#humans are space dwarves
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syppys-den · 17 days ago
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basically, instead of "Humans are violent, primitive and stupid" it's "Humans are (insert stereotype of other fantasy race here)" Normally this'd be where I explain what said stereotypes are, but I think you can figure it out
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randomisocahedron · 7 months ago
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Accident Investigation Report
(I originally posted this on Reddit.)
This is a translation of the original incident report from the Space Travel Safety Commission of the United Syndicate. Units, star names, and nomenclature have been localised. For a direct translation, see Addendum 1.
The Orolda was a hyperspace-capable passenger liner 205 metres from nose to bell with a cylindrical cross-section. The main body was 10 metres in diameter, with a gravity ring in the fore section with a diameter of 80 metres. She had a crew of 26, and carried 80 passengers. On October 18th, 12 A.C. at 0632 (Vienna time), she departed a station at 40 Eridani without incident. Her intended final destination was Delta Pavonis.
When traveling through the Gliese 1061 system, Junior Engineer Lurin, who had been kept on duty for nineteen hours due to his junior status, was ordered to refill the radiator coolant because of an earlier leak. The proper procedure was to open the valve separating the primary and auxiliary coolant reservoirs, and then actuate a series of valves to push coolant out of the backup reservoir and into the primary reservoir. Junior Engineer Lurin actuated the wrong set of valves, pushing coolant out of the primary reservoir and into the backup reservoir.
A sensor existed to monitor the pressure level of the primary reservoir, but the alarms were disabled when fluids were being transferred to avoid alarms triggering during nominal and routine activities.
As the coolant drained, the remaining coolant in the system increased in temperature. This caused damage to the cooling pipes and radiators. Roughly three minutes after the coolant began draining, a partially melted pipe began leaking superheated coolant inside the Orolda's fission reactor. The coolant pressure dropped sharply, and without coolant the reactor rapidly overheated. Three minutes and forty-one seconds after the coolant began draining, a rapid increase in temperature caused the reactor to automatically SCRAM. This prompted the ship to move to Alert Status Two. The computer roused Captain Uliz.
The SCRAM was not successfully completed. Why it failed is unknown, but the reactor's automatic SCRAM had not been tested in several years. Twenty seconds after the attempt, radiation detectors indicated an ongoing meltdown. This prompted Alert Status One, waking all crew and sending them to emergency stations. Due to the radiation hazard, the aft engineering spaces were evacuated, which included Junior Engineer Lurin, who did not close the valve as he left (and was not aware that he had done anything wrong).
Two minutes later, radiation detectors indicated that the core had collapsed and penetrated the interior reactor wall. The temperature was increasing rapidly, and the cooling system was operating well below its typical efficiency. Radiation sensors in the fore section indicated that radiation was still within acceptable levels, so Captain Uliz did not order a retreat to the radiation storm shelter, for fear this would hamper repair efforts and panic the passengers.
All crew were accounted for in the shielded fore section. Of the five in the aft section at the time of the incident, all were exposed to radiation exceeding the allowable yearly dose, one suffered light radiation sickness, and two suffered acute radiation sickness: Engineer Iraz was only two metres away from the reactor and began vomiting almost immediately. Chief Engineer Aralt, who was watching him from twelve metres away, carried him to safety but was exposed to a much larger dose in the process. Both were immediately placed in medical cryostasis and are currently undergoing nanotherapy; they are expected to recover.
Once all crew were accounted for, Captain Uliz instructed Engineer Yrenzl (The highest-ranking engineer with Chief Engineer Aralt in medical cryostasis) to send a drone to examine the reactor. Although the video signal was degraded by radiation, the drone 's cameras revealed that the outer casing was melting.
Upon confirmation of the reactor being effectively unrecoverable, First Officer Intri deployed the automated hyperspace distress buoy, as there were no United Syndicate ships in the system. It would reach the next system in thirty-eight days.
Twenty minutes after the meltdown, radiator efficiency had fallen to 60%, and damage alarms were continuing. Captain Uliz ordered a visual inspection of the radiators. Instead of their usual cherry-red, they were not glowing at all, indicating a complete system failure. Captain Uliz was unresponsive and emotional for several minutes, so First Officer Intri ordered a full diagnostic on the heat management systems.
Twenty-three minutes after the meltdown, with the diagnostic still ongoing, the Orolda received a message from the Sixteen Kilotons, a Terran mining ship 25 metres from nose to bell and 15 metres in diameter at the widest point, with a crew of six. She was eleven light-minutes away (and moving away from the Orolda quickly) and the only other vessel in the system: "We see radiation from your reactor consistent with an uncontrolled meltdown. We are now moving towards you at half a gee. How many souls are on board? Are there any other issues?"
Because of the tense relationship between Earth and the United Syndicate, the crew of the Orolda assumed that the Sixteen Kilotons was a pirate or privateer taking advantage of their situation. They grimly discussed whether to resist until Engineer Yrenzl announced that the diagnostics were completed. All of the coolant was gone from the system, and high heat had melted the valves in their current position. The figure of 60% was inflated, since the pipes themselves were acting as heatsinks. The radiators were effectively turned off, but more heat than ususal was coming from the reactor. The cabin temperature would begin increasing in 6 hours, and become incompatible with life in 8.
On hearing this, Captain Uliz, previously silent, ordered the crew to cooperate fully with the humans, and stated that he would accept all responsibility for the capture of the ship. "They are likely to hold us for ransom", he said, "but they are unlikely to kill us. The same is not true for the heat."
