#global trauma and media
Explore tagged Tumblr posts
joncronshawauthor · 7 months ago
Text
Why Do We Love Post-Apocalyptic Stories More After the Pandemic?
In a world where the Covid-19 pandemic has left us all feeling like extras in a low-budget zombie flick, it’s no surprise that post-apocalyptic fiction is making a comeback. You’d think that after living through a real-life apocalypse, people would want to steer clear of stories featuring death, disease, and the collapse of civilisation. But no, it seems we just can’t get enough of watching the…
Tumblr media
View On WordPress
2 notes · View notes
veganineden · 1 year ago
Text
On the Evolution of “Happily Ever After” and Why “Nothing Lasts Forever”
A reflection inspired by Good Omens 2
One of my favorite Tumblr posts on the second season of Good Omens 2 was actually not about the series at all, but our reaction to it, primarily the ending. @zehwulf wrote, “I think a lot of us—myself included—got a little too comfortable with assuming [Aziraphale and Crowley would] work on their issues right away post-Armageddon.” We did the work for them through meta, fanfiction, fanart, and building a plethora of headcanons. Who among us AO3-surfing fans didn’t read and love Demonology and the Tri-Phasic Model of Trauma: An Integrative Approach by Nnm?
In the 4 long years since season one was released, we did more than seek to understand and repair rifts between two fictional beings: we were forced to reckon with ourselves too. We faced a global pandemic, suffered traumatizing losses and isolation, and were forced to really and truly look into the face of our atrocities-ridden and capitalistic world. The mainstream rise of Diversity, Equity, Inclusion and Justice work, and our participation in this work, showed us that the systems in place were built to oppress and harm most of us, and they are. 
So, what does this have to do with the evolution of “happily ever after”? 
My friend put it best in a conversation we had following the season finale, when she pointed out a shift in media focus. The “happy end” in old stories about wars and kingdoms used to be “we killed the evil old king and put a noble young king in his place and now citizens can live in peace” and we’re transitioning into a period of “we tore down the whole fucking monarchy.” 
If we look at season one, written to follow the beats of a love story, it comforted us by offering a pretty traditional happy ending pattern: you get your fancy dinner with your special someone, the romantic music plays, and you have a place to call your own. Season one’s finale provided a temporary freedom for Aziraphale and Crowley, the “breathing room,” but it didn't solve the problem that was Heaven and Hell, or the agendas belonging to those systems of oppression. 
Is it good enough to keep our heads down, pretend the bad stuff isn’t happening, and live our own personal happy endings until we die? Moral quandaries aside, if you don't die (or if you care about the generations after you), then, like Aziraphale said, it “can’t last forever.” There’s a clear unpleasant end to the “happily ever after” that’s based on ignoring our problems– it’s the destruction of our relationships, and humanity. 
Ineffable Bureaucracy can go off into the stars because they do not care about humanity. 
You know who does?
Aziraphale. 
And Aziraphale knows that Crowley cares about humanity too. (He knows because Crowley was the one who proposed sabotaging Armageddon in the first place, who only invited him to the stars when he thought all was lost, because Crowley would save humanity if he thought it was possible, and Aziraphale knows Crowley has survived losing Everything before, and he will do all in his power so that Crowley does not need to experience that again.) 
In season one and two, we see how much they care about humanity, beyond their orders, to the point The Systems begin to frown at them. Aziraphale hears Crowley’s offer to run away together in the final episode of season two, to leave Earth behind, and just like the first time that offer was made in season one, he declines. He knows choosing only “us” is not a choice either of them can live with for the rest of eternity.
I believe season 3 will provide an opportunity to “dismantle the system,” but I don’t know how it will play out. I worry that Aziraphale has put himself in the now-dead trope of the “young noble king.” (I wish Crowley had told him why Gabriel was dismissed from his duties.) I worry that he would martyr himself as a sole agent for change. I worry that he doesn’t actually know how to dismantle anything by himself: because you can’t. He needs Crowley. He DOES. He needs Crowley, and Muriel, and other angels and demons and humans without fixed mindsets to help him. Only by learning to listen and making room at the table for all can they (and we) move past personal satisfaction to collective liberation. 
Crowley was right when he said that Aziraphale had discovered his “civic obligations.”
So, I think we will get our modern-day happy ending– and it’s going to involve a lot of pain and discomfort, communication, healing and teamwork– and in the end, it’ll all be okay. There will be a time for rest and a time for “us.” 
And most likely a cottage. 
“Do the best you can until you know better. Then when you know better, do better.”
 - Maya Angelou
Support the SAG-AFTRA strike and other unions. Trust @neil-gaiman. Register to vote if you haven’t yet. Hold yourself and others accountable with compassion. Read books. Keep doing the work. Rest. Then watch Good Omens 2 again.  
2K notes · View notes
darkwood-sleddog · 1 month ago
Text
Happy Indigenous Peoples Day!
This is your reminder that the Alaskan Malamute is NOT an indigenous dog breed. It may have indigenous ancestry but its creation, the standards imposed on it, and every aspect of its direction have been steered by white people from the very beginning. Even it’s name is inaccurate to its ancestry.
There are still Inuit breeding traditional sled dogs today. They are not some mythological people of old. They’re uploading photos their dogs, their hunting, their friends, their communities to social media as you read this.
Inuit dog breeds such as the Canadian Inuit Dog and Greenland Dog share struggles the Alaskan Malamute never has. The Canadian Inuit Dogs were culled en mass in the 1970s by the Canadian government which is still a source of trauma for people today. Knowledge of traditional dog keeping has been so fractured that I know of several young people using YouTube to learn their traditional crafts instead of being taught by people in their communities. The Greenland Dog is perhaps one of the most isolated dog breeds in the world and is extremely vulnerable to changes from Global Warming. As the climate warms it is harder and harder for the dogs and the people that seek to continue their traditional way of life to function as they desire. Much of Greenland subsists on hunting and tourism of their landscape and traditional activities. Climate change will make both more difficult.
Yes, the Alaskan Malamute has had its own struggles, World War II took a massive toll on the breed as it did many others. But we cannot let ourselves be deluded by the false histories and mythologizing pushed by the breed club, the kennel club because at their base they are clubs ruled by the west and the west alone. Our breed went to Antarctica successfully where many breeds did not, but somehow that wasn’t enough for the people in charge. They will flush and turn their heads away when you fact check their made up delusion. They will claim the breed is SO different than the other indigenous freight dogs that they HAD to create a new breed while at the same time saying “wow this breed is ancient!”. Is the 1930s ancient? Why must we sell this lie? Where does it fucking stop.
184 notes · View notes
glassbirdfeather · 10 months ago
Text
Mohg's Brain
(This is an essay on Mohg, Lord of Blood, from hit video game Elden Ring. It just takes a bit to get there.)
Tumblr media Tumblr media
There is a story often repeated in Psychology classes, Physiology classes, pop psych media like YouTube, podcasts, and garbage daytime television on channels that used to be scientifically rigorous: about a man with an incredible brain injury. For those of you who haven't heard the story or are not yet sick of hearing it, I've included it from memory below, because I have heard it just that many times.
If you've heard this story already, you can skip to the subtitle: "Can We Even Learn Anything From Gage?"
If you already know the controversies about Phineas Gage or just want to jump to the part about the video game character, you can skip to the subtitle: "Let's FINALLY talk about Video Game"
----
"The Curious Case of Phineas Gage"
Tumblr media
Phineas Gage was a railroad worker who would help clear land with explosives. The dubious and definitely wouldn't-have-been-OSHA-approved method of laying these explosives was to chip a hole into the mountainside, place the explosives, and then tamp it down using some sort of implement like a railroad spike. What happened next was predictable and it's surprising this didn't happen much more often--when packing the explosives, they detonated in Gage's face. Specifically, this launched the spike underneath his left eye and out of the top of his head. Less predictably, Phineas stood up afterwards. When a doctor arrived, said doctor did not believe what had occurred until Gage vomited approximately a "teacupful of brain matter" onto the street.
Due to lack of effective sterilization and antibiotics at the time, poor Phineas Gage was bedridden for several months, where he continued to lose further brain matter to infection. Eventually, he did recover, although he would continue to experience migraines and seizures for the rest of his life. While he lost his job for the railroad service, he went on to work in a sideshow attraction, carrying around the very railroad spike that went through his head. Eventually, he got a job and worked as a taxi driver and lived for several more years before dying of a seizure.
Phineas Gage was never the same after this life-altering injury: he was belligerent, drunk, lied frequently, and lost his job for the railroad company because of his new personality. And I do say NEW personality--Phineas had become like a completely different person and was, in essence, "no longer Gage" (they love quoting that). The damage to regions of the prefrontal cortex made him unable to make moral judgements, and impaired his impulse control.
OR MAYBE THAT LAST PART ISN'T TRUE.
Phineas Gage was NOT much changed by this life-altering injury. Though he lost his job at the railway company, the cause of this job loss is unknown. He MAY have had severe alterations to his personality due to this injury, but whether these changes were due to physical damage or emotional trauma--or whether personality changes ACTUALLY occurred at all--are disputed.
----
Can We Even Learn Anything From Gage?
Though I am uncertain if we have exact data on which parts of his brain he was left with when accounting for what was later lost to infection, the trajectory and angle of the injury suggests he initially lost much of his prefrontal cortex. Which of the previous versions of the story are told or over/under-emphasized is dependent on the point the teller is trying to make in the age-old debate of nature vs. nurture.
Some psychologists argue that Gage's personality change demonstrates the Global Workspace Model, where different parts of the brain are responsible for different parts of consciousness, and that by changing or removing parts of the brain, you change consciousness.
Other psychologists will argue that the LACK of change is evidence of the brain's incredible plasticity--its ability to adapt and compensate for missing parts by shifting the functions of those parts to be performed by different regions.
Most reasonably, he probably experienced some cognitive differences while still being effectively the same person and is an example of both points of view. But we don't have concrete enough evidence to say.
Any class in which a teacher or textbook needs evidence to support whatever point they're trying to make about how changes to the brain affects personality, addiction, emotional regulation, decision making, etc., they'll use Gage to make that point, no matter what stance they take. So really, Gage isn't a useful case study beyond what we could actually observe: he lost some of his brain and lived, while also experiencing migraines and seizures for the rest of his life.
With all of that said, if we assume that Gage experienced no changes to cognitive function or personality, I just typed out a story I am very sick of hearing for no reason. So let's assume that at least some of those observations were true.
----
Let's FINALLY Talk About Video Game
Tumblr media Tumblr media
Her are some potentially useful images to reference if you want. Left: general brain regions and their functions. Right: paranasal sinus cavities.
Unlike a nice, straight tamping iron, Mohg's horns curl in unpredictable directions. Some assumptions must be made about length, depth, and diameter to determine what region and volume of his skull is occupied by his horn. The minimum I expect is that the horn occupies the region of his frontal lobe in any scenario. Let's also set a maximum limit: I believe it is reasonable to assume it has not reached the primary motor cortex, where it would disrupt body control and physical movement... unless one wants to suggest he is puppetting himself in his boss fight like a bloodbender. Which, let's be real, IS a really badass concept, someone should write that fanfiction.
Though I argue that Gage is a bad example to use given our lack of reliable data on his personality and lived experiences, we DO know that disrupting the function of the prefrontal cortex can affect judgment, planning, concentration, and any type of higher processing you might call a uniquely 'human' mental ability (I acknowledge the mental abilities of birds and primates but they are beyond the scope of this essay). It may be safe to assume that, in Mohg's case, these mental processes are harmed regardless of any further extrapolation I make. One other brain region of note is the motor speech (Broca) area, located on the left side directly behind the prefrontal cortex and controls muscle movements for speech.
On the topic of pain, migraines, and seizures: He has a horn in his head, it probably hurts. Obstructions (like cysts) can cause buildup of cerebrospinal fluid, which can cause pain and is a common cause of seizures. It is difficult to say how many people have benign brain tumors, but there is speculation that benign tumors in the brain are unexpectedly common. People only typically get brain scans when they've already noticed a problem, but there have been cases of perfectly healthy people having (non-cancerous) brain tumors, so a mass being present in the brain does NOT guarantee seizures will occur. This being said, that horn is significantly larger than a typical benign brain tumor. Migraines and seizures are very reasonable to assume.
I don't know what to say about illness and disease. In theory, if the horn grew at any point after birth, I would say he should have died from any pathogens that were introduced during its corkscrewing into his skull. Phineas Gage was bedridden for months due to infection, was under the care of a doctor, and he wasn't living in a sewer. Do the Lands Between understand the germ theory of disease? It may at least know that poop in the brain is bad, but I listen to Sawbones, so I know that isn't something we can just assume. It's possible he's lost some impossible-to-estimate amount of brain matter to infection. Feel free to speculate about Omen resistance to pathogens, but I don't feel that is the point of this essay. I'll say it's safe to assume his body has healed closed around it, but anything else I won't try to extrapolate.
----
Specificity from Horn Trajectory
Possibility 1:
Tumblr media
If we estimate the continued trajectory from the visible part of the horn, it actually continues medially, towards the center of the body, and curls downward. This might even miss most of the brain and instead disrupt the frontal, ethmoidal, and maxillary sinus cavities of the skull.
It may possibly even pierce the roof of the mouth, if we roughly estimate the rate at which the horn tapers and where it likely ends. I argue that this is the most optimistic scenario in terms of his health, because although the horn almost certainly penetrates the prefrontal cortex, it may not be as deep as other possibilities.
In this horn trajectory case, he probably experiences constant sinus pressure similar to a permanent head cold, obstruction to his sense of smell, and by extension his sense of taste. Even if the horn does not completely block his nasal cavity, it may have damaged his olfactory nerve and thus disabled his sense of smell anyway. Should the horn obstruct his mouth he may experience physical difficulties eating and speaking.
Possibility 2:
Tumblr media
A worse scenario may be to assume this horn instead extends directly backwards. This would likely pass through the motor speech area, and may have caused him to lose the ability to talk, forcing him to relearn how to speak by having another part of the brain learn to do this function (similar to how anyone learns a second language after very early childhood). It may also reach the LEFT temporal lobe, which processes hearing and smell for the RIGHT side of the body, and therefore he could be deaf in his right ear. Again, the olfactory nerve is potentially in the path of the horn, and loss of sense of smell is frequently considered a symptom of brain damage, so regardless of the angle of the horn this is a high possibility.
----
What Time of Horn Growth Could Tell Us
Children are more likely to recover well from brain damage. The older he was when the horn entered his brain, the more likely he would be to experience cognitive impairment.
Should Mohg's horn have developed that way before birth, his brain may have formed around it without issue, or obstructed regions may have simply remained underdeveloped. His skull would also have developed to more 'comfortably' accommodate this horn, rather than having to break and re-heal around a later intrusion. If the horn is shallow enough and its growth occurred during fetal development or very early childhood before the fusing of the bones in the skull, it is possible that left eye blindness and mild discomfort are the only effects. The timing of the horn's growth being before birth or in early infancy is supported by the Regal Omen Bairn, which shows Morgott with seemingly all of his horns, suggesting that omens horns are largely present upon birth and that those horns grow in proportion with them.
However, given the themes associated with the Formless Mother, here is another--vastly more speculative--hypothesis: Mohg's horn was grown deliberately into his skull by the influence of the Formless Mother, perhaps with or without his consent. I find it hard to believe that a force claimed to be the "mother of truth" which "desires a wound" would be unaware of the possible effects of this type of wound.
I posit that the Formless Mother intended to compromise Mohg's consciousness and sense of reason to make him easier to manipulate. If we assume that they were not working together (debatable), the abduction of Miquella and potential interruption and sabotage of his ascension puts an empyrean under the Formless Mother's control, and works counter to the dynasty Mohg desires. Damage to his ability to plan, make rational decisions, and his sense of morality could explain how Mohg seems to want a place for outcast and hated people, likely seeing a kinship with Miquella, but has created something that is the antithesis to the Haligtree.
Furthermore, should we assume that Mohg and Miquella met previously and Miquella had the opportunity to do so, the power Miquella purportedly has to compel adoration in others may have interacted poorly with Mohg's potentially impaired emotional processing, and could have caused an obsessive outcome that the Formless Mother did not predict.
Of course, I don't believe every awful and cruel decision someone makes is the result of brain damage, but this may explain the incongruity between what Mohg seems to want and what he has made. Whether Mohg is "the reigning lord and hierarch of the coming dynasty of Mohgwyn" or "a raving lunatic" may not be an incompatible dichotomy. It may be sequential.
----
Glassbirdfeather you're so wrong, why did you say ___?
I am not a doctor. I am a chemistry student with a biology lean (clinical laboratory science) and am drawing my conclusions from what I've learned in Anatomy, Physiology, and Psychology classes at an introductory level, and I glanced back at my anatomy and psychology textbooks as my sole academic sources. Please don't take this as a well-researched essay, none of the claims I make about mental or physical health are properly cited. This is just fandom theorizing; it's as academically rigorous as fanfiction. Any doctor/member of the medical profession who would like to correct me is invited to do so, I would love to hear more accurate and informed observations.
----
Bibliography
(literally just 2 references, man)
Grison, Sarah and Michael S. Gazzaniga. Psychology in Your Life. Third Edition, W. W. Norton & Company, 2019.
McKinley, Michael P. and Valerie Dean O'Loughlin. Human Anatomy. Fifth Edition, McGraw-Hill, 2017.
534 notes · View notes
a-dinosaur-a-day · 1 year ago
Note
i don't think we mention how fucking horrifying that extinction was in popular media enough. like funny asteroid go brrrrr but that's really fucking sad to me. they were here for hundreds of millions of years and just got fucking obliterated by a big enough rock.
like it was ONE DAY
ONE
most mass extinctions take millions of years
but the world literally went from
"look at this lovely biosphere, all these wonderful animals and plants and fungi and microbes, look at them doing their thing"
(Prehistoric Planet)
and then
BOOM
everything over 25 kg? dead
Anything under? Better hide from the
GLOBAL WILDFIRES
TSUNAMIS
SHOCK WAVES
and IMPACT WINTER
and hope you can find food for the next few millennia while the SUN IS BLOTTED OUT
this is *trauma*. the BIGGEST TRAUMA our biosphere has possibly EVER HAD
(there's one impact event that was bigger, 2billion years ago, but this was before life really became complex - so who knows how that affected the life at the time)
ONE DAY
change isn't supposed to fucking happen that fast
never mind such DEVASTATING change
and like, the Jurassic + Cretaceous is the longest period of relatively stable terrestrial environments on earth. The Paleozoic through the Triassic is just a lot of awkwardness, complex life stretching its metaphorical legs and figuring things out
but the J+C was a fairly stable series of succeeding ecosystems with gradual change and a few minor mass extinctions that they got through
like,,,,,,,,,,,,,,,,,,,,
WHAT
896 notes · View notes
fumifooms · 10 months ago
Text
Laios Touden and autism; admiring the non-human
Tumblr media Tumblr media
Do you think people exaggerate when they scream about Laios being autistic? Do you feel like it’s weird that so many people including autistics are so set on Laios, the problematic (but incredible and kind) king TM, being the most autistic that has ever autisticed? Why do we cheer on autistic people wanting to be monsters?? Isn’t that weird?
Well, of course it depends on the way it’s done, it can be done quite offensively, but long story short Kui blew it out of the park. The thing is, autistic people really do like monsters and animals and robots. Nonhuman does not mean subhuman, it just means Other. Feeling a connection with them has been shown to be an extremely common autistic experience for that very reason.
Because some people don’t understand why we autistic Tumblr Laios stans cheer “autism! Autism!” whenever he talks about monsters and feeling alienated to humans so! Here’s a post about how yes even research papers are analyzing the special connection we form with animals. I’m not even joking but Laios Touden & the mass cries of relatability with autistic people he gets and all the love for him could be used as study material and evidence for future papers because the link is that strong. Oh also I think it’s notable that being autistic and undiagnosed vs diagnosed makes a huge difference. In my experience as someone who was undiagnosed up until 18, it’s even more alienating to not know that there’s a reason why you’re different, being gaslit that you’re ‘normal’ and you just need to try harder and get with the program, etc. Personally when getting diagnosed I went through the 5 stages of grief because the thought of having been fundamentally different all your life (a difference which you will never be able to change) and mistreated for it when you weren’t “wrong” all along makes you unload all the anger and sadness and loneliness and sheer trauma you’ve built up over time. Like it’s world shattering.
So! Back to seeing dogs as family. Also I implore you to value experiential evidence when it comes to autism and other neurodivergences because brains are complicated and neurotypicals not being able to understand us well even with scientific research is like, a whole thing even though we’re right there speaking about how we feel and being right every time because the topic is literally us and how we experience the world. 
Disclaimer for this whole post that, of course, no group is a monolith and everyone has different experiences or can diverge from the norm of the group, and that doesn’t diminish the validity of either side! Like, I know autistic people who have trauma with dogs and hate them. But, trends do happen, and in this case... Autism is very “My experiences with humans make me feel dehumanized in a bad and lonely way so instead I’ll dehumanize myself in a good and inspiring way”.
“I was treated like a failed human my entire life and you’re surprised that my response was to become a dog.” -Patricia Taxxon
It’s literally well recorded that autistic people relate to animals more than humans globally. With this post, besides spreading autistic Laios truthism and explaining why the portrayal hits so deep for so many,  I want to show in what way this is a very specific experience and not looking at his character through an autistic lense really misses a lot of why he’s everything that he is. (Tacking allegedly onto here for legal reasons, different interpretations are valid etc etc /gen). This honestly isn’t super long though.
