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#due to this the number 1 storytelling thing I struggle with is “what kind of sweets do your characters like” LOL
bleaksqueak · 11 months
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Does Audric like cake if so what kind? Also, would Elias take a piece wven if he's not allowed to? I'm sorry about banana Audric... Bananaudric....
He does, and is particularly fond of crumbly rhubarb coffee cake. Luckily, for most of the year, he doesn't live with his brother, and [NAME REDACTED] isn't overly fond of certain flavors like rhubarb, so he can usually keep certain snacks all to himself. Elias does visit, though, but since that's usually at brother's behest, Audric can strategically plan out what he's okay with being snatched once allowing the thief to darken his doorstep.
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apollowhoo · 1 year
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Hello there :) may I please have a DC matchup?
At first, I come across as aloof, calm, and socially awkward. I'm very to-the-point, and can sense BS very quickly. I never get involved in drama, but I might make a witty joke while I sit in my little corner and watch with popcorn. I've been told I'm very observant and I've been called an old soul. But when you get to know me, I can be a bit of a gremlin😆.
I have a huge imagination and I'm always daydreaming. I'm creative and I love storytelling. Especially theatre and writing. Once I start writing, I find it hard to stop (as you can see here😂). I'm a film geek who likes psychological horror movies (Hitchcock films, The Shining, Carrie, etc). But I also love Scooby Doo. Another thing I like is archery and being outdoors.
I'm also a complete basketcase and 24/7 stressed. I try to look on the bright side of things when I can, though, and consider my life to be an adventure. I know my problems will be a fun story to tell at parties someday.
One thing I despise is people being condescending, and talking down to me. I'm neurodiverse and I look younger than I am, so I've had my fair share of that. I also hate when conversations get needlessly intellectual and philosophical. Like, if I ask: "What's 1+1?" And someone tells me: "Well...what IS the number one, really? Numbers are just symbols on paper. "
I'm like: "...right, but what's 1+1?" Me wanna know HOW math. Me not wanna know WHY math. Oh, and speaking of math, I hate math.
I also hate watching people argue, because, often, I'll understand both sides, and have an existential crisis over who's right, and who's wrong. Like, if I pick a side, I could pick the WRONG side! What kind of witchcraft is this😱
Fun facts: I was born with weirdly shaped pinky fingers. They're both bent sideways. Apparently it's called "clinodactyli" or something, so that's cool. Also I have OCD, sensory issues and trichotillomania. My favorite movie is Gremlins. One time, I accidentally printed, like, 87 pictures of a cat because I was a dumb 7-year-old, and the entire computer room was flooding with cats. My mom was so mad😂. Also, I'm terrible at videogames. I tried to play World of Warcraft once, and spent over an hour trying to get out of the canyon I accidentally jumped into.
I'm a Genini-Cancer cusp, (technically Gemini) Libra rising. INFP (although, the second time I took a test I got INFJ so idk lol).
(Firstly i just wanted to tell you that 16p test is totally bs🙄. I took it and it kept saying that i was ENFP but my personality doesn’t match with that. So my advice is, just read each description of the personalities and pick the one who suits you the best. I found ESTP the closest to me!)
ANYWAYS
I match you with…
BARBRA GORDON!(Also known as Batgirl or Oracle)
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She is a complex character with unique sets of traits. Like you, she is initially portrayed as someone far off, calm, and socially awkward, but she is pretty observant and possesses a sharp sense, making humorist jokes while watching from the sidelines.
Barbara is known for her incredible imagination and love for storytelling, this is noticeable in her role as Oracle. She shares your passion for theatre, writing, and creative business. Additionally, her interest in psychological horror movies could align with your film geek side!
As someone who despises disdain and dislikes overly philosophical discussions, Barbara's very straightforward and blunt personality would resonate with you. In my opinion she's a strong character, but she also has vulnerabilities and struggles with her own daily challenges, which could make her relatable to your basketcase tendencies.
Her experience with being neurodiverse and facing challenges due to her physical disability (she uses a wheelchair) adds depth to her character, much like your experiences with clinodactyli, OCD, sensory issues, and trichotillomania. (I don’t have disabilities so i hope I betrayed this right omg)
Overall, Barbara Gordon's multifaceted personality and ability to adapt to different situations makes her a great matchup for you!!!
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itsclydebitches · 3 years
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Going into V9, I sincerely hope the writers are not going to do an rinse and repeat of Cinder relearning the power of teamwork. Her scene with Watts in V8 felt strange to me by the fact Cinder has always (whether the writers and audience realise this or not) worked with other people to get what she wants, and is consistently told by characters like Salem and Miss Malachite that there is strength in numbers.
Yeah, at the time I'd forgotten just how much Cinder had worked with other characters in the past, so when other fans pointed that out I was like, "Oh yeah... that is a super weird 'revelation' to have..." Which wasn't even a revelation because we learn that Cinder was just manipulating her allies, killing them both off before she'd won. I mean yeah, she had the Staff in hand, but that's not actually what Cinder wants. She failed to kill Penny (something she might have accomplished if she'd helped Neo up and had her around to stop Jaune) and hands the Staff over to Salem, putting her back in precisely the same position she's been in since Volume 1: without the majority of the powers and subservient to another. What in the world did she accomplish there? "Killing" Team RWBY, I guess, but given that Neo took up Cinder's kill Ruby obsession instead, that moment felt pretty hollow. To me, all the villains come across as stupid here, Cinder for killing off her allies before she's actually achieved what she's after, Neo for trusting her again after Cinder just screwed her over, Salem for trusting her ridiculous, "Everyone else just happened to die" story. Only Watts comes out looking halfway decent, having been off doing his own evil thing when Cinder blindsided him with fire. Given his lack of physical prowess, it even makes sense that he died there, unlike Yang whose strength randomly disappears from a single slash of Neo's sword.
Cinder's motivation is, frankly, all over the place. She wants the Maiden powers. Then she wants to kill Ruby. Then Jaune wants to kill her, but Cinder doesn't care. Then she's no longer interested in Ruby even though Neo is. She understands the benefit of working with others. She's forgotten that. She's re-learned it. Never mind, that was apparently just a ploy. She never wants to be a slave again. She's enslaved herself to Salem for some unestablished reason. She wanted to be a huntress. This never comes up again. She was horrifically abused in Atlas. This isn't important to her story being in Atlas... This mess eight years in the making makes me think that yeah, there's a good chance that we might get another rinse and repeat, despite how little sense that makes. Just because that's the kind of confusing, random nonsense we keep getting. But if we were trying to move forward in a consistent, logical manner I'd say it's highly unlikely that Cinder will learn the power of teamwork again because who is she going to learn that lesson with? Unless the story introduces new villains, there's no one left. At least for the foreseeable future of Volume 9 while Neo is on the island. She's "dead." Watts is actually dead. Hazel, confusing storytelling aside, is also dead. Emerald is with the heroes and Cinder had no reaction the two times they crossed paths. Tyrian is insane, Mercury has no relationship with Cinder, and Salem is Salem. There's no foundation for a new BFF team-up in Volume 9. Maybe later on with some work done between Cinder and another one of the dwindling villains, but not now.
Personally, I'm more worried about what we'll get between Cinder and Emerald. Right now, I think they're in the same position Ruby and Penny were at the beginning of Volume 7. We had almost no reaction from Ruby to Penny's resurrection, then they segued right back into the friendship from the early Volumes with no change due to her death, so even though many in the fandom were still saying, "We'll get that emotional talk later" it was way too late. The time had passed. You can't give us Ruby's reaction to Penny being alive several scenes after they've interacted like everything is totally normal again. It's completely backwards. That's where Cinder and Emerald are now. I'm afraid that Volume 9 will start tackling both their reactions after Cinder didn't react to Emerald in the vision and both didn't react to the attack in the void. If you give us a "Emerald has second-thoughts and struggles with betraying the person she's been 100% loyal to since the beginning of the series" now, it's coming after several episodes where Emerald is happily being one of the good guys, not a single care for Cinder to be seen. She should have struggled, but it's too late now. In the same way, a "Cinder has a new revenge goal as she realizes that Emerald has betrayed her and/or comes to the realization that having such a devoted lackey was useful and/or that deep down she actually cared for Emerald in some twisted fashion" after she saw Emerald's betrayal and shrugged it off... doesn't work. But I'm afraid we'll get it anyway because RWBY is concerned only with throwing out the next "cool" thing, not trying to develop what's already there or introduce aspects that logically follow what came before.
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malmuses · 4 years
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Hello Mal, how are you doing? I hope things have gotten better for you on the real life side of things. I'm going through some rough times too, so at least the company is good! I wanted to start by saying that your fics have single handedly gotten me through the most turbulent transition period of my life. I'm almost completely finished with your works on AO3 and your storytelling... *many many many chef kisses*. You are easily one of my favorite writers. I love your writing style, ...1/2
...2/2 your characterization, and how well thought out each story is. Each fic is like a decadent treat for my brain. I was curious, as a fellow writer, what your writing process is like. I've tried a few different methods but was wondering what works best for you! I hope the rest of your 2020 is full of peace and love. Also, I apologize in advance for the spam of comments you are about to receive on AO3. I finally have enough spoons for it!
I’m pasting these into one so I can put the answer in one place! (Tumblr is so awkward sometimes.) Sorry to hear you’ve been going through rough times too! There’s a lot of it going around this year, so I think we have plenty of company. In fact, I think the whole world just needs to lower its expectations and standards this year. Woke up? There’s the first gold star of the day. It's only up from here. I’m so glad that you’ve been enjoying my stories and so flattered that you say they’ve helped you so much...*insert feelings gif* I always tell myself when I write something: It’s okay if not everyone likes it. It’s okay if some people hate it. Nothing is for everyone. I just want one person to *love it*. Then I’m totally at peace. Now, if that person is just me? If I’m the only one that loves it? That’s also cool. Each story comes from a different place. My long-winded point, though, was that you basically just validated the existence of my entire catalog of fics so far, so thank you xD Your question about my writing process though - I’m happy to answer. But of course, first, I have to insert the usual disclaimer that as with most creative endeavors, there is no ‘right’ way to do it. I’m sure you know that, but sometimes I think people underestimate the depth of that truth. Each person has their own unique way of doing things. The struggle is sometimes finding the particular way, or combination of ways, that work for you. There’s definitely no harm in sharing what works for me though, in case anyone else can take anything from it. I’m someone who writes multiple things at once. Some people can’t do this or don’t want to, which I totally understand. For me, this is how I (mostly) avoid any kind of writers' block. If I’m stuck somewhere, I switch projects for a day or two. I do usually still have one main project I’m working on, but I usually have at least three others, often at various stages of the writing process. This keeps me in more of a flow state so I keep going with things, and allows me to write every day. It’s a habit. Now, I’m not saying breaks are bad, and everyone should write every day. I just find that for me, breaks should be deliberate. They should be true, chosen breaks, not because I just...drifted into one.
As you can probably tell from all that, I’m very much a planner and outliner. I outline...a lot. I’d be happy to talk more about my particular outlining process on Tumblr someday if anyone wanted. But, basically, I start with a general idea, then break it down into different story beats, so I can see if there’s something missing or too much of one thing. Then I fill in the gaps, then start breaking each overall ‘part’ of the plot into scenes, etc. Chapters come last. In terms of numbers (I get asked this one a lot), it does not matter how long your chapters are. What matters is that the chapter length feels right for the pacing of the fic, in my opinion, and I really think that is something that just comes with practice and knowing your own writing. Shitty advice maybe, but just the truth as I see it. A lot of it comes down to practice and finding what works for you.
Once I have an outline, I generally write linearly. Some people can jump around a lot. That’s a bit of a last resort for me if I’m stuck on something, or alternately if a scene steams into my head fully formed I will write it...with the understanding that I will probably have to change chunks of it when I reach it. It’s just the way it goes.
Now, when I say I outline in detail (there are literal spreadsheets)  that doesn’t mean that I magically only write exactly what’s in the outline and I stick to it. An outline can be a guide, not a rule. Sometimes stories take you places, and generally, I find it's better to listen to what the story wants. If my story starts going somewhere else or introduces something I don’t expect, I often revisit my outline and think, “Okay, how can I work in this new thing so that it follows the plotlines and arcs I already have? Am I adding to what I have or just distracting from it?” Most often those answers are obvious to me, but sometimes it’s good to ask someone else. A friend, a trusted beta. (I could talk a whole lot about betas and how that works for me, too, in addition to outlining).
I pretty much zero draft my fics. By that, I mean that I will start writing, and I won’t go back and do very much editing until the end. I will, each writing session, go back and read what I wrote the day before. Get into the zone. And sure, I’ll fix something if it jumps out at me - but that isn’t the purpose at that point, and most things won’t jump out, because it's too fresh. My brain knows what I meant, so it autocorrects for me. 
Leading into editing, it’s a two-step process for me. Once my zero draft is finished, I go back to the beginning and go through. This is where most of my developmental editing happens. (Another thing that probably needs more detail...different types of editing.) Once I’ve done that (usually during that pass, I’ve added words) I then put the fic aside. For as long as possible. At least a month, if I can swing that. (Bang deadlines sometimes cause issues if it's a fic for a bang, but I try). 
Once that time has passed, I can come back to it with fresh eyes. I’ll see the mistakes much more easily, then. This is where more intensive line edits happen, where SPAG happens, where I insert anything I made note of during my first pass if I needed to foreshadow anything more, that kind of thing. 
For a WIP, I do these edits chapter by chapter as it posts. For a Bang fic, obvious I have to do it all in one go. Due to the way I write, if you see me start posting a fic -- that fic is already finished, or in rarer instances (for work that was more time-sensitive) partway through the second draft or so. Oneshots are a little different (and I’ve had some oneshots that turned into chaptered fics of their own accord) in that they are just shorter and less intensive and often only have one main plot thread, so they’re a lot easier to do. I can get one drafted, edited and posted within a few days usually, depending on length.
How much do I write? Depends on the day. I have a high-stress finance job, two kids, and write a mixture of original fiction and fanfic stuff. So sometimes it's more than others. Bad day? Maybe 1,000 words. Good, average day? 3-6k. High pressure? Well, last year's DCBB I wrote in just under three days. It was 25k at that point. I have no tips for speed beyond learning to type fast, LOL!
Okay. I’ve probably bored you, and anyone else who had to scroll past all this, to tears. This is way too long. But even so, more specific questions, I’m happy to answer.