First Officer Intri responded to the Sixteen Kilotons as follows: "Our reactor has melted down and our radiators are shot. We have 8 hours before we all bake. We have 106 souls on board. We will cooperate fully and follow all instructions."
Fifty seconds after this message was received, the Sixteen Kilotons jettisoned her load of ice. Lightened, her acceleration increased to six gees. She thereby arrived at the Orolda in five hours, thirty minutes.
An hour before the Sixteen Kilotons arrived, the crew of the Orolda, following instructions from the Sixteen Kilotons, brought all passengers into the radiation storm shelter, sealed every hatch and bulkhead, and depressurized the mid-section. Once all this was confirmed to be done, the crew of the Sixteen Kilotons used their mining laser to cut the Orolda in half at the thinnest point of her midsection. Although the two ships' docking systems were not compatible, the crew of the Sixteen Kilotons was able to attach the ports to form an airtight seal using three hundred and fifty metres of fibre-reinforced plastic adhesive strips.
Once this connection was established, three crew-members from the Sixteen Kilotons entered with a large cooling device connected by flexible tubes to their ship's cooling system. Captain Uliz presented the ship's rifle to the Terran captain, and offered surrender. The translator records the Terran Captain's reply as "What the hell are you talking about?".
Once the cooling systems were established, the Sixteen Kilotons' reactor and radiators, which because of her duties were more powerful than the Orolda's own, were able to keep the crew at a comfortable temperature until the United Syndicate patrol ship Arteyna arrived and began ferrying passengers and crew to safety.
Recommendations
The common practice on merchant ships of severely overworking new crewmembers as a rite of passage must be curtailed.
It is advised that it be regulated that two crewmembers be present whenever liquids are being manually transferred within a ship.
Regulation should be enacted to require regular testing of a reactor's SCRAM functions, including in suboptimal conditions.
The feasibility of equipping all ships with military-style reactor jettison systems should be examined.
The uniquely human concept of a "Mayday" or "Distress call" in maritime, aviation, and orbital culture should be examined in detail.
Duct tape should be made mandatory on all ships.
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whereserpentswalk · 3 months ago
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Humans sometimes wonder what separates them from other races like elves and dwarves and orcs, like what makes them unique. Some people say humans are generalists, some people say we're the most adaptable. But actually there is something that stands out about us that all the other races find super weird. Humans are the only sentient creature to reproduce sexually like animals do, and because of that we're the only species with romantic or sexual attraction, and ideas like sex and gender.
Elves and dwarves create new members of their races slowly and methodically, like works of art. Harpies, angels, demons and dragons are all individually and personally created by their gods. Orcs and goblins are spawned from spawning pits on mass. Merfolk come close with how they lay and fertilize eggs, but even then any individual merfolk can both lay eggs and fertilize, and they don't meet when they do it. Vampires and other undead are spawned from other races. Fae just sort of show up.
So the idea of having sexes, and genders constructed around them, and sexual and romantic relationships is all incredibly weird for other races. Most humans don't notice it because they just naturally assign members of other races genders when they meet them.
Diffrent races have diffrent ideas around these constructs. But most of them find it some level of confusing. A lot of them just ignore it. But it's really disturbing for some, romantic relationships seem like weird bonds that can't be explained, like some sort of unexplainable and volatile connection. Sexual attraction seems like some dark animalistic instinct. Gender is incomprehensible, and also seems wrong and immoral to most races. And sex itself seem like the darkest of any reproductive ritual or magic. Because of all of this humans who don't experience some or any of these things often have an easier time connecting with other races.
This has also lead scholars to belive that humans are the only sentient race to evolve naturally. Something often thought impossible before studies on humans occurred.
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wainwrightjakobshammerlock · 10 months ago
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humans aren't space orcs. we are space dwarves
poison resistance
love food and alcohol
crafty
mmm gun go brr
bear grudges
decently stronk
hairy
relatively minor sexual dimorphism compared to most species
fighty sometimes
fans of history and heritage (even if you're not someone who engages in straight up ancestor veneration, you still probably liked your grandparents. or you're interested in the roman empire or smth like that)
short & stout (if you have most of your aliens evolve on worlds with lower gravity than earth)
like shiny rocks
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basuralindo · 9 months ago
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there are some things about entomology you learn through research and some that you learn from practical experience such as the ability to differentiate spider species or at least ballpark genus by their webs mostly from walking into them every fucking day and night of your life.
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thewisherr · 6 months ago
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Writing your own campaign setting for the first time you realize you can push whatever agenda you want and no one can stop you.
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honourablejester · 5 months ago
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I’m realising as I browse around that I really love lore when it comes to ttrpgs, games and game worlds. And by that I don’t mean I like to obsessively learn lists of dates and wars, and the names of leaders of factions, I mean …
I like learning weird, juicy details about the worlds of games. I like finding little nuggets that say things about the set-up and culture and assumptions of the world. I like finding fragments of ideas to hang whole story and character concepts off.
I love that in D&D 5e’s Spelljammer, the Astral Sea is full of the corpses of dead gods that you can fully sail up to in your ship. Just. Floating out there. Waiting for you to rock up to them.
I love that in Sunless Sea, the king of the drowned is the way he is because he fell in love with an eldritch sea urchin from space, and successfully married it. His niece is an angry sentient floating mountain whose mother is a goddess-mountain and whose father is a face-stealing humanoid abomination. This is fine and normal.
I love that in Starfinder, there are mysterious bubble cities in the surface of the sun that the church of the sun goddess discovered and cheerfully occupied despite having no idea who the hell built them or for what purpose.
