#game balancing
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Splatoon 3 really should have had a better thought out food ticket system. It's pretty well known that if you play Salmon Run or Shell Out at all, you're going to accumulate them far faster than you can use them up without wastage.
It's weird because every other "currency" is pretty well thought out, and most are annoyingly grindy to acquire as opposed to the frankly overly-generous Crab-N-Go system.
Shelldon Liscenses can be converted to Shell Out tokens once you've unlocked everything in the shop, a feat that would require you to have absolutely no life at all outside of the game. Super Sea Snails can be acquired after Splatfests have ended by leveling up, as a contingency for after the game inevitably stops receiving updates. A lot of edge cases are accounted for, and yet food tickets piling up with no way to spend them without deliberate wastage is the norm.
My solution? Well, first let's establish the problems:
1. Food and drink tickets build up faster than they can be spent
2. Lesser tickets are flat-out less valuable than greater tickets with no redeeming qualities, and due to the previously mentioned issue, rarely see use as a result.
3. It's too hard to get the drink tickets you want, and once you do they often don't make enough of a difference in ability rates to feel worth foregoing a food boost for.
How would I solve this? I'll start with more obvious, common sense solutions I think would flat-out fix everything wrong here:
- Allow an amount of lesser tickets to be "combined" into a greater ticket of the same type, with some "wastage" to keep them from just being a stepping stone (for example, perhaps three 1.5x tickets for one 2.5x tickets).
- Allow players to have both a food and drink boost active at the same time. There's no real reason you need to choose one or the other, the effects don't interact with each other.
- Boost drink effect efficiency.
This would solve everything, I'm sure of it.
NOW for some less-advisable bonus ideas...
- A system for conversion of tickets into cash or other currencies (Splatoon doesn't really do this for any currency, and it would be weird if only tickets were affected, but then again they are by far the most expendable currency, and in-universe would definitely be sought after due to being exchanged for food, something practical alongside the boost... after all, is the xp/cash/ability boost not just a gameplay representation of a post-meal energy boost? I've thought this for years, and even used to have an OC who bought and sold tickets for cash (and also allegedly did just a smidge of ticket forgery) back in the days of Splat 2)
- LET THE EFFECTS STACK. ENDLESSLY. (Definitely a bad idea, but it would be so goddamn fun. Leveling up wouldn't mean anything anymore. Cash would flow like water. It might come under fire from concerned parents for promoting overeating, to which I say look at my character, he's thin as a rail, he probably needs this)
#splatoon 3#splatoon#splatoon fandom#splatoon balancing#game balance#game balancing#game design#splatoon crab n go#splatoon food ticket
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https://www.fogaminghub.com/post/tricks-and-treats-for-overwatch-2-season-13-hero-adjustments
🍂💥 Hey, Overwatch fans! Big things are happening this Autumn in Overwatch 2! Season 13 is brimming with upgrades like new hero adjustments, fun skins, and matchmaking tweaks to enhance your gaming experience.
Dive into our latest blog to catch all the juicy details about what’s coming your way!
#Overwatch 2#Season 13#Gaming Tricks#Hero Adjustments#Game Balancing#Tank Adjustments#Damage Tweaks#Support Changes#Sombra Revamp#Competitive Play#Mythic Skin#Spellbinder Widowmaker#Ramattra#Mauga#Sojourn#Juno#Brigitte#Baptiste#Junkenstein's Laboratory#Gaming Update#Patch Notes#Gamer Community#Game Strategy#Matchmaking#Game Changes#Autumn Gaming#Exciting Updates#Overwatch Community#Hero Changes#Esports
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The Ultimate Guide to Solo Board Games
In recent years, solo board gaming has quietly emerged from the shadows of its multiplayer counterparts, carving out a distinct and vibrant niche within the board game community. Once considered a pastime for the introverted or those struggling to find a gaming group, solo board gaming has transcended these stereotypes to become a celebrated and integral aspect of the hobby. Whether due to the…
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#adventure games#augmented reality gaming#automata opponents#board game apps#board game geek#board game reviews#board games#community gaming#crowdfunding games#digital board games#economic games#game adaptation#game apps#game balancing#game complexity#game customization#game design#game development#game diversity#game exploration#game learning#game mechanics#game narratives#game objectives#game playthroughs#game publishers#game recommendations#game replayability#game setup#game strategy
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I love the design of the Heavy Edit Splatling and how awesome it plays, but it’s just a full blown balancing disaster!