Good luck! Best advice? Just write. Write. Write. "Write a million words, then throw them away” is a changeable quote attributed to several authors but all it comes down to is...practice. Find your own vice and way of doing it. In a million words time, you will be a different writer than you are now, guaranteed.
Mal <3
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dndaddyissues · 5 years
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im new to DMing, and while i seem to have gotten the hang of most things well, im super confused when it comes to running battles (especially when theyre my own monsters) how do i balance a battle? how do i tell how many enemies/how much health per enemy = fair for certain amounts of players? is there a chart or resource somewhere you know of, or is it all intuition? (bonus question: how long should normal and boss encounters last irl time wise?) thanks so much!
thanks for sending me this question! this answer is particularly huge… you have been warned. 
as usual, here’s the tl;dr:
- for an easy to moderate challenge, have the same (or fewer) number of enemies as there are players;
- for an advanced challenge, outnumber the players;
- lower your enemies’ AC to something that your players can hit 60-70% of the time;
- in exchange, buff your enemies’ HP;
- feel free to fudge hit points whenever you want;
- utilize the “minions” mechanic from 4th edition;
- for boss battles, introduce special bonus actions, reactions, and villain actions;
- combat usually lasts 3-4 rounds: plan accordingly;
- ask yourself: why is this combat happening? what narrative/dramatic and character stakes can i introduce?;
- and have fun!
i want to preface my answer by saying that i don’t enjoy easy combat – unless played for laughs/comedy, or used to foreshadow something plotwise (like a goblin scout’s death alerting the goblin horde at large), i hardly ever throw an easy combat encounter at my party.
so, the following advice is given with challenging the players in mind – either moderately, immensely, or impossibly. i guess i’m just a big sucker for jim murphy/matt colville-style DO OR DIE challenges. otherwise, what’s the point?
another preface: this answer is given in the spirit of avoiding the “slog” – the combat encounter where it feels like baddies and PCs are just stepping up to the plate, whacking at each other, and stepping back down. that’s boring. and boring combat is the worst. sometimes it’s unavoidable – we all have our off days, nothing wrong about that – but the less that it happens, the more fun that everyone has! right?
now, on to the answer itself!
first of all, i’ve already written an answer to an ask a little while back about combat that might be useful to you. click here to read about how to make more action-oriented monsters, especially for boss battles and random encounters that you want to feel significant and deadly.
second of all, here’s the 5e CR encounter calculator i used to use all the time. it’s extremely intuitive and has toggles for number of players, level of players, monster CR/EXP, and how difficult encounters would be rated (easy, medium, hard, deadly). 
third of all, i never use that calculator anymore.
over the course of the 2.5 years i’ve spent DMing 5th edition, there are three main things i’ve learned that can drastically increase, or decrease, the difficulty of a combat encounter. they are: # of baddies, armor class, and # of hit points.
regarding # of baddies. due to how the action economy in 5e plays out, the more creatures there are on either side of a combat, the bigger the advantage that side has. it’s just kind of how it works. so, an easy way to bump up the difficulty: throw more monsters at the players than there are players.
the one soft exception is boss battles. personally, i fucking LOVE having just ONE, super badass, super hard to kill, hardcore boss that the party gets to face down during crucial turning points in the campaign. it makes me feel like i’m running fucking Dracula in Netflix’s Castlevania against some lovable and deadly dumbasses. it’s great. it’s fun. it’s thrilling. to make bosses as challenging (and therefore rewarding) as possible, i highly recommend reading the ask i linked earlier in this reply. (click here for the link again.)
now, i say it’s a soft exception because i like giving my bosses minions. i basically utilize the 4th edition (i think?) “minion” mechanic where the AC, bonus to hit, and damage of all minion creatures are the same as regular versions of the creature. the only difference is, they have 1 HP. 
this can give the PCs the awesome feeling of wading through waves and waves of minions – say, dozens of zombies, as an evil lich cackles upon their raised stone dais 80 feet away. i don’t utilize this too often because then it can feel tiring to the party. but done sparingly, and with narrative stakes, it can be quite thrilling! (that maxim is also true for basically any kind of combat encounter in D&D.)
regarding armor class. obviously, the higher the armor class, the harder the challenge. if you can’t hit the damn thing obviously you can’t kill it. i personally like to pitch the AC of my enemies a liiittle bit lower, to increase my PCs’ probability of hitting. the exact number of the armor class will depend on your players’ level.
as a super general guide for players at level 3, 10-13 is easy, 14-15 is moderate, 16-17 is challenging (heavily favoring 17), and 18+ is very challenging/almost impossible. 
just so you know, i generally set my enemies’ ACs for a level 3 party to be 13 for less important creatures, and 14 for more important creatures. i’d probably set the AC to be 15 or 16 for a mini-boss, and 16 or 17 (if i’m feeling cruel lol) for a boss.
obviously, this scales as your party levels up, finds magical items, and gains special features and boons. i would scale the difficulty by 1 when they hit level 4 and get an ability score improvement, and then by 1 every 2 levels or so.
in other words, at level 4, i’d consider an AC of 11-14 to be easy, 15-16 as moderate, 17-18 as challenging (heavily favoring 18), and 19+ as very challenging/almost impossible. and by the time your party is levels 12-16, AC can often feel like it doesn’t freaking matter anymore because they’ll be able to hit, like, fucking everything. anyway.
there’s some nitty gritty mathematics about this if you like to get granular. this is a good video about dice math, armor class, and calculating advantage mathematically if that sort of thing interests you.
regarding # of hit points. honestly, i fudge this most times. because i like to scale my AC on the lower end, in exchange, i make my creatures fucking FAT. like, i’ll look at their stat block in the monster manual, and add 30-50% to what they already have. sometimes i’ll straight up double or even triple it.
for example, the spectator normally has 39 hit points, but i gave my spectator ~100, because it was a miniboss. i did, however, keep its armor class at 14 because that meant my players, at 3rd level, would be able to hit it 60-70% of the time. this strategy of mine tends to work out, because my players are usually able to dish out a LOT of damage per round. (we have a barb, a fighter, and a warlock in the party lol.)
something i did in the spectator fight, that i wish i didn’t do, was stay faithful to the number of hit points it had. the barbarian ended up killing it with a rather anticlimactic attack. i know for certain that my warlock, which was next in the initiative order, had this SUPER cool and character-relevant attack planned. what i would do differently, is keep the spectator alive just long enough for my warlock to do their cool fucking move, and have that move kill the monster.
and now for the big takeaway. combat, for me, is all about giving my players a chance to shine, be badass, utilize their class abilities, and be creative. just like any other aspect of d&d, such as roleplaying and exploration, combat is an exercise in collaborative storytelling (for me, at least).
i rarely introduce combat that doesn’t tie into an A plot, a B plot, or a side quest that the PCs are chasing. i don’t have anything against random encounters – in fact, i ran some RE’s in the second-most recent session – but what makes combat fun for me as a DM is the fact that it advances story, and potentially deepens the players’ understanding of their character.
so, before you throw your players into a combat situation, ask yourself: why? how can i make this narratively dramatic – and not just a slogfest?
bonus answer: most combat encounters will struggle to last beyond three, maybe four, rounds. especially if there are an equal or fewer baddies to the player characters. however, this isn’t necessarily a bad thing. in fact, if combat went on for five, six, seven rounds, it can begin to feel like… well.. a slog.
so make the most out of your three, four rounds, and make each combat encounter unique! how about an environmental challenge? slippery ground, swinging axes, pools of lava, a sudden earthquake, a portcullis dividing the party, water filling the room.
or roleplay/plot-related challenges? maybe there’s a circle of mages attempting to summon a demon that are protected by enchanted suits of armor that the PCs need to hack through. maybe there are hostages. maybe there’s a powerful magical artifact that the baddies and PCs both want, and the challenge in the combat lies in who can most deftly and efficiently maneuver through the clockwork maze protecting the raised dais the item resides upon.
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pjstafford · 4 years
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A Look at my 2020
The end of the year is upon us. It’s been a tough one for all of us. It is a year we will all remember forever. I want to do a positive reflection of this year. I will probably write a blog about what I hope our country’s New Years Resolutions should be. The thoughts on that have been rolling around my head for a few days. But today, December 16, at 4:30 a.m. and unable to sleep, that 2020 familiar dread of what will happen today waking me early, I want to look at some positives. I want to unwrap the positives of 2020 like a Christmas gift before Christmas so that I can wrap myself in them as a blanket of warmth. One thing that I have been truly impressed with is the resilience of the human spirit. Let’s call this a resilience exercise.
Counting my blessings one by one...
1. I am alive. Surviving is a cause for celebration. As far as I know I have been COVID free...although there were a few days in April or early May when I was sick with something and in Feb I had the strangest cold in my life and this time last year weeks of fatigue ended in frozen shoulder syndrome on Christmas Eve. See, I want to be thankful, but I don’t want to be naive in my retrospection. Best to be honest. I’m not sure if I had COVID or not, but if I did I survived with relatively minor symptoms. Every cough or sniffle I feared in a completely irrational way was COVID. There was the week I walked around sniffing everything to make sure I could still smell. It dawns on me it is going to be difficult to write a honest and, yet, positive, retrospective of 2020. I am alive, but I have never been less healthy. I’ve gained weight. I haven’t had the physical exercise to which I am accustomed and now when I try to take a long walk I realize my stamina is gone. It will take years of concentrated effort once things are “back to normal” for me to become normal again. It wasn’t that I didn’t try. I did yoga daily in the Spring and switched to an online Tai chi class in the summer, but I don’t live near beauty or anything interesting so wasn’t motivated to walk and just my everyday life of lockdown in a studio apartment meant less movement. All of which sounds even to me like not very good justification. Did I mention though that I survived. I am alive. I will take that as blessing number one.
2. No one I care about very deeply has died or even been seriously ill from COVID. Doesn’t March 2020 seem far away? I don’t want to be dismissive of 300;000 dead especially with more to come. I or someone I love could still be gone by New Years Day. But in March and April we held our breaths for an apocalypse and at some point most of us decided to take a breath. I don’t know really if it’s good or bad that we have simply adjusted our normal and the number deaths we are willing to accept. It’s bad, what am I saying? It’s bad. But how long can we wait in fear? So I don’t know, but I want to count as a blessing that those I love have all survived to date. I cannot vanquish the fear, but I can be grateful for survival.
3. I have maintained employment in a bad economy and have mostly been able to work from home. There have been some struggles. Sometimes the work I do is depressing. Sometimes I feel I don’t make a difference. There has never been a worse time to be an advocate...or a person with disability, or a caregiver, or a provider agency, or a health care professional. I have maintained employment.
4. I count among my blessings the fact that I had a wonderful 2020 before....remember there was a 2020 before. I love when my work takes me to Santa Fe for a prolonged time. A friend came out in Feb for a wonderful weekend. Another friend came to Albuquerque to see me for my birthday in early March. I remember thinking how social I was in those first ten weeks in 2020. It’s as if I somehow knew....it sustained me.
5. I count among my blessings that when I felt my mental health despair getting at its worse...the strain of living alone in a studio apartment, working from that same apartment and following the Governor orders not to go or do anything. ..that I had friends and two weekends of “risky” behavior; a friend who came for the Fourth of July holiday and an out of state trip to Durango in late September. I’m fortunate that when I had to have human contact my closest friends were there for me
6. I count as my blessings that Biden won the election. It’s not simply a matter of politics. I’m not sure if the last eight months of the Trump Presidency wasn’t worse for my morale than the pandemic because Trump kind of lost whatever semblance of sanity he had. Part of the trepeditation over what each new day will bring is what Trump will say, do, tweet, exacerbate. I still fear revolution in the street before Jan 20. The pandemic is not the worse of what America has gone through. That’s the oddest thing about this year.
7. Here is the blessing which probably will be unpopular. The lockdown and stress of all we have experienced is tough, but the slowdown is a blessing for me. My life had gotten pretty busy. While I miss travel, it’s ok for a year not to have had the time suck that travel for work entails. I will be so happy the first work trip I get to go on, but I feel like 2020 has given me the gift of time. It’s odd because, like many, my creative sense has suffered. I have written almost nothing. Still, I often think of a Dylan lyric, maybe in the next life I will be able to hear myself think. I could hear myself think this year. Unfortunately I thought about the existentialist angst of the meaning of life and my failures as a human being and I don’t think there is enough time still to process the effects of the pandemic and I’m sick to death of the sound of my thoughts, but....I have been given this unique gift of time. Even on December 16th I am not rushed to shop, to cook, to decorate, to go to a zillion parties. It’s a different year. The Holiday will still come. It is pleasant not to feel urgency over, let’s face it, non-urgent things. I am mentally and emotionally fatigued, but not nearly as physically exhausted as I was this time last year
8. The next one is a big one. The gift of living in the moment. I have spent my entire life since 7th grade when Miss O’Neil gave me a copy of The Rubyait of Omar Khayyam trying to live with the philosophy of living for the now. Clear the cups of past regrets...tomorrow, why I may be myself with yesterday’s seven thousand years. The only time I have ever truly experience this is in a handful of concert experience. Even now, I fear for my future and I blame myself for my mistakes. Still, my relationship with time has changed. There is the sun rising and setting and that is a day. Seasons will change. But the gift of time means I can approach my day differently. When five o clock comes on a workday, a needed nap is a step away. No where to go on a Friday night... no where I can go...means the weekend rhythm exists only as I define it. The simple pleasures we always take for granted mean something more now. There is a coffee truck that stops near me on Fridays and Saturdays. When it first started stopping I was over the moon that I could walk and get a latte with fairly little risk. If I go to the grocery store and have a conversation with a stranger, it is different than it was before. Mindfulness exercise and meditation is one thing, but nothing can compare with this year to further my lessons in this pursuit. May I take the lesson with me into years to come.
9. Zoom...yes, of course I have zoom fatigue. But five friends in five different states having a monthly drink together on zoom is a benefit of the pandemic. I watched a movie this year with someone who lives in Brazil. I celebrated a friend’s sixtieth person even though I couldn’t be with her. I’ve attended book discussions and readings in New York and I already have tickets to an event in March. Kind of love New York. I’ve never been there in person. Just a lot happens there. Educationally and socially the world is now open to me. I am not limited to what is going on in my community. I hope this doesn’t completely go away.