I love that in Dishonored, the entire industrial revolution that has built the empire we’re in the midst of saving or destroying was built on the properties of whale oil harvested from eldritch tentacled whales that live half in the oceans and half in an eldritch void personified in the form of a weird-ass black-eyed shit-stirrer of a deity who was formed from a murdered and sacrificed child. And this is largely a background detail.
I love in the Elder Scrolls that the dwarves up and fucking vanished, as a race, at some point in history and absolutely nobody has any clue what happened to them or where they went, but their technology is so insane that ideas like ‘they time-travelled’ or ‘they erased themselves from existence’ are absolutely on the table.
I love that in Numenera, so many incredibly advanced civilisations have risen and fallen on this world that it’s absolutely littered with bonkers science fiction artefacts that have caused the current medieval-esque society built over top of them to develop in bizarre ways, and also you can find a mysterious artefact that absolutely baffles and delights your character, but that you the player will fully recognise as a slightly-more-advanced thermos flask.
I love that in Fallout, an irradiated post-nuclear apolocalypic hellscape, there’s a cult that worships the god of radiation as they have come to understand it, and they are mysteriously immune to radiation with absolutely no explanation whatsoever. They’re not ghouls, the usual result of fatally irradiated humans with some resistance, they’re perfectly normal humans who can somehow just tank rads all damn day. It could be a mutation, but Lovecraftian gods apparently do also fully exist in this setting, so it’s also possible that maybe they were on to something with this Atom thing.
I love that in Heart The City Beneath, there’s a mass transit train system that they tried to hook up to the eldritch beating god-thing buried under the city so that they could metaphysically chain the stations together more easily, which went horrifically and metaphysically wrong in entirely predictable fashion, and now there’s a whole order of train-knights who have to keep people safe from the extradimensional weirdness magnet the network has become.
That, and all the fantastic little details you can stumble across. There’s a biotech augmentation in Starfinder called an angler’s light that gives you a little angler-fish bioluminescent antenna on your forehead, and it was developed by asteroid miners who needed light but also both hands free for work. In Dishonored there’s a festival that everyone pretends is outside of time so nothing you do during it can be held against you. There’s a god of snuffed candles mentioned in a single line from Heart The City Beneath who has pacifist cannibal priests, and that is literally all the information you get on him.
While things like the history and geography and timeline of a world do also fascinate me, I’m not really here to memorise stuff like that. I’m here to find weird little nuggets of information and worldbuilding and delight in them. Give me funerary customs and weird myths and oddly specific circumstances and baffling little objects and absolutely bonkers cosmological implications. Give me the corpses of dead gods, and aesthetic movements with highly specific backstories, and bureaucratic fuck-ups of titanic scale, and mysterious things that seem to break all other rules of your setting with absolutely no explanation because people in-universe have no fucking clue how they work either. Why are the Children of Atom immune to radiation without ghoulifying? Not a clue, but Confessor Cromwell has been cheerfully standing in that irradiated pond that kills the player character with about 10 minutes of exposure for the last year and he’s still absolutely fine.
I just. I really love lore. I like my settings to have some meat in them, some juicy details to dig into, some inexplicable elements to have fun trying to explain. Particularly that last bit. I feel like a lot of people when building worlds feel like the rules have to be absolute and everything has to have an explanation, but nah. Putting some weird shit in makes everything immediately feel bigger, more real, because we don’t have even half an idea of how our world truly works, there’s always something we just don’t fully understand yet, and you can put that in a fictional world too. Some mysteries, some contradictions, some randomness, some weirdness. There’s a line, obviously, this depends on execution, but a little bit of mystery really does help.
Lore is awesome. And weird lore is even more so. Heh.
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undreaming-fanfiction · 8 months ago
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My brain refuses to sleep, so more drabbling! Probably modern-ish AU?
Steve makes a career for himself as a re-decorator (or de-decorator, as he loves to call himself). His clientele are those celebrities who rose to fame so quickly they have plenty of money, but they don't have time to make their houses feel like home. They just bought penthouses and mansions and now live in homes that are fancy, but they feel like hotels.
Steve is there to fix that.
One of his clients is the hard working rockstar Eddie Munson whose life path went from a trailer park to couch surfing to living with 4 people in a tiny apartment, then suddenly tours, hotels and boom! He has a house that looks like an IKEA prop.
He doesn't hide his distaste at the pristine condition of the place (yes, Eddie has a cleaner). "Oh god. A beige carpet?" he scoffs and he sounds so bitchy Eddie decides he likes him already.
He likes him even more when Steve puts on reading glasses. Damn.
Over coffee, they discuss what Eddie wants. Except Steve doesn't just...tell him. He doesn't give him any hints. He just keeps asking about Eddie's favorite colors, what movies he likes, does he have hobbies apart from music? Can Steve see some of the items that bring him comfort?
And Eddie's surprised. "Shouldn't you, like...be telling me what I'm supposed to want?" he asks the gorgeous man who almost wails when he sees the vase with fresh flowers ("This is the third place in a row that has this fugly thing! Is it like a status symbol? Uh, tasteless.").
And Steve just stares at him. "Uh, Mr. Munson?"
"Eddie."
Steve nods. "Eddie. Why should I have any say in what you want? If you ask me what's practical, easy to clean, what bounces off light well, that's another thing. But in matters of taste...you're the boss. You live here, I don't. (Pity, Eddie thinks) Now, let's change this place into somewhere you actually like staying, hm?"
