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#f: he knows what he’s done!!
superloves4 · 10 months
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Modern AU Fëanor and Nerdanel have a couple’s youtube craft channel Evan and Katelyn style
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khayalli · 8 months
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SAY LESS @thejudiciousneurotic
putting this under a read more,,,,,,,, uhHHhhHH ANYWAY I DO THINK HE'D BE A BRAT
This is basically NSFW so proceed with caution
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northwest-cryptid · 3 months
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You know what, no I'll go on record and just say that;
Mabinogi hands down IS the best MMORPG.
Now sure, you can immediately call me bias; and I can literally tell you that is an overused argument. Truth is, yes I have a bias, I have a bias as someone who has played literally hundreds of MMOs, and has never found one that can hold a candle to Mabinogi. Yes this includes games like WoW or FFXIV, and even lesser known but still popular titles like Path of Exiles or Warframe or even Tree of Savior.
But why exactly do I say that Mabinogi is the best MMORPG on the market? Well I think a good MMORPG does a few things, firstly I think any game that wants to be an RPG that lets you make a character needs to give you a sense of identity. Second, I believe an MMO needs to create an interesting environment for playing alongside others; whether they're directly in your party or not. Lastly, no good RPG is complete without going on a grand adventure with proper noticeable growth.
Now, before we begin to really dive into this essay of a post, I want to cover something real quick because I think it's important. When I say Mabinogi is the best MMORPG, and I'm saying that I've played games like WoW or FFXIV. I'm not trying to say those games are bad. I will concede that direct translation and definition would suggest I believe they are "worse" than Mabinogi, and yes I do believe that. However I'm not trying to tell you that your favorite MMORPG is bad or garbage or whatever. Please do not take my personal opinion to be slander of your favorite game. For a lot of players, an MMORPG can be special to them, the characters and the world can mean something to them; and I don't want to be some hater when it comes to your favorite place on the internet.
I'm not coming into this as someone who's naive about the world of MMOs, I know the good and the bad of them, not ALL of them; but a good lot of them. However I want to make something clear; if I went into why other games were "worse" than Mabinogi I would immediately be ignored. Let's say you really like FFXIV, that's fine; it's a good game, I play it myself and am excited about the latest expansion coming out in a few days. Now if I tell you that I think it's kind of ridiculous how much they've simplified the game to the point no class feels truly unique mechanically, or how I used to like AST more before they took away our card's uniqueness and such. It's entirely possible you would stick with me and understand that, even if our opinions differ; what I'm saying is true to me even if it's not to you. Sure maybe you hated having RNG in the RNG healer class, maybe you disliked having to decide if you wanted to spread that buff to the whole party, or enhance that buff for one person, or extend the buff. Maybe you like it more now that everything sort of does the same thing. I'm not talking down to you or being sarcastic when I say, that's fine. We just feel differently about it. Thing is, I've very likely lost you; It's unlikely you hear all of that and not think I'm just some FFXIV hater. I'm not, but it's unlikely you think that way after hearing all my gripes with it. I wouldn't blame you for thinking someone who just tore into a game likely dislikes the game, that's a fair assumption.
If at any point I do sort of dig into a game for it's changes, mechanics, or just how it works. I want you to understand I only feel that way because I do enjoy those games and wish they didn't do things that made playing them feel less fun to me. Those last two words are possibly the most important there; this whole post is strictly opinion, it's my opinion. We don't need to share that opinion, but I hope you find what I say to be at least interesting. I don't see much reason to sit through the whole thing otherwise.
Oh... and one more thing, if you follow this link and download the game now it should be done roughly by the time you finish reading this, probably; maybe? <- That's not even an affiliate link; I'm not sponsored to say anything I'm saying here, I wish I was though.
Game Website Link -> Right here, if you need to make an account.
Now without further delay, let's get into my first key point of why Mabinogi is the best MMORPG on the market right now.
The first order of business in any MMORPG will also be the first thing we talk about here, creating a character. You can't step foot into a world of fantasy without having an avatar to represent yourself. If this individual is to be your fantasy self then the game better have enough customization options to really let you be you. Mabinogi has plenty, from skin color, player weight, and even age; to the colors of the garments you wear.
Let's start with that first bit I mentioned in the introductory paragraph, creating an identity. Mabinogi is a game that truly allows for a diverse cast of characters, when you first make a character the system will unfortunately be fairly limited. Yet when you're released into the game proper and complete the tutorial you will soon find that it's extremely open ended. Your character will start at an age between 10 and 17 (but can go to 25 and even further if you wish), which you'll be able to select once per day, or once per week depending on your level. Age has a very slight almost non-existent effect on your stats, but will mostly determine how tall you are. As a quick example, here is my human main at 18 (left) alongside 2 other players. While I cannot see their age, I can tell their race is human; which allows me to at least guess one is roughly 10 - 13 (middle) and the other is likely anywhere between 15 - 16 (right).
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When it comes to skin color, Mabinogi is one of the few games that has a great selection. From the realistic to the fantastical; there's almost certainly something for everyone here.
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I've seen light skinned characters, dark skinned characters, tanned and red skinned characters. I've partied up with fantasy demons and zombies. I buy my dyes from a player who's literally pure black with blinding white eyes; a small imp-like character who's style I absolutely adore and who's dyes are top quality. While it doesn't even begin to cover the extensive list, I thought I'd take a few screenshots to help show what I mean.
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Now I understand a lot of you may feel like your character doesn't truly reflect you as a person unless you can be the right weight for you. Mabinogi has you covered here as well, albeit with a slightly convoluted system. I will openly admit that this game is flawed, it is by no means a perfect game; but I take this as a sort of "better than nothing" approach. Food in Mabinogi will grant slight stat bonuses, but underneath those stat points and flavor text there's a hidden mechanic.
Food provides players with Upper and Lower muscle gain or loss, as well as a Weight gain or loss. While food is not the only method of gaining or losing both weight and muscle, it is the most common, and arguably easiest method. Players have many guides on the internet that explain which foods to eat in which order to gain the body type you want, this even includes the wiki.
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It's also important to note that weight does not effect your stats, the food you eat absolutely does give a small temporary bonus. However your character can be as fat or skinny as you'd like without ever effecting your ability to perform any task.
I would be remiss not to mention another feature of creating an identity, and it does feel like this is an appropriate place to do it. Every day, or every week (depending on your level) you can preform something called a Rebirth, your level will return to 1 and you will be allowed to change some things about your character or leave them as they are.
This will unfortunately readjust your weight settings, which is why we see so many guides on how to get the ideal weight you're looking for. Thankfully it is by no means difficult to achieve this weight gain once more and will take no more than a few minutes after rebirthing.
As a quick note I won't spend too much time on, for my fellow genderfluid and NB friends out there; you can actively change your gender whenever you rebirth (though obviously you don't have to be NB or Genderfluid to enjoy this feature) and there is a good amount of items specific for crossdressing if that is something you'd prefer. That list of items is far more than your generic maid outfit for men; including everything from dresses to common skirts, with women getting suits, hoodies, and everything in between. If you switch genders you will even get an achievement specifically titled "Genderfluid" which I genuinely appreciate quite a lot.
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Speaking of clothing, Mabinogi allows you to use a Style Tab when putting on gear. Your style tab won't give you any stats, but allows you to use the look of whatever is equip to the selected slot over the actual gear worn under it. The Style Tab is free for all players, so you can look your best no matter what you might be doing. Though I suppose those clothes wouldn't really be your own unless you had some kind of say over how they looked right?
Thankfully Mabinogi features a robust dying system in which you can actually use hex coded colors on just about any part of an outfit. You can also preview these changes directly on your character prior to using a dye.
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There's a specific, and short; list of items that can't be dyed. Otherwise it's common for every item in the game to have at least one or two dye slots where you can customize their colors however you'd like.
You can do the same for your weapons, even giving them skins to change how they look; and then dying those skins to look just how you want them. A good weapon should match your best outfit after all, right?
Clothing items additionally come in the form of helmets, gloves, boots, main body, robes/back slot, face accessories, and then two more accessories that typically float to either side or behind you. This means you can mix and match everything you wear. You're not stuck trying to make some minor hat fit the entire rest of your armor that came as one solid piece, and you're certainly not struggling to match colors when only a small part of your armor actually dyes to the color you want.
