#dont get me wrong it was a good game
Explore tagged Tumblr posts
Text
I have a lot of thoughts about Bramble the mountain king and one thing is that I really wished they had leaned into the more tragic reality of mylingar instead of the "oooh look at this evil female witch who kill babies just to get more powerfull"
It could have been very impactful and emotional so its a shame they turned it into something so cliché
#dont get me wrong it was a good game#it wad even great at times#but i have opinions™️ about some of the choices they made while creating this game#and i will share those opinions#bramle the mountain king#bramle#the mountain king#dimfrost studio#switch#nintendo switch#tankar och demoner#myling#nordic folklore
15 notes
·
View notes
Text
extremely funny coming from writers whose characters return and play major roles in more than one game. yeah sorry guys we couldnt do anything interesting with the game because we had to protect our fans from the conflict we would write if we did <3
#veilguard spoilers /#these arent my screenshots btw im old and dont know how to use bluesky#weekes REALLY rubs me the wrong way. i dont like their writing enough for them to be acting like this. mary kirby can get away with it#just about because i know she kind of means it but weekes' obsession with being the person that writes drama / twists is kind of juvenile#like we've all had that writing phase lol#likr what is this. you sound like a teenager talking about the supernatural finale#also the alistair comment is kind of not true at all. he can die in dai but his cameo in da2 is a really good example of choices in#the previous game having consequences in the form of a small cutscene? seeing him drunk in the bar the first time#i played da2 and KNOWING it was my fault was so good
328 notes
·
View notes
Photo
ghost let the impulsive thoughts win fr
#he loses all self restraint around soap#im not apologising for taking one look at soaps in game model hair and going#hm#neil ellice rocks the style dont get me wrong#i think the render in game just#doesnt do it justice lets say#<3#im jk i love soap in all his mohawky goodness#this was just indulgent#ghostsoap#ghost#simon riley#john soap mactavish#john mactavish#comics
5K notes
·
View notes
Note
You ever just see a Mouthwashing take that makes you want to bang your head into a wall? I literally just saw someone claim Curly couldn't have been emotionally abused by Jimmy before the crash because he was in a higher position of power than Jimmy.
-Shrimp Anon
The mouthwashing fandom has shown me that people genuinely do believe that certain types of abuse are not as detrimental as other types especially when they deem those immune/resistant, ergo, believing one is objectively worse no matter how it affects the person nor the intersections of power, history and dynamics at play.
Get ready cause this is a yap session:
Cause like it's heavily implied that Curly and Jimmy's friendship was toxic and abusive, pointedly in the direction of how Jimmy uses Curly's belief/comfort in him. Curly wasn't forced to enable Jimmy but he was emotional and mentally on edge around him in almost every scene in some way. Mental and emotional abuse are not contingent on what positions you have at work. Yeah, he's Jimmy's boss but he was Jimmy's friend first and it's like getting into Psych discussion to talk about how social power tends to overshadow any perceived organizational power in the human mind. People are concerned about their jobs ofc but they tend to hang onto and put more value/investment into their personal relationships, hence why there tends to be laws and restrictions around mixing the two.
I always see the sentiments that "Curly is a grown ass man", "Curly is bigger than Jimmy", "Curly is Jimmy's boss", "He just needed a backbone" as criticisms of Curly and while I do agree that on the surface level all of these to be true and viable ways Curly could've taken more control of the situation, I often look at the parallels of Anya and Curly as victims of Jimmy pre/post crash.
The way Jimmy talks to Anya post crash is how he talked to Curly in the pre-crash segments. It's hard to pin-point mainly because we know he hates and wants nothing to do with Anya compared to his contrary but similarly handled obsessions with Curly. It's a weird sort of "honey-moon" effect of abuse Jimmy does in terms of emotional and mental victimization. He is always horrid to Anya, always talking down or questioning her abilities and thoughts in a situation, this of course includes the harassment and assault. However, he has a moment of attempted gentleness/conditioning when he question her about the mouthwash when she's contemplating drinking it at the table. The key difference is he has no personal investment in Jimmy outside wanting nothing to do with him, meaning there is no sort of romanticized version of him that he can condition her off of. He knows this, hence, why he always reverts to trying to make her to scared to oppose him.
This sort of give and take of "kindness" doesn't work on her because she knows he is just doing it to take more from her than whatever he could possibly give but it reflects even the "softer" scenes between him and Curly where he always rewords or rephrases Curly's sentiments and concerns to sound more shallow. He is feigning a deeper understanding by reworking Curly's emotions into something bad and needing to be hidden. Everything is laced with envy and resentment, an outburst just around the corner, I mean he even slams the table in the birthday party scene, a tactic in emotional manipulation to set the victim on edge and cloud their ability to respond. Even if Curly knows Jimmy won't get physical in that moment, the physical actions is intended to make him back down in the confrontation in case it does. This is something that is just not person specific. It ingrains itself into how you interact with the world and life and it shows in major and minor ways with Curly.
Post-crash, the abusive nature is more in tandem to the physical victimization Anya went through and the stripping of voice and autonomy we see take place. Like the parasite in HFIM, Jimmy speaks for Curly most of the time and puts words in his mouth, similarly to how he takes Anya's plans as his own. He very commonly, with the both of them mind you, supplements the worst aspects of himself into them; pettiness, selfishness, lack of understanding... And tries to cover himself with their best qualities; kindness, planning, initiative, etc...
