#empires smp analysis
Explore tagged Tumblr posts
tinapaysmp · 2 years ago
Text
The life series is starting again and I am very hype about it, but I've been making a bunch of Empire s1 headcanons and notes for the past week.
4 notes · View notes
allay-uxini · 8 months ago
Text
So back in Empires season 1 when Sausage was starting to get possessed and corrupted by Xornoth he had that dramatic split from the Wither Rose Alliance which was when the roseblings felt Sausage was too far gone for saving. Then Sausage went back to Mythland and built these dark buildings which was meant to be big turning point in the narrative where Sausage has gone fully evil and there's no turning back with the buildings cementing that, and yet the buildings he decides to build are a tower and a blacksmith.
Let me repeat that again
The first thing Sausage did when he stopped being allies with the wizard and the tinker was build a tower and a blacksmith
Sausage never stopped loving those two, it's a shame they never realised that until it was too late.
162 notes · View notes
lilyminer · 1 month ago
Text
Hey y'all, here's some more Emerald Duo character headcanon writing. A bit of a throwback since I haven't done this in a while. For anyone not caught up on my weirdly elaborate headcanons/sorta au, I made up a whole 3000 year timeline for the life of c!Philza, and most of it is sad cuz I'm an angst writer :) You don't need to know much about my headcanons for this tho, just go with the flow. Enjoy.
Tumblr media
Like The Spring Thaw
The reign of the Antarctic Empire was a turbulent time, not just for Phil and Techno of course, the political conflicts, scarcity, and relentless environment was a constant onslaught against all the people they ruled over.
Philza and Technoblade's friendship was new, at least by an immortals standards. Techno had been so young when they first met, brought together as allies on the grand battlefields of a war neither of them really cared about. Win? Lose? It didn't matter. Techno was there to try to tame the influence of the blood god hidden deep inside his brain. Phil had been fighting to forget at first, to forget what he's lost, the home, the community, the friends. But nothing builds a bond like fighting for the same cause. Techno gave him something to fight to protect again, after all those years of not having time to take anyone under his wing. So once the war ended the two decided to try to bring peace to a divided world full of conflict.
They had their laughs, taking over the whole world via a bureaucratic loophole, yeah people got pretty pissed at them for that. But something about having a group of people to take care of again helped Phil fix some broken part of himself he left to fester years ago. He was still, and would surely forever be haunted by the memory of his long and winding path in life. The screams of those who had taken shelter in his temple as it was raided became a echo forever reverberating through his head as he slept. But now, instead of nearly being smothered in his sleep by his fellow soldiers, furious at his habit of giving away their position, there was a gentle knock at his door, a friend who's head was filled with much the same noise there to make him a tea and chat away the nightmares.
That castle became home. Sure he was forced to maintain a persona faker then any he'd worn before and the cold and exposed machinery made binding his wings out of the way a must, but they lived a life of plenty. Phil began to enjoy the cold, at home above the layers of ice and frost. Eventually, it became easy to ignore the small and inconvenient plights of his people. Without even knowing it he became the kind of ruler he swore he'd always hate. The apathetic king who saw violent gangs of thieves roaming the countryside as a non-issue. The monarch filled with so much hatred they allowed two armies to needlessly fight for decades. With a uncharacteristic lack of his usual foresight he was among those tyrants now, and so when reports came from the fishermen on the outskirts of the empire that a deadly plague was whipping out every man, woman, and child, the duel emperors brushed it off as yet another mild health issue. Just like the last illness, nothing to worry about.
And in the blink of an eye it was all over. Him and Techno watched in horror over the course of a handful of weeks as the treatments they knew had no effect on this illness. Their advisors locked them away in the castle, hoping to protect them but it only made the helplessness worse. Their doctors, nurses, midwives, wise-folk, and scientists dropped like flies. As they made the decree that all must evacuate the death-cursed city it seemed less were alive to hear it by the minute. All supply lines and social structure broke down, their empire fell to ruin while their backs were turned.
Him and Techno evacuated. Like cowards.
They were hated for a time, scorned for their inability to save their people. But not nearly long enough for Phil. At times he felt the need to remind people, even as generations passed. How could death on such a scale be forgotten? He had truly become what he hated all along, not even brave enough to fight back on others behalf. His lady was his world, but it pained him to know he had become the omen of death that he had been accused of being. Techno didn't speak much anymore, but he knew that similar feelings must be bubbling up for him as well. The two were more similar then they cared to admit.
Soon Techno was on the road again, Phil settled into a cottage all his own, but it was far too lonely. He began to feel better day by day, year by year. He laughed to himself when his crows once filled with wanderlust returned home with stories of the fearsome warrior of the blood god who opposed governments of any kind. It seemed Techno had taken a far more proactive approach to the beliefs he too had felt solidify after their great failure. He hoped the memories didn't haunt his old friend like they did to him. He did nothing with the pain though, no actions of great conviction, which he knew would make it worse in time. But his cruelty had been transformed back into the compassion he had been missing all these years along the way. With it, he felt any remaining pride he had for his days of leadership fade. The days he spent alone filled his old soul with the soft and tender warmth of a hearth fire. It was time to move on, he had sought out those who hated him for long enough. At the very least it was time to unbind his wings. It was time to fly again.
37 notes · View notes
fogwitchoftheevermore · 5 months ago
Note
Yes! The ways the mechs and mcyt handle narrative have always been so similar to me but I've never been able to put it onto words. Would Love to hear what you have to say on the topic (after you have had a good sleep)
HI, it's time for me to get insane. Thank you for sending this ask cause now I have an excuse to maintag the post, lol. Also, I'm going to be using the term MCYT interchangeably with MCRP (Minecraft roleplay) for my own sanity. You'll know what I mean from context clues, I think.
So, hi, anyone who doesn't know about The Mechanisms. This post is going to be about some meta analysis tools that popped up in the Mechs fandom when it exploded in popularity back in 2020-2021. Due to the nature of both the Mechs and MCYT (which I'll get into in a moment), these concepts are generally very helpful for meta analysis of MCYT as well, and I think you guys would love them.
First of all, what was The Mechanisms?
The Mechanisms, originally known as Dr. Carmilla and The Mechanisms, was a band that formed in the late 2000s. It had a rotating cast of members, though most of the stuff you can easily find from them (such as their albums) was made when they had 8-9 consistent members. The Mechanisms officially released seven albums and one single before the band broke up in early 2020. The reason this band is similar at all to MCYT comes from a few things- the characters the band played, the stories the band told, and the archival aspect/age.
Because the Mechs were not a regular band, it was also a storytelling experience. Each Mechs album tells it's own self contained story (except for the Tales to be Told albums, which feature songs with their own stories that don't tie into the album at large). But furthermore, each Mechanism is a character. All the members of the band had characters they played, acting as a band of immortal space pirates moving through the galaxy on their ship, The Aurora.
The similarity to MCYT here is, of course, the characters. It's not always as simple to tell the difference between MCYT characters and actors as it was with The Mechanisms, seeing as (a lot of) MCYT doesn't start with the acting/roleplaying intention that the Mechs started with. But nonetheless, they share the understanding that even though this isn't a play or a TV show or whatever scripted medium, and that even though these characters (sometimes) share similar/the same names as their creators, they are, ultimately, characters the creators are putting on in order to tell a story. Whether that story is something more connected to the base characters (less roleplay heavy servers, Mechs backstory beats) or a story where the characters themselves are filling a role to tell a new story (more roleplay heavy servers, Mechs filling in for characters on the albums to tell their stories), there is always a story to be told.
There is also, as I said, the archival aspect. Archiving is massively important to both The Mechanisms and MCYT. It's definitely a lot harder with the Mechs than with most MCYT stuff, since the Mechs are a whole lot nicher, but that is not to say it's easy for either group. Archiving is vital to keeping both fanbases, and both sets of characters, alive, and there is only so much archiving you can rely on the creators of either to do. Those of you who take this task on are genuinely so awesome and I love you.
Alongside the archiving aspect (and as such, the lost media aspect), there's also the age of the Mechanisms, and (similarly to MCYT), the large number of people involved in the project, which results in lost and oftentimes conflicting canon beats. Mechs lore was not a strict, planned out thing. Large swaths of it were made up on the fly or forgotten down the line and rewritten or just made to work because the story needed it. As such, a lot of Mechanisms meta analysis had to reckon with the fact that the story was often telling you two or three or more things that could not be true at once nonetheless were, or was telling you something with the assumption that you knew something else, but that something else is now impossible to track down. So, sometimes, you just had to pick and choose, or try to reconstruct that lost knowledge. Similarly, varying POVs and gaps in time or gaps in story result in a similar concept for MCYT analysis- sometimes it doesn't really work if you take every piece of lore into account, so you just can't, even though every piece of lore is equally canon; or sometimes, a specific source is lost and you have to trust the memory of people who saw or were involved in the source instead.
Now, what is narratomancy? And how is it relevant to meta analysis of MCYT?
