#does any other artist feel like this?
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sweetvalentinescandy · 7 months ago
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im so disappointed in my art lately . im not a beginner artist, but i feel like everything i do looks like i am . i feel like it would only be acceptable for a beginner . i havent made any progress since i was 11 . today is not a good day
#artist problems? except i barely even count as an artist atp#non serious vent sorry#i dont usually textpost because i much prefer just sticking it in the tags and hoping i forget about it#but i dont have anything to post. i literally have not been able to make anything at all.#does any other artist feel like this?#i know everyone says they feel like this but i cant decide if its comforting or condescending#all the other artists say “oh i hate my art!” when their art is good because its just the artists eye or whatever its called#and on one hand its comforting because everyone hates their art#but on the other hand its so discouraging because if you hate your art so much#how does mine look? how bad is mine?#i dont like talking abt weed bc its kinda weird for a 14 year old but i feel like the only times i can draw without crying -#- is when im high#i dont know i need to take a break or something#might focus on writing but everything is just so frustrating to me lately#i cant promise literally anything anymore because everytime i get excited to create its just GONE so fast#becaus i cant like anything i make#i keep searching for some kind of art advice that will actually help but i never can figure out how to apply it#and most of it is just “keep practicing!” as if i havent been practicing since i was 8 years old#i feel like at this point i have to just start all the way over but i dont even know how#at this point i would rather art regress than keep churning out the same mediocre garbage ive been drawing since 2022#and its not even that im pressuring myself to draw. its that all my art has just looked the same for so long and im so frustrated#i literally cannot draw anything without crying anymore its really upsetting#anyway sorry for the negativity on main :( this blog has kinda become my diary and im just an overdramatic teenager or whatever i dont know
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hiding-under-the-willow · 3 months ago
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44 <3
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And when I finally kissed him The whole world began to ring
Song that makes me draw ship art for the first time since February apparently?
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puppppppppy · 9 months ago
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i feel like im not making any sense but does anyone else feel like there are stories that let u run with them and ones that spell everything out for you
#im reading that post that says artists are directors of audience reaction and not its dictator:#'you cannot guarantee that everyone viewing your work will react as you are trying t make them react. a good artist knows that this is what#allows work to breath. by definition you cannot have art where the viewer brings nothing to the table ... this is why you have to let go of#the urge to plainly state in text exactly how you think the work should be interpreted ... its better to be misinterpreted sometimes than#to talk down to your audience. you wont even gain any control that way; people will still develop their opinions no matter what you do#im thinking abt this again cuz i was thinking maybe the thing that lets adventure time work so well the way it does is cuz it doesnt#take itself too seriously that it gives the audience enough room to fuck with subtext and then fuck with them back yknow. i think it was#mentioned somewhere that they werent even planning to run with the postapocalyptic elements that are hinted in the show but changed their#mind after the one off with the frozen businessmen and dominoed into marcy and simons backstory. on the other side there are stories that#explain too much to let the story speak for itself and i think it ends up having to do more with the crew trying to lead ppl in a certain#direction than expand on what they have and i see a lot of this with miraculous. like when interviews and tweets are used as word of god in#arguments and it becomes a little stifling to play around with it knowing the creator can just interject. u can say its the crews effort to#engage with its audience but it feels more like micromanaging. and none of this is to say there ISNT room for stories that spell things out#theyre just suited for different things. if sesame street tried abstract approaches to themes and nuance itd be counterproductive#a lot of things fly over my head so i need help picking things apart to get it- but it doesnt have to be from the story itself. ive picked#picked up or built on my own interpretations listening to other ppl share their thoughts which creates conversation around the same thing#sometimes stories will spell things out for you without being so obvious abt it that it feels like its woven into the text. my fav example#for this might be ATLA using younger characters as its main cast but instead of feeling like its dumbed down for kids to understand why war#is bad its framed from a childs point of view so younger audiences can pick up on it by relating to the characters. maybe an 8 year old#wont get how geopolitics works but at least they get 'hey the world is a little more complicated than everyone vs. fire nation'. same for#steven universe bc its like theyre trying to describe and put feelings into words that kids might not have so they have smth to start with#especially with the metaphors around relationships bc even if it looks unfamiliar as a kid now maybe the hope is for it to be smth you can#look back to. thats why it feels like these shows grew up with me.. instead of saving difficult topics for 'when im ready for it'#as if its preparing me for high school it gave me smth to turn in my hands and revisit again and again as i grow. stories that never#treated u as dumb all along. just someone who could learn and come back to it as many times as u need to. i loved SU for the longest time#but i felt guilty for enjoying it hearing the way ppl bash it. bc i was a kid and thought other ppl understood it better than me and made#feel bad for leaning into the message of paying forward kindness and not questioning why steven didnt punish the diamonds or hold them#accountable. but im rewatching it now and going oh. i still love this show and what it was trying to teach me#yapping#diary
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solarpunkani · 2 years ago
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Psst, hey.
