#cero rating
Explore tagged Tumblr posts
inature · 7 months ago
Text
Tumblr media
4 notes · View notes
satoshi-mochida · 10 months ago
Text
Death end re;Quest Code Z first details, screenshots
From Gematsu
Tumblr media
Compile Heart has released the first information and screenshots for roguelike RPG Death end re;Quest Code Z, which is due out for PlayStation 5, PlayStation 4, and Switch on September 19 in Japan.
Get the details below.
[Violence/Gore warning; they weren't kidding with that CERO Z rating]
■ Story
A story in which various “parallel worlds” exist. Iris was born in “DE-1 World,” which is the spitting image of Earth in the 2000s. The “spiral” of tragedy that continues to loop created by Iris’ birth is gradually unraveling thanks to the activities of Arata Mizunashi and company. And so Iris, who regained good will, created “DE-1.5 World,” a replica of “DE-1 World.” This was an ideal world where those expected to fight were kind to one another, and where everything was in sync. However, a new crisis drew near even in this world. A mysterious man appears, and the heroines are in danger. And so new protagonist Sayaka Hiwatari must face against a chaotic scene of friends and foes alike. The battle against the upper world is about to enter a new phase…
Tumblr media Tumblr media
■ Key Features
Significantly More Gruesome Expressions in the Series’ First CERO Z-Rated Entry
Death end re;Quest Code Z is loaded with event scenes that vividly depict the characters in bloodshed and after death. Additionally, intense sound effects significantly enhance the game’s sense of realism, which includes bones breaking, flesh tearing, and necks twisting.
Tumblr media Tumblr media
A Completely New Story Featuring a Cast of All-Stars
Featuring numerous popular returning characters from previous entries as well as new characters, Death end re;Quest Code Z is a new story connected to past titles. The player teams up with the cheerful and positive new protagonist Sayaka Hiwatari, and the story advances as they work together. Unravel the inner workings of the world and approach the mastermind.
Tumblr media Tumblr media Tumblr media
A Roguelike RPG That Can Be Played Again and Again
The alternate dimension known as the “Strain Area” is a 3D dungeon that changes structure each time you enter. With terrain, enemies, traps, and items that change upon every entry, unexpected “deaths” await!
Tumblr media Tumblr media
■ Characters
Iris
Sayaka Hiwatari (voiced by Yoshino Aoyama)
Shina Ninomiya (voiced by Hisako Tojo)
Mai Toyama (voiced by Chiwa Saitou)
Yurisa Yamamura (voiced by Yuuki Kuwahara)
Order of Aphasis
Liliana Pinnata (voiced by Manaka Iwami)
Artists / Celebrities
Kaede Hizumi (voiced by Marika Kouno)
Chloe Aaron (voiced by Chiyo Tomaru)
Svetlana Amou (voiced by Chinami Hashimoto)
Chosen Citizens
Hinata Morikubo (voiced by Minami Tanaka)
Unknown
Rotten Dollhart (voiced by Madoka Asahina)
■ Theme Songs
Opening Theme Song
Title: “Over my DEAD copy”
Singer: Gesshoku Kaigi
Writer / Composer / Arrangement: Gesshoku Kaigi
Ending Theme Song
Title: “Zion”
Singer: Gesshoku Kaigi
Writer / Composer / Arrangement: Gesshoku Kaigi
View the screenshots at the gallery. Visit the official website here.
8 notes · View notes
negamekos · 2 years ago
Text
i can't believe a timeline exists where hana awase could get a switch port AND ENGLISH TRANSLATION in the year of our lord 2023
10 notes · View notes
sukimas · 2 years ago
Text
nergal is hands down the funniest FE villain because he's a kaga villain wrangled into being E for Everyone and it's a struggle for certain. many parts of fe7's plot are fine but taking Just Guenchaos and making him CERO A so you can tell the game to 5 year olds was bound not to work well from the start.