Your identity in Mabinogi is what you see fit to make it, and while it would make this segment incredibly long, more so than it already is; the customization doesn't even end here. To give you an idea of what I'm talking about, you can actually customize how often and how many times your character will blink. There is no other game on the market that lets you create a character the way Mabinogi does, not while still being an entire world outside of your character for you to explore. Speaking of that world, before we get to exploring just what this game has in store for you on your adventure; I'd like to talk about the characters who aren't you. No I don't mean the NPCs, I mean the other players, and how they impact the game you play even when they're not in your party.
Speaking of other players, to really hit home just how different everyone can look I ran around and took a few pictures of players I found in just this one small town.
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You may be wondering how much these other players actually matter, in a lot of MMORPGs other players are merely there to fill out the party for dungeons or assist with world encounters. In Mabinogi they do that as well, however there is a constantly evolving economy both on the player ran Auction House, and for things like the Commerce system. Players can also run their own shops, join you for a jam session to play some music together; and even burn some items for a campfire spirit summoned at a group bonfire.
While the NPCs in this game are fantastic, the players are the lifeblood of the game, as is the case with any good MMORPG. From guilds and parties running content together, to the occasional camp you'll come across while exploring the world. Players populate Mabinogi and their effects are felt whether or not you're actively a part of their game.
One of the features most effected by this is Commerce; a trade system which lets players transport trade goods between major cities and towns. If an item is being traded to a town more than others, it's price will drop and you may find better deals by taking it to far away cities. Though you'll encounter bandits on the road, and due to carrying heavy trade goods you'll be a good bit weaker than you usually find yourself. This makes traveling in groups much easier, with those who use air travel particularly; in need of parties thanks to the dragons who will come after your hoard of trade goods. If a bandit is to steal your loot, you need not worry; as other players can take up the role of bounty hunters and track down these bandits at their hideouts to get your stuff back. Bounty Hunting is an easy way to make some cash and also help out your fellow players who may have been wronged by a poorly placed bandit or two.
What about production? Surely I don't need anyone to assist me with making my goods. Though, a second opinion never hurts; you will actually get a boost to production success rate while in a party with other players who also have production skills. In fact, this is a great way to make some strong gear; as products you make will get bonus stats over those found in stores. This does mean that the player economy is largely populated by products made by other players. If you do a good enough job on the item you're making, you'll even leave a signature behind which can be seen by the individuals who buy and use that gear. This is a minor touch, but it's one I greatly appreciate. Anyone can have a really cool demon sword, but only I have a blade forged specifically by my good friend; in hopes it would aid me in my quest. The connection between myself and my party is ever so slightly more apparent, even when they're not around; I always have a small piece of them with me.
Players attending the banquet, an event held weekly that awards free EXP and a lottery raffle at the Tara Castle; can actually donate their food to the catering tables. This is a great time to hang out with fellow players, get some free levels; and of course eat significantly too much food.
Surely that's all, right? Well no, believe it or not players actually have a hand in many things. If you want to enchant some gear but you don't have the enchanting rank to do it yourself; you can request another player to assist you. Perhaps you're an alchemist needing to create alchemy crystals of special magic skills; another player can cast that magic nearby and let you synthesize it into a crystal. If you're using the Jam Session action other players can join you with their own instruments when you play music; automatically matching whatever song you're playing. There's a fashion contest where the winner is put on display in full costume right in the middle of the major cities for all to see. There's even mechanical changes to things like magic, if you're casting Ice Bolt while I cast Fire Bolt next to you; we instead both gain a charge of Fusion Bolt. This form of magic combines the properties of your Ice Bolt and my Fire Bolt into a more powerful version of our respective magics, all because we happened to cast at the same time nearby each other.
If you enjoy music then you might find yourself reading through the Bard Bulletin Board, where players can post the compositions for their custom music. You can transcribe this music yourself and play it whenever you wish, though you can also use the MabiNovel Bulletin to read books written and published by your fellow players as well. This does in fact mean that you too could become a composer, or even an author and post your works to the respective boards.
Players can also obtain their own small piece of the world via Homesteads. These function as a sort of player owned housing system, and they allow you to do everything from growing farms to hosting your own production stations with boosted success rates. Of course the owner of the Homestead can allow either friends, or anyone; to come and gather from their herb patches, farm animals, and various logging, mining, and production sites. Meaning that other players not only offer you an expanded world to explore, but potentially gathering and production spots that may not otherwise be available at your current location.
While Homesteads start quite small, they're nothing to scoff at when fully upgraded; allowing for even a proper house, pets, and partners; to be placed on the fully customizable property. Some items will even passively grant you bonuses to your stats or provide your gathering and production stations bonuses to gathering and success rates.
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Alright great, so you have a character who's uniquely you; you even have a place in the world among other players. However what good is that if you don't have a world worth existing in. You're here to play an MMORPG, if you wanted to simply dress up an avatar and exist in a space with others; you'd play something like VRChat or Second Life, or maybe you'd go download that Sims multiplayer mod. You want an RPG! An adventure! A living world to explore and be a part of!
Well Mabinogi's got you covered there as well believe it or not. Now where you fall in terms of enjoying the story is fairly up in the air; I know some people who love it and others who could take it or leave it. That's entirely fair and I don't blame them for feeling that way. To avoid potential spoilers I will be saying up front that if this has been enough for you and you're willing to trust me that this game is worth your time. Skip ahead to the Q and A if you think you need it, or go download and play the game now if you didn't already do that. Hell you can even add me in game if you want some people to play with who are going to be chill with newbies. If you need a bit more though, then keep reading because you might just like what I have to say about this game's journey.
When you start Mabinogi you'll be told you're this being from the stars, something that cannot die; and therefore has importance here. You may literally be an immortal entity, but you won't feel like it. You'll start with only a handful of skills, and with this game having no real class system it's not so straight forward how to get more of them. You'll stumble upon a few while just exploring the world, but others might require you to actually engage with the world around you. If that sounds exciting, don't worry; we've only just begun to explain the whole system of interacting with NPCs.
See the game of Mabinogi is before all else, the story of you; your character the journey you go on. So it's fitting that you keep notes in a Memo, this Memo is written in the perspective of your character; and will keep tabs on what you've been through. Each entry in the Memo is given a Key Word; and these key words will be given to you as you experience new places and things. Whenever you engage with an NPC you can start a conversation, this allows you to flip through your Memo and select a Key Word to speak about with them. Asking them about their private story will reveal this character's lore and backstory, at least; if they like you enough to share that information with you. NPCs do actually contain a system of trust with the player, and if you befriend an NPC they'll even let you access a secret shop where they sell exclusive items. Other Key Words include things like Nearby Rumors where you can obtain gossip and quests; or perhaps you want to ask about Part Time Jobs. Whether you're working for the town blacksmith to deliver some refined ore, or you're gathering wool to make bandages for the town healer; Part Time Jobs offer you fitting rewards for the work you perform, and allow you to even unlock various skills down the line if you perform well enough. Which brings us to another Key Word, the Skills Key Word. Skills is a Key Word that will ask an NPC if they believe they could teach you anything, if you see a knight you can ask them about Skills and maybe learn a new technique for your swordsmanship. Asking a chef about skills may result in them giving you a quest that has you running out to make flour and bake some bread. These methods are meant to immerse you in the world and teach you how the mechanics behind these skills works, rather than just saying you're level 16 so now you can bake bread.
Some NPCs will even react to your title, thanking you for the deeds you've done or perhaps judging you for why you'd do such a thing. This is because every NPC in the game, no matter how minor; has a story to tell. They all have unique theme music that contains a name referencing something about the character and their story. The more you talk to these NPCs and they open up to you, the more you'll learn about the world you're a part of.
However, small NPC stories don't amount to much in the grand scheme of an epic adventure do they? Well don't worry, now we're getting into the main scenario quests, and the lasting impact they have on you as a character. Have you ever felt like you should have maybe gotten a new power, or been recognized for the deeds you've accomplished after you literally save the world; only to return to business as usual? Well Mabinogi actually considered all of that, not only do you get a title that NPCs might react to, as I mentioned previously; but the Main Scenario Questline actually gives you everything from transformations to special unique items. This is again the last chance to not have spoilers as I will be covering at the very least Generation 2: Paladin and Generation 10: Goddess of Light through Generation 12: Return of the Hero.
Okay now that everyone who doesn't want spoilers is gone, allow me to tell you about just a few of these MSQ rewards; of course jumping right to the good stuff without context makes it meaningless. So let's start with a quick summary of Generation 1 that's roughly spoiler free.
