#i mean it's worth it even just for the blight
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foxstens · 2 years ago
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turns out im not done with ender lilies yet
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rederiswrites · 6 months ago
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Okay so I'm giving @corseque 's super-important audio of all Solas' comments about the Blight a second (or fifteenth, whatever) listen and taking notes as I go.
Solas doesn't think for a second that once the archdemons are gone the Blight will be gone. Which really makes sense because it's the Blight that makes them an archdemon, not the other way around. Supposedly, they're blighted when the darkspawn reach and corrupt them. But of course that begs the question of why it's only darkspawn (and uh, honorary darkspawn like the Wardens) that hear their call. Anyway, the way he says it, it sounds more like the archdemons are a limiting factor than a driving factor.
Varric: "What's so confusing about endless darkspawn?" Solas: "A great deal!" So yeah, whatever the plan was, he didn't foresee darkspawn as a consequence. So did he not foresee them existing at all, or not foresee them being free to cause problems? Worth noting that it's really clear both in general and in Descent that dwarves as a whole were a huge blind spot for him.
He is really really surprised that the Western Approach ever recovered from the Blight. Pretty clear he didn't think that was possible.
He thinks that everything the Wardens have done up til now is a deeply misguided effort that's served (mostly accidentally) as a delaying tactic. Gotta say, with the information we have at hand, this point pairs about as well with the last as a nice dry red with spicy pickles. If the Wardens shouldn't have done what they've done, but he didn't think recovery from the Blight was possible, I'd love to hear what he thought the alternative was.
Same dialogue as above, but when Solas talks about stopping the Blight and when Blackwall and Varric talk about it, one gets the distinct impression that they're talking at cross purposes, because Varric and Blackwall are talking about the experience of Blights, as in, periodic events, whereas I think Solas is talking about THE Blight, that is, its true nature, which is yet untouched.
He thinks Erimond is dumb as shit, which is fair and valid. "That's madness! For all we know, killing the Old Gods could make things even worse!" he says. Well, he knows a lot more than "we" know, but it's entirely possible that he doesn't for sure know this. Increasingly clear that he thinks it, though.
I'd forgotten just how pissed off he was about the Grey Warden plan to kill the Old Gods before they were corrupted. It really doesn't give "hey you're killing my relatives" energy. It really gives "wow that would fuck us all" vibes.
Of course, with a side of my remembering that Solas' besetting flaw was always thinking people should know better even though they don't have access to the knowledge he has. That flaw I WILL grant. He displays it repeatedly--you could even say the writers went out of their way to make the point.
"The Blight is the real problem"
"The fools who first unleashed the Blight on this world thought they were unlocking ultimate power." Anyway yeah those are the absolute core of everything here. The Blight is the real problem and the Blight was deliberate. Deliberately made or deliberately freed.
Even during the events of Inquisition, Solas obviously sees Corypheus as secondary to the Blight as a danger.
Cassandra suggests that the archdemons were really just dragons--"Pets to those who no longer exist", by which she probably means the Old Gods, not specifically the gods of Elvhen, just because of her cultural background. Solas finds this suggestion amusingly wrong--a quiet snort, and "I would not go so far as that."
Last notes: he doesn't sound like he thinks the Blight can be stopped, and he's adamant that it can't be controlled. Which is presumably why he broke the world in an attempt to contain it, assuming I'm right that that was the underlying reason for the Veil. That it didn't quite work the way he'd hoped is also pretty evident, though I wanna be clear that I assume he was working from a place of desperation, and that not knowing every possible outcome of an action is not a condemnation of having taken it.
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babe-a-yaga · 8 days ago
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What was done to Isseya is one of my personal biggest upsets with this game. I loved her in Last Flight. She's a genuinely interesting, complex character, and given the themes of mistakes and regret present through Veilguard, it makes TOTAL sense for her to make an appearance! What makes no sense at all is for her to be reduced to a two dimensional villain with no clear motivation who's just...doing exactly the thing she fucked up in life? Except worse? I'm gonna summarize the events of last flight for the folks who haven't read it;
The first griffin Isseya put through the joining was already blighted in battle, and dying from it. Quickly. Griffins are extra sensitive to the Blight and any attempts made to join them resulted in the animals going berserk and tearing themselves, and anyone else in range, to pieces to get away from what was now in their veins.
In a well meaning, but misguided effort to save one of the animals she loved, she used blood magic to alter the griffon's mind, to convince it the Blight in it's system was just a regular cold, and it didn't need to fight it, then put it through the joining.
It worked, but it changed the griffon. Made it stronger, fight harder. More difficult to handle. The griffon ultimately went out in a spectacular blaze of glory, and people didn't know what she did, just that she did SOMETHING, and that griffon did ten griffons worth of damage on it's way out.
The fourth blight was far worse, far longer than any of the blights we have witnessed first hand. I think it lasted like 15 years? And it was going badly for Thedas. They ordered Isseya to do what she had done to the first griffon again as a last ditch to stand a chance at I *think* Starkhaven (it's been a little bit since I read last flight, so I'm sketchy on dates and what battles were fought specifically when). She hated doing this, but it was orders, and it was exploit this handful of griffons or watch the world die. She's a warden, she signed up to stop the blight at any cost. In war, victory. In death, sacrifice.
By the time her brother Garahel slays Andoral, she's had to blight a number of griffons, and the constant blood magic use has massively accelerated the blight in her own body. Her brother garahel is this golden haired pretty boy beloved by everyone who looks upon him, and Isseya looks so much like a ghoul at this point people are uncomfortable being in the same room as her. Even though this is completely due to her service to the wardens.
Then, the remaining joined griffons start going mad. And then it starts to spread to the other, non-joined griffons. In using blood magic to convince the griffons the blight was just a disease, she had caused it to become one. A contagious one.
It's one of the most interesting examples of how dangerous blood magic actually is we ever see. We're just told over and over "blood magic bad, slippery slope to killing people. Bad. Even if you use your own." And we never really see explicitly why it's an inherently dangerous form of magic until this.
Back to Isseya though. Garahel's lover's Griffon had a clutch of eggs sired by Garahel's Crookytail. Isseya, knowing there was no stopping what was now in motion with the griffons, set out to do her one last act of penance. She took, and purified those eggs, hid them in a ward that kept them in stasis, so that they might only hatch once the griffons were gone, and this disease had died with them, so they might have a chance. And then she hid the clues to their location, and begged that whoever find them not let them be used by the wardens again.
And then she went on her calling.
These are not the actions of a villain. Isseya EMBODIES the warden principal of sacrifice. But it isn't glorious battle rewarded by a quick death alongside an archdemon for her. It's death by inches, by blight, knowingly and willingly accelerated in her own body to stop it from consuming the world. Sacrificing her ideals, the animals she loves, her brother, Garahel. Isseya gives it all for the wardens, to end the blight, and is not thanked for it or remembered kindly.
And she did everything she could to seed the slightest bit of hope, that both in spite of her and because of her, griffons might return to the world, as free creatures.
Her Veilguard arc feels like really egregious character assassination, and I wish she had been given an ounce of the sympathy that other characters had been given. It made sense for her to be here, thematically, mistakes and regret, and good intentions still leading to bad ends, but she deserved the same opportunity for forgiveness and/or redemption that Solas, Mythal, Cyrian, even Illario got.
Isseya was done dirty by Veilguard.
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vaguely-concerned · 18 days ago
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To the ‘themes I am picking up on in Veilguard’ list, let's go ahead and add what I have a sneaking suspicion will actually turn out to be The theme:
— the world has changed and can never be as it was again.
— I have been changed and can never be who I was again.
— in this simple unavoidable truth there is endless grief and endless hope.
And I… may be getting a bit emotional about it haha. Let me show my work a bit: 
if da:o is a game about people who are already dead or half ghosts in some form (through societal forces, psychologically, functionally, literally, in body, through the joining etc.) coming together anyway to save the world from being swallowed by total nihilism and despair (symbolized by the blight) through the power of love and friendship and also this sword/potential heroic sacrifice that I found, da2 is a game about people who have lost their homes and been set adrift finding and building new homes in each other (while completely failing to save the world. also through the power of love and friendship. as well as years of petty bickering <3 we must imagine kirkwall if not happy then worth having been because the love was there the love was there and that's the only sanctifying force we can ever have in this doomed world and city of ours), and da:i is a game about old stabilizing-but-unjust comfortable lies vs. disruptive but potentially liberating uncomfortable truths, and the power of friendship to help us distinguish the one from the other and navigate through them...
folks… I'm starting to think that veilguard might be a game specifically about moving towards recovery and acceptance after trauma — about how even in this flawed, severed, scarred state, what is here right now is worth loving and worth caring for. even in an imperfect and impermanent world and self, there is worth and joy. and of course the first real tragedy — and threat — of Solas is that he just cannot find it in himself to accept this and move on, to let go of what was, the regret won’t let him go or he won’t let go of it. which means that even though on the surface it’s Elgar’nan and Ghilan’nain (and the will to subjugate and violate they represent) who are the main villains, the real antagonistic force in this story beneath that is the Dread Wolf’s despair. A despair Rook must make an answer to by the end of the game, one way or another, compassionately or with righteous fury, triumphant or pyrrhic.
The world will change again and again and so will you — BUT the crucial element is that so will everyone else who exists along with you, you are fundamentally not alone in this existential truth. all we’ll ever have is each other and my god that is plenty, my god that is enough!!! Which is the second thing Solas just can’t accept, he keeps himself separate and completely alone out of an awful mix of fear and pride and feeling himself unworthy of anything else. Rook and the player want to save the world of Thedas because it’s where everyone we love lives, Solas wants to go back to the past because that’s the only neighbourhood where he can still visit those he loved — and the person he himself was, before. A very sympathetic and human instinct/trap to fall into when touched by trauma, I think, if only it wasn’t backed by godlike power, a fundamentally oppositional personality, and a catastrophic lack of therapy to make it literally everyone else’s problem too lol. It’s varric and solas’ banter about the man on the island and where meaning in a life comes from all over again, writ large and with detail work — and the added idea of ‘what if there are also other islands out there, though. With other people on them that you could find if you reach for each other’. Rook with the best of intentions has to make choices to which there are no perfect outcomes and live with what happens — and not cut themselves off from everyone else around them even when there is regret or shame. You get back up every day and you make a life with other people doing the same and you do your best, and that’s the only victory this world will give you. In the end, that is more than enough, that is essential. And I um. I love that. So much. It’s why some of the writing clumsiness on top can’t hurt me because this thematic spine is so solid and so beautiful to me. It’s DA2 all over again that way for me personally — I forgive this story for what it isn’t and couldn’t be, and I love it with my whole stupid open heart for what it actually is. Thank you for coming to my TED-talk and goodbye etc.      
(For my fellow TLT heads out there — you know what this story is reminding me of most of all, actually? It has some big Nona the Ninth vibes down there in the deep. It’s about… the horror and unspeakable beauty that can only be found in liminality, and the role of love in making that basic fact of existence bearable. And also even more unbearable at the same time. I'm so sorry.)
