#honestly this could probably be applied to most control-based abilities
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originalaccountname · 11 months ago
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I think we should appreciate more the fact that Asagiri made canon that drugging Chuuya takes away the use of his ability. Fifteen already did it a bit with the rat poison, but Storm Bringer really reinforced it with Chuuya struggling (and then failing) to deflect the bullets when the poison kicked in in the lab, Chuuya not being able to free himself from his torture, and literally:
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The use of his ability is directly linked to his physical health/capacity to focus, and I for one would like to thank Asagiri for putting this juicy bit of material in canon.
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frecklenog · 11 months ago
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after spending an evening listening to jessie gender tell me about starfield, capitalism, gender, selfhood, and ursula k leguin, i had. some Thoughts about another science fiction series; one you're probably at least somewhat familiar with if you follow this blog or watch ms gender's videos.
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to start off; hey. this is partially based on my own experiences, my understanding of them, and how that lens can be applied to star trek. it's also very much inspired by the work of jessie earl, whose channel i can't recommend enough. she's funny, intelligent, kind, and an incredibly gifted writer, and she's a gift to both the star trek, trans, and "video essay youtuber" communities. show her some love!
that said, i want to start by looking at star trek. we all know the vulcans, don't we? pointy ears, green blood — spock's dad's side of the family. gifted with telepathic abilities, vulcans are practitioners of the mind meld, also called things like a mind link, probe, touch, or fusion, which is exactly what it sounds like. it allows two (or more, on occasion) sentient life forms to exchange thoughts as though they were one being.
of course, this kind of thing is common in media. steven universe has gem fusions, which should be examined from a plural viewpoint in their own right. x-man charles xavier almost routinely delves into the minds of others. but rarely does it have any lasting impact on the characters. even star trek itself falls into this, with doctor leonard mccoy not getting nearly enough screentime in the voyage home to show off what must have been the intensely strange experience of carrying spock's katra within him. (maybe that's addressed in a novelization or comic that i'm just unaware of, but regardless, i haven't seen it, and i think that's a travesty. (and if you know of a book where that gets touched on oh my god give me the fucking link now-))
there are instances of star trek mind melds having lasting effects, as discovery shows part of sarek's katra being permanently linked to michael burnham, though that could be considered an extenuating circumstance, what with her being on death's doorstep at the time of the meld. which most trek fans probably already know, and is honestly more fantastical than i care to bother reading with a plural lens. however, star trek is a fandom with nearly sixty years of history, including hundreds of books and comics from various authors and publishers. these stories are plentiful, bizzare, and sometimes outright terribly written. i don't blame anyone for not having read them all — to do so seems like a terrifying task.
but the one i want to look at right now is a particular run of the star trek: the next generation comic, published in 2000 by wildstorm comics.
the run is called perchance to dream — a lovely, flourishing name for a comic where half of the plot could be it's very own jessie gender video for how much sexual weirdness goes on (but i'll leave that to the professionals). the part we're going to focus on is that the b-plot of the run surrounds captain jean luc picard, captain of the uss enterprise-d. the comic is set after the events of the star trek: the next generation season 3 premiere, best of both worlds: part 2. in that episode, the captain had been disconnected from the borg hivemind (after being assimilated in part 1), and he returned to duty as usual at the end of the episode (though he does choose to go on leave in the following episode). it's also set after another episode from later on in season 3, — episode 23, sarek, wherein picard preformed a mind meld with sarek in order to allow the aging ambassador better emotional control, as it was being ravaged by his bendii syndrome — essentially, vulcan dementia.
the a-plot of the run isn't really important to us, i'm afraid — although it reveals to us in the second issue that worf accidentally killed a kid on another soccer team as a child. suffice to say, one of the abilities of the aliens the crew has to play diplomacy with is that they can prod into people's traumas through their nightmares. they have a lot going on. it's a comic book from 2000, what did you expect?
and, speaking of things that are easily dated, the third issue of the run brings us to the second part of today's topic.
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image id: a comic book page. beginning at the top, a narration box reads: "chief medical officer's log, stardate 48503.8. lieutenant commander data, doctor selar, and i have gone through the damiano [alien] records regarding the chova. while no direct way to combat the weapon was ever developed we have discovered that certain people were immune to the chova's effects and could destroy the weapon." doctor beverly crusher is beside the narration box, depicted from the shoulders up, facing slightly to the right and saying "there has to be another way." a vulcan -- doctor selar -- is viewed from the waist up, holding a padd in her right hand and facing to the right of the page. she is saying "we have been over the records six times a piece, doctor. if there is anything to find, it is likely that we would have found it by now." data, an android designed to appear as a human with pale yellow plastic skin, is holding a book slightly behind doctor selar. his mouth is slightly open as he speaks. "i believe doctor selar is correct. this is the only course of action open to us under the circumstances." to the right of this panel is another shot of beverly from the shoulders up, this time facing to the left. her expression is stern as she says "i know, i know, it's just-- it could kill him." in the next panel. beverly is shown from the back, and captain jean-luc picard enters, saying "you sent for me, doctor?" beverly responds, "yes, jean-luc. please sit down." below this, the left panel takes most of the remaining page. this time we see captain picard from the back, while beverly faces the reader head-on, speaking first. "we've gone through the records chief du're [irrelevant one-off character from the a-plot] provided. it turns out that there was one group of people who were immune to the chova when it was first used. mpd's." jean-luc repeats "mpd's?" curiously. to the right, data is shown from the shoulders up, saying; "mpd stands for multiple personality disorder. mpd can come about through psycholo--" but beverly interrupts him; "not now, data." end id.
ah, multiple personality disorder. a term that hasn't been clinically used since 1994. these days, we call this dissociative identity disorder (did), but it's one dissociative disorder of many, which is what beverly is talking about. for whatever reason, people with this sort of dissociative plurality seem to be immune to the specific trauma nightmares induced by these aliens. (finally, some good news.)
okay, neat! so, dissociative disorders and plurality have been canonically addressed in star trek. let's see how it goes!
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image id also available unbroken in alt text. image id pt 1: beginning in the top left corner, beverly is shown from the shoulders up, facing the right side of the page as she speaks. "the point is the people who are afflicted with more than one personality would destroy the chova before it could affect them. the chova was only built for one personality. mpds would literally overwhelm it." in the next panel, to the right, picard is shown from the chest up, partially obstructed by speech bubbles. facing right, he asks; "how does this help us?" beverly is also in this right panel, although from behind, and nearly completely obfuscated by speech bubbles. she answers; "well, mpd was never a common occurance, and it's almost unheard of these days.there've only been two cases reported in the federation in the last two hundred years -- and damiano [the alien planet] hasn't seen a case in the last fifty."beverly continues. "however, we do have someone on the enterprise who has the makings of a classic mpd. i'd like your permission to ask this person to volunteer to undergo a mind-meld with doctor selar in order to bring the submerged personalities to the fore."
this particular line, i take umbrage with, as dissociative disorders are a lot more common than people might think, and star trek has shown us a future as tumultuous as our own present for decades. there would absolutely be people experiencing some level of multiplicity in everyday life both within the federation and without. but, again, this was written in the 90s, i think? i don't know how long it takes a team of professionals to make a comic book. but, i digress.
image id pt 2: picard responds; "permission granted, as long as it remains on a volunteer basis. who is the officer in question?" below, the leftmost panel is larger than the right. beverly crusher is shown in profile, facing right, with doctor selar and data behind her from the chest and shoulders up. picard is on the right of the page, slightly smaller, but also in profile, facing right to contrast beverly as he listens to her speak. "it's someone who's been exposed to an especially intense vulcan mind-meld, who lived another life for thirty-five subjective years— and who had a second personality grafted onto his own for a brief period by the borg. the next panel takes the entire width of the page, and much of the height. picard is shown in the middle, standing in a purple void. around him are three other male characters shown in bust. from left to right, they are; kamin, a humanoid man bearing great resemblance to an older imagining of jean-luc picard, wearing a plain blue shirt. sarek, a vulcan with grey hair, a turquoise shirt, and a green stone amulet on a large gold chain around his neck. he is cast in shadow and his eyes are not visible. locutus, an ashen version of jean-luc picard, with about a third of his face obscured by black metal exoplating and implants that surround his right eye. tubes come off of his face and neck, trailing behind him, and a red light made to shine at his point of focus shines from the side of his head. there are several yellow narration boxes, which read as follows. "sarek of vulcan. picard mind-melded with the legendary ambassador in order to lend him strength for an important negotiation — an act that almost cost picard his sanity." "kamin of kataan. a probe sent out by kataan before their sun went nova allowed picard to live most of kamin's adult life as a way to remember his people."
oh, yeah. did... did i not mention that that happened?
basically, he was targeted by a device that beamed him into the world's most immersive vr game — kind of like the one from rick and morty? if you watched that? if you didn't, sorry for bringing it up, and if you did, ditto. but it forced picard to live out an entire life as though he'd been abducted by aliens and placed in a sims game. though, ultimately, the plot intricacies of the inner light are beside my point.
image id pt 3: "locutus of borg. quite simply, the greatest nightmare of picard's entire life. the subversion of his intellect, his will, his very self to the collective of the borg." "all three are part of him, but they do not dominate. if picard does as doctor crusher suggests, he will subsume himself in order to let the others come to the fore. for sarek, for kamin, he would be willing." "but locutus--?" the next panel takes a little more than half of the remainder of the page. a narration box in the upper left reads; "then he thinks of his first officer, counselor, chief of security, chief engineer, and all the others who have fallen victim to this vicious weapon." the rest of the panel shows two sleeping figures, both humanoid, in what is presumably sickbay. the last panel takes the remainder. a narration box in the upper left reads; "and jean-luc picard makes the only decision he is capable of making." captain picard is shown from the shoulders up, facing slightly to the left and saying; "what do i need to do?" below his speech bubble is another yellow text box, which reads "to be concluded..."
...which is how issue 3 leaves us.
fortunately, we can pick up in issue 4 with ease, since these comics are over twenty years old. i'm going to do my best to limit my use of comic pages, juuuuust in case, but once we reach the sixth page, with the credits...
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image id: a two-page spread. beginning in the uppermost left corner, narration boxes read; "welcome to the mind of jean-luc picard." "'locutus' was a personality superimposed upon picard when he was taken by the borg, meant to serve as the spokesperson for that cybernetic race's ruthless assimilation of what they described as the 'authority-driven culture' of the federation." "ambassador sarek of vulcan suffered from bendii syndrome. in order to keep the effects of this devastating illness from endangering his final mission, sarek entered into a deep mind-meld with picard in order to give the ambassador emotional control and stability." "kamin was a prominent member of the community of ressik on the long-dead world of kataan. a probe sent by the kataan people allowed picard to live kamin's life for several subjective decades, although less than half an hour passed in reality." "all of these personalities have made up a part of jean-luc picard, but he remained dominant." "until now." "this is the mind of jean-luc picard." the left page is mostly taken up by a large illustration of locutus, drawn in far more detail than before. trailing off to the right are two tubes or wires, as well as a speech bubble that reads "resistance is futile." also on this page are the details of the comic title, run, issue number, writers/artists, and copyright. taking up most of the right half of the right page is sarek of vulcan, drawn in less detail than locutus, but easily recognizable. his hair is a lighter grey, he is wearing white and cream robes and an amber amulet on a thick gold ring around his neck, and he is holding up his right hand in a vulcan salute/ta'al. depicted below sarek is kamin, drawn from the shoulders up, wearing a plain white shirt with a collar. below kamin is captain picard, also shown from the shoulders up, in his starfleet uniform, and surrounded by four lights, with two on either side of him. (there is also further copyright information beside him in fine print.)
...i'm pretty sure that this analysis falls under the "commentary" part of fair use. right?
but, regardless, this is kind of a huge thing to drop in a comic that virtually no one has bothered to read. i mean, especially when, amidst the clashing of picard's plurality with the a-plot, we get this panel;
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image id: a single comic panel. kamin is shown from behind, speaking to locutus and sarek within a noneuclidean space with four circular white lights shining in the distance. "what is going on?" kamin asks. "we have been subdued for too long. but now we shall dominate, as we were meant to." locutus replies. sarek interrupts. "your logic is flawed, locutus. we are all merely aspects of jean-luc picard's mind." "you may be sarek of vulcan, but we are of the borg."
sarek is able to acknowledge himself, kamin, and locutus as "aspects" of captain picard, despite picard rarely if ever sensing them or their influence. picard is being, not just implied, but explicitly stated to have a latent form of plurality, and perchance to dream depicts it in a way that strikes true to members of my own system, at times, with certain alters first making themselves known in the front already well aware of who they are, and having existed without the my knowledge due to dissociative barriers that only came down later in life.
unfortunately, because this is a star trek media, locutus ends up assimilating kamin in the headspace and forcing himself into the front. however, as he does it, he says something that does, to an extent, resonate with the experience of being one among many, for better or worse.
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image id: a single comic panel. locutus is shown facing the viewer, and his chin and the top of his head are cut off by the borders of the panel. his light breaks the plane of the panel to simulate the effect that it is shining into the "camera." locutus's mouth is open as he speaks; "for too long you have suppressed us, picard. but you are of the borg."
plurality is a defense mechanism by the brain to protect against trauma. it is, from what i have seen, more common among those who are already neurodivergent, which already presents in a myriad of ways. mixing the ugly truth of trauma with the raw reality of mental illness caused by it can result in certain alters feeling as though they are being suppressed by not being allowed to front and live their own life, depending on how the system functions. admittedly it is more common in fictional depictions of dissociative disorders for these alters to simply live their own lives in secret anyway, as is the case in the marvel tv series moon knight with marc spector, steven grant, and jake lockley (along with the other possible members of their system who may or may not be present depending on the canon, but those are the main three). but, in reality — or at least my experience — this more often translates to alters making themselves social media accounts, or using services like tupperbox or pluralkit on discord, or finding other ways to more discretely express themselves, such as icon changes or status updates.
but, getting back to star trek, this is ultimately a one-off comic. so captain picard saves the day with his secret alters, ends the mind meld with doctor selar, and goes back to living his life as a singlet, ready for the people of the future to be able to easily comprehend without having to read a very specific comic run from 2000.
...right?
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image id: part of a comic page. each panel takes up roughly one quarter of the page each. in the first panel, counselor deanna troi is seen standing, having just entered captain picard's ready room. picard is shown from the back, sitting at his desk. "counselor! good to see you up and about." he greets her. "it's good to be up and about." she responds. "playing some old tunes?" [picard had been playing the ressikan flute prior to her entry.] picard responds. "mmm. i wanted to make sure that i still remembered how." in the next panel, we look over counselor troi's shoulder and across the desk at captain picard. "were you worried that you wouldn't?" she wonders. "actually, yes," picard answers. "after what happened..." the third panel shows picard facing the viewer head-on from the shoulders up. he continues, "i suppose i knew intellectually how close to the surface locutus, sarek, and kamin were. but i never really thought about it. they were — memories, experiences. no different from any other. but they're much more than that." the fourth panel shows counselor troi, facing slightly to the right as she speaks. "not much more. all three of them are part of you. but the important word is you. the fragmentation was artificially induced." picard asks; "was it?"
ultimately, yes, this is a one-off comic run that isn't very well known, and i only read because i took a personal interest in the subject matter. i knew going in that it wasn't going to fundamentally change the entire fandom's understanding of captain picard, or make the star trek fandom an instant haven for systems everywhere. but, still, captain picard has his doubts, and that truly touched me when i first read it as someone who was actively reckoning with the fact that past traumas that had impacted me more than i realized.
the comic goes on for a while longer, but the last thing it has to say on the subject of plurality is this.
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image id: a single comic panel. counselor troi is seated in one of the chairs in captain picard's ready room, facing him from across his desk. she is on the left, facing partially right, and he is on the right, in profile facing left. the dialogue reads as follows. picard wonders, "was it [the dissociative fragmentation of his identity] truly a creation of the mind-meld, or was it simply breaking a dam that was already cracked?" riker interrupts over the comm. "riker to picard." "go ahead, number one," picard tells him. "it's time to beam down to damiano for the ceremony, sir." "thank you, commander."
and that's it. picard asks a question, then gets called away and never tells us his answer.
i think, at least subconsciously, that might be part of why i held star trek: picard to such a high standard.
to be clear, i hadn't read this comic when the first season of picard was coming out. but i was starting to grapple with my plurality, and i used fictional media as a means to do that (as is still evidenced by things like my system simon tag). the first season of the show was centered around both picard's relationship with both his legacy and his history with the borg collective. as mentioned in perchance to dream, captain picard had previously been assimilated by the borg collective — a cybernetic hivemind from the delta quadrant that absorbed cultures and species into itself, effectively wiping out the cultural histories of entire planets, at times, in their quest to become the "perfect" life form through a combination of genetic engineering and mechanical augmentation. and, as this happened, i came to know a young man named hugh who took form within my mind. a fictional introject, or fictive, of the character of the same name from season 5, episode 23, i, borg. with his help, i grew to further understand my own plurality, and saw the potential for our stories to be told in the wake of reclamations from the borg collective. the reclamation project became a hyperfixation, and—
and then came the jurati collective.
my own system bears no connection to the jurati collective, but it is a wonder, and can be examined through a plural lens as an allegory for our own experiences as dissociatives. many consciousnesses, all working together as one towards a common goal, and willingly. after all, what is a system if not a hive within one body?
and then came picard's third season, completely ignoring her, along with all the unique perspectives that stories surrounding her might have offered in favor of what felt like a final next generation movie.
ignoring me, it felt like.
is that silly? probably. but, try as i might, i am human, and so i have a propensity for illogic — no matter how much my autistic brain craves structure and definitive explanations in order to understand the world.
i'll be honest, i'm not sure how to end this. but, sometimes i remember the time in season 6, episode 20, the chase, when picard became incredibly excited about an ancient alien society that believed people were, indeed, collectives within themselves.
"...the kurlan civilisation believed that an individual was a community of individuals. inside us are many voices, each with its own desires, its own style, its own view of the world." -captain jean-luc picard
and i realize that, with the core tenant of this series lying in the infinite diversity of both the known and the unknowable — the building blocks are already in place. star trek is a media that has grown over the decades, and hopefully will continue to do so, because there are still so many ways for new and interesting and meaningful stories to be told within this franchise.
but, if you can't summon your representation from a nostalgiabait sequel/reboot within a preexisting intellectual property... there's nothing to stop you from crafting your own story and letting loose as many systems as you like.
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flaringfoxsoul03 · 1 year ago
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Hi, Fox! I've always wondered what if Yuu could control black rocks by absorbing them into himself? I recently watched a Netflix movie called Titans and there was a girl named Rachel Roth in it. I really liked her umbrakenese. Can you write dorm leaders reaction to the fact that the MC can absorb black rocks and make umbracenesis out of them
I literally had to look up what umbrakenese was and honestly it would fit very well, just more geared towards Grim. Nonetheless, I will do this for the Twisted Wonderland fandom as I try my hardest to describe how these poor Housewardens react to the factory express of dealing with trauma!
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Warning!: Spoilers for Twisted Wonderland Canon mentioned! Consider this your only warning!
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Housewardens find out you have Umbrakenese abilities!
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Riddle Rosehearts
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The man nearly has a heart attack when he first sees you do this initially. Why are you absorbing that rock? It directly came from his Overblot, so you want to die faster than you already would as a person of no magical descent?! Then he sees you play with shadows with no magic director with no obvious damages whatsoever
He’s officially freaked out now
You know he’s not that mentally stable, rules are his version of being able to ground himself so he doesn’t loose any control. After just loosing said control and watch you break every rule he’s ever known to hold the foundation of his entire world just may accidentally send him into a short coma
Yes, you will have to come clean when he comes to in the Infirmary, you’ve just been a bastard without being one on purpose because you were too careless and too damn excited to be able to defend yourself again, even if it’s not by much
Riddle will most likely just clarify how your world’s logic can only apply to you despite you not being there physically
While he’s still concerned in the long run on how absorbing the massive amount of negative energy will be for you, he can’t really tell you to not do anything other than to not overdo it in hopes of making sure you don’t have a similar meltdown like he did
Leona Kingscholar
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Confused as hell when he first walks into the Infirmary and sees you absorbing that black rock he made during his Overblot, then he launches into “What the hell, Herbivore?!”
