’s source material, they thankfully have stopped that but it dosent’ make those early years any less grating, Ducktales was a breath of fresh air that honored the past while making i’ts own future. I tried talking about it but it was all in other failed attempts at reviewing: solo podcasts, my breif second video review career.. stuff no one rightly cared about and I just couldn’t get the hang of. 
So this is where we loop back to last year: I decided to finally try and cover it one more time, not realizing this would be my last chance as it came out anyway, and since I was doing text reviews but my output had slid in the new year, I decided to review Season 3 as it came out. If it bottomed out I could always stop.... and I just never did. I kept going, eventually finding new fans, a patreon (The other one’s an old friend of mine), and not only got paid doing what I love.. but found some peace.  I reviewed other shows as they came out, covered things i’d wanted to cover for years like life and times, scott pilgrim and x-men,. I covered other shows as they came out, found people willing to talk over my opinions and found my niche at long last. 
So that’s why the long speech folks: After almost a year of reviewing i’m properly covering the start of something that made me happier than I had been in a long time and gave me hope during one of the worst periods of ALL our lives. Something i’ve wanted to cover since I finally got started last year, and something truly amazing. So i’d be honored if you’d join me under the cut as I talk about the genesis of one of the best series Disney has ever put out. 
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Behind the Scenes Stuff:  Most details I could find were sparse. it took going back to the first month the show came out and looking at a LOT of unrelated questions to finally find out Frank and Matt outright pitched the show. This dosen’t suprise me as both are huge ducktales fans with Matt having drawn his own duck comics as a kid and Frank taking it an extra mile having sang the theme song in his first grade talent show, worked it into his vows and got his first daughter’s first word to be “Woo-oo”. It’s very clear this show as a labor of love for them something they dreamed of Disney made possible. 
Otherwise I don’t have much on the genisis of the show: It was in the earliest ideas going to be a revivial but Frank and Matt both decided against it , deciding it’d be unfair to expect kids from 30 years after the original to know the source material, and instead just starting it over outright, which was the right call especailly with Alan Young’s passing. 
Design wise I found quite a bit of concept art thanks to one website, and it’s incredibly intresting. This is why i’ve really gotten into art books: I like seeing this early stuff what characters used to be, figuring out or outright hearing from the creators mouths why they changed it that sort of thing. 
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Starting off we have some early designs for Donald, with him wearing the sailor suit as a kid but his Quackshot outfit as an adult, something I honestly wish they’d kept but get why they changed it: The iconic sailor suit both helps contrast him with della and fits his reluctance to adventure in season 1 more. I still wish that they worked the Quackshot outfit in somewhere, but they worked in so damn much, it’s hard to complain> Though I probably will make a list of “things I wished they’d worked” in at some point and i’d be lying inf I siad my mind wasn’t currently turning the gears to figure out how to work this into a fanfic. Oohhh maybe as Dewey’s outfit as an adult but blue, obviously. 
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Next we have Donald settled more into his final apperance as well as the boy’s first outfits.  As you can tell from both of these the show originally went more with the classic art style before getting the one we’re familiar with now, one I love by the way and was made to combine a classic cartoon style with the visual of the comics. Donald originally had his classic outfit before they transitioned to the more barks style one, a good call.  
The interesting bit though is obviously the boys original outfits which i’m honestly bummed didn’t make it for Huey and Louie, not so much Dewey minus the visor. I do get the changes though: The hoodie Dewey had fit WAY beter on Louie, and the lumberjack shirt didn’t quite fit the nerdier huey. Still look nice. Dewey’s is okay, but only the visor is something I really gregret them removing same with louie’s fedora. It would’ve been neat ot keep the hat thing, but have each hat be unique. Likely they simplified things to make animation easier and simply removed the hats for some reason, but it’s nice ot see these more detailed original drafts and it is VERY interesting to find that differentiating the triplets was something planned from the earliest concept art. Though given Matt and Frank said in interviews they wanted a more natural family feel, it’s not a huge surprise. 
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Scrooge like everyone BUT the boys thus far, naturally also had his original outfit at first, but like he ended up doing in the series rotated a bit, if not as much in the final product. We also see a protoype for his final design, the old coat but with a jacket over it in the last image. I also notice Donald seemed a lot more like his old comics self in the concept art with quackshot!donald. 
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Like everyone else, Webby and Launchapd were originally their 87 deisgns, though Launchpad’s slightly diffrent jacket and green scarf were changed from the start. Webby is the closest to her 87 design, and as shown in the previous Lena concept art from my “Spies Like Us and Dime after Dime” double feature, she still had her new personality. More on that in a bit. 
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Finally we have Flintheart, whose design is a bit diffrent from 87: He was a chub from day one it appears, though they’d exagerate it, and his beard was a bit longer at first like his other incarnations. 
Beakly is largely unchanged form 87, only given a coat, which would gradually be mofidied, much liekt he boys into her current outfit. 
As you can tell Beakly, Webby and Launchpad were all there from day one as they wanted them from the original ducktales just updated. 
Production wise they wanted to go handrawn, chose the style they did to have something close to the comics that felt classicly aniamteda t the same time, I feel they succeeded and wanted a show that felt like the original. I do think this show has it’s own feel but it does feel ducktales. I badly hope for an artbook at some point though as this show probably hada  LOT more intresting concept art. Seriously Disney I will PAY YOU to look at your neat art. Please. 
So they created a fully formed world and put the characters in it, wanting it to feel like the world had existed before and had throughly been explored and letting our young heroes be the watson to Donald and Scrooge’s holmes. 
Finally Della was indeed part of the initial pitch and a core idea from day one as every family has secrets and Della felt like one that had been lurking around the fringes of the story for 80 years. The rest of the production stuff i’ll weave in as we go but first one last stop, the STELLAR voice cast, none of whom outsideo f Tony i’ve talked about before sooooo...
The All Star Cast
The casting was outstanding here, with Matt admitting the cast brought a LOT to the characters, especially Ben Schwartz whose taken on Dewey was so unique and intresting they actually rewrote some of his dialouge for the pilot to fit this version better. This is far and away one of the best casts in western animation, most coming from comedy backgrounds and one or two coming from a voice acting background, but all bringing their absolute best. And since our main 8 are all in the pilot let’s run them down along with Keith Ferguson shall we?
Playing everyone’s faviorite billionare scotsman  and one of the very few to ever do so, we have David Fucking Tennant. David was their “First and only choice” and for good reason: David is a talented actor with a MASSIVE amount of stage, tv and audio drama credits. His biggest and best known role is playing the 10th Doctor on Doctor Who, which while not my faviorite (That’d be matt smith, as he’s both the one I came in on and hte one who got me hooked) he’s still  VERY close second and damn talented and I need to watch more of his tenure. Outside of that just to condense it to his ongoing roles on stuff and bigger roles: Filmwise he’s had starring roles in the Fright Night remake, You, Me and Him, Fish Without Bicycles and Bad Samartains, and is set to do a voice for the upcoming Loud House Movie, which excites me to no end. 
TV wise where most of his roles have been he got his first big starring role on the Telly with the BBC Mini series Taking Over the Asylum in the late 90′s. He’d go on to make a career out of doing mini’s for a while, also taking part in He Knew He Was Right, The Quatermass Experiment Remake, Casanova, Secret Smile.. and Blackpool. I saved Blackpool for last before we move into the Who era as if you’ve never heard of it.. it’s REALY fucking weird. It’s a jukebox musical about a man who wants to make Blackpool, a real city, into the new vegas and Tennat plays a cop investigating a case around the guy and also trying to get with his wife because they used to date and because our lead is philandering jackass. That’s already kinda nuts.. but then you get to the fact the songs are sung OVER the original songs instead of making a new version of them. It’s surreal to be sure but if you can find it it’s worth it for the handful of good numbers and how weird it looks and you can find clips of the songs on youtube if your intrested. Here’s a starter. 
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Your also welcome. He’d go on to play Detective Alec Hardy in Broadchurch to critical aclaim as well as be a part of it’s short lived american remake, would play the Fugitoid in tmnt 2007, Kilgrave in Jessica Jones, one of his few post who roles i’ve seen or heard besides Scrooge and easily some of his best work he NAILS that purple bastard perfectly, would make his own show Staged about a fictional version of himself putting on a Stage play that’s still ongoing, and is currently , along with Ducktales as it wraps up, the voice of Lord Commander on Final Space, with the character returning this season judging by the trailers to fan delight and terror. He’s a VERY talented actor and voice actor and I do hope he goes on to do more and more voice work in years to come as, with his background in radio, he was born for it. 
He was also born for this roll, playing Scrooge perfectly and easily matching Alan Young in quality, not a small feat and i’ts VERY obvious why he was their one and only choice. 
Next up is another legend, Tony Anselmo who we’ve talked about before when I covered legend of the Three Cablleros: He’s been Donald’s voice since shortly before Ducktales, hasn’t done much else but given he’s THE voice for the character and this show let him show off one hell of a range with teh voice, he dosen’t really need other credits. The man is a treasure and I fear loosing him one day and fear for whoever replaces him as they have a LOT to live up to. 
Getting into the triplets, we’re going by age so starting off we have Huey, voiced by Danny Pudi. Like most of this cast aside from Toks Ogladyve and Beck Bennet (Who I probably HAD seen on SNL but didn’t really know or look out for him on there till after Ducktales), I not only knew Danny but was a huge fan of his going in. This is due to his breakout role on the glorious sitcom Community, which sadly only had a handful of i’ts cast show up on this show. I mean you got Lin Manuel Miranda I’m sure Donald Glover would’ve said yes too. He grew up with Ducktales. Regardless his role as meta guy Abed was easily the best of the cast on that show, with Glover as troy a very close second and the two working at their best as a duo. Outside of that he’s had a few roles being a regular on Powerless, which I forgot existed and currently on Mythic Quest: Raven’s Banquet, and shockingly hasn’t done a ton of voice work. And given his performance as huey was one of the best parts of this show he REALLY, REALLY SHOULD. Please Danny. He’s also a loving husband, father and surprisingly a marathon runner. Never would’ve guessed.
Next up is SNL Alumn of 9 years, Bobby Monynihan. Bobby is naturally best known for that, my faviorite role of his being Ass Dan. That’s right bitch you know he’s going to live fore..
ASS DAN 1981-2021
He’ll be back. Outside of SNL he’s done a bunch of minor roles. He’s currently on the tragically mediocre sitcom Mr. Mayor, and voiced Panda on We Bare Bears. Hopefully he keeps up the good work as he deserves better than he’s gotten and Ducktales proves it. 
Finally for the triplets we have a rising star in voice acting, Ben Schrwartz. At the time Ducktales launched, I was a fan of his from his roll on parks and Rec as Jen Ralphio, aka older scummier Dewey. 
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Outside of his historic recurring role here he played a main role on House of Lies, a show I need to go back to, and has done other live action rolls but has REALLY hit his stride in voice acting. He started with voicing Randy Cunningham in Randy Cunningham 9th grade ninja and since then has hit the ground running: He was Rutabega on Bojack, Josh on Bob’s Burgers, and went on to complete the trifecta of blue nostalgic characters after voicing dewey by voicing Leo in Rise of the TMNT (and having one of the most unique and intresting versions of the character to play) and reprised the roll for the upcoming film. And of course he hit it HUGE by playing Sonic in the suprsingly fantastic Sonic the Hedgehog movie, and will do so again for the sequel and might even take up the roll for the games now Roger Craig Smith has retired. We shall see. Point is this guy’s at the top of his game and Dewey is part of that. Like with his brothers I can’t picture anyone else playing him. 
Rounding out the kids is Webby, played by the wonderous Kate Micucci. Kate is a lovely talented woman who mostly showed up in smaller parts, was part of the musical duo garfunkel and oates which even got their own tv show, and is currently a fairly prolific voice actor with this being her best known roll. I also had a bit of a crush on her once can you tell? Regardless besides absolutely nailing it as Webby she’s voiced Julie Kane in the crimnally short and even more crimnally not on Disney+ Motorcity, “Irma” in the 2012 TMNT cartoon, and the fact that “Irma” is in quotes should tell you how big a waste I felt it was having her NOT actually be Irma, despite Kate’s massive talent, the fact that Irma hadn’t been in anything since the 87 cartoon, and the fact that for added “Fuck you audience points” her krang form was voiced by Gilbert Godfried, who I love but whose casting feels like they wanted to make the twist as grating as possible. Good job there. 
Anyways her second biggest voice gig was as Sadie on Steven Universe, which took WAY too long to show off her absolutely tremendous singing voice. She started voicing Velma Dinkley in the mid-2010′s and has since, voiced Milo’s sister Sarah on Milo Murphy’s Law, Dr. Fox on Unikitty, and most recently voiced a sentient present on close enough who did this. 
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So yeah quite the career and like Ben she probably has a long and storied career in Voice Acting ahead. 
Next up is Beck Bennet as everyone’s friend Launchpad where he excels. He’s best known as a castmember on SNL outside of this, and shockingly hasn’t done a ton of voice work. The only other time i’ve caught him is in the same season of Close Enough as Luc, aka dude-bro satan. But like eveyrone else here who hasn’t done a lot of voice work so far or has been more selective I defintely hope he keeps going with it as he’s amazing. He and Ben will be co-starring on MODOK in May so i’m excited for that. 
Last up for the main cast is Beakly, voiced by  Toks Olagundoye, who I hadn’t heard of before this show and hasn’t done a lot outside of the two season sitcom the neighbors, the aliens one not the really terrible looking one, and a stint on Castle, but like everyone here deserves much more and if Beakly is any indication, really should stick with voice acting. 
Last up is Keith Ferguson as only he could as FLINTHEART GLOMGOLD, whose a staple in the voice acting community ever since 2000, and has had a TON of roles some of which I was unaware with him. Given Frank worked with him on Wonder Over Yonder, where he voiced Lord Hater to perfection, the two clearly have a close working relationship. He also has a close working relationship with Wonder creator Craig McCracken and has worked on all of his post-powerpuff girls show, voicing Bloo as his first major role, something I never would’ve guessed, and currently voicing Papa G on Kid Cosmic. 
Outside of Craig and Frank, he played both Karate Kid and Nemisis Kid on Legion of Super Heroes (Which really needs to come to HBO Max), Deputy Durland on Gravity Falls,  and Thunderbolt Ross on Avengers Earth’s Mighteist Heroes. He’s damn good and deserves the world for Glomgold alone and i’m glad Craig rung him up again as so far through my watch of Kid Cosmic he’s great. 
So with our cast in place, our past in place and you all likely ready to get on with it already let’s dive into the episode:
THE EPISODE: Part one Woo-Ooo!
We begin with a shot of a seagull flying overseagulls, a nice way to establish how this world works and how it bends expectations. They’d have to wait till season 3 to get a duck next to ducks but given that gag is one of the best of the series, it was worth it. 
Inside a house boat we meet Donald, Huey and Louie and get a sense of their personalities: Donald is panicked trying to get to a job interview and insists the boys wear life vests, showing his overprotectiveness and responsibility exclusive to this version. Louie stresses that Donald wear a suit instead of his normal clothes to properly impress the interviewer, showing his skill at people reading and manipulation, and Huey is making a nice, if messy, breakfast with a heartwarming message showing his heart and dedication. After finding out said Babysitter was sent to the wrong address, the boys TRY to hustle him out to stay alone.. only for Dewey to blow the scheme by starting the boat too early, letting Donald know he’s been had. Huey’s attempt to lie about it is of course the classic “Who’s Dewey?” Dewey’s caught wiring the boat and Donald throws them in the car, with Donald livid and the boys upset as their chafing at his constant overprotectiveness. 
Both sides aren’t wrong. tThe boys DID do something reckless, putting an old woman in the desert and risking their home just to go on a joyride. What they did was wrong.. but the boys AREN’T wrong for getting annoyed that he won’t let them DO anything and overly hovering over them when they CAN handle themselves as we’ll see. WE now know why: he lost their mother and his sister to her and scrooge’s recklesness. While he got therapy for his anger it’s clear he never properly got help about Della, and thus overcompensates by trying to keep what he has left of her alive. He means well.. but to them it comes off as him being manically overprotective with no good reason. They get into trouble because it’s the only way to DO anything away from him. He’s trying so hard not to loose them he almost has by the time hte series starts, and it’s telling that when they get context in Last Crash, they appricate him more from then on. They do love him, but their frustration is understandable even if what their doing is pretty damn stupid. But their also 10 and Donald’s the grown adult in therapy who should’ve dealt with this or tried to at least by now.
So with no other options Donald sets a course for McDuck manor which excites the boys who have heard of Scrooge McDuck and his exploits, each rattling off something they heard him do that fits their personality (Dewey picks him fighting a stone monster, Huey picks him uncovering a hoax and Louie picks his swimming in money. ) As Donald tries to get them to simmer down, they wonder what he’s up to
He’s up toooo.. depression. He’s in a room with his board, watching them with utter hate and sadness as they talk about cutting the invention and aviation departments. This scene plays ENTIRELY differently after the final two episodes of the season. Before it still plays well as Scrooge clearly resenting being stuck in a boring board meeting, having lost everything that made him him and just having lost his passion for life. Now? It plays as a man utterly disdainful of the men who made him give up on his daughter. While as far as he knows they did it to save his employees from his company collapsing, we know better now... and seriously where IS the rest of the board they just vanished after the Season 3 premiere.
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I don’t mind only one being fleshed out, unlike the triplets we only NEED the one I mind that they just never explained it and still haven’t. Hopefully the finale will. 
But back on the plot, it now plays as Scooge just full of hatred for them, knowing they had to do what they did, even if they weren’t emebzlling but still hating them and himself. He’s likely not even paying attention anymore because he just dosen’t CARE: he has all the money int he world.. and it couldn’t bring him his daughter back. As he sadly puts the coins he was fiddling with back and says see you tommorow he can’t even close the vault without a struggle. As we’ll see later the strength never left, it’s not like he stopped execrising.. but he has nothing left to fight for. Nothing left to care about. He could adventure agian so far.. but without Della or Donald, as we’d learn two seasons later the reason he enjoyed it again... what’s the point? He has nothing left except his money. 
This is also a nice parallel to the final Chapter of LIfe and Times. I always felt the first half of woo-ooo was a spiritual adaptation of chapter 12 of that: Scrooge meets the boys for the first time and with their help, and Donalds in the story< Webby and Launchpad here, he regains his passion and more importantly his family after driving them away> The how is very different: he did in life and times due to sinking to his lowest point morally, then cruelly dismissing his family when they tried to welcome him home and bury the hatchet despite what he’d done. Here.. he made a HORRIBLE mistake, one that wasn’t entirely on him but still cost him everything and spent the decade instead of stewing or making more money trying desperately to undo it. The end result is the same, a dried out husk of a man with nothing left to loose and no will to gain anything.
This husk has launchpad though whose introduced as his driver and while good with subs and planes.. isn’t great on the road. After that though Donald pulls up hoping to drop the kids off before Scrooge arrives. Naturally this being a cartoon and Donald having tempted fate with that Scrooge shows up telling him to jettison that Jallopy at once. And finding out who it is, apart from asking how Donald is and Donald doing the same, dosen’t sway him. The boys however freak out after finding out Scrooge is Donald’s and there uncle, with my faivriote bit of that being Dewey exiting the car via a window and rolling across the roof back in. Amazing bit of animation. Wish I had a gif of that. 
Donald makes the situation plane and angry and asks “Can you do that without LOOSING THEM”. And scrooge is so painfully disarmed by his reminder of his past mistakes and the fact his surrogate son still resents him, that he agrees before realizing “Shit I have to watch children now don’t I” as Donald drives off. As you probably guessed, this is another scene that plays differently in hindsight, if not by much: It still plays as two men too stubborn and bitter to reconcile.. but now we know the why behind both their rages it feels even sadder. They both lost the person they cared about most but as it sadly happens in real life both have dug in their heels to reconcile, both feeling their right when neither completely is. While Donald was right to be upset at scrooge and della for what happened, and is mostly taking it out on scrooge because he’s the one left... he’s held onto his anger for 10 years instead of going to help when he’s unemployed, living in a dilapidated houseboat and trying ot raise three children alone and could’ve used what help scrooge would give. Scrooge is right to be upset that Donald is just selectively ignoring everything he’s done to save Della, but is too stubborn and prideful to apologize for what he DID do wrong and feels that’s enough to make up for it when , while it is enough that donald should forgive him, still dosen’t mean he dosen’t have a lot to apologize for. Both are just too angry and too much alike, as much as it woudln’t seem so, to settle with each other and see too much of what they lost. 
So the kids follow Scrooge.. who forgets to open the door, and Beakly lets them in. It’s a nice subtle bit. After some silence, Bentina TRIES to get her old friend and now employer to talk to them, but he naturally refuses and they do the talking, asking tons of questions.. and Dewey ends the conversation by accidently pressing the “imply he USED to be something rather than is something right now “ button
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So Scrooge throws them in the twins old room, and Beakly gives them some marbles. You will give them b ack they will be counted. But another subtle touch I missed the first time is there... her sad look. She clearly doesn’t want to do this, but she has to play this carefully or else he might get mad and fire her on the spur of the moment. He’d obviously hire her back, where else is he going to get an ex spy who will both clean for him AND be his bodyguard and security. It’s a very small pool. Mostly because Beakly probably killed most of the other people who’d of fit that description during her spy days. 
Scrooge meanwhile is still rattled by Dewey’s statment, wondering if he really is a “used to be” instead of a “never left”. The fire is starting to spark again.. he just needs more kindling. And more kin. 
Meanwhile Louie and Huey marvel at Dewey’s “Brilliant’ breakout plan: hit the door knob with the sack of marbles til lit breaks. To be fair, they’ve known dewey as long as they’ve been alive and even by season 3 after he’s taken several levels in badass and cunning.. he still crashed a plane because his brother well-meaningly called him basic, and thought being nearly sacrificed the most times was an accomplishment. This is the best he could do and you all know it. It also works, so they can’t fault him for that... though he’s quickly kidnapped as are they. They wake up after the commerical break in a room with pure darkness, hung from the celing with a mystery person asking who they are and who they work for before Louie calls out for “uncle scrooge”... so she claps the lights back on and..