Hey you.
Come closer.
Listen to what I'm about to say good and well, alright?
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luci-z-wont-shut-up · 5 months ago
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I'd like yalls help w something, please
Regardless of its intelligence level, how many non-human creatures have Arthur and John had an emotionally positive experience with?bc I am wracking my brain and the only ones I can come up with are the lamp-eft, the buopoth, the cana, and the owl (I have yet to figure out if cana is a species or a job title but yall know who I'm talking about)
If anyone can fact-check/correct/update me on this I'd appreciate it so much 🙏
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sukibenders · 6 months ago
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A female artist/celebrity: Hey, while I'm really happy for all the support you guys as my fans have shown me, can we please establish some boundaries? Some things are starting to make me uncomfortable. Again, I'm grateful but--
Said people the response was aimed towards: Oh so now she thinks she's too good for us? She's so ungrateful, letting all the fame get to her head. Doesn't she know that without us, she wouldn't be as famous? She should just suck it up!
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suddencolds · 10 months ago
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~
#delete later#another journal entry 📝 for the void#i have not been sleeping well for the past 2 wks 😵‍💫 i always wake up like clockwork after 5-6 hrs which feels like not nearly enough#i feel like i've done everything there is to do (consistent exercise + consistent sleep times + earplugs + weighted blanket + no caffeine)#last night i took melatonin too but no... same problem staying asleep 😭#ahh whatever. i'm just frustrated that it has to be this way :(#anyways in an act of spite i reread like the 4 wips that have been sitting in my drafts from the past few weeks#i think something that will never cease to surprise me about writing is that more effort/time doesn't necessarily translate to better#results; i suppose that's the case with all kinds of art but#it does feel somewhat unintuitive. one of my fav professors in uni said to not dismiss those 'lightning in a bottle' moments (in art) as#blind luck... but to instead analyze the circumstances and iterate on recreating them. and i think one of my artist friends who i deeply#respect said something similar (wrt artistic rituals/setup). i have too many thoughts on writing and on my own creative processes and#weaknesses to fit into any number of tags here. :') that said...#*shakes ch2 draft* after everything i did and all the hours i spent WHY are you still so bad?!!! D: i am baffled and frustrated.#and why do i prefer this other [redacted] draft which i hammered out with utterly no regard towards the quality??#anyways. back to the drawing board i guess T.T
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unidentifiedfuckingthing · 3 months ago
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i forgot i had a very short but.intense plastic beach phase where.i was playing it on repeat during like several hour soldering sessions and shit for like a month. and none before and after that. but apparently yhat was enough to CRAZY blow out my spotify wrapped
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if you had asked me i would not have even thought gorillaz was on there. but also the one song i kept replaying was definitely some kind of nature more than anything else so its fucked up that barely ranked. one of the best songs on tbe album hypnotizing mean old man spoken word poetry
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causticsunshine · 1 year ago
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wanted to share the sentiment here too but didn't feel like rewriting the whole thing lmao so here are some Thoughts i had last night on twt regarding my weird relationship with my art whilst being in fandom:
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i know i've definitely talked about this kind of thing in the past but it's been a very recent development that i actually understand what's been going on with me and why i've picked up this habit of letting a fandom i'm in / a piece of media i'm really into fully dictate my creative drive. like, just because i'm very interested or invested in something, it doesn't mean i necessarily feel inspired by it or inspired by it for the duration that it holds my interest, and forcing myself to create relative art or fic or what have you for the vested interest(s) has both dampened my desire to be creative as well as my imagination. i know a lot of people can be super into something or a few random things at once and that can keep them going for ages without them running out of ideas, but in my case, things that hold my interest aren't always synonymous with my creativity and i'm just now learning that despite how obvious it seems!