This is because he actually knows what those rocks are purely made of. In short, horrible it is for anyone to have it due to its massive amounts of negative energy stored in such a small space
What he doesn’t expect is the Herbivore to just… absorb it into their skin and start playing with the shadows of their room as they make real movements based off your direction of hands, evening bringing a small amount into the space above you to turn into little distracting shapes while recovering from the Magift disk smacked you in the head
Did I mention Leona doesn’t say a word? He’s just quietly reacting and observing you up to this point
He eventually enters and asks you what the hell you think you’re doing while you’re literally in the Infirmary for a possible brain injury, playing with shadows isn’t going to speed up your recovery progress, even slow it down with whatever the hell you’re doing
When you finally explain what you’re actually doing after he makes you stop, Leona is just disappointed in your face that you would make your injury worse so you could be less bored by yourself. Don’t worry; he reminds you how your Heartstlabyul boys are probably doing with Grim
It doesn’t actually help you calm down, but it’s enough to make you forget about your powers for awhile
On the inside, Leona is contemplating whether or not he brings this up with anyone. Sure, you can now somewhat better defend yourself, but now he runs into the prospect of you hurting yourself from the negative energy stored within those rocks causing massive side effects the more you absorb
He decides to tell Ruggie about it once he’s gotten you to finally fall asleep. While they won’t do anything to stop you now, they will keep an eye on you through Jack more often than not as you’re much closer to your first year boys
Azul Ashengrotto
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He catches you when the ADeuce and Grim start spending more than you actually have, so you start working with the Tweels and Azul so you can pay off some of the inevitable debt coming your way. He watches you absorb the rock into your skin and then start manipulating the shadows around you the help you wash some of those dishes
Did I mention this is after the whole fiasco of his personal Overblot and the whole “Grim’s spending money we just don’t have” and you’re cleaning up the dishes as you’ve sent the boys back to their respective dorms
Let’s say it was a rude awakening that you’re not really supposed to be doing this, even if it does help your powers grow. Azul let’s you know loud and clear enough that Jade and Floyd join in on the “fun” and learn what your dumbass has been doing since you’ve arrived at the college
You promise them that you won’t do it again, but in all honesty? Floyd’s probably the one begging you to see if you can lift him up now with your umbrakenese powers while Azul and Jade face palm, but make plans to get together later and make backup plans to if you end up having a similar event to an Overblot in private while you’re distracted by Floyd
Kalim Al-Asim
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This happy go lucky boy is probably the only one who will let you off the hook, only because he doesn’t actually know what’s going on with you or realize what you’re doing may kill you in the end. Kalim just doesn’t see the negative side effects that will be going full throttle after Jamil’s Overblot, after all, he’s just an optimist
He does catch you alone when everyone’s retired the eve after Jamil’s Overblot, sucking down something and hiding something, he just doesn’t know what!
The best decision is just to outright ask you, right? So he does! Here’s where you can lie off your ass to the pure boy until he slips up and accidentally tells someone, maybe Cater from Heartstabyul or Lilia from Diasominia. You tell him you do have magic powers, but they only work for a short amount of time, just like a Signature Spell, but no one else can find out because then they’ll try and force more magical lessons down your throat that you can’t actually do because your magic is super limited, even with a magical enhancer like the magic pens everyone at the college is assigned (mostly because you don’t have the heart to tell him that the Headmaster basically said to you to buy your own pen)
Poor rich boy absolutely believes you because he’s literally that naive, and he goes on his merry way. But, of course, after he begs you to play with the shadows for him! Won’t you show him what you can do? Kalim promises to never tell another soul about your abilities! He just finds the entire concept so fascinating, he just can’t help but look at it in awe every time you managed to create such beauty from darkness
Vil Schoenheit
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What in flying two-faced Evil Queen are you doing?! Do you have any idea of what that will do to your skin?! Darling no!
Yes, your ass is just too damn obvious, you will forever be caught by these Housewardens. And yes, that’s a quote from Vil seeing your stupid brain make another really bad decision just before you planned on meeting him
This, of course, takes place after the whole Talent show NRC put on in competition with RSA as Vil invited you to spend the night with him in his dorm so he can learn more about you (and figure out why you were looking so damn pale during the sunny days you guys were having on campus along with those ghastly bags under your eyes no one seems to be talking about outright…)
He recognizes that it’s the stone he produced after his Overblot, a manifesto of all the negative and overexertions he forced himself through during his downfall. He never expected the Prefect to ever just be absorbing such horrendous things into their body
When he realizes you do it so you can manipulate the shadows to the highest degrees, he’s just more confused and internally worried at the situation. On one hand, you now have a more effective way to defend yourself against the jerks of this college. But on the other hand, you now have deal with the equivalent of five lifetimes of negative energy and exhaustion.
He just wants to pamper you to no bounds end, and yes, you’ll follow everything he says to the T. There’ll be no rescuing the first year boys from Riddle, no legal scams coming from the Octavinelle boys, and no mischief with the Savannaclaw or Scrabia boys regardless of it being good or bad
He’s texting Rook on the side to collect as much information he can about you while trying to save what’s left of your skin. He’s terrified you’ll start hurting yourself due to the immense reliance people have for you just like he did to you in recent hours, and that just not fair to you! How can he treat someone so poorly when he prides himself on being able to be that rock for every single one of his followers on Magicam or literally anywhere else? He’s going to try his best to make it up to you, despite being difficult most of the time because he can’t even admit to himself even though he knows that you’re possibly the only one who can survive mass amounts of trauma, he’s going to find a counterbalance to your negative energy intake because he absolutely knows it’ll be too much in the end. Vil just doesn’t have the luxury to know when it’s finally happening
Idia Shroud
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How are you alive??? No seriously, you should be dead with that amount of negativity energy following through you at massive rates, almost 10x the normal for any magical being! What’s going on?!
You’ve finally begun to start caving under the pressure of everything, despite lasting almost an entire year with these hooligans. It’s to the point where you’ve lashed out at your fellow peers and even people you consider great friends. It’s enough to land you at Idia’s domain for a check up which inadvertently landslides into him Overbloting. Just as you didn’t think the day could get worse and deviate from you for once!
He catches you just sitting in one of the abandoned court yards on campus grounds as everyone else is celebrating elsewhere that they didn’t get literally dragged down to another version of hell. The night was young and you just had to get rid of the stone, what better time would be for your powers to finally kick in?
Apparently when Idia walks into you absorbing the stone and your shooting yourself into the air with your umbrakenese abilities. That gave him a heart attack and him shouting at you to come back
Luckily, Ortho has joined his older brother, so together they zoom after you into one of the clouds. After getting a better look at you, they see your pale skin seem to burn in the direct moonlight, worse bags than Idia’s ever had the pleasure to deal with, and baggy clothes that smell like they probably should’ve been washed a week ago (or is the stench coming from lack of your own care of body?)
They finally convince you to come down and they take you to Idia’s personal lab and room. This is where you’ve come to find that you’ve accumulated so much Overblot that you should be put in temporary isolation to recover from such massive amounts of blotting. Though when you’re feeling better, Idia wants to talk to you about finding an alternative power source for your unbrakenese abilities
Idia is baffled that you would do that to yourself, even after they’ve all been so horrible to you. While he’s thrilled at your abilities being very strong and capable, he’s much too worried for you to finally break, you’re about to tip over the edge if you don’t rest after all. Ortho just wants to take care of you, but isn’t the best at it and will need just a tad bit of guidance. Don’t worry though! His little mechanical heart is in the right place
Malleus Draconia
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“… Prefect… What have you done to yourself…?”
Quote the angsty fae prince as he watches you turn into a monstrous shell of who you once were as you’ve been caught absorbing his stone, the final stone, proving to be too much for you to properly rest and to instead get rid of the stone permanently
What you didn’t know was that once enough blot accumulated in you, you could have an Overblot. Which should have been preposterous! You don’t get affected by anything! Not even as you were wheezing through Malleus’s dream court with Grim and Silver. Not while you’ve seen people worry about you in their dreams, asking one another, “Will the Prefect be okay?”
You had to be the strong one for all your boys, no matter how strong they were! Even if that meant they could never leave campus, that left too many changing variables to keep account of! They’ll be safer at Night Raven College, shrouded by the darkness that spills from your eyes and mouth
Malleus had seen your demising fall into absolute ruin. He tried to stop you when you finally forced his stone from his Overblot into you, even when your physical body rejected it. He watched you turn into the scariest creature he’s ever had to deal with in his life. This monster thing had 7 times worth of negative life experience and emotions from emotionally charged teen boys, all varying in massive amounts of power
It took all of they’re combined effort together, they were able to drag you out of the darkness you surrounded yourself with. Though it took longer as black goop just kind of exploded everywhere and you were stuck in the center of it all suffocating, so that was even more fun
Nonetheless, they got you out, Malleus holding you tight and Idia scanned you to check for anymore injuries. Vil being dramatic with Kalim while Leona held your hand as Azul and Riddle sobbed behind him thinking you’d fought your last battle
No one thought hearing you gasp for air would ever sound so good, though they now had to haul ass to the Infirmary to get you to a more stable condition
Malleus would probably take awhile to forgive himself for positioning you to finally fall down, but he promised he would do his best to make it up to you for as long as you chose to live, promising him to live a happily thrill packed life with everyone else too
——————————
That’s another set of Headcanons completed! That took super long, but I hope I bonked the point home that you should never try to absorb or eat a random rock you found lying around on the floor!
Until next time!
~Fox
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brandwhorestarscream · 1 year ago
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Can cybermorphs get normal bots pregnant?
Uhhhhhhhhhhh-
Gonna be honest, I hadn't even considered that. Maybe...?
So like. Ok. From what I've gathered the base xenomorphs are asexual--as in, they have no sex, not that they don't experience sexual attraction. The only ones even capable of reproducing are the queens: that's part of why they have such massive sway and control over others of their species
But does that complete lack of a reproductive array carry over to the cybermorphs? I'm honestly not sure. From a horny perspective I wanna say yes, it does, and the cybermorphs naturally have spikes and valves, but then that kinda defeats the purpose of Megatron being a queen variant. I'm also not sure which physicality the cybermorphs take more after, internally: externally there's likely a broad range and they can appear anywhere on the spectrum thabks to the cybertronians' natural ability to alter their shape so drastically. I'm guessing their base form is somewhere right in the middle: mecha with elongated heads or crests and maybe the barbed tails, while also bearing a face with functioning optics and a mouth (secondary jaw included). They can transform to look like normal born mecha, for the most part, or full fledged xenomorphs scaled up. Probably also derivatives of whatever their cybertronian parent has (assuming they have one. By this I mean a sire that specifically fertilized their eggs, not a host). Example, the vosimorphs can take on the form of the tetrajets, but probably with a few modifications to suit their alien biology.
Internally though, that's another beast all together 🤔 I think... maybe they do have the equipment, but the vast, vast majority of them are sterile/infertile, and can't reproduce with each other. That means they can still interface, to blow off steam or to bond or just because it feels good, but it won't result in cybermorph sparklings. The ones that can are all of the queen caste or higher, and pretty much never do because it's so inefficient. Why spend time and resources internally incubating a single baby when you could instead produce a clutch of 20 in less time? If anyone has done it, it's probably Soundwave, and more out of morbid fascination than anything. The resulting morphlings are tiny, scrawny, as they never had a host and couldn't grow to full size: live births just aren't suited to the cybermorph race. Soundwave's gaggle of morphlings are excellent spies and hackers, but can't wander too far from him for long. They need constant strengthening from their carrier’s spark, methinks
On the opposite end though, a cybermorph actually sexually impregnating a non-mutated mecha... hm. Maybe? Something about their biology means they can't sexually reproduce with each other, but maybe whatever that component is doesn't apply to crossbreeding? Idk if cybermorphs shoot blanks or their transfluid doesn't actually carry genetic code (what is it then? I have no idea), but... maybe since normal mecha just need a full gestation tank and excess spark energy to kindle, that has something to do with it. Maybe the resulting child would be almost entirely pure cybertronian, because the sire can't actually contribute a lot of the building blueprints. Or maybe the result is cybermorphs that are a lot more cybertronisn than xenomorph: not attuned to the hive's needs, no loyalty to the queen, just some funky biology but nothing super noteworthy
I don't know. I'm gonna say:
- cybermorph x cybermorph breeding is almost impossible because of sterility, most cybermorphs can't be sparked up and can't spark any other morphs up. Outliers (outside of the queens) exist but are extremely rare
- queens can impregnate normal mecha. They could also probably gestate an actual fetus if there's no eggs in their belly but typically won't
- cybermorphs can possibly breed with cybertronians but don't have much desire to. Up for debate
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glassmarcus · 10 months ago
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Color Grave Has Risen
Coming off of Prodigal, which I played last year, I had my expectations in check for Curse Crackers: For Whom the Belle Toils. I thought it would be a fun throwback to the Game Boy games that inspired it, but nothing much more than that. I don’t mean to throw shade at Prodigal at all, it's a good game and I enjoyed it. But when the source of inspiration is the handheld The Legend of Zelda games, it's hard to measure up. It's a nice game that I likely won't return to because I'll just play Oracle of Seasons instead. Knowing that Curse Crackers would be a send up to Game Boy era platformers the same way Prodigal is for Game Boy adventure games, I assumed I would mildly enjoy it all the same.
Nah, this game rules. The interesting thing about high profile Game Boy adventure games is that they are REALLY hard to make, so only a few exist. And the ones that do exist know what they're doing because they are likely Zelda games. It feels like Prodigal bit off more than it could chew in a lot of areas due to how small the dungeons and world was. It was compact to the point of being an indecipherable puzzle. I know I missed a ton of content in Prodigal just because I couldn’t figure out how to access it and wasn’t invested enough to put in the effort to overcome that. Curse Crackers is a platformer though. Being a sprawling adventure isn't expected of it. It's allowed to be compact and benefits greatly from it. Every level is stuffed with goodies and hidden rooms and because everything was contained in the level based structure. I was never confused or intimidated by the prospect of collecting everything in the game. Honestly, Curse Crackers is about as much of an adventure game as Prodigal is and I'd argue a better one. The world map makes the world feel bigger despite the areas not being interconnected. There are quality of life features that make it easier to manage side quest and collectibles, which I cannot understate how much I appreciate. The story is genuinely more interesting and the characters are more pronounced. You don't progressively gain permanent abilities, but you do get a bigger arsenal of consumables. It's a wildly different approach, but Curse Crackers still stands tall as a decent adventure game and stands head and shoulders above most of its inspirations in terms of being a side scrolling platformer.
Curse Crackers appears to be made in the same vein as the Super Mario, Megaman, and Castlevania Game Boy games. While Prodigal wouldn't compare well with Zelda games on the Game Boy and Game Boy Color, Curse Crackers would probably be one of the best platformers on the system. It surpasses its inspirations in most ways and becomes a wonderful game in its own rite. I think the way your character controls is perfect for the type of game this is. It has the tightness you'd expect from Megaman, but also allows for momentum like you'd expect from Mario. Curse Cracker’s run button is a switch that changes you from a jogging speed to a sprinting speed instantly. There is no period of acceleration here, it's a completely digital exchange. If you hold the run button you move horizontally twice as fast and it applies to all movement, not just running. You can press run in midair and immediately start traveling faster through the sky. It's instant gratification in a way I’m not used to. Mario and Sonic have conditioned me to think speed has to be earned, and I genuinely think that's a valid philosophy. But when you have such little screen real estate, earning speed is a major hassle. It’s ultimately why I don’t come back to Super Mario Land 2 that much. I’m not as comfortable blasting through it like I am with other Mario games. Curse Crackers sidesteps this brilliantly. Just having a button that makes you zip through the level whenever you want to, while encouraging speed running to get better at using that instant velocity is a fair alternative to standard momentum based games.
There's a delightful flow in Curse Crackers when you start trying to blitz through levels. The hurt boxes of enemies are generous so you don't have to be an Execution God to bounce off 7 enemies in a row. You can toggle run to be on constantly when you get comfortable with the level. The move set also works seamlessly in terms of getting you from point A to point B. In Curse Crackers, you play as an acrobat named Belle. She's got as much maneuverability as her profession suggest. Belle has a standard jump, a high jump, a slide jump and even a double jump if you can launch your projectile attack downwards to the floor. The movement honestly might feel closer to Donkey Kong 94 than Mario Land 2 with how many options you are given. The most fun I've had in the game is using all those movement abilities to blast through the level as fast as possible. Speed running isn't just encouraged by giving Belle the ability to move fast. There are shortcuts and strategies you can use to complete the level earlier. The level design in the game is low key the most impressive thing about it as it facilitates exploration and brevity, while also introducing new mechanics constantly.
I will definitely be returning to this game. It clicks with me in so many ways, but beyond that, I'm in love with the vibe. The desaturated Game Boy color pallet enhances its cozy atmosphere and every character design is a winner. I appreciate the increased amount of scenes where I can see the full character designs. The characters in Prodigal looked great too, but you really only got portrait art of them along with their overworld sprite, so it felt like it wasn’t getting as much out of those designs as it could have. I know what characters look like more in Curse Crackers. I know the world a bit better too. I'm a little bummed there's no clear incentive or reward for Side Quest, but I do just like doing them intrinsically because I'm charmed by the game so much. After playing this, Color Grave has now become a development studio that I will forever keep an eye on because I trust they will always cook up something good. This game leaves room for a sequel and I’ll be there day one if it ever comes to fruition. There's not much else I can do to express my enjoyment of this game other than to repeat how fantastic I think it is. And also draw gay fan art of it.
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This may be a minor gripe but something that has kind of bothered me about discussions and depictions of Dan is how often people seem to forget that Dan isn't just an older evil Danny, he's a combination of Danny and Vlad's ghost sides. Like people always talk about him like Danny threw away his humanity and turned evil but that's not even true. Sure, we can say that Dan is the result of Danny's action but that's a little unfair. (1/2)
(2/2) Him cheating on a test, coincidentally putting his loved one's in a position where they could be killed, is absolutely not his fault. Letting Vlad take away his ghost powers with a strange contraption might not have been the smartest move, but we are talking about a grieving CHILD here, of course he isn't going to make the best decisions. If anything Vlad's the one to blame here, and even then, it's not like he could predict what happened
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you aren't wrong, my friend. it really isn't entirely danny's fault and the whole 'if you cheat on a test, you'll loose everything you love' moral is confused at best. i think as fandom we find it more interesting to look at danny's potential evil and moral struggle with himself. so simplifying it to be dan is a worse case scenario of danny makes the conflict less abstract.
particularly because when it comes to self blame danny isn't going to go easy on himself just because it was excusable mistakes.
i think another talking point should be how danny is the target of the time assassination more than vlad is, even though vlad is part of the evil whole. you could argue that danny is the catalyst of his friends death and vlad inventing the claw things. but vlad invented the claw things. maybe because his human side survived and acted relatively harmless from then on? or maybe it's because the observants based on the available evidence recognized danny as more of a threat. i think that fits actually, for all vlad tried to be an evil mastermind, his achievements outside of terrorizing a teenager and theft isn't particularly impressive. danny was the one who got shit done. all his fights he finished one way or another and i could see how that would bleed into dan defeating everyone.
the real question is how to we fix this. ideally we could shape this idea so it's less confused, though i do honestly find the dynamic of half danny, half vlad interesting. if for not other reason. than two half ghosts make a whole. actually that's something else to be said about dan. his self-loathing is what led him to killing his human half, another negative aspect coming from danny.
i wonder if we could frame it like fusion, from su. obviously dan isn't stable or healthy, or based on love. he's most comparable to malichite. but with less internal debate. dan took the best and worst of both of them. danny's determination, danny's fighting ability, danny's anger, danny's sarcasm, vlad's anger, vlads lack of morals, vlads schemes, vlad's control. heck, vlads desire to rule the world. i don't think we ever got that from danny.
maybe if vlad was more involved in the fight with dan it could have been used as an opportunity to compare and contrast their characters. to go we're not so different you and i. danny gets to recognize that he has that dark potential. vlad gets to be humbled by the fact that what he wants isn't good for anyone, especially himself. and to be fair, we do see some of that humbling with future vlad, but none of that character growth is given to present vlad, so, really it's just another vehicle for danny angst. it also depends on what you want to do with vlad though. he's a fascinating character and could be given redemption under the right circumstances or be a character who has the opportunity for redemption but chooses not to be redeemed every time.
that fits him and makes him both a more pathetic and despicable villain. it's hard to pity someone who ignores the opportunities to heal and grow.
as for danny, he becomes far more aware of the consequences his actions, especially his selfish and cruel ones can have. because that potential was always there. he has a history of abusing his powers. perhaps for this specific incident him abusing his powers can be something less understandable than almost cheating on a test that he couldn't study for through no fault of his own. (maybe i just have flexible morals?). maybe it could be something more character relevant, like he did something particularly vlad like, maybe he set up a prank at the nasty burger to get dash but it set off the explosion that killed his family. or maybe he did something particularly cruel and manipulative. there are better catalysts than a test. either way he recognized that he should never go that far again and strive to avoid being actively cruel.