These parallel are just to say that positional power has little to do with if a person can be abused and how it can even be flipped to further the abuse. There is no doubt that Curly could've picked up on Jimmy's envy of his position hence another reason he never confronted him as a Captain but as a friend as doing so would immediately put Jimmy in a space to be confrontational/combative.
I think the disdain some people have when they talk about the heavily implied if not implicitly stated emotional/mental abuse Curly experienced being Jimmy's friend is when treating it as an excuse to why he didn't do more. I can understand that completely because it is not an excuse to why he didn't do more but is a very real reason people in his position in these scenarios can experience whether in the context of a work or social environment. However, I also think the way people talk about it really does demonstrate a bigger problem when talking about abuse when somehow who is/was abused is either part of the issue or enabled it.
Harkening back to the sentiments about Curly's inaction regarding Jimmy, I think the exact phrases I used/have seen show how there is an inherent belief that it is easier to overpower the effects of emotional/mental abuse that go in tandem with the perception of Curly as someone who should be able to. There is not an age you suddenly stop being susceptible to abuse nor a set point or low where you realize how it has affected you. You don't suddenly know to stand up or put a face on to face your abuser nor admit that you inadvertently enabled them to subjugate someone else to the same treatment. Maybe it's my psych brain but their is this growing belief that direct action is somehow easy or always the best method with the game shows you instances where it is not always the case. In real life that rings true too. He should have done more, but it's not impossible to see why he struggled to find a way or didn't even if it makes us mad.
It's not easy to suddenly gain a "back-bone". You don't immediately want to resort to aggression, especially if it mirrors the type you were a victim to. You don't want to believe you allowed yourself to be treated this bad, let it get that bad or allowed something bad to happen to someone else. It is easy to be in denial, to retreat to your thoughts or make excuses to avoid the painful truth. It's frustrating but in a way we know is relatable. It why we both hate and love Curly for it. We know we'd be better, we think we'd be better, we like to think we wouldn't falter in the same ways but it's always easier to say that from the outside looking in. It's easy to see what he was doing wrong because we are seeing it, not him, but the game really does make you picture what you would do if this was your raw reality and it's why this debate about Curly seems so never ending/contradictory. We can all say what we'd do but bottom line is that's much different when you're in the moment with all the emotions and human feelings attached.
I personally think Mouthwashing tackles the themes of rape culture, enabling, toxic masculinity, types of abuse and patriarchy in ways that are meant to deconstruct the typical straightforward views we mostly have of these concepts and how little subtilities of them are just as, if not more, detrimental than the overt/obvious parts. The game deals with the idea of little details and bigger picture in a way to show that sometimes the bigger picture is not the issue but the little details that make it up. It's why I have a personal dislike of depictions of Jimmy as the typical horrible person who would of course do something like this because the game is about noticing the little warning signs, the foreshadowing and foresight.
It's why I dislike the typical discussion of "bro code" and "boys will be boys" for the game because the game makes a point to avoid the standard depictions of such. It is about the type of men who still enable despite not condoning, agreeing or even perpetuating harmful beliefs because they can't see the little details or the ways it seeps into their everyday. The severity is not obvious to them as it was not obvious to Curly, Swansea or even Daisuke the way it was to a woman like Anya. There are little details about Jimmy that should ring alarms but if you are too naive like Daisuke, too distant like Swansea or too conditioned like Curly, they are just off markers.
There is 100% more constructive/concise ways to say "Curly was a victim of Jimmy's abuse on an emotional and mental aspect that clouded his judgements and perceptions in the scenario" while also critiquing on the side of "Curly still had a responsibility to protect Anya as a crew mate and Captain that he failed to do due to biases and stigma's he failed to surpass" without the weird condemnation people give him about should've knowing better than to let himself be manipulated by a person he considered a close, if not family/best-friend and had his own reasons to trust initially. Also stop being weird about victims of abuse in general with this fandom, like sorry not everyone has a like social epiphany the moment someone's nasty to them. People are treating it like you immediately know when you are in a toxic relationship immediately or comprehend when a person is actively dangerous and either it's your fault for not knowing how to leave/cut them off or you deserve it. Like the hypocrisy of people believing how certain fans treat the story reflect their irl views but not their own is crazy.
End statement is: I honestly don't even know man, I've been writing this too long and just like no man on that ship was perfect or really helped Anya when it mattered and I feel like pitting them against each other in discussion on who did the least or most or how it was justified sucks cause in the end Anya always did the most and best thing for herself.