i also imagine i'm not the only person who functions like this but i personally haven't seen it spoken about very often (if it even needs to idk), so i wanted to bring it up / talk about it a little bit :)
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paunchsalazar · 1 year ago
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I don’t know if I have what it takes to do this, in terms of talent and skill and willpower, but if so I have absolutely no idea what to do otherwise
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valeriehalla · 6 months ago
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I am so utterly fascinated by “Saki”, the 18-year-running mahjong manga in which you, the reader, become gradually, frog-boilingly aware (over the course of nearly two decades’ worth of mahjong tournaments) that none of these girls are wearing underwear and most of their boobs are slowly expanding.
I need you to understand that I have, like, an anthropological level fascination with this comic. From the perspective of someone who is also a comic artist and writer, two things delight me about it:
the fact that I understand completely how an artist gets from “the fans can have a little hint of skirted asscheek” to “the pussy is completely out on center page” over the course of 18 years; and
the way in which the pussy being out is treated by the characters and diegesis as being utterly unremarkable.
Okay. Point 1. The frog-boiling.
Let me put this in perspective for you. There was already a meme about how the characters in “Saki” don’t wear underwear when I was in middle school. I am thirty now. Okay? And it’s still going.
In the time since, this has stopped being a joke. It is now indisputable canon. This is not because anyone outright says it at any point. It’s because the underwear ran out of places to hide. I’m obsessed with this thought: somewhere in the over 20 volumes of “Saki”, there is a panel in which underwear was objectively deconfirmed. And it would be so hard to figure out where that panel actually is. Maybe the artist didn’t even realize it when she drew it! The frog? Boiling!!
And of course there is also the breast expansion. I don’t know how to put a spin on this. They are just expanding. Like, this happens a lot with artists: you define a character as being, in your mind, “the one with the big boobs”, and over the years you emphasize that trait further and further so that the signal doesn’t get lost in the noise. It’s just that normally—in like a wildly popular manga series about mahjong published by literally Square Enix, for example—normally there would be a point at which the boobs stopped getting bigger. Like, an editor would step in or something. Or you would get to the point where you cannot draw the character in the same panel as her mahjong tiles without her breasts spilling over the tiles, and you’d go, “Well, this is now untenable.”
That did not happen. There is no ceiling. The frog is soup.
Point 2. The complete and utter mundanity of all of this.
It’s like this, okay: there’s no shortage of trashy ecchi manga out there. There’s a million other comics doing wildly bawdier things with wildly more improbable bishoujos.
The vibe with “Saki” is different.
It’s hard to explain this, but it feels like the world of the comic is fundamentally uninterested in the fanservice happening on the page. I cannot describe it as “leering”, because I cannot conceive of a person in the story from whose point of view one would leer. I think the artist is probably into it—I can’t imagine anyone is making her do this—but “Saki” the comic has no opinion on the matter.
