#deceit smp
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mallowbees · 2 months ago
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Stay And Decay - Unlike Pluto Stardust In The Universe - Teminite & Lara Nova the pressure's on. - Enter Shikari HAUNTED - Animal Sun Collapse - NEFFEX
Happy posting day! These are all pieces done in an event run by @mcyt-jukebox-bonanza through the course of the month of September! (Though in my case just the first 5 days... I had ideas, did them, then exploded a little.) Thank you blog runners for this super fun event :D
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betweenlands · 1 year ago
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Impulse thinks he might've started seeing things early this time.
It happens at least once a season at this rate, so it's not really a surprise on that side of things. And it's not as bad as the boogeyman clock-ticking he's heard twice now, so, he'll take it, just... it hasn't even been a full session yet?
He'd like to say it started when he ended up tag-teaming with Gem and Scott, but the truth is, that's not quite it. It started when he got his task and ended up in the cherry grove up there, and that little part of him he knows is basically a ghost detector went this task isn't so bad -- maybe people will actually trust me this time! There's never been a bad guy who built with cherrywood, right?
Really weird thing for a ghost detector sense to say. But then Gem and Scott caught up, and they sort of just fell into a natural alliance, and yeah -- Impulse looks at their location-in-progress and thinks we're gonna be the good guys this season, and for a split second feels this headache.
Then it's gone.
It happens again when Skizz visits, which is probably part of a task, but all Impulse knows is... he walks up to Skizz while he's saying "I've been that guy, that all I do is tell the truth, and I'm a loyal sword -- I think I might be the guy that just wants to lie to everybody and just be a jerk!"
Knee-jerk response: "Nah. Don't love that idea. Hate it."
Internal ghost-detector response: I mean, who says those things are mutually exclusive?
Impulse has to stop himself from whipping around fully at the voice, which sounds almost like Scott, except Scott isn't behind them right now -- just Jimmy, and past that the cherrywood trees. He thinks for a second there might be a flash of red among all those pink blossoms. He shrugs it off as Grian skulking around, even though he knows Grian doesn't have pink hair.
A few minutes later, he knows it definitely wasn't Scott, because the guy shows up to immediately point out a zombie villager appearing on the mountain -- there's a librarian, right there, aggroed more or less directly on him. They scramble to get it in a boat and cover its head. Some part of him suggests they should bury it underground, just in case. They only need one more.
Next sighting is a bit more difficult to ignore, mainly because Impulse knows when he's being made fun of, and when a goat smacks him while he's trying to wrangle it into a boat, he catches sight of someone with long blonde hair cackling like a maniac about it from the other side of the border wall, and before he can do anything more than think huh, how'd False get past the border? they're gone.
False is not in this season. He tries his best to put that behind him and inform his teammates of the real issue, which is:
"YOU SAID THAT GOATS WERE NOT A PROBLEM," Impulse yells, trying to pretend the panic is about the loss of a half heart. "I JUST GOT GOATED." He can see the campfire Gem and Scott set up over their shoulders. Someone wearing red is sitting at one of the seats. Impulse resolutely ignores the fact that he hasn't seen Grian at all so far.
That's it for the ghosts for a while, enough to lull him into a false sense of security. Maybe it is just Grian sneaking around. (Maybe the guy in a red poncho he sees in the distance in the badlands Scar has based just outside of is just Grian reliving his glory days.)
"By the way, this is Traitor Scar's!" Scar says brightly.
You think his partner's Grian again? a voice says wryly. It's not either of their voices. It's not the voice of anyone Impulse even knows, for that matter. It sounds like it came from over by the badlands.
"Trader Scar's," Impulse repeats, realizing he's misheard what Scar actually said.
Eh, the voice says. Like recognizes like.
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fallow-foot · 2 months ago
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Mad dog- cranewives
@mcyt-jukebox-bonanza
Was listening to mad dog and thought it fit Loony and the steak house massacre and specifically Loony’s hunt/chase after Mongo really well.