4 notes · View notes
kresnikcest · 2 years ago
Text
I just want Ludger to come back to the PD bloodstained bc Elle’s Key powers mean it won’t just disappear when they destroy the FD
All of Spirius is like “it’s okay, Fractured worlds aren’t real” and Ludger is just there drenched in someone else’s blood like Are You Fucking Kidding Me™
3 notes · View notes
sl33py-g4m3r · 1 month ago
Text
curiosity go brrr
specifically about video games rating systems; and who has the most strict guidelines for things…
tho comparing ratings across different regions is kind of neat to see the overlap and also see how things are different depending on where you are.
all this interest simply because of ‘slime rancher: plortable edition’
In the US and Canada for some reason it’s E10+ based on the ESRB… in Europe and where PEGI is used it’s 3+ and idk what it’s rated elsewhere. Probably also 3+ Australia it’s G for general audiences.
but why is it 10+ in the US and Canada? Or wherever else the ESRB is used? Tho I’d assume that’s us and Canada exclusively tbh…
who’s stricter on stuff in this regard? It’s interesting to see all the different regulations and systems that define what can or can’t be shown to what group.
but my initial question still remains~~ why is slime rancher rated E10+ here and elsewhere is like the all ages rating?
I’m curious and don’t get it~~ dragged into an interest of video game and movie regulations just to answer one question, lol. Now I’ve got so many more~~
Who’s are the strictest? Or most lax? Surely they help, or do they aid more in censorship more than anything? How did the systems come about in the first place?
hope the game runs smoothly on the switch~~ picked up the European version off Amazon I think; but the switch isn’t region locked so that’s shouldn’t be a problem ~~ wonder if that one was the only physical version for the switch?
checked rating on the e-shop and was surprised that it was higher rated here~~? Sparking the interest ~~
y tho? Are we stricter over here or something?
0 notes
rassicas · 4 months ago
Note
Do you think Nintendo will ever bump Splatoon up to a T rating?
Considering how all of the characters are pretty much adults now (except Neo 3) and that clever little F bomb that they hid in Splat 2, I don’t think it’s entirely unreasonable for the series to shift gears to an older demographic a la Metroid.
do i think they will? like expect it will happen? no. im definitely not opposed but...
a core of splatoon's appeal is that its a family friendly shooter. It Japan it has the "A" CERO rating which is like their version of the E ESRB rating. sure its not as lighthearted as mario, and it does have a very large older audience. what comes to mind moreso than metroid is zelda. most of the library is E rated, but then you have games like twilight princess that dropped with a T rating. though those mid 2000s were a time where dark and edgy stuff was in.
a T rated splatoon game would be cool and all, but where would that bumped up rating come from...?
94 notes · View notes
nodutra19 · 4 months ago
Text
Ryuji Actually Says Fuck A Lot (In Spanish)
Monolingual Anglophone fans of Persona 5 have had the joke "Let Ryuji say fuck" for years, but in the Spanish localization, he says it pretty frequently. Well, he uses the several equivalents found in Spain.
The Spanish localization for P5R was done in Spain, so it's specifically a Castilian translation. They actually did it through the English script (indirect translations are very common. Look at the Bible, for example) but with assistance from the American team who explained some nuances and such from the original Japanese text. Atlus overall gave the team free reign, and this is where we come across a major difference in culture: Hispanics (Spanish-speakers) are a little more liberal about cursing.
It makes somewhat sense that Ryuji doesn't curse like a sailor in the English localization because this is still a game geared towards teenagers. Obviously teenagers IRL curse like hell, but the target demographic changes how translation is done, as Aquason explains. But what's acceptable for age demographics changes depending on culture (which is probably why P3 got a 12+ rating by CERO in Japan but a M rating in the U.S by the ESRB). This is why shounen manga can get so violent (JoJo's Bizarre Adventure, One Piece, Bleach, etc.) in comparison to American comics with equivalent age demographics.