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Well close. But it is Webby, who cuts them down, fangirls over meeting the nephews and asks who the evil triplet is. They all point to Louie who shrugs it off. I mean it was funny enough the first time but at this point I know he’s running several fradulent charites, almost all scamming his uncle. He’s earned that title. Webby puts them on the big board and then when asked they find out she’s Webby, her granny Beakly is housekeeper.  She then asks the big questons “Are we friends now?” “If we say yes will you let us live?” “Ha good one new best friend”
She then explains she dosen’t get to leave or anything even eat a hamburger. The boys are moved by this and Louie asks what she does for fun. She leads them to the vents and while Huey and Louie are a bit relcutant, Dewey naturally goes first pointing out it’s better than the marble room. They agree and are on their way. 
Okay unpinning that pin, the crew conciously updated Webby and Beakly as neither really had a lot of purpose in the original. It was also to conciously add more actiony females to the main family lineup, as both creators, both being fathers, preferred someone their daughters could look up to and would enjoy watching. Not someone perfect but someone intresting instead of someone who often got Kidnapped and whose main charactrisitcs were “Sweet and GIRL STEROTYPE” So cleverly they KEPT her being girly, having a skirt, liking ponies. .but also gave her all the training and skill of one Cassandra Cain, a sheltered background and an adorable personality that kept the sweetness but added her probably having killed a man at some point. It worked as Webby is one of the best parts of the show. 
Likewise Beakly was upgraded from fuddy duddy housekeeper, to badass former secret agent whose also a housekeeper, and bodyguard and confidant to scrooge. Demonstrated by her talk with him as he tries to put on his diving suit and go after the jewel of atlantis, having spotted the signs to go after it in the paper.. and wanting to prove a child wrong. Beakly points out the flaws in this, and tries to get him to connect to his family. Having lost hers, it’s easy to see why.. though the how’s a mystery.. for now i’m guess. We’ll see in the finale. But she’s Scrooge’s concisence and the one who can easiest reign him in, to the point two episodes directly have our heroes have to NOT call her or else the plot was end, but have that worked into the plot so it works. She’s the calm in his storm and hte one person he needs more than anyone else even if he dosen’t always realize it. He calls family “nothing but trouble” just as Dewey passes overhead. 
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So naturally as Webby shows off Scrooge’s old treasures in a mysterious room, while the other Siblings are rightfully impressed, Dewey dismisses it as “fake” because he’s being a little shit, and they agree after seeing Donald, not knowing his reputation. The cutaway to him struggling with a stapler does not help> it’s only when Webby accidnetly uneleashes Captain Peghook, a vengeful ghost after scrooge, who gets his hand on a ghostly sword do they realize this time the monsters are real. Huey also accidently wakes up Manny, the headless manhorse! 
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Things somehow get WORSE as Scrooge finds them.. but is in no state to argue and as our heroes duck and Huey tries to divise a plan.. Scrooge get’s his spark back once agian.. it’s starting to become an ember now... and he charges in despite Dewey’s cries of “No come back your old!”. It then gets VERY badass Scrooge: Oi! Beastie! What's it gonna take to shuffle you off to the afterlife? Captain Peg-Hook: The head of Scrooge McDuck! Scrooge: [cracks his neck, flips his cane around to wield like a sword] Would you settle for his hat?
Now that is how you show how badass Scrooge is in a few lines and gestures. HE proceeds to take both out, as they’ve now teamed up, easily, tricking peghook into cutting off the head of a statue of him in the area, throwinng it at him and finsihing the ghosts buisnesss (”I should’ve been more specifiiiicccccc”) and then giving Manny the head, earning him a loyal employee for life. So our days saved, the kids have faith.. and Scrooge is still pissed. He also reveals this isn’t a treasure room but the garage in what’s easily the best gag of the first half, possibly the whole special but one iconic moment is very close in that one. Webby concedes what about the stack of old magazines or the hose or.. okay he’s probably right. He berates them only for the kids to fire back, pointing out he threw them in a room, they just wanted to spend time with him... but it’s only Dewey throwing his words back in his face that pisses him off. Scrooge bellows at them to get out, clearly having internalized everything with donald into rage and trying to justify pushing eveyrone away instead of working at it... but this dosen’t have time to actually work, nor would Beakly actually throw three children out on the curb, as he hits a mystic gong.. the third time it’s been hit. And after realizing it’s already been hit twice Scrooge is faced with Pixu, the gold hutning dragon! And guess who has a giant bin of it wanting to snack on? Scrooge naturally climbs on the thing and the kids naturally want to follow, with Webby getting her first development by proudly announcing “I’m going to eat a hamburger” then explains the metaphor. They just need a pilto.. and as Launchpad has been saying but I forgot to add in “I’m a pilot”
So we get a GORGEOUS bit of Scrooge riding the dragon over the city, getting banged up as he does before finally being thrown off.. only for the kids to catch him with the planes help and try and come up with a plan. Scrooge overcomes his anger at them not staying put, especailly since Webby brings up the right weakness: as a wise man once said...
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So they need some.. like say the Medusa Gauntlet Scrooge had in the garage.. that Louie naturally stole. Huey and Webby eyeroll him but they have what they need.. and Huey brought the hose and quickly comes up with a plan, tying scrooge in, and swinging him to Pixu. The kids hold on tight, Dewey calls his family awesome and our heroes win the day as Scrooge turns the dragon to stone, slips and falls.. and then GRACEFULLY dives into hte bin, showing off his diving skills and his badassery. The day is saved, the gauntlet and the dragon go in the bin for safe keeping and Scrooge calls the kids trouble.. and chuckles fondly. “Curse me kilts how i’ve missed trouble”
He’s impressed: Huey’s quick thinking, Louie’s pickpocketing, Dewey’s drive, and Webby’s magical knowledge all saved them. For once. .he’s happy again. And for the second time in life it took his family to remind him why he does this and show him the true fun of adventure: Getting to share it with those he love. And he finally has people to love again. He has family back, kids who look up to him and want to learn from him again, a REASON to adventure. Money and treasure and eveyrthig couldn’t bring della back.. but he at least sees now that whiel they certianly couldn’t.. they can bring him closely with what he has left. She’s gone, for now.. but she left behind three great kids who could use a mentor and Beakly brought him a fourth. And he just found out he has a pilot. The ember.. is now a raging flame. Scrooge is back. Because i’ts not the money or the glory.. it’s the thrill of it, the discovery.. and the family that makes adventuring worth while and he’s learned that lesson again. So he calls Beakly to clear his schedule.. forgetting she you know PUT A FUCKING PIN INTHE WALL the last time he asked her to play scretary and the onlyr eason she dind’t drive over the choke him to death, is that she’s probably happy he’s back on track.
Back at the interview Donald is stapled to the wall and gets the job.. not as an accountant mind but his employer needs a sailor.. and his employer is FLINTHEART GLOMGOLD. Oh boy. 
Part 2: Escape To/From Atlantis First the last bit of background I saved: Originally, Fenton and Gyro were supposed to show up here, starting a gag of Fenton showing up but not being named until “Beware the B.U.D.D.Y. System!”, setting up the sub. But the crew decided this took too much away from the focus on the duck family. The not naming him gag was also dropped, and I have two reasons why: Their given reason, which is it’d take up too much time and a logistical reason: While they gave a heartfelt pitch to Lin-Manuel Miranda, as frank wanted a strong Latino superhero to combat the lack of them on film, Frank and Matt probably thought they woudln’t get such a huge name or at least prepared for it.. and were delightfully suprised when Lin happily and tearfully agreed. So they likely scrapped it so they could properly promote the biggest name in their voice cast. Honestly it was for the best and they still go to do the idea with Drake in “The Duck Knight Returns!”, where it worked much better than it probably would have with Fenton. 
We open with the Glomgold Industries Employee Training Video! Encourging IP Theft, making things cheaper and general scumbaggery, and claming your the world’s most beloved scottish billionare. IN short the perfect introduction to everyone’s favorite insane, fake-scottish, scheming, egotistical , short sighted billionaire. As i’ve made transparent before, I fucking love the reboot version of Glomgold and he’s easily one of my favorite parts of the reboot. They clearly needded to find a new place for Glomgold in the grand scheme of things as the show was more about globetrotting adventure and family and less about getting contracts or bets about whose bigger money and more about family. While they DID do a classic bet storyline with season 2, it’s clear the old glomgold was just a bit too stiff to properly fit into this new zanier and deeper universe. 
So they instead remolded him as a half insane, knockoff scrooge, someone who PURPOSFULLY modeled himself after the guy to try and one up him, and instead of being a fairly low pitched schemer, was a bombastic idiot whose schemes were half baked, whose name was on everything he made, and whose only thing bigger than scrooge was his glorious ego. In short he was perfect for this series and perfect to show up way more often as a bumbling thorn in Scrooge’s side.. but one who COULD be effective in the right circumstances, as to not make him completely pointless. Keith was likewise the only person I could see in the roll now as with Hater he had a history of playing bombastic, egosticial morons, and made Glomgold into the enjoyable ball of ego, bombs, sharks and shouting we know and love. Some people didn’t take to this version after a while... I’m not one of those. I loved him here, I love him now, and he’s every bit as good in season 3 as he was at the start. He’s also wearing a kilt mcduck A KILT. A bit that’st STILL funny four years and 70 some episodes later. 
So we meet Gabby McStabberson and the Smashnikovs as they and Donald file in, though Donald is busy wrapping up a call with Scrooge, who assures them he has a low key day planned.. while in the sub getting ready to go to atlantis. And nearly drowning when Dewey tells Launchpad to dive while he and Scrooge are still up top. Cue credits. 
So on the sub we get our setup for the two main plots for the episode: While the main thrust of everything is Scrooge taking them to Atlantis, each leads to a diffrent plot. Louie talks to Donald and lies entirely about their day, worrying Webby.. who then reveals she just didn’t tell Beakly she took off or where she was going and encourages her to call and lie. To save time, i’m going to cover this subplot now minus the conclusion as it’s pretty simple and this review is already a day behind. Louie wants her to lie so she dosen’t worry, which is oddly sweet.. still a bit greasy, but it’s clear he means well and it shows in his own way the boy cares about Donald: Sure he’ll lie to the guy, and set up a fradulent charity to scam him.. but he also knows not to worry his dad-uncle and kows Donald is better off thinking their safe than knowing the truth. Granted it also prevents consequences for Louie.. but he’s not playing here here. He gets nothing out of Beakly not knowing the truth or helping some girl he just met, he’s just being NICE in his own twisty way. It’s a nice show of his depths: While louie will lie, cheat and steal Eddie Gurrero style, he does have a caring side underneath hit. He can read people well and while he primarily uses it to manipulate people, we’ll see time and time again that he can use it for good too and to help those he cares about. He’s nothing but supportive the whole plot, and even when he says “you can’t back that up” it’s more worrying about her and having a bit of crack than actually being a dick. 
So Webby tries lying, but is about as good as Huey is at it, saying “I’m at a friends house nothing, then makes up a clearly fake name, then says their only talking in swedish for a grandpa. Launchpad DOES help, but only by accident and snake venom. We’ll get to that. As I said this wasn’t the most complex plot. 
The main plot is our focus episode for dewey. In theory each of the kids was supposed to have one in the first five episodes: Dewey here, Webby in Daytrip of Doom, Louie in Great Dime Chase and Huey in Impossible Summit of Mt. Nevverest!. Given the last one was horribly delayed, he instead got Terror of the Terra Firmians, which in hindsight wasn’t the best spotlight episode for him. But it’s a good system; Introduce them all in the first half of the pilot then slowly focus on each one.  So now Idoloizing Scrooge, Dewey is desperate to be his sidekick and be seen as an equal and is in deep denial as scrooge instead has them all buckle up for a 17 hour ride and when Dewey questions the route, which skips the direct path.. but is clearly marked with monsters, Scrooge just snaps at him and shuts him down and disapoints the boy who only wants to prove himself to Scrooge. 
Naturally though, telling someone with that kind of need for attention and validation to wait goes poorly as he redirects the map while Launchapd is distracted.. and we find out WHY the trip is 17 hours as the direct route nearly gets them killed by mer-ducks, krakens and some sort of storm elemental. Dewey is bummed it didn’t work and annoyed to realize he’s just lumping them all together like Huey pointed out earlier. Huey is also delightful here, having brought travel bingo and sea shanties, clearly used to trips with his other uncle. And adorably taking after him. 
But Dewey’s deversion has done more than make him even MORE determined to prove himself to Scrooge whose just trying to NOT loose the son of the daughter he lost...
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The Merducks have taken up residence in the bathroom, so they have to make a pitstop. Scrooge, CLEARLY forgetting how to take a trip with children, wasn’t prepared for this but they find a frieghter and make a stop. Naturally it’s GLOMGOLD’S freighter, where his sub took off from, and he and his minons including Donald find Scrooge using the bathroom.. and the boys to Donald’s rage. Unfortunately saying ‘I’ll kill him” to a raging sociopath who takes that as a sign to kill ALL of them, isn’t a smart move. 
So while Donald tries to plan to keep his family alive, said family arrives in Atlantis with a great bit of Scrooge trying to give a big speech only for them to see it first and ooh and ah. They touch down in the city.. which is flip turned upside down. Scrooge notes hti is odd but is able to read the hieroglypchs even upside downa nd notes there’s tones of deadly traps and that they shoudl stay back and..
Huey: Dewey ran in as soon as you said traps. 
So while Scrooge tries to prevent dewey loosing his head, Donald prevents launchpad loosing his and makes up an excuse about “if their dead now we can’t tourture them later” to cover his ass. Glomgold is impressed.  Dewey is Dewcipointed that the traps are upside down, though he does trigger some snakes that get launchpad. He’s fine just delirious. And possibly slowly dying but the fact he’s lived this long is a miracle. Maybe that’s why he’s missing for most of season 3 part 2, the snake venom caught up to him and drake and fenton need to find the cure. Anyways the rest of the party stays behind while Scrooge chases after Dewey, who naturally runs ahead AGAIN. 
Donald ducks out to use the bathroom, as Dewey tries the old dance through the laser grid routine.. but forgets the part where your supposed to actually avoid it, leaving it to an unseen Donald to stop the fire traps from barbqueing his boy. IT’s a really awesome sequence that shows off Donald’s still got it even if he dosen’t want it.  Scrooge naturally works smarter not harder and simply ziplines above like a badass and berates Dewey when he tells him he took “The easy way”
“Why would you want to take the hard way?” The argument that’s been brewing all episode bubbles up and once again both sides have a point: Scrooge rightfully points out Dewey’s being reckless, has no experince and needs to listen to Scrooge and learn something. Dewey claps back that Scrooge isn’t TEACHING them, just teling them to get behind him while he does things instead of trying to actively mentor them. He outright told them he was going to teach them so while Dewey’s been a wee bit overbearing, he’s right in being disappointed that Scrooge instead just wants them to be safe. I see it as his subconscious acting up: He wants and needs the kids along and is right ot keep them safe.. but is too scared to properly mentor them after what happened to Della and is just trying not to loose anybody. His methods have been right, to keep them safe.. he’s just been so determined to save them, he can’t properly TEACH them so he won’t have to forever or explain WHY. And given the First Adventure shows that while protective he did eventually let Della and Donald pull their weight.. but here he lost so much between adventures.. he just can’e bear loosing them. Dewey also rightfully points out he just lumps them together which in any other version wouldn’t be an issue, until the reboot I had no idea which one was which here? They have distinct outfits and personalities and you had 17 hours to actually get to know them. Probably less given the shortcut but still, several hours at a minimum. It’s things like this that make the series work: while there’s plenty of internal conflicts, at their best their nuanced ones, where if one character is clearly in the wrong they have a reason, and if both are right both are also a bit wrong, versus the original where it’d be scrooge or the boys grabbing the asshole ball at times (Not always mind you but when they did it was insufferable. 
However they don’t have time to argue as the bridge goes out and Glomgold finds donald.. and another way around as a result and gets to the treasure first. Scrooge notices they have donald but once again Dewey charges in 
“Unhand my uncle” “No” “Okay wasn’t prepared for that”
Naturally both sides are a bit livid, Donald for dragging his boys into danger after being part of the reason his sister is on the moon right now, and Scrooge for working with one of his greatest eneimies.. though Scrooge has less ground to stand on because as Donald points out “I can’t keep track of ALL of your sworn enemies” I mean he has lived like .. 200 years. That’s a long enemies list and Glomgold, while the most persistent, isn’t exactly the most dangerous they probably encountered. Given the guy’s an artist with Bombs and Sharks that does say a lot about how badass Scrooge is.. and how incompitent glomgold usually is. He’s just having an on day today I guess. 
Glomgold naturally holds Donald hostage, takes what is suppsidley the jewel and leaves them to drown to death, hitting a wall to let it start leaking. HIs minons run into the rest of the heroes and a fight breaks out while naturally Donald, after even more naturally getting his ass stuck in a hole, literally, rails out at Scrooge for doing this telling him “I knew I couldn’t trust you and” “This is the spear of selene all over again”
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Scrooge’s only response is “I was not responsible for the Spear of Selene!”
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Dude you still paid for the rocket. While Della shoulders most of the blame, SHE choose to take an untested rocket, SHE choose not to come back during the turbulence YOU still built it and hid it from donald and didn’t make sure she couldn’t just take off in it. Your both to blame. And as I mentioned earlier to the least extent but still an extent, so was Donald telling his grown, adult sister whose as stubborn as she is what she could and couldn’t do. He had the right idea and was the only person trying to be an adult here in this situation.. but he still took the wrong approach with stopping her. Still he got far more ground to stand on than Scrooge, who also took his nephews out. Dewey stops both by pointing out that while yes Scrooge took them on an adventure he’s been doing NTOHING but keeping him safe and most of it was his fault which disarms donald a bit. Though Dewey is quickly distracted.. but for once by an obersvation: the gem glowing above thaem that glowed when they entered... and since the city got flipped turned upside down.. THAT’S the real jewel. Dewey asks Donald ot let it flood so they can get it and begs his uncle to trust him despite his doubts which he does. They get it and everyone’s okay and even more when they reunite with the others they find they’ve handily beaten them. To me this is where donalds walls go down a bit: he realizes he’s been smothering the kids, and that while he may hate his uncle for good reason... he’s not going to make the same mistake with them and while he lied.. Don probably realized if Scrooge had been honest Donald would never have let them go. He can trust him.. and he can trust his kids will be alright without him. 
So Glomgold naturally leaves his minions to die, but our heroes manage to make it to the sub, and Gabby asks if they can bum a ride. Not wanting to do any murders they agree. On the surface Glomgold is showing off his jewel, only for Scrooge to upstage him second’s later with the real jewel, and point out his is “nice but defintly cursed”... and right on cue Glomgold gets dragged off with an octopus and let’s off his first “Curse you mcduck!”. Scrooge offers clean water and power thorugh it, for a price because of course he does, and has offically made his grand comeback. 
We get back to Webby’s subplot, as she’s confronted by Beakly.. who naturally being a former spy easily figured it out immieditely but is only upset her grandaughter lied to her. And even at that she dosen’t raise her voice or anything about the matter, knowing it’d only make her feel worse and getting that her grandaughter needs to see the world and that much like donald, she walled her up to prevent loosing what little she had left. And since being with Scrooge is safe as with her, she can go with him anytime just tell her first kay? They hug. Awwww. 
Donald likewise apologizes, admitting that whatever has passed, he misjudged his uncle here and while not forgiving him yet, is at least willing to let him back into his life and into the boys.. on holidays and stuff at least. But fate forces his hand.. or rather his 10 year old nephew-son having left the engine on and neither having turned it off, meaning his boat goes boom and is in no liveable condition. But Scrooge has the space in his heart and mansion for them.
So as we close the kids help move the artifacts all around the house instead of just the garage while Launchapd drops the boat. While clearing out Dewey notices the painting from earlier.. and finds part of it was flipped over...
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“Mom?!” 
Now keep in mind, while nowadays Della’s inclusion in the show is one of the most famous and treasured parts of the show.. back then this was a fucking shock. Disney never really cared about the boys mother and outside of one comics story never really went into what happened. So the fact she was not only an actual important part of the plot but we’d find out was a HUGE wham moment and left my jaw dropped after seeing the episode. Like I would with the finales I had read no spoilers and had no idea this was coming but damn was it a huge and welcome suprise and how far they’d take it and how much they’d flesh her out was an even bigger one. Easily one of the best big reveals i’ve ever seen. The only better one I can think of from this series itself... is the end of season 2. But that’s for another time. 
Final Thoughts on Woo-Ooo!:
This two parter/hour long special.. is still one of the episodes best and easily one of the best pilots. It does slow down a bit in pacing in the second half, but otherwise is just an immaculate , beautiful pilot movie that introduces and fleshes out all 8 main characters, maybe Launchpad the least but enough to still work, gives us some big mysteries to work out, and even throws in Glomgold’s first apperance. It sets the tone, reverent and adventuerous but also with it’s own weird and wacky sense of humor and world building, and universe perfectly. I .. don’t have much else to say really it’s just THAT good and really worth checking out. If you somehow haven’t seen it go watch it and if you haven’t seen it in a while might be worth a rewatch before the finale. The absolutely perfect start to an amazing ride. 
Next on the Della Arc: Dewey and Webby try to figure out where Della is while Louie learns a valuable life lesson and  pisses off a killer robot along the way.
Next on the Blog: Amphibia Season 2 is back! 
Until then if you liked this review follow for more and if you could please support me on patreon. Even a buck a month helps and juicy stretch goals give you na incentive to contirbute. We’re 5 bucks away from 20 dollars a month which means a review of super ducktales and a Darkwing Duck review EVERY. MONTH. So contribute now! Until the next rainbow it’s been a pleasure. 
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jasper-dracona · 4 years ago
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Thought:
We’ve seen Castiel fight quite a bit, he’s actually decent at it, and he has plenty of cool abilities that we see him use like once and never again. He can shoot lightning down from the sky, twist knives that he’s not touching, and he’s obviously pretty good with a dagger/knife because Angel Blades. So, here’s my Supernatural Better Ending idea.
