#for the germanic tribes
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trobairitzposting · 3 months ago
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is germania even real. we as a society must discuss this.
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mapsontheweb · 1 month ago
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Germanic Tribal World of the Provincial Roman Period (between 50 BC to 300 AD)
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ganondoodle · 4 months ago
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was at my sisters house to watch the cats a bit and played some botw again after a long time, spent an hour running around phirone (faron) and checking out all the cool sonau (zonai) stuff and i felt a wave of sadness wash over me, those ruins there feel so ... heavy with story, with sadness of tragedy, with the thrill of the unkown, yet its revealed to be nothing in totk, i honestly dont feel like the sonau of botw and of totk are at all releated tbh, theres like, NO design overlap besides sometimes some dragon-like figures that feel more like they put them into totk just to have some connection at all-
the botw sonau ruins are all full of curves hewn into dark stone with red accents, theres swirls and snakes everywhere, appropriately withered by time and weather- it was already a stupid idea to replace the shiekah tech with literally another ancient highly advanced civilaztion, but then to not even make them look or feel at all connected to the little things that were there?? totk sonau is white stone and gold and green, its all extremely angular and clean cut, together with weird hologram shit that reads, somehow, as both unfittingly techy to everything else while also neither mechnical nor magical
its fucking bonkers, i know they put some totk sonau bullshit into some of the ruins in totk, like the main ones in phirone but like, especially in that case with the direct comparison its so jarring and artificial, and i hate the excuse of "hylians built those different looking buildings as a monument to the sonau", like we needed more shitty excuses for bad writing decisions- the ancient AND current hylian stuff aligns more with totk sonau stuff, why would they adopt a completely different style to built shit around actual sonau stuff that somehow also looks like it was abandoned like, 50 years, 100 years ago, not over TEN THOUSAND years ago, both the botw sonau ruins and the shiekah tech look more ancient than anything totk sonau
and what for??? i imagine more botw sonau style ruins and like, thats entirely possible, why make it sth utterly different and give it a shitty excuse?? its so unnecessary?? like okay make the wheels out of withered stone hanging together like clumps by invisible magic like how the iwaroks (the .. stone enemy) works- i still would like it sicne i dont like the whole building thing in botws world, but at least it would feel like truly magic bs and fit into the design of botw sonau (even though im still not over NOTHING ever hinting that they were one step away from spaceships hologram aliens, the refusal to work with the stuff they themselves have put into their games drives me up a wall, YOU PUT IT THERE! DO SOMETHIGN WITH IT!)
just to put some modern tech into it? was it worth it?? (no)- and there i could even go on about how much i hate the 'tech' design too, its too little mechanical to be called 'tech' but too modern tech like to call it 'magic', (a balance which the shiekah tech did tremendously well imo) i keep being impressed with how conflicting and incoherent design and story can be in this one single overpriced game
(the reason them making it so modern techy looking was so players would immediately know what it was apparently and i just ... doesnt that make it more boring? like instead of the shiekah stone(slate) they just put a flip phone with numbered buttons and all and give it a vaguely stone texture? instead of like, a guardian with its spider legs and strange creepy design, just put a fucking tank there??? (and like, in a way i feel like the fact that they still tried to not make it look too modern by putting that green texture on it and like, a face here and there, makes it WORSE, a bad cover up is worse to me than none at all, like a shitty explanation can make sth worse than no explanation at all *ahem* literally every interview they did >:C )
also i dont know how you could even design a fan so it doesnt look like a fan? you dont need to put in literal car wheels with suspension and all in there to make it clear its a wheel bc how would you even design a wheel so it doesnt read like a wheel???