#i also think it is because mouthwashing is first and foremost a game about rape culture and the patriarchy especially in work spaces#regarding women and centering conversation around Curly a man rubs people wrong because it does overshadow that commentary#but it still mixes other topics into its initial theming and message on how abuse conditions you to accept certain things that are harmful#and how getting used to a culture/enviornment does not mean you are happy healthy or most importantly safe in it. I personally like to#explore those aspects where it mixes all the themes so we can discuss the ways you have to watch out for things because there is a differen#in the idea Curly enabled Jimmy just because they were bros and because he was an example of another man afraid to step out from what#is a still oppressive system that does try to punish those who act against it even if they fall in the category of those who would benefit#from it as Jimmy and PE 100% represent that sort of misogynistic system where men that would be “good” are altered until they follow line#in a way both on the personal and professional level as PE is the corporate lock out and Jimmy represents the social and its just the issue#that the discussion of it sounds like “in defense of men” when I am more so trying to discuss how it is much deeper than men being scared t#upset other men but complacency is rewarded by not becoming another person subjugated hence as all the moments Curly does try to do#something we can tie it back to how Jimmy reacts and a possible penality from PE where we now need to address the ways to combat those#two concepts so we dont get cases like Curly or Daisuke or Swansea where male avoidance of the issue is considered neutral or even good.#i think most of this boils down the perfect victim mentality to where if someone who underwent or is being abused is not a perfect example#or accpetible type than their abuse can not be considered a valid or substantial reason for effects on their behavior compounded with the#fact that Anya's abuse at the hands of Jimmy is a systematic issue that Curly is a part of even if unwillingly and was more physically#violating and topical cause sometimes i have to remind myself that all media is still critiqued through the lens of the culture it came out#in cause i do think about what if this game came out inlike 2014 like the conversations would be sooooooo different could you imagine it?#but back the before statement Curly isn't perfect but I feel like boiling it down if hes a good person or man is not the point of the game#but more so good people can still be part of the problem and the idea of condemning a person for one act creates a false sense of#rightouesness and justice that does not aid the victim and in fact aids the abusers in escaping blame for their mulitple behaviors as we se#how the men on the ship tend to blame Jimmy for just one act against them including himself while there is a plethora of things Anya is#concerned about with Jimmy#and its not that Curly just made one mistake with Jimmy but more so we consider his actions more damning because he didn't stop Jimmy#instead of focusing on the fact Jimmy did what he did regardless of Curly and the consequence because we already know he's bad n maladjuste#which is problem in the conversation where the individuals are blamed but the system and perputrator are overlooked in a sense of acceptiab#complacency as we know how they are and the lack of tangibility to personally affect them on a larger scale like I should just make a post#on like cutting out the face when it comes it confronting systems of oppression rather than tag talking but just ask me to clarify if#you want that like im jus trying to say we avoid talking about Jimmy and PE so much cause it is obvious what they do wrong that we make#the initial and inherent problem out to be one aspect someone in this case Curly does and the the constraints they use to force actions
145 notes
·
View notes
Text
.
#iirc the datv embargo lifts in a few hours time#its exciting for sure!! ◕‿◕#(theres some good info out there about what u can expect etc)#everyones level of comfort/preference for spoilers or what they consider/dont consider spoilers or do/dont want to see beforehand#is different and thats valid#for me rn my pref is not seeing much more of the game than i have so far so i will probably not be watching/reading most of those bits of#coverage which are described as 'spoilery' due to this#im just at a stage personally where in the main the last thing I'd like to see now is just a good look at the CC and the CC options#and then just any of the more 'generic' stuff like any new official screenshots that get tweeted or if theres one more trailer or something#(know what i mean? maybe generic is the wrong word but like vague or general or something). and thats about it#so if i'm quieter on here or not postin about sth new that you've seen or focusing more on less-new stuff like V&V eps i didnt get a chance#to listen to yet or i dont know the answer to something etc thats why ^^#i've turned off asks and submit as well jic#sry for any inconvenience caused by that and for not following/posting everything in the coming weeks hh!!#its like a push and pull between wanting to be hyped with everyone/overanalyze every new crumb/wanting my blog to be useful and#not wanting to know much more about the game besides CC than i do atm hh#ultimately we will only get to go into this game and play this game for for the first time once so yea :D#(and in case it helps to know for your own curation purposes my datv spoilers tag is 'dragon age the veilguard spoilers'!!)#mj and the world
79 notes
·
View notes
Text
Sometimes I sketch pre-trauma and pirate Reaver for my own mental health and these two actually came out alright. Pirate Reaver is my all time favourite and I like to imagen him using a bow before guns were a thing. Also saw someone HC him with naturally curly hair and I 100% agree because it's so much easier to draw.
#i havent drawn in a while cuz my tablet is android and theres no good drawing apps on this pos#fable reaver#fable#fable 2#i just want to see him before he decided to be a bellend#also you can take blue eyed Reaver from my cold warm then cold again dead hands#dont get me wrong i love him in the third game but we see him use a weapon ONCE! Give me the hero of skill or give me death#stop not doing your taxes and help me kill possesed metal birds you deadbeat
45 notes
·
View notes
Note
Curious about your issues with the show!! I have my own ofc but always interested In more opinions
spoilers for like. all of the show el oh el
its hard for me to like. properly articulate on the fly but i think its primarily 1. a show that is genuinely trying to build a complicated structure out of the rusted metal and twigs that makes up LoL lore that gets overhauled every like, four years, so often times it feels like a character in arcane will get hard shafted out of a natural arc so they end up where they "should be" in accordance to their league counterpart.
strongest example i have off the dome is violet, where i think in act 1 of arcane shes a really intriguing and well crafted character whos sympathetic and has goals and values you can follow. and then they shunt her off to prison during the time skip and when she comes out shes like. everything she does from that point on just feels Tilted it feels like they gutted out all the parts that would have gotten me from A to Z wrt her going from scrappy kid in the lanes whos like. direct causes of terror and unhappiness in life were from enforcer. to a bitch who joins the enforcers. and its not that i dont think that turnaround is possible, i just dont think they articulated it well with such a truncated amount of episodes split between so many subplots
and then my main Thing 2. uuuh. this is more of like my own issues with this kind of story telling in general rather than an arcane specific issue that i will codify as "liberal progressives attempt to Both Sides the issue of apartheid in their magic story." the creators of the show emphasized that they wanted each character to be morally grey, differnt shades to them and the motivations contextualizing their actions. which is like, fair enough thats just good character writing but i dont think theyre particularly. great at that. especially when trying to marry it to my earlier point about how certain characters essentially have to invert to become their league analogs in some sense. also someone like ekko? not grey. hes just right? he doesnt fuck with enforcers and he doesnt fuck with the kingpin flooding the lanes with shimmer, he just wants to help the people suffering the most. stand up dude.