Narratomancy is the name for a few concepts of meta analysis that popped up when the Mechs fandom exploded in 2020-2021. The term was coined by @lucky-sevens (who, unlike anyone else I bring up in this post, I feel comfortable tagging because they're inactive, lol, so this won't clog their notifs), but the credit for various concepts under the umbrella of narratomancy can go to a ton of people. Personally, I'm going to be heavily referencing one post in particular by @/gunpowderedtim when it comes to the four main pillars of narratomancy, and how they are relevant here. (BTW I know OP of that post has shifted at least a bit to the MCYT fandom as well, so if you see this and would like me to tag you properly, please let me know!)
(EDIT: I was informed in the replies that lucky-sevens did not, in fact, coin this phrase, but they can't remember who specifically did. Alas another Mechs thing lost to time.)
Narratomancy refers to the general concept of the narrative as a thing within the Mechs universe. The narrative, a story that wants to be told, is an (at least semi) sentient creature that is bending the universe to its will in order to be told. This living narrative helps to explain and work through some of the problems or plot holes in the narrative, and understanding this helps a lot for meta analysis, or even just understanding the story. As stated above, I'm going to be breaking down four main pillars that the post above identified, and how they may be relevant to MCYT meta analysis. Not all of them are going to work- these were concepts made up for The Mechanisms, after all, and for all their similarities, it's not a perfect 1 to 1. Let's get into it!
Pillar 1: Universal Story
This is a pillar that has one really important and relevant concept, but I do have to bend a bit of it in order to make it work. Namely, what we're calling "the universe" here. But it's still quite important. You'll see.
As mentioned up top, The Mechanisms were originally called Dr. Carmilla and The Mechanisms. Dr. Carmilla (both the character and the creator) eventually left the Mechs to do her own thing, tell her own story, but the story of the universe at large is still hers. She's still got her name in the title, she's still the one who created the original lore, so to the universe, she's still the main character. She might not be the main character of any given story, even any given story she participates in, but it's all her universe in the end. As such, both her stories and the stories of The Mechanisms are canon, but they might not be strictly canon to each other. Because ultimately, The Mechanisms were the universe's vessel for telling stories, and sometimes the stories they told made for a weird concoction of conflicting canon, so you just had to accept that these conflicting canon beats were both canon, but which one was canon depended entirely on which story you were looking at, which one was trying to be told, who that story specifically was about (this is a concept that'll come up again later).
The reason this is a bit less relevant to MCYT in that, if a roleplay server is being well run, you (hopefully) won't have a main character in this way. And even if you do, that main character is not always going to be the creator of the server/universe, ala Carmilla. But again, it's not irrelevant, because I think this can be applied when you're looking at individual POVs of any given event or server.
Every character is the main character of their own POV, even if they might not be the main character of any given story beat or event. They have their own lore and story to tell in that POV, and when you sit down to watch their POV that is the story you'll get. It just so happens that said story might have things that are canon to it that are not canon to other POVs, that cannot be canon to other POVs, and you as the fan have to reckon with that. Sometimes these things might be small or not something that's gonna really throw you, like the conflicting Magic Mountain lore in this season of Hermitcraft. Other times, these might be really big things, like Martyn's Watcher lore in the Life Series.
But either way, while the idea that there is a Universal Story that has a clear main character doesn't really apply to servers, it certainly ties in to the idea of POVs. And furthermore, the "all of these stories are canon, but not strictly canon to each other" idea that comes along with Universal Story is a really vital thing to keep in mind when it comes to MCYT.
Pillar 2: Casting Call (Narrative Role Filling)
There are two main parts to Casting Call. The first is that The Mechanisms have a role in the stories they tell, even the stories that are not their own, like the album ones. These roles are often trope heavy, or based on pre-existing characters that the Mechanisms themselves have similarities too. The second is that the Mechanisms slot into these roles not necessarily because they want to, but because they have to in order to make the story work. Because the narrative wants them to help the story along to the ending.
This is definitely more relevant in roleplay heavy servers, but it still comes up on just about every server out there. While for the Mechanisms, the divide is between "the character I am" vs. "the character I am playing so the story gets told", the divide for MCYT tends to be a bit more "the person I am" vs. "the character I am playing so the story gets told". This divide (and people's inability to understand it) is the reason why MCYTs so often have to give the "Remember, we're all friends in real life and anything that the others weren't comfortable with wouldn't be in the videos" disclaimer. Everyone involved in this story is playing a character to move the story along, and that character may be totally removed from their real life person (such as Scott playing Xornoth in ESMP s1) or pretty similar to their real life person, but dialed up so they can tell a story, get a reaction (I don't know any of these people in real life, so I can't confidently pin someone down for this, but you get what I'm talking about).
Regardless, there is a story to be told, even if that story isn't thought out in advance, and that requires people playing the villain or the damsel in distress or the knight in shining armor sometimes in order to get it done. And, tying back into Universal Story, who is playing which of these roles can change as the canon of each POV changes (such as in Third Life, where who is filling the "villain" role depends entirely on which POV you're watching).
Pillar 3: Story Echoes
Story Echoes are a very Mechanisms based concept, because unlike everything else here, they are explicitly canon. This concept refers to the fact that The Mechanisms' stories "echo" throughout the universe, or repeat over and over again. It's in different places and different times, but these stories are out there, over and over again.
This one can apply to MCYT, but I have to admit, it's a stretch and a half. Ultimately, the way this applies here is in the fact that there's no such thing as an original story. Every story borrows from or is inspired by or is similar to another story out there. It's the nature of story telling. The first example for MCYT that comes to mind is fan Life Series, stories that take the mechanics of the Life Series but put them somewhere else, somewhen else, with someone else. However, Story Echoes are explicitly the same story repeating over and over again, which isn't really the case with this example. As I said, it's a stretch, but I didn't want to skip over this pillar entirely.
Pillar 4: Narrative Imperative
And the final pillar, Narrative Imperative, also referred to as Narrative Flow. Despite this one also being explicitly canon to The Mechanisms, it is also very relevant to MCYT, and in my opinion, the most important concept on this list for MCYT meta.
Narrative Imperative is explicitly canon in the Mechs universe when it comes to how The Mechanisms heal from injuries or death. As discussed in this post from the official Mechanisms tumblr, that healing factor functions at "whatever speed the story wants it to". This concept of "sometimes stuff just happens because it must for the story, even if it doesn't make sense or actively contradicts previously established canon" has been brought up before when we were discussing Universal Story, in respect to lore, to roleplay based story beats, for both groups. Here, it's more discussing a fact of the universe at large, a fact of how the Mechanisms function. And while the general concept of Narrative Imperative can be applied to literally any conflicting lore thing in any MCYT server or story (it's flexible in that way), I think it works best when talking about how game mechanics tie into the story.
What does death mean for this character? What does death mean for this character when on this specific server? What does death mean for this character on this specific server in this specific moment? What does logging off mean for this character, on this server, in this moment? What does voice mod or discord calls or chat mean to this character? What do skin changes mean? What does the Player Heads mod mean? What does sleep mean?
There are a million mechanics you can ask these questions about, and you can get a million different answers to each of them. Death can and does mean wildly different things on different servers (see: a Hardcore series like Naked and Afraid versus Hermitcraft). But it can also mean wildly different things on the same server to the same character at different points in time (see: the concept of "canon lives" on DSMP). Death, and numerous other game mechanics, mean whatever the hell the story (and the universe and creators involved) wants them to mean. You just have to take it in stride, the rules aren't clear because if they were, there wouldn't be enough freedom to tell a story.
Even on servers where it seems like the rules are clear, like the Life Series or other death games, death doesn't always mean what the rules say it does. Take glitch deaths, for example, like Loony's (almost) glitched death in season 1 of Deceit SMP. He glitched into a wall and should have died, but Legundo was allowed to cheat (use creative) to save him, or, had he died, been allowed to use cheats to bring him back, for fairness' sake. But this doesn't only apply to glitches- take one of Scar's off camera deaths in Third Life. I don't have the source for when Martyn talked about this on hand, but Martyn has mentioned that Scar technically died earlier in Third Life, when Martyn just snapped one day when Scar provoked him, killing Scar in a short, boring fight. There was nothing technically illegal or unfair about that kill, like with a glitched death, but when all was said and done, everyone agreed it just sort of... felt bad. That it didn't feel like a good story. So, the death was overturned, and the server went on as usual. The rules may have been clear here, but sometimes rules get in the way of a good story, so they're disregarded, simple as that.
MCYT stories are not being told in spite of their medium but in harmony with them. And as such, that means that sometimes, the narrative rules above all, and narrative imperative says that this mechanic is going to work like this, at least for now, at least for me. It might not ever work like that again, for me or for anyone else on the server, but it works like that in this moment, so you take it as is.
So, yeah, there's my essay! My final thoughts: Go listen to The Mechanisms. Go listen to Maki Yamazaki (Dr. Carmilla). I hope you enjoy these four concepts and keep them in mind when you are analyzing or playing the space of MCRP, because I think they are really helpful things to keep in mind. Have a good one.
34 notes · View notes
primarilymedievalish · 8 days ago
Text
In Which I Blame the Wool Trade for The Apocalypse
I have a longstanding headcanon for how to trace the empires s1 finale back to one thing: you guessed it, the wool trade. Specifically, to the cessation in trade between the Grimlands and Rivendell after the eternal winter arc, and to the blood sheep.
