#direction problems
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crazycatsiren · 1 year ago
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One day. One day I will be brave enough. Enough to trust myself in an attempt at operating one of those motor scooter shopping cars in a store. One day.
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very-cherrybomb · 5 months ago
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𝘞𝘪𝘵𝘩 𝘮𝘺 𝘸𝘩𝘪𝘵𝘦 𝘴𝘰𝘤𝘬𝘴 𝘰𝘯 𝘢𝘯𝘥 𝘮𝘺 𝘱𝘳𝘦𝘵𝘵𝘺 𝘴𝘰𝘯𝘨
𝘠𝘰𝘶 𝘭𝘪𝘬𝘦 𝘮𝘺 𝘣𝘭𝘶𝘦 𝘯𝘢𝘪𝘭 𝘱𝘰𝘭𝘪𝘴𝘩?
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carnage-cathedral · 18 days ago
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btw guys managing your symptoms also means apologizing for things you didn't mean to do. sometimes you do things because of your disorders that you genuinely didn't mean to do, but if it hurt someone you still have to take accountability and make up for the hurt you caused
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anthyies · 2 years ago
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the thing about disco elysium is that it has women in it. what you see on the internet about it might lie to you about that but it has women, gay women even, very compelling women even, in it.
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ruporas · 1 year ago
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how to guide your mossball (ID in alt)
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melonkittii · 5 months ago
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im replaying the sumeru quest on my second account and i can physically feel the worms crawling back into my head
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lemongogo · 8 days ago
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anomaly scene + closeupp
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anghraine · 5 months ago
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It's interesting (if often frustrating) to see the renewed Orc Discourse after the last few episodes of ROP. I've seen arguments that orcs have to be personifications of evil rather than people as such or else the ethics of our heroes' approach to them becomes much more fraught. Tolkien's work, as written, seems an odd choice to me for not wrangling with difficult questions, and of course, more diehard fans are going to immediately bring up Shagrat and Gorbag.
If you haven't read LOTR recently, Shagrat and Gorbag are two orcs who briefly have a conversation about how they're being screwed over by Sauron but have no other real options, about their opinions of mistakes that have been made, that they think Sauron himself has made one, but it's not safe to discuss because Sauron has spies in their own ranks. They reminisce about better times when they had more freedom and fantasize about a future when they can go elsewhere and set up a small-scale banditry operation rather than being involved in this huge-scale war. Eventually, however, they end up turning on each other.
Basically any time that someone brings up the "humanity" of this conversation, someone else will point out that they're still bad people. They're not at all guilty about what they're part of. They just resent the dangers to themselves, the pressure from above, failures of competence, the surveillance they're under, and their lack of realistic alternative options. The dream of another life mentioned in the conversation is still one of preying on innocent people, just on a much smaller and more immediate scale, etc.
I think this misses the reason it keeps getting brought up, though. The point is not that Shagrat and Gorbag are good people. The point is that they are people.
There's something very normal and recognizable about their resentment of their superiors, their fears of reprisal and betrayal that ultimately are realized, their dislike of this kind of industrial war machine that erases their individual work and contributions, the tinge of wistfulness in their hope of escape into a different kind of life. Their dialect is deliberately "common"—and there's a lot more to say about that and the fact that it's another commoner, Sam, who outwits them—but one of the main effects is to make them sound familiar and ordinary. And it's interesting that one of the points they specifically raise is that they're not going to get better treatment from "the good guys" so they can't defect, either.
This is self-interested, yes, but it's not the self-interest of some mystical being or spirit or whatnot, but of people.
Tolkien's later remarks tend to back this up. He said that female orcs do exist, but are rarely seen in the story because the characters only interact with the all-male warrior class of orcs. Whatever female orcs "do," it isn't going to war. Maybe they do a lot of the agricultural work that is apparently happening in distant parts of Mordor, maybe they are chiefly responsible for young orcs, maybe both and/or something else, we don't know. But we know they're out there and we know that they reproduce sexually and we know that they're not part of the orcish warrior class.
Regardless of all the problems with this, the idea that orcs have a gender-restricted warrior class at all and we're just not seeing any of their other classes because of where the story is set doesn't sound like automatons of evil. It sounds like an actual culture of people that we only see along the fringes.
And this whole matter of "but if they're people, we have to think about ethics, so they can't be people" is a weird circular argument that cannot account for what's in LOTR or for much of what Tolkien said afterwards. Yes, he struggled with The Problem of Orcs and how to reconcile it with his world building and his ethical system, but "maybe they're not people" is ultimately not a workable solution as far as LOTR goes and can't even account for much of the later evolution of his ideas, including explicit statements in his letters.