So, after the confession Dean and Sam fight like hell to get Cas back. But, they make a rule: No more of this self-sacrifice garbage. It always gets us into more trouble than we were in before, and it hurts us all. So, we get Cas back by any means necessary, except that. Spells, trickery, killing demons, angels, reapers, all powerful creatures we’ve never even heard of, whatever, just not ourselves.
And they succeed!! It was... oooohhh my god it was fucking hard. The boys need a fucking nap.
After said nap, they sit down and discuss what they all want, and what they’re gonna do next.
Dean says that hunting is really the only thing he’s ever known, it’s what he does best. Sam got a year off to think and feel what living in the real world is like, but Dean’s never really done that, and he doesn’t really want to. He likes kicking in the door of abandoned factories and killing whatever ghoul or ghost is traumatizing or killing the local townspeople.
Sam says that he’s really tired, even after that nap. He wants to live a normal life, and he feels like he’s got the chance because for once it feels like the world isn’t hunting them down, or that he needs to go hunt someone else down to go save them. He’s got a knack for fixing things, for making things work and tick, and well... there’s this girl... But, there will always be this little voice in the back of my head saying that there’s lives to be saved, there’s ghosts to be killed, so maybe I can still help out?
Cas says, he’s not really sure what he wants, other than to be with them (it goes unsaid but they all know he has a uhhh preference if he “must” choose between them)
And Dean pipes up that, well “we’ve seen you fight Cas and you’re pretty good at it, a bit stiff” Sam snickers a bit “but, uh, you can handle yourself quite well.” He snickers again. “You can use an Angel Blade, I’ve seen you shoot lightning down from the sky in the past. Why don’t you come with me on my monster hunting trips?”
“Would I have to learn how to use a gun?”
“It might be good to know, but there’s other ways of fighting that work almost as well.”
“Alright, I... like the sound of that” Cas says, as he cracks a little bit of a side-smile.
Dean, on a bit of a roll, says “and Sam, you’ve always been more partial to research anyway, would you wanna be our...” he pauses for a moment, because this is an emotionally charged title he’s about to offer Sam, and a lot of memories and feelings come flooding back. He smiles warmly and with pride, but undertones of sorrow creep in. “Our new Bobby? I mean, like, part-time since you want a mostly normal life, right?”
Sam, seeming a bit taken aback by this proposition “d- uh- y-yeah! I’d- I’d be glad to do that! Oh and uh, I was thinking, since I’m good at fixing things and making things work, well, I could maybe design you two some new tools. I mean, we’ve got salt pellets for the shotgun and iron tools, and silver bullets, but there’s gotta be other ways to further simplify those kinds of techniques, make them more efficient.”
Dean face lowers a bit and he seems... sceptical. He’s always been one for tradition, “if ain’t broke don’t fix it” is a very old phrase and I think he’s a fan.
“Of course, never to the point where hunting would be un-fun. The danger is part of it! But, I wanna keep the number of hits you- two- (he pauses and gestures to Cas, getting used to this new dynamic) take before you kill whatever you’re hunting to a minimum, right?”
Cas, having been just kind of standing, listening mostly in silence until now, says “yes that would be good. Also, since the main weapon I use is an Angel Blade, would it be possible for us to get other, similarly styled blades for me to use? Because, as powerful as an Angel Blade is, it only kills some supernatural beings other than demons and angels.”
“Uh, yeah I’m sure we could get you that. I don’t think I could make it but I can definitely look into it.”
And then they go, they get right into a decent rhythm (I’m not technically caught up so the details of what’s going on with Sam are going to be lacking.) Sam goes and talks to his girl, tells her that he’s going to be living a mostly normal life from now on, just with a bit of research and a bit of tinkering. He gets a job as the local plumber, but also does work on cars, on electrical things. He’s kinda known around town as the fix-it guy. If you’ve got a problem or somethings broken, he’s a pretty safe bet. In his off time he designs this heavy cloth rope that’s been soaked in salt-brine and then dried, leaving it full of salt, so that you can more easily encircle a room with it. It works best for ghosts because they’re mostly incorporeal. He designs a little box, kind of like a craft supplies box, with a series of small tools and materials in each spot. Gold, silver, copper, a coin of each, a piece of iron, and all sorts of other little pieces of equipment and ingredients.
We jump to Cas and Dean, in The Car, having a laugh when Dean��s phone rings. Sam says he’s got a lead and that he has some stuff he wants them to try out while they’re there. He gives them the rundown and say he’ll mail the package to the local shitty motel.
Normal Supernatural episode stuff happens, they follow the lead, get the package, find the house, and get to work. And we get to see Dean and Cas dance-fight their way through like 12 ghosts. They flow around the room with such synchronicity, despite the difference in pace between their weapons of choice, shotgun and throwing daggers. A beautiful sweeping shot around the room of them annihilating ghost after ghost after ghost. The only interruption being that Dean takes just a second too long reloading and gets scratched across his left cheek. Cas quite promptly stabs that ghost in the back, and the room falls silent.
“I think we got them all.” Cas says, without looking around the room, eyes fixed on Dean.
“Thanks, Cas” Dean says in a near-whisper
“No worries. Let’s go get that patched up.”
Cut to Dean sitting on the edge of the trunk, with Cas patching up his cut. Can’t Cas heal people? Well... they prefer this ritual to magic-y insta healing, it’s not as fun. Cas will make sure it won’t scar, however. Cas finishes bandaging him up, and makes one more good press on it to smooth it out, leaving his hand gingerly on Dean’s cheek.
“There we go, all cleaned up.” He says, smiling and looking over Dean’s face once more, just to make sure that’s the only scratch, or is he looking for more personal reasons? Maybe both?
Dean was kinda looking off in the distance while Cas patched him up, but now he looks right into his eyes. He grabs onto Cas’s caressing hand gently, smiles ever-so softly and leans in and kisses him. It is the exact kind of kiss you would expect from Dean Winchester, if any kiss could be described as “gruff”, this would be it.
They both let go after a long moment, Cas’s eyes are full of so much: shock, confusion, excitement, joy, and for a split second, fear, thinking he might just get sent back to turbo hell the empty.
Dean however, simply has a cheeky grin on his face with a touch of embarrassment. “Y’know... we haven’t had a chance to talk much since you got back.”
“Uh- Dean- I...” it looks as though Cas’s mind is going about a trillion miles a second.
Dean revels in his love’s adorable awkwardness, that often shines through even if he isn’t the only one in his vessel, even if he hasn’t spoken, damn he’s the cutest. “I wish I coulda done that sooner. I just... felt I wasn’t ready. That one had to be 100% on my terms.”
Cas wants to say something, anything, but just- there’s so much happening in his brain right now he can’t- he just- ah! This is amazing but he just cannot get any words out.
“Hey uhh, you good there buddy? Did I short-circuit you?”
“I think maybe, yeah!” Cas finally says with a chortle and this expression of relief and excitement and at least a little bit of embarrassment.
We cut to the next scene, back at Sam’s house, giving reviews and suggestions about his inventions.
“Okay okay, I can probably fix that by adjusting the drying time based on the humidity, and you’ll probably need to keep it in an air tight container from now on.”
“Yeah I was uhh... a little distracted when we put it away last. Sorry about that.”
“It’s alright Cas, it’s good to know that proper storage matters for this one.”
Suddenly, a bunch of pinging comes from Sam’s computer.
“What’s that?” asks the ever-paranoid Dean.
“I set up a series of notifications on my computer to go off if it found any news article that had a series of key words. This seems like a big one, vampires most likely, telling by the key words it found. You guys down?”
“Always.” They say, in tandom. Somewhat surprised, they glance at eachother a moment.
Sam raises his eyebrows. His face then says the word “anyways” without him making a sound.
“The article says it happened in [town], [state]. A man was killed in the...” Cas and Dean step around the desk and Dean leans in to look at the laptop, both hands on the desk, Cas leans in slightly and looks intently as well. They begin to discuss, likely speculating what type of vampire and what to do as the camera pans back and up in an arc as Sam’s voice fades, Carry On Wayward Son begins to play (because it has to) and it fades to black.
(Honestly wanted to write that last scene as if it was far later, well after the kiss, so that I could mention an Easter egg, that would be for eagle eyed viewers if this was an actual episode, where Cas and Dean both had wedding bands. Couldn’t figure out how to make it work though, and not seems like a big, weird jump.)
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i gotta talk about Narrative Telephone
I. Fucking. Love. It.
when my extreme dislike of second-hand embarrassment takes a loud backseat i can fin so much that i love about it. 
but what i love most isn't the humor. or even the continued critical role content. no, i love the allegory and the metaphor of the whole concept. 
all my life i loved the concept of watching time move forward. seeing evolution, hearing language change, watching cultures rise and fall. but what i dont like is time and the fact that im along for the ride. id rather watch evolution, not be step 48801 of a process with no end. and sadly most media and general public doesn't like watching time change. no one wants too see how the English language evolves with a rise in Spanish speaking folks and pop culture creating new idioms and words. everyone would much rather watch something with the same animals with the same people walking the same cities speaking the same language, albeit maybe with a few more neon lights and holograms to make you feel like its in some vague ~future~. but narrative telephone gives me the change i like to see. i can finally feel like im watching a story going through the times and changes of a culture.
im gonna need to explain a little more. what better way than to show off all the current episodes.
episode one is simple, pumat and the big bad wolf. the sorry starts with pumat on a stroll through the woods. he finds a talking wolf and they fight. the story ends with the pumat eating a nice mushroom and wolf stew. but the changes to the story are what get to me. i love ashley, trust me i really do. but in this context, she’s basically the dark ages. everything crumbles and the story follows in the crash. this point is when the more brothers grimm tales and nonsense folklore are added in. people dont like the night, so the seen changes to match. suddenly the wolf not only speaks, but has a beak! the fighting through being somewhat vague in the original story now is lost to time and is none existent. taliesin builds off it, changing it ever so slightly from a garbled to a more of a warning story. a story that reflects a change in a cultures thoughts on the woods. when everything was all writings and giant building the woods where just a place to rule over and harvest, but after the fall now its returned to the unexplored. the place of fey and monsters that should never be explored at night. marisha adds winter and gives it just the smallest bit of added context. a man in the woods during night before might have been seen as mad or crazy, but a man scrounging for some mushrooms in a dead forest in winter isnt tempting fate, he’s struggling to live. a shift in view also makes it so that the beaked magic wolf is just as weakened by the winter, and is easily turned away by just a voice. sam is..something. if ashley is the dark ages than id say sam is like a renaissance. specifically a very drunk renaissance. the kingdom was risen and is filled with hubris and pride.its gained a very “man falls for his hubris” greek vibe to it.  pumat has gone from scavenging to walking unbothered by cold dead winter. the kingdom has lost its enjoyment of strange creatures, monsters are still around in legend, but most have been replaced with magical people, with a clear rise in “person in an animals skin” tropes. the original fight has been mostly lost, now the story is that of a magic hunter who eyes the mushrooms taken by pumat and gives a chuckle and permission to continue exploring the woods unimpeded. pumat eats just the mushrooms, which now have gained the lupine taste, and the vague description of “he became something more” giving the idea of some sort of curse for his nature. Laura has added back the wolfs anger, but removed the suspicion of pumat. the curse is still in the end of the story though. this could be a change into more of a forbidden fruit trope. because pumat still trusted strange mushrooms in a dead forest with a magic guardian, he paid the price. travis is a sort of close to modernization of the story. its the point in time when its nonsensical nature and magic was viewed as weird and convoluted.  similar to when we look at older myths with long intricate plans and think “nice story, but poor pacing”. liam goes for the “granddad telling stories by the fire” vibe. the tale has died down and is being co-opted for new use. now the rather dark tale has turned into more of a children's storybook with messages like not to trust strangers and to not do drugs being tagged on. 
ep. 2: jesters ability to say 1000 words a second. pickadors plume is a story in a story. a story about gaining a treasure through a complex and detailed series of events  with lots of loaded lore about the world with no clear description of what the treasure truly is. liam is the first few generations. the generation close enough to the original to try and remember, but not enough to keep every detail. the best example is of the ending, where the treasure should be. humans love rewards, so a story with a vague reward isnt enough for people. in liams generation transition to the griffon, travel, and fruit specifically being the treasure begins to lay its foundations. since this is already so long i will also mention that the transition from stone shaped like a heart ---to----> stone shaped like a hut could be an example of a changing dialect and language. sam, travis, and marisha are clear evidence of a shift in culture. jesters complete backstory wasnt introduced till now. and in it comes the cultures want to explain this event. humans love simplifying, but we also love to describe things. if we want to, we will add words just as much as we remove them. the dialect changes just as much. the new word of “schtupping." has either replaced or become a synonym of the word fucking, the name of the plum as even changed too. the treasure has gone from “lost to time” to “there is treasure, i just wont name it”. but fret not, for the mystery aspect is still in the story. for now everything will disappear like it never happened, or did it? though travis specifically specifies that you keep the treasure. humans love rewards, it was gonna come back eventually. matt is the sorta an enlightening moment in the society. at the very least its the point in time where people who know geography and history say “wait, that layout doesnt make any sense”. taelisan and ashley are the beginning of the end. the slow fall into the dark ages. the story becomes vague and small. slowly becoming more of a statement and less of a story. the society is forgetting large chunks and its bleeding out into other legends. there maybe a sort of thanksgiving/ christmas sort of event spawned from or because of the myth, but the story itself isnt going to live every far (hence why its ending in a dark age and not somewhen else)
Ep. 3: boy do humans enjoy rich’s, love, and drama. sam’s story comes from a society that warns against wanting what you wish for without expecting some strings attached and features a evil ruler to boot, just so they can date the legend. the story of a delivery boy who invents a pair of glasses to see through objects and uses them to win rewards and gives them all to a rich woman that only loves him for the money, and really loves the prince. matt changes the story so the two are already in love. but also changed it so that it was the greed of the prince and the wife that lead to the heartbreak rather than the delivery boys naivety. travis changes delivery boy from a clever inventor to just already owning the glasses. both matt and travis with there respective fictional cultures are showing how humans like to remember the stuff they liked in a story, so when they forget when something specifically came in, they just fill in the blank and assume its always been there. travis specificaly begins the stories slow march to a less heartbreaking story by adding a joke to help give the couple a more flushed out relationship. this is also the shift in cultural perspective. the antagonist began his life as a evil prince, but now is simply a rotten neighbor. this could mean the myth was co-opted to fit a better role, possibly after the removal of monarchy or just of a specific bloodline.the rich wife becomes just the wife, no money involved. this is also the beginning of what a full fledged re-write of the story. now the delivery man has gone from giving up to still being in love with the wife and now even standing up for himself. (possibly a mix of when the story was of a prince and used to promote the common folk to rise up against the kings, leading to the theory of a removal of the crown). ashely...oh ashely. this moment in history atleast solidifies the love between them, and even brings back delivery husbands inventor skills. liam is the slow clawing climb back up out of the collapse. he’s still very much in the collapse of the kingdom. but aleast its just before when begin to solidify into the new meta of the era. laura and taelisin’s era is a complete re-write after the collapse of the society. the focus has moved to more of a folk-hero style legend about rising above through theft and cheating (could mean that after the collapse the culture around theft changed from crime to fighting to survive. the antagonist has really changed from being the bad guy to just in the love triangle. the society seems to agree with every polyamourous person when we all say “this how drama triangle could have been avoided if you guys all just got together”. marisha’s only real change a more modernization from “specticals” to “goggles” and that the culture either wants to make half-orcs feel more inclusive or just really dont like goliaths and changed it. 
ep. 4: deargodfinallyigottheneedtowritethisoutofmysystemsoletsspeedrunthisshit. liams story is an analogy for the horrors, pointlessness, and sacrifics of war. but over time the story shifts from a “we did this to ourselves” narrative to a “an outside force did this to use”. this shifts the goal from a need for peace to a need to protect everyone for the sake of the many. ill write more later but dear god i my hand might fall off soon
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lavender-lotion · 4 years ago
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3, 4, 16 (DON'T say cherik), 22, 28
oh my god i absolutely hate you for asking me these aha you’re my favourite person in the entire world 
3. What is the best fandom you’ve ever been involved in?
to date, it’s been X-Men (alt timeline movies, ofc) despite the rocky beginning I had. in this fandom I’ve learned so much about my own writing, and my writing style has grown SO greatly since I first joined and has taken shape into... well whatever the hell it is now, which is something I really like (most of the time)!
I fairly quickly created a small, tight circle of people I really enjoy being around in this fandom, and have since cultivated my own little fandom space that I really, really enjoy. it’s filled with people I love chatting with, people as open-minded as accepting as I am, and it’s a place that I strive to make feel welcoming for all who join, as well! I run an 18+ X-Men Alternative Timeline Movies focused discord, so if you’re interested, join us here! 
I am trying to branch back out into The Fandom a little more after feeling a type of way for some time, and I’m honestly enjoying that a lot too! it’s been interesting to follow some more folk, and I’m really happy to see my dash start to thicken up after being close to barren for so long. 
currently, I have a small group of close friends I care a great deal for (hi, Mid!) that has absolutely made this fandom into one of the best i’ve been involved in. 
4. Do you regret getting involved in any fandoms?
very very very simplified and slightly unture answer: no. every single bad experience has taught me something that I’ve carried into my other fandom experiences, just like life lmao, but for more of a meaty answer to this question: yes. 
so much yes. 
I have SO MUCH regret around teen wolf, actually, for so many different reasons, but I’ve also learned SO much. seeing a server ran in a way I Did Not Like has helped me better mod my own fandom spaces, and I am very anti-totalitarianism and am VERY against showing abject favouritism to specific members, while I also always try incredibly hard to ensure no one feels ignored. I was reminded of how finicky friendships are, and learned not to be the person who puts in the sole work to keep ‘em going (and how to recognize if I am) because... when you stop the friendship might stop, too. I learned NOT to hit on close friends, no matter how much I might want to, and I learned the importance of open, clear and precise communication in romantic endeavours, which was actually a very good life lesson because I’d never been in a situation that could teach me it before. I’ve learned, or, am LEARNING, not to let personal experiences with one-on-one relationships taint my view of a fandom—this one is hard, and is something I am trying very, very hard to work through as I’ve recently been hit with a very strong and very sudden wave of inspiration for teen wolf.
but like, with that all said, I still absolutely LOVE the teen wolf fandom and have had so many amazing amazing amazing experiences that I wouldn’t change for all the bad, and that the bad experiences are really localized to the ship-focused spaces I was in and the personal relationships that I had, NOT with the fandom as a whole which I am slowly dipping my toes back into! I learned so much about myself and my writing during my time in the fandom, and that is another thing I absolutely wouldn’t change for the world. I am over the moon that I’m writing here again, honestly, and the reception I’ve gotten has been SO insanely amazing. 
starker is another one I regret-but-don’t-totally-regret-because-I-learned-shit. starker taught me the importance of 18+ fan spaces, and showed me what can happen when people... aren’t careful. when mods are minors themselves. I learned that cross-generational nsfw spaces are a RED flag, and that they mean GET OUT, and that anyone who would willingly allow minors and adults to mingle over explicit content are people I Do Not Want To Be Around. I learned a lot about myself there on an interpersonal scale, and I found out a lot about my sexuality and kink preferences, too (which was a wild time). while I do very much enjoy the lessons I learned from being in the space I was in, I could do without some of the more negative things I witnessed, even if they taught me a lot. 
16. Are their any popular ships in your fandom which you dislike?
SINCE I CAN’T SAY CHERIK I’m going to have to dig a little deeper and talk about Sterek, lmao. I was really, really, really into Sterek starting around... 2014? I read... fuck tons. absolutely insane amounts of Sterek fic. and I wanna say... around 2015? maybe? there was a really popular trope in Sterek, wherein Derek would push Stiles away (by being mean, by pretending to date one of the Pack (usually Erica), by bullying him, by telling him the pack didn’t want him, etc, etc) so that he could... keep Stiles safe? it almost always went the same way. there is a threat no one told Stiles about, Derek did “what he had to do” to keep Stiles safe (i.e cutting him off from all his friends and massive, obvious crush) and then when Stiles got hurt, the pack would come to his rescue and save him (only after Stiles got a little beat up), and then Derek would care for him, or not leave his side, or check up on him, and Stiles would wonder why he cared after everything that had happened and... bam. Derek would admit his undying love. And Stiles would just like forgive him and they’d get together and be happily ever after as a pack and...
that was so damaging lmao??? I can’t even tell you how many fics fitting into this trope that I read, to the point where I was like... “wow Derek loves Stiles so much he’s such an amazing person for keeping him safe by pushing him away and making him feel isolated and alone and hated” BUT LIKE WHAT. WHAT. that’s horrible??? so so so horrible??? I am so fucking thankful it isn’t something I really saw too much of when I came back around to the fandom around 2017, but.... oh boy. for a ship that I considered an OTP and read like the entire tag of, I have VERY few sterek fics of substance (when compared to the rest of my teen wolf writing) and this is the reason why. 
this trope and it’s absolutely ludicrous popularity a few years ago really, really turned me off the ship. 
22. Is there anything you regret writing?
content-wise: no. very, very easy no. I don’t regret any of the pairings or kinks I’ve written & I don’t think I ever will (I’m very anti-shame, lmao. if you like it, flaunt it). 
but... I do regret some of the emotional labour I’ve put into works? the emotional attachment I have with certain fics, or genres, or pairings, and how I’ve tied them to a specific person or persons. like, I can’t write ageplay anymore, because of how strong the association of ageplay is to someone I cared for deeply and no longer have in my life (and even if I ever manage to write it in general, I’ll never be able to write Steter ageplay). I have 13k of a fic that was supposed to be a surprise gift to a close friend that I hadn’t heard from in... ages, to the point where I gave up on sending the occasional monthly-message. I have one thing I wrote for a dear friend (who never interacted with it) and now I can’t help but feel like the story is awful, despite not doing horrifically stat-wise.  
I write because I love it. I write for people I care about, because writing is a labour of love, and it’s a way I can show them how much I care for them, but... sometimes that bites me in the ass, I guess. 
I’m working on it, lol. 