Here’s the state of the wool trade, in canon: after the dust settles from the eternal winter arc, there’s no trade between the two empires. But fWhip still needs wool. So what’s a Count to do but steal some blood sheep from his ally and hide them in the caves beneath his city, and cross his fingers that nothing goes wrong?
The next thing you know, the city blows up from the unstable, poorly-mixing magic in the Forge reactor when fWhip makes Jimmy a new Codfather head. Do you remember another time when mixing magic caused things to explode?
Earlier in the season, when Katherine was working on brewing her anti-corruption potions, she gathered magical materials from all different empires, including Mythland, where Sausage provided her with blood sheep fleece. Upon mixing it with the other magic artifacts, her cauldron exploded. Her conclusion was that blood sheep magic didn’t react well with other types of magic.
Do you see where I am heading yet?
The cod and salmon in the reactor were distinct entities, with their own magical properties. It only follows that their mixture is unstable; but the whole city in ruins? Not only that, but all the cataclysms to follow, with nothing to amplify the aftershocks?
There were blood sheep beneath the city. And the blood sheep were already upset, per Sausage’s lore. What more would it take to tick them off?
It is my conclusion that mixing cod and salmon above such large quantities of blood sheep was what turned a bad reaction into a force to destroy empires. As Katherine’s cauldron exploded when the seemingly-stable blood sheep fleece entered the mix of magics, the blood sheep living beneath the Forge and the city unleashed massive magical damage upon the two powers’ combination.
In short, the resolution of a never ending feud lit the spark. But it was the remnants of a cold war that let it burn the empires down.
19 notes · View notes
voidnoidoid · 2 years ago
Text
Jimmy, aka Tumble Town's Outlaw (+ rambly character progression analysis and stuffs)
my take on Jimmy's villain arc is that instead of trying to reclaim his role as Sheriff, he should instead become the most feared outlaw the empires have ever seen.
old timey sheriffs often toed the line between justice and crime, and Jimmy has made it clear he's not above some corruption: bribery, stealing, manipulation, shady deals, arson etc. He's not the pillar of justice and upholder of the law he makes himself out to be. Hell he doesn't even follow his own laws sometimes and he let Scar break all of them! So why not turn to crime and vengeance?
recently I read an article about Kid Curry, a notorious outlaw of the Wild West, and I thought hey, what if Jimmy's character went in that direction? (PG-13 of course cmon) He could have a cool nickname like Dynamite Jim or something. Another thing I noticed is that Jimmy doesn't use a gun, saying that he is averse to using that kind of weapon, despite most cowboys carrying some form of firearm on them. He prefers to use a bow and arrow and his lasso. Could it be that he's used a gun before? Anyway I think it would a real turning point in his character arc for him to start using a gun, and ironically name it the Peacemaker (after the colt single action army revolver)
I find the Sheriff turned Outlaw story really compelling given what we know of Jim's character so far. Other people have brought this point up but Jimmy's whole character seems to tie in with themes of isolation and loneliness. Tumble Town doesn't have any villagers or custom citizens anywhere. The saloon is empty and devoid of any beverages. It's just Jimmy and his horses around here. Almost as if Tumble Town is completely deserted.
We don't know anything about Jimmy's life before he became the self-proclaimed Sheriff, but I assume his life before that wasn't a happy one. Why else would he crave respect so desperately, unless he wasn't afforded any before? He hates being seen as powerless and lesser than, as being called a toy is very much a soft spot for him. Him shrinking down in size and having his peers literally and metaphorically look down on him isn't helping either. From the beginning, Jimmy was never one to be taken seriously, as he was a goofy, good-natured man who kind of bumbled into being a Sheriff.
He demanded respect by imposing his laws upon every empire, despite not really having any right to do so other than being "The Sheriff". He is the leader of Tumble Town, not the whole 12 empires after all. Jim didn't really do much to show that he deserved the kind of authoritative respect he wanted from everyone, but the other rulers still liked having him around. People he considered allies such as Gem, Sausage and FWhip treated him nicely for a time, but either tolerated his Sheriff playacting and/or made fun of him by playing into the whole Toy Story bit. They were his "friends" but didn't give him respect as Sheriff and as a person.
For the majority of empires Jimmy has been treated as lesser than, as someone who isn't even human. He wasn't given basic respect asa a person. Joel outright mocked Jimmy by calling him a toy to his face, and every single person who has interacted with Jimmy has engaged in the toy bit. Hell, his own deputies, FWhip AND Scar, didn't treat him like an equal.
FWhip became deputy for his own gain and wore the toy story alien uniform to subtly make fun of Jimmy without him knowing. He did get attached to Jimmy though and took it extremely personally when he got fired for disrespecting Jimmy, getting back at him by stealing the hat and badges. I do think c!FWhip took it too far and is basically an embittered ex.
Scar on the other hand, was extremely nice to Jimmy and literally built him an entire train and a bunch of buildings as well as setting up villager trading posts for him. It's a really kind and generous thing to do for Jimmy, but despite that he still doesn't respect him in the way Jim wants him to. He gave Jim a whole pep talk about how "being Woody is a good thing" which, while being very sweet and encouraging, also unconsciously reinforces the fact that Scar DOES see Jimmy as a toy just like the rest of Empires. And when Scar was imprisoned by Jimmy for like 10 seconds, he threatened to call Jimmy a toy to get himself out of jail.
Alright fast forward to present time. Jimmy meets the Old/Past Sheriff and learns more about being a real sheriff. He learns how to get people to respect him more and is really excited to have a mentor figure, especially someone who used to be a real Sheriff running a town. Excitedly, he calls his friends over to the great bridge, riding atop a horse, to share about the cool thing that happened to him. Notice Gem, Sausage and FWhip are all wearing the Dawn Sunglasses, and Jimmy isn't, which creates this feeling that Jimmy is an "other" and not part of the in group. Instead of listening and congratulating him, all three of them crouch and poke fun at him for being small. Jimmy is all too aware of how everybody is treating him. He promises to be a better man, a better Sheriff they can all be proud of. And so he begs them, "so do you guys finally respect me now?"
Do you see me for who I am?
Will you finally see me as your equal?
Your friend?
And he is shot dead.
They've made their point loud and clear, and Jimmy has had enough. No more playing games. If they refuse to respect him, he will make them fear.
151 notes · View notes
convexicalcrow · 1 year ago
Note
Does Scar also have a possession kink? I read your 'Old Habits' and just... Im thinking they both are whores for it. lol
I mean... yes and no. They are both whores for it but for different reasons. They get different things out of it. Yes, because possession is the vehicle by which they become full Vexes and access their powers. Scar wouldn't be so possessive of his Vex head if he wasn't into it. But there's more to it than that.
To me, what makes me say Cub has a possession kink is that for him, it's all about the lack of power, the giving up of control to a higher being or authority. It's about willingly giving your body to Something Else to use as It sees fit. (Or unwillingly, as was the case with the skulk.) It's like being in a 24/7 total power exchange/TPE relationship, to borrow some BDSM language. Cub's not in charge, because he doesn't want to be; he just does what he's told, and he's fine with that.
And ofc Scar does have that to a certain extent, because he does place the Vex as a higher authority. He still has his Vex head that he's so possessive about, he has the giant Vex head in Scarland, the Evoker in Main Street, he won't kill Vexes beause he's Not Allowed To, it's there. He's willing to serve and embrace the Vex and give them a presence in Scarland.
But to me, this isn't about Scar giving himself over to the Vex in the way Cub does. To me, this is a show of power. It's signposting what he is, what power he has access to, who he is. Scar is a Vex, and you can't go to Scarland without being able to see that. It's a threat, and a reminder, that the ConVex never went away. ConCorp didn't die at the end of s6 with Scar on his diamond throne. That lore never ended. It wasn't like wizard Scar or tycoon Scar or Elf Scar or any of the other various characters Scar has played over the years. They come and go, but Vex Scar is forever.
Contrast that with how Cub leans into it, but he isn't building Vex shrines in his base, he's not having Evokers everywhere, it's not something he shows off, because that's not who Cub is. With Cub, you don't know what's hit you until it's too late. You never see it coming. Things seem normal... until they really aren't, and you can't remember how we got here, but that's what's happened.
Like, when the crossover happened, Cub hid one (1) skulk catalyst under the sheep/cow/animal farm at the Hermit base on the first day for shits and giggles, and that seemed fine. Talked about building a cake empire. Sure, why not? Built a house out of blocks from every empire, which was a nice touch. Becomes a monster slayer bc why not and also cool giant battle axe. And then all of a sudden, ya boi decides to go into a swamp and get his ass possessed, and starts pranking hard for a couple of weeks before finally getting cured and escaping back through the rift. Like. LIKE. IT WAS LIKE FIVE WEEKS. ALL OF THAT HAPPENED IN LIKE FIVE WEEKS. There's no way we could have predicted ANY OF THAT given where we started. Especially given it was his idea. Just go to another server and get posssessed for Lore Reasons nbd. Lore that Shubble also took on as well later on in her series when she got skulk possessed while Supreme was around. Lore that Cub still leans into even now, which makes me see him as serving both the Vex and skulk, since he hasn't just left the skulk lore behind either. It's left residue that he isn't interested in dropping.