he also has the opportunity to recognize that vlad does have a human half, even the one he's fighting everyday. he can face some conflict in it's not entirely clear what trait belongs to vlad and what trait belongs to him. he can empathize with vlad and he can recognize that situations aren't always in black in white. those who fly the highest, fall the hardest, after all.
it can be a growing experience. and while making it solely a danny goes bad and learns not to do evil kind of story. maybe we could cut vlad from the equation and just have danny face himself, full evil refection. i think exploring both vlad and danny through this fusion is far more interesting. especially because we can build on what's revealed about vlad in these episodes, in later ones. danny sees a future where vlad chills and that maybe his vlad could get their. later he see vlads past and what he lost to become who he is.
and then there's vlads turning point episodes. i don't know when motherly instinct took place but maddie fully recognizing he's a bastard and rejection him, was a turning point for his sanity, and danny helped it along. then we have danny rejecting him repeatedly, then we the clone episode, which we can all agree was a desperate move on his part, that danny once again thwarted. and we can all agree that this was the cannon turning point for his character where he stopped fighting for a family and started trying to be danny's villain. in that episode, i think danny could potentially pity vlad enough to try and reach out. he's not going to justify what vlad did and he's not going to apologize for stopping him. he went too far. he hurt danny and dani, he crossed a moral line that can't be justified even with his desperation. but if he changes...
he lost this time but if he changes, maybe they'll reach the point where they're ready to accept him.
i think the same thing could be said about his relationship with jack and maddie. if he changes, if he reaches out. if acts like less of a crazy fruitloop, his friends would be there for him. jack is still trying to be there for him, even if he's being oblivious about vlad's faults. vlads the one driving wedges into his relationships and pushing everyone away.
and that's so freaking human and understandable.it would be such a cool thing to explore with his character.
i could also see a potential arc where after valerie finds out vlad and masters are the same person she tries to get close to him, both to sus out how evil he is and to understand him as a halfa. afterall danny got her to acknowledge dani as human enough, the same would apply to vlad/plasmius, right? only he's a bad person and the more she uncovers about vlad masters the man, the more she realizes it's not the ghost half that's evil. but this is a double edged sword because, vlad is getting attached to her and encouraging her to be more evil. he's encouraging her to go darker and darker in her fight against ghosts and her fight specifically against phantom. to the point where she finally draws the line and says, i'm not doing that! boom exploring the moral ambiguity of her character and getting her to take a hard stance on her morals, because there's a line too far for her.
and boom a further breakdown of vlads character because he finally had someone outside the fentons to redeem him. she could have helped pull him out of the hole he'd been digging himself into. she wanted to help him. he got attached to her, but he and his bad decisions decided to dig himself deeper instead. so once again he's 'abandoned and betrayed'.
from that point, i think it'd be time for him to finally face jack head on. not through manipulative schemes. not through veiled threats and insults. but the full confrontation of 'i always hated you. you ruined my life. you're the reason i lost everything'. which is really just his own self loathing speaking. and jack... empathetic jack can see that vlad desperately wants help. and jack would offer it to him. jack would try to hug it out and apologize and give vlad the love and friendship vlad's been fighting to steal this whole time.
and vlad would reject it.
he'd probably lash out a jack and go into a full breakdown/world destroying attack. could finally put the stolen crown to use and try declaring himself king and embracing his megalomaniac thing and actually be a threat this time. and THAT would be our series finally. everyone teaming up to fight 'king vlad'. danny probably finding out that he's technically king because he beat pariah dark but the matter being a bit confused because he had help. val and danny trying to find the ring of rage or at least find someone who can make one. secrets are out. i imagine vlad, upon revealing himself to jack would out danny to make danny as sad and alone as him. except nope, his family still loves him and val has had the character development to come around to him. (she's still gonna punch danny for lying for so long.) the ghosts will come and help because no one wants another tyrannical kind and vlads obviously off his rocker.
ah, the could have beens
anyway, i didn't mean for this to become a full vlad character analysis and rewrite when we were supposed to be talking about dan, but hey, i'm a simple creature. i like good writing, and i have to rewrite things myself, so be it. - Hestia
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silvyavan · 3 years ago
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One fucked up theory I have is that the witch Queen has made a deal with a supreme devil.
Yes I will go into detail.
Ie:
Broke: Julius is the host for the time devil
Woke: Witch Queen is the host for the time devil.
First things first, look at her and her bio.
First pic is her before imprisoning Vanessa
Second one is the most recent pic, as of anime.
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Her age, much like the Zogratis, is unknown. However, with the Zogratis, from Zenon's and Allen's bio, we can estimate that Zenon, as the youngest, is 34ish but looks 17/hasn't aged since he was 17. Same goes for Vanica and Dante (no, the beard is not an indication of age, a beard can make you look 40 at the age of 20 if styled right).
This means that most devil hosts, if contracted to a high enough devil, do not age. Honestly, I'd argue that it applies to devil hosts in general since Nacht also doesn't look a day over 19 but the eyebags give it away? I guess.
Witch Queen is described as ancient, to the point where she knows some information about the elf massacre, not entirely of it, and information about forbidden magic. I'd carbon date her at about 250-400 is years. Her knowledge of forbidden magic also states that she may have had a run in with it at one point.
One thing I want to point to most of all is the necklace with 3 feathers. We know from Nacht, that devils need to be summoned through artifacts and to make use of the power they grant through a deal, this artifact should be on hand.
While i can't certainly say that the necklace is an artifact, but it COULD be an indicator of a successful deal. Ie a deal in which the trade/agreement is reached for both parties. Remember, we know that Nacht's devils are bound to him until death because of subjugation, Asta and Liebe's contract is an equal one based on Liebe giving Asta power and Asta helping Liebe in terms of fighting devils, Zenon's deal with Beelzebub involved him giving up his everything and prior to that, Zenon owed him his soul.
These are all deals in progress. We've never actually seen a completed deal. Witch Queen might actually be a character that could showcase that (as she hasn't been relevant in a while and I can tell she'd PROBABLY notice the Qlipoth and Lucifero busting up everybody's shit).
Before Vanessa's imprisonment/Witch Queens prediction of the red thread, the feathers are white. Afterwards, up until Vanessa returned, which I assume could be about anywhere between 15-20 years, the feathers are black. I assume, however that its after Vanessa's magic was unlocked but before she was imprisoned, that the deal was completed. With that in mind, I'm assuming the witch queen managed to complete her side/the devil completed their side of the deal, about within 5 years of Vanessa's magic awakening.
This could be very close to the time period in which the Zogratis siblings also managed to get their devil contracts and Vergil Zogratis, who I assume had the time devil, also managed to cash in his soul and subsequently die. Do I believe this is connected? Mayhaps.
Onto some of the abilities she has.
For a blood mage, Witch Queen has a very versatile use of magic, from total control (which we've so far only seen MEGICULA be able to do) to healing, to weapon creation, to curse lifting.
She also has a fortune telling ability, which could lead to the power she gained from a contract. Which basically means that she managed to get an expanded skillset and a sliver of time magic (assuming that fortune telling is a subtype of it). So rather than trading her soul for the whole power if the devil, she offered a service/help with something in exchange for a small fraction of it. Smart move imo. I'm assuming that whatever the devil wanted, they got within the 5 year time period we know.
As for WHOM that devil is.
Now onto the crows. I'm sure we all remember these bitchass birds.
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On one hand, I'd say that these birds are the Witch Queen's familiars.
BUT, Rouge is, by extention, Vanessa's familiar, even though she's made from her magic and threat. So familiars are essentially made from their master's magic. We also don't see these birds in Vanessa's flashback, but judging by Witch Queen's sudden taste for black attire and standing on windows, they're likely there somewhere near her. This could also be in the time frame where she gained a completed deal.
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That is to say, Witch Queen's familiars, the crows, are familiars made from her magic and magic power given to her through a devil deal.
And where are the crows in the Qlipoth?
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In the Ravens of Dispersion! A'Arab Zaraq or Harab Serapel.
Now, if Tabata had gone by the direct direction of the Qlipoth, that would mean that the demon would be Asmodeus,
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HOWEVER, Tabata uses the REVERSED order in the Qlipoth. Which means that what was the 7th Palace is the 1st Gate.
Which means that the Ravens of Dispersion, which are the 5th Palace, are actually governed by the devil of the 3rd Palace, which is also the 5th gate, who is
ASTAROTH, OUR NUMBER ONE CANDIDATE FOR THE TIME DEVIL.
So YEAH.
Is is possible that the Witch Queen made a deal with Astaroth, Clover Kingdoms most wanted tax evading bastard, and the deal manages to come to fruition/pay off to Witch Queen during the same time the Zogratis got their deal/Vergil Zogratis kicked the bucket?
Shit, maybe.
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the-irken-pony · 3 years ago
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You said to remind you about that Henry and the CCC thing...I can’t find it...
YES YOU'RE RIGHT
A lot has happened so I haven't been able to get to it for a while but THANK YOU FOR REMINDING ME
So first of all, I want to emphasize the CCC's relative importance in the Henry Stickmin series.
Part 1: The CCC vs the other factions
All of the other major factions in THSC appeared in Infiltrating the Airship or later, not counting Winston Davis and Gene Fredrickson, two members of the Toppat Clan who were introduced before the Toppat Clan was formally introduced. The Government and the Toppat Clan were formally introduced in Infiltrating the Airship, and The Wall was formally introduced in Fleeing the Complex.
The Center for Chaos Containment, meanwhile, made an appearance as early as Stealing the Diamond, back when Henry was a simple thief with some bizarre abilities (which I will touch on in a bit). Since their initial introduction, the CCC has made brief yet consistent appearances in every following game, introducing at least one member who has not been seen prior (often more).
So, if they're so important, why are they so much less prominent than other factions? Simple: their job is to contain chaos from behind the scenes to try to normalize the world around them. Unless something major is going down that requires intervention, there's no reason to publicly show their face.
And honestly? It might actually be better for everyone that they don't. After all, the CCC has demonstrated power beyond what the Government or the Toppats could even dream of. Sure, the Toppats might also have giant space lasers, but they were only able to get them after major funding and numerous months--probably years--of preparation. Likewise, the Government may have access to nuclear (emphasis on "may" because this is unconfirmed), but the CCC is able to whip these out without a second thought.
Yet the CCC's power goes further. Also at the CCC's disposal are gargantuan robots (one of which is G.A.B.E.G.G., which forces the Govt to abort the Toppat raid), a calculator that can instantly vaporize the world by dividing by 0, the ability to stop time itself, and a "Dark Energy Blaster" (capable of instantly wiping out all life within a certain radius).
Sure, the Government may have Charles' helicopter which is capable of some wacky things, and the Toppat Clan and the Wall may have superpowered members, but none of it even comes close to just how far the CCC's power extends. And yet! No one! Talks about it!!
Okay, so I've talked on and on about just how strong the CCC is. How is this at all related to Henry?
Part 2: Henry Stickmin, a thief in need of cash
Before I can get into how Henry and the CCC are connected, I need to touch on who Henry Stickmin actually is, or at least how he started.
Early on in the series, before he was captured by the Govt, Henry's sole motive was getting money in order to pay for rent (and presumably other bills).
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Over the course of the first two games, Breaking the Bank and Escaping the Prison, Henry learns two new things about himself:
1. Not only does he die in numerous alternate timelines, but he remembers these timelines in which he dies (or is otherwise inconvenienced) as though they were his own.
2. Some mysterious force which he had never before known (the player) has begun to provide him with various tools to help him achieve various degrees of success (or lack thereof).
The evidence for both of these are provided by one particular recurring object in the series: the Teleporter. Not only does Henry make direct eye contact to glare at the player in ItA, but the series has him show increasing reluctance to use the teleporter whenever it's provided (eventually becoming outright refusal in Completing the Mission). Additionally, the teleporter's use in Fleeing the Complex is mutually exclusive to its use in both ItA and CtM due to the teleporter appearing in an incompatible route, suggesting he's even aware of the routes that he does not take.
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However, there's one more thing which points to this being the case, which is also were we can start to see a connection between Henry and the CCC.
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Off to the right, we can see that Henry was brainstorming potential jobs around the start of Stealing the Diamond.
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Janitor
Prison Guard
Test subject
All but one of these options have been crossed out: “test subject”, suggesting that this is the job that he’s decided to settle on. What’s especially interesting here is that the same game we see this is the same game that introduces the Center for Chaos Containment. The connections don’t end there, though.
Part 3: Henry and the CCC
As you’ve probably gathered by now, I’m making the claim that, by the beginning of Stealing the Diamond, Henry has started working for the CCC as a test subject. I mean, someone who regularly causes accidental chaos working for a faction whose job it is to contain chaos makes sense on its own, but add to that the fact that any major repercussions caused by the CCC’s reckless decisions are immediately undone with no lasting consequences? You could say it’s too good of a fit.
Plus, it would explain how they consistently appear in the same general area as Henry (even if Kyle Baxter doesn’t actually act in FtC). There are more connections between Henry and the CCC, though.
1) The CCC’s various tools directly interact with Henry at multiple points in the series, and Henry seems much less surprised by the CCC’s actions.
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Meanwhile, others seem much less aware of the CCC’s influence.
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2) Even with all of the major chaos incidents that Henry directly causes, Henry himself never catches the CCC’s attention.
The CCC repeatedly mentions “chaos readings” whenever chaos incidents happen in a particular area, yet either Henry himself doesn’t give off chaos readings or the CCC actively ignores him. The first option seems unlikely due to Henry’s, well... everything. Yet, if Henry gave off chaos readings and was unaffiliated with the CCC, then why wouldn’t they put more focus on containing Henry directly? Sure, they wouldn’t succeed due to Henry being able to undo their more harmful actions, but the fact that they aren’t even antagonists is... intriguing.
3) Adding on to 2, when the CCC doesn’t accidentally hurt Henry, they directly help him somehow.
While this is rarely their immediate goal, the CCC’s attempts to contain chaos often help Henry in some way or another. In Stealing the Diamond, the Tunisian diamond happens to get thrown right next to him after he escapes from the museum; in Infiltrating the Airship, Henry takes one member’s flying suit in order to make his escape with the Romanian Ruby; and in Completing the Mission, the CCC’s intervention leads the Govt to aborting the Toppat raid.
All of these are minor coincidences, but what really ties this together is the secret ending of CtM, the Multiverse Correction.
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In this secret ending, the multiverse is “defragmented” and an anomaly is corrected. The way this anomaly is corrected is actually by spawning in the package seen in Escaping the Prison.
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Up to now, I’ve mentioned multiple minor details that tangentially connect Henry to the CCC, but I’ve only mentioned in passing what is probably the most important part of this whole post: you, the player.
Part 4: The Player (You) and the CCC
As the various teleporter uses demonstrate, you (the player) are a separate being from Henry, and you provide Henry with different tools or make various decisions from him. However, there are very few times (if any) in which you exert full control over Henry. A major demonstration of this is with the hammer.
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All identical looking options, yet depending on which of the three you select, Henry does something different with the hammer. Aside from subtle sound cues, you don’t get any clue what each option will do. All the decision making is done by Henry.
However, there are characters which you DO exert direct control over: Clyde Jenkins, Wilson Stone, and Ellias Bahtchin. All of them are members of the Center for Chaos Containment.
Every time you take control of these characters, you have a first person view of their options and, in the case of Clyde, your mouse becomes his hand.
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At no other point do you control a character like this, not even with Henry. This is a trait exclusive to these three characters. And, quite frankly, it’s incredibly fascinating from a gameplay standpoint.
Is it possible that based on this, you (the player) also work for the CCC? Maybe, but it’s entirely likely that the CCC (excluding Henry) are unaware of your presence.
Conclusion:
The fact that Henry considered applying as a test subject in Stealing the Diamond as a direct result of his chaos and just so happened to keep bumping into the Center for Chaos Containment in every game since then feels like more than just coincidence.
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serene-victory-77 · 3 years ago
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Why The Crows Being Teenagers Is Actually Perfectly Realistic
There’s a TL;DR are the end because wow I like to rant.
I lightly discuss the general situations they’re all in to explore how they are frighteningly mature and competent, but it’s not particularly depressing or descriptive, it’s definitely lighter than the books
I thought about this post with a joke first: “People who think that Six of Crows is unrealistic because they’re so young clearly have not spent much time with traumatized honors students.”
It’s a bit of an exaggeration, but the point stands.
But I decided that, hm, actually, I could make a point about this. I totally agree with the aging up of the characters in the Shadow and Bone show, but when people straight up say that the books are wrong or unrealistic for having a young crew, I get annoyed, and here’s why (other than me reading the books for the first time when I was 13 and thinking ‘Huh okay, I see it’ and now being lowkey offended when people say they ignore it for being unrealistic):
On Inej
- At first I thought Inej’s wisdom and general demeanor was one of the most unrealistic things in the book
- When I thought about it longer, I was like “Actually, she’s 16, right? I’ve sent some of the most lyrical philosophy trying to help my friends while in high school. My friends have done the same. It’s valid.”
- Frankly, teenagers love hard-hitting philosophical truths. They love repeating what they’ve read or heard in movies and in books and from family stories. They love sharing little bits of wisdom they have come up with
- Inej’s ability to hear and understand philosophy and wisdom that she was surrounded by for 14 straight years and then sit on it and elaborate it for her friends to understand, or even just to piss them off in Kaz’s case? 
- Teenagers have that. They do it. So, Inej’s Wisdom passes, to me. It’s valid. 
As for her being calm
- You know how everyone jokes that Kaz seems calm on the outside but when you get to his POV he’s like “What the fuck” at the Van Eck house or just straight up “Huh, is this revenge for making tree jokes” at the Djel River thingy in the Ice Court?
- Inej is like that, too. And she gets angry, and she gets confused, or exhausted.
- AKA every quiet kid ever. Like, are you kidding? Have you ever been in a situation in which it’s literally chaos all around you, people are screaming and things are being destroyed (think middle school classroom with bitchy long term substitute and even worse students), and you’re just, calm? You pick up your things, you do what you need to do?
- That’s Inej. Like, what else is she gonna do? She’s smart enough to know that panicking won’t help anyone, and so she just rides it out. Internally she might be like “Why is this happening” but frankly, her being quiet and controlled in most situations is probably a coping mechanism and I respect that
- Pretty sure this is also based on the fact that the Suli have no land for their own and constantly have to keep moving. It might align with generational trauma, I’m sure someone could explain it better than me, but being able to keep your cool while constantly having to change and adapt to new situations, in, say, a country with hellfire politics and no land to call your own? Seems like a hereditary trait that could be useful in Ketterdam, although it’s sad.
On Inej’s abilities
- Simone Biles started training when she was 6 and went to the World Artistic Gymnastics Championships when she was 16, where she qualified in all the events. 
- There are videos of people walking over tightropes as young as three years old. We know Inej didn’t start that young, but not only was she naturally talented at it, but she spent a lot of time practicing. I think it’s valid. Plus, some of her family members do some pretty crazy things in her flashbacks, because that’s the whole point of what they do. 
- Youngest person to beat American Ninja Warrior was 16 year old Vance Walker
- Inej has a variety of of tools that help her wall climb, and while it’s true that she started young and got good really fast, she already had a history of physical work that would help her, and from what we can gleam from the book, a surprising amount of free time in which she was actively encouraged to learn everything she could. 
So that’s Inej! I think her skills are perfectly possible for someone with her history and situation. It’s true that she’s naturally skilled, but that’s not actually all that unusual. And her demeanor and wisdom do fit in with what a lot of teenagers are like and the circumstances she was brought up in
Onto Kaz!
- One thing I hear about is that Kaz is too smart for not having gone to school and also too young to know all that he does
- Do you all KNOW how many self-taught people there have been in this world? The word for people who are self-taught is autodidacts, and honestly a huge amount of famous people apply. Like many, many other people in history (there’s a whole list of them in Wikipedia), he had an vested interest in a field and he learned all he could. Sure, those fields were magic tricks and math, but still.
- Suddenly I have a lot of thoughts
- Okay, think, hyperfixations. That’s essentially what Kaz’s thing with magic tricks was, right? Have any of you ever spent time with an eight year old that clearly really, really loves dinosaurs? Those kids can spout names and facts and identify them by their skeletons and frankly know more than I ever will. Kaz’s was magic tricks. All kids are special.
- Kaz continued working on magic tricks and practicing them for years, so, I think that gets a pass. 
