#i mean it's worth it even just for the blight
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lizzybeeee · 20 hours ago
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Personal take: One of the weirdest things Veilguard did, outright baffling, in fact, is how it feels like they reset the status quo of the world to Origins - even further back, if anything.
The game avoids (at all costs) meaningfully delving into exploring what these events/lore reveals mean to the world and characters at large. But the entire time I was thinking: holy shit this is bad.
What happens in game has very, very bad implications for the rest of Thedas and how they're going to look at groups like the Elves and Mages. I'm looking at this from the perspective of someone whose played all three previous games, not from the perspective of datv which really brushes over all moral complexity and sociopolitical issues. Of course, it's just my interpretation but its based off what happened in previous games.
Elves
The Elvish Gods of legend came back, blighted, and ended up wiping out the majority of the South - I find it hard to believe that the elves would not be 'roped in' as being responsible somehow.
Elves could sneeze in a previous game and people would blame them for causing a plague and purge the alienage -> life is shit for an elf and the events of datv would have absolutely made life a thousand times worse.
Would there be purges of alienages? Are there groups like the chavaliers or mobs of humans going about an killing elves because 'It's your Gods. It's your fault.'
Obviously, it isn't. But there are plenty of examples in Thedas' history of people acting rashly/cruelly out of terror and anger - and it's the most vulnerable people, like the Elves and Mages, who are targeted.
The Dalish Elves, what remains of them, would likely be perceived as 'Blight/Old God worshipers' - people would chase them off for the 'crime' of living too close to them in the woods in DAO.
Terrified, angry people would not care if the Dalish said they had nothing to do with what's happening - there would be bloodshed.
If anything improved for the elves from the time of Origins -> Mahariel, Tabris, Lavellan, or Briala...it's likely back to ground one as the best possible outcome, and closer to the Exalted March on the Dales at it's worst.
Mages
Mages could, potentially, have been living a life of unprecedented acceptance if Leliana was Divine -> along come the Evanuris, mages, who are allied with the Venatori who are causing devastation in Orlais and the Free Marches specifically.
Missive - Message from the Front -> The Tide Turns "The Venatori and the Orlesian royal armies clash daily in Orlais. Val Royeaux is now under control of the rebels, and from there the Venatori launch attacks as far east as Kirkwall."
The original magisters (evanuris) wielding the Blight and Old Gods 2.0 x2.
Any templars who remained, who had the old mindset and outlook of how mages should be treated, absolutely would be pointing at the venatori and saying "we warned you what would happen without the Order."
Normal people wouldn't give a shit that it's only a 'few' mages -> their entire home is gone, their families are dead, and the people responsible are wielding magic.
Fear of magic would likely be at an all time high - If the Order doesn't exist people would likely be demanding for them to come back.
The mages - whatever goodwill they earned - are likely being faced with suspicion and terror because this is proof of what magic can do in the hands of power-hungry douchebags.
Maybe they help to fight and people don't get so suspicious of them - who knows! This game doesn't want to address the previous games so it's in limbo.
Spirits
Other people have done great posts about how the spirits were completely tossed aside in this game. Three games worth of humanizing spirits, with Justice and Cole, only to go back on it with Solas reinforcing the Veil and...maintaining the status quo?
He so earnestly discussed with us his perspective on spirits and how they're just as 'real' as those on this side of the Veil - we saw it with Cole firsthand. But I guess they can all chill in the Fade till Solas dies or whatever.
I'd argue that the elves and mages are in an even worse position than they were in Origins. It's just not fulfilling, to me at least, to see the World I got so invested in just regress to the status quo after three games of challenging it. For it to not be meaningfully discussed or spoken about in-game, just brushed aside...I may not have liked the decision to do this but it could have been interesting (at least) if they actually discussed it.
Also, people don't just 'band together' because of the Blight - Origins showed us very well that in times of strife and pressure peoples petty/deeply ingrained beliefs, prejudices, and values come to the forefront. Alistair's comment about “You know, one good thing about the Blight is how it brings people together" -> was him being snarky about how everybody as Ostagar was on the verge of throwing hands with each other. They were united in cause not in belief - the cause being to eradicate the darkspawn.
It's just so grim, and with how they handled sociopolitical issues and moral complexity in datv (not at all) I have no hope that they'll be able to address this at all, if they even bother to and don't just...ignore it, I guess.
Maybe this is what the devs meant when they said that the 'tone' was similar to Origins - just straight up erasing whatever strides was made in the previous games and setting it back to square one lmao
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foxstens · 2 years ago
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turns out im not done with ender lilies yet
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rederiswrites · 7 months ago
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Okay so I'm giving @corseque 's super-important audio of all Solas' comments about the Blight a second (or fifteenth, whatever) listen and taking notes as I go.
Solas doesn't think for a second that once the archdemons are gone the Blight will be gone. Which really makes sense because it's the Blight that makes them an archdemon, not the other way around. Supposedly, they're blighted when the darkspawn reach and corrupt them. But of course that begs the question of why it's only darkspawn (and uh, honorary darkspawn like the Wardens) that hear their call. Anyway, the way he says it, it sounds more like the archdemons are a limiting factor than a driving factor.
Varric: "What's so confusing about endless darkspawn?" Solas: "A great deal!" So yeah, whatever the plan was, he didn't foresee darkspawn as a consequence. So did he not foresee them existing at all, or not foresee them being free to cause problems? Worth noting that it's really clear both in general and in Descent that dwarves as a whole were a huge blind spot for him.
He is really really surprised that the Western Approach ever recovered from the Blight. Pretty clear he didn't think that was possible.
He thinks that everything the Wardens have done up til now is a deeply misguided effort that's served (mostly accidentally) as a delaying tactic. Gotta say, with the information we have at hand, this point pairs about as well with the last as a nice dry red with spicy pickles. If the Wardens shouldn't have done what they've done, but he didn't think recovery from the Blight was possible, I'd love to hear what he thought the alternative was.
Same dialogue as above, but when Solas talks about stopping the Blight and when Blackwall and Varric talk about it, one gets the distinct impression that they're talking at cross purposes, because Varric and Blackwall are talking about the experience of Blights, as in, periodic events, whereas I think Solas is talking about THE Blight, that is, its true nature, which is yet untouched.
He thinks Erimond is dumb as shit, which is fair and valid. "That's madness! For all we know, killing the Old Gods could make things even worse!" he says. Well, he knows a lot more than "we" know, but it's entirely possible that he doesn't for sure know this. Increasingly clear that he thinks it, though.
I'd forgotten just how pissed off he was about the Grey Warden plan to kill the Old Gods before they were corrupted. It really doesn't give "hey you're killing my relatives" energy. It really gives "wow that would fuck us all" vibes.
Of course, with a side of my remembering that Solas' besetting flaw was always thinking people should know better even though they don't have access to the knowledge he has. That flaw I WILL grant. He displays it repeatedly--you could even say the writers went out of their way to make the point.
"The Blight is the real problem"
"The fools who first unleashed the Blight on this world thought they were unlocking ultimate power." Anyway yeah those are the absolute core of everything here. The Blight is the real problem and the Blight was deliberate. Deliberately made or deliberately freed.
Even during the events of Inquisition, Solas obviously sees Corypheus as secondary to the Blight as a danger.
Cassandra suggests that the archdemons were really just dragons--"Pets to those who no longer exist", by which she probably means the Old Gods, not specifically the gods of Elvhen, just because of her cultural background. Solas finds this suggestion amusingly wrong--a quiet snort, and "I would not go so far as that."
Last notes: he doesn't sound like he thinks the Blight can be stopped, and he's adamant that it can't be controlled. Which is presumably why he broke the world in an attempt to contain it, assuming I'm right that that was the underlying reason for the Veil. That it didn't quite work the way he'd hoped is also pretty evident, though I wanna be clear that I assume he was working from a place of desperation, and that not knowing every possible outcome of an action is not a condemnation of having taken it.
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babe-a-yaga · 2 months ago
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What was done to Isseya is one of my personal biggest upsets with this game. I loved her in Last Flight. She's a genuinely interesting, complex character, and given the themes of mistakes and regret present through Veilguard, it makes TOTAL sense for her to make an appearance! What makes no sense at all is for her to be reduced to a two dimensional villain with no clear motivation who's just...doing exactly the thing she fucked up in life? Except worse? I'm gonna summarize the events of last flight for the folks who haven't read it;
The first griffin Isseya put through the joining was already blighted in battle, and dying from it. Quickly. Griffins are extra sensitive to the Blight and any attempts made to join them resulted in the animals going berserk and tearing themselves, and anyone else in range, to pieces to get away from what was now in their veins.
In a well meaning, but misguided effort to save one of the animals she loved, she used blood magic to alter the griffon's mind, to convince it the Blight in it's system was just a regular cold, and it didn't need to fight it, then put it through the joining.
It worked, but it changed the griffon. Made it stronger, fight harder. More difficult to handle. The griffon ultimately went out in a spectacular blaze of glory, and people didn't know what she did, just that she did SOMETHING, and that griffon did ten griffons worth of damage on it's way out.
The fourth blight was far worse, far longer than any of the blights we have witnessed first hand. I think it lasted like 15 years? And it was going badly for Thedas. They ordered Isseya to do what she had done to the first griffon again as a last ditch to stand a chance at I *think* Starkhaven (it's been a little bit since I read last flight, so I'm sketchy on dates and what battles were fought specifically when). She hated doing this, but it was orders, and it was exploit this handful of griffons or watch the world die. She's a warden, she signed up to stop the blight at any cost. In war, victory. In death, sacrifice.
By the time her brother Garahel slays Andoral, she's had to blight a number of griffons, and the constant blood magic use has massively accelerated the blight in her own body. Her brother garahel is this golden haired pretty boy beloved by everyone who looks upon him, and Isseya looks so much like a ghoul at this point people are uncomfortable being in the same room as her. Even though this is completely due to her service to the wardens.
Then, the remaining joined griffons start going mad. And then it starts to spread to the other, non-joined griffons. In using blood magic to convince the griffons the blight was just a disease, she had caused it to become one. A contagious one.
It's one of the most interesting examples of how dangerous blood magic actually is we ever see. We're just told over and over "blood magic bad, slippery slope to killing people. Bad. Even if you use your own." And we never really see explicitly why it's an inherently dangerous form of magic until this.
Back to Isseya though. Garahel's lover's Griffon had a clutch of eggs sired by Garahel's Crookytail. Isseya, knowing there was no stopping what was now in motion with the griffons, set out to do her one last act of penance. She took, and purified those eggs, hid them in a ward that kept them in stasis, so that they might only hatch once the griffons were gone, and this disease had died with them, so they might have a chance. And then she hid the clues to their location, and begged that whoever find them not let them be used by the wardens again.
And then she went on her calling.