(as an aside, I find it SO INTERESTING that of all the character lore Cub has, there's nothing for the old man -> young Cub transition. He just entirely changed his default skin bc he wanted to at the start of s8 and left it at that. Which is fine! You do you, Cub. But you better believe I'm gonna fill that lore gap if he won't. XD)
Meanwhile, Scar was hanging out at Tumble Town, and having a lovely time of it which included building trains and Western-style buildings and ponderosa pine trees and not getting possessed by swamp skulk. SEE. IT'S NOT HARD CUB I PROMISE.
So yes, Scar has a possession kink, but it's nothing like Cub's. For Cub, he serves the Vex (and the skulk); for Scar, the Vex serve him.
43 notes · View notes
simple-seranade · 2 years ago
Text
which empires smp characters i project onto think should have religious trauma
both season one and season two because i think about this wayyyyyyy too much lol
so, without further ado:
Xornoth
this one is probably the most obvious of the bunch i’m going to list? imagine. you grow up learning about a pair of beings, one benevolent and one malicious. you praise the light and shun the dark, as all your family does. then, it’s revealed that you and your brother are part of a prophecy. the two deities you worship? yeah, they force siblings to be their champions, a fate that only ends in both their deaths. if they don’t, everything is destroyed. not only you have to perish, but so does your brother, who you care deeply about, because you’re kids.
that is already a lot to take in. what kind of god who loves you would force you to die? but then, you get told that you’re not even that. you aren’t the chosen of the light. you’re a child of the dark, and they immediately treat you as such. no matter how much you plead and pray, all they do is shake their heads and declare you too far gone. the god you worshipped hates you, and the evil you were taught to fear has claimed you as his own and you will never escape, instead doing everything you swore you would never do.
yeah. xornoth definitely has some trauma. but they’re not the only one, because…
Scott of Rivendell
yeah neither of the princes were getting out of this one unscathed.
the same things i said about xornoth apply, except everything changes. the people hail you as the one who will save them when the time comes, the one who will defeat the horrible evil. the evil who tucks you in when your parents are busy. the evil who plays tag with you in the palace halls and has snowball fights with you. the evil you call your sibling.
you don’t get to be a kid, because your god has chosen you to die. you don’t get a choice, but you’re hailed with the highest honor. you should be grateful, they say. but you don’t want the honor. you want peace. you want to not carry the world on your shoulders.
you want your sibling.
yeah being lifted up by a church can be just as damaging as being shunned by it, and we got both ends of the spectrum here! congrats, rivendell twins, now go get some therapy while we move onto…
Sausage of Sanctuary
sausage’s trauma is… different.
sausage has plenty of reason to be shaky in faith. his village was destroyed, he meets someone who looks exactly like the one he worships. it’s enough to shake anyone’s faith. is your god on that can respond? if so then why hasn’t she? you’ve been so faithful, so why are you hurting?
sausage’s trauma is less a direct result of the church and more of the terrifying ordeal of doubt. how dare you doubt that santa pearla is real and good. how dare you lose faith for even an instant. getting his memories back helps, but there’s still the nagging feeling he gets that he’s horrible for doubting that which brings so much joy. the voice hurts. praying sometimes hurts.
but something sets sausage apart.
sausage still believes. that’s a constant, no matter the hurt he suffers, he believes in Santa Pearla. he says his prayers, revels in her peace as he’s presented every reason not to. even after getting his memories back, his church stands. yeah, pearl was pretty powerful (oli has called her god before) but it’s… different. it’s faith. even though he knows he knows her, instead of being shaken, he’s solidified in it. because the world is good. santa pearla is good. people are good. he puts his hope in the good, even in the bad.
guess which one of these is most projecty lol
so yeah take my random ramblings about how different characters have religious trauma because i wanted to. sausage probably makes the least sense but i swear my brain has more reasons that don’t translate to words.
87 notes · View notes
syn4k · 2 years ago
Text
seriously though as much as i love writing so much angst out of s1 pix this man is also just a chill unruffled guy at heart. his first interaction with the demon is "dude, i love your Venom cosplay" and when the demon is like "what the fuck is that" he's immediately like "...not a comics fan, then? alright i can roll with that" and then does. you can very clearly tell that behind the character he's just straight vibing. honestly, s1 c!pix is good for analyzing what's wrong with this poor desert man but s2 pix is clearly more comfortable in his role in the lore and it's awesome to see both ways :]
57 notes · View notes
ajfoxships · 1 year ago
Text
Ohhh this is such a cool concept and the pairs rolled are really interesting.
my thoughts on this concept are in wall of text below, but I will preface this by saying I have yet to watch limited life all the way through so this is from the perspective of up to double life anyway if anyone reads this enjoy :)
Lizzie/Joel would probably end up completely chaotic the minute they go red and the fact they rolled together in the same group as Jimmy and Scott makes me think it might be a empires S1 repeat when it comes to those four
Jimmy/Scott would be hilarious to watch seeing as Scott would outright refuse to die first so he’d probably act similarly to how Grian does with scar
Scar/Bdubs is hermitcraft S7 all over again the mycelium war is a good reference for what would happen if those two team up. I could see that team going out first as opposed to Jimmy/Scott given how accident prone scar can be + Bdubs being a complete enabler whereas Scott would be responsible and try keeping Jimmy alive
Cleo/etho is really interesting because those two are some of the most dangerous people on hermitcraft (if you exclude doc) and I can’t think of anyone who would want to be on their bad side. I could definitely see them winning or at least getting final 3. unfortunately this is a well known fact so these two would be a huge target for any boogeymen or reds letting them set up would be a bad move and everyone knows it
Ren/Grian is a powerful pair either one is terrifying alone but put the two on a team and there will be carnage. ren is known for putting himself in a position where he has power and would definitely come up some crazy scheme, however Grian is the one who would enact said schemes no matter what life Grian is on he is someone to be feared the man released a wither and blew up three people, the latter while green. This duo would definitely be dramatic and dangerous with a good shot at victory.
tango/pearl these two are kinda wild cards they would definitely raise hell but like OP said they have different kinds of chaos, so they may be an open threat or maybe they’re just pulling the strings to further a larger goal the not knowing is definitely something that would intimidate other players so these two would probably have a target on their backs
Skizz/mumbo these two are definitely a different story than what we usually see if mumbo goes along the redstone/end-crystal route then this team would be a formidable stealth operation. to be completely honest I don’t know that much about skizz’s skill set and strategy’s but he usually gets pretty far so I could see this team in the top 4
Gem/BigB this team definitely has some underdog qualities to it gem usually gets overlooked but is very skilled at pvp and being able to fly under the radar is a useful tactic especially in the early game when it hasn’t deteriorated into all out war having the few reds on the server focus on other players while you set up is a massive advantage, unfortunately I don’t know much about bigB but from what I’ve seen he can hold his own in combat and makes good alliances (most of the time)
Impulse/martyn I really don’t know much about these two but impulse can definitely be a threat seeing as he seems to be willing to do just about anything to win (respect for helping Grian release the wither because goddamn) martyn seems to always have the right alliances (Ren, the southlands, pearl/Cleo/Scott) it usually gets him past the halfway point so I would expect them to make it pretty far
Double life,, 2!!!!!!!
I was bored and decided to re-roll double life soulmates and see if i could think of anything fun with these new pairs
so i took the double life cast plus Skizz, Lizzie, Mumbo and Gem because i wanted to include everyone
(i know that Gem was only in one session but we had an odd number and shes a lifer to me)
the pairs generated was
Joel and Lizzie (im not kidding)
Skizz and Mumbo
Pearl and Tango (it rolled Pearl and Scott first but i didnt want any doubles so i rerolled it)
Ren and Grian
Cleo and Etho (omg theyre back together...)
Scar and Bdubs
Jimmy and Scott (flower husbands,,,,)
Impulse and Martyn
Gem and BigB
now theres some absolute gems in this
first things first, the true soulmates: Joel and Lizzie
they were the first thing i rolled and it was so perfect omg,,,,,, obviously they are the power couple, the girlboss malewife. very chaotic duo and possibly a bit dangerous
next up: Skizz and Mumbo
now because those two dont interaact like at all from my knowledge i cant say much for sure, but i feel like the two of them would make a very fun team. with Skizz's impulsiveness and Mumbos redstone abilities i feel they could do some very fun stuff. I dont think theyd get very far but theyre here for a fun time, not a long time
Pearl and Tango
this one is kinda interesting. we have established that Pearl is crazy, we know that, but Tango is too just in a completely different way. Pearl doesnt beat around the bush much, she there and you know it. while Tango often works in the back seat in the middle of some crazy plot like Dare to Flare, Bet your life, or bringing a warden to the surface. combine these two and youd get some fun results.
Ren and Grian
first thing that came to mind: the dramatics. Grian is the known war starter and Ren is known roleplayer, do i need to make it obvious??? they would be SO fun to watch. Just by thinking about im upset that this isnt already a thing, god. I feel their shenanigans would be on par with the Bad Boys.