- As for the math! Look, a Fact Of Life is that some kids are just Like That, whether it be possibly from neurodivergence or other factors:
- Flo and Kay Lyman are twins with Autism who basically have the calendar of EVER memorized. Kaz memorizing card decks is sensible, and these ladies don’t need to look up anything to figure it out, so Kaz doing sums inside his head seems plausible. His “photographic memory’ isn’t impossible, although the term itself might be incorrect.
- Katherine Johnson who worked at NASA (yes, the lady from Hidden Figures), was so good at math that she was in high school by age 10 and went to college at age 15. It’s true that she had some teaching, but 1. There’s no evidence Kaz had absolutely no schooling, even if it was just at home with books and 2. Kaz was 9 when he came to Ketterdam, and after Jordie died, when he wasn’t surviving, he was learning. 
- Human calculator is a term that is applied to children a lot and there’s definitely plenty of videos showing how smart these kids are and them doing mental math easily, which he does in the books
- He had a LOT of pressure on him to figure out all he could, and if he wanted to move forward, he was going to have to learn a lot. He spent hours practicing magic tricks, for all we know he spent hours practicing math too. We know Jordie was a bit of a bookworm too, so Kaz from a young age probably already had a reason to learn. Personally, a lot of my love for books was inspired by my older sibling when I was younger
- Young people are adaptable. Kaz is incredibly adaptable. The term prodigy exists because of people like him through history. 
- As for him being rational, there’s no other way to survive. Some of the greatest soldiers in history have been very, very young, and very, very smart. It’s true tacticians are generally considered to be older, but that doesn’t mean there haven’t been very young ones. 
- A lot of the generals I found were like, 19 years old, but Kaz is 1. not a general and 2. in a place where young people take up the mantle really, really quickly, and frankly it’s been like that for a long time. I still think this passes. This isn’t relevant but William the Conqueror was apparently called “The Bastard”?
- Frankly, underground communities of thieves probably don’t go around publishing their escapades so to me it makes sense that I can’t just look up “famous young thieves” and get anything that makes sense, but I did try
- Y’all I tried to do research on youngest escape artists since I think Kaz qualifies and I found myself in what I think is a magicians forum? It’s from 2002-ish and I feel like I’ve just found a relic. I can’t definitely prove they’re all saying the truth, but some of the people there talk about 10-11 year olds at magic camps, so, it’s not impossible for this to be a skill Kaz learned really young, particularly when he made a habit of following around magicians
- I think he passes the realism check overall
For the other Crows:
- Nina being so proficiently multilingual makes sense to me, because she’s been in the Little Palace almost her entire life with all the best teachers they could afford at her disposal. Some people just click with languages. One such would be Timothy Doner, who spoke 23 languages at 16. 
- Nina is a child soldier. She of course can handle the battlefield, although I imagine there’s a degree of trauma that she has to deal with (although it’s true that most of her work was always meant to angle her towards being a spy).
- Jesper was taught to shoot from a young age by Aditi, who was likely incredibly proficient. Plus, there’s mentions of him and his father being on some sort of frontier at one point in the books, so, it’s likely that Jesper got his fair share of ‘being a child soldier” since he would’ve been 15 or younger. Plus, with being a Fabrikator, he gets a leg up
- Jesper’s smart y’all, he just also likes to have fun
- I am a little terrified by the fact that I looked up ‘youngest sharpshooter’ and found out about a 9 year old girl (Addysson “Addy” Soltau) who can indeed shoot guns, but uh, it does prove my point
- Matthias... I haven’t heard anyone really argue about Matthias. He’s the oldest at 18 and again, he’s essentially a religious child soldier. Of course he would be built af and know how to handle himself in a fight, and in a flashback about meeting Trassel, we’re told that he was actually distanced from the other boys and was the biggest and strongest/smartest of the group. Perhaps not compared to Kaz, but still
- We know how Wylan ended up how he is, so I don’t think i have to defend how he’s both a musical prodigy, good at math, and good at chemistry. Plenty of kids who can’t do one thing will immediately gravitate to a different field (think AP math students who can’t write essays, or those kids who could analyse a book and it’s metaphors in class but didn’t understand geometry).
- Granted he took it far but it’s kinda implied that  his father ignored him eventually and what else was Wylan going to do
- I don’t really know how he did chemistry while not being able to read the symbols and stuff, but that’s likely because I’ve never had to learn the way he did and also I really suck at Chemistry, but I refuse to believe that it invalidates his capabilities
Final Thoughts:
- They’re Traumatized Honors Students
- People might say that “it’s unrealistic that all the smart ones somehow ended up together” but again they’re traumatized honors students and those gravitate to each other
- Of course the smart ones ended up together, they’re the ones in those crazy situations precisely because they are prodigies. Nina wouldn’t have met Matthias if she wasn’t skilled and a spy, Kaz wouldn’t have known Inej if she hadn’t been skilled at silence (I can’t explain that one but uh ninjas did/do exist and it IS still a fantasy world). Kaz would have never been a leader of the Dregs in a position to find Jesper if he hadn’t been so determined to rise to the top, and Jesper wouldn’t have been in Ketterdam if his father hadn’t thought that Jesper was smart enough to get that chance.
- You know how those fringe revolutionary artists for new eras end up knowing all knowing each other and even hanging out? That’s them.
- I have decided there is a strong basis for Autistic Kaz, someone who is more studied than me should feel free to explore this.
- I read this book a few years ago, A Long Way Gone by Ishmael Beah. It’s about this guy’s experiences as a boy soldier and it’s a painful read so I’m not sure I recommend it as a casual read, but he talked about these young kids being able to actually make competent military strategies and handle warfare. It’s an extreme example of what I’m trying to explain when it comes to them being able to handle the brutality of their situation, but it’s true, essentially
- They are definitely serious, but if you think they’re not teenagers I just, disagree so much. They have moments of lighthearted banter, they make light of their situation, they try to support each other Nina covers it so well in her farewell at the end of Crooked Kingdom: The little rescues of laughing at each others jokes or eating together and just supporting each other, is not only a very human thing, but a very teenager thing. 
- Scary experiences that shape us happen all the time, and although for most it’s not the things that the Crows experience, picking each other up is a big part of why they do read as teenagers to me. I’ve seen kids be able to seriously converse about things like being questioned by the police, or being left to their own devices for days at a time, or the general impending doom they all feel, and it’s dark, but they’re also going to joke about silly puns 20 minutes later. 
- Teenagers aren’t exempt from terrifying maturity and competence
- Finally: Despite all I said, it’s a fantasy story and doesn’t have to be realistic
In the end, everyone can believe what they want to believe, but this is my case for my opinion.
TL;DR The Crows are all prodigies and a lot of their achievements and capabilities are based in reality and there are real people who actually achieved things like what they’ve done. Messed up prodigies gravitate to messed up prodigies, hence how they all end up together. When it comes to their mental state, most of them have been brought up their entire lives in situations that required for them to problem solve and keep their cool even when things are going to hell.
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trainsinanime · 3 years ago
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Season 4, Kwamis and Trust
Let’s do like the show does and put Chat Noir aside for a second. With that I think the themes of season 4 so far (after Optigami was released) are very clear: It’s about Marinette growing up into her own version of the guardian, expanding on her leader role, and the bigger message of how trust isn’t easy but ultimately worth it. And this is expressed most directly through the Kwamis.
With the Kwamis, Marinette goes against established precedent both in terms of the lore, and in terms of what the show has shown us before. Established precedent is that Kwamis can’t be let out, and they can’t use powers on their own. They can’t be trusted with the responsibility. Master Fu said (or implied) so, Su Han said so, even the Kwamis say so. And Marinette kind of ignores all of them. Marinette lets the Kwamis out (to their delight), and she lets them use their powers without a holder. She’s a bit hesitant about it, but by Optigami, it’s a well established part of her strategic toolkit. She even gave them their own phone. Now we don’t have time to unpack whether she bought it or stole it from somewhere, but that shows she is placing a lot of trust in them.
Of course, when the Kwamis do stuff on their own, accidents happen every single time. The Eiffel tower gets destroyed, or displaced, or bouncy, or… honestly I want to see what Pollen, Mullo or Wayzz would do with it. So far these things haven’t had an impact on the actual plot of any episode, but Marinette makes it clear that she considers it a problem. So the show is not at all saying that placing this trust is completely without issues.
On the other hand, it works to Marinette’s advantage. That’s why she’s allowed herself to rely on the Kwamis to begin with, and in many episodes, she wouldn’t have had any other solution. The trust pays off; it is worth the (very real) cost.
This directly mirrors what Marinette is doing with Alya. She trusted her, and it has caused problems - as of Optigami, potentially a lot of problems. But it has also given her new freedoms and new abilities, like the anti-akuma charms. Trust, teamwork and breaking rules has made Marinette stronger, but it hasn’t been easy.
In both cases, the trust has been earned in some part through intentions and long-running relationships rather than individual actions. Marinette trusts the Kwamis because she knows they mean well, even though she is completely aware that they are not good at controlling their powers and avoiding disasters. In Gang of Secrets, Marinette trusted Lady Wifi not because she was acting trustworthy at that point, but because she has known Alya for a long time. That trust paid off, and paved the way for the Alyanette reveal. And when she gave her the miraculous permanently, it was again based on Alya’s overall performance, while being fully aware that Alya sometimes makes mistakes - just like the Kwamis, or Marinette herself for that matter.
This is a general thing with Miraculous Ladybug: The show acknowledges mistakes, but in the long term, it judges people on intentions more than actions. When Marinette causes the circumstances that lead to an akumatisation (as always, I want to stress that only Hawkmoth actually causes akumas), her failure is rarely one of intention; she generally means well. Her mistakes tends to be about execution, or not having thought enough about how her actions may affect someone. Exceptions apply, of course, especially when Adrien is involved, but they are just that: Exceptions. Usually she wants to help someone and does a not-quite-perfect job of it, and usually, she reaches her goal in the end, because her original intention was absolutely solid. Now, in season 4, Marinette is extending that same set of values to the Kwamis and Alya.
We have also seen the counterpoint to this theme of trust in the first few episodes: In Truth and Gang of Secrets, Marinette thought she couldn’t trust anyone; not Luka, not Alya, not Chat Noir and not even really the Kwamis. She was more busy trying to wrangle them than treating them as partners. All of that made her and the people around her miserable. It led to a break-up and made things much easier for Shadow Moth. By learning to trust people, even if it is against the rules, she was able to turn this around.
Let’s bring this back to our favourite kitty. Right now you will find a lot, and I mean a lot of meta that talks about how Marinette is leaving Chat Noir by the wayside, and how that means he’ll be very sad and this will lead to a big conflict later. And that may indeed be true. But I don’t think it’s what the season will be about (meaning I think this conflict will at most be a two-parter). If we take the show at face value, what we’ve seen about the season so far has been Marinette learning that trusting people is risky but worth it, and that rules to the contrary may need to be rethought.
The big payoff for this character arc of hers of this could be her just asking people for their phone when she needs it.
That, or the more exciting possibility: How about breaking the oldest rule, and trusting her closest and yet most distant friend completely? It’s risky but worth it. Is this season really headed for a reveal? I have no idea, but it seems like a logical progression for what Marinette is currently going through. Maybe with a bit of conflict on the way, sure, but that conflict isn’t the point. The trust is.
As for Chat Noir being sidelined? Honestly, parts of that may just be a time issue. Optigami was a busy episode with a lot of plot points, and it focused heavily on developing Marinette first, and Alya second. Something has to give, I guess. I think the episode did more hinting at a Djwifi crisis (which could be a blueprint for Ladynoir, by the way) than anything else. The show generally isn’t that subtle, and if this was supposed to be a setup for a huge Ladynoir conflict or Chat Noir depression spiral, then it was an incredibly weak one.
I know this goes against the grain of everything the fandom (including me) has been saying up to this point, yes. But also consider that we don’t know how Chat Noir-centric the unreleased episodes will be. I’m still guessing Marinette will be the more important character throughout the season, because that is how the show has literally always worked. But this is the first season where we got an episode that was focused strictly on Adrien, with Lies. And with episodes like „Gabriel Agreste“ coming up or Nino’s remarks in Guiltrip, I think that probably wasn’t the last Adrien-centric episode yet either. He’s got some stuff to figure out for himself as well before a reveal, or for that matter a big Ladynoir fight, would really make much sense.
At some point, I think it’s more interesting to look at the show that’s actually there instead of the show that isn’t, which is right now the Chat Noir focused one. We don’t actually know enough to do more than guess there, while the main story keeps on telling us how Marinette grows into her role as not just fighter but team leader, and what values she develops throughout that. The Kwamis are a crucial part of that process.
(This is mostly an expanded version of what I wrote yesterday.)
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asweetprologue · 4 years ago
Link
Words: 2618, Chapters: 1/1, Language: English
Fandoms: The Witcher
Warnings: No Archive Warnings Apply
Categories: M/M
Characters: Geralt z Rivii | Geralt of Rivia, Jaskier | Dandelion
Relationships: Geralt z Rivii | Geralt of Rivia/Jaskier | Dandelion
Additional Tags: Fluff, geralt has a fixation on jaskier's hands, Pining, Confessions, it's about the hands tm
Inspired directly by this post by @valdomarx​
“I didn’t even ask you to come this time, witcher. I don’t know why you’re acting so dour,” Jaskier pouted. He was standing in front of a small mirror that he’d propped up against the table, the only thing with a reflection in the small inn. His shirt was untucked over his tight pants, which were a startling peacock blue this time around. It was a fetching color, nearly matching the bard’s eyes, though Geralt would never voice such a thought aloud. He was fiddling with the ties at the front of the cream shirt, trying to decide on a complicated pattern of lacing that was well beyond Geralt’s understanding. The smell of wisteria and honeysuckle filled the room, overwhelming in its recent application. Jaskier rarely used scents beyond soaps while they were traveling, and Geralt preferred when he could more easily smell the distinct musk of the bard himself, rather than cloying perfumes. 
He grunted in response to Jaskier’s comment, leaning against the bedpost. The inn was nice, actually, even though it was small. The sheets smelled fresh, the mattress was free of holes, and there was even a full bath off of the main room. Jaskier had sunk more funds into their accommodations than usual, expecting a big payout from the ball he’d been hired to perform at for the next several nights. “I’m not being ‘dour’,” Geralt said, watching Jaskier tug his shirt closed. His fingers played over the laces, easily working them into a tight series of delicate knots. Geralt wasn’t lying, truthfully. He wasn’t so much dour as… distracted. His eyes followed Jaskier’s hands as they tucked in his shirt, revealing his slim hips. The bard tugged here and there on the fabric, his fingers fluttering about as he searched for just the right amount of artful dishevelment. 
Geralt noticed Jaskier’s hands. 
He wasn’t sure if this was a universal experience or not. Over the past few months, he’d overcome the initial shock of realizing he was interested in the bard. He’d known Jaskier for years - closer to decades - and it certainly was a notion that took some adjusting to. One day Geralt had just looked up and realized that the gangly limbed youth he’d met in Posada had turned into an extremely attractive man, a man Geralt very much wanted to put his hands on. The thought had been startling, and he’d spent full weeks telling himself that it was a fluke. And yet he was captivated by Jaskier’s broad shoulders, his strong thighs, his infuriatingly dexterous fingers. It was embarrassing really. 
But, he reasoned, he was in good company; literally half the Continent wanted to fuck Jaskier. Geralt was particularly unique in that regard. It was honestly more spectacular that he was a person who wanted to sleep with Jaskier who hadn’t. It was a bitter draught to swallow, but Geralt accepted it. Few people wanted a witcher in their bed for more than an hour, and he knew that it could never be a simple one time roll in the hay between himself and Jaskier. Geralt was already spending much of his time reminding himself that he was not and could not be infatuated with Jaskier, the famous bard, womanizer and, above all, his best friend. He was at least self aware enough to know that Jaskier’s rejection would be painful, and that losing him as a companion was unacceptable. 
Still, this left him with a predicament. While he assumed Jaskier had caught on to his developing feelings quickly enough, Geralt didn’t want to make the bard uncomfortable with his attentions. He tried not to let anything change between them. He didn’t reach out to pull Jaskier closer when they shared a bed at night, he didn’t give him the best cuts of meat during meals, he didn’t buy small, intricate rings or beautiful leather bound journals for him when they went to the market. He would think about it and then turn away, and keep things how they’d always been. Jaskier was bright and loud and annoying, and Geralt was quiet and snappish. If the bard had wanted anything more, he would have made it clear long before now. Geralt was doing a pretty good job of keeping things platonic, he thought. He probably would have been totally successful if Jaskier hadn’t chosen a lute, of all the cursed instruments, as his primary tool of the trade. 
The issue was that Geralt had something of a preoccupation with Jaskier’s hands, which may be a common experience but might be unique to Geralt himself, much to his dismay. They were just exceedingly nice to look at. They had long and elegant fingers with wide, reassuring palms that had spent hours cleaning, patching up and comforting the witcher. They were unscared except for a thin white line under his right ring finger, where Jaskier said he’d been punctured by a nail as a child. Though that wasn’t to say that they were totally unblemished. Years of playing had worn deep calluses onto the tips of his fingers, rougher skin that made Geralt shiver when they played over his scalp as they so often did. 
They were nice hands, but it wasn’t just that. They were expressive, an extension of whatever Jaskier felt at the moment. Geralt never knew what to do with his hands if he wasn’t in a fight, but Jaskier’s moved constantly. When he was angry they curled into fists and pointed fingers, elbows tights against his body as he raged at some perceived slight. When he was happy or excited, they darted about him in wide, sweeping gestures, an unspoken language that Geralt thought he might be able to read now without words. When he was tired they dragged, lingering on Geralt’s shoulders or pulling at the seams of his armor as he bullied the witcher into bed. Those moments were almost the worst, picking away at Geralt’s already frayed control, but he found it got to him the most when Jaskier was playing. 
To say that Jaskier transformed when he played was not quite accurate. It was closer to say that he became. Jaskier was always intense, bright and focused and vibrant, but when he picked up his lute and stepped onto a stage he was resplendent. When Geralt had first met him, he’d thought maybe Jaskier was a siren, or some kind of incubus, luring men in with his honeyed words and saccharine melodies. He’d quickly realized that no, Jaskier was as human as they came, but it didn’t stop others from acting like they’d been bewitched when he was around. Jaskier performing was Jaskier at both his least and most genuine, distilled into whatever the crowd needed him to be most at that moment. It was enthralling, to say the least, and Geralt wasn’t immune to the draw. 
At first watching the lute had been a defense mechanism, of a sort. Watching Jaskier himself was almost too intense, and Geralt felt exposed anytime their eyes met across a crowded room. So he’d taken to watching Jaskier’s hands, flying across the strings of the lute and dancing up the neck. Initially it had been only intriguing, and he’d found himself impressed by the bard’s skill. He was faster and more precise than any other player Geralt had come across, while remaining gentle in his ministrations. Jaskier touched the strings of his lute with such tenderness, as if he were caressing a lover.
One night while watching the bard, Geralt had though, Sometimes he touches me like that. And after that he was well and truly lost. 
“I’m just saying,” Jaskier said, bringing Geralt sharply back to the present, “while I would never begrudge your presence, I don’t think the response to Toss a Coin will be as enthusiastic if the titular witcher is off glowering in a corner.” He reached for his doublet, a green jacket picked out with yellow thread that looked like gold in the right light. It was beside Geralt on the bed, and he nearly flinched away from Jaskier’s grasping hands. He thanked every god above that he no longer had the ability to blush the same way a human did, knowing that he would be pink in the face after watching Jaskier lace up his shirt sleeves. The man was actively putting clothes on and Geralt was nearly sweating from it. 
“I’m not going to glower in a corner,” he grumbled. 
Jaskier gave him a look that displayed an insulting lack of faith in Geralt’s word. “Well,” he said, “at least you’re dressed appropriately.” He’d managed to wrestle Geralt into a black jacket and a pair of dress trousers, though Geralt had won the fight to keep his boots and his swords. It was better, Jaskier allowed, that the people be able to see the tools of the trade. The bard reached out to adjust the collar of Geralt’s shirt. The witcher forced himself to still as Jaskier’s knuckles grazed his Adam’s apple. His skin hummed where they’d made contact. 
Jaskier gave him a pat on the shoulder and turned away. “Well, we’re as ready as we’ll ever be,” he said, giving himself one last glance in the tiny mirror. With a grin, he turned to Geralt and said, “If you’re very good I’ll buy you one of those tarts from the market for breakfast tomorrow.”
The words if you’re good rolled over Geralt in a disconcerting way, curling up at the base of his spine and settling like they intended to live there. Shit. He made a slightly strangled sound of agreement that he hoped just sounded annoyed. 
