#cursed etho
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aceofstars121 · 8 months ago
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I made the guys in the style of the cursed etho skizz built
Bonuses!
Cursed skizz (my first attempt)
Etho but if I built him the same way I built the other guys if that makes sense
Me for fun (:
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The cursed etho from guess the build and the cursed bdubs from guess the build happily having tea together?
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Little guys
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aquaticwithnumbers · 11 months ago
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meteor752 · 2 months ago
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No but actually so not mentally well with Jimmy’s power being invisibility.
Because for all accounts and purposes, Jimmy should not be there.
Jimmy is not meant to survive this long. He’s not supposed to make it to the final session, he’s meant to die before that.
It’s like the universe itself is correcting itself by simply, removing him. Making him no longer visible. Out of sight out of mind.
The Watchers simply grew tired of watching him, so they erased him
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burdigel · 2 months ago
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So one of the most lore-indepth wildcards of Wild Life would be the superpowers that relates past seasons of the Life Series and acknowledges other series (eg. Hermitcraft and Evo) and their personal lore to attribute to each participant's power.
Starting alphabetically,
Bdubs power is essentially all related to time and his ability to manipulate the day cycle expentially. With the clock being his main motif across all Life Series, the ability to slow and speed time according to his will is easily solvable but with the inclusion of the Hermitcraft and Empires crossover event, his ability to speed time according to his sleep schedule becomes another layer deep. Besides the clock being a main symbol for Bdubs, the concept of sleep is another that has essentially been from the beginning of Hermitcraft. Always carrying a bed and sleeping whenever. The Empires crossover Bdubs was framed as a god of sorts of the Sun. Always bright and always there when the Sun remained as its brightest.
Bigb can summon creaking. He creaking. He is like a king or dimplomant to the players who invade their home and they view him as their kin so he has the responsibility and power to summon them.
Ethoslab based of Kakashi from Naruto is by definition a ninja. An escapee or fugitive at best. So with his ability to jump higher boosted by wind charges can be explained by his connection to the shonen series and the inclusion of the mace could be chalked up to typically stories of protagonists gaining resources or inventory to defeat the "Big Bad" or achieve some sort of goal that is to win the Life Series.
GeminiTay or GeminiSlay named by others intimidated by her, has slayed each participant brutally in the Life Series and on Hermitcraft rewarding her the reputation from her immense PvP skills. So with her power of astral projection, it acts retribution for the slayed to talk and apologise or instigate to those dead for her or others benefit.
GoodTimeWithScar is nortorious for being not PG friendly so the inclusion of one of his powers been the ability to ride people, it's self explanatory. Yet as Scar is commonly associated with and as a vex, his other powers of extreme knockback and thorns can be explained by the hostile and aggressivness of the mob.
Grian as essentially the grandmaster or orchestrator of the Life Series would have access to all the powers and mimic but not fully copy the others' powers. Yet because of his power chained by an omnipresent force, he's unable to fully copy the powers but imitate them for only short periods of time.
ImpulseSV and his teleportation powers could derive from his cyber-theme aesthetic for his Hermitcraft Season X base. With most series of fictions based around cyberpunk civilisations, technologies like teleporation and other advanced transportational devices are commonly utilsed. Resulting in Impulse's power of teleportation and the ability to swap the position of another with himself.
Martyn power is boosted hearing cause he's a Listener.
So Lizzie or LDShadowLady's inflicts blindless or a shadow upon the surrounding people in her radius and resulting her in temporary invisibility and blindess to others around her. But from her endless descent into the void in Secret Life, arises Lizzie with trails of the void clinging to grasp the light of the overworld. Causing the void remnants to spread to others and infect them with blindness in all for the hope to spread towards the light from the cold world of the End.
With the ability to fly, PearlescentMoon carries aesthetics relating to Greek mythology in both her powers and external design choices. As one of the Postmasters of Hermitcraft, Pearl is essentially the builder and additional redstone help of the trio for the postoffice and other aesthetic designs. Hermes the herald or messenger of the Olympus gods delievers messages to other celestial dieties and mortals similar to Pearl's jobs as a Postmaster. Other than the similar professions, both Pearl and Hermes wear a petasos which is essentially a wide-brimmed hat that is commoly adorned for shade and for Hermes, additional wings to the sides of the hat. Symbolising their shared ability to fly quickly and efficiently for a purpose.