To define an important term, anthropomorphism in the studies and in this post means to attribute human traits to the nonhuman, which not only includes anthro furry designs but also animals irl, inanimate objects, and animated media as opposed to live action, to humanize them and empathize with them.
Tumblr media
Paper: https://www.liebertpub.com/doi/10.1089/aut.2019.0027 
Tumblr media
“Dogs taught me how to hunt and socialize and work in groups”, Laios having internalized body language... So real so real. I, too, make a great dog impression. And I want to emphase the part that it helps greatly develop a sense of emotions and relationships! For Laios, he didn’t get along with kids his age, it was him, Falin and the dogs against the world. Since it’s a group of dogs too, it taught him group dynamics and social hierarchies (like with Falin being considered as being below the dogs in authority according to the dogs rip), and the importance of group coordination when hunting.
For me, I cannot like, concisely explain just how much animals were important to me developmentally. I also grew up with dogs, but like I vividly remember encounters with like hamsters as well just radically shaping my understanding of boundaries, the importance of giving something space and the way you interact with them and respect their side of it. Unlike humans they don’t really mask how they feel, it’s direct cause-effect reaction and data gathering. There are no words involved, so the focus on having a perfect phrasing and tone is gone, leaving just pure interactions. 
Tumblr media
There’s also no reason to mask how you feel either, and you don’t have to feel silly over wanting to form a connection and it showing, what, is the dog gonna laugh at you because you obviously want to make friends with it? Toshiro or Kabru might, but dogs and cats will just tell you to fuck off and leave it there worst case scenario. I often say that I think one reason Marcille is special to Laios and he feels comfortable around her is because she emotes INTENSELY, she gestures, she puts her whole body into it, her facial expressions are pretty exaggerated and her ears even emote too- like with a dog’s ears!
I think there’s def also things to be said about how he gravitated towards Izutsumi at first, all excited, was eager to sleep in the same bed as her, but in the Izutsumi sleep rating chart we see they really just casual and chill so it’s not a Laios talking to Shuro deep into the night situation just a “I like sleeping besides animals” situation and that is enough to hype him up. I love how he pet her in the extra about why Chil let her sleep with him too. He’s just so transparently eager to befriend her, even if in the end they weren’t all that compatible and he accepted that.
Tumblr media
There are honestly so many examples I could give for this. Like Grandin the famous cow lady.
Tumblr media
More about autism & empathy:
Tumblr media
https://www.spectrumnews.org/news/double-empathy-explained/ (Also mentions a study in which groups of autistic, allistic then a mixed group played a game of telephone and both singular groups had similar levels of information retention, but the mixed group was significantly worse. As an autistic person yeah duh, obviously autistic people are different from one another and can have plenty of interpersonal issues, but communicating with other neurodivergent people feels pretty intuitive and straightforward and comfortable. One of the reasons why neurodivergent people tend to naturally gravitate towards each other I suppose.) 
Tumblr media Tumblr media
^ Paper: https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5932358/  For good, extensive summary of why we relate to animals so much you can go to the “anthromorphizing and asd” section of the paper. This paper extends to our widespread liking of cartoons and robots as well. Ok so this is a whole thing I won’t get into here but this is a big reason why a lot of autistic people are agender leaning as well. Genders and queerness in general is a lot about social constructs, and being queer is being marginal to these, not fitting into boxes or challenging those social norms and conventions. Queerplatonic relationships are a great example of this, where the framework of the relationship is platonic but the intangible nature of what it is exactly is the point, not familial not anything but everything at once too, just adoration, I like to say having pets is a bit like it as well, bc obvi it’s not romantic and often not fully familial, very platonic but also sooo much cuddling and adoration and kissing and whatnot that you wouldn’t typically do with a friend or family member. I’ll talk about qpr and labels another day though.
I got carried away but queerness in Dunmeshi is something I 100% want to make a big post on one day. Experiencing the world with different guidelines and not registering things to have the same boxes, sigh. Personally I also relate to Laios on a gender level, “cis by default because I don’t care all that much but if I were to dig deeper I’m probably otherkin and I want to be socially associated with traits of monsters and animalistic rather than man/woman” sighh hard to be a cryptid in this day and age. I wish we had a term like furry but for monsters, I want to be in the fantasy or folk tale genre ty, like changelings. Goshh changelings... You know, the irl myth where people said their neurodivergent kids were fairies’ children instead of human. Diminished physical sense of self means I see myself as some unknowable black  void aesthetic wise, but like in a way that simultaneously makes me feel seen. Like becoming a monster, losing your sense of self but also somehow just being simplified and seen for what you are, it’s weird to try and explain. This post is more about relating to the nonhuman than about seeing yourself as such, but like connect the dots right, that IS an important point of Laios’ character. It’s because our brains literally work different than allistics which makes us feel as other, but also because of social ostracization and functioning in a different way than society at large, living in the margin of society, being weird and non-conforming.
Meanwhile, animals and social norms... Like ok, showing your neck and rolling on the ground to show that you’re friendly and harmless and play biting might not be proper. But have you considered that it’s also fun and feels very intuitive. Play with a dog in the dog’s way I promise it is so nice and freeing. Play tug of war and growl back when they growl. Hiss at your cat to tell them they do something wrong, engage with them on their level.
Tumblr media
Autism made social life hard, but it made animals easy. Do you have anyyy idea how good it feels to mask all day every day and feel constantly misunderstood or like you’re doing a performance but then you can just, drop all of that in the company of animals and they understand you. They understand you. You form an understanding and rapport so easily.
And this whole thing with Laios is so explicit too, with the Winged Lion saying “You’re sick and tired of the human world”. Notice the choice of words. Sick and tired of the human world. Exhausted from the constraints, sick of the mind games. It really isn’t as much about loving monsters as it is about loving the nonhuman. Relating to them because you feel that you can actually understand how they work and think, and feeling like they could understand you back as well. Animals are safe.
Tumblr media
Like I could go on about how Laios admiring even just demi-humans like orcs is because they’re socially seen as non-humans more than any true physical thing, that they’re not bound by human society and its rules and live with their own lifestyle. But it would deal myself 1000 points of psychic damage and I am not ready to cry today. It’s idealization 100%, and like, Laios DOES want to be treated as human, to be valued, but it feels like an unreachable thing meanwhile becoming a monster is instant gratification and freedom and a sense that now no one will be able to hurt you in a way that reaches you, never again shall you be defenseless, and then if people dehumanize you then that only strengthens your sense of identity as a monster and UGHH ugh ugh.
And like. This post is a mess at this point but if you want to kinda delve into the more “why” then I recommend this Patricia Taxxon video essay. It starts out on a very different topic, but it’s all about autism and finding comfort in the inhuman. Long story short is othering made us like this also animals are just simpler to intuitively get along with.
So when I post this
Tumblr media
I mean it. I really mean it when I say he’s me. I have never felt so seen. So many conflicting emotions all wrapped so concisely yet so intangibly woven into the whole storyline so subtly. 
Not being depicted as a monster of an human being for feeling/having felt that way?? The manga understands you. The world can understand you. Other humans can understand you. You can bond with them. You can. And I think that’s a big part of Dungeon Meshi too- Laios opening up to others about how he really is and his interests, and all the bumps on the way but how it was the only way to truly get to know each other and bond. With the climax being Laios confronting head on his complex with monsters and humans, and his monster-loving side and animalistic side being exactly what saves the whole world, what saves humanity. Because Laios does value his friends, does think humanity has beautiful sides to it, he wants to help it thrive and eat and become more accepting, carving out a kingdom for misfits and demi-humans. At the end of it, transforming into a monster and being free is a daydream fantasy, and the reality of it is that Laios does belong in the world as he is, and does receive and give out love.
If you enjoyed this you’ll probably like some of my other Laios analysis!  Here’s an analysis of his succubus and what it says about his relationships with other humans. And here’s an analysis about his relationship with Shuro from his perspective.
299 notes · View notes
aquilaofarkham · 1 year ago
Text
Tumblr media
Dying Has Never Frightened Us: Intergenerational Trauma, Healing, & the Burden of Legacy in Castlevania
An analytical and interpretation essay that discusses how the concept of family legacy and duty can lead to intergenerational trauma in the Castlevania franchise. Focuses primarily on the Belmont who found strength from his pain by honouring his family’s legacy no matter how heavy it felt or the burden that came with it and the Belmont who found his own strength from the ones he loved and who loved him in return.
☽ Read the full piece here or click the read more for the text only version ☽
THE BURNING NEED FOR RETRIBUTION: INTRODUCTION
The world has trauma. It is deep, collective, spanning its roots over centuries and territories dating back to when the borders of today never existed, and it has largely gone untreated—but not undiscussed.
From children’s cartoons to award winning dramas, trauma has become one of the most common topics for media to discuss, depict, and dissect. It makes sense given the sort of physical and mental gauntlet which society has been through in the past five years. Sometimes even in just the past twenty-four hours. From an uptick in disasters stemming from climate change, the rise of publicised policy brutality, genocide as a result of settler colonisation, new developments coming to light after decades of denial regarding the residential school system in Canada, and of course a global pandemic which is still making ripples. Then there is the recent examination of generational trauma which differs from culture to culture. The open wounds we’ve already left and will be leaving for future age groups.
Seeing how fiction reflects reality and vice versa, it isn’t any wonder that movies, television shows, and video games find ways of processing this worldwide sensation of frustrated ennui along with the need to find answers as to how regular citizens can fix things, including ourselves, when politicians and world leaders cannot. When reality cannot provide satisfying resolutions, when we are left confused and even angrier than before due to the apparent shortcomings of institutions meant to provide relief towards the average person, it’s natural to look towards specific media. Whether for coping mechanisms, validation for this collective and personal trauma, or simply for cathartic release so the emotions don’t have to remain bottled up.
Castlevania , both its original 2017 series and the most recent entry of Castlevania: Nocturne (as well as the video games which the show is inspired by), is no stranger to this popular trend of storytelling and characterisation. Yet this trend also comes with its own controversy. When done with a deft writer’s hand and a layer of empathetic critical thinking, trauma in fiction and how we heal from its intergenerational effects can be a powerful tool in raising awareness in regards to something left forgotten by the larger public or it can allow viewers to look inwards at themselves. Done poorly or with a lack of empathy and taste, then the floodgates open.
But beyond the usual discourse surrounding trauma in fiction (how to portray a “realistic” panic attack, what makes a “good” victim, the problematic connotations of forgiving one’s abuser, etc.), Castlevania has its own things to say about the lingering effects of grief, guilt, and pain over the course of thirty-two episodes (now a fourty episode runtime with the inclusion of Castlevania: Nocturne season one). The series—particularly the first which ran from 2017 to 2021—has now gained a reputation for being one of the darker animated ventures tackling themes of religious corruption, abuse, sexual manipulation, and injustice among many others. The value and thoughtfulness of each depicted theme ranges from being genuinely compelling to delving into mere shock value yet the series is also known for its uplifting ending and cathartic release from such dark themes.
One could write entire dissertations on each complicated character and their developments. From Dracula’s suicidal tendencies as a result of unchecked grief to Isaac’s conflicted redemptive journey beginning with his unflinching loyalty to the king of vampires and ending with him forging down his own path in life. How characters such as Carmilla, consumed by her inner agonies and burning hatred towards the world to the bitter end, was left isolated from her sisters until she was forced to choose the terms of her own death, while others like Alucard, Sypha, and to an extent Hector rose above their individual torments in favour of hope and survival. However, this examination will focus on the series’ titular family of vampire hunters. Namely, the Belmont who found strength from his pain by honouring his family’s legacy no matter how heavy it felt or the burden that came with it and the Belmont who found his own strength from the ones he loved and who loved him in return.
Note: this essay will delve into speculations and purely interpretative hypotheses stemming from the author’s own opinions in regards to how they personally read the presented text. It will also discuss heavy spoilers for the majority of Castlevania games and the first season of Castlevania: Nocturne.
WHAT A HORRIBLE NIGHT FOR A CURSE: THE CYCLE OF TRAGEDY IN THE CASTLEVANIA GAMES
This examination begins in the exact same place as the show began with its inspirations and references: the original video games developed and distributed by Konami Group Corporations. It’s easy to get swept up in the notion that because of the technological limitations with video games at the time, the Castlevania games are devoid of story or characterization. Yet even the most bare bones of a story found in the games can still have something to say about the burden of legacy and how trauma left unconfronted has the possibility of tearing down that legacy. The most prominent example being Castlevania: Symphony of the Night , arguably the first game to begin delving into a deeper story and character driven narrative. It follows the events of Castlevania: Rondo of Blood , a game which portrayed its protagonist Richter Belmont as a force of nature in the face of evil, always knowing what to do, what to say, and emerging victorious without so much as breaking a sweat (or candelabra).
In keeping with the time of its release and the landscape of popular media particularly in Japan, Rondo of Blood feels like a traditional 1990s action anime complete with brightly coloured cutscenes and character designs reminiscent of Rumiko Takahashi and Rui Araizumi (despite the usual classic horror elements present in every Castlevania game). This is most evident with Maria Renard, the second playable protagonist who attacks with her own arsenal of magical animals and even has her own upbeat theme music during the credits when players complete the main story in “Maria mode”. Richter also shares many similar personality traits with his counterpart, namely his optimism in the face of danger and the confidence that he will be the hero of this narrative.
Of course all this changed in the direct follow-up to Rondo of Blood , the aforementioned Symphony of the Night . Arguably the new staple of future Castlevania games to come, not only did it change the gameplay and aesthetic, it changed the very core of the characters as well. The game even begins with the same ending as Rondo of Blood where Richter fights and defeats Dracula with the help of Maria. Then during the opening crawl, we discover that during a time skip, Richter has vanished and Maria is searching for him. Surely this will be nothing less than a heroic rescue and the most powerful Belmont of his century will be restored to his rightful pedestal.
Yet for the first half of Symphony of the Night , the player is faced with a sobering realisation—the villain we’re supposed to be fighting, the one responsible for conjuring Dracula’s castle back into existence, is Richter himself. No longer the hero we’ve come to adore and look up to from the previous game. Of course, the player along with new protagonist Alucard both know that something isn’t right; perhaps Richter isn’t in his sound mind or some nefarious force is possessing him to commit evil deeds. But unless the player solves the right puzzles and find the right in-game items, Symphony ends with Alucard putting down Richter like a rabid dog. However, this ending can be avoided and a whole second half of the game is revealed.
Richter’s canonical ending is left ambiguous at best, tragic at worst. He laments over his moment of weakness, claiming the events of the game were his fault despite Alucard’s insistence that confronting Dracula was always going to be inevitable. Still, the tragedy of Richter’s fate and how he is portrayed in Symphony of the Night comes much later, when it’s implied the Belmonts are no longer capable of wielding the fabled Vampire Killer, a leather whip imbued with supernatural properties that has been passed down generation after generation. One mistake and misjudgment left the Belmont legacy in a perpetual long lasting limbo with the titular hunters themselves seemingly disappearing from history as well, leaving others such as the Order of Ecclesia to pick up the fight against Dracula’s eventual resurgence. It isn’t until the height of World War II (the setting of Castlevania: Portrait of Ruin ) when the whip’s true potential is finally set free thanks to the actions of Jonathan Morris, a distant relative of the infamous vampire slaying family. However, the only way in which Jonathan can reawaken the Vampire Killer is by defeating a manifestation of the person who last wielded it and also whom the whip abandoned nearly two hundred years prior—Richter Belmont.
Yet players and fans don’t get to see it in the hands of another Belmont until the events of 1999 when Julius Belmont defeats the latest incarnation of Dracula and seals his castle away in a solar eclipse. Even then, he loses his memory until thirty years pass and he’s forced to do battle with Soma Cruz, an innocent transfer student who is also the reincarnation of Dracula. If the protagonist of Castlevania: Aria of Sorrow succeeds in defeating the cosmic threat that has awakened his supposed “evil” destiny, then Julius can finally lay down the Vampire Killer in peace (until the sequel Castlevania: Dawn of Sorrow , of course). If not, the game ends with Julius keeping his promise to Soma should he lose sight of his human side and let Dracula be reborn once again. In a scene that directly mirrors the beginning of Symphony , Julius enters the castle throne room, Soma throws down his wine goblet, and the screen goes black. The cycle continues anew. Julius has upheld the duty of his family name but at what cost.
The theme of tragedy getting passed down through different generations, permeating from person to person even with those who are not Belmonts, is a staple of later Castlevania games following Symphony of the Night . In some instances, pain and trauma is what jumpstarts the story moving forward. Castlevania: Curse of Darkness begins with its protagonist Hector in a direct parallel to Dracula swearing revenge on the one responsible for the murder of his wife; an ultimatum that follows him every step of the way, fuelling his rage and determination up until the penultimate moment when his goal is within reach. Yet even then he cries out, claiming this “murderous impulse” isn’t truly him—it’s the result of an outside force he himself once aided before defecting before the events of the game.
Something similar occurs in Castlevania: Lords of Shadow , an alternative reimagining of the franchise that while still a topic of division amongst most die hard fans has also seen a resurgence of popularity and reevaluation. It begins with Gabriel Belmont grieving over the death of his own wife (a trope which is unfortunately common amongst the majority of Castlevania titles). This is a wound that follows him throughout his journey until an even more painful and shattering twist regarding Marie Belmont’s demise is revealed to Gabriel later in the game.
However, there is one example from the games that stands above the rest in regards to the sort of damage which generational trauma as a result of familial duty and legacy, upheld to an almost religious degree, can inflict. So much so that even a declaration of retribution can evolve into a generational curse.
HUNT THE NIGHT: LEON BELMONT & THE MYTH OF FREE WILL
The Castlevania timeline didn’t always have a set beginning. An inciting incident by which all future stories, characters, and inevitable calamities could base themselves off of. Rather it changed from game to game until a definitive origin was settled in 2003 with the release of Castlevania: Lament of Innocence . For at least two games, the starting point was supposed to be with Simon Belmont, making his way through a labyrinth of dark forests and cursed towns, before finally traversing the ever changing fortress in Transylvania to defeat Dracula. He even went as far as to gather the remains and resurrect the eponymous lord of his own choice just to rid himself of another curse entirely. 
Castlevania protagonists are always cursed by something. Whether it be the cause of Dracula’s influence, their own actions as seen in Lords of Shadow , a curse of the flesh like how Simon had to tackle his own ailment in Castlevania II: Simon’s Quest , or something else just as common as Dracula’s curse: the burden of honouring a family duty.
A basic yet iconic 1986 entry followed by a sequel that had potential especially with the first appearance of the now famous “Bloody Tears” track but suffered from a rather confusing and lacklustre end product. Then suddenly the starting point for the franchise timeline changed drastically. Castlevania III: Dracula’s Curse despite the numerical inclusion in its title stands as more of a prequel, detailing the exploits of the Belmont who came before Simon. Not much was altered in the grand scheme of things; the titular vampire hunter still essentially slays Dracula with the help of three other playable characters, said final boss having been driven mad and more violent than ever by humanity’s slight against him. However, not only were the methods by which Dracula is defeated changed but players were given more insight into the sort of burden placed upon the Belmont family name.
When the story of Dracula’s Curse begins, protagonist Trevor Belmont isn’t revered as a legend or hero but rather a blight on larger society who the people only turn to as a last ditch effort against rising evil. The regular god-fearing people of Wallachia now fear the Belmonts and their power (it is also implied that some still feared the barbarian-esque Simon despite his legendary status) so the family is excommunicated. Trevor is forced to enlist three other outcasts—or simply two other fighters, depending on which version of the story you examine—in order to carry out the family business. Even when the rest of the world has shunned them and there are plenty of others just as capable of stopping the forces of evil, a Belmont still has a destiny to fulfil. 
Yet once a series has gone on for long enough, things within the established canon are bound to change—again and again. Whether through re-examination in order to line it up better with present day morals and sensibilities, or through good old fashioned retconning in favour of something more interesting, more thought out, or less convoluted. Other times, it’s simply because either the creator or viewers wanted it to happen. In 1997, this occurred with the release of Castlevania Legends on the GameBoy, a prequel to Dracula’s Curse that was meant to serve as the actual origin for the Belmonts, Dracula, and even his son Alucard. Instead of Trevor, the very first Belmont to fight Dracula is now his mother, Sonia Belmont, seventeen years old and already burdened with the glorious purpose of her bloodline.
Sonia is undoubtedly the protagonist of her own story with agency and drive. However, the game ends with a stark reminder of why the Belmonts have a place in the Castlevania universe. The last we see of Sonia in Legends is in the form of an epilogue where she holds her newborn child and states that one day when he’s grown, he will “be praised by all the people as a hero”. Despite her triumph over Dracula—a monumental feat itself—it seems that her purpose in the end (the purpose of most Belmonts other than to forever fight evil in fact) was to merely continue the bloodline so that descendants can carry out a promise made centuries before by another Belmont—someone that neither Simon, Trevor, Julius, or Richter ever knew.