As Jaskier reached for the door, Geralt noticed that the ties of Jaskier’s undershirt had gotten twisted around one of the buttons of his doublet. He must have accidentally pushed the clasp through a loop in the laces while he was doing them up. Geralt wouldn’t have noticed unless he was watching Jaskier’s hands, but it seemed like he was always watching Jaskier’s hands nowadays. Watching, anticipating, hoping for the next touch. Geralt reached out and snagged the bard’s wrist before he even really knew what he was doing.
“Um,” Jaskier said, eloquent as ever. Geralt turned his hand over - in for a penny, in for a crown - and started undoing the buttons on the doublet. Jaskier hummed in realization, seeing where the laces had twisted into a knot. Focusing on his task, Geralt bent his head slightly, pulling the thin string loose from its tangle. As he did so, pale, unmarked skin was revealed through the parted fabric, a spider web of delicate blue lines branching out before Jaskier’s warm palm. Geralt’s thumb brushed briefly over the veins, Jaskier’s skin as smooth and soft as fresh rose petals under his rough fingers. He was seized suddenly by an overpowering urge to put his mouth there, to breathe in the scent and find Jaskier hidden under all the oils and the smell of crisp linen. Without thinking too much of it, Geralt bent down and pressed his lips to Jaskier’s wrist, just below the swell of his thumb.
Jaskier gasped. 
It was like taking a mouthful of Thunderbolt - the world coming sharply into focus, his mind keenly aware of his surroundings. Geralt nearly jumped back, flinching away from the sound. Fuck. Why had he done that? He’d been helping with a fucking sleeve, it hadn’t required his mouth. Jaskier was going to be pissed. He was going to demand that Geralt stay here while he went to the banquet and then he would find someone to bed for the night and he wouldn't try to find Geralt in the morning, and Geralt would have to set back out on the Path alone all because he couldn’t control himself enough to lace up one sleeve - 
“Geralt?” Jaskier's voice cracked slightly. The witcher clenched his jaw, wincing. 
“I’m sorry,” he said. His voice sounded strained even to his own ears. He couldn’t meet Jaskier’s gaze. “That was… inappropriate. Have fun at the ball.”
“You’re not coming?” Jaskier asked, sounding distressed now. His scent was still free of the sour stench of fear and anger, but Geralt could hear his heart beating faster. “Geralt, look at me. Just - Are you alright?” Hands came to rest on his shoulders, and Geralt was startled enough at the contact that he raised his eyes to meet Jaskier’s. 
The bard looked nervous, but there was something else in his face too. Something softer. Geralt swallowed heavily. “I shouldn’t have touched you like that,” he said. His face tingled with the phantom of a shameful flush. 
Jaskeir smoothed his hands gently down Geralt’s arms. A comfort the witcher certainly didn’t deserve. “I don’t mind,” Jaskier said, impossibly. He bit his lip, his tongue darting out to sooth the spot. Geralt couldn’t help but follow the motion even as Jaskier gave him a wry smile. “I wish you’d do it more, if I’m being entirely honest. After all these years, I assumed you weren’t interested.” He took a breath, as if he was about to launch into a very demanding ballad, or perhaps jump from a cliff. “But I very much am. Interested.” 
Geralt stared at him for a moment, allowing the words to sink in. Jaskier was looking at him with wide, expectant eyes. His infuriating fingers played anxiously over Geralt’s, not quite holding on. Unsure of what else he could reasonably do, Geralt kissed him. 
Jaskier’s hands flew away from his own, and Geralt had a singular crystalline moment of panic before he felt them threading through his hair. Jaskier twisted closer, throwing himself into the kiss with little of the finesse he was so renowned for. It was too hard and too fast, but Geralt drank it anyway, inviting Jaskier in with his tongue and trying to convince him to stay. His fingers tangled in the loose ties of the shirt sleeve, and he could feel Jaskier’s pulse against them. It was almost more intimate than the kiss itself. Jaskier’s heart beat quick and steady under his hand, a rapid tempo just for him. 
Finally Geralt pulled away, breathing hard as he pressed his forehead to the bard’s. “This is a fucking terrible idea,” he said. 
Jaskier jerked back a bit to glare at him. “How so? Counterpoint: I think it’s a singularly marvelous idea, actually.”
Geralt shifted slightly, uncomfortable. “I can’t… I don’t want to ruin this. You. What we have.”
“We could have more,” Jaskier said, uncharacteristically fragile. Geralt wanted so badly not to break him. “Anything. If you just want a fuck, that’s fine. We can do that. If you want more than that, I… That’s okay too. Or not. Whatever it is, whatever you want.” His fingers smoothed down the back of Geralt’s hair, just at the base of his skull. A caress, as soft as if he were playing his favorite instrument. Maybe he was. 
“I’m going to want you,” Geralt said, like a warning. “Longer than you want me.”
Jaskier looked indignant. It was one of Geralt’s favorite expressions, when it wasn’t directed at him. Maybe even then. “I doubt that very much,” Jaskier bit out. The fingers in Geralt’s hair tightened, and the witcher let out a shaky breath. “I have loved you for almost my entire adult life. I doubt I’m going to stop anytime soon.” Jaskier still looked nervous, but there was more anticipation in it than before. Something closer to hope. “So I’ll say it again: Whatever you want. What do you want, Geralt?”
“You,” Geralt said, leaning in again. He pressed the words against Jaskier’s lips. “Always you.”
“Then you have me,” Jaskier said, and he did. 
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fadistans · 3 years ago
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BLUE LOCK 153 SPOILERS
Predictions for which big five euro league the Blue Lock/U20 boys are gonna choose except these are all 4am rambles!! (Scan creds to RayugaX101 on twitter)
predictions under the cut because they’re too long
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note: ego doesn’t mention specific leagues so I’m mostly gonna go off the descs they get but I’ll try to use my own knowledge on the existing 1st division football leagues
ENGLAND
- speed and physical plays
- Premier League
Chigiri - I mean obviously he’s all about the speed, and honestly I think it’ll be pretty interesting to see his speed against pros/in the international sphere.
Eita - His playstyle is based around speed and stealth
Zantetsu - he’s a speedster… what else do I say…
Barou - his strength in football definitely comes from his physical strength and physique
Kunigami?
Aryuu and Gagamaru - they depend a lot on their long limbs and they normally get goals and trap by having longer limbs than their opponents
Other possible options could be Bachira and Yukimiya, because dribbling includes both speed and technique.
SPAIN
- techniques & creative plays
- La Liga
Bachira - He already has dozens of dribbling techniques practically mastered, so I’d love to see him learn even more and up his aresenal.
Nagi - His whole play style is creative trapping, so I wouldn’t be surprised if he opted for Spain.
Rin - I’ve been saying this for a while but it’s obvious that Rin would go to Spain to try and beat his brother again, especially without Isagi this time.
Yukimiya - Similar to Bachira, he’s an incredibly talented dribbler and he’d definitely benefit from learning with international/professional influence.
Shidou - He’s really creative and innovative with his play style, and he’d probably go to spain to chase sae too.
ITALY
- tactics, slyness and cattenacio (door bolt/super strong defense)
- Serie A
Karasu - He’s the tactic genius of Blue Lock, and his understanding of strategy was shown when he was chosen as defensive midfield in the U20 match and also shown when he tried to psyche Isagi out in the third selection match.
Reo - I’m not super sure for Reo but considering his always above average skills, the best way he could break out from that is by becoming a tactician. He’s already shown promise in the U20 match and he could definitely utilise his chameleon-like style better if he knew when exactly he could use it.
Eita - His play style is definitely very stealthy
U20 Defenders - we could probably assume most of the u20 defenders will go for the Italian option because it’s shown to be the option for defenders. Also, Aiku was said to have been offered a starting position in a Serie A club during his introduction, so logically he’d probably go to Italy.
GERMANY
- rational & logical plays
- Bundesliga
Hiori - He’s well known for being an anchor that can control the field among the chaos of the other players and can remain calm enough to find the best possible next move, or in other words, so being improving rationality fits his well
Niko - His play style largely depends on his ability to analyse the players and apply the info using logic and rational to predict what will happen next, so I definitely think he’d choose the German option.
Isagi - I mean it’s pretty obvious he’s going to join this one, not because of his skills, but because how the german league is described. He’s one of the most analytical and rational players in blue lock, so he’d definitely joking the german league. He’s probably going to try and follow in the footsteps of his idol Noel Noa.
Kunigami - We know practically nothing about kunigami now except for the fact that he’s probably gone through some major shit. Wild card has probably conditioned him to think in the german way of football, in terms of goal scoring being the only thing that matters. I think maybe if kunigami goes to Germany we’ll get to see a more of him again because of the proximity with Isagi?
FRANCE
- new and upcoming rookies who want to make it big in the football world
- constant cashflow
- Ligue 1
I’m actually… not sure who will join the french side ngl… maybe sendou because he wants fame and money but i can’t really think of blue lock characters that do it for the money…
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catherdrashepard · 3 years ago
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Darrow is Not Going to Die at the End of the Series Part 3
The more I think about all this, the less fandoms I plan on talking about because otherwise there will be like 50 parts instead of 4. For this one, I’m still not done talking about video games. BUT THIS TIME, I will be focusing on Persona 3 and Persona 5 (I’m sorry Persona 4, your narrative doesn’t quite fit the argument.) Spoilers ahead for Persona 3, Persona 5, and Dark Age.
As you all know by now, or at least you should, I am a slut for Atlus. Any games they release I’m interested in and 9/10 I will want to play them. So, it only makes sense that I would bring it up in a post about Darrow not dying. Again though, I’d like to point out that creating an ending for a video game is going to be different due to the fact that it’s reliant on the player.
Anyway, Persona 3. The game focuses on a group of high school students who enter a secret time of night in between midnight and 12:01, called the Dark Hour. Their school transforms into a towering labyrinth that they have to fight through to find out more information about the Dark Hour. They also have to fight large monsters who represent the 12 Major Arcana and, when they all have been defeated, they then have to defeat Nyx. The player has two options before the final fight. If they kill Ryoji, who is the harbinger or Nyx, the end of the world (called The Fall in game) is postponed and everyone forgets everything that happened. We don’t get to see it, but it’s implied that The Fall will still happen, and everyone will die. They just won’t be aware that it’s a thing at all. This is the Bad Ending.
The Good Ending is if you choose to spare Ryoji and when he becomes Nyx, you fight her. Which, btw, is really long because she revive several times. After that, the protagonist has to face Nyx solo and is able to defeat her with the help of their party and all of the other social link the player established throughout the game. The way Nyx causes the end of the world is by combining with Erebus, and so the protagonist uses his own life force to seal Nyx away to prevent this. In the epilogue of the game, called The Answer, this is explained in more detail about why The Fall happens and what exactly the protagonist has done to protect everyone. You play as one of your former party members in this epilogue because at the end of the original story (called The Question), the protagonist is essentially dead, although I think the actual description is that he’s permanently in a coma.
This is where it relates to RR and Darrow. It’s a little different from Mass Effect because the player actually does get to witness what happens after the original game ends and the protagonist is dead. (The Answer takes place during a time loop though so we only get so see how the former party members are doing and not Japan as a whole). This is particularly interesting to me as there aren’t many games I can think of that shows the consequences of the main character dying (permanently) by giving you more playable content. In fact, Persona 3 is the ONLY game I can think of that does something like that. Also, to detour back to Mass Effect, Persona 3 (and 5) also have the same technology issue going on. No one can replicate the big bad so once it’s gone, that’s it. BUT, with the inclusion of the epilogue, it’s possible that there are still things that can be done in the Persona 3 universe, and the protagonist isn’t entirely necessary.
To play devil’s advocate for a second, if Pierce DID decide to kill Darrow, I think it would make the most sense for it to be something like what happened in Persona 3. Darrow would have to finish off the biggest threat (kind of up in the air who it will be by the 6th book), and give his life to do it. This would have to be done before the end of the 6th book, which would continue the story with someone else in Darrow’s circle. Or, if Pierce chooses to kill of Darrow at the end, there would need to be at least one more book detailing the recovery efforts of the rest of his group. I mean, he could do something like Hunger Games (goodness knows there’s plenty of comparisons) where there’s a short epilogue but the difference in that is that Katniss was alive in her epilogue. RR isn’t a video game, so some of the story elements don’t necessarily apply, but it feels wrong somehow to have Darrow just be dead. Especially because every death so far has had some kind of impact to the story.
To continue the Persona thoughts, I wanted to bring up Persona 5. This one is a little bit different because the main character doesn’t die in the end, but there is a considerable sacrifice. Also, I would say the plot of Persona 5 is more similar to RR than Mass Effect or Persona 3 are. In Persona 5, the main characters fight corrupt individuals inside their own minds and change distorted perceptions they have of themselves and the world around them. They usually do this by stealing a “treasure” which ends up being the source of the distorted perception. Now that I think about it, Lysander reminds me a bit of a Persona 5 villain.....which is probably something I’ll put in another Lysander post.
What makes me think of RR is that the main problem lies in the powers at be being corrupt and taking advantage of those they perceive as inferior in some way. This point is especially obvious during the last Palace in Persona 5 (not counting the extra semester in P5 Royal). BUT ALSO in Persona 5, the final boss is called Yaldabaoth, who is the God of Control. It’s another saving the world kind of deal, but your goal is to change the hearts of the general public. Based on the lead-up to this battle, I got the impression that you end up trying to restore the free-will of the people. But the cost ends up being your ability to summon Personas and continue making the same changes you had been. You sacrifice a part of yourself and make the changes the responsibility of the people who should have been responsible in the first place.
I suppose, again, I’m arguing for Darrow dying at the end but....I could see something like this being an end to RR. Where the defeat of the corrupt system requires a huge sacrifice by Darrow. Of course, his life could be considered for that, and I honestly wouldn’t have any idea of another sacrifice that could count, other than his loved ones. BUT, Darrow has already lost so much to this war he is fighting so it could be argued that he has already sacrificed enough to justify a Persona 5-esque ending. Just think of all the trauma, and all strained relationships, and the death of so many of his friends. Also, to bring back the technology argument, once the P5 protagonists defeat Yaldabaoth, that’s it. It’s implied that he can’t come back and cause the same problems. Whereas in RR, the Society has the possibility to return and cause conflict once again.
This last point in particular will be brought up again in Part 4 when I discuss Voltron: Legendary Defender, and She-Ra and the Princesses of Power.
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itsclydebitches · 4 years ago
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RWBY Recaps: Volume 8 “Divide”
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Hello, everyone, and welcome back! It feels good to be doing some normal RWBY-ing in this strange world of ours. First, some supplementary materials.
Number One: In response to any (valid) questions along the lines of, “Hey Clyde, it’s now been a full year since Volume 7 was airing and you still haven’t answered my ask about it. Or the ones about Volume 6… what’s up with that?” I’ve created what I hope is an informative video detailing the problem:
vimeo
(I assure you, the Earth, Wind & Fire was a happy accident during the screen recording.)
Needless to say, there’s a lot and I’ve known for some time now that I will LITERALLY never get through all my asks. Which doesn’t mean I don’t want you to send future thoughts in! Just know that as we head into Volume 8 territory I’ll most likely prioritize those, as well as any Volume 7 asks that aren’t woefully out of date. But I do want everyone to know that I read all the asks I receive, appreciate them immensely, and think too much about hypothetical answers, even if I don’t have time to actually write them out 💜
Number Two: There’s a bingo board this year!
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Jury’s out on whether I’ll remember to update it, but at the very least this serves as a decent glimpse into my — and others’ — expectations going into this volume.
Number Three: I’ve collected a list of things I’ve heard about Volume 8 from what seem to be reputable sources. I did this because RT is developing a tendency to talk up certain points and then fail to deliver, either because something was taken out of a volume/moved to another, or because RT apparently has radically different ideas about what including something means. So this might be handy to keep on file and ask ourselves two months from now, “Did RT actually deliver on what they promised?”
Emphasis on Ruby’s leadership and how Summer’s death has impacted her
Insight into Ren and Nora’s flaws
May Merigold will supposedly have a larger part
More information about The Long Memory (Ozpin’s cane)
Theme of the volume is that you can respect someone but that doesn’t necessarily mean you agree with them
Very short timeline (supposedly just two days)
Yang in particular is very suspicious and distrustful
I was also going to include a list of all the threads that need to be continued/wrapped up, but honestly that would have taken too large a chunk off my life. Let’s just throw out the highlights:
Are we really going to have Qrow gunning for Ironwood?
Clover is dead regardless. Press ‘F’ to pay respects
Oscar bb you got shot please acknowledge this
Ozpin bb you got done dirty please acknowledge this
Penny is a Maiden now. I feel like the fandom has been sleeping on this (myself included)
Queer baiting, queer baiting… you’re on thin ice at this point, RWBY. Just skate on over to the queer snack bar before you fall straight into the lake.  
Ren spill your deep dark secret already and it had better be something more than just ‘Oh no Nora might someday die :( ’
Salem is here so how the actual fuck is the cast surviving this?
Will Ironwood likewise survive his descent into antagonism? Yes or please yes no?
I think that’s all the biggies. I strive to keep lists like this in mind while analyzing, but honestly RWBY has a hundred moving parts that are abandoned or changed or simply retconned at the drop of a hat. So an attempt will be made.
Number Four (last one I promise!): Normal disclaimers and reminders for Recaps apply:
Please don’t fill up the already full inbox with flames. It’s still 2020. No one has time for that nonsense.
There will absolutely be typos and wonky parts because I try to get these out the same day an episode premieres. I have now been working on this for ten hours, nearly straight, and have no more energy for edits. Apologies in advance and RIP to my Saturdays.
I reserve the right to use stupid GIFs and memes at my discretion.
I strive to keep my focus on recapping/analyzing but salt tends to worm its way in… If you’re a die-hard RWBY fan with little patience for criticism, let alone (at times) snarky criticism, please proceed with caution.
No wait I lied, this is the last thing:
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Okay, got that out of my system LET’S DO THIS!
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We start not with the episode itself but rather Rooster Teeth’s (RT’s) strange non-promotion of it. If you follow my blog you may have caught the post where I pointed out that there was nothing on RT’s website to suggest that one of their most popular shows—if not the most popular show—was premiering today. Nothing on the main page. Nothing on the RWBY page either, not unless you count the Volume 8 poster background (easily mistaken for the Volume 7 poster) and the trailer buried all the way down past Episodes, past Merch, in the Bonus Features section along with videos like Live From Remnant and the volume intros. RT… the promotion of your feature show is not a bonus. This should be front and center! Honest to god, five minutes before the episode dropped I was checking the website for a Volume 8 section, a countdown, anything that would tell me the episode was imminent without relying on fans on tumblr to keep me in the loop. We got nada, zilch. I’m not sure whether that speaks more to RT’s iffy management of the series or simply the website’s horrible design—RIP losing RWBY on Youtube—but I was surprised when I saw the episode a few minutes after 11:00am. At that point I honestly expected to hear about a dely.
So that’s the mood I entered the premiere in, but truly? We start off strong. Things take a pretty severe nosedive later on, we’ll get to that, but I was impressed with our beginning and that probably has a lot to do with the fact that we start with our villains.
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We open on a Cinderella character, Cinder, and thus I’m immediately pleased that we’re getting something about her backstory after all this time. Seven years! She appeared in episode one, folks! To say we’re overdue is an understatement. There isn’t a whole lot to go on, just a younger Cinder sadly scrubbing the floor, poised under a spotlight. What we learn, or potentially learn, is based far more in cultural knowledge than this scene. We know Cinderella’s story, which includes the abusive family, the longing for more, the eventual escape, and thus we’re able to read all of that in this image, despite the image itself not telling us any of this overtly. That means we could be wrong in our interpretation, but if we’re not it’s an easy shorthand in an already packed story.
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What I’m really impressed with is the sound bridge between the scrubbing and her nails on the back of Neo’s chair. Fantastic way to confirm that this is Cinder as well as showcasing just how far she’s come. The sound of her labor has been replaced with the sound of her power and given that Cinder’s power is stolen, tied to a grimm arm, the property of a genocidal maniac… that’s messed up. It’s a Cinderella story gone wrong.
So yeah, Cinder tells Neo to head straight into the creepy, grimm infested blood cloud to see Salem and Neo is like, ‘Uh… no thank you?’ lol.
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RT does a good job this episode with her expressions, ensuring we know exactly what she’s thinking despite an unwillingness/inability to speak.