As RentheDog is commonly interpreted as a dog-hybrid of sorts by the Hermitcraft and Life Series community, his ability to splice and copy the DNA of others to match their appearance could be an aftermath or positive side-effect from his hybrid mutation.
Similar to Ren, Scott has the capability to transform into any mob in sight and similar to Limited Life where he was depicted as a siren as part of the Mean Gills. His ability to shape-shift into any mob regardless if it's passive or aggressive could be similar to his mutliple origins from New Life SMP and Origin SMP and the reflect the changing nature of his powers.
So Joel with essentially triple jump could be hinting his slimely origins of his Shrek skin in the swamp. Where the swamp generally spawns slimes at a higher rate than other slime chunks and slime blocks harvested from the slimes can be used as jump boosts. Resulting in the triple jump.
After just breaking the Canary Curse two seasons ago, SolidarityGaming or Jimmy has the power to turn fully invisible until someone or something damages him. Ever since his debut to the Watchers back in Evo, Jimmy has been under constant surveillance by the Watchers as an object of their amusement. Always failing to reach even the finale and fumbling to keep alive. Yet when he broke the curse and relayed it too another, he was discarded. Seen invisible to the Watchers as he had become an object of boredom by reaching his resolution. So that's where his invisibility comes from.
Tango with his cowardly approach to things, has constantly ran away from situations but with this power, it supercharges his speed allowing him to become part of the fight and conflict instead of running away. And with his ability to frost-walk on ice, it could recall his Season 9's skin back when he was the Dungeon Master in Decked Out II and became an icy persona.
ZombieCleo and resurect dead people as she's a reanimated zombie.
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part 32
im tired
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sapphicpuppets · 3 months ago
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it's been so long,,,, cursed life boatboys :33
that one moment when your boyfriend gets on red and you're still on green and now you have to make sure he doesn't get himself killed while trying to kill others otherwise he's dead dead
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kipp-your-secrets · 2 years ago
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i just wish he were better at this game ://
reblogs and tags are always appreciated <33
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daily-ethoslab · 18 days ago
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[984]
reblog to fucking kill him
like to fucking kill him
ignore to fucking kill him
either way he's getting fucking killed
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hybbat · 11 months ago
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The funniest thing about ethos pining is that they? Literally havent even done anything? Like the most in depth interaction they have really had is Joel sending him banners. They've kinda hung out in groups together on streams here and there, but, like. They haven't DONE anything together. They barely interact in the grand scheme of things and nothing of real substance. They're cats sitting on opposite ends of the room. And it drives Etho mad. He just wants Joel there so hecan star at him like a rare action figure he refuses to take out of the box.
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nhothicket · 1 year ago
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So, I keep seeing Bdubs' clock addiction get sourced back to 3rd Life, and while he certainly has made it a more exaggerated part of his character since then, that's not when it started.
I've been casually poking through some older content, mostly old ctms, and I was surprised to see this in the Kaizo Caverns series OOGE did in 2012 a whole decade ago. (Episode link).
I'm extremely, and I really cannot stress this enough, extremely new to hermitcraft and I'm sure this clip has been brought up before. But, I'm really curious, does anyone have a source for when the clock thing became a known fact about Bdubs? Google has just brought be back to 3rd life haha.
I actually have one other question for those who are familiar with the mindcrack era, I'm interested in knowing when "Bdubs" became his default nickname. I've noticed it was used in text posts about him from way back, but even then it looked like Boo (or B00) was the preferred shorthand, and I haven't seen anyone around then actually verbally call him Bdubs. Mostly just Bdoubleo or the occasional use of his first name.
Sorry for the wordy post, I'm just very curious about all the little things and I unfortunately do not have the time to watch a years worth of 10-12yo minecraft content haha.
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bellshazes · 2 years ago
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etho explains how drying off from a shower works and shares his struggles of sticking to his leather chair while recording and just... suffering through it.
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nosyuu · 1 year ago
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Accept your fate.