10. Finally, storytelling and music. I found it hard to read new things in the lockdown for a while, but in March friends asked me to a virtual book club of three books I already read and we reread them together which took us into the summer. I rediscovered the Foundation series of Asimov and suddenly I could read again! My favorite book I’ve read published in 2020 is Jess Walter’s The Cold Million. I did read a digital advance copy of David Duchovny’snew book due out in 2021 and it is, in fact, the breakout novel I knew this hot young writer would eventually write. Looking forward to 2021 book club! I finally binged Breaking Bad and The Travelers as well as The Queens gambit and watched Peanut Butter Falcon. I am doing a disability focused watch on the X Files and I better kick it it the rear because I’m presenting on it in Feb. at a conference. My God, Dylan put out his first original music in eight years. It will take me eight years to fully ingest it and enjoy it. You see, no matter what happens, humanity will tell its stories and gather to make its songs. It’s that human resilience. Creation of art is not trivial. It’s vital. It has continued in this odd and strange year. It is humanity’s greatest gift and I have definitely used it this year as a resilience and growth tool.
Those are my top blessings in this horrific and, yet, wondrous year. However, you have been impacted, what we all share in common is that In a very short time it will be a memory of a year in the past.
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popwasabi · 4 years
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Lockdown Lookback: Catching up on the past months’ Pop Culture
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Aaaaannnd we’re back!
It’s amazing what a little pandemic can do to shake you out of your creative cobwebs but if we’re all going to die, I want to make sure all my pop cultural hot takes are up to date at least.
Many of us are already on lockdown and many major movies including “007,” “Black Widow” and ummm I guess “Mulan” are all getting pushed to the backburner as no one is leaving their God damn homes unless they’re told to!
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(Didn’t realize the thing I wish I had more of in the apocalypse would be sweatpants...)
But there’s still plenty to talk about from the previous months and other hot topics I have been meaning to write about but just hadn’t found the time or energy for. Life has been hard I think for just about all of us these days thanks in no small part to this pandemic. For me personally, I’ve had two different vacations canceled because of the virus and currently working understaffed at my job which is considered essential. Not to mention my therapist is on call only at this time and both my martial arts schools have been suspended, so I can neither talk nor punch my feelings out of my system.
So, I might be just a LITTLE on edge at the moment.
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(My internal monologue for most of these past few weeks, more broadly years...)
Anyways, I digress, you come here because you like to read my highly unprofessional takes on pop culture and genuinely to those who have cheered me on from the beginning thanks, you guys are my prime motivators. But anyways let’s talk about all the shit I was supposed to write about these last two and a half months.
 “Birds of Prey” was a hot, but needed, mess
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Earlier last month I got to see the sort of sequel to the much-maligned “Suicide Squad” in “Birds of Prey and the…waaaay too long of a title for me write here.” I had cautious optimism for it because it looked strange and off the beaten path of most comic book movies and seemed to promise at the very least a fun time at the theater but it’s still also a DCEU movie so the floor was pretty low on its possible quality as well.
In the end, the movie is kind of bit of everything; the best and worst parts of the DCEU. 
In terms of the good, it’s definitely outside the box, a sort of fem Deadpool first person story as told frenetically by Harley herself. Margot Robbie is, of course, still quite great at this role and you can tell she’s having a blast as this character. The humor is mostly good and visually the bright colors and cinematography pops on each screen and on that front there isn’t much to complain about.
But as a DCEU movie it does suffer from some narrative imbalance partially due to it’s psycho storyteller but mostly, and more than likely, due to corporate editing that probably axed an entire dance number that I was honestly looking forward to from the trailers.
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(Seriously, I actually wanted to see the full unedited version of whatever hell this ended up being.)
It’s definitely in the “could’ve been better” camp of comic book movies but you know what? I’m still glad it exists. You know why? Because comic book movies dominate our blockbuster culture right now and if the genre wants to survive, at least artistically, it needs some outside the box films like this. I HATED “Joker” but I appreciate that it opened the door for stranger, more unique takes on a genre that is getting increasingly more stale. This movie falls into that unique category too.
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(Also, to all the faux-intellectuals and alt-right nerds making a culture war out of “Sonic” vs “Birds of Prey” *kindly* reevaluate your lives please...)
We’re at the point now where comic book movies should be getting weirder, not more formulaic, and that means swinging for the fences even if a couple don’t quite make it out of the ballpark. If it takes a few not so stellar takes on the genre for Hollywood to greenlight a truly fantastic one I’m all for it.
In any case “Birds of Prey” doesn’t quite end nor continue the DCEU’s recent hot streak but it is enjoyable enough to where I would be more than open to a sequel. It’s worth a watch.
 The Mandalorian and The Witcher: Two shows about violent mercenaries and fatherhood
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Both these shows are old news at this point, but I did want to talk a little about both for a bit if you would have me.
First, “The Mandalorian” which was Disney+’s flagship production to begin its streaming chapter late last year is definitely a more than welcome addition to the galaxy far, far away. It’s pretty easy to feel fairly jaded about Star Wars these days given how flat the new trilogy ended but for what it’s worth “The Mandalorian” was a good mix of nostalgia bait and something new and interesting for fans to chew on. Its production value is obviously top-notch, no doubt because of all the Disney money pumped into it, it’s well-acted and thrilling and fun from start to finish. It plays heavily on the genres that influenced the series, primarily westerns and old samurai flicks, and fans of those will certainly enjoy the homages to them all.
The series was something of a coming out party for Deborah Chow who directed two of the season 1’s best episodes. Her steady hand, eye for details and tributes to Asian cinema throughout really gave the series an extra kick at times and showed how Star Wars can evolve still. Chow is set to helm the upcoming “Kenobi” series and one can only hope that she *really* leans into the samurai genre for that show.
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(Hopefully, there are some “Yojimbo” vibes in there somewhere...)
The Mandalorian’s best and worst parts though are its semi episodic nature making each episode easy to digest as a one-off but also lacking some narrative tension between each. It plays kind of like a Saturday Morning cartoon to both its benefit and detriment with bite-size easy to digest plots and dialogue for the viewers but not offering a ton of depth beyond that.
The Mandalorian himself is also kind of a Gary Stu. His armor is basically impenetrable and far and away the best killer onscreen typically, making more than a few action scenes lack real stakes and tension. Baby Yoda certainly helps at times to make him more vulnerable and puts him in precarious positions plenty of times but outside a few moments (mainly episode 2 and to a lesser extend the final episode) he’s just a little too overpowered to be a more interesting character.
But this show and frankly the Star Wars series as a whole is meant for kids, no matter what the neckbeards try to tell you (violence =/= adult), and that’s not necessarily a bad thing either. Plenty of kids productions can be both great and even sophisticated and while I wouldn’t say “The Mandalorian” is either of those it’s a good and fun kids show for the fans.
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(And yes I’m aware that the books, some comics, and games have touched on more adult stuff, you weirdos. But how would you describe the overall tone and presumptive audience of the movies and TV series as a whole, guys??)
As far as “The Witcher” goes it also has a bit of an episodic style to it as well with an overarching, albeit, convoluted story that runs parallel to it. The first 3-4ish episodes can be classified as a quasi “Game of Thrones” clone leaning perhaps a little too heavily into the tropes of that series. Once the series finally starts leaning into its real identity, a dry-witted hack and slash fantasy, the series is much more consistent both tonally and narratively.
Henry Cavil is solid as Geralt of Rivia and the supporting cast of Joey Batey as Jaskier, Freya Allen as Ciri and even more so Anya Chalotra as Yennefer are all great in their respective roles delivering some great moments throughout the season.
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(And lest you forget this earworm...)
“The Witcher’s” early season struggles keep it from being as tonally or narratively consistent as “The Mandalorian” but where the monster slayer beats the bounty hunter is that it has overall more compelling drama and has more to say, leaning much more heavily into the thematic greys of the plot. There are tons of problems with “The Witcher” on a story-telling level but you can definitely say it cares more about adding some depth in between the more pulpy aspects of the story which is something you can’t say as much for in “The Mandalorian.”
Of course, I’m partially overselling “The Witcher” a bit here, it’s not anywhere near “Game of Thrones” best (yet at least), and on the flipside one could argue that “The Mandalorian’s” more subtle sense of story-telling does its themes better. But when it comes down to these two shows you get somewhat similar story-telling ideas, mostly involving both characters and their smaller counterparts, in two very different genres with equally diverging conclusions to their respective seasons. 
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(🎵 Toss an “Oof” to your Witcher...🎵)
All in all, they’re both good and worth a watch and I think they deserve a chance to evolve and hopefully showcase more of what they have to offer moving forward.
“Parasite” wins Best Picture! Many people have some hot takes, including the president...
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Last month one of my favorite films of 2019 “Parasite” won Best Picture at the Oscars. It’s a movie that is becoming increasingly relevant as elites and celebrities alike are getting front of the line testing despite being asymptomatic in the middle of pandemic and think they can assuage our concerns and dread by poorly singing “Imagine” together within the comfort of their McMansions.
It’s about as a good time as any to revisit this movie, I mean where else are you going to go during this timeline, and at a later date I’ll write something more extensive about it eventually (hopefully) but first here’s a helpful video on one particular thing that came out after director Bong Joon Ho took home the night’s top honors:
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 “Cats” is still a fever dream of madness
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Back in late December, I watched “Cats” for science, as I had AMC A-List and a friend crazy enough to join me. I figured it would be bonkers and unlike anything I had seen before in the worst way but even then, I don’t think I was truly prepared for what I ended up seeing that fateful night.
I remember quite vividly going to the bar inside the theater and ordering a stiff drink beforehand to numb the pain and the bartender asking “So what are y’all watching tonight?” and beginning to laugh manically like an insane asylum patient at the innocuousness of the question. Walking into the theater was like that feeling you get before getting on a particularly scary-looking rollercoaster at Six Flags but instead of the pre-ride jitters eventually subsiding to the eventual fun and joy of the ride, only a deep sense of existential dread built up and sustained itself through what felt like six hours of the most baffling thing put to screen in front of my eyes ever.
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(The music that played in my head as I exited the theater...)
Have any of you watched the Stanley Kubrick movie “Eyes Wide Shut” before? You know the scene when Tom Cruise is walking around in his mask observing the strange occult sex orgy going on around him at the mansion? That’s kind of what “Cats” felt like except way more terrifying, somehow MORE sexual, and definitely crazier.
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(Is...this some type of...intepretative dance to summon an eldritch horror??)
There’s a voyeuristic terror that comes from sitting in that theater room as you watch bipedal humanoid looking felines dance to confusing songs about “Jelicle” cats (whatever the fuck that means) and all other manner of things that should NOT take human form throughout it’s near-endless runtime. A lot was made about Rebel Wilson and the disgusting roach people she consumes but NO ONE warned me about the frankly HORRIFYING mice children in the same scene!
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(I am not perusing the internet to find that image again for y’all. I have enough nightmares each night...)
The saddest thing about the whole movie is everyone, save for Ian Mckellen who seemed to be acting as if a gun was pointing at him offscreen and Judi Dench who looked 100 percent like a geriatric in her digi fur, was giving the movie their fullest effort in what can only be described as a Titanic-sized level of hubris by all parties involved. This movie really needed a “Chaostician” involved in evaluating the production for studio heads and shareholders because there were definitely NOT enough people on this project wondering whether or not this film SHOULD exist...
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(Dr. Ian Malcolm coming to Universal Pictures to access the film.)
What has “Cats” wrought upon this world? The universe has been clearly out of balance since this movie came out and while I’m not saying it’s director Tom Hooper’s fault, I’m not saying it isn’t either.
“Cats” is one of those things, much like The Matrix that cannot be simply described but must be seen to believe. It’s one of the worst things I have ever seen onscreen but with the right group of people and a few stiff drinks it’s certainly an experience you won’t forget. Consider it for your next Google Hangout during this apocalypse.
  Anyways, that about wraps up my thoughts on the last few months. Going to try to be more consistent going forward especially given how much more time I have now to write, for better and worse. But more importantly, just want to say stay safe y’all. It’s going to be a process to get through this and while things are more likely to get worse before they get better there will be a day when this all ends and some normalcy may yet return to our life but in order for us to get there we need to remain vigilant. 
So stay at home, wash your hands, and if you want to watch movies just order it online for now and we’ll just wait until aaaallll this blows over…hopefully.
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Don’t panic...
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ranger-report · 4 years
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Review (In Progress): THE WITCHER 3: WILD HUNT (2015)
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The third and final (so far) game in The Witcher trilogy is big. Very big. Massive. Supermassive. Maybe I’m just a little intimidated by the depth and width and density of the game, but as of this writing, I’ve clocked in 62.4 hours on the game. That’s compared to the 48.1 hours of The Witcher and 31.5 hours of The Witcher 2. I’m closing in on the point where I’ve played Wild Hunt more than the first two games combined. From where I sit, there’s no end in sight, either; I have yet to complete the story, in addition to multiple sidequests, witcher contracts, and treasure hunts, not to mention the jawdropping expansion quests Hearts of Stone and Blood & Wine, which combined supposedly equal the length of the main story quest itself. Throw everything in a blender and pour it out, and I’ll be surprised if I eventually finish everything I’ve a mind for in under 150 hours. This is a big game. This is a dense game, packed with content every couple of miles or so, in a world where you can’t walk into a town without stumbling onto someone -- or something -- in need, and that’s ignoring the contracts on notice boards. People walk, talk, argue, cough, stumble around drunk, and get into fights with you. Oh yes, run afoul of local gangs, and they will come for you. Meanwhile, the vast open world is teeming with monsters to battle and loot, from the continual presence of drowners to the new griffins and basilisks. An overwhelming amount of content in a series that already packs plenty of content into each game. It would be far, far too much and monotonous if it wasn’t for one thing: developers CD Projekt Red write compelling material, and they know how to write a damn good story.
When the game opened up, it looked just like any other open world game I’ve ever played, and immediately I felt a pang of disappointment. I’ve done Far Cry 3, Horizon: Zero Dawn, Grand Theft Auto V, Assassin’s Creed: Origins, and like many of my gaming generation I get what to do. Seek out loot, checkpoints for fast travel, towns, fight things to get xp, ignore the “pressing” main story in favor of side quests for cool shit, yadda yadda yadda. Considering the first two Witcher games felt like original experiences in what they were trying to do, to walk into such a generic open-world framework was such a let down.
At first.