The inevitability of sudden retcons within long-running media was not as kind to Legends as it was to Dracula’s Curse . Because of how the in-game events conflicted with subsequent entries (for example the implication that Trevor is actually the son of Alucard, thus further tying the Belmonts to Dracula through blood as well as duty), both Legends and Sonia were completely removed from the canon timeline. This is merely one reason why the next attempt at creating the definitive origin for the franchise, now a cult favourite among certain subsections of the fan community, was regarded with some animosity. However, twenty years after its release, Castlevania: Lament of Innocence is considered by many as an underrated entry. It is certainly the darker title where both the hero and villain stumble through their own hardships yet neither emerges completely victorious by the end.
The opening narration crawl of Lament of Innocence describes the lives of Leon Belmont and Mathias Cronqvist. They spend most of their lives as reflections of each other; one grows into more of a fighter while the second is coveted for his intellect and ambition. Both are valorous, honourable, and products of their own respective plights. Despite his service to the church, Leon is soon systematically stripped of everything save for the clothes on his back because he wouldn’t follow their orders blindly. While Mathias is forced to watch as an uncaring god (the very same god he serves) takes away a figure of pure virtue and love. This figure, Elisabeta Cronqvist who appears to be a splitting image of Dracula’s next deceased wife Lisa Tepes, was the last remaining tie Mathias still had to whatever bit of morality he still feels, which he eventually throws away when deciding to drag his only friend and everything he holds dear into hell alongside him.
The difference is how both men react to those personal horrors and how they let it govern their pasts, presents, and futures not just for themselves but for others who follow after the dust has supposedly settled. Two men, two best friends turned hateful enemies because of an interlinked tragedy. Not only that, but also because of their perspectives, morals, and the way they view a world that is unkind to them. Both were spurred by the death of loved ones, both used it as a conduit, or rather a catalyst for the radically opposing directions in which their choices take them and their families. Leon chooses to struggle onwards towards a world free from darkness and horror despite his pain. Mathias chooses to revel in that very same darkness and pain with a fire that would burn for aeons. In the end, one thing is absolute. A single thing the two men can agree upon as they flee down adverse paths: one of them will destroy the other.
Yet the timeline of Castlevania proves that this choice comes at a great cost for the Belmonts in particular. By the end of Lament of Innocence , Mathias has revealed himself to be the great manipulator pulling the strings behind the scenes. Due to the immense grief he felt over losing Elisabeta to a presumably common illness made untreatable because of the time period’s medical limitations (coupled with his own arrogance and narcissism), Mathias finally becomes Dracula. Dominion over death and even god by has been achieved by doing what Leon’s righteously moral mind cannot comprehend: transforming himself into an immortal creature driven by bloodlust. All he had to do was lie, cheat, and cruelly outsmart everyone else around him. That of course includes Leon as Mathias’ manipulation tactics were also the cause of the mercy killing of Sara Tarantoul, Leon’s fiance, to stop her from turning into a vampire herself. After watching his former friend escape before the sun can rise and disposing of Dracula’s constant right hand man Death, Leon finally feels his anger over such a betrayal boil over. He gives one final message to Mathias, now the new king of the vampires: “This whip and my kinsmen will destroy you someday. From this day on, the Belmont Clan will hunt the night.”
This is how Castlevania: Lament of Innocence ends. Unlike other entries like Symphony of the Night, Aria of Sorrow,��or Harmony of Dissonance , there is no good, neutral, or bad ending that can be achieved if the player is aware of certain secrets and tricks. There is only one for Leon and Mathias. The inclusion of multiple endings in some Castlevania games versus a singular set ending in others may seem like a small coincidental narrative choice in conjunction with evolving gameplay, but it matters in the case of Lament of Innocence. From the moment Leon enters the castle to rescue his fiance, the wheel has already started turning and his fate is sealed. Mathias has already won and Sara, along with future Belmonts, are already doomed. And Leon’s ultimatum made in the heat of the moment would go on to have repercussions centuries later. “Hunting the night” gave the Belmonts purpose but it also burdened them with that exact purpose. While Dracula deals in curses, so does the Belmont family—a curse of duty that gets passed down throughout the bloodline.
Leon Belmont was of course never malicious or cruel like Mathias was. He never wanted to deliberately curse his family because he suffered and so should they. His choice was made out of anger and retribution. Still, it goes on to affect Simon, Sonia, Julius, and others in drastic yet different ways. Yet in the case of specific Belmonts like Trevor and Richter, we see how this family legacy can have varied consequences in far more detail through the introduction of animation and serialised writing into the Castlevania franchise.
SOMETHING BETTER THAN A PILE OF RUINS: TREVOR BELMONT & STRENGTH FROM LEGACY
If there’s one thing that Castlevania makes abundantly clear with its four season runtime, it is that trauma does not inherently make people better or more virtuous. We of course see this from the games with Mathias and his personal crusade against god which leads to the complete dissolvement of his closest friendship. Or with Hector and the rage he feels towards his wife’s murderer, who also happens to be his former comrade under Dracula’s employment. Even Leon’s promise to both his friend, now his most despised enemy, and future descendants can also be an example of how gut reactions to pain, grief, and betrayal can have damaging consequences in the long run. This particular dissection of trauma when it affects a survivor negatively and in almost life-altering ways while still giving them a chance at achieving their own method of healing is most apparent with the animated representation of Trevor Belmont.
At its core, the first season of Castlevania airing in July of 2017 with four episodes in total is inspired by the events of Dracula’s Curse with the following seasons taking more from Curse of Darkness along with original story elements. It begins with the brutal execution of Lisa Tepes after she is falsely accused of being a witch. Shortly afterwards, Dracula declares war on all of humanity in an explosion of grief-riddled vengeance (a declaration that is not dissimilar to Mathias’ cursing of god after Elisabeta’s admittedly more natural death). Hundreds of civilians are slaughtered in the capital city Targoviste and hoards of night creatures descend upon more townships across Wallachia. 
This would be the perfect opportunity for a Belmont to stand up and fight back except there is one problem: the Belmonts have been eradicated from this world on false grounds of black magic and aiding the vampire lords instead of hunting them—much like how Lisa was slandered and paid the price with her own life.
The only Belmont left surviving is Trevor himself and his introduction does not paint him in the most optimistic or even heroic light. In the midst of being excommunicated by the church, he’s been wandering aimlessly for the past few years while languishing in whatever tavern he stumbles upon. In one particular bar Trevor finds himself in, he overhears the other patrons cursing the Belmonts and blaming them for Dracula’s siege upon humanity. He tries to stay out of it and not bring too much attention to himself until one glance at the family emblem stitched into his shirt breast is enough to ignite an all out skirmish.
Trevor hides his true identity not because he’s ashamed of it, but for his own safety and self preservation. In fact, the opinion he holds of his family is the total opposite from disdain for the sort of legacy they have saddled him with even in death. He reacts strongly to false accusations directed towards the Belmonts, angrily correcting the bar patrons by stating that his family fought monsters. However, he quickly realises he’s said too much and tries saving face by once again detaching himself from possibly being connected to the aforementioned Belmonts.
It’s only when Trevor is backed into a corner and is fresh out of snappy drunk retorts (thanks to a few hard hits to his nether regions) does he finally admit to his real lineage. As mentioned earlier, Trevor finds himself caught up in the first real brawl of the series not because of the pride he feels in himself but the immense pride he feels for his bloodline. All the while, he’s given up trying to hide what he is—a Belmont—and what he was born to do—fight fucking vampires.
Every time Trevor has the opportunity to bring up his bloodline whether in a fight or in conversation, it’s usually spoken with some bravado and weight even when he’s inebriated. However, when visiting the ruins of the Belmont ancestral home in season two and thus directly confronted with what little remains of his family legacy, Trevor loses all that previous bluster and becomes far more contemplative. He doesn’t reveal much of what it was like to actually live as a Belmont, only that it was “fine” and “no one was lonely in this house”. Even when staring up at the portrait of Leon Belmont, he says nothing and instead firmly  grips the very weapons which his ancestor must have also wielded.
It’s clear that Trevor feels no shame, bitterness, or lack of respect towards his family history despite the hardships that have come with it. Still, it’s difficult for him to truly accept the duty of being a Belmont and Trevor continually struggles with it over the course of two full seasons. Upon arriving at the ruined city of Gresit which is under constant threat of night creature attacks, Trevor doesn’t seem particularly concerned with the people’s plight or with helping them. He inquires about what’s been happening by speaking with a few local merchants but it’s only in order for him to gain a better picture of the situation that Gresit finds itself in. Otherwise, he’s simply passing through on his way to another tavern, fist fight, sleeping spot, or all three. Until he puts aside his own needs for self-protection in favour of saving an elder Speaker (a fictionalised group of nomads original to the Castlevania show who have made it their mission to help less fortunate communities and pass on their histories via oral tradition) from a potential hate crime committed by two supposed men of the cloth.
This moment acts as a representation of the first chip in Trevor’s carefully maintained armour. During the bar fight, he claimed over and over again that he was a Belmont in both skill and purpose. However, Trevor hasn’t done much to prove such a proclamation. Because of his ennui and poor coping mechanisms due to lingering trauma, he’s been all talk and not a lot of action—until this point. At first he tells himself to walk away, this sort of confrontation doesn’t concern him. Then he remembers where he comes from and uses the very same family heirloom to help someone physically weaker than himself.
Yet when he accompanies the elder back to where the other Speakers have found shelter from the monsters repeatedly demanding their heads as well as future night creature attacks, Trevor’s metaphorical walls are erected back up. He won’t take any part in this eradication of humanity whether as a victim or perpetrator and especially not to stop it. The people of Wallachia made their choice in the unjust murder of Dracula’s innocent wife, they made their choice when they decided to massacre what was left of his family, and the church made their choice when they decided to fight Dracula’s armies themselves without the Belmonts. Why should he lift a finger (or whip) to save the masses?
Despite this nihilistic attitude, Trevor proves to be a poor defeatist. He still desperately wants to protect the Speakers and warns them of an oncoming pogrom planned for them. A massive hate crime fueled by superstition and facilitated by the corrupt Bishop of Gresit which will supposedly save the city from night creature ambushes (this can be interpreted as a direct allegory meant to comment on how minority groups such as Jewish and Romani communities were used as scapegoats during the Mediaeval period). However, the Speakers refuse to budge and decide to face the angry and misled crowds head-on. They instead tell Trevor to leave in their place which, in a burst of frustration, spurs him to finally act like a member of his clan should. 
What follows next is one of the most defining moments of the series for Trevor, cementing his place as a Belmont. Another corrupt member of the church demands to know what he could possibly stand to gain from fighting back considering his downtrodden state and the fact that he’s entirely outnumbered. Trevor’s answer is simple: nothing. The Belmonts don’t protect everyday people for any great reward or because of any strong personal ties. They do it because it’s their duty and the right thing to do. Trevor even mirrors something which the elder Speaker told him; a family mantra that encompasses the very purpose of the Belmonts, dating back to Leon: “It’s not the dying that frightens us. It’s never having stood up and fought for you.”
Trevor’s healing journey does not end at this moment. He still has moments of hesitation where someone like Alucard has to forcibly remind him of his place as Belmont, saying he needs to choose whether he’s really the last of a long line of hunters or a drunkard. This leads to a fight sequence that nearly spans the length of an entire episode where Trevor further proves himself by taking on at least three different creatures all with varying degrees of strength, skill, and fortitude. Episode six of season two is the ideal example of not only Trevor’s determination but also his quick thinking. Moments such as him wrapping his cloak around his hand so that it doesn’t get cut while his sword slices through the throat of a minotaur or using a set of sticks to beat against an adversary when his whip is knocked away. Being a Belmont means using one’s intellect (no matter how unconventional it may seem) as well as one’s muscles. 
There is also another albeit less violent instance at the start of season three where he still feels the need to hide his surname while in an unfamiliar village. Then there is the revelation that malicious stories about the Belmonts and their supposed demise still circulate amongst rural Wallachian communities. Yet despite coming from a family of old killers (a term Trevor uses before facing off against Death in the final season) his family name remains his strength and the weight of both the Vampire Killer and Morningstar whip keep him grounded rather than burden him. The Belmont name carries such weight throughout the series that by the end, there is strong consideration from Alucard of naming a new township nestled in the shadow of Dracula’s castle after that family.
Trevor deals with his pain and trauma quietly, almost numbing it with the assistance of alcohol and dodging the harder questions regarding what his family was really like. He still finds strength in remembering what the Belmonts are here for despite the tribulations that come with the family name. Hardships that continue and evolve nearly three hundred years later.
THE THINGS THAT MAKE ME WHO I AM: RICHTER BELMONT & STRENGTH FROM LOVE
Depending on what sort of mood you might find the author of this essay in, their favourite Castlevania game will vary. At the moment, it’s a three way tie between Symphony of the Night for its artistry, Lament of Innocence for its story and characterisation, and Aria of Sorrow for its evolved gameplay. However, one personal decision remains relatively consistent no matter the mood or time of day: Richter Belmont is the author’s favourite Belmont and the inclusion of him in the latest animated adaptation Castlevania: Nocturne has only cemented that fact.
It makes sense from both a narrative and marketing standpoint as to why we’ve suddenly gone from the events of Dracula’s Curse/Curse of Darkness depicted in the previous series all the way three hundred years later to Rondo of Blood . Narratively, Richter and his companion Maria Renard already have a direct link to Alucard through the events of Symphony , which Nocturne will most likely cover and be inspired by in its second season. Marketing wise while also appealing to the largest demographic possible (even those less familiar with the games), amongst more recurring characters like Dracula and Alucard, Richter is arguably one of the most recognisable Castlevania figures right down to his design.
Certain traits and visual motifs of other Belmonts have changed drastically over the years and with each iteration. Meanwhile, from Rondo and Symphony , to Harmony of Despair and the mobile game Grimoire of Souls , to finally Nocturne and the inclusion of Richter as a playable character in the fighting game Super Smash Bros Ultimate , specific elements of Richter never waver. This includes his blue colour scheme, his tousled brown hair, and his iconic white headband. All of which carry over in the first season of Nocturne which not only expands upon Richter’s character first established in Rondo of Blood but also further examines said character.
For example, Richter’s true introduction directly following the downer cold opening is without a doubt the farest cry from Trevor’s. While Trevor’s first scene acted as a sobering depiction of what happens when physically/mentally damaging coping mechanisms mix with unacknowledged grief, Richter’s first fight gets the audience’s blood pumping, complete with a triumphant musical score and a showcase of his skill with the Vampire Killer. Richter is cocky, but not reckless. He’s sarcastic, but not sullen like Trevor was. Because of his upbringing after the death of his mother, filled with positive affirmations, he values the wellbeing of others along with their fighting experience. Yet his confidence does not overshadow his acknowledgement of the family burden. Richter is well aware of how heavy the Belmont legacy and duty can weigh upon an individual’s shoulders along with how closely it can tie itself around a person’s life and their death—a reminder as well as memory which haunts him for nine years.
When Nocturne begins, its first major fight sequence takes place between Richter’s mother Julia Belmont (an original character for the show) and the vampire Olrox, an enemy taken from Symphony of the Night now reimagined as a seductive, complex Indigenous vampire on his own path towards vengeance against the very person who took away the one he loved most in this world—just one of many thematic parallels to the first series, this time referencing Dracula’s motives and justification for his grief. Just when it seems like Julia has the upper hand thanks to her magical prowess, Olrox transforms and ends her life in a swift yet brutal manner. All of which happens right before ten-year-old Richter’s eyes.
Julia was simply doing her duty as a vampire hunter and her life as a Belmont ended the same as most of her ancestors did: in battle while fighting for the life of another. Why then did it hurt Richter most of all? Why does it haunt him well into his early adult years? And why was it seemingly more so than how Trevor’s trauma haunted him? There are two probable answers to this, one being that Richter was only a child, directly confronted by the cause for his mother’s sudden and graphic death with no way of fighting back despite being a Belmont.
In the case of Trevor, although he was a few years older than Richter when his entire family and ancestral home were burned in front of his eyes presumably by the same people they were supposed to be defending, the circumstances which followed them afterwards are vastly different. For nine years Richter was surrounded by those who loved and cared for him whereas Trevor only had himself and the hoards of average Wallachians who hated him because of superstitious rumours and the church’s condemnation. Trevor had over a decade’s worth of experience in becoming desensitised to his pain and trauma, masking it beneath self deprecation and numbing it with alcohol. He wasn’t even aware of the fact that he was a deeply sad and lonely individual until Sypha pointed it out to him.
Despite his bravado and brighter personality than his ancestor, Richter is also an incredibly sad, hurt person who suffers somewhat from tunnel vision. He obviously has empathy and wants to protect people from monsters, vampires, and the like. More so than Trevor did during his introduction before his moment of self-made rehabilitation. However, he doesn’t seem to care much about the revolution itself or what it stands for. He attends Maria’s rally meetings but he doesn’t take active part in them, opting to stay back and keep a watch out for any vampire ambushes. He admits that he doesn’t really listen to Maria’s speeches about liberty, equality, and fraternity. And in the most prominent example of his disillusionment with fighting for a larger righteous cause, when given a revolutionary’s headband, he shoves it into his pocket and mumbles about how tired he is of everything.
This could be interpreted as defeatist if Richter wasn’t already trying so hard to uphold his family duty and maintain a level head. He needs to have a sense of control and almost achieves it until Olrox so casually confronts him in the middle of a battle which Richter and his friends seemed to be winning until they’re forced to flee close behind him. When Richter runs away and emotionally breaks down the moment he’s finally alone, it isn’t because he’s weak or cowardly. On a surface level, it was due to his fear and panic over not being able to face his mother’s killer (someone who has proven to be much, much stronger and more powerful than any Belmont). Yet it was also a form of harsh admission to himself. He couldn’t maintain that aforementioned sense of control and perhaps he never will, not where he is right now at least.
It isn’t until he’s reunited with his grandfather Juste Belmont (long thought to have died, leaving Richter as the final Belmont) that this negative mindset brought on by unresolved trauma begins to shift. In many ways, Juste is another callback to what happened with Trevor. He suffered an immense tragedy in the past and has since spent his entire life drifting from tavern to tavern, avoiding his own grandson and instead leaving him in the care of people far more capable of raising him and instilling better morals within the youngest Belmont.
Other mentor-esque characters appear in Nocturne such as Tera who raised Richter alongside her biological daughter Maria. There is also Cecile, the leader of a Maroon group which Annette joins after escaping slavery. Despite their individual pains, these two women maintain the hope that humanity can be changed and the evils of the world can be defeated. Meanwhile, Juste has thoroughly lost his own hope. He reveals to Richter that “evil will always win” because of how it permeates everything and is far stronger than any Belmont, even the most magically inclined members. No matter how many Draculas, Carmillas, or Lord Ruthvens are defeated, it will always find a way to creep back to the surface whether through the upper class of France or through the very colonisation that nearly wiped out Olrox’s people or enslaved Annette’s family. 
One of the first things that Juste says to Richter directly references the sheer weight of the Belmont legacy, all of which culminates within the whip itself. This can also be a reference to the Vampire Killer carrying a living soul as Leon Belmont was only able to awaken its true power by sacrificing Sara Tarantoul. The whip has both a metaphorical and literal weight which the Belmonts must come to terms with.
Yet for Richter, family is maintained not through blood ties, which can easily die out or be abandoned because of generational trauma, but through the people we find and attach ourselves to. Under the immediate threat of losing his found family, all of Richter’s pain and anguish explodes when his magical powers violently return to him in one of the most visually impressive and cathartic moments of Nocturne season one, complete with an orchestral and operatic rendition of “Divine Bloodlines” taken straight from Rondo of Blood as he ties the same headband he nearly discarded earlier around his head. Then once the dust settles and Richter is asked by Juste how he managed to tap back into that great power, he simply responds with the most obvious answer he can come up with: there are people who love him and he loves them in return. 
This is reiterated when Richter is reunited with Annette and describes the same revelation when she asks how he was able to regain his magic. Not just a mental revelation but for Richter, it was a physical sensation as well. Just when he believed he had lost everything, something reminded him of all the things worth protecting in his life and all the pain he’s had to endure.
Richter finally donning his iconic white headband is symbolic of not only his decision to actively join the French Revolution but also his revelation that the love he feels for Maria, Annette, and Tera is his own righteous cause. That, to him, is worth defending just as much if not more than the concept of a centuries old curse turned legacy.
SLAVES TO OUR FAMILIES' WISHES: CONCLUSION
Richter, both his game depiction and his recent Nocturne iteration, acts as a reflection and subversion of what a Belmont is along with what that family duty means to different members. Trevor found healing from his trauma through his duty. Richter found his healing through love. Of course Trevor loved Sypha and Alucard in his own way, but throughout the entire first series, from the moment he removed his cloak at the end of season one to standing up against Death in the finale, his driving motivation was always to preserve his family’s legacy despite his own shortcomings. The Belmonts were all but gone and Trevor had been exiled, excommunicated, and turned into a societal pariah. Had he given into despair and continued with his vagabond ways, who else would wield the Morningstar, the Vampire Killer, or any of the knowledge cultivated by previous Belmont generations?
But for Richter, family legacy is more of a nebulous concept. It gets mentioned in conversations and we see its varying effects on individuals, but even when Richter is reunited with Juste, the immediate priorities of his found family takes the place of his blood family. This, according to him, makes him a Belmont. 