These are not the actions of a villain. Isseya EMBODIES the warden principal of sacrifice. But it isn't glorious battle rewarded by a quick death alongside an archdemon for her. It's death by inches, by blight, knowingly and willingly accelerated in her own body to stop it from consuming the world. Sacrificing her ideals, the animals she loves, her brother, Garahel. Isseya gives it all for the wardens, to end the blight, and is not thanked for it or remembered kindly.
And she did everything she could to seed the slightest bit of hope, that both in spite of her and because of her, griffons might return to the world, as free creatures.
Her Veilguard arc feels like really egregious character assassination, and I wish she had been given an ounce of the sympathy that other characters had been given. It made sense for her to be here, thematically, mistakes and regret, and good intentions still leading to bad ends, but she deserved the same opportunity for forgiveness and/or redemption that Solas, Mythal, Cyrian, even Illario got.
Isseya was done dirty by Veilguard.
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vaguely-concerned · 2 months ago
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To the ‘themes I am picking up on in Veilguard’ list, let's go ahead and add what I have a sneaking suspicion will actually turn out to be The theme:
— the world has changed and can never be as it was again.
— I have been changed and can never be who I was again.
— in this simple unavoidable truth there is endless grief and endless hope.
And I… may be getting a bit emotional about it haha. Let me show my work a bit: 
if da:o is a game about people who are already dead or half ghosts in some form (through societal forces, psychologically, functionally, literally, in body, through the joining etc.) coming together anyway to save the world from being swallowed by total nihilism and despair (symbolized by the blight) through the power of love and friendship and also this sword/potential heroic sacrifice that I found, da2 is a game about people who have lost their homes and been set adrift finding and building new homes in each other (while completely failing to save the world. also through the power of love and friendship. as well as years of petty bickering <3 we must imagine kirkwall if not happy then worth having been because the love was there the love was there and that's the only sanctifying force we can ever have in this doomed world and city of ours), and da:i is a game about old stabilizing-but-unjust comfortable lies vs. disruptive but potentially liberating uncomfortable truths, and the power of friendship to help us distinguish the one from the other and navigate through them...
folks… I'm starting to think that veilguard might be a game specifically about moving towards recovery and acceptance after trauma — about how even in this flawed, severed, scarred state, what is here right now is worth loving and worth caring for. even in an imperfect and impermanent world and self, there is worth and joy. and of course the first real tragedy — and threat — of Solas is that he just cannot find it in himself to accept this and move on, to let go of what was, the regret won’t let him go or he won’t let go of it. which means that even though on the surface it’s Elgar’nan and Ghilan’nain (and the will to subjugate and violate they represent) who are the main villains, the real antagonistic force in this story beneath that is the Dread Wolf’s despair. A despair Rook must make an answer to by the end of the game, one way or another, compassionately or with righteous fury, triumphant or pyrrhic.
The world will change again and again and so will you — BUT the crucial element is that so will everyone else who exists along with you, you are fundamentally not alone in this existential truth. all we’ll ever have is each other and my god that is plenty, my god that is enough!!! Which is the second thing Solas just can’t accept, he keeps himself separate and completely alone out of an awful mix of fear and pride and feeling himself unworthy of anything else. Rook and the player want to save the world of Thedas because it’s where everyone we love lives, Solas wants to go back to the past because that’s the only neighbourhood where he can still visit those he loved — and the person he himself was, before. A very sympathetic and human instinct/trap to fall into when touched by trauma, I think, if only it wasn’t backed by godlike power, a fundamentally oppositional personality, and a catastrophic lack of therapy to make it literally everyone else’s problem too lol. It’s varric and solas’ banter about the man on the island and where meaning in a life comes from all over again, writ large and with detail work — and the added idea of ‘what if there are also other islands out there, though. With other people on them that you could find if you reach for each other’. Rook with the best of intentions has to make choices to which there are no perfect outcomes and live with what happens — and not cut themselves off from everyone else around them even when there is regret or shame. You get back up every day and you make a life with other people doing the same and you do your best, and that’s the only victory this world will give you. In the end, that is more than enough, that is essential. And I um. I love that. So much. It’s why some of the writing clumsiness on top can’t hurt me because this thematic spine is so solid and so beautiful to me. It’s DA2 all over again that way for me personally — I forgive this story for what it isn’t and couldn’t be, and I love it with my whole stupid open heart for what it actually is. Thank you for coming to my TED-talk and goodbye etc.      
(For my fellow TLT heads out there — you know what this story is reminding me of most of all, actually? It has some big Nona the Ninth vibes down there in the deep. It’s about… the horror and unspeakable beauty that can only be found in liminality, and the role of love in making that basic fact of existence bearable. And also even more unbearable at the same time. I'm so sorry.)
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bossuary · 15 days ago
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Neve is painless. Rook is real.
Lucanis likes Neve because she represents what he is desperate to regain. He wants to feel normal, to work and cook and focus on the things he used to enjoy (such as they were) before the Ossuary. He wants capital R Romance, right out of a book.
Most importantly, he wants to get rid of Spite. He wants to pretend that he is the man he was...not this abomination.
Without truly knowing her, Lucanis believes Neve is a pathway to all of that. He's attracted to her, and she to him. Their flirting has an edge, but it's also friendly. She dislikes Spite, and her presence makes Spite disappear.
Neve will tell Lucanis that he's still himself, and that Spite doesn't change that. She will never be the one to reconcile Lucanis with Spite, to get them to accept each other. So, yeah, he gravitates to the charming, flirty, warm person who (through no fault of her own, really) feeds his desire to pretend he's not an abomination.
Even early on, I think he's smart enough to know that accepting Spite is his only option, but he...just... can't. With what tools? Nothing in his life has prepared him to deal with this. Rook does that. When denial tears Lucanis apart, Rook puts him back together with acceptance. Rook accepts the reality of Spite, and deals with it head-on every time.
Neve will remind Lucanis that she's not going anywhere. She'll tell him to open his eyes and look at facts, but she (probably) won't be the one to push him out of his own prison. Lucanis knows this, so Spite knows this, and therefore Spite will not look to Neve for help.
It's important for Lucanis to accept that Spite has changed him. But when it's Rook who says it--for whom Lucanis has developed real feelings, not idealized ones--well, it destroys the fantasy Lucanis clings to so vehemently, the one where he isn't this.
For me, the Lucanis/Rook romance feels the way it does NOT because the writers "preferred" that Lucanis and Neve get together, but because Neve is simply easier for Lucanis to accept. She's easier to talk to, unchallenging. Easy isn't bad! Comfort isn't bad! God knows they both deserve some comfort.
Loving Rook is a profoundly complex choice. There's not a lot of cute ways to work that profundity into sexy banter. It makes sense, then, that Lucanis doesn't have as much dialogue for a romanced Rook as he does with Neve. What he can do is cook, make small gestures. He can, heartbreakingly, tell Rook, over and over, that he doesn't have the words to express how he feels. That's such an awful state, knowing that the person you care about needs to hear words you simply cannot locate. As soon as he does have the words, he shares them.
Rook is real. And real is not easy.
To Lucanis, Rook represents a difficult path to recovery, a path he has to keep choosing to follow, every day. At a time in his life where he is incapable of seeing Spite (and his own PTSD ) as anything but a 'distraction' to shove aside, Rook shows genuine interest in helping Lucanis heal. Rook takes consistent action toward that goal, particularly when it's clear that Lucanis doesn't know how.
Lucanis also has to believe that he's worth the effort, his own and his love's. Neve is great, love her, but I don't see this struggling cynic, this chronic worrier, being very helpful in the self-worth department. No, people in a relationship do not have to perform therapeutic roles. But, partners do have to respect each others' boundaries and needs.
Of course Lucanis goes all-in for Neve, romantically, even while he and Rook are dancing around each other. Accepting how much he loves and cares for Rook means looking at himself the way Rook does. That is so much harder than whatever will happen with Neve.
The fact that Lucanis isn't afraid to pursue Neve, even if Treviso is blighted, tells me that Neve is an indulgence for him. Again, that's not a value judgement. If they treat each other with respect, then the merits of the relationship don't have to fall on whether Lucanis 'heals' as a result. Sometimes not hurting all the time is enough.
BUT. Contrast the ease he feels with Neve with his feelings about Rook:
"When I was afraid to want you..."
That is a powerful admission.
What was he afraid of? The annihilation of neglect, worthlessness, and shame. The awful but knowable pillars of his existence.
Wanting Rook means that Lucanis wants to dismantle everything he knows in pursuit of something he doesn't. To love Rook is to love and accept himself, exactly as he is.
Then...then...Lucanis finds real comfort.
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curse-of-dming-strahd · 3 months ago
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there are so many things in Strahd's "how to do combat good" section I want to pick at but let's start with some of my notes on his spell list
Mage Hand: Sometimes Strahd is lazy and doesn't want to pick things up. Combine with Greater Invisibility for shenanigans.
Prestidigitation: This is for instantly cleaning whatever drink some PC has tried to throw in his face.
Ray of Frost: The damage is ok but more importantly as long as he hits, the target's speed is reduced by 10 with no save, very nice.
Comprehend Languages: If my party gets clever and tries to talk in code or something I think he can pop this off to fix that.
Fog Cloud: Imposes disadvantage to attack for everyone in the cloud, does technically break line of sight. so against a higher-level party I think this is to give his allies a chance to get out of melee without having to waste an action disengaging (still a gamble), or use this if he's out of Invisibility, or toss this in a room the party is trying to bunker up in, forcing the party to decide between sitting in a disadvantage cloud, wasting time dispelling it, or leaving their safe space.
Sleep: On the worst possible roll and aimed at only one target, this is guaranteed to affect a creature with 5HP or less. It averages about 20-22HPs but that number's not assured. Best use is putting someone on watch to sleep at early levels, or targeting low HP NPCs where he actually wants to avoid doing damage, like Ireena.
Detect Thoughts: Fantastic for interacting with NPCs in a non-violent encounter but it's an obvious casting and only lasts for 1 minute so he's got to be strategic about casting ahead of time.
Gust of Wind: Priority should go to Mirror Image because Gust of Wind is not guaranteed to succeed, but if a player is dumb enough to stand within 10 feet of a 100ft drop I say go off queen (off the side of a building, GOODBYE)
Mirror Image: CAST ASAP the only thing worse than one Strahd laughing at you is four Strahds laughing at you and it's not a concentration spell.
Animate Dead: listen everything at 3rd level is going to have to compete with Fireball. but possibly might be worth it to give him something to do with his bonus action if Animate Objects isn't working out. skeleton with a ranged attack and partial cover is better than zombie that'll get ripped apart in melee immediately. he's got to keep that skelly within 60ft though. and if the party takes Counterspell it's.... listen this slot's probably going to get used for Fireball.