But then, something strange began to happen: I settled in. Two random quests twisted and convoluted into a connected thread, which was followed by a third main quest which circled back to this thread and elaborated on it. Suddenly a character who just seemed off her rocker was now a fearfully sympathetic human being, now seen in the light of someone else’s story. CD Projeckt Red hooked me, hooked me bad, and now this wide wide world was no longer a series of performances, it was the lives of people in this world and how Geralt affects them -- just like in the previous games. Only here, it’s bigger and wider and seemingly less connected, but it still all comes back together. Choices matter. People matter. The world itself twists and winds according to you, the witcher, and who you side with/fight for. Every other open world game I’ve played has had Things To Do, and this is no exception, but now suddenly it feels like everything matters. Before, everything I did felt like it was to further a progression percentage, to get trophies and upgrade items and simply arcade my way through a sandbox which promised “openness” but really was just all the levels of a video game laid out side-by-side so you could see them all at once instead of having to press through to get to the next one. This is the first time where I’ve really, honestly felt like I was walking through a living world, and to say that it’s captured me is an understatement. Where once I would have rolled my eyes at sidequesting in the face of a main quest where the point is to track someone down or save someone because it is incredibly important, now it feels like the most natural thing because the main quest requires you to go through some shit first. Every contract and quest met along the way furthers the main quest in some way or another, particularly when you open up new quests AFTER helping old friends, friends who now desperately need your help again, and what would happen if you weren’t there? Combine all of this with exceptional voice acting, talented writing, detailed animations, and we have compelling content literally around every corner. And that’s even when you’re just out searching for treasure or diagrams to make better witcher armor! Stories pop up everywhere, all of it interesting, even the slightest of things, and it truly crafts a distracting world to be enveloped by.
A living breathing world would be one thing all on its own, but thankfully Wild Hunt features the best-looking graphics in the series to date. I was genuinely worried that my old rig wouldn’t be able to handle a massive open-world game from 2015 without some tweaks (my desktop is old, shut up), but for the most part I’m running everything on high and it is breathtaking. Weather effects, god rays, BLOOM jesus christ I’m appreciating bloom in a video game for the very first time and I hate that I am but god fuck the first time you see the moon behind clouds in this game with bloom on, and I’m talking a full moon so it is BRIGHT and BEAUTIFUL and just. But I’m getting ahead of myself. Detailed textures and character models, the best in the series so far, a wide palette of colors (which sometimes makes the game look like a living painting, in the best of ways), absolutely masterful work. There’s the odd object-poking-through-something-it-really-shouldn’t, or the glitchy human being moving/acting/dying in ways they shouldn’t be, but that’s also a staple of both open world games and this series in general. Jank happens, especially in a game this size. It’s not as breaking as it has been in certain aspects of the first two games, and it’s mostly Bethesda-level charming. What matters though is that it doesn’t kill the experience, nor does it happen so often that it feels like the game is bugged or broken.
Combat, meanwhile, is still not perfect but it’s the best it’s been in the trilogy. Fast and furious, yet rewarding for those who have more patient skills, swordplay is easy and comfortable and versatile. Similar to the second game, one needs only turn the camera towards whichever enemy they want to attack and Geralt automatically goes for whichever monster or human is highlighted. Sometimes this can be fraught as the game will erratically highlight a different character than the one you’re facing, or will transfer the highlight to a different enemy if the one you were facing dances out of sight due to a roll or dodge or other maneuver. But it’s only frustrating sometimes; this was a flaw far more prevalent in the second game than here, and the lock-on mechanic is a godsend when paired against high-level creatures. With patience and tactics I’ve been able to competently square with beasts far too high level for me to tackle, and actually come out the victor, an idea that would be absolute suicide in the first two games. But now strategy versus simple number rolls can prevail, provided you are prepared and/or willing to have the patience to chip away while dodging for your life.
Wild Hunt is one of the few game worlds I’ve entered that feels stunningly alive. Whenever I start up the game, I am transported. Taken away. Breathlessly in awe of how real and vibrant the physical presence of the visuals on screen are. What a strange gift to behold. And, yet, aggravatingly, it frustrates me that most opinions I have encountered are that players don’t need to play through Witcher 1 & 2 in order to play this game. You certainly can, but so much context is lost. Geralt’s relationships with Triss and Yennifer and the struggles between them (that is, should you decide to romance Triss); the nostalgia and heartache of coming back to Kaer Morhen and revisting the other witchers; the friends and former alliances who pop up under vastly different circumstances; the paths taken and decisions made which impact where and how you begin this story. Wild Hunt is the culmination of a near-decade’s worth of storytelling, and the rewards for having played through the previous two games are plentiful. Nilfgaard’s invasion has extra oomph knowing where they were before, and walking through Vizima’s capital now occupied by Emperor Emhyr is especially chilling and devastating. I have no doubt that someone could pick up this game and play it and get the jist of what’s going on without playing the first two games. But will it mean as much? I daresay no. It is absolutely essential to play the first two games to truly feel the depth of impact that this story -- this world -- has to offer.
At this point in time it seems I’m coming upon some kind of resolution to the story. I’m off in search of allies to help combat a vicious foe, meaning it’s time to wrap up any side quests I still have in my ledger. There’s a lot to do. Once I’ve reached the conclusion of this game, this story, I’ll provide a wrap-up review. For now, this deep and still ploughing through, The Witcher 3: Wild Hunt is not only the best of the trilogy, it makes me want to go all the way back to the first game and play through the whole series again with different choices, for different outcomes, if only to see the roads I did not take and who was left behind. This is an amazing experience with literally hours of content to take in, and I am eager to devour the remainder.
Score (So Far): 9/10
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jaimetheexplorer · 5 years
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Oh, let’s go back to the start
WARNING: negative review ahead! 
Game of Thrones is over, and it’s never coming back.
I think many viewers all over the world thought that once this day came, they would wish they could do it all over again because boy, what a great journey it was. Or they would be eager to rewatch the whole show and look out for all the little clues they missed and revisit characters and storylines they might not have previously paid attention to.
Instead, most of us are left with a bitter taste in our mouth, and many of us are left wondering why we even bothered investing our time and emotional energy (not to mention money) in the first place. This is because the final season of Game of Thrones did not make fans wish they could go back to the start and do it all again, but, rather, took many of the plots and characters people knew and loved back to their start, at best, if not to an even worse place.
Game of Thrones changed television as we know it, but this has never been a flawless show. Plot holes and questionable adaptations had been criticized for many years. Book readers in particular have been very vocal about the quality (or lack thereof) of the show’s writing. Yet I feel people kept coming back to see how it all would end, because, surely, the endgame would still be worth the investment. 
Season 8 then came. Much criticism can be raised to the first half of season 8 for having wrapped up the Night King/fantasy storyline too quickly and with almost nothing in the way of explanation. While I understood and shared some of that grievance, I also thought that it was perhaps not that overwhelmingly disappointing, and that it could make some sense from a narrative and logistic perspective. Little did I know, however, as the credits rolled on the third episode of the season, that that instalment was symptomatic of a much more dangerous problem that was just around the corner, which would butcher most of what people loved about this story that had been built up so slowly across years (i.e. its characters), at lightning speed, in the remaining episodes.
From a character perspective, at least the deaths in the battle of Winterfell were mostly well earned and actually wrapped up their characters’ arcs in a meaningful way. Jorah died protecting his Khaleesi. Theon died protecting the home he helped destroy, fulfilling his redemption. Lyanna died taking down a giant. Melisandre died after having fulfilled her purpose. Edd died to protect one of his best friends. Beric died to protect Arya so she could save humanity. While Jon and Dany were not the saviours of mankind, like everyone expected them to be, they were still instrumental in helping humans to victory; Jon having done all the work to bring together almost the entire continent to fight the threat and Dany providing valuable help with her dragons and armies. Underwhelming, perhaps, but it didn’t damage any character. 
I never expected things to go smoothly afterwards. I enjoyed the political tensions between Jon, Dany and Sansa and was looking forward to seeing Dany become greyer as she struggled in a different continent and with competition. I knew Jaime was going to be in King’s Landing again at some point, to wrap up his storyline, and wouldn’t just shack up in bliss with Brienne for the entire rest of the season. I knew beloved characters would probably die (even though I had hopes for several, not just mine). But I did not expect that, from episode 4, the story would begin spiralling into a cruel, sadistic and nihilistic mess that would continue until the very end and spare almost no character that wasn’t named Stark. Nearly all the evolution, all the progress, all the journeys that people kept coming back for, year after year, were invalidated in the span of three episodes, bringing them back to square one, if not worse.
Jon, assassinating his aunt/lover, broken by the fight and taking a black for which we don’t even understand the need for anymore. Dany, her long journey to Westeros ending with being murdered by her nephew/lover for having gone from grey to Mad Queen in the space of two episodes. Jaime, apparently accepting that all these years have only taught him that his true self is a hateful man, obsessed only with his sister to the point of destroying anything that is good, pure and innocent and does not deserve to be caught up in their mess. Brienne, essentially ends up right back where she started, serving in a celibate order after learning that love is not not meant to last for women like her and failing to prevent the death of the man she loved (and having to write her rejection down, to add insult to injury). Cersei, trying to pass off Jaime’s child as someone else’s, her prophecy discarded completely and facing no comeuppance for her actions. Missandei, freed from chains to end up executed in chains. Sandor, dying in the fire that traumatized him his entire life. And even the ones who did not face bitter endings did not move much from where they either started or had been for a long time: Tyrion (who lost much of his charm and intelligence this season just to watch the world burn around him) and Davos ended up in the same sort of advisory position they were in all along. 
The ending was advertised as a bittersweet, Lord of the Rings type ending, but there was a lot more bitterness than there was sweetness in this. Especially when it comes to romance. Rarely is life so cruel to couples, and the only sweetness was reserved for Sam and Gilly, who everyone knew had been safe for years and who, let’s face it, never elicited particularly strong emotional investment from anybody to qualify as a payoff. 
Sansa came out perhaps the strongest in the end, which is well deserved. But this was not just the Sansa story. There were a dozen other plots and characters people cared about, and they almost all were served a fate that made you feel like there had been no point in their journeys all along. And for a show that wanted to subvert expectations (!!!1!1!), it ended ticking the most predictable boxes in terms of characters fates: all the bad guys are dead (and the one “good guy” that died broke bad in order to justify her assassination), all the redemptive characters are dead too, and only the good guys are left.
So here we are, at the end of the biggest show of all time, with an ending that retroactively ruined most of what made it so big in the first place and left little room for excitement, if any. 
The sad thing is that all of this was easily avoidable. When people say that delivering an ending that satisfies everyone is impossible, that is very true, especially for a show with such high expectations. But delivering an ending that disappoints nearly everyone, is actually equally as hard, if not harder, and yet... they managed to achieve it. 
Finishing a story is never easy, but I think the important thing to keep in mind is that what makes people stick with a series is the journey they are taken on (especially when they are asked to invest years of their lives into a story). If the journey starts to suck, that’s when you lose numbers. So if you have a good enough journey, with all the ups and downs and angst and drama you like, which makes people stick with it for years, you’ve accomplished 90% of the task. The ending is just the icing on the cake and it needs to provide a payoff that is consistent with that journey and does not make the audience feel like they never want to eat what’s underneath that icing ever again. 
This does not mean handing out fanservice left and right. But there’s a difference between succumbing to fanservice and destroying literally everything that made people come back for more and that the story had been building up towards. There’s a difference between fanservice and delivering an ending that is unpredictable not because it emerged from a subtle thread woven within the story that was always present if only people paid attention, but because it came out of nowhere and/or had little to no buildup within the story, and/or went in the completely opposite direction to where the buildup was pointing towards. 
I see some complaints about the criticism this season is receiving saying people are too emotional about it and therefore not being objective. And yes! Of course people get emotional about stories! What kind of writer doesn’t want people to become emotionally invested in their story, and just see it as a giant, sterile, plot-driven spectacle? This is why humans are attracted to stories in the first place! And this is particularly true of a story like ASOIAF which is entirely built upon the concept of character perspective. This is why, while slow, the first two episodes were still highly rated: they were character-driven. This is why, despite The Long Night being criticized for an underwhelming conclusion to the WWs storyline, it was not even remotely near the huge dealbreaker the last three episodes were for the audience. That is because The Long Night disappointed in wrapping up the plot, while the rest of the season crashed the characters. I feel like D&D’s never really understood how crucial character-driven perspective was (they didn’t even remember Sam was a major POV character!) and so wrote the show as a sterile, shocking, plot-driven spectacle that eventually made people sick due to the total lack of care with which the characters they know and love were handled. 
And let’s stop pretend that misery and nihilism at all costs is “adult storytelling” while hope and a sense of fulfilment is for children. Adults need hope too, perhaps more than children, because we know just how tough life can be, whereas children often don’t. Dramas can be great tools to show how people face and overcome tragedies and conflict, find the silver linings and some comfort in the chaos, even if things ultimately don’t end the way they expected they would at the start. All Game of Thrones has shown us, in the end, is how people fail and how little changes. No matter how hard the journey, no matter the effort, no matter the loss, most of these beloved characters might as well never have set off on their journeys at all, given the results. 
While this kind of storytelling can work and be compelling for a single season, or a single book, or a single movie, once you ask people to invest years of their lives, you will never land the ending with this last minute, bait-and-switch approach. 
So who wants go back to the start, now, and rewatch the story of these characters once again, knowing most of them end back to square one? Who thinks that it was worth the journey, if we end up exactly where we started? I certainly don’t. 
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mediaeval-muse · 5 years
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Video Game Review: GreedFall (Spiders, 2018)
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Genres: action RPG, fantasy
Premise: Players assume the role of De Sardet, a human noble who arrives on the recently-discovered island of Teer Fradee. Able to ally with either the natives who inhabit the land and/or any of the foreign nations competing to colonize it, De Sardet seeks out a cure for the mysterious illness that plagues their family, while also battling monsters and magic.
Platform Played On: PC (Windows)
Rating: 3/5 stars
Disclaimer: My rating is in response to multiple aspects of the game, not just its politics. If I were evaluating solely on politics and gave the developers the benefit of the doubt that they were trying to make something with a good message, my rating would be around the 1 to 2-star range, depending on player choices.
***Full review under the cut.***
I am evaluating this game based on four key aspects: story, characters, gameplay, and visuals.