There are essentially no male characters in “Saki”. Like, there was one guy? Kind of? At the very beginning? But he is gone now. They put him back in the toybox. He does not exist. It appears to be some level of canonical that in the world of “Saki”, almost all humans are women. Those women are sometimes romantically into each other. According to comments the artist has made on Twitter (which I cannot source), they have lesbian baby technology, so it’s no problem. It’s so much not a problem that the story is about mahjong, instead of any of that.
So, like, the fiction here appears to be this: this is the, like, meta-narrative of the fanservice of “Saki”, right: it’s just normal that they don’t wear underwear and their boobs are arbitrarily big. It’s been normal. It was normal before the story of the manga began. It’s just how things are. Nobody bats an eye about it, and if they do, it’s in sort of a lesbian kind of way so like what’s the problem, we love lesbians here. This is literally normal for girls.
The fanservice simply diffuses into this all-encompassing aura of disembodied, ambient sluttiness. The framing of the panels demands you acknowledge it, and the story demands you already be over it, because it’s mahjong time now, and we’re playing mahjong.
Do you get??? why I’m so fascinated??? Are you not a little enraptured???
Anyway, I have no idea how to end this weird post. I guess the conclusion is that women stay winning????
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tofupixel · 8 months ago
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⭐ So you want to learn pixel art? ⭐
🔹 Part 1 of ??? - The Basics!
Edit: Now available in Google Doc format if you don't have a Tumblr account 🥰
Hello, my name is Tofu and I'm a professional pixel artist. I have been supporting myself with freelance pixel art since 2020, when I was let go from my job during the pandemic.
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My progress, from 2017 to 2024. IMO the only thing that really matters is time and effort, not some kind of natural talent for art.
This guide will not be comprehensive, as nobody should be expected to read allat. Instead I will lean heavily on my own experience, and share what worked for me, so take everything with a grain of salt. This is a guide, not a tutorial. Cheers!
🔹 Do I need money?
NO!!! Pixel art is one of the most accessible mediums out there.
I still use a mouse because I prefer it to a tablet! You won't be at any disadvantage here if you can't afford the best hardware or software.
Because our canvases are typically very small, you don't need a good PC to run a good brush engine or anything like that.
✨Did you know? One of the most skilled and beloved pixel artists uses MS PAINT! Wow!!
🔹 What software should I use?
Here are some of the most popular programs I see my friends and peers using. Stars show how much I recommend the software for beginners! ⭐
💰 Paid options:
⭐⭐⭐ Aseprite (for PC) - $19.99
This is what I and many other pixel artists use. You may find when applying to jobs that they require some knowledge of Aseprite. Since it has become so popular, companies like that you can swap raw files between artists.
Aseprite is amazingly customizable, with custom skins, scripts and extensions on Itch.io, both free and paid.
If you have ever used any art software before, it has most of the same features and should feel fairly familiar to use. It features a robust animation suite and a tilemap feature, which have saved me thousands of hours of labour in my work. The software is also being updated all the time, and the developers listen to the users. I really recommend Aseprite!
⭐ Photoshop (for PC) - Monthly $$
A decent option for those who already are used to the PS interface. Requires some setup to get it ready for pixel-perfect art, but there are plenty of tutorials for doing so.
Animation is also much more tedious on PS which you may want to consider before investing time!
⭐⭐ ProMotion NG (for PC) - $19.00
An advanced and powerful software which has many features Aseprite does not, including Colour Cycling and animated tiles.
⭐⭐⭐ Pixquare (for iOS) - $7.99 - $19.99 (30% off with code 'tofu'!!)
Probably the best app available for iPad users, in active development, with new features added all the time.
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Look! My buddy Jon recommends it highly, and uses it often.
One cool thing about Pixquare is that it takes Aseprite raw files! Many of my friends use it to work on the same project, both in their office and on the go.
⭐ Procreate (for iOS) - $12.99
If you have access to Procreate already, it's a decent option to get used to doing pixel art. It does however require some setup. Artist Pixebo is famously using Procreate, and they have tutorials of their own if you want to learn.