Fireball: FIGHT OPENER. CAST CENTERED ON SELF. EAT 30 DAMGE FOR BREAKFAST. FALL THROUGH THE FLOOR LAUGHING. HE DOESN'T GIVE A SHIT WELCOME TO HELL MOTHERFUCKERS IT'S FIREBALL. but seriously cast early when the floor isn't crawling with allies and then reserve one 3rd level spell slot for when the party has killed off most of his allies. doesn't require line of sight so he can cast this from a separate floor.
Nondetection: Might use this if the party gets tricky or he needs to hide something he stole from them but on Boss Fight Day this slot goes to Fireball and that's just how things have to be.
Blight: I mean this is basically Fireball with worse range, only one target, and it makes all your houseplants die.
Greater Invisibility: God the shenanigans I could get up to with Invisible Strahd. Oooh the possibilities. Ooooh they're so delicious. Anyway fuck yeah this spell rocks. Get out of sight, go invisible. Think Rahadin is bad? Now he's invisible! NIGHTMARE HORSE? WHAT HORSE? I LOVE THIS SPELL OK
Polymorph: I want to love polymorph but if they make their wisdom save you've wasted a slot you could have used to make yourself invisible. I can't even pretend he'd be gay and use this to help Rahadin one of his nebulous allies turn into a bird to get away from certain death or something bc it's a concentration spell so if the spell drops early it's like well fuck he got 50ft and then turned back into a guy :/ He ain't above turning a low-level PC into a bat though. That'd be fun.
Animate Objects: POP OFF IMMEDIATELY get that action economy on your side, animate a gargoyle, a suit of armor, and like 6 candelabras you tacky bitch. Again, gives him a bonus action and as long as he stays within 120ft he's solid. Earlier is better because later in the fight he needs that concentration for Greater Invisibility.
Scrying: I mean non-combat obviously but he's using this every damn day to spy on the party through NPCs he's familiar with that he knows are near the PCs, or locations he knows they're staying in. I'm sure that's his like, before-bed routine. Brush his teeth. Exfoliate. Scry on the party. Soothing.
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shirefantasies · 6 months ago
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LoTR Characters Finding Out You Were in an Abusive Relationship
Sort of requested/mentioned by @autisticgenderworm and desired by yours truly, here is the other version of this reaction. I hope it brings comfort to anyone who needs it.
Warnings: mentions/implications of past abuse, but nothing graphic
Aragorn
Aragorn's pause sparks no concern. He is a pensive man and that is something you always loved about him, let alone any consideration the gravity of what you just shared. "And you gave your heart so freely, I have no doubt." He shakes his head. "That such a truly corrupt mind would try to take you. But that is just it: I see it in your eyes and I feel it in the way I am so lucky in your love. They can try, but they cannot break you. You are stronger than all the hate, all the avarice, in the world. You know this, do you not?" Eyes watering, you peer at him and blink. "Some days I feel so far from that." Aragorn nods. He reaches out and holds your cheek against his calloused palm and somehow it is the softest touch you've ever felt. "Our true strength is that we are never alone. You have so many who will fight for you. I will fight for you. You will be on no lead, your own person simply making our lives all the richer for it."
Legolas
Brows furrowing lightly, he tilts his head, fixing you with a look of deep sorrow. You see his hand raise, lower again hesitantly, so you reach out to take it. "I don't mean to frighten you," you tell him, "I'm sorry." “You have nothing to apologize for, my love. The burden rests solely on the one who took it upon themselves to hurt you. It was nothing you did. And I am not frightened. Rather I would have you feel safe.” “I do,” you tell him, “That is why I hoped you were not afraid. The last thing I would want is for you to see me differently. To be too much for you.” “Too much for me? No such thing,” Legolas teases with a little smile, “But truly I am just grateful you shared. If there is anything I do, anything I say, allow me to apologize now.” “That alone puts me at ease,” you reply, feeling yourself relax and breathe deeply once more as Legolas takes your hand.
Boromir
“Why?” “I- I don’t think there was a ‘why’,” you stuttered, “I could have done things differently, I suppose, but-” “No,” Boromir cuts you off, a hand reaching to gently caress your cheek, “Not you, my dear. Not you. Why would anyone seek to defile beauty? And kindness. Why indeed.” “I don’t know,” you answer helplessly, gaze falling from his, “I should have left sooner. I-I guess I was truly that lonely that I thought it was worth changing. It wasn’t.” A shaky, sardonic laugh escapes your lips. “Nobody should have to choose between lonely and pain,” Boromir laments, hands sliding down to take yours, “But we are here now, and I will give you everything you deserve.”
Gimli
“Where is the bastard? I have a selection of choice words for such a great blight upon this earth.” Gimli’s hands ball into fists at his sides as he speaks, his voice darkening a bit more with each passing word. You cannot help but smile at that even in spite of his tone. “I would be happy to introduce you if I knew,” you replied, “But I know not and care not.” “That’s my fire!” Gimli exclaims, pride coloring his tone and his very gaze upon you. “You don’t need me- my approval or my axe! But of course you have them both with equal enthusiasm. To look upon you is to see a flame most bright and most beautiful that nobody’s rain can extinguish.” It is you who steps forward first, pulling the dwarf into your arms, but it is Gimli who asks if he might kiss your beautiful lips. Just the asking is such a difference; of course you acquiesce.
Frodo
He says nothing at first, expression just softening and crumpling in pain. One fair hand extends and finds purchase upon your shoulder; Frodo’s touch melts you and he feels your relaxation beneath him. “Oh,” he speaks your name so softly, all but reverently, “For so long you have been my strength and yet you carried this.” “I didn’t know how to tell you,” you answer, “Didn’t want you to think badly of me.” “How could I? You asked for none of that. So often do these things happen against our will.” “Sometimes I wish I had never said yes when I did. So I would have never had to say no,” you tell him, crumpling into his arms. Frodo presses a kiss to the crown of your head. I often remember what Gandalf told me: ‘All we have to decide is what to do with the time that is given to us’. They may have chosen to use their time to hurt and to wrestle control, but no longer. Time can only do so much healing, I know, but I will be here for you. Here for it all.”
Sam
"You can't mean... They didn't!" Anger flashes in Sam's typically docile green eyes. "I know," you reply, "I shouldn't have-" "You shouldn't have? The only person who shouldn't have was that monster! Don't you dare apologize for something you didn't do, alright? I don't want that sort of thing running through your head." Sam's last sentence emerged quietly. Trembled with an uncertain sadness. It broke you and made you whole all over again. You gave a small nod. "You're right." Sam looked up and met your eyes once more, returning the gesture with a bit more vigor. "I see that now, and that is all thanks to you. You love me like I deserve. Fight for me in all you do. When I am with you, Sam, I have the love I always thought was just a dream.” Tears rose in his eyes then even as his lips smiled. “And when I met you I thought the same: this has to be a dream.”
Merry
“They didn’t.” “Unfortunately,” you nod, gaze locked upon your feet, “They did. Sometimes I wonder what might have been different if I had-” “Don’t do that to yourself!” Merry cut you off, pausing for a moment as a look of remorseful surprise came over him. “That is to say we can’t change the past. Just like we can’t see the future. I may not have been there for your past, but I do know nothing that happened came of what you did. People like that, they have no shame. You are far too kind for someone like that. They took advantage of you. Made you feel bad and that’s all them. All right?” It was still difficult to believe sometimes, but Merry’s voice was nothing but convicted, and you trusted him. Swallowing, you nodded. “All right.” The hobbit opened his arms. “Come here.” You fell right in.
Pippin
"No." Eyes wide, he shakes his head and reaches for your hands. "No. How could- How could anybody..." "I don't know," you sigh, relaxing slightly as his thumbs ran over the backs of your hands, "Perhaps I should never have-" Pippin cut you off there. "It wasn't your fault. None of it was. There isn't a thing you could do to make any of that alright. And I swear to you that I will never do anything of the like. After all, who could even think of putting a precious gem like yourself down, hm?" At those last words, the soothing touch of his hands, your tearful expression broke into a shaky smile. "What did I do to deserve you?" You asked. "Don't worry," he replied, "I ask myself the same thing every day. I love you, you know. And I want to treat you like it. If I ever don't, please help me." The longer he spoke, his words faded closer and closer to a whisper, those lovely green eyes focused solely, searchingly, upon your gaze. Tears returning alongside your smile, you nodded. "You already do, Pippin. You already do."
Faramir
Brows furrowed, Faramir takes your hands at once, blue eyes gazing deeply into yours. "There are no words to lift the weight of it all. Nothing I can say but that your pain is mine and that I know how difficult it is to speak of such things. Thank you, truly, for sharing this with me. I want to be worthy of this. Of you." Worthy of you? Him? "You are more than worthy, Faramir." "And I wish to continue to live up to that for the sake of your beautiful heart. I wish for you to never feel unworthy again." His voice breaks and your heart does the same, knowing how similar your experiences were- Faramir was made to feel lesser for years. "I want the same for you," you run your hands over his gently with a tentative smile, "And I think deep down I knew you would understand. That no one else would understand like you. We can love each other more every day." "I like the sound of that," Faramir replies, his eyes shining nothing but love into yours.
Eomer
Even as your words fade, you catch the way his hands tighten into fists, tense slightly at the sight. "Coward. That worm had no honor whatsoever. And you...here you stand triumphant." "It does not always feel so," you admit, gaze falling. Eomer places a hand upon your shoulder. "We all have our scars. To escape, to be free... Why, that is the greatest show of strength. Is it not what we all fight for? And fight you did! Believe me when I tell you I am nothing but proud of you." Eomer's normally stoic expression rises into a smile, his hand sliding from your shoulder gently down your arm and finally to grasp your hand and bring it to his lips. "Nobody has the right to treat you like property. They should feel ashamed trying to tame a heart like yours. I would have it tempered. Let me act as your bellows, then, to stoke your fire of resiliency." His words do indeed fuel the embers in your heart, coax fire to them as they bring a small smile to your lips. "I would like that." "And let that scoundrel hope to never come within a league of this place while I draw breath."
Eowyn
“So cruel this world can be!” Eowyn cries out. “How can they not see all you have to offer? This will hardly erase the hurt, but I will say this: the loss is theirs.” Leaning in, her voice lowers to a conspiratorial whisper at that last phrase, her lips raising in a tentative smile. “For your heart is strong and steadfast and your laugh is music to me. To have you by my side is naught but joy. So help me, I will never treat you as a belonging, put you in a cage. And if that is how you feel I would have you tell me." "Never," you answer her, "Nor would I do the same to you. I told you because I trust you to understand. Because I love you." She leans forward at this, connecting your foreheads; golden strands of hair tickle your cheek, but you mind not. "And I you," Eowyn breathes.