28. If someone were to draw a piece of fanart for your story, which story would it be and what would the picture be of?
god okay there is NOTHING better than the idea of this. I’ve had a few mood boards made for me here and there, which are always SO loved and cherished and massively appreciated down to my BONES, but I don’t know if I’ve... ever really gotten fan art? I had someone make some really, really cool like... OG bit-moji type art of a couple of my fics, which is amazing and I have it on my phone still, and @hd-hale once drew me a GORGEOUS sheriff stilinski inspired by Daddies’R’Us, but to get FAN ART i would CRY lmao
right now, I think something from to love and be loved by you would feel really, really extra special because even at 6/17 chapters posted, it’s my longest work ever. what would it be a picture of?? hell if i fucking know but probably something that hasn’t happened yet, lmao
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finleyjayne · 5 years ago
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Break A Leg
 {Chapter 1: Auditions}
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Summary: After your accident, everything in your life changed. Your shared dream of being on Broadway with your best friend, Amanda, was over. But just because YOU don’t think you want the same things in life doesn’t mean that your friend won’t see through you. Taking matters into her own hands, you end up at an audition you’re sure that you’ll fail since SHIELD Theater Company is known the world over for typecasting. And you don’t fit any of your typical actress types. Little do you know that the company’s new writer - nihilistic, pessimistic, and resident drunk; Bucky Barnes- is looking for someone out of their normal choices.
Characters: Female Reader, OFC Best Friend, Steve Rogers, Tony Stark, Bucky Barnes, and all your other favorite Marvel Characters, hopefully in the long run it will end with a Bucky Barnes/Reader ship.
Series Warnings: Guys, this is based on my own experiences within the Acting community after gaining weight and height after an accident. There will be fat-shaming, mentions of eating disorders, unhealthy expectations, unhealthy coping mechanisms, also like bias based on looks.
A/N:this originally was inspired by @star-spangled-man-with-a-plan​ s follower celebration challenge. I was given the opportunity to use the text prompt “No fucks given, Next please.” Thank you Star! Thank you Thank you. Also a big thanks to the lovely @cavillanche​ for giving me a gentle nudge to write for myself and for being an amazing sounding board.
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"Come oooooon, Y/N. I don't care if you don't want to go out. I haven't seen you in what feels like literal months. That's saying something since you know we LIVE together. I won't take no as an answer." Your best friend, Amanda, said as she flopped on top of you. 
Amanda burst into your bedroom this morning at way-to-fucking-early o'clock in the morning, on a warpath to get you to come out with her. It didn't matter to her that you were finally getting some sleep after working all-nighters for the last week. There was no way to ignore her either, her sunny personality and eager persistence would cause you to roll over in your grave if she wanted you to.
With a groan, you smothered your complaints behind a gasping wheeze. "Kay, Manda, where are we going?"
 She rolled off of you with a high-pitched squeal and used the momentum to pull you out of bed. "Yay! I have so much planned. I was talking to my manager about how well we used to work as a pair on stage. I may have mentioned how much I would kill to be the Penny to your Tracy. Or the Meg to your Christine. The Judy to your Betty. The Glinda to your Elphaba." Her words started to fade into background noise as she milled on about the parts you had once wanted to play together.
  The dream used to be that you both would move here, to New York, and play in all of the big theaters on Broadway together. Sadly, your broadway dreams were not as much of a reality as Amanda's were. And you were okay with that. You were thrilled for Amanda. Living vicariously through your best friend, helping her prepare for her shows while working as a Math tutor and Accountant for a local firm. 
   It didn't help that you weren't necessarily what people consider the typical standard of beauty. Standing just under six feet tall, a little plushy about the middle, and some nasty scar tissue leaving one of your legs in a constant state of ghostly paleness. Not that people notice since you tend to find yourself just as pale as the damaged tissue. After so many failed auditions, you figured your best life was lived outside of the theater. You were happy, and honestly, you are kinda glad that you are where you are.  
 "....So hurry up, I'll pick your outfit, we have an appointment with Rijah in half an hour." Amanda finished pushing you into the little cubical shower. When did she turn it on? Where are we going? Needless to say, you did what she asked and stuffed down your confusion, focusing on waking up more before you accompanied her to yet another one of her 'private' lessons with your pianist friend.
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Thirty minutes later, you were dressed, primped, polished, and not all that much more awake. Amanda stuffed a binder of music into your hand as Elijah spread his copy over the lip of his pristinely kept upright. "You know this song, I think it will be perfect. A little overplayed, but with a fresh interpretation, they'll overlook it. All you have to do is sing. They are bound to cast you. I've worked with them before, and Director Rogers values skill over appearances. So we'll show them your ability, and he'll love you."
Looking at your rambling best friend, Your confusion amplifies. Your jaw cracks as you don't even try to stifle another yawn. You rub your eyes, not questioning her pushiness. "Uuuuhhhhh, okay?" You scan through the score, making note of the cut before looking to the triangular-shaped man sitting on the piano bench. Since you had already been taken through the typical vocal warm-ups by Amanda while she played dress up this morning. You smile at your expectant friend/accompanist. "Will you give me a playthrough with the melody line in it as a refresher, please, Rijah, Repeat, and I'll join you?" 
"Of course," He said sweetly with a nod, turning to the keys and playing. Quietly you hummed along, mentally noting which registers each phrase should be sung in. Where the notes would be stretched, what you would use to your advantage. The accompaniment was simple, repeated strummed chords like most modern musical use. It gives freedom rhythmically when it comes to melodies. You could have fun with the piece. Smiling to yourself, you open your mouth and join the simplified accompaniment on the repeat. 
When the second run-through finishes with a very extravagant arpeggiation. There is a moment of complete stillness as the resonance leaves the space. You are high on the feelings of intense emotion and absolute peace, yet somehow buzzing with unlocked energy. You miss this feeling, of connection with everything and nothing, The feeling of knowing that you did something right, it's heady, and it drives you to ask yourself why you ever stopped performing for a brief second. Amanda was always saying that she would drag you to an audition one of these days if you didn't get over yourself.
 You are knocked out of your musical high by Amanda's enthusiastic clapping. Elijah looks at you with a smirk, opens his mouth, and is swiftly cut off by your friend. "God, Y/N. They won't be able to stop themselves as soon as you open your mouth!" You smile at her very biased opinions. Before she can get any crazy ideas like dragging me along to more than just her sessions with Elijah, you place the binder the music into her hands, "Why don't we go over Take me or leave me? After all, this is your rehearsal time, I'm just here to help you."
Amanda gives you a devious smirk as she nods. "Sure. You heard the woman, 'Rijah." She sends him a sly wink that you are too tired to really read much into. He just nods with a conspiratory smile and spreads the music for the RENT song over the previous. 
"Whenever you are ready, ladies," He says when he's ready. Sighing internally, you place yourself back into your 'supportive friend' role, playing out the simplified blocking of Amanda's latest show. 
Before you even fully realize it, your hour with 'Rijah was over, and Amanda was pulling you into a nearby taxi to your next destination. "If you don't let me at least have a coffee, I will not be held accountable for my actions, Woman." You warn your best friend as you eye her. You were starting to worry that you would need to be more awake for whatever plans she had for the rest of the day, You were now to the point where you could see her scheming something, but were still too out of it to figure out what it was. 
She looked at you, trying to hide behind her mask of sickeningly-sweet innocence. I knew this look and all that it implied, and it worked to shake me into a slight panic of what she was walking me into. "I don't know what you mean, Y/N. I told you where we were going this morning, I promise this is the last stop before we can go home and you can sleep the rest of the night away. But if things go as I hope, we may have a repeat of this occasion sooner rather than later." The taxi pulls up at a building with a line heading out the door and around the corner. 
That's when it hits you; That promise that Amanda had made to you all those months ago about dragging you to an audition wasn't just one of those 'get moving your ass, or I'll move it for you' speeches to get you out of bed, she was going to do it. No, she wasn't going to do anything. Amanda had already done it. She had gotten you into an audition. 
You were suddenly wide awake. The knowledge that you were at an NYC Broadway audition, with your best friend hitting you like Celie's babies being alive in The Color Purple. It is unexpected but brought with it such excitement and fear all at once. You grasped onto Amanda's arm. "Amanda Jenivive Brendon, if this is some kind of joke, I don't know if I can forgive you. Please say this is not some kind of joke." The words are a desperate snarl. The hope pressing against your chest mixed with the fear that you jumped to incorrect conclusions was absolutely unbearable.
Amanda lets out a loving laugh before playfully scowling at you. "You really haven't been listening to a single thing I've said to you all day, have you?" The accusation was slightly bitter, but you knew she was laughing on the inside.
You squeeze her arm as your panic escalates. What am I going to do? How am I going to do this? What if they don't accept me just because of how I look? Shit, what am I going to do about a resume? Your vision blurs as you watch your best friend take your hand, leading you into the building past the line of girls and down a hallway to a dance studio styled room. 
She leads you to a table set before the long wall of mirrors where a cute little redhead sits. Taking out a binder and handing her two sets of papers, "Hey Wanda, It's good to see you. Is it standard issue today?" 
With a bright smile, Wanda accepts the papers. "Sure is Amanda, Do you need a copy of the company notes, or do you still know them by heart?" 
 Amanda chuckles before shaking her head, "I don't need a set, but you probably should give one to Y/N here, She could use the distraction of going through all the legal jargon while we wait."
Wanda's eyes grew wide as she turned to face you. "Y/N? As in 'shower singer Y/N'? Oh my Atlanta, Buck is going to lose his shit!" She jumps up and claps her hands. "I gotta go tell them!"  
Amanda's hand snaps out to stop the woman from leaving. "Hey, none of that. I want to see their surprise when they hear her, especially after Tony's last casting rant."  
Wanda immediately calms, her face splitting into a devious smirk. "OOOOooo, you are evil. I love it. Want me to film it for you?"
 "It's like you read my mind," Amanda says, turning to see your expression of confusion. "Y/N, hey, Y/N/N? You in there?" She snaps her fingers lightly in your face. "Come on, girl. Wanda here is the Stage Manager for the SHIELD Theater Company."  
"Wait, what?" Your voice cracks as your heart hammers even harder into your ribs. SHIELD Theater Company was one of the prominent troupes in New York. They were world-famous, they were the equivalent to The Royal Shakespeare Company in America. Were you at an audition for them? I thought you had to be part of a Union to even be considered for an audition with them!  
"Really, Y/N? Still not paying attention? Come on, let's take a seat, stretch a bit. before they put us through our paces." Her eyes are bright with amusement as she sticks your number on the left side of your dress.
"I'm sorry? In my defense, I have had a total of 8 hours of sleep in the last week. So not the point, though!" You follow her to a set of chairs in the room. At her reproachful glare, when your voice breaches into a louder panicked screech, you take a few breaths before continuing in a harried whisper. " I mean, how am I even here? I am not Unionized, I haven't paid my dues for months! I don't have-" Your internal concerns continue to pour out of your mouth as Amanda slams her palm over your mouth. 
 "Hey, take a deep breath for me, Y/N. I need you to stay conscious... maybe I should have gotten you a coffee before we came, but you always complain that it makes your vocals all gummy." You rip her hand off of your mouth, eyes flashing with annoyance.
"Hey, you're the one who woke me from my first decent sleep this week, you can't really blame me for being a little lack-of-sleep drunk. And Coffee does make me phlegmy, but, again, that is not the point. The point is now that I know what you've set up, how can it be possible?" You whisper scream at the aggravatingly calm Amanda.
 She rolled her eyes, "Well, I told you I was going to make our dreams come true, and I have had enough of your lame excuses about how you don't want to get back on the horse. But I saw you today. You WANT to be here. I've seen your secret tears when you go over our old cast photos. I hear you belting in the shower, so I've taken it upon myself to continue paying your dues to the AEA, and cashed in a favor with my agent to sign both of us up for this particular call."
 Before you could make a rebuttal, seven people walked into the room that had slowly filled with fifty or so women while you were distracted. A short brunette plants himself in the center of the mirrored wall as the others take seats next to Wanda behind the white foldable table.
 "Welcome, ladies, It is inspiring to see all of your beautiful faces. Before we start, I wanted to say a few words. First, thank you for taking the time to come and audition with us today.
"As you know, we only hold one set of auditions for the full season and look at that, all of you have made the initial cut for this season. Now it's time for the fine-tuning. Just know that even if you don't make it into our troupe this year, it's nothing personal. We have a specific set of personalities and abilities that we are looking for. If you don't make it this year with us, don't be afraid to come back next season. 
"Now, to kick off this lovely party, let's have you line up, no particular order." The man smirks, and you gasp as you realize who the cocky man is: Tony Stark. You were being lined up for your first NYC cattle call by the eccentric, theatrical genius Tony Stark. You didn't know whether to be honored or terrified. He had a notorious reputation as a type-caster, and the only type he favored was the short, petite woman. FUCK. 
Amanda dragged you into the line as she plastered a knowing smile on her face, "Just remember, sing. if you open your mouth, let that beautiful song sing from your heart." 
"Sure, whatever you say," you reply to her whispered reassurances, holding your head up high as the legendary man started down the line."No, No, Yes, Yes, Yes, Sorry, Sure, Yes. Not this time, sweets. No, Sorry, Yes, Yes, Yes... " And so on until he reached Amanda. "Miss Brandon, nice to see you again. I look forward to hearing your choices today." 
"Same to you, Mr. Stark, and I look forward to showing you my progress from last year."
"Good, good" His eyes crinkled as he smiled at her for another few seconds before skipping over you entirely, "yes, yes, yes, No…"
Well, it looks like you made it through the first cut, Amanda drags you back to where you left your purse and Amanda's backpack. She shares a conspiratory glance with Wanda, who just rolls her eyes. "Take a deep breath, then they'll start pulling us up in small groups to rotate through our song choices."
 "Amanda, I'm pretty sure you voodooed Stark into overlooking me." Amanda just laughs.
"Sure, whatever you wanna tell yourself. I think it was just you being here, it's fate." Now it's your turn to roll your eyes at your friend's everlasting optimism.
Once Stark finishes going down the line, he takes his place back front and center. "Okay, ladies, now it's time for the fun bit. I'm sure you were all smart cookies and gave Wanda your music cuts along with your resumes, so now it's time to put those voices to work. We'll call you up in trios. Wanda will read out your name and call number, Thor will wait for you to count out a tempo before playing for you. Wanda?" Stark calls out the woman before taking his seat behind the table. 
Wanda smiles brightly, calling out the first three people as the Hulking blond man stands from the table and makes his way to the piano. Wow, I hope I don't mess this up. It's not just my ass on the line anymore. You are brought back out of your thoughts by a gentle tug on your arm. 
"Stop overthinking things, you'll do fine, Your resume is prime, your song choice is brilliant, and like they couldn't choose someone more theatre conscious if they had hired Idina Menzel." 
You shudder at the actress's name, "I would hope so, she's terrible."
"Yet she had been a mainstay in theater for years." 
"So what, just goes to show people don't necessarily want talent. They want beautiful mutants who can screech out songs without killing their vocal cords."
"Y/N, Shut the fuck up. You can do the same things, you may not sing in a scream like she can, but you know how to sing, you can dance- don't give me that look I caught you practicing your fouettes last week- and more importantly, you can connect. You connect in everything, you have so much to offer, and I know that once these people hear you, they will hire you. I know it."
You sigh, you weren't sure that everything she was saying was true, but you knew that she believed the words with all of her heart and didn't want to be the reason her hope died. So you just sighed in resignation before turning to the group that was in the midst of their auditions. They were outstanding, and the longer you went on, the more self-conscious of your own lack of preparation. Subconsciously you reached out to grab Amanda's hand and ended up clutching onto her dress front.  
"Amanda, Amanda, I don't deserve to be here." Your hushed whisper, dragging harsh against your throat. Your chest tightening, your panic acting as a hangman's noose. "Amanda, I don't know what I'm singing. Amanda, what is it from? What is the song's name? How will I slate if I don't even know the name of the song? Wait, what is MY name? " Your breath started to tear through your lungs, your sinuses stung with oncoming tears. 
"Y/N, take a breath, let go before you give everyone an unexpected flash." Amanda's whispered reply was almost biting in its directness. Even if you consciously didn't hear the words, her tone cut the noose from your neck. Your lungs immediately expanded with much-needed air, your fingers loosening their grip to let her replace the fabric with her own firm grip. "Good girl, now, Y/N, what is your name?"
"Uhhhhhh…" Even if you were calming down, your brain was still coming back to grips.
"The next three are as follows: Y/N Y/L/N, Amanda Brendon, and Savannah Moffat." Wanda's lyric call cut through the silence that had filled the studio while you were trying to remember your name. 
You stood automatically, all your years of auditioning kicked you into performance autopilot. Your shoulders take their place slightly back, head high, chest on display, the skirt of your dress flowing around your thighs as if they were the mist rolling over the valley at dawn. Your face hid the horror that was filling your mind, it didn't matter that you didn't remember the name of your song, you were Y/N Y/L/N. You could fake it till you make it to perfection. Amanda was right, all you have to do is sing, and they will see you. It doesn't matter if you don't look like you used to, you are still capable, and even if you don't make it, you can't say that you didn't try. Just remember what Doctor Ellis said, 'every audition is a performance, even if they don't choose you, you were able to perform.' You can do this. After all, you sang it this morning, you could see the sheet music just behind your eyelids when you close your eyes. Just keep breathing.
Amanda gave your hand a final squeeze as she recognized the look of horrified determination in your eyes. Smiling to herself as she saw the bored looks on the panelists' faces. She met eyes with Wanda, who gave her a smirk nudging the blond man sandwiched between her and Tony. Turning his attention to your regal appearance before Tony also decided to look up from whatever was so important on his phone. 
You opened your mouth to introduce yourself, and Tony's voice filled the space clearly, saying the words that had shattered your own will to find your auditions.
"I'm sorry I must have missed you before. There is no need for you to sing today, collect your things."
Your face fell into an imitation of a polite smile as your brain processed the rejection. Guess Amanda really did save me from being culled. Before you can say or do anything, though, the blond man sitting next to Tony spoke.
"Tony, you had your chance. Now it's my turn to decide whether or not she is cast. Now sit down." 
"No, it isn't too late, Steve. I bankroll this group I get to have a say. And I won't have someone who looks like her representing my Acting Company."
"You already had your say. Now sit down and let the girl sing."
"No," Stark turns from the blond man and back to you. "No fucks given, Next, please."
 CHAPTER TWO
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ofravensandgenesis · 5 years ago
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IT IS FINISHED no seriously, this took ages. First couple of days were fine and motoring along with progress, then I was laid out for a week-ish with health problems. Then once I was well enough again I was back to being fixated on finishing this piece of my lad Joshua here for another handful of days, so I’m super glad this is done now. More talk about the painting, details and process under the cut:
Art Entry 01, Joshua Rook, Junior Deputy of Hope County. Regarding the painting’s execution, stylistic choices, practiced methods, and speculation on further experimentation for skill and stylization. _____________________________ Honestly I thought that the uniform’s large swatches of green fabric would be more difficult than it actually was. Turns out that was the easier part compared to the shoulder patch and metal badge. x’D The metal badge design is based off of and inspired by a custom-ordered cosplay badge design I found while looking for references, in this post here (link,) from v-i-d-e-n-o-i-r’s blog and Far Cry 5 cosplay. There are some differences in the painting’s rendition above, namely I flattened the middle section and made it all concentric polished metal instead of painted and the great seal rendition in the middle doesn’t have silver lineart either. Those choices are as much for aesthetic reasons of eliminating the blue ring so it was all a fairly simple mono-material-looking surface as it was for simplifying having to forego painting the foreshortening that a spherical dome might entail. Also just because the rest of the metal turned out looking good enough that an additional bit of shiny metal seemed like it’d fit right in for this. That being said, the badge design that inspired this one is rad and awesome looking—and I totally didn’t realize it wasn’t quite like the badges from in-game assets until after I’d painted it. x’D So, I decided to stick with this one since it’s simpler and has cleaner lines, and less engraving to pick out highlights on. Metal is very hit or miss for me to get right, so I’m very pleased with how this one came out! :D I think I did well on that one. The shoulder patch originally I was looking at real world references and ended up changing the shape once I actually looked at in-game references on Staci and Joey—who I discovered have slightly different details on their uniforms, like the font for their name tags—Staci’s has an old-timey-looking-font with serifs, Joey’s is a non-serif more modern-style font. Some pictures have them having different buttons on their uniforms either in color or shape (the former being exported assets, the latter being in-game gifs/screenies/etc.) This is also how I learned that the little landscape with the shovel, pickaxe and plough/plow are part of the great seal of Montana. I had no flipping idea that was what it was, looking at the patches in-game. The cosplay community does some great work for that, for which I’m grateful. I ended up looking up references of what the state seal’s design was so as to see the smaller details, and to find out what the motto meant ”Oro y Plata,” meant, leading to etymology googling adventures from there, as usual. All important details to paint though I think here, since Joshua’s deputy uniform is symbolically significant to him and will remain so throughout his story as part of his internal conflict for a couple of reasons. One thing I knew I should’ve done from the start, and reminded myself to do, was the fact that I should paint all skin sections at the same time, so as to ensure they all came out the same shades. I did not do this. x’D I’ll have to actually try to do that next time honestly. Same with the hair sections, while I like how they came out, I do feel the differences between the three major segments in terms of brushwork is not as coherent as I’d like, even if beard hair is not necessarily similar in how it lays to scalp hair, particularly with length and such taken into consideration. Still, not bad. Could’ve used more refs for the backlighting and figuring out how the highlights would fit best on the ponytail, but I think the hair curves turned out nice there in particular. Overall, Joshua’s hair ended up messier than I’d thought with how the locks all end up looping this way and that across his head, but it does actually fit him well as a character for his hairstyle to be messy and loosely held together, but functional. It did end up longer than I’d intended, so we have him likely ending up with a nerdy Jesus hairstyle when it’s down. x’D (Thanks to @undead-gearhead​ for that mental imagery, I shall take great amusement in that should I get around to drawing Joshua with his hair down.) Aside from that, I think I’m slowly improving on figuring out how to paint glasses, though I’m thinking in the future I should test more layered reflective light on them or something where the frames are in contact or close to skin, particularly around the glasses’ bridge across the nose and such. Then there are the other deviation details added—like using dark green instead of the black for the uniform accents. The faded black looks great in-game, but I do think the buttons pop more against dark green instead for this painting. I’m a little bit surprised how well the button-placket section came out, Clip Studio Paint crashed when I painted the first rendition of it, sadly losing all that work. I thought it’d be okay but turns out it didn’t quite get to auto-save that recently enough, but the second go around turned out quite well I think, possibly better. I was originally planning to try to put more textured brushwork across the flat sections of the uniform material, but decided to skip it for speed—I’ll test that elsewhere perhaps, though I think it came out well with the watercolor brushes layered on top of one another like that as is. Among the other smaller details, there’s some tweaks and such for how Joshua’s eye shape, eyebrows, nose shape, hairline etc came out compared to references of Greg Bryk in his role as Joseph Seed. I think Joshua did come out looking like he’s obviously related to the Seeds as I was hoping for, but I’m kind of on the fence that people would look at him and automatically assume it’s Joseph specifically that he’s descended from. I hope so, but either way, that’s how he’s written in-fic. x’D Overall, I would consider this painting a success, though as usual I do wish it’d been faster to finish. I do think this was good practice for detail work, and metal shading, also: buttons. Still haven’t figured out how to paint lips with more pink or red tones, I don’t like the way they look when painted sadly, unless it’s lipstick. That may end up being a stylistic element perhaps, along with how I paint the lines for fingernails and other such details. Fun fact: I have to leave the shading on the eyes for last, or else my brain goes “The eyes are done! We’re done! Call it a day.” I’m not sure why, but so far, leaving them as flats until the end seems to work a treat for keeping me focused on finishing the rest of the work with less mental dissonance. Now if only I could figure out why despite knowing I should do all the exposed skin portions at the same time, I don’t follow through on that naturally as far as inclinations go. Maybe it’s a layer organization thing and perception of wanting, say, the cloth to be done first before working “down” to the hands and such in the sense of working from the head down? I’ll have to think on that some more and test things in the next painting. Perhaps color coding the order of layers to paint will help? CSP does have a nice layer-icon-color function that I’ve dabbled with here and there. There are so many brushes, I really do need to test out more of them, I use, what, four or five total, but primarily somewhere around two or three. Hm, but what to do with texture, and how to utilize it so? Hmmm, as far as personal appeal for methodology goes, I might prefer to use textures in select pieces for more emotional emphasis? If I can figure out how to do that in a messier speed-paint style of things. Rougher textures for conflict, for example. That sounds like an interesting idea to explore, I’ll have to remember that for a later piece. Maybe more heavily textured brushes will also help with the mental itch to refine things to a cleaner-level of refining instead of leaving it in a more organically rough state. Hm, maybe it’s a “mental texture” aversion or something, as far as an interplay between the brush’s texture and the flow of the linework/brushstroke. Perhaps more uneven brushes echo that in a complimentary fashion to better allow less mental discomfort for me personally when trying to paint in a faster, looser fashion? Honestly, very tempting to go try that out sooner rather than later on some art ideas I have, but I’ve been missing my writing very much of late with two time-demanding paintings back to back. So, ideas for a later time to experiment with.