since when did they get so anxious about players not understanding something?? the whole series was built on puzzles of varying difficulty, whats with the sudden loss in trust in the player?? botw was already pretty easy but in totk the whole game treats you like you cant think or remember sth for more than 30 seconds to the point it gets actively agonizing to play through- the same two sentences of unimportant info repeated and shown to your face over and over, both in story and gameplay- and even with their immediately readable design choices for the sonau 'tech' they made half teh shrines either sloggingly slow tutorials or one puzzle shrines that are dedicated to teach you how the obvious thing works when you really learn it all on the literal tutorial island AND its obvious from the start BECAUSE THEY WANTED IT TO BE OBVIOUS!! its fun to figure things out and try stuff, its no fun to have a step by step guide glued to your forehead at all times especially when its so obvious, yes thanks for teaching me that a literal fire hydrant spits out water!! wow! never thought about that! thanks for telling me it 5 times too!! (even if it annoys me that they can just do that when not connected to the ground .. would have been more fun to make puzzle with if they were,,), its part of why i felt like the game was so condescending or outright laughing at me-
why even try to teach me how a fan works over and over when like, there arent even any creative things you can do with it in a reasonable amount of time and its never needed or incentivised either bc the game just hands you the literal solution or at the very least give you the four parts or what that you need to make what you need, like pulling apart two bricks of baby lego in fornt of a toddler to see if they can put them back together once you hand it to them
and dont come at me with the "its for kids" argument, the old games were too and theres alot of stages of 'kid', they arent stupid either and nintendo should know that they have alot of adult fans too, it doesnt need to be dark souls and its allowed to have easy stuff in there but the fact that it never gets any more challenging is the problem, yes part of the fun in games can be making your own rules and messing around but it really shouldnt be controversial to want a 70 bucks game to offer a fun experience without you having to make it fun all on your own (i for one dont enjoy spending 30 minutes glueing togehter a tank with ear shattering lasers just to inefficiently beat up 3 bokblins i could just swing my sword at for a few seconds instead and are not worth the materials spend anyway)
in the end it would have been less immersion breaking and more fun if they straight up put a honda civic into the game you can summon anywhere at no cost (hmmmm where did they just do it before hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm) and transforms like a batmobile to fly around in rather than the weird sonau nuts and bolts hassle you have to put up with, costs stuff, can waste hours of your time and despawn as soon as you look away from it unless you want to make le funny tiktok videos i guess
its such a waste too bc the mechanic itself IS impressive, but its utterly missplaced in this game, it would have needed its own, truly own, game built around it, placing it in botws world is like dumping a bunch of knock off brand toys into a world that felt believable and meaningful turning it to feel like its really just a game for you to mess around in, never has a game felt more gamey to me and it SUCKS to have that magic pulled away like that, silly me for letting them make me care about it i guess
maybe its petty but as someone how really cares alot about design stuff, both visually and gameplay wise, it makes me furious to think about (as you can tell) .. also hyperfixation go brrrrrrr
(this is obviously my view on it, writing this to get it out, not to argue, i believe i have heard all the arguments already anyway and by this point all that is left is just insulting me directly lol)
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artthatgivesmefeelings · 7 months ago
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Hellenistic sculptor: Epigonus (Greek: Ἐπίγονος), born in Pergamon, Türkiye Ludovisi Gaul (The Galatian Suicide), 2nd century AD National Roman Museum – Palazzo Altemps, Rome
This dramatic statue epitomizes the mixing of cultures in the Hellenistic Age. The statue is a Roman copy in marble of a now lost Greek bronze original made at Pergamum in Anatolia by a Greek sculptor. The artist tells the tragic story of a defeated Celt (Gaul). Rather than be captured alive, he has just killed his wife and is at the precise moment of taking his own life. In typically Hellenistic style, the artist combines anatomical accuracy with psychological agony.
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forsoobado137 · 1 month ago
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Does China's ancient status get him any respect from other nations like how Rome has his own fan base *cough* Germany like does he get special privileges like naps in world meetings maybe having other people bring him snacks just normal old people respect?
Unfortunately, China doesn't get any special naps in meetings (even though he demands them). Sure, some may look up to him, but most just treat him like any other nation.
Now if you're talking about humans, he definitely gets a lot of perks. It'd be really funny if he walks into a shop and after his groceries get rung up, he says "Oh, these 4,000 years have really worn me down. do you have a discount available for someone whose been around for that long?"