⭐⭐ ReSprite iOS and Android. (free trial, but:) $19.99 premium or $$ monthly
ReSprite is VERY similar in terms of UI to Aseprite, so I can recommend it. They just launched their Android release!
🆓 Free options:
⭐⭐⭐ Libresprite (for PC)
Libresprite is an alternative to Aseprite. It is very, very similar, to the point where documentation for Aseprite will be helpful to Libresprite users.
⭐⭐ Pixilart (for PC and mobile)
A free in-browser app, and also a mobile app! It is tied to the website Pixilart, where artists upload and share their work. A good option for those also looking to get involved in a community.
⭐⭐ Dotpict (for mobile)
Dotpict is similar to Pixilart, with a mobile app tied to a website, but it's a Japanese service. Did you know that in Japanese, pixel art is called 'Dot Art'? Dotpict can be a great way to connect with a different community of pixel artists! They also have prompts and challenges often.
🔹 So I got my software, now what?
◽Nice! Now it's time for the basics of pixel art.
❗ WAIT ❗ Before this section, I want to add a little disclaimer. All of these rules/guidelines can be broken at will, and some 'no-nos' can look amazing when done intentionally.
The pixel-art fundamentals can be exceedingly helpful to new artists, who may feel lost or overwhelmed by choice. But if you feel they restrict you too harshly, don't force yourself! At the end of the day it's your art, and you shouldn't try to contort yourself into what people think a pixel artist 'should be'. What matters is your own artistic expression. 💕👍
◽Phew! With that out of the way...
🔸"The Rules"
There are few hard 'rules' of pixel art, mostly about scaling and exporting. Some of these things will frequently trip up newbies if they aren't aware, and are easy to overlook.
🔹Scaling method
There are a couple ways of scaling your art. The default in most art programs, and the entire internet, is Bi-linear scaling, which usually works out fine for most purposes. But as pixel artists, we need a different method.
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Both are scaled up x10. See the difference?
On the left is scaled using Bilinear, and on the right is using Nearest-Neighbor. We love seeing those pixels stay crisp and clean, so we use nearest-neighbor. 
(Most pixel-art programs have nearest-neighbor enabled by default! So this may not apply to you, but it's important to know.)
🔹Mixels
Mixels are when there are different (mixed) pixel sizes in the same image.
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Here I have scaled up my art- the left is 200%, and the right is 150%. Yuck!
As we can see, the "pixel" sizes end up different. We generally try to scale our work by multiples of 100 - 200%, 300% etc. rather than 150%. At larger scales however, the minute differences in pixel sizes are hardly noticeable!
Mixels are also sometimes seen when an artist scales up their work, then continues drawing on it with a 1 pixel brush.
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Many would say that this is not great looking! This type of pixels can be indicative of a beginner artist. But there are plenty of creative pixel artists out there who mixels intentionally, making something modern and cool.
🔹Saving Your Files
We usually save our still images as .PNGs as they don’t create any JPEG artifacts or loss of quality. It's a little hard to see here, but there are some artifacts, and it looks a little blurry. It also makes the art very hard to work with if we are importing a JPEG.
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For animations .GIF is good, but be careful of the 256 colour limit. Try to avoid using too many blending mode layers or gradients when working with animations. If you aren’t careful, your animation could flash afterwards, as the .GIF tries to reduce colours wherever it can. It doesn’t look great!
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Here's an old piece from 2021 where I experienced .GIF lossiness, because I used gradients and transparency, resulting in way too many colours.
🔹Pixel Art Fundamentals - Techniques and Jargon
❗❗Confused about Jaggies? Anti-Aliasing? Banding? Dithering? THIS THREAD is for you❗❗ << it's a link, click it!!
As far as I'm concerned, this is THE tutorial of all time for understanding pixel art. These are techniques created and named by the community of people who actually put the list together, some of the best pixel artists alive currently. Please read it!!