theres a lot of different levels to which this clashing between intent and execution falls flat for me in arcane but the one ill get into now is silco and vander. from an objective view its a classic story of two close brothers in arms driven apart by ideology/circumstance, weve seen it with professor xavier and magneto, it also reminded me of tchalla and killmonger although they dont have the childhood friends aspect going for them. but the point is its not like a unique idea. two people want to change the world for the better, one of them starts killing civilians about it, the first guy is like hey! maybe dont do that! epic fall out ensues.
and the story is cognizant of the fact that silco IS an antagonist: not just in the sense that he is opposing our protagonists goals, he sold out the children to the enforcers in the first act, he released shimmer onto zaun and keeps a stranglehold on the city with his circle of chem barons like he fucking sucks. and the whole time im watching im noting how his methods to "free zaun" are like, THE thing destroying it. the streets are rampant with nameless mutated homeless people hooked on shimmer he is directly responsible for. and i was kind of waiting for like. a shift within his circle. if that makes sense. obviously people like violet and ekko and caitlyn dont like him but they never did they dont have to be convinced, but to have someone who initially put all their trust into him as the guy to bring zaun into glory and then slowly have to reckon with the fact theyve propped up a mad man who has prioritized power in himself over the initial goal of liberating the city would have whipped ass.
and then it just didnt happen. theres this fascinating thing going on with silco where hes talking mad shit about the likes of vander, oh hes too softhearted, he will never do what it takes to truly ensure the safety and freedom of the lanes bc he cares too much about his damn babies. and then silco finds himself as caretaker of one of those babies. the show meticulously shows me how he cares for her, he softens for her, he lets her tinker in her silly cave all day and blow up cops with harley quinn bombs. so we have three main things to keep in mind with silco:
his primary stated goal is to free zaun from piltovers repressive rule.
his shimmer production is one of if not The thing actively destroying the lanes
he now has Baby, whos safety has become a growing priority for him.
this culminating in the finale where he is presented with the opportunity to hand her over to the authorities in exchange for zauns independence. now THIS could have been a really interesting internal dilemma for him. he is now faced with the exact choice that led vander to becoming "weak" in his eyes. whats one girls life in exchange for his dream finally becoming a reality. but its also an impossible thing to ask because thats his Daughter. so now hes risking scrutiny from his underlings for being wishy washy. ooh intrigue mystery. youd really need some time to steep on his agonies and what hes really willing to prioritizeat this point in his life
and then none of that happens bc hes immediately kidnapped and shot and never has to seriously consider it. he never has to SACRIFICE he always just. has everything he wants. forever. until he dies. powerful chem baron running the show with his army of teen supersoldiers.
another route i considered them being able to do is something more focused on him and sevika. she left vander to join his cause specifically bc she thought vander was weak. as his right hand, she would do anything for silco, including literally giving up her fucking arm when she saved him from the blast in act one. timeskip, now we see she has a fun new mech arm powered by silcos own shimmer, which we are shown the side effects of time and time again. i thought this was leaning into a metaphor about how her emotional dependence on him and his cause was being represented by a chemical dependence on shimmer. like its destroying her physically and mentally but she NEEDS it to work out to know it wasnt all for nothing so shell put up with whatever sketchy bullshit hes got going on, the ends justify the means. and we get like six detailed shots of shimmer being pumped directly into her body i thought for sure they were gonna be like oh this is fucking killing her, like a compound v situation
but shes like. fine. theres no side effects besides a cool scar. shes chilling.
i also thought her antagonistic dynamic with jinx was going somewhere. like if sevika noticed that silco was putting her above what needed to be done for the sake of liberating zaun, and noticing how it mirrored how vander became "weak" and getting that much more pissed about playing second fiddle to a 17 year old. like imagine you get that whole scene where sevika makes it look like shes gonna execute silco, then murders the chem baron who asked her to do it because she trusts him THAT much, then later she hears about jayce's offer to silco and sees him GENUINELY considering leaving the offer on the table JUST for jinx. sorry if i was her id snap. id go crazy id start a coup.
so basically what im saying is. lotta different options to make the characters richer and more grey as they struggle with what they really care about. but the story just kind of shuffles past them and then insists that the bonds were there the whole time you guys jinx and sevika are totally besties now shes a symbol of zaun <3
#does any of this make sens i feel like im yapping#asks#Anonymous#im using the lanes and zaun interchangably sorry if thats wrong but whatver#and if im misremembering anything here#that is what the rewatch is for#and to clarify im not saying my ideas are like. the best route the show needs to take to be good#but it just feels like it is SPEEDING past every oppertunity for characters to strengthen like. their own values#like i still cannot get over violet and caits like. 2 days together and now theyre ride or die. you got me FUCKED UP#i dont CARE if theyre cop girlfriends in the game its narratively unsatisfying#and it would be one thing if arcane highlighted the fucking light speed with which violet latches onto cait as an emotional anchor#like oh damn being beat in prison for 7 years rotted your melon crazy style#but. they dont do that. so im twiddling my thumbs like should i care? do they want me to care? its been two days
47 notes
·
View notes
Text
I have the feeling that originally, earlier in development, P was supposed to die at the end.