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curse-of-dming-strahd · 2 months ago
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there are so many things in Strahd's "how to do combat good" section I want to pick at but let's start with some of my notes on his spell list
Mage Hand: Sometimes Strahd is lazy and doesn't want to pick things up. Combine with Greater Invisibility for shenanigans.
Prestidigitation: This is for instantly cleaning whatever drink some PC has tried to throw in his face.
Ray of Frost: The damage is ok but more importantly as long as he hits, the target's speed is reduced by 10 with no save, very nice.
Comprehend Languages: If my party gets clever and tries to talk in code or something I think he can pop this off to fix that.
Fog Cloud: Imposes disadvantage to attack for everyone in the cloud, does technically break line of sight. so against a higher-level party I think this is to give his allies a chance to get out of melee without having to waste an action disengaging (still a gamble), or use this if he's out of Invisibility, or toss this in a room the party is trying to bunker up in, forcing the party to decide between sitting in a disadvantage cloud, wasting time dispelling it, or leaving their safe space.
Sleep: On the worst possible roll and aimed at only one target, this is guaranteed to affect a creature with 5HP or less. It averages about 20-22HPs but that number's not assured. Best use is putting someone on watch to sleep at early levels, or targeting low HP NPCs where he actually wants to avoid doing damage, like Ireena.
Detect Thoughts: Fantastic for interacting with NPCs in a non-violent encounter but it's an obvious casting and only lasts for 1 minute so he's got to be strategic about casting ahead of time.
Gust of Wind: Priority should go to Mirror Image because Gust of Wind is not guaranteed to succeed, but if a player is dumb enough to stand within 10 feet of a 100ft drop I say go off queen (off the side of a building, GOODBYE)
Mirror Image: CAST ASAP the only thing worse than one Strahd laughing at you is four Strahds laughing at you and it's not a concentration spell.
Animate Dead: listen everything at 3rd level is going to have to compete with Fireball. but possibly might be worth it to give him something to do with his bonus action if Animate Objects isn't working out. skeleton with a ranged attack and partial cover is better than zombie that'll get ripped apart in melee immediately. he's got to keep that skelly within 60ft though. and if the party takes Counterspell it's.... listen this slot's probably going to get used for Fireball.
Fireball: FIGHT OPENER. CAST CENTERED ON SELF. EAT 30 DAMGE FOR BREAKFAST. FALL THROUGH THE FLOOR LAUGHING. HE DOESN'T GIVE A SHIT WELCOME TO HELL MOTHERFUCKERS IT'S FIREBALL. but seriously cast early when the floor isn't crawling with allies and then reserve one 3rd level spell slot for when the party has killed off most of his allies. doesn't require line of sight so he can cast this from a separate floor.
Nondetection: Might use this if the party gets tricky or he needs to hide something he stole from them but on Boss Fight Day this slot goes to Fireball and that's just how things have to be.
Blight: I mean this is basically Fireball with worse range, only one target, and it makes all your houseplants die.
Greater Invisibility: God the shenanigans I could get up to with Invisible Strahd. Oooh the possibilities. Ooooh they're so delicious. Anyway fuck yeah this spell rocks. Get out of sight, go invisible. Think Rahadin is bad? Now he's invisible! NIGHTMARE HORSE? WHAT HORSE? I LOVE THIS SPELL OK
Polymorph: I want to love polymorph but if they make their wisdom save you've wasted a slot you could have used to make yourself invisible. I can't even pretend he'd be gay and use this to help Rahadin one of his nebulous allies turn into a bird to get away from certain death or something bc it's a concentration spell so if the spell drops early it's like well fuck he got 50ft and then turned back into a guy :/ He ain't above turning a low-level PC into a bat though. That'd be fun.
Animate Objects: POP OFF IMMEDIATELY get that action economy on your side, animate a gargoyle, a suit of armor, and like 6 candelabras you tacky bitch. Again, gives him a bonus action and as long as he stays within 120ft he's solid. Earlier is better because later in the fight he needs that concentration for Greater Invisibility.
Scrying: I mean non-combat obviously but he's using this every damn day to spy on the party through NPCs he's familiar with that he knows are near the PCs, or locations he knows they're staying in. I'm sure that's his like, before-bed routine. Brush his teeth. Exfoliate. Scry on the party. Soothing.
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shirefantasies · 5 months ago
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LoTR Characters Finding Out You Were in an Abusive Relationship
Sort of requested/mentioned by @autisticgenderworm and desired by yours truly, here is the other version of this reaction. I hope it brings comfort to anyone who needs it.
Warnings: mentions/implications of past abuse, but nothing graphic
Aragorn
Aragorn's pause sparks no concern. He is a pensive man and that is something you always loved about him, let alone any consideration the gravity of what you just shared. "And you gave your heart so freely, I have no doubt." He shakes his head. "That such a truly corrupt mind would try to take you. But that is just it: I see it in your eyes and I feel it in the way I am so lucky in your love. They can try, but they cannot break you. You are stronger than all the hate, all the avarice, in the world. You know this, do you not?" Eyes watering, you peer at him and blink. "Some days I feel so far from that." Aragorn nods. He reaches out and holds your cheek against his calloused palm and somehow it is the softest touch you've ever felt. "Our true strength is that we are never alone. You have so many who will fight for you. I will fight for you. You will be on no lead, your own person simply making our lives all the richer for it."
Legolas
Brows furrowing lightly, he tilts his head, fixing you with a look of deep sorrow. You see his hand raise, lower again hesitantly, so you reach out to take it. "I don't mean to frighten you," you tell him, "I'm sorry." “You have nothing to apologize for, my love. The burden rests solely on the one who took it upon themselves to hurt you. It was nothing you did. And I am not frightened. Rather I would have you feel safe.” “I do,” you tell him, “That is why I hoped you were not afraid. The last thing I would want is for you to see me differently. To be too much for you.” “Too much for me? No such thing,” Legolas teases with a little smile, “But truly I am just grateful you shared. If there is anything I do, anything I say, allow me to apologize now.” “That alone puts me at ease,” you reply, feeling yourself relax and breathe deeply once more as Legolas takes your hand.
Boromir
“Why?” “I- I don’t think there was a ‘why’,” you stuttered, “I could have done things differently, I suppose, but-” “No,” Boromir cuts you off, a hand reaching to gently caress your cheek, “Not you, my dear. Not you. Why would anyone seek to defile beauty? And kindness. Why indeed.” “I don’t know,” you answer helplessly, gaze falling from his, “I should have left sooner. I-I guess I was truly that lonely that I thought it was worth changing. It wasn’t.” A shaky, sardonic laugh escapes your lips. “Nobody should have to choose between lonely and pain,” Boromir laments, hands sliding down to take yours, “But we are here now, and I will give you everything you deserve.”
Gimli
“Where is the bastard? I have a selection of choice words for such a great blight upon this earth.” Gimli’s hands ball into fists at his sides as he speaks, his voice darkening a bit more with each passing word. You cannot help but smile at that even in spite of his tone. “I would be happy to introduce you if I knew,” you replied, “But I know not and care not.” “That’s my fire!” Gimli exclaims, pride coloring his tone and his very gaze upon you. “You don’t need me- my approval or my axe! But of course you have them both with equal enthusiasm. To look upon you is to see a flame most bright and most beautiful that nobody’s rain can extinguish.” It is you who steps forward first, pulling the dwarf into your arms, but it is Gimli who asks if he might kiss your beautiful lips. Just the asking is such a difference; of course you acquiesce.
Frodo
He says nothing at first, expression just softening and crumpling in pain. One fair hand extends and finds purchase upon your shoulder; Frodo’s touch melts you and he feels your relaxation beneath him. “Oh,” he speaks your name so softly, all but reverently, “For so long you have been my strength and yet you carried this.” “I didn’t know how to tell you,” you answer, “Didn’t want you to think badly of me.” “How could I? You asked for none of that. So often do these things happen against our will.” “Sometimes I wish I had never said yes when I did. So I would have never had to say no,” you tell him, crumpling into his arms. Frodo presses a kiss to the crown of your head. I often remember what Gandalf told me: ‘All we have to decide is what to do with the time that is given to us’. They may have chosen to use their time to hurt and to wrestle control, but no longer. Time can only do so much healing, I know, but I will be here for you. Here for it all.”
Sam
"You can't mean... They didn't!" Anger flashes in Sam's typically docile green eyes. "I know," you reply, "I shouldn't have-" "You shouldn't have? The only person who shouldn't have was that monster! Don't you dare apologize for something you didn't do, alright? I don't want that sort of thing running through your head." Sam's last sentence emerged quietly. Trembled with an uncertain sadness. It broke you and made you whole all over again. You gave a small nod. "You're right." Sam looked up and met your eyes once more, returning the gesture with a bit more vigor. "I see that now, and that is all thanks to you. You love me like I deserve. Fight for me in all you do. When I am with you, Sam, I have the love I always thought was just a dream.” Tears rose in his eyes then even as his lips smiled. “And when I met you I thought the same: this has to be a dream.”
Merry
“They didn’t.” “Unfortunately,” you nod, gaze locked upon your feet, “They did. Sometimes I wonder what might have been different if I had-” “Don’t do that to yourself!” Merry cut you off, pausing for a moment as a look of remorseful surprise came over him. “That is to say we can’t change the past. Just like we can’t see the future. I may not have been there for your past, but I do know nothing that happened came of what you did. People like that, they have no shame. You are far too kind for someone like that. They took advantage of you. Made you feel bad and that’s all them. All right?” It was still difficult to believe sometimes, but Merry’s voice was nothing but convicted, and you trusted him. Swallowing, you nodded. “All right.” The hobbit opened his arms. “Come here.” You fell right in.
Pippin
"No." Eyes wide, he shakes his head and reaches for your hands. "No. How could- How could anybody..." "I don't know," you sigh, relaxing slightly as his thumbs ran over the backs of your hands, "Perhaps I should never have-" Pippin cut you off there. "It wasn't your fault. None of it was. There isn't a thing you could do to make any of that alright. And I swear to you that I will never do anything of the like. After all, who could even think of putting a precious gem like yourself down, hm?" At those last words, the soothing touch of his hands, your tearful expression broke into a shaky smile. "What did I do to deserve you?" You asked. "Don't worry," he replied, "I ask myself the same thing every day. I love you, you know. And I want to treat you like it. If I ever don't, please help me." The longer he spoke, his words faded closer and closer to a whisper, those lovely green eyes focused solely, searchingly, upon your gaze. Tears returning alongside your smile, you nodded. "You already do, Pippin. You already do."
Faramir
Brows furrowed, Faramir takes your hands at once, blue eyes gazing deeply into yours. "There are no words to lift the weight of it all. Nothing I can say but that your pain is mine and that I know how difficult it is to speak of such things. Thank you, truly, for sharing this with me. I want to be worthy of this. Of you." Worthy of you? Him? "You are more than worthy, Faramir." "And I wish to continue to live up to that for the sake of your beautiful heart. I wish for you to never feel unworthy again." His voice breaks and your heart does the same, knowing how similar your experiences were- Faramir was made to feel lesser for years. "I want the same for you," you run your hands over his gently with a tentative smile, "And I think deep down I knew you would understand. That no one else would understand like you. We can love each other more every day." "I like the sound of that," Faramir replies, his eyes shining nothing but love into yours.