🔸How To Learn
Okay, so you have your software, and you're all ready to start. But maybe you need some more guidance? Try these tutorials and resources! It can be helpful to work along with a tutorial until you build your confidence up.
⭐⭐ Pixel Logic (A Digital Book) - $10 A very comprehensive visual guide book by a very skilled and established artist in the industry. I own a copy myself.
⭐⭐⭐ StudioMiniBoss - free A collection of visual tutorials, by the artist that worked on Celeste! When starting out, if I got stuck, I would go and scour his tutorials and see how he did it.
⭐ Lospec Tutorials - free A very large collection of various tutorials from all over the internet. There is a lot to sift through here if you have the time.
⭐⭐⭐ Cyangmou's Tutorials - free (tipping optional) Cyangmou is one of the most respected and accomplished modern pixel artists, and he has amassed a HUGE collection of free and incredibly well-educated visual tutorials. He also hosts an educational stream every week on Twitch called 'pixelart for beginners'.
⭐⭐⭐ Youtube Tutorials - free There are hundreds, if not thousands of tutorials on YouTube, but it can be tricky to find the good ones. My personal recommendations are MortMort, Brandon, and AdamCYounis- these guys really know what they're talking about!
🔸 How to choose a canvas size
When looking at pixel art turorials, we may see people suggest things like 16x16, 32x32 and 64x64. These are standard sizes for pixel art games with tiles. However, if you're just making a drawing, you don't necessarily need to use a standard canvas size like that.
What I like to think about when choosing a canvas size for my illustrations is 'what features do I think it is important to represent?' And make my canvas as small as possible, while still leaving room for my most important elements.
Imagine I have characters in a scene like this:
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I made my canvas as small as possible (232 x 314), but just big enough to represent the features and have them be recognizable (it's Good Omens fanart 😤)!! If I had made it any bigger, I would be working on it for ever, due to how much more foliage I would have to render.
If you want to do an illustration and you're not sure, just start at somewhere around 100x100 - 200x200 and go from there.
It's perfectly okay to crop your canvas, or scale it up, or crunch your art down at any point if you think you need a different size. I do it all the time! It only takes a bit of cleanup to get you back to where you were.
🔸Where To Post
Outside of just regular socials, Twitter, Tumblr, Deviantart, Instagram etc, there are a few places that lean more towards pixel art that you might not have heard of.
⭐ Lospec Lospec is a low-res focused art website. Some pieces get given a 'monthly masterpiece' award. Not incredibly active, but I believe there are more features being added often.
⭐⭐ Pixilart Pixilart is a very popular pixel art community, with an app tied to it. The community tends to lean on the young side, so this is a low-pressure place to post with an relaxed vibe.
⭐⭐ Pixeljoint Pixeljoint is one of the big, old-school pixel art websites. You can only upload your art unscaled (1x) because there is a built-in zoom viewer. It has a bit of a reputation for being elitist (back in the 00s it was), but in my experience it's not like that any more. This is a fine place for a pixel artist to post if they are really interested in learning, and the history. The Hall of Fame has some of the most famous / impressive pixel art pieces that paved the way for the work we are doing today.
⭐⭐⭐ Cafe Dot Cafe Dot is my art server so I'm a little biased here. 🍵 It was created during the recent social media turbulence. We wanted a place to post art with no algorithms, and no NFT or AI chuds. We have a heavy no-self-promotion rule, and are more interested in community than skill or exclusivity. The other thing is that we have some kind of verification system- you must apply to be a Creator before you can post in the Art feed, or use voice. This helps combat the people who just want to self-promo and dip, or cause trouble, as well as weed out AI/NFT people. Until then, you are still welcome to post in any of the threads or channels. There is a lot to do in Cafe Dot. I host events weekly, so check the threads!