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Poor Neo might be in too deep, but I quite like the overall atmosphere of this opening. Say what we will about Salem’s awful characterization, at least she has style. This woman knows how to make an entrance and, piggybacking off of the Apathy, RT knows how to infuse horror elements into their fantasy. The red and purple coloring of the clouds, spiked whale teeth peeking through, bright orange in the background looking like explosions… that’s all 👌 Including the intro card.
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The only thing I want to gripe about is this:
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I’m sorry, why does the whale grimm have landing pads? Or something like it?? The whale otherwise works because it’s poised between the natural and the fantasy synthetic. It looks like a real grimm whale on the outside, but is sporting a throne room, a control panel, and other unnatural elements on the inside. It’s a visual indicator of Salem’s ability to control and change grimm. Now though, the additions are wrong, infringing on the line between organic and tech, the line between what helps the grimm individually (giving monkeys wings) and what just helps Salem. Every other aspect of the whale straddles that line wonderfully, adding to the creep factor, like a grimm version of the Uncanny Valley: it’s not quite a whale anymore… but landing pads? That looks ridiculous. Why does Salem even have that? How many ships are her people feasibly using? Why are there five?
Take it away, please.
Cinder waltzes in like this is a normal home visit, but Neo has an appropriate ‘What the actual fuck?’ face going on.
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They approach Salem on her throne where Cinder immediately kneels, greeting her with, “My queen.” I mentioned during my trailer breakdown that I think Cinder is lying her ass off here, and I still think that based on a line we’ll get in a minute, but now at least we have a sense of how she can pull this off. A woman who started out as a (presumed) servant is going to know how to mimic subservience, even if her heart isn’t in it. Salem is very good at playing the girl who will still kneel and scrub the floor for you. She will scrub the floor, she’ll do everything you want, she’ll just be plotting her own rise to power while she does it.
There’s quite a bit of interesting cinematography in this episode, not all of it good, and I think one of the mistakes is here when we get a closeup on Salem’s mouth as she greets Cinder. A closeup like that should be reserved for more significant dialogue—“Rosebud”—and yet we get this shot again when Cinder tells Emerald to be quiet. It’s awkward and coupled with the numerous eye closeups we got in the trailer, I think RT is playing a little fast and loose with the camera. Each shot should add something to the scene, not distract from it. If you don’t have a reason for including a technique like that then leave it be.
Back to the actual dialogue though. We knew that Salem knew Cinder was alive and now it seems that she just expected her to come back? I’m slightly lost. It feels like we’re missing something here. Cinder goes off to secure the lamp, fails, nearly dies, wanders on her own for months, and then randomly shows back up on Salem’s whale doorstep, yet Salem isn’t angry at all? Did she have faith that Cinder would return when she has something to offer? Did she just not care about Cinder, considering her return an unnecessary but otherwise welcome surprise? That would make the least sense given that she holds the key to accessing Beacon’s relic… but that circles right back around to why Salem is seemingly indifferent to Cinder’s comings and goings. Surely she can’t actually believe that Cinder is loyal?
“So I trust you wouldn’t return to me empty handed,” she says. Yeah, trust means nothing in this show, Salem, didn’t you watch Volumes 6 and 7? Again, I simply don’t know. I suppose I’ll just chalk it up to confidence, that if Cinder did bail Salem knew she could track her down again. Deciphering her motivations and beliefs is a lost cause when the show continually gives us so little.
The important thing now is that Cinder does indeed have an offering and you can see that Salem is somewhat surprised at being handed the relic.
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Cinder, of course, takes credit for the victory and we’re given another wonderful shot of Neo. ‘YOU took it?’
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Oh, Neo. Best get out while you still can.
Tyrian appears having obviously made his way to Salem’s ship sometime between her arrival and now. The exchange is pretty standard for this group. He insults Cinder for failing and needing this victory to make amends, talks about how any win against Ironwood says more about his lack of intelligence than her skill, and Cinder… doesn’t have a whole lot of comebacks, actually. I’d say Tyrian won that verbal spar, enhanced by a better use of the camera when we get his tail looming menacingly towards Cinder and Neo.
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He goes on to say that Watts was a “necessary sacrifice” so, uh… I’m just going to toss out the ask I answered yesterday. Based on our intro I’d say Watts is still significant to the volume—hacking Penny is my guess—but by the end? He could be in trouble.
(As a side note: I plan to analyze the intro next week. It’s just easier when it comes first.)
Tyrian also calls Neo “little one” which I just found absolutely hilarious. In an on brand creepy manner, that is. Not that Neo couldn’t kick his ass, but there’s something wonderfully chilling about having the serial killer use an endearment towards a potential victim, one that comments on her size while he’s looming.
In contrast, Cinder refers to Neo as a “valuable asset” and we get our third mood of the episode.
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Who’s going to start a Neo reaction image collection?
It’s true enough on the surface—who wouldn’t want an ally who can turn into anyone else?—but we’re still bumping up against question of why Salem needs this. She’s immortal! She has an endless army! Magic! This scene works well with a villain who needs a skillset like Neo’s to succeed, but Salem doesn’t. RT is doing a great job writing a story thus far, just not the story we’ve previously been given. This isn’t the story they set up.
This will come back up when we reach the RWBYJNOR group. Just wait.
Before that though, the gang’s all here as Emerald, Mercury, and Hazel show up, all in new outfits.
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I think I like everything except for the weird Xs on Emerald’s jacket—it’s way too distracting and frankly makes an otherwise good look ugly—and the fact that she’s showing her midriff in Atlas. Hazel doesn’t have any sleeves! Oh my god, why doesn’t anyone dress for the weather in this show?
Frankly, I found their reunion to be kind of lackluster. I mean, there was nothing wrong with it. Emerald does sound briefly excited, she does run, and it’s in character for Cinder to cut her off… it just didn’t resonate with me emotionally. I thought after two volumes of thinking she’s dead, then working through the knowledge that she’s alive, that I would feel Emerald’s shock and relief more, but I didn’t. And I’m not entirely sure why. I don’t want to level any accusations at the voice acting because frankly I know next to nothing about that skill (and from what I’ve seen it’s usually praised in the fandom), but I will say that throughout the premiere I was noticing it more than I ever have before. The lack of emotion here and some awkward deliveries later, like when Yang goes, “Ruby, there is no way Ironwood will cooperate with us” and I immediately thought, “Wow, that came out stilted.” These observations stick with me because, as said, voice acting usually isn’t on my radar. It’s not something I’ve studied or had practice analyzing. If you’d never told me that Ren or Qrow’s VA changed then after a year hiatus I literally wouldn’t notice… but there’s something about this episode that didn’t sit right. Anyone else get that sense, or was it just me?
Regardless, the arrival of our other three villains really doesn’t amount to much, though I’m happy for all the Emerald and Mercury fans who get to see them in new outfits. The focus is still on Cinder as she delivers a line indicative of her true motivations: “That power will be mine.” Yeah, she’s not loyal to Salem, she’s just power hungry. Of course, Salem immediately takes note of this and raises her hand, in another nice use of the foreground, reminding her that she hasn’t given that order.
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Cinder is shocked, angry even, but quickly covers it up with her “Without you I am nothing” line. If I caught it right I think she also calls Salem “Ma’am”? Hilarious. Again, skilled at playing the servant.
Also, before I forget, it’s worth noting that almost everything from our trailer appeared in this episode. Yeah, there are a few details like Nora attacking some tech and the group on their bikes, but on the whole we’ve already seen the majority of our promo material and will likely get most of the rest next week. It makes me both interested and nervous for what another twelve episodes are going to hold.
Salem opens her whale, or opens a portal type view in it, something that gives us a long-distance look at Atlas. I don’t know what exactly is going on here, but it’s pretty so I’ll take it.
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She also delivers the frankly badass line, “Just because you’re more valuable to me than a pawn does not make you a player.”
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She waves them all away with perfect ‘You mean nothing to me’ attitude and we sadly leave our villains.
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Sad not because I don’t love my farm boy, but because things are about to get a whole lot messier.
Oscar has made his way to a camp of civilian survivors… all of whom are just hanging out in the supposedly deadly cold. Yeah, there’s a single fire, but at least four of them aren’t anywhere near it. Three of them also aren’t wearing gloves. What was that survival rate again?
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A nice if gruff dude gives Oscar soup—water?—while showing off his… badger claws? I don’t know what kind of faunus he’s supposed to be, but he feels like the sort of two second, minor character who could easily become a meme lol.
Oscar thanks him (my polite son!) and hands the bowl back after a single sip. Which is impressive because I would have assumed the guy was giving me the whole bowl and just taken it. Hell, I’ve done that even when I didn’t assume it’s all for me. A Starbucks barista once approached me with a tray and a plate of samples, I knew I was supposed to take just one, yet for some reason my hand went to take the whole goddamn plate. He had to tell me off, then I was trying to explain that I didn’t actually want or think I should have eight shots of cappuccino all to myself, I don’t even like coffee, he clearly didn’t believe me… it was awkward. So good job, Oscar. You’re less awkward than me (though that’s not saying much).
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Now a question, Oscar. Darling. Brilliant boy who has been through too much: why the fuck aren’t you talking to Ozpin? This will be A Thing later when he presents a lack of time to talk as justification for keeping more secrets (we’ll get to that too…) yet here is time! You’re just sitting there for who knows how long, with plenty of privacy to hide a supposedly one-sided conversation so the Mantle citizens don’t get weirded out or suspicious. Talk to Ozpin. Our headmaster gets two lines in this episode, utterly inconsequential lines like his airship scene, lines that feel like they exist to say, “See? He’s still included in the story!” even though he absolutely is not. Two volumes of mostly silence, a perfect setup to start the reconciliation process, but we’re going to put it off again?
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Instead Ruby randomly and conveniently appears. I want to know how she found him. Oscar isn’t wearing a tracker. He clearly didn’t call them because he’s surprised when Ruby shows up. He fell alllllllll the way back down to Mantle and then wandered to a random part of the slums. You’re telling me they flew over the entire city—after beginning this search thinking he was in Atlas—and somehow managed to spot him from up in the air? C’mon. I would have rather had a beginning where Oscar makes his way back to the group himself, giving him and Ozpin time to hash things out.
“Need a lift?” Ruby says, eliminating that potential. Sigh.
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Oscar immediately starts beating himself up when he gets onboard, saying that he “was stupid to think the General would listen.” Nah, you were stupid to buy into Ruby’s nonsensical confidence and for telling Ironwood he’s as bad as Salem. Sorry, Oscar, but everyone is written badly these days. I will, however, say that I am THRILLED at the group’s reaction to his return. Ruby says that she’s “just glad you’re alright.” Nora has a wonderfully tender moment where she hugs him gently rather than her usual glomp.
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That? That added a year to my life. Everyone else seems relieved that he’s okay too, so kudos there. After four years of Oscar being an outsider in the group, this is one of the few moments that feel like he’s 100% accepted. Really glad to see it.
Now let’s see if it sticks after they learn Ozpin is back...
They fly to the Happy Huntresses’ base and I again feel like I’ve missed something crucial. When did they team up? I mean, RWBYJNOR was working directly under Ironwood up until the last hour and Robyn ran off to fight Tyrian/Clover in the last couple episodes. When did she have time to explain her (briefly) changed allegiance and why would the Happy Huntresses trust the group without that? Did Robyn share that Blake and Yang went behind Ironwood’s back for her? Do the Huntresses instinctively trust them because they’re now wanted by the military? How did they even run into each other?
Again, I think we would have been better served to have an episode before all this. Let Oscar make his way back and let the group struggle with the magnitude of their situation on the airship, before they find new allies. Transferring directly to, “They have help and a secret base and a plan in the works!” makes me feel like I missed the real premiere last week. You know, the one where Salem unexpectedly arrived and we left the group like this.
This is where we’ve ended up though. The group is cozy in this hideout, getting info from Joanna, and my only other thought is, “Why is she giving all this exposition?”  
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Shouldn’t it be May? I mean, we were told that she was going to play more of a role this volume, a promise that’s pretty important imo given her status as a (so far off screen) trans character, so why not put her in the role of mediator between the Happy Huntresses and RWBYJNR? Giving her that setup as a leader among her people as well as lots of lines would be meaningful. A trans character just existing and being a part of this fight! May could obviously still fill that role—I’m well aware that we’re only one episode in—but it just seems like a missed opportunity to me. Out of all the undeveloped Happy Huntresses, our premiere focuses on the one who has the least importance to the fandom.
As said, Joanna talks a fair bit but what it basically boils down to is trying to get everyone to the crater below Atlas. It’s apparently not safe, but it’s warm, which is what matters right now.
So… let me get this straight. You want to gather everyone into a not safe crater, by leading them through an army of grimm, so that they can wait there in case someone moves the Staff, thus dropping an entire city on top of their heads? That’s the plan? Which admittedly isn’t Joanna’s fault. This is another instance of RWBYJNOR having information that a leader does not and they should really consider speaking up about it. But of course they don’t.
Also, how long does everyone have in regards to the cold? Shouldn’t there be dead civilians by now? The time it would take to find the Happy Huntresses, team up with them, get settled in the base, and find Oscar says that things should be pretty grim right now (pardon the pun), yet every non-aura user in this city seems content to just hang out in the snow. Either the cold is deadly enough to justify moving everyone to the crater, or it’s mild enough to let everyone survive this long, not both.
After hugs are given everyone obviously wants to know what happened to Oscar. His response?
“It’s a… long story. I get the feeling there’s been a few of those tonight.”
That’s a check for the bingo card! We’re halfway through the first episode and we’ve already got another secret. Yes, this is a secret. Oscar actively chooses not to tell anyone that Ozpin is back—something Ozpin himself comments on—and then skillfully draws attention away from himself with “I get the feeling there’s been a few of those tonight.” Indeed, all eyes go to Penny. Oscar’s plight is forgotten, which is what he wanted. His justification?
Ozpin: “You’re not going to tell them?”
Oscar: “You and I aren’t done talking yet.”
Along with this look.
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Oscar no. There’s so much wrong with this I don’t even know where to begin. Let’s create a list.
As said, you had plenty of time to talk to Ozpin and chose not to. Miss me with this excuse.
You are now doing to your friends exactly what you and your friends did to Ironwood, which in turn is what Ozpin did to you! I can’t believe we’ve got Oscar critically side-eyeing him when they are still—still—repeating the behavior they drove Ozpin away for.
What is there to even talk about now? Oscar didn’t punch himself/Ozpin (lol) but he did steal Jinn’s name from Ozpin in the first place. You got what you wanted, drove him away, and have been lying and keeping secrets ever since. The only thing they should be talking about involves apologizing. Any further criticism—which is what Oscar’s expression and curt reply suggests—is beyond hypocritical.
Seriously, what needs to be discussed? There’s no reason not to tell the group unless Oscar wants to talk about whether they should tell them. There’s no good ending here...
Don’t you think it would be nice to know that Ozpin is back and you’ve got super magic powers while making plans to save the entire world?
This is all especially stupid given Oscar’s “Salem wants to divide us” reminder to Ruby in a moment. Oscar, you are doing the most to divide the group right now. By not forgiving Ozpin. By refusing to work with him. By keeping him secret from everyone else.
This is bad, friends, I worry for what the rest of the volume will bring…
The story is done with Ozpin for now so I guess I will be too. The group continues filling Oscar in and we get some shots of the base, including a rather prominent poster of what I assume are two Happy Huntresses. Did they die in battle perhaps?
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It’s a little strange.
Oscar: “Where’s Qrow?”
Me: “Likely still making bad decisions.”
No one knows so they just drop it. Which I kind of get, only so much you can do to find him if he’s not out on the streets like Oscar, but it still reads as kind of iffy that two nieces look down at the ground for a hot second and then move on with their plans, content to leave Qrow to whatever fate befell him. In a minute we’ll see Yang firmly take Ren’s side regarding helping the people they can in Mantle, which frankly comes out of nowhere for her. I think an easy motivation would have been Qrow. Ruby wants to save the world, Yang wants to find and save their uncle, and that just happens to align with Ren’s desire to save the civilians who need immediate grimm and cold help. Don’t get me wrong, I like that there’s finally some division between the sisters, I just wish it hadn’t come about so abruptly. Ren had setup for standing up to Ruby. Yang did not.
But I’m getting a little ahead of myself. Joanna lists the grimm horde and no heat as the major threats to everyone. The group agrees.
Me: What about Salem?
Joanna says that this is all doubly dangerous because there’s “no more military protection.”
Me: Oh, so now you want the military?
This is all so disjointed. Even more-so when Joanna mentions that Ironwood has stopped all evacuations to Atlas, likely due to the “hard light shields” that are the only thing standing between Salem and the city. Thing is, the show never makes this connection, I just did it myself based on this scene and the one that comes later. The show presents Joanna’s line as a pure condemnation. Ironwood won’t let more evacuees in because… he’s just evil, I guess. Yet there is a justification here, namely that continuing the evacuations even while he’s stuck without Penny leaves him wide open to a Salem attack, the death of everyone currently safe, but that argument is never presented to the viewer. I don’t need people to agree with Ironwood’s perspective, I just wish that perspective was offered as an option. The show is very good about acting like RWBYJNOR’s opinion is the only justified opinion, or simply the only opinion at all.
After everything is laid out Weiss goes, “We’re never going to sleep again, I just know it.”
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I could make a crack about the lack of continuity and how the group should be collapsing right now… but that was a funny line. It can stay.
What is far more of a problem is the fact that no one is talking about Salem. Okay, that’s a lie. They do talk about her, but in a roundabout way like her presence isn’t impacting every decision they make. That’s the real issue. They’re acting as if Salem isn’t here right now, like she’s off far away, maybe approaching slowly, and they’re arguing over how best to prep the world for her eventual attack. There’s no emotion here—let alone action—to reflect that the series’ Big Bad has arrived and is poised to murder them all. Literally what is this? Ruby is yelling about warning the world and, ignoring the continued question of why that’s a good thing when the world can do nothing to stop Salem and knowledge of her continually drives people to horrible acts, she has yet to acknowledge that… she’s the world? Ruby is the world in this conflict. She, Mantle, and Atlas. Salem is here for you all. Right now. You are, this instant, in the situation you want to warn others about, so why don’t you try to do something about it? Or at least acknowledge it. Ruby wants to warn the neighborhood about a potential fire while her house is actively ablaze, and the fire could have totally killed her by now but decided not to for… reasons.
“Ruby’s right,” Nora says. They have to tell the world so “they can prepare.” How? How are they supposed to prepare for this? The story cannot continue ignoring Salem’s immortality.
“Ruby’s right,” is all Blake says and I’m starting to thinks that’s why her character exists now, to agree with Ruby. It’s great that she’s getting a little distance from Yang, but man.
As Ruby asks whether Pietro can get Amity up and running despite it not being finished (called it) we start an incredibly odd sequence of flashforwards to their individual missions. I’ve seen a lot of praise for this already and though I agree that, in theory, it’s a good way to save time, I found the actual execution to be jarring. Upon thinking back through our timeline, it became clear they were flashforwards, but while watching I thought they might be flashbacks (especially since that’s more common).
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Some of the shots, like Nora’s, just look awkward when you’ve got the exact expression and pose transplanted from one scene to another, like she’s a cardboard cutout behind a green screen. To say nothing of how the flashforwards ruin any suspense (I use that word loosely) in the conversation itself. If the question is, “Will they decide to go to the military compound?” then that question is answered when we see Ruby scoping out the compound, not when the group actually decides on the course of action.
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It just made an already muddled scene worse for me, so I hope this trend doesn’t continue.
And of course, Amity can be used despite all the info last volume claiming that it wasn’t finished. Pietro suddenly acts like it is finished and the only thing standing in their way is Ironwood providing access. If that were the case, he would have used Amity weeks or days ago like he wanted to! When was it finished? Not after Watts commented on how incomplete it was. When did they get back the resources they needed from Robyn? It’s as ridiculous and retcon-y as I thought it would be.
Yang points out that Ironwood will never listen to them and Ruby counters that “he doesn’t have to.” They’ll just take the access from him. Because why wouldn’t they in a series where they’ve already stolen two airships? Stealing from the super evil military that Joanna wishes were helping them right now is just the group’s go-to plan nowadays.
Pietro isn’t sold on this plan though. He lists at least three obstacles they’d need to get through “and then… oh boy, I might need to think about this some more.” “And just to clarify,” Oscar says, “This is the easy option?” Um...no it’s not? We also know there’s an access point in Ironwood’s office so… why not go there instead? They really think the Academy is less guarded than the military base? There’s a potential justification here along the lines of, “After Neo and Cinder broke into his office Ironwood will have the place on high alert,” but unless I missed it the group doesn’t assume anything like that. They just listen to Pietro point out all the ways they can’t get into the military base and jump straight to that being the best option. It feels like a transparent way to create conflict for the group. We’ll just have them taking the most dangerous route despite an easy route being offered alongside it. Why bother mentioning his office at all? Just have the access in the military base. Boom, done.