Generation 1: Advent of the Goddess starts with The Goddess asking you for help, then you save her. See I kept it spoiler free! You're given the title "[Player name] Who Saved The Goddess" for doing this which grants you some nice stats, but the real reward is that you get to move on to Generation 2: Paladin. Well wow, that's kind of an underwhelming title isn't it? You just finished Advent of the Goddess and now you're on... Paladin? Huh okay, well this quest line is all about a Paladin of legend. You spend the generation becoming someone worthy of the Paladin's armor, searching for his old armor, and even reliving some old memories of his. All to figure out who he is and solve the grand mystery that sparked this whole generation in the first place. The political drama of a potentially puppeteered prince who may actually be dead from the start... Okay yea listen it's more interesting when you actually play it. The real plot twist of this whole generation however is when you figure out who that old Paladin actually is, and more importantly that they're still alive. In the final dungeon of this generation when you face off against the final encounter he is not the one who saves the day. Rather it is you who gets to don the armor of the legendary Paladin and in a moment I love, you get to save him. This transformation is actually a fairly minor stat boost at first. You're not some overpowered god, you're still you; just powered up. When you complete the generation you will find yourself with a wholly new power available to you, the power to become that very same Paladin; now with it's own skills to rank to make it even stronger than it already was.
Yes, just for clearing Generation 2 you now have an entirely new power unlocked for you. The power to, once a day in game time; transform into your Paladin form. If you're an Elf you transform instead into a Falcon, and Giants transform into a Beast. These new forms come with their own unique skills and properties. However you don't lose access to the skills and abilities you already have. This will be a running theme throughout Mabinogi, you only get more; you don't get locked out from being you. If the Paladin aesthetic isn't your deal, and you want things a little different, don't worry; Generation 3: Dark Knight might be more your style. However, this begs the question; are Dark Knights and Paladins the same thing flavored differently? Nope. Sure they are both the same Transformation at the end of the day, but their inner workings are very different. To give you a quick example of what I mean, Paladins always get the same stats every time, but they have no specialized skill they can use while transform. They're essentially your generic stronger form, with buffed stats and nothing more, dull but reliable. Dark Knights instead roll for their stats every time they transform, meaning sometimes you're going to have much stronger physical defense, and other times a much higher magic damage stat. If you're interested in the specifics, here you go:
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Dark Knights also don't get forcibly removed from their transformation when their timer is up, rather they go into a state called "Disarmed" where they will take heavy damage over time, but this can be healed if they wish to power through it and keep fighting in their transformed state. They additionally obtain Control of Darkness which lets them tame an enemy to fight for them for a short time.
The Generation 2 transforms (Paladin, Dark Knight, Falcon, and Beast) all have 4 tiers of their transformation, dependent on the skills rank. Each boasting it's own unique title and appearance that builds on their central aesthetic and motif. This means a player who's max ranked Paladin will transform into a Champion, or for Dark Knights, they'll become an Infra Black. I do enjoy the morals of the game being muddier than to just say Paladin is bright and shiny and good, and Dark Knight is well, dark and edgy and bad. As you go through the game you'll learn a lot about the politics of the gods, and understand their moral values a lot better. Which leads us to our next major upgrade.
In Generation 10: Goddess of Light, we take the fight to the gods, and between Generation 10 and Generation 12, we'll even obtain the Sword of the Gods, a then usable sword weapon which ironically may not even be as powerful as some of our own gear by the time we get it; but more specifically we'll decline godhood and become a Demigod. However it's a bit deeper than that, as you'll find that at the end of Generation 10 you're confronted by your doppelganger. Upon defeating it, you gain the power to assume the form of a Demigod; which yes, you can in fact transform into while also transformed into your Generation 2 state. Not only does this form regen your HP, MP, and Stamina; but it additionally allows the use of special skills that depend on which of the gods you're allied with. Those who are being supported by the Goddess Neamhain will obtain skills such as Spear of Light, and Fury of Light; however if you decide to be supported by the Goddess Morrighan you instead obtain Wings of Eclipse, and Wings of Rage. Of course you won't have a choice right away, when you first obtain the ability to become a Demigod, you'll be defaulted to working with Naemhain's skills. They're not bad, but Morrighan isn't going to just give you her skills so easily so if we want options we'll need to get her to work with us. Once we clear Generation 11: Sword of the Gods; we in fact obtain the Sword of the Gods itself. This is important since we'll need it if we're going to fight the gods. Now in Generation 12 we are asked to fight alongside Morrighan to bring down the King of the Gods, Nuadha. For clearing this generation, you'll obtain the right to be supported by Morrighan; which is kind of funny since if you're a Dark Knight it shows you've actually betrayed her by giving up the path of the Paladin in favor of following Dark Knight. I guess she can overlook that given you just helped her defeat the King of the Gods.
Surely the upgrades stop there right? Well no, actually; but you probably knew that already. See there's actually currently, up to G25, with G26 on an active countdown to release as I make this post. With even more transformations, special skills, and some really incredible upgrades that change even the way we engage with crafting; the generation quests are more than worth your time and leave you feeling more powerful with each completion.
Mabinogi isn't just having you go through these quests to complete the story, it's also actively making you more and more the proper image of this immortal hero of legend. It's giving you a power boost on par with some silly shonen anime. As much as you may cringe to hear me make a stupid joke from the early internet; yes the Milletian could beat Goku. Sorry I had to make the dumb joke after making the shonen anime reference you know? These powers aren't ever restricted from you either; it's not as if you suddenly can't use your Paladin transformation in a dungeon, nor are you locked out from using Demigod to regen some stamina just to pick some flowers. Mabinogi is the story of your character, and it gives you so many upgrades and power scale boosts because it genuinely wants you to feel like a powerful hero going up against powerful enemies.
Now I will admit there's something to be said about the balance in some of the later Generation quests, especially because you can skip over a lot of them. They absolutely do plan for you to have the full arsenal of Generation specific skills by the time you reach Generation 20+ but dare I say, I think that's fair. We actually see this in other games too, it's just more allowed from other games because they do a better job of hiding their barrier to entry.
What I mean is that FFXIV is like Dark Souls 3, it's not going to let me go somewhere I'm not actually ready for, because it knows I won't have any fun getting my ass kicked but it's really linear. While Mabinogi is like Elden Ring, it looks at me saying "I'm ready I'm ready put me in coach!" While facing down against an actual god well before I'm... you know, actually ready. Yet it just says "go get 'em champ!" Only to watch me become a pancake two seconds later and think "yea this balance is garbage." Truth is, if I go back and do the content I'm suppose to do first; I will be more than ready for this content when I reach it. However I might actually be able to clear this content when I'm not supposed to yet, and Mabinogi; much like Elden Ring, lets me try. We see this same type of barrier to entry in how FFXIV says "hey man you can't run this until you're Item Level 280 sorry." That feels boring when you just want to run the thing, you don't want to go back and "grind" for item levels, but in reality it's just stopping you from trying and failing repeatedly. Which makes sense for the type of game FFXIV is, where other players are a requirement, and you don't want to hold them back because you thought you could do it with less.
The other truth is, with Mabinogi; not every path to success is going to look the same. I might spend my time training my combat skills, slowly saving up the small stat gains to get to where my base strength is at 500 and I can deal some nice damage. My friend who doesn't want to touch combat skills can absolutely focus on his cooking, slowly but surely becoming a master chef as I've become a master warrior. Now he can make a catering dish that boosts his strength to 500 all the same. We're not going to be dealing the same damage since things like weapon type, and skill ranks will come into play; but this does mean he could achieve the same goals as me in a totally different way. Personally I'm a huge fan of this, it lets every single character feel unique; you can truly become your own kind of player here.
Whether it's weaving your magic skills into your archery gameplay, or becoming an apothecary bard who uses musical buffs and potions to level the playing field. Perhaps you want to train your Ninja and Chain Blade skills to keep you at a distance, debuff enemies, and set explosive traps. You could even just play the game with life skills, relaxing by the pond as a master fisher; before tailoring a new outfit. All of these methods are entirely valid ways to play the game, they all give the necessary stats to enjoy whatever content you wish to, and yes they all give you levels.
It is for these reasons, and honestly; many others. That I have played this game since it's beta, for literally half my lifetime; and why I believe this is genuinely hands down the best MMORPG on the market right now. I urge you to give this game even 15 or 30 minutes of your time, don't get caught up on the old dated graphics, don't fret if you don't understand everything right away. The game is complex, it has a ton of mechanics that mix and intertwine to create a unique experience. The things you might find troublesome at first are exactly what makes the game so fun and unique when you understand them. Given the average internet speed and size of Mabinogi, should you have downloaded this game at the start of this reading it should be about done by now. If not, you've got the Q and A down there for any potential follow up questions you may have. So go ahead and jump into the world of Erinn, if you stop by Dunbarton on Channel 9 you might catch someone from the Landsbetween guild, feel free to stop and say hi; we're a friendly bunch.