They spend the whole afternoon talking. Eddie opens up about what he loved before the touring and expectations from his agent took that from him. He talks about the Lord of the Rings, Dungeons and Dragons, fantasy in general, and Steve listens, makes tons of notes and asks questions that make Eddie's heart bleed, such as "and who is your favorite Lord of the Rings character?" and "you mentioned elves, dwarves, orcs, wizards...so what is your favorite group?" and "which DnD class would you be then? I guess a bard? Is that too obvious?". Now, Steve doesn't know much about these things, but learns quickly and works with the info he has.
They walk through the house again, with Steve making notes and wincing at transgressions against humanity or at least against his taste in things ("Oh ew. EW. Glossy finish on a kitchen counter? What is this, a future crime scene?") and Eddie feeling equally amused and curious. Eddie orders dinner for them, it goes something like:
"I don't know what would be appropriate, any preferences?"
"Eddie, there's no time or space when pizza is not appropriate."
"What about a funeral?"
"It puts fun in a funeral."
"Touché."
They follow up on a bunch more things. Steve notices Eddie fidgeting and asks him like the mindreader he is if perhaps the place is too clean for him. "Minimalism is what everyone's trying to push," Steve says, not without sympathy, "but it's not for everyone. I hope you don't take this the wrong way, but you seem like a person who'd love a more....personal, cluttered space."
And god, Eddie feels so seen. He tells Steve about all his favorite books and trinkets that he lost during a horrible earthquake in Indiana, so when he moved to the city it was just some clothes and his two guitars. Steve makes so many notes. "I've seen quite a lot of collectibles for your beloved trilogy," he says with a hint of a smile. "Is that something you'd like in your home?" Eddie can't nod any faster.
They talk about the budget (Eddie just scoffs at that, for the first time in his life money is not an issue), Eddie's absolute no go things ("No more vases, please! PLEASE. Also maybe the one room that can stay as it is is the studio, there's no decor"), if he has issues touching any materials, if he wants to keep any areas in the house neutral for visitors (he doesn't). Then finally, he asks Eddie if he wants to be more consulted or surprised.
And Eddie, tired and surprisingly relaxed from talking to Steve, just grins and says: "Surprise me, big boy."
Steve just smirks and makes one more note. "Oh, I will, Eddie."
...
Eddie goes on yet another tour for a couple of months, which is the ideal time for Steve to start working on the house.
Steve sometimes texts Eddie random choices, such as "Rohan or Gondor or both?" or "what's the best pub in the Middle Earth?" and Eddie usually trips over his feet trying to get to his phone after concerts to see if maybe he has another message from Steve. He learns bits and pieces about the man as well - he has a younger brother, Dustin, who is into the same stuff that Eddie is. Sometimes it goes like this:
STEVE: What's the best battle in the LotR movies?
EDDIE: The Ride of the Rohirrim, duh!
STEVE: Dustin says you're wrong, it's the last stand at the gates of Mordor.
EDDIE: The disrespect to king Théoden!
And finally, the big day comes. Eddie meets with Steve at the door. From the outside, the house still looks boring, but that's what they agreed on. At least for now.
But there's one notable difference and Eddie gasps when he sees it.
"I know we said no changes on the outside," said Steve sheepishly, "but I took the liberty to make one slight change."
Where the door used to be bland and white, it is now carved with silver etchings. It replicates the Doors of Durin. Eddie loves it.
Steve smiles at him. "Speak friend and enter, right? Dustin told me. Anyways, are you ready?"
Turns out, Eddie wasn't ready. Steve took all of the shiny and sterile surfaces and turned them into something beautiful.
The kitchen is now in warmer colors, brown and green, imitating the Green Dragon inn, plaque included.
Guest rooms have been changed, each to represent a group or a nation of the Middle Earth. Eddie thinks his uncle will love the Rohirrim one.
No more vases are to be seen, but Steve got potted plants ("almost immortal, as long as your housekeeper waters them once a week or so").
Eddie howls in laughter when he sees that Steve somehow managed to disguise all his security cameras as tiny eyes of Sauron.
The bathroom is inspired by the Rivendell, with soft tones and nods to Elvish architecture.
Eddie's bedroom resembles the Shire, with round shapes and homely motifs.
But Eddie's absolute favorite is the living room.
The only things that remain there that he bought are the massive TV and his stereo system with records. The rest though...
Gone is the ugly and sharp couch that looked like a geometry exercise. The new one is large and comfortable, with a couple of armchairs to finish the cozy feel. The coffee table and TV stand are more rough looking, with decorative ironwork. And then, around the room and on the walls...
"Oh wow," whispers Eddie and Steve beams at him.
There are collectibles and figurines that young Eddie Munson would have killed for. A replica of the Narsil hangs over the TV. It's cluttered but tasteful, still easy to clean, but Eddie always has something to touch, to play with.
And then he spots the bookcase and actually sobs. "What the fuck, Steve?" he asks, but there's no anger, just awe. "How did you know?"
The bookcase is full of Eddie's most beloved books, all that he told Steve about and more, but it's not just that. These aren't just pristine new prints - Steve managed to get both those and well-loved used copies. Most of them are the same editions that Eddie had before the earthquake. He runs his trembling finger over the back of the Hobbit and it feels like home.