Haldir
Never have you seen Haldir's eyes darken such as they are now. A part of you wants to back away, but you know that his ire is not for you. Not when he shakes his head, looking at you with...not quite pity. Rather all that swims in his eyes as he turns back to you is a new understanding, something deep in the blue. His hands hover over you as if you are spun-glass, and with your eyelids fluttering shut you take them and rest them upon your hips. "I do not mean to trouble you with this news, I just..." "Trouble me? The only trouble I have is how badly I wish to punish anybody who hurts you." At that, he smirks a bit and you feel his hands grip you a bit tighter. A shiver runs down your spine at his words. "You know, I would hardly mind that at this point. Not exactly unearned. So this is no change to you?" "Only any changes you want me to make," Haldir answers.
Galadriel
Her face falls, but something in its look leads you to suspect she knew already. Galadriel's gifts lie far beyond your understanding. "Do not discount the light you bring to this world," her voice cuts through your thoughts, "For you remind me of its joys every day. There will always be those who seek to rob us of our light, but that is only to fill the darkness that is in their hearts. You are more than enough despite what they say. You need not trouble yourself with the words of lesser folk." Tears flood your eyes at her words and all you can do is nod, shakily smiling. You feel Galadriel's lips against one cheek, then the other, then upon the top of your head, and finally warmly and softly upon your lips. "I'm so lucky to have you," you tell her, and at that she shakes her head. "It is I who is the lucky one," she refutes with a mischievous but loving smile.
Elrond
For just a moment, his expression steels and you flinch back, but only for a moment before it’s softened like never before and falling. Pain. That is the only word to describe what crosses Elrond’s face. He feels your pain. Stepping closer, the Lord of Rivendell opens his arms, and with a tearful smile you fall into them, into the silken softness of his robe and the gentle warmth of his hold. “Healing takes time. I have time. And here I shall be to grant you peace as best I can. Please do not hesitate to ask it of me. If you ask it and it is within my power, I shall grant it.” “I’d like to stay like this,” you reply, words muffled by the cushion of your cheek to his chest, the sound of Elrond’s soothing heartbeat in your ear. “As would I,” he agrees softly.
Arwen
“Meleth nîn,” she addresses you softly, brows furrowed in concern, “You endured all that?” At her words, you just nod, gripping her hands a bit tighter. She gives yours a gentle squeeze in response. “Your strength knows no bounds. Fear not, for by my side you can take all the time you need. I can wait, you know.” At that, she giggles and you smile. You are, after all, in love with not only the fairest of beings but one immortal by nearly all accounts. Her smile alone brings you so much comfort. “You are the one I have chosen and I will not take that for granted. You are a gift and that anyone would cast that aside is folly.”
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drabblesandimagines · 7 months ago
Text
Lemon Tarts
Clive Rosfield x female (Branded) reader Fluff, 5,828 words
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“Come on, out of there, eh? I know I have a scarred mug but I’m a nice fella under all that.” Gav – he’s introduced himself several times now – jokes with a half-hearted laugh.
He’s crouched down in front of the alcove where you’ve sequestered yourself, your body pressed right up in the corner, your head tucked in-between your knees to try and make yourself as small as possible.
Gav’s broad shoulders won’t permit him entry, his reach coming up short when he’d got down on his knees and put an arm in to catch your wrist to guide you back out – cursing himself under his breath when you’d flinched at his attempt.
Your master was harsh both in what he demanded in labour and how he treated you. However long ago, you’d decided it was better to not talk back and, eventually, not worth talking at all. It wasn’t like he’d bought you for your conversation skills - for what worth is there in anything a Branded has to say?
The days in his service were repetitive – just the faces around you would change as the curse wore away at their supposed worth. Two new Bearers had been acquired over a tenday ago, apparently tracked by a group of people calling themselves Cursebreakers when they broke into the barn where you all slept. They explained they were here to take all of you somewhere safe, to free you from your master, all whilst weapons hung from their hips.
They’d escorted you into a covered wagon in the early hours of the morning with a firm grip, before the three of you were transferred onto a skiff roped up at a small dock, tucked away off a beaten path. The boat set sail across the blighted waters of a lake, heading towards some sort of Fallen structure in the middle. From there, you were led up onto a dock and then into a goods lift, ascending up to a new fate. You had tried to keep your panic at bay on the wagon and skiff ride, swallowing down the anxiety that had churned in your stomach and threatened to come up your throat but the moment the lift reached the main deck, the fear of the unknown won and you ran without further thought.
You ran with an energy you didn’t know you still possessed, ducking around outstretched arms. You didn’t make it very far before your mind caught up with your legs - where could you even go now? You’re in the middle of a lake, you don’t know how to swim, you’re trapped.
Now that you’d ran from them, disobeyed their commands to stop, only punishment could follow. At least with your old master you knew what to expect for whatever he deemed as ill behaviour, despite your best attempts to fulfill his demands, and what to brace for when you failed.
The alcove had caught your eye – a gap between two wooden walls made of thick planks. You’d slipped in with more than a hope that you wouldn’t be spotted as you did, perhaps they’d think you’d jumped into the waters below and drowned.
Luck was not on your side – when had it ever been? - for as soon as you’d pressed yourself into the very back, a scarred face had appeared in the opening.
“You can’t stay in there forever.” Gav chides, stepping back to put his hands on his hips before his face falls. “Not that that’s a threat, like! I mean, it’s not… practical, is it? Especially when we’ve a lovely, warm bed with your name on it.”
Warm bed…?
It’s a trick.
Don’t be so stupid.
“Gav, what’s going on?” An almost amused voice draws the scout’s attention elsewhere and the man steps out of view, entering into a hushed conversation. You risk a look between your knees, seeing the railings and a bit of the sky beyond – dusk beginning to fall.
A few moments later, you hear the voice again – gravelly, but cautious and gentle. “Hello, my lady.”
The lack of sarcasm in their address of you – for who would call a Branded my lady –prompts you to peer between your knees. Another rather broad-shouldered man is knelt down on one knee - shaggy dark hair framing stormy blue eyes, clad in red and black leathers, the hilt of a great sword showing over his shoulder.
“My name’s Clive. Mayhaps I could have the pleasure of yours?”
“She doesn’t talk much.” Gav’s voice comes from over his shoulder, but Clive keeps his gaze on you. “Or ever - that’s what the others said anyway. They’re all pretty new to the bastard’s service, like. Said they didn’t know her name, and not sure how long she’d been with him.”
“That’s all right. You don’t have to talk right now if you don’t want to, my lady. We just want to help, but we can’t help much whilst you’ve tucked yourself away here, can we?”
He waits for a few moments, testing the waters.
“We have a healer who can treat whatever ails you,” Clive presses on, tone still gentle and genuine. “And a very cosy bunk for you to rest in, where you won’t be disturbed. And food of course - I’ve heard there’s a delicious stew on the menu tonight. Molly - she’s our cook - has made some exquisite lemon tarts for afters. You can have mine, if you like.”
Your mouth salivates at the prospect of hot food. It had been a while since your stomach felt content - yesterday’s meal had consisted of vegetable peelings after a poor day of harvest, shared with the chocobos…
It’s all too good to be true.
“I know you must be frightened – to be taken from everything you’ve known for so long, but you have my word that we wish only to help you.” He places his fist over his heart, hoping it would prove his sincerity. “Though I understand we cannot be helping by hovering over you like this, so I will leave you be to think on it a while, my lady.”
Clive gets to his feet with a soft grunt and takes a few steps away back over to where Gav was stood, shaking his head in defeat.
Gav sighs, wearily. “S’pose I could ask Bartram to knock the planks out at the side so we can get her out that way?”
“No.” Clive’s tone is firm. “Definitely not. I could see her body trembling – she’s terrified.”
“We can hardly leave her in there.”
“She just needs time – we can give her that. It’s not ideal, but she’s at least safe. If her health turns, I’ll consider more drastic action but patience is best for now.”
“Maybe she’d be more comfortable speaking with someone who’s Branded?” Gav muses, scratching the back of his head.
“Good idea, Gav.” Clive claps his on the shoulder with a heavy arm. “I’ll ask Molly if she can pop by with some stew – food and a friendly, familiar face might work wonders."
--
You don’t emerge later though, despite Molly’s best efforts. She gives you a bright smile and soft, encouraging words – a tale of how she was rescued, proudly demonstrating the brand on her cheek, what she does now at the Hideaway, and then offering the bowl of stew in her hand.
The aroma makes your mouth water and stomach ache. Molly carefully places it at the threshold, not wanting to encroach on your personal space. Says she’ll leave it there, alongside a waterskin, before she bids you well and disappears from view.
If you shuffled forward a little, perhaps stretched out your arm as far as it would go, the bowl would be in reach to drag back to eat.
You don’t, though.
You won’t.
It’s a trick.
--
Clive had made himself scarce, hoping Molly's presence would be more calming than his own, and left her with instructions that if you were to emerge, or engage in conversation, perhaps she could coax you into going to the infirmary next.
He busied himself in search of the seamstress, eventually finding her in the bunks, sorting through piles of material stored away in a cupboard.
“Hortense, do you have a moment?”
“Of course.” She nods, turning to face him. “What can I do for you, Clive?” “I wondered if you had any spare blankets?”
“Oh, yes – I’m always working away on more as we grow our ranks!” Hortense beams, turning back to the cupboard. “I'm not surprised you asked – there must be quite the draft in those chambers of yours.”
“Ah, no - not for me. One of the rescued Bearers from today is a little shy, sequestered herself in an alcove in fright. I'm hoping she'll emerge before nightfall for food and to go to the infirmary, but I do not wish for her to catch a chill off the lake if she does not...”
“Oh, the poor mite!” Hortense frowns at the idea, but sets to thumbing through a pile of blankets in search of one in particular – a fleecy grey one in the end - and bundling it up in her arms before she hands it over to him. “Well, this one should keep her nice and cosy, it’s plenty thick enough. Tell me she is at least properly dressed, Clive.”
“The usual attire.” A polite way of saying the threadbare cloth shirts, trousers or dresses that Bearers were permitted by their masters, sans shoes as always. “I doubt she’ll accept any changes of clothing currently, but I am sure she’ll come round. We just need to be patient.”
“How could she not? Please, do let me know if there is anything else I can do.”
“This is plenty, I assure you.” He smiles, holding the blanket aloft in demonstration and leaves her to her work, heading the long way down to the Ale Hall to avoid the main deck. He spots Molly back in the kitchen behind the counter, looking forlorn.
“I’m sorry – I tried, I really did.” She scoops a generous portion of stew into a bowl and hands it off to an awaiting Bearer as she talks. “I told her my story and everything, but it’s almost like she’s frozen in place. I half-worried the curse had took her in front of my eyes. I left the stew - I hoped with some privacy she might eat without me there watching her.”
