#but still useful in attacking mental stack etc.
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cog5 · 11 months ago
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Villainations on a Theme
Thinking up titles for these posts is the hardest part. Something else that’s difficult is trying to create variety in villains while writing a mega-dungeon. I first took the route of having the villain pop up here and there, to make them known, and give the adventure party a chance to interact with them. These interactions set the tone of who this person is. But in the last third of the dungeon, I started to really lean in on playing with different incarnations of the villain, to lean on some of the original facets of their core personality, but then also explore what they might be like if they had lost everything in their life, if they were all-powerful, if they were a puddle of living oil – things like that. 
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See, this particular villain has a cloning machine that they use to clone themselves. An aspect of the adventure is that some of these clones have become aberrant, gaining unique powers of their own, or having different circumstances that cause them to diverge from the standard archetype of the villain I first started with. I don’t think I would have done this with a smaller adventure/dungeon, so it’s been an interesting side effect of writing a mega-dungeon where I am constantly scraping by, trying to generate unique ideas to come up with something new. It’s good mental exercise.
I don’t know if this approach works for everyone, but quantity has been effective in sifting out quality for me. That is, writing a lot helps to unearth interesting ideas. Proof to me that it’s worth sitting down and writing a little every day, even if everything that’s on the page doesn’t make it into a final draft. So much of what ended up in the final version did not exist last year during my initial drafts. 20 months later, the mega-dungeon has taken on a life of its own. Even in the final hours of writing yesterday, certain things just fell into place that I had not even been thinking about. It’s a unique sensation when things click like that.
I’ve come to a close on this mega-dungeon, finally. All 12 areas are complete, and I managed to squeeze in an intro and some adventure hooks. 240 pages, last I counted. I’ll likely do one more pass of proofreading, undoubtedly there are still typos, or miss-referenced locations. But it’s a load off for sure. Time to take a breather and focus on something new for a while. I appreciate everyone who has come along for the ride, thank you!
Things I’ve Been Playing
Role-playing adjacent, I picked up a very unique game called “Lost Worlds”. I had never heard of it before, and happened upon a stack of the play books at my local game store. It’s a game from the early 80s, and the mechanics are so utterly novel to me. It’s nice to be surprised. 
The best way I can describe it, is a mix between a choose-your-own adventure book, and a one on one character fighting game, ala Street Fighter, but with a fantasy theme. It’s all done with a couple of books. You and your opponent each have a character card that lists your moves like “down swing”, “thrust” and other “special” attacks. 
Then you exchange your book with your opponent and shout numbers at each other to perform your character’s moves. The numbers are listed on a matrix that correspond to pages. The matrix combinations define who parries, who hits, etc.
It’s fun not knowing exactly what move your opponent is going to pick, and when you have an advantage, you can press on it by picking a move that would score you a hit. There is a real sense of action. No dice, more of a rock-paper-scissors strategy with extra layers. It’s impressive, all being done with a couple of small chapbooks. 
Without knowing how it all works, it’s a bit like magic. After researching how it works (I won’t spoil it), it’s still pretty special. I could go on. So I will.
Another interesting thing about these books, the fact that the illustrations depict the action in first person. Meaning once you’ve exchanged your book with your opponent, you are seeing their character through your character’s eyes. That is, you see an illustration of them attacking you, or blocking your attacks. Pretty much every situation is accounted for. Fascinating stuff that I have just not seen anywhere else in this format. 
I guess this was based on an older game called Ace of Aces. An aerial combat game with similar mechanics. A bit of a rabbit hole for me, for sure. Love digging into this kind of thing.
And of course, you can run campaigns, and your characters can level up. It also mentions using the Lost Worlds battle system in place of traditional RPG combat, taking your Lost World characters into your favourite dungeon adventures. The game was popular in DnD’s early days – if I manage to get a B/X or OSE game up and running one of these days, I might just try this mash-up.
Alright, that’ll do for now. I believe I’ll take a break for a bit – see you around!
Oh yeah, go back Get it at Sutlers! Everyone needs a little more Troika! in their lives.
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narendur · 2 years ago
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So I'm kiiiind of hesitant to add to this chain tbh because executive dysfunction issues isn't really what this post was originally about but I think I might have something useful to say so here goes.
My biggest adhd symptom is really bad executive dysfunction. For most of my life I have dealt with it using a maladaptive coping mechanism of bullying myself into panic attacks to get to appointments and accomplish tasks, because positive motivation is so unpredictable.
Now this is an effective coping mechanism when used in moderation, but it always comes at the price of your physical, emotional, and mental wellbeing, and when used too much the panic will push you over into freezing up and not doing the thing anyway. For me, it got so bad with specifically getting to work on time that I'd pass out from anxiety on the way out the door. It is not a sustainable coping mechanism.
So then what is an almost always effective mechanism? And the answer is nothing, unfortunately. All the standard suggestions - alarms, calendars, routines, task chaining, buddy systems, meds, turning your phone off, etc. - are somewhat effective and the effects stack, but ultimately there will be times when they fail and the only thing I've found that helps is accepting that I'm going to forget things and be late and everything else, and make sure I have some prep for that. It sucks and it makes holding down a normal job really difficult, but so does driving myself with fear.
So what does accepting and preparing for failing to meet your expectations look like? For me, it often looks like setting boundaries, especially to give myself buffer time: telling friends not to expect me to check my phone right away, taking on part time or flexible work when I can (to leave days where my one task is housework or play), planning for activity prep to take twice as long as I actually think it will, informing employers that I will not be arriving 15 minutes before start time, and otherwise stating or negotiating what expectations others are allowed to hold me to as well as lowering my personal expectations.
Sometimes it also looks like asking for help. Buddy pacts (with no shame for failure), having each friend organize a meal once a week/month, making explicit agreements with roommates and partners about housework, gentle reminders BEFORE something gets to a frustrating point, and making minimum versions of tasks to meet basic needs are all really good ways to support other people and receive support yourself. For example, dishes are my job and I need the kitchen clean to cook, but if it doesn't get done for a bit then my partner will bug me and he needs a pan, a spatula, and 2 spoons cleaned, which is usually doable for me by task chaining. If it's not, we check in and chat about it.
And then ultimately, when you do drop the ball, asking Okay, What do I do now? No shame, no judgement. What are the consequences, what can I learn, what do I do to try to pick the ball back up. I had a project due at work today and remembered when my boss messaged me asking for it - shit. Okay, where is it at, what needs to be done, how long will it take? And then communicate that I've dropped the ball and what I'm doing about it.
Because jobs actually have managers (often) and are usually the most rigid part of our lives, it's even more important imo to create space to rest, to fail to meet our goals, and to half ass things at home and with friends. There are still times when I have to use fear as a motivator and manager, but the more I can save it for actual survival things, the more I thrive. A plant vining everywhere will die if it never roots or finds sunlight, but you can support a lot off of just a few leaves (food/sleep/etc) and a taproot (friends and family who invite you over for dinner/have housework parties/infodump process your work projects together).
kill the shift manager in your brain
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Universal Collision: Meet the Adventurer Support Assists!
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Name: Cyrus Albright
Class: 5★
Summoner/Duo: No
🎂Birthday🎂: No
Weapon Type: Book (EX Weapon: Traveler's Tome)
Current character status: Released
STELLAR AWAKENING Release: 5/22/2024
Info
A scholar of the Atlasdam Royal Academy, based in another world. Popular with his students. He believes that knowledge should be freely shared, but was targeted by the Headmaster and exiled. Currently on a journey to track down the stolen tome "From the far Reaches of Hell"
VC
There's still so much to learn. - Intelligence of all party members +30% (1 turn) and stack 1 BP on user (Max: 5 BP)
- BP: Increases number of attacks, power output, add buffs/debuffs, etc based on number consumed (Max: 3 BP on consumption)
- Stack 1 BP on user when using a skill without consuming BP
Skills/Abilities
Alephan's Enlightment - Apply Mental Focus on user and Intelligence +70% (3 turns)
- Replaces the basic attack when 3 BP is stacked
- Consumes 3 BP after use
Glacies Claudere - Water type magic attack on all enemies x3 (XL)
- When Consuming 1 BP, Water type magic attack on all enemies x3 (2XL)
- When Consuming 2 BP, Water type magic attack on all enemies x3 (3XL)
- When Consuming 3 BP, Water type magic attack on all enemies x3 (4XL)
- When inside Raging Fire Zone, Skill turns into Ignis Ardere and grant Kaleido (Fire) on user
- When Inside Divine Thunder Zone, Skill turns into Tonitrus Canere and grant Kaleido (Thunder) on user
- When inside Sacred Water Zone, Skill turns into Glacies Claudere and grant Kaleido (Water) on user
- Skill set to Glacies Claudere as default
Pursuit of Truth - Weakness Multiplier of user +1 (3 turns)
- When in Sacred Water Zone: Water Type attack of the user +50% (3 turns)
- When in Raging Fire Zone: Fire Type attack of the user +50% (3 turns)
- When in Divine Thunder Zone: Thunder Type attack of the user +50% (3 turns)
Water Circle - Water type magic attack on all enemies (S) and Deploy Sacred Water Zone
- Restore all party members' MP +20
Fire Circle - Fire type magic attack on all enemies (S) and Deploy Raging Fire Zone
- Restore all party members' MP +20
Thunder Circle - Water type magic attack on all enemies (S) and Deploy Divine Thunder Zone
- Restore all party members' MP +20
(Passive) Study Foe - At start of battle, detect 1 weakness of all enemies
Ultimate Skill
Chainspell - Water type Magic attack on all enemies (XL) and Fire type Magic attack on all enemies and Thunder type Magic attack on all enemies (XL)
- Consumes 100% of the Ultimate Skill Gauge upon use
Stellar Skills/Abilities
(Stellar Skill) Magic Synthesis - Water type magic attack on all enemies (XL) and Fire type magic attack on all enemies (XL) and Thunder type magic attack on all enemies (XL)
- Critical damage +100% (Multiplier: x2)
- Attack that matches current Zone's type activates first
- When in Stellar Burst: Perform Technical Magic Synthesis instead and +300% increased damage (Multiplier x4) and Guaranteed critical
(Stellar Burst) Technical Magic Synthesis - Water type magic attack on all enemies (2XL) and Fire type magic attack on all enemies (2XL) and Thunder type magic attack on all enemies (2XL)
- Critical damage +200% (Multiplier: x2)
- Attack that matches current Zone's type activates first
- When in Stellar Burst: +600% increased damage (Multiplier x4) and Guaranteed critical
(Stellar Passive) Stellar Awakening Fill Ability - When there are 2 or more Traveler users party members on the front line:
* User's Stellar Burst Gauge Fill rate increases (M)
(Stellar Passive) Stellar Awakening Activation Ability - When Stellar Burst is activated with user and Gauge has majority Dark:
* Magic Critical damage of all party members +30% (Current Turn Only)
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doedipus · 3 years ago
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I've been having in issue with giovanna lately: my safejumps aren't safe enough.
to recap: a safejump is a technique where you hit someone getting off the floor after a knockdown with an aerial attack very low to the ground. if you land during the active frames of the attack and before their attack would become active, then you're guaranteed to be safe from invincible reversals and are in a good position to continue your offense. if you're sneaky you can catch people off guard by not attacking in the air and doing a low or throw when you land, but this offers you no protection from reversals. it's just a jump.
this is a hugely important part of giovanna's gameplan. her combos and reward off throws are kind of weak compared to other strike-throw focused characters in the game like sol or may, but she has guaranteed safejump setups off of basically any combo route and can safely continue pressing her advantage, or take the opportunity to do a mixup. if you do this right you can reset someone a couple times in a row and kill them without returning to neutral, like it's skullgirls or something.
the safejump setup uses either 5k or c.s to otg after a combo. 5k requires tighter execution and can only be done on shorter routes, but used to be the only way to set up against characters with faster reversals, and c.s is much much easier to execute and can be done off of more routes, but would have lost to fast reversals. however, in the current patch all reversals have been standardized to the slower timing, so the setup off otg c.s is always guaranteed.
when I started trying to integrate this strategy into my gameplan, I decided to just stick with the otg c.s setup, since it's easier and now works on everything. however, I've been having some issues with what happens after the safejump itself- sometimes if they block the safejump attack, they can grab me before I can do a grounded attack and continue pressure again. I've been dropping sets like crazy because of this and it's driving me up the wall.
it's kind of hard to gauge exactly what's causing the issue. I think part of it is that if gio has to dash further to land the otg attack, then they recover a bit sooner, so the safejump attack connects when it's higher up on their body, and it takes longer for gio to land and ready the next attack than it does for them to exit blockstun and grab. part of it also seems to be dependent on spacing, and under certain conditions gio will land closer after the blocked attack and be in grab range.