I explain all this to say that Ryuji in Spanish is very foul-mouthed. I was utterly shocked by the difference between the English and Spanish translations. He uses equivalents of "fuck" in just about every other sentence:
Tumblr media
"I can't just go on like nothing's happened. At the end of the day, everything's connected to that fucking Kamoshida."
Tumblr media
"How the fuck do we get out!?"
Tumblr media
"Fuck, where did those dudes who were locked up go?"
There's way more and my current run (interrupted by Metaphor: ReFantazio) is in English, but I figured I should share this. Ryuji DOES in fact say "Fuck," just not in English and in Spanish instead. This honestly kinda supports the delinquent image people give him. It provides a different texture to him not present in the English localization. He talks informally in English and he IS a bit crass and blunt, but you'd expect someone of his reputation to be a little more vulgar. Obviously the reputation he has is bullshit, but still. Honestly I think it's more refreshing to have someone so foul-mouthed actually be a very caring and sweet person who's just getting persecuted.
(Of course, watch the Aquason video I linked for a better explanation of translating foul language from Japanese).
66 notes · View notes
damnfandomproblems · 1 month ago
Note
6938 You are aware that the Fire Emblem series is fiction, right? And that who a player chooses to pair up if they bother to do so is completely optional, right? Huh, funny you are so mad at people playing a game series instead of all those artists, game devs, and designers at Nintento and it's various studios who made those games right? Why don't you just @ their current CEO on twitter and report them if you think it's that serious? Oh, no? That's different somehow? But you used such a serious accusation! You clearly aren't old enough to be online if a 13+ (in America)/CERO-A (in Japan) (these are both generalized) rated game scandalizes you that much.
Posting as a response to a previous problem.
11 notes · View notes
bloodyroarzine · 4 months ago
Text
Tumblr media
Bloody Roar Fanzine
Defenders of the Legacy is an upcoming multimedia zine project celebrating the Bloody Roar series. Contents will include a free digital zine filled with artwork and short stories, with room for alternative forms of media inspired by our favorite furry fighting game.
Current Status: PRE-PRODUCTION
Our askbox is OPEN to everyone, including anons!
You can also reach us at [email protected]
Carrd | Bluesky | Twitter | Instagram
Full Project Description Below >>
DEFENDERS OF THE LEGACY is a Bloody Roar fanzine celebrating the fighting game series about zoanthropic street brawlers. Through this mixed media project, we hope to show appreciation for all aspects of the series that kept us coming back through the years. 
As Bloody Roar nears its 30th birthday, we want to reflect on what its legacy is, what about it we want to preserve, defend, and share into the future. Through this, we can prove that it’s possible to keep the passion for this series alive in our own ways as fans.
This zine will include illustrations, writing, and merchandise focused on the characters and story. If we get enough interest we might also be able to include alternative media like comics, cosplay, and maybe even music! Our plan is for a digital-only release distributed for free to anyone who wishes to view it and share in this special series. What we’d really like is to make the PDF printer friendly so everyone can make their own personal physical copies at home.
Because this project is a celebration of canon, no OCs will feature in this particular zine. However, if there is enough interest, a separate BR OC zine could become a reality in the future.
Please bear in mind that, while pairings/couplings and shipping should not be a major focus for entries in this zine, interaction between characters is highly encouraged!
Due to Bloody Roar’s nature as a fighting game about beasts with teeth and claws, this zine will include depictions of violence and touch on mature themes like discrimination and human experimentation as portrayed in canon.
All material in this project will be rated as appropriate for the series itself: ESRB T / PEGI 12 / CERO C / PG-13
Art by naochika0110, Graphics by @donotwander
19 notes · View notes
sweetness-pop · 4 months ago
Text
Hiya! 💗💋🍓🌸Sweetness*POP🌈🍭💀🌟 here!
I would love to share this idea to you PlayStation gamers!
I recently had been imagining what would it be like if in the mid or late 2020s there were to be an upcoming and unexpected Playstation crossover game starring 3 female characters:
Talwyn Apogee of Ratchet & Clank
Tumblr media
Keira Hagai of Jak & Daxter
Tumblr media
& Carmelita Fox of Sly Cooper
Tumblr media
Either for the PS5 or upcoming PS6.