A quick Q&A for things I've been asked frequently and might answer some questions or possible concerns you have about the game.
Q: I see a weird banner with P on it, does that mean I require a premium account to use that skin/hair color? A: No. That symbol signifies that it would cost Pon. A cash shop currency that is given to the player fairly regularly. You in fact get a gift box with about 20 Pon when you reach an early level milestone such as 50 or 100. It costs anywhere between 3 - 5 to change eye, hair, and skin color. Of course it only costs you to change to a color that uses the P banner, if a color you would like doesn't have any symbol (either a P for Pon or a B for a Beauty Coupon) then it's completely free. Q: I see a lot of cool characters, how much of a grind is it; or do I need to pay real money to customize my character? A: You can play Mabinogi entirely free to play, gacha boxes do contain high end loot and good in-game items. However the Auction House easily allows you to buy these items from players using entirely free to play gold when a new gacha comes out. While it might seem intimidating to make 1m at first. You'll quickly learn you can make 1m passively per week + any actual activity you do in this game earns you quite a lot. A single run of a dungeon will net me between 50k - 350k depending on drops and my actual in game luck stat. This is on top of the 160k I can make for free just logging in and doing Fynni Blossoming for the day. Of course, the higher your skills and total level; the easier it will be to make money. Q: I don't want to do a specific part of this game, can I still enjoy the other features? A: Yes. Entirely, in fact; I'm doing a challenge run on a character who's not allowed to rank up any combat or damage skills. I've already completed the first major questline of the game without any problem. I will say that your ability to play the game will directly reflect how much knowledge of the mechanics you have. This isn't to say you should scour the wiki for days on end, unless you're into that. However I would argue that having a few friends to play with, or perhaps actually taking the time to read through skills and practice with what you do enjoy doing; will help you to get by not doing the stuff you don't want to. You really can play this game however you want, it just may require you to have a better understanding of it's inner workings. You're always welcome to ask me about stuff whether that's here on tumblr or in game.
Q: My UI and HUD are this weird plastic blue color and I kinda hate it. Can I fix that or am I stuck with this? A: In the settings menu the game allows you to change the color of the UI and HUD to fit your liking. You can also enable various hotbars and disable others. Additionally you can change the game's resolution, and even pick out which version of the OST you'd like to use of which there are three distinct versions.
Q: Does this game have a meta I should worry about?
A: Yes and no, yes it has a meta; no you shouldn't worry about it. If you're really concerned I recommend picking Giant as your race and Close Combat as your starting Talent. I didn't go over Talents in this essay but they're sort of specializations, not classes. They don't limit anything you can do, but rather give you 2x EXP towards the skills they govern. Giants have a fair bit more strength and HP, they're your standard tanky race. While they may not be as fast on their feet as nimble Elves; they can take a good few more blows, and even have racial skills specific to gathering up enemies. Close Combat doubles down on what Giants are already good at, giving you more HP and Strength. Start out by ranking your essential basics, those being Defense, Smash, Counter, Windmill, and honestly throw Assault Slash in for good measure; since you'll want to often combo these skills together. DO NOT SLEEP ON DEFENSE, it is a heavily overlooked but extremely powerful skill. If you feel like you're struggling in combat, grab a shield and rank your shield mastery; even light armor mastery will be more than enough so long as you have a decent shield and the necessary ranks in the skills. You'll soon feel like a steel wall of defense that not even major storyline bosses can put a dent into.
Q: What are the differences between Elves, Humans, and Giants? Can I change my race after I make my character, since I can change my gender?
A: First off, no; sadly you cannot change your race after making a character. This is become of the racial differences. The major ones are as follows...
Elves can use invisibility to hide themselves, they'll fire 2 arrows as opposed to 1 when using archery; and they obtain a unique poison arrow that spreads to nearby targets when fired. They move faster than other races and have stats better geared towards Magic and Archery; though that won't matter too much. They become a Falcon after Generation 2 letting them use Elven Magic Missile, and cannot use 2 handed weapons nor can they dual wield.
Giants can use stomp which is a fairly week AoE ability, they also get Taunt, Stampede, and Wind Guard as unique skills. They can use two handed weapons in one hand letting them use a shield with them, and can dual wield blunt objects. They have stats geared towards a close combat play style, though again that won't matter too much later on. They become a Beast after Generation 2 letting them use Giant Full Swing, they cannot use bows but have thrown spears instead.
Humans cannot learn the specific racial skills of the other two races. They can dual wield swords; and don't have equipment restrictions outside of not being able to dual wield blunt objects and not being able to use the throwing spears. They have stats geared to an all around play style, which as you know; doesn't really matter much. They become a Paladin after Generation 2, or they can become a Dark Knight which gives them the active skill Control of Darkness which lets them tame an enemy to fight for them.
Q: Is this game Pay to Win?
A: Is any MMORPG not Pay to Win? Alright, real answer; let's break it down. Does Mabinogi have Pay to Win properties? Absolutely it does. Most if not all MMORPGs do. FFXIV has the paid level boosts just like Mabinogi has paid gacha boxes with end game loot. I'm not trying to pick on FFXIV here, it's just what I'm familiar with because I also play it. Truth is, Mabinogi gives you a lot of gold for just doing content, whether you're a crafter who can sell your wares for millions, just doing daily Fynni gems for 1m a week per character, or combat focused and running your Lord missions with boosts for a few million in a couple hours. So while I'd argue that it absolutely is pay to win, not only do you not need those minor boosts from the gear until long into the later generations; you also will have the money to buy it off players long before you actually need it. That's if you need it at all, since you can easily get ahead in this game by just engaging with the many skills and mechanics. If I had to give this a simple yes or no, the answer is yes; but I really don't think it's nearly as bad in Mabinogi as it is in other games. Especially considering how small the PvP scene in this game is. You don't need to pay to win when someone else in your party absolutely did, or maybe you just pay in gold to win. However I'd argue that it's pay to win FASTER than others. Just take it slow and enjoy the journey. Every game is pay to win, Mabinogi handles it better than most.
Q: Is there any reason for me to not like this game?
A: Yea the devs haven't hired me to write articles like this for their marketing. Boycott worthy honestly; they should pay me for this, or at least make me a soul streamer, you know? (┬┬﹏┬┬) ^ This last one is a joke, you know; in case reading comprehension.
#mabinogi#mmorpg#fantasy rpg#rpg#yes I'm putting a bunch of tags I want people to play this game.#Fantasy MMORPG#Okay I lied that's all the tags I can think of actually.#Wait are you actually reading the tags on this? After reading ALL of that?#You're ALSO gonna read the tags? Wow okay hi I guess lol uuuh you're pretty cool if you made it this far#I hope to see you in game :D#I have too many characters so I'm serious when I say just swing by Dunbarton on Ch9 and find the Landsbetween guild#That's the guild my partner and I run#So yea like... that's kinda all I got#Man I didn't even talk about the skill books and stuff#man I love this game so much#Man I Love F-antasy Games like Mabinogi... You thought I was gonna put that tag here?#Nah but I'd probably die if she ever played this game not gonna lie#especially if they did what they did to Ironmouse and stuck her with a Soul Streamer who doesn't care#it was physically painful to watch that guy completely ignore Mouse and she shit she enjoyed about Mabi#like genuinely I could have done better but like I'm not a soul streamer so you know whatever lol#My partner and I watched that whole stream just screaming at that guy like I'm not gonna name names but good lord#He outright ignored her several times despite and then dragged her through high end content as a newbie what the hell man#Regardless I hope YOU reading this come play Mabi because I think you'd really enjoy it#come find our guild and hang out some time#I'll be glad to be your guide through this really bizarre and fun game
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aroaessidhe · 4 months
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2024 reads / storygraph
Looking for Love in All the Haunted Places
contemporary romance with a light paranormal mystery
follows a woman with ESP who gets onto a reality tv show where she has to stay in a mysterious house and document her stay - and every previous occupant has only lasted three days - and she’s determined to figure out what’s going on and get her abilities taken seriously
she’s quickly drawn to a man working on the show, and they begin a relationship - and she gets caught between him (and his cute 10yo daughter) and the house and her career goals
Black ace MC
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hum--hallelujah · 1 year
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don't want to kill time like it doesn't matter - 3.5k words, (platonic) funkobra hurt/comfort
---
Ghoul is actually younger than Kobra. They always forget it though.