Story: I’m immediately wary of any pop culture item that tries to tell a story about colonialism and Indigeneity because it usually ends up indulging in colonialist fantasies rather than critiquing them. Complex, morally-grey stories are great and all, but when it comes to tales about colonialism, “both sides” narratives tend to look a little insensitive. So, I can’t tell you why I decided to play GreedFall, other than I heard that it filled the Dragon Age-sized hole in people’s hearts. Since I’d rather use my own judgment than read video game reviews, I bought this game on sale and gave it a go. If nothing else, I told myself, I could use my history and literary analysis chops to say something intelligent about it.
In terms of politics, I don’t think GreedFall was as terrible as games where the goal in itself is colonization, but I also don’t think it achieved a narrative that was critical enough of colonization. De Sardet’s primary goal is to achieve balance between all the nations (which I’m calling factions because they’re mostly that). While I can admire that GreedFall really pushed for peaceful relationships, as well as pushed back against abuse and racism, I ultimately thought the developers didn’t consider how the struggle for balance actually facilitates colonialism. This game presents colonialism a diplomatic issue, so as a result, Teer Fradee is kind of a fantasy where colonists can settle on native land while maintaining friendly relationships with Indigenous peoples (at least, if you play it that way - at worst, you can seize absolute power). The experience was similar to the one I had playing BioShock Infinite, whose politics involve a “both sides” argument - the difference is that BioShock Infinite made explicitly clear by the end of the game that Booker was the true villain. With de Sardet, it’s a bit more ambiguous, depending on how you play, but I do think the game pushes you to be diplomatic rather than power-hungry. As a whole, it brings up the very valid question of whether or not colonialism should be in media period, or if there’s some value to be derived from consuming problematic media that tries to do good and talking about it.
Still, I have to give credit where credit is due. GreedFall had the guts to actually try to tackle little-discussed themes in this game, such as forced conversion, abuse within the sciences, and institutionalized bullying. While the missions associated with these big themes were accomplished with varying degrees of success, many of them added emotional depth to the game. Companions would have emotional reactions to these quests that tugged at my heartstrings, and there were never any shots of graphic violence or mutilated bodies, so it didn’t feel like I was playing the game for an edgy thrill. All of the side quests had a lot of bearing on the main plot and the worldbuilding - I don’t think I encountered any “fetch quests,” so most of the things I was doing actually related to enhancing my understanding of the world and its social dynamics.
The game also did a good job of presenting players with factions that were constantly in conflict with one another, lending an added layer of complexity to all the political aspects of the plot. Character’s personal quests were also very well done and had emotional depth. Vasco’s arc about learning about his true family was a nice exploration of birth family vs found family (he’s a sailor whose birth family gave him to the naval faction, the Nauts). Kurt’s quest was also a good one about the bonds between military recruits and really showed his commitment to people over institutions (he’s de Sardet’s commander at arms). Siora’s quests were more about staying true to her culture (she’s a native and daughter of one of a now-deceased tribe leader), while Aphra’s were about learning to be open minded when learning about a different culture (she’s a scientist interested in plants). Petrus’ were a mix of taking down the head of his Church and helping your character find their roots (he’s something of a pastor who also wields magic to fight). You can tell that the developers were inspired by Bioware games in that you can cultivate reputations with your companions and eventually romance them. Many of these romances are available to both male and female PCs, so there’s potential for a queer ship.
I will say that by the end of game, I was emotionally wrecked, despite all the political problems. So, I do think the developers of this game have a good sense of storytelling - I just wish they had done better politically.
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Characters: Similar to Mass Effect or Dragon Age, GreedFall gives players a player-controlled character (PC) and a host of companions to take on an adventuring party. De Sardet, the PC, doesn’t have much personality when they’re being diplomatic, but I did enjoy the moments when they were confronted with information that impacted them emotionally. I played a female de Sardet, and the voice actress did a good job of balancing emotion with the facade that’s required of a diplomat. Constantin, de Sardet’s cousin and governor of New Serene (one of a few colonial settlements on Teer Fradee), is also carefully written as a charismatic, sympathetic nobleman’s son who wants to prove his worth. He and de Sardet share a close bond, which made moral decisions a bit more personal and emotionally difficult. I do think he became a scapegoat for all the evils of colonization, though, and I wish more was done with him to implicate every colonizer on the island. The companions are likewise very likable and fairly unique. Each of them had personal quests and stories that were compelling and sympathetic. I do wish there had been more opportunities to chat with them, or that they talked to each other during exploration (like Bioware companions do). I also appreciated that the Teer Fradee natives weren’t one, homogeneous group. I think too often we see pop culture try to write Indigenous peoples as having the same culture and goals, but with this game, there was some variety regarding what the best course of action would be against an invading force. I’m sure, however, that the depiction of the natives overall was problematic, but I’m not well-versed enough in native representation in pop culture to articulate the issues. While they weren’t portrayed as primitive or child-like (at least, I didn’t think so), I don’t doubt that there were tropes in there that I just couldn’t recognize (for example, Siora maybe a Chief’s Daughter/Indian Princess trope - it’s complicated). I suggest finding and reading an Indigenous critique of the game. (There’s also this one, which is valid, and I do think the game’s efforts and failures are worth talking about.)
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Gameplay: This RPG mainly relies on balancing skills, talents, and attributes. Skills define what weapons you can use and how (one-handed blades, two-handed blades, firearms, magic, etc). Talents are things like charisma, science, or lockpicking - stuff which will affect the way you interact with the world. Attributes are mental and physical abilities like strength or willpower which affect how you wield weapons. Overall, the process of leveling up and gaining points to spend in these areas was pretty straight-forward, and I enjoyed the mental challenge of building a character that fit my play style.
Combat was a little clunky; basic attacks ran just fine for me, but there wasn’t much grace in the way characters dodged or rolled. I also kept getting thrown off by the fact that you can’t press space to jump! But in all, it wasn’t the worst experience. Enemies had helpful health bars, and I enjoyed the combination of a pistol and a rapier to finish off my foes. The diplomatic elements were by far the best part of gameplay for me. If players assign their skill points well, de Sardet can use a number of different tactics and choose from multiple dialogue options, from intimidation to taking advantage of intuition to laying on the charisma. It was fun to figure out which tactic would work on which characters, and how my skill sets translated into consequences for my decisions. I do think, however, that more options could have been presented to players in terms of dialogue choices and role-playing elements. While players make important choices regarding how to handle any given situation, there was little opportunity to purely role play. More opportunities to influence the direction or tone of the dialogue in non-crucial situations, I think, would have helped and made my De Sardet feel more unique.
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Visuals: Aesthetically, I very much appreciated that we were given a fantasy game that wasn’t set in the faux Middle Ages. I loved the 18th century vibe to all the clothing and town layouts, and each of the maps were distinct and fully-realized, from the urban settings to the natural ones. There was a bit of repetition in the urban layouts; the palaces, for example, were the same, and some houses were recycled, but it wasn’t nearly as bad as Dragon Age II. I also appreciated that there were people of various races and genders in all positions and all social circles. There were women in the guard, women working on ships, and so on, without any hint that it was unusual. There was also a fairly wide variety of skin tones, with people of color being included in higher social classes and not relegated to lowly servant roles. There are some problems in that “diversity washing” detracts from the racial conflicts that were very present in the 18th century. I don’t think the developers thought through the implications of putting POC in positions of power where they could commit violent colonial acts against the natives. The creatures on the island were interesting to look at. Their designs frequently combined natural imagery (such as vines and wood) with horror to create foes with an eldritch, elemental vibe. The same creepiness was reflected in the fictional disease that afflicts the colonists; the afflicted had black, vine-like tendrils running through the skin, and there was an impending sense of dread whenever I looked at someone who was infected. Despite all the things I liked, GreedFall’s biggest problem is its animation. For a game that was made in 2019, facial expressions and combat are quite clunky, to the point where the characters felt robotic. I understand that not every video game needs to have top-tier level animation, but playing GreedFall was similar to my experiences playing the first Witcher game or the first Mass Effect or Dragon Age: Origins games. Still technically playable, but it feels very outdated.
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In-Game Triggers: violence (especially racial violence), colonialism, racism, religious zealotry, torture, 
I feel the need to point out that while I don’t think this game is gory or explicit in any way (PG-13 would be my rating), there are some scenes that people may find triggering. There’s also one where a Native is killed by a religious zealot, and I found it extremely upsetting (it happens when you first enter San Matheus, if you need a heads up). Other than that, you never actually see characters torture native peoples, but you do hear about it later.
Recommendations: I would recommend this game if you’re interested in the 18th century, the age of imperialism, role-playing games, and fantasy. You might also like this game if you’re a fan of Bioware RPGs.
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What Is Mento Music?
Across the United States persons are keen about all types of music, however have you ever ever questioned which musical genres are most popular through which areas. Musicology , the educational examine of the topic of music, is studied in universities and music conservatories. The earliest definitions from the nineteenth century outlined three sub-disciplines of musicology: systematic musicology , historic musicology , and comparative musicology or ethnomusicology In 2010-period scholarship, one is more prone to encounter a division of the self-discipline into music concept , music history , and ethnomusicology Analysis in musicology has typically been enriched by cross-disciplinary work, for example in the area of psychoacoustics The research of music of non-Western cultures, and the cultural research of music, is named ethnomusicology. College students can pursue the undergraduate examine of musicology, ethnomusicology, music history , and music theory by means of a number of different types of degrees, together with bachelor's levels, grasp's degrees and PhD levels. That is the textbook for rock mystique, a breathless but controlled ride by America as Zeppelin remodeled rock via sheer pressure of musical will, and raised its expectations of decadence. Stephen Davis saw enough first-hand as a journalist travelling in Zep's Starship in 1975 to seek out the full story he revealed 10 years later. For higher and worse, his key supply is Richard Cole, the chief roadie who protected and successfully pimped for Zeppelin. This roadie's-eye view makes rock mythology profane, revealing the usually crude actuality of stars' downtime. Solely an English rock band within the 70s could be so determined to douse groupies in baked beans earlier than sex. Cole frying bacon to entice a canine inside a girl additional confuses Dionysian bacchanalia and www.audio-transcoder.com motorway cafe.
Reggae music has its roots in a Jamaican music fashion known as Ska, primarily based on R&B, Jazz and Caribbean musical traditions. Ska originated within the Sixties, and later spawned the world-famous style of Reggae. After I think of metalcore I consider: as I lay dying, august burns pink, parkway drive, trivium, unearth. great bands who made awesome music. The battleground upon which many a skirmish in the alt-culture wars would be fought. Witch Home had the distinction of being one of the few hipster genres that, like excessive elves denying the rise of Sauron, even many die-onerous hipsters refused to acknowledge as being real. Turns out it did not matter either method, as a result of by the point Salem managed to release an album, all their imitators had both signed to Tri Angle or moved on to rave music.
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Digital dance music is a well-liked music intended for dance in clubs. The music has repetitive beat and synthesized backtrack. Because the starting of music, many individuals have been listening to numerous varieties of them. The varieties are because of traditions, hustle, musical instruments, pitch loudness and other parameters. Different music varieties have their durations by way of which they flourish and change into most outstanding. Initially, style affected just one or few societies or nations, but right this moment music and trend are widespread internationally. Listed below are the various kinds of EDM.
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Launched at the top of punk, this glossy, urbane, synthesised, intellectual work shared little floor with its contemporaries. Not that it wanted to. Kraftwerk operated from within a bubble of equipment and ideas which owed more to science and philosophy than mere entertainment. Still, this paean to the fantastic thing about mechanised motion and European civilisation was a transferring and beautiful album in itself. And, by way of a pattern on Afrika Bambaataa's seminal 'Planet Rock', the German eggheads joined the dots with black American electro, giving rise to entire new genres.You don't get a nickname like "Reside Music Capital of the World" by being second-price, and with massive-identify festivals like SxSW, Enjoyable Fun Fun Fest, and ACL (to call only a few), Austin's acquired the rest of the nation beat handily so far as outdoor shows go. Even when there is not a competition operating, though, you may cease in at any of the myriad bars and restaurants that serve up high quality stay performances in addition to their customary fare, from Stubb's BBQ and Emo's to Donn's Depot and the Imply Eyed Cat. It also would not damage that the place produces amazing expertise, too, with bands as varied as Explosions in the Sky and Jamestown Revival - to not mention deceased legends Stevie Ray Vaughn and Janis Joplin - calling Texas' capital metropolis home.Of the entire songs made in the pop music period, none carries more weight than this one. It fully embodies every little thing rock & roll is, was, and can be. Pop music is just not focused on any specific audience. It is meant to attraction to simply about everyone that will hear and is therefore very business. It is used to mirror rising tendencies and never particular ideologies. It is, due to this fact, centered on recordings and technology and never on dwell efficiency. Pop music is usually repetitive to create a rhythmic component that stands out.for the analysis. The distribution of the songs across the genres is proven in Desk 1. A type of rhyming lyrics spoken rhythmically over musical instruments that sometimes uses a musical backdrop of sampling, scratching and mixing by disk jockeys (DJs). Rapping is one of the components of hip hop music and was initially known as emceeing. Few artists' names are as synonymous with the phrase legend" as Johnny Cash, the trailblazing star whose actual life triumphs and struggles often sounded like the work of an imaginative storyteller. Over his lengthy profession, Johnny also expanded country music's attain tremendously together with his 10 platinum albums, whether or not via his early, rocking hits, his groundbreaking reside albums or his late-interval creative renaissance.Hip-hop dominated the charts in 2017, with viral hits comparable to Lil Uzi Vert's XO Tour Llif3, Future's Mask Off and Submit Malone's Congratulations rating among the 10 finest-promoting tracks of final yr, according to BuzzAngle Music and Mediabase. Rap up-and-comers Cardi B (Bodak Yellow) and Migos (Dangerous and Boujee) every spent a number of weeks atop the Billboard Scorching 100 with their respective singles, while four of the 5 Grammy nominees for album of the year have been R&B or hip-hop artists.Unfortunately rock, which had it's origins in blues as well as country music, produced few well-known African American stars. Jimi Hendrix, Chuck Berry and Little Richard (and BB King in case you include blues rock) are only a few who are still widely known today. Essentially the most well known black artists from the past largely sang soul, R&B and disco. Illustration matters. Black, Latino and Asian youth could also be much less drawn to a genre with artists that not often or never appear to be them.