Cleo and Etho
if limited life taught us anything its that these two = divorce and im so here for that. this feels as if it be Cloe + Martyn Version 2. and considering and Etho on his own is a bit more pathetic then Martyn it would be very pitiful to watch. Cleo would be out girlbossing(as they do) and Etho would be struggling to do much, that or Etho would be also fine on his own but i think itd be better if he were a little pathetic yk
Scar and Bdubs
these two are impulsive idiots and would do nothing but enable each other and im so here for it. they would go on a million different mini mission in a single session. youd get whiplash from watching them. but i feel like this would make them either very dangerous or not threatening at all. who knows
Jimmy and Scott
flower husbands. what more do i have to say? Scott would be the pro player that he is while jimmy does nothing but get himself killed. theyd make an okay team is third life is anything to go by. i feel Scotts skills at the game and Jimmy's lack of would just balence themselves out a bit. who knows, maybe Jimmy would be the second one to die with a soulmate like Scott
Impulse and Martyn
a southlanders duo! these two were hilarious back in last life and they would be again. theyd make a pretty decent team i think. I mean these two were top two in limited life. theyd be a good mix of shenanigans and actual decent plays, a very good balance i think
and last but not least Gem and BigB
now this ones a thinker because Gem was only ever in one session of the game and did not once interact with BigB(if im remembering correctly) but going on assumptions i think these two would make a great team. first of all i think theyd be semi-wholesome. with Gems cottagecore vibes and BigBs general BigB-ness i think theyd be very cute. but also quite dangerous. Gem is a known PvPer (GeminiSlay!) and BigB makes his own good plays fairly often as well. Otherall very cute, but threatening team
this was a fun thinking exercise
and i want to hear your thoughts in the notes!!!!!
155 notes · View notes
grimaussiewitch · 30 days ago
Text
Random question, why do people tag a post that's only about one smp with two different ones?
Like I'll see an analysis post for the life series/trafficblr and it'll be tagged hermitcraft/hermitblr but has no mentions of the other smp. Or I'll see art of someone's hermitcraft season-based skin in the trafficblr tag. They're two different series, right?
I know you can have a hermit that's also a life series player but if the post doesn't have a trace of one series, why tag the other? I'm curious to this strange phenomenon especially now that I'm seeing Impossible craft, an entirely separate miniseries, being tagged with both.
My guess is that the person is a fan or both or people are trying to reach more. Can't wait to see empires smp tag used as well :/
22 notes · View notes
kaz-oooo · 10 months ago
Text
I’ve already done music recommendations so, you can check out these posts (playlists and list of artists) if you’re looking for that specifically. But Wilbur made a lot of content over the years and idk, i figured I’d make a a list of recommendations for similar content to fill that void as well :)
Minecraft SMP’s (specifically DSMP)
The same SMP’s but other POV’s — I’ll just start with this cos it’s the most iffy. There’s plenty of enjoyment to be had with these fandoms still, and I personally don’t think we need to let the actions of a couple shitty guys ruin the silly Minecraft roleplay we all enjoy. That said, if you aren’t comfy watching these anymore that’s perfectly valid as well, especially since Wilbur’s character will be lurking around in the background of plenty of these. But yeah, we can also uplift other creators by watching the fun stories they made, especially those who got buried by bigger creators at the time. So Dream SMP, QSMP, Origins SMP, SMP earth, SMPlive all have content you can enjoy.
Different, completely unrelated SMP’s — hermitcraft, the life series, empires SMP (shubble was involved in this one, I’m planning on watching her POV when I find some time) etc. I’ve had plenty of people recommend these to me before, from what I’ve seen they’re very enjoyable :)
Hamilton — not even joking, if you enjoyed the L’manberg era of DSMP and you didn’t watch Hamilton, I’d heartily recommend it. Great music, lots of politics but all in a fun and silly way, also tragic endings!
Editor Wilbur ARG (I’m a massive ARG fan so I have tonnes of recommendations here)
Generation Loss — Ranboo’s very awesome Horror project that they’ve been working very hard on!!! Ranboo’s been teasing new content lately as well so that’s exciting
Analog horror series — Local 58, Gemini Home Entertainment, Mandela Catalog, Kane Pixel’s Backrooms videos, etc. All very good and spooky videos, definetely an inspiration for Gen Loss, and I know Wilbur enjoyed this content as well (though the editor Wilbur arg predates a lot of this genre) those are some of the biggest on YouTube atm, and some of my personal favourites, but there’s plenty more to find (I recommend channels like Nightmind and Nexpo who do analysis videos for all this horror and ARG stuff if you wanna find more)
Marble Hornets — gets its own category! One of the original analog horror genres (predated the genre actually) it’s basically one of the biggest and most comprehensive Slenderman series out there. There’s a LOT of content here and lots of lore and mystery (though a lot of the game clues have been lost to time) (Jack Manifold also reacted to this on stream, it was very chill and good fun)
Horror podcasts — Magnus Archives and Magnus Protocol, Malevolent and Archive 81 are some of my favourites, but there’s plenty more out there to find and enjoy :). Also very spooky with lots of mystery to involved, the Magnus Protocol is very new as well so great time to get into that!
Just Chatting / Geoguessr / other chill content
Geoguessr streamers / YouTubers — honestly I genuinely didn’t watch much geoguessr content outside of Wilbur’s streams so, I don’t have many recommendations here. I know Eret has been doing geoguessr streams lately and their content is very good and chill. Jacksuckatlife plays as well and last I watched he was fairly good at it (like similar skill level to Wilbur), otherwise Rainbolt is a geoguessr legend, he terrifies me a little ngl.
Other streamers — I think the thing with the just chatting streams is that we watch for *that specific streamer’s* personality. It’s hard to really make recommendations other than just saying go watch more of the streamers you enjoy. Personally I enjoy Phil’s hardcore streams, and Sneegsnag’s Crime Time the most, but there’s plenty of other people both in this MCYT space and outside of it that you’ll probably enjoy :)
Sorry boys (unlike horror I don’t watch much comedy so, sorry, this’ll be lacking)
Just Roll With It — Charlie Slimecicle’s DND podcast. I’ve only listened to a little bit of this but it’s really good and REALLY silly (oh, and emotional sometimes, gotta have a bit of angst y’know) Wilbur was a guest on a couple of episodes, but you can always skip past those if you want.
Tommy’s videos — so Wilbur features in a lot of the early vlogs and *minecraft but* videos, but Tommy’s content has always been good fun, his recent stuff is excellent as well! He’s been doing a lot of comedy content lately, specifically a live show so definitely check that out if you want :)
Smosh pit — not something I’ve watched a lot of, but I’ve seen clips of their try not to laugh videos and they’re definitely on par with the bat shit improv you get from Sorry Boys.
Game changer — again, not something I’ve watched much, mostly consumed through osmosis, but the show is funny, the cast is always silly and it’s a lot of fun all round
Whatever else Sorry Boys make after this — judging by some of the responses to Wilbur’s “statement” I think it’s fair to assume if Sorry Boys do continue making content Wilbur will be cut from the group. Of course don’t feel obligated to stick around if you don’t want to, but Wilbur won’t be compensated if he’s kicked and the rest of the guys are still fun :)
YLYL and similar goofy stuff
Just… other streamers again — Jack Manifold does YLYL streams with his friends. James Marriott does a lot of reaction videos as well, sometimes YLYL, sometimes reacting to content his viewers send in (like TikTok’s and break up texts), those are my favourites atm.
YouTubers — that niche between video essay and reaction content, people like Danny Gonzales, Drew Gooden, Kurtis Conner, Pinely, all good fun YouTube channels that make good, silly, and easy to consume content.
Other gaming streamers and YouTubers — Slimecicle, Ranboo, Games Grumps, RT games, and SneegSnag all play a wide variety of games, they’re all relatively chill but none of them take the games all that seriously either so it’s fun and goofy as well :)
And of course Fanfiction!!!
I might be a little bias here cos I write myself but fic is created by and for fans and it exists to give you even *more* content about the stories you love, whether it be reimagining canon events or just dumping your favourite characters into a silly au.
I know a lot of authors (myself included) are feeling super conflicted and weird about writing Wilbur in the future. Plenty of authors have been moving onto new fandoms so if you find something you enjoy make sure you check out the author’s other work and who knows, maybe you’ll find some cool new fandoms that way!
And do the same for artists and other creators, or even go check out some of your mutuals fandoms, you guys might have more in common than you originally thought!
72 notes · View notes
antimony-medusa · 6 months ago
Text
MCYT on Ao3 - July '24
It's that time again, looking at the stats on Ao3! My deadlines are crushing me to a fine paste, but at least I have conditional formatting.
Some Notes:
No new fandoms this month that I found! If you know of any, let me know. We are sitting at 54 fandoms I'd consider MCYT, and also Video Blogging!
Fics are still primarily in english, but we have three exceptions with significant spanish fics. Karmaland (794 of 917 are in spanish, which is actually down from 797 last month), Tortillaland (115 of 121 are in spanish, up from 113 last month), and QSMP (1,072 of 10,037 are in spanish, from 1031 last month, when we broke a thousand for the first time.)
QSMP also shows 51 works in French, the same as last month, and 603 works in Brazilian Portuguese, up from 569 las month.
While I didn't do an analysis across fandoms, the @mcytmultilingualbb posted this month, which is 22 mcyt works in non-english languages! Check out the collection here.