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fogwitchoftheevermore · 4 months ago
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Yes! The ways the mechs and mcyt handle narrative have always been so similar to me but I've never been able to put it onto words. Would Love to hear what you have to say on the topic (after you have had a good sleep)
HI, it's time for me to get insane. Thank you for sending this ask cause now I have an excuse to maintag the post, lol. Also, I'm going to be using the term MCYT interchangeably with MCRP (Minecraft roleplay) for my own sanity. You'll know what I mean from context clues, I think.
So, hi, anyone who doesn't know about The Mechanisms. This post is going to be about some meta analysis tools that popped up in the Mechs fandom when it exploded in popularity back in 2020-2021. Due to the nature of both the Mechs and MCYT (which I'll get into in a moment), these concepts are generally very helpful for meta analysis of MCYT as well, and I think you guys would love them.
First of all, what was The Mechanisms?
The Mechanisms, originally known as Dr. Carmilla and The Mechanisms, was a band that formed in the late 2000s. It had a rotating cast of members, though most of the stuff you can easily find from them (such as their albums) was made when they had 8-9 consistent members. The Mechanisms officially released seven albums and one single before the band broke up in early 2020. The reason this band is similar at all to MCYT comes from a few things- the characters the band played, the stories the band told, and the archival aspect/age.
Because the Mechs were not a regular band, it was also a storytelling experience. Each Mechs album tells it's own self contained story (except for the Tales to be Told albums, which feature songs with their own stories that don't tie into the album at large). But furthermore, each Mechanism is a character. All the members of the band had characters they played, acting as a band of immortal space pirates moving through the galaxy on their ship, The Aurora.
The similarity to MCYT here is, of course, the characters. It's not always as simple to tell the difference between MCYT characters and actors as it was with The Mechanisms, seeing as (a lot of) MCYT doesn't start with the acting/roleplaying intention that the Mechs started with. But nonetheless, they share the understanding that even though this isn't a play or a TV show or whatever scripted medium, and that even though these characters (sometimes) share similar/the same names as their creators, they are, ultimately, characters the creators are putting on in order to tell a story. Whether that story is something more connected to the base characters (less roleplay heavy servers, Mechs backstory beats) or a story where the characters themselves are filling a role to tell a new story (more roleplay heavy servers, Mechs filling in for characters on the albums to tell their stories), there is always a story to be told.
There is also, as I said, the archival aspect. Archiving is massively important to both The Mechanisms and MCYT. It's definitely a lot harder with the Mechs than with most MCYT stuff, since the Mechs are a whole lot nicher, but that is not to say it's easy for either group. Archiving is vital to keeping both fanbases, and both sets of characters, alive, and there is only so much archiving you can rely on the creators of either to do. Those of you who take this task on are genuinely so awesome and I love you.
Alongside the archiving aspect (and as such, the lost media aspect), there's also the age of the Mechanisms, and (similarly to MCYT), the large number of people involved in the project, which results in lost and oftentimes conflicting canon beats. Mechs lore was not a strict, planned out thing. Large swaths of it were made up on the fly or forgotten down the line and rewritten or just made to work because the story needed it. As such, a lot of Mechanisms meta analysis had to reckon with the fact that the story was often telling you two or three or more things that could not be true at once nonetheless were, or was telling you something with the assumption that you knew something else, but that something else is now impossible to track down. So, sometimes, you just had to pick and choose, or try to reconstruct that lost knowledge. Similarly, varying POVs and gaps in time or gaps in story result in a similar concept for MCYT analysis- sometimes it doesn't really work if you take every piece of lore into account, so you just can't, even though every piece of lore is equally canon; or sometimes, a specific source is lost and you have to trust the memory of people who saw or were involved in the source instead.
Now, what is narratomancy? And how is it relevant to meta analysis of MCYT?
Narratomancy is the name for a few concepts of meta analysis that popped up when the Mechs fandom exploded in 2020-2021. The term was coined by @lucky-sevens (who, unlike anyone else I bring up in this post, I feel comfortable tagging because they're inactive, lol, so this won't clog their notifs), but the credit for various concepts under the umbrella of narratomancy can go to a ton of people. Personally, I'm going to be heavily referencing one post in particular by @/gunpowderedtim when it comes to the four main pillars of narratomancy, and how they are relevant here. (BTW I know OP of that post has shifted at least a bit to the MCYT fandom as well, so if you see this and would like me to tag you properly, please let me know!)