The cut explains my thoughts
It nearly has the range of the Heavy Splatling, it moves faster than the Mini Splatling, and has the gimmick of firing as fast as the Ballpoint Splatling at short range mode, all while being accurate, painting aggressively, and having a really good ink efficiency.
Really it’s only cost is it’s slow charge up on its second charge. Second charge. That means you can run this thing using only your first charge and you’d still be better than the Heavy Splatling because of mobility.
The Mini Splatling’s main gimmick is its fast charge up and movement speed, but the cost is having a much shorter range and horrible ink efficiency in order to keep it from holding a choke point hostage forever.
The Hydra’s DPS increases on its second charge as well, as it’s damage value increases instead of its fire rate. It has a ridiculous damage output as a result. This comes with the cost of slow mobility and charge time, so it also has longer range than the Heavy.
The Edit has insane DPS and range for the mobility, efficiency, and charge time it has (about 1 second for heavy splatling range with mini mobility).
Sheldon mentions that the Heavy Edit has a lower damage value than the other splatlings but has a faster fire rate, but while it is lower than Heavy’s 30, it is still a 4 shot splat. I feel or think that a nerf to its damage value to become a 5 to 6 shot splat would make it feel better, considering how Edit basically has a 25% DPS boost for no real reason.
This makes it a very mobile weapon that can do it all: mobility, painting, range. However if someone were to surprise you, then it would take 6 shots to splat them, an abysmal 24 frames. It’s possible, sure, or maybe you shouldn’t have let them get so close before you got to your second charge, which flips the story on its back. It’s second charge fire rate turns that 6 shot TTK into a mere 18 frames. This is only 2 frames slower than the heavy, but considering how fast you move combined with how long you can pick off someone from, this is a good compromise. Now this is a splatling that is much more awkward to deal with sudden opponents than other splatling, but can completely dominate when it brings itself to the situation and not the other way around. It should maintain its really good accuracy, it makes tracking up close harder as well as compensating for its lower damage per shot.
Now it really is a Heavy Edit Splatling. Use its heavy fire rate to oppress any opposition back, giving the world to yourself and your teammates. Edit the battlefield with your presence, moving the frontline back and forth to your whim. And if someone would dare step out of line, it’s splat with a lingering satisfaction.
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"The devs don't even play their own game, only relying on statistics for balance decisions-"
THAT IS LITERALLY HOW GAME BALANCE FOR COMPETITIVE VIDEOGAMES WORKS, YOU DIPSHIT
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IT'S FINALLY FUCKING DONE. I'M FINALLY FREE
UNTIL FRAUD COMES OUT
Tumblr shrinks it down pretty bad so please. please. I am begging you. look at the full sized image and zoom in. This art piece made my friends worried for my mental health I need someone to witness the amount of detail and effort I put into this
also the original sketch under the cut bc I think comparing them is really funny
#my art#ultrakill#stained glass art#gabriel ultrakill#this is one of those art pieces that made me feel like i had a parasitic fungus controlling my brain#one of those art pieces that's gonna require recovery time. i feel like a demon was just expelled from my body#i need to go eat an apple or stand in a river for a little while#i already said it but please. please zoom in on the full sized version#i love this game so much#i just hope i don't hate this by the time its finished lmao#im probably gonna have to adjust the color balance a bit when fraud/treachery come out but i'll cross that bridge when i get to it
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other misc gnshn stuff from while i’ve been playing this summer
#genshin impact#genshin fanart#illustration#kinich#wanderer genshin#the freeroam playstyle of it has consumed me now thta i have a good work-free time balance but it’s been awful for my art this year lmao#i just like logging on to roam around and take screenshots of the mountains.#i told my friend i wanted to play just to have a new enormous video game map to memorize everything on and boy have i memorized it all#if u can make a complicated geoguessr game out of the games map then it is a game i want to play
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It’s so funny how controversial the EXP share is among Pokémon fans as if every RPG ever doesn’t distribute EXP among your whole party. Pokémon fans would know this if they played another RPG.