At least, they usually do.
Kobra's stopped shooting upright and reaching for his blaster whenever someone wakes him up at night. Stopped two years ago, honestly, when him and Ghoul started sharing a room. That was a collective decision that is very much not discussed. It left the old office as a perfect room for the Girl, in the end. Between Ghoulie and Girlie, the former of whom has wild, sleepless tendencies and the latter liking to scramble her way into bed with somebody else every other night of the week, Kobra's knee-jerk reaction has become more of a lack of reaction.
"Yo," hisses a pitchy voice. It's dead daylight, the heat of the day. This is the time of the year when you sleep while the sun's up, wait until the darkness falls to do anything or else it's too miserable or too dangerous. "Kobes."
Kobra utters a verbose "Hrrmngg?" and rolls over. He cracks an eye open to see Ghoul standing at the end of his bed. If it hadn't been light out, he'd be doing a good job of living up to his name. His hands are shaking, but when aren't they?
"You good, man?" Kobra asks groggily. He's half awake, half asleep, drifting in between the two states of being. Ghoul is shifting his weight back and forth on his feet. It makes the floor creak. It makes him look even smaller than he is. "Ghoulie?" He mumbles again when he gets no reply.
Ghoul makes a noncommittal half-whispered sound. "Wanna go for a joyride?" He asks instead of an answer.
Kobra blinks himself more fully awake and pushes up on one elbow. "Mirage or the 'Am?"
Ghoulie shrugs. Won't meet his eyes. Oh shit, that's not good. Something's got him worked up. It's too late for this. This is why they share a room now. They didn't used to, but Kobra refuses to let him sleep alone anymore. Kobra knows how he got that wicked scar that runs from the corner of his mouth nearly to his eye.
"Either," Ghoul says. "Doesn't matter much to me."
"Mirage," Kobra decides. He'll never say no to a late-night joyride. Not this kind. Party'll have his neck for sneaking out on the bike without letting anyone know, but the 'Am is too conspicuous when strange crews are out and from the look of him, riding double on the motorcycle will be good for Ghoul.
It's still too hot to be out. But going for a spin won't take too much exertion, getting to someplace with shade, so long as it's away from here, won't take too long. Ghoul's gonna get sunscorched. Maybe that's the point. While Kobra covers up with his jacket, Ghoul is still in the loose, half-covering clothes he sleeps in.
The sun glints painfully off the sand when they climb quietly out the window. No reason trying to get past Party when they've got an exit right here. Ghoul clambers out first with a probably accidental but surprisingly graceful roll and then flinches, violently, when Kobra jacket catches on what's left of the glass in the window and he tumbles haphazardly to the ground. They both hold still for a long dozen seconds, Kobra staring at the diner wall and straining to tell if anyone heard them, and Ghoul staring at Kobra and shaking.
When Party doesn't come along, eyes glinting with annoyed amusement, and yell at them for sneaking out, Kobra sits up and checks the hem of his jacket where it caught on the sharp edge. "Great," he mutters when he sees the tear in the lining. He'll have to sew that back together later. "Ghoul, you good?"
Ghoul shrugs and stands up. "Aren't I always?"
"No."
They stare at each other for a few seconds while Kobra rubs his palms together to clear the sand off them and reaches into his pocket for his gloves. "You're wearing a helmet," he says flatly.
Ghoul rolls his eyes and sneers. It crinkles the scar running up his face. "No way."
"Fine." Kobra doesn't push. Half the time he doesn't even wear his helmet. He's the driver. He'll keep them safe. It was worth a try, though. "Come on."
The heavy bay door of the garage makes too much noise to open without being caught. They slip in the side door and Kobra brings Mirage carefully back through it. He wears a helmet this time. Ghoul stands and waits, bouncing impatiently on the balls of his feet, while Kobra starts the bike and, out of habit, does a couple checks.
"You ready?" Kobra says, with the visor of his helmet flipped up.
Ghoul grins, but it's lacking in heart. So often, Kobra thinks he's not all there. So often, Kobra thinks this is his best friend. "Born that way," he replies.
"Come on then," Kobra says and nods for Ghoul to get on the bike with him. "Hey, hey. Hey, Ghoulie-" he says, when Ghoul is standing right at his shoulder, about to throw a leg over Mirage and climb on. "You okay?" He asks again, because he needs to know how safe any of this is.
Ghoul doesn't respond. Just settles himself behind Kobra and wraps his arms, tight, around Kobra's middle. Kobra stays there a second, until he's sure Ghoul's grip is solid, so that he can feel Ghoul breathing against his back, before he kicks off. He doesn't care if Party and Jet wake up now, they won't catch them. The bike's tires kick up a fountain of sand as he spins a loop, leaning into the turn until Mirage tilts close enough to the ground that Kobra could touch the sand if he reached out. Ghoul asked for a joyride. This is that.
"What the hell, man?!" Ghoul yells over Kobra's shoulder, muffled by the engine noise and his helmet. Kobra feels Ghoul's hands grab at the fabric of his shirt as he pulls around the first turn, bringing them around the back of a sand dune at full speed.
"Trust me?" Kobra shouts back. He's getting into it now, relaxing into each wide, showy swerve and fishtail. He slows down just a bit when he can feel Ghoul's fingernails start to bite into his skin. It makes him edgy when Ghoul is like this.
Ghoul sniffs sharply. "Well, yeah, but I've seen you crash out enough times at the track-"
"Aw, shut up," Kobra snaps back, without venom. Ghoul's his mechanic. He's seen his best wins and worst losses. "Where you wanna go?" He asks, after a few random turns, just drifting around in the sand. Ghoul is quiet. Kobra reaches back with one hand and smacks him on the leg after awhile. "Ghoulie, where we goin'?"
"I'm thinki-" Ghoul cuts himself off and when he speaks again his voice is flat and so quiet Kobra has to strain to hear him. "Turn right up here."
There's the remains of a road cutting across their path and Kobra hops Mirage up onto it, swings right and follows the pavement. Ghoul's grip around his chest has loosened, but Kobra can feel the fast, shallow rhythm of his breathing and the shaking of his hands even still. The road goes on for ages, long enough that it starts to feel infinite. This must have been a highway, back before the wars and BL/ind. At some point, Ghoul leans forward and puts his forehead against the back of Kobra's neck. Kobra can feel him pressed just below where his helmet sits.
"Get off at this turn," Ghoul mumbles suddenly, but not soon enough because Kobra completely overshoots the exit. He flips around the empty lanes of the highway, admittedly showing off mostly just to make himself feel better.
The group of buildings along the former highway off-ramp isn't really a ghost town. It's a cluster of old stores and restaurants, like the diner but mass produced, and down at the end is an ancient truck stop and gas station. Kobra slows the bike to a crawl as they drive down the street, struck with an eerie sense of deja vu. He's been here before. They both have.
He pulls over and stops in the middle of the road, beside what used to be a coffee store. Coffee is usually made in the form of compressed, dried out shots now, called Motor Juice in the Zones when rehydrated. They don't have coffeeshops in the City. They have prescriptions.
Ghoul is off the bike and Kobra's back suddenly cold even under the heat of the sun before Mirage even comes to a full stop. "Ghoul-" Kobra snaps, angry for reasons he can't even say and unsettled in ways he doesn't want to. This is a ghost town. Just not in the normal way. "Ghoul. What are you-"
But Ghoul is walking away, his back to Kobra and the bike as he moves toward the gas station as if it's a magnet and he's the blade of a knife, trembling so hard with the pull that it might break. Kobra hesitates, then swings his leg over Mirage and bumps out the kickstand. Ghoul is standing stock still, or as still as he can, on the faded pavement of the gas station parking lot. Kobra's glad it's faded. He doesn't want to see the bloodstains.
Ghoul looks small as he approaches, absolutely miniscule. He's got his arms wrapped tight around himself and Kobra can hear the harshness of his breathing even from several strides away. He doesn't want to get too close too fast. Ghoul's enough like a wild animal that it could turn out badly, and Kobra for once really doesn't want to fight him today. Not out here, at least.
They're within two years of each other, Kobra and Ghoul. They usually forget they're not the same age. But right now Ghoul looks so small and so, so young and Kobra doesn't know what to do.
"Gh- Ghoul. Ghoulie." Kobra calls carefully, stumbling over his tongue. He clamps his teeth together, takes a deep breath. "Ghoul."