And in the end, the real response that comes to mind to that circular argument is "maybe you should think about ethics more."
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ailithnight · 6 months ago
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DPxDC Prompt #10
Danny; baby Ancient of Space, Ward of Time, Infinite Prince, Dream Coda; as if he wasn't OP enough, has begun having prophetic dreams.
Sometimes they're about imminent deaths, sometimes it's deep secrets never intended to see the light of day, sometimes it's spoilers to various popular media, and a lot of times just random crap like 'it's gonna start raining at 2:23pm' or 'there will be a friendly cat on the way to school.'
Fortunately for Danny, he doesn't really remember most of his dreams. He just carries on with his life as usual and possibly doesn't even know these dreams are happening. He doesn't have to deal with the normal trauma or anxiety most prophets live with.
Unfortunately for the people around him, he's prone to sleep walking and sleep talking.
It's more than a little unnerving when you wake up in the middle of the night and your newest brother is just there. You didn't hear him come in. Which should be impossible, and yet he did it literally in his sleep. He says "He doesn't have enough eggs for pancakes." Then faceplants into your bed to return to deep slumber.
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thecatspasta · 1 year ago
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Today I was talking to someone and Palestine came up and their response to it was 'Not my country, not my problem'
So let me just spell it out for you
It is your problem when you willfully ignore people telling you about Palestinians being slaughtered
It is your problem when you buy and support companies that are actively aiding in the genocide
It is your problem when you stand by, knowing full well that people are being killed in the thousands and deciding to let it happen
Do not stay quiet and be complacent in genocide. Do not ignore this, it is happening now. From river to sea, palestine will be free
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crabsnpersimmons · 5 months ago
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OHHH
Eclipseeeeee
I can give my.. my-
whole me
if you
still
peckish ;)
sorry not sorry
Eclipse: my my! all for me? a treat just for me? it must be my lucky day!
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sonknuxadow · 1 year ago
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its kinda funny that the chaotix are like the only characters who mention having to pay rent or buy food or whatever and theyll take any job that pays because theyre desperate for money but none of the other characters are struggling in this department at all even though most of them dont seem to have jobs. its like the concept of needing money to live exists for no one in the sonic universe EXCEPT for vector espio and charmy
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buggachat · 1 year ago
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(random s5 finale musings) tbh I don't think Marinette chose to keep The Secrets™ from Adrien because Gabriel asked her to. I feel like Marinette keeping secrets like that is so consistent with her character; she hates giving people bad news, she hates rocking the boat, she hates upsetting people, she always chooses to keep any 'controversial' information to herself for as long as she can get away with (examples: bubbler scarf, telling Queen Bee she was benched, confessing to Adrien, warning Chat Noir about Scarabella or Rena Furtive, never told Chat Noir about Chat Blanc, etc) that I just totally believe she would've done it either way. She was even already having nightmares about Adrien hating her for finding out she defeated his father, so I feel like Gabriel's request was moreso giving her a go-ahead than it was a primary deciding factor, yknow?
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corseque · 8 days ago
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I honestly just wanted one single plot step that I could not predict given the 10 year wait. More behind the cut, I talk about Emet too, and I'm comparing his writing favorably to Solas' writing and why it worked better for me personally, but I am just talking about the writing skill that went into the games and not the dudes themselves, I love them both dearly of course. idk this is a mess and I am not going to edit it for clarity
For me, the game was a series of me saying
"ok I knew that. cool."
"oh yeah, I knew that. I guess it's good that the larger fandom knows about that now."
"nice, but yeah I already knew that too"
"that was something we've been talking about a lot for years"
"this thing they are acting like is a huge enormous reveal that the characters could not possibly have deduced through simply thinking about it in depth over the 10 years... the fans easily figured out by thinking about it in depth 10 years ago. So you would think his girlfriend would be able to figure it out more easily than we did. Like, why couldn't the game have been like 'oh lavellan already figured that out a while ago' it would have cost them nothing"
"this is something I've been thinking about for years, and now that it's being revealed, the companions' reactions to it are very irritating and jarring and unnecessary and I really dislike the experience I'm having right now, in this, the hour of my greatest triumph"
"this thing that is happening on my screen right now is something that I wrote an essay about 2 years ago describing how it would be a letdown if it happened without the correct setup"
"this way that they're characterizing Solas makes him less likable and less interesting than I have been finding him for all these years, and I have had people tell me 'no, he's simpler than you think' for years but I guess I was wrong, he really is simpler than I thought, so that fucking sucks. I wish I could take that information out of my brain."