"That was the hardest part," says Steve and leaves Eddie to rummage through the books, the old DnD guides and used comic books. "But I assumed you're sick of new and shiny. In fact, most of the collectibles are already used as well. They have some history. As for the books, uh..." He scratches his neck, embarrassed. "I will be honest, I don't read much. Dyslexia and some issues with the eyes, although audio books are making it more possible for me now. So I had to ask Dustin for help. We looked for editions published before the earthquake. I hope we got some of them right?"
Eddie just mutters "Sorry, I'm about to do something really unprofessional now" and pulls Steve into a bear hug. And Steve reciprocates.
"Fuck, this...this is everything," says Eddie into his shoulder. "How did you do this? Are you magic. You must be magic."
Steve grins. "I take it the surprise was a success then?"
Eddie finally pulls back. He would have loved to keep embracing Steve for a bit longer, but boundaries. "A total one. Wow. I mean. It's a lot, but so good. SO GOOD. How can I repay you?"
"You already paid me, Eddie."
"You know what I mean!" Eddie points and the books and apparently also a DVD collection he now owns. "This must have been so much more work than you normally do, no? I doubt every client has you memorize the members of the Fellowship."
"Not just that, but also why Sam is the best," Steve smiles at him and fuck. Eddie might be in love. "It was more than usual, but I loved it, Eddie. That's why I like my job so much, helping people find themselves again. You don't owe me anything. Although, if you're offering..."
"I'm listening."
Steve runs his fingers through that majestic hair. "So, I didn't tell Dustin that I was decorating the house for you, but he's a huge fan of your music. Like, massive, has every album, has been following your career from the start. And feel free to tell me it's too much, you are my client after all, but...he'd love to meet you. Over a pizza, maybe? The plain ham and cheese one you like so it doesn't have too many flavors?"
And Eddie melts. Because Steve still remembers his pizza choice from months ago, even though this definitely wasn't in his notes. He decides there and then that Steven Harrington is a national treasure.
"Sure, big boy," he smiles at Steve, and hopes he didn't imagine Steve leaning into the touch. "How about you invite him over for a movie night or something? With pizza of course."
It looks like Steve could kiss him, but he doesn't. Not yet. That only happens a week later, when they bump into each other in Eddie's kitchen when they scramble to make more popcorn for Dustin.
Steve stays the next night. And maybe a few after that. Always in a different themed bedroom.
They travel for work a lot, but when they are both in Chicago, they always meet in the Green Dragon kitchen, cuddle in the bed that would be far too large for a hobbit, and in the night, Eddie wraps himself around Steve and whispers: "My preciousssss."
And Steve can't really complain, because it's his fault that his boyfriend has re-discovered his dorkiness, so why would he mind?
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reader-wandering18 · 3 months ago
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Yuu Professor
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At Twisted Wonderland School, the first start of classes for the new first years, a new teacher had arrived at the entrance of that prestigious school.
The new students knew him as Yuu.
— Well that's all for today.
The first year students got up from their seats and walked towards the door, among them two boys that he quickly recognized as Ace Trappola and Deuce Space passed by them.
— See you tomorrow professor!
— Have a nice day professor
He remembered that time when both boys had caused a stir on the first day of school. Among the things they had done, they knocked over a chandelier in the cafeteria. The disaster had been so great that the principal was about to expel them.
Remembering how the “kind” director Crowley told them that if they collected a magic stone from the dwarves’ mine he would forgive them, he was about to fry that damn crow.
How could he send a couple of children to a place like that?
He felt that there was something wrong so he did not hesitate to follow them, in the end in that mine lived a dwarf who had fallen into a state of Overblot.
Although he was not a real professor.
Since he decided to take on the job, those two young men had become his students.
— Professor, I brought you eggs
— Look at this new magic trick Master.
From that day on he was the sensation of those two teenagers and over time...
— Professor, thank you very much for the new routine, it has helped me a lot.
— Here I sculpted some apples for you professor.
— STEP ASIDE HUMANS, I GOT HERE FIRST!
Many more began to join the group.
" This is really exhausting "
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Well, another story of possibly a few parts (I don't know how many yet) I have an idea that this little story has a background, that it's not just reactions, but it's still in development.
I once asked myself, What would it be like if instead of a student from another world, Yuu was a teacher at the school? This occurred to me when I was watching "Academy's Undercover Professor" (for those interested it has a Novel and Manhwa) so here you have it.
See you in the next part.
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a-little-revolution · 5 months ago
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A-Little-Revolution's Dwarfism FAQ
Hello there lovelies! I've finally written up and FAQ to make my blog more accessible! Feel free to send me asks related to these posts, but do take a look at my prior responses!
Dwarfism 101
Dwarfism 101: Some Misconceptions
Dwarfism 101: Common Misconceptions Pt 2!
Cass Huff's "The M Word is a Slur" (with video description and transcription)
Accessibility
Car adaptations and pedal extenders
Making public spaces accessible for LP
Advice for healthcare professionals
Medical
Dwarfism and it's causes: medical resources
A brief on my leg surgeries
Representation
Rating Little characters in animation
Rating Little characters in film
My stance on fantasy "dwarves"
My stance on Snow White and adaptations
Writing/Drawing Characters with Dwarfism
What to avoid when writing characters with Achondroplasia
Common stereotypes for LP
Including dwarfism in fantasy
Drawing little people
Ways I'd love to see LP portrayed in media
Dwarfism hand reference
Resources
Little People of Ontario
Little People of America
Mini Documentary: The Stigmatization of Dwarfism in Art by Perspective!