I spent a bunch of time in training mode today trying to figure things out. it seems like if I do a grabbable safejump, I'm basically always able to just walk backwards briefly and make their grab whiff, so if I block high instead of ducking in place it ought to cover both options. this seems like it's mostly useful as a hard read though, since giving them room and time to move means potentially forfeiting my turn.
the other thing is that the setup that uses 5k otg does still work and seems to much more consistently leave gio at safe spacing when blocked, so even though it's not something that's always applicable I can still work both of them in during a match. if they don't know the difference they'll probably react to both the same way, which will end up being in my favor more often than not. ideally this could also help camouflage a similar looking safejump setup off of throw that suffers from the same kind of inconsistency. and like, at the level I'm playing at I seriously doubt this is something most people I'm fighting will actually pick up on, like, I know for sure I wouldn't catch it.
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qqueenofhades · 6 years ago
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Re: the post you reblogged about Bush. I'm 21 and tbh feel like I can only vote for Bernie, can you explain if/why I shouldn't? Thanks and sorry if this is dumb or anything.
Oh boy. Okay, I’ll do my best here. Note that a) this will get long, and b) I’m old, Tired, and I‘m pretty sure my brain tried to kill me last night. Since by nature I am sure I will say something Controversial ™, if anyone reads this and feels a deep urge to inform me that I am Wrong, just… mark it down as me being Wrong and move on with your life. But also, really, you should read this and hopefully think about it. Because while I’m glad you asked this question, it feels like there’s a lot in your cohort who won’t, and that worries me. A lot.
First, not to sound utterly old-woman-in-a-rocking-chair ancient, people who came of age/are only old enough to have Obama be the first president that they really remember have no idea how good they had it. The world was falling the fuck apart in 2008 (not coincidentally, after 8 years of Bush). We came within a flicker of the permanent collapse of the global economy. The War on Terror was in full roar, the wars in Iraq and Afghanistan were at their height, we had Dick Cheney as the cartoon supervillain before we had any of Trump’s cohort, and this was before Chelsea Manning or Edward Snowden had exposed the extent of NSA/CIA intelligence-gathering/American excesses or there was any kind of public debate around the fact that we were all surveilled all the time. And the fact that a brown guy named Barack Hussein Obama was elected in this climate seems, and still seems tbh, kind of amazing. And Obama was certainly not a Perfect President ™. He had to scale back a lot of planned initiatives, he is notorious for expanding the drone strike/extrajudicial assassination program, he still subscribed to the overall principles of neoliberalism and American exceptionalism, etc etc. There is valid criticism to be made as to how the hopey-changey optimistic rhetoric stacked up against the hard realities of political office. And yet…. at this point, given what we’re seeing from the White House on a daily basis, the depth of the parallel universe/double standards is absurd.
Because here’s the thing. Obama, his entire family, and his entire administration had to be personally/ethically flawless the whole time (and they managed that – not one scandal or arrest in eight years, against the legions of Trumpistas now being convicted) because of the absolute frothing depths of Republican hatred, racial conspiracy theories, and obstruction against him. (Remember Merrick Garland and how Mitch McConnell got away with that, and now we have Gorsuch and Kavanaugh on the Supreme Court? Because I remember that). If Obama had pulled one-tenth of the shit, one-twentieth of the shit that the Trump administration does every day, he would be gone. It also meant that people who only remember Obama think he was typical for an American president, and he wasn’t. Since about… Jimmy Carter, and definitely since Ronald Reagan, the American people have gone for the Trump model a lot more than the Obama model. Whatever your opinion on his politics or character, Obama was a constitutional law professor, a community activist, a neighborhood organizer and brilliant Ivy League intellectual who used to randomly lie awake at night thinking about income inequality. Americans don’t value intellectualism in their politicians; they just don’t. They don’t like thinking that “the elites” are smarter than them. They like the folksy populist who seems fun to have a beer with, and Reagan/Bush Senior/Clinton/Bush Junior sold this persona as hard as they possibly could. As noted in said post, Bush Junior (or Shrub as the late, great Molly Ivins memorably dubbed him) was Trump Lite but from a long-established political family who could operate like an outwardly civilized human.
The point is: when you think Obama was relatively normal (which, again, he wasn’t, for any number of reasons) and not the outlier in a much larger pattern of catastrophic damage that has been accelerated since, again, the 1980s (oh Ronnie Raygun, how you lastingly fucked us!), you miss the overall context in which this, and which Trump, happened. Like most left-wingers, I don’t agree with Obama’s recent and baffling decision to insert himself into the 2020 race and warn the Democratic candidates against being too progressive or whatever he was on about. I think he was giving into the same fear that appears to be motivating the remaining chunk of Joe Biden’s support: that middle/working-class white America won’t go for anything too wild or that might sniff of Socialism, and that Uncle Joe, recalled fondly as said folksy populist and the internet’s favorite meme grandfather from his time as VP, could pick up the votes that went to Trump last time. And that by nature, no one else can.
The underlying belief is that these white voters just can’t support anything too “un-American,” and that by pushing too hard left, Democratic candidates risk handing Trump a second term. Again: I don’t agree and I think he was mistaken in saying it. But I also can’t say that Obama of all people doesn’t know exactly the strength of the political machine operating against the Democratic Party and the progressive agenda as a whole, because he ran headfirst into it for eight years. The fact that he managed to pass any of his legislative agenda, usually before the Tea Party became a thing in 2010, is because Democrats controlled the House and Senate for the first two years of his first term. He was not perfect, but it was clear that he really did care (just look up the pictures of him with kids). He installed smart, efficient, and scandal-free people to do jobs they were qualified for. He gave us Elena Kagan and Sonia Sotomayor to join RBG on the Supreme Court. All of this seems… like a dream.
That said: here we are in a place where Biden, Bernie Sanders, and Elizabeth Warren are the front-runners for the Democratic nomination (and apparently Pete Buttigieg is getting some airplay as a dark horse candidate, which… whatever). The appeal of Biden is discussed above, and he sure as hell is not my favored candidate (frankly, I wish he’d just quit). But Sanders and Warren are 85% - 95% similar in their policy platforms. The fact that Michael “50 Billion Dollar Fortune” Bloomberg started rattling his chains about running for president is because either a Sanders or Warren presidency terrifies the outrageously exploitative billionaire capitalist oligarchy that runs this country and has been allowed to proceed essentially however the fuck they like since… you guessed it, the 1980s, the era of voodoo economics, deregulation, and the free market above all. Warren just happens to be ten years younger than Sanders and female, and Sanders’ age is not insignificant. He’s 80 years old and just had a heart attack, and there’s still a year to go to the election. It’s also more than a little eye-rolling to describe him as the only progressive candidate in the race, when he’s an old white man (however much we like and approve of his policy positions). And here’s the thing, which I think is a big part of the reason why this polarized ideological purity internet leftist culture mistrusts Warren:
She may have changed her mind on things in the past.
Scary, right? I sound like I’m being facetious, but I’m not. An argument I had to read with my own two eyes on this godforsaken hellsite was that since Warren became a Democrat around the time Clinton signed Don’t Ask Don’t Tell, she sekritly hated gay people and might still be a corporate sellout, so on and etcetera. (And don’t even get me STARTED on the fact that DADT, coming a few years after the height of the AIDS crisis which was considered God’s Judgment of the Icky Gays, was the best Clinton could realistically hope to achieve, but this smacks of White Gay Syndrome anyway and that is a whole other kettle of fish.) Bernie has always demonstrably been a democratic socialist, and: good for him. I’m serious. But because there’s the chance that Warren might not have thought exactly as she does now at any point in her life, the hysterical and paranoid left-wing elements don’t trust that she might not still secretly do so. (Zomgz!) It’s the same element that’s feeding cancel culture and “wokeness.” Nobody can be allowed to have shifted or grown in their opinions or, like a functional, thoughtful, non-insane adult, changed their beliefs when presented with compelling evidence to the contrary. To the ideological hordes, any hint of uncertainty or past failure to completely toe the line is tantamount to heresy. Any evidence of any other belief except The Correct One means that this person is functionally as bad as Trump. And frankly, it’s only the Sanders supporters who, just as in 2016, are threatening to withhold their vote in the general election if their preferred candidate doesn’t win the primary, and indeed seem weirdly proud about it.
OK, boomer Bernie or Buster.
Here’s the thing, the thing, the thing: there is never going to be an American president free of the deeply toxic elements of American ideology. There just won’t be. This country has been built how it has for 250 years, and it’s not gonna change. You are never going to have, at least not in the current system, some dream candidate who gets up there and parrots the left-wing talking points and attacks American imperialism, exceptionalism, ravaging global capitalism, military and oil addiction, etc. They want to be elected as leader of a country that has deeply internalized and taken these things to heart for its entire existence, and most of them believe it to some degree themselves. So this groupthink white liberal mentality where the only acceptable candidate is this Perfect Non-Problematic robot who has only ever had one belief their entire lives and has never ever wavered in their devotion to doctrine has really gotten bad. The Democratic Party would be considered… maybe center/mild left in most other developed countries. It’s not even really left-wing by general standards, and Sanders and Warren are the only two candidates for the nomination who are even willing to go there and explicitly put out policy proposals that challenge the systematic structure of power, oppression, and exploitation of the late-stage capitalist 21st century. Warren has the billionaires fussed, and instead of backing down, she’s doubling down. That’s part of why they’re so scared of her. (And also misogyny, because the world is depressing like that.) She is going head-on after picking a fight with some of the worst people on the planet, who are actively killing the rest of us, and I don’t know about you, but I like that.
Of course: none of this will mean squat if she (or the eventual Democratic winner, who I will vote for regardless of who it is, but as you can probably tell, she’s my ride or die) don’t a) win the White House and then do as they promised on the campaign trail, and b) don’t have a Democratic House and Senate willing to have a backbone and pass the laws. Even Nancy Pelosi, much as she’s otherwise a badass, held off on opening a formal impeachment inquiry into Trump for months out of fear it would benefit him, until the Ukraine thing fell into everyone’s laps. The Democrats are really horrible at sticking together and voting the party line the way Republicans do consistently, because Democrats are big-tent people who like to think of themselves as accepting and tolerant of other views and unwilling to force their members’ hands. The Republicans have no such qualms (and indeed, judging by their enabling of Trump, have no qualms at all). 
The modern American Republican party has become a vehicle for no-holds-barred power for rich white men at the expense of absolutely everything and everyone else, and if your rationale is that you can’t vote for the person opposing Donald Goddamn Trump is that you’re just not vibing with them on the language of that one policy proposal… well, I’m glad that you, White Middle Class Liberal, feel relatively safe that the consequences of that decision won’t affect you personally. Even if we’re due to be out of the Paris Climate Accords one day after the 2020 election, and the issue of climate change now has the most visibility it’s ever had after years of big-business, Republican-led efforts to deny and discredit the science, hey, Secret Corporate Shill, am I right? Can’t trust ‘er. Let’s go have a craft beer.