Eomer
Even as your words fade, you catch the way his hands tighten into fists, tense slightly at the sight. "Coward. That worm had no honor whatsoever. And you...here you stand triumphant." "It does not always feel so," you admit, gaze falling. Eomer places a hand upon your shoulder. "We all have our scars. To escape, to be free... Why, that is the greatest show of strength. Is it not what we all fight for? And fight you did! Believe me when I tell you I am nothing but proud of you." Eomer's normally stoic expression rises into a smile, his hand sliding from your shoulder gently down your arm and finally to grasp your hand and bring it to his lips. "Nobody has the right to treat you like property. They should feel ashamed trying to tame a heart like yours. I would have it tempered. Let me act as your bellows, then, to stoke your fire of resiliency." His words do indeed fuel the embers in your heart, coax fire to them as they bring a small smile to your lips. "I would like that." "And let that scoundrel hope to never come within a league of this place while I draw breath."
Eowyn
“So cruel this world can be!” Eowyn cries out. “How can they not see all you have to offer? This will hardly erase the hurt, but I will say this: the loss is theirs.” Leaning in, her voice lowers to a conspiratorial whisper at that last phrase, her lips raising in a tentative smile. “For your heart is strong and steadfast and your laugh is music to me. To have you by my side is naught but joy. So help me, I will never treat you as a belonging, put you in a cage. And if that is how you feel I would have you tell me." "Never," you answer her, "Nor would I do the same to you. I told you because I trust you to understand. Because I love you." She leans forward at this, connecting your foreheads; golden strands of hair tickle your cheek, but you mind not. "And I you," Eowyn breathes.
Haldir
Never have you seen Haldir's eyes darken such as they are now. A part of you wants to back away, but you know that his ire is not for you. Not when he shakes his head, looking at you with...not quite pity. Rather all that swims in his eyes as he turns back to you is a new understanding, something deep in the blue. His hands hover over you as if you are spun-glass, and with your eyelids fluttering shut you take them and rest them upon your hips. "I do not mean to trouble you with this news, I just..." "Trouble me? The only trouble I have is how badly I wish to punish anybody who hurts you." At that, he smirks a bit and you feel his hands grip you a bit tighter. A shiver runs down your spine at his words. "You know, I would hardly mind that at this point. Not exactly unearned. So this is no change to you?" "Only any changes you want me to make," Haldir answers.
Galadriel
Her face falls, but something in its look leads you to suspect she knew already. Galadriel's gifts lie far beyond your understanding. "Do not discount the light you bring to this world," her voice cuts through your thoughts, "For you remind me of its joys every day. There will always be those who seek to rob us of our light, but that is only to fill the darkness that is in their hearts. You are more than enough despite what they say. You need not trouble yourself with the words of lesser folk." Tears flood your eyes at her words and all you can do is nod, shakily smiling. You feel Galadriel's lips against one cheek, then the other, then upon the top of your head, and finally warmly and softly upon your lips. "I'm so lucky to have you," you tell her, and at that she shakes her head. "It is I who is the lucky one," she refutes with a mischievous but loving smile.
Elrond
For just a moment, his expression steels and you flinch back, but only for a moment before it’s softened like never before and falling. Pain. That is the only word to describe what crosses Elrond’s face. He feels your pain. Stepping closer, the Lord of Rivendell opens his arms, and with a tearful smile you fall into them, into the silken softness of his robe and the gentle warmth of his hold. “Healing takes time. I have time. And here I shall be to grant you peace as best I can. Please do not hesitate to ask it of me. If you ask it and it is within my power, I shall grant it.” “I’d like to stay like this,” you reply, words muffled by the cushion of your cheek to his chest, the sound of Elrond’s soothing heartbeat in your ear. “As would I,” he agrees softly.
Arwen
“Meleth nîn,” she addresses you softly, brows furrowed in concern, “You endured all that?” At her words, you just nod, gripping her hands a bit tighter. She gives yours a gentle squeeze in response. “Your strength knows no bounds. Fear not, for by my side you can take all the time you need. I can wait, you know.” At that, she giggles and you smile. You are, after all, in love with not only the fairest of beings but one immortal by nearly all accounts. Her smile alone brings you so much comfort. “You are the one I have chosen and I will not take that for granted. You are a gift and that anyone would cast that aside is folly.”
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drabblesandimagines · 5 months ago
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Lemon Tarts
Clive Rosfield x female (Branded) reader Fluff, 5,828 words
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“Come on, out of there, eh? I know I have a scarred mug but I’m a nice fella under all that.” Gav – he’s introduced himself several times now – jokes with a half-hearted laugh.
He’s crouched down in front of the alcove where you’ve sequestered yourself, your body pressed right up in the corner, your head tucked in-between your knees to try and make yourself as small as possible.
Gav’s broad shoulders won’t permit him entry, his reach coming up short when he’d got down on his knees and put an arm in to catch your wrist to guide you back out – cursing himself under his breath when you’d flinched at his attempt.
Your master was harsh both in what he demanded in labour and how he treated you. However long ago, you’d decided it was better to not talk back and, eventually, not worth talking at all. It wasn’t like he’d bought you for your conversation skills - for what worth is there in anything a Branded has to say?
The days in his service were repetitive – just the faces around you would change as the curse wore away at their supposed worth. Two new Bearers had been acquired over a tenday ago, apparently tracked by a group of people calling themselves Cursebreakers when they broke into the barn where you all slept. They explained they were here to take all of you somewhere safe, to free you from your master, all whilst weapons hung from their hips.
They’d escorted you into a covered wagon in the early hours of the morning with a firm grip, before the three of you were transferred onto a skiff roped up at a small dock, tucked away off a beaten path. The boat set sail across the blighted waters of a lake, heading towards some sort of Fallen structure in the middle. From there, you were led up onto a dock and then into a goods lift, ascending up to a new fate. You had tried to keep your panic at bay on the wagon and skiff ride, swallowing down the anxiety that had churned in your stomach and threatened to come up your throat but the moment the lift reached the main deck, the fear of the unknown won and you ran without further thought.
You ran with an energy you didn’t know you still possessed, ducking around outstretched arms. You didn’t make it very far before your mind caught up with your legs - where could you even go now? You’re in the middle of a lake, you don’t know how to swim, you’re trapped.
Now that you’d ran from them, disobeyed their commands to stop, only punishment could follow. At least with your old master you knew what to expect for whatever he deemed as ill behaviour, despite your best attempts to fulfill his demands, and what to brace for when you failed.
The alcove had caught your eye – a gap between two wooden walls made of thick planks. You’d slipped in with more than a hope that you wouldn’t be spotted as you did, perhaps they’d think you’d jumped into the waters below and drowned.
Luck was not on your side – when had it ever been? - for as soon as you’d pressed yourself into the very back, a scarred face had appeared in the opening.
“You can’t stay in there forever.” Gav chides, stepping back to put his hands on his hips before his face falls. “Not that that’s a threat, like! I mean, it’s not… practical, is it? Especially when we’ve a lovely, warm bed with your name on it.”
Warm bed…?
It’s a trick.
Don’t be so stupid.
“Gav, what’s going on?” An almost amused voice draws the scout’s attention elsewhere and the man steps out of view, entering into a hushed conversation. You risk a look between your knees, seeing the railings and a bit of the sky beyond – dusk beginning to fall.
A few moments later, you hear the voice again – gravelly, but cautious and gentle. “Hello, my lady.”
The lack of sarcasm in their address of you – for who would call a Branded my lady –prompts you to peer between your knees. Another rather broad-shouldered man is knelt down on one knee - shaggy dark hair framing stormy blue eyes, clad in red and black leathers, the hilt of a great sword showing over his shoulder.
“My name’s Clive. Mayhaps I could have the pleasure of yours?”
“She doesn’t talk much.” Gav’s voice comes from over his shoulder, but Clive keeps his gaze on you. “Or ever - that’s what the others said anyway. They’re all pretty new to the bastard’s service, like. Said they didn’t know her name, and not sure how long she’d been with him.”
“That’s all right. You don’t have to talk right now if you don’t want to, my lady. We just want to help, but we can’t help much whilst you’ve tucked yourself away here, can we?”
He waits for a few moments, testing the waters.
“We have a healer who can treat whatever ails you,” Clive presses on, tone still gentle and genuine. “And a very cosy bunk for you to rest in, where you won’t be disturbed. And food of course - I’ve heard there’s a delicious stew on the menu tonight. Molly - she’s our cook - has made some exquisite lemon tarts for afters. You can have mine, if you like.”
Your mouth salivates at the prospect of hot food. It had been a while since your stomach felt content - yesterday’s meal had consisted of vegetable peelings after a poor day of harvest, shared with the chocobos…
It’s all too good to be true.
“I know you must be frightened – to be taken from everything you’ve known for so long, but you have my word that we wish only to help you.” He places his fist over his heart, hoping it would prove his sincerity. “Though I understand we cannot be helping by hovering over you like this, so I will leave you be to think on it a while, my lady.”
Clive gets to his feet with a soft grunt and takes a few steps away back over to where Gav was stood, shaking his head in defeat.
Gav sighs, wearily. “S’pose I could ask Bartram to knock the planks out at the side so we can get her out that way?”
“No.” Clive’s tone is firm. “Definitely not. I could see her body trembling – she’s terrified.”
“We can hardly leave her in there.”
“She just needs time – we can give her that. It’s not ideal, but she’s at least safe. If her health turns, I’ll consider more drastic action but patience is best for now.”
“Maybe she’d be more comfortable speaking with someone who’s Branded?” Gav muses, scratching the back of his head.
“Good idea, Gav.” Clive claps his on the shoulder with a heavy arm. “I’ll ask Molly if she can pop by with some stew – food and a friendly, familiar face might work wonders."
--
You don’t emerge later though, despite Molly’s best efforts. She gives you a bright smile and soft, encouraging words – a tale of how she was rescued, proudly demonstrating the brand on her cheek, what she does now at the Hideaway, and then offering the bowl of stew in her hand.
The aroma makes your mouth water and stomach ache. Molly carefully places it at the threshold, not wanting to encroach on your personal space. Says she’ll leave it there, alongside a waterskin, before she bids you well and disappears from view.
If you shuffled forward a little, perhaps stretched out your arm as far as it would go, the bowl would be in reach to drag back to eat.
You don’t, though.
You won’t.
It’s a trick.
--
Clive had made himself scarce, hoping Molly's presence would be more calming than his own, and left her with instructions that if you were to emerge, or engage in conversation, perhaps she could coax you into going to the infirmary next.
He busied himself in search of the seamstress, eventually finding her in the bunks, sorting through piles of material stored away in a cupboard.