The 3 main voice actresses:
Ali Hillis as Talwyn Apogee
Tumblr media
Hillis voiced Talwyn in Ratchet & Clank: Into the Nexus. Her other roles include Dr. Liara T'Soni of Mass Effect series, Audrey Gassenarl of Valkyria Chronicles II, Karin of Naruto Shippuuden, Andra Cressen of Star Wars: The Old Republic (2011), Presa of Tales of Xilla (2013), Dr. Ariel Hanson of StarCraft II: Wings of Liberty, Black Cat/Felicia Hardy of The Amazing Spider-Man Video Game (2012), and Lightning Farron of Final Fantasy series.
Erica Lindbeck as Keira Hagai
Tumblr media
Imagine when J&D franchise makes surprising return, some of the characters will have new VAs. And Keira's 3rd VA will be Lindbeck. Her other roles include Sayaka Igarashi of Kategurui, Kaori Miyazono of Your Lie in April, Eli Ayase of Love Live! School Project, Futaba Sakura of Persona 5, Cassie Cage of Mortal Kombat 11, Daki of Demon Slayer (Kimetsu no Yaiba), Lady Nagant of My Hero Academia, Emira of The Owl House, and Loona of Helluva Boss.
& Alésia Glidewell as Carmelita Fox
Tumblr media
Glidewell voiced Carmelita and Constable Neyla in Sly 2: Band of Thieves. Her other roles include Zoey of Left 4 Dead (2006), Sedna of Demigod (2009), Alma Wade of F.E.A.R. 2: Project & F.E.A.R. 3 (2009-2011), Chell of Portal, Krystal of Star Fox Assault, Metroid's main protagonist Samus Aran in Super Smash Bros series.
The rating of this game would be ESRB T (Teen) in North America, CERO C (Ages 15 and up) in Japan, and PEGI 12 (Suitable for ages 12 and up) or even PEGI 16 (For ages 16 and up) in Europe.
The content of the game:
Fantasy violence, Blood, Language, Suggestive themes, Mild use of drugs of alcohol, & Sexual themes. Oh yeah, there would be certain reasons why this game would be rated T/C/12(or 16) with this kind of content. Remember when Ratchet & Clank games use to be rated T and toned down to E10+? Or remember that Jak & Daxter was franchise for a teen audience? But do you remember how the Sly Cooper series was always rated E and E10+.
The game would be action/adventure filled with female empowerment.
Plus, a very interesting and sweet storyline were while being the unexpected ones to save and protect their worlds as some unknown force is what mixing their universes dangerously, the 3 heroines help each other out and blossom a close, strong, deep and loving bond together.
Do you all know what would also be cool? If Richard Steven Horvitz (roles include Daggert of The Angry Beaver, Zim of Invader Zim, Billy of The Grim Adventures of Billy & Mandy, Raz of Psychonauts, Kaos of Skylanders, and Moxxie of Helluva Boss) were to have a voice role the game either as a badass close ally/handler or one of the villains to the 3 heroines!
What if it will be a huge extremely, unexpected surprise that this game will turn out to sell really good around the globe?! It'll be the one crossover game that fans have never asked for! Plus, imagine in the one country, this upcoming PlayStation game will be selling even better. And that one country will be Japan! Japan would end up making lots of advertising with entertaining commercials and 3D digital billboards in Shibuya of Tokyo, and merchandise like figures and anime-style posters. Hell, there could even be a Japanese dub for the game too!
Imagine these brand new seiyuus (who are also singers) for the "PlayStation Move Heroines":
Marina Inoue as Talwyn Apogee
Tumblr media
Inoue's roles include Armin Arlert of Attack on Titan, Yoko Littner of Gurren Lagann, Yumiko Miura of Oregairu (My Youth Romantic Comedy is Wrong as I expected), Rei Miyamoto of HighSchool of the Dead, Tohka Yatogami of Date A Live, Momo Yaoyorozu of My Hero Academia, and Mai Zenin of Jujutsu Kaisen.