As has been said before: vote as far left as you want in the primary. Vote your ideology, vote whatever candidate you want, because the only way to make actual, real-world change is to do that. The huge, embedded, all-consuming and horrible system in which we operate is not just going to suddenly be run by fairy dust and happy thoughts overnight. Select candidates that reflect your values exactly, be as picky and ideologically militant as you want. That’s the time to do that! Then when it comes to the general election:
America is a two-party system. It sucks, but that’s the case. Third-party votes, or refraining from voting because “it doesn’t matter” are functionally useless at best and actively harmful at worst.
Either the Democratic candidate or Donald Trump will win the 2020 election.
There is absolutely no length that the Republican/GOP machine, and its malevolent allies elsewhere, will not go to in order to secure a Trump victory. None.
Any talk whatsoever about “progressive values” or any kind of liberal activism, coupled with a course of action that increases the possibility of a Trump victory, is hypocritical at best and actively malicious at worst.
This is why I found the Democratic response to Obama’s “don’t go too wild” comments interesting. Bernie doubled down on the fact that his plans have widespread public support, and he’s right. (Frankly, the fact that Sanders and Warren are polling at the top, and the fact that they’re politicians and would not be crafting these campaign messages if they didn’t know that they were being positively received, says plenty on its own). Warren cleverly highlighted and praised Obama’s accomplishments in office (i.e. the Affordable Care Act) and didn’t say squat about whether she agreed or disagreed with him, then went right back to campaigning about why billionaires suck. And some guy named Julian Castro basically blew Obama off and claimed that “any Democrat” could beat Trump in 2020, just by nature of existing and being non-insane.
This is very dangerous! Do not be Julian Castro!
As I said in my tags on the Bush post: everyone assumed that sensible people would vote for Kerry in 2004. Guess what happened? Yeah, he got Swift Boated. The race between Obama and McCain in 2008, even after those said nightmare years of Bush, was very close until the global crash broke it open in Obama’s favor, and Sarah Palin was an actual disqualifier for a politician being brazenly incompetent and unprepared. (Then again, she was a woman from a remote backwater state, not a billionaire businessman.) In 2012, we thought Corporate MormonBot Mitt Fuggin’ Romney was somehow the worst and most dangerous candidate the Republicans could offer. In 2016, up until Election Day itself, everyone assumed that HRC was a badly flawed candidate but would win anyway. And… we saw how that worked out. Complacency is literally deadly.
I was born when Reagan was still president. I’m just old enough to remember the efforts to impeach Clinton over forcing an intern to give him a BJ in the Oval Office (This led by the same Republicans making Donald Trump into a darling of the evangelical Christian right wing.) I’m definitely old enough to remember 9/11 and how America lost its mind after that, and I remember the Bush years. And, obviously, the contrast with Obama, the swing back toward Trump, and everything that has happened since. We can’t afford to do this again. We’re hanging by a thread as it is, and not just America, but the entire planet.
So yes. By all means, vote for Sanders in the primary. Then when November 3, 2020 rolls around, if you care about literally any of this at all, hold your nose if necessary and vote straight-ticket Democrat, from the president, to the House and Senate, to the state and local offices. I cannot put it more strongly than that.
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elrios-trash · 3 years ago
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ESPC : What is Synergy Build?
So on my previous post about El Search Party Collection here, I've mentioned that, don't buy an item called "Synergy Ticket" for 30m (7 days) at NPC Ariel (INT/NA) or Aranka (EU).
Why? Because you gonna be poor like me
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Keywords
Collection Effect A Character's effect after you purchased Mysterious Collection Book (60m) from NPC Ariel/Aranka. Quest unlocked on level 99. Once you made a character and registered, the effect is permanent.
Synergy Effect A Character's effects after you purchased Synergy Ticket (7 Days) (30m) from NPC Ariel/Aranka. Time limited. Maximum slots are six (two for free + four, each costs 5m). You can fill up the slots even though didn't buy synergy ticket.
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Aighty, asides of the expensive cost for a week self-buff, somedays you really gonna need them. But please consider your ED too don't rush about it. There's still some tips besides using synergy (and I will make a post about it soon). These kind of events based from my friends and my personal experiences might need ESPC Synergies:
Basic Burning Event DR (item drop rate) 2x and EXP 2x, 3x, 4x (according to your El Resonance Points level). Usually these events will be held based on NA's holiday date. Example: New Year, Chinese New Year, April Fools, 4th July, Halloween, Black Friday, Christmas, etc.
You will need Farming synergy build. Combinations of : EXP Increase (MC Shakti/Shiva) , ED Increase (MC Devi/Brahma), IDR Increase (MC Apsara/Vishnu), Title Count (Researcher), and Master Artifact EXP Increase (MC Nisha Labyrinth). Note: Researcher synergy doesn't stack up with Guardian of The Secret Closed Space (or people call it Secret Dungeon/SDG Title). So, choose either using synergy as additional title count or use the GOSCS title as additional title count.
Elsword's Anniversary The most awaited event. There's burning event as well. But be careful, the servers gonna be loaded up and busy. Prepare your mental and patience...
You will need Farming synergy build.
Harmony FestivalUsually held from the first week till third week of November. Who can't resist the 100% EXP buff and IDR drop for almost month? Just afk for a minute on the rest area? Also don't forget to equip that Harmony Title.
You will need Farming synergy build.
Jump Event Usually on weekend there's either IDR 2x drop/EXP 2x
You will need Farming synergy build.
Punch Event This event is new and held on INT/NA server at the end of 2021. Same alike jump event, they had chain mission with delicious rewards too, but this event focused on your CP build and reach the targeted CP: 1.5m (1,500,000). If you're done with the chain missions quest and still didn't reach the desired CP try activate your ESPC synergy.
To reach the target CP you will need DPS synergy build. Combinations of : Polarize, Adaptation, Action Speed, Jump Speed, Movement Speed, Magical/Physical attack power, Action/Bravery/Strength skills damage increase, and Ignore Defense.
Raid 2x Drop Both of Varnimyr (Rosso Raid) and Pruinaum (Berthe Raid).
Probably you will need DPS or Support synergy build. Combinations of : Polarize, Adaptation, Action Speed, Jump Speed, Movement Speed, Magical/Physical attack power, Action/Bravery/Strength/Tenancity skills damage, Skill Cooldown, Max HP/MP increase, ignore defense, Recovery item effects, etc.
Okay, now let's move on to building your character ><
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The Basic Building Synergies
Source: From My Guildmate Screenshot.
Magical Character Basic build (DPS) for Magical Type characters.
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Physical Character Basic build (DPS) for Physical Type characters.
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Compared to lists above, some of player did experiment synergies for each character. Every time I joined guild discord server, I gather info and discuss about synergies build. For example build for Bluhen, Bloody Queen, Catastrophe, Liberator, etc. Here's an example of experimental build:
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Source: From My Guildmate Screenshot.
The player who shared this build synergy claims that, this is his own best version for Bloody Queen (Elesis). This build might works well on 3rd path physical characters too.
Where is the 4th Path Synergy effect?
Sadly until this time I make this post, 4th paths (Genesis-Surya) still have no synergy effects. They only have Collection Effect. Their synergies might be released after all character in game had 4th path. I will keep update it.
For further information about what is synergy and the effects every characters can be read here on el wiki.
Hmmm, maybe that's all from me? Thanks for reading! >_&lt;
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g-a-y-b-a-c-o-n · 5 years ago
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I’m sorry but if modern High school AU wolf brothers isn’t just two eighteen year old seniors and a pissed off 14 year old sophomore as brothers and their tired adoptive father, I don’t know what to do with my life. :/
They all have those awful sibling moments. Lambert has shot Geralt in the eye with a nerf gun.
Eskel is usually the one making breakfast, lunch, dinner, and sometimes even dessert and he always gets so excited to try new recipes, but Geralt and Lambert being the chaotic little fucks they are totally invade the kitchen and bother the ever living fuck out of this poor guy.
Eskel has done the whipped cream prank on Geralt. Lambert has awoken to being taped to a wall or door quite a few times. Geralt has gotten different colored hair dyes in his shampoo more than once. Lambert and Geralt totally waxed Eskel’s legs while he was asleep.
They’re the siblings that collectively wake up at, like, 3 am to go to Walmart still in their pjs to grab snacks. Lambert will most likely always go with his blanket still wrapped around him and will always either fall asleep in the car ride back or in the cart basket (to which Geralt and Eskel just stack their things on top of him) so either Geralt or Eskel has to take him to his room.
They also make 4 am meals. It’s most likely a bad night (one of them had a nightmare, breakdown, panic attack, etc.) Vesemir has come home on more than one occasion to Lambert eating a grilled cheese sandwich with tear tracks on his face while Eskel and Geralt made the sandwiches and some tomato soup.
Lambert totally has FaceTime calls with Aiden and Geralt and Eskel 100% like to embarrass him during them. They’ll walk in with some stupid costume on, burst into the room to ask if they’re being PG, and sometimes will straight up just tackle him and wrestle him while Aiden just laughs on the camera. But there are times where Lambert and Aiden will fall asleep on the call at ungodly hours and someone will have to go in to hang up quietly.
Vesemir: Who’s Lambert talking to?
Geralt, screaming from his room: HIS BOYFRIEND!!!
Lambert, screaming from his room: HE’S NOT MY BOYFRIEND, YOU PRICK!!!
Geralt can’t fucking bring girls or guys home because Lambert’s a little shit and will always steal their attention. It’s payback for messing with him during his calls with Aiden.
Geralt’s definitely the party brother meaning he’s snuck out to go to shitty teen parties where everyone thinks they’re hot shit. He’s a straight A student with the one B here and there depending on his mental state. He’s joined quite a few clubs and is a bit more popular than his brothers. He’s in a theater class and claims it’s for his art credit but that doesn’t explain why he’s actually trying and enjoying himself. He’s also on the football team.
Eskel’s also a straight A student with less time for clubs and things like that because he puts himself in charge of house and meal prep and things like that, he, like Geralt, gets the stray B once in a while.He takes life skills and lets just say that the parenting unit was an automatic A for him because he’s pretty good with things like animatronic babies and babies in general. Like Geralt, he’s on the football team as well.
Lambert’s an A and B student and he tries his best in school. Despite his bad attitude and all the fights he gets into, he’s actually a pretty good student. The only club he’s in is workshop and he’s surprisingly good at building and repairing things. He’s in the football team with Geralt and Eskel, but usually sits out on games like the other boys in his grade level.
Geralt: Eskel? Why are you crying??
Eskel, glaring at Lambert across the livingroom: He fucking made Lily leave my fucking island.
Lambert: You deserved it. She’s in my island now and she loves it.
Eskel, between sobs: She was my fucking favorite villager, you little shit.
Geralt: What the fuck are you talking about?
Lambert and Geralt both have abandonment issues and Geralt has the slightest bit of separation anxiety which is why Eskel is basically the emotional support Eskel. He’s here for them.
Lambert used to crawl into one of their beds after a nightmare and stick close to their side when he was younger. It was the sweetest thing and Vesemir has pictures of a smaller but still as angry Lambert sleeping calmly next to a sprawled out Eskel or a curled up and lightly snoring Geralt.
These are all I have at the moment, but I just might have enough time between self-loathing and napping to make more. Just as a guilty pleasure.
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the-big-nope · 5 years ago
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Been rewatching Vox Machina in fits and spurts over the last few months (currently on The Kill Box), and recent meta has me comparing how it might have gone if it was the Mighty Nein in this Kevdak fight (or something very similar). 