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fafnir19 · 11 months ago
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Historical Values
Frank carefully folded his clothes and placed them inside his brown leather sack. His blue eyes sparkled with excitement as he prepared for the new archaeology project. "I can't believe we're actually going back in time!" he exclaimed to Professor Tendris, who was organizing his own belongings. "It's quite incredible, Frank," the professor responded with a smile. "The university's invention of the time machine is a breakthrough in our field. Now, we have the opportunity to experience history firsthand." "I'm ready for anything!" Frank zipped up his suitcase and hoisted it off the bed. "Living as Alemanni farmers in 507 AD is going to be an adventure." The time machine, no larger than a cell phone, hummed softly as they activated it. In an instant, they were surrounded by a blinding light, and then they found themselves in the year 507 AD, amidst a small Alemanni village.
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Frank's heart raced as he took in the sights and sounds of the ancient village. The buildings were made of wood and straw, and the air was filled with the smell of livestock and earth. "This is incredible," Frank whispered, awe-struck. "Indeed," Professor Tendris murmured. "Now, let's blend in and experience life as the Alemanni did." As days passed, Frank and the professor worked the fields, tended to livestock, and engaged with the Alemanni people, immersing themselves in their daily activities. Two and a half weeks in, a thunderous clamor echoed through the village. Frank and Professor Tendris peered out to see Roman legions descending upon the settlement. "We have to go back!" Frank exclaimed, panic rising in his chest. "Quick, into the hut!" Professor Tendris urged, and they hurried to the tiny shelter where they had hidden the time machine. As they reached the hut, legionnaires blocked Frank's path, but Professor Tendris managed to activate the time machine and vanish, leaving Frank stranded. The terror gripped Frank as the Roman soldiers encircled him. He expected the worst, but instead, they took him captive. "What's your name, boy?" a gruff voice demanded as they dragged him through the village. "I-I'm Frank," he stammered, his heart pounding in his chest. "Not anymore, you're not," the soldier spat. "From now on, you're Flavius, slave of Rome." In Rome, Flavius was handed over to a slave trader, who sold him to a gladiator school.
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His once blonde hair was now shorn, and he was renamed to fit his new identity. "Here's your new recruit," the trader announced, pushing Flavius forward. Flavius surveyed his surroundings, the harsh voice of the overseer drilling instructions into the other gladiators. The air was thick with the clinking of weapons and the grunts of the fighters. "Welcome to your new home, Flavius," a fellow gladiator muttered as he passed by. "Better get used to the dirt and blood." Flavius was put through rigorous training, his muscles bulging from the intense workouts. His determination drove him to perfect his fighting techniques, but he remained lean compared to the other gladiators. Because he was the weakest, he had to take on tasks that all other gladiators refused, such as feeding the lion. The clink of chains echoed in the dimly lit room as Flavius grabbed the metal pail and hurried to where Leon's enclosure was situated. He poured the chunks of meat into the pail and added a sprinkle of herbs for flavor. The only sound was the rhythmic clinking of chains as Flavius moved through the stone corridors, the weight of slavery heavy on his shoulders. "Such a majestic creature," he whispered, gazing into Leon's golden eyes. The lion paced rhythmically, the thump of his footfalls resonating through the enclosure. With tender, steady hands, Flavius extended the pail through the bars, the metal clinking with the rustle of chains. "Easy, boy," Flavius cooed, ensuring Leon's sustenance. The ritual of feeding Leon was a moment of trust and companionship, a symbol of their shared captivity and the only comfort in their constrained existence. Flavius ​​hoped every day that Tendris would find him and bring him home to the future. But his hope grew smaller day by day.