⭐⭐/r/pixelart The pixel art subreddit is pretty active! I've also heard some of my friends found work through posting here, so it's worth a try if you're looking. However, it is still Reddit- so if you're sensitive to rude people, or criticism you didn't ask for, you may want to avoid this one. Lol
🔸 Where To Find Work
You need money? I got you! As someone who mostly gets scouted on social media, I can share a few tips with you:
Put your email / portfolio in your bio Recruiters don't have all that much time to find artists, make it as easy as possible for someone to find your important information!
Clean up your profile If your profile feed is all full of memes, most people will just tab out rather than sift through. Doesn't apply as much to Tumblr if you have an art tag people can look at.
Post regularly, and repost Activity beats everything in the social media game. It's like rolling the dice, and the more you post the more chances you have. You have to have no shame, it's all business baby
Outside of just posting regularly and hoping people reach out to you, it can be hard to know where to look. Here are a few places you can sign up to and post around on.
/r/INAT INAT (I Need A Team) is a subreddit for finding a team to work with. You can post your portfolio here, or browse for people who need artists.
/r/GameDevClassifieds Same as above, but specifically for game-related projects.
Remote Game Jobs / Work With Indies Like Indeed but for game jobs. Browse them often, or get email notifications.
VGen VGen is a website specifically for commissions. You need a code from another verified artist before you can upgrade your account and sell, so ask around on social media or ask your friends. Once your account is upgraded, you can make a 'menu' of services people can purchase, and they send you an offer which you are able to accept, decline, or counter.
The evil websites of doom: Fiverr and Upwork I don't recommend them!! They take a big cut of your profit, and the sites are teeming with NFT and AI people hoping to make a quick buck. The site is also extremely oversaturated and competitive, resulting in a race to the bottom (the cheapest, the fastest, doing the most for the least). Imagine the kind of clients who go to these websites, looking for the cheapest option. But if you're really desperate...
🔸 Community
I do really recommend getting involved in a community. Finding like-minded friends can help you stay motivated to keep drawing. One day, those friends you met when you were just starting out may become your peers in the industry. Making friends is a game changer!
Discord servers Nowadays, the forums of old are mostly abandoned, and people split off into many different servers. Cafe Dot, Pixel Art Discord (PAD), and if you can stomach scrolling past all the AI slop, you can browse Discord servers here.
Twitch Streams Twitch has kind of a bad reputation for being home to some of the more edgy gamers online, but the pixel art community is extremely welcoming and inclusive. Some of the people I met on Twitch are my friends to this day, and we've even worked together on different projects! Browse pixel art streams here, or follow some I recommend: NickWoz, JDZombi, CupOhJoe, GrayLure, LumpyTouch, FrankiePixelShow, MortMort, Sodor, NateyCakes, NyuraKim, ShinySeabass, I could go on for ever really... There are a lot of good eggs on Pixel Art Twitch.
🔸 Other Helpful Websites
Palettes Lospec has a huge collection of user-made palettes, for any artist who has trouble choosing their colours, or just wants to try something fun. Rejected Palettes is full of palettes that didn't quite make it onto Lospec, ran by people who believe there are no bad colours.
The Spriters Resource TSR is an incredible website where users can upload spritesheets and tilesets from games. You can browse for your favourite childhood game, and see how they made it! This website has helped me so much in understanding how game assets come together in a scene.
VGMaps Similar to the above, except there are entire maps laid out how they would be played. This is incredible if you have to do level design, or for mocking up a scene for fun.
Game UI Database Not pixel-art specific, but UI is a very challenging part of graphics, so this site can be a game-changer for finding good references!
Retronator A digital newspaper for pixel-art lovers! New game releases, tutorials, and artworks!
Itch.io A website where people can upload, games, assets, tools... An amazing hub for game devs and game fans alike. A few of my favourite tools: Tiled, PICO-8, Pixel Composer, Juice FX, Magic Pencil for Aseprite
🔸 The End?
This is just part 1 for now, so please drop me a follow to see any more guides I release in the future. I plan on doing some writeups on how I choose colours, how to practise, and more!