Bless that person that said Vox Machina fights like individual heroes vs. Mighty Nein who fights more as a unit, because it feels damn accurate in the Kevdak fight. As a whole, VM is FAR more DPS focused than the M9. You’ve got Grog, Vax, and Percy, who are pure damage dealers. You’ve got Vex, who’s got access to spells but mainly uses them to boost her damage/number of attacks. Even Pike and Keyleth, who are what most people consider more support-based classes, tend to lean toward attacking more than anything else (Pike favors guiding bolt, spiritual weapon, and healing when needed, while Keyleth tends to spend large chunks of battle in beast shape or otherwise using big damage spells like call lightning, sunbeam, and blight. Keyleth’s broad utility tends to shine outside of battle, but she’s definitely a fighter druid once they do get into scraps). The only dedicated supporter VM really had was Scanlan, and that tended to be single-target focus: hold person, modify memory, counterspell, and bardic features that aided one person at a time. VM was a crowd of hard-hitting badasses whose fights were epic as hell when it came to straight up slug-fests that they could bash their way through, but who could fast get into trouble if the odds outweighed their DPS output or there’s some magical trick to them. 
Compare to the Mighty Nein, aka Team Debuffs McGee. I’m not CritRoleStats, so correct me if I’m wrong, but I get the impression that VM were probably putting out better damage at this level, given their sheer focus on it. However, it feels like Matt gets more frustrated by the M9 steamrolling through his encounters this campaign because the M9 are such a tough nut to crack when they’re all together. They have Jester and Caduceus stacking buffs and debuffs (power combo Bless and Bane, Incite Greed, and single target stuff like Command and Polymorph) like crazy, with the workload split allowing Jester to focus on damage and Cad on support. They have Caleb also on support and control, with some big broad damage spells that can wipe adds damn quick if Episode 86 was anything to go by. Nott’s mainly DPS with some of that Scanlan-reminiscent single-target control like Phantasmal Force and Hideous Laughter. Fjord’s just unpredictable as fuck: he can deal damage, move players around the battlefield, drop a demon on a boss’s head, and now with Paladin spellcasting he could even get in on the buff/debuff action. Even Yasha and Beau, the primary tanks and DPS, have some control and support abilities: Sentinel’s been crazy useful at times, Yasha can buff her entire team for a round, Beau can stun AND find out vulnerabilities to exploit in an enemy. They’re a VERY well-balanced team with some pretty solid strategies they tend to lean on. All together, the M9 are near iron-clad, but take away a member or two, or turn them on each other, and they’re much more vulnerable. 
So in looping back to my original thought about the Kevdak fight and how it would look with the M9 in place of VM. Put them at an equal level (12), accounting that VM knew what they were getting into and had time to prepare their spells, and ignoring variables like how the dice rolls are going, I feel like this is the type of fight the M9 would be kinda killer at. 
There are very few magic factors in play, mostly just melee fighters and archers. Good news for all the M9 magic users, since their enemies’ mental stats probably aren’t going to be stellar, making it easier to get save spells through. There are one or two druids that mostly served as healers, but with multiple M9 members able to counterspell, not as big a threat. The druids would probably see more combat use in this scenario, but then that splits into two alternatives: they stay in normal form, but they’re not the tankiest and don’t halve damage, so a few bolt shots from a hidden Nott would probably be enough to take them out; or they go into beast shape, making them able to take more damage but eliminating their spellcasting element. Since the fight ended when Kevdak died anyway, their staying power doesn’t matter as much. 
There are a lot of adds in play, but the M9 have a wizard available with AOE/multi-target damage spells on hand specifically made for clearing crowds. Granted, those adds are tougher than the average minions (mostly barbs), so them getting up in a party member’s face beforehand isn’t good, but the M9 all tend to have countermeasures for that (Cad can go invisible and run, Fjord and Jester can teleport, Beau and Nott can disengage, and Caleb can turn into a giant fucking ape). Of course, if Jester can get off an Incite Greed in the middle of a crowd, that takes care of a good portion of them for a while. 
Position Cad in the right place and he is set to ruin Kevdak’s day. Crit cancels, can inflict vulnerability so his barbarian resistance is null, Ray of Enfeeblement, Bane. Just make sure he doesn’t get swarmed and Caduceus is a serious drain on a boss’s effectiveness. 
Grog was VM’s only real front-liner (Vax was more of a hit-and-run artist and Keyleth wasn’t always available). The M9 has at least two in Yasha and Beau who would likely be on Kevdak. Not nearly as tanky as Grog, but action economy’s in their favor to take the heat off each other a bit. Beau has stun, and while it’s not likely to succeed, it’s always a possibility, and she is great to stack attack buffs on: haste, holy weapon, enlarge, etc. Additionally, they don’t have to stay alone if the situation calls for it: Fjord can also be a front-liner, Jester’s duplicate can cast touch spells, and if Caleb gets freed up then he can serve as Ape Tank. 
Nott/Veth just does a shit ton of damage, and it’s much easier for her to hide and get sneak attack now that she’s a halfling again. It would probably be easy to pick off the mooks, and if she combos with Cad’s path to the grave, Kevdak takes full sneak attack too. Her spells are also great for distraction, and again, a crowd of mostly barbarians probably chose to dump the mental stats. 
And those are just their typical strategies! There’s so many individual spells or tricks available to them that they’ve used before to great effect: Banishment, Antilife Shell, Cat’s Ire for grappling purposes, Slow, Summon Greater Demon, and the ever chaotic Polymorph. You never know what the M9 is going to pull out of the bag.
The Kill Box was a hell of a fight for Vox Machina, in large part because of the sheer amount of enemies, since Kevdak was paralyzed for a good chunk of the fight. If it had been just them up against Kevdak, they probably would have whittled him down super quick, but without any way to manage the large amount of minions aside from pure damage, things got tight with the action economy stacked against them. It probably would have been even MORE gnarly, if not unwinnable, without Scanlan and the essential control elements he provided. If it had been the Mighty Nein, it probably still would have been a challenge, but I don’t think nearly as much. Their plethora of options for controlling the battlefield, pulling themselves out of sticky spots, boosting their team’s abilities while reducing their enemies’, and without many opposing spellcasters to counter them, the Mighty Nein would probably be in their element in this fight.
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fgodestinyawakenings · 5 years ago
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Which 4 star would you recommend? 🤔
Sorry for the late reply since I’m currently studying a part-time course on the weekday ^^;
I’d say it’s always boil down to what you really need the most in your party? A particular class like Saber, Caster, Extra Classes? Or more of, DPS, Tank and Healer? If you’re going for husbando/waifu, again, all the following above are irrelevant and just grind for QP. Because raising a waifu/husbando isn’t cheap
I’ll put the rest under the cut for Servants (sort by classes), numbering are based on what I used most or feels good which is debatable before anyone starts murdering me. And also some I have yet the chance to try because they are not home for me after rolling/i didn’t pick them at all
Sabers:
ST NP:
Lancelot
Yagyu Munemori & Rama
Diarmuid Saber
Papalot will always be my number one no matter who says, and been saving my ass in both FGO JP and NA. His own skill alone is summary of enjoying hearing him crit his enemies to death. With support like Tamamo and Castoria, he makes the pain twice as fun :D
Unfortunately for all his attacks, he’s your glass canon. So you don’t have either of the two support or just any support in general, he’s going to die ASAP. Munemori’s 2nd and 3rd skill are a headache with them being mixed together, especially that Evade + increase attack
Munemori is the one I feel should actually be on par very closest to Lancelot with both sharing the same NP type. In terms of surviving longer, this old swordsman is your choice. But in terms of consistent attack, it’s Lancelot.
Oh my sweet Rama, while I’m sorry DW is a dick in putting your wife in Arcade (BECAUSE FUCK YOU DW, THAT’S WHY). You’re worth to grind and have on par with Munemori. So far in LB whether or not having any Demon enemies, his damage especially on crit is as good as Lancelot. But unortunately, this skill is a one-time effect, so need to know when to make use of that burst to kill your Boss. Lastly, he’s got the Guts in terms of own survival kit.
As much as a husbando you are my dear Diarmuid... You’re also fucking expensive in terms of grinding 180 stakes to raise you. NP damage is good which is unfortunately held back that your defense buff removal comes AFTER dealing damage to your enemy. He’s more in need of a good support like Skadi to put him to his fullest potential (or heck hell you might as well take Caesar since he does better than him being in the same NP quick category)
AOE NP:
Artoria Alter
Siegfried
Suzuka & Nero
Gawain
Artoria Alter being first aside story-locked, her damage output for me is the highest among all I have used just using her skills alone. But may or not need strengthening to upgrade Intuition, have her more crit-based attack? (dude, everyone getting their intuition replaced.)
Siegfried ranked higher to me because he’s still hits hard enough in my opinion to replace AOE saber that I don’t have such as Artoria Alter in JP. However, he’s still easily replaceable once you got better AOE Sabers. And, you’ll still want him in some event and main story mobs where dragon-type enemies show up.
Compared the two above after using Suzuka, she’s definitely ranked third with lower NP damage. Charm, well, may or not work but LB debuff immunity is saying otherwise for all male servants. But her skill of generating her own stars help her in criting and gaining NP slightly more faster.
For Nero’s case, she’s more on survivalist skill thanks to her 3 times Guts skills. Arts AOE NP Saber are limited until you get budget Jason next year which, yeah, Jason works better than her if you want NP damage. Her attack boost is based on RNG probably either want to love or have hate sex with you to get that buff out. Again, if you want more of surviving long duration fights in LB thanks to break bars, she’s your good choice.
While Gawain is story-locked issue too, he’s heavily reliant on his skills. Which those skills are also can be highly reliant on field to be Sunny before strengthening. But charging of NP will take a long while with his current deck set, so you’ll need a better support or AOE Saber to do the work
Support:
Chevalier D’eon
If you haven’t grinded Georgios or Leonidas, they are your best replacement for tank support. The two I mentioned will do a far more better job than D’eon, aside wanting their NP to debuff.... Which unfortunately also not that useful in current LB difficulty, too many servant bosses are putting up debuff immunity.
Archer:
ST NP
Chiron
Tomoe Gozen
Emiya Alter
Tristan
Chiron-sensei as per his lore is more of a support due to his skills revolving mainly in supporting your party. Castoria and Tamamo may or not fix with his damage output but you definitely want that remove defensive buff which comes BEFORE dealing damage at your Boss enemy.
Tomoe’s burn debuff makes her one of Arjuna Alter’s best friend if you’re aiming for him in the future. But aside from that, her skills are quite generic of attack + np damage buff, crit gather and drop (lacking of crit dmg to make her good on her own right) and guts to survive. However she isn’t story-locked, so if you can wait for her to spook...
Emiya Alter: I haven’t tried what’s the changes aside increased in damage output with Castoria. But he’s more of a staller in removing enemy gauge by 1 and if you have those annoying enemies with tons of defense buff, he’s your Servant against to fire a hole in them. Only issue his normal version Evade and star drop rate is gone and replace with a defense buff, so may or not need support to keep him alive
For Tristan I didn’t put him high because if you have David, he’ll do a more slightly better job than him? Reliant on Skadi if you have her to boost his damage for NP, which... If you’re doing NP charge from his skill, do remember he has that unfortunate debuff of NP seal that blocks him from using NP during or not the same turn. Though if you’re getting him to complete your Knights of Round Table Servants collection urgently and not caring about gameplay, go ahead :D
AOE NP:
Mama Emiya
Atalante
Now that’s my mom who raised me :D But anyway, Emiya’s investment especially 2 years later with that one last NP strengthening, he’s a nightmare of Arts AOE Archer once Castoria joins into the party. Right now before strengthening, he still crits hard in single attacks with his own star generation + also having evasion to survive.