He places a large palm on her arm and give hers a sincere smile. “Thank you, Molly. I really appreciate you trying.”
“It’s nothing. Here”, she hands him the bowl of stew she’d just prepared. “Can’t forget yourself. And before you ask, yes, everyone else has been fed.”
Clive smiles, wryly, and takes the bowl with a grateful nod.
After he has had his fill, he heads out at the top of the steps, planning to keep his distance for a while longer up in the mess before an attempt to coax you out or gifting you the blanket. As his eyes cast over the alcove, he finds an unwelcome guest with their head and shoulders wedged firmly into the entrance.
“Torgal - away from there!” Clive snaps with a growl in his throat and the wolf hound instantly retreats to his master’s side with a whine and a tilt of his head, unsure as to what he's done.
He sighs, giving the beast a pat on the head. “I am sorry, boy, just... that bowl wasn’t for you – that was for our guest. I am afraid you may have scared her.”
Clive walks over and drops to a knee to peer within. His heart sinks to find your head tucked further between your knees than it had been previously, in addition to your body now trembling almost violently.
By the Founder, you must’ve thought he’d sent his beast to devour you.
“My lady, I am so very sorry that Torgal frightened you. He must’ve picked up the scent of the stew and followed it, mistaking it for his dinner. His sense of smell is unparalleled.”
Torgal barks as if in agreement, and you jump in place at the noise. Clive hushes the wolf with another pat on his head. “Sorry – he still acts like a puppy sometimes, but he is a very loyal friend of mine and he means you no harm. Allow me to fetch you something else to eat.”
He lays the bundled blanket down and pushes it forward, until it’s less than an arm’s length away from you.
“It gets a little cold on the deck in the evenings, my lady, but this should keep you warm until you feel comfortable enough to come inside. I’ll be back in a moment with some more food, and Torgal will keep away – I promise.”
He gets to his feet, picking up the bowl as he does and Torgal quickly follows behind at his heels as he heads back to the Ale Hall. Molly’s eyes widen in delight as he places the empty vessel on the counter, but Clive shakes his head.
“I’m afraid Torgal got to it first – licked it clean. Do we have any left?”
“Ah.” The cook’s face falls. “No, I’m afraid not – some of the Cursebreakers were feeling particularly hungry after their mission. But I do have bread, some cheese, apples and a lemon tart, though I had held that one back for you…”
“That all sounds wonderful. Please.”
Molly pulls out a cloth napkin from below the counter, placing the assortment of food together with a delicate hand. She ties the napkin in a knot to keep the bundle protected and hands it over.
“Thank you.” He looks down at the hound sat by his heels. “Torgal, why don’t you go and sit with Lady Charon?”
Torgal’s tail thumps against the wooden floorboards happily – Charon often has a bone waiting for him behind her counter in the evening.
“Good boy.”
Clive heads back towards the alcove with deliberate footsteps, wishing to announce his arrival. The blanket has not moved, still in the place where he left it. From what he can see in the evening light, your trembling has appeared to ease up from Torgal’s visit at least.
“I am afraid we have run out of stew, but Molly’s put together a selection of other things for you – including the lemon tart I mentioned earlier.” Clive places the bundle down carefully upon the blanket, before moving the waterskin besides it.
He waits a moment or two to see if you might lift your head before continuing, but it remains fixed in place.
“I think you might feel more at ease if you eat something, my lady, even if it’s just a little. I will leave you be and bid you a good night, with a sincere hope that you emerge anon.”
He gets back to his feet again, swallowing back down a sigh and, reluctantly, heads back into the warmth of the Ale Hall.
--
Clive finds himself restless later that night, tossing and turning before settling to stare up at the ceiling of his chambers. His mind is whirling with thoughts of what he needs to accomplish tomorrow, the missives he has yet to reply to, the Mothercrystals that still reside – though an opportune moment was still to present itself – the next lot of Cursebreakers who would be undertaking the removal of their Brands…
..and you, the scared Bearer, hiding in an alcove off the main deck.
He sits up with a huff and looks towards the balcony.
Fresh air – despite how drafty his chambers already are - will help, he thinks.
He gets out of bed, pulling on his earlier discarded trousers and boots to go with his night shirt and heads over to the balcony, stepping out into the cool night air.
The blighted lake waters are still and the moon casts a warm, white glow over the quiet deck. Clive takes a deep breath and then another, when something catches his eye down below - a lone figure heading across the boards on unsteady legs, towards the end of the dock.
You.
He turns on his heel and hurries out of his chambers, his footsteps echoing around the Ale Hall as he descends both sets of stairs two at a time. He pulls the lever back to call the lift back up and waits, impatiently, when he sees the blanket and bundle of food he’d left earlier, pushed aside in front of the alcove.
He grabs the bundle as the lift reaches the dock and hurries inside, slamming down the lever and descending below, praying that he’s not too late.
--
You were sure you hadn’t heard anyone for hours since the sun had dipped below the horizon and stars had slowly started to emerge in the cloudless sky. Cautiously, you’d pushed the blanket forward, only enough so that if someone was lying in wait for you to emerge they would pounce.
Nothing.
You wait another while before you inch it forward again, a pause, then a little more until the entire blanket is now out of the alcove. Your hands are shaking as you pop your head out, just slightly, but the deck appears empty. After waiting another few moments, you crawl over to the railings to peer below. The skiff you’d arrived on is docked up at the end of the pier – an escape route. Without much further thought, you pull yourself up on unsteady legs and walk into the goods lift, pulling down the lever to descend.
You find yourself at the end of the dock, frozen in fear. What were you thinking? You don’t know how to sail. You don’t know how to swim either, so that’s also out of the question. Even if you could, you surely wouldn’t have the strength to swim across an entire lake.
You flex stiff fingers experimentally. Maybe you could muster up enough aether to conjure some wind – would that be enough to sail the skiff? You wished you’d paid more attention on the journey over…
You’re getting ahead of yourself. Where would you even go? The brand inked on your cheek made it so you’d never have a normal life, you stand out immediately in any crowd. If an imperial soldier caught you on your own, you’d be thrown into the cells…
..or even worse.
Maybe… Maybe you could go back to your master? Your stomach swirls again with anxiety at the thought. There would be a punishment, surely, but if you came back that would count for something, wouldn’t it?
Your thoughts are interrupted by pounding footsteps, your heartbeat soon matching their pace as you turn to see your pursuer. It’s the broad-shouldered man from earlier – Clive – hurrying up the dock with a look you can’t identify on his face and a bundle of cloth in his hand.
You take a step back as he gets closer, hurriedly followed by another, then another. There’s an apology on your tongue but the world suddenly jerks when there is no longer anything to stand on. You’ve stepped too far, ran out of dock-
There is a gust of warm wind and an arm wraps around your waist, pressing you close into an even warmer chest. Underfoot, you feel the boards of the dock again - Clive has stopped you from falling into the depths. He guides you forward another half a dozen strides before dropping his arm once he’s sure you’re a safe distance away from the edge and then takes further steps back himself.
“I apologise for touching you without your consent, my lady, but I could not let you fall into the water. Are you all right?”
You don’t take in his words at all - your legs giving up as you drop down on the deck with a thump.
“I’m s-sorry.” Your words are soft, but Clive hears them in the stillness of the night. “Please – I’ll…” You swallow back a sob – crying never helped, would only make punishments worse. “I’m sorry. Please… don’t hurt me. I’ll obey. I will.”
“I will never hurt you, my lady, nor will I ever command your obedience. This is my vow.” Clive responds, equally as soft, as he kneels down to match your eye-level. “I just wish to see you safe and well.”
He sounds sincere, which is unsettling. You realise he doesn’t have his sword, nor the hound at his heels. He’s not even properly dressed - leather trousers and an unlaced white shirt, overall softening his appearance.
Clive takes advantage of your silence to press on.
“Will you join me in a midnight feast?” He places the bundle of cloth down before him, swiftly undoing the knot all whilst you stare, trying to guess the trick.
“I used to sneak into my younger brother’s chambers with things I’d swiped from the kitchen. He was often ill and prescribed a rather bland diet, so I hoped a midnight feast of more appetizing fare might cheer him up.”
He busies himself laying out the food on the patterned cloth, a little further away from him than could be comfortable having to stretch out so far. There’s a few bread rolls, apples, biscuits and something that smells tantalizingly sweet.
“This,” Clive points out a round pastry in the middle, some sort of glazed curd on the top, “is Molly’s fabled lemon tart. The best in Valisthea, I assure you. Please – help yourself.”
He leans back, propping himself up with his elbows, again trying to give you space, and forces his gaze to the sky. The moon illuminates the side of his face as you keep your eyes fixed on him, revealing a mark you hadn’t noticed earlier that day - an almost familiar one.
It’s torture having the food laid out in front of you, the second time that day. You don’t know if you feel sick from hunger or from nerves, but your resolve finally cracks.
You reach out with a shaking hand, waiting for Clive to strike.
He keeps focused on the skies above, his hands firmly planted behind him.
You pick up the roll.
Still, he does not move.
You take a tentative bite and chew, whilst Clive stares up at the stars.
Slowly, but surely, you finish the entire roll. Be grateful – your master’s voice rings around your head.
“T-thank you.”
Clive moves his gaze from the skies to yours, a warm smile on his face. “No, thank you, my lady. This is all I want for you – all we want for you – to be safe and well-fed.”
You dig your nails into your palms. “Why?”
“Because Bearers do not deserve to be treated how they are – we should be able to live and die on our own terms.”
“We?”
He nods, sitting up and turning his head to the side, pushing back his hair a little to reveal the scar on his cheek.
“I was Branded once. Tarja – she’s our healer – removed it, only so I could travel Storm safely and help others escape their fate. The Cursebreakers have all had their Brands removed as well for the same reason.”
“No, they said it can’t be removed – the ink contains poison.” You don’t know where this tone of defiance has emerged from, but there is no flash of anger across Clive’s brow.
“It is risky to remove, yes, but not impossible. And we will not ask you to undertake such a risk – that would be your choice.” He adds, quickly, worried you may take it the wrong way.
“You remember Molly, who brought you the stew?” You nod. “There are many others like her who have chosen to keep their Brand, but it does not dictate their lives in the Hideaway. And until you can live the life you deserve to, one where that mark on your cheek will not make it unsafe for you to do so, I sincerely hope you will find a home here.”
“A home?”
“Mm. Safe, fed, and never need to use aether again, my…” He pauses in realization. “My apologies - may I request the pleasure of your name?”
You shake your head, feeling foolish. “It’s silly, but I… I don’t remember it. Such a simple thing to have forgotten, but master didn’t use it.”
Of course the bastard didn’t - Clive feels a frown forming, but restrains himself. “I am sure it will come back to you with time.”