I'm not an expert by any means, but everything I did to get to where I am is outlined in this guide. Pixel art is my passion, my job and my hobby! I want pixel art to be recognized everywhere as an art-form, a medium of its own outside of game-art or computer graphics!
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This guide took me a long time, and took a lot of research and experience. Consider following me or supporting me if you are feeling generous.
And good luck to all the fledgling pixel artists, I hope you'll continue and have fun. I hope my guide helped you, and don't hesitate to send me an ask if you have any questions! 💕
My other tutorials (so far): How to draw Simple Grass for a game Hue Shifting
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leatherbookmark · 2 months ago
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watching todd in the shadows' top ten worst 2024 hit songs and i GASPED at #9!!!!!!! I GASPED!!!!!!!!!!!!! HE DID IT
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sabertoothwalrus · 7 months ago
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tips for getting people to like your ocs
*disclaimer: this is based on what’s worked for me, aka an artist that likes to make comics/storyboards. so this advice is directed at people who do that
you can do things like this:
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Which is fun! Character sheets like this are great, especially for personal reference! But frankly, I don’t think most people engage with this (at least I personally don’t). You could have the coolest character in the world, but it will be harder for most people to feel invested when they’re presented so neutrally like this.
My main piece of advice is: get better at writing.
That might sound harsh when said like that, but let me explain what I mean! (Not trying to imply you’re bad at writing either!)
What I tend to do is just throw characters into situations with as little handholding as I can. Give enough context that readers can follow along, but don’t feel like they’re being explained to.
what can you learn about the characters through their designs alone? (age, personality, economic status, occupation, etc)
what can you learn about the characters’ relationship though their interactions alone? (are they close? familial? romantic? is there hostility? are they tense/relaxed?)
what are the characters currently doing? what were they doing previously (how long have they been talking)? what are they going to do next? can you convey this without dialogue?
how do they feel about what they are doing? are they content? focused? over/understimulated? would they rather be doing something else?
where are they? does it matter? would establishing a setting in at least one panel clarify the scene? is there anything in the enviroment that could tell some of the story?
what time of day is it? what time of year is it? what is the weather like?
Now, with all this in mind, I'm going to give you another example. I'm going to use completely brand new characters for the sake of the experiment, so you won't have any bias (aka I can’t use Protagonist from above, since you already know all about him).
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Did this get more of an emotional response from you than the first example? Why do you think so? Who are these characters? How do they know each other? What else can you infer about them? What happened? Who is "she"?
Now, you don't have to actually answer all those questions. But think about them! You can tell people a whole lot about your characters without ever showing them a list of their likes and dislikes.
Obviously, comics aren't the only way to get people invested in your original characters! But regardless, easily digestible formats will grab people's attention faster than huge blocks of text, and comics are a lot less work than doing wholeass storyboards.
Now go and share your ocs with the world!!!
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bee-ina-boat · 7 months ago
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The argument of what constitutes "real" art will always make me lose my mind. I see this all the time. "That's not real art! That's too [x]" people have such a fundamental misunderstanding of what art is. Art doesn't have to have meaning or be pretty or be skillful or have intention or value. Art doesn't have to be anything. Art is inherently an undefinable concept routed in creation (or the lack thereof). Anything can be art. Everything IS ART. EVEN THE THINGS YOU DONT UNDERSTAND OR ENJOY!!!!! the discourse surrounding contemporary art, performance art, abstract art etc will forever make me LOSE my mind. YES a guy stacking up buckets of sand and having them fall over is art. yES splatters of paint can be art. YES ANYTHING CAN BE ART.
The fact we have decided that art must follow a sacred set of rules to """be""" art is detrimental to the concept as a whole and I'm so tired. People miss the point that art just IS. it sucks that skilled artists are underappreciated yes, but that doesn't mean there isn't enough room for other non skill based art forms. We can coexist. We are all artists, and in a way we are all art too.
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