Ghoul doesn't turn, doesn't look away from the door into the gas station he'd been found in, back when Kobra and Poison and Jet were a crew of three and Ghoul'd been even more feral than he is now. The gas station where Ghoul watched his entire family die and he was helpless to do anything about it. He still thinks he hadn't done enough. Kobra knows that. Ghoul always thinks he didn't do enough. That one kid with a blaster and wild eyes could take down a full squad of Dracs and two Crows.
Kobra doesn't know how to tell him that if he'd tried, he would be dead too. Kobra doesn't know how to tell him he's glad he didn't. When it comes down to it most, Kobra finds he can't speak.
"Ghoulie," he says again. "Hey. Hey." He moves closer, pulls off the helmet he'd almost forgotten he still has on. "Ghoul," he tries, one more time, as gently as he knows how even though it's not that gentle. He's never been good at this. Some of the scars scattered across Ghoul's body are from him. But Kobra had stitched up Ghoul's face and he's not going to give up now.
Ghoul finally turns and Kobra breathes a sigh of relief. Just a response. Proof of life even though he's still standing. And then Ghoul steps toward him and suddenly he's right there, shaking but otherwise just as eerily still as this entire place, like he's trapped in frozen time just like the rest of it, and he collides with Kobra's chest in a way that's both surprising and yet entirely expected.
"Oh." Kobra drops his helmet, dangling from one hand, and his arms hover uncertainly in the air for a moment before he carefully closes them around Ghoul. "Oh. Okay. Okay." He says quietly, startled, but not really. He'd felt the way Ghoul was holding onto him as they rode Mirage all the way out here.
Ghoul unfolds his arms from around himself and grabs onto the unzipped sides of Kobra's jacket. He doesn't cry, not out loud at least. He's just shaking, so much, and so, so small. Kobra's not good with words. He's even worse with them under pressure. Anything Jet or Party could say to make it better, that kind of stuff gets stuck on his tongue when Kobra tries to say it. So he doesn't. He just holds on.
"You plan on coming here?" Kobra asks eventually, even though he has a feeling the answer is no. Unless it's an engine or a bomb, Ghoul never really plans on much. Ghoul shakes his head, hair scrubbing against Kobra's shoulder and neck where his head's pressed. "You wanna... y'wanna go inside?" He asks then, against his better judgment. But then again, he's never been known for that, has he.
Ghoul tenses, but it momentarily stops the shaking. "Can we?"
Kobra huffs. "Nobody stoppin' us, and even if there were, we'd do it anyway, wouldn't we?"
Ghoul pries his fingers from their hold on Kobra's jacket and turns back toward the station. "Should we?"
"Dunno." Part of him thinks it might help. Part of him remembers exactly what happened the last time they were here. It's the Killjoy way to call death ghosting. It means some part of you lives on even when you're gone. There's a lot of ghosts in this pavement. "It's your-"
He can't think of what word goes there. Choice. Past. Grief. Place. So he stops talking. He shrugs, bends to pick up his helmet. "I can." He sucks a breath through his teeth. He's going to say it again. "I can... I can go with you. If you," he shrugs one shoulder again. "If you, uh, want to. I'm not- I'm not trying to force you," he adds, like it needs to be said. "It's your... yours."
Because that's all that really can be said. This place, the place that made Fun Ghoul what he is. The journey, however brief, that brought them here. Even, kinda, Kobra himself. It's all for Ghoul, here and now. Kobra drove, but he's just along for the ride. Weird how that happens.
Ghoul steps toward the station. Magnetism, again. And Kobra follows, because how could he not. He feels sick at the though of letting his friend go in that place alone.
The doors are gone. Shot out years ago. It looks to Kobra exactly as it did back then, but Ghoul probably remembers better. There are shelves toppled and glass and plastic broken all over the floor. Whatever hasn't been scavenged is broken and shattered. Ghoul walks toward the back of the store, the corner that's not so much a mess. Kobra stays back a bit, trying to give his friend space.
It's where they found Ghoul. Or, where Pois had found him. Ghoul was half in shock, terrified and scarred and fighting, and Party was the first one of their then three-strong group to notice the dark shape watching them hopelessly trawl the carnage for any survivors. It took Pois physically restraining the much smaller kid to keep Ghoul from going for all of their throats.
Kobra has a lot of bad memories of Ghoul. None are as bad as remembering the way he'd screamed when they first met.
"Y'okay?" Kobra asks after a while.
Ghoul has his moments. They all do. Sometimes, you wake up bad in the night and it's hard to pick yourself up. Sometimes you just gotta hit the bottom before you even can. But Ghoul's a fighter. "Yeah," he says, walking back and forth between fallen shelves once stocked with food and stupid trinkets. He crouches to pick up the shattered remnants of something once made of colorful glass and when he looks back over his shoulder at Kobra, he doesn't seem quite as small.
"'M sorry," Kobra mumbles, not knowing what to say now. Somehow, the shaking and the touch are so much easier than having to talk about it. He's never been the talker. That's Party. And he knows his brother regrets not getting there — here — sooner that day, but there's a sick, selfish part of Kobra that's too glad to have Ghoul to want anything different. But really, it's all he can say. If there's remnants of bones that haven't been carried away by carrion-eaters, he doesn't want to see it.
Ghoul slowly stands up from his spot on the floor, staring intently at the broken knick-knack in his palm. It might have been a glass teddy bear, once, something a parent might grab up for a child waiting at home. It's partially shattered, though. Half of its cartoonish smiling face is gone. The heart shape it once held in its paws is cracked down the middle. Kobra isn't great with metaphors, but this is pretty fucking obvious.
"I didn't save them," Ghoul says quietly, his voice grating through the charged, silent air. "I didn't save her."
Something clicks into place. They all know that the crew he lost was Ghoul's real actual biological family. He's a sandpup. He was born and raised in the Zones. He doesn't talk about it much. Kobra's shocked he even came back here, let alone with anyone else. Ghoul doesn't talk about his family, but they've all figured for a while that he had a sibling. You can see it in how he treats the Girl.
"Your sister," Kobra says. It doesn't sound like so much of a question when he says it out loud, but he knows Ghoul will understand it as one.
Ghoul nods. "Yeah." He steps over some toppled displays, sun-bleached ads that used to be bright colored, and slips the shiny piece of broken glass into one of Kobra's pockets since he doesn't have any of his own. Kobra can already see the sunburn forming on his friend's shoulders and the tops of his knees. "She was like, eight."
That's all the more he says about it, but Kobra slips his hand into the pocket and runs his fingers over the broken glass toy still warm from Ghoul's hands, and hears the years of grief and bitterness in the few words. Ghoul's more talky than he is, but he's cagey, too. Kobra can hear him, though. He gets it. Doesn't mean he knows what to say, though.
"Shit," he spits. He wants to say I'm sorry again, but that feels fuckin cheap. He wants to say stop beating yourself up about it, but that sounds even stupider. "Fuck." Sometimes that's all he can say.
"Yeah," Ghoul replies. "Fuckin shit."
"Exactly," Kobra agrees, fiercely relieved that Ghoul gets all the shit he's trying to say. "Hey, uh. Y'know I'm-" He stumbles over the words, cringes at himself for the inability to get past a stupid two-letter word. "I'm glad I know you." He manages, as selfish as it sounds standing here in the ghosted wreckage where Ghoul's family was killed. But if that hadn't happened, they wouldn't be here now. They wouldn't be friends. And Kobra needs Ghoul to know he's glad that any suicide run to save his family failed. The pain sucks, but he's grateful for the outcome. He hopes Ghoul can understand that.
Ghoul doesn't reply. His acid green eyes bore straight into Kobra's for a few seconds while Kobra's heart hammers in his chest. Then he kicks at some dust and looks at the floor and shrugs. "Let's go, man. I don't wanna stay here."
"M'kay."
Kobra's almost tempted to reach out as they walk back out into the glaring sun, grab onto Ghoul like he's a ghost, too, and the light might evaporate him. But he doesn't. He can't.
He thinks the feeling of Ghoul hanging onto him as he steers Mirage away, back up the ramp to the road they came down in the first place, will make him feel better. It doesn't. Ghoul holds on much looser than he had on the way here, and it makes Kobra nervous. He wonders if he should have made him wear a helmet, and steers more carefully around the turns.