#pokemon’s history is one of being unnecessarily grindy (if you want to level up more than one party of pokemon)#the only problem with it is that game freak has never understood how to make balanced gameplay#so it just ended up overpowering your pokemon#the solution?#just balance the goddamn game
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keep on meeting these guys on my runs, what’s their deal??
#hades game#hades 2#the adventure zone#taz balance#magnus burnsides#merle highchurch#taako taaco#my art#had so much fun with these !!!#edit: now with image ids!!
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#olympics#live blogging#paris 2024#olympic games#paris olympics#eurovision#paris#discord memes#I'll get to the messages soon I'm trying to balance tv + tumblr + discord + messenger rn!#hall of fame
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finally got around to listening to the adventure zone and OH MY GOD i have been missing out
#the adventure zone#taz#taz balance#taako taaco#taz taako#currently getting to the end of the suffering game#its insane#im so invested#a little scared too
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HOLY SHIT THEY FUCKING KILLED GRIFFIN MCELROY
#The adventure zone#TAZ#TAZ Balance#taz graphic novel#The suffering game#TAZ spoilers#taz gn spoilers#TAZ Balance spoilers#He's fucking dead!#What the fuck
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blink and you'll miss it moments around skyhold....
#solavellan#solas#gotta put out some tender stuff to balance the chaos target team leader solas has caused.#look i just need to go feral in the tags for a moment#okay the fucking. what's he call himself? the great adversary of her people's mythology....falls in love w a woman being forced into a role#not unlike his own#i t makes me c r a z y#like at one point he's all ooooh we're elves need to make sure the humans trust us to ensure safety. gives them a castle......#then he's all ''ooh you cant change the way your legend is getting out of hand. might as well accept it''#but he disapproves if you lean into it/call yourself the herald.#he approves of you fighting against the status quo. encourages sera to sow chaos and has a VERY interesting convo w her about power#''what lop of the top?'' ''yes.'' ''well what's that do except make room for a new top to come and fuck it all up?''#at which point he fuckin STUTTERS and is like. oh fuck. you're right. my bad. and then he shuts up in quiet contemplation#he's clearly wrestling w himself. and Ohmygod the felassanstuff.#like the Guilt. the Regret.#haunting that fucking rotunda.#and yet he's so in love w lavellan if they go that route.#like clearly some stuff was missing/fumbled in game. but like#how he fuckin screams for the inquisitor at the well?????!?! OK BOI?!#im just. the dread wolf. great adversary of the dalish pantheon.#turns out to be some somber grim guy with a fatalistic sense of humor who hates tea and greatly values free will#pina art
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How to Improve Your Gaming Skills
In the competitive gaming landscape, where esports tournaments and online multiplayer games dominate, every gamer aspires to level up their abilities. Whether you’re a casual player looking to climb the ranks or a dedicated gamer aiming to compete professionally, knowing how to improve your gaming skills is crucial. This guide will explore the strategies and techniques that can transform your…
#advanced tactics#communication skills#competitive gaming#eSports#esports strategies#esports tips#focus techniques#game analysis#game balancing#game controls#game knowledge#game mechanics#game meta#game patches#game performance#game replays#game strategies#game updates#gamer health#gaming chair#gaming community#gaming dedication#gaming endurance#gaming gear#gaming guides#gaming improvement#gaming meta shifts#gaming mindset#gaming monitor#gaming mouse
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People who weren't gaming in the early 2000s sometimes have difficulty telling the Ratchet & Clank and Jak and Daxter franchises apart, but it's actually very simple: Ratchet is the creature you end up with when a furry can't decide what species they want their fursona to be, and Jak is what you get if you take this creature and shave it.
#gaming#video games#character design#ratchet & clank#ratchet and clank#jak and daxter#their respective sidekicks exist to balance the fur quota
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Understanding In-Game Economies: Part II
I'm excited to share my latest article on game design - "Understanding In-Game Economies: Part II"! If you're interested in game design, be sure to check out the article! #GameDesign #Gaming #GameDevelopment #GameEconomy #AdobeFirefly
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#dailyprompt#dailyprompt-1896#game analytics#game balancing#game design#game design tips#game development#game economics#game economies#game genres#game mechanics#game monetization#game objectives#game play#game progression#game rewards#game systems#in-game economy#player engagement#target audience#virtual currency
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