"this thing is a retcon of information I have been thinking about for 10 years, and so I don't know how to follow along with this new direction, and I'm not sure if I even want to because it's not particularly interesting anyway"
"aw that was sweet"
"why is it like, so very impossible to have an honest back-and-forth with my favorite character about the dilemma that was most interesting to me about the previous game"
and then, as soon as, like, the other fans had caught up to the Solas lore that was really obvious from the other games, the game was.... over without anything surprising happening, or introducing a new element or plot point or perspective, or a real true twist (or two, or three) for those of us who have thought about it too hard for too long. It was very simple and easy, much, much, much, much easier than I was imagining. It all felt sort of like that Nicholson quote:
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The thing was, the whole story was so interesting to think about because in 10 years, I couldn't figure out a good solution to it!!!!! It's why I was never able to write post-game fanfic about it. So I was stoked to find out some reveal we never knew about, some new information, in maybe a SERIES of steps of new information, that made the situation more complicated but also something that could be navigated by everyone involved. I know it was asking for a lot, but they had TEN YEARS, and they seemingly had set up the things they did in DAI on purpose, so surely they had some idea of a complex and satisfying narrative that would reconcile everyone.
The reason why I was expecting this is because FFXIV did a very similar story arc, which was started AND concluded WITHIN those 10 years (so it took the FFXIV team far less time to deliver as well). And the conclusion to the story in FFXIV did what I was expecting Dragon Age to do. So I thought, "holy shit, if this is the FFXIV version of this plot, how much more complicated is DA4 going to be!?!?" The DA devs also PLAYED FFXIV so they were completely aware, several years ago, of a satisfying story ending that was pretty darn similar.
People are probably going to think "oh, well Chelsea was disappointed because she spent too much time building it up in her head" but that's exactly it - I actually speculated and thought about FFXIV's story IN DEPTH NONSTOP for a year+ before its ending came out, and the ending absolutely blew me away. FFXIV Endwalker managed to introduce information and new story elements that I was not able to figure out in the YEAR I spent speculating on the ending of FFXIV's story. It took a complicated situation and revealed several several more facets to it that I was not able to predict, but were very interesting and thematically compelling, and took us all to surprising and climactic places that we could not have predicted.
Endwalker ("end" is in the title on purpose) too, was written to be THE ULTIMATE SATISFYING ENDING for a very long-running story in the exactly way that Veilguard SHOULD HAVE for Dragon Age, so while this complexity is being explored, FFXIV also gave catharsis to many different plot threads that have been built up through the previous expansions, until finally it ends with a bang. The story is desperately good to me, I loved it, it gave me closure for Dragon Age long before Veilguard was even revealed, and going back and looking at its story has made this whole thing far less painful for me.
So, I actually did not have a picture in my mind for how things SHOULD go. I just had the thought "I hope it's complicated and there are points of view or facts that we haven't before been exposed to, and the situation is resolved respectfully for Solas, not making him look like a fucking idiot (lol, the only thing I asked for). I don't even care what happens to Solas and Lavellan, I just need the story to be complicated and interesting to think about. Please, god, don't let it be "solas is wrong and he just needs to be convinced" because that's like the simplest story you could tell with this setup"
(btw they managed to tell Emet-Selch's story without making him seem like he's being an idiot on purpose or can never get anything right, and in fact the more the story goes on, the more you think of him as smart and capable and cool, so it is possible to write.... I wasn't asking for the entire moon)
And I played it and... yeah. Most of the story beats were more simple than I wanted them to be, a lot of them didn't make sense in my heart given the writing from Inquisition. (This is another essay, but if Solas' thematic story arc was always about him needing to let go of regrets, why was his personal quest the way it was? After that quest, doesn't he end up regretting not doing more....? Why did he never really talk about regret during Inquisition? If he was so trapped by regret, why was he able to do so many actions? It doesn't mesh well to me. The whole regret thing was very quarter-baked to me, I don't even like thinking about it.) His story never seemed like one that was as simple as being about one man's regrets, but then, I guess, it was always just about one man's regrets.
Emet-Selch's personal storyline (and the way it interacts with and affects the larger story) is very similar but much more cohesive and satisfying to me. It would be difficult to explain why without the aforementioned 5-hour essay. Emet-Selch's story IS about grief and anguish on a world-shaping scale in a similar way that Solas' was apparently always about letting go of regret, but Emet's story was also very pointedly and beautifully about that one theme for the entirety of his story from every tiny detail, from beginning to end - meanwhile, it seemed to me that they tried to introduce 'regret' as the main thrust of Solas' story only in the short story with the Regret demon onward.