And then Ghoul adjusts his seat and throws one arm up over Kobra's shoulder, loosely hooking around his neck. He leans up forward and shouts, "C'mon, Kobes, let's play with it!" Like he's itching for the risk that a couple hours ago had had him holding on for dear life. Kobra's used to thinking his best friend isn't all there. But he's also familiar with the times he is. Sometimes, he forgets they're not the same age because Ghoul is so larger than life.
He tips his head to the side in acknowledgement, and punches the throttle. He even pulls a couple of tight, quick loops. He can't slide on the pavement the way he would on sand, but he can catch a little air when there's a thermal bump in the highway. Ghoul clutches onto him, but it's not scared. Something's cleared up in the gas station. Maybe it was closure. Hell if Kobra knows.
When they pull Mirage off the highway and the diner finally comes back into view, just a small glint of signage, Kobra slows his pace and can feel Ghoul sigh more than he can hear it. His friend's arms stay firmly around him. "Hey, Kobes?" Ghoul says, just barely loud enough to be heard over the engine.
"Yeah?" Kobra says, a bit louder to be heard past his helmet.
Ghoul hesitates, then says in a rush, "I'm glad I know you too. Like, really glad." And then he squeezes Kobra a little tighter for just a second and Kobra can't even say anything in reply. It's been a long night at the wrong time of day. And they're almost home.
#yes I know kobra is doing that annoying ''r u ok'' thing very repetitively he's like me he repeats himself A LOT it's ok. we still love him#I cannot express this enough. kobra has a stutter. literally sometimes the only word that will come out is just. F bomb.#the others have gotten very good at translating him skskskddkfj#btw wrt kobra's speech patterns just know I'm cutting WAY back on the amount of repeating I do irl#like I'm giving him my (mild) stutter but cutting down the repetitions by a lot bc it looks weird on paper#so whenever he's repeating himself and stammering? yeah it's a lot more like a scratched CD than how I typed it out#in my head it's like SUPER noticeable. like everyone knows this happens and that sometimes he has to stop and be quiet#and take a minute before he can get on with what he's saying. it's just a thing#ok now that I'm done rambling about kobra kid having a stutter- :)#btw they're like 16 and 17 here. they are children trying to navigate these very big emotions and I love them so so dearly#next time I need to emotionally or physically hurt kobra skfjfnskdn I keep going after poor ghoul#ok I think that's all I have to say for now#she speaks!#she writes!#danger days#the true lives of the fabulous killjoys#danger days: the true lives of the fabulous killjoys#ttlotfk#kobra kid#fun ghoul#this isn't really funkobra just bc I don't actually ship ANYONE here skskfjdghkdjgfkd#I'm much more compelled by platonic relationships that are kinda the Secret Third Thing than I am by romance. so. yeah
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villainsidestep · 6 months
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'stop updating us on ur random thoughts every night' no
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Having F/Os with popular voice actors/actors is so funny sometimes cause like. Jackson Storm what are you doing here this is a western
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ladyseidr · 9 months
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vanessa headcanons / portrayal notes but i'm too lazy to make her headcanon banner or even write coherent thoughts so you just get a bullet point list:
definitely a reluctant follower but as things progress she gets more. . . attached might be a strong word, but she stops hating glitch so much. this does not last once she escapes him obv
like it's literally: oh funny rabbit guy but this is a glitch i need to figure out -> okay i hate his vibe -> get out of my head i hate you -> i might as well learn to live with you -> i've completely isolated myself from all friends except you so i guess that makes you. . . almost a friend -> post-game deeply traumatizing by the violating of like. literally having her autonomy taken away from her
still carries deep guilt and resentment for the murders during moments where she's fighting back / he's not in control at all
vanessa is the only fucking character in fn.af who would genuinely seek therapy after every thing and i think she should get an award for that
researches the franchise + william af.ton in a lot of detail when The Hell Begins and is horrified but also has to deal with glitch being very fond of his very dead creator
basically, not in the suit: glitch is like an annoying little voice in her head who she has to stop herself from arguing out loud with in the supermarket
in the suit: he's like. not Literally in control but heavily, heavily, heavily influences her thoughts and actions. can make her think almost anything is the right decision
( okay it's not as simple as "in the suit" and "out of the suit," but you catch my drift. she can absolutely "come out of it" while wearing the suit, and she can def be under his control while not )
i said it before but: scene girl in high school. like, she has rainbow extensions when not under glitch's control, of course she was a scene girl
genuinely loves the glamr.ocks, despite everything
generally i don't want to go with her owning / being in complete charge of the pizza.plex because that's silly to me, but i don't have an alternative, esp because like who would it be??? i just shrug.
genuinely concerned abt gregory or any other kid who gets in, esp because she Knows What's Going On. she literally knows that she's a threat herself.
favorite animals? cats and horses
took the help wa.nted job because, like. she needed the money + she's absolutely a gamer so it seemed fun. especially because she had never played VR before
doesn't have a favorite color and will argue if you try to get her to pick. definitely enjoys bright colors, though
absolutely thought fazb.ear entertainment was full of shit from the start, but she wasn't actually that familiar with the history, so
literally will adopt gregory post-game. tries to act kind of like a big sister but never had any siblings so she's incredibly lost fdhskfashfjdlsah
introvert, but enjoys having a small, close group of friends. she ghosts them during the glitch stuff, but the ones that matter are there for her when she gets back ( and def understand when she. . . kinda explains what was going on )
although "i adopted a kid" "you w h a t " FDHFKDSHJFHS
has absolutely nothing to do with her parents, for valid reasons
completely traumatized post-game to the point that she questions whether her own thoughts are "really" hers. she seriously doubts her own sanity at times, is often scared she didn't "actually" get rid of glitch, and questions her ability ( and worthiness, given her actions under brainwashing ) to take care of herself, much less gregory
like i mention on her page, i'm open to writing any ending and don't treat one as canon on this blog. however, it should be noted that i'm not a fan of the burnt.rap ending ( fully biased by the fact that i don't like burnt.rap's existence ). that's not to say i'm not willing to write it, but i'm prob not interested in writing directly with burnt.rap himself
as also mentioned on her page, she's a lesbian, so there won't be any shipping with her and glitch or william ( or any man lmao ). if glitch still wants to be weird, that's on him, but she won't be receptive period.
loves creative stuff!! is an artist ( esp with pencils or digital, but can paint a bit ), enjoys decorating her apartment, and adores dressing up in pretty clothes!
also genuinely enjoys programming. yes, it is soured for her post-game.
will self-sabotage herself even pre-game ( eating nothing but takeout, not getting outside enough, isolating, etc ). therapy helps post-game.
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hella1975 · 1 year
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some people really still treat drugs like it's a fun little thing and im trying SO hard not to get mad about it
#like okay so the set-up is this my flatmate (F) is chronically ill and is on immunosuppressants as well as a fuckton of other stuff#and she started smoking weed bc it's the only thing she's ever found that even touches her pain#ive NEVER had a problem with that ive never had a problem with WEED even IVE done it a couple times#but me and her have VERY different attitudes towards drugs#i came from a hometown where we were between two notoriously drug-high towns/cities and we get caught in a lot of the trading#between those towns so naturally my town just generated a fuck ton of dealers starting when they were like. thirteen years old#i saw it through my entire year i was exposed to class A drugs when i was like. fifteen at parties and shit#it's HUGE in my town i seriously can't express how much it's crippled the youth of my town#like my childhood best mate's brother literally got glassed bc he got into debt with dealers it's just everywhere#so that alone makes me very wary of drugs and like. the novelty of them is just NOT THERE for me at all i actively dislike them#AND THEN there's all the kids in my year that have died bc of substances. there's the phone call when i was AT A PARTY#that my seventeen year old cousin had OD'd. like that just summed it up for me it's so prevelant that i was at a party with drugs#while he was dying. so yeah wholeheartedly i couldn't give a shit about drugs i wont touch anything stronger than weed and even that#im not keen on. my flatmate however? she DOES drugs like she smokes regularly and she likes edibles#but she doesn't come from a druggy place so it's a weird combo of me (doesn't do drugs) knowing more than her (does do drugs)#and bc she's the one who actually does them she pure WONT LISTEN TO ME#and do u know what happened last night? this girl on IMMUNOSUPPRESSANTS got completely fucked#like drank 2/3 of a big bottle of vodka within an hour. and then she fucking went and did ket#and i literally was like 'that would be an awful idea anyway but ket you're REALLY supposed to not mix with alcohol'#like obvs mixing any high class drugs is bad news but ket is renowned for going bad with alcohol#i think it's bc it shuts off the opposite side of the brain that alcohol does? so taking both increases risk of shutting the whole thing of#or smthn. like people forget than an overdose isn't always fatal and i think bc they associate overdosing = dying#they assume the risk is EXTREMELY low especially when ur young and feel untouchable#AND THEN she smoked some weed as well. like i literally sat sober with her and her mate the entire time and again in the kitchen#bc i thought id distracted her from the weed and sitting with her she thought i was just hanging out#like NO BITCH IM MAKING SURE YOU DONT KHOLE BC YOU WERE TOO STUPID TO LISTEN TO ME#and i hardly slept last night bc i convinced myself when i woke up she'd be dead in her room#and we had such a nice day planned today like it's super sunny and me F and another mate are spending the whole day at the park#but she's just cancelled bc she feels too shit and im just. TRYING not to be angry about it#WHY ARE SOME PEOPLE SO DUMB
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”I don’t want to give Jehovah’s organization a black eye so I have to suffer in silence. Oh the pain! The pain!”