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thefreshfinds · 6 years
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Dre Skuffs - Shade Theory
An album that gives back to the world & then some, Dre Skuff’s 18 tracked album Shade Theory (prod by Pawcuts & more) shows all sides of who he is as an individual in one. Each track alone looks beneath the surface.
Cornered in by a vision, Dre is able to scope out his truth. Their truth. “This project is for the world to hear all shades of me.” Dre adds “I’m not just calm or on my thugged out sh*t or a ladies man & that’s the greatest part about it. I had no difficulty even making this because it’s just so easy to be yourself. Shade Theory was moved by a feeling”
One moment the disciple could be fighting for what’s right for the people (Can’t Stop), showing a more vulnerable side (Sippin’ Yak) or even letting the suckers know that he not the one to be pushed! (Handouts & Fed Up). Yet Dre’s star-power remains on a thou’ (Hot & Top Ace Intro).
He’s as ill as it gets & creates a different illustration through the means of storytelling & complexed flows.
THE BREAK-DOWN
1. Top Ace Intro: Wow! What a way to make an entrance! Followed by the jingle of gold coins, the elevating pattern from the beat leaves room for Dre Skuffs make his triumph. Announcing himself as an emcee whose “rap style is impeccable” over a hallow chant in the background, he goes in about how he’s never going to stop(even if life throws some obstacles in his way.) While others may do it for clout, Dre does it simply because it’s something he’s good at & destined for.
2. Can’t Stop ft Jah Vision: Easing in with talks of struggle & making a change for the nation, this beat screams POWER as Dre allows that same laid back demeanor he carries to wrap into his verses. At most this song speaks about issues that need more awareness (like led in water fountains or even overpriced education) that people aren’t woke to. Through it all, his people remain strong so it doesn’t matter what the world tries to throw their way. To add an moving effect is Jah Vision’s war-ready vocal arrangement which subconsciously makes the people feel like they can get through anything.
3. Intelligent Thug: In pursuit of an glimmered blare of trumpets, Dre uses his eloquent ways to speak about women who want a man who’s gully & book smart. Although Dre has been through the wringer, he doesn’t allow it to determine where life takes him. He’s a knowledgeable being with a good head on his shoulders but in this song it seems like he’s mimicking the girls of this generation who just want a “bad boy.”
4. Hot ft Big Rod: An more upbeat track that aims some flexecution at his haters, Dre pulls out a “I win you lose” attitude in his verses. He’s coming for his spot & is damn if he lets anyone take it!
5. Phone Call 1 + 15. Phone Call 2: These two are basically conversation’s Dre has with another. Phone Call 2 is a conversation with a loved one about his recent tour & how he’s been living it up! (He also doesn’t forget to show her love for all she does. I mean.. this mysterious woman has been showing love since day one so it’s only right.) But in Phone Call 1 it surfaced around the Ghostface Killa & 50 Cent beef. *The speech is slowed down for effect*
6. Handouts ft. N-Omega: Bouncing through your temple with that West Coast vibe, Dre & N-Omega spit about the sleazeballs who just want to benefit off of their hard work. Frankly, they’re just fed up & advice whoever thinks to try it to just not. (Just invest in yourself. They’re not your ticket out of Bumsville.)
7. The Unknowing ft Courtney Danger: “In life no one knows what shall unfold.” This very line is best sung smoothly by Courtney Danger in this track & it’s true. Though someone’s actions may appear vile, there could be a better reasoning as to why it is done. Luckily Dre Skuffs gets it & so he tells a number of stories revolving around it over a soulful production. This track just oozes into your listening stream! You can’t help but to leave it on repeat.
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8. Gimee My Cash ft Khalil Jibran: Most likely to make you two-step, Dre Skuffs is all about his business in this track! (& yes he wants to be PAID. IN. FULL.) It could all be so simple yet people want to make it difficult by not giving credit when it’s due but Dre & Khalil are here to set them straight. The versatility from these two emcees is apparent as the breakdown from the track builds up in time for them to both speak their piece.
9. Insane-Mesmerized ft. Johanny: A track that’s sure to woo the ladies, Dre Skuff puts on his charm & speaks of a lady who he attracts to like a magnet (but he seems to be caught up in his ways). In the bridge of 3:13 Johanny speaks in the woman’s perspective, singing ever so softly about how she feels the same. (Alexa cue Dangerously in Love by Beyonce’). As a sweet touch, the beat makes sure to center on a lightly pressed snare drum & trickled, lightly pressed piano chords, slowing down in time for Johanna’s piece. (Kind of how Drake does in some tracks off his latest album: More Life)
10. Mile Away ft Sunnie: Jazzy yet soulful (thanks to Sunnie’s powerful range), this track speaks about the ones who thought they blindsided Dre Skuffs but boy were they wrong! Stronger than ever, Dre Skuffs comes in empowered & ready for any other obstacles headed his way.
11. Voice Drop ft. Big Rod & Liftoff: It’s survival of the fittest & so far, these three have killed off the rest. Big Rod, Liftoff & Dre go 0 to 100 & say they’ll continue to reign as number ones.
12. Fed Up: Dropping in with a dauntful beat to scare away those who try to test him, Dre Skuffs is fed up with these n*ggas. In this track he’s basically in full savage mode. He doesn’t care about these groupies (male or female) phonies, media platforms or DJ’s. At the end of the day Dre knows who really rides for him & is willing to show THOSE people love. For those plotting: He wants the smoke. All of it.
13. Sippin Yak ft Maxx Gilliam: We all need distractions to get away from the pain (whether good or bad) it just comes easy to us. This track is significantly relatable because we’ve all been there & it specifically focuses on the pain he endured while his cousin is suffering through an illness.) Whether it’s losing a loved one or just a love.. the pain can just be unbearable. Maxx Gilliam’s sweet, hallow singing pattern also makes you feel like things will indeed be ok.
14. Wanna Tell You: Seductive in its own manner, the production that Dre Skuffs chose for this track leaves a perfect imprint for his emotionally captivating rhymes. Followed by some slick Spanish murmurs & silhouetted piano chords, the multi dexterous Dre Skuffs places himself in the tale as a knuckleheaded young bull who’s just “DTF” with a beautiacious woman. As a result, Dre leaves room for milennials to relate & ponder on. This track shows others that their are consequences to every action we make so it’s best to consider all of the outcomes.
16. Real With Me ft Sobmar: Bringing back that 90’s soulful feel Dre speaks about the woman he looks for, one that’s honest, into him & someone he can just kick it with. That’s really all he ask for. Plain & simple. In pursuit is Sobmar’s mellow singing voice.
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17. Be Free ft. Trish Jane: Smooth at it’s finest with the same trickled piano chords, the light hitting drum helps to tell an intriguing tale about a man who’d do anything for his family if it means to keep them happy “who’s lost in the sauce forreal”. Little does he know it’ll have the worst outcome. It just goes to show you that humans will do anything for materialistic things & it’s sad. I especially love Trish Jane’s risen singing pattern because it helps to deliver the main message.
18. The Charge Up: The instruments are HEARD in this last track. From the cymbals to the low guitar riffs, they bring the track to life. Dre Skuff is really trying to tell the TRUTH to everyone but sometimes it’s taken as being “boring” or “corny”. Advising others to not give into the evils of the world, he just wants his people to spread the love & fight for justice.
In a word, Shade Theory is timeless. It’s going to affect the world in a positive way. Each track is different & gives you topics to ponder on. “The sound is just us [NJ artist].” (But that can’t be said about every artist. Dre’s manager even thought Fetty Wap was from the South!)
Shade Theory is full of realizations, words of encouragement & shows that Dre’s drive is apparent. “You can break me down in 20 ways, but Shade Theory..that’s me.”
By: Natalee Gilbert
Shade Theory **Available on all platforms**
https://soundcloud.com/dreskuffs/sets/shade-theory​
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qrbits · 6 years
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Finished the project I’ve been working on for the past month! It’s kind of a hybrid of a visdev portfolio and a self indulgent story guide. Due to tumblr’s photo limit, I only shared about half of the pages here, but if you’re interested in reading the whole thing, you can find it here. 
I have a lot to reflect upon, but the text is very long (and basically a creative biography ;;;), so I’ll put it under the cut. 
(I’m taking advantage of the fact that tumblr is supposed to be a blogging platform and actually writing a blog for once LOL)
As I said in the introduction page, Red Scherzo is a story I’ve been musing over for several years, and it’s not possible to truly understand the project without understanding its history. As most other creatives will relate, writing is Hard. Creating worlds is Hard. And even more so, creating people is Hard. 
The inkling for this story began in 2014 after I decided that I wanted to write something good. Something cool, something grand. And like most clueless 15 year olds with too much time on their hands, I began to daydream. I reasoned that the best way to make something really cool would be to list out everything that I ever wanted to see in film, in text, in anime, and to somehow mash it into one story. Here are some of the things I demanded from it: nonlinear storytelling, genius foreshadowing, heavy symbolism, characters who are the perfect balance of tragic and relatable, a powerful message, and the list goes on and on. I collected images of beautiful places and beautiful people that I wanted to write stories about and decided that I would incorporate them somehow.
As you can see, these are all very vague, ambiguous elements of storytelling. And so, with only the notion of wanting to make greatness, I began to write. I wrote and plotted and drew iteration after iteration, and I was never satisfied, because how could I be?  There was no way that I could have satisfied the guidelines I set for myself. 
A few years in, about 200,000 words of plotting and 2 or 3 Nanowrimo’s later,  I’d decided to make the story (it was not called Red Scherzo back then) a webcomic. I was starry-eyed and determined. This would be the project I worked on for the foreseeable rest of my life. I’d calculated that if I posted an update a week, it would take until my mid 30′s to complete. 
Saying that now feels so incomprehensible and hilarious. Very little planning went into how the story was going to look, and I had little to no experience storyboarding, panelling, scripting, and so much more. I jumped straight in with a script that was maybe 1/1000 complete, and let my whims drive the visual direction. I got 4 decently sized updates in until I realized I couldn’t keep doing this.
After one last Nanowrimo I did for this story in my first year of college, I decided that I needed to trash the whole thing. Just forget the entire past four years happened, and release myself. It had become a burden, trying to perfect the story, trying to make it something bigger than what I currently had the capacity for. And so I did. I closed all the Google Drive tabs, closed all the Photoshop files, and just stopped thinking about it.
It was a very strange 6 months. I hadn’t known what it was like to not have story in my head for many many years. To not have some scene playing out in my head as I went to sleep, to not see something quirky happen and think about how my characters would react, to not see a beautiful setting and want to inject my story into it. Because my head was clear now, empty and free of any sort of expectations. Of course, in this time, I tried to carefully and slowly plan other stories, and to find some sort of spark that would bring me back into the story realm. I won’t say those were all failures, but just that they need some time to brew, just like Red Scherzo did.
In those 6 empty months, I paid more attention to living. I paid attention to people, ideas, and truths that were important to me. I was struggling with academics for the first time in my life, and learning what it meant to make sacrifices and live in a fulfilling and exciting way. I reread my old old stories that I believed held some capacity of beauty and authenticity and began to illustrate them. I decided what kind of art I wanted to make and what kind of things I wanted to say with it.
And then I returned to Red Scherzo. My mistakes were glaringly obvious now. This story was written during high school, during a time where I was not challenged, not exploring, and not genuine. I used the excuse of plotting to have something to be working on, always, and to be able to show off how much work I was putting into an arbitrary project. It was written during a time when I was feeling bored and suffocated, and used the story as a lifeline to entertain myself. I had goals and things I wanted to say with my writing, but it was all artificial, because I didn’t know it felt like to live like I wanted to.  
You’ve probably grasped by now that the morale of what I’ve just written is that you need to live in order to create. (And that this blog has gotten horribly off topic).  You can’t know what kinds of characters you want to write if you don’t go out there and meet characters. You can’t know what kinds of worlds you want to build if you’ve never experienced yours. 
Okay, so trying to loop all this back around to the actual portfolio. 
Well, obviously, I’ve never been a schizophrenic rich boy living in the 1950′s who writes symphonies and chases murderers. But I think that now, I’m able to understand and respect the people that guide my stories a bit better. I’m less impatient and less worried about making something perfect, which this portfolio is definitely not.
I have a good number of gripes over how this project ended up, but I’m not going to try to add to it or fix it because I want to keep it as a marker in time. This right here is the current maximum of my creative efforts. There are many things in it that I’d never drawn, much less designed before in my life. Cars, knives, buildings, interiors. I discovered that I enjoyed drawing many of these things. I also did the entire thing in a style that I’d hardly used before, just to challenge myself. (I took a lot of inspiration from the way kenesu’s was formatted, and the style that Renareve and Sophie Li’s was done in). 
By the time I hit the midway point, I already knew that I was capable of far more than the project was offering me, but I stuck it through because I needed to finish something solid. 
I’m excited to let this project go into the wild and begin to plan what my next one will be like. There are so many styles and genres I want to try. I feel like I’ve only just discovered the tip of the iceberg of my creative potential.
If you made it, thank you for reading until the end. I hope at least some of this blog made sense or resonated with you!
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youdajiji · 3 years
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1. Reunion
Yongsun loved going by her English name - Solar. That was a cool name. Just like herself. She ran a Youtube channel called Solarsido with a few hundred thousands of subscribers, those who liked videos of her experience. Sometimes Yongsun would call for input from me and the other two house mates. But most of the time, my ideas were ignored. 
"Your idea is ok but spending 4 hours working on meditation painting is a bit... too popular, don't you think so? I need something energetic and unique."
Yongsun circled my idea with a Sharpie on an A0-sized paper which was already full of text. Had she not want to let me down, she would have strike through my idea of making meditation painting. 
"Unique?" - Hyejin crawled on the bed speaking up with her husky voice - "It's difficult, unnie. You have done quite a few unique things." 
Hyejin concluded her statement with a yawning. She was the same age as me, and was a real workaholic as except for her main job as a wedding planner, she took on some part time jobs. That's why at home, Hyejin usually appeared lazy - she had used up all her energy at work.
"Recent trend is about doing common stuff, of course with attractive storytelling, I think so."
Byul Yi spoke up next to me. She was the second oldest in the house, yet the most mature and calm. Byul Yi liked it logical, so she wanted to research and back things up before making a statement. I bet she had just spoken up after going through no less than 10 reports about trends.
"If that's the case" - Hyejin rose up from her place with a yoga pose - "How about living a day as Wheeinie? Her life is the most normal among us, right?"