It is also important to consider that we are still only on the first season of Castlevania: Nocturne with season two having been renewed and in production merely a week after its initial premiere. With the reveal of Alucard as a last minute cliffhanger in the penultimate episode, it will be interesting to see how his own characterisation as well as his close tie with both the Belmonts and his own family burden will further develop especially after three hundred years within the show’s timeline. One of the biggest possibilities is that in contrast with his youthful brashness and instability that was the crux of his character in the first series, Alucard might serve as a sort of mentor figure or perhaps his own generational pain will bond him further to Richter and Maria, more so than he was in Symphony of the Night . Then there is the question of whether Richter in the midst of the apparent losses he suffered during the finale of season one will follow down the same path that his video game counterpart did.
In 2020, the author wrote another Castlevania -centric essay which detailed the visual, thematic, and aesthetical shifts of the franchise from its inception during the 1980s all the way to the 2017 adaptation through focusing on how these changes affected Alucard. By the end of that essay, it was mentioned that despite the show being renewed for at least one more season, the overall future of Castlevania remained unknown. This is still the case for now. 
Though one can make educated assumptions and theories, there’s no way of knowing what sort of direction season two of Nocturne will take with its themes and characters. This is doubly true for the games themselves. Despite the anticipated releases of the Silent HIll 2 and Metal Gear Solid Delta: Snake Eater remakes, as of now Konami has not revealed any official decisions to remake, rerelease, or produce new Castlevania titles. One can hope that due to the success of both shows along with the anticipation for Silent Hill and Metal Gear Solid remakes that something new will be in store for Castlevania in the near future.
Castlevania , both its games and animation adaptations, prove that there is a place in this world for every kind of story. In the last episode of season one airing in July 2017, Alucard states what could very well be the thesis of the entire franchise: “We are all, in the end, slaves to our families’ wishes”. Yet even if we cannot escape the narrative we’ve been latched onto or, for dramatic purposes, cursed with, there are ways in which we can combat it and forge our own healing process.
MEDIA REFERENCED
Castlevania (1986)
Castlevania II: Simon’s Quest (1987)
Castlevania III: Dracula’s Curse (1989)
Castlevania: Rondo of Blood (1993)
Castlevania Legends (1997)
Castlevania: Symphony of the Night (1997)
Castlevania: Aria of Sorrow (2003)
Castlevania: Lament of Innocence (2003)
Castlevania: Curse of Darkness (2005)
Castlevania: Lords of Shadow (2011)
Castlevania (2017—2021)
Castlevania: Nocturne (2023—)
423 notes · View notes
combustiblegarbage · 1 year ago
Text
you know i was thinking of how remarkable it is that fma03 really dives deep into this idea of like. avoiding "respectability politics" with scar. scar is an ishbalan, and everyone is afraid of ishbalans and thinks of them as criminals, and scar kills people. he does the thing that people are afraid he will do! i'm thinking about how france here and how as a country they have made it a uniquely national crusade to be insanely islamophobic in all walks of life; and how over the past 10 years there have been several very public attacks and/or incidents which claim to be associated with ISIS or some other extremist group (i am thinking of the paris nightclub shooting and specifically charlie hebdo too because hoo boy was that an example of french white folks going "see we TOLD YOU you should be scared of muslims!")
and like. this idea is present in fma03 too, that an ishbalan person committing crimes and killing people is like a self-fulfilling prophecy, is something that can and should be used to politically justify more policies against them (the ishbalans we see are constantly being shuffled around and "resettled" to different areas by the state!). but what's extraordinary for a tv show like this, esp in 2003, is that instead of turning around and saying "so this is why you have to be careful/cautious around ishbalans/this is why these policies are justified" etc the show explicitly and quite clearly says, "these policies are what CREATED scar."
HE IS CALLED, SCAR! he is a physical representation of the painful bodily gash left in the corpus of his people, he is the embodiment of their trauma. AND HE'S COMING TO GET YOU, BARBARA! he's the boogeyman! the state is terrified of him! he is their own nightmare made real - not just an ishbalan that fights back, which would be one thing - which could easily be crushed in war - but a walking dead man, a zombie, the corpse of his own people who is not permitted to die until he has exacted his revenge. his RIGHTEOUS revenge! his revenge he DESERVES! the revenge the narrative paints, at the end of the day, as something noble and triumphant. scar! who in any other world would be called a terrorist! every time i think about it too much i really am shocked at how explicitly the show places itself on his side.
it's just crazy to me that this media from 2003 (TWO THOUSAND THREE!) refuses to engage in "look at this evil scary brown man; this is why we need to oppress the evil scary brown people, because one of them will attack us" and rather says, "oppression has CREATED this creature, and now he's fighting back." he's frankenstein's monster, created by the state! and that is exactly what imperialist policy in the global south does; it creates its own justification for violence. scar interrupts that cycle. he starts off as a dead man walking, and then slowly the audience begins to understand him as a person - as a priest, as a brother, as an injured human being in pain. as an angel of vengeance!
anyway fma03 did it better!
244 notes · View notes
womendeservehumanity · 3 months ago
Text
If you ever need a reminder of how much men hate you and how little empathy (really none) they have for you. Look no further than Mason Greenwood. A footballer who has literally got more famous and more support AFTER he was exposed with audio clips and photo evidence of abusing and attempting to rape his girlfriend. So many man that like this man not even in spite of his crimes but BECAUSE of them and their inclination to support and protect even the most depraved of males. Go on any of his social media accounts and he gets nothing but love and praise. He has collective support from men. And the few outliers that condemn him and support for him get called simps and white knights. You are considered a white knight as a male for saying that a rapist is bad and shouldn’t be able to represent the hugest sport globally. If that doesn’t tell you all you need to know about that gender idk what will.
Tumblr media
And yes. His girlfriend forgave him. And they now have a daughter together which is terrifying. But to this poor woman is nothing but trauma bonded to this man and her forgiveness doesn’t make him any less of a monster. She has NO ONE but him. When she came forward she got so much harassment and vitriol. Her own fucking family told her to forgive him because he’s a rich footballer. She had no resources, no support system, nothing. And what’s crazy is to this day this woman gets more hate and harassment than the man that abused and raped her. They hate her for being victimized by him and exposing that. They hate her for staying because she made a big deal for “nothing”. Again, men hate you. So much. I pray this woman finds healing and can get out of this situation. Sadly, I think it will have to take another escalation. No matter what, trust and believe males will have more vitriol towards her.
This is why I cannot for the life of me care about false accusations and men’s supposed fear of it. They try to convince us they’re not silencing victims when they immediately dismiss every woman who comes forward with a story of abuse/rape as a liar. They simply want to make sure innocent men aren’t getting their lives ruined. Meanwhile men that they 100% cannot deny did it (greenwood, playboi carti, Chris brown, etc.) literally face no repercussions. They still support them. It has never and will never be about the insanely rare instances of false accusations. It will always be about silencing women and protecting men.
Because if it was truly about the truth they’d be doubting males. When they’re accused of abuse or rape and obviously lie 99% of the time and say they didn’t do it and it comes out they did in fact do it, no one generalizes males as liars. No one is like “oh he said he didn’t. But so many men have and it turned out they were lying” but all it takes is a handful of women lying for every woman to be a possible liar. What a joke
54 notes · View notes
lesbianlarks · 2 years ago
Text
potentially hot take that I will definitely live to regret posting BUT im genuinely flummoxed by the sort of moral outrage I see floating around the tags about how some people aren’t enjoying THG in the correct way because they just don’t (!!!!!) understand (!!!!!) that it’s (!!!!!!!) about child murder (!!!!!!). I’m sorry but we all understand that it’s about child murder. The child murder is on the tin in GIANT red lettering. It’s the most overt, extreme element of the premise and as such, Suzanne Collins uses it as a tool for asking more complex moral questions about trauma, warfare, selfhood, vengeance, governance, identity, resilience, etc. She uses it to explore multifaceted dynamics between characters who are framed as good and characters who are framed as bad and many characters who are somewhere in between. The fundamental question of the narrative isn’t “is child murder evil?” because that’s an incredibly basic question that we all know the answer to and it’s frankly ridiculous and insulting to our collective intelligence to imagine that we need to reiterate that every time we discuss the text.
THG is effective as speculative fiction because it engages with themes and ideas that are relevant to the world we live in — income equality, the violent acceleration of resource extraction, celebrity culture and the 1%, the commodification of people’s bodies and identities via social media, the increasing normalization of global war. But it is, and I cannot stress this enough, not real, and it’s in fact a very extreme exaggeration of reality. Just because SC was engaging with some questions about the ethics of entertainment does not mean we are the same as one of the fictional watchers of The Hunger Games if we enjoy diverse elements of the series. That’s not how fiction works, or at the very least it’s not how fiction must work, and I reaaaaaaally don’t think it’s a useful way to engage with this text.
I’m already cringing at the thought of how this discourse will continue as the TBOSAS release gets closer because TBOSAS is in many ways an even knottier text than the original trilogy, especially when viewed with the sort of reductive lens that boils any nuance down to the most basic sort of morality test.
655 notes · View notes
creature-wizard · 5 months ago
Text
This is your reminder that alter programming/trauma-based mind control is a Satanic Panic conspiracy theory. The stuff you might have heard about gem programming, ribbon programming, Greek letter programming, etc., specifically comes from Fritz Springmeier and Cisco Wheeler, two far right conspiracy theorists who claimed, among many other things, that:
A global satanic conspiracy intends to enthrone the Antichrist in the year 2000. The push toward gay rights is part of this plan.
Said global satanic conspiracy has been practicing trauma-based mind control/alter programming for thousands of years.
The Nazis' eugenics program wasn't actually about eugenics. It was actually a front for researching mind control, and that Project Monarch was based on research conducted by Dr. Josef Mengele (whom they claim was an "adept in Caballistic magic.")
Fairy tales, fantasy media, movies, and television shows are full of deliberate programming. Some (but not all) of the media they implicate includes The Wizard of Oz, The Chronicles of Narnia, Alice in Wonderland, Disney films in general, A Little Princess, Star Trek, Star Wars, E.T., Tiny Toons, The Simpsons, Frankenstein, Bewitched, and Labyrinth.
Basically, anything that doesn't fit the most narrow-minded picture of Good Wholesome Christian Entertainment is is part of the Illuminati's plan to corrupt the youth and lead them down the patch of witchcraft and into satanism.
They claim, and I quote, "drugs, torture, hypnosis and MPD all work to enhance memory" and "most slaves have some photographic memory capability." They also claim that systemwide photographic memory can be created through brain stem scarring.
Babies can learn to read by six months old with the use of subliminal tapes.
Direct quote, "Vice-President Al Gore is a vampire and carries a briefcase of blood with him."
Hillary Clinton is an Illuminati Grand Dame and programmer.
Adrenochrome is a secret black market drug. (Adrenochrome isn't a drug at all.)
Fritz Springmeier and Cisco Wheeler's work is basically a modern mishmash of antisemitic conspiracy tropes and witch panic tropes. Fritz cites fucking Edith Starr Miller as one of his sources.
So why do people "remember" TBMC/RAMCOA? Because they've been coached into it. You can coach people into remembering all kinds of things, as we can very easily see by observing the starseed movement, where people remember past lives in nonexistent places like Lemuria.
If alter programming was a real thing, literature on it would have to exist. I'm talking like, actual manuals that describe in full detail how to conduct all of these rituals and whatnot without killing the victim. The first people who claimed to have experienced this claimed they were programmed back in the 50's, which means it's been seventy years. Not a single manual on this has turned up anywhere; not even in the most depraved child molesters' homes or laptop computers.
RAMCOA is repackaged SRA is repackaged antisemitism and witch panic, end of story.
66 notes · View notes
thefugitivesaint · 2 months ago
Text
Tumblr media
Sasha Weiss, in a recent piece in the New York Times Magazine, offers an account of Ezra Edelman’s nine-hour documentary about Prince and how unexpected conflicts with the controlling interests of the Prince estate (who switched executors well into the process of making the documentary and those new executors took issue with the project) might mean that said documentary might never reach a viewing audience. Weiss' overview of the project inspired in me a strong desire to give it a watch. She writes that Edelman's work, "...offers one answer to a question that has agonized the culture at large for the last decade. How should we think about artists whose moral failings are exposed? Edelman manages to present a deeply flawed person while still granting him his greatness — and his dignity."
It's an engaging read and whether you're a fan of Prince or not. How do you explore the life of a man who resisted being known and who spent much of his life crafting a public persona that was always shifting and changing? Does exposing the flaws of an artist diminish that artist or does it help humanize them, giving them a deeper context, and, perhaps, allowing the public a better understanding of their art in the process? "As Edelman completed his interviews — more than 70 of them — he realized there wasn’t some big secret that people were hiding. Instead, what he found were the defining traumas of Prince’s childhood and his constant recapitulating of them. The story unfolds slowly, hauntingly, over the course of the film." ............. As a quick aside (and possibly unnecessary digression): buried in the piece is a brief discussion about the erosion of quality in the content being produced by Netflix, particularly in the field of documentaries, "Netflix, which is still the biggest platform for documentaries, has, in recent years, moved away from the kind of prestigious, provocative films that helped make the company’s reputation, toward content that is inexpensive to make and appeals to a global audience. Many people pointed to the platform’s increased appetite for gauzy, entertaining celebrity documentaries — of, for example, Beyoncé, David Beckham, Taylor Swift, Jennifer Lopez, all of whom were intimately involved in their creation." Of course, this "move away" from "prestigious, provocative films" for more superficially pleasing documentaries is about money. Whenever you see something getting worse, no matter what it is, usually the foundation for that degradation is avarice, greed, the chasing after profit above all things. It's the fundamental problem with the media (and the billionaires who own it), with the economy, it's the engine of the housing crisis, it's why the internet sucks (see Cory Doctorow's 'Enshittification' for an exploration on this particular topic). The list is potentially endless. The new executors of the Prince estate, so speculation goes, are resistant to the films release because they think that it will hurt the public image of Prince, get him "cancelled" posthumously, and "devalue the estate’s bottom line" (i.e. make them less money).
43 notes · View notes
glagglepilled · 2 months ago
Text
If you are questioning whether you have DID or OSDD. DO NOT USE TUMBLR FOR INFORMATION.
Complex dissociative disorders are just that, complex; and nearly no one in this community is qualified to educate you on these things. If you seek information in this community you will find misinformation, and you will find people supporting unhealthy practices. Without the necessary knowledge on the disorder you wont be able to discern fact from false, and being misinformed on this disorder could be detrimental to you considering its severity and complexity. This could lead to worsening of symptoms due to unhealthy practices being picked up. Or you could end up aiding in the spread of misinformation, even unintentionally. Do not risk it. Community shouldn't be where you go for vital information. If you can in any way, it is STRONGLY advised you get in touch with specialists or doctors. If you cannot, Please seek information from sources made by qualified and educated professionals. As well as tumblr do not turn to discord, tiktok, reddit, or any social medias for your information. Also avoid carrds or ANY informational source not from a professional. Some alternative resources: CTAD Clinic - Youtube channel with informative videos, run by specialists. Dissociative Identity Disorder(DID) Shepphard Pratt - Great overview of DID, its causes, and it's treatment. ISSTD website - Has a lot of information on dissociative disorders, avoid their information on RAMCOA, they have a negative history with that. Their treatment guidelines are especially useful for people wanting to know what is good or bad practice in terms of treatment & healing. (Adult Guidelines, Child/Adolecent Guidelines) The ISSTD also produces the Journal of Trauma and Dissociation, which contains peer-viewed scientific articles. Very helpful to find research! The DSM-V, - Book listing mental disorders, often used by professionals in the USA. Can be used for finding general information on disorders, also contains differential diagnoses which I recommend also researching if you suspect a CDD. The ICD-11, - List of diseases and disorders, used globally and has information on mental disorders. Can also be used for finding general information on disorders. May have different diagnoses & information than the DSM-V The Haunted Self - A great informational source about structural dissociation. Very long, but worth reading if you think you have a trauma-related disorder. Scientific studies/articles - Extremely important, It may seem daunting at first to read through these as they arent as disgestable as other sources, but they are usually full of good solid research. (Please inform me of any other useful resources! Also tell me if anything listed here may be unhelpful, thank you.) When finding & reading your own sources BE CRITICAL When you find a source or receive information consider these factors:
Is this made by a professional or someone qualified?
If its an experiment/study, is it valid? Has there been any controversy with this study? Who worked on it? Is it outdated? Are there any limitations that this experiment/study may have?
Is it relevant to the thing you want to know?
Does it contain references to other sources?
Final note: If you are questioning, DO NOT JUST RESEARCH CDDs. Research common alternative diagnoses, research other possible causes for your symptoms. Do not become fixated on solely DID or OSDD.
49 notes · View notes
autistic-ben-tennyson · 2 months ago
Note
as someone who relates a lot to both Anakin and Padme because i grew in a stressfully abusive enviroment (not being allowed to express too honest emotions and fear, having to mask my neurodivergent tendencies, not being able to raise my voice ever or cry or be angry, etcetc) and i was a "gifted kid", and on top of that i'm queer. So for a lot of my teenhood i "attached" *badly* to anything that would remotely give me comfort, mostly objects but also people and friends, it's been quite healing to read your analysis about how "attachments" are presented in SW and how the fandom tends to twists attachments as something toxic and selfish, it's understandable when people don't like him but when everyone runs to say he was evil just for getting attached or feeling "too strongly" about something is quite hurtful
victims should be accountable for the things they do wrong, and anakin outright did so many many horrible bad things, but it's cathartic for me bc he shows how victims of abuse and trauma aren't and can't be perfect, and they react in ways that are inherently affected by the enviroment that shaped them, and in the end, anakin had one of the most famous and iconic returns ever, so it's really important to me, and your analysis are great
Thanks anon. I had a period over a couple months where I was very hardcore pro Jedi/anti anakin which in retrospect was really just to fit in with what was popular on tumblr since all the big SW blogs like Kanansdume/antianakin or GFFA are Jedi apologists. I regret a lot of my past behavior and how I treated some Anakin fans. A lot of Jedi stans like to paint anyone who likes Anakin as a right wing dudebro and it doesn’t help that there are a few people who are that way such as caripr94 or Otnesse. Yet their side isn’t much better. There’s a lot of ableism, victim blaming, and queerphobia rebranded to sound progressive. For all their pseudo-wokeness, a lot of them sound like conservatives when they put the blame entirely on Anakin for his fall and refuse to acknowledge systematic and psychological issues he had because they’d have to accept that the Jedi were flawed and not perfect.
Fandom in general has become a lot more puritanical and moralistic. People insist that you can’t show any sympathy or depth for villains, possibly as an overreaction towards movies like Maleficent or Cruella as well as the rise of Trump, hence why everyone felt Big Jack Horner was refreshing and propping up TOH as the anti SU for killing Belos. The SW fandom is no different. Antianakin has a whole pinned post ranting about not just Anakin but Padme, Ahsoka, Kallus and Crosshair too. People insist you must view Anakin as an allegory for a white boy radicalized by 4chan and Jordan Peterson but one could argue he’s closer to those in the global south who live in poverty and oppression as well as queer people who have to hide their relationships or risk being rejected by their communities.
SW isn’t even close to my top fandom or favorite media but I do post about it if it relates to stuff I do like more like anime or Ben 10. It’s easy to write off a character as just born evil which removes the tragedy knowing that he was a good person at one point and dehumanizing villains allows people to reject the idea that they could become that way. I like a lot of characters who are flawed or abrasive because of trauma or abuse they suffered such as Shinji and Asuka from NGE, Hodaka from WWY, Raven from TT or Homura from PMMM. Anakin/Vader is an interesting character who has been dumbed down to just a “fascist MAGA manchild” by some when, for all my criticism of him, is not what Lucas wrote. As a side note, knowing that all 4 OT Vader actors have passed away is sad. RIP Sebastian Shaw, Bob Anderson, David Prowse and James Earl Jones. May the force be with you all.
28 notes · View notes
riddledeep · 1 month ago
Text
Tumblr media
Dale's Full Character Profile
🍋 Chronically stressed owner of Dimmadome Global, Dimmazon, Dimm-'N-Out Burgers, and the Dome Zone Indoor Amusement Park (Coming soon)
🍋 Son of real estate tycoon Doug Dimmadome (Owner of the Dimmsdale Dimmadome)
🍋 Husband of energetic slice-of-life travel vlogger Hadley Harrington... and father of Dev, I guess
🍋 Billionaire non-philanthropist
🍋 Late Daddy's not-pride and not-joy (It's fine; he's fine)
Notable Riddleverse ‘fic spoilers. Your mileage may vary.
Two AUs
Dale's profile aligns with both Cloudlands AU and City Lights AU. While the AUs are not canon-compliant with each other, in 2018 I set my OC Hadley up to marry Dale... a character I never expected to see in official media again :'D
As of September 2024, Dale's fate in Cloudlands AU has been tweaked to better mimic his A New Wish Season 1 lore. The original plan was for the couple to be betrothed - and married - young without romantic feelings for one another, but they'd grow closer as they raised their son (Dave) and took him around the world on adventures. And, well... Close enough! I'll take it.
As far as Cloudlands and City Lights canons are concerned, Hadley is Dale's wife and Dev's mom, and Dave's been replaced with Dev. My initial personality for adult Dale (Self-conscious and avoidant) still lurks under the surface, but he comes across as the same ol' confident jerk we know and love. The info below reads correct for both AUs!