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teddy-bear-d · 1 year ago
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I’m enamoured by the Boogey Apocalypse
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jayflying · 5 months ago
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The Flower Husbands / Ethubs parallel (No Stranger Curses AU):
Alt Title: "Why Scott and Etho do not get along."
Scott falls in love in the last days of summer. To him, love looks like gold. Sunlight caught in golden hair. Warm wind blowing through golden leaves. Two gemstones studded in a golden ring. They make their home in a place where all the flowers of autumn bloom, the poppies and roses and marigolds. They ignore the warmongering and drama. While they can, they choose to be happy.
He is not so naïve as to believe this will be forever. Not so foolish as to believe his strength will be enough. This "game" means nothing but death for all of them. But he puts that all aside, because he wants. He wants to hope. He wants to love. Even if he knows it will break his heart.
The days grow shorter, and darker, and colder, and he is so, so scared. He should trust Jimmy to protect himself, but he doesn't. He tries to stop fearing the worst every time they are apart, but he can't. He's not proud of the alliance he strikes up to protect them both, but for the two of them he would do anything and it would be worth it.
…He buries Jimmy where the dawn's first light catches on winter's final flowers. He knew this was coming, dreaded the inevitable, but his heart still hurts. He carried on because he was fighting for more than just himself, but what now?
When he falls, he hopes that at least he can be at peace. When he wakes again, that hope is shattered. Scott thinks he might be the only one who remembers the game that came before. It doesn't matter. He'll see this one through to the end, no matter what.
Etho falls in love beneath grey skies. His love is all the colors of the forest that surrounds them. Green like the trees, like the moss, like his eyes. Brown like the dirt, like their doorstep, like the color blood dries. Loving Bdubs is easy. It feels familiar. It's not hard to imagine that maybe somewhere, before everything, they loved like this.
(Scott sees far too much of himself and Jimmy in the two of them. It leaves a bitter taste on his tongue. He knows exactly how this ends.)
Etho isn't one to frame his love in light and flowers. He frames it in the careful arrangement of quiet and noise, laughter and empty threats. They make their home a castle, white walls on a snowy mountaintop. They build up every battlement with their own bare hands, pretending, if just for a moment, that they can escape the game outside for good. Live in peace forever. Stave off the looming shadow of death.
The first time Bdubs falls to his red life, Etho is terrified. He blusters, and schemes, and fights, because it is the only way he knows to hide when his voice trembles and his hands grow unsteady. Over and over again, he claws Bdubs back from the brink. He stays up late into the night, every night, restlessly planning for every possibility. Exploiting every advantage, every person, with vicious dedication.
(Scott does not entertain his threats for even a moment. He's sure to give Etho a piece of his mind whenever he tries. "Give up on him", he all but says. "You're just prolonging the inevitable." His words are met with disdain.)
The last time Bdubs falls to his red life, their castle is torn apart, and that feels like an omen. The survivors, no matter their old allegiances, band together out of necessity, and Etho can't help but notice that Scott immediately asserts himself. He doesn't like it, but he's been wearing himself thin for months now. He's too tired to piece together quite why this alliance makes him feel uneasy.
Bdubs finds them hours later in the middle of the night, crimson-eyed and not quite himself; sinister in the way all red lives are. There's no further way around it. Etho can feel the static-buzz of magic in his chest as he offers Bdubs a life, and yet Scott stops him. "He needs to earn it", is the objection. "Have him kill someone for us," Scott whispers in his ear. He hesitates. That seems… fair. Right? A life for a life. That makes sense.
It is not until far, far too late that Etho numbly realizes what Scott has done. He never gets to bury Bdubs. He never gets to see the body. He's never quite the same again, distant and short-spoken. Cleo is the only one who seems to realize that he is so desperately angry.
(Scott does not feel bad about this. He does not regret this. He tells Cleo as much when she confronts him about it. They argue about it all the way up until the fateful battle with Joel. Scott knows he's right, though. There was only one way this was ever going to end.)