In the small and micro fandoms, we didn't see much growth, but the two fandoms that did post a significant increase are higher than last month. My Inner Demons showed an increase of 23, contrasted to last month's 8, and Kaboodle SMP showed an increase of 21, up from last month's 14. However, we didn't show a decrease in any of the small fandoms!
In the midsized fandoms, MyStreet took it comfortably, with an increase of 75 fics! Since being canonized, all of the Aphmau tags continue to be vibrant. Mindcrack showed a decrease of 8, in contrast to last month's increase of 12, so I suspect that is a tagging issue.
In the large fandoms, most of the big powerhouses all posted less than the month before, with Hermitcraft posting 655 in contrast to the month before's 700, QSMP posting 282 versus last month's 396, Traffic posting 401 versus last month's 494, and DSMP posting 265 to the month before's 352. It's notable that that's three months in a row down for QSMP, but Hermit, Traffic, and DSMP were all showing an increase over the previous month last month. Lifesteal's 95 was higher than last month's 92 and Empires 147 beat last month's 145, both holding very steady.
Video Blogging RPF showed an increase of 2,104, very comparable to last month's 2,452, but notably down from 3,548 at this time last year.
44 notes · View notes
askdacast · 1 year ago
Text
Life Series SMP/Eyes and Ears AU Thematic Discussion + Theorycrafting (pt. 1)
Tumblr media
WARNING: Extremely long post
Kachow what’s poppin fellas, I’m back at it again talking about boomer block Youtubers and their surprisingly in-depth improv series. Now that the Life Series’ 5th season has finally concluded, I’m back on the lore train and poor Scar is left to suffer the consequences, and Martyn’s concluded yet another lore stream, I decided to compile a long master post of lore notes and theories about what we have so far.
Obviously all the ‘lore’ of the Life Series is purely unofficial; Grian has not approved any of it as being actually official/set in stone for what he intended the series to be. Most of it has been us in the crazy fandom extrapolating their really good storytelling, and also “semi-canonized” by Martyn in what he calls the Eyes and Ears AU (and this post assumes you are familiar with it). As someone who’s been a fan since the beginning way back in 3rd Life, I’ve pretty much hopped on the lore train since the beginning as well (if casually) and enjoying all the different extrapolations/analysis/angst written around the players. Rather than just theorizing lore details in a vacuum, however, I’ve always liked imagining the lore based around the reoccurring themes, symbolism and arcs we’ve seen across the series. I’d been bouncing my various thoughts and theories around these themes for a while, and finally I decided to compile my notes together.
This post is basically my imagining what the Life Series/Eyes and Ears AU story is “about,” as if it were a fleshed-out, long-running and story-driven tv show. Initially this post started as simply a gigantic “Eyes and Ears Theory,” me trying to sus out my own theories/ideas of what the Life Series’ mysteries were based on Martyn’s lore. However, considering that Martyn is ALSO writing the lore on the fly, and I have some details I would interpret differently or change, this ended up less a ‘theory’ and more ‘me writing an entire AU/interpretation of the Life Series as a whole.’ My intention is NOT to ‘correct’ Martyn’s lore, nor to claim my theory as the ‘right’ interpretation; rather, this is my personal interpretation of what the Life Series story is about, based on information shown in the original SMP and in Martyn’s AU.
One last disclaimer: I am ONLY drawing on lore details from the Life Series, Martyn’s lore streams, and Minecraft EVO, and also references to the iRL creators. I am not drawing on any story from other SMPs such as Pirates or Empires; there may be some Hermitcraft references here and there.
This is going to be very long, and a multi-parter, because I can’t summarize to save my life. And I promise I’ll come up with a proper name for my series of posts another time. If you’ve stuck around to read, I thank you.
Part 1: The Overall Plot + Understanding the Watchers
Recap of official lore details
Although Martyn hasn’t given specific details on the Watcher + Listener species (he hasn’t come up with a name yet), we know the following details for sure (from EVO, lore streams etc.)
Watchers + Listeners + The Council are all deity-like beings of the same species, and they all consume human emotions
The Council are the upper ranks/possibly leaders, whereas the Watchers + Listeners are separate factions
The Watchers are at LEAST two high-ranking members of the species (the two dots being outcast from the wider circle, as is their logo)
The Watchers were behind Minecraft EVO, where they gave all the players tasks (much like Secret Life) and eventually ending in them fighting the Ender Dragon separately
While the Watchers may not have been evil in EVO, they certainly became so AFTER, when they began to crave more negative human emotions, viewing them as “tasty” (Martyn’s words), s p i c y
They first kidnapped Grian at the end of EVO season 1, turning him into a Watcher to possibly have him join their ranks, but he’s gone rogue after realizing what their plans for the Life Series were, and plans to rescue his friends from them
The Life Series was the Watchers’ ploy to trap the players in an infinite death game where they betray and cause each other pain, all to harvest their negative emotions. Grian, in defiance to this, takes control as the ‘game master’ to make the whole thing…well, a game, so that his friends can enjoy, have fun and ease their anguish. In Martyn’s words, this is like “pouring ketchup all over the Watchers’ sundae.”
The Listeners (EVO season 2) are an opposing faction to the Watchers who disagree with their methods, although why is unknown. They’ve attempted to contact some players (e.g. Jimmy) before back in EVO in order to oppose the Watchers, but it’s not known how successful they were. They’ve also tried to swap in players in the Life Series before (e.g. subbing Lizzie and Gem for Pearl and Cleo in Lim. Life) in order to sneak them in and try to subvert the game. The Watchers kidnapping Gem for Secret Life is partially in retaliation to the Listeners. The Listeners may not be good and may have nefarious intentions also, it is as yet still unknown.
There’s potentially a third faction, the Speakers, but very little is known about them and Martyn doesn’t want to elaborate on them yet.
Okay, but what are the Watchers even after?
Tumblr media
"Accept your fate."
From here on out is my real conjecturing/theorizing. The main question on my mind has been why are the Watchers doing what they’re doing? Obviously Martyn has confirmed that they are malicious deities who find negative human emotions tasty, but this raises further questions. Why exactly do they desire such emotions, or need them to survive (if they do, anyway)? Why do they favour negativity, when the other members of their species consume a wide range of emotions? They were confirmed to be outcast in some way from the other factions for this ploy, so what does that say about them then?
The whole species fundamentally do not understand human emotions (or perhaps do not even possess them)
This seems to me the most logical conclusion. These are powerful deities who can create miniature worlds/dimensions, life, and time to an extent (death loop). They should theoretically be self-sufficient, so I doubt that their consumption of human emotion is for survivability reasons (i.e. I don’t think Watchers will literally die if they don’t consume emotions, the same way humans die without food). What seems more likely is that human emotions bring them some benefit to their intelligence or power that they’d otherwise be quite non-functional without. (Think like the demons in The Promised Neverland, who regress to feral natures/lack of sapience if they don’t eat humans)
The Watchers’ powers and their lab-rat experimentation on the players gives a huge vibe of not being able to understand human emotions in an involved way, but only from a distance. They know methodically things like murder and betrayal cause panic and anguish, so they enforce these experiences through the game, mechanics like the Boogeyman, the Secret Tasks etc. But they don’t really know internally why these emotions come about the way humans do. Being above time, they probably don’t understand why the funny small animals have so much attachment to their transitory experiences and memories (more on this later).
Tumblr media
world's angriest pumpkin
The Watchers are Losers, Actually
Going further, don’t you think the Watchers have a very misanthropic mindset all around? “Anguish and panic are s p i c y.” They conversely have a complete disgust for positive emotions, and can’t stand Grian making things fun for everybody. It almost feels like they have the mindset that only things like hatred and fear are exciting, bringing motivation and life to the humans, whereas things like happiness and fun are ‘useless’ because they don’t bring about the same results. Let’s also not forget their name – Watchers – and that Martyn’s confirmed them to be symbolically based off us, the audience. It’s almost like a commentary of the worst of the entertainment industry, of an audience who crave watching anything and everything to satisfy their own desires, even at the expense of the privacy and safety of the entertainer. Given the current state of the internet and social media, I don’t think I need to elaborate how awful things can get.
In other words, I believe the main motivation the Watchers are eating humans emotions is because they WANT to understand and ‘take into themselves’ such emotions. I don’t think they’re totally emotionless – Martyn does portray them with moments of glee and anger. But their understanding of emotions is superficial (self-centered, if you will) at best. As deities with no needs, being above time, they have nothing to be afraid of and nothing to feel sad or anguished over. It’s a boring, dull and empty existence. And that’s precisely why they’ve set up the Life Series game: by kidnapping a few humans and putting them through the artificially constructed wringer of panic and betrayal, they think they can create a human farm of such rich, complex and exciting emotions, all for themselves to enjoy at their own pleasure and fill the void they have.
(Listeners’ side note: If all that is the philosophy of the Watchers, it’s probably not difficult to see how/why the Listeners oppose them. The Listeners likely disagree that negative emotions are the most optimal state of humans, and unlike the Watchers do not think human suffering is just tasty popcorn one can eat at one’s pleasure. Their name – Listeners – implies they’re a more sympathetic faction, as in they listen to one’s troubles and heart rather than take delight in suffering at a superficial level. But if they are the same species, it’s very likely they have the same lack of instinctive understanding of human emotions that the Watchers do, and this could cause…problems.)