OVERVIEW
Full Name: Daedalus Dallas Peddler "Dale" Dimmadome
Preferred Form of Address: Dale Dimmadome, Owner of Dimmadome Global Alternate Forms of Address: Doug's Son / Twerp / Mr. Dimmadome / Maverick / Dad His dad called him Daedalus or Peddler in his youth, but that phased out as he got older. Nowadays, only his wife calls him Daedalus (only when she REALLY needs to get through to him) Aspiration: Maintain his wealthy lifestyle and create his own legacy... in a hopeless attempt to "win his late dad's love."
Born: Spring of the Echoing Peaks
Zodiac: Soil Birthday: May 5th, 1986 Hometown: Dimmsdale -> Dimmadelphia, California; USA Age During Frozen Timestream: 16 - Turned this in both 2002 and every year for the 50 years retroactively condensed into 2003. Turned 17 in 2004. Age When Married: 24 Age at Dev's Birth: 26 (Nearly 27) Age During A New Wish Season 1: 36 (37 in May)
Species: Human
Ethnicity: Mostly English through the Dimm line with some Scottish, German, and Italian mixed in. Pretty familiar with his family history- He could kick your butt at Dimmadome trivia any day. Nationality: American (Texas proud!) (This is untrue)
Mindset: Extremely hardworking and devoted to a fault... to the things he chooses to put his time and care in. Not accurately described as "nervous and jumpy" so much as "paranoid and defensive."
Complex PTSD: Many layers of severe trauma related to his 7-year streak of abuse at Vicky's hands (on top of his parents not being... great). As an adult, Dale can push through a lot of things, but there's a lot of flickering between what he was able to handle as a kid (when he was used to being around such things) and stuff that's more triggering now that he's an adult who's kept his distance.
Notable triggers include lemon scent, loud voices, small spaces, the dark, hunger, rodents, toothaches, stomach pains, going too long without proper hygiene, and being barefoot (among other things). Some days he can handle his triggers fine, other days he can't... Just depends how haunted and jumpy he is.
Ex: Some days he mixes drinks and eats limes, some days limes are not distinct enough and touching the rinds upsets him. Sometimes he can touch dirt, other times he'll avoid it. If he made the decision to gulp down lemonade, he could do so - He grew up with it and is familiar with the smell and texture - but on a day he's not in the mood, it's very upsetting for him. Some days he's fine seeing citrus designs on clothing, other times he leaves the room to be annoyed in private. Notably, few people know about Dale's trauma as his dad was very insistent on keeping it quiet. Dale doesn't trust that information to others lightly.
Struggles with survivor's guilt and other complicated feelings about his trauma (often blaming himself for not being a good friend to Vicky and therefore pushing her to become rough with him). Struggles to connect with people and tends to keep his walls up. Lots of trust issues.
He sleeps with a nightlight and/or phone light on. Avoids things that remind him of cellars and trapdoors... Escape rooms and submarines would really affect him, but he does okay in helicopters. Mostly. I don't know why I'm saying this; he sends them crashing to the ground instead of landing properly.
If you ever tell Dale you sent your kid to bed without food, he will remember that and chalk you up as an unsafe person. What if you take his food? He will not come to your house, follow you, or be alone with you. You're scary.
Hypervigilance: Tendency to spiral, follow extreme trains of thought, and believe things that aren't true (Ex: "Hazel is going to ruin me, she wants to see me fail, she's part of a larger scheme, who does she work for, she wants to tear Dimmazon to the ground, she wants me to lose everything, she wants me on the streets, she and whoever she's working for are scheming to rob and hurt me).
Although not always obvious to Dev, Dale gets very anxious around mealtimes- Dev has hypoglycemia and Dale's the one who insisted to the school that the au pairs are medical devices to help monitor that. When Dev started school, Dale was absolutely the nervous parent who called multiple time to ask if he ate. He's grown more lax over the years due to his faith in the au pairs, but if he had his way, Dev would never be more than 10 feet from an au pair, ever. Too many bad things could happen. Terrifying.
Dissociation: During his stressed-out spirals, Dale sometimes loses his sense of being grounded to reality. Everything feels ambiguous and like it's trickling through his fingers. Sometimes he might still feel like he can function, but feels like his body's on auto-pilot and he's floating outside it. He might jolt "back to reality," check a clock, and realize an hour passed and he has no memory of it.
- Very common experience when studying falling stock charts, lying awake at night, thinking too much about his dad, riding in a vehicle, typing up data, fixing robots, cleaning things, in long meetings, showering, or during flirty bedroom moments. - Dale and Chloe are two sides of the same coin: Children struggling under grand expectations who go into anxiety attacks and dissociative episodes when criticized. - Adult Dale uses this as a shield for justifying his neglectful parenting ("You don't understand what I've been through / I can't be better than this because I have X and Y"). But if he ever said that to Chloe, her mouth would drop open for 5 seconds before she socked him in the jaw. Say good-bye to that last tooth, bud.
The boots, au pairs, beeping wristwatches, phone alarms, and physical touch from his wife or son help... a little.
OCD: Prefers routine- Hates going to bed without knowing what the plan is for the next day (or week, or month, or quarter... The list goes on). Doesn't love when things don't go as planned (and definitely doesn't like someone inviting him to go somewhere if he hasn't been warned in advance).
You will not get him to close his eyes and follow you for "a surprise." Repeatedly checks to ensure he left the doors unlocked so he doesn't get stuck inside (See also, open entrance to his tent in "Lost and Founder's Day").
Constantly checking his schedule out of paranoia he'll forget a meeting (Ex: Struggles to get through dinner without being plagued by thoughts that he was supposed to be doing something else). Tries to eat at a consistent time- Gets frustrated when Dev has other plans.
Lots of unwanted thoughts and impulses, especially in regards to pleasing his parents or Vicky. Sometimes lies awake wondering if his wife or business partners are manipulating him and he just can't see it yet (He's not great with criticism- See also, switching off the au pair that asked why he was hurting people).
Does not do well with his wife's hoarding OCD- Lots of boxes remind him of crates full of lemons and cramped conditions. Puts up with it because he has to, but he and Hadley have separate bathrooms, and he and the au pairs do their utmost to maintain Dale's bedroom spacious, clean, and uncrowded by her stuff. Hadley has her own bedroom, but it's so full of stuff that she seeks out his bed anyway.
Tends to scratch and pick at skin (in addition to pulling out hair). Mutters repetitive phrases sometimes.
Likes things laid out around him, easy to see, especially in a consistent color theme. Doesn't like when things don't match (Ex: If given the choice, he'd rather build an entire fleet of Version 2.0 au pairs rather than 1 or 2 new models alongside old versions... He'd just throw them all out). Has very specific layouts he prefers for buttons, switches, and knobs.
Often prefers symmetry (Ex: hedges and string lights on both sides), but he also likes alternating up-and-down patterns (Ex: Likes the levers in his control room to be up-down-up patterns. Tends to set them like that without thinking through the consequences of flipping things). Horrendous habit of walking into someone else's space and flipping THEIR levers without asking what they do.
Contamination OCD, especially regarding water (He does not like dirt in it) or food given to him by others (What if it's drugged or poisoned? This stuff could make him sick. Actually, we will sit here at the fancy dinner table not eating until everyone else does, and sometimes not even then. It's fine.) If you hand him a box of food, the first thing he'll do is check the expiration date. If it's too close, he'll throw it out.
Feels much safer with the au pairs cooking for him than a hired human chef. That's how people get murdered, Sally. "But what if his robots glitch-" Did I stutter. This man has never heard of "Too many cooks in the kitchen" and he always has several au pairs on the same meal at once. If the day comes where there is a glitch he can't fix, he will cook for himself instead of hiring someone. Do not touch his plate unless you're his wife or son, and even then... he might not eat it. But he also hates going without food, so you can imagine the internal conflict. Thankfully, he is actually married to someone who grew up cooking and who taught Dev to cook for videos. Unfortunately, Hadley is a hoarder and will keep food past its expiration date or when it's moldy. She is not allowed in the kitchen without Dale, Dev, and/or an au pair. Dale loses his mind if she goes in there unsupervised. You do not mess with his food anxiety. It's the thing they argue about most, mostly because Dale knows Hadley will just eat moldy things (or offer them to Dev) rather than throw them out. Thank goodness for au pairs that can cook and discard expired food; they are holding this family together. If you gave Dale the choice between eating something Hadley made or Dev made, he'd choose Dev's every time. He honestly likes his wife's cooking because she's dang good at it, but the picky eater is way more likely to throw things out if they're bad. -> Dale often compares his son to a machine, but in this case, it's a compliment. Dale would stake his life on Dev's ability to put his foot down to Hadley about expired food. He actually has had to do this when ingredients are separated from their labels; it's a huge relief that Dev also thinks her food hoarding habits are unsafe, because Dale finally has someone who Lives In This House and Gets It...
Misophonia: - Hypersensitive to sound; gets very snappy very fast when a sound upsets him. Often unclear what sets him off vs. what doesn't, but screams, squelches, splashes, and rodent squeaks are fairly consistent "Hell no"s. Less bothered by chewing food, but doesn't like whistling or random mouth noises for the sake of noise.
Likes beeps and boops, but prefers when he's in control of them (or they're in musical patterns)- Presumably, he likes when keys he presses make noise, as it draws him in and helps him block out sounds he doesn't like. Easily annoyed by random background sounds.
Very sensitive to the noises his au pairs make. Can instantly tell if one nearby is flying in the wrong direction, which tends to stress him out (What if his security's been compromised? What if someone snuck in? Must check immediately.)
Inattentive ADHD: Does much better with a to-do list or schedule in his hand than he does without (and does better when his list is typed on his phone or tablet instead of a piece of paper he's at risk of putting down).
Easily distracted when things don't snag his attention. Loses interest in meetings that stray from the topic of money and electronics. Although his wife's an influencer and puts out frequent videos, he doesn't watch them (unless something with robots or piles of money catches his eye). Mind glazes over when Dev shows him memes.
When something snags his thoughts, he has a difficult time shifting away from it (See also, unable to focus on the festival or his business in general while plagued by thoughts of Project H, which devolved into "all he talked about" for months). Doesn't switch gears easily when he's in the zone. Hates interruptions and has a hard time switching back if someone - mainly Dev - breaks his concentration.
See also, "only his wife calls him Daedalus and only when she really needs to get through to him." Dale snaps to attention when he hears his full name, but gets quite anxious as he assumes the worst.
Dale's not the best at organizing his thoughts in a coherent to-do list, but he's really good at sticking to a schedule once it's in hand. Maybe too good (and inflexible). He's picked up some of Hadley's list-making tactics over the years (and learned a lot from job shadowing his dad). He's getting better at prioritizing (and learning how to say No to pushy people), but the au pairs are a big help.
Sometimes gets sidetracked and changes course - see also, pursuing Danky in "Stanky Danky"; did Dev go home by himself? - and gets very sucked into what he's doing (Leading to rapid turnaround of his Danky Days marketing). Dale does have humans working in his company - and can turn to the au pairs for assistance - but he'll often do things himself since he feels he can do the work better and faster. He has a vision...
He talks a lot, tends to fidget, and interrupts people. Not very patient with those struggling to get their words out (his wife included). Still has outbursts and doesn't often apologize for cutting people off.
When his wife is stuck on a word, he'll usually fill it in for her and sometimes continue the sentence with his assumption of what she meant- often followed by the classic cartoon vibe of "Excellent idea! I'm glad I thought of it."
In the early years after his Vicky trauma, he was fairly quiet (Lots of racing thoughts inside his head), but even more fidgety than he is now. These days he might just bounce his leg, shift in his chair, or rub his thumb on the table while trying not to make noise that offends his misophonia. As a teen, he'd avoid eye contact, play with his sleeves, pick at stitches in his clothes, bite his nails, scratch his skin, and so on. Skin picking or pulling his hair is definitely one of his go-to behaviors since it's quiet.
Dale is less fidgety during meetings when eyes are on him, but he moves a lot when he's alone (See also, walking in the park while on the phone during "Lost and Founder's Day," taking work calls on Signal Hill more than once, and dancing in his control room).
Stats:
Power:  Average Endurance:  Above Average Wisdom:  Below Average Adaptability:  Below Average Charisma: Average Openness:  Below Average Conscientiousness:  Below Average Neuroticism:  Above Average
Residence: 1 Silver Spoon Hill, Dimmsdale -> 1 Dimmadome Way, Dimmadelphia
Occupation: Inventor (Robotics), owner of multiple businesses (Listed in first bullet point at top), Hadley's partner / assistant in her business affairs.
Heading Dimmadome Funds: 2014 - Present day Heir: Dev Dimmadome Previous Employment: Intern / assistant of Doug Dimmadome. We don't talk about the lemonade stand
BACKGROUND
Self-Perception: Went through hell for a best friend who didn't deserve his love and loyalty, but got up and made something of himself- Something his dad is sure to be proud of. No one in his family will ever be scrabbling for food again... and he's a lot more careful with his trust now than he was back then.
Alignment: Neutral Evil MBTI: ISTJ (Turbulent) Deadly Sin: Greed Heavenly Virtue: Diligence Love Language: Words of Affirmation Reinforcers: Security; making money; well-deserved vacation days
Tumblr media
History: Born and raised in Dimmsdale, California- Specifically, in his father's precariously perched cliffside estate (S3's "Engine Blocked").
This extremely questionable environment to raise a child left him overly cautious of where he put his feet and whether people were walking towards him. He learned pretty fast that toys that go over the edge aren't coming back... at least, unless you pull up your big boy pants and take the long walk down to retrieve them from the beach.
See Dimmsdale Map - Dale grew up in the northwest (Through the woods, down a long and windy road, up on a cliff).
Dale didn't have many kids over to play during his youth - or throughout his teen years at that - as watching more than one kid would've really split his parents' attention. -> Adult Dale let Dev wander Dimmadelphia from a young age in part due to this warped idea he has of a child's ability to recognize danger (But mostly because he trusts the au pairs to grab him if he runs into the street).
You wouldn't know it looking at him now, but Dale was a very playful and curious child. He didn't have siblings and his parents' attention towards him was hit-or-miss. He kept himself entertained by exploring the beaches and cliffs around his home (along with any other location Doug brought him, such as Dimmsdale Farms and Dimmadelphia).
He poked through a lot of driftwood and garbage washing up on shore, taught himself to fix broken toys that went over the edge (like toy cars that popped their wheels out of place, or inflatable things that needed a patch).
Despite his mother (Pearl) living the stay-at-home-mom life, Dale preferred spending time with his father. Pearl came from generational wealth (as opposed to Doug's self-made wealth accrued from striking gold and using it wisely as he built up a larger fortune)- It was very important to her that Dale would grow up to be her vision of elegant and proper-mannered.
Pearl had very high expectations, especially in regards to what Dale ate. She struggled with an eating disorder in her teens and never quite let go of it, even though she recovered a lot. She cooked healthy meals and hated if Dale dragged his feet about it. Junk food was banned in the house, and if they attended an event with desserts, Dale was forbidden from eating them (She'd smack his hands if he tried). She commented frequently on his weight, as Doug's family is heavier than hers (especially since anxiety and eating disorders sprinkle her ancestry).
- When they were kids, Vicky snuck Dale sweets and snacks. What a good friend! - If you'd asked young Dale, he'd politely tell you he loves his mother, but as an adult, the question would be met with a pause. He has a lot of conflicting feelings about her... and we've only scratched the surface.
Doug went along with a lot of what Pearl said (Very "Doug is in charge of businesses and Pearl is in charge of the home life" vibes), so he never complained about the fresh-made meals even when Dale struggled with them.
Dale has some good memories with his mom - like playing Dimmanopoly and other board games - but he preferred the company of his relaxed father. Doug may have been too relaxed in some areas, leading to inconsistent parenting (with Pearl trying to set a standard that Doug ignored when she wasn't around and encouraged Dale to flaunt too with a wink and smile).
Dale loves his dad very much, having grown up with Doug as the epicenter of positive things in his life: Dad let him goof off, didn't control what he ate, took him to events (especially those hosted at the Dimmadome), and could do everything. He's so smart and fun!
Dale spent a lot of time following his dad around, being his very curious and eager-to-learn self. He happily volunteered for farm chores and found a system for cleaning and organizing; he'd get a head pat and words of affirmation from his dad, and has been neat and tidy ever since. Even as a very young child, Dale spent many afternoons happily scrubbing his dad's office desk, windows, or floor while Doug talked on the phone.
Dale's preschool, kindergarten, and 1st grade years were marked with people who seemingly only took an interest in him because he came from wealth... or alternatively, kids who were children of wealthy families themselves. Dale attended many fancy social events growing up and became familiar with the rich kids his age range. Still, he reached the point where he began introducing himself outside the wealthy social circle as Dale Donovan... which is the name Vicky committed to memory (and never questioned).
Dale wasn't a kid who threw money around (See Remy Buxaplenty doing things like renting out an entire theater just for him and bags of money). He also wasn't "popular" per se- Not like Trixie, Tad, and Chad are in Timmy's era. In fact, Dale had no real money of his own and was pretty get-your-hands-dirty, down-to-earth. He was definitely provided for, but wasn't spoiled to the degree that Dev is. Dale was pretty content as a kid and didn't ask for much- He kept himself entertained, he liked exploring, and he liked cleaning. He lost some toys and balls over the edge of the cliff, but he learned to retrieve and repair them rather than throwing a fit and demanding a new one. Very "It's much faster if I do this myself" energy. - He'd ask for comic books (and maybe a few toys), but he received enough attention and friendship that he was simply happy with his life. It's possible he would've become more restless and spoiled if he hadn't befriended Vicky, or if the Lemonade Drama hadn't happened. -> All of this plays into Dale seeing himself as someone who worked for what he has. Yes, he inherited some generational wealth, but he doesn't consider himself a child who grew up with lots of liquid cash. He sees himself as a child who was grateful, worked hard, and achieved success. -> Dale gets frustrated with Dev and sees his outbursts as evidence he's a spoiled brat, hence Dev's bed being labeled S.S. Spoiled [in French]. Dale doesn't get why Dev "can't just be grateful he has a nice life." -> That said, he's also not the kind of dad who would tell Dev to stop hanging out with Hazel, even though Dale was frustrated with her during his Project H arc. Dale had a friend growing up- He figures Dev has several friends too (and is fine with Dev exploring the city... If only that dang kid would digitally mark when he's eaten!!)
Dale saw Vicky as "his only friend who cares about me for me, not my dad's money" and latched onto her. While he was still polite to other kids, Vicky knew him better than anyone (and he probably knew her better than most people, too... Arguably, he still knows her really well, which is uncomfortable for both of them).
See also, "50 Words of Dale and Vicky" (Age 6 to 9).
Dale always saw Vicky as clever, fun, and a good leader. He trusted her deeply and clung to threads even when she turned cruel towards him. Dale is very aware that "bad things happened" and "he felt hurt and scared for a long time," but he's uncomfortable when he thinks about Vicky as a person.
In his mind, the change was so extreme that he had thoughts like "This can't be who Vicky is- She's definitely under extreme distress. Something else is causing her to be lash out. I'm her best friend and I love her. She doesn't hate me; she's just upset. I forgive her, because that's what friends do. This is probably my fault; I'm not a good friend. I'm upsetting her. If I was better, she wouldn't yell at me."
He had a VERY difficult adjustment period after leaving Vicky. It was not easy for him to unlearn his attachment to her and it is consistently ambiguous to everyone (including himself) how he feels about her. He definitely hung out with her during his recovery period more than he should have.
Dale spent several years working through trauma- He reunited with his family, got doted on, was held to certain expectations, attended social events, played some basketball, played a lot of Sims, learned some languages, and gradually returned to school. Reunited with his mom - Lots of tension there - and was pretty clingy towards his dad.
See the Recovery & Time Freeze section of Dale's education details below.
Tumblr media
When Dale was 19, his dad and Ed Leadly arranged a betrothal to Leadly's middle daughter. Since Hadley was someone Dale actually knew from rich people social gatherings, Dale was relieved for the chance to marry someone he knew rather than a stranger from out of state or something (and curious about getting set up with someone his dad liked).
Not much changed for them early on, but they made more of an effort to talk to each other at social events. They went on some walks, ate some treats, and got to know each other. Dale was still in recovery, Hadley more interested in school and friends, and that was expected. They didn't go out of their way to meet each other outside fancy social events.
With the betrothal in play, Dale continued his gap years and personal study; this set his university years up to overlap Hadley's. They lived apart for the first 2.5 years, gradually moving from "vaguely betrothed couple" to "pair who go on actual dates." Dale spent this time working up the courage to hold hands and touch another person (i.e. putting arm behind Hadley while watching a movie).
They married the January Hadley was 21 (and Dale 24), moved in together, and continued their schooling. Doug grew increasingly ill during this time. Despite his wife's excitement for kids, Dale was reluctant to go through with that part of maintaining the Dimmadome family line. Nonetheless, he is nothing if not everything his father wanted him to be; Hadley conceived Dev the summer she was 22 (~1.5 years after the wedding).
Doug passed just before Dev was born. Dale still beats himself up over "not just gritting his teeth and having the kid sooner so Dad could've seen him."