(Or, About more than a year after the official release,
the headcanon that changed everything for me.)
So the ending I'm talking about is this, the Rise of P ending.
But what really made me think this is this event in 2022. (people back then correctly guessed might be one of the endings or the ending of the game. Taking from this post here)
At G-Star Neowiz booth in 2022, there was a promotional statue of the Saintess statue in the game, except the figurine of the puppet is strangely suspended, as if it's literally ascending to heaven. The post writer also notes even then that the figurine looks like P. (The literal Rise of P)
There's also some footage of the figure here: (around 1:16)
youtube
The symbolism seems very very apparent, as though Neowiz were spoiling their own game two years before release. Not only is the figure literally ascending to a higher plane (imagery often associated with death), the statue itself is an inference to a famous statue of Mary mourning the death of her son. The writer of an article covering Neowiz's section at the event also notes that the ascending figure looks like P, and that it has a feeling of melancholy.
Beginning and End
Around the time of the release I think what was going around was that Rise was being considered as the "true" ending. It's interpretably the best possible outcome of the game, but I feel like it's also because it made the most sense thematically (the puppet -> Human ending, and the saintess statue being foreshadowed earlier). But P's collapse at the end was also widely (mis)interpreted as his death. And I think that's also because, in a way, it makes the most sense thematically. Puppet awakens in the train, goes on an adventure, and then sacrifices himself for who woke him up in the first place, it's just narratively a very classic and might I say standard thing to do in that very traditional, circular sort of storytelling sensibility.
However, we know that the truth is that P has fallen asleep (a human act). It is still his death in some sorts - but he's leaving a past behind and it's his "rebirth" that is being emphasized now.
And then it hit me.
I don't know if P knows that he will survive reviving Sophia.
Keeping in mind that if P was originally supposed to die - I think the entire end sequence of ROP and the overall tone of it makes SO MUCH sense to me now.
Sophia brings a lone puppet to life in the train, he is animated, listening, fighting. At the end of his journey, so much has changed - but to return her favour perhaps, truly human at heart, he returns her life to her, and then - returns to back to stillness. It’s just a narratively very tight and circular thing to do in a traditional storytelling sense, especially when you consider a kind of tragic korean media sensibility that might have influenced the country in which this studio is based out of. (Film critic Roger Ebert once suggested that he had not yet seen a happy korean film.)
I am not an expert on the Korean cinema, which is considered in critical circles as one of the most creative in the world (“Oldboy” won the Grand Jury Prize at Cannes 2004). I can say that of the Korean films I’ve seen, only one (“The YMCA Baseball Club”) did not contain extraordinary sadomasochism. "Oldboy" review (2005)
Not to mention... Since release, I've always felt like there was this strange feeling of sadness, of melancholy, permeating throughout the entire game. Of course, we're walking through a destroyed city, but still. And I was glad that that didn't seem lost on other people:
We know that Sophia is able to turn back the clock for our main character, but turning back time is Sophia's ability, and it's possible that she can't just revive anyone once that part of her that animated him was returned back to her. Okay, maybe it's a little contrived - but that hardly matters when audiences can often overlook these things for the sake of a story making a statement. Besides, remembering that P could not even wake up without Sophia's help in the first place, it's possible that for whatever reason, he cannot sustain life on his own. In his POV this might very well be his final act.
Another thing to keep in mind is that P has just lost his father. He's witnessed Polendina's death, Antonia's death, etc., in a string of major losses throughout the game's final arc. We see him mourn over his dad but in the ROP ending it will then cut straightaway to the balcony scene. Regardless of how much time has actually passed, Geppetto's death is the scene right before this one. I don't mean to suggest that this act was one of pure self-destruction, but it is something that we as the audience can't help but feel affects him and the decision we are seeing now.
There's a certain gravitas to the way he's walking towards her that in the released version isn't unjustified, but the tone of the entire sequence has so much conviction and sombreness that it came across as a little odd to me in retrospect. And I also think this is why others might have (mis)interpreted the ending as "he died", because of the tone of this scene. But in line with the game's themes - I remember that often, it's the intent that matters. And if he doesn't know that he's going to survive this, and this is what he chooses is his final act, for all intents and purposes, it IS him sacrificing himself to save Sophia.
Re-contextualizing it this way, I think the balcony scene was maybe originally meant to be him choosing to look at Krat one last time. I definitely think that was the implication now.
P's blue butterfly flying away (his spirit leaving him). I used to think this blue butterfly represented Sophia, but now I feel like it represents P ? as I don't think we ever see this specific blue butterfly anywhere else in the game. [maybe a reach I dunno]
To be honest - when LOP first came out, up until about a week, I really did think he was dead. I was honestly pretty sad about it, but in equal parts I was sort of really impressed that Neowiz would have the guts to kill off their breadwinner straight away [I WANT TO WRITE ABOUT THIS TOO AHH]
So if this ending was originally written to be P's demise, I wonder why the powers that be would have rolled that back. Presumably they need him alive for some sort of future franchise instalment? Maybe they genuinely thought it was just too sad? But there is one thing that doesn't change, and it's what P doesn't know.