Without Skadi especially, Atalante both damage output of normal and NP is very weak. Her NP more or less served as a function to gain a one-time burst of 60+ stars. But if you have Skadi and your friend support does, then get her for one of your Quick Archer Servant farming if you don’t have her.
Lancer:
ST NP:
Li Shuwen
Vlad III EXTRA
Medusa Lancer
Li Shuwen will be one of decent choice Arts Crit Lancer before Kagetora kicks in next year. A good burst of his NP helps to kill your enemy Boss ignoring that he also have a instant death NP. Though said burst is relying on both 1st and 3rd skill which... they should have just kept either one (preferably ignore invincibility) and pointless for them to stack. 2nd skill however is ok with your evasion to survive and increase star gather rate.
Vlad III EXTRA’s NP... Pretty much gonna see more Evil Servant in the future so he’s good to keep around. And that ignore invincibility is good until DW being a dick and put Archer Servant with Solemn Defence in the future LB. Despite lacking skills to survive, he has his own HP recovery that also buffs his defense and attack. And a decent taunt if you haven’t got Leonidas ready, for 1 turn. Though damage output you’ll need support like Merlin to increase.
Maybe just me without Skadi, Medusa Lancer ranked low due to her damage output. But having Skadi will increase her rank with 1 skill keep her alive (invincibility + guts), 1 skill to stall (charm and provided it’s male servant), and 1 last skill for one-time burst in attack.
AOE NP:
Parvati & Artoria Alter Lancer
Valkyire
Fionn
Elizabeth Bathory
Nezha
Artoria Alter Lancer being another Servant who like her Saber, does well in her AOE NP damage. And a good debuff of NP seal to stall + def buff ignore damage. However trying to gain NP for her is problematic if you don’t have support like Merlin to do so.
Parvati will be one of the many Servants recommended to have if you’re going for Double Skadi farming. She’s got good NP refund and good support to other Servants. But make sure your Skadi or support having a star generator CE to get her loop going.
Like Parvati, you’ll need Valkyire if you already got the former for double Skadi farming. She’s more on a defensive in surviving if not use for farming, and definitely Skadi regardless to improve her damage performance. Beside that, her NP is applied with good buff such as ignore evasion and instant death for demonic enemies (excluding them working on enemy Servants)
If you’re aiming for Castoria next two years, Fionn is one of the Servants to invest for farming. And latest strengthening has upgrade to give more of NP charge to himself and your party. His own NP buff to mental debuff immunity is good to prevent him from being stun like charm, etc. However if you’re in need of Rare Prism and any other reason or so, feel free to burn him.
Elizabeth doesn’t rank high since she’s more support and debuff oriented Servant than damage. Support being attack that gives additional boost to female servants and debuff lower defense and curse. Unless you’re urgent to complete your Eli-chan collection, she’s not in a hurry to get and can spook anytime.
While Nezha has a good skill kit of own Quick + Buster buff, increase star weight and remove debuff, and guts + NP charge.... Most of her skills are best used if they are at max level. And even at max level, her low NP damage isn’t that a viable choice with better AOE NP Servants above be it farming or attack.
Rider:
ST NP:
None of the above
This is the only rare case I really don’t recommend getting, especially mary and anne. The two are definitely meant to be glass canon which unlike Hijikata, there’s no guts for them to survive if you want to utilize their NP at its fullest. Welfare and 3 star like Ushiwakamaru and Ryouma, Mandricardo in the future does a better job than her.
AOE NP:
Astolfo
Martha
Marie
In terms of damage output among the 3 Riders, Astolfo hits hardest and also perfectly compatible with double Skadi farming. Has 2 rank up on strengthening their NP and 3rd skill to improve farming performance. However outside farming, they definitely still need Skadi to keep that performance.
Martha is one of the more recommended Servants when it’s come to Challenge Quest. Mainly her instant team debuff removal and enemy buff removal targetable, and additional healing. Damage output may be easily fix with Merlin and Waver to deal more. But, as of now her status whether being useful is debatable as most LB debuff on your team are permanent thus rendering her to rank lower.
Despite sharing the same NP type, Marie ranks lower using more of a support for herself and her allies on her damage. Her NP buffs while it’s provide good support, it can easily be replaceable with either Jeanne, Merlin, Waver, etc. But if you’re not concern for her and already got Astolfo, you can still get her to invest on Quick farming. Or raise Medusa who could do about the same like Astolfo...
Caster
ST NP
Queen Sheba
Circe
Sheba while story locked, she fits well in both support and own DPS of herself for CQ and in LB. NP damage may be concern but having Tamamo and Castoria will makes up for it, especially in surviving for long fights. Her excellent NP gain with good crit buff helps her to refund NP easily for spam.
Circe while provide good support (debuff removal and star gather) and debuff (poisoning AOE), she ranked lower from a few things. One being very bad NP gain (if your NP charge skill on CD), low NP damage which can be compensated with good support, and debatable stun NP effect. If you already have Xuangzang or Caster Shuten, you’re better off with them. 
AOE NP:
Nitocris
Caster Gilgamesh
Nursery Rhyme
Helena
Thomas Edison
Nitocris ranking top for her being the best farming Servant to have, and remained that spot with now Castoria boosting her damage. NP Charge skill at full 100% when needed, increase death chance (can be RNG and not effective with some enemies) and Guts + Buff removal making her a Servant recommended to have. And of course being the best.... You’re gonna need to offer her 180 bones of your dead enemies to upgrade her skills to the max, making her one hell of an expensive material grinding Servant to have.
Caster Gilgamesh with wisdom now considered one of the recommended Arts Support Caster if you don’t have Tamamo or Castoria. While damage can be lacking, his NP debuff of lowering defense helps your other Arts DPS to crit to death thanks to his skillset. Despite that, he still additional support and composition which preferably best work when the team deck in total has higher percentage of Arts cards.
When paired with the right team, Nursery can be one of the good damage dealing and staller for AOE Caster. The latter however is RNG dependant which praying it works in your favor. She also have good NP refund and self-charging with her skill making her easily spamming her NP. But she’ll need good support to boost her damage and star generation to utilize her.
If you still haven’t gotten Waver and willing to wait for that SSR ticket in the future, she’s your alternative with all cards type buff, 20% NP gauge charge and own crit star generator. NP deals good damage, which further improve with either Tamamo and/or Castoria. However, many may turn away of choosing her because of notorious long skill cooldown even at max level. Also if friend support already got your main 4 or now 5 support of Caster, you’re better off with other Servants unless you want her for farming.
Thomas gonna need his strengthening to increase his rank here, mainly that 1st skill to reduce skill cooldown which is targetable. While his NP and normal damage is weak, he makes up by being the best stalling support (provided no debuff immunity), having skill seal, NP seal to stall enemy Servant. 3rd skill of his provide a good buff to your main DPS to overcharge their NP level. And, also being a story-locked servant some may consider getting him if you can accept the long cool down (2nd skill at 10 turns CD on max level) on his skill.
Support
Medea Lily
If you’re wondering who is the White Mage/Healer in this game, that would be Medea Lily. Pure healing + Debuff removal and now a targetable buff removal resist? That’ll be her where many sought her in Challenge Quest. But her skillset is overshadowed easily by your Top 5 Caster (Merlin, Waver, Skadi, Tamamo & Castoria) who can do those said job if not better than her.
Assassin:
ST NP:
Yan Qing & Emiya Assassin
Wu Zetian
Carmilla
Chiyome
Yan Qing while I put him first, he can easily replaceable with Jack who does better star generation. Or pair them to generate even more stars while you watch them burn your potato phone. His recent skill upgrade increase his damage making him more usable in fights, but will still need Skadi to invest him well.
Emiya Assassin, with good NP damage buff like Ignore Defense + Invincibility and NP drain, own Arts buff, and targetable taunt, he’s one of the recommended Servants for Arts DPS with Castoria when she’s out. And especially needing Castoria because of his horrible Arts card NP generation... If you got Shiki who’s doing better along with Hundred face Hassan, you’ll want them for damage and own survival kit.
Wu Zetian would be in line with Kiritsugu if not better for damage, but is heavily reliant on her Imperial Privliege RNG to work with her. Skadi support and buff removal NP makes her one of the recommended Assassin Quick NP DPS to pick if you’re lacking..
Carmilla is low rank while despite having good NP gain, charge and own healing with a staller..... You’re better off having other Servants like Wu Zetian. Or even Jack who does more better than her on the Anti-female damage.
Chiyome definitely her low damage despite NP spam and charge, make her least wanted for SR ticket. Even NP seal can be ineffective with those having debuff immunity, which many other Assassins are doing their job including the 3 stars one.
AOE NP:
Katou Danzo
While waiting for Gray next year, Danzo is your currently only 4* Assassin with more on the support side. Having both targetable evasion and invincibility, she can keep either DPS or support Caster against enemy on their attacks and NP. AOE damage may not be boost a bit with the help from said support caster, unless your enemies are demon to work against.
Support:
Stheno
Aside additional Rare Prism to exchange, Stheno acts more of a support if you want to challenge yourself with a Divine Servant theme in CQ, etc. She along with Gorgon Sister are known for their notorious Charm Lock in CQ, and NP now easily spammable to remove buffs on enemy. Stheno together with Euryale is why Gawain is having nightmare every night ever since his humiliating defeat in Camelot. But in terms of damage output, you definitely want alternative Servant than her. And support wise, you’re also better off with others if you’re not that into Divine team routine.
Berserker:
ST NP:
Heracles
Penthesila
Beowulf
Atalante Alter
Ibaraki
Aside being bias because that’s my boy I raised and grailed him, Heracles will be your number 1 must have Servant to have for all Master. One of the best surviving Servant for long fights, may need a little boost from support Caster. His investment to get Bond 10 will be a long while but will definitely be worth it once achieved. Now, with the latest strengthening his Guts Skill and own CE makes him the monster on why Lancer ga Shin Da and Emiya in Saber Route one of a nightmare to fight with.
Penthesila while ranked second despite lacking of Greek Males (doesn’t include Achilles avoiding her), she provide a good Buster support for all team, own NP charge and debuff immunity for herself that brings out a high NP damage. However, without Merlin... She’ll die before finding and killing Achilles.
I swear to god DW has a grudge against you, Beowulf. But hey, after his strengthening next year, good bye intuition, hello Inspired Hero that increased crit damage and gather rate! If you’re looking for a more general damage unlike Penth, he’s your boy. High NP damage and Guts to keep him in the game longer, but requires support to boost NP gain and normal damage.
Like many other Quick Servants, Atalante Alter is Skadi compatible. A ST NP with staller and curse debuff, her own crit generation, gather and damage allow her to produce good NP damage. Yet like all Berserker she falls harder in terms of glass canon like lacking of survival skills. Her critical dmg is hard to maintain with her 1st skill merely providing her a one time burst.
Probably the one Servant who fits truly as a glass canon is Ibaraki, NP damage can be comparable with Heracles, Penth and Beowulf. Removing own debuff and enemy buff is a good thing, but defense buff alone may not save her from enemy Servants who hits the poor banana like a truck. NP gain may also need boost from support due to her triple BBB in her deck.
AOE NP:
Lancelot Berserker
Frankenstein
Tamamo Cat
The most recommended yet also possibly need additional whaling is Lancelot Berserker. The moment Skadi appears, he’s on the top list of having in party to do farming. Own NP create large amount of sum and massive crit boost helps to refund NP. But, without Skadi and needing NP2 at least, he’ll be ranked lower.