As the date of his first fight approached, Flavius felt a surge of fear. The overseer's voice boomed across the arena, announcing a battle to the death between 25 gladiators and a lion, with only the top four survivors. "You're going to be lion food, Flavius," the overseer jeered, a cruel smile on his lips. In the arena, the sound of cheering and roaring filled the air as the battle commenced. Flavius fought valiantly, his every move accompanied by the clash of weapons and the gasps of the audience. The lion lunged at him, and Flavius found himself pinned to the ground, the weight of the beast bearing down on him. "Agh!" he cried out, struggling beneath the lion's ferocious grip. Flavius regretted feeding the lion in the past! Just when he thought it was the end, the unexpected happened. For a moment, the arena fell silent as the lion hesitated, its low growl reverberating through the space. The lion let Flavius free. "What's going on?!" Flavius gasped in disbelief. The unexpected turn stunned the spectators, and Flavius seized the opportunity, mounting the lion and riding into battle.
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The crowd erupted in a combination of gasps and cheers as Flavius and the lion fought as a team, vanquishing their opponents. From then on, Flavius had a cell to himself, which he shared with the lion  named Leon. The growls and purrs of the majestic creature became a soothing lullaby in the quiet of the night. "Leon, my friend," Flavius hummed, leaning against the bars of the cell as Leon purred in response.
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As he earned victories in the arena, Flavius caught the attention of Senator Sixtus, who admired his bravery and skill. "I've purchased you," Senator Sixtus informed Flavius, a glint in his eyes. "You and your lion, Leon. You shall come to my villa and serve as entertainment for my guests."
At Sixtus' villa, Flavius and Leon were tasked with serving as extravagant entertainment for Sixtus' opulent parties, serving to the guests' frivolous pleasures. "Meet my newest acquisition," Senator Sixtus announced, a proud smile gracing his features as Flavius and Leon entered the grand hall. Flavius hesitated, unsure of the etiquette and he was morally hesitant about the frivol encounters between the guests an him.   After a while he enjoyed the opportunities and pleasured man an women alike.
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"You fight like a hero, Flavius. Are you a hero in bed as well?" a lady asked, her laughter chiming in the air “I don’t need a bed to be your hero. Let’s enjoy the hero right here,” Flavius replied, a smirk forming on his lips. He became the epitome of lust and pleasure.
Senator Sixtus observed Flavius with a mixture of pride and amusement, intrigued by the newfound confidence and charm that Flavius exuded. "You are the epitome of vigor and pleasure," Senator Sixtus complimented, eyes twinkling. "Perhaps I shall find other roles for you in my household." With time, Flavius found himself adapting to his new life, embracing the indulgences and extravagance of Senator Sixtus' villa. "You've become quite the sensation, Flavius," Senator Sixtus remarked, his hand resting on Flavius' shoulder. "But I sense a restlessness in you." "I desire to engage my mind," Flavius said, surprising the senator with his words. "There must be more to life than mere entertainment." Senator Sixtus nodded thoughtfully and arranged for a private tutor to educate Flavius, recognizing his potential for growth.
The bond between Flavius and Sixtus deepened, and Flavius began to wield a certain dominance over the other slaves, echoing the authority of Senator Sixtus. "You surpass expectations, my dear Flavius," Senator Sixtus acknowledged, a sense of paternal pride in his voice. "Thank you, Senator," Flavius replied, a title of endearment that had gradually slipped into his vocabulary. As months passed, Senator Sixtus approached Flavius with a proposition. "You have proven yourself as more than a slave. I shall adopt you as my son, and you shall carry my name." Flavius was speechless, the weight of the honor settling upon him. He had seamlessly integrated into the Roman way of life, the values and customs now intrinsic to his being. "I am honored, Father," Flavius uttered, a sense of belonging and acceptance blossoming within him.
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In the midst of revelry and frivolity, a house slave interrupted, announcing the arrival of a visitor named Tendris, stirring a flicker of recognition in Flavius' mind. "I shall receive him at once," Flavius declared, excitement lacing his words. "Tendris shall witness the life of a true Roman senator's son." At the grand dining hall, Flavius welcomed Tendris, exuding the confidence and refinement of a nobleman. "Tendris, you must partake in the splendid feast with us," Flavius insisted, gesturing towards the lavish spread before them.