The truth is what you make it, I suppose.
Who are you? Are you a puppet or a human being?
#lies of p spoilers#Im ngl I kind of wish he did#dont get me wrong I like the guy. but I feel like the story is MUCH stronger with what I think is the “original” ending#its funny how that tiny face twitch at the end changes the ENTIRE meta of the game#lies of p#thoughts#rise of p#ending#i wanted to push this out b4 the art book so I can see if I was right!#liesofp#LOP#spoilers#speculation#lop devs#Sophias “its so good to see you” at the end is SO sad now. I think it was originally meant to be more ironic. but he lives so yay#sorry Im actually just pushing this one out now but I NEED to get it out before the art book
43 notes
·
View notes
Text
(idk if anyone wants to keep hearing my opinions on totk book stuff but-)
apparently it says that rauru DID have kids, multiple even, which yeah... is kinda necessary for zelda to even be connected to them so much so that sonia can SENSE a blood connection (which, even with all the excuses with magic, is just a little too far for me to suspend my disbelief bc its over, OVER, ten thousand years worth of generations that seperate her from them that one lil touch of the hand can sense that (feels more like an attempt to make you care about them or .. see them as zeldas "better" parents just bc they exchange a few nice words, i never got the feeling they were 'better' parents and its also kinda disrespectful to her actual parents, like sure rhoam wasnt the best but i wouldnt call rauru better just bc he was polite)- i could see maybe the light power of hylia or sth but since its the coolest dude that ever lived rauru now that had it which still doesnt make sense and makes me unreasonably annoyed and she can sense BOTH of their powers in her? nah) the fact theres NOTHING about them in the game itself is just so ... no way they planned any of this
i dont think theres anything they can do or say that wont make be believe they either
are making it up alla 'fix it in post' mentality trying to hastily explain stuff the game never bothers to do to try and appease fans or let it appear as if they thought about it at all
something went really REALLY wrong during development, which kinda seems likely given how the game turned out (im sorry i cannot let go, its not just the writing, the game design too and how little was changed in the map while being so damn expensive, i dont know how people dont feel scammed q_q)
given that they (allegedly) spent the last entire year of development on polish (where??? where????? huh??? like it would make it more understandable (EXCEPT for the price) if there was alot of trouble, which was also bc it got delayed and ... turned out like this, but they dont want to say it, especially given their reputation, with that quote i have heard way too many times 'a delayed game blah blah') i just??
are they just gonna go and do it like they did with kashiwa (kass)? "they uuuh where flying around the whole time ony cool sonau tech maschines, you just dont see or hear from them ooooorrr they were uuuuh out of the country at the time" (sending invitations to other continents to join their glorious kingdom ;) )
(bet they are also gonna say they did all the stuff like ... moving the shrines around (lol?) and lifting the islands up into the sky- which is still weird bc ... didnt they also say they were living in the sky before coming to the surface?? so where?? did they park all their islands on the surface and the mystery kids had the keys so they had to repark them back into the sky after they returned off camera?? xD also why are the islands so different as an environment if they where from the surface? like even the STONE up there is different- and if they were first in the sky then on the surface and the nback in the sky .. why is there not a single yellow tree or grass in the past- you cant really argue that it changed bc they were up there so long bc .. nothing else changed, the suddendly and totally always there sonau buildings are largely in prime condition, only some slightly moldy, and what we see of the glorious past looks barely any different from the present, aside from like ... some standard trees shuffled, no castle yet and that glowy uwu filter DESPITE that stupidly long time frame between it)
#ganondoodles talks#zelda#ganondoodles rants#idk if others feel like that too but i cant shake the feeling there was something that either went horribly wrong during development-#-or the entire thing was neglected the whole time which is why its so .. i hesitate to even call it bare bones#...which is WILD given that its the supposed sequel to their best seeling zela game#like wtf where you doing#i get that the pressure can be immense but imo it wasnt that hard to make a sequel to thats better than totk#like i think it was harder to make totk like it is NOW bc it scraps and throws away so many things you could have easily used-#-as sequel material#its all so weird to me#my tin foil hat theory is still that they saw the success of the mario movie and immediately shifted everything to make more movies#bc it made so much money#and a movie is easier to make than a good game#so totk or botw2 at the time got the short end of the stick#which is why everything feels like .. so ... bare bones .. untested .. unfinished .. non sensical...#like an alpha build that got enough visual polish to look like a full game when its still an alpha build at its core#some main ideas like the abilities implemented and the basic map layers#mechanics functioning but untested on how it feels to play#like the sage controls and arrow fusing and ... contradictory game mechanics that dont work together#like the bulding WORKS but its clunky and underused- everything can be cheated so easily you dont even feel good cheating-#-bc it feels like the teacher just allowed you to mark your test with a green circle and you still got an A (or however USA grades work)#despite not even reading the questions- why attempt to solve a puzzle if you can just skip it#and how they tell you to be creative with it yet creativity gets punished and only efficiency is rewarded#which completely undermines the entire thing#...theres so much more you know i have ranted about it all before#ALSO rauru and sonia seemed like a rather newly wed couple to me- not one that had multiple kids that never appear-#since it only mentions rauru ..... if its only his then ... that doesnt explain anything bc zelda needs both sonia and rauru dna#................do sonau leave eggs to incubate somewhere heavenly or sth#watch out the springs where built to hatch rauru eggs bc they need the gods holy blessing bc they are oh so holy to hatch