(EDIT: I was informed in the replies that lucky-sevens did not, in fact, coin this phrase, but they can't remember who specifically did. Alas another Mechs thing lost to time.)
Narratomancy refers to the general concept of the narrative as a thing within the Mechs universe. The narrative, a story that wants to be told, is an (at least semi) sentient creature that is bending the universe to its will in order to be told. This living narrative helps to explain and work through some of the problems or plot holes in the narrative, and understanding this helps a lot for meta analysis, or even just understanding the story. As stated above, I'm going to be breaking down four main pillars that the post above identified, and how they may be relevant to MCYT meta analysis. Not all of them are going to work- these were concepts made up for The Mechanisms, after all, and for all their similarities, it's not a perfect 1 to 1. Let's get into it!
Pillar 1: Universal Story
This is a pillar that has one really important and relevant concept, but I do have to bend a bit of it in order to make it work. Namely, what we're calling "the universe" here. But it's still quite important. You'll see.
As mentioned up top, The Mechanisms were originally called Dr. Carmilla and The Mechanisms. Dr. Carmilla (both the character and the creator) eventually left the Mechs to do her own thing, tell her own story, but the story of the universe at large is still hers. She's still got her name in the title, she's still the one who created the original lore, so to the universe, she's still the main character. She might not be the main character of any given story, even any given story she participates in, but it's all her universe in the end. As such, both her stories and the stories of The Mechanisms are canon, but they might not be strictly canon to each other. Because ultimately, The Mechanisms were the universe's vessel for telling stories, and sometimes the stories they told made for a weird concoction of conflicting canon, so you just had to accept that these conflicting canon beats were both canon, but which one was canon depended entirely on which story you were looking at, which one was trying to be told, who that story specifically was about (this is a concept that'll come up again later).
The reason this is a bit less relevant to MCYT in that, if a roleplay server is being well run, you (hopefully) won't have a main character in this way. And even if you do, that main character is not always going to be the creator of the server/universe, ala Carmilla. But again, it's not irrelevant, because I think this can be applied when you're looking at individual POVs of any given event or server.
Every character is the main character of their own POV, even if they might not be the main character of any given story beat or event. They have their own lore and story to tell in that POV, and when you sit down to watch their POV that is the story you'll get. It just so happens that said story might have things that are canon to it that are not canon to other POVs, that cannot be canon to other POVs, and you as the fan have to reckon with that. Sometimes these things might be small or not something that's gonna really throw you, like the conflicting Magic Mountain lore in this season of Hermitcraft. Other times, these might be really big things, like Martyn's Watcher lore in the Life Series.
But either way, while the idea that there is a Universal Story that has a clear main character doesn't really apply to servers, it certainly ties in to the idea of POVs. And furthermore, the "all of these stories are canon, but not strictly canon to each other" idea that comes along with Universal Story is a really vital thing to keep in mind when it comes to MCYT.
Pillar 2: Casting Call (Narrative Role Filling)
There are two main parts to Casting Call. The first is that The Mechanisms have a role in the stories they tell, even the stories that are not their own, like the album ones. These roles are often trope heavy, or based on pre-existing characters that the Mechanisms themselves have similarities too. The second is that the Mechanisms slot into these roles not necessarily because they want to, but because they have to in order to make the story work. Because the narrative wants them to help the story along to the ending.
This is definitely more relevant in roleplay heavy servers, but it still comes up on just about every server out there. While for the Mechanisms, the divide is between "the character I am" vs. "the character I am playing so the story gets told", the divide for MCYT tends to be a bit more "the person I am" vs. "the character I am playing so the story gets told". This divide (and people's inability to understand it) is the reason why MCYTs so often have to give the "Remember, we're all friends in real life and anything that the others weren't comfortable with wouldn't be in the videos" disclaimer. Everyone involved in this story is playing a character to move the story along, and that character may be totally removed from their real life person (such as Scott playing Xornoth in ESMP s1) or pretty similar to their real life person, but dialed up so they can tell a story, get a reaction (I don't know any of these people in real life, so I can't confidently pin someone down for this, but you get what I'm talking about).