Why turn Grian?
All this is also why I believe the Watchers kidnapped Grian + turned him into a Watcher in the first place. Firstly, if they were going to concoct their plan to trap humans, they needed a collaborator from the humans in the first place. Secondly, and most importantly, this collaborator was going to be their only direct source of how human emotions work/feel like, and therefore what were the most optimal conditions needed to ensure their death game would generate the most pain and anguish. They picked Grian because he’s always the ‘leader’ of the SMP players, the person gathering and organizing everyone, so logically, he is the most ‘representative’ of the humans, and the one with the greatest ability to control them.
Of course, it’s also true that Grian was a little $#@% throughout EVO and actively rebelled against the Watchers’ tasks, so making him their collaborator might seem strange. Ignoring the meta reason that the ending was written to explain Grian’s exit from the series. But I figured in this case, they considered the benefits more than the costs. Grian’s chaotic nature is not unlike the Watchers’, considering how much he loves causing pranks and trouble to others. So, as a huge oversight, they think Grian is just like them: he loves to see people suffer, so they think. Additionally, the Watchers are desperate to understand how Grian gets his fellow humans to follow him and do what he asks with little effort. You’ll notice the Watchers have very direct, authoritative ways of trying to wrest control (e.g. the tasks, “do this or you fail”), and they get very petty and upset when people rebel against them (re: Scott’s refusal to be the Boogeyman, their motto is a very demanding “OUR WILL BE DONE.”) They see Grian’s charisma as yet another aspect of human emotions they fail to understand and thus WANT to possess for themselves.
Tumblr media Tumblr media Tumblr media
Pictured above: The Watchers, coping and seething
Of course as we know, the Watchers believing Grian would help them is a major oversight. Becoming a god doesn’t just fundamentally change who Grian is, and he definitely doesn’t want to consign his friends to an infinite death loop of suffering. That being said, I don’t think Grianhas truly gone ‘rogue’ so much as taken as much advantage as possible of his ‘deal’ with the Watchers. We can guess the Watchers promised to him some kind of control/leadership over his friends’ circumstances as long as he worked for them, which led to them giving him the keys to the Life Series. In other words, so long as he fulfils their requirements of things being a death game that will generate ‘food’ for them, and lets them revive everyone each loop, he gets to decide how the games go.
And we know exactly what Grian’s done with this: he created the green-yellow-red lives system, he creates a fun gimmick each season, he inserts himself into the game as a player, all to bring out the best and most creative side of his friends rather than the worst. The Boogeyman probably is the only gimmick the Watchers added on their own initiative (re: Martyn’s POV in Last Life) in order to make things more spicy. Probably Grian’s conversation with the Watchers each time goes, “hey, I got an idea on how to bring out the most creative ways for everyone to cause pain in each other, [comes up with some bullcrap justification for the game’s fun mechanics].” I like to think the Watchers were going to make the death games even more vicious, cruel and competitive, but because of Grian’s wrangling he’s convinced them that a slow burn from joy to horror creates better results, and they tolerate it as long as they see him useful.
Memories and Emotions
There is also one BIG detail of the Watchers’ plan I’d like to mention: Martyn claims that the Watchers do NOT erase the players’ memories. At the end of each season, they consume everyone’s emotions so that there’s no more angst/ill will towards each other, and they start each season afresh. The players remember what’s happened in past seasons, but they don’t continue to hold the pain and negative feelings they had towards each other.
I don’t buy this, for numerous reasons.
For one, Martyn has confirmed the Watchers ARE capable of removing people’s memories. The one memory they have outright altered was the ex-EVO players’ (Martyn, Jimmy, BigB etc.) memory of what happened to Grian: they don’t remember that Grian was taken to be turned into a Watcher, and instead remember it as him either going missing or dying after the Ender Dragon fight. All this presumably to not give away the Watchers’ schemes and to ensure they still listen to Grian as if nothing ever happened.
More importantly, however, memories are vital to humanity’s emotional experience and mental health. I am not an expert by any means, but there are studies showing how people with amnesia, PTSD or other conditions affecting memories have flashbacks/emotional reactions to trauma they don’t remember consciously. The Watchers have (supposedly) done something far more simplistic yet fantastic by just eating up everybody’s emotions. All this, even though they see humans as emotion factories, constantly able to generate emotions just by existing, by their ability to draw and create meaning through emotional experiences, and by creating memories – the clearest embodiment of a mortal’s attachment to time (which if you remember, I believe the Watchers have no concept of).
You cannot just tell a human to stop feelingcompletely (under normal circumstances anyway), but especially not if they remember something very very traumatic.
Besides, there ARE clear instances when some of the players remember the events of past seasons and are STILL not over them! Impulse and Tango still being bitter/distrustful after Bdubs betrayed each of them separately, Cleo distrusting BigB for the same reason, Scott referencing Flower Husbands a lot, Pearl feeling betrayed by Cleo/Scott when they supposedly broke up the Gaslight/Gatekeep/Girlboss trio at the start of DL, Bdubs’ “I wanna be your favorite son” in Secret Life, the list goes on. Note that I’ve only listed negative/bittersweet instances; there are plenty more cases of the players remembering past seasons and alliances positively which the Watchers may have ignored. The point is, if the Watchers truly consumed everyone’s emotions to the point of a clean slate, they haven’t exactly been thorough. Nor do I think it’s very conducive for them either – don’t they want players to have enduring, unending, unresolved pain, the sweetest of all (to them)?
No, I think the Watchers HAVE been erasing/suppressing the players’ memories – they’ve just been very selective which ones. Martyn’s said that the Watchers do not care what families or connections they separate so long as they get the people they want and the plans they want. I’m going to assume the players in my theory/the Eyes and Ears AU are exactly the same as their CC counterparts. In other words: they’ve stolen Grian away from his wife. They stole Martyn away from his and his daughter. Ditto with Skizz, Impulse, Tango etc. They stole Scar away from his family. Joel and Lizzie are the only couple they didn’t separate, perhaps because they needed both for their plans, and also so they can inflict the most torture on them by ripping them away from each other, over and over again. And in order to ensure the complete submissiveness of the players to the game, the Watchers have taken away their memories of their past lives, their families, basically anyone who isn’t a fellow player in the game. The Watchers don’t erase the memories of bonds between seasons, because it’s a pain to have to teach the humans how to play all over again, but they erase any memories they find disadvantageous to keeping the game running.
They might even go one step further: while they haven’t erased the players’ memories of who each other are (so as to not cause confusion), they do try to suppress important memories. Things like how they met, the times they confided in each other after a bad day, cried on each other’s shoulder, laughed in each other’s successes, the times they hung out with each other’s families. Imagine the different alliances constantly gravitating to each other, but never being able to remember why they care about each other so much. Imagine Bdubs’ “Come on, you know you and I go way back!” when trying to justify taking Cleo’s stuff, and Cleo laughs back, even though she can’t quite remember what exactly Bdubs has done to warrant that. Imagine Joel or Lizzie trying to remember why they loved each other so much.
They fight and kill some of their friends, and protect others, because…because why again? It’s for survival value, surely, so the Watchers whisper. It’s because the strong must congregate with the strong and leave the weak to die, surely. It’s because Martyn’s always been a loner, and always will be, and should remain so. So they tell him. So they whisper, this is a deathmatch for a reason.
Grian’s Fundamental Rebellion
I think all this is the real reason Grian is rebelling against the Watchers. The most immediate reason is obvious: he wants to free his friends from this death loop. But the deeper reason as to why he’s rebelled is that the Watchers are torturing and robbing his friends of their humanity. They’re taking a tight-knit group of friends who love and would do anything for each other, and turning them against each other in a cruel and unescapable death game. On TOP of this, the Watchers have constantly messed with their heads in order to make them obedient and submissive to their schemes and the worst of their human nature, trapping them in fear, pettiness and paranoia. Of course Grian is upset. Of course he wants to save them from this fate. It’s an insult to who he knows these people to be.
This all leaves Grian in a pretty precarious position. While outwardly the Watchers want to make him a lackey as the “game master”, both he and they know he really wants to save his friends (they probably see it as their ‘cattle’ showing a bit of resistance, which once again they need to suppress). And while on one hand he’s making the games fun to ease his friends’ pain and bring the best out of them, this is just a hotfix rather than a real solution. In order to really rescue the players, Grian’s got to get them to rebel against the Watchers as well. Refuse to play by the rules, by the expectation that they must murder and kill without mercy, without any attachment to their alliances or past friendships. Make everyone like Scott refusing to be the Boogeyman, or Skizz constantly trying to be wholesome (until the bloodlust gets the better of him anyway).