It’s that conflict and the fact that Ruby tends to hear “You can’t” and digs in her heels. You can’t go to Atlas. I’ll just steal a ship then. You can’t defeat Salem. Watch me. You can’t break into this base. Guess what I’m doing! She’s dangerous in her fairy tale, meta-driven insistence that everything will turn out her way because she wants it to.
Speaking of, we finally—FINALLY—get someone challenging Ruby. Sort of. Not actually but it’s the closest we’ve ever gotten:
Yang: “Ruby, when we came here we said we’d follow your lead… but things haven’t exactly worked out.”
Now, there are two things to take away from this moment. The first is how utterly shocked Ruby and the others are. I mean, take a look at these expressions.
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Ruby straight up can’t believe what she’s hearing. Weiss put her hand to her mouth like this is the most dramatic thing to ever happen to her. Oscar looks down in a ‘Yeah, I agree but please don’t look at me and make me admit that’ way. And Nora looks indifferent in the screenshot but animated she goes sort of stern, likely pissed that Yang would dare say that given her own agreement with Ruby. This not only reiterates that Yang’s challenge came out of nowhere—seriously, how did we move from following Ruby no matter what to this? Last volume she asked a single question along the lines of, ‘You sure?’ and when Ruby said ‘Yes’ Yang was entirely on board—but also demonstrates that no one has EVER said no to her before. Ruby is amazed that someone would challenge her. The act of challenging Ruby is, in and of itself, shocking. This group has gotten so used to following Ruby blindly that the teensiest little pushback is greeted with this.
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Because it is teensy. This is the second takeaway: Yang barely challenges her and that challenge leads nowhere. She doesn’t accuse Ruby of anything, she doesn’t question her continued authority, she just broadly implies that things could be better. We followed you, now things are bad, take from that what you will. It’s incredibly mild as far as criticism goes, making the shock all the more, well, shocking, but it also amounts to—wait for it—nothing! Because Yang didn’t truly challenge Ruby’s leadership. She’s still in charge, she’s still calling the shots, and they’re still listening to her. We might have gotten some change if this division had been allowed to play out, but instead Jaune comes in with a, “Let’s go for both!” solution. It let’s both groups get what they want which, in turn, releases them from the need to grapple with whether they’ll listen to Ruby when she’s advocating for something they don’t agree with. We have now lost the chance to see whether, when push comes to shove, Ren and Yang will cave to Ruby’s will or stick by their own beliefs.
Don’t get me wrong, it’s more conflict than we’ve gotten in years, but that doesn’t mean it’s particularly compelling conflict. It’s good by RWBY’s standards, which doesn’t necessarily make it good. The actual issues at hand—Ruby’s dangerous arrogance, the group’s loyalty, her choices up until now—are just swept under the rug. For all the visuals we get insisting that there’s this great divide in the group… there’s really not. Not in any way that matters.
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Also, Ruby is an idiot. Okay, that was mean, but she really is in this scene. She’s actually not an idiot overall because she was written as wonderfully intelligent in the early volumes, but now? Lately? She makes me want to bang my head against a wall.
“But that’s how Salem got this far,” she cries. “By dividing us!”
Ruby… oh my god, Ruby. No one should have to explain to you that dividing people means turning them against each other, not literally dividing your team to complete separate tasks. This girl honestly thought that because there was this teensy disagreement and that half the team would complete Plan A while she and the other half completed Plan B, both of which notably work towards the goal of, “Protect people from Salem,” that this was somehow what Salem wanted. That is was dangerous. Honestly, it’s a scary look at her view of leadership too: If everyone doesn’t 100% agree with me and do what I say, that’s an objectively bad thing that the grimm queen wants, right? Does Ruby think that unification means following a single person (her) without question or variation? That would explain a lot...
The fact that Oscar needs to explain the difference to her is not good. It really doesn’t say great things about this version of Ruby. Though he was comparing Ironwood to Salem last volume, so really they should all be wearing dunce hats.
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Penny offers to take the relic directly to Salem in exchange for her leaving the kingdom alone. I honestly didn’t expect that. If anyone took that risk I would have put my money on Ozpin (but of course, during all this talk of the women he knows best, he’s kept quiet). Oscar is again the voice of wisdom, pointing out that they have no reassurance that Salem will keep her word. At least Penny is thinking about Salem as a threat though, so kudos for that. When this plan is shot down she volunteers to get Ruby past the military security instead and, uh, she’s a little intense about it.
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I’m not entirely sure what is going on with Penny. She disagreed with Winter but then seemed to come around to her point of view, enough to help anyway. They had another (stupid) disagreement about the value of individual lives, so that helps to explain why she’s teaming up with RWBYJNOR (if you ignore that Ironwood is also trying to save individual lives...). Did watching Fria die shake her up? Is it being the Winter Maiden that’s not sitting right? Does Penny have lingering feelings about the framing that haven’t shown up until now? Her status as a ‘real girl’? We’ve got a lot of reasons that could definitely explain this sudden need to fight, but we’re not told which—if any of these—is the driving force.  
We’re then given a lot of little details. Someone points out that if Salem gets the staff and “create[s] anything else” then Atlas will fall (so yeah, let’s move the people underneath it). We still don’t know what exactly the Staff does because “creation” is kind of broad and “powering a city to float” doesn’t seem to sit within that category at all. Pietro gives Yang the keys to his lab so they can get the bikes. We see the group dividing in the flashforwards, something I do like, especially since the show has gone out of its way to break up most of the usual duos. Nora in particular is pissed at Ren for his choice.
“Oh, I’m saving Mantle because I actually believe we can do this.”
#yikes. Well, I did say I wanted a conflict other than ‘Oh no, one of us might die’ and it looks like I got it. But Nora, the only reason you can do this is because the plot is in your corner: none of you are collapsing from two major fights, you didn’t lose your aura so the cold isn’t a danger, the military is barely a threat all of a sudden, Salem is helpfully hanging out in her whale instead of killing you, and the story decided that Amity can function so long as you all are the ones who get to use it. That’s why you can do this. Ren, who follows in-world logic and doesn’t want to risk a whole kingdom’s worth of lives on a pipe dream, thinks differently, oddly enough.
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As they leave though Penny gets a call from Ironwood. I know precisely what the fandom is going to say here: “This evil man is just trying to use Penny to open the vault!” Of course he is. He needs it open to save everyone he can, Penny included. Plus the concept of “using” her is a double-edged sword. What do we think the group is doing right now? Using her to get past the security. Penny’s power is a tool any way you slice it. Granted, Penny volunteers to help the group, but notably here Ruby speaks for her. Penny seems torn and Ruby takes the scroll away with, “She’s not going anywhere until you change your mind about Mantle.”
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Sorry, Ruby, but coming from you that sounds less like a reassurance for Penny and more like just an order for Ironwood. Remember Harriet? We’ll stop attacking you provided you do what we want. Ruby has yet to learn about compromises, let alone acknowledge that she might be wrong. How about you let Penny decide where she goes, especially since by all logic she should have a lot of loyalty to Ironwood. She knew him before she ever met you. She’s worked with him since she was rebuild post-Volume 3. Despite what Penny has said, if the story would just let her think about his actions for a hot second—making her the protector of Mantle, sticking up for her after the framing, sending her to the party, teaming her up with Ruby, etc.—she might realize that the ‘He doesn’t want me to have friends’ and ‘He just treats me like a tool’ assumptions are just that, unfounded assumptions. But no, Ruby speaks for them both because Ironwood is evil now.
“If she makes it through our defenses,” Ironwood says, “everything that follows will be on your hands.”
That’s true! Kind of like how it’s own Qrow’s hands that Clover died. When you insist on making a bad situation worse you hold responsibility when the shit hits the fan. You know though that Salem won’t get through their defenses now, somehow, so that there’s no chance RWBYJNOR will be blamed for it. Or, by that point Ironwood will be so crazed that anything coming out of his mouth is dismissed, no matter how accurate it might be.
We then transfer to the Ace Ops who are, despite what the fandom theorized for many months, clearly upset about Clover. Also pissed. Which they have every right to be. Their friend and leader was killed. Imagine for a moment that Ruby had been murdered by Tyrian with an allies’ help. Exactly what do you think the group would do? Swallow it quietly and get over it? Ha.
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I’ve already seen some speculation that Clover survived due to details like showing us the bandage and his room being listed as for a “Patient,” but he looks pretty dead to me.
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He got gutted through the chest and left out in the snow for who knows how long. We saw him slip away. Qrow screamed over his dead body. He’s not breathing now. If RWBY suddenly claims he survived this, I’m calling BS.
Most of the other visuals we get here were already dropped in the trailer. Winter is pretty injured from her encounter with Cinder, likely permanently based on her new outfit. Ironwood had to replace his arm—and I am calling BS on that “Losing his arm is reflective of him losing his humanity” commentary from RT. Please go read up on a couple decades worth of ableism in media and then get back to me.
We get Ironwood’s line about the light shields and, notably, a whole lot of empathy. Regardless of what he might want Penny for, he still called her with compassion. He’s watching the Ace Ops mourn their friend. He’s talking about protecting his kingdom. The first thing he says to Winter is, “Thank you, Winter. I don’t know what I would do without you.” Ironwood has a heart! It’s always on display, which makes this scene utterly ridiculous.
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I literally don’t know how to respond to this. The gunshot made me jump, both because it’s a gunshot and because, again, what the fuck? I know I said that next volume RT might just have Ironwood descend into full villainy, shooting whoever he pleases now that he’s shot Oscar, but I didn’t actually expect them to do it. Because he never should have shot Oscar in the first place! I wanted the story to let Oscar grapple with it a bit and then quietly backtrack, acknowledging it as the mistake it was. The concept that Ironwood, empathetic Ironwood, rational Ironwood, always thinks before he acts Ironwood, let’s kids yell at him Ironwood, tried to team up with Robyn Ironwood, did everything Ruby wanted Ironwood, won’t kill Watts after he destroyed his arm Ironwood would shoot this guy just to shut him up is absurd. It was absurd then, it’s absurd now.
That being said, there’s a possibility he didn’t actually shoot the council member, but rather just (“just”) gave a warning shot down the hallway. I say this because the reactions to this are pretty tame. Everyone looks startled, yeah, but after the initial shot there’s nothing that I would expect if there was now a guy bleeding out on the floor. The council woman doesn’t scream. Winter doesn’t seem overly shocked. No one is running to try and help him. Basically, if Ironwood had just killed a political figure in front of six witnesses, entirely unprovoked, I would expect a bit more of a reaction than this. This feels far more like a, “Damn he’s not joking around, letting off warning shots to get people to leave him alone” not “WOW, our general just killed someone in cold blood!”
What I really hate though—beyond just assassinating his character—is how many fans think my friends and I are delusional for calling it character assassination at all. I hopped onto the RWBY tag for five minutes this morning and was bombarded with posts about how Ironwood needs to be murdered horrifically, anyone who likes him is sick, the Ironwood stans are as bad as Adam stans, you’re an idiot if you want him redeemed… because apparently the concept of a story writing a character badly doesn’t compute. I’m not here to argue that Ironwood didn’t do these awful things (regardless of whether he actually killed the guy or not). I’m not here to argue that they’re not awful. I’m just here to say that we never should have gotten these scenes in the first place, or if we were going to get them, we deserved an actual descent into murder at the drop of a hat territory. I’ve already explained extensively on this blog how early Ironwood was not accurate foreshadowing for this, and Volume 7 certainly wasn’t setup, but it looks like the majority of fans aren’t interested in examining whether any of this adds up. Which makes my job, as someone trying to examine this series somewhat objectively—in as much as that’s possible for any single viewer—as well as simply enjoy it as a show, really hard. It’s bad enough when a story keeps taking the characters you love and villainizing them, and doing that badly, but then when you turn to the community and see them rallying around the idea that you’re awful for being dissatisfied—you’re the bootlicker, you’re the blind stan, you can’t see what’s ‘really’ going on here… that sucks. For those of you happy and satisfied with Ironwood’s arc, that’s great! I’ve also seen a lot of posts hyping up the complexity of his character now. There’s nothing wrong with enjoying what we’ve been given and I’d never want to imply that just because it’s not what I wanted it’s somehow wrong. I’m honestly thrilled that after a year of worry so many people have adored our premiere, including this scene. I just wish that I could say RWBY had given me something I didn’t want in a persuasive manner and that the fandom as a whole was a bit more welcoming of differing criticisms.
Not that I didn’t already know the RWBY fandom had its flaws, but still lol.
That’s basically it for our premiere. Nice note to end on, huh? Our final scene is of Salem using the lamp to set her bloodhound grimm on the city. Why doesn’t she just go herself? What was she planning to do here in Atlas in the first place, considering that getting the relic was a surprise? Who knows. Little about this holds together. But we do end with another awesome shot, so small favors.
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It’s always strange concluding a recap, but even more-so when it’s a premiere, during a historical moment in the U.S., amidst all the nonsense that is 2020. So for now I’ll just conclude with three quick things:
The updated bingo board will be listed at the end of each recap, provided I don’t forget about it lol. Today I’m checking off tone (not nearly enough freaking out about Salem), the team keeping secrets (Oscar), and major plot point dropped (Amity is suddenly finished). I could also probably check off the cold not killing civilians and getting Amity up and running, but we’ll see if any changes with those.
I’m including my Ko-Fi link at the end of recaps now. Not with any expectations. Not with anything resembling pressure. I thought long and hard over whether to include it at all—let alone mention it here—because I love doing these and never want anyone to feel like it comes with strings attached. But life is a little harder and weirder than it was last year, so I figure it can’t hurt. Feel free to pass on by and I won’t be bringing it up past this note.
Far more importantly: thank you for reading! :D
(Bonus 4. Editing this was an absolute nightmare — damn you, tumblr!  — so I apologize if anything is super wonky when I finally post.)
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See you next week! 💜
[Ko-Fi]
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synoxshots · 4 years ago
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The Master KOTFE Adventure
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My latest project has been playing through KotFE on master mode.
Why ever would you want to do that? you may ask, and I have asked myself the same thing. In short, it was a mix of having a light sided empire toon that I didn't want the autocompletes on, and the fact that he is also the best geared character I've ever had and the discipline I've had most experience playing. And I've run through KotFE quite a few times so, freshening it up I guess? 
So this is how it went. This isn't a guide - more, a record of my experiences as I went through. As ever, some things I found easy others might find hard, and (more likely, lbr) vice versa. 
The gamer:
I play a Rage Jugg, wear Descent of the Fearless set, gear level 306 with a full set of 286 augments. So - very well geared, but not fully optimised stats wise. Experience wise for this - I'd done a few chapters on vet mode before with a Guardian (Focus) and Powertech (Pyrotech) though not always at max gear (probably in the 290s when I first gave it a go), and I like trying to solo group content like vet fps (master for Red Reaper only) because I don't love myself, I guess. A smidge of ops experience. I'm reasonably competent as a player but also prone to stupid, I don't claim to be great by any means.
Chapter I
All went smoothly, died on the last fight against the BD-148 elite skytrooper - but that was just because I forgot about heroic moments existing, given that half the chapter is spent without a companion. Used my enraged defence a few times but never really felt at risk of dying. Apart from the one time when I did, obviously. Marr goes up to 28 influence automatically. Lots of mobs can be skipped as they're already engaged in fights.
Chapter II
Quite a few mobs you can skip around. Valkorion heals you though he's not a companion so no heroic moment. Last monolith did get me close to death sometimes, so there was a bit of running away so I could heal up a bit more, and making good use of defensive abilities. But no deaths on this one!
Chapter III
I died twice on this one, both were easily preventable. The first was against the Ground Assault Walker (massive droid before the bridge) and pretty much because I hadn't raised Lana's influence yet, so I upped it to 20 before starting the fight again and cleared it very quickly. Sidenote: a while back I bought a bunch of Spiced Aric Tongue from the Jawa scrap peddlers as I didn't know what else to do with all that, Lana accepts it so it's a nice quick way to up her level (Koth likes it too, a lot, which is handy). Second death was against like, a handful of skytroopers when I was shutting down the reactor and really it was mostly because I wasn't paying attention properly, though Lana died both times at this point. There's another fight where these prototype skytroopers keep swarming and I was a bit nervous because there were kolto stations there and I couldn't entirely remember how intense it got. The answer was...not intense at all and I definitely didn't need them. The final fight on this one is the two Zakuul knights but they didn't cause me any problems. All in all I'd say the deaths I've had so far have all been my own fault.
Chapter IV
This...did not go as well. And I'm not entirely sure why, just bad play on my part I think mostly, sometimes there are days when I just play like trash *shrug*. Not timing things like enraged defence, heroic moments and so on very well which meant I died a few times to wildlife - twice the larger bosses, twice mobs of normal/strong ones. Yeah... Kept upping my companion influence so all three (Lana, Koth and HK by this point) got up to 27 but I think even higher than that may be needed as they just didn't seem to be healing well. 
Chap V
I was a bit wary heading into this one, as it was one I'd run before on vet mode and remembered having trouble with the skytrooper waves. I was less geared then though, and had less companion influence doing that, having now taken everyone up to about 32. I didn't record any deaths on this though had a near miss - but I had saved my enraged defence/heroic moment and so on and hit them at the right time. Hey, I'm playing smarter! 
Chapter VI
I found this chapter easy when I'd run it on veteran not long before, but that was not the case on master. Died the first time against Oggo, that was my own fault though, although he does have one particular ability that hits very hard. Then came the Scions. Ohhh boy. The first two you face killed me, fair enough I hadn't had a chance to raise Senya's influence yet. The second two, Venat and Berusal, caused me pain. The good thing is that when fighting the pairs and you take one down, if you die the other doesn't respawn. The other good thing is that Venat and Berusal can be pulled separately, the bad news is I found this out after a few attempts. And Berusal still killed me on his own the first time. I was not having a fun time. And then you face Heskal without a companion. It takes a bit of tactics. I tried to damage him whilst he was doing Debris Storm, though still had to avoid the red circles. Turbulence gives a lot of damage, so had to hastily get out the way/interrupt it. He also stuns you which isn't fun. Valky pops up and offers you an out after the first phase, unfortunately I decided to stay true to character and not take it. Bad times were had. I went to lunch. I asked a friend to help. My internet got switched off before that could happen. I found out I was able to summon a companion...I know I'm not supposed to story wise, and I'm not sure if you can normally (there's a lot of times when companion summon buttons are greyed out due to story restrictions) or if this was only because I'd previously logged out...but suddenly the fight became a lot easier. Funny that. Sigh. Moving on...
Chapter VII
Honestly not much to say about this one, nothing that caused me trouble. A lot of it is in the open world so regular difficulty rather than scaled to master. 
Chapter VIII
This one wasn't much trouble either, did die once when stuff was on cooldown, once in the final Arcann fight. Kiting him over and hitting the conduits there is a big help as they stun him, that is probably very obvious but I've literally never bothered with them on story or vet mode. We're halfway there!
Chapter X
This one also gave me a Time. The problem I had was when you come up against Faedral and Zaamsk. My first thought was the difficulty was because I hadn't raised Kaliyo's influence (oops, but you get her on the spot and I didn't have gifts handy...or at least the ones I thought she liked she didn't actually) (this is how I found out that agent!Kaliyo and alliance!Kaliyo have different preferences, apparently this will also apply to other - but not all - returning companions). But I raised her to 28 and still kept dying. It's a bit of a nasty fight honestly, and the guide I looked at said that juggs...aren’t ideal for it. Crowd control and interrupts are very handy. I kept getting really close to getting one of them down and dying just before I could, super annoying because it's another of those where if you take one down and die, you only have to face the other one. I took a break and read the guide more closely, watched some videos, and ultimately just decided to bring someone along to avoid the pain, or maybe share in it. I still died but we got through them. The fight against Tayvor Slen, the boss fight of the chapter, took a couple of tries with two of us - the first time I got stuck in a red circle and pretty much insta-killed. There was a bit of a close call on the second attempt but it was under control really. The achievement then comes through for chapter completion, all you have to do then is get out of the Overwatch, all things rosy right? Oh how wrong they were. A bunch of Zakuul Knights came along and literally just slaughtered us, full on, one-shotting us both - it was hilarious and extremely confusing because why?? how?? Did the bonus mission to get the prisoners to escape (look out for the glowing terminal, it says 'Overwatch Prison Logs' when you hover over it) - they one-shot a few Knights but then disappeared on us too. Who knows. But we got through it.