Rie Takahashi as Keira Hagai
Tumblr media
Takahashi's roles include Takagi of Karakai Jouzou no Takagi-San (Teasing Master Takagi-San), Emilia of Re:Zero Kara Hajimeru Isekai Seikatsu, Megumin of KonoSuba, Tomo Aizawa of Tomo-Chan is a Girl!, Anzu Hoshino of Romantic Killer, and Ai Hoshino of Oshi no Ko.
& Yoko Hikasa as Carmelita Fox
Tumblr media
Hikasa's roles include Rias Gremory of High School DXD, Emilia Justina of The Devil is a Part-Timer!, Hwaryun of Tower of God, Utahime Iori of Jujutsu Kaisen, Kyoko Kirigiri of Danganronpa, and Yoh Asakura of Shaman King (2021)
Our heroines would even have a special color to always represent them in their together crossover game. Talwyn-yellow💛, Keira-pink🩷, and Carmelita-light blue🩵. (Hehe just like idol groups☺✨)
💛💛💛💛💛💛💛💛💛💛💛💛
🩷🩷🩷🩷🩷🩷🩷🩷🩷🩷🩷🩷
🩵🩵🩵🩵🩵🩵🩵🩵🩵🩵🩵🩵
This ideal PS game could also give the 3 supporting characters who are the love interests of Ratchet (Talwyn), Jak (Keira) and Sly (Carmelita) the spotlight and recognition that they should deserve to have.
My question for all of you is that if Sony were to make this happen someday in the future, then should this be canon to the PlayStationVerse?
So what do you Playstation fans think? And 1 more thing, imagine seeing the first official image looking like this:
The 3 Playstation Femme Fatales standing next to each other. Talwyn in the center, Keira in the right, and Carmelita in the left. And they happen to be wearing what look like hooded black suits that are similar to the skydiving stealth suits of Deku (Izuku Midoriya), Dynamight (Katsuki Bakugou) and Shoto (Shoto Todoroki) from the movie My Hero Academia: World Heroes Mission, but only combined together with what looks like the black catsuit of Nancy Makuhari aka Miss Deep of Read or Die. Talwyn: black with yellow trim and black hoodie with yellow striped black lombax ears. Keira: black with pink trim and black hoodie with top pink/bottom black crystal horns (similar to the dark horns of Dark Eco Jak), and Carmelita: black with light blue trim and black hoodie with black raccoon tails as ears with sky blue ring stripes. Talwyn Apogee, Keira Hagai and Carmelita Fox looking like beautiful, hot, dangerous, sexy and badass Playstation ladies in the image.
Here is the post to my ideal concept for them to wear for the FINAL SHOWDOWN!
And this happens to be from my YouTube comment on a video showing PlayStation Move Heroes cutscenes. (I am TETSUSakura91)
Please share feel free to share your comments and opinions on this idea for a PlayStation crossover.
Thank you.😘
🔥✨🌹🩵💛🩷💋🔫😎
14 notes · View notes
inature · 8 months ago
Text
Tumblr media Tumblr media Tumblr media
0 notes
acsisz · 1 year ago
Text
About DecaPolice's possible 18+ age rating (TGS info translation)
Tumblr media
*Image above is from Level-5's official website's TGS Report Day 1.
So, back in September during TGS, Akihiro Hino (Level-5's President/CEO) had a stage interview with Danganronpa & Rain Code's creator Kazutaka Kodaka.
The video has since been deleted from Level-5's official channel (since they had said they'd only archive it for 3 months).
But I've rewatched that video so many times I can almost rewind a section of their conversation back in my head 😅.
And that section is about Decapolice's age rating.
Basically, what happened was:
Hino: I like the games made by Western people, it makes me feel like we Japanese people should band up and do our best as well.