38 notes
·
View notes
Text
Big ol video game ick i developed is ppl saying “this is the best game ever of the series” and its abt a game that has not come out yet nor shown proper gameplay
#vagueposting smth abt twt like im also excited for monhun!! but we know little of it#they said they’ll showcase a demo in August so thats good but euughhh no thx with that idea#like dont get me wrong i understand the excitement but lets just hold back just a little#other then that I cant wait what theyll show in the future ^_^ (cant even play the game)#txt
43 notes
·
View notes
Text
feeling kind of stressed like i'm running out of time to draw solas
#i dont have any dav art planned bc like#i'm not actually sold on buying the game yet yall#i am in fact biow@res biggest hater#i can feel the clock ticking#like not being hyperbolic when i say i genuinely do not need or want more death of beloved characters in my fictional escape fantasy game#like idk i'll take it all back if i'm wrong but#big L to weekes if the best ending they could come up with was death for redemption#and if i'm wrong and solas does get a good satisfying conclusion i will get a solas related tattoo#bc i've never felt this insane#to put this into some perspective for those who dont know my lore#i've worked in healthcare/medicine for the last 8+ years#i've helped save people's literal lives. watched patients die. etc all the worst stuff you could imagine and more#and this fucking game has me feeling that awful clammy palm anxiety i usually only get when a patient gets violent#im also burnt out as hell and quit so i could start a different career! but!#:)
25 notes
·
View notes
Text
Single most jarring thing about baldur's gate is not any of the extremely well-written plot twists it is not the Emperor reveal it is not the time you jump down a hole in moonrise towers and find yourself in the Mind Flayer Flesh Pit NO. The most jarring thing in baldur's gate is when you hear Ketheric Thorm talk for the first time and, in this game of 100% English accents, he is the sole fucking american.
#i mean for fucks sake why would you do that#like dont get me wrong im a fan and i think his voice actor is good hes just. so weirdly not british#i dont think i emphasised enough how out of the multiple hundred speaking characters in this game he is the ONLY ONE that sounds like that.#larian what the FUCK.#lich says shit#bg3
63 notes
·
View notes
Note
Would you be willing to explain why you don't like insurgence and xenoberse? I also keep seeing them recommended, but I'm currently playing uranium.
insurgence seems to be an over the top edgy game that's just super not in my wheelhouse
xenoverse because i did play through that one and its just. so goddamn lackluster. the plot and gameplay was constantly pissing me off 😭 though i think my main issue was that i was pretty excited going into the game because i watched as several people overhyped it, calling the story fantastic and the best thing ever and then i played it and it was just... not.
it was ALRIGHT. i guess. but eurgh. my biggest issue is the other playable character (that you don't choose) only showing up like a handful of times (i think literally can be counted on one goddamn hand) and is heavily shoving a romance in your face from the moment you meet them. which whatever, ok, sure. except. if you choose to play as a girl, the boy option, LOOKS VERY MUCH LIKE YOUR DAD. and it just made the whole thing SUPER uncomfortable to me to the point i had to restart the whole game over to choose to be a boy instead because at least the girl doesn't look like either parent even though i still very much hated the whole forced romance crush thing. but hey. at least it didn't feel like i was being flirted on by a younger version of your dad 😭
also the gameplay itself was just. really felt like it was all glitter and hype and then felt like ass trying to actually play and make sense of from a plot perspective
and then my next gripe is your dad and this one is end of game spoiler territory
the game is focused on finding your dad who got kidnapped at the beginning of the game (10 years ago) except oops! nope! he's the leader of the villain gang! also he's SILVER FROM THE CANON SERIES (with your mom being leaf!)
and him being the leader of the big bads just. GOES AGAINST HIS WHOLE CHARACTER?? hello. hello. hello. i still had the whole elite 4 or whatever post game there was but finding out it was silver just. made me stop playing it pissed me off soooooo much
#mp answers#any xenoverse fans out there sorry ig im just a hater#wait also another thing the bothered me was the talking portraits and you as a character would get one but since you. you know.#dont talk it just felt very. pointless and immersion breaking#thank you for showing my character just going ... in flavor i guess.#ok that sounds petty#and it absolutely is#just. sigh.#xenoverse just rubbed me wrong in every way possible#only good thing about the game were those A and B admin guys#they were funny#anyway im shutting up now before i recall another reason why i didnt like the game
26 notes
·
View notes
Text
you know, i always find it really funny when dudebros complain about syndicate and odyssey being too "jokey" or not "taking its characters seriously" or whatever…
like, did y'all collectively sleep through "it's-a me, mario!", "i meant besides vaginas", ezio inventing the latte, bartolomeo's... just... *gestures vaguely* entire character, etc?
like, it's fine to have preferences of course, i myself prefer a more serious and grounded tone, but these are usually the same people who tout the ezio trilogy as "peak assassin's creed", call ac1 a glorified tech demo and hate on connor for being "too serious and boring", like? make it make sense!
