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nintendoduo · 21 days ago
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How to Add Custom Characters to SNES RPG Maker Games
(This tutorial is also available at Neocities.)
The Super Famicom versions of RPG Maker did not have a sprite editor, meaning you were stuck with the medieval-looking default characters and couldn't make a game starring, say, Garfield. The second game (RPG Maker 2 / RPG Tsukūru 2), however, did have graphic packs that were downloadable via Satellaview, and those packs had extra characters. Characters that a sufficiently motivated nerd could, in theory, edit into other characters.
You see where this is going.
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So here's a tutorial for adding not just custom characters, but custom character packs that basically amount to 16-bit era DLC. And yes, they work on a real console, if you're that motivated of a nerd.
Stuff you'll need:
Ryouma de Yuku, an RPG Maker 2 add-on game originally downloadable via Satellaview (preserved thanks to Satellablog)
BS-X Flash Manager, a program for editing Satellaview memory packs
YY-CHR, a program for editing graphics in a ROM
The sprite sheet for the character you want to insert into the game, no bigger than 16x24 pixels per sprite (the hundreds of A Link to the Past randomizer sprites available work, if you turn them into PNGs with ZSpriteTool and do some cutting and pasting)
RPG Maker 2 itself and a way to play it that allows loading Satellaview memory packs, such as Snes9x, bsnes-plus, FXPAK PRO, or the actual cartridge if you have an empty Satellaview memory pack and a way to flash it (NOTE: don't you fucking dare do this if you haven't dumped that pack already, even if it appears to be empty)
STEP 1: Extract the Ryouma de Yuku Graphics Pack
Launch BS-X Flash Manager and open the Ryouma file you downloaded from Satellablog (Ryouma De Yuku - Complete Set.bs). It should look like this:
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Select the second file on the left (the one that says 2 blocks), then go to File and click Export. This will create another .bs file with only the graphics pack and not the other Ryouma stuff. NOTE: If you skip this step you'll still be able to change the sprites, but they won't actually work in the game. Why? No idea! Just accept the mystery and don't skip this step.
STEP 2: Edit the Graphic Pack Sprites
Before getting started, take a look at the Ryouma de Yuku characters below and pick one whose colors more or less match your desired characters' colors:
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(That one lady in the second row has a pretty Garfield-esque dress, for instance.)
Now launch YY-CHR and open the graphics pack .bs file you extracted in the previous step. You'll see nothing but nonsensical graphics with weird-ass colors, until you change these settings:
Format: 4BPP SNES/PCE(CG)
Pattern: 16x24
Address (click the red "ADDR 0x80" icon): 0001BC00
There, now you'll see sensical graphics with weird-ass colors. It should look like this:
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At this point, changing the colors is technically optional -- nothing here will change what the colors in the game itself will look like, but seeing them as you would in the game will make the next part a lot easier. To see the correct colors, you need to load a ZSNES emulator save state created within RPG Maker 2. No, this won't work with a save state made in an emu created this century, for, once again, some reason. Yes, this is kind of a pain in the ass, so here's an RPG Maker 2 save state we made just for you. You're welcome.
Anyway, go ahead and click "Palette," then "Load Emulator State" and pick the one we provided. Now the colors will look... worse?!
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Ah, but notice that the color palettes available on the lower right are now different. If you scroll down that list, you should find a palette that makes each character's colors match the ones in the game.
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Scroll down the window on the left to find the character you settled on at the start of this step, then pick the right palette for them. In our case, here's the Garfield lady with her right palette:
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Now look at the sprites for the character you want to add. We're using this Garfield sprite sheet by Jon Gandee and Hansungkee from Spriters Resource, hastily adapted for this tutorial by someone who clearly isn't a pixel artist. (PRO TIP: you can easily add a grid over your image by opening it in Paint and pressing Ctrl+G. Take a screenshot to be able to zoom in all the way.)
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Now use the drawing tools on the right of YY-CHR and the colors on the palette to replicate each sprite over the existing ones, always over its equivalent position ("walking right" over "walking right," and so on). Click the second cog icon on the bottom (the one that says 32x32 by default) if you want to zoom in. Heeeeeere comes Garfield!
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When you're done with a sprite, you can click the Copy button on the toolbar above to copy everything currently being shown on the right window, the Paste button to paste it over another sprite, and lastly Mirror Horizontal (the double arrow pointing left and right reminiscent of Nickelodeon's Catdog) to mirror it.
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Once you've finished all the sprites, you can go to File and pick Save as to create yet another .bs file, which takes us to the next step...
STEP 3: Load the Graphics Pack in RPG Maker 2
Assuming you're using an emulator, because you almost definitely are, we recommend Snes9x over bsnes, since save states don't seem to work for RPG Maker 2 on the latter and you'll be needing a shitload of those if you actually want to play this game. In Snes9x, go to File, Load MultiCart, and pick your legitimately obtained RPG Maker 2 ROM on Slot A and the last .bs file you just created in Slot B, then click OK. (You can ignore the BIOS part for this game.)