“Hortense, do you have a moment?”
“Of course.” She nods, turning to face him. “What can I do for you, Clive?” “I wondered if you had any spare blankets?”
“Oh, yes – I’m always working away on more as we grow our ranks!” Hortense beams, turning back to the cupboard. “I'm not surprised you asked – there must be quite the draft in those chambers of yours.”
“Ah, no - not for me. One of the rescued Bearers from today is a little shy, sequestered herself in an alcove in fright. I'm hoping she'll emerge before nightfall for food and to go to the infirmary, but I do not wish for her to catch a chill off the lake if she does not...”
“Oh, the poor mite!” Hortense frowns at the idea, but sets to thumbing through a pile of blankets in search of one in particular – a fleecy grey one in the end - and bundling it up in her arms before she hands it over to him. “Well, this one should keep her nice and cosy, it’s plenty thick enough. Tell me she is at least properly dressed, Clive.”
“The usual attire.” A polite way of saying the threadbare cloth shirts, trousers or dresses that Bearers were permitted by their masters, sans shoes as always. “I doubt she’ll accept any changes of clothing currently, but I am sure she’ll come round. We just need to be patient.”
“How could she not? Please, do let me know if there is anything else I can do.”
“This is plenty, I assure you.” He smiles, holding the blanket aloft in demonstration and leaves her to her work, heading the long way down to the Ale Hall to avoid the main deck. He spots Molly back in the kitchen behind the counter, looking forlorn.
“I’m sorry – I tried, I really did.” She scoops a generous portion of stew into a bowl and hands it off to an awaiting Bearer as she talks. “I told her my story and everything, but it’s almost like she’s frozen in place. I half-worried the curse had took her in front of my eyes. I left the stew - I hoped with some privacy she might eat without me there watching her.”
He places a large palm on her arm and give hers a sincere smile. “Thank you, Molly. I really appreciate you trying.”
“It’s nothing. Here”, she hands him the bowl of stew she’d just prepared. “Can’t forget yourself. And before you ask, yes, everyone else has been fed.”
Clive smiles, wryly, and takes the bowl with a grateful nod.
After he has had his fill, he heads out at the top of the steps, planning to keep his distance for a while longer up in the mess before an attempt to coax you out or gifting you the blanket. As his eyes cast over the alcove, he finds an unwelcome guest with their head and shoulders wedged firmly into the entrance.
“Torgal - away from there!” Clive snaps with a growl in his throat and the wolf hound instantly retreats to his master’s side with a whine and a tilt of his head, unsure as to what he's done.
He sighs, giving the beast a pat on the head. “I am sorry, boy, just... that bowl wasn’t for you – that was for our guest. I am afraid you may have scared her.”
Clive walks over and drops to a knee to peer within. His heart sinks to find your head tucked further between your knees than it had been previously, in addition to your body now trembling almost violently.
By the Founder, you must’ve thought he’d sent his beast to devour you.
“My lady, I am so very sorry that Torgal frightened you. He must’ve picked up the scent of the stew and followed it, mistaking it for his dinner. His sense of smell is unparalleled.”
Torgal barks as if in agreement, and you jump in place at the noise. Clive hushes the wolf with another pat on his head. “Sorry – he still acts like a puppy sometimes, but he is a very loyal friend of mine and he means you no harm. Allow me to fetch you something else to eat.”
He lays the bundled blanket down and pushes it forward, until it’s less than an arm’s length away from you.
“It gets a little cold on the deck in the evenings, my lady, but this should keep you warm until you feel comfortable enough to come inside. I’ll be back in a moment with some more food, and Torgal will keep away – I promise.”
He gets to his feet, picking up the bowl as he does and Torgal quickly follows behind at his heels as he heads back to the Ale Hall. Molly’s eyes widen in delight as he places the empty vessel on the counter, but Clive shakes his head.
“I’m afraid Torgal got to it first – licked it clean. Do we have any left?”
“Ah.” The cook’s face falls. “No, I’m afraid not – some of the Cursebreakers were feeling particularly hungry after their mission. But I do have bread, some cheese, apples and a lemon tart, though I had held that one back for you…”
“That all sounds wonderful. Please.”
Molly pulls out a cloth napkin from below the counter, placing the assortment of food together with a delicate hand. She ties the napkin in a knot to keep the bundle protected and hands it over.
“Thank you.” He looks down at the hound sat by his heels. “Torgal, why don’t you go and sit with Lady Charon?”
Torgal’s tail thumps against the wooden floorboards happily – Charon often has a bone waiting for him behind her counter in the evening.
“Good boy.”
Clive heads back towards the alcove with deliberate footsteps, wishing to announce his arrival. The blanket has not moved, still in the place where he left it. From what he can see in the evening light, your trembling has appeared to ease up from Torgal’s visit at least.
“I am afraid we have run out of stew, but Molly’s put together a selection of other things for you – including the lemon tart I mentioned earlier.” Clive places the bundle down carefully upon the blanket, before moving the waterskin besides it.
He waits a moment or two to see if you might lift your head before continuing, but it remains fixed in place.
“I think you might feel more at ease if you eat something, my lady, even if it’s just a little. I will leave you be and bid you a good night, with a sincere hope that you emerge anon.”
He gets back to his feet again, swallowing back down a sigh and, reluctantly, heads back into the warmth of the Ale Hall.
--
Clive finds himself restless later that night, tossing and turning before settling to stare up at the ceiling of his chambers. His mind is whirling with thoughts of what he needs to accomplish tomorrow, the missives he has yet to reply to, the Mothercrystals that still reside – though an opportune moment was still to present itself – the next lot of Cursebreakers who would be undertaking the removal of their Brands…
..and you, the scared Bearer, hiding in an alcove off the main deck.
He sits up with a huff and looks towards the balcony.
Fresh air – despite how drafty his chambers already are - will help, he thinks.
He gets out of bed, pulling on his earlier discarded trousers and boots to go with his night shirt and heads over to the balcony, stepping out into the cool night air.
The blighted lake waters are still and the moon casts a warm, white glow over the quiet deck. Clive takes a deep breath and then another, when something catches his eye down below - a lone figure heading across the boards on unsteady legs, towards the end of the dock.
You.
He turns on his heel and hurries out of his chambers, his footsteps echoing around the Ale Hall as he descends both sets of stairs two at a time. He pulls the lever back to call the lift back up and waits, impatiently, when he sees the blanket and bundle of food he’d left earlier, pushed aside in front of the alcove.
He grabs the bundle as the lift reaches the dock and hurries inside, slamming down the lever and descending below, praying that he’s not too late.
--
You were sure you hadn’t heard anyone for hours since the sun had dipped below the horizon and stars had slowly started to emerge in the cloudless sky. Cautiously, you’d pushed the blanket forward, only enough so that if someone was lying in wait for you to emerge they would pounce.
Nothing.
You wait another while before you inch it forward again, a pause, then a little more until the entire blanket is now out of the alcove. Your hands are shaking as you pop your head out, just slightly, but the deck appears empty. After waiting another few moments, you crawl over to the railings to peer below. The skiff you’d arrived on is docked up at the end of the pier – an escape route. Without much further thought, you pull yourself up on unsteady legs and walk into the goods lift, pulling down the lever to descend.
You find yourself at the end of the dock, frozen in fear. What were you thinking? You don’t know how to sail. You don’t know how to swim either, so that’s also out of the question. Even if you could, you surely wouldn’t have the strength to swim across an entire lake.
You flex stiff fingers experimentally. Maybe you could muster up enough aether to conjure some wind – would that be enough to sail the skiff? You wished you’d paid more attention on the journey over…
You’re getting ahead of yourself. Where would you even go? The brand inked on your cheek made it so you’d never have a normal life, you stand out immediately in any crowd. If an imperial soldier caught you on your own, you’d be thrown into the cells…
..or even worse.
Maybe… Maybe you could go back to your master? Your stomach swirls again with anxiety at the thought. There would be a punishment, surely, but if you came back that would count for something, wouldn’t it?
Your thoughts are interrupted by pounding footsteps, your heartbeat soon matching their pace as you turn to see your pursuer. It’s the broad-shouldered man from earlier – Clive – hurrying up the dock with a look you can’t identify on his face and a bundle of cloth in his hand.
You take a step back as he gets closer, hurriedly followed by another, then another. There’s an apology on your tongue but the world suddenly jerks when there is no longer anything to stand on. You’ve stepped too far, ran out of dock-
There is a gust of warm wind and an arm wraps around your waist, pressing you close into an even warmer chest. Underfoot, you feel the boards of the dock again - Clive has stopped you from falling into the depths. He guides you forward another half a dozen strides before dropping his arm once he’s sure you’re a safe distance away from the edge and then takes further steps back himself.
“I apologise for touching you without your consent, my lady, but I could not let you fall into the water. Are you all right?”
You don’t take in his words at all - your legs giving up as you drop down on the deck with a thump.
“I’m s-sorry.” Your words are soft, but Clive hears them in the stillness of the night. “Please – I’ll…” You swallow back a sob – crying never helped, would only make punishments worse. “I’m sorry. Please… don’t hurt me. I’ll obey. I will.”
“I will never hurt you, my lady, nor will I ever command your obedience. This is my vow.” Clive responds, equally as soft, as he kneels down to match your eye-level. “I just wish to see you safe and well.”
He sounds sincere, which is unsettling. You realise he doesn’t have his sword, nor the hound at his heels. He’s not even properly dressed - leather trousers and an unlaced white shirt, overall softening his appearance.
Clive takes advantage of your silence to press on.
“Will you join me in a midnight feast?” He places the bundle of cloth down before him, swiftly undoing the knot all whilst you stare, trying to guess the trick.
“I used to sneak into my younger brother’s chambers with things I’d swiped from the kitchen. He was often ill and prescribed a rather bland diet, so I hoped a midnight feast of more appetizing fare might cheer him up.”
He busies himself laying out the food on the patterned cloth, a little further away from him than could be comfortable having to stretch out so far. There’s a few bread rolls, apples, biscuits and something that smells tantalizingly sweet.
“This,” Clive points out a round pastry in the middle, some sort of glazed curd on the top, “is Molly’s fabled lemon tart. The best in Valisthea, I assure you. Please – help yourself.”
He leans back, propping himself up with his elbows, again trying to give you space, and forces his gaze to the sky. The moon illuminates the side of his face as you keep your eyes fixed on him, revealing a mark you hadn’t noticed earlier that day - an almost familiar one.
It’s torture having the food laid out in front of you, the second time that day. You don’t know if you feel sick from hunger or from nerves, but your resolve finally cracks.
You reach out with a shaking hand, waiting for Clive to strike.
He keeps focused on the skies above, his hands firmly planted behind him.
You pick up the roll.
Still, he does not move.
You take a tentative bite and chew, whilst Clive stares up at the stars.
Slowly, but surely, you finish the entire roll. Be grateful – your master’s voice rings around your head.
“T-thank you.”