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kaialone · 5 years ago
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Spirit Tracks Translation Comparison: Zelda’s Body Taken
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This will be a comparison of the original Japanese version and the US English localized version.
Specifically, this will cover the cutscenes in which Princess Zelda’s body ends up being stolen.
You can also watch these cutscenes for yourself in English and Japanese. If you want, you can check out the EU English version, too.
For the comparison, the usual points apply:
Bolded is the original Japanese text, for the reference.
Bolded and italicized is my translation.
Italicized is the official NOA translation.
A (number) indicates that I have a specific comment to make on that part in the translation notes.
As you read this, please keep in mind that with translations like these, it’s important not to focus on the exact literal wordings, since there is no single “correct answer” when it comes to translations.
Rather than that, consider the actual information that is being conveyed, in which way, and why.
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Cirokuni = Alfonzo, Kimaroki = Cole, Dego = Byrne
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After Link’s Train Derails:
Alfonzo:
姫さま あれを!
Your Highness, look over there!
Your Highness! Look over there!
-
Zelda:
…なんということでしょ 一刻も早く あの塔に行かないと
...My goodness, we have to reach that tower as soon as possible.
What's happening to the Tower of Spirits?
-
Cole:
…困りますねぇ 姫さま お忍びで散歩などされては…
...Now this just will not do, Your Highness. Going out for a little secret stroll like that...
Out for a leisurely stroll, Your Highness?
Tsk, tsk, tsk! You know that's not allowed!
Zelda:
大臣?
Minister?
Allowed by who? You, Chancellor Cole?
Cole:
ガキはおとなしく城で王様ごっこ してりゃいいんだよ!!
You brat should've just kept playing pretend-monarch at the castle like a good girl!!
Who else? Who do you think is really in charge?
Zelda, Link and Alfonzo:
!!
!!
Cole:
我が名はキマロキ…
長い間 人間の振りをして いたので肩が こりましたよ
My name is Kimaroki...
Pretending to be human for so long has taken its toll on me.  (1)
My goodness, pretending to be human is exhausting.
Who knew that chancellor was just another word...
for royal babysitter?!
Cole:
まあ もう少し大臣で いるつもりだったのですが…
予定を早めました
Well, I had actually intended to keep being the minister for a while longer, but...
We ended up going ahead of schedule.
I had meant to keep up the ruse a bit longer.
Cole:
姫さまが悪いのですよ ? 余計なことを かぎ回るから
The fault is yours, Your Highness, is it not? You and your unnecessary meddling.
But you pushed me to this, Princess.
Cole:
しかも そんな小僧や機関士 なんぞに手を借りてまで…
Moreover, you even went as far as to call a mere boy and an engineer to your aid...
Bringing in the boy and the engineer didn't help either.
Zelda:
あなたは… 一体?
What in the world... are you...?  (2)
What are you talking about?
Cole:
おぞましき神の遺物…
The relic of that repugnant god...
I'm talking about your infernal meddling!
Cole:
忌まわしい結界が消えうせ 今 時は満ちた…
Now that this repulsive barrier is vanishing, the time is at hand...
But now that those vile tracks are disappearing,
the time is finally at hand!
Cole:
あと必要なのは…
All we need now is...
All we need now is...
Cole:
あなたの… カ ラ ダ
Your... b o d y.  (3)
A little help--hee hee--from you, Your Highness!
Alfonzo:
何者か知らねえが 姫さまに 仇なすってんなら…
I dunno who you are, but if you harm Her Highness in any way...
I don't know who these two are, Your Highness.
But with your permission...
Alfonzo:
このシロクニ 容赦はしねえぜ?
I, Cirokuni, won't hold anything back against ya.
I'd be happy to teach them some manners.
Cole:
かっかっか… 人間ふぜいが
Ka ka ka... Typical human.
Nyee hee hee hee hee! How gallant! How brave!
How incredibly foolhardy!
Alfonzo:
なめんなよ こちとら先々代から 王家に お仕えしてんだ
Don't you underestimate me! My folks've been serving the royal family for generations, you know!  (4)
Enough out of you!
My family has served the royal house for generations!
Cole:
!… ディーゴ様…
...! Master Dego...
Melodrama bores me.
Byrne, would you kindly dispose of this fool?
Byrne:
この男の言うとおりだ… かなり 腕に覚えがあるようだな
It's like this man said... He certainly seems confident in his own strength.
This man speaks the truth, Cole.
His movements are not those of an amateur.
Byrne:
だが 私の敵ではない…
But, he's no match for me...
But he is only human.
Alfonzo:
…なあんなって言っただろ?
...I told you not to underestimate me, didn't I?
I told you, I will defend the princess at any cost!
Byrne:
こちらも言ったはずだ 我が敵ではないと
And I told you. You are no match for me.
And I told you. You're only human.
Cole:
キキキッ さすがディーゴ様! お強に!イカス!
Keekeekee, I expected no less from you, Master Dego! Such strength! Tubular!
Nyee hee hee hee hee!
Oh, Byrne, you do know how to put on a show!
Byrne:
しょせんは人の技だ
あの程度で私の前に 立つことは かなわぬ…
That's just the extent of human skill.
One can't hope to face me with something that meager...
It was hardly a fair fight, Cole.
Zelda:
あ… リンク…
Ah... Link...
Help me, Link!
Zelda:
こ 来ないでください… それ以上 近づかないで…
P-please stay away... Do not come any closer...
No! Don't come any closer!
Cole:
…まあ良いでしょう 必要なのは王女の体…
...Ah well, that should be alright. We just need the body of the princess...
Good work, Byrne.
That takes care of the first step of our plan.
Cole:
さあディーゴ様 参りましょう くっくっく…
Now, let us depart, Master Dego. Ku ku ku...
Nyee hee hee hee hee! Our work is done here.
Come now, Byrne!
Translation Notes:
What I adapted as “taken its toll on me” more literally translates to “made my shoulder stiff”, but from what I've seen, this is a generic phrase characters sometimes say when they’re exhausted? In any case, I adapted it the way I did because I thought it sounded a bit better. The English version likely did the same thing.
In this line by Zelda it’s not exactly clear if she is just supposed to be saying “What in the world are you...?” or if she means to say “What in the world are you talking about?” but doesn’t finish the line completely. The response from Cole makes the latter seem plausible though, which is probably why the English version went with that.
In Japanese, the word for body is 体/karada, but in this line here Cole drags it out for dramatic effect, saying it syllable by syllable as “ka ra da”, which goes along with the animation in this scene.
Alfonzo uses a somewhat informal word to refer to his family, so I translated it as “my folks” here, in case you were unsure what he meant.
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Comparisons & Thoughts:
In this part, we are formally introduced to our main antagonists, as well as the central conflict of the game, which gives us a lot to go over.
Some of the changes to Cole in particular also become more apparent here, so I will start off with those.
-
A strange difference between versions is when and how we first learn Cole’s name.
In the English version, he was named right when he was introduced, but in Japanese it’s only at this point in the game right here that his name is revealed.
And the way he introduces himself with “My name is Kimaroki...” raises some questions. He’s using a rather dramatic way to say it in Japanese, too.
Since he was the minister, it seems unlikely that Zelda wasn’t aware of what his name was, so why would he need to say it like that?
Perhaps he was only introducing himself to Link and Alfonzo? But that's also kinda unlikely, since he doesn’t really address those two directly, he mostly speaks to Zelda.
Alternatively, this could imply he was actually working at the castle under a fake name, so this moment is him revealing his true name for the first time.
I think this would make the most sense from a story perspective, given how this dialogue flows.
But, we aren’t really given a clear indication of either option, so it’s also possible this was just a result of clunky writing.
Given this, I can understand why the English version changed it up so that Cole was already referred to by name at the castle.
Since it’s not really clear what, if anything, the Japanese version was trying to imply here, it's easier to go with something else that simplifies the issue.
As a fan, I am still interested in the potential implications of the Japanese version here, assuming it was intentional, but the change makes perfect sense from a localization perspective.
-
In the Japanese version, Cole says “You brat should’ve just kept playing pretend-monarch at the castle like a good girl!!”, when he reveals his true nature.
This calls back to what has been established back at the castle, namely Zelda being more of a figurehead ruler, with seemingly only Cole holding any real authority.
But it also shows us more about how Cole regards Zelda in this version. Whenever he addresses her, he scolds and berates her like one would a misbehaving child.
The English version does include these bits of information, with lines like “Who else? Who do you think is really in charge?“ and “Who knew that chancellor was just another word…for royal babysitter?!”
But I personally feel the Japanese version does it a bit better. It just feels slightly more natural, whereas the English version has Cole spell it out a bit too directly.
It’s not much of a difference right now, but the English version eventually drifts further from the Japanese version’s portrayal of how Cole talks to Zelda.
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At this point, we also see more of how Cole’s general characterization has been tweaked in English.
Like I mentioned when he was first introduced, Cole has a formal and technically polite manner of speaking in the Japanese version, even if he is still condescending, of course.
But, that’s only half of it.
He actually has this character quirk where he flip-flops between that formal speaking style, and a very informal style, to the point of being almost crude sometimes.
And it’s not just him being insulting, he genuinely goes to talking more like a goon, no hint of class, not even ironic.
It’s different from the way Alfonzo switches up his speaking style, too. It’s a fairly normal thing to speak differently depending on the social context like Alfonzo does.
I’ve seen Cole’s flip-flopping being compared to the Happy Mask Salesman, who has some memorable outbursts in Majora’s Mask.
But with the Happy Mask Salesman, those are always caused by anger, whereas with Cole they don’t happen every time he’s angry, and can also happen when he’s delighted.
In any case, there is this clearly deliberate duality to Cole’s personality in the Japanese version.
In the English version, this aspect was dropped.
Here, Cole’s speaking style doesn’t really change, it’s always technically formal, but in a smug, more openly insulting manner.
It’s almost like a merging of Cole’s formal and informal sides from the Japanese version, slightly leaning more towards formal.
Compared to other characters, Cole’s lines will also see more rewrites from this point on, usually to make him seem more pompous, toning down how goony he can get during his informal moments.
Which characterization you prefer is up to you, of course, but it's arguably one of the bigger changes when it comes to the characters.
Though this change with Cole here is probably related to the next one I want to talk about.
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Something that might have caught your eye is Cole referring to Byrne as “Master Dego” in Japanese.
Specifically, he uses the very respectful suffix 様/-sama when addressing him.
And yes, in the Japanese version, Byrne is presented to us as the leader of this scheme the two of them have going on, while Cole is his underling.
This is reflected by their interactions as well.
You could read them as equals, since Byrne doesn’t give out any orders, but Cole definitely addresses Byrne like one would a superior.
Of course, Cole doesn’t exactly come off as trustworthy, but still.
In English, this dynamic between them is completely turned around, so Cole is now implied to be directly in charge of this duo, with Byrne being an underling who does his bidding.
I’m guessing this is also part of the reason why Cole’s characterization was altered, or perhaps the other way around?
Since Cole is in charge now, he’s portrayed as less goofy, so to speak.
Most of Cole’s dialogue addressing Byrne in this cutscene has also been changed to reflect this change in their dynamic.
In Japanese, Cole acts subservient and flattering to Byrne, to an almost silly degree.
In English, Cole will flatter Byrne too, but in a way like a master would flatter an amusing servant of theirs.
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I probably don’t need to go over each line between Cole and Byrne in detail.
But as a quick example, Cole’s reaction to Byrne actually stepping forward is completely different between the versions.
In Japanese, Cole says “…! Master Dego…”
Here, Cole is surprised about Byrne stepping forward like that, and seems a bit nervous, almost like he’s worried Byrne is getting impatient, or something similar.
If you pay attention, you’ll see his animation reflects the tone of this line, too.
But in English, he instead says “Melodrama bores me. Byrne, would you kindly dispose of this fool?”
In this version, Cole continues to be condescending, and dismissively summons Byrne to take care of the situation for him.
This also means that in the English version, Byrne presumably wouldn’t have acted on his own, while in the Japanese version he fought Alfonzo because he himself wanted to.
The latter is more consistent with how we see him act later.
It’s kinda interesting though that Byrne’s own dialogue remains mostly the same, despite these changes.
The way the dynamic between Byrne and Cole was changed between versions really does affect Cole more than it does Byrne. It’s really more how Cole plays off of him, and the implications of that, which are different.
There isn’t much of a direct difference to how Byrne treats Cole in Japanese compared to English. The implications are more those between the lines - Byrne working with a guy who acts more like a bootlicker to him in Japanese, while in English he works with a guy who treats him like a lackey.
One could speculate that the Japanese version of Byrne would have been too prideful to work with someone like the English version of Cole, but we have no way of knowing for sure.
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Alright, so in my translation notes I already mentioned that during the line “Your… b o d y”, Cole is slowly dragging out the word 体/karada in Japanese, which goes along with how the camera zooms in on his face.
The English version adapted this with “A little help--hee hee--from you, Your Highness!“, which the last part is dragged out as “Your-High-ness”.
This is a clever adaptation, especially since you need to think outside the box a little here. A literal translation like mine wouldn’t work at all in-game.
Still, maybe they could have gone with something shorter like “your-bo-dy”?
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Minor difference, but when Alfonzo steps forward, he directly talks to Cole and Byrne in the Japanese version, but in the English version he is talking about them to Zelda.
This could have been an oversight, or a deliberate change to give Zelda more authority in this part.
If it’s the latter, I’m not sure if it works, since it’s not like Zelda responds anyway, so it doesn’t feel any less like she’s being talked over.
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I want to talk about the line “But, he’s no match for me“, because here we got a prominent example of the EU English version actually getting it wrong by being too literal.
In actual Japanese, Byrne says “だが 私の敵ではない”/“Daga watashi no teki dewanai“, which literally translates to “But, he’s not my enemy”, and the EU version went with that.
However, that was a bad call on their part.
Because “He’s not my enemy” is a Japanese figure of speech which means “He’s no match for me”. As in, not being strong enough to even be considered an enemy.
Therefore it should not be translated literally like that.
The US English version adapts this line as “But he is only human”.
This makes use of information Byrne originally gives after the battle in Japanese: “That’s just the extent of human skill. One can’t hope to face me with something that meager…”
In turn, that bit is then streamlined in English as: “It was hardly a fair fight, Cole.“
I am impressed by the way they spread around the information they needed to convey in a manner that allowed them to use less text here.
But it also changes up the flow of this scene, as in the Japanese version, we don’t get the confirmation that Byrne is not human until after Alfonzo is beaten by him.
It’s an easy guess of course, but there is that initial bit of tension.
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As Alfonzo and Byrne fight, Alfonzo’s dialogue is changed from “ …I told you not to underestimate me, didn’t I?“ to “I told you, I will defend the princess at any cost!”, kinda shifting the topic of this conversation, which was originally about pitting their strength against each other.
This is notable because Alfonzo has been built up for the audience as being one of the strongest people in the land.
And without confirmation that Byrne is not human, there is this illusion of hope that maybe Alfonzo can match his strength.
The power of regular humans compared to beings of demonic or divine nature is one of the themes of this story, so this fight is part of the audience’s more personal introduction to it.
I do think the English version does a good job of setting this theme up in its own right, it’s just done differently.
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And lastly, Cole’s comment after Zelda’s spirit is expelled from her body and flies towards the castle differs between versions:
…Ah well, that should be alright. We just need the body of the princess…
Good work, Byrne.
That takes care of the first step of our plan.
In the Japanese version, Cole acknowledges the fact that he just saw Zelda’s spirit fly away, but brushes it off as being unimportant, openly dismissing Zelda as a possible threat at this point.
But in the English version, that part isn’t mentioned.
I feel this was probably an oversight due to lack of context.
In the actual cutscene, we see Cole watching very closely as Zelda’s spirit emerges and flies away, so his comment follows up on that animation in Japanese.
But translators are rarely able to see the visuals of what they are translating, as they are usually only given the text itself.
And if that was the case here, the translators would have only gotten to see what amounts to Cole saying something along the lines of “That’s alright, we just need the body of the princess”, without any additional context.
If we assume this is what happened, it makes sense that they adapted the line the way they did in the final version.
I don’t know how the translation process was handled in Spirit Tracks, but I do know that with many game translations, you will usually have a first translator doing a more literal, rough translation draft, and then a second translator who rewrites that raw translation into the final text.
And if that second translator is unable to check the Japanese version to clear up any potential confusion, you can end up with even more deviations from the original quite easily.
This is just some possible examples of how various factors can affect text translations in ways the translators themselves have little control over.
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Overall, this batch of scenes is interesting when it comes to the localization.
They’re rather faithful for the most part, outside of general slight differences I mentioned previously, like Alfonzo’s speaking style. The dialogue is mostly the same, though.
The biggest difference is really Cole’s characterization and dialogue, particularly in regards to his interactions with other characters.
Especially the flipping of his dynamic with Byrne is a notable change to the story from a character perspective.
But this part is already pretty long, so I won’t dwell on it more than that for now. Feel free to check out the next one!
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alixofagnia · 5 years ago
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OpheThorn II: A Slightly Less Rambling Analysis
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The Missing of Clairdelune is a superb second installment in The Mirror Visitor quartet. We get more of what we loved about the first book, more pieces to the larger existential puzzle, yet it smartly stops short of resolving too much so that we stay invested for the third episode. Christelle Dabos allows herself slightly more exposition. But the novel really succeeds by continuing to follow the less-is-more mantra and the showing vs. telling style.
As you may or may not recall, after I finished A Winter’s Promise, I spent an embarrassing amount of time copy/pasting excerpts from this book into Google Translate with the result that I really did spoil a lot of the OpheThorn parts for myself—which I don’t exactly regret. But, essentially, it left me with a bit less to say. I had a good response to my first OpheThorn analysis (it’s here and thank you for all the kind words), so I did think that I’d like to put something out about Clairdelune as well, I just wasn’t sure what. After some consideration (and a re-read), I do have some more thoughts about OpheThorn.
So, here we go.
[Spoilers included this time]
[All fanart images credited to @patricialyfoung]
Intro
Since Clairdelune begins right where Promise concluded, Ophelia is still pissed at Thorn, while Thorn is still pining for Ophelia albeit in his uniquely aloof way. The only real thing that’s made me scratch my head with them is the severity of Ophelia’s anger/resentment over Thorn having withheld his true ambitions from her and her finding out about them from someone else. I just think it’s a little bit of a weak conflict for them given how pragmatic they are. I get that it’s the culmination of a frustrating situation. But I still think it’s weak.
So, once again the two begin on shaky ground, a space they occupy for the bulk of the novel. They are, at least, together a bit more than before and there’s all sorts of lovely tension, mostly caused by Thorn’s inelegant method of wooing compounded by Ophelia’s stubborn refusal to give him an inch. Thorn’s growing feelings for Ophelia were subtly hinted at in Promise and they become more apparent here, particularly when juxtaposed against Ophelia’s stubborn denial of hers for him.
And I just adore the cover art! Don’t you?