Since Hadley had graduated, she kept herself entertained by filming vlogs of her pregnancy and Dev's early years while Dale continued university studies (and working on the au pairs when he could find time). Dale wasn't often left the primary caretaker of Dev, but he sometimes was when Hadley wasn't available. Dev's hypoglycemia stressed him out very early, and Dale was relieved when the au pairs could monitor Dev's blood sugar levels.
When Dev was 6 and the au pairs were functional enough to handle some basic care (Like holding Dev back from playing in traffic), Hadley took to traveling the world. Ever since, Dale and the au pairs have split Dev's caretaking (with Hadley returning now and then before taking off on her next adventure).
Father-Son Relationships Note: Dale received plentiful physical affection from his father growing up, but as he grew older and more bitter, he resented his dad for giving him "just pats" without expressing his thoughts through words and engagement. He's since twisted his past into believing that Doug's care for him boils down to "needed an heir," that Doug has never been proud of him, and that his dad barely paid attention to him.
As an adult, Dale doesn't recognize how meaningful physical touch was to him. Because he always had it - and even got hugs from Vicky as a kid - he didn't know its absence and fails to process how desperate Dev is for physical affection.
Clarification: Dale lacked physical affection in the lemon pit, but had a lot of other things going on that made "not getting hugs" low priority.
Despite Dale's love for boots (and his fixation on the past, his trauma, and his dad) taking priority in his thoughts, he actually is a decent* parent when he's not working. Dale struggles to take breaks largely because he feels he doesn't deserve to (and/or believes he had to sacrifice work-life balance for success), but there are some situations that let him justify relaxing the reins.
Dale relaxes more during holidays. Yes, there's a lot of business-related things he can still be doing, but let's take Christmas as an example: It's a federal holiday... and it's a day where people open packages they received as gifts, which were possibly ordered through Dimmazon. He helped people find good gifts and have a happy Christmas. Thus, he deserves to relax... It's a holiday! Christmas and similar days Dale has decided are worthy of breaks are the moments Dev waits all year for: the time when his dad addresses him happily, keeps away from his phone and office, picks him up, plays games... or just crashes for a nap.
Tumblr media
* "Decent Parent" Notes: Dale IS an inattentive parent and that should not be overlooked, but he brings Dev to city events, lets him hang out in his command tent, and responds to Dev's business-related questions in "Lost and Founder's Day." He greets him - even asking how he's doing this afternoon - when Dev returns home for lunch in "A New Dev-elopment." The au pairs were designed with the ability to cook and recognize when Dev wants a hug. Dale's not always there emotionally, but he sure can keep that kid alive. Dale's relationship with Dev is much more "job shadow me because this will be you soon" while the Buxaplenty's plan for Remy is that they will simply not die until they're very old. Who's Liam and why does it matter if he has enough skills to survive when they're gone? ... Remy. I meant Remy.
⭐ Dale is just "good dad" enough that Dev clings to that, believing "If Dad didn't have to work so much, he'd give me love and attention." Also, Hadley tends to see Dale either in his middle or positive states of being a dad and misses a lot of Dale's questionable moments... The "downs" are more likely to happen when Dale is the sole parent.
The only thing worse than a cluelessly neglectful parent is a try-hard who keeps leading you on. Come on, Dev- He's your father! When he's there, you have everything you've ever wanted... Don't you know how hard things are for him? He's doing his best; he had an abusive childhood and he works so hard. Of course he loves you. He'll come back around if you're patient; just keep on trucking. Smile wide. Work hard. Be a good boy. Give him another chance......
These breaks spent with family are the ones Dale internalizes as "This is who I am as a person; I've given my son everything and here he is. I made him. My kid's a brat, but I can't even blame him- I'm just glad he's safe. And honestly, no DNA test necessary- I get it, buddy. He's mine. I have a wife. I have a kid. I enjoy my family and life."
Despite the way Dale brushes Dev off a lot when he's in business mode, he's a good person. Why wouldn't he be? He's a real man's man- He makes the big bucks and provides for his wife and son! What more can you want? You're asking a lot. Geez... Dale was abused as a kid, you know. Cut him some slack :/
See also, the note on Dale's relationship with fundamental attribution error (Emoji star after the Personality section).
Personality: Dale's always been curious, but his bright mind and love for exploring new things is overshadowed by the trauma of his youth, which pushed him to fight for survival. In fact, he'll fistfight you if you push him into it- or even wrestle you to the ground. He craves security- His dad, boots, money, and straightforward instructions embody that for him. So does Vicky, but we don't have to go there.
Dale's a hard worker, very clever, and willing to fight for what he wants. He gets sucked into projects for weeks or months at a time, but he gets results. Fear, rage, and jealousy boil beneath the surface, but he's better at holding his temper than you'd think. Doesn't often snap at people- More likely to gripe and mutter. Not afraid to get his hands dirty- Always the first to leap into action when he needs something done. No one's as fast or committed as him- Why rely on other people when you can do everything yourself? Day after day after day...
Trust no one. Pay for nothing you don't trust. Make it yourself.
Beneath his "pulled myself up by the bootstraps" persona, Dale is anxious, awkward, and aware of it... The quiet and fidgety kid he was still lurks beneath the louder and more pompous exterior. He looked to Doug and Vicky for so long, he still struggles to be the prime decision-maker (apart from his impulsive adventures).
Dale exhausts himself with his day job, where he's a CEO of multiple companies and juggling tasks (A recent notable one being "overseeing the construction of an indoor amusement park"). In his personal life, he'd rather do low-brainpower things like take a nap- He has little energy for Dev after work. However, he'd find food for both of them if the au pairs glitched out. Their core purposes is to keep Dev from going into a seizure, passing out, or dying, and that's not an "I'll fix it later" problem. If we eat cupcakes in the Wall-2-Wall Mart parking lot at 2 AM, so be it.
After work hours, Dale wants to do the least-brainpower things he can, so he'll crash and sleep... or look to Hadley for instruction (when she's around). Sometimes Dev shows him videos while Dale is sprawled on the couch, but his dad does not understand what he's looking at 90% of the time.
Unless he's in a very stubborn mood, Dale tends to do what people tell him to do. He won't if it's in direct conflict with his money-making goals, but if you ask him to be an extra pair of hands while bringing in party decorations from your car, he'll do it. Beyond his egotistical attitude and hatred for recycling, he's a surprisingly good neighbor & husband (which is probably why people don't realize how neglectful he is to Dev). If you find him in the supermarket and ask if he knows where the spaghetti sauce is, he'll point you towards it. His default response is to be friendly... It's just something that was heavily beaten out of him by Vicky's cruelty, his dad's "Don't talk about your trauma" attitude, and the cutthroat business world. See also, ignoring Hazel's name when he saw her in "A New Dev-elopment," but still greeting her and Dev and asking how their afternoon was in the first place.
Dale is curious, likes learning, and will follow the lead of anyone he deems interesting, relevant, and knowledgeable:
Tumblr media
From this post about Dale and Kevin Crocker going out to dinner
Somewhere underneath his poor parenting, Dale wants to be a decent family man... After all, he can't disappoint Daddy there either. But he didn't have good role models for that and putting in the work is hard. Someday... someday when he's not so busy...
⭐ Dale is a textbook case for "guy who doesn't fall into fundamental attribution error easily." In other words, Dale takes circumstances into account when judging people's actions (not just attributing things to personality)... Perhaps to a critically unhealthy degree.
- Dad loves him very much. He's just really busy... Dale already has his father's love; what he needs is something he unquestionably deserves because he worked for it: Daddy's pride in him. - Vicky can't be a horrifically cruel person because no one is actually like that. Vicky is just stressed and scared. She's doing her best and doesn't understand the effect she has on people. - Conversely, Dale has a very hard time recognizing the effects of his neglect on Dev. Of course he cares about Dev- Would he provide for him or spend time with him if he didn't? -> Dale doesn't see himself as "a bad person" or "a terrible dad" or "someone who would hurt a child." He sees himself as "a guy trying to grow and make money in ways that some people look down on or consider amoral, but everyone defines morals in their own way and you can't please everyone, so he's going to chase success regardless of what others think."
At his core, Dale is haunted not just by the abuse Vicky inflicted on him, but by the lack of praise and support he received from his dad growing up. But it's okay. Dad was just busy. He's over it. It's fine.
Education: Dale was a very enthusiastic student. He loved learning and would raise his hand for almost every question. He consistently landed top scores, was deemed "the smart kid," a suck-up, and a little too "goody-two-shoes perfect" for his own good.
Although restless and a little forgetful - ADHD be like that - Doug and Pearl kept him on track, and he did a mostly good job at turning in his homework.
Dale was very much the type to stand up to bullies. He got into several fights growing up, even as a 1st grader (Even with Vicky, who forgave his stupid acts, because she is a good person).
Elementary School: Dale attended preschool and kindergarten at a private school, but asked to be put in the same class as Vicky for 1st grade. Doug shrugged and did so, glad his son had a friend. Thus, Dale moved to Dimmsdale Elementary (with his dad's personal assistant dropping him off, as he was outside the school bus range... See also, lived beyond the woods up on a cliff).
Dale disappeared at the end of his 3rd grade year. He missed several years of school, including his entire middle school period.
- Despite several kids aware of Dale's family name, Vicky believed his surname was Donovan. Why would he lie about that? - If you asked Vicky directly, she'd say something like "Well, I found out his real last name at some point, but he always told me it was Donovan, so I kept calling him that. I thought he came from a family of successful farmers." Whether any of that is true is anyone's guess.
Recovery & Time Freeze: After leaving Vicky's lemonade factory, Dale spent some time "crashing"... mostly curled up in bed, struggling through a lot of feelings, and remembering how to live in a house (Preparing food, adjusting to bright lights, people coming and going, getting dressed every day, and so on).
Generally, Dale got pushed into things (like social interaction and independence) by his dad before he was ready. This may have been beneficial in the long term (seeing as Dale wanted to lay in bed for weeks or months, or maybe on the couch if he was daring), but he wasn't happy about it at the time.
Dale played a lot of PC games (Mostly Sims) and slowly caught up on his schooling... or at least the parts Doug cared about.
Notably, this is how Dale spent the 50 years time was frozen. He also picked up new skills like languages (for fun because he found them interesting), but like everyone else, he was under "It's uncommon to advance through school years because of time manipulation" rules, so... he looped through recovery, personal study, and a small amount of academia- Not a full year of schooling like other kids his age.
Dale also looped through job shadows with his dad. He became very knowledgeable about meticulous business workings and the stock market, farm-related expertise, and social events.
He also became incredibly good at card games (like Blackjack and Texas Hold'em), which surprised everyone including himself. He could consistently clean out his dad's gambling buddies after several loops at age 16, which they found adorable. They were very excited to take him to Vegas when he turned 21.
"Is that legal even if it happened in their own home?" -> We don't have to talk about that. Unrelated, but the Dimmadomes sure own a lot of business fronts and buy weird art pieces, huh?
Tumblr media
Since businesses, product releases, and tech advancements continued changing as the years went by, Dale was exposed to many new things and was arguably more prepared for adulthood thanks to the time freeze than any other noteworthy character in the Cloudlands or City Lights AUs (except perhaps A.J.)
Like everyone else, he thinks he gained all his knowledge during 2003- Not during repeated 2002 years.
High School: Dale enrolled in a private school, his learning supplemented with private tutors - namely Denzel Crocker - but that didn't stop him from loitering around Dimmsdale High in search of Vicky. He had several run-ins with her, Justin Jake Ashton (Mark Chang), and other kids their age.
Tumblr media
From this post about Dale (and Happy Peppy Gary) spying on Vicky & Justin
Further Education: Took several gap years before attending Archimedes University in Dimmadelphia. He took his courses slowly, just a few credits at a time, and his schooling was stretched out over a long period. He studied robotics and business (and later got a master's).
During this time, Doug passed on, Dev was born, and Dale inherited the Dimmadome fortune.
Favorite School Subject: Science -> Physics -> Robotics. He also enjoyed math, art, and marketing.
Least Favorite Subject: Biology
Clubs: Robotics, of course! (Nerd)
Friend Group: Jeremy and Watson- Upper class folks such as Remy, Trixie, Tad, Chad, Veronica, and Hadley. Also Mikey Munroe (Security expert like his parents), but who's asking?
Notable Likes:
- Boots - Robotics - Naps - Getting into a flow state without distractions (Especially noise) - Boots again - Drawing (Especially with colored pens or markers) - Dancing - Rodeos (plus state fairs, farms, cows, and horses) - Big buildings - Sims games and any card or board game that lets him accrue many pieces and cards. Worst Uno player you've ever met. - Snappy turnaround on his projects- He lives by an "It's faster if I do it myself" attitude - Feeling like he deserves rest (Like that ever happens) - When his wife is away and he gets the bed to himself - When his wife is home so the hypervigilance doesn't hit as hard - His wife :( - Following lists and meticulously organizing things - Cleaning products that don't smell like citrus - Puffy jackets with chunky zippers - People commenting he's gained weight - Sunlight (but no, he won't open the bedroom windows) - Rain and snow - Paloma cocktails - Boat rides - Gambling - Basketball - Animal print - Hunting - His wife in THOSE boots
Had Fairy Godparent: ... This page seems kinda smudged.
Favorite Wish: Hm. I don't think the archives ever wrote that down...
Goals:
- Build generational wealth to pass to his descendants - Stop overthinking things at night; go to bed satisfied - Accrue a lot of knowledge and learn many skills - Teach Dev things about business so he'll be more prepared to take over the Dimmadome fortune than Dale was - Reduce the number of prototypes it takes to land a great robot - Unwind... Rest... Take more guilt-free naps - Be a good family man (??)
Beliefs:
- Hard work will be rewarded - Security and stability are everything - Good branding doesn't guarantee success, but it sure makes things easier - Don't separate a traumatized person from their comforts. Or most people from those things. But Dev shouldn't have screen time too close to bed- Taking his tablet is good for him. - No one is truly evil; everyone is a good person with reasons for what they do. Knowing why people act the way they do is the key to negotiation and communication - Anything can be learned. Anything - and any person - can be improved with hard work, time, and dedication - Robots are helpful and improve quality of life... Good robots that people who know what they're doing built, at least. - Being left unsupervised as a child probably messed him up. Thank goodness Dev has au pair guardians - The ends justify the means
Fears:
- Disappointing his dad - Being abandoned by everyone (Vicky, his dad, his wife...) - Losing everything he's built up - He and/or his family getting kidnapped (and tormented) - Ed Leadly (Father-in-law) - Waking up in the lemonade factory (It was all a dream...) - Vicky Incorrect. Vicky is his friend. She would never hurt him.
Upsets:
- Losing money - Faulty au pairs - Random background noises - Animals (especially furry ones; very unhygienic) - Dev talking back to him, fidgeting during social events, or refusing to eat at a nice restaurant - Lemonade - Hadley dragging her trash into his space (or gifting him things that don't fit his organization system... but she's forgiven) - Loose seashells or stones lying around - Being separated from his boots - Unlabeled items that might contain lactose or mold - Dev not marking on his digital checklist that he's eaten around mealtimes. Boy, don't play these games... - People sneaking near his house
Comforts:
- His lucky boots - The Dimmsdale Dimmadome - Clothes that ease body dysphoria (Like puffy jackets that don't cling to his thin frame) - Things neatly put away (and his stuff still in the same place he left it), especially in his closet, office, bedroom, car, and bathroom - Having enough light to see - Clean water, abundant food, plenty of cash... The basics - Words of affirmation - Decorations and branding that remind him of his dad (Even if he's not a big fan of his dad's hats personally)
Indulgences: Cartoons from his childhood... but he doesn't watch often. When he does, it's probably with headphones on (and the sound low) with the door extra locked.
Sometimes he splurges on Crimson Chin comics since they can go for a high price (and he can afford it). Splurging often sucks him in, leading to binge scrolling and bulk memorabilia purchases.
Some of this stuff ends up in Dev's hands or Hadley's hoard. Dale will hold things in his own room briefly (i.e. while actively using them), but if he doesn't have a consistent storage space, he'll give them to a family member, sell them, or throw them out when he's done.
I am lying. You don't throw things out in Hadley's household!
EXTERNAL
Verbal Notes: Loves to talk; gets big and loud about it. Likes adjectives. Comes across as quite cheery (Was scolded post-lemonade factory for being quiet and fidgety, which was "weak and shameful"- He learned to "shape up" and mask a lot of what he felt).
Loves talking about himself, his businesses, and his dad's accomplishments.
Picked up old slang terms from his dad (and Dad's gambling buddies... who were also Dale's gambling buddies). "Tough titties, kitties" is one of his go-tos, though he censors it as "tough tittles" around Dev.
Other favorites are "Nifty!" (Cool), "Swanky" (Looks great; elegant), "Ah, applesauce!" (Dang it!), "Get a wiggle on" (Let's go; get moving), "Dry up" (Shut up and get lost), and "Bank's closed" (No making out tonight). I wish I was making that last one up. Dev finds these embarrassing and rolls his eyes, but at least he has something to throw back at his dad if Dale ever grumbles about Dev's preferred slang. Also, Dale would rather say "folks" than "everyone" or "guys." He sees people as customers, clients, or walking wallets, but will correct himself to more socially acceptable words (like "lovely people," "other students," "persons," or "kids your age").
Not afraid to share his thought process even if it's a little amoral (See also, "tends to assume others experience emotions the way he does"). When he sets rules and expectations, he'll explain why (Ex: "You can't go out alone; the au pairs are on the fritz" or "Finish your homework before dinner; we're going out tonight"). Dale likes knowing what to expect, so that's how he talks to other people.
Example from canon: "Devin, turn down that game. I can hear the incessant beeping and booping and tapping all the way in my office. I have an important project I'm working on for Founder's Day." -> As opposed to "Turn that off; it's loud." Dev picked this up from him- It's in the way he tells Hazel he's no longer interested in the treasure hunt because "It's silly to jump through hoops." Then he IS interested and explains why he snapped at her. He expresses frustration with Hazel's lack of frustration when he cheated in Rock, Paper, Scissors, etc. Say one thing about those Dimmadomes... They're not always on the same page, but they sure explain what they're thinking. I guess you don't get to be a great business negotiator without communication skills.
Dale's instinct isn't to be complimentary. During business meetings, he'll grit his teeth and fake enthusiasm, but he's definitely had moments where he wants to insult everything around him. He's sweeter with his wife than with most people, but focuses on topics like financial success and elegance.
Ex: "Way to rake it in, Hadley! The stocks are up this month" & "Now that's a classy look" as opposed to "You're such a hard worker" or "You look beautiful tonight". It's just his brain's go-to.
Since he didn't care for Doug's physical affection like pats and hugs but craved praise, Dale mirrors that towards Dev. He expresses pride (i.e. "Keep up the good work and you'll be running with your old man in no time") when he feels Dev "achieved success"... which usually means Hadley's Dev-themed videos are doing well, Dev won money from a tournament, or Dev scored all A's at the end of the year.
Big "Great; that's what I expect. You're a sharp kid; a real chip off the old block- you just need to apply yourself more" vibes.
He tends to overlook or diminish Dev's accomplishments. Are all A's that impressive if you weren't the best in class? Dev gets praised, but it feels hollow... He is never good enough.
In other words, Dale's compliments sound backhanded despite them not technically being rude... He just focuses on "things that help our success and status" more than the people he's addressing.
Dale uses tag questions like "Innit?", "Wouldya?", or "Do I?" Many sentences end with upward inflection. [ Think ~, ?, !, or :) ]
He has a great memory for names. Or rather, the importance of knowing names was drilled into him early on. He'll address people by name if the situation calls for it (even if they're a trash monster). And don't you dare insult the trash monster. That's his friend now. Very good at greeting people that he cares about when he sees them, especially in business situations.
Almost always calls his son Devin. Occasionally calls him Dev or a special nickname like "Kiddo," "Bud," "Son," or "Junior." Dev's full forename is Development, but that's reserved for special moments... Like pride, but never in scolding. Dev doesn't jump in alarm at the sound of his full name the way Dale does- Dale calls "Devin!" if he's mad. For all his emotional distance and dehumanization tendencies, Dale genuinely views Dev as his son. He refers to him as such and doesn't cut ties for the sake of professionalism... which is more than I can say for some people...
Language: Speaks fluent English; can pull off business talks in Mandarin and Japanese.
Better at Japanese since his wife's a big fan and has been learning the language since she was a kid, but Hadley speaks it with "an anime accent" and Dale speaks it with a more professional one.
Languages were one of the things Dale kept himself entertained with during his mental recovery years... Played a lot of video games with different language settings, listened to a lot of audiobooks. He knows all the Simlish words that actually are consistent words.
Physical Notes: Very expressive with his body language, but if you compare him with other people, you'll detect a certain stiffness or reservation in some movements (Ex: Tries to stop himself from flinching. If he does, he'll snap upright and square up... General sense that he doesn't let himself feel certain emotions. Compare with Mikey Munroe, who bends his entire body backwards and curls up when startled).
Tends to lean, often cocking one hand on his hip. Usually has a device in his other hand. Often walks while scrolling through his phone or tablet, or while talking on the phone. Prone to fidgeting (Ex: bouncing his leg) or dancing, especially when he's in the zone. He's dramatic even in his office- kicking himself across the room on his swivel chair or acting out mental images. Walks around a lot while listening to music, pretending he's in a dramatic scene.