From Inquisition just by itself, the closest I personally could get to a story theme for Solas was his inability to trust others hurting him and the world, but his trusting others in DA4 wasn't really addressed to my satisfaction. He is never required to trust anyone before the ending, he never opens up or makes himself vulnerable at all. People find out information about him, he never really dynamically opens himself. So the personal story I thought he had was never addressed at all, while a new one about regret was introduced that never made a ton of sense to me. And I don't think this is just because of my expectations - my reaction to FFXIV proves that I am able to meet good writing where it goes in surprising directions, as long as it's interesting and thoughtful and clear.
And I think this might be part of what people felt was off about the ending - Solas is sort of uninvolved in the revelations that are about him, and doesn't do much to be part of his own ending. Part of what I loved about Solas in Inquisition is that he is not controlled by you in any way, and so he feels like his own person with a very strong sense of character.
Anyway, Emet-Selch, in a very comparable and arguably more extreme plot position, is very involved in the revelations about himself, he always feels like a very strong character who cannot be affected by the player, and the whole situation is handled with deft emotion and care and delicacy. The story is comparatively very uninterested in litigating Emet-Selch or putting him on trial - the story allows you to simply feel the way that you feel in an organic way, and Emet's story spends that energy instead actually exploring his thematic material about grief and legacy, and the larger story theme of existentialism instead, in a way that is very refreshing and interesting. I've seen a lot of western stories tie themselves in knots over "redemption" and frankly it's almost never been interesting at all. Who cares about any of that. lol
(Now, I guess this is a matter of preference, because some people really like being able to shape a character's story, but idk I rewatched the ending of FFXIV and even though there wasn't a choice with Emet, because it isn't a branching story, his story felt more satisfying to me, maybe because there isn't a patronizing choice to be made for him. He is who he is, and he fulfills a very beautiful narrative role and purpose that no other character could in the story.)
I don't know how this could have been improved to me and still allowed players to choose Solas' ending for him, but I can actually think of a few different methods, none of which involve Rook condescendingly and patronizingly lecturing Solas as if Solas had never thought about a single aspect of this horrible situation he's in before that very moment that Rook lectures him lmfao.
All this to say... idk I'm writing this and I am not going back to edit it so it's stream-of-consciousness. But yeah
I just wanted the story to be complicated on a few more levels than I could have predicted. I genuinely don't care what happened, but I thought of a few twists like the Veil coming down and yeah, I was expecting A Single Twist or reveal to happen. In a Dragon Age game.
I wanted Solas to seem cool and capable and noble and smart, and actually feel like he was as old and experienced as he is.
I wanted a clear theme I could sink my teeth into
Like notice I didn't even say anything about Solavellan. Like I never in 100 years thought they were getting a happy ending where they were both alive in bodies, and I like that we got that, but I would honestly trade it for a more complicated story. To me, if a story is sad you can always write fanfic, but if a story isn't COMPLICATED, that's a much more urgent issue.
These 3 things DA4 didn't give me in a way that satisfied me but FFXIV did. anyway idk the way my hyperfixations work, I completely switch to a new subject so talking about Dragon Age is actually hard for me right now.
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hinamie · 9 months ago
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@philosophiums and i have been nursing the beginnings of an atla au so have some preliminary designs while we cook :>
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kedreeva · 1 year ago
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When I first got Stan, I wasn't sure he'd make it more than a few days, but he did. When I first took him to the vet as a baby, they told me not to expect him to make it to maturity, but he did. The last time I took him to the vet, a different vet from his usual vet saw him and had to sort through the list of known health issues to get to what was wrong this time, and was impressed he was even alive, and that was over a year ago. He's beaten a lot of odds, he's gone farther than even the most hopeful of speculation.
Unfortunately, a line in the sand comes for any animal Time doesn't take. For us, that line was him losing his ability to walk, or his ability to see, and both have been slowly worsening over the last year. Today, it has finally come down to the latter, as his vision has gone completely in his remaining good eye. For peafowl, that's a hard-line quality of life factor- it affects their ability to get food and water (which would mean stressful and uncomfortable tube feeding sessions 3x a day), as well as their ability to move into or out of shelter, and their ability to socialize. As they are HIGHLY social creatures, feeling like he's constantly alone would be absolutely miserable for him. I can't put him through that and still call myself a responsible owner, so he'll be going in for his final vet appointment tomorrow afternoon.
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I know a lot of you have loved Stan over the past 7 years, and I know you're going to miss him nearly as much as I will. He's been a Very Good Boy, and this place is just not going to be the same without him.
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