Kodaka: Speaking of Western, I know Level-5 usually make family-friendly games, but don't you want to try making a CERO-Z (18+) game like them?
Hino: Well, to be honest, it's not a proclamation or anything, but the game we're currently making, Decapolice, might actually be CERO-Z (18+).
Kodaka: Seriously?
Hino: Yes. It looks cute on the outside, but the inside's just messy (dorodoro). It's hard since, when developing it I'm always told "No, you can't. That's impossible for this country and that country." (As in impossible to sell in some countries AKA banned). When faced with that, it makes me feel like, "Well, should we not then?". But still, I want to stay true to Decapolice's original essence as much as possible.
Kodaka: Then, do you like brutal scenes too?
Hino: No, no, I don't really like brutal scenes. But, I made those scenes so they could in turn elevate other better, more beautiful, scenes.
Kodaka: I've played the demo, but it feels like a team game, full of fun and light-hearted.
Hino: Oh no, the actual thing is super dark. It's filled with things like 'revenge', 'karma', etc.
Kodaka: Is that so?
Hino: Yes, this time (TGS) we're pushing it as another one of Level-5's family-friendly game. Although, in the upcoming future we'll be revealing what the game truly is, little by little.
Kodaka: I see, I'm pretty interested now.
And that's it.
I have confidence in my memory & translation ability, and you can also find the same info from both JP & ENG twitter accounts that were watching the interview, all shocked 😂.
Also, this Famitsu news article that basically wrote down their convos (in Japanese & shortened): https://s.famitsu.com/news/202309/23318239.html
One more thing...
I just want to mention that Decapolice's use of puppet forms is because Level-5 wants to sort of 'side-step' the age rating system, by making them cute puppets and dolls.
Here's a link to that bit of info's translation by user @DartsEnthusiast on twitter (they also post the original article's link there): https://twitter.com/DartsEnthusiast/status/1636145350749704194?t=R9lBFMpto7vC6qUjPqAt8Q&s=19
...And with that, see you guys later 👍🏻
45 notes · View notes
eldritch-spouse · 2 years ago
Note
Did Vesper slept with other Icons? how would he rate them?
[What follows is an excerpt from Vesper's personal ratings notebook.]
Tumblr media
Zizz: Not bad at all, fat cock and cute noises, he'll let me do whatever to him <3! I can probably always get a snack out of him when I'm peckish at meetings. 9/10
Livius: Turns out those twisty limbs really come in handy! I can basically turn him into a pretzel, which is hotter than I imagined. He's very fun to try new positions with. Unfortunately, very whiny and complains often. 7/10
Kalymir: Ouch, super rough, not for casuals. But a very good lay, his knot is fucking brutal and he's LOUD. I'm sure I'll get him to bottom like a total cumslut one day. 9/10
Rinx: Way too expensive... But will do anything for shiny stuff. I like how big his hands are, they feel nice. I'd have him more times if he wasn't so fucking pricey... 6/10
Cero: Plays way too hard to get, won't let me do more than fondle him. Maybe if I make a contract?? But I need to find something he'll want badly first.
Vorticia: I'm pretty sure I can fit all three into that snussy, but I'm not looking forward to getting eaten alive the moment I come. :'((
177 notes · View notes
julix41-blog · 29 days ago
Text
Tumblr media
It's been a while since I did digital drawing, but luckily I'm still doing it well! When I was making this drawing of Rafaela I was thinking about how it would look inside the school where she and the AlbaTrio study, and with that I also started to develop some aspects of World Building. This time it's time to see the kind of spells that people learn at school!
COMMON TREE SPELLS
Although in Danny's World there is no combat system that includes spells, there are some skills that all magicians usually have that are considered "spells" that everyone can use. For example:
FLOAT
More than floating, Magicians have the ability to reduce the speed of their descents to almost zero, giving the illusion of floating. Although there are cases in which they can really remain suspended in the air with enough practice.