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Thorn and Autism Spectrum Disorder
This is what I want to discuss. I may be alone in this, but it seems like Thorn could be coded as having autism spectrum disorder (ASD). It occurred to me while I was reading Promise and this time around, I feel comfortable in taking that perspective on Thorn. I like the notion of applying an ASD reading to his character because it explains a few descriptive quirks and makes him more than a “weirdo” or “freak”, which is reductive labeling. When considering his interactions with other characters and their reactions to him, this reading lends an added layer to his actions and overall development.
But let me make something clear.
This book isn’t about ASD, so I’m not suggesting that Dabos intended to write Thorn as having ASD or is trying to make a statement in any way on the disorder, and I’m cautious about how I use this idea to understand the character. This is purely my own speculation/take on the character.
I also want to be clear that I don’t have any personal experience with the disorder. I’ve met people with autism and ASD and they were all very different from each other and had very different needs. So, I’m largely making connections with textbook examples of ASD and they’re maybe a little bit broad because as I said it isn’t explicitly made clear that Thorn has ASD. I may very likely err in my understanding of this disorder. If that’s the case, I apologize in advance and please do correct me or give me your own opinion on this idea.
Here’s an overview from the webpage of the national institute of mental health:
Autism spectrum disorder (ASD) is a developmental disorder that affects communication and behavior. Although autism can be diagnosed at any age, it is said to be a “developmental disorder” because symptoms generally appear in the first two years of life. According to the Diagnostic and Statistical Manual of Mental Disorders (DSM-5), a guide created by the American Psychiatric Association used to diagnose mental disorders, people with ASD have:
Difficulty with communication and interaction with other people
Restricted interests and repetitive behaviors
Symptoms that hurt the person’s ability to function properly in school, work, and other areas of life
Autism is known as a “spectrum” disorder because there is wide variation in the type and severity of symptoms people experience. Although ASD can be a lifelong disorder, treatments and services can improve a person’s symptoms and ability to function.
It’s been shown repeatedly that it’s very difficult for Thorn to be an inviting and easy-going person, even with people he cares about. Thorn struggles with  communication, is emotionally suppressed, is both uncaring and at times completely unaware of how he presents himself socially, and obsessively consults his pocket watch, particularly when he’s at a loss for words or bored, or otherwise ready to get the hell out of any situation that causes him anxiety. He’s highly intelligent, fixated on order and organization, and has a history (as we know from Promise and learn more about in Clairdelune) of meeting intense emotion with impulsive violence.
Here’s a list (also from the NIMH website) of common symptoms:
Making little or inconsistent eye contact
Tending not to look at or listen to people
Rarely sharing enjoyment of objects or activities by pointing or showing things to others
Failing to, or being slow to, respond to someone calling their name or to other verbal attempts to gain attention
Having difficulties with the back and forth of conversation
Often talking at length about a favorite subject without noticing that others are not interested or without giving others a chance to respond
Having facial expressions, movements, and gestures that do not match what is being said
Having an unusual tone of voice that may sound sing-song or flat and robot-like
Having trouble understanding another person’s point of view or being unable to predict or understand other people’s actions
Repeating certain behaviors or having unusual behaviors. For example, repeating words or phrases, a behavior called echolalia
Having a lasting intense interest in certain topics, such as numbers, details, or facts
Having overly focused interests, such as with moving objects or parts of objects
Getting upset by slight changes in a routine
Being more or less sensitive than other people to sensory input, such as light, noise, clothing, or temperature
People with ASD may also experience sleep problems and irritability. Although people with ASD experience many challenges, they may also have many strengths including:
Being able to learn things in detail and remember information for long periods of time
Being strong visual and auditory learners
Excelling in math, science, music, or art
One can’t help but notice that we can check several of these points off for Thorn. Not all, certainly, but I’m sure you can call to mind some of your own examples of him exhibiting many of these behaviors repeatedly.
Where Does Ophelia Fit In?
Thorn has always treated his relationship with Ophelia in a very business-like manner, almost like a negotiation, which makes sense within the context of an arranged marriage. At the novel’s start, Thorn wishes to make amends, but Ophelia makes it very clear that she will not forgive him for his lies and neglect. His response to her is rather clinical.
“We simply can’t allow ourselves to be enemies,” cut in Thorn. “You’re making my life difficult with your resentment; it’s imperative that we become reconciled. […] Meet me at the Treasury, insult me, slap me, smash a plate over my head if you feel like it, and then let’s never speak of it again. Name your day. This Thursday would suit me.” [65]
I suppose this is a rather annoying response, especially if one is really just looking for a simple and genuine apology. But if we read Thorn as having ASD, then this feels a little different. He’s simplifying a conflict that he maybe doesn’t quite understand; he’s been given a different perspective on his actions and it’s perhaps beyond his capability to comprehend. To compensate, he turns this into a matter of business, which is something he can understand quite well, even going so far as to try and pencil Ophelia into his calendar. But he’s woefully unaware of the frustrating effect his language and tone have on her. Of course, what’s key here is what he isn’t saying: that she’s making his life difficult because he loves her; he wants to be on good terms, but doesn’t know how to fix this. Note that he again suggests violence as a means to deal with her emotion.
When they do meet up, Thorn says, 
“I have many enemies. I no longer want to count you among them, so tell me what I must do. That is why you came here, isn’t it? You have a deal to offer me, I’m listening to you.” [152]
He’s desperate. It’s also worth noting that he’s fairly vulnerable in this chapter; he exhibits jealousy and some hurt—Ophelia missed their original appointment because she was with Archibald and forgot about him. 
Modest as always, Ophelia asks only for a job, money to pay Fox, her new assistant, and to see the real outdoors again. She lastly requests that he always be honest with her, especially in matters that directly concern her. In exchange, she will teach him how to Read objects after the ceremony of the Gift and he will teach her how to use the claws that he’ll pass to her. She also reiterates, for good measure, that this will be their only conjugal duty. He grants the first three readily enough, but the fourth one trips him up. He does agree to it, but it’s obvious that it will cost him in more ways than one.
While I imagine that he’s receptive on some level to sexual intimacy with Ophelia, I think he’s more afraid of intimacy in general. Sharing things and being honest with a partner means opening oneself up to vulnerability, to weakness. The undertaking he’s set for himself—a mission he’s already devoted 15 years of his life to—doesn’t allow for that kind of intimacy; rather, it requires utmost resiliency, secrecy, and focus. Furthermore, if he were to be seen forming loving attachments (with Berenilde, Ophelia, or anyone else), then that could be turned against him over the course of fulfilling his risky endeavor. It’s that very fear, in fact, which has made him exclude his aunt (and attempt to exclude Ophelia) entirely from his investigation. His pursuit of a noble title and legitimacy is a front, an easy excuse he thought up to satisfy Berenilde’s and the court’s curiosity about why he suddenly wanted to get married and Read Farouk’s Book.
Like Thorn, it scares Ophelia to feel herself falling in love. Perhaps the womanly pride she carries with her makes it difficult for her to open up. After all, love and marriage were never apparently high on her list of things to accomplish either. Ophelia and Thorn are separately dealing with the same conundrum, which is that to love means to fear, and that’s messy. It could get in the way of a life that is humble (Ophelia) and a life that is ambitious (Thorn). Simply put, neither one had accounted for even the possibility of love in their marriage.
Perhaps because Ophelia is a Reader, I think that deep down she likes the enigma and challenge that is Thorn. Yes, he’s frustrating, but she never truly loses interest in him. Indeed, if anything, she becomes increasingly intrigued and is entirely won over when she at last learns all about what he’s doing. Ophelia is very likely the first person to make Thorn both confront and attempt to correct his inadequacy in areas of intimacy. As I touched on in my previous analysis, Ophelia calling Thorn out on his behavior and habits is surely a novelty for him.
“I believe neither in luck nor in destiny,” he declared. “I trust only the science of probabilities. I have studied mathematical statistics, combinatorial analysis, mass function, and random variables, and they have never held any surprises for me. You don’t seem fully to grasp the destabilizing effect that someone like you can have on someone like me.” [377]
Ohhhhkay. 
It turns out, she’s a bit of an enigma and definitely a challenge to him in kind. This is Thorn’s way of trying to tell Ophelia that he loves her. 
Thorn and Ophelia seek control and wield it differently. Thorn can be arrogant and overconfident with it, and he wants to be its sole retainer. Ophelia also wants to retain it but as it pertains to her decisions for herself, and she rebels against it when she feels like that’s being taken away from her. It’s important to them that they are in control of their own actions and destinies. But what neither one of them understands is that those we end up loving is often (or maybe always) outside of our control. Love has no explanation, and doesn’t require one. You can’t predict it. You can’t dictate it. You can’t calculate it or quantify it.
Ophelia seriously turns Thorn’s life, and everything he thought he could predict or control about it, upside down. Initially unwittingly, then actively, she encourages him to develop.
ASD Made Sexy
As inelegant as he is, Thorn does have his own way of being shocking:
“You wanted me to be honest with you. You will thus learn that you are not just a pair of hands for me. And I don’t give a damn whether people find me suspect, as long as I am not so in your eyes. You will return this to me when I have kept all my promises,” he grumbled, holding his watch out to Ophelia without noticing her stunned expression. “And if you still doubt me in the future, just read it.” [156].
You guys, this is kind of romantic, right? He’s so direct and it really flusters Ophelia, who is steadfastly resisting the decidedly non-business-like turn their relationship has taken. Skip to novel’s end, however, and she has totally changed her tune about Thorn. Right before they believe they will be parted forever, Thorn finally gives a straightforward confirmation of his feelings.
“Don’t go falling down any more stairs, avoid sharp objects, and above all, above all, keep away from disreputable people, alright? […] Oh, and by the way, I love you.” [486]
Swoon. 
The fact of the matter is this: despite his unconventional looks and mannerisms, Thorn hits a certain level of sexy. Which begs the question: Can ASD be sexy? Sure, one could say that his sex appeal comes naturally with his role as the male lead, which is directly connected to his chemistry with the female lead. But I think there’s actually an important distinction to be made; it’s not whether ASD itself is sexy, it’s whether a character with ASD is sexy and I think that’s important because you don’t want ASD to be treated as a gimmick in fiction. It matters how that kind of character is presented. 
Thorn’s ASD traits make him eccentric at best and a “freak” at worst, by Ophelia’s own description. Some of Thorn’s less offensive eccentricities are portrayed in an endearing light: his brusqueness with silly persons (i.e. Archibald, Baron Melchior) and their silly behavior; wearing his heavy uniform in a tropical illusion when there’s no evident dress policy for officials; preoccupied with tending to the order of his office over the tending of his wounds; launching a dangerous existential investigation all because of an illegal and unjust disruption in odds and probabilities, an utter crime in Thorn’s eyes.
But it’s also important to look at how other characters view him. Those at the Pole may look down on him, but there is no doubt that he commands a considerable level of their respect. He’s at the center of Citaceleste’s political and economical arenas, and has some judicial power as well. In short, he’s the one that everyone seemingly runs to in a crisis. Ophelia begrudgingly admires his self-control, coolness under pressure, and appreciates that he is not corrupt, like the other officials and aristocrats. Naturally, Berenilde regards him the highest. She, more than any other, gives us a glimpse of the true Thorn, putting forward the image of a protector, provider, and all-around genius.
So, the answer is yes. Thorn is sexy.
Ophelia and Asexuality
OK, I realize I’m going off on a tangent here, but since asexuality is a common reading of Ophelia that I see in reviews, I wanted to address that as well. 
There are many instances of Ophelia fulfilling, for lack of a better way to put it, the butterfly trope:
Perhaps it was due to the nervousness Thorn brought out in her, or the lace veil obscuring her vision, or the scarf coiled around her foot, or her pathological clumsiness, but the fact is, Ophelia tripped on the final step of the stairs. [28]
Hearing Thorn reawakened such nervousness in Ophelia that she seriously considered hanging up on him. [63]
She did, however, have to admit that Berenilde had got it right: it was indeed out of cowardice, more even than anger, that she’d spent recent weeks avoiding him. [100]
Somewhat embarrassed, Ophelia wondered whether he felt as nervous in her company as she felt in his. [160]
Ophelia felt her blood throbbing against her eardrums, but couldn’t have said whether it was due to sudden relief or, on the contrary, heightened tension. [323]
Ophelia gets butterflies whenever her love interest is near. It’s important to note that she’s not afraid for her safety when she’s with him, although there is one incident, where she thinks he’s going to strike her, which is quickly dispelled by his sincere assurance that he’d never harm her. He gives her butterflies often by doing totally mundane things such as standing in front of her or looking at her, and that bothers her. But why? 
Like Thorn, she’s convinced herself that intimacy and love aren’t for her. Some reviewers have praised Ophelia for being a representation of asexuality and, while I think there’s a strong case for her being somewhere on the asexual spectrum, I stop short at positing that she’s totally uninterested in sex or doesn’t experience sexual attraction. She’s noted, on several occasions, both in Clairdelune and Promise, Archibald’s handsomeness. In this novel, she also notes Fox’s.
With his gold braiding and red mane, he was as dazzling as Thorn was dark. Ophelia sensed herself coloring just looking at him. [165]
So, she does experience sexual attraction and, furthermore, she physically reacts to Fox’s appearance (though never to Archibald’s), which suggests that she’s not wholly disinterested in sex. In Promise, she commented that “no man had ever quickened her pulse” and lamented about whether she’d ever feel that way about someone, and I think this is probably the point at which most readers took away that she might be asexual.
But, like...
Thorn is the only man who produces intense and consistent physical reactions in her.
Also, if you look at the [323] quote above, he did in fact get her pulse up. Just saying.
Rather than label her as purely asexual or even being on the spectrum, we could instead speculate that, as a Reader, she’s experienced to some degree love in all its forms through countless objects and perhaps she can’t help having this reaction to love and intimacy. I’m not trying to be cynical or pessimistic, but love can be treacherous and people are driven to do all kinds of terrible things for it or because of it. As wonderful as love is despite that, it seems likely that Ophelia has simply decided it’s not something she wants to navigate. Or she just hadn’t met someone yet who was worth all that trouble.
I’ll Close With This:
“You’re free,” whispered Ophelia. “Free to go, free to stay. I won’t make you leave one cage for another one, although, as you’ve seen, I really don’t live in great security. I decided your fate without taking time to think, or to speak to you. I was selfish…and I still am. […] I still am because, deep down, I would like you to choose to remain by my side. I know that apologizing can no longer change anything, but anyway: forgive me.” [135]
Ophelia says this to Fox after rescuing him from the dungeons of Clairdelune and taking him on as an assistant. Now, when I read this, I couldn’t help but think that it’s precisely the apology Ophelia wants to hear from Thorn. Yet, here she is, guilty of doing to someone the very thing she holds against him. Isn’t it funny how hypocrisy and love are such good friends? As we know, articulation and eloquence are not Thorn’s strengths and some of Ophelia’s aversion to him is based around her inability to accept this part of him. 
Eventually, Thorn does make, more or less, the same apology.
“I should never have involved you in my affairs. I knew it would be dangerous. I convinced myself that I had the situation under control, and that mistake almost cost you your life. […] There is one thing that I have tried to tell you several times. I’m no good at these formalities, so let’s get on with it and speak no more of it. […] Please forgive me.” [444-45]
Strangely, she barely acknowledges this; she’s too busy having an epiphany.
At that second, she finally knew with absolute certainty where her place was. It wasn’t in the Pole, it wasn’t on Anima. It was precisely where she was now. At Thorn’s side. [445]
Well, perhaps this isn’t so strange since the novel starts off posing the question to this answer.
Deep down, Ophelia wondered where exactly her first home might be. Since she’d arrived at the Pole, she’d already visited Berenilde’s manor, the Clairdelune embassy, and her fiancés Treasury, and she hadn’t felt at home in any of them. [24]
The theme of home and belonging permeates this novel in a more central way than its predecessor. Ophelia is repeatedly confronted by it, but it’s also echoed in Farouk’s obsession with the Reading of his Book and finding out where he comes from and what happened in his past. When her family arrives from Anima, she sees the Pole and Thorn through their eyes. She ends up defending both from their disapproving remarks and in doing so, she realizes that she has ceased thinking of Anima as her home.
Life in the Pole was like that: wherever one went, whatever one did, danger was part of daily life. And yet, Ophelia reflected, she didn’t hate it that much, that life. [280]
Thorn’s apology seals the deal: she understands now that she was mistaken. Home is not a place. People, those who love you and who you love in return, give a home meaning. Belonging, likewise, is only made possible by the people who accept you and give you a place among them. It’s been hard-won, but she’s found both in the Pole, in Thorn and Berenilde. Her lack of a direct response to Thorn’s words suggests that she’s already forgiven him, that it matters less to her that he struggles with communication, that she’s finally accepted him for who he is and, better still, found him lovable despite that.
If we read Thorn as having ASD, then this intense dynamic between them is a positive treatment of mental/social disorders in fiction, which is really the only point I had to make with this entire thing.
Where Does Ophelia End?
I asked this question in my last analysis. Based off of the fact that, when we left her in Promise, she was experiencing some serious discomfort in body and soul directly connected to Thorn, I predicted/semi-already-knew that she would evolve toward him.
At one point, Ophelia loses the ability to pass through mirrors. We understand that it’s because she’s been lying to herself; after all, her great-uncle made it very clear that mirror-traveling is impossible under such a circumstance. It’s ironic because, by her own admission, she’s a “bad actress” [161] and, according to her mother, “was never any good at lying” [157].
She’s just so stubborn, isn’t she? It’s gratifying then to read when Ophelia overcomes it. Thorn makes a public announcement, cancelling his marriage, refusing to Read Farouk’s Book, and handing in his resignation as Treasurer. He does this to protect Ophelia and her family from imminent danger but at risk to his own welfare and position. He’s basically committing suicide, which very nearly turns literal at novel’s end. Ophelia can only think to go to him by the quickest means possible.
She looked straight at her determined face, beyond its scratches and bruises, finally ready to face that truth that she hadn’t wanted to see. It wasn’t Thorn who needed her. It was she who needed Thorn. Ophelia plunged, body and soul, into the mirror. [416]
I don’t think I need to spell that out.
Thorn and His Watch
To go on a little bit of a tangent, I also wanted to touch on the watch.
I believe it was mentioned in Promise that the watch had been a gift from Berenilde, which is so precious. Berenilde is the only true parental figure Thorn has known. She used her status and wealth to protect and care for him, and seems to understand him as only a mother--one with a child the rest of the world refuses to accept--can. I thought her reaction to Thorn’s suicidal announcement was especially devastating.
She had begun to shake so hard that Agatha rushed to take the baby from her arms. Bent double in her chair, as though punched in the stomach, Berenilde looked imploringly at Ophelia. “I beg you. Don’t abandon my boy.” [412]
Keep in mind that Berenilde has outlived her three biological children, none of whom survived past childhood. Thorn is such a lonely figure that it’s easy to forget he comes from somewhere. But Berenilde’s reminder to us is clear: he’s not the child of his Dragon father nor of his Chronicler mother. Thorn is her child, and she’s terrified of losing him like the others.
While there can be no doubt of her sentiment toward Thorn, it’s entirely likely that Berenilde foisted much of her maternal grief, trauma, and longing onto him without his express permission; he never seems to regard her with any particular filial warmth. Then again, he once attacked Archibald in defense of Berenilde’s honor, after he seduced her away from Farouk, and Ophelia later notes that he “suspended an investigation and jumped into an airship” to be near to Berenilde when she went into labor with her daughter [373]. Thorn is clearly defined rather more by his actions than his words. But the point is Berenilde is the one who gave Thorn his sense of belonging, and I just adore that.
Metaphorically speaking, the watch represents Thorn’s heart, which was given to him by his mother figure and which he gives to Ophelia as a token of his love and trustworthiness. Indeed, it’s even called a “mechanical heart” [156]. Ophelia has Read one of Thorn’s possessions before (dice) and was overwhelmed by the fury and breadth of his emotions. If she were to Read his watch, she’d probably die. Every time he digs it out of his pocket to look at it, to hold it, to fiddle with it, he’s engraving some emotional signature or trace onto it. Ophelia ultimately decides not to Read it.
“Before you go, I would like to return this to you. You need it more than me, and, in any case, I won’t read it. I’ve chosen to trust you—you, not your watch.” [285]
Her words have a profound effect on Thorn, rendering him totally speechless and maybe more confused than ever. At any rate, he misreads the situation and catches Ophelia off guard with an awkward kiss. It’s kind of a heartbreaking scene, because Ophelia simply reacts (by slapping him) and is genuinely baffled that he took her words for encouragement. I don’t necessarily take this to be evidence of her asexuality. I don’t discredit it by any means, but it just feels more like she was taken by surprise.
The thing is, for perhaps the first time ever in his life, he actively desired for someone to know his true heart and to trust in his sincerity, which is why he gave the watch to her in the first place. In his defense, this was quite a pretty and irresistible thing for Ophelia to tell him and I don’t think she’s as put off as she wants to be.
With ears burning and glasses crimson, Ophelia stared at the faded letters on the old wooden panel—“STAFF ONLY”—as if Thorn might, at any moment, retrace his steps, take back his kiss, and leave his fob watch with her, as she’d suggested in the first place. [286]
It’s funny. She wants to erase the uncomfortable physical side of the incident, but she also wants to retain his metaphorical heart. I mean, yes, it’s broken because of some careless action on her part and she asked for it back so her great-uncle could try to fix it. But still. It’s hard to ignore the metaphor there as well: if the heart watch has changed from beating to broken and she wants to hold onto the broken heart watch to try to mend it…
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Well, good Lord, it’s just so obvious, isn’t it?
End
Well, that’s about it. As I said, I really only had the one main thought and then a bunch of smaller ones. 
I just learned—and am seriously devastated—that The Memory of Babel won’t be released in the U.S. until May 2020. I’m hoping this is a tentative date and that it will be available sooner.
In the meantime, if someone could upload a PDF that I could then spend days plugging in to Google Translate (again), that’d be super greeeeaaaat…
For part III, head here.