Documentary: Being a Little Person in America: We're Still Treated as Less Than Human by Cara Reedy
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gallusrostromegalus · 1 year ago
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Hi Gallus, I'm doing some worldbuilding and you seem like you could be connected enough for me to find an answer to the problem of dwarven agriculture. Many problems are created by the requirement of no sunlight, as even the common response of mushrooms still need light to break down decomposing matter as a primary energy source. Currently, we're thinking that they use a special type of mushroom that breaks down rocks in an energy-producing reaction, giving them enough energy to absorb nutrients and grow - this would serve a second purpose in explaining why building a massive hollowed-out mountain fortress doesn't produce an equally large amount of gravel.
Any thoughts? We're grasping at straws kinda lol
Well, some thoughts:
There's plenty of cave systems (especially Karst Systems) that are at least partially open to Sunlight- especially the kind that have rivers running through them, which is something else that's really helpful for agriculture.
For Example: This Cool AF Sinkhole cave in china that has an entire Forest in it
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Now There's a view to put outside the city Gates!
Karst specifically is a landscape where underground rivers hollow out the limestone underground and then the cave roofs fall in. This kind of landscape answers your gravel question nicely: the hollowed out mountain does produce an equal amount of gravel, but the gravel turns up as the sandy banks of the river system hundreds of miles away.
So, there's your sunlight that can be used directly, or reflected or magically transferred deeper into the cave system.
Or they just put more holes in the roof! Unless your dwarves are also vampires, there's no reason for them to not hollow out a few Skylights into the mountain too.
But let's talk some other cave ecology and agriculture!
For starters, your dwarves could be sitting on top of a literal gold mine that would allow them to trade for a lot of needed materials and crops.
And by gold mine, I mean Salt Mine.
Historically, salt comes out of hollowed-out mountains and is worth more than gold.
Also something the humans have historically fought a bunch of wars over, so there's some free political tensions if you needed that!
I can also mean the possible fucking enormous piles of bat guano that accumulates in Karst caves, which is the world's most insanely good fertilizer, and ALSO something that has been worth more than it's weight in gold.
Speaking of Gold, another thing that often lives in sinkhole caves in abundance is BEES. turns out, limestone stalactites are a terrific place to build a hive that is difficult for predators to reach, stays dry and the stone substrate means the hives can reach many tons in weight before they start having structural issues. That sweet, sweet insect-derived liquid gold is already important to Dwarves in a lot of folklore- it's really hard to have a Traditional Dwarven Mead Hall without the honey to make the mead, you know?
So you got your mushrooms, you got your sunlight-grown sinkhole crops, you got your traded goods and you got your source of alcohol- the only thing really missing from an ancient food pyramid here is a staple carbohydrate. To that end, may I propose our good Peruvian Friend: The Potato.
Grain crops aren't actually all that nutritious and were kept around in ancient societies more as legal tender that kept the peasants busy, because wheat or rice takes months to grow, an enormous amount of labor to harvest, and wheat also needs to be milled before it can be turned into food- all enormously time-consuming processes that keep peasants busy and easy to rule tyranically over.
Potatoes though? Pop one in the ground in spring and you can dig up fingerlings all summer, and if you make potato towers, you can harvest up to 40lbs of delicious, easy-to-prepare-and-store carb out of a single plant- a real space-saver for the limited sinkhole skyspace.
If your dwarves have cheese, the potato makes even more sense, because Potato+dairy is the easiest, most nutritionally complete survival food there is.
Finally, consider: Dwarven Vodka.
This post is open for anyone to comment suggestions on, but that's my take: put your dwarves in a Karst-sinkhole cave system, give them a highly in demand resource like salt or guano, bees, and taters. Boom. Whole agriculture, economy and political scheme starters.
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lettherebepain · 8 months ago
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I wasn't tagged but this looks fun, so I wanted to do it for my wip (Wicked Amends)
1. Villian merges fae and things
2. Meet-Cutes and Dragon Attacks
3. No good deed goes Unpunished
4. Oh shit, magic actively hurts mages!
5. Villian Lied, Mages Died
6. Relearning to fight plus frustration
7. Save Loki and fight fenrir
8. Fight thor and odin
9. Betrayal! Plus injury to everyone
10. Realization of being used/conditioned his whole life
11. Boyfriend is a jarl again, neat
12. Protags a viking and vikings raid churches
13. Dragon 2.0
14. We are in Hel
15. Revenge is a dish best served cold
I don't know who to tag so I won't :D
I need to interact with people more so I can make friends and learn who liked to do these things lol.
I wanna add more in, but I hit the 15, so I'll stop. Especially since this is a summary and not like, a full disclosure XD
Vaguely Summarised WIP Tag
Thanks for tagging me, @faeriecinna! :D
Rules: summarise your WIP in 15 2-5 word bullet points (as if you were trying to summarize it in 15 seconds). I'll do this for Like Snow on Hungry Graves:
Merfolk
Dragons
Various undead people
Black comedy
Starts out as psychological horror
Turns into a grim rom-com
Then the eldritch abomination appears
Somehow this is all Rusudan's fault
Everyone has chronic backstabbing disorder
Communication? They don't know her
Aww how cute-- OH NO
At least five people at any given time: Elamirja NO!
Considering the people involved this is the healthiest relationship possible
What do you call it when a dead person excavates the city they lived (and died) in? Self-archaeology?
ELAMIRJA. ELAMIRJA PUT THE KNIFE DOWN.
Tagging @autumnalwalker, @revenantlore, @illarian-rambling, and anyone else who wants to do this! :D
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taylor-titmouse · 3 months ago
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I'm Taylor Titmouse, I write and illustrate queer erotica featuring freaks and monsters. I also draw a lot of porn that I can't post here, so those will be posted as crops with links to my various uncensored locations.