Ironically in order to achieve this, Grian’s best bet is to try to jog everyone’s lost memories of each other and the things they lost, both good and bad. But ultimately, this is going to make them (in the short term) suffer more. This is where you can insert all your Desert Duo/Flower Husband/whatever alliance you like most angst. But more practically, I like to imagine when “the cameras” are not watching, when Grian knows no one will notice or catch him, he sneaks around to the different alliances, even the ones he’s not part of, to ask them how they’re doing, if they remember anything from the past etc. (in a meta sense, the players edit and cut stuff from their videos all the time; who’s to say he isn’t trying to catch a quick chat while everyone’s mining?!) It also reflects in why Grian is constantly trying to make alliances with different people instead of just gravitate to one person, he needs to check on everyone and capitalize on every single opportunity. (besides the meta reason, being that cc!Grian wants to be creative, and sticking to the same person all the time isn’t very entertaining from a content creator perspective)
One last detail about the winners: I don’t have much to say about the fragments yet, because Martyn (sneaky boi) hasn’t yet revealed the significance of the fragments nor of their healing, although he has hinted Bad Things™ will happen if a player gets too fragmented. But I do think the winners are important: with the game finished, they give Grian a very short window of time to talk to one person directly, without Watcher interference. They’re always the last to be killed/swept away/revived by the Watchers, and I can imagine there’s a brief period of time when their souls are being transferred to The Void w/e where Grian can step in and interfere. In my theory, Grian passes on some sort of clue/push to the winners, as like a subtle message about what they can do to stand up to the Watchers. I’ll detail on what I think these individual messages were in part 2. Needless to say, 3rd Life was a traumatic experience for Grian for many reasons, but the nail in the coffin was the fact that he won, and therefore there was no way for him to pass a message onto anyone.
Conclusion
Hooooooo jeepers that was long @A@; Thank you so much for your patience reading this if you made it to the end, I really appreciate it. As I said, I’ve had these lore ideas bouncing in my head for a LONG time, and with the end of Secret Life I couldn’t get out of my head the different trends/symbolism that was popping out of an improv series. It honestly speaks a lot to how genius our favorite block dudes are at improv, that they can turn their improv nonsense into a coherent narrative. I really wanted to try my hand at fleshing out such a narrative, and with Martyn constantly drip-feeding lore to the fans, I had more than enough material to not just put out guesses but construct something a full XYZ. As I mentioned, I enjoy workshopping themes and characters a LOT more than just worldbuilding or “what if this or that” details in a vacuum, hence why I’ve written all that I have, so this was a fun exercise for me all around!
Next time in part 2 I talk about Character Development™, or character specific notes and details I’ve noticed and extrapolated from what we’ve seen of each individual player, as well as what their different arcs across the seasons mean for them within the lore. Stay tuned for another wordbarf!
Bonus list of works I was inspired by for this loredump:
Log Horizon
The Promised Neverland
Danganronpa (ironic as I’m not really a fan of this franchise, but the first game has an otherwise solid premise which I found really similar to the Life Series)
The Fate franchise (when Martyn asked “what’s Fate?” on the latest lore stream, let me tell you I couldn’t stop laughing; NO MARTYN DON’T GO INTO THE WEEB RABBIT HOLE)
Various amazing animatics from the Traffic fandom: Earth, Bang!, most of Melloz Heist’s works, and of course all the amazing fanart
Way too many conversations with my friends about fantasy species
118 notes · View notes
blockgamepirate · 9 months ago
Text
Hello Empiresblr!
I'm doing a bit of a comparative survey on fandom views on main characters in different MCYT SMPs (possibly for some cross-fandom analysis later, we'll see how this goes)
Feel free to elaborate in the tags or the replies or in reblogs or even in my inbox if you want, any of those would be much appreciated!
Also let me know which other MCYT fandoms I should poll. It has to be something that actually has some kind of a storyline though, or at least a fanon storyline, and preferably let me know how to tag it properly if it's a fandom I'm not familiar with
(And if any of you wanna run the same poll on like Twitter or Reddit or YouTube or TikTok or whatever, I'd love to hear the results)
37 notes · View notes
kiwibirdlafayette · 2 months ago
Text
✨💫welcome to the space jam its mianite’s gayest block people ‼️🔥
Tumblr media Tumblr media Tumblr media
✨what up my gamers its me :3 I'm your fav chaos scrunkly Jay-Monty (im chill w either name); i also go by Kiwi and Grail! all i do here is be a menace but if you're into that welcome in to my hubris. i'm an artist, cosplayer, (occasional) writer and professional silly guy who loves me a good gay people and a good lore :D
Main Fandoms: MCYT (Mianite, Captainsparklez, Hermitcraft, Life Series are the current favs, but I also love Empires/New Life/SOS, and Origins SMP), Watcher Ghoul Boys (Ryan and Shane), Arthuriana, Monty Python, and Good Omens
Yar there be shippin here! I love gay people! My favs are syndisparklez, ethubs, ranchers and foxxsize <33 (always only the characters, if i engage in rpf content, its in a joking way or something the CC said first!) (directed heavily at thomas george cassell /threat)
@grailknightmonty for art-only + me me big boy masterpost (ft. all boundaries and other social links)
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
@arthurshuge-tractsofland is my Tales of Arcadia sideblog now but all my trollhunters posts are still here under the fandom tags <33
Tagging System, AUs/Fanon Masterlist and more below :D
Tag Directory
#gkm arts / #lafakiwi draws - my art tags! the gkm has all my work from 2021 on, lafakiwi draws has everything from when i joined this hellsite in 2014
#lafakiwi talks - general tumblr posting from ya boy! asks i answer are also tagged under here
#lafakiwi writes - all my writing from fics and character analysis, to lore headcanons and theories C:
#lafakiwi cosplays - cosplay posts! tiktok is for cosplay videos, but i'll post stills and photoshoots here, and the occasional CMV
#verdigris musings - rambles related to ideas I have! can be art ideas, AU pitches or just hey. this is a cool idea that came to mind but i dont have the energy to do anything with it right now
#rambles from the heartsgone - consists of me shouting into the void mostly! rants also tend to live here
I mostly just rb shit whenever i see it but if I queue posts its under #yar queue a worth appointent , asks are just tagged with "asks" and the user who submitted (anons are under "anon" ) For a bonus #things to keep in mind is where i store all the feel good posts and
Tumblr media
AUs/Headcanon Projects
Trollhunters AU Masterpost (because it would be a pain in the ass to list them all)
Starborne Kingdom of Dianite :: My MCYT Starborne AU! Builds off Jordan's origins smp lore, continuing the story (since he fucking won't /lh /j) and adding worldbuilding to the realm of the starborne (in my headcanon, its a version of the Aether!) How the Aether and the cast works comes off a tidbit from non est ad astra (see below) so we got two tiem reesters + hermits + lifers and the canon OSMP cast
Masterpost | AU Tag
Tales of Aitheaca/Gays on a Boat :: Mianite Post-canon/post-Isles fanstory! Gays on a Boat follows tiem reester after season 2 and goes up through Isles (following everyone else but tom and jordan). Tales of Aitheaca picks up where Isles leaves off (if i pretend like the end of Isles doesn't exist it can't hurt me) and takes them to another relative universe in pursuit of a multiversal anomaly, where ultimate balance rules. also the boat is a dimension traveller and to everyone's shock not the only one
Gays on a Boat | Tales of Aitheaca
Mianite Godswap :: Joke AU I made during Octobernite, but also has a bit of story tied to it. mostly an excuse to make syndisparklez between a dianitee and mianitee because that concept is fascinating to me
Mianite x Life Series :: Fan season of the Life Series that builds off a funny little game that Ianite, Dianite and the Watchers play with their casts and swap them around, putting the lifers in a blank slate world of Mianite S1 with the objective of being the last one standing, and Jordan and Tom in a hardcore world where of they die, the world dies
Death’s Scale of Justice :: Headcanon for cEmeraldduo in the Mianite universe! :D Inspired by when Philza showed up at Jordan’s witch hut, Phil is a priest for Ruxomar Ianite and former friend of Spark lookin for his goddess when he disappears. Also includes the backstory for cTechno where he unearths Bellinite, the god of anarchy, revenge and blind vengeance (aka the Blood God) from the depths of the S1 World
(Unnamed HC 10 Worldbuilding) :: WIP, expansion and theory on the story behind Magic Mountain in Hermitcraft season 10 using Joel's temple to Lizzie and Mumbo's mined lab lore as a baseline. no tag yet but is in reference to the mosaic of lizzie and jim on art blog + canary in the iron mine painting
Original Projects
non est ad astra, mollis e terra via :: Multiverse lore dev, work in this is used mostly in reference to MCYT fanon, but also is a project i'm using for some OC stuff (includes worldbuilding for my Mianite RPG characters Ophi and Aurelia, and concepts for the Nightmare Spectrum)
For Good Measure :: Story of my stream sona, Sir Monty Jones aka where he was prior to becoming the wanderer of the outerverse. Takes place prior to Arcadia of Avalon and is basically monty python but if they were my ocs and silly knights and also minecraft
Arcadia of Avalon :: Original Arthurian retelling but i don't gaf I just think knights deserve to be stupid, gay and full of angst as the gods intended. Mostly an excuse to write my rarepairs and do some funky worldbuilding where the land of King Arthur is a war over the power of creation. i can't explain it better than that but trust me its a good one
Wide Awake in the Witching Hour :: Current set of lore and story for my sona Sir Monty Jones. Continues where For Good Measure leaves off and is, relatively time wise, lines up to the current timeline of HC10 and the Mianite RPG
Tumblr media
8 notes · View notes