Chapter XI
A much nicer one though still had a handful of deaths. Where you meet up with Havoc Squad there's ambush of Skytroopers, followed by a couple of walkers - and the walkers beat me. They cast circles that I just couldn't get out of in time to save my health, even with my defensives. I'm not sure if they were the type to follow you or a sort of stamp move (I should have looked at the cast bar, come to think of it) - I suspect though it was the latter and so it wouldn't be an issue on a ranged character. The fight though does continue around you if you die so you don't lose the progress you make, just use the med probe, revive and rejoin. I only took Jorgan to level 7 because that was all the gifts I had, but most of the mobs were just regular trash, typically 3 at a time, which was no worry. When you attack the base the Knights are a bit harder - there's one round the back that does stealth strikes and that's a difficult one to face. I died - the respawn to medbay actually puts you inside the part with the forcefield you're supposed to take down, and then you can't get out of it...I maintain that I did find a way past the forcefield but it doesn't work as a cheesing method. Use your med probe, otherwise it's quick travel out and re-enter your phase. The final battle is a big droid (I forgot the name of it). It spawns a bunch of smaller droids, just ignore those and go for the boss - I didn't the first time and that's why I died - I lost Jorgan, I had two Knights chasing me whilst the droid put up shields, it didn't go well - second time I did it in less than a minute whilst using a heroic moment.
Chapter XII
This one you don't have a companion for, though it's not a big deal - for the most part my main enemy, as tends to be the case on this chapter, was the map. I think the regular mobs are scaled down a bit for playing without a companion. You can pick up an animal to help you as well, which you may as well do as things just die quicker. It runs off in caves. Valkorion does take your health down a fair chunk before he gives you his beat down but it wasn't so bad. Vaylin though took quite a few attempts. You can't interrupt her so you have to be on the ball with your defensives and timing them all, which includes the shield and medpac given in your temporary bar for the chapter. Really the medpac isn't that effective so don't count on it. There's a lot of running around as she casts red circles. Probably easier with a character with more self heals. I got through it after a few efforts, after getting close a few times, though even then I was still low on health by the end.
Chapter XIII
Yeah, this one was no trouble really, and that was with Gault at only level 4 influence. If things get hairy whack a bit more on him, there's no real mechanics to pose problems. As ever, good practice to stay out of circles on the boss fight, you have Vette there as well so a bit of extra damage going and yeah. Nothing to worry about.
Chapter XIV
Another that was nice and simple, I didn't even have any gifts to give Torian so was wandering around with him on level 1. Just a matter of timing defensives and heroic moments in that case. Lots is open world, too. Final boss fight was no problem at all.
Chapter XV
Reading guides for this put the fear of god into me, so I was pleasantly surprised to find it better than expected. The bosses were the toughest parts. The first is the Skytrooper Constructor, that one does spawn adds after a while as well. It killed me a couple of times but really I'm not sure what the best strategy was so I just went for the classic, burn it as fast as I possibly can and making use of heroic moment/defensives as well. The GEMINI droid at the end had me worried. That took 3 attempts (maybe 4, I think it was just 3 though), one of those my heroic moment was still on cooldown and Senya died quickly on it too. It was really just about managing defensives effectively as well, running away when she has the red cone in front of you, using the heroic moment for extra speedy damage. It was a close call in the end but my enraged defence came off cooldown at the perfect moment, thank you Grit Teeth. I wouldn't say this was an easy chapter by any means so quite proud of myself for getting through it on my own! The other thing I would say is watch out for the lasers - they don't do lots of damage on story mode, but on master they one-shot you if you get caught in them! The other various traps I probably got through easier than I have on the lower difficulties which may just be a testament to this being like, my fifth complete kotfe run at this stage haha.
Chapter XVI
The final chapter...and the one I was the most scared of. Took Lana up to lvl 50 in preparation...she duly died early on in the first boss anyway. KJ-931 is the first boss - I say first boss, there's still a high rank enemy immediately before that I died to a few times anyway and needed a heroic moment to beat. First attempt against KJ I actually came really close. Stay out of the aoes - there's a white circle and a yellow cone, as well as a big red laser thing where you have to rush to the corner and if you can - micromanage Lana well enough that she doesn't get caught up in them too. So I learnt that I am not good at micromanaging companions like that. Take the turrets rather than the shields, definitely - apparently the shields also have limited use, the turrets pull aggro as well as giving you damage so they're very handy. Sometimes on this fight I got one-shotted very quickly, others I managed to hold on a bit - but it was the first attempt that was my best run until I actually did it. Honestly I can't say what the trick was to finally getting it right...just a lot of blind panic and luck. Second boss is Dara Nadal - I found it easier to just go for the intense burn on her - put down the turrets, use a heroic moment, set Lana to damage as well and burn. Still took a few attempts on her but each time I was getting very close so I knew I would get there.
And then came Arcann. Ooooh boy. I'd been reading guides and watching videos in preparation but there's still a lot to keep on top of. I decided to use the Marr & Satele Special Saber rather than my usual one - having the benefit of being able to run around quickly was handy, and the other ability reflects damage from his saber attack. This took many attempts - some that went very quickly, some that got him to his final phase. Rather than going into specifics I'm going to link to this video as it probably explains what to do best (it’s handy for all the bosses). You really have to watch for the moment he gets to ~25% and stands in one spot - if you aren't able to do the shield whacky he will kill you straight up. My first time running towards him with the shield in that very last phase I died on the way up. It took me a long time and a lot on repair bills but this is another one I was very proud of for getting through on my own as there were times I didn't think I would.
General stuff:
I would say doing this is not for the light-hearted but it’s certainly possible! Apart from one chapter where I grabbed a friend I got through them all on my own
Some classes fair better in certain chapters than others. I went with my Jugg all the way through, but if you have the characters geared and you know them well enough - and you're doing this for the cheevos rather than going through the storyline - you're likely better off mixing and matching as you go. There were many occasions I wished I had range.
You will die to trash mobs. It is a fact of life. It feels embarrassing in the early chapters, you come to accept this and move on.
Companion influence helps a lot. Koth, Lana, and Senya all like delicacies (especially Koth, that man can eat) - you can grab these from the Jawa vendors in the cartel bazaar on fleet.
Med droids are also a booming industry thanks to the amount I've spent on repairs in the course of this.
There are more mechanics compared to story mode, and some that exist in story mode that you just notice more on master. But apparently the difference between vet and master is just artificial - more health and hitting harder. 
Going Commando is another good resource for their experiences playing through.
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cadomoisspokenfor · 4 years ago
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Ya know thinking about it, maybe there’s nothing more to Syds weird amount of trust for Farouk than gullibleness and pride.
There seemed to be a pattern of her not really internalizing the severity of Farouks crimes, she mostly just thought of him as an “asshole” throughout all the seasons and not someone doing deep long lasting damage to the people around her.
In chap 11 when they find the music box David ask what it is she says, “Nothing just your asshole parasite messing with my head.”
As if its Davids fault Farouks evil, or as if Farouks only a David problem, and not ya know, an extremely powerful supervillain bent on world domination.
I’m trying to figure out what Syds perception of Farouk was, so lets look at their major interactions.
1. Discovers his existence, chap 5. She was wondering what the problem in her and Davids relationship was and now she has someone to blame. I’ll point out, it’s likely she was only thinking of Farouk as an obstacle in the way of her and Davids relationship, and not as a horrifying abuser who’s had a chokehold on David for his entire life. Now the “mission” is clear, snip Farouk outta Davids head, everything’ll be perfect.
2. David and Amys childhood home, also chap 5. Farouk jump-scares them a few times. And I think as far as Syds concerned, that’s a cheap trick. She sheds a tear but then puts on a brave face and keeps moving. Just a horror show after all. None of it “real”. But then Lenny actually jumps out and attacks her, telepathically ties her up then starts grotesquely kissing David while he’s unconscious. And the way she talks, I think Syd internalizes Lenny as being like... a jealous ex. The kissing, the “you stole my man” type language. Man, this relationship obstacle just won’t get out the way. And then...
3. Mental Clockworks, chap 5-7. In the white room Farouk reveals his true form and chases Syd down which scares the shit outta her. But, important note, he doesn’t actually touch her before the delusion is put in place. It’s still very much not real.
Anyways, what’s a horrifying display of control and power for everyone else worked a bit differently for Syd. She was the only one who noticed anything was off. And she couldn’t place it for a while, which worried her, and she eventually gets incapacitated by Lenny. But then, she’s woken up by Cary who takes her into a phone booth and tries to update her on what’s happening, only she’s already figured it out. I’ll point this out as a moment of overconfidence, she’s visibly proud that she was able to see through the illusion. She’s not like the others, she’s a hero archetype. And being that means when Cary hands her the glasses and tells her to go save the others she’s super confident in her ability to do so. She’s the hero after all. And when she does put on the glasses she remarks, “She thought it’d be more interesting.” She’s actively downplaying this nightmare. I don’t hold it against her but my point in saying all this is that it comes back later. This is another instance of her thinking Farouk’s “Not that big a deal.” Underestimating his abilities. I mean, she saw through it after all, she could probably do it again if she needed too... right?
To summarize 3, Syd sees herself as the hero who saw through Farouks cheap illusion. She feels stronger than Farouk here, like he couldn’t hurt her (really hurt her I mean) even if he tried. And in that, she can’t relate to the others who treat it like a big deal or like a traumatizing moment in their adventure. It was just a standard hero vs villain fight to her. Really hope the points getting across cause this’ll come up later.
4. White room, chap 8. Another interaction with Lenny only this time she’s on the ropes, looking a lot worse for ware. Syds not scared of her anymore, or so she tells herself at least. She saw through Farouks tricks. She can do it again if she has too. Nothings gonna get in the way of her and Davids happily ever after. Except Lenny has a good point... she’s still inside David. Still attached to his mind. She could explode his brain if they try to rip her out forcefully. And David can’t handle himself against Farouk, Syd knows this. Cause Davids never won against Farouk up to this point. Getting out of Mental Clockworks was a team effort from her, Melanie, Cary, and Oliver. If it hadn’t been for the crown they wouldn’t’ve gotten out of their. Syds role in this was to keep Kerry and Rudy safe until Cary could complete his end of the plan. And she did. But David was helpless in that, as far she knows. So she, the hero, needs to do something. Just sitting around isn’t good enough. So... she switches with David again. Using a true loves kiss too, a truly fairy tale worthy action, one for the books.
She’s fully possessed now, completely outta control of her own body, but Farouk only used her to get Kerry. It’s a very short moment for Syd, she might not even remember it. When she wakes up she says, “Did we win?” She honestly might’ve just blacked out after the kiss. Because they’re not telepaths their minds are probably much easier to push to the side than Davids. She might not’ve really... experienced the possession is what I’m getting at. And she’s once again most concerned with David.
D: “You should not have done that, as much as I like kissing you.”
S: “It would’ve killed you.” She says that last line not in a concerned way, but in a playful-ish way. As if to say “Obviously I saved you. I’d destroy the world myself if it meant saving you.”
Ya know what, I’ll point out here also that David once again failed to beat Farouk. Syd managed to get Farouk out of his mind but David still couldn’t stop him in the real world.
5. Plaque, chap 9. As explained in show, Syds been part of the team hunting down Farouk and trying to stop him from finding his body. Before chap 12 she and everyone else is under the impression that Farouk is the source of the “maze virus”. A psychological plaque that freezes everyone in their tracks and causes them to chatter their teeth. Disturbing, but... just based on other stuff we know about the character... she probably doesn’t care that much. Her main focus is probably still David. And when David comes back, she immediately blames him for disappearing. Her context here being that he was found in the club they followed Farouk to, next to a bunch of teeth chatterers mumbling, “Help them. Their in the maze.” Clearly, he’s been somewhat involved with the events of the past year, so why hasn’t he contacted her? Why hasn’t he included her in it? Why’d he abandon her? He says he doesn’t remember anything? Ptonomy says otherwise. Clearly he remembers something. He’s keeping secrets. She gets why from the others, but why from her? They’re supposed to be a team. And he abandoned her, to go clubbing with Farouk or whatever it is that he was doing their.
6. Music box, chap 10. Davids back. Maybe she can just pretend things are normal. He leads them to the middle of nowhere and they find her old music box. Farouk. That asshole. His little jump scares and memory tricks won’t get to her. He can’t hurt her, remember? This is all he can do. Illusions, trick. And she’ll see right through them every time. Besides, was reminding her of her childhood really the best he can do? Yeah she’s got a childhood, so does everyone. She’s over it already. (I’m starting to type more and more in Syds perspective.)
6.5 Syd the illusion breaker gets caught in the maze, chap 12. Only... she’s out of it before David even enters her mind to save her. She sees that he’s there, doesn’t know why, but decides to use this as an opportunity to teach him a lesson. We all know the lesson though. The headline in this particular case is, “David never saved Syd from her maze.” He never even saw it. She doesn’t know what he’s talking about when she mentions it. He entered her mind but she’s the one in full control. Scary good control even, props to her. The lesson she’s trying to teach him is sort of... her own thought process on heroism. “Love can’t save us, it’s what we have to save.” Up to this point “love” is all Syds been fighting for. It’s been the driving force behind her heroism. She’s done some messed up things in her past, sure, but all her problems only made her stronger. They made her the “truth seer” she is today. They led her to David, the best thing that’s ever happened to her. No villain can hurt her more than she’s hurt herself. This all... obviously doesn’t translate perfectly to David. That’s just... not been his experience.
(Skippable David Tangent) Farouk hurt David the most that any one person could. And David couldn’t hurt himself more even if he tried. And all Davids pain hasn’t made him mentally stronger, less gullible, or less sensitive. The opposite in fact. Davids minds been split, unbeknownst to Syd. He’s in a constant state of confusion. He keeps getting tugged around by friends and enemies and doesn’t know what to do about it. Davids pain hasn’t shielded him at all, just caused him more strife. He’s even still being manipulated by his abuser. The survivor story just doesn’t work on him, at the moment at least. As far as Davids concerned his “strength” comes from his powers, and he didn’t get a choice in those either. Syd doesn’t see any of this, she’s not a telepath. She hopes her story will help him but... it really only applies to her. Back into her perspective though,
7. Lenny’s back, chap 15. I know this isn’t a Farouk interaction but it is sorta important. Davids not listening to her. She’s trying to remind him of the mission, trying to keep him focused, but clearly it’s not working. Losing his sister really affected him. She understands sure, but he won’t even talk to her about it. Love is what’s supposed to be used to help each other through these dark times, to make sure people don’t feel alone. But he’s isolating himself from her. He isn’t “saving love” he’s pushing it away. That’s not what heroes are supposed to do. Farouk is once again in the way of their love. She can’t blame David, and she knows it’s not her fault, so Farouk.
But the headline there is she’s downplaying his sisters death. As if it’s just another trick to mess with him, an obstacle to be hurdled over. Like the music box thing. But... his sister died. In fact... Lenny was more immediately comforting to him about it than either of the Syds were.
Syd still isn’t internalizing the pain Farouks causing to others. All she’s internalized is her own wins against him and the fact that he’s never permanently damaged her specifically. Or so she says. He’s still just a ghost in a haunted house.
8. Lenny talk, chap 16. Syd comes over to gloat. She sees through Farouks trick. Lenny’s not gonna frazzle her, or David. She’s just another obstacle to their happiness. Only Lenny drops a hard truth on her. And Syd doesn’t seem to want to hear it. She’s stunned at. Tbh... I think she walks away deciding not to believe her. It must be another trick. She just said that to mess with her (again, Syds thoughts). She really really wants to continue thinking of Farouk as “just some asshole” who they need to work with and/or defeat so her and David can finally have their happy ever after. At this point, if she actually started thinking of Farouk as dangerous to her, as a major threat, it’d feel like giving him power. The power of fear, over her. She refuses to be afraid of Farouk, cause she knows that’s how he tricks people. That’s how he controls them. So she doesn’t listen to Lenny. She resolves to continue downplaying Farouks crimes. A dog barking in peoples ears.
9. The cave, chap 18. In between this and the last one David left her again. He really doesn’t get what “saving love” means. But she dedicates herself to him again. If he won’t save love, she will. She’s a hero after all. She’s beaten Farouk in the past and she’ll beat him again if she has too. And then... the cave. Incorporating what another fan has said, even if Syd does pic up on Melanie being Farouk, she knows her future self wanted to work with him for some reason. He was the key to saving the world. He may be a house haunting asshole, but if he saves the world, then there’s gotta be something more to him... right? Melanie complains about Oliver some more, she’s over it. But then Melanie starts showing Syd images. Syd doesn’t know how she’s doing that, but some of the images are from very private personal moments. And they’re all centered on David. These must be memories. Both her and Davids. How Melanie is doing this can go on the back-burner for now, what is she trying to tell her with these? That Davids crazy? No, Farouk’s the one who was behind all these things. Davids “her man.” Her one true love. The problem in their relationship has always been Farouk.
But then... there are all those moments after she got Farouk out of his head. Him keeping secrets. Him not confiding in her, or being there for her. Him constantly leaving her behind. That’s not how love’s supposed to work. A psychopath? Well, when you say that... and you show these images on the screen... and you show him torturing Oliver ( a victim) to get to Syd. And enjoying it, almost like he just wanted the excuse to go all out. Like it’s not really about saving Syd. Or love for that matter. Syd maybe admits to herself at this point that Davids fairly unhinged. He’s had a rough childhood though, there were bound to be some sharp edges here and there. He tortures Oliver for a long time though. And it really starts to feel like he just likes doing it, not that he’s doing it cause it’s “necessary”. It doesn’t even work.
And then... Melanie shows her Future Syd. She matches the description David gave her. And there’s David, in those same pajamas he wears. And... he’s kissing FS. He didn’t tell her about that. It’s not cheating cause it’s her future self. But... they talked about this. David was the one to say it might feel weird. Why not tell her? Why keep that a secret. Even if it’s not cheating, it certainly feels like it. It’s a huge betrayal. And he doesn’t have Farouk as an excuse. Davids just... a bad person. She’s starting to piece together the point of all this. “Legion, The World Killer” yada yada.
David hasn’t been loyal to her. He hasn’t saved loved, he’s not going to save love. The path he’s on is dark and selfish. Could he destroy the world? They’ve known he could since season 1. They never thought he’d actually do it. But wait no, you can’t give up on love that easily. He’s a good person. And then Melanie shows it all again. And she shows him kissing Lenny. And she shows FS telling Farouk about David. And Syd can’t help but concede. Davids too far gone. Farouk may be an asshole, but David lied about everything. He lied to Syd. Again, Davids not going to save love, he missed the mark on that. Davids going to end the world.
Very important to point out here, as I’ve tried to build it up, Syds internalized herself as a hero who doesn’t let anything get to her. Farouk can’t hurt her with his illusions and tricks. She’s seen through them before and she’ll do it again. But David betraying her? Keeping secrets? Playing with her heart? That hurts more than anything Farouks done to her. She invested in David. She was on his side no matter what, but he wasn’t on her side. So if FS says Davids evil and has gotta go, than she’ll believe her. He’s gotta go.
All of this hopefully explains my theory on Syds specific moment-to-moment reasoning thoroughly
I also wanna say though, if I’m right this makes Syds moment on the mountain make more sense. All the specific unexplained discrepancies.
She says she knows it was Farouk who showed her all that. Because she doesn’t perceive Farouk as that big of a threat and again, as mostly a house haunter. Those were clearly memories, she doesn’t care that the infos coming from him, and she believes she can tell the difference between an illusion and something real. so Davids gotta answer for that.
She gets a detail wrong, she says “He went to see her, after you quit.” But we all know he saw her before David quit and specifically set him up. Syd doesn’t know David specifically broke their rules after they set them. She thinks he kissed her beforehand and didn’t tell her for whatever reason.
And again, she doesn’t fully understand what everyone around hers been through. Hence, “The son of sam” thing. To her, Farouk maybe evil, but you can see through his tricks if you just try hard enough. Even though he possessed her she didn’t really register it happening. At a certain point the things you do when he’s in your head are on you (says Syd).
Oh, and also majorly, the “Farouk, your enemy” thing. She never really care about him all that much. He was just an obstacle. David was the one who had a weird complex about him.
Tl;dr Syd doesn’t view Farouk as much of a threat. She doesn’t register or internalize the pain he’s causing to the others cause he’s not doing any of it to her. Syds main focus is David and when she realizes what Farouk’s showing her are memories, and that David’s betrayed her and isn’t planning on “saving love”, that hurts her more than anything Farouks done. Thus, she turns.
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