You can find my illustrated novellas and artbooks on Itchio. I've published a Lot of them. If you don't know where to start, I recommend the Dragon Double Feature series or Roger Crenshaw, or Spring with the Unicorns--that one's free!
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Some of my latest releases, try The Long Road if you like gender-based worldbuilding!
You can find the most complete collection of my uncensored art on Patreon and Subscribestar (both are equally served.) I post high resolution art regularly, and everything is neatly organized going back to 2022 (that's longer than I've been posting here!) $5 patrons get access to over 180 exclusive illustrations, and can vote in monthly polls from suggestions made by the $10 tier--who can also commission me at any time with a 10% discount!
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Just .05% of the exclusives you unlock by subscribing!
You can also follow me on Twitter or Bluesky, where I post my art uncensored. Below the cut is a list of story tags, which will link you to art and posts about those stories, and provides some context to what they're about. Thanks for checking out my work!
TT Art: my art tag TT Talks Drawing: my tag for talking about the art-making process TT Talks Writing: my tag for talking about the writing process TT Testimonials: my tag for asks reviewing how good my books are :^) TT Asks: my tag for answering asks
Story Tags Barnyard Bound: F/M, human/furry, bondage, breeding kink, Harvest Moon also for some reason. Cherry Brilliant Ryder: M/F, aliens and medical play (The Xenosexuality Conference) Brilliant, Dr. Lindon, Dr. Odonata, Dr. Pinkie, Dr. Menura, Councilman Somato, Zeal-and-Duty Chique: NB/Various, fantasy monsters, elves, nudism, catch/fuck (The Sunken City, The Wild Woods) Chique, Lien, Lutin, Fuck-elves The Dragon Double Feature: M/F, M/M, M/M/F, dragon/human, oni/human, plus size. Fantasy princess/dragon CNC, Edo era Japan (The Dragon Double Feature, The Dragon Double Feature 2) Eveline, Gundrid, Wakatake/Taki, Kenta, Mrs. Arakawa, Jerund Eternella 7: M/M/M, Gundam-inspired space opera erotica. (Eternella 7 Parts 1-3) Risk, Turn, Engel House Gerhardt: F/F/M, vampires, trans women, femdom, male humiliation, 1800s. Lady Cygnet, Countess Gerhardt, Conrad House of the Risen King: M/F, old god, exhibitionism/nudism, sex cult. (House of the Risen King) Vee, Zihbeh Knight of Thorns: M/F, giant faceless knight/petite princess forced marriage. Rosaline, Knight of Thorns Laurestine: Trans unicorns, monsters, bondage/stuck in situations, catch/fuck (Spring with the Unicorns) Laurestine, Barberry, Mazereon, Edelweiss The Leylic Sea: M/M, historical fantasy, pirates, university wizards (The Captain of the Tybaltine, The Boy from Karkutt) Mr. Todd, Oliver Bullock, Lucas, Mirza The Long Road: Goblins, dwarves, bandits, a princess and a knight. Gangbangs, rope bondage, CNC (The Long Road) Tourmaline, Angre, Vanesse, Samwell, Georgie and Markie (the Twins), Jarett, Bingo, Goblina. Lover Rescue: F/F/Genderfluid, magical girls, monsters, plus size, cam girling. Lover Pink (Momoka), Lover Gold (Hikari), Lover Blue (Aozora), Lord Heteracuto (Hiroto) The Masson Circle: M/M, M/F, 1970s crime romance, multiple ships, femdom, trans male character (The Masson Circle) Ezra, Tessa, Leonard, Lionel/Nell, Jean, Mathieu Max and Mortis: M/F, exhibitionism, naturalism, photography, nudism. Max, Mortis/Daisy Monsterfuck Mountain: Fantasy monsters, WIP erotic CYOA (You're A Mage on Monsterfuck Mountain) The Mage, Trolls The Night Guest: M/F, young man/older woman, oni/human (The Night Guest) Mrs. Arakawa, Tōru Objects of Affection: M/F, F/F, robot girls and people being weird about them. Touma, Shima, Mari-ko, Ratna, Mari Mouse, Samart, Marinette Season's Breedings: Gnomes, Imps, and probably other critters, and their biology/breeding habits. Applecore. The Sleeping Garden: M/Agender, alien, science. Dr. Arbor, The Flower Starbuster: M/M, a WIP novel-length superhero romance. Mitsuo, Tom, Starbuster Roger Crenshaw: Trans M/M, monsters, occultism, early 1900s (The Vampires of New Haven, The Wolves of the West, The Shadow in the Shelves, The Dogs at Duskfall) Roger Crenshaw, Professor Reed, Grigori, Mateo, Johnny, Sweet Nate, Jackie-Ralph, Cam Ellis, George Adler, Combe Hooper. Romick: Evil wizards, obedient doll, magical sex, experimentation kink, dungeon bondage, monster sex (The Tenebrous Tower) Romick, The Doll, Cadogan, Madog, Osmund, Vester
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probablybadrpgideas · 2 years ago
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BAD THINGS BY D&D SPECIES
HUMANS: ONLY BIOLOGICAL LIFEFORM IN THE WORLD THAT ISN'T INNATELY MAGIC AND NGL IT FEELS TARGETED AT THIS POINT
ELVES: THAT ONE SHITTY TREE. SURE THEY LOVE NATURE BUT THAT SURE IS A SHITTY TREE OK. WHY DOES IT LOOK LIKE THAT?