Doesn't pocket his hands as much as Dev does and is more likely to pocket one than both. Blinks infrequently. Stares a lot (especially at screens). Often avoids eye contact.
Not afraid to pump his arms, throw his hands in the air, dance, stomp, hop, finger gun, flash peace signs, or whatever it takes to get people's eyes on him while he's trying to sell stuff.
In his teen years, Dale slouched a lot, fidgeted - especially by rubbing his cheeks since his mouth hurt - and struggled to look at people. His dad really pushed him to stand straight, shake hands, and talk more.
Does not often touch people - combo of OCD and trust issues - but he'll lean on them if he's in the zone and talking big (Ex: thumping his elbow on top of Danky while baby-talking him).
Has an easier time touching people with a clothed arm than making skin to skin contact.
Doesn't reach for people absentmindedly. Way more likely to hold his hands close to his chest than take his wife's hand. But sometimes he does, especially in front of cameras (You can't be the Dimmadome power couple if you don't convince everyone you're a couple). He'll clap a hand to Dev's shoulder when talking to or bragging about him.
He does this a lot at bustling social events because if he takes his hand off that child, he will probably lose him within 10 seconds.
Break Dale's trust forever by grabbing his extended hand and yanking him forward (or squeezing way too tight). Like an elephant, he will never forget and will keep an extra step away from you at all times. Do not grab or push him. He will go on guard around you.
Handedness: Right Body Language: Often stiff with a tendency to stare, though he does a lot of leaning. Becomes expressive when he's talking up a storm. Doesn't blink much. Usually holding a phone or tablet. Hair: Thin, often splitting at the ends, and comes out in clumps. Has some pomp and fluff to it, but he's pulled out a lot of that over the years. His front loop is a natural curl that will spring out again even if he clips that bit off. Specifically, it grew in as he got older and his front puff reduced in size. I don't always, but I like to draw the two stray hairs in the back like lowercase Ds (hanging on from their bottoms). Teeth: Had his missing teeth replaced with gold. Back when they were missing, Dale avoided smiling or talking much. Mouth hurt a lot for years. Scars: Physically, not as many as you'd think. But emotionally? Imagine the toil. Tattoos: None... to his wife's disappointment. Hadley would love for him to get a little cherry blossom with a cute branch wrapped around his ring finger to compensate for the sensory issues his wedding ring gives him, but being stabbed repeatedly with a sharp object does not factor into his life goals. When he goes out of town for business meetings, Hadley will often video call and ask to see the ring and/or ask him to write her name on his chest or stomach. She is THAT paranoid... but y'know, we can make small allowances for her. She's his friend wife!
Style: Has a funky, modern, sleek, and not necessarily professional style (See also, chunky zippers and sequin pants). Gives off huge "new money" vibes that make people in his social circle glance at him funny, but no one says anything because he's a billionaire.
Wears his puffer jacket even in the California summer because it makes him look less scrawny. It's a recent addition to his wardrobe, but it tremendously improved his confidence and self-perceived attractiveness. He loves it and is very proud that he found it himself. This man is also a tech geek who does not really understand fashion. He dresses how he wants.
Notably, Dale is very neat and doesn't like items that don't fit his closet organization. He'll humor his wife when she brings him new clothes, but they both know he'll discard it if it's inconsistent with what he already has and likes.
Dev owns a lot of oversized shirts because they were passed down from Dale; Dev wears them to bed sometimes.
Regular Clothing: Big puffer jacket and sequin pants, really leaning into that funky modern geek vibe. Casual Clothing: Anything baggy that doesn't cling to his scrawny figure, but it has to be something with a tight enough collar that it won't hang off his shoulders. Besides white and gold, he also likes purple... It's safe... Nightwear: Animal print boxer shorts. Sometimes leopard, sometimes zebra, sometimes cow... You never know! Hadley gives him pajamas for her holiday videos, so he'll wear those until he doesn't want to. He tends to like his things, but he also likes new and fun things. Formal Clothing: White suits with black and gold accents, as Dimmadomes are wont to do. Other: Cannot emphasize enough how much this man likes animal print. He will wear anything you give him, but cow patterns are a favorite (Probably because he grew up around them). Being barefoot is a huge trigger for lemonade pit memories (specifically, having dirt and grime underfoot). Dale has a stockpile of identical boots because they bring back memories of a safe childhood, his dad's affection, and his recovery process... but he'll still cling to one pair until it's absolutely falling apart. -> Mostly, he only takes the boots off only when getting dressed (They won't fit, but he'll leave them on if he's putting on something with wide leg holes) or in the shower (He cares a lot about scrubbing his feet to get off grime since that's the point of wearing them). -> If he gets separated from his boots, he'll keep his feet off the ground and call for someone... but everyone in his household knows not to touch them, so he's rarely without. Yes, the boots stay on in the bedroom. All the time. Not a big fan of hats... Specifically, his dad's style of hat. He would never, ever tell his father that.
Height: 6′4″
Hygiene: High risk of neglecting hygiene due to hyperfixating on his projects. The au pairs give him reminders, but it's not unusual for him to brush those off. He tries to take care of his remaining tooth.
Dale takes long showers due to mild contamination OCD (especially regarding his feet)- the shower is the only place he likes taking off his boots, and he cares a lot about scrubbing his feet. The feel of dirt or crumbs on his feet is a big trigger, and he wears the boots to take the edge off that.
Sometimes he dissociates, so he ends up in the bathroom longer than he needs to. He might jump on a phone call with Hadley to keep grounded, but strictly no one else- No business talks, no extended family. Wife only.
This is Dale's personal self-care-slash-check-in-with-wife time and he gets snappy if Dev interrupts him. Keep conversation to dinner, kid. If you want to talk to your mother, hop on call in the other room.
Morning Schedule: Brief morning shower (super quick rinse), hair care, check Dev marked himself as "Ate breakfast" on his digital daily checklist, start work.
Typical Day Schedule: Work- Lots of reviewing reports, contacting people, giving presentations, and sitting in meetings. Juggling multiple businesses. Check Dev ate lunch.
If he didn't mark it, stress out. Call school nurse; get assured he's fine. Pace around stressing over Dev until he finally gets the indication he's eaten. Stare blankly at screens, trying to get back in the zone. The usual.
Evening Schedule: Shower. Dinner with Dev (sometimes with fancy people). Stress out if Dev is late.
Dinner is when Dale and Dev talk the most. It's at that time that Dev will talk about his day at school (Ex: If he scored well on a test). Dale doesn't have much to say to Dev because the au pairs and/or Dev's daily checklist keep him on track with chores, homework, hygiene, and "No screen time an hour before bedtime" reminders. That said, if Dale makes plans that involve Dev, he'll tell him (Ex: "Tomorrow we're going out for dinner, so be ready to go by 5:30" or "I need you to pass Dimmlets out to your class." Not great at expressing interest for Dev's life, but he sure tells you his plans. Also, general father-son conversations like Dev getting permission to host a sleepover ("The Wellsington Hotellsington").
After dinner, Dale handles personal life money-related things, like bills, checking stocks, or donating money to Dev's school ("28 Puddings Later"). He'll handle communications with friends and family during this time if applicable (Ex: If his in-laws text to ask about family reunions).
Also does repairs or upgrades to the au pairs (and focused on Project H for a while). He's often on the phone with his wife while doing this since she gets lonely when she doesn't hear from him. Sometimes he's on the phone with other people, including for business reasons (Thus cutting down Dev's ability to engage with him).
Dale can easily get sucked into his projects, but the au pairs will get him when it's bedtime and that helps. He'll tidy up, do some night hygiene things, and try to sleep.
Dale is pretty repetitive with his schedule; he likes it to run smoothly. Very frustrating when things unexpectedly go awry (Ex: Dev was late getting home for dinner). That's a sure way to land him in a bad mood and he's more likely to be snappy about things that annoy him (See also, misophonia).
Dev does his best to appease his dad, but he feels awful if he slips up and his dad gets very grumpy about it. He will absolutely get home on time (and will probably be sitting at the table early) if he wants to ask permission for something. And if he was late, he'll be as quiet and non-needy as possible.
Hadley's often away from home, and Dale's often exhausted by the time he heads to bed. Maybe some light flirting, but sleepy cuddles are much more likely than sex. Their fantasies are a little elaborate... Tired owners of multiple businesses gotta sleep sometime.
Weekend Schedule
Slower to get dressed and up on weekends. It's not uncommon to work from bed, checking up on things and sending emails (Maybe with au pairs bringing him breakfast). Hadley sleeps late, but thrashes less in the early morning hours than she does in the night, so there's that.
Weekends are really their only option for married life intimacy, and only if Hadley's home. Despite Dale's general performance anxiety, he enjoys the cosplay and roleplay aspects, which can get pretty fancy. Work hard during the week, play hard on your half-day off.
He's not always into the things his wife's into, but he likes being told what to do, so take that as you will.
Tumblr media
Don't worry- he's very good at pushing his own wants too.
There's plenty of general house stuff to do too, like fixing au pairs and making sure everything's running with the bills and garden.
Dale is mildly more attentive to Dev's personal life on weekends (especially Sundays and/or when Hadley isn't there), offering the hope of a relationship that keeps Dev going between holidays. Still, Dev doesn't see his dad as much as he wants to. It's fine.
Sleep Schedule: Does not sleep well. Even when his wife isn't thrashing around in bed, he's a light sleeper and tends to jolt awake. Very sensitive to sounds; struggles to feel safe at night. Often crashes into naps.
That said, having Hadley around does have its perks, like reducing anxiety that someone will sneak in and kidnap him.
Dale and the au pairs have made multiple attempts to clean Hadley's room so she'll sleep in hers instead of his, but it never works. She'll cuddle up to him despite Dale's annoyance with her thrashing around in her sleep. He tolerates it because... Let's be honest- He's aware he's A Lot, so he can put up with the fact that he's a married man and it's common for couples to share a bed. And while they're both awake, the cuddles aren't bad, so there's that.
Often struggles to drift off and then jerks awake, hypervigilance kicking in (and flooding him with adrenalin). He'll slip out of bed and make the rounds (Checking on Dev himself rather than sending flashy, beeping au pairs... It's easier to find the source of strange sounds when you're not trying to listen over the sound of whirring fan blades).
Sometimes gets up to work in the middle of the night to get a head start on projects. Often looks for food. Sometimes Dev comes down in the early morning to find his dad on the kitchen floor surrounded by boxes, often with a huge pile of opened things that are now "at risk foods" that clearly need to be thrown out. Food anxiety is rough.
Dale actually does like cuddling... Hadley's just not good at staying still. He likes holding Dev more than you'd think- After all, "Someone might kidnap my son" or "My son might die if he doesn't eat" are thoughts that keep him up at night, so it's easier to fall asleep when Dev's on the couch with him (or at least in the room).
Dev might seek him on occasion (i.e. holiday naptime, Mom's away and Dev's spooked by something, or camping), but Dale never asks for this (because... he's not going to ask his son to sleep in bed with him). He does request Dev or the au pairs to knock on his door if he came home late, but that's it. And Dale gets frustrated when Dev's not home for dinner, so sometimes he'll grump and grill him on what kept him out so long and if the reasons help him network. Dev usually avoids approaching his dad, not wanting to upset him (especially if he's ill or feels dumb for being spooked by loud noises). It's a balancing act, but whatcha gonna do?
PERSONAL
Dale's Family Tree: HERE
Disclaimer: If future New Wish seasons give us relatives for Dale, this family tree (and Dale's history section) may change. It also might not. We'll see!
Relationship Status: Married to Hadley Harrington (Ed Leadly's middle daughter). Dale loves her dearly, as far as he has love for a fellow person. Don't quote me on that; it's possibly untrue.
Wedding Anniversary: January 21st, 2012 - A few months before he turned 25
Dale reunited with Hadley at age 15 (after escaping Vicky) as she was part of the social circle he was re-introduced to after many years away. Since he's 3 years older, she was quite young when he went off the radar, but he's technically known her all her life.
Hadley's older sister (Harper) is Dale's age. For a while, he knew her better- He used to play with her as a kid. Harper's the one he (presumably) would've been betrothed to if she didn't fight her dad on the idea of betrothals in general. Hadley didn't mind marrying a man she might not love, so the offer fell to her. Dale still considers Harper a friend and enjoys seeing her at family reunions, but Harper and Hadley don't get along well. Not that Dale notices.
Since he's known her for years, Dale grew familiar with Hadley; she's easily the person he's closest with. He trusts her with his life in almost all situations... but he will still ritually check the expiration dates on every ingredient she cooks with (and will sometimes make a loop to check on things that make him nervous even if she already did it). And yes, he still loves his boots and will say so. See? You don't need to hoard to be happy! Just hyperfixate for life!!
It's almost hilarious that Dale has extreme trust in Hadley while she's paranoid he'll cheat on or divorce her. Hadley asks a lot of questions about where he's been and who he's with, but when she returns from a trip, he'll smile and adopt an attitude of "Hey! You're back!"
Exception being if she interrupts him to tell him she's home. He doesn't love when something breaks his concentration and will be snappy and fussy for the rest of the evening... but if he wraps up his work and then leaves his room to find she's home, he'll throw his arms in the air with a smile and acknowledge she's back. Wife :)
He will not be there emotionally, but he definitely knows when there's someone in his house.
Hadley has an outside entrance to her storage rooms so she can unpack while he works on late-night projects... They realized pretty fast that Dale doesn't handle unexpected door squeaks and footsteps very well.
Dale finds it very attractive that Hadley's always been friendly to him, including when he was fresh out of the lemonade pit, emotionally raw, and didn't look or act appealing. They bicker on occasion, but she's never threatened to hit him. In fact, she's pretty patient when he takes his time working up to things. Hadley came from a very wealthy family (thus cutting down the risk of her being a gold digger), yet is also a hard worker very devoted to her self-made career: making videos and selling a wide variety of products (especially things that don't fit his expertise, such as travel supplies and workout gear). Dale places a lot of value in work and independence, so he's very fond and supportive of his wife. She's a good, safe person. He genuinely doesn't mind when she's away traveling... She's there just enough to be comforting without being around so often that she's super annoying. Dev would benefit from having more parental attention, but Dale does just fine, so clearly his son is fine too.
Despite the conflicts that crop up in their marriage (such as Hadley being a hoarder while Dale is neat and tidy), Dale has a lot of positive feelings towards Hadley. If a positive thought about her comes to mind while she's in the room, he'll just say it. Surprisingly, that's gotten him far in life.
If you get him started, he can gush on about how much he likes his wife, who is very cool and hot...... He'd just also be able to walk away from this relationship without being too bothered that it ended. They might be a little TOO independent...
The vibe here is definitely "Enjoy what you have while you have it." Neither of these people likes letting go of things, so they continue enjoying what they have.
Dale has an interesting quirk of referring to Hadley by name rather than labels like "my wife" due to her extreme determination to make a name for herself; she'll jump in to say her name if she's around when he does use a label like that. Sometimes he'll say "your mother" to Dev (in the same vein he told Dev to "listen to his business partner" in canon), but he's broken most of the "my wife" habit.
Dale is significantly more touchy-feely with Hadley in front of crowds or cameras than he is when they're at home. That is, he'll sit with her at a dining table, hold her hand, or even frog-jump right over her to chase something that caught his eye.
He isn't the most complimentary, he's not great at sharing the spotlight, and he doesn't always sing her due praises despite listing off the many businesses he owns, but he'll smile at, finger gun, throw his arm around, or openly flirt with her.
Tumblr media
... If you can call it flirting.
Dale is not big on being lovey-dovey, but he'll play up the flirting when people are watching (Ex: Bragging during a press conference, pulling her right up against him at a party while telling someone she's cool, leaning on her, handing her the microphone with no warning, and dropping comments like "Aw, ain't she a doll?") I mean... that's what people on TV do, right? He also texts her photos of him scoring business deals and/or covering himself in money. Sometimes he just stares at her from afar. Wow... wife...
He tends to talk over Hadley in public- She often stutters and isn't as loud and dramatic as he is, so he'll swoop into her conversations (Sometimes throwing his elbow on her head or shoulder, leaning a lot of his weight on her). He has an equally bad habit of getting distracted and wandering away during events, leaving her to wrap up what she was doing and then look around in confusion for him.
They are sickeningly cute in matching pajamas, which is most likely to happen when Hadley's pulled the family together for a game night, video, or vacation. Dale will probably be on the couch scrolling through his phone, but he lets Hadley sit near him. Maybe even lay her head on him. Even Dev can wriggle up to him when he's in vacation mode... Dale is definitely more at ease when Hadley's taking charge and telling him what to say and do.
Again, Dale is chronically unable to convince himself he deserves rest. When Hadley's in charge and "makes him rest" as a family bonding activity, he's actually okay with that. He'll let Dev climb in his lap and snuggle. Dale's not incredibly affectionate even during holidays, but when you're Dev, you take what you can get.
Dale is prone to both hyperfixations and dissociation; sometimes he feels like seconds or minutes passed when really, it was hours. The au pairs keep him grounded enough to eat, but if he's left alone without them, Dale will completely zone out and neglect all his needs (from hunger to bathroom to hygiene... not to mention Dev in general).
Criticize him for Dev's impersonal, drone-related upbringing all you want, but the cursed alternative is "Dale fails to feed his hypoglycemic little boy, who has a seizure and no one's there." The au pairs are holding this family together... Lost chargers, power outages, and long road trips without electricity cause genuine anxiety in the Dimmadome household. A family of 3 who all have ADHD/OCD comorbidity can get by together, but the worst part about the au pairs is how reliant you end up on them...
Dale considers himself to be an attentive parent "when not working" and fails to recognize the impact his devotion to business-y things has on Dev's daily life.
Cross-reference with H.P., who avoids admitting family relations, actively pushes his offspring away when they touch him, will stay awake until everyone else in the room is asleep, and is always micromanaging. H.P. has a "Not ever; that's unprofessional" approach to touch and family attitudes while Dale's energy is along the lines of "Not now; I'm busy" and "I loved my dad, so Devin loves me" and /takes his son's arm and points at him- "I made this."
Dale wants to be a good dad... he just has skewed memories of what his own dad was like, he's bad at talking to children, and doesn't care if he secures money (i.e. safety) in immoral ways. There's a lot going on inside his head, and frankly... He's not going to listen to your critique. You don't know what he's dealing with. He's raising this kid his way. Money is safety. Safety is everything. Dev is doing fine.
Dale and Hadley are also that couple who, if you put them in a room with a bunch of other people to play games, will always team up. They didn't come here to make new friends... They don't trust like that. Partner with someone else?? You're asking a lot.
Dimmadelphia's ruthless power couple, everyone.
Often takes off his wedding ring for sensory reasons and forgets where he put it (Don't tell his wife) (Oh no, she's onto him).
Due to the triple combo of Dale not wearing his ring, walking around separately at events, and not calling her "my wife" in conversation, there are a lot of people who don't know he's married... Including every teacher Dev's ever had until they get the jumpscare of Hadley showing up for parent-teacher conferences. Many people consider Hadley Dale's personal assistant and don't connect the dots that she's Dev's mom. Yes, they're uncomfortable if Dale hints he's slept with her. Every now and then, Dale attends a social event where some widower or divorcee asks if he'd be interested in joining a singles support group (to his bafflement, and he always turns them down because they're clearly trying to scam him out of money). He's been asked out multiple times... and since he's not great at reading signals, he's inadvertently gone on many dates he thought were business meetings. Sometimes he brings Dev with him "so the kid can get some business experience." Dev can instantly clock when the vibes are flirty and will try to subtly get his dad's attention or cut in with a comment about his mom, but he's often ignored. Comedy of errors...
Betrothed to Hadley at age 19. They'd run in the same social circle all their life, so they were certainly aware of each other despite not being romantic. Well, Dale missed 7 years, but other than that...
Specifically, their dads worked this out as an option in their youth, pitched it to them individually, and they both accepted. Dale was relieved to marry someone from Dimmsdale. Doug definitely had some options from elsewhere in the country and Dale was nervous to meet new people and explain all his trauma. Hadley actually saw him during recovery, so he never had to get into detail, and she's pretty accommodating. They get along great.
Clarifying note: They weren't married until they were older, but the betrothal was locked in at that time since by age 19, it was time for Dale and Doug to nail down a plan. Since the Leadlys are multimillionaires rich enough for Leadly to drop 17 million on a spontaneous purchase ("Dog Gone"), one of his daughters was the ideal place to start asking.
Simple courtship. Mostly, Dale and Hadley continued seeing each other at the usual social gatherings, but slowly moved towards deeper talks about their future. Lots of showy gifts exchanged in the way you'd expect upper class kids to privately flirt.
Dale definitely took his time working up to, y'know... talking to people. Neither Dale nor Hadley trusts easily, both having come from families that raised them to be wary of someone taking advantage of them for wealth. However, their shared backgrounds and planned betrothal helped grow their trust in each other, leading to them both feeling very safe in the other's presence.
Ideal Relationship: Back in the day, Dale would've had a hard time putting into words what he wanted- He was just glad to have his life back. Hadley fits snugly in his life and is a lot of things he never would've thought to ask for.