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If you like living on the edge and insist on using bsnes, go to System, Load Special, Load BS-X Slotted Cartridge, and set the two files just mentioned as Base cartridge and Slot cartridge respectively. The game should start now. Press A to go to main menu, then go to the second option ("EDIT" if you're using the English translation patch).
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Now go to the last option ("DAT" in English), then the last option again ("MEM-PAK IMAGE DATA"). Press up to select the memory pack and A to confirm (this part is untranslated in the patch).
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Press B to go back to the previous menu and go to the second option there ("PARTY"). Press A twice and that will take you to the Character Maker screen. This is, astonishing as it might seem, where you make characters for your game.
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The first option in this screen is where you can name your character, so go for it if you want. In the Japanese version, press R twice to use the Latin alphabet. In the English translation, you start with the Latin alphabet and pressing R once will let you use lower case letters (not available in the Japanese version).
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Press start to save the name and A to confirm. Now, at last, the reason we're here: goddamn Garfield. Pick the second option in the Character Maker screen ("IMAGE") and use the D-Pad to select a character. Your character will be among the last ones, so you'll probably want to start by pressing down. There's our boy!
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Press A to select the character, B three times to leave, and A to save and exit the Character Maker. At this point you can start playing with the other options to make a game for your character -- or, if you just wanna see what it looks like in action with little effort, simply load someone else's RPG Maker 2 game, like one of the 11 existing English language ones from the '90s preserved at rmarchiv.de. These are always in SNES save ram format (.srm), so simply rename the file to match the name of the ROM, put it in the "saves" folder for Snes9x or the same folder as the ROM for bsnes, and repeat the process above to replace one of the characters in the game with your own.
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NOTE: You'll need to load both files via the "Load MultiCart" or "Load Special" option every time you want to use the custom characters, but you only need to do the in-game memory pack loading/character selecting process the first time. You'll know you forgot to load the .bs file if your character is suddenly invisible.
NOTE 2: Be aware that this game's English translation is somewhat unstable and can randomly crash during fights, so you'll either have to save a lot (we weren't kidding about this game requiring shitloads of save states) or get used to navigating Japanese menus.
And that's it! You are now 1/10th of the way to creating your own SNES RPG Maker 2 character pack. In the words of Garfield himself:
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If you make any games in this thing, with or without custom characters, let us know and we'll play them in our channel (most likely in test mode because we suck at RPGs, but still!).
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captainkirkk · 1 year ago
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✩ WEEKLY FIC ROUND-UP ✩
All the fics I’ve read and really enjoyed in the past week-ish. Reminder: This list features any and all ratings and themes. Please look at tags and warnings on ao3 before reading.
Shadowhunters
Enthrallment by smilebackwards
It does look a little bad, Parmela thinks, looking at it from outside. As more specialists had been called in for consultation, they’d decamped to one of the larger conference rooms—eschewing attendance at A, B, AB, & O: The Impact of Blood Type on Non Subject Specific Blood Magic, because this was vastly more interesting and potentially important—and there are a round dozen high-level warlocks clustered around Alec, poking at him with magic.
Or: Alec attends the Magical Inventions and Advances convention in hopes of recruiting warlocks for another Downworld Cabinet. The warlocks, however, are more interested—and concerned—by the blue magical aura following Alec around.
DC
temporal fraternity by envysparkler
Damian clears his throat. “I require your assistance.”
The words come out easier with the benefit of practice and the knowledge that no one will remember them tomorrow. Today. Tomorrow-today.
The Umbrella Academy
cut me open and i still bleed red by aletterinthenameofsanity
Part 1 of the odds were never in our favor
Ben knows his fellow mentors pretty well, for how long he's spent here, behind the screens of the Games, watching as his tributes die.
Allison, from District One, has a way with the sponsors. Just a word placed here or there, stealthily dropped into conversation, and she can get her tributes the shit they need.
In his time as a Mentor, Klaus has developed a habit of drinking to get through the Games, and through the rest of his life, really- anything to avoid the truth of what's happening, the ghosts of the children he and Ben have sent to their deaths.
Very few people remember what Five’s name was before the Games. Caesar Flickerman and the Gamemakers nicknamed him that when he took out the entire Career Pack on his second day in the Arena.
Vanya’s the newest Mentor, the victor of the Seventy-Third Hunger Games.
Diego’s one of Ben’s oldest not-quite friends. A Victor from District Ten, he’d gone into the Games knowing how to kill an animal.
All the other Mentors Ben knows try never to get attached. Luther, on the other hand, doesn't forget a single name.
(A story of seven victors of the Hunger Games and the lives they live as Mentors.)