“GLAMOUR”
The oldest ability of Wizards/Mages, Glamour allows them to hide magic or slightly alter it to fit in non-magical environments. It can be used on both people and inanimate objects. Its main purpose is to change the appearance of something (in the case of a person, it is mostly used on clothing).
SURPRISE
A spell used when fleeing or causing distractions, it creates a large pile of colored smoke (or black, depending on the situation) in which the Wizard/Mages “disappears”.
SUMMONS OF OBJECTS
Wizards/Mages can do certain spells that bind certain objects to them, which give rise to summoning spells, which allow objects to be brought from great distances to where the wizard/mages is.
BONDING
The spell itself to bind an object (or a familiar) to a wizard/witch. You just need to concentrate the magic on a particular point of the object and direct it carefully so as not to damage it, so the wizard's body will take the object with its magic as an EXTENSION of the wizard/witch.
PARALYSIS
A spell for self-defense (or pranks) that allows a small temporary paralysis to be given to whoever receives it, but the spell must be received from the collarbone up to have that effect, otherwise it would simply be a gust of air.
SLEEPING BEAUTY
SPELL FORBIDDEN BY ALL FLOATING CITIES.
It consists of reciting it and making everyone who hears it fall into a seemingly endless deep sleep until the person who cast it dies or removes it.
The person is trapped in a plane between consciousness and unconsciousness, there is a high mortality rate not only from those who do not wake up, but from the suicidal episodes that they cause after awakening from slumber.
All possible records of the spell have been deleted. Last person to perform it: Morgan Huved.
Hope you like it!
______________
ha pasado un tiempo desde que hice dibujo digital, pero por suerte sigo haciéndolo bien! cuando estaba haciendo este dibujo de Rafaela estaba pensando en como se veria dentro de la escuela donde ella y el AlbaTrio estudian, y con eso tambien empece a desarrollar algunos aspectos del World Bulding. en esta ocacion toca ver el tipo de hechizos que la gente aprende en la escuela!
HECHIZOS DEL TRONCO COMUN
Si bien en El Mundo de Danny no hay un sistema de pelea que incluya hechizos, si hay algunas habilidades en conjunto que suelen tener todos los magos que se consideran “hechizos” que todos pueden usar. Como, por ejemplo:
FLOTE
Mas que flotar, las Magas/Magos tienen la habilidad de reducir la velocidad de sus descensos hasta casi cero, dando la ilusión de flotar. Aunque hay casos en los que realmente pueden quedar suspendidos en el aire con la suficiente práctica.
“GLAMOUR”
La habilidad más antigua de los Magos/Magas, el Glamour les permite ocultar la magia o alterarla ligeramente para encajar en ambientes no mágicos. Se puede usar tanto en personas como en objetos inanimados. Su mayor objetivo es cambiar la apariencia de algo (en caso de una persona, se usa más que nada en la ropa).
SORPRESA
Un hechizo que se usa a la hora de huir o de causar distracciones, genera una gran pila de humo de colores (o negro, depende de la situación) en el cual el Mago/Maga “desaparecen”.
INVOCACION DE OBJETOS
Los Magos/Magas pueden hacer ciertos hechizos que vinculen ciertos objetos a ellos, que dan a lugar a los hechizos de invocación, que permiten traer objetos de grandes distancias a donde el mago/maga este.
BONDEING
El hechizo en si para atar un objeto (o un familiar) a un mago/maga. Solo hace falta concentrar la magia en un punto en especial del objeto y dirigirlo con cuidado para no dañarlo, así el cuerpo del mago tomara el objeto con su magia como una EXTENCION del mago/maga.
PARALISIS
Un hechizo para la autodefensa (o bromas) que permite dar una pequeña parálisis temporal a quien la reciba, pero tiene que recibir el hechizo de la clavícula para arriba para tener ese efecto, de lo contrario simplemente solo sería una ráfaga de aire.
BELLA DURMIENTE
HECHIZO PROHIBIDO POR TODAS LAS CIUDADES FLOTANTES.