I shot her a glance askew. She must be mocking at me. But Yongsun, on the other hand, found it interesting. She thumbed up at Hyejin.
"DJing a radio program sounds great Hyejin ah. That's quite different from my channel's vibe."
I pouted. Excuse me, who had just "criticized" that my idea lacks of energy?
"But Wheein ah" - Byul Yi glances at me - "Does Yongsun need approval or something?"
I shook my head.
"They are quite easy. You just need to do your job well as I have already settled the script."
"So" - Yongsun's face brightened - "Tomorrow, right?"
"Up to you. I just need to give them a call. Lucky you that I really want a day-off."
I was dreaming of a chilling Friday, relaxing with a cup of mocha and spending time on my ongoing novel which I would never have the chance to get it published. But the dream had been extinguished. Totally.
"No no no" - Yongsun shook her head and grabbed her phone. She had tons of things to do every week so her schedule was full of notes - "I have class tomorrow at the center for the disabled."
I rolled my eyes and let out an exhale while the other three exchanged a laugh at each other.
***
"Long time no see, Wheeinie!"
The director of Pyeong Hwa center for the disabled welcomed me with a happy smile. She spoke to me but her words were followed by sign language.
"Ah, yes. Solar unnie is busy so I will help her out today."
"That's more than awesome." - The director showed me the way - "The members will be so glad to see you again."
Sure. Because I was the one who introduced Yongsun here. I worked as a volunteer here from my freshman year until about 1 year ago - when my job started to keep me busy. Back then, Yongsun was looking for experience for her newly opened channel so I brought her here. It turned out Yongsun liked this place so much that she kept on teaching piano here even though I left the center after that.
And now I was back to the place I used to be so familiar with. The old piano was still there - Yongsun told me that it was the biggest evidence of resilience - and I could recognize some familiat faces who I had taught before. They were all muted - innate or by diseases but that didn't stop their love for music.
"Oh gosh, Soyoonie ah!"
I almost cried when a 15 year old girl ran to hug me. I hugged her back and looked around, people were all smiling and signaling to me, things like:
"Welcome back!"
"I thought you've gone forever."
"Stay for lunch, ok?"
I replied them with smile. And with the sign language they were using, I told them with seriousness.
"Let's focus on today's lesson first!"
I sat down at the piano and played a few notes. The piano sound brought me back to my youthful days when I spent the majority of my time with these people, disabled yet still positive. When I first came here, I - the freshman who was about to go crazy with my workload at university and a hopeless unrequitted crush - only wanted to find a healing place. But things didn't go well at first. I had thought I had the wrong choice as I struggled a lot with communicating with them. Luckily, I got exposed to sign language. And this language, however difficult it might seem, turned out to be so attractive to me. Perhaps I liked the silence in this means of communication - Hah!
The challenging days of learning to understand and getting myself understood gradually passed by and I was finally capable of communicating with sign language to teach them music until the day I left.
 And right at the moment, the person that brought me to sign language was standing at the threshold, smiling brightly.
"Look" - I read the sign from him - "Whee-pup is back!"
Hyojin was only one year older than me but he had been working here since high school - a few years earlier than I did. We were quite close after nearly 5 years working together on multiple activities for the center, from piano to painting and even dancing. As Hyojin was still here, I felt more welcomed coming back, despite being nagged at once we meet.  
"Hey, why do you keep getting thinner everytime I see you?"
Years working here had taught me to get used to Hyojin's nagging. I would be worried if he did not spend a day without nagging about someone or something. 
"Geez, and you are getting chubbier, my Deer!"
Hyojin usually callsed me Pup and I called him Deer - the old Deer. But he was an old man for his nagging; except for that and the chubbier cheeks, the 27-year-old Hyojin was not much different from the 22-year-old Hyojin when we first met. 
I comfortably adjusted my seat on the ergonomic chair in Hyojin's own office - now he was the operation manager at the center, such a prestigious reward for his never-ending contribution - and drink the mocha Hyojin bought at the canteen, along with a bunch of snacks. I bet that was the reason for Hyojin's gaining weight lately.
"If I say that gaining weight is gaining more energy for work, you'll take it as making an excuse." - Hyojin shrugslged and opened a pack of potato chips. Putting a piece into his mouth, Hyojin smiled at me - "But why are you here today? You didn't inform me for a proper welcome."
I stuck out my tongue. That action has two meanings. First, I had totally forgotten informing Hyojin. If I told him that it was due to urgency, he would take it as making an excuse. And second... what kind of welcome? He was just joking. 
"Yongsun unnie is busy. I just help her out on my annual leave."
"So" - Hyojin raised his eyebrows sarcastically - "Had Yongsun noona not been busy, you would never have thought of paying me a visit, right?"
I smiled crookedly at those burning words from Hyojin. Right, if it hadn't been for Hyejin's unconventional idea, I would never thought of coming back here. Busy work, that's the only reason. Also due to a hectic life, I and Hyojin had gradually grown apart, no longer as close-knitted like when we were in the same volunteer team. However, deep down inside, I believed Hyojin still remembers our purpose.
"Do you still remember my goal back then?" - I shook my plastic cup of coffee and the ice cubes inside make cracking sounds. - "About becoming more sociable?"
"Yup" - Hyojin looked serious - "I do. I have been joking so far. We are both making effort right?"
Hey, had I mentioned that we became close because we both had mental problem back then and went to the center for the disabled to widen our network as well as to be more active, more sociable as a cure? After all those time, Hyojin had made much more progress than I did. Not only had he became a manager at the center, but he also learned to become a coach to assist people. I was, meanwhile, at a slower pace. I only opened my heart for a limited number of people and chose to do something that only required my individual effort to refrain from bothering others.  
"So" - My voice trailed off - "I haven't visited you because I am busy working on that and..."
"Come on Whee-pup" - Hyojin interrupted me and leaned over to throw the empty pack of chips to the garbage bin in the corner of the office. - "I did not ask you to explain. I'm happy because you're getting brighter days after days."
Suddenly, Hyojin exclaimed as if he recalled something.
"And by the way, I did listen to your radio."
My eyes widened.
"How come? It's internal radio."
"Ah" - Hyojin scratched his red hair - "The Earth is round. There was your colleague in my coaching class. I asked him if he knew Whee-pup..."
"How come that person knew if you mentioned Pup?"
I pouted. But Hyojin just smiled and corrected himself.
"Ah no, I asked if he knew" - Hyojin intentionally stressed on each word - "MC Jung Wheein. He said that you were very well known in the company. So" - Hyojin shrugged with pride - "As Jung Wheein's close brother, I asked him to share me a sample session of your program."
"And what do you think of it?"
I raised my chin. It just made Hyojin laugh harder as it had been a while I did not ask him anything. I was originally not a decisive person; hence, I tended to ask my close friends for advice and Hyojin was among my top priority for to-go people.
"Surprised  of course." - Hyojin, again, scratched his head. Had I ever mentioned that Hyojin looked best with red hair? - "Because you produce everything. At first I did not believe but your colleague assured me. That is... how to say... quite impressive."
My grin got bigger. But Hyojin did not let my pride last for long as he concluded:
"But perhaps I found it impressive because I have not heard from you for a while, right?"
I stood up and leansled over to his place, grabbed his shoulders and shook as hard as I could.
"Shut up Kim Hyojin! I knew you've been joking around!"
Both of us bursted out laughing. No matter how long we hadn't seen each other, we were goofing around as if we were still in those youthful days 5 years ago!
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fadedtoblue · 7 years
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My thoughts on The Punisher
Surprise, surprise -- I have (extremely scattershot) thoughts about The Punisher! 
The husband and I binged this over the past 3 days (2 episodes Thursday @ midnight, 5 episodes Friday night, and 6 episodes over Saturday) and given its unrelenting intensity I’m pretty sure there are a lot of details I’m not going to fully grasp until I watch this again, but overall impression -- super solid. I would still personally rank it under Daredevil (sorry, he’s always gonna be my number 1!!), but I think it jockeys for second position with Jessica Jones? This particular show did some things amazingly well that the others haven’t, I think largely due to the fact that it was a standalone series, separate from the Defenders, and didn’t need to mess around with rationalizing any superheroics or powers -- at its core, it’s an intense and violent 13-hour examination of Frank Castle, who incidentally exists in a world with superheroes. But anyway, let’s dive in -- it should go without saying that spoilers absolutely abound after the cut...
Let’s start with the good stuff:
Jon Bernthal as Frank. Listen, whether you loved or hated the show, it can’t be denied that Jon absolutely kills it as Frank. This show lives and dies on those fine as hell shoulders and he brings it in every stage of Frank we see on screen. I liked that they never shied away from all of the messy parts of him -- geez, when he’s holding a freaking knife to Zack’s neck...worst parental pep talk ever? Or when he’s genuinely encouraging Lewis to blow himself up. And the unflinching way he goes about his kills. But as you can imagine, it’s those moments when he loses his grip on his steely control, when he can’t rely on his rage to hold him together...those were my favorite ones. When he has those aching moments with Karen by the waterfront and in the elevator. When he realizes that Russo knew about the mission that would kill Maria and the kids. We know Frank does rage well but I’m glad we didn’t fully leave behind broken, grieving Frank either. 
Well-drawn side characters, especially those that had a direct relationship with Frank. As far as main character relationships go, Frank and Micro pretty much made it for me? They balanced each other so well and were such assholes...yet caring assholes lol. I don’t even think I could keep track of how many times I just burst out laughing during their scenes. Frank explicitly trying to fuck with him by visiting Sarah, Frank tying Micro naked to the chair (of course he would), Micro pushing Frank around in the chair (hee), any exchanges that had to do with food (lol the sandwich bit), the drunk shit-talking...I loved it all. Part of me hopes that David can just live a happy, quiet life with his family and not get pulled into this shit anymore but I’m sure that’s not happening...which makes me feel torn haha.
Frank and Karen were a highlight as well. It was definitely very measured amounts of interaction, but I felt like they didn’t waste a second of it. And the way it culminated was quite emotional, but earned. Like that amazing scene in the elevator with Karen, absolutely beat up and exhausted and nearly broken and the only thing keeping them standing in that moment is that unspoken thing between the two of them -- they want so much to lean into each other and just stop but they know they can’t. She knows he can’t. And her implicit support and encouragement for him to continue on was a really strong character beat. There’s no way they don’t see each other again in DDS3 as far as I’m concerned. 
After that, I did like what they did with his connections to Curtis and Billy, I definitely bought all of them as members of the same unit and connected by this unspoken code / brotherhood. I had issues with some of the background motivations which I’ll bring up later but...yeah, I was just like DAMN Frank actually has some really good friends! I’ll call out Billy briefly here, because shit, he was SO MESSED UP but I think they did a really good job evolving his position as Frank’s grieving brother in arms in the beginning of the series to someone who has gone crazy from losing everything he’s worked for and I’m already shivering a little to imagine the pain he’s going to lay at the feet of Frank Castle and characters like Dinah...ugh ugh ugh! But anyway, well done by Ben Barnes!
Considerate approach to examining grief, PTSD and veteran’s issues. Okay, I’m really not super knowledgeable about PTSD and veteran’s issues in general so I’m only speaking from my own limited opinion, but the way it was approached on this show felt...fresh? It was handled with respect -- mainly in showing how different people process and deal with that trauma differently...you could see that in Frank, Curtis, Billy, and Lewis -- but at the same time worked as an unflinching examination of how the system fails...so that part was really solid. At first I wasn’t entirely sure why we were spending so much time with Curtis and the support group and these slightly caricatured individuals but I think it paid off in the end. Lewis was a struggle for me at first but I ultimately think he was an extremely necessary story to tell because he does encapsulate all of the failures the show was trying to examine and I think Frank needed to confront someone like him over the course of this show. 
And the examination of grief. I’ll touch upon what they did with Sarah in this section because I think that’s basically the purpose she was meant to serve with Frank. I’m sure some people weren’t super thrilled with how much it got drawn out, but I don’t know, it really kind of worked for me? Obviously Frank makes first contact simply to freak Micro the fuck out (and it works), but at a certain point, it’s essentially forced into continued contact with Sarah and the kids and despite his best efforts, I think he starts to confront his own issues and demons regarding Maria and the kids through this connection with a woman who actually has a unique and powerful understanding of exactly what he’s going through. And these meetings are almost like therapy for him? I can’t imagine he’s ever had a safe space to process all of the ways he feels like he’s let his family down. And I think he is able to work through some of this by talking to Sarah, by connecting with the kids. This is really something Frank the character needed. As far as the romantic overtones? Undertones? I found it quite realistic actually. I liked that the show towed a grey area with it for a while, and if you think a single mother of two kids who is still intensely grieving the loss of her husband and her children’s father wouldn’t respond romantically to this man who keeps showing up and essentially fixing her life? I was super opposed to the idea of Frank kissing Sarah but I think the way they did it worked. They were very clear that it was a response borne out of her own struggles, and Frank makes it very clear to her and to Micro that this doesn’t mean anything to him. If you see how Sarah reacts to Micro in the last couple of episodes (damn it was a gutpunch) then you wouldn’t worry about what she thinks about Frank Castle! 
Episodic pacing + interesting storytelling devices. People usually gripe and grouse that Netflix shows have pacing issues but I felt like Punisher (even with my minor issues with plot and stuff) really kept me engaged through the entire run. None of the episodes felt like filler or stopped the story in its tracks (which has definitely happened on all of the other Marvel Netflix series). They also took some fun risks with storytelling structure, particularly in 1x05 (with the ambush on Gunnar’s property being mainly told via body cam) and 1x10 (with the time jumps / intercutting between various POV, both reliable and not) -- it was things like that which kept the show chugging along at an exciting pace.
The not so good?
Lackluster conspiracy plot / overall antagonist. So listen, I want to be clear that I liked Dinah Midani, so I hate that I’m talking about her in the context of the not so good stuff -- she injected a dynamic the show needed, which was a strong ass female character that doesn’t really need men for anything, and more specifically, doesn’t really need the “hero” of the show for anything either (except you know, a witness statement lol)! I loved the moments we had with her and Billy (even though, UGH BILLY!!! That washing her off in the tub scene gave me legit shivers and rage) and even the briefer moments we had between her and other characters, like Karen, her mom, even her boss Rafi. But she was also the driver of a conspiracy plot that to me, kind of missed the mark. I liked that they took those threads from DDS2 and tried to build them into a larger, more wide reaching governmental conspiracy in TPS1 but...I don’t know, it just never felt like it was realized enough, and the characters more prominent in that plot never felt more than just one-dimensional means to an end (also it didn’t feel realistic that it was basically just two people doing shit in Homeland Security on any case at given time). Her motivation worked but every time they showed her smarts and intelligence and dedication to her job, they would undercut it a bit by making her less than capable in the field, always making questionable decisions and getting her people killed. Overall, it was one of those, works on paper, doesn’t work in execution kind of storylines. 