Clive moves his gaze from the skies to yours, a warm smile on his face. “No, thank you, my lady. This is all I want for you – all we want for you – to be safe and well-fed.”
You dig your nails into your palms. “Why?”
“Because Bearers do not deserve to be treated how they are – we should be able to live and die on our own terms.”
“We?”
He nods, sitting up and turning his head to the side, pushing back his hair a little to reveal the scar on his cheek.
“I was Branded once. Tarja – she’s our healer – removed it, only so I could travel Storm safely and help others escape their fate. The Cursebreakers have all had their Brands removed as well for the same reason.”
“No, they said it can’t be removed – the ink contains poison.” You don’t know where this tone of defiance has emerged from, but there is no flash of anger across Clive’s brow.
“It is risky to remove, yes, but not impossible. And we will not ask you to undertake such a risk – that would be your choice.” He adds, quickly, worried you may take it the wrong way.
“You remember Molly, who brought you the stew?” You nod. “There are many others like her who have chosen to keep their Brand, but it does not dictate their lives in the Hideaway. And until you can live the life you deserve to, one where that mark on your cheek will not make it unsafe for you to do so, I sincerely hope you will find a home here.”
“A home?”
“Mm. Safe, fed, and never need to use aether again, my…” He pauses in realization. “My apologies - may I request the pleasure of your name?”
You shake your head, feeling foolish. “It’s silly, but I… I don’t remember it. Such a simple thing to have forgotten, but master didn’t use it.”
Of course the bastard didn’t - Clive feels a frown forming, but restrains himself. “I am sure it will come back to you with time.”
His eyes fall upon the pastry in the following silence, wishing to change the subject and he picks it up, placing it on the flat on his palm and offering it out to you. “Please – have some more to eat.”
Clive has a shy smile on his lips, a genuine and sincere look in his eye. It is the kindest look someone has given you in all the time you can remember and with that, your fingers brush across his open palm as you take the offered treat.
It is small – only two bites – but it is the most wonderful thing you have ever tasted. The pastry is crisp, thin and sweet, whilst the lemon curd is tart, the flavours dancing over your tongue.
It makes you want to cry at such a simple pleasure that has been denied to you for so very long.
The moment of euphoria is interrupted as a particularly cold wind gusts across the lake and causes you to shiver, unconsciously pulling your limbs closer to your body to try and preserve heat.
“Thank you for trusting me, my lady. I cannot imagine how frightening and worrying it must be – I truly admire your bravery. May I be as bold to request you trust me once more this night?”
You nod – the tiniest jerk of your head down – but it’s a nod all the same.
“Would you allow me to escort you to the infirmary? It has warm and comfortable beds where you can rest - properly.”
The question makes your stomach squirm with anxiety – the food sitting too heavy now in your stomach, but one look into Clive’s eyes almost settles it entirely once more.
“And in the morning, if you feel up to it,” he clarifies, “our healer would like to give you a check-up, but you do not have to make a decision on that right now.”
“A-all right.”
“Wonderful.” He keeps his tone measured, quickly wrapping up the food in the cloth and securing the top with a knot before he gets to his feet and steps back as you get to yours. He gestures forward a moment, quickly second-guessing his actions with a frown.
“Mayhaps you would be more comfortable following me?”
A small nod again.
You can’t be backstabbed if you’re facing his back, after all.
“Of course. Follow me, please, my lady.” He bows ever so slightly, before turning and heading back up and along the dock.
Clive’s heart is pounding as he walks away, worried that you may take his retreat as a chance to take the skiff and sail away or plunge yourself into the lake, but he dare not look over his shoulder in fear of frightening you.
Instead, he strains to hear any footsteps bar his own.
It is only when he reaches the goods lift that he catches sight of you in his peripheral vision that he releases a breath. He’s sure to stand in the furthest corner besides the lever, only taking one look over his shoulder to confirm you were safely within the confines of the lift before he pulls down on the mechanism.
He walks along the main deck, up the stairs to the mess, past the long tables and the hunt board before he pauses at the bottom of the next set of stairs. “It’s just up here and to the left.”
He opens the door to the infirmary with measured strength – aware the other Bearers will be resting within. The first two beds are occupied by faces you recognize – the two you’d been rescued with – and there is a man sat by a desk. Clive nods to him in acknowledgement and heads towards the other side of the room, sectioned off by a large bit of fabric. Both cots back there are empty, so he walks over to the one closest to the window and pulls the blanket down, then stepping back to the other side of the room and gesturing you forward.
“Here.”
You hesitate. Maybe this wasn’t a good idea. The stranger the other side of the curtain has unsettled you. It had been easy to forget about everyone else for a moment when it had just been Clive and you on the dock, but now you are inside… Who else would come when dawn broke?
Clive picks up on your hesitation, noting the way your eyes flit between the window and beyond the curtain, annoyed with himself he did not warn you of Rodiguez being on duty that night.
“If it would be all right with you, my lady, I would like to stay in order to make introductions in the morning with Tarja. But I will only do so if you are comfortable with me – I will set up a chair over there.” He points back the way you came, to the gap between the fabric and the wall.
“P-please.”
“Of course.” He nods, picking up a chair immediately from the side and moving it to where he had said. It is only then that you sit cautiously on the edge of the bed, slowly lifting your legs up and tugging the blanket up to your chin.
Clive settles himself on the chair – he has slept in far worse places, after all – and it is not long at all until sleep claims you.
--
Months pass. At first, your circle remains small – Clive and Molly at first, followed by Jill before you slowly begin to open up to those among the Hideaway. You will never forget the smile on Clive’s face when he introduced you to Torgal properly – the hound immediately rolling on his back, titling his head at you inquisitively as his master explained he wished for you to rub his fluffy belly.
You are still easily startled by loud noises, unexpected movement or when Gav swears out of excitement, never the loudest in conversation, but everyone is so very welcoming.
There is plenty to do, but there is no expectation of you to contribute unless you want to, especially as some among the ranks are too stiff from the curse. Jill and Hortense teach you how to sew, you spend a few days in the Backyard learning about the plants, Charon teaches you how to take a stock inventory, Gav tries to teach you how to drink a pint in record speed and, of course, Molly teaches you how to bake.
You are always first to greet new Bearers with a soft word and kind smile, telling them how scared you were, how you hid in the alcove on the deck…
Clive is often busy whilst in or out the Hideaway, but he always makes time for you, seeking out your company immediately after he has given Otto the latest, wanting to know what you’ve been up to before he’ll even speak of himself. He even picks up little trinkets that he thinks will make you smile – lined up on your windowsill in your bunk.
You knock gently on Clive’s chambers – his call for you to enter soon following. You hold the basket behind your back, a piece of cloth tucked over delicately over the contents within as you slide open the door. He is sat behind the writing desk, looking over a pile of missives, dressed in his usual leathers.
He raises his head and offers you the warmest smile, getting to his feet immediately in polite greeting. Seeing you always seemed to brighten his day – there was something about your smile that revitalized his spirits, a reminder of how far you’d come since that first day.
“My lady.”
“I’m sorry to interrupt your work.” You say, softly, sliding the door closed behind you.
“You are never an interruption. Please, sit.” He gestures towards the bench opposite his desk. “What can I do for you?”
“Before I sit, I have some gifts.”           
“Gifts?”
“Mm. For you.”
He quirks an eyebrow. “You shouldn’t have.”
You place the basket gently down on his desk, ignoring his comment. He pulls back the cloth to reveal a pile of six lemon tarts nestled within.
“Did you make these?”
“I did.” You nod, proudly. “Molly supervised, so they should be edible, at least.”
“They’ll be more than edible, I assure you.” He picks one up and bites into it, humming happily as he chews, the pastry melting on his tongue. “They are exquisite – truly.”
“Really?”
He feigns a pout at your question. “Have I ever lied to you?”
You shake your head with a shy smile.
“Then I would hardly start now.” He takes hold of you hand for a moment and squeezes. “Thank you.”
You bite your lip before continuing. “There’s… something else.”
“I am hardly deserving of this gift, my lady, let alone more-”
You interrupt him with a name – your name.
His eyes widen for a moment before he murmurs it back to you – sounding all the more wonderful on his tongue - and you nod, excitedly. You’d been reluctant to choose a new name, despite some suggestions. The inhabitants of the Hideaway had instead picked up on Clive’s term of address instead.
“I remembered, like you said.” You wring your fingers together. “Well, in a way. Tomes was reading a story to the children and there it was, after all this time.”
“It is a beautiful name – I am honoured to learn it.” He takes your hand with a bow, pressing a kiss against your knuckles and saying it once again.
When he releases your hand, you press a quick kiss against his stubbled, scarred cheek. “Thank you.”
Clive’s cheeks redden at your kiss, seemingly speechless for a moment. He smiles, almost bashfully, as he looks down at you with an unfamiliar look in his eyes.
“May I give you something in return?”
“Clive,” you look down as you protest, feeling your own face warm under his gaze, “you’ve already given me plenty. You-” He inadvertently cuts you off as he tilts your chin up with two gentle fingers, determined to meet your gaze.
“You do not understand, my darling. I would love to give you so much more, if only you’d permit me.”
“Oh…”
Clive moves his hand to caress your Branded cheek with calloused fingers – worn from his time of handling his blade – but his touch has never felt so soft.
“May I?”
You nod.
Clive presses a kiss to your lips - gentle, chaste and far sweeter than any lemon tart.
--
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torchwood-99 · 1 year ago
Text
"her part seemed to her more ignoble than that of the staff he leaned on"
I love you Gandalf. He just gets it.
The sexism that blighted Eowyn's life, that came from the hands not from enemies but loved ones, reduced her and cut her down to fit her into a box, until Eowyn didn't even feel like a person anymore. And Eomer, when it's spelled out to him, goes back and looks at their life together differently, and realises the wrong that's been done to her.
She was a tool, something to be leant on and used, to provide support for the men's desires and the men's ambitions and the men's glory, with no will of her own.
Her family loved her, but they saw her as what they would have her be, viewing her through the lens of what they believe women to be instead of seeing Eowyn (and women as a whole) for herself, instead of recognising her as her own being with own merit and skills.
It's that thing of sexism not only making women less equal, but less human.
They are a tool, a service. They are a monolith, a group assigned to perform certain roles, valued for performing those roles (to an extent) but not actually individuals, with individuals thoughts and hopes and skills and dreams. Not to the same extent as men.
And because these are the roles they're meant to serve, there's no injustice, no tragedy of lost potential and missed opportunities, because as women they don't have that potential and they don't need those opportunities.
It's no wonder Eowyn wanted to die in battle. Going to battle, riding out against the orders of all those who caged her in, that was her regaining control of her life, a life that seemed to be no life, because she was no real living person. Just a staff to be leant on. And in going to battle, when she has been told not to, in making a choice for herself, she reclaims her humanity. But she's been so broken down that she thinks the only way to avoid going back to being an object is to die in battle.
Faramir doesn't treat her like an object. He treats her like a person, one similar to him. He sees her worth and merit and he admires her strength and her deeds while also feeling compassion for her suffering. After Faramir meets her, he seeks out Merry, to try and find out about her, instead of making presumptions about her based on her sex.