Frankenstein will be your alternative to berserker Lancelot if you already have him. But like Berserker Lancelot, you’ll need Skadi to do the looping. Her own NP Damage boost and increase gain helps for the loop, but unfortunately you’ll need Servant with debuff removal to remove her stun after using her NP. Aside farming....You’re gonna want other Servant to save her from getting killed within few turns.
Tama Cat aside being one of Chaldea main cook, she’s more utilized for farming after abusing poor Waver and Caster support. And poor Waver everyone will have to do their best to protect Tama Cat who took a few turns of napping (stun) after using her NP. Beside that, she does provide an RNG of NP drain and own defense and attack boost. However other than farming, you’re better off with other AOE Servants for survival.
Avenger:
Situational between Gorgon or Hessian Lobo
Because a Ruler enemy is very rare to find aside coming LB3 without mention spoilers on who, it’s more or less situational. Do you want for the sake of it? Want to do your own CQ rules to experiment against? If so, AOE or ST NP?
AOE being Gorgon where she got a a decent AOE NP Damage with a stun but definitely need support to survive (guts may not be sufficient) and star generation. She’s also story-locked which if you want to get her before Babylonia, might as well do so.
Hessian Lobo is compatible with Skadi and alternative if you don’t Avengers like Jeanne Alter. Good crit gather for 3 turns with Skadi or any other Servants provide star generation. NP damage has own boost of ignore evasion and additional crit damage, excluding your instant death. While having buff removal is one and atk decrease, your death resist is still ineffective on enemy Servants boss.
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o-bae-me · 5 years ago
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The Brothers with an Anxious MC!
As someone who lives with pretty bad anxiety, I thought this would be a fun one to start off my headcanon blog!
Lucifer:
He doesn't really get it. Your triggers seem irrational to him or at least blown out of proportion. He isn't mad at you, just confused, and maybe a bit frustrated. He's a busy guy and taking care of you might be more work than he anticipated.
He doesn't blame you though. He's heard of such disorders before and knows that you can't help it. Besides, you're a guest in the Devildom and it would be a disservice to both you and Diavolo to treat you poorly, even in this.
While he will never be the touchy feely type, Lucifer does his best. He does his research and speaks with you about how best to tackle the problem.
Always tries to combat your anxieties with logic, reassuring you when you need it. He's a solid pillar when you feel like you're drifting.
Let's you sit in his office when you need quiet. If he's in there with you, which he usually is, he makes tea for the both of you, picking blends that he knows are meant to calm.
He isn't the most patient of the brothers but he's making an effort.
Mammon:
Also doesn't understand, but hey! You can't worry if the great Mammon is distracting you right?! The first time you have a panic attack around him he panics a bit himself. Why are you crying? Should humans be breathing that fast? He may or may not think you're dying.
Once he's sure you're not dying though, he goes right for the distractions. Probably by doing something stupid. But it makes you laugh, and that smile is better than crying right?
He's great at getting you talking, or talking to you if you aren't up for responding. He usually tells you about the things he's bought recently or his next big plan to strike it rich. The two of you walk around the house or the school, burning off the extra adrenaline as his voice lulls you back into a calmer state.
He never lets you feel embarrassed or ashamed. He simply won't have it. Whenever you start to apologize for your emotions he cuts you off, reminding you that time is money, so if it wasn't important, he wouldn't waste his time.
NOT THAT YOU'RE IMPORTANT OR ANYTHING! WHAT? NO HE NEVER IMPLIED THAT! Stupid squishy human. He's just doing the job Lucifer gave him. Yeah, that's it.
Leviathan:
He gets you. As someone who suffers with anxiety himself (social), he understands what it's like. You end up bonding over your shared experiences, giving each other advice and simply venting about your frustrations.
Levi's go to coping skill is video games. He shows you all his favorites, picking out ones that are positive and lack violence. Don't get him wrong, he loves a good FPS but when he's really anxious, sometimes something a little softer is called for.
He's a great listener, willing to stay quiet as the two of you play. He chimes in here or there when needed, but overall he's the more silent type of comfort.
If you ever try to apologize he laughs it off, saying he knows what it's like. Besides, he enjoys having someone to share these games with.
Satan:
Like Lucifer, he can't empathize with your experience. However, he's very knowledgeable on the topic, having read countless psychology books over his lifetime. Probably goes into full teacher mode when he realizes what's going on, explaining to you the medical reasoning behind the condition, what treatments work best, etc. He thinks maybe if you have more knowledge about what's going on, it'll be less scary.
Mostly he ends up being a quiet body to lean against when you feel like you can't be around the others. The two of you curl up on a couch in the library with a stack of books. He'll read to you if you can't focus or you'll read to him if you feel up to it.
Like Lucifer, he also is good at tackling your anxieties with logic. He often ends up going on tangents without meaning to, info dumping whatever he knows about the subject. You don't mind. It's a good distraction.
If you can't sit still, he'll have you help him hunt down books in the library, hoping the movement will help use up the extra energy. It's a good task to help you focus on the present.
Asmodeus:
Definitely startled the first time you panic around him. He doesn't really understand why you act this way but he'll be damned if he lets you deal with this alone. Worrying causes wrinkles after all and that just won't do.
This man is the self care KING. Whenever you tell him you're having a bad day, he immediately takes you too his room and pulls out his emergency kit. It's got all the essentials; facemasks, nail polish, lotion, bubble bath, you name it, it's in here. The majority of it is lavender scented, a tip he picked up from the consultant at the store when he asked about aroma therapy.
Basically, he's your man for recovery after an anxious day. But not so much if you're actively panicking. He really doesn't know what to do to calm you down. He tries his best though, sitting you down and cooing reassurances, touching you as much as you feel able to handle, smoothing your hair, holding your hands. If you can't handle touch at all, then he's really at a loss for what to do, but he stays by your side regardless.
Beelzebub:
One of the more understanding brothers. Belphie struggled a lot after Lilith died and while he never knew the full extent of it, he was always there for his brother.
He isn't much of a talker but, like Asmo, he excels at physical comforts. He mostly just lets you lay on him as you watch TV. If you're actively panicking his first instinct is to hold you tight (if you're okay with it). He's basically your living weighted blanket.
He's always there to listen if you need to rant or cry. He doesn't always have advice, but he's there to let you know you aren't alone.
If you need a bigger distraction, he suggests the two of you make some food. The methodical tasks help you refocus your mind and calm you down. Plus, you get to have yummy food at the end. You guys end up trying a bunch of new recipes over the course of your stay and it becomes a sort of destressing ritual you two do on the regular.
Belphagor:
Like Levi, Belphagor understands struggling with mental health. He's never really had anxiety, but he definitely struggled with depression and anger after Lilith's death. Unlike Levi however, he hasn't quite learned how to manage his own emotions yet. He's only just accepted Lilith's death after all.
Belphie doesn't really have any coping skills to offer you but he does commiserate with you about your struggles. If you're actively panicking he doesn't really know what to do. He most likely enlists his brother Beel to help. Or if Beel isn't around, he may try to emulate Beel's techniques.
What Belphagor excels at is panic attack aftercare. You're exhausted after all that anxiety and adrenaline and who better to take care of you in that moment then the avatar of sloth himself. He makes sure you're nice and comfy in a mountain of pillows and blankets, laying next to you to nap and recover.
Ends up gifting you either a weighted blanket or a weighted stuffed animal. He heard those help with anxiety. Plus, the stuffed animal is just cute.
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superman86to99 · 5 years ago
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Action Comics #692 (October 1993)
In this issue: Superman goes to the doctor and finds out why he's not dead anymore! But, before that, he's clearing some of the debris left by his fight with Doomsday when he finds... Clark Kent? Lois Lane is very happy to see Clark again, but Superman himself doesn't look very thrilled in these panels.
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Turns out Clark wasn't dead as everyone believed, he was simply trapped in the basement of a collapsed building! The basement happened to equipped with plenty of food and gym equipment (explaining why he's still jacked, like Superman), but unfortunately not a single pair of scissors (explaining why his hair is now long, like Superman's).
Later, Superman bumps into Lex Luthor Jr., who demands to know where Supergirl is, but Superman gives him the runaround. Hmm, where could Superman's good friend who can change shape and pretend to be other people be? Anyway, Superman then meets Lois and Clark and... holy crap! Mild-mannered reporter Clark Kent is secretly Supergirl!
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So yeah, Supergirl pretended to be Clark for a while just so he and Superman would be seen together and no one would question why both are suddenly alive again. Then Supergirl leaves and we move on to the second dilemma solved in this issue: How the hell is Superman alive again? To address that question, supernatural DC character (and fellow Jerry Siegel/Joe Shuster creation) Doctor Occult appears out of nowhere and rudely teleports Lois and Clark to a black void, where he replays moments from Superman's life... and death.
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Occult explains that Doomsday DID punch Superman's spirit out of his body, but there was still solar energy keeping the body just barely alive. Superman's ghost ended up stuck between the living and the dead, attracting some nasty soul-eating demons. Fortunately, Pa Kent happened to be dying of a heart attack at the same time, so he and Superman teamed up to fight off the demons (as seen in Adventures #500). Superman’s soul returned to his near-corpse, which was taken to the Fortress of Solitude by the Eradicator and lovingly nursed back into health. (Okay, more like “coldly,” but you can’t argue with the results.)
Anyway, the point is that Superman's resurrection happened due to a convoluted series of events that could never be repeated, unless someone's willing to sneak behind Pa Kent and blow an airhorn in his ear or something. As the mystical exposition dump ends, Occult teleports Lois and Clark to Smallville, and the issue ends with the Kents finally reuniting. A tender moment...
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...until two seconds later, when Ma smacks Clark in the back of the head for taking two whole issues to come see them (or that’s what I’d do).
Plotline-Watch:
Doctor Occult reveals that the moment when Bibbo shocked Superman’s body with a hyper-charged defibrillator in Adventures #498 actually helped keep him alive. Once again, Bibbo is the real hero of this saga.
Supergirl has a lot of experience posing as Clark, since she was stuck in that form between 1989 and 1992. That was also her in the only other photo of Superman and Clark together, taken in Superman #34.
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While Superman is being interviewed by a news crew after rescuing "Clark", that lawyer from Action #689 barges in and demands that they stop calling Superman Superman, since that name is now trademarked by Superboy's manager. Damn, maybe he's gonna have to start calling himself "Supreme" or something?
Aww, Lex is happy to see Superman again. Sure, it's only because he wants to be the one to kill him, but still.
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S.T.A.R. Labs is examining the Eradicator's corpse when they realize he's alive! Sort of. Later, Doctor Occult remarks that the Eradicator sacrificed himself "in mind, if not in body". Hmm. The doctors overseeing his condition are Kitty Faulkner, who can turn into an orange She-Hulk called Rampage after a workplace mishap, and a new character called David Connors, the only S.T.A.R. employee without superpowers. So far.
The JLA returns from the little space vacation the Cyborg sent them on, and we get the first instance in all of comics of Guy Gardner admitting he was wrong. Character growth! Don Sparrow says: “Nice to see some follow-up to the characters around the DCU and how they react to Superman’s return. No mention of the fact that they got suckered into a mission into space that went nowhere.”
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When Doctor Occult shows up, Superman is like "aw, not this guy again!", referencing that classic tale of Superman's first encounter with the supernatural... which hasn't come out yet. Don: “It’s a neat forward call-back (is that a thing?) when Superman references his first encounter with Doctor Occult, given that we won’t see it happen until 1995, when DC does a line-wide ‘Year One’ series of stories. And wouldn’t you know it, that story is written by none other than Roger Stern (and even involves tentacles, as in the thumbnail image)!” #rogersternplaysthelonggame
Don Sparrow's section, on the other hand, can be read NOW, after the jump!