Regardless, there is a story to be told, even if that story isn't thought out in advance, and that requires people playing the villain or the damsel in distress or the knight in shining armor sometimes in order to get it done. And, tying back into Universal Story, who is playing which of these roles can change as the canon of each POV changes (such as in Third Life, where who is filling the "villain" role depends entirely on which POV you're watching).
Pillar 3: Story Echoes
Story Echoes are a very Mechanisms based concept, because unlike everything else here, they are explicitly canon. This concept refers to the fact that The Mechanisms' stories "echo" throughout the universe, or repeat over and over again. It's in different places and different times, but these stories are out there, over and over again.
This one can apply to MCYT, but I have to admit, it's a stretch and a half. Ultimately, the way this applies here is in the fact that there's no such thing as an original story. Every story borrows from or is inspired by or is similar to another story out there. It's the nature of story telling. The first example for MCYT that comes to mind is fan Life Series, stories that take the mechanics of the Life Series but put them somewhere else, somewhen else, with someone else. However, Story Echoes are explicitly the same story repeating over and over again, which isn't really the case with this example. As I said, it's a stretch, but I didn't want to skip over this pillar entirely.
Pillar 4: Narrative Imperative
And the final pillar, Narrative Imperative, also referred to as Narrative Flow. Despite this one also being explicitly canon to The Mechanisms, it is also very relevant to MCYT, and in my opinion, the most important concept on this list for MCYT meta.
Narrative Imperative is explicitly canon in the Mechs universe when it comes to how The Mechanisms heal from injuries or death. As discussed in this post from the official Mechanisms tumblr, that healing factor functions at "whatever speed the story wants it to". This concept of "sometimes stuff just happens because it must for the story, even if it doesn't make sense or actively contradicts previously established canon" has been brought up before when we were discussing Universal Story, in respect to lore, to roleplay based story beats, for both groups. Here, it's more discussing a fact of the universe at large, a fact of how the Mechanisms function. And while the general concept of Narrative Imperative can be applied to literally any conflicting lore thing in any MCYT server or story (it's flexible in that way), I think it works best when talking about how game mechanics tie into the story.
What does death mean for this character? What does death mean for this character when on this specific server? What does death mean for this character on this specific server in this specific moment? What does logging off mean for this character, on this server, in this moment? What does voice mod or discord calls or chat mean to this character? What do skin changes mean? What does the Player Heads mod mean? What does sleep mean?
There are a million mechanics you can ask these questions about, and you can get a million different answers to each of them. Death can and does mean wildly different things on different servers (see: a Hardcore series like Naked and Afraid versus Hermitcraft). But it can also mean wildly different things on the same server to the same character at different points in time (see: the concept of "canon lives" on DSMP). Death, and numerous other game mechanics, mean whatever the hell the story (and the universe and creators involved) wants them to mean. You just have to take it in stride, the rules aren't clear because if they were, there wouldn't be enough freedom to tell a story.
Even on servers where it seems like the rules are clear, like the Life Series or other death games, death doesn't always mean what the rules say it does. Take glitch deaths, for example, like Loony's (almost) glitched death in season 1 of Deceit SMP. He glitched into a wall and should have died, but Legundo was allowed to cheat (use creative) to save him, or, had he died, been allowed to use cheats to bring him back, for fairness' sake. But this doesn't only apply to glitches- take one of Scar's off camera deaths in Third Life. I don't have the source for when Martyn talked about this on hand, but Martyn has mentioned that Scar technically died earlier in Third Life, when Martyn just snapped one day when Scar provoked him, killing Scar in a short, boring fight. There was nothing technically illegal or unfair about that kill, like with a glitched death, but when all was said and done, everyone agreed it just sort of... felt bad. That it didn't feel like a good story. So, the death was overturned, and the server went on as usual. The rules may have been clear here, but sometimes rules get in the way of a good story, so they're disregarded, simple as that.
MCYT stories are not being told in spite of their medium but in harmony with them. And as such, that means that sometimes, the narrative rules above all, and narrative imperative says that this mechanic is going to work like this, at least for now, at least for me. It might not ever work like that again, for me or for anyone else on the server, but it works like that in this moment, so you take it as is.