Faramir bothers, he takes the effort to find out who Eowyn is, instead of deciding for her.
And Merry, who rode to war with her and also sees her who she is, helps. No wonder he and Eowyn, though parted by distance, remain great friends and Eowyn adores him.
But Eowyn doesn't just get a happy ending from having a man in her life who treats her decently.
Tolkien makes a point to have Eowyn not just declare herself as choosing to live to be Faramir's wife, it's not a case of unhappy feminist who wants to be like a boy but is finally happy when she "accepts femininity" and finds a good man to protect her.
She says she will be a healer. Faramir has spoken nothing of that. It's not a role he has chosen for her or he's taking on and she's going to do to help him. They will be married and support each other and share a life, but she will also be her own seperate person.
It's a role that she's chosen for herself, without orders or pressure from anybody else. A role that will put her strength and her wits and her stomach iron to good use, and means she won't have to wait until battle to feel alive. A role that is seen as a mark of leadership, for the greatest leaders in Middle Earth, men and women, are also healers.
This such an important arc, and it really is incredible of Tolkien to write it.
A woman who has had her own goals and skills overlooked in favour of how she can serve men, who has been kept locked in the home to tend to her family's needs with no relief or chance to go out and live life on her terms.
Who is beloved by her family, who are good people, yet still mistreated because sexism is just part and parcel of her world and even well meaning people take part in it.
A woman whose humanity has been diminished at the hands of her loved ones because of sexism and gender roles.
A woman who proves the naysayers wrong by riding out to battle, bringing along Merry who has also been left behind, and proving herself pivotal to the victory.
A woman who only finds hope for the future when she is ceased to be treated as a useful object, when she forges bonds with Merry and Faramir who don't see her as a staff for the men to walk on, nor a faulty one who keeps trying to run off on its own and needs to be brought back, but as an individual with her own hopes and failings and dreams and skills, not defined by what the patriarchy says a woman's role is.
A when she does find hope for life again, she does so not only in finding love and friendship and camaraderie, but in a vocation that will be her own, in a career that will give her own her role in the world, a role that is associated with leadership, and leadership in her own right, not as an adjunct of her husband's.
And this is how she gets her happy ending. From love (Faramir), friendship (Merry), understanding (Eomer, looking at Eowyn anew in the House of Healing) and through independence (becoming a Healer). This is how she gets a happy ending, because this is how she reclaims her personhood.
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tkingfisher · 2 years ago
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I have a question I just thought of. I remember reading that the potato is something that you can discuss at length. I'm curious about the Irish potato famine (as it's called by many people) of 1845 - 52. The potato blight killed a whole load of potatoes, and blight warnings are still a thing today. But... honestly, why? Was just one variety of potato grown? If not, wouldn't different varieties have resisted? The only thing I'm even remotely familiar with is Panama Disease, which is killing off Cavendish bananas because they're all genetically identical - was that the case for the potatoes being grown at the time?
Oh boy. Okay, this is a huge complicated topic and I can only do the Cliff Notes version and even that is absurdly long, but here we go.
The cause of the Irish Potato Famine were, in order:
A) the British
B) the British but moreso
C) still the British but also capitalism
and
D) monoculture
I am not nearly so equipped to talk about A-C as many, many other people, so let’s talk about D.
Now, the humble potato is frankly one of the most glorious products of agricultural science ever created, for which we must thank the indigenous people of Peru, who produced some goddamn geniuses at potato breeding (and also figured out how to freeze-dry potatoes centuries before Idahoan.) The Incas had literally thousands of potato varieties, every size, shape, color, growing condition, right down to sacred potatoes only for consumption by the royal family. They did seriously epic shit with a weird little tuber, a feat perhaps only surpassed by the geniuses who made corn out of teosinte.
Quite a long time later—by which I mean about ten thousand years after the potato was domesticated—the Irish were growing a potato variety called the Lumper. It was a big, coarse, ugly-ass potato which apparently didn’t even taste that great. Irish farmers had other potatoes that they liked a lot better! But the Lumper had three things going for it—it gave huge yields, tolerated nutrient-poor soil, and it didn’t mind wet feet.
(Wet feet is the gardening term for plants with their roots in waterlogged soil. Most potatoes do not actually like wet feet and will rot. But the Lumper was fine with it, which meant that basically you could grow the things in poor soggy soil, which large swaths of Ireland had in generous supply.)
Because of a whole lot of really abusive shit by various landowners, a lot of Irish people ended up dependent on the Lumper for their diet, and I mean dependent. You can live for a really long time on cow’s milk and potatoes if you have to, and a potato that would produce massive yields in crappy wet soil was a godsend. So you had vast areas that were planted with just the Lumper. (There are some reports that other, better-tasting potato varieties were grown for the landlords, but while the workers dug them, they were not allowed to eat them. I can’t speak to the truth of this or not, but it’s definitely worth looking up a full history of the socioeconomics of the famine, if you ever happen to be feeling too good about the world and want to be crushed.)
Unfortunately, the Lumper has one other significant trait—it is extremely vulnerable to potato blight, a disease caused by Phytophtora infestans, which is a weird little thing called an oomycete. It’s more like a fungus than it is anything else, but it’s actually in a separate kingdom called Chromista. (Currently, anyway. Taxonomy is where idealistic young scientists go to become old before their time.) Nevertheless, for our purposes, let’s just call it a fungus. (Also, Chromista is a great name for an alicorn in My Little Pony.)
P. infestans loooooves members of the Solanum clan, which include tomatoes and potatoes. This love is not returned. In a tomato, it’s usually called late blight, in a potato, it’s potato blight, no matter what you call it, it’s bad news. It likes damp, cool conditions, and of course Ireland is basically one big damp cool condition, so once the blight got established, it was in heaven.
Blight on a potato takes about five days from start to finish. This sucker is FAST. One day there’s a blotch on a leaf, next day there’s some whitish stuff under a leaf, then the tubers are suddenly turning black and mushy and stink to high heaven. You may even think you got a good tuber and put it in storage and then you open the door to the root cellar and the whole bin has rotted practically overnight.
The spores can spread by wind, and once it landed on a potato plant, all it needed was like two days above fifty degrees with high humidity, and it was off and running. And it gets in the soil. But worst of all, it lives in the tubers themselves.
Potato cultivars, for those who don’t know, are almost always a clone of the parent. All Yukon Golds are basically the same Yukon Gold. You pop a tuber off a plant, you pop it in the ground, it grows another plant just like the first one, asexual reproduction at its finest.*
Now, potatoes can and do set seed, but there’s some variation even in a seed with two parents of the same variety. Two Yukon Golds might give you Yukon Goldish. Mix up multiple varieties and you don’t always know what you’re gonna get.** (I have grown potatoes from mixed seed and thus made my own cultivars, it’s fun, but the results are wildly variable. Some don’t set tubers at all, some contain high levels of solanine.***)
If you want specific, uniform varieties that all perform the same way, you probably use the tubers. More importantly, tubers start growing right away once you wake them up, whereas potato seedlings can be finicky and often won’t do anything impressive the first year.
To make matters more confusing, the little tuber clones are referred to as seed potatoes.
Anyway, back to the blight. Everybody was growing from little tuber clones, which could be infected with the blight. This means that if your seed potatoes are infected with blight, even if they look fine, if you plant them, your whole crop is infected. The minute you get a cool wet day, the oomcyte wakes up and goes to town. And if you leave an infected potato in the ground, it infects everybody else—and if you’ve ever dug potatoes, you know that you always, always miss one.
Well. The blight came, it hit the Lumper, and it spread like wildfire. The Lumper grew in the wet conditions the blight loved, and was also really susceptible to it, so it was a match made in hell. There were potato varieties even then that were more resistant to the blight, but they were tiny islands and a sea of blight was washing over them daily, so they eventually succumbed. Even if you planted a different potato, if it was in soil that had previously held the Lumper, it was likely doomed.
This is the problem with monocultures. You plant all one variety and it’s susceptible to some particular bug, when that bug hits, you have no fall back position. And potatoes, being more or less clones, are even more vulnerable than most seed-grown crops, and this bug is particularly nasty and the spring of ‘45 was exactly the right weather and the British government was being particularly evil and ultimately a million people starved to death because of a perfect storm.
The Lumper still exists. Somebody turned up some heirloom seeds back in 2008 and grew them out, and what they got is probably pretty close to the original. Being seed grown, it doesn’t carry the blight. It’s an ugly, watery, kinda waxy potato that even its champions think tastes sorta okay, I guess. Cultivariable, one of the few sources I can find, says that in addition to not being resistant to blight, it’s not resistant to anything else either, and there’s not much point in trying to grow it unless you have long dry summers and no local blight.
And that is the saga of the Lumper, the blight, and why I personally always plant at least four varieties of potato.
* There’s some subtleties here, but for layman’s purposes, we’ll go with this.
** It’s actually way complicated, but this is already hella long.
*** Same stuff that makes green potatoes toxic. Super bitter, so you know right away it’s inedible and spit it out. We still refer to taste-tasting the new crop from seed as “the Potato Suicide Pact” but it’s not actually dangerous.
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iconuk01 · 3 months ago
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The heroic Spectral Knights and corrupt Darkling Lords invoking their magic powers... can you guess which one's are the heros and which ones the villains? (The answers are unlikely to surprise you)
Plus a shoutout to the vehicle drivers, who sadly never got to use their spells at all, as the cartoon never made it clear that only a specific person could activate a specific vehicle (Because of plot purposes I guess)
Spectral Knight Feryl's Capture Chariot:
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Which could throw fireballs from the two passenger modules it could also launch
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Feryl's spell (never heard or used on the show) was "Fire", with the cantrip:
"Draw upon the breath of stars, And scorch the sky with fiery scars"
So the vehicle had the same magic, the cartoon just never used the spell.
Likewise the Darkling Lord's Dagger Assault, piloted by Reekon
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Which had a holding cell in the back which could suck out any magic users power
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The cantrip for "Magical Extraction" was
"Flay the flesh, lay bare the bone Upon this field, let grief be sown"
(Actually, I think I can see why that one wouldn't have been allowed anyway, I mean "flay the flesh"? Most kids would have to look that up and if it was an illustrated dictionary... ouch!)
We also had the Spectral Knights "Lancer Cycle" which was piloted by Ectar, with the spell Protection, and the cantrip
"Shield this craft from one and all! Reflect, deflect, depose and fall!"
And finally, the Sky Claw, piloted by that most toadying of bootlickers, Mortdredd
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Given some of the other vehicles could fly (or at least bits of them could) it seems odd that the spell for this vehicle was simply "Flight" with the cantrip
"Wings of steel shall ride the breeze, Invade the air, the land, the seas!"
But in the cartoon they sort of got round this (even without the spell being used) by having the behicle be able to manifest dragon beasts to attack chosen targets.