Tendris took a seat, regarding Flavius with a mix of disappointment and concern as they dined. "I find your behavior troubling, Flavius. This is not the life you should lead," Tendris remarked, his tone solemn. At the end of the evening, Tendris took Flavius aside and reprimanded him for his frivolous behavior and condescending treatment of the slaves. "You don't understand, Tendris. This is the way of life in this era," Flavius argued, growing offended. "These modern moral concepts like human rights and wokenes hold no significance here, Tendris," Flavius declared, his resolve hardening. "I am a Roman senator's son, and this is my life."
The following day, Tendris returned, determination etched on his features as he stood before Flavius. "It's time to leave this era behind, Flavius." "No," Flavius spat, the weight of his decision palpable in the air. "You shall return to your woke future without me. I am here to stay." Tendris hesitated, his gaze meeting Flavius' defiant stare. "You must reconsider, Flavius. This is not where you belong." "I belong wherever I choose to," Flavius asserted, his voice unwavering. "If you remain here in ten minutes, I shall have you thrown to the lions in the arena!" Tendris's eyes narrowed in resignation, and with a heavy heart, he activated the time machine, leaving Flavius to his chosen path.
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Flavius relinquished the vestiges of his past and embraced the decadence and extravagance of his new life, reveling in every indulgence and luxury that came his way. The sounds of revelry, laughter, and pleasure filled the grand halls of Senator Sixtus' villa, echoing the reassuring rhythm of a life firmly embraced. And as the days melded into nights, Flavius, the former  archaeology student, became indistinguishable from the Roman nobility, his laughter and gaiety resounding through the lavish estate, a testament to his complete surrender to the decadence of ancient Rome.   
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allmythologies · 2 years ago
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germanic mythology: oberon
In the legendary history of the merovingian dynasty, oberon is a magician, the brother of merowech.
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ladyannelister · 6 months ago
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I know I missed the reveal here on Tumblr of BBC Studios Germany’s announcement of filming of a German version of Ghosts… but I am honestly so excited!!
I know some people have been making fun of the fact that the German version doesn’t have a WWII captain… but like c’mon people, they’re not going to do that for obvious reasons. They couldn’t really get away with having a WWI captain either… again for obvious reasons. The Roman legionary is a unique choice (but very historically appropriate!). The Roman Empire’s expansion covered well into the regions of today’s Germany.
Anyways, I can’t wait to meet all of them! 👻
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blueiscoool · 4 days ago
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Roman Era Barbarians Carried Tiny Spoons and Snorted Stimulants in Battle
Tiny spoon-shaped implements carried by Roman era Germanic warriors may be evidence they used stimulants on the field of war.
According to a new analysis of the mysterious artifacts and their context, archaeologists and biologists believe that the suspiciously round-ended fittings could have been used to dispense drugs that gave the warriors an edge when they faced their opponents thousands of years ago.
What those drugs actually were is unknown; we'd have to find some evidence of them, such as residues, and that can be challenging after thousands of years have elapsed. But the concept isn't without precedent; and, if it can be validated, the team's hypothesis could reveal evidence of drug use among cultures outside of the Roman Empire.
This would be a big deal: although the use of drugs like opium is well documented in Greece and Rome, the use of narcotics and stimulants in ancient times outside of this region remains a mystery. Historians have previously assumed that the only drug that really saw use by the barbarians was alcohol, at least until much later in history.
Biologists Anna Jarosz-Wilkołazka and Anna Rysiak, and archaeologist Andrzej Jan Kokowski of Maria Curie-Skłodowska University in Poland, thought mysterious spoon-like implements might have been evidence to the contrary.
These strange objects keep turning up in the Roman-era burial sites in what are now Scandinavia, Germany, and Poland. Their handles measure 4 to 7 centimeters (1.6 to 2.8 inches) in length, with a bowl or flat disk on one end measuring 1 to 2 centimeters in diameter. They were often attached to the belts of men, but played no role in how the belt functioned.