His eyes fall upon the pastry in the following silence, wishing to change the subject and he picks it up, placing it on the flat on his palm and offering it out to you. “Please – have some more to eat.”
Clive has a shy smile on his lips, a genuine and sincere look in his eye. It is the kindest look someone has given you in all the time you can remember and with that, your fingers brush across his open palm as you take the offered treat.
It is small – only two bites – but it is the most wonderful thing you have ever tasted. The pastry is crisp, thin and sweet, whilst the lemon curd is tart, the flavours dancing over your tongue.
It makes you want to cry at such a simple pleasure that has been denied to you for so very long.
The moment of euphoria is interrupted as a particularly cold wind gusts across the lake and causes you to shiver, unconsciously pulling your limbs closer to your body to try and preserve heat.
“Thank you for trusting me, my lady. I cannot imagine how frightening and worrying it must be – I truly admire your bravery. May I be as bold to request you trust me once more this night?”
You nod – the tiniest jerk of your head down – but it’s a nod all the same.
“Would you allow me to escort you to the infirmary? It has warm and comfortable beds where you can rest - properly.”
The question makes your stomach squirm with anxiety – the food sitting too heavy now in your stomach, but one look into Clive’s eyes almost settles it entirely once more.
“And in the morning, if you feel up to it,” he clarifies, “our healer would like to give you a check-up, but you do not have to make a decision on that right now.”
“A-all right.”
“Wonderful.” He keeps his tone measured, quickly wrapping up the food in the cloth and securing the top with a knot before he gets to his feet and steps back as you get to yours. He gestures forward a moment, quickly second-guessing his actions with a frown.
“Mayhaps you would be more comfortable following me?”
A small nod again.
You can’t be backstabbed if you’re facing his back, after all.
“Of course. Follow me, please, my lady.” He bows ever so slightly, before turning and heading back up and along the dock.
Clive’s heart is pounding as he walks away, worried that you may take his retreat as a chance to take the skiff and sail away or plunge yourself into the lake, but he dare not look over his shoulder in fear of frightening you.
Instead, he strains to hear any footsteps bar his own.
It is only when he reaches the goods lift that he catches sight of you in his peripheral vision that he releases a breath. He’s sure to stand in the furthest corner besides the lever, only taking one look over his shoulder to confirm you were safely within the confines of the lift before he pulls down on the mechanism.
He walks along the main deck, up the stairs to the mess, past the long tables and the hunt board before he pauses at the bottom of the next set of stairs. “It’s just up here and to the left.”
He opens the door to the infirmary with measured strength – aware the other Bearers will be resting within. The first two beds are occupied by faces you recognize – the two you’d been rescued with – and there is a man sat by a desk. Clive nods to him in acknowledgement and heads towards the other side of the room, sectioned off by a large bit of fabric. Both cots back there are empty, so he walks over to the one closest to the window and pulls the blanket down, then stepping back to the other side of the room and gesturing you forward.
“Here.”
You hesitate. Maybe this wasn’t a good idea. The stranger the other side of the curtain has unsettled you. It had been easy to forget about everyone else for a moment when it had just been Clive and you on the dock, but now you are inside… Who else would come when dawn broke?
Clive picks up on your hesitation, noting the way your eyes flit between the window and beyond the curtain, annoyed with himself he did not warn you of Rodiguez being on duty that night.
“If it would be all right with you, my lady, I would like to stay in order to make introductions in the morning with Tarja. But I will only do so if you are comfortable with me – I will set up a chair over there.” He points back the way you came, to the gap between the fabric and the wall.
“P-please.”
“Of course.” He nods, picking up a chair immediately from the side and moving it to where he had said. It is only then that you sit cautiously on the edge of the bed, slowly lifting your legs up and tugging the blanket up to your chin.
Clive settles himself on the chair – he has slept in far worse places, after all – and it is not long at all until sleep claims you.
--
Months pass. At first, your circle remains small – Clive and Molly at first, followed by Jill before you slowly begin to open up to those among the Hideaway. You will never forget the smile on Clive’s face when he introduced you to Torgal properly – the hound immediately rolling on his back, titling his head at you inquisitively as his master explained he wished for you to rub his fluffy belly.
You are still easily startled by loud noises, unexpected movement or when Gav swears out of excitement, never the loudest in conversation, but everyone is so very welcoming.
There is plenty to do, but there is no expectation of you to contribute unless you want to, especially as some among the ranks are too stiff from the curse. Jill and Hortense teach you how to sew, you spend a few days in the Backyard learning about the plants, Charon teaches you how to take a stock inventory, Gav tries to teach you how to drink a pint in record speed and, of course, Molly teaches you how to bake.
You are always first to greet new Bearers with a soft word and kind smile, telling them how scared you were, how you hid in the alcove on the deck…
Clive is often busy whilst in or out the Hideaway, but he always makes time for you, seeking out your company immediately after he has given Otto the latest, wanting to know what you’ve been up to before he’ll even speak of himself. He even picks up little trinkets that he thinks will make you smile – lined up on your windowsill in your bunk.
You knock gently on Clive’s chambers – his call for you to enter soon following. You hold the basket behind your back, a piece of cloth tucked over delicately over the contents within as you slide open the door. He is sat behind the writing desk, looking over a pile of missives, dressed in his usual leathers.
He raises his head and offers you the warmest smile, getting to his feet immediately in polite greeting. Seeing you always seemed to brighten his day – there was something about your smile that revitalized his spirits, a reminder of how far you’d come since that first day.
“My lady.”
“I’m sorry to interrupt your work.” You say, softly, sliding the door closed behind you.
“You are never an interruption. Please, sit.” He gestures towards the bench opposite his desk. “What can I do for you?”
“Before I sit, I have some gifts.”           
“Gifts?”
“Mm. For you.”
He quirks an eyebrow. “You shouldn’t have.”
You place the basket gently down on his desk, ignoring his comment. He pulls back the cloth to reveal a pile of six lemon tarts nestled within.
“Did you make these?”
“I did.” You nod, proudly. “Molly supervised, so they should be edible, at least.”
“They’ll be more than edible, I assure you.” He picks one up and bites into it, humming happily as he chews, the pastry melting on his tongue. “They are exquisite – truly.”
“Really?”
He feigns a pout at your question. “Have I ever lied to you?”
You shake your head with a shy smile.
“Then I would hardly start now.” He takes hold of you hand for a moment and squeezes. “Thank you.”
You bite your lip before continuing. “There’s… something else.”
“I am hardly deserving of this gift, my lady, let alone more-”
You interrupt him with a name – your name.
His eyes widen for a moment before he murmurs it back to you – sounding all the more wonderful on his tongue - and you nod, excitedly. You’d been reluctant to choose a new name, despite some suggestions. The inhabitants of the Hideaway had instead picked up on Clive’s term of address instead.
“I remembered, like you said.” You wring your fingers together. “Well, in a way. Tomes was reading a story to the children and there it was, after all this time.”
“It is a beautiful name – I am honoured to learn it.” He takes your hand with a bow, pressing a kiss against your knuckles and saying it once again.
When he releases your hand, you press a quick kiss against his stubbled, scarred cheek. “Thank you.”
Clive’s cheeks redden at your kiss, seemingly speechless for a moment. He smiles, almost bashfully, as he looks down at you with an unfamiliar look in his eyes.
“May I give you something in return?”
“Clive,” you look down as you protest, feeling your own face warm under his gaze, “you’ve already given me plenty. You-” He inadvertently cuts you off as he tilts your chin up with two gentle fingers, determined to meet your gaze.
“You do not understand, my darling. I would love to give you so much more, if only you’d permit me.”
“Oh…”
Clive moves his hand to caress your Branded cheek with calloused fingers – worn from his time of handling his blade – but his touch has never felt so soft.
“May I?”
You nod.
Clive presses a kiss to your lips - gentle, chaste and far sweeter than any lemon tart.
--
Comments and reblogs make my whole day x
Masterlist . Requests welcome . Ko-fi
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torchwood-99 · 1 year ago
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"her part seemed to her more ignoble than that of the staff he leaned on"
I love you Gandalf. He just gets it.
The sexism that blighted Eowyn's life, that came from the hands not from enemies but loved ones, reduced her and cut her down to fit her into a box, until Eowyn didn't even feel like a person anymore. And Eomer, when it's spelled out to him, goes back and looks at their life together differently, and realises the wrong that's been done to her.
She was a tool, something to be leant on and used, to provide support for the men's desires and the men's ambitions and the men's glory, with no will of her own.
Her family loved her, but they saw her as what they would have her be, viewing her through the lens of what they believe women to be instead of seeing Eowyn (and women as a whole) for herself, instead of recognising her as her own being with own merit and skills.
It's that thing of sexism not only making women less equal, but less human.
They are a tool, a service. They are a monolith, a group assigned to perform certain roles, valued for performing those roles (to an extent) but not actually individuals, with individuals thoughts and hopes and skills and dreams. Not to the same extent as men.
And because these are the roles they're meant to serve, there's no injustice, no tragedy of lost potential and missed opportunities, because as women they don't have that potential and they don't need those opportunities.
It's no wonder Eowyn wanted to die in battle. Going to battle, riding out against the orders of all those who caged her in, that was her regaining control of her life, a life that seemed to be no life, because she was no real living person. Just a staff to be leant on. And in going to battle, when she has been told not to, in making a choice for herself, she reclaims her humanity. But she's been so broken down that she thinks the only way to avoid going back to being an object is to die in battle.
Faramir doesn't treat her like an object. He treats her like a person, one similar to him. He sees her worth and merit and he admires her strength and her deeds while also feeling compassion for her suffering. After Faramir meets her, he seeks out Merry, to try and find out about her, instead of making presumptions about her based on her sex.
Faramir bothers, he takes the effort to find out who Eowyn is, instead of deciding for her.
And Merry, who rode to war with her and also sees her who she is, helps. No wonder he and Eowyn, though parted by distance, remain great friends and Eowyn adores him.
But Eowyn doesn't just get a happy ending from having a man in her life who treats her decently.
Tolkien makes a point to have Eowyn not just declare herself as choosing to live to be Faramir's wife, it's not a case of unhappy feminist who wants to be like a boy but is finally happy when she "accepts femininity" and finds a good man to protect her.
She says she will be a healer. Faramir has spoken nothing of that. It's not a role he has chosen for her or he's taking on and she's going to do to help him. They will be married and support each other and share a life, but she will also be her own seperate person.
It's a role that she's chosen for herself, without orders or pressure from anybody else. A role that will put her strength and her wits and her stomach iron to good use, and means she won't have to wait until battle to feel alive. A role that is seen as a mark of leadership, for the greatest leaders in Middle Earth, men and women, are also healers.
This such an important arc, and it really is incredible of Tolkien to write it.