And tying this conspiracy plot that never quite worked to the lack of a strong, overall antagonist -- I don’t think it’s something a regular show would have needed, but as a comic book adaptation (particularly a Marvel Netflix one), I was expecting a bit more. Rawlins was literally never a convincing antagonist -- his inclusion felt like a necessity on the conspiracy side, but he didn’t play off Frank in any convincing way. He was a blowhard and an asshole, not really a bad guy. That misogynist asshole Wolfe had more convincing presence to me in the small number of episodes he featured in than Rawlins tbh. As for Russo, he was obviously a much stronger foil to Frank (and a compelling secondary foil to Dinah as the female lead) but since the story was actively building him up to become the villain next season, he didn’t really tick the right antagonist boxes for me this time around either. I also didn’t like how his motivations felt really muddled a lot of the time, I liked that we kept switching back and forth from oh wait Billy is a good guy, oh no, Billy is an epic piece of shit, but I would have appreciated more clarity on why he made the choices he made and why that would justify such an epic betrayal of his brother.  
Heavyhanded approach to certain side issues. As well done as the grief and PTSD storylines were, most of the gun control related side plots just didn’t really work for me. I understood why they included it -- you can’t make a show like the Punisher in this current day and age without addressing the elephant in the room -- but it just felt really clunky. I guess at the very least they made the characters symbolizing both sides of the debate equally clunky? Hypocrite senator was about as annoying as NRA blowhard guy (though he certainly didn’t deserve to meet that end, RIP NRA blowhard guy). I guess I just feel torn because I have a very strong stance on this IRL but I almost feel as if I would have rather they not included it in this show if it wasn’t going to be handled with care. I’ve accepted that the Punisher and really any sort of violence driven show created for entertainment (which is...so much of our programming nowadays) can’t always be a grand statement regarding societal ills. Sometimes they just are what they are. But at least in the case of the Punisher, it didn’t feel like the violence was meant to be glorified or cheered on (I didn’t anyway) or viewed as some sort of heightened violence fantasy. It was brutal and unsettling. Anyway, all of this to say that I clearly don’t quite know about I feel about it since this was such a damn rambly paragraph lol. 
Storytelling issues + plot holes. So while I’ve said that the biggest positive the show had to offer was the lack of reliance on an expected superhero formula, I think this made me struggle a bit more than usual with being able to suspend my disbelief about certain goings-ons in-show...like, the moment Frank shaves off his hobo hipster beard, how does NO ONE RECOGNIZE THE DUDE FROM LAST YEAR’S TRIAL OF THE CENTURY?? (Though I legit enjoyed the hilariously awkward silence of the Lieberman family watching the TV and being like WTF) And how does Frank literally get shot / stabbed / tortured in every other episode but manage to bounce back in a day so he could do more Punishing. Even Matt couldn’t recover that quickly if he tried! Like I don’t know, I would have liked to see Frank wearing more body armor or protecting his head or SOMETHING. And as delightfully fanservice-y the Turk cameo was, no way Frank Castle wouldn’t end him without a second thought. Of course, these are such nitpicks but they did take me out of it every so often. 
So as you can see, for me there were more positives than negatives. Everything that I saw makes me extremely excited to see Frank’s Punisher in the Marvel Netflix universe again. I thought they told a very self contained story here and hit nearly all of the beats that you could want in this particular adaptation. I wouldn’t have expected them to leave it so open ended at the end but in retrospect it was a bold choice and I think one that is very considerate of this version of Frank Castle that we know. As someone who doesn’t have the emotional attachment to him via comics, I’m somewhat glad we didn’t just end this show with him as full on Punisher. I think there are more stories to explore before we get there. I also 100% expect him to reappear in DDS3 at this point and I’m super curious about where he goes in TPS2. I feel by that point, they’ll need to lean into the more comic book-y elements and it’ll be interesting to see how they handle that tonal shift. 
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davewakeman · 4 years
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Talking Tickets 24 April 2020--Leadership! NCAA! MJ! And, More!
Hey There! 
Thanks for being here again this week. I know we are all dealing with challenging circumstances and I’m glad that I can be part of providing you some ideas to help move forward!
If you are enjoying this newsletter, tell your friends and colleagues to sign up by visiting this link.
Right now, to maintain my sanity, I’m working on a new ebook with my friends at Booking Protect that builds off of our previous one about what matters in tickets. This time we are focusing on helping businesses in sports, theatre, concerts, and entertainment gain ideas to recover from the coronavirus.
If you are interested in sharing ideas or want to hear from particular folks, reply to this email.
And, don’t forget happy hour this evening hosted by me and Ken Troupe at 5 PM EDT. Ken will drink some amazing beer and I will drink some whiskey. You can drink whatever you want or nothing at all. But come hang out and chat with some really smart ticketing and sports business folks, and me too!
To the tickets!
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1. The business of college athletics and big college sports is exposed and vulnerable right now:
This story from the Washington Post is interesting because it draws a clearer picture of where the NCAA’s head has been at the last few years and how easy it is to take actions that are good in the short term, but not in the long term.
I had my friend, Tammi Gaw, on my podcast a few months back to talk about image rights for student-athletes and the heart of the NCAA’s justification for doling out the money they had in reserve in case a tournament was canceled is athletes not wanting to play because they feel like they should be reaping some of the benefits of these big contracts.
Some of the reasoning here is a little flimsy at best…like just because the organization had a bunch of money in reserve, this made lawyers more attracted to the NCAA and filing suits against them being the gist of most of this.
I know many lawyers and I’m guessing they were drawn to the billions a year in revenue as much as the reserve fund.
But I imagine that the NCAA’s business practices are going to be under the limelight for the next several months as we work to reopen the country. Right now 75% of ADs think we are going to see a delay in the college football season. This seems like a reasonable assessment of the current situation, especially if you pay attention to the challenges other countries are facing reopening their economies and everyday lives and there are options possible to make football season still happen.
My lady shared this article from the Sunday paper with me and said that it mirrors what a number of Fortune 500 firms have mentioned as a possible scenario.
The NCAA is an interesting example as we go forward for a number of reasons that we should all be paying attention to, but I’ll stick with 3 today:
1. These are college kids, not professionals and if you aren’t paying these kids, how are you going to ask them to risk infection for college athletics. 2. Knowing the above is true, this likely heightens the tension over name and image rights. 3. Colleges were facing attendance struggles already, what will be the long-term impact of the coronavirus fallout? 
2. No matter what comes next, we are all going to pitch in and work together: 
Over the last month or so, we have all seen the stories about challenges to the industry and actions that folks are taking to survive or deal with the crisis like furloughs, offering coupons with added value to protect cash flow, creating groups to connect with each other, and much more.
I like Don’s message in the link above because I think recovery and relaunching from the pandemic and the fall out of having so many events postponed, canceled, or held without fans in the seats isn’t going to be some quick fix and it isn’t going to be a situation where you can just go back to business as usual.
That’s why it is important that folks all come together to figure out what they want the business to look like in the future, how folks will add value in the context of the entertainment business, and how to drive demand and revenue while being customer-focused.
Right now, you should be engaging with the stuff that Pollstar is doing, the stuff INTIX is doing, the stuff the ALSD is doing, and on and on it goes. Or, if you are so inclined and you have some new ideas or concepts you want to explore and you don’t know where they fit, create your own group or network. That’s what I did with my webinars, Slack channel, and this newsletter.
Go search out the positive, no matter what!
On this topic, I got an email earlier this week, and the person emailing talked about “the uncertainty”. To be fair, the follow up to the talk of uncertainty was that they were going to do something anyway.
This is my challenge to you, I don’t ask a lot of you but I challenge you to find one proactive action or idea that is outside of just treading water to take each day. If you’ve already been doing that, awesome!
I want everyone to be moving forward, even a little bit right now so that when things do start to come back to life, you are all already making forward progress.
Need help? Reply to this email and I will help you brainstorm an idea or two.
3. We are all still up in the air about what comes next for live events:
I love it when folks take examples from different industries and situations and apply them to new situations or different industries.
I’ve been calling for that kind of thinking in the world of selling sports tickets here in the States for years.
I don’t know that I’ve watched Margin Call, but I might now. I watched Harley Quinn the other night, no movie can be worse than that.
Tim brings up some really good points.
We definitely have had our eyes opened to some pretty fundamental flaws in the business models of concerts, festivals, sports, theatre, and other live experiences.
A few years back, I wrote a piece about the 10 biggest challenges facing the performing arts. It always amazes me that it has been the most widely read piece on my blog each month since I wrote it and it isn’t even close.
In reading Tim’s piece and thinking about putting together this week’s newsletter, I revisited the post to see if anything was missing or outdated. Strangely, there are no references to the coronavirus but it could be a good roadmap for us to think up ideas on how we all lead the recovery of the live event industry.
Tim has a quote in the piece that talks about how the entertainment business is in the most perilous position in America. I’d say the world right now, but, okay, America.
What this means is that we have to really focus on the 3 phases that we are going to go through:
* Phase 1: Now until we get out of lockdown and some events like sports are able to proceed with no crowds. (Short term) * Phase 2: From the start of “made for TV” events until we start opening events up to folks again with, I think, substantial social distancing in the near term. * Phase 3: When we can get back to the ability to throw events with big crowds.
Each of these phases will require thoughtfulness around storytelling, strategy, marketing, community building, and selling.
Some of the concepts that were secondary or weren’t getting the proper attention or weren’t being innovated enough are likely to be more important now like community building, marketing, and storytelling. Because we are going to need to pull folks closer to us and keep people engaged in our artists, teams, and performances in ways that we haven’t had to previously.
This is also going to mean that many of us are going to have to innovate our revenue strategies.
As I find myself repeating constantly, pay attention to other locations and industries to see how they are handling this and what they are doing.
We are already seeing many performing arts organizations innovating around delivering art through virtual performances. Sports organizations outside of the US have done a much better job of keeping a community feeling about them and giving fans a way to be a part of their team and spend money no matter where in the world they are: hello Tottenham Hotspur and Melbourne FC!
And, there’s a great book about marketing called Everything I Know About Business I Learned From The Grateful Dead. 
Or, you could look at the fan club model of someone like Pearl Jam. (Granted, maybe I will write the fan fiction version of the above book and write it about all the business lessons I’ve learned from Pearl Jam.)
The reality is people will come back. It isn’t a matter of if, only when. People have gathered since the dawn of man! So don’t listen to the folks telling you folks will never come back, they are wrong.
That doesn’t mean you can take their attention for granted though.
4. Michael Jordan can still draw eyeballs:
I watched the first two parts, I loved it. I tried to buy the special release of the Jordans, I missed them.
I love MJ.
He was one of my three favorite athletes coming up:
Michael Marino John Smoltz
6.1 million folks tuned in to watch on Sunday night as well. It was the most-watched documentary in ESPN’s history.
But I think the number deserves a little context to illustrate the environment live entertainment exists in and I think the numbers of this documentary likely help illustrate this point better than ever.
The average viewership of a show I’ve only heard of in passing, God Friended Me, averages 6.2 million viewers.
With a pandemic going on, all the buzz from folks saying they’d kill for any kind of sports content, and the season finale of The Walking Dead being postponed due to the coronavirus…I’d have guessed that the viewer numbers would have been much higher.
Just as we’ve been thinking about events coming back and when fans will be back in the door, we have to recognize that we are not our market. And that everything we think people are thinking about and paying attention to the exact same things we are and that isn’t true.
I wish I had bookmarked the tweet that said something along the lines that “this MJ documentary is going to challenge the Super Bowl”.
3  points here:
1. Don’t make assumptions based on your own preferences. This will be more important going forward because I’m sure that most folks are going to be a little less certain about the safety and the security of going to an event than any of us might be, especially at first.
2. The market for folk’s attention is crowded and even during a pandemic, the most famous athlete of all time signing off on one of the most highly anticipated documentaries ever, could not even outdraw a bad CBS sitcom. Though the Global Citizen concert did better with over 20 million folks watching. This just means we have to reinforce our thinking around the entire competitive landscape we are dealing with when we offer our events and we ask people to come to spend time with us.
3. I’m entirely read to eat my shoe depending on the numbers from the NFL draft last night.
Also, maybe I should write a sitcom!
5. The CoronaVirus is putting leadership on display, good or bad: 
I feel like the NHL and Gary Bettman have handled the coronavirus crisis pretty well. They’ve been clear in their communication, open with their plans, and thoughtful in the way that they’ve taken all of their stakeholder’s concerns into their decision making.
In Australia, Rugby Australia’s first female CEO stepped down this week due to losing the confidence of the board. The interesting thing here is that the organization has had a fair share of scandal and poor performance over the last decade or so, leading a few stories I saw to ask the question: “Do women executives have to meet a higher standard?”
Endeavor is cutting staff and pay during the coronavirus and this shouldn’t be surprising. When they had to cut their IPO, we got a look at the books and they weren’t pretty.
I could go on and on because I feel like leadership has been on display, good and bad throughout this crisis. And, we continue to see people step up like the Padres, who are committing to pay their staff through October.
I’ll leave you with this…leadership matters. My monthly column for the Project Management Institute that comes out next week is about leadership and I think again we are seeing the value of leaders.
We are also seeing how much damage bad leaders can do as well…but that’s a story for a different day!
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What am I up to this week?
I’m home!
I’m having some technical issues around losing power due to falling trees in my neighborhood and that caused my cable and internet box to blow. So until 30 April, I’m definitely on limited internet access because Verizon is not allowing their service technicians into homes.
So no webinars this week.
I’m writing and blogging though and I’ll keep posting old webinars to the podcast stream when I have the signal to do so.
I’ve got a new white paper with 101 strategic questions for relaunching your business coming your way in the next few days as well.
Want to chat or discuss an idea, let me know. I can totally talk on the phone. 
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Talking Tickets 24 April 2020–Leadership! NCAA! MJ! And, More! was originally published on Wakeman Consulting Group
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