Mhm. Have you ever considered that Jehovah’s organization has given you not one, but two proverbial black eyes, broken ribs, and a concussion over the years; and maybe you should expose them for the abusers they are, if only enough to get yourself help to heal from the abuse you’ve experienced? You’ve got Stockholm syndrome bad, and you’re making it everyone else’s problem. You cared about your abusers so much that you abused me in their name, just because I wanted no part of their organization. Even if I didn’t seek out apostate resources, I wouldn’t have needed them to make my decision to leave because of how much you vented about them to me since I was about five years old. Did you just expect me to stay here and take the abuse like you did? I’m better than that; I’m better than you.
#exjw#ex cult#I woke up and he was venting about it to my mom very loudly so I just went “fuck that”#I could’ve went somewhere in the house to eat but I specifically chose the 20 degrees F screen room so that both of them know#I’d rather freeze than hear one more second of his venting knowing that he is still refusing to get help#Mom wants to watch the convention? Glorious. I’m not leaving my room until he’s done talking. I will not be her deus ex machina#I will not be her excuse to end the conversation so she can watch the convention with me#She can sit there and listen to it; and maybe she’ll grow some reasoning ability and realize#the religion she so piously subscribes herself to is splitting us apart and killing her husband#and maybe she’ll begin to take his triggers seriously and not make passive-aggressive remarks about how she wants to listen#to all the comments and not mute it when an elder who sexually harassed him begins speaking#and maybe my dad will grow some common sense and realize that continuing to go to meetings will ensure he is in a state of trauma#for all eternity#and maybe — just maybe — they will realize that everything they read in my diaries was right#and that they were absolutely positively 100% in the wrong for screaming at me about their contents#and apologize for what they’ve done to each other and to me#But that’s wishful thinking because [first name] “I’m more stubborn than you” [last name] will hold out until it kills him#and my mom is ex-Catholic and convinced the JWs are entirely truthful just because she prefers the possibility of death over hellfire#You can’t make this shit up#I live in a madhouse with crazy people
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syxnewt · 4 months
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my parents want my little brother, who has had a fever no lower than 100 F for the past 2-3 days, to go to school tomorrow
#status update#i'm gonna try and tell them why that's stupid#they took him to the doctor but the doc just said he had a cold#well I'm concerned with how badly his body is fighting it off!!!#plus they didn't give him any medicine all day#i gave him some before I left for work and after I got home#his fever is still 102#i don't understand their thought process whatsoever#like yeah school is imoortant but so is#A: not spreading illness!!!!!!#B: actually being able to focus in class because you feel good and not like shit#he even said that he'll probably be sent home anyway BECAUSE HE'S SICK#the issue I think is mainly he doesn't have a lot of symptoms#he said his throat felt “gummy” which no one - not even himself - can make heads or tails of#his stomach hurts and he threw up pretty recently#and his vision dimmed a few times but my mom doesn't really believe that one#I tried looking up the symptoms but it just said “eat a turkey sandwich” so thanks for that google#I don't know#i'm just worried about him#and I think it's stupid my parents want him to go to school when even by their standards he has such a bad fever#by the standards bit I mean they consider 100 F to be “low grade” even though 104 is danger territory#and that's just a hop skip and a jump away#AND ALSO HE IS LITERALLY ON THE PRECIPICE OF THAT RIGHT NOW#AND THEY DIDNT GIVE HIM ANY TYLENOL#he was home all day what did they even do#they also didn't give him medicine yesterday until I got home from my ap test#OKAY I'm done ranting I'll be here all night if I keep it up
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A tiny tiny soriku exhange, based on the idea of getting a parallel to sora and riku's conversation at the end of kh2:
"To tell you the truth, Sora, I was jealous."
Sora's confused, just as before, because, "Haven't you already—?"
"Of Kairi."
Because, it kinda kinda made me die 💀
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man.. shipping with characters from movies is so hard..
#ash rambles 💚#I'm the kind of person thats super particular about my self inserts#i need them to be lore accurate and have super fleshed out backstories. i aspire to create the characters i want to see in media#and they will always be their own characters before they are me#that being said. i have such a hard time making an s/i when there's no wiggle room#this new guy I'm crushing on.. the story is so fast paced#and he's really in love with another girl#i love him and all that. but it feels like there's no room for me. that just pisses me off! ugh!#i feel the same way about k.ili too though not to such a great extent#idk man. i just hate when this kind of thing doesnt work right#writing my inserts is my greatest passion and i truly am proud of some of my lore#I'll always care for them as characters more than as a vessel for me to kiss pretty characters and i know all my friends can agree that 90%#of what I've sent them is writing about my s/is and not my f/os LMAAAOOO#but yeah. it's so hard for me to figure out where my self insert goes in this movie#also um. i dont want to have an s/i just be a useless side character that just stands there. i know this might sound silly but#as a brown woman who didnt grow up with much representation and to this fucking day has not seen a single punjabi woman in the media i grew#up watching.. i dont want my characters to be useless#ugh sorry I'm rambling sorry for being so negative#anyhow. I'm almost done with the first movie. crush boy is so handsome!!! gamers idk how long i can keep his identity a secret#hahaha what if you were a blacksmith and i was a cute writer and... and we kissed..? haha jk..... unless..?
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queen-scribbles · 3 months
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*one demon ass kicking later*
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this would be where she'd smack him up the back of the head just a little and then kiss him if I had A N Y say in the matter bc that would be in character af
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he did get a very long, very tight hug here, I don't care what the game says, bc she does trust him and she is proud of him and she also cares about him so much that he scared the bejeesus out of her please don't do it again EVER (these moods can coexist) crazy stunts are her schtick
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kakusu-shipping · 4 months
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Okay it might
It might be a little more than a crush
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bittwitchy · 5 months
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cw anti st*ggy and st*cky joke:
its funny how much i hate st*ggy considering i also dont like st*cky romantically
#but funnily enough i AM a steve/sam and b*cky/sam girl#but thats the one poly i wont approve of#for me u do u friends#how many tags do i have to do before it no longer shows up in tags brw#bc the fandoms for both of those ships are vile#esp when u admit to preferring sam w both of them they just get plain r*cist sometimes#i know its 20 to stay out of the tags but#will 20 also stop the flaggings from picking it up bc i dont wanna do that either#i wanna make sure your tag blocks work yknow#wtf even is sam and b/uckys pairing name#like im a b/uckyn/at aka w/interwi/dow girlie as well and they have both#is it like… w/interfa/lcon????#why is b/uckys name first it should be sams#honestly that fandom is wild if you talk abt ships nnur ships arent the popular ones like#i woll dully admit i ship wild stuff too#not rly wild if m*rv*l cared enough to actually build the rels peoperly but like#as a comic reader im a st*ron fan and im forever mad at how they#royally fucked up sh/arons story just bc they wanted to fuck w h/ayley a/twell a known woman hater posing as a f/eminist#i do like st*ny but only when done right bc lbr… they couldnt even do theirn#friendship right enough to make cw actually impactful#and i dont understand why ‘literally was earning almost a billion per movie at the time even before they all were’ m*rv*l#chose to fuck w what cap 3 was to ‘compete w b/atman v s/uperman’ like#they had zero to worry abt ppl wont even pay attention to zacks films and pick apart anything to hate they can#ppl hate subtle storytelling which is how he storytells he hates shoving the plot in your face he wants you to overthink it#and they were launching the universe then like it was NEVER going to be a competition they just freaked tf out for no reason#losers#ima tag them now hopefully i dont end up int he tags if u have those antis blacklisted lmk if it works#anti steggy#anti stucky
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