Art-Watch (by @donsparrow​):
We open with the cover, and it’s one of the top ten best of this era, for sure.  Drawn by Kerry Gammill and Butch Guice, DC used this drawing on the “Return of Superman” cards.  I tend to favour simpler, iconic covers, even when they don’t necessarily represent the story within, but in this case, it’s showing exactly what the heart of the story is about: Clark Kent is back. 
Inside, we open with a full page splash of Superman’s shield, through tons of rubble, and it’s a great image, but without the face, it allows us to focus on the title of the story, a callback to the speech introduction of the old Fleischer Cartoons.
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I don’t know if it’s from the writing, or the artist, but Action Comics has always seemed the most romantic of the Super-titles, and this one is no exception, as Clark and Lois have their hands all over each other for basically the whole comic. While it is a bit weird to remember that it isn’t Clark that Lois is caressing (more on that in a bit) in the early part of the story, it always feels intimate and romantic more than it feels graphic or titillating.  A tricky balance that this team pulls off well, particularly in their “reunion” on page 3. [Max: Every time I read this issue I think it’s Martian Manhunter posing as Clark and when they start flirting I’m like “ew”. Then I remember who it is and I’m like “nice”.]
I always enjoy seeing Superman flying upside-down, which I consider to be a Byrne innovation—I don’t remember him doing it pre-Crisis. It always seems so joyful and carefree, and it’s nice to see Superman savouring his powers. 
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Jackson Guice uses tone very well in the scenes with Lex Luthor II in his aviators, and I quite like the sense of motion to Superman’s pose as he approaches the helicopter—almost like he’s swimming in the sky rather than floating.
It’s a good drawing of the Eradicator getting the post-Hoth Luke Skywalker treatment, with David Connor and Kitty Faulkner getting an eyeful.  My copy has a slight colouring error that makes it look like the Eradicator is awake in the tank, even though he’s supposed to be catatonic. [Max: Still looks like that in the collections. Maybe he’s one of those people who sleep with their eyes open?]
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Superman embracing Lois after the ruse of “Clark Kent” is very cutely drawn, as is the Ghost-like backward embrace on the following page.  
The entire sequence replaying Superman’s death and rebirth is drawn well throughout, especially the dreamlike staging, and the darkness as Lois knocks the flashlight away.  It’s also moving that Superman can see the heroic lengths that Bibbo went to try to save him once Superman succumbed to his injuries.  
Lastly, it was wonderful to see Clark reunited physically with Ma and Pa, especially with the nice touch of the poem by DH Lawrence as the only narration.  Stern was always the best at referencing secondary texts in his stories, and it’s well used here.
STRAY OBSERVATIONS:
Is it me, or is Matrix/Supergirl a little too into this Clark Kent act?  I get that making their performances light and funny keep it from seemingly overtly dishonest, but “Clark” is pretty tender in these scenes. Lois does a good job of playing along, but it’s hard for me to fully forget that all this canoodling is actually with Supergirl.  So as a helpful tool, I created these graphics: [Max: Nice.]
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It was cool that Lois specifically mentioned that Jimmy got a shot of the returned Clark Kent next to Superman, I always like it when that can happen.
In previous posts, I’ve talked about how creepy it is that Luthor has a sexual relationship with Supergirl/Matrix, when she is in so many ways (mainly mentally) a child, and I can’t help but read the scene where Lois chooses Superman over “Clark” this way.  The laughing and clapping has a whole different feel if you think of her as mentally diminished somewhat.  
So it’s not exactly a continuity error that Clark says on page 13 that he has to call Ma and Pa to let them know that “Clark” is alright (even though he already called them in a previous issue).  It could be that they want to tell the Kents the cover story of Clark’s return has now taken place, and they can act like their son is alive again when they go to the corner store, etc. [Max: Yeah, that’s how I took it. It would be awkward if their neighbors saw them all cheerful while their son is still “dead”.]
 I like to imagine that Dr. Occult looks and sounds like Robert Stack. [Max: It’s impossible for me to hear him as anyone other than Humphrey Bogart after Lois calls him “Sam Spade”.]
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We’ve mentioned previously Jackson Guice’s tendency to use photo reference for his characters.  In this issue, Superman looks a lot like Jason Patric to me, who would have made a pretty great Superman had there been movies being made in this time.
I also appreciated this issue explaining both the physical and metaphysical reasons Superman was able to return—and that there’s no back door to the story—if Superman ever died again, he would be unable to return.  
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doedipus · 3 years ago
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is there a fighting game for people with terrible reflexes? I can't seem to ever block high/low correctly even with 24F of startup
that's a tricky question. there's kind of a lot of factors that go into reactions, and most fighting games are gonna test at least some of them.
typically though a lot of it comes down to the idea of mental stack- there's really only so many things anyone can pay attention to at once, so when in-game scenarios get really convoluted (or if they're just unfamiliar) it also gets really hard to react quickly. but on the other hand, as you play more and learn what to expect, it gets easier to react as well.
so like, while a lot of stuff in that 20-30 frame range is technically possible to react to if it's the only thing you're worried about, in practice it can be unbelievably hard if you're also on the lookout for a bunch of other things, still getting used to your own moveset and controls, etc.
and then another factor is that a lot of stuff is just straight up not intended to be possible or feasible to react to and you really do just have to guess. I think this is more of a thing in anime games like guilty gear than in more traditional fighters like street fighter, but it's basically universally important to be able to make decisions preemptively either by getting a read on what habits the other player has, or by just eyeballing the risk/return on the things you could do and playing the odds... which are also things that mainly come with familiarity.
there's also techniques you can do in most fighting games that can help cover unreactable or hard-to-reactable situations. for instance, I also have pretty mediocre reactions, and a lot of how I play defense in strive comes down to delay mashing. basically every time I block an attack, I wait a split second and then hit a light button, and if the blockstring is true or there's a tight frame trap the attack doesn't come out and nothing happens, and if they're trying to reset pressure/run up throw/charged dust, they get hit out of it. I'll get counterhit for it sometimes, but otherwise it saves me having to think about or react to most of the common situations in an otherwise hectic game.
so I guess the actual answer to the question would be to look for a game that doesn't demand as much from your mental stack. something in the vein of like, samurai showdown or last blade miiiight be easier to get into than guilty gear or melty blood or skullgirls.
but on the other hand, if the characters or general vibe of one of the trickier games really grabs you, stuff will get easier to handle as you play more, and you'll be more likely to stick around for the long haul in the first place. so like, if you're asking because you're invested in picking up a game and getting frustrated, you miiight be better off just toughing it out than switching
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ziracona · 5 years ago
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I think you've said the your first plan for Frank's fate was a lot different than what happened in fic? Do you mind sharing what your original idea was?
Sure!
So, originally, when I added Legion to In Living Memory--which was by far the biggest rewrite I did to my outline--I planned out Susie’s arc and Joey’s more or less as they appear in-fic. However, almost none of what happened with Frank was planned. So, when I write, characters often do stuff I don’t understand at the time or only partially understand, or figure out the reasons behind later, which can be a little bit of a hassle but isn’t too bad. Unfortunately, they also not just incredibly infrequently will decide to do shit I had no idea they would do ahead of time, and like, I can’t stop them, because like it or not, if I did, I’d be writing them OOC, so I just kind of have to go with it. When I got to The Lost, the section with Frank was supposed to be very different. He was supposed to show up, and Jeff was going to be low-key nice to him. I think in the original outline draft, he was a little more fucked up still than he is in-fic, so in the outline, Jeff bumps into him upstairs while looking for the tape, easily incapacitates him when Frank attacks him, and is super surprised by winning the fight in like 0.8 seconds, and realizes how fucked up he is. Frank is kind of freaked out, because he’s super weak and at someone who he would expect hates him’s mercy, but Jeff just is kind of silently like “it’s okay--don’t worry” and doesn’t tell anyone else he’s there so that he won’t be in trouble, and they leave with the tape. When I actually wrote the chapter, that changed to Frank being more healed at this point, and them actually fighting him, and some of what ended up in chapter, but Jeff was mostly just expected to be like “Okay, but we’re not going to kill him. We’re going to show mercy even if he wouldn’t, and let him go.” because Jeff is, well, Jeff. And instead he was like “Hey uh can I do a thing?” and I was like “Uh yeah I guess” and he just went off and was unreasonably nice and compassionate to Frank Morrison for like 40 pages and I was like...This is going to butterfly effect update everything. Shit.
And it did. Thanks Jeff. (Sincerely though, it’s much better the way the cards fell and the way I ended up writing/developing Frank and Julie and also Jeff and Joey and Susie too).  Originally, Frank was going to be slightly conflicted (as Jeff would still have been unexpectedly merciful to him), but to a much, much lesser extent. He was never a monster--he’s kind of a shitty person, but not without redeeming qualities, and he’s still in his early 20s. [To be fair, though, in ILM, Frank gets away with a lot. Like, going back and reading Tenacity, Adrenaline, and Grit alone, he does some sincerely fucked up stuff to Meg that he is allowed by the compassion of the rest of the cast to come back from. Meg doesn’t get enough credit for how nice she is to Frank by the end of the fic. Which I mean, everyone nice to the Legion is going to be automatically juxtaposed with Jeff, who is the most compassionate and selfless man ever, but credit where it’s due, Meg is a super, super kind person. Lets Frank go in Vs. because he helped Susie and because it would make Susie sad, doesn’t try to get revenge on him even though he’s caused her lasting PTSD and some pretty big trauma for petty reasons, is willing to believe he and Julie could/have actually changed, and while at fic-end she’s still kind of at “I am sincerely glad for you that you’re not who you used to be, but also, being close to you is traumatic for me because of what you did to me in the past, so I do not want to be around you,” (which is already a both valid and incredibly generous place to be at towards him), she feels further compassion for him because at this point he really does sincerely regret and feel guilt and shame for the things he’s done and wish he could change them, and extends the possibility that maybe in the future she will heal enough that that’s not the case anymore and there might be a future where they could be okay with each other, or oven become friends. And I know that next to Jeff people don’t all be looking as amazing as they would otherwise haha, but that’s like, that’s such a kind and strong and compassionate choice to make towards someone who has hurt you. Forgiveness is such, such a valuable thing, because it just is never merited, it’s always an act of compassion, and I really love her for that. I know I’m totally derailing the actual question so I’ll get back to it now though--sorry--I just have a lot of love for Meg Thomas.]
But uh yes, back on topic. Frank was never a monster. Legion is super interesting and I love them because they’re in a class all their own, which I know I’ve said before. But like, “teens who murdered one guy once spur of the moment because one of the group was in trouble” is such a different mental/psychological/ethical/emotional place to be coming from than any of the other killers. Frank is kind of a shithead, but he does genuinely love and care for his friends, and would be willing to suffer for them. He’s definitely got Reactive Attachment Disorder too, which is part of why he has such a hard time getting to trust Jeff eventually. 
So, as aggressive and kind of shitty but not wholly without redeeming qualities, his original story would have seen him usually an aggressor (tries hard to stop Susie, hurts Meg, gets on Joey’s case for anything kind he does, kills survivors pretty brutally & threatens people to try and keep them in line, etc), but also having moments of sympathy and humanity (letting Quentin go in Distortion/Iron Maiden, conflicted about Jeff helping him, being willing to get incredibly hurt by the Entity to protect Joey, fighting Ghostface to save Susie even though their relationship is not good right now, etc), and getting kind of mixed results in his ending. He would still have saved Susie in Vs. and been helped by Meg, who would still have offered him temporary Clemency because he saved her girlfriend and she’s got some honor, and would have escaped with Julie and the rest of the survivors and allies and made it back to the world. However, instead of sticking around to help patch up Jeff etc, Frank and Julie would have booked almost immediately in 600 Seconds (I doubt he would have stopped to help the truck driver either), and ended up with an uncertain fate. In the original outline, they kind of go off Bonnie & Clyde style and live together on the run. They send Susie and Joey postcards and such sometimes, but are kind of just MIA at the end, and it is unclear/up in the air if they will escalate into violence again, or be convinced by their old friends to come meet up and maybe try living a different life. I am not sure of details beyond that, because that outline kind of burned to death with the first actual paper draft of The Lost, as at that point I was pretty sure what Jeff was choosing to do would drastically change Frank’s future and decisions. I was kind of unsure how to feel about that at first. 