The team made a careful study of these spoon-like objects, measuring them, studying how they were included in the grave goods, and the context in which they were buried. They cataloged 241 spoons from 116 localities, and made some interesting observations.
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One of the most telling was that the spoons were often included among the accoutrements of war. They were found at war sacrificial sites, directly linking them to warriors; or accompanied by elements of weaponry.
"This," the researchers write in their paper, "allows the thesis to be put forward that this utensil was a common part of a warrior's armor, and from here it is close to concluding that pharmacological stimulation of warriors in the face of stress and exertion was the order of the day."
It's certainly not unheard of. For just a handful of examples, during World War I, cocaine was used liberally. During World War II, both Allied and Axis forces made heavy use of stimulants such as amphetamine and methamphetamine. Between 1966 and 1969, US troops were issued 225 million stimulant pills, including the amphetamine Dexedrine. There are even reports of amphetamine use by Russian soldiers in the ongoing war on Ukraine.
With their thesis established, the researchers then investigated the materials available to the Germanic barbarians which may potentially have been used as stimulants. There were quite a few, including funguses, opium poppy, hops, hemp, henbane, and nightshades such as belladonna and datura.
It's unclear which of these plants, if any, were used by the tribes. But humans have a long history of altering their experience of the world around them with drugs, dating back millennia. It seems unlikely that the Germanic barbarians of the Roman era would have used no drugs whatsoever.
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my-pjo-stuff · 2 months ago
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Hey I saw your south german-american Thalia and Jason grace post and I wanted to ask if you had any more headcanons around it? I've always loved the German American Grace family headcanons but there's not a lot of content with it
(btw I'm not German but I find it really cool)
Thanks a lot! I'm glad you enjoy the headcanons ^^ Now to be quite honest, I don't really have much more on them. Mostly because at this point I prefer my german-american Luke headcanon. Though if I had to come up a few it's probably just a lot of angst from Jason. I mean...Thalia at least had some time to know her german side. She knows the basics of the culture and speaks the language. The "Servus" from the original post for example being a friendly greeting in south Germany which I think she would use. But Jason? He may aswell not be German at all. Besides some light language tics like a hard "R" or throaty "such" he has nothing. Not even his own name remains as it was supposed to be, having been changed to the English pronunciation. He's Roman, not German. And I think that would so, so tragic. Especially on top with his whole identity issues caused by the amnesia. Just imagine having to find out that not only did you lose your memories, but you also had a whole facet of your identity stolen from you. Thalia would be fine if she got dropped in Germany tomorrow, Jason would be completely lost. He doesn't even know the language. Just imagine Jason finding out he's partially German and attempting to learn it, only to fail horribly. German is a complicated language and frankly said, a torture to learn (if the tales of my friends with German as a second language). Or Jason trying to somehow connect to the culture only to find himself as a complete loss. German culture is multifaceted and very catholic in the south. Someone raised at CJ would probably have his troubles really understanding it. And this isn't even mentioning that in the very old traditions and communities, Jason most certainly would feel like an outsider. Would be an outsider, considering how most people would have partaken and been in these communities ever since they were born.
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tiangouaway · 1 month ago
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looking up linguistics/geography stuff, and realizing that a lot of confusing things related to north american-centric english just comes from how plenty of words here are derived from native american languages and then placed in the already jumbled mess of english. cool!
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illustratus · 2 years ago
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Brinno as leader of the Canninefates raised on the shield (Anno 70)
by Barend Wijnveld
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mapsontheweb · 7 months ago
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The Germanic Tribal World in Roman times
by Thuringus
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saladgl0ve · 1 month ago
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the migratory period is like the worst crossover event in history
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artthatgivesmefeelings · 7 months ago
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Joseph-Noël Sylvestre (French, 1847-1926) Le Sac de Rome en 410 par les Vandales, 1890 Musée Paul Valéry, Sète, France
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castilestateofmind · 2 years ago
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"You know, people ask me how I could be interested in pagan, Teutonic cultures, and I tell them I cannot help myself—voices sing to me. I tell them there might be something we can learn from them.”
- John Milius.
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