#asscreed#ac syndicate#ac odyssey#dont get me wrong#i do have problems with syndicate and even more so with odyssey#but it's not the tone lol#honestly i think kassandra is the protagonist that's the most similar to ezio if you really think about it#but bc she's a woman she's suddenly 'overpowered' and 'unrealistic'#yall don't remember the insane things that ezio survives in revelations do you#speaking of which#been replaying the ezio games lately#and i have something to confess...... i really don't think ac2 is good#ac brotherhood was a BIG improvement#in terms of story pacing for one (none of those insane unmotivated time jumps... well aside from the strange montage at the end)#and the characters are a lot more fleshed out (probably bc there aren't like 20 of them)#and the handling of female characters is MUCH less egregious#maybe bc there's only really claudia and caterina left LOL#lucrezia is a little annoying i guess... but she gets a pass bc she's cesare's sister and really they're the same kind of crazy lol#and hey we actually get to see how dangerous sex work can be and how it's not just a way for sexy nuns to give inner peace to men#even cristina gets fleshed out!#and i like that we get so see ezio being a little bit of a selfish prick in her missions#and making bad decisions in interpersonal relationships#at least i THINK that's what we're supposed to take away from it... but who knows maybe it's just supposed to be a tragic love story...#i hope not.... i hope the player IS supposed to think that ezio's treatment of her is bad. otherwise.... :/#sorry for rambling#guess im just kinda surprised by how much i enjoyed brotherhood#it had been a long time since i last played it#also the modern day is really good!#that you can talk so much to everyone and also being able to read their emails and the mundane banter... idk i just think its neat :)
18 notes
·
View notes
Text
Honestly I see Jimmy's refusal to put Curly out of his misery less about his weird feelings of envy or his delusions but the fact Curly is all but stated to be a shield to Jimmy from his actions and people seeing the worst in him.
The only characters that Jimmy really interacts with one on one before the crash are Curly and Anya, two individuals he has wildly different relationships with. It's likely that Curly really did most of the talking between them as the pilots and the rest of the crew as staff. They didn't know of Jimmy's more reprehensible behaviors cause they never really had the chance to and Jimmy is subconsciously aware. If they had disliked him more than Anya would have told Swansea earlier or even Daisuke when things got really bad.
It's why he takes the immediate opportunity to blame Curly; He's the shield. He's saved Jimmy's ass more times than he can count and more times than Jimmy would ever admit. Even when he can't really do it anymore, he mentally shields himself from his own faults by putting Curly between them. Letting Curly die puts too much on him because he doesn't know how to function without a safety net.
In the end Curly only lives because Jimmy needs the idea that Curly will inevitably make things better to stay alive, meaning Curly has to live, no matter how much it pains him to do so.
#in short Jimmy doesnt only care about Curly#he only cares about the securtiy that Curly provides him#and i headcanon that the reason he tried to kill everyone is because he knew it was only a matter of time befor Curly realized this wasnt#somethgin benign Jimmy did that he could smooth over but somethign that Curly would repremand and condem him for and take his security away#like yes Curly did not react fast enough or strongly enough to what Anya told him but you could see him showing more concern over it as I d#understand the psychology behind people and more specifically men like Curly as he is hearing something horrible his friend did to someone#he cares about but has less of a bond with. he feels the need to protect his crew as people first and sadly Jimmy is still the person he wa#closest too yet I still think everything happened too fast for Curly to process as would you not grapple with the fact your closest friend#is a monster you must personally deal with? or that he did something so vile to someone else you have become protective over? Would you not#think of the relative power that friend holds and how if you approuch this wrong it could end badly for everyone? He had all these thoughts#but not enough time to think about them. Also how Jimmy was one of the main people in his personal life he felt a need to protect seeing as#he got him this job. Like imagine the one person you are really trying to make good is still bad after everythign and now you have to be th#hand of judgment youve shielded them from for so long like I do not think Curly handeled the initial situation with Anya correctly I dont#think it was the case of him not believing but not really knowing what to do and feel about it as a friend of both parties the captain and#guy going through his own shit and it says so much that he was dealing with all that so well compared to Jimmy who got everyone killed cuz#he thought being captain would be like sitting on the thrown and not emotionally mentally and physically taxing like I cant say Curly is th#best person due to his inaction but he is a good person doing the best with the knowledge and shitty resources he has cuz like also Id just#be terrified that my suicidal and nilihst bestie who clearly has an inferiority complex around me is the copilot who has access to the most#to the most important parts of the ship and the means to kill us all if he feels like him or his security are being threatened like#Anya and Curly just deserved better because they get put through the ringer like just put him in a class to teach him to be less trusting#anya mouthwashing#curly mouthwashing#captain curly#mouthwashing#mouthwashing game#mouthwashing curly#mouthwashing anya#mouthwashing jimmy#jimmy mouthwashing#mouthwashing spoilers
124 notes
·
View notes
Text
so hard being a davekat enjoyer who gets sad about the candy timeline who is also a jade enjoyer
#like shut uppp jade isnt evil dave isnt helpless karkat wasnt wronged! jade was desperate for a real connection with people who dont#fetishize her and dave and karkat let their inactivity be their downfall!!#dave could have called off the funeral but he didnt want to because he loved jade#karkat could have told dave he loved him and vice versa but they didnt and yeah thats sad but it isnt jades fault! they all had options!#jade has never been known to be particularly good at social cues and its all fun and games until her neurodivergency gets in the way of yaoi#and then shes a manipulative conniving bitch who is tearing them apart on purpose#rather than a sad lonely girl who has always been sad and lonely and just wants someone to love her :[#similarly she absolutely should not have knocked rose up. but she was miserable and lonely!#jade get behind me im not afraid to do some friendly fire to protect you baby. davekat fans who hate jade watch out.#housetrapped
11 notes
·
View notes