Consiste en recitarlo y hacer que todo el que lo oiga caiga en un sueño profundo aparentemente interminable hasta que muera la persona que lo lanzo o lo retire.
La persona queda atrapada en un plano entre la conciencia y la inconciencia, tiene una alta tasa de mortalidad no solo por quienes no despiertan, sino por los episodios suicidas que provocan después de despertar del letargo.
Se han eliminado todo registro posible del hechizo. Ultima persona en realizarlo: Morgan Huved.
Ojala les guste!
5 notes · View notes
fantasyinvader · 6 months ago
Text
I've been thinking about the problematic elements to Almyra and... I think I got an answer that isn't complete crap.
Almyra was, even in Houses, not meant to be this ideal country. In his supports with Byleth, Claude reveals he came to Fodlan not to tear down boarders and shit, but to learn from Fodlan in order to make Almyra more accepting of outsiders. The unification stuff came about when he arrived, found out that wasn't the case, and then began blaming the Church (with TWSITD slipping him information to turn him against Rhea likely not being an isolated incident).
Claude is meant to be an outsider, someone not from Fodlan just like the player is. His initial suspicion of the Church is meant to reflect that of the player's, and with him learning to see Fodlan for what it is being his own path to enlightenment. I mean, he talks about going to confirm something with his own eyes in his paralogue, and he's the one to point out the diversity at Garreg Mach as well as how the Church doesn't actually teach isolationism.
In short, Claude was always meant to be something of a gullible idiot. Whereas the player may fall into the trap of supporting Edelgard despite the reveals, Claude taking his initial impressions as irrefutable facts are not the way to enlightenment. Hell, going with the Buddhist themes acting as if something is that concrete and being unwilling to budge in the face of more information is not how to do things. As you learn more, you're views are meant to change. Claude's whole thing of being an outsider is actually a hindrance to him, because it reveals how little he actually knows about his new environment.
If Claude is going around being unsubtle about not being from Fodlan, acting based on his initial assumptions when he came to Fodlan and not confirming things with his own eyes... we have a problem. If he's not going to recognize the problems with his own society and insist that he has the solutions for another one, there's also a problem there.
This isn't just Claude, this is also a message to the players. I've talked before how some of what Edelgard says lands differently in Japan. Japan is a meritocratic society, one where people are less inclined to help those in need because they haven't “earned it.” This kind of outlook has led to various issues within Japanese society, yet Edelgard wants to implement them herself. At the same time, the game hints that the society Edelgard wants to create isn't too far different from Almyra, the society Claude wants to fix, especially with Caspar's Japanese endings.
The game is telling you to see Fodlan, a land it's own creators said they wanted us to immerse ourselves in, for what it truly is. To not just believe the words of Edelgard and TWSITD, but to see things with our own eyes and realize the truth. To simply listen to what the game is actually trying to say, to look at what it is saying is right for Fodlan rather than assert our own beliefs on Fodlan much like Edelgard and the translators do. Because... we're outsiders intruding on Fodlan too, yet we have the power to derail the story in the BE route.
I think that's the point. Claude is supposed to be a parallel for us, the players. Almyra being presented as it is serves as a reminder that our world, our cultures, aren't perfect themselves. We are outsiders to the story, and as such we should look at what the story is saying is the answer rather than forcing our own views onto the game. Fodlan is telling us Edelgard isn't the answer, so that is what we should be acting on. Just like Claude eventually realizes that keeping Fodlan and Almyra separate is the way to go rather than forcing them together and instead learns from Fodlan, we the players should do the same. Keep Fodlan and IRL separate, but take the lessons from Houses back with us to the real world. Because, once more I must remind people, this is a game for middle-schoolers. CERO rating B, ages 12+.
You really think Nintendo is going to tell kids the stuff Edelgard does is good? Even NoA had to change stuff to make her appear more “heroic.” And isn't that really what storytelling is about? passing on messages and morals to the audience? Kinda hard to do that when the audience (or translators) is trying to twist things to suit their own beliefs.
9 notes · View notes