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And we shouldn't forget the ladies, who didn't have action figures, or spell staffs, or vehicles (Because... boy-targetted toy lines in the 80s, even cool ones, could be staggeringly sexist), but who did show up in the cartoon, and the comics.
We had the Spectral Knight Galadria, with the totem form of a dolphin, and the Darkling Lord Virulina, who took the form of a shark. (Since they had almost no aquatic adventures, it was convenient workaround to not have to animate them using their powers very often)
The comics did try to ameliorate this in it's short lived, and cancellled halfway through the first major story, publication history.
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And here they are in action...
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"By warmth of heart, your pain I feel, Grant me the power, your wounds to heal"
Which heals pretty much everything within range, from sick people, to damage trees, but at the cost of some of Galadria's own life force, so she can't keep using it.
Galadria she gains the power to spread a blight, which can target a single person or an entire group.
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A shame the whole thing was over in a year, this series was serisouly fun and deserved more time to grow, especially when they had already designed and prepared the second years worth of toys (Which STILL didn't include Galadria and Virulina, mind you...).
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avelera · 9 months ago
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Oh GOD you, too, are an online lectures geek pls consider this your invitation to talk about favs--ones that stuck with you, current obsessions--the more the better! In trade, I'll tell you the two things I'm currently adoring: Yale's Open Course podcast on The Civil War to Reconstruction done by David Blight (man forgot more than ten other civil war historians know even if he mumbles *constantly*) and A History of Christianity by Diarmaid MacCulloch (so! worth the Prime BBC free trial <3)
Hiya! Don't mind if I do!
So 99% of the lectures I've watched lately are on the Great Courses Plus which was recently and stupidly renamed "Wondrium", which I find profoundly stupid because instead of just saying, "Hey, check out the Great Courses, yeah you can kinda guess what the streaming service offers," I have to instead explain what this nonsense term "Wondrium" means, ANYWAY, they've got lectures about basically everything.
Essentially, it's Netflix but for college lectures. YouTube has become so unreliable as far as what's actual information and what's completely made up or even racist conspiracy theory BS that I find it completely untrustworthy. Also, most documentaries are trying to prove something new, or offer a new angle on something, OR they're SO rudimentary and 101 that even for topics I know less about in history I tend to already know everything they're going to say.
So I pivoted to college lectures because 1) it's a whole series so like, dozens of hours I can just throw on in the background while doing something mindless and 2) I know it's going to be trustworthy, reliable, and provide me a baseline on a topic instead of some "new controversial spin" on it. Like, goddammit, sometimes I just want to better understand the history of Ancient Egypt, not your stupid theory about how they were secretly all space aliens or that we've got the carbon dating all wrong or whatever made up nonsense.
So, here's a list of some of my favorites!
Hannibal: The Military Genius Who Almost Conquered Rome - I consider myself about as near an expert as a non-academic can get on Rome and this lecture actually taught me some things, which is rare, so I recommend it as a fantastic deep dive!
How the Crusades Changed History is a pretty good short version that I recommend to anyone who enjoyed The Old Guard's Nicky and Joe BUT, for the best Crusades lecture, I'd recommend this History of the Crusades podcast. Sharyn Eastaugh is not just insanely informative, but her dry wit made me laugh out loud at least once an episode at the sheer hapless ineptitude of the Crusaders.
In the Wake of the Plague is a fantastic new lecture by Wondrium, the lecturer is amazing and it provides a lot of objective insights into how humans react to plagues that is VERY relevant to current events, BUT their lecture on **The Black Death in general is the one that got me obsessed with their lecture series. I watched it in the first week of Covid lockdown and let me tell you, having this super in-depth, objective look into how people behaved during the Black Death was incredibly valuable (and chilling) going into those years because it all played out with astonishing similarity. Also, anything by that lecturer, Dorsey Armstrong, is awesome. She's a Medievalist of the highest order. I also recommend her lecture on King Arthur.
**The Birth of the Modern Mind: The Intellectual History of the 17th and 18th Centuries - this one wins the award for "Lecture I thought most likely to bore me to tears that ended up being the single most fascinating I've heard in YEARS." Seriously, the way it explores the evolution of how we think in the modern era, through the philosophers who first conceived of these ideas, was jaw-droppingly fascinating. I also recommend it to writers of historical fiction and fantasy for a crash course, by proxy, of how to write people who think differently than you.
The Other Side of History: Daily Life in the Ancient World - I once had beef with a post here on Tumblr that claimed that academic Classicists don't care about slaves or normal people during the Roman Empire, which is just profoundly absurd. I pointed out this lecture to them if they actually wanted to learn more about the subject instead of complaining that an art history professor may not have been prepped for a lecture about the lives of enslaved people in Ancient Rome. If that is a subject of interest, this lecture is great.
The Real History of Pirates - a must-listen for OFMD fans who want to get an introduction to historical pirates and the history of pirates in literature, which "Our Flag Means Death" owes as much if not more to than the historical figures.
**Turning Points in Middle Eastern History - One of the first lectures I listened to and still one of my enduring favorites. It's the first one I picked up for writing my Old Guard fic, Lights Out, when I wanted to write Joe from a more informed angle and I learned so much.
Understanding Japan: A Cultural History - One of my favorite lectures based on format, the lecturer picks a literary work or cultural concept as the entry point to explore the timeline of Japanese history. It's a fantastic way to give a wider and more holistic look at each era, pairing it with a cultural touchstone.
Shout-out to "The Mysterious Etruscans" because I just think they're neat. The lecturer is also very good and I highly recommend his lecture on ancient cities as well which taught me a lot that I didn't know.
Also a shout out to, "Warriors, Queens, and Intellectuals: 36 Great Women before 1400" for its subject and the lecturer who is great and she also has a really fascinating talk about the history of Spain.
Ok, I THINK that's some of the top ones! ;D
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catras-breakup-song · 6 days ago
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how do you feel about the whole "you always wanted more" line that got cut? at first i was wondering why they did that because adora didn't want more until it made me think "huh, what if prime was just running on catra's memories and didn't actually know adora?" but i'm curious as to what you think
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OH MY GOD I AM SO GLAD YOU ASKED THIS. i am such a sucker for the cut STC script. back in late 2020 & early 2021 i had a twitter layout based on “that little spot on the roof that only they knew about” because S3 is my favorite:
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even better, i have another old twitter fancam saved from around that time too that used that screenshot of the script in the beginning. it was by the username yoosene but is now long gone, so i reuploaded it to imgur here (the hands part, i’m going insane…)!
anyway, as for interpretations, it was absolutely to manipulate & guilt-trip adora. i recently saw someone say (i don’t remember where though, sorry) that he was torturing both of them by setting up that nasty fight against both of their wills and had planned to kill catra all along — despite saying he wouldn’t right after she rescued glimmer and was imprisoned for it, in my opinion there was an unspoken “yet” even though he did technically say that word but you know what i mean; “you will be of use to me, and then everyone from your blighted planet, including yourself, will be destroyed.”
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that’s the thing about what the show was trying to convey through her stay on prime’s ship via glimmer’s desperate pleas, isn’t it? her illusion of power was only ever temporary. once she no longer had anything of value to serve, what would she be worth? how could she have genuinely believed that he wanted to save her, of all living beings, from the curse of humanity & will of consciousness? what makes one individual different to an omnipotent god compared to countless others across the universe throughout space and time? i truly believe that he was subtly mocking her when he talked of her being “exalted, raised up above the other wretched creatures of [her] home world.”
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i was actually trying to find another five by five takes quote about this, because mentioning them is always an obligation for me, but surprisingly i didn't really find anything about how catra had worked her way up to prime's recognized single subordinate (only that moment of reflection afterward, which is just this entire short video), and was under the false impression with a cocky & confident attitude that her position meant something for her safety & survival; i'm mostly referring to this moment:
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the horde's the horde...even in space. as long as i'm of value to horde prime, i've got a place in this world. i can work my way up here, just like i did before.
actually y’know what… i’m going to tag @horde-princess because this is starting to dive into religious meta which is like… her whole gimmick thingy. we would be blessed (pun intended) to see your take on this writing that never made it to the show, if you haven’t given it already!
now this is veering too far off from the original point after getting sidetracked. the tone of those quotes in the alternate script is (fake) pity, and horde prime was entertained by the struggles of mere mortals. to make adora a failure of what she represented would surely force her to give up she-ra to him, because what would even be the point anymore of living up to expectations if she couldn’t save catra first & foremost (that’s something that she struggled with since initially leaving the horde over three years ago due to how catra made her feel about supposedly breaking their childhood promise… but it’s a story for another post)?
i don’t doubt that your thought process is at least partially right too though, anon. prime didn’t read adora’s mind thoroughly at any point, so it’s entirely possible that he just read off catra’s intense feelings of abandonment & betrayal. that being said, if he really did see all as he claimed, maybe he was able to recreate an objectively accurate collection of events and knows what really happened and what the intentions behind certain actions were. i also wonder if catra secretly knew deep down that adora’s defection wasn’t directly about her but just couldn’t admit it until she had time to deeply reflect on it during “corridors.”
i’ll leave this messy, unorganized post with an amazingly relevant gif set made by an editor whose work on here i really enjoy:
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as i said a long time ago, you just had to be there on november 19th 2020 when that excerpt was released because the hype was crazy!
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rederiswrites · 8 months ago
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I don't see how trump turning America into a christofacsist state is any different than the norm? like it's been like that for native and black people since it's creation like we inspired the nazis in the first place so like what the point? oh trumps gonna kill everyone who isn't a white cis male! and? that's what america's best quality since day one
Okay I'm actually going to respond to this Edgelord Supreme bullshit, because as absurd as it looks written out like this, I actually do think a lot of people are feeling some half-articulated version of this despair and cynicism. Let's kick that in the ass.
First, let's get one thing straight. History has been terrible awful bad always and forever. There have been a thousand genocides and a million wars and a billion brutal, inhuman war crimes. Back in the days of the earliest civilizations, wiping out entire cities when you defeated them was basically just how things were done for many societies. The fact that we have international laws and international bodies of justice, however obviously toothless they remain, is the result of thousands of years of extremely mixed progress.
So at this point, you pretty much have to say either that a) humans are an incurable blight and don't deserve to live, or b) that we've done amazing, beautiful things and experienced billions of moments of happiness and created art and fallen in love despite all this, so we're still worth working on. Personally, I am very strongly in camp b. I see things worth living for a hundred times a day. There's really no comparison.
Second, the USA is not uniquely bad. It is terribly damaging to people both within its borders and all over the world. It is build on genocide and slavery. Many of its foundational institutions are deeply corrupted by these things. And guess what, that's uh....pretty common. No, really. The US is currently a big fucking problem. It's our turn with the big stick, for sure. But even then, we're not alone.
So how the fuck is this encouraging? It isn't. I'm not encouraging you, I'm telling you to fucking GET GOOD, because when you say shit like the above, what I hear is "Oh I SEE, I'm a TERRIBLE PERSON I guess I should just kill myself to make your life easier." I hear someone who would rather give up and call their country morally bankrupt and irredeemable than to PUT IN SOME FUCKING WORK.