A woman who has had her own goals and skills overlooked in favour of how she can serve men, who has been kept locked in the home to tend to her family's needs with no relief or chance to go out and live life on her terms.
Who is beloved by her family, who are good people, yet still mistreated because sexism is just part and parcel of her world and even well meaning people take part in it.
A woman whose humanity has been diminished at the hands of her loved ones because of sexism and gender roles.
A woman who proves the naysayers wrong by riding out to battle, bringing along Merry who has also been left behind, and proving herself pivotal to the victory.
A woman who only finds hope for the future when she is ceased to be treated as a useful object, when she forges bonds with Merry and Faramir who don't see her as a staff for the men to walk on, nor a faulty one who keeps trying to run off on its own and needs to be brought back, but as an individual with her own hopes and failings and dreams and skills, not defined by what the patriarchy says a woman's role is.
A when she does find hope for life again, she does so not only in finding love and friendship and camaraderie, but in a vocation that will be her own, in a career that will give her own her role in the world, a role that is associated with leadership, and leadership in her own right, not as an adjunct of her husband's.
And this is how she gets her happy ending. From love (Faramir), friendship (Merry), understanding (Eomer, looking at Eowyn anew in the House of Healing) and through independence (becoming a Healer). This is how she gets a happy ending, because this is how she reclaims her personhood.
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catras-breakup-song · 2 months ago
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how do you feel about the whole "you always wanted more" line that got cut? at first i was wondering why they did that because adora didn't want more until it made me think "huh, what if prime was just running on catra's memories and didn't actually know adora?" but i'm curious as to what you think
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OH MY GOD I AM SO GLAD YOU ASKED THIS. i am such a sucker for the cut STC script. back in late 2020 & early 2021 i had a twitter layout based on “that little spot on the roof that only they knew about” because S3 is my favorite:
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even better, i have another old twitter fancam saved from around that time too that used that screenshot of the script in the beginning. it was by the username yoosene but is now long gone, so i reuploaded it to imgur here (the hands part, i’m going insane…)!
anyway, as for interpretations, it was absolutely to manipulate & guilt-trip adora. i recently saw someone say (i don’t remember where though, sorry) that he was torturing both of them by setting up that nasty fight against both of their wills and had planned to kill catra all along — despite saying he wouldn’t right after she rescued glimmer and was imprisoned for it, in my opinion there was an unspoken “yet” even though he did technically say that word but you know what i mean; “you will be of use to me, and then everyone from your blighted planet, including yourself, will be destroyed.”
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that’s the thing about what the show was trying to convey through her stay on prime’s ship via glimmer’s desperate pleas, isn’t it? her illusion of power was only ever temporary. once she no longer had anything of value to serve, what would she be worth? how could she have genuinely believed that he wanted to save her, of all living beings, from the curse of humanity & will of consciousness? what makes one individual different to an omnipotent god compared to countless others across the universe throughout space and time? i truly believe that he was subtly mocking her when he talked of her being “exalted, raised up above the other wretched creatures of [her] home world.”
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i was actually trying to find another five by five takes quote about this, because mentioning them is always an obligation for me, but surprisingly i didn't really find anything about how catra had worked her way up to prime's recognized single subordinate (only that moment of reflection afterward, which is just this entire short video), and was under the false impression with a cocky & confident attitude that her position meant something for her safety & survival; i'm mostly referring to this moment:
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the horde's the horde...even in space. as long as i'm of value to horde prime, i've got a place in this world. i can work my way up here, just like i did before.
actually y’know what… i’m going to tag @horde-princess because this is starting to dive into religious meta which is like… her whole gimmick thingy. we would be blessed (pun intended) to see your take on this writing that never made it to the show, if you haven’t given it already!
now this is veering too far off from the original point after getting sidetracked. the tone of those quotes in the alternate script is (fake) pity, and horde prime was entertained by the struggles of mere mortals. to make adora a failure of what she represented would surely force her to give up she-ra to him, because what would even be the point anymore of living up to expectations if she couldn’t save catra first & foremost (that’s something that she struggled with since initially leaving the horde over three years ago due to how catra made her feel about supposedly breaking their childhood promise… but it’s a story for another post)?
i don’t doubt that your thought process is at least partially right too though, anon. prime didn’t read adora’s mind thoroughly at any point, so it’s entirely possible that he just read off catra’s intense feelings of abandonment & betrayal. that being said, if he really did see all as he claimed, maybe he was able to recreate an objectively accurate collection of events and knows what really happened and what the intentions behind certain actions were. i also wonder if catra secretly knew deep down that adora’s defection wasn’t directly about her but just couldn’t admit it until she had time to deeply reflect on it during “corridors.”
i’ll leave this messy, unorganized post with an amazingly relevant gif set made by an editor whose work on here i really enjoy:
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as i said a long time ago, you just had to be there on november 19th 2020 when that excerpt was released because the hype was crazy!
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dross-the-fish · 26 days ago
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Do u think Solas would have killed Lavellan if it has been her instead of Varric?
to be honest I think he would have killed her if she had earnestly tried to stop him. It doesn't even mean he didn't have feelings for her but looking at his track record caring about people has not been a deterrent before so there's no reason it would have been at the time. Not for a person he's only known for a year and hasn't spoken a word to for almost a decade. Varric was his friend, Felassan was his friend, who knows how many friends he has buried because his mission comes first. That is something that has been consistent with his character, that he will put the mission above his own wants or interests. To a point this is because the game requires certain plot points to be met and the story would be over if he could be swayed before the final battle. That's partly why I don't like the idea of romanced Lavellan or the high approval Inquisitor being framed as somehow "exceptional." Because for 1000s of years no one else was.
Stripped to the barest components (time-frame, interactions, levels of emotional intimacy shared between both parties) there is nothing about the relationship between Solas and the Inquisitor that justifies viewing it that way. It would be a blip even in a regular human life time. I cannot think of any reason to justify why Solas would have spared someone he claimed to love but still held at arms length for a year when one of his closest friends of 1000 years wasn't worth sparing. And if he would spare a romanced inquisitor that doesn't make him look better. It doesn't redeem him. It just says he values his romantic relationships, no matter how brief and uneven they were, over everything else. It would make him a hypocrite and cheapen the one thing that works about his character. his commitment to putting aside his own feelings for "what must be done". I think the dissonance for me comes down to the framing vs the actual logistics and that's been my whole beef with Solas as a character where what I'm told doesn't match what I'm shown. There are people that will argue that Solavellan is a deep romance and it's well written but I've always felt like compared to the other romances it was a bit of an after thought and a very shallow experience that relies heavily on the player to create headcanons to sustain it. It's also one that requires you to create a character that is ultimately ok with never being trusted or treated as an equal and to some degree being willing to forgive being used. Let's not forget in the inquisitor's romance Solas has all the cards. He's the very reason everything in the game is happening and intentionally or not he is responsible for the current state of the world.
He watches the inquisitor shoulder the burden of cleaning up his mess and restoring order to the world but he never gives them more than breadcrumbs or nudges in the right direction. I think what i find the most repulsive is that he would have watched the inquisitor die unknowingly as a direct consequence of his actions while carrying on a romance with them. Case in point, in Trespasser when the mark IS killing the inquisitor it's still ultimately on them to do the leg work to track him down and find him. He's not going to come to them and he only even waits for them to catch up because he needs the anchor. He would not have been by their side or offered them any kind of comfort or protection had something killed them before they could reach him. The inquisitor could also have died at any point from the blight Solas caused in that 10 year span he was gone because they have been on the front lines the whole time. The inquisitor's survival has NEVER been his priority unless there was something he needed from them. He has always viewed them as expendable. He had already committed to thinking of them as a cherished regret. Which is why I fully believe he would have killed the inquisitor if it had been them instead of Varric, even if it was a romanced Lavellan.
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mllemaenad · 1 month ago
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The issue with reccomending people to the Wardens is that, unless you're already blighted or condemned for a capital crime... your odds of surviving the joining seem to be significantly worse than 50%.
Alistair says that he was the only member of his group to survive, and the joining at Ostagar had, depending on how you count it, either a 50% or a 33.3333333333333% survival rate.
Those are lousy, lousy odds, even if you are from the wrong side of the tracks. And if you're in your early 20s or late teens, you're probably still cutting your life short, and ensuring that you die alone in agonizing pain down in the deep roads.
It's just... really not a good deal for anyone who isn't already literally at risk of imminent death.
It's not really an issue ..? I mean, I'm not having an issue, and neither is Warden-Commander Brosca, since I assume this relates to my post about Seanna cheerfully recruiting everybody. :)
For a start. Eh. Honestly, trying to work out how dangerous the Joining should be is a mug's game. I accept your examples, but I could just as easily counter that in Awakening five of six companions come through it just fine (Six of seven? Are we counting Justice, since Kristoff survived his Joining?).
If you recruit Loghain to the Wardens, he's fine. If you send Bethany or Carver to the Wardens, they are fine. If you send Blackwall to become a proper Warden, he is just fine.
Honestly, how dangerous the Joining is just seems to be related to how interesting you are. The deaths of all possible recruits but the Hero of Ferelden and Alistair occur because it is imperative that there be functionally no Wardens left – so there can be no more youngsters than that for Duncan to protect. The Awakening companions are mostly fine because we need a new party for a new adventure, so we can't just keep killing off candidates for hours.
I realise that's the most Doylist viewpoint possible, but honestly it's just not worth worrying about. Does the Joining carry with it a risk of death? Absolutely! Do I need to consider it so very risky that one should never offer it to anyone? Nah. It has its share of "everybody lives" scenarios too.
But regardless – I said Seanna never met an apostate, runaway slave, casteless dwarf or petty thief she didn't try to recruit. She's not recruiting people whose lives are going well. Even if they're not facing literal death right this second, these are all people whose lives are likely to consist of crushing poverty, imprisonment, torture, captivity, Tranquility, and an appalling lack of personal agency and dignity.
Are the Wardens kind of taking advantage of Thedas's horrific levels of prejudice and inequality? Yep! They're a bit dodgy, as many of the best things in Dragon Age are. Seanna takes her duty seriously and does her best by her recruits ... but she did get her start as the muscle for a Carta crime boss. Her morals don't have to be 100% pure all the time.
On the other hand – the Wardens largely do deliver on the promise of a better life. Yes, there is a duty and there are drawbacks, but they are one of the few genuinely multinational and multicultural organisations in Thedas. You see elves, mages and branded dwarves in positions of respect and authority. These people can marry, travel, own property, raise children if they manage to acquire any – and genuinely live their lives in a way they very likely would not be able to elsewhere.
How many casteless dwarves will expect to live to a ripe old age? Seanna didn't. There were so many ways she could have died young. And even if she somehow made it past forty (which is hardly old), she was terrified of ending up like her mother – or even worse, out starving on the streets.