Besides the obvious - i.e. non-abusive - she's pretty lax, likes to schedule, openly communicates, enjoys her personal space, and has done her utmost to make a name for herself without relying on her dad or husband. She has the right amount of "Likes things done her way" energy to parallel Dale's "After work, I don't want to think, so just tell me what to do" energy. Hadley's been to Texas many times (since Pencil Nexus has a branch there). She also loves hunting, which Dale (child of Doug he is) enjoys too. They share a lot of interests. She also indulges his boot-related fantasies, which he likes. Wouldn't trade her for anyone. He might leave her to live alone, but he wouldn't trade her.
The areas they clash most are Hadley's hoarding OCD - very frustrating for him since her stuff gets everywhere - her paranoia that Dale will cheat on her, and Dale not being emotionally there when Hadley wants a vacation.
Although Dale was a curious child who likes exploring, he lost a lot of that during his trauma. Hadley is much more adventurous than Dale is (both in terms of travel and their bedroom life). Dale does not budge easily from his comfort zone and he wouldn't mind if she slackened the reins.
Hadley would've loved to have more kids. On some level, Dale does equate more kids to being more successful and would enjoy having more of them in that regard (especially since he, his dad, his mom, and his grandparents were all only children- Dale has no cousins, uncles, or aunts and doesn't know how to talk to such people).
That said, Dale doesn't feel a specific desire for more kids. He's very hesitant to stray outside his safe zone, especially while his life is currently in balance. He'd definitely be the type to assume more kids will "fix things."
- He would've preferred waiting until he was older to have a kid if it weren't for the crushing weight of Daddy's Expectations looming in the background... Doug always found it weird that Hadley wanted to do business things (like run her own company) and not exclusively be a stay-at-home mom like his wife was. - Dale still tosses and turns over the fact that Doug never got to meet Dev... Daddy never got to see him "succeed at continuing the Dimmadome line"... He will never know if he's proud. It's fine. He's fine. He's actually over it, haha.
Sexuality: Unclear and generally unimportant- 7 years of trauma did a number on his ability to identify emotions or trust other people, and now he's married, so who cares? Not the best at reading the room. Or himself, for that matter.
Grew up in the '90s and 2000s, missed a bunch of school (health class included), wasn't raised in a home that discussed many options beyond growing up to marry a nice woman so he could continue the Dimmadome line... and frankly, if he thought about it and realized there's a chance he may not have ended up with a woman and had a kid, he'd probably have an anxiety attack. We Do Not Disappoint Daddy In This Household.
All this said, Dale is aware of some Pride symbols - mostly rainbows - due to the Pride rodeos held at the Dimmsdale Dimmadome every year he was growing up (They were quite popular in Los Angeles Dimmsdale throughout the 90s). He attended several in the early 2000s, including the 50 years of frozen time. -> Dale has very positive memories of attending rodeos and similar events with his dad, and was none too pleased when they were banned from Los Angeles Dimmsdale in December 2023. See also, "Dirty Roads and Sterile Hearts." Dale also played a lot of Sims games... Up to Sims 9 or 10, in fact, given how products kept coming out during the 50 years of frozen time. He's not oblivious to sexualities, but it's not something he likes thinking about in relation to himself. He'll sell rainbow things for money and be done with it. He's definitely in the camp of assuming everyone experiences attraction (and most emotions for that matter) the way he does... which is to say, very little on the attraction front. Romance plots in media are baffling to him. He's glimpsed some anime and manga through his wife and son, but he's not invested in Kennueth's romance arc (despite Dev thinking it's heart-wrenching and fun).
Dale tends to ask people to lunch or dinner if he finds them intriguing - maybe at a nice restaurant, maybe at his house... maybe at Dimm-'N-Out Burgers - but if you asked him if he was attracted to any of these people, he would say "Of course not- I'm married" or "That would be unprofessional."
The more he wants to impress and befriend you, the more anxious he feels. He definitely has a squish on Kevin Crocker. Dale doesn't care about most people, but when you have a mouth full of implants and you've built your own line of robots, the dentist-slash-fellow robotics expert from Archimedes U is high on the Cool People list.
Tumblr media
From this post about Dale and Kevin going out to dinner
It's very possible that Kevin (who's happily married and monogamous with Chloe) is Dale's type, but who knows if Dale's that self-aware.
If he did, it probably wouldn't change how badly he wants to talk to Kevin about robots. Even in a universe where they did date (and subsequently break-up), Dale would follow him around asking robotics questions. Given his struggles of letting go of Vicky, you can bet he'd be equally fascinated by Kevin. Geek to geek communication; romance optional.
No one ever knows how Dale feels about people or where he hopes things will go... Not even Dale.
Intimate History: Sexually intimate with only one partner (His wife, Hadley).
Cherry lemon ship masterpost
Didn't date anyone while in post-trauma recovery, and by the time he was ready to think about his intimate future, his dad already had betrothal options in mind. Dale accepted, never dated anyone, and never looked back.
Despite his unintended not-business dates, some odd workplace conversations, a few awkward doorstep encounters, aggressively flirtatious Amanda Killman, and people who are genuinely trying to seduce him just for money, he is completely faithful to his wife. Why wouldn't he be? He distrusts everyone equally and was probably backing away even before he realized they were flirting.
If you think this man is going to follow someone he doesn't trust with his life to a private location, think again... You have no choice but to flirt with him in front of his employees, weird drones who could probably fling you into the distance, his wife, or his son. You're dang right the office door is staying open.
No, you're not sharing the bed on this business trip. You can have it and he'll find another hotel. He will pry you off with a crowbar or drag you to the front desk before he ends up in a room with you alone. Don't test the man.
Turn-Ons: Prefers knowing what to expect- Giving him a schedule or explanation note in advance is practically a must. If you try to surprise him with spontaneity, he'll be fidgety and anxious the whole time. Feels most comfortable being told exactly what to do.
Dale: We should have a 24/7 total power exchange dynamic. Hadley: We're not doing that. Dale: Welp, not arguing with a bossy lady. Whatever you say...
Loves animal print and ranch-themed cosplay... It's really hot when his wife shoots a gun while wearing denim, cowgirl fringes, and rhinestone-coated boots tbh. Actually, can we keep the boots in the room? You... you can just put them on top of him. Please do that. Hadley, come back-
Very into recording videos of himself and/or Hadley covered in money, but has absolutely stopped Dev from browsing that au pair's collection in the nick of time. Dale is bad at many things, but his uncanny ability to cross paths with Dev .4 seconds before disaster is unparalleled.
Children: Dev Dimmadome
Dev gets most of his looks from Dale, though he has some of Hadley's tufts and curls (plus her body type).
... Sorry? Did you say someone on the family tree seems to be missing? That doesn't sound familiar.
Notable Grandchildren: I've heard Dale's obsessed with finding "the lost Dimmadome heir," whatever that means... I think Dev's profile might have more info for you there.
Father: Doug Dimmadome
Grandfather: Duncan "Development" Dimm Grandmother: Griselda "Penny" Dimm (née Huber) Notable Ancestors: Dale Dimm, Francis Macdome Dimm, Dimmalonius
Mother: Pearl Dimmadome (née Doe)
Pearl disappeared around the same time Dale went missing, leading many (including Doug) to wonder if she'd taken her young son and run off.
Grandfather: Cassias "Cash" Doe Grandmother: Aurelia "Goldie" Doe (née Astor) NOTE - No relation to John and Jane Doe from A New Wish at this time (Hazel's landlord & landlady; parents of the twins). The surname Doe is a play on "dough" being a word for money, which fits the name scheme of old money families we know. If we don't get a Season 2, I'll likely connect them (since John's hair gives me Buxaplenty vibes anyway and I think it would be interesting to play with that), but there's a chance they're aliens or something. No known relation, but this could change (and possibly land Dale with cousins) in a future update to this profile.
Fairy Godfather: [REDACTED]
Hmm... I think he was green?
Pixie Godfather: Fergus Whimsifinado (H.P.)
Met at some point. Memories are fuzzy...
Wife: Hadley Harrington (née Leadly)
- Met in early childhood. Grew up in the same social circle and saw each other at fancy parties. - Hadley used the surname Leadly in her early years, only taking her mother's name after the divorce
Celebrity Crushes: Why would he crush on someone when he's richer and better than all of them?
Current Love Interest: ........ Still Hadley? Unclear.
Other Important Relationships: 
Vicky Aingeal - Dale's childhood best friend since he was 6. They spent a few years playing together (and doing school projects) before The Incident that spiraled into a cover-up... and the lemon drama.
Related Works: "50 Words of Dale and Vicky," Lemonade and Papercuts, "You Deserve It."
Despite years of abuse beneath Vicky's hand, Dale had a very hard time adjusting to life without her. During recovery, he met up with her a few times in a desperate attempt to convince himself she felt bad for what she did and didn't mean to hurt her best friend. Because... she did. She... can't NOT regret what she put him through...
Dale cared deeply for Vicky and doesn't think of himself as someone who would betray his BFF... An emotion that's side by side with the desire to scream and hurt her just to give her a taste of what she put him through. His trauma haunted him for years (and still haunts him as an adult) as he's very broken up about what happened to him. -> He often blames himself. Ex: "She cares about me. She was only mean because I put her in a bad situation. If I'd been a better friend, she wouldn't have gotten upset with me." As he's gotten older, Dale's stopped clinging to those rose-colored glasses as much as he used to. He still feels awful and conflicted about what happened (and is quicker to find fault with his actions than Vicky's). Since his father's dead and Dale still feels like he never lived up to Daddy's expectations, there's a part of Dale that desperately wants Vicky to apologize and rekindle their friendship... She was his friend. He's supposed to hate her. He'd be reluctant to trust, but would probably hear her out if she asked him too. An apology would likely bring him to his knees, spitting and sobbing and screaming at the overwhelming emotions slamming over him... That's rough, buddy. -> See also, this comic I drew of City Lights Dale and Vicky hanging out at a party after A New Wish Season 1.
Ed Leadly - His father-in-law! ... Dale is overly showy and trips-over-his-feet-attentive to Hadley when her dad is around. Do you have any idea how many trees that man cuts down for pencils? Dimmsdale's [presumably magical] forest is literally kept in check because of Pencil Nexus ("The Boss of Me").
Yeah, we don't pick fights with the CEO of axe-wielding. Leadly is not afraid to hunt, chop wood, hunt, gut animals, or otherwise get his hands dirty and Dale is very afraid of him.
Remy Buxaplenty - A frequent contact. They do a lot of shipping-related business together (Remy with trains, Dale with drones).
Remy's also a long-time friend of Hadley's, so he's one of Dale's most common associates in personal life as well.
Timmy Turner - Not close in Timmy's youth, but once Timmy turned 18 (and forgot the magic parts of his childhood), he got into hunting with Sparky. Dale and Hadley were also hunters and let him join their trips several times. They consider each other buddies.
Dale doesn't hold Timmy up on a pedestal- As far as he's concerned, he got himself out of the lemon pit- Timmy's just the guy who let him eat and wash up while waiting for his dad to drive over. But they do know each other and crossed paths on occasion. Timmy knows Dale better due to Timmy living a double life as the mysterious benefactor who throws Septimberfest every year ("Momnipresent").
Amanda Killman (Sigh) - Another wealthy individual in the tech field. Amanda blatantly finds Dale attractive and has no shame in admitting it (or coming onto him). Dale thinks she's a creep and avoids her whenever possible. Hadley distrusts her and is paranoid her husband will cheat on a business trip someday.
Mikey Munroe (& Bunsen) - Met him a few times while his parents were installing security systems; Mikey followed in his parents' footsteps with Bunsen right behind him. Dale does not like either of them, but that doesn't stop Mikey from talking his ear off or trying to "fix" everything in his house. He does think Mikey's parents' drones are neat, though.
Dale can't deliver products to Beast World directly because there are no Beast portals in California, but Mikey orders things on their behalf and sends them through Muckledunk's portals.
Mikey and Bunsen have been trying to hang out with Dale for ages. They bounce around him when they visit (usually to install security or show him broken robots) and have a long history of sending Waffle House coupons in the mail. Every week. For 22 years. There are no Waffle Houses in California. Where do they even get these? Say one thing for Dale, though- He's better than many big companies at acknowledging the existence of the Beasts living both under and aboveground. Beast World is still a largely untapped market and he incorporates them into his campaign plans (and presumably, that's what he thought Danky was). Fun timeline note: Mikey didn't know Bunsen during the 50 years of repeating time, as Bunsen only met him after meeting Cosmo at Creature Con. Beasts were driven underground during the 2nd Creature War (See The Fae Wars) and have only been allowed aboveground for ~21 years as of A New Wish. Many places still don't trust or cater to them, but Dale will chase whatever makes him money. His old money friends are horrified, but he's pretty pleased with himself. Every now and then, someone tells Dale to "go to Hell" to which he responds "I'm already there and I'm making a killing."
TRIVIA
- Dale's MBTI is ISTJ while Hadley's is ESTJ. They're very similar people, though Hadley's definitely the more outgoing.
- I'm not yet consistent with my Dale design, but my vision is that the younger he is, the more front hair puffs he has (i.e. losing them slowly over time, not all at once). He pulls his hair a lot, but it grows back.
- I based his signature off an image I found of Steve Jobs' signature, which was all lowercase letters with a big dot on the j.
- Read his fair share of Crash Nebula and Crimson Chin comics as a kid. His collection was mostly tossed during his lemonade factory absence.
- Grew up around cows, horses, pigs, sheep, goats, and cattle dogs; went to the state fair with his dad every year growing up. The Dimmsdale Dimmadome hosted many rodeos over the decades.
- Walks on tiptoe more than you might think. It's a habit from his old days of exploring and trying not to get too dirty.
- No cousins. Has distant extended family he may refer to as uncle, aunt, or cousin colloquially, but they're not close.
- Dale will eat just about anything (Preferably lactose-free, though he's been desperate enough to eat that too), but he especially likes charcuterie boards, chips and salsa, carrots and ranch... Really, anything he can dip to feel "luxurious." Big fan of chocolate fountains- He gets really into carefully coating things. Dev has a lot of good memories of chocolate-coated marshmallows with Dad.
- Greatly enjoys beef and steak. Ate a lot of it thanks to Dimmadome Farms... In fact, he might like hamburgers a little too much (and even founded his own burger chain).
- He's lactose intolerant (and passed the gene to Dev).
- Often eats with his hands when alone (Ex: Spaghetti)- a leftover habit from not having silverware underground.
- Doesn't like the color green (Vicky's shirt). It's not a trigger- He just thinks the color's unpleasant.
- He's a card counter. It's a skill he picked up very fast, and the real trick is slipping under the radar. ADHD/OCD comorbidity + aggressive business instinct + 50 years of frozen time go brrrr...
- Has a weird relationship with holidays. Dislikes Halloween and April Fools Day - Neither is great for relaxing - but he does enjoy Christmas and Valentine's Day. While he's not the best at being emotionally present, he can follow the script for getting gifts. He's a lot more likely to be with family around Christmas, lured in by his wife's holiday video requests and the socially acceptable time of year to take a break.
Valentine's Day is a breeze- He has few qualms about spending money on expensive chocolates and big flower displays and they don't even need to be tailored to Hadley's personality. She both enjoys it personally and makes videos about his gifts. Black Friday weekend (Up through Cyber Monday) is a very busy time of year. Founder's Day also hits that time of year, so there's a lot to think about. Fortunately, no Dimmadomes have birthdays or anniversaries around then.
- Makes schedules he's bad at sticking to. Tends to go off-script, but at least the act of making them gives comfort in the moment.
- Constantly berating himself for not being "clever enough" or "productive enough" to be "more successful."
- Has a bad habit of running out in rain or snow without dressing for cold weather. He went without for so long...
- Scary in a fight. Although his build is thin, he's tall, broad-shouldered, and isn't afraid to listen to his survival instinct. He'll slam his elbows on you, bite, twist your arms, go for your face... Whatever it takes. Not a sleeping bear you want to poke.
- Tends to bite his nails, scratch or pick his skin, and pull out his hair. Tends to nibble on his hair, but gelling it back really helps.
- Has mild claustrophobia, though not as bad as it once was. He does fine in elevators, but tunnels and the underground make him uneasy. He sleeps with a nightlight, but doesn't mind dim light as long as he can see. However, he hates sleeping near windows.
- Contrary to everyone's belief, he actually does know his son's birthday and all his dietary needs. In fact, Dale is VERY paranoid that Dev will go into a seizure or die due to his hypoglycemia (and that was a big reason to build the au pairs in the first place).
- Owns a pair of similar-looking boots without spurs for safety in crowds, but good luck getting him to wear them.
- Simultaneously loves and loathes hunting... Misophonia be like that, but he wasn't gonna tell his dad it's hard for him.
- Has his anniversary date engraved on the inside of his ring.
- Running gag of Dale being a better parent when he's multitasking: Reaching over to seatbelt Dev while talking on the phone, catching Dev by the back of the collar before he can run into the street, covering Dev's eyes whenever they walk past a scantily clad advertisement even if his eyes were downcast the whole scene, picking him up to carry him across a dangerous or sopping wet part of the hiking trail even if he's checking stocks, or sensing Dev's about to eat something with lactose before Dev does. Parental instinct finds a way...
- If he's not on a call, he plays music to block out noises that trigger his misophonia. If he's in a bad enough mood, he'll be upset those songs bother him too.
- Dale and Hadley both like wearing cowboy hats and boots, especially when they visit Texas. A lot of their promotional images (as well as digital wallpapers) depict them in such clothes.
While Dale doesn't have a family photo as his phone background, he does have one on a laptop he only uses for family-related things (e.g. Scheduling vacations, checking on Hadley's businesses, making donations to Dev's school). It's... everyone sitting on a bench in boots, and the boots are the centered part. Close enough.
APPEARANCES
Main Blog Tag: #Dale Dimmadome owner of Dimmadome Global
Sideblog Tag: #RD Dale
AO3 Tag - #Dale Dimmadome
Dale makes most of his appearances in City Lights AU, with minor appearances in Cloudlands AU's Along the Cherry Lane and 130 Reasons Why I'm Fairy Trash.
His most notable appearance in the latter series is "You Deserve It," where he's the POV character, talks with Timmy, reunites with family, and attends his first fancy social gathering after escaping Vicky.
He's the protagonist of Lemonade and Papercuts and the antagonist of Dev's life... just in general.
Sideblog Masterpost
23 notes · View notes
drdemonprince · 9 months ago
Note
Just chiming in to agree that that person is not a selfish bitch. I'm also really put off by moralistic performances of emotion, and I know in my case it's because it was part of a pattern of abusive behaviour that my mother did.
Anytime you expressed to her that there was a problem with her behaviour, she seemed to genuinely believe that if she put enough effort into weeping and crying on her children's shoulders, and verbally denigrating herself for being an inherently bad an immoral person, and stressing so much that she developed physical illnesses from it, then she could follow that up by asking for forgiveness - as if it would be cruel for us to continue her suffering by denying her that forgiveness. Except that to her, "forgiveness" meant "it's all swept under the rug, I have Atoned By Suffering Guilt, so now it doesn't matter and I can keep doing it again." (I really wonder how much the religious background of her parents' generation came into the formation of this worldview.) And at the same time, she refuses to read news that's "too upsetting" and never engages with literature or media about dark themes "because there's enough of that in real life."
It might be cynical of me to read this pattern into the way people talk online about genocide. But I keep seeing parallels. My perspective is that a) if you're not regulating your emotions well enough to function, then you have less capacity to offer practical help; and b) people who are actually trying to survive genocide want unnecessary human suffering to END, so you're not aligning yourself with that hope by engaging in rumination etc that compounds suffering with not practical benefit to anyone.
But also, watching my mother's behaviour has led me to add perspective c) that a lot of people (in Christian cultures?) haven't developed enough understanding of the complexity of the world and how to relate to it, and genuinely believe that an overblown emotionally affected reaction, followed by helplessness and thereby inaction, is the only possible way for them to respond when they're confronted with upsetting information that demands action from them. Being raised to think in a black-and-white "good vs evil" dichotomy, and thinking about people as "either morally good or morally bad" rather than thinking about people as neutral and behaviours as either ethically helpful or harmful... it doesn't give them a conceptual framework to integrate upsetting information and then carry on getting things done, it's like their moral anxiety gets them stuck and that keeps the emotions escalating.
I see people discussing this pattern in the context of religious trauma, and in the context of the cultural construct of "whiteness" - the discovery of something morally bad has to be followed by an extreme emotional reaction that basically amounts to protesting your own innocence and helplessness to deny responsibility for your direct behaviours (in my mother's case) or complicity in a corrupt system (in the case of overwhelmed average people learning about genocide).
Maybe I'm rambling more than I'm analysing here, but the comparison stands out a lot to me and it's troubling to watch.
yo anon no this is gold, thank you for sharing. This is remarkably astute.
I will add the quick caveat that hyperempathic people who are debilitated by their sensitivity exist, of course, and have very real struggles and none of this is intended to denigrate them. In practice, their behavior can have the impact of silencing criticism or distracting from the issue at hand but being wired that way certainly does not doom a person to behaving in a counterproductive, manipulative manner.
This critique is more about performative over the top empathy as a tactic (conscious or not) of offloading responsibility, and as a pseudo-religious ideology that makes predominately white western cultures particularly ill-equipped to deal with the consequences of their global plundering. almost certainly by design. Most moral teachings that we encounter in the west promote this tactic and ideology, and it gets very deeply ingrained in most us if we don't devote a ton of attention to uprooting it.
thanks for this great response.
80 notes · View notes