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scripttorture · 7 years ago
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I have a character who was in the army during a conflict, and had both acquaintances/friends who were tortured, and acquaintances/friends who were torturers. My question is: over a sufficiently long period of time, would these two groups of people become difficult for him to distinguish, just based on their persisting trauma symptoms? e.g. he knows Friend A was involved with torture in some way, but can't remember if Friend A was tortured or a torturer. (continued in next ask)
(continued, on distinguishing perpetrators and victims of torture) If it's the case that, eventually, these two populations eventually become indistinguishable based on trauma symptoms, what's an appropriate time frame for this to happen? A year? More than five years? (Context: this character is trying to convey to his friend that torture is not an appropriate course of action. The friend doesn't care about the potential victim, so my character tries appealing to his sense of self-preservation).
I think what you’re going for, dissuading the character by appealing tohis sense of self preservation, is a good idea. I’m not sure a directcomparison to victim’s symptoms is the best way to approach it if that’s youraim but since the best approach probably depends a lot on individual writing style and the characters- This is as much detail as I have on the differences mental-health-wise between victims and torturers. Use it in your scene in the way that works best for the scene and story. 
 For the sake of the argument I’m going to ignore cases where torturershave also been tortured or otherwise traumatised. (This does happen, a lot oftorturers are not in particularly secure or safe positions and an awful lot ofpeople feel torturing them is justified).
 I’m also not currently aware of any systematic studies of torturers’symptoms in direct comparison with victims’ symptoms. Sironi produced thelatest systematic research on torturers as a class (youcan find her work here I’m working on getting a translation into a language Ican read). So far as I know her work doesn’tcontain an analysis comparing the symptom profiles of the torturers she studiedto symptom profiles of victims she’d worked with earlier in her career.
 So what follows is based on anecdotal evidence- it’s from interviewsI’ve read with torturers and interviews I’ve read with victims and it’s verymuch my interpretation of the two. Thorough academic analysis may well comealong later and change my interpretation and opinion. But unfortunately when itcomes to discussing torture working with the available evidence often meansworking primarily with anecdotal evidence.
 I’d say there is a differencein presentation between torturers and torture victims. But I think how markedthat difference is depends on the individuals involved, it can be quite subtle.
 My interpretation of this is that the difference isn’t primarily rooted in the symptoms themselves. I think that thedifference is (partly) telling us something about the kinds of people who are…It’s not purely ‘more likely to be torture’. It’s ‘more likely to have the opportunityto torture’ and ‘more likely to be targeted by pre-existing torturers forrecruitment’ as well.
 Torturers tend to lack insight into what they’ve done. They tend to puton an arrogant macho front (possibly related to the toxic hypermasculine subculturethey function in). And they’re often (although not always) pretty deluded aboutthe ‘effectiveness’ of what they do.
 To illustrate that one of the accounts I have is a victim describing anunusual torture used during the Irish Troubles. The torturer said that this‘always’ made victims talk. The account is from a victim who didn’t sayanything.
 That’s a pattern I see in a lot of accounts: torturers claiming they personally can achieve things thattheir own (and other people’s) accounts show them consistently failing at. Thiscombined with a lack of insight into the effects of their actions and the machoposturing can make it incredibly difficult to persuade torturers who are still torturing and still in theirsub-culture of fellow torturers that what they’re doing is wrong.
 When they’re removed from that toxic subculture though, they seem tocollapse pretty quickly. That doesn’t always mean they gain insight into whatthey did, it means that the support they relied on to hold themselves togetherand function despite their symptoms- goes.
 What I think this means is that you’re more likely to see a decline withtorturers. Whereas with victims there’s a sharper cut off point of what theywere like before and after torture. The torturers’ symptoms build over time.The victim comes out of torture with their symptoms.
 Torturers also seem more likely to try and hide their symptoms. Victims can certainly do the same thing, andsome victims definitely do buy in to the sort of hypermasculine culture that makesit difficult for them to accept their mental health problems and what happenedto them. But victims seem to be much more varied then torturers in this regard.
 This could manifest in thevictims the character knows being more willing to accept they have a problemand more willing to seek medical help.
 In both populations it seems common for people to not seek medical help.Often because of stigma associated with both mental illness and torture.
 I also get the impression torturers are more likely to have slightlyfewer or slightly less severe symptoms but this is definitely not always thecase.
 Having said all of that about the differences I think you could stillreasonable have characters whose symptoms were more or less indistinguishable.Symptoms in both groups are highly individual and impossible to predict. Withmultiple characters who are survivors and multiple characters who are formertorturers I think it’s perfectly reasonable to have a few people whose symptomsoverlap.
 Showing everyone with the same symptoms- that does everyone a bit of adisservice by over simplifying their experiences. But it doesn’t sound likethat’s what you’re going for.
 A professional who had experience with both groups might be able to tellthe difference based on how people behaved but even then I think it would behit and miss. You can’t really judge what kind of traumatic experience someonehas had from their symptoms and the differences are small.
 Someone who didn’t have a lotof experience with both groups (and didn’t know that torture was involvedsomehow) probably wouldn’t be able to tell the difference.
 The time frame is- honestly, there isn’t any data at all.
 I would guess that it dependswhen you’re starting the timer from, when a torturer starts torturing or whenthey stop. Someone who tortured once and then stopped, left that environmentand never did it again is unlikely to have symptoms as severe as their victim.Someone who’d been torturing people for a long period of time would probablyshow a severe decline on leaving that environment and stopping but they’d alsoprobably already have obvious symptoms.
 Regardless of where you’re starting the timer from I don’t want to put anumber on this. For torturers- I don’t even really have enough data to make aneducated guess. We just don’t know yet.
 I think having your character highlight symptoms in people he knows andthe severity of those symptoms works really well for this scenario.
 Narratively I wonder if the character would find the comparison betweeneffects on victims and effects on torturers convincing. I know a lot of peopleand character wouldn’t believe it. That’s counteracted by the friends yourcharacter can use as examples of just how severe the symptoms are- Just keep inmind you’re not just convincing this character, you’re trying to convince theaudience.
 I do think this is a really good idea and it could work very well. Butthere’s a delicate balance to strike here: comparing the effects of torture onthe victims and the perpetrators by stressing similarities could easily tiptowards suggesting torturers are just as much victims as the people whosurvived them.
 That bit is entirely in how you write it, rather than the scenarioitself. I’ve not seen something like this done before and it strikes me as areally clever idea.
 I hope this helps, and good luck with your story. :)
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pixelgrotto · 6 years ago
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D&D With My Bro: The Case of the Almost Assassination
For the last four months, my brother and I have been playing a Dungeons & Dragons campaign that I whipped up called The Case of the Almost Assassination, and we came to a triumphant finale the other night. My bro’s called it a “steampunk mystery set in a fantasy world,” which is a good description, but on a more detailed level, the campaign was also heavily influenced by the Ace Attorney and Professor Layton games and exists in the universe of The Thirteenth Hour, a series of fantasy stories self-published by my brother that are inspired by 80s movies and cartoons. So the whole thing is one huge ball of fun nerdiness, and figuring that it might be cool to chronicle the campaign as we played, I captured each of our sessions on video. You can watch the whole thing on YouTube here in convenient playlist format (listening to it in the background like a podcast is also pretty nice, I gotta say), and there’s over 20 hours there, which is longer than some of the video games I’ve blogged about! 
This wasn’t the first time that my brother and I had played D&D, since I’d previously introduced the game to him via a small four hour mini-campaign last time I visited his house. (He’s written some great thoughts on that adventure, as well as the experience of missing out on D&D in his childhood but getting the chance to discover it as an adult here.) But this was certainly the first time we’d played something long that continued from week to week, and it was also the first time we’d used virtual tabletop software - in this case the very useful Roll 20 - to play online. Minus a few minor internet hiccups, it ran smoothly, and I think both of us had a great time. The experience also made me ruminate on three interesting facts about D&D that I think not enough people write about, and I’m going to jot off a few thoughts on them here. Without further ado...
1) It is perfectly possible, and sometimes even more fun, to play D&D with just one other person. 
Normally, Dungeons & Dragons conjures up images of a bunch of people - usually three or four at minimum - sitting at a table listening to instructions given to them by the Dungeon/Game Master, or DM. But the hardest part of D&D isn’t juggling rules or even fighting Challenge Rating 30 monsters - it’s getting a group of three or four people to meet up together on a consistent basis! This is why you can tell that anyone who still thinks of D&D as an activity for anti-social basement dwellers hasn’t actually played it, because in truth, the game is a demanding social commitment, especially for adults.
Thankfully, while it might be a less common way to play, you can totally enjoy D&D with just two people. Usually this means that someone more familiar with the rules has to be the DM while the other person acts as the player, which is what my brother and I did. Sometimes, the DM will also have to create a player character for themselves, and I did that in order to assist my bro with various battles and tricky scenes. This is more work for the DM, since they’ll have to juggle both their own character as well as the various non-playable characters (NPCs) encountered in the story, but if you’re up for it, it’s a rewarding exercise.
The best thing about playing D&D with just one DM and one player is how efficient it is. Three or four player D&D (to say nothing of five, six, or even more players) can get slowed down by arguments about how to progress or share loot, not to mention downtime in battles when a player who has a bazillion spells at his disposal deliberates on the one he wants to use that will both do the most damage and look the coolest. Don’t get me wrong, I actually love these sorts of interactions, but it’s also nice to strip all that fat away. 
When it’s just one player and the DM, the DM also has the chance to make that player feel pivotally important by basing the story around them. Usually, the “unit” of D&D is the adventuring party, but in a one person + one DM game, the player gets to shine as the main character. Thus, it’s a good idea to choose the sort of story that can emphasize the important actions of an individual, and in my opinion the best ones for this are heavy on role-playing and character interaction rather than dungeon crawling and monster slaying. For example, a rogue adventure in an urban environment might fit the bill...or maybe even a mystery. Which leads me to my second point...
2) If you’re a DM making a homebrew campaign, try utilizing a setting that your players are already familiar with.
When my brother initially agreed to play a long campaign with me, I first thought that we might attempt one of the many published Forgotten Realms adventures that have been released for 5th Edition D&D. But then I realized that while my brother is mildly familiar with the Forgotten Realms, thanks to old comics and fantasy art from the 80s and 90s, he’s much more familiar with the setting that he created for his own fantasy novel, The Thirteenth Hour. My bro originally wrote this book when he was a high school kid and finally published it a few years ago, and in the time since, he’s written some short spin-offs and outlined ideas for a sequel. In the mini-campaign we’d played in October, his character was actually a half-elf ranger named the Wayfarer who’ll play a pivotal role in book two, and I initially pitched the whole idea of D&D to him as “Hey, this can help you brainstorm your sequel concepts before you put them down to paper.” 
Once I began toying with the idea of making a homebrew campaign set in The Thirteenth Hour world, I started worrying that my brother’s universe was limited when compared to the “fantasy kitchen sink” setting of the Forgotten Realms. I mean, my bro’s book didn’t even have orcs! Or dwarves! What was I gonna do! But then I stopped being reliant on fantasy tropes and actually re-read The Thirteenth Hour, quickly finding that there was plenty I could work with.The universe that my brother created doesn’t have all of the races that Tolkien coined, but it’s still full of magic and wonder - a place where crafty old wizards inspired by The Last Starfighter’s Centauri run amok, strange technological anomalies like hover boards occasionally pop up and an otherworldly gatekeeper known as the Dreamweaver lets the spirits of the deceased visit their loved ones in dreams. And there’s also a large kingdom called Tartec ruled over by a vaguely Trump-esque king named Darian, who thinks he’s found the elixir of immortality when actually all he’s discovered is coffee. (If you think this sounds amusing, you can pick up a digital copy of my bro’s book on Amazon for less than a cup of Starbucks!)
Darian’s a funny character, and in one of the spin-off short stories that my brother wrote, an older and slightly wiser version of him reflects on how an assassin nearly took his head off with a dagger. This one sentence got me thinking who that assassin might be, and before I knew it I’d come up with the basic hook of a campaign. At the time, I was also reading Xanathar’s Guide to Everything, a D&D book that introduces 5th Edition’s Inquisitive subclass, which is basically a fantasy Sherlock Holmes. Suddenly, the ideas began bubbling in my head - the campaign would be a detective story set in Tartec with two leads trying to determine the identity of King Darian’s would-be assassins. Once I had this hook, I decided to draw further inspiration from the two video game series I think of when I hear the word “detective” - the Professor Layton games (which I like the style of but am rubbish at, since puzzles confound me) and the Ace Attorney series, which I’ve written about before. My brother would be the main character Lester LeFoe (patterned slightly after Phoenix Wright, the star of Ace Attorney), and I’d be the spunky female assistant Claudia Copperhoof (a little similar to Phoenix’s assistant Maya Fey). 
I hoped that situating these characters in my brother’s world would breed a quicker sense of familiarity than he’d get from playing a generic warrior in the Forgotten Realms, and I think it’s safe to say that the experiment succeeded. Thus, even though 5th Edition D&D products all use the Realms as their default setting, it’s worth remembering that you don’t have to follow this lead, and can always tailor your campaign to a world that your players are already familiar with. In my brother’s case, he’s a writer who made his own world, but for someone else this can easily be Middle-Earth or the Hyborian Age of Robert E. Howard’s Conan books. The D&D Player’s Handbook and Dungeon Master’s Guide actively encourage modifying published adventures to appeal to your players’ favorite settings, in fact, and not only will this potentially help to decrease the amount of lore you need to explain as a Dungeon Master, but it’ll also help keep the attention of everybody listening to you. Because who wouldn’t want to insert themselves into their favorite bit of genre fiction as a legendary figure? In many ways, the whole point of D&D is to give people a framework to do that!
3) If you’re DMing for someone who doesn’t have much time to play, remember that a linear campaign is not necessarily a bad thing, and simplify the more complicated rules - making stuff up whenever necessary!
On page six of the 5th Edition Dungeon Master’s Guide, there’s a whole section entitled “Know Your Players,” which is all about altering your game to appeal to the personalities at your table. If you’re DMing for people who like acting and appreciate in-depth stories, give them plenty of role-playing opportunities and narrative twists, for instance, and if you’re dealing with folks who’d rather just make their characters look cool, try having them fight lots of monsters who reward snazzy armor and weapons. 
There should really be a sub-section there entitled “How to run a game for players who are low on time.” Because that’s my brother in a nutshell. He’s a late 30s dude who works a demanding job and has two small children to take care of, one of whom is barely half a year old. (You can hear my nephew gurgling in the background in a few of our videos, and sometimes we’d even have to stop playing when the baby woke up from a snooze, which is a situation that I’m sure all new parents can relate to.) I know for a fact that my brother is also the type of guy whose eyes will glaze over when presented with a lot of complicated rules - as is probably the case for anyone who only has at most an hour or two, often in the late evening, to sit down to play a game when the rest of the family is in bed. 
In my opinion, the way to tailor your game to such a player is to make a brisk, well-paced story that they can actually see to a satisfying conclusion. This means that the campaign might be fairly linear - a word which seems to have bizarre negative connotations to some D&D players out there, who are always ranting about “railroading,” which is when a DM puts players down a predetermined path without any wiggle room. I think it’s important to note that “linear” does NOT necessarily equate to “railroading,” however, and that a sprawling campaign with a trillion different outcomes and choices to make at every interval isn’t necessarily the best approach for someone who can only play a little bit each week and might get bored if they feel like they aren’t making tangible progress. 
Let me put it this way - the campaign that I made for my brother was tightly designed. Instead of giving Lester and Claudia a vast landscape to explore, everything was confined to the city of Tartec, and I made an effort to nudge the characters towards certain objectives that they had to complete in order to solve the mystery, such infiltrating a manor house in the upper class section of town. But I also made sure to flesh out these few areas (quality over quantity) and allowed a certain degree of freedom in how the objectives could be cleared. For instance, I initially thought that Lester and Claudia might sneak into the manor house through the sewers. But as I was brainstorming strategies with my bro, the topic of disguises came up, because Claudia owned a disguise kit. And eventually we decided to infiltrate the party with Lester masquerading as a nutty old lady and Claudia as his keeper, which was a fun improvisation that I never would’ve anticipated - but still a viable way to complete the main objective that didn’t negatively impact the story’s pacing. 
On the topic of keeping the pace of the story brisk for a player low on time, I feel like it’s also important to minimize the number crunching and reduce D&D’s more complicated rules whenever possible. In practice, this meant that I took care of as much behind-the-scenes stats management as possible so my bro wouldn’t have to, though I did always try to explain to him what was going on (and what all of those funky dice rolls meant) so he’d have some understanding of the game’s mechanics. Also, whenever we were in a situation where I wasn’t sure of a rule, instead of wasting time looking at the Player’s Handbook, nine times out of ten I’d just make something up on the fly. For example, our adventure had a friendly NPC orangutan in it (specifically chosen because I know my brother likes backflipping primates) and she was supposed to be a super strong, unpredictable force of nature in the final battle. I’d lost the stats that I’d used for her when she first appeared, and instead of looking for them, I decided to just roll a d20 for her damage, figuring that the end result would be close enough. In that same vein, there were a few instances where I made mistakes, since I’m still a relatively new DM. Once I totally miscalculated a character’s special attack, leading to a funny NPC death (which I’d expected but not exactly in that way) and on multiple occasions I flat out forgot to apply modifiers to attack rolls. But instead of going back to redo everything I’d either just laugh it off or forge ahead, hoping that my bro didn’t notice, which he never did. 
Ultimately, my philosophy for DMing is to not sweat the small stuff TOO much if it probably doesn’t matter in the long run, especially if you’re running a game for just one person whose free hours are precious. I believe this sort of approach might be sacrilegious to some of the more rules-oriented DMs out there, like the ones who spend hundreds of words arguing over damage variables on the D&D Subreddit. But I’m not one of those folks, and I’d prefer to follow the advice of Sly Flourish, a DM who has a great website where he advocates a “lazy” style of Dungeon Mastering which de-emphasizes nitpicking over rules in favor of just having fun. 
At the end of the day, having fun is what D&D is all about. It’s a game of make believe that can really bring out your inner storytelling-loving child, and in an era where very few adults are encouraged to even consider the concept of “make believe,” it can be a truly wonderful breath of fresh air. And if you don’t believe me...I encourage you to watch The Case of the Almost Assassination and try not to crack up at some of the situations that Lester LeFoe and Claudia Copperhoof found themselves in. :)
The pics above are either art that I assembled for our adventure or screenshots that I took while we were playing! The little figurines I designed via HeroForge.
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killfaeh · 4 years ago
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Tipeee and Patreon pages updated
Hi everybody! Today I'm here to announce that I've finally been able to update my Tipeee and Patreon home pages. :D For those who are discovering, these are patronage platforms where one can support the activity of an artist/author by giving a small obole monthly or punctually. On Tipeee you can even help for free by watching promotional videos.
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The mini comic presentation of the Patreon page. I'm happy with this cute style like comic Artist for Rent. :D
These two pages have been existed for 2 years now and I thank all the patrons who have helped. It doesn't allow me to live from my creations but it give me a boost of self-confidence knowing that there are people who believe in me and my skills. So, thank you all! :) Like many artists, I got a bit fooled by proposing content that required extra work (illustrations, tutorials, graphic resources...) that glanced at my usual activities (i.e. my comics and software development) to try to make these pages attractive. I couldn't do everything when I was unemployed, so now that I've found a full-time job to fill the fridge, it's going to be even more complicated. Plus, this bonus content didn't seem to really inspire much enthusiasm. So I've concocted something simpler for you. Today I'm here to present you the changes I've made to these pages:
What will remain
What will disappear
What will be new?
Rewards
What will remain
Comics
Obviously, the comics will remain since they are the main content and the reason why I opened these pages. ^^ I'm going to stay on the free web comic formula (because you have to publish content on the Internet regularly to attract new readers) with one month advance access and no watermark for patrons for serial projects. I also add Dragon Cat's Galaxia 1/2. Although this comic book features licenced characters, this one remains in the register of parody and humor. I also have non parodic fan comics ideas. Those will obviously not be financed via these platforms. On the other hand, for one-shot projects I'll do the same as for Tarkhan: the first pages published for free to give a preview, but the rest accessible exclusively to patrons and purchasers of the comicbook (because publishing content regularly on the Internet is useless if it's limited in time).
G-rated illustrations
The HD illustrations will remain as well. I have some in stock and I create new ones regularly, so I shouldn't find myself on a tight stream anytime soon.
What will disappear
NSFW illustrations
Exit the NSFW illustrations. I like to draw nudes of beautiful males from time to time, but unlike the other illustrations, I don't have a stock in advance, so I'm on a tight stream. It annoys me to have to force myself to do this kind of illustrations when I don't feel like it and especially when I don't have an interesting idea in mind instead of working on the main content. Moreover, the audience that supports me on Tipeee and Patreon is not the most interested in this kind of content (as far as I know), so if I ever propose this again, it might be elsewhere, on a different account or on another platform. For the moment I put it aside.
Tutorials
No more tutos. It's long to write and format, it's never read, and since there are lots of free tutos on YouTube, nobody wants to pay for it. I'd rather share and answer questions about my tips and tricks in person during meetings or on my live Twitch.
Graphic resources
Exit the graphic resource pack (brushes, patterns, color catalog...). As for NSFW illustrations, I don't necessarily have one every month to offer. It is important to know that I produce these graphic resources according to my needs when I work on my comics, so I don't get them out on a regular basis. Moreover, the resources in question don't necessarily correspond to your needs every month. People interested in my brush and screentone packs to use in their own comics made it clear to me that they preferred to buy them occasionally according to their needs on my own online store even if it meant paying the price and that going through Tipeee and Patreon for that bothered them. They see these platforms as a patronage system but not as buying platforms. So I'm simply going to remove that and I'll modify my online store to add the possibility to buy dematerialized goods.
What will be new?
Well, I'm going to incorporate into the main content my other activity that I had ignored in the rewards even though it occupies a huge part of my work: software development. Obviously all this is related. This activity includes, in addition to the evolution and maintenance of suiseipark.com, the development of the Péguy project, my games projects, as well as a comic platform project.
TGCM Comics (Website - in dev)
TGCM Comics is a web platform project dedicated to web comics and webtoons where budding or experienced authors will be able to publish their stories and exchange directly with their audience without technical knowledge on the web. Here's a mock-up that gives an idea of what it will look like.