Instead of that, and because of the Wardens, she is Commander of the Grey and Arlessa of Amaranthine, and she will absolutely keep telling just about any poor, down-on-their-luck bastard she meets that the Wardens have food and a steady pay cheque, and if the Templars or the slave hunters or the Carta come looking for you, you'll have dozens of your brothers and sisters watching your back.
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iconuk01 · 4 months ago
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youtube
The heroic Spectral Knights and corrupt Darkling Lords invoking their magic powers... can you guess which one's are the heros and which ones the villains? (The answers are unlikely to surprise you)
Plus a shoutout to the vehicle drivers, who sadly never got to use their spells at all, as the cartoon never made it clear that only a specific person could activate a specific vehicle (Because of plot purposes I guess)
Spectral Knight Feryl's Capture Chariot:
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Which could throw fireballs from the two passenger modules it could also launch
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Feryl's spell (never heard or used on the show) was "Fire", with the cantrip:
"Draw upon the breath of stars, And scorch the sky with fiery scars"
So the vehicle had the same magic, the cartoon just never used the spell.
Likewise the Darkling Lord's Dagger Assault, piloted by Reekon
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Which had a holding cell in the back which could suck out any magic users power
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The cantrip for "Magical Extraction" was
"Flay the flesh, lay bare the bone Upon this field, let grief be sown"
(Actually, I think I can see why that one wouldn't have been allowed anyway, I mean "flay the flesh"? Most kids would have to look that up and if it was an illustrated dictionary... ouch!)
We also had the Spectral Knights "Lancer Cycle" which was piloted by Ectar, with the spell Protection, and the cantrip
"Shield this craft from one and all! Reflect, deflect, depose and fall!"
And finally, the Sky Claw, piloted by that most toadying of bootlickers, Mortdredd
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Given some of the other vehicles could fly (or at least bits of them could) it seems odd that the spell for this vehicle was simply "Flight" with the cantrip
"Wings of steel shall ride the breeze, Invade the air, the land, the seas!"
But in the cartoon they sort of got round this (even without the spell being used) by having the behicle be able to manifest dragon beasts to attack chosen targets.
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And we shouldn't forget the ladies, who didn't have action figures, or spell staffs, or vehicles (Because... boy-targetted toy lines in the 80s, even cool ones, could be staggeringly sexist), but who did show up in the cartoon, and the comics.
We had the Spectral Knight Galadria, with the totem form of a dolphin, and the Darkling Lord Virulina, who took the form of a shark. (Since they had almost no aquatic adventures, it was convenient workaround to not have to animate them using their powers very often)
The comics did try to ameliorate this in it's short lived, and cancellled halfway through the first major story, publication history.
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And here they are in action...
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"By warmth of heart, your pain I feel, Grant me the power, your wounds to heal"
Which heals pretty much everything within range, from sick people, to damage trees, but at the cost of some of Galadria's own life force, so she can't keep using it.
Galadria she gains the power to spread a blight, which can target a single person or an entire group.
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A shame the whole thing was over in a year, this series was serisouly fun and deserved more time to grow, especially when they had already designed and prepared the second years worth of toys (Which STILL didn't include Galadria and Virulina, mind you...).
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avelera · 10 months ago
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Oh GOD you, too, are an online lectures geek pls consider this your invitation to talk about favs--ones that stuck with you, current obsessions--the more the better! In trade, I'll tell you the two things I'm currently adoring: Yale's Open Course podcast on The Civil War to Reconstruction done by David Blight (man forgot more than ten other civil war historians know even if he mumbles *constantly*) and A History of Christianity by Diarmaid MacCulloch (so! worth the Prime BBC free trial <3)
Hiya! Don't mind if I do!
So 99% of the lectures I've watched lately are on the Great Courses Plus which was recently and stupidly renamed "Wondrium", which I find profoundly stupid because instead of just saying, "Hey, check out the Great Courses, yeah you can kinda guess what the streaming service offers," I have to instead explain what this nonsense term "Wondrium" means, ANYWAY, they've got lectures about basically everything.
Essentially, it's Netflix but for college lectures. YouTube has become so unreliable as far as what's actual information and what's completely made up or even racist conspiracy theory BS that I find it completely untrustworthy. Also, most documentaries are trying to prove something new, or offer a new angle on something, OR they're SO rudimentary and 101 that even for topics I know less about in history I tend to already know everything they're going to say.
So I pivoted to college lectures because 1) it's a whole series so like, dozens of hours I can just throw on in the background while doing something mindless and 2) I know it's going to be trustworthy, reliable, and provide me a baseline on a topic instead of some "new controversial spin" on it. Like, goddammit, sometimes I just want to better understand the history of Ancient Egypt, not your stupid theory about how they were secretly all space aliens or that we've got the carbon dating all wrong or whatever made up nonsense.
So, here's a list of some of my favorites!
Hannibal: The Military Genius Who Almost Conquered Rome - I consider myself about as near an expert as a non-academic can get on Rome and this lecture actually taught me some things, which is rare, so I recommend it as a fantastic deep dive!
How the Crusades Changed History is a pretty good short version that I recommend to anyone who enjoyed The Old Guard's Nicky and Joe BUT, for the best Crusades lecture, I'd recommend this History of the Crusades podcast. Sharyn Eastaugh is not just insanely informative, but her dry wit made me laugh out loud at least once an episode at the sheer hapless ineptitude of the Crusaders.
In the Wake of the Plague is a fantastic new lecture by Wondrium, the lecturer is amazing and it provides a lot of objective insights into how humans react to plagues that is VERY relevant to current events, BUT their lecture on **The Black Death in general is the one that got me obsessed with their lecture series. I watched it in the first week of Covid lockdown and let me tell you, having this super in-depth, objective look into how people behaved during the Black Death was incredibly valuable (and chilling) going into those years because it all played out with astonishing similarity. Also, anything by that lecturer, Dorsey Armstrong, is awesome. She's a Medievalist of the highest order. I also recommend her lecture on King Arthur.
**The Birth of the Modern Mind: The Intellectual History of the 17th and 18th Centuries - this one wins the award for "Lecture I thought most likely to bore me to tears that ended up being the single most fascinating I've heard in YEARS." Seriously, the way it explores the evolution of how we think in the modern era, through the philosophers who first conceived of these ideas, was jaw-droppingly fascinating. I also recommend it to writers of historical fiction and fantasy for a crash course, by proxy, of how to write people who think differently than you.
The Other Side of History: Daily Life in the Ancient World - I once had beef with a post here on Tumblr that claimed that academic Classicists don't care about slaves or normal people during the Roman Empire, which is just profoundly absurd. I pointed out this lecture to them if they actually wanted to learn more about the subject instead of complaining that an art history professor may not have been prepped for a lecture about the lives of enslaved people in Ancient Rome. If that is a subject of interest, this lecture is great.
The Real History of Pirates - a must-listen for OFMD fans who want to get an introduction to historical pirates and the history of pirates in literature, which "Our Flag Means Death" owes as much if not more to than the historical figures.
**Turning Points in Middle Eastern History - One of the first lectures I listened to and still one of my enduring favorites. It's the first one I picked up for writing my Old Guard fic, Lights Out, when I wanted to write Joe from a more informed angle and I learned so much.
Understanding Japan: A Cultural History - One of my favorite lectures based on format, the lecturer picks a literary work or cultural concept as the entry point to explore the timeline of Japanese history. It's a fantastic way to give a wider and more holistic look at each era, pairing it with a cultural touchstone.
Shout-out to "The Mysterious Etruscans" because I just think they're neat. The lecturer is also very good and I highly recommend his lecture on ancient cities as well which taught me a lot that I didn't know.
Also a shout out to, "Warriors, Queens, and Intellectuals: 36 Great Women before 1400" for its subject and the lecturer who is great and she also has a really fascinating talk about the history of Spain.
Ok, I THINK that's some of the top ones! ;D
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rederiswrites · 10 months ago
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I don't see how trump turning America into a christofacsist state is any different than the norm? like it's been like that for native and black people since it's creation like we inspired the nazis in the first place so like what the point? oh trumps gonna kill everyone who isn't a white cis male! and? that's what america's best quality since day one
Okay I'm actually going to respond to this Edgelord Supreme bullshit, because as absurd as it looks written out like this, I actually do think a lot of people are feeling some half-articulated version of this despair and cynicism. Let's kick that in the ass.
First, let's get one thing straight. History has been terrible awful bad always and forever. There have been a thousand genocides and a million wars and a billion brutal, inhuman war crimes. Back in the days of the earliest civilizations, wiping out entire cities when you defeated them was basically just how things were done for many societies. The fact that we have international laws and international bodies of justice, however obviously toothless they remain, is the result of thousands of years of extremely mixed progress.
So at this point, you pretty much have to say either that a) humans are an incurable blight and don't deserve to live, or b) that we've done amazing, beautiful things and experienced billions of moments of happiness and created art and fallen in love despite all this, so we're still worth working on. Personally, I am very strongly in camp b. I see things worth living for a hundred times a day. There's really no comparison.
Second, the USA is not uniquely bad. It is terribly damaging to people both within its borders and all over the world. It is build on genocide and slavery. Many of its foundational institutions are deeply corrupted by these things. And guess what, that's uh....pretty common. No, really. The US is currently a big fucking problem. It's our turn with the big stick, for sure. But even then, we're not alone.
So how the fuck is this encouraging? It isn't. I'm not encouraging you, I'm telling you to fucking GET GOOD, because when you say shit like the above, what I hear is "Oh I SEE, I'm a TERRIBLE PERSON I guess I should just kill myself to make your life easier." I hear someone who would rather give up and call their country morally bankrupt and irredeemable than to PUT IN SOME FUCKING WORK.
Cynicism is so comfortable. It doesn't ask anything of you. "It's always been like this," it says. "Nothing's going to change."
Except things do change, and things have changed, and your entire premise is in fact absolute dogshit. The two presidential candidates are not remotely the same, and we are not, yet, a Christofascist nation. I could, as many before me already have, enumerate the million concrete ways in which your premise is just not true, but honestly I won't bother, because it's not a premise in good faith. What I mean by that is that even a cursory examination of the actual facts would totally trash your expressed beliefs, so you're not really interested in the facts.
Change for the better can happen. Change for the better has happened. It's just not as EASY as you want it to be. There are more steps. For example, you can't have viable independent candidates until you have campaign finance and voting reform. So you have to push for those things. For years, probably decades. Many people have died without seeing the realization of things they fought for, and yet those things have come to pass. You may die fighting the good fight and not see the victory. I may too. Meanwhile, you make the choices that will hopefully get the fewest people killed.
So stop acting like we're all just too shitty to bother about, and put in some fucking work.
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