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whydoflyingspidersbe · 11 months ago
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Every time Ethubs angst or the canary curse is mentioned I am violently thrown into the Peter griffin death pose. Visual reference:
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greeenchrysanthemums · 1 year ago
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@thatlesbainmushroom and @jjlovesgoodies (hope you don't mind the tags, I was not sure how else to make sure you seen this<3) both said yes to hearing about my roomies zombie au, so here it is!! Though, I must admit that it is more of a half-baked idea than a fully thought out au. I'm not sure if I will ever actually write it, so it's free game with credit.
I suppose a TW is required before you read any further. It is a zombie au, so it is pretty grim. Mentions of death, blood, injury, and other apocalypse typical things.
Etho and Cleo were college roommates before everything went to shit. Cleo was a graphic design and arts student in her fourth year, while Etho was an engineering student in his second year. They have been together since the start, and were actually in their dorm room when the chaos started. Bdubs used to be with them, but they lost track of him (and his horse) months ago. They assume he is dead.
Grian was a first year architect student from a few towns over. His group consisted of his roommates, Jimmy and Joel, along with his work friend, Scar.
None of them had ever used a gun before the apocalypse, so it is none of their preferred weapon. Cleo has a baseball bat, Grian has a knife, and Etho has a machete. Etho and Grian both carry handguns but rarely use them. Cleo knows how to use a gun but does not carry one and would have to be in mortal danger to be convinced to use it.
Cleo is immune to the bite, something they found out at the beginning because a classmate had bitten her and she never turned. Though, this immunity would not hold any narrative weight. The world has fallen apart, there wouldn't be anyone left to try to find a cure from her anyway. They are just focused on surviving and trying to keep each other safe.
However, because of her immunity, she does take risks that Etho doesn't/can't. She used to be a real softy, not much a fighter who was all bark no bite, but she would do anything to protect Etho. She has many scars, from bites and scratches, because of this reckless behavior.
It would start with Grian having just been separated from his group and he's been wandering around the remains of a big city looking for them. He eventually gets overwhelmed by a hoard and ends up cornered in an alley, where he is then saved by Etho, who kills the zombies and offers to bring him back to his camp.
Grian says no and tells him he has to keep looking for his group, but Etho is persistent. Grian caves and agrees to go with him when Etho offers to help look for his missing friends; no strings attached.
The group traverses the remains of the burning world together for several months looking for Grian's group and slowly getting to know each other. Etho and Cleo share information freely, but Grian is more reserved. He only answers simple questions about his past. They barley know anything about this group they are trying to find. Instead of opening up as the months' pass by, he actually becomes more and more reserved.
He keeps asking why they keep helping him when they have no obligation to do so, especially since he's given them next to no information or reason to trust him, and they say why not? They don't have anything better to do than lend him a helping hand.
Grian leads them more and more northwest as time goes on, telling them that he was told to head in this direction to meet back up with his group, but still, they find no trace of them.
Around 6-7 months into traveling together, the group do a supply run in a mall that they thought was safe and end up getting trapped inside with no way out after Grian brings some kind of a display/structure down on top of himself on accident and it attracts a hoard that was hidden away out of sight.
They are very low on ammo, Etho was bit while getting Grian out from under the display, Grian was injured by the accident, and they're all too exhausted and malnourished to fight. They make it into a staff area, but there's no exit that they see, so they barricade the door. It is only a matter of time before the hoard breaks through.
Sitting inside of the small room, Grian admits to them that his group was already dead and had been for a while. He tells them that he had actually been ready to die that day Etho found him. He felt bad letting Etho's kindness (which was a rarity in this dying world) go to waste, so he went along with it.
He was just along for the ride at first, leading them on a wild goose chase while waiting for a chance to leave them, but then he grew to care for them. He never thought he would find friends again in a world like this, but, somehow, he did. They gave him a purpose, a reason to keep going. They made him want to live again. They made him happy. They made him laugh; something so simple and yet so important.
He didn't want them to leave him behind once they found out the truth, so he'd kept lying to them and pretending like he was still searching so that they would have a reason to keep helping him, a reason to have him around.
He was closing himself off all that time in an attempt to hold onto the one good thing in his life. He tells them that he's sorry, that he loves them, and that he's scared.
Cleo and Etho say they don't care that he's been lying, and that he's just as important to them as they are to him. They say that whatever happens next, they'll do it together.
And then in my mind it would end somewhat ambiguously/open ended as the zombie's break through.
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