Danny Phantom
The Promised Land by redrobin1989
Danny Fenton has been running for years, from his abusive parents, from Vlad's experiments, from his freakish powers. He expected to be running his whole life until he found his way to a small town that felt like the home he'd never had.
M!ik
Study Dates Are Not Real Dates by StormySteady
A very important exam is coming up, and Asmodeus is trying his hardest to get Iruma and Clara to study for it. But his soulmates have other ideas.
Star Wars
Starlight, In All Its Forms by Soap_And_Lye
When Luke was eight, he was taken from his home on Tatooine and delivered into the hands of the emperor and his right hand.
When Luke was sixteen, he overheard the emperor's plans to steal a tiny Force sensitive child and saves him first, before being caught and dragged back to his masters' keeping.
When Luke was eighteen, he finds that same child on Gideon's cruiser, and spares both him and his family, including a silver clad Mandalorian.
And when Luke was twenty-four, he is captured by the Rebellion (captured or did he just let it happen? Really up for debate) and secretly sent as a prisoner to Mandalore, where Mand'alor Din Djarin rebuilds his planet and raises his son.
And the rest was history. Or the beginning.
Clone Wars
will you be an anarchist with me? by a_alene
Once the Kenobi floodgates are opened, they cannot be closed. Cody has apparently been keeping an itemized list of disagreements, and he is determined to tell Rex each and every one of them.
Kenobi refuses to listen to Cody’s input. Kenobi throws himself into battle with no regard for previously established battle plans. Kenobi uses the Force so recklessly and obviously that every undercover assignment is blown within the first few minutes. Kenobi is a hypocrite who berates Cody for sidestepping protocol, but flouts it himself at every opportunity.
CT-7567: bet you wish you had skywalker now
CC-2224: I wish for nothing but the cold embrace of space
Right. And he says Kenobi’s dramatic.
(Marshal Commander Cody and High General Obi-Wan Kenobi of the 212th cannot stand each other. Rex doesn't know why this is his problem.)
poetry is what you find (in the dirt in the corner) by fivecenturiesverse
(In which Cody becomes an anonymous poet after the war and his brothers find out.)
Rex launches forwards immediately and so does Bly, because he can admit to himself that he likes gifts. He likes gifts a whole lot more than Cody and Wolffe, anyway, who both act like martyrs who don’t need any material love. “Poetry, vod?” Bly asks, incredulous. “Cody’s right, you are going soft.”
“It’s by a clone,” Fox says, defensively, “it’s quite good, actually. For poetry. It made Sergeant Hound cry at the service.
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slutfortheeclaymore · 8 days ago
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Just a reminder: it’s a TRANSFER window, not a trade. You don’t have to send someone to the other show unless they voluntarily transfer themselves. But I swear to Christ, if Drew is not at my Raw in 2 weeks, I’ll crash TF out.
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intotheelliwoods · 1 year ago
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if I had a nickel for each rottmnt trend I set I would have 3 damn shiny nickels
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cryptidwrestling · 6 months ago
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THEM MAKING DAMIAN WATCH AS LIV GOES ON THE ATTACK. RHEA IMMEDIATELY CURLING INTO DAMIAN. GRABBING HIS FUCKING HAND.
I AM ILL
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kayfabebabe · 8 days ago
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The ^You Deserve It^ chants will always make me cry...
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makoredeyes · 6 months ago
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As if I wasn’t enough of a simp then they had to go and give A God On Mars that sick drum line
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frnkiebby · 10 months ago
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besties~🎃
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fantasticalleigh · 3 months ago
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Man I can’t wait for this new judgement day to crash and burn
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zenaidamacrouras1 · 2 months ago
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When people ask how I am doing today I will try not to say "I feel like I am dragging my own rotting corpse behind me but I might make it to winter break before I collapse" and instead say, "hanging in there!"
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kooabreen · 21 days ago
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she’s so fucking powerful bros
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monstermoviedean · 2 months ago
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i want to stay up until 3 am. i want to go to bed an hour ago. you can see my predicament
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the-anime-man · 9 months ago
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A view of the City of London from Bank junction and the Royal Exchange. Photographer: Tom Skipp/Bloomberg
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put-them-thangs-away · 26 days ago
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the way i literally choked sIR?????????? HELLO???????????? 🐓??????
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glitteratti · 5 days ago
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hate when i think my roommate is working and will be out all day because the house is empty in the morning only for her to come back and start microwaving things. devastating
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amythenortherner · 2 years ago
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Uhhmmmm. Sorry to be grubby at 11 am on a Monday…. But was anyone gonna share these with me??? For anyone who doesn’t know, these shots are from a Sia music video with Heidi Klum called “Fire Meet Gasoline from seven years ago….. lmao anyway these are great for fics if anyone’s interested 😭
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