DWARVES: THERE'S ONE OLD GUY WITH A STAFF YELLING THAT THEY'RE DIGGING TOO DEEP LIKE THAT'S A THING
HALFLINGS: BREXIT
TEIFLINGS: SECRET UNACKNOWLEDGED LONGING FOR PREP FASHION
GNOMES: EXCESS WHIMSY LEAKED IN WATER SUPPLY CAUSING UNSEASONABLE SHENANIGANS IN THE FISH POPULATION
GOBLINS: THE UNSOLVED MYSTERY OF WHY EVERYTHING IS SOMEHOW ON FIRE ALL THE TIME
DROW: YOU'D BE SURPRISED AT HOW LITTLE REPRESENTATION THE COMMON PERSON HAS IN A POLITICAL SYSTEM BASED ENTIRELY AROUND EVIL GIRLBOSSES ATTACKING EACH OTHER WITH SPIDERS
ORCS: THAT ONE HORDE THAT KEEPS RUNNING AROUND RAIDING PEOPLE THAT THE ORCS SEE FROM THEIR UTOPIAN SPACE STATION. WHAT ASSHOLES. THAT'S WHY THEY THREW THEM OFF THE SPACE STATION
DRAGONS: ACTUALLY THE DRAGONS ARE DOING GREAT. THANKS FOR ASKING!
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alexanderwales · 2 months ago
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One of my favorite parts of Worth the Candle is that the public spaces have to accommodate people from all kinds of different species (humans, elves, dwarves, lizard people, etc.), so there's an imperial equivalent to the Americans with Disabilities Act. In practice, this means that adjustability is one of the key design goals so that variable width, weight, height, etc. can be changed.
But it's one of the things that I find so interesting to think about, because a gaggle of fantasy species would have much much wider variation in their ideal environments.
On example I was thinking about today was this: what's room temperature?
Dwarves in this setting mostly live underground, which presumably means somewhat hotter and more stable temperatures (caves and mines are cool, but only because rock has plenty of capacity to absorb heat, and as the London Underground has shown us, eventually it reaches its capacity). There are species that live in the frozen "wastes", species that bask where it's warm, those who need sunlight on their skin, those that live in shadow ... obviously there are accommodations you can make, but what's the default? What does the government mandate as "room temperature"? And if the government doesn't mandate it, what is the consensus in places with different populations? Do you set room temperature for the whims majority, or for the needs of the minority? Do you go colder as a default and expect people to bundle up?
This is the sort of invisible thing creeps into every area. Humans are variable in the real world, but there are limits to our variability. Kitchens need to be aware of allergies, but a chef in our world doesn't have to think about how a dozen different digestive systems work. I guess I can see a sort of chauvinism born of a desire for simplicity, "humans only" because a restaurant owner can't actually guarantee that their kitchen is going to be safe for everyone.
When thinking about these things, I tend to reflect on the real world a lot, thinking about where humans do vary, and how we accommodate each other, and where we expect others to handle their own accommodations. It's the sort of thing that quickly gets complicated even in the real world, and gets more complicated if you're in a fantasy or scifi setting where you're not biting the bullet and saying that everyone is basically human.
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vigilskeep · 1 month ago
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hi harker :) your post about the M!American VA for the Inquisitor being underrated & F!British VA being your least favorite had me wondering:
what are your opinions about the deliveries of all 4 VAs? as in, do you think there's some specific areas where each shines and/or falls flat in? or specific character archetypes they play well? (no worries if you don't really have an opinion on this tho ^^)
small disclaimer that i haven’t played the whole game with the majority of these so i am totally open to discussion from those who have
female british VA is my least favourite. like i say she does better in plot moments and i quite like the venom she puts into it when she’s angry but i can’t get over how really gratingly bland she sounds in casual conversation/when asking questions. she did not bring the effort for that and it’s so much of the game that i can’t let it slide. good for upper class characters who are a bit stiff and maybe a little socially inept. though actually, fun to play with f!cadash and probably also f!adaar (haven’t tried it) just because the voice itself by nature puts a different spin on those less traditional backgrounds for it
male british VA is okay! another posh one. he always sounds a little wry and amused, which comes off kind of emotionally disengaged. which is good in light scenes and for a certain type of character, but when the feelings should actually hit and he should get angry or upset, a lot of the time i don’t think it quite connects
american female VA is... also okay. i really like the basic sound of the voice and i think it’s very versatile in terms of character type. i also don’t think it had any super amazing moments that stuck in my memory to come to mind. kind of the opposite of the british female VA’s strengths and weaknesses i guess? but can i say i really dislike the assumption in some fan spaces that this voice is only usable for dwarves and qunari as if the actress isn’t literally a human woman like 😭 so weird. i loved her as my lavellan. to me, generally suits a more cool and experienced character
american male VA is easily the best experience i’ve had so far. listening to him do casual conversations is like... wow he is truly the only one of these four who showed up to work every day and actually performed rather than simply reading the lines off the script lmao. he comes off a little more gruff/aggressive overall imo. i do find his deep voice weird coming out of a tiny elven frame if you’re going for a lavellan but it’s not that strange. i still can’t fucking believe he’s zevran
overall i do not think the voice acting is that good in inquisition and i don’t think it’s the fault of the voice actors. from the way lines are often slightly misread compared to what it feels like the line’s intent must have been, or are sometimes just tonally bizarre for the scene, i get the impression the cast had very little direction and were left to do a lot of guesswork on their own
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