Cynicism is so comfortable. It doesn't ask anything of you. "It's always been like this," it says. "Nothing's going to change."
Except things do change, and things have changed, and your entire premise is in fact absolute dogshit. The two presidential candidates are not remotely the same, and we are not, yet, a Christofascist nation. I could, as many before me already have, enumerate the million concrete ways in which your premise is just not true, but honestly I won't bother, because it's not a premise in good faith. What I mean by that is that even a cursory examination of the actual facts would totally trash your expressed beliefs, so you're not really interested in the facts.
Change for the better can happen. Change for the better has happened. It's just not as EASY as you want it to be. There are more steps. For example, you can't have viable independent candidates until you have campaign finance and voting reform. So you have to push for those things. For years, probably decades. Many people have died without seeing the realization of things they fought for, and yet those things have come to pass. You may die fighting the good fight and not see the victory. I may too. Meanwhile, you make the choices that will hopefully get the fewest people killed.
So stop acting like we're all just too shitty to bother about, and put in some fucking work.
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jo-harrington · 28 days ago
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Corroded Coffin Fest Halloween - And To All A Good Fright
Summary: Halloween is over...but there's still a little fright in store.
Word Count: 666
Rating: T
Warnings/Themes: Friendship, humor, angst, disagreement, supernatural encounters, friendship
Note: Surprise! There was one more post for today. Originally I planned for it to be tomorrow but I'm about to put my head down and be in my hole recovering for the next 24 hours and I don't trust the schedule option. Check Out the Main Post for @corrodedcoffinfest here and all of the entries. I still have some to catch up on but they've all been wonderful. Thanks again @thisapplepielife for a great event.
Tagging @the-unforgivenn @1lostsoul0fishbowl upon request.
You can find my masterlist here.
Please do not interact if you are not 18+.
Enjoy!
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Friday, November 1st 1985
Unfortunately, Halloween week was over before they knew it.
The faculty at Hawkins High were quick to shift from spooky decorations to harvest ones ahead of Thanksgiving. With little sprinklings of Christmas alluded to in the details. It was like the best holiday of the year wasn’t even worth keeping up for even one extra day. A Friday of all days too.
Of course, for the Hellfire Club, they had more than enough candy to last them til the end of the year.
And enough lessons learned over the course of the week to last them a lifetime.
“Who knew we’d have this much candy?” Dave muttered as he picked through the sweets he’d brought along to eat with lunch. “I don’t know if I can look at another piece of candy after that stomach ache I had on Wednesday. Least I didn’t puke like Eddie.”
He snickered good-naturedly but Gareth wasn’t amused.
“You know what Dave, you had it easy. I’d take a stomach ache over—” Gareth paused his grumbling as the freshmen took their seats at the table. “—over you know what.”
“You’re never gonna live that down man,” Jeff snickered as he swirled his sport through his mashed potatoes.
“Live what down?” Mike questioned innocently.
Eddie chose that moment to fall into his seat at the head of the table. As he threw open his lunch box, Gareth snarked his response directly at him.
“Nothing, we were just grumpy about the curse Eddie put on us last week.”
“Gare,” Eddie rolled his eyes. “You only have yourself to blame for your predicament. I don’t want to hear any excuses.”
“No wait,” Jeff cut in, “you did put a curse on us last week. When you were telling us about the seven deadly sins.”
Eddie stared at him like he’d grown a second head.
“What the hell are you talking about?”
“What do you mean ‘what are we talking about.’ The sins. The deadly sins! You said they’d sneak up on us when we’d least expect it.”
The rest of the boys started making sounds of agreement, recalling the whole conversation and Eddie had to shout to get them to shut up.
“When was this?” Eddie questioned, his eyes narrowed in suspicion.
“Last week!” A few voices shouted in tandem.
“Thursday,” Dustin clarified. “I asked what these sins were and you explained it. You were dressed like the Devil. Shitty costume horns and all.”
“Impossible,” Eddie scoffed. “I ditched last Thursday.”
“BULLSHIT!” Dave shouted. “You sat right there, you dunked your cape in my lunch. Then you cursed us.”
“You called it a blight and everything!”
All of the boys got into it again, chattering back and forth about his costume and theatricality and how he’d come and sat right down at the table and explained all of the deadly sins. And Eddie insisted that it wasn’t true.
“I wasn’t here on Thursday. I wasn’t wearing a cape. I don’t even have a Devil costume!” Eddie stared at them all like they’d lost their minds, and they shot the same look his way.
“Well if it wasn’t you, then who was it?” Mike asked. “The real devil?”
The younger boy let out a snort, but he froze as the fluorescent lights about their table began to flicker.
They all glanced up, then at each other, and then Eddie cleared his throat.
“Sure, that was me,” he said nervously, obviously lying. “I was here dressed as the Devil. And we don’t need to talk about that anymore. Or tell anyone. Sounds good?”
“Yep.”
“Yes.”
“Sounds perfect.”
The all ducked their heads and focused intensely on their lunches.
Dustin let out a snort.
“He got it wrong though.” Several questioning looks were sent his way. “It shouldn’t have been blight. The Devil…er…Eddie…should’ve said ‘Happy Halloween to all. And to all a good fright.’”
He glanced at them expectantly, only to receive blank stares in return.
“Get it? Come on! You guys suck!”
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palominodragon · 5 days ago
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I feel like a lot of people do not know how to accept an imperfect piece of media and enjoy it for the things it does manage to do right.
I've gotten this impression from other fandoms in the last few years and I'm getting it from a lot of the criticism of Veilguard - that it's so "shallow" or "simple" as to be not even worth playing. That it's a terrible DA game, etc. I do see where the "simple" bit is coming from, but personally I had lower expectations than what we got.
It was fun. I liked the new characters. I thought most of the voice-acting/dialogue options sounded more natural than a lot of it does in Inquisition. I loved the big plot reveals that tie back to the previous games (the origins of the elves, the blight, and the archdemons). It made me want to replay the whole series just to see it in a new light.
I do wish the world felt more... filled in, like it does in Inq, and I wish we got more little easter eggs that differed based on choices we made in previous games. And no, I don't know why they glossed over the dark side of the Antivan Crows or why they didn't address slavery in Tevinter, but after ten years and all the bullshit Bioware has done/been through, I was barely expecting a 4th Dragon Age to happen at all.
The game could have been a lot worse.
(I mean, seeing as my last big fandom obsession was Star Wars, it could have been Rise of Skywalker levels of bad and I wouldn't have been surprised. But it wasn't.)
I know you want that perfect piece of media and you don't want me to tell you to just use your own imagination to fill in the gaps or correct the shitty parts, but you have to remember that the creators who try to give us those perfect stories are working under the constraints of "what's going to make the most money", because capitalism fucking sucks and ruins art.
But you can still enjoy a thing for what it's trying to be. You have to be able to, really, if you don't want to be bitter at almost every mainstream piece of fiction you partake of.
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tohwitchesduels · 2 months ago
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LOSERS BATTLES OF WITCHES DUELS - Battle 34: Amity Blight vs Augustus Porter
Disclaimer: This is not a popularity contest or which character you prefer, in this tournament, you decide who is stronger/better/smarter/etc. opponent.
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information for both opponents under the cut to those who don't know what they can do in their battle:
Because of how lengthy both of their profiles I won't be getting into deeper details on what they can do and just put links in their names:
Amity Blight:
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Amity Blight naturally specializes in Abomination Magic the most, but she does so capacity in knowing spells of other tracks like Plants and Illusion, but it's very limited.
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Amity and Gus are overall good friends. They're not exactly close but they certainly care about one another and don't hold any real grudges anymore. So this battle between them is more fun and rather focused more on wanting to go to the Semi-Finals as a wild card rather than anything personal.
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Amity is a very skilled, talented, cool-headed, and pragmatic fighter. Hardly does she lose composure when battling even strong opponents, displaying plenty of agility and athleticism (as shown in her battle with Hunter and Grom, which is also given considering she was a former captain of the grudgby team at Hexside), and can be both a powerhouse using plenty of strength or a mastermind coming up with tricks on the fly while outsmarting her opponents with her skillset. Very dangerous, and even more so once she puts more passion into her battle. Hardly there are any weak spots or flaws in her battling style, but she can still be overpowered. Abomination Magic in particular feels to be weaker than Construction Magic for example, and it can be rendered useless when dealing in an environment with no mud. Granted Amity holds abomination goo with her so at most, she's going to be weakened. Amity is capable of controlling any slime or mud she comes in contact with.
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Amity does wield a Palisman named Ghost and according to herself, she's a "safe flyer". This means she's overall pretty proficient and skilled in her flying capabilities, but at the same time, it means she's not a real aerial ace like Luz or Hunter for example. She's skilled enough to not easily fall off by herself, but as proven in her battles with Hunter (both EL and TTT), she's not fast enough to necessarily avoid being hit in midair. Granted she can still be faster than average and have better reflexes than average, but still not enough to beat some real aerial aces. She is proficient in staff-wielding, being capable of using it to enhance her own spells.
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Gus Porter:
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Gus Porter is a prodigy when it comes to illusion magic. Prodigious enough to skip a few grades and even defeat the coven head of illusions with his sheer raw power. Gus displays insane potential and a big imagination when it comes to his magic. Now his powers are still limited by his own imagination and creativity meaning his illusions for the most part can be used mostly for deception and distraction, but during this tournament, Gus finally revised his own skill to find even offensive capabilities of his powers. While Gus did display the willingness to study other tracks, he ultimately never did due to his reassurance in being a master illusionist how easy it comes to him, and how much he can do with illusions alone.
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One must know how intelligent Gus is during his battles. He can easily fool and toy with his opponents thanks to his illusions and Gus is also not afraid to either mock or straight-up torture his enemies during his battle just to get the results he needs, and has more than enough raw power to pull his schemes to their fullest. It's worth noting that when Gus feels extreme emotions, his magic only gets amplified, however, the side effects could be that Gus actually loses control over his own powers and gets to be the victim of them too, though thankfully to the magical amplifier from Graye, the risk of that is lesser.
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Gus does possess a Palisman and is known to be an utter speed demon. Gus doesn't fly in a traditional sense like most other competitors due, to preferring to surf in the air, but this only further allows him to still cast spells while midair, which mixed with his capacity to trick his opponents more dangerous. It's hard to tell however how good he is in combat with his staff, but it appears he knows how to battle with it if he still used it as a means to fight in LR when briefly facing Hunter.
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One of the artifacts I allow Gus to have independently regarding whether or not his opponent also has any supportive gear is the looking glass earring he got after he defeated Adrian. The magical amplifier allows Gus to further concentrate his raw power into specific abilities he has a hard time pulling on his own and even enhancing them in the process, growing more powerful.
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Amity and Gus are overall good friends. They're not exactly close but they certainly care about one another and don't hold any real grudges anymore. So this battle between them is more fun and rather focused more on wanting to go to the Semi-Finals as a wild card rather than anything personal.
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