So, yeah, there's my essay! My final thoughts: Go listen to The Mechanisms. Go listen to Maki Yamazaki (Dr. Carmilla). I hope you enjoy these four concepts and keep them in mind when you are analyzing or playing the space of MCRP, because I think they are really helpful things to keep in mind. Have a good one.
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caracuuw · 2 years ago
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Yeah, I like The Bad Boys. Yeah, yeah, the trio from the Minecraft Death Game Series. Yeah, those ones, you know the ones
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stressed-sock · 10 months ago
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totally legit comic book cover for willows au :]
bad boys beloved
~*~
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here's mongo's design btw! (out of water anyway)
pez doesn't have one atm but i'll get to it eventually :P
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rainy-daze1 · 1 year ago
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cubito doodles of wildly varying qualities
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moxijunk · 6 months ago
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Heyyy Moxi!
Have you watched Deceit SMP yet? I haven't! I was going to, weeks ago, then I didn't! If you have, can you please give us something deceit related? For some reason I only want to watch something after I see fan art of it...
Thanks Moxi.
YEAH DECEIT!!! I've been a fan of Legundo for almost two years and a half. I've seen all his Minecraft videos. Watched all his dominion streams. Currently am watching all his streams whenever he's live. I am a fair amount of normal when it comes to him. But anyways, yeah I gotchu!!!
Season two deceit vvv
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mogspawner · 9 months ago
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🌲💚🪓
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locoier · 1 year ago
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how it feels resisting the urge to overuse the phrase "like recognizes like" in my writing (i have never been normal about deceit for a day of my life and it follows me everywhere i go)
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ace1diots · 2 years ago
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LIKE RECOGNISES LIKE
blame Sol and Lyric for this, they made me watch Deceit SMP and I ended up drawing him
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mallowbees · 5 months ago
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Not really into a particular mcyt series at the minute so I ended up going back and watching some of the Deceit SMP povs I hadn't seen (and also rewatching mongo's S2 because its really good) \o/ it's what most of the fanart in my sketchbook consists of at the minute so here's some of that :)
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betweenlands · 10 months ago
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You may interest me in Deceit Smp I need propoganda
HI SORRY IM LATE IN RESPONDING IVE BEEN MOBILEZONED
Deceit SMP is a little like what you'd get if you took Last Life and assigned three Boogeymen permanently, and didn't tell them they were Boogey until they went red. It's full of schemes, traps, people third-impostoring, and that good ol' toxic deathgame loyalty.
Players in Deceit get two lives -- their first one is normal, but on death they're told one of three roles -- Crafter, Traitor, or Killer. Crafters just have to outlast the hostile roles, the Killer has to be the single last man standing and kill everyone else, and the Traitors are a duo who have to work together to do the same thing.
This is already fun enough -- a great setup for enabling some backstabbing and treachery -- but there's a second, unstated twist; you could not pay people on Deceit enough to stop them from third impostoring. Everyone is sus, all the time. Everyone wants to kill so badly or at the very least is trying to manipulate people to leave them alone. People form sub-alliances even when they're sure the group they're allied against isn't even a threat. If you watched Last Life and your thoughts were "I love the Boogeyman mechanic but I wish there were Third Life levels of unshakeable factionization going on," Deceit is the server for you.
I personally recommend watching Legundo's POV first, because if you like basically any dynamic in Trafficseries you will love the Campfire Crew. They're Renchanting. They're the Crastle. They're Desert Duo. They're Ethubs. They're Impulse+Bdubs and Cleo+BigB. I am not normal about them.
Also the server crashes and causes someone to have to repeat their earlier murders so you could probably wring some timeloop shenanigans out of that-
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fallow-foot · 7 months ago
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Made a fun little deceit Taneesha design!
She’s a woodpecker because how could I not!
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After all she is the menace leaving behind floating trees!
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fogwitchoftheevermore · 1 year ago
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ooooooo you wanna watch deceit soooooo bad ooooooo
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bigb-enthusiast · 7 months ago
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Do you think Mongo got the Killer role due to the fact he was the one to nearly kill his allies (legs and pez) but yet he couldnt bring himself to do it more so whatever was watching punished and cursed him to have the killer role
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