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As soon as the main functionalities are ready the site will be made available in beta test for patrons. Why this project? Many other such platforms have emerged in recent years. So I hesitated for a while before launching this project, but seeing that all of them impose trending algorithms that give headaches to many authors of the web, I recently decided to propose a project where this type of algorithm will simply be inexistent. The default display on the home page will be based on the principle of the random playlist guaranteeing an equal rate of visibility for all comics and a real freedom of choice for the readers, allowing authors to create at their own pace without mess up thair health to go up any rankings. This is this fall's priority project. So I will post news regularly and soon to keep you informed of its progress and present you little by little the proposed features. I've opened a development blog (French) for this purpose that I will feed about once a week. It has a suggestion box (French) if you want to ask questions or suggest features.
Péguy (Web application - in dev)
Péguy is a web application that since 2018 allows me to automatically generate certain graphic effects, patterns and scenery elements for my comics. It has brought me a huge gain in productivity.
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As it is beginning to take a form that can be used by laymen in programming and mathematics, I will soon put it online. Initially, this will be an early access reserved for patrons. Then, I will propose a small subscription system for non-patrons with a trial period. Naturally, the patrons will keep their access during this second phase. :D
Wizeknight Brotherhood (Online game - in dev)
Wizeknight Brotherhood is an online RPG project with a slightly unusual format. Basically, take World of Warcraft and put a visual novel interface on it, and you'll get an idea of the final result. In this game you will explore the world of Tellura, a Tolkian fantasy world, and conduct quests that will make you conclude 'we are not alone in the universe'. :p In the spring of 2020 I developed a small prototype called A l’Aventure Compagnons which gives a vague idea of the principle.
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I am tempted to keep this pencil rendering for Wizeknight Brotherhood.
A l’Aventure Compagnons is playable, just download the client from this page. Don't hesitate to come and pull my ears on Discord if you see that I forgot to switch on the server. :p For the moment the engine of Wizeknight Brotherhood is under development and the first test phases will take place in pure text mode.
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This good old scary UNIX console. The MUDs, the ancestors of MMORPGs, looked like this and they still exist with active communities. :D You can find them here.
Rewards
As for the rewards, here again I decided to simplify things so that I could concentrate on the projects I have just listed. The basic reward will give you access to the content I just mentioned. I'm not going to make different levels of access, otherwise I think that some content will have no audience or too little. The higher counterpart levels will give access to HD scans of my artwork. I'm way behind on the old formula's rewards. I'll try to deliver all the promised content in the coming weeks, except for the NSFW illustrations, I might get stuck doing only that. x) That's all for today! Have a nice week and see you soon! :D Suisei
P.S. If you want miss no news and if you haven't already done so, you can subscribe to the newsletter here : https://www.suiseipark.com/User/SubscribeNewsletter/language/english/
Source : https://www.suiseipark.com/News/Entry/id/294/
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crystalnet · 7 years ago
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State of the Art: JRPG Spotlight-
Issue #1- 2017 at a Glance- A quarterly or bi-annual journal on the JRPG at large, focusing on recent releases, trends, quarterly reviews/analyses and upcoming release hype.
The other night I was getting yet even deeper still into the freshly minted minor-masterpiece that is Xenoblade Chronicles 2 when it dawned on me just how good 2017 was to the quaint little genre known as the JRPG. I knew all year while it was happening that some special games were getting released with a certain regularity, but now that the dust has fully settled, we can look back and be conclusively impressed by such a stellar stretch. 
3 or 4 years ago I think people were getting ready to pen their moratoriums on why big developers and JRPGs should soon plan on never intersecting again save for small-scale handheld releases, and now here we are and Japan is seemingly back on top as far as role-playing goes. That return-to-form didn't always seem so inevitable as it is now that it's fully underway, especially after a somewhat shaky stretch for the genre during the 7th generation. Indeed, high-definition graphics and devs who catered to Gatorade-guzzling gamer bros seemed to not be the boon to the genre that old-school role-players really needed, and even the first couple of years of the 8th generation saw the genre to still be on slightly shaky ground, without a ton of great titles to point to from those initial years. 
But then throughout the 7th gen a little franchise called Dark Souls (a JRPG in spirit, though not quite in practice, in many ways) started to build a little following, generating new interest in things like difficulty, customization, and innovative diagetic story-telling. As of the middle of this decade though, the genre still doesn’t have all that much of a presence compared to the late 90s heyday of JRPGs. Cut to 2016 though and Square drops FFXV which is a solid, if not-perfect realization of the 30-year-old standard-bearer of the genre, (a herald of sorts, if you will) and BAM. 2017 begins and in quick succession Nier Automata, Persona 5 and Breath of the Wild drop, all to stunningly positive reception. Now BotW, like Dark Souls, is not as much of a JRPG as the other 3 releases I hope to focus on, but Zelda has always had it's toe in the same waters as Final Fantasy and Dragon Quest, borrowing and simplifying elements of role-playing games from an action-adventure perspective, and in turn, also influencing those very JRPG franchises it seemed to pay homage to. 
This wasn't just a coincidental blip of releases though, proved largely by the fact that all the way at the end of the year, Xenoblade 2 would also drop, and show yet again how the JRPG can be fresh and vital, and can be a Nintendo-exclusive at that. Indeed, I hope to demonstrate my thesis that it was a particularly strong year by triangulating my discussion around Nier A, Persona 5 and Xenoblade 2. Not only are these three very strong titles, they are also all pretty vastly different styles of JRPGs, which I think displays the health and potential of the genre even better than the fact that they are so individually good. First of all we have an industry veteran and mad-hatter in Yoko Taro finally coalescing a fully-realized vision of action-JRPG greatness by collaborating with Platinum games to make something as heady, and intellectual as it is well-designed and fun to play. That game is something like a Hegelian Philosophy PhD driving a Lamborghini in terms of the amount of stuff going on with the writing and character development, all while sporting a super classy luxury sports-car, six-cylinder engine. For long-time fans of Taro, I don't think this direction could have ever been predicted, though they may have secretly dreamed of such a fusion of form and function. 
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The best thing about how simultaneously weird and playable Nier A is for me is the way it hearkens back to the golden age of PS2 JRPGs for me personally. Without pinning it to a single PS2-era title, it gives me the same feeling that games during that console could consistently deliver on: a fully realized fantasy/sci fi world, a deep-yet-approachable combat system, a weird and very-Japanese, but also deep-as-hell plot, and a certain functionality that games like Kingdom Hearts 2, Rogue Galaxy and Final Fantasy XII delivered on back then. I don't mean to say it's derivative or stuck in the past, it's just that, the highlights of the PS2 days are my go-to precedent for what a good modern, post-16-bit JRPG is, since that equally sweet ps1 era can only be reasonably emulated on smaller and/or handheld retro-style releases. And while the story’s depth and esoteric nature recall the plot’s and worlds of PS1 and 2 greats like FFX, Xenosaga or Vagrant Story, the combat itself feels as fast-and-furious as hack-n-slash classics from then like Devil May Cry. 
So while Nier had action-(j)RPG style gameplay covered, Persona 5 was there for all the turn-based devotees, and oh boy were we there for it also. That game was a huge victory lap for Atlus, who has built up a deep fanbase over the past decade, largely because of youtubers (at least in the west we can thank the cult-y presence of its fans online for the slow-burn development of an army of Atlus acolytes, whereas P3 and 4 were only barely noticed in the States back when they actually first came out.) And they finally capitalized on that hard-earned interest by finally following up P4 after nearly a decade, and while they were at it, they also showed everyone that fully turn-based (not even slightly active-time) systems can still melt faces, please crowds and feel fresh, which is no mean feat at all in a world where some question if turn-based is officially dead save for retro-homages. 
And while Nier captures a kind of ethereal PS2-esque quality, Persona very literally pulls some of the PS2-era goodness into the future by updating and refining the awesomely deep and OCD-enabling systems of the now holy-grail-level PS2 era Persona games. Yes, wandering around Shinjuku, going on supportive dates with classmates, building up your relationships in general, and working a part time job between study breaks has been fully realized for the modern gamer, and it is glorious to behold. 
And that takes us to Xenoblade which out of all the titles I might be most surprised by. Being a bit of a Xeno-noob, I wasn't sure if the release was going to be a major or minor event for role-players, especially given Nintendo's spotty track-record with the JRPG, usually sporting all of maybe one or two truly notable ones per generation, as well as their tendency to censor and/or smother developers. But alas, Xenoblade is fully-formed, proper, brimming-with-life and as deserving of the title of new standard-bearer to the genre as any of the other fantastic JRPGs released that year, many of which I won't even get to. 
As is the case with the others, it seems to draw on PS2 era greatness in someways, by building on battle systems like the ones in FFXI and FFXII, while also being an actual descendant of the Xenosaga series that rocked that console, and also still draws on PS3-era titles that were successful (though smaller in number there were some good ones!) like Ni No Kuni and the Last Story. This is a round-about way of saying the combat system is an excellent take on the free-moving active-time auto-battling-but-with-real-time-triggers-style combat that started to show up towards the end of the PS2's life-cycle just when people were realizing the days of pure turn-based role-laying may be limited. And it also delivers on all those other check-marked boxes that any truly great and special JRPG must deliver on including: emotionally stirring and unique soundtrack, a deep and rewardingly complex story with all sorts of specific and detailed lore, a really nice visual style, and some incredibly beautiful locales. Okay that last thing isn't even a thing JRPGs usually have to deliver on, but it sure is a highlight. Some of the locations you move through during your travels in this game are breathtaking, and even more impressive than the  similarly psuedo-cell-shaded style of Breath of the Wild, whose open-world Monolith Soft also worked on (though you can't climb all over these areas I should say). 
I'm as blown away by the suddenly addictive combat (once it fully kicks in and you are given full control over 3 blades around the 15 hour mark) as I am by the surprisingly moving, funny and immersive story. I can be a little skeptical sometimes when approaching JRPG stories, but by all three of these aforementioned titles, we were treated to surprisingly mature and complex narratives, with refreshingly grounded and/or thoughtful characters. Indeed, with this many games firing on all these different cylinders (I didn't even mention the soundtrack to Persona 5 or Nier OMG), you know something special is happening.
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So there you have it, three wildly differently styles of JRPG, only unified by their consistent top-tier quality. An old-school turn-based lite-novel hyprid, a full real-time action-RPG for philosophy students, and a MMO-style combat fantasy epic. And on top of all that there's myriad other fantastic releases, or even re-releases like the Final Fantasy XII Zodiac Age remaster of FFXII, one of my favorites and oft-forgotten FF titles that I think got overlooked slightly upon initial release precisely because of the way it showed other developers the way forward from pure turn-based combat. 
And then the behemoth that is Breath of the Wild saw a tried-and-true franchise get fully revitalized in a way that drew on the weapon system of Dark Souls as much as it did the food system of Odinsphere of all games. And like I said, though not a true JRPG, it shows that role-playing adjacent titles are also showing a come-back. Survival components in video games were always the more practical, realist cousin to role-playing/stat-grinding after all. 
So where do we go from here? Well 2018 will show us whether 2017 was a stand-out year or just the beginning of a trend, but all signs seem to point to an ongoing upward trend if releases like Monster Hunter World are any indication. Ni No Kuni 2 is due out soon, Octopath Traveler, which should make good on the idea of a retro-JRPG, and Kingdom Hearts 3 at the end of the year all help to paint the picture of an equally formidable year. Alas, Nippon is poised to continue its domination in coming months. All in all, fans of the genre should be very pleased, and if you haven't checked out one of the aforementioned titles get to it, because all of them are excellent, even if Xeno takes about 15 hours to truly get rolling and Persona takes a whopping like 20. All good things come to those who wait, after all.~
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delightful-mystery · 5 years ago
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Grief in Gold and Grey
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In times like these, I always turn to music. I am incredibly lucky that my favourite band, Baroness, released an album so exquisite, so meaningful – that I am able to use it to guide me through these months following the death of my father. There will obviously be triggering passages in this blog post so I won’t hold it against you if you don’t want to read it. There will also be lots of nerd-ing out about Baroness in a way that only a fan can do, so if you aren’t familiar with their music a lot of this might go over your head (I do recommend listening to them though, even if metal isn’t your thing). Quotes and facts are taken from Kerrang!’s track-by-track guide to the album, which featured lead singer John Dyer Baizley talking us through the album. I’m not going to apologise for being a massive music nerd, but I will warn you that it’s coming.
The album I am talking about is Gold & Grey, the last in Baroness’ line of colour-wheel-themed albums. These colours immediately to me seem to conjure up the season of Autumn and the changing of leaves, misty mornings and cups of coffee. I put on this album, beginning to end, one morning when I was set on some productive self-care. I had just changed my bedsheets, was wearing a cosy jumper and drinking coffee. I also had new pants on, which isn’t essential but damn does it feel good.
These are some of the musings I had whilst listening to this album. At the time of writing, I’m not one hundred percent sure I even want to publish this, but if I’m going to write about my dad dying, then using music as a way to break down conscious barriers and inspire creativity seems like a good way to go about it. So here follows a track-by-track breakdown of my favourite Baroness album, mixed in with some thoughts about grief, and how this album helped me to make sense of (at least some of) it.
It’s a cosy album, as far as sludge metal can be described as “cosy”. It is, I would argue very strongly, the best Baroness album to date. I felt slightly underwhelmed on the first listen, but honestly, with Baroness, you always have to give each record at least three listens to even begin to unpack everything. I think the proper turning point was when I put it on whilst going on a run, and ended up listening to ‘I’d Do Anything’ at the top of the hill outside Alexandra Palace, having just run 10k, sobbing my eyes out as I looked over London. I would also definitely recommend listening to this album whilst running, or maybe meditating.
The album opens with ‘Front Towards Enemy’, which I actually think is probably the weakest song on the album (that being said, it’s still pretty great). It’s classic sludgy Baroness, with tuned down guitar strings “as low as it would go” but also contains notes of r ‘n’ b, soul and has quite a pop-y chorus. It signalled to me that this album was going to be the start of a very different sound for Baroness, and bring in lots of different elements. Which the rest of the album definitely did. What I have noticed on subsequent listens is that the harmonies of the ‘Anchor’ duo – ‘Anchor’s Lament’ and ‘Throw me an Anchor’ – are repeated and reflected all over the album, and do a really good job of knitting the album together in a way I don’t think Purple ever properly achieved, or at least not to the extent I would expect from a band such as Baroness. It’s these harmonies which first begin the record, and they are beautiful.
‘I’m Already Gone’ is a more simplified song, but still so beautiful. There was a lot of improvisation done on this album. So much so that Baizley has said he’s not sure if he will ever be able to fully recreate the guitar part properly. There are so many colours mentioned in this album; this song makes use of black and green as well as “golden at the seams”. I’m not going to try to understand what John actually meant but for me it kind of sounds like inevitability. It’s a very dark song lyrically, so I don’t feel like I’m stretching by projecting my own experiences of looking death in the fucking face over the last four years of my dad’s illness onto this track. 
When ‘Seasons’ was released as the second single, prior to the album, but after ‘Borderlines’, I did a double-take looking at my speaker. I literally stopped whatever it was I was doing just to stare, open-mouthed at the noise coming from the video I had just put on to play. I was so confused. Baroness are doing blast beats now? And is that…? I mean, that drum groove sounds an awful lot like drum ‘n’ bass to me. I mean, I loved it straight away but it was so different. This is the track which made me so damn excited for this album to come out. Also, “we bend, we break /  we burn, but we survive” is but one lyric in a song all about seasons coming and going, and the constant flow of emotions and states of being. This too shall pass.
The first of the instrumental/interlude tracks on the album, ‘Sevens’ is an ethereal melding of different piano parts written and performed by bassist Nick Jost. It’s a perfect moment of calm in an album of chaos and it sounds to me like an understanding, a recognition of pain and a comforting answer to it. It also sounds like Steve Reich.
‘Tourniquet’ is such a stand out track. The bassline is the sweetest thing I’ve heard in a long time and I think Nick Jost did such a great job on this album as a whole, but this song is fully his. The end of the song reflects ‘Assault on East Falls’ as well – like these themes were all established in our collective subconscious in the first half of the album before being fully expanded on in the second half. It’s an album of chaos which is straightened out more and more on subsequent listens, if you only have the patience and concentration to allow the band to take you on this journey with them. Anyway, this song was such a solid choice for a single. It’s the epitome of the “cosy metal” I was talking about earlier. In the interviews with the band for their YouTube channel, Jost is sitting on a rocking chair on his porch, all bundled up in jumpers and drinking a cup of coffee, which is how this song should be listened to, in my opinion. Fun fact; to create the final chord of the song, Baizley set up a circle of amplifiers, the band stood in the middle wearing different animal masks and then played the chord for about ten minutes. They used some of it on the record, overlaid with the minimal effects found later on ‘Assault on East Falls’.
The Anchor… duo? Suite? I don’t know what to call it but there are two songs that go together next – ‘Anchor’s Lament’ and ‘Throw me an Anchor’. These are two songs I get completely lost in when I listen to them. I feel like the screams of ‘Throw me an Anchor’ are expelling my own rage and confusion, and it’s a perfect example of a time that I feel like the songs on this record are there to catch me. ‘Throw me an Anchor’ was another moment that I did a double-take (but like… with my ears?) when I first heard it. The intro is just so heavy. It’s the start of Side B. The chorus is pretty anthemic, but towards the end of the song, it just descends into this really primal screaming, which is something I really appreciate.
I find ‘I’d Do Anything’ quite a difficult song to listen to, since it’s just so vulnerable and heartfelt. The vocals are very exposed with just an echoey piano bassline and some strings to accompany them. It’s the first time we can properly hear John and newcomer Gina singing together in such an intimate way. I can’t get over how perfect this pairing is. They play guitar together as if they’ve spent a whole lifetime dueting. In one interview, they spoke about playing their parts simultaneously and recording live, so that if one of them messed up they’d have to start again. They also recorded whilst standing back to back, meaning that they had to put the maximum amount of trust in the other person in order to play the song. ‘I’d Do Anything’ has more dark lyrics and it’s a good one to put on if you fancy a bit of a cry.
‘Blankets of Ash’ is just a weird soundscape really. It’s a guitar part, a spoken word passage mixed so it’s completely incoherent, the noise of a thunderstorm and a massive bass drop with some haunting wordless vocals over the top. It’s bizarre and experimental and it totally works and I love it.
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Gold & Grey album cover, designed by John Dyer Baizley. Seriously, cover me in tattoos of this man’s artwork, please.
This next song is an understated favourite. ‘Emmett – Radiating Light’ is just so gorgeously weird. Recorded in part in a cabin in the middle of the woods with crickets chirping in the early hours of the morning, Baizley has said that this is one of a number of songs on the record that he can’t actually play the guitar part for. This is a song which speaks to me as it discusses feeling displaced. “Where I’m supposed to be / Is no longer the place for me,” is a good lyric, but it’s the truly nihilistic “This blood upon my hands / Bruises on my knees / Don’t belong to me” which really resonates with me. A lot of the time right now, things don’t feel real. I have been on and off of autopilot for weeks. It’s really weird. But the song does offer some hope, as the narrator is still “… in a shower / Of radiating light / But not where I belong.” To me, it kind of sounds like there is beauty to be found in this sense of displacement, in this bizarre in-between state. And that I can let my emotions wash over me, because I am held by their beauty. It’s a really great song. 
‘Cold-Blooded Angels’ is arguably the best song on the album. It travels through so many different emotions on its way to a classic Baroness trope of totally upturning all expectations of where the song was going and changing completely for the last minute or so (see also: ‘Chlorine and Wine’, ‘Psalms Alive’, etc.) It marks the end of Side B and really sees it off in style. I think about death a lot these days, and it terrifies me. Not the fact that I could die, but that, a few weeks ago, my dad just… stopped Being. I think it’s a pretty normal thing to fixate on, given the circumstances. This song also kind of puts that into words for me – the fact that I have been so scared of so many things in my life (growing up with crippling anxiety/depression/dodgy health from a very young age) and just wasted so much time being wary of everything when what is really scary is right here and now, just around the corner. 
‘Crooked Mile’ and ‘Broken Halo’ also kind of go together. The first song bleeds into the next with this weird, jazzy and somewhat atonal mood. ‘Broken Halo’ introduces lyrics and is the most obvious mention of the album’s name, with Baizley bellowing “GOLD AND GREY”. It’s quite a straightforward song compared to most of the other ones on the album. With “I would do anything to feel like I’m on fire again,” it also mirrors a lot of the other lyrical content of the album. It also says “I will hold your broken halo” which to me just sounds really reassuring. I think Gina’s harmonies are also really great on this track.
The chaotic acid freak out of ‘Can Oscura’ is a good way of describing how I feel in the middle of this mess – like someone has pulled several carpets out from under my feet. I feel very small and lost in the middle of this massive event, and confused. 
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He’s so good
‘Borderlines’ is the song that won me back over after the disappointment of Purple. Not that Purple was bad at all – it gave us ‘Chlorine and Wine’, one of Baroness’ best songs to date. It just felt like it was more a collection of tracks than a coherent album to me. I guess that makes sense for their first album following the devastating bus crash; that it would be the auditory version of an open wound, but as soon as I heard ‘Borderlines’ I was immediately much more on board. This is the first time we hear Gina feature on a Baroness record as well, and I was so excited to hear her additions to this song. It signalled the beginning of a new chapter, a more cohesive album than Purple, and one which sounds to me like beginning to heal.
The minimalist ‘Assault on East Falls’ is a piece which has been hinted at throughout the album. Here, we get the whole piece in all its glory. It’s an interesting place to put the final interlude song but it’s a really nice set up for the final song, which is another of my album favourites.
‘Pale Sun’ is the last song on the album. It might also be my favourite. It’s bizarre and ghostly and mixes up rhythms in a really unsettling way. Gina comes into her own here too, with ethereal vocals as well as her usual outstanding guitar playing. I’m so glad she’s in this band. It’s an interesting choice to end the album on, but to me it sounds defiant above all else – yes there is darkness and yes it is close and terrifying and everywhere but I will continue on, despite it all, damn it. Even when the sun sinks.
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Thanks guys <3
from Grief in Gold and Grey
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