I’ve never like, hated Frank, but when Darkness Among Us released, I did not like him. Didn’t hate, but like, he was kind of vaguely portrayed as an angry, violent white boy who thinks his sad backstory gives him the right to commit murder, and despite that was wildly not just like, liked, but like, stan-style liked and pretty frequently really woobified too in big chunks of the fandom right after release, while the much more canonically sympathetic Joey got super sidelined (probably for race reasons) and so did Julie. So, I certainly didn’t like, plan to give him as big even a role as he had? I wanted him to be complex because he just was, but uh, it was surreal for me that I ended up having a deep emotional attachment to Frank hecking Morrison, but like, I guess here we are lol. And I’m not sorry. It was a good way for the story to go, and improved the plot. My frustration with the initial portrayals I saw were p valid, but I just didn’t end up writing Frank that way, or seeing him that way when I got to know him, and the person he was in ILM is someone who I am happy got and chose to take a shot at redemption and a good life with people who loved him. I care about him a lot. I think after The Lost, and certainly by the first draft of The Cat I was fully on board with how I knew then that Frank’s story was going to go, and it’s a kinder, softer story than I had planned, but I’m glad it was. I’m glad the stupid rat boy got a redemption arc. It’s so fkn hard to actually choose to change if you do bad stuff in real life, and it’s pretty damn valuable if someone can face the guilt and responsibility of what they did, accept it, and try to find some way to make right. He had a stacked deck in life, and got pretty lost out there for a while, but he beat the world, in the end. Frank let himself get pretty hardened and chose to throw out a lot of humanity before he decided to stop, but he did, and he earned a little bit of hope in the end. I don’t know if his ending is fair or not, considering all the bad shit he did, but I also don’t think it has to be. I don’t remember the exact line, but Jeff’s right when he says that life has always been unfair to them, but never in ways that were good, and that unfair can be a good thing too. Life is so rarely unfair to human beings in a way that is merciful or kind, and it’s really kind of amazing the rare times it is. I’m happy things ended up how they did. : )
[Also: fun stupid fact as a last note here. When I decided to expand Frank’s role, I was like “Okay, I can definitely see the value of this character arc and story change, and I like it and am on board, but you absolutely cannot sideline Joey to give Frank room,” like--I was not going to end up like
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nuh-uh, so I literally invented a rule for myself that any time Frank got new content that wasn’t in the outline, I had to give Joey new content too so he wouldn’t get bypassed/sidelined and his arc and narrative would get the value and consideration and time it deserved alongside Frank’s and not accidentally, good intentions or not, end up getting overshadowed, and I really did stick to that. Like it got kind of funny to me. But I’m also glad I did because now Frank has a cool and well developed, hard-earned redemption arc, Julie gets one too, and I get *EveN MOooREe* Joey being a wonderful character screen time. Just good for everything all around. <3 ]
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nightwingshero · 5 years ago
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Full bingo angst answers for Wren please! 💋💕
Thank you, baby!!! Kinda hitting it where it hurts today, huh?
TW: Mentions of self-harm, alcohol abuse, and child loss...just kinda...it’s angsty. Sorry guys. 
💙 What would your OCs last words be (or if they’ve died what were their last words)? What were their final moments like? How did they die?
Probably...man, knowing Wren, she’s gonna go down fighting and defending a loved one. She...Wren will use her Wrath to draw the attention to herself, even if she knew it was a battle she wouldn’t win--sacrificing herself to give the other person a chance. Her last words...would be deep and meaningful, something that would hit hard. She would either quote something with a deep meaning or something so pure from the heart...I could also see her saying “Free...I’m finally free.” Or maybe being excited to see her mom again. 
💧 What’s the worst pain your OC has ever been in? Mental or physical? What was the cause of this?
That’s a toss up between her father blaming her for her mother’s death/being mentally and emotionally abusive or the car accident and losing the baby. Both had Wren spiraling in very different ways, both still giving her nightmares to the point of insomnia some nights. Then also losing John later in life. It hits her hard to know that her life partner died sacrificing himself for their son, and that he’s just...gone. It’s hard for her to bounce back from it. 
🔷 Has your OC ever had to leave something behind or abandon something they didn’t want to? Have they ever had this happen to them? How has this effected them over the years?
There’s a locket, a gold locket with a tree on it, that her mother used to wear before she died. It was one of the things she held onto dearly after her mom died, because it was pretty much all she had. Her father got rid of most of Lily’s things, including the piano, and so Wren clung to it through her childhood, drawing strength from it. It “mysteriously” disappeared after her father found out about it, just a few days before she left for college. In turn, she stole her mother’s ashes to scatter them, but it still haunts Wren. It had a picture of the two of them together.
🔵 Has your OC lived through any particularly traumatic events? Does this event (or events) still effect them or have they tried to bury it? Is there a reason why this event is so traumatic for them?
JFC, where to even begin? Honestly, the cards are stacked against her in the worst way, I feel for her. The biggest ones would be abusive childhood, losing her mom, unhealthy relationship with college professor, the horrible car accident, the drinking problem that followed...Wren tries her best with it, truly. It still effects her, mostly through panic attacks (triggers) and her nightmares. She will fall into depressive episodes as well. Most of the time, she will bury it though, like, she’s guarded--if you’ve been through some shit, you could probably pick up on it, you know? But with anyone else, you can’t tell. She hides it well. 
❄️ What is (one of) their biggest regrets or biggest mistake they’ve made? Is there anything they can do to fix this or is it so far gone there’s no point anymore? Is this something they dwell on a lot?
Wren...Wren is on the path of learning what she can and can’t control, and it’s...going as well as it can, because she has such a control issue. She tries to tell herself to not dwell on the things she can’t control...but the thing with Wren is that she needs to feel in control. The biggest ones would be the college professor and the path she took after the car accident. Wren hates giving parts of herself for it to be taken for granted or advantage of. She also sees the alcoholic chapter in her life was a little too close to her father than she cares to admit. But well...you can’t fix the past. 
💦 Does your OC have any self destructive habits? Addictions? Urges? What is the cause of these or the reason for them?
Wren used to have a drinking problem, mostly because of an emotional thing versus having to have alcohol. She just used it as an outlet, but most of the time, it just lowered her walls and made her more emotional in a self-destructive manner--depressive, angry, and antagonizing. She would start fights, which is why she got in trouble and got her shit together. Wren internalizes too damn much, overthinking and jumping to conclusions based on her own observations because she’s not one to trust someone else’s intentions or words. While Wren isn’t judgmental, she’s very open minded and accepting--she can be quick to judge in cases where you’ve invoked her wrath. Did some shit when you were young? Who hasn’t, I still care and accept you. You just crossed and betrayed me? I’m going to make it my personal goal to make life hell for you-- She also has a tendency to use her wrath to push people away and then close off, hurting them both in the process. 
🌊 What is your OC like at their most depressive? In the middle of a breakdown? Having a panic attack? What are they like with dealing with anxiety and stress?
Wren during a panic attack starts with her not being able to formulate actual coherent sentences because her mind is going so damn fast, and her hands shake. Her muscles will stiffen, making her super tense and she shuts down mentally. Most of the time, she will curl up on the ground (in the corner of a room, etc) with her legs hugged to her chest, forehead against her knees. Mostly to hide her face and to make herself as small as possible and to provide herself some sort of comfort (sometimes she’ll grip her hair, too). If someone catches it (if they know what to even look for), they can intercept and help kinda deter it. But Wren internalizes, closes herself even more, buys a ton of whiskey or wine, and just sits with her dark feelings. They consume her easily, which is why she usually tries not to drink when she’s down, it makes it too easy to spiral. Wren handles stress the best she can, but she internalizes that too. Anything negative has a chance of coming out in the form of wrath, so she can be a bit...yeah.
☄️ Does your OC struggle with their emotions and trauma? Do they find it easier to open up to strangers or those close to them if at all? Do they tend to hide their pain from everyone?
Wren struggles hard. Like, she has a harder time coming to terms or understanding the why behind everything, and has a constant struggle with her desire to change what happened that her emotions and traumas don’t fully get resolved. She’s so desperate to be free of it, but there are times where she’s holding her own self prisoner for it due to guilt and heartbreak. She will never open up to strangers, she doesn’t trust people easily, you have to have earned your way close to her before she’s confiding in you. She hides her pain (or tries to) from everyone, including herself. You have to actively pursue Wren and be supportive consistently for that to spill from her mouth.  
📘 Write a sad journal entry, an unsent letter or short sad drabble. + bonus, give a theme!
A piece from Wren’s journal while going through therapy:
"I wish...it starts off normal, and it’s inconceivably misleading, but it draws me in anyway. Then...then its sneaking up on me, so before I know it, I’m in the deep-end, drowning in something dark and sticky, feeling as if it will become my second skin and suffocate me in the process. That’s when I start to hyperventilate, desperate and clawing to find the surface, but I can’t. I start crying, my chest constricting in panic. I turn...I turn and I see an open door, the inside is even blacker than what’s around me and I slowly start getting pulled back into it...and he just watches--laughing and taunting. I cry more, because there’s nothing else to do. Until the hand...it grabs me and yanks me back...I wake up then, screaming and panicking before the door slams shut. I take a shower once I wake up, because I can feel the hand, I feel the darkness on my skin. I don’t sleep most nights. Not anymore.”
🔹 Does your OC have any scars? What are the stories behind them? Do they have any mental scars? Talk about the effects of their trauma in general on their day to day life.
*Nervous Laughter* Scars....alright...so, Wren growing up would often resort to self-harm to cope, unfortunately. She avoided her wrists and opted for her inner thighs, aiming to hide the marks better. Once hitting college, she moved on from it, until the car accident. She started again once she spiraled, even using it a bit as she stopped drinking. It didn’t happen too often, just in major low points. She dropped it completely after she started going to therapy, learning to try and find healthier coping mechanisms. Wren’s traumas come out daily in the form of her having to be in control of herself and situation at all time. She’s the one driving, she makes her own choices, she sits on the outside in booths at diners and whatnot, having the option to leave when she wants. Wren hates feeling trapped and is super claustrophobic because her dad would lock her in the basement or her room for hours at a time. She buys a Jeep so she has the option to remove the top and the doors, everything in on her terms. You don’t touch her unless she wants you to, you don’t come visit her space unless she wants you to. Things like that. 
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bahinscute · 5 years ago
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American McGee’s Alice
I’d be underselling it if I said the visage of a morose, brunette Alice Liddel stained in blood and wielding a knife wasn’t something of a creature comfort for me. It brings me back to a time of unabashed edge and calling yourself -*twisted*- on MySpace. I never played either of American McGee’s Alice games when I was younger, but Madness Returns always intrigued me. A 3D platformer that seemed to conform to my every niche. It wasn’t until last year when I actually picked it up; and with it, the first game.
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 I don’t want to dwell too much in the history of the game, much less it’s titular auteur. I’ve watched a few reviews of the series in preparation and, much to my interest, many of them go into lengthy detail into the admittedly tragic life of American McGee. His mother was criminally neglectful in his early life, and in his later life he would come to bare the kidnapping and certain death of his sister, along with the cruel taunting that ensued by what we only can assume was his sister’s captor. It’s no wonder then, that the very first game he helmed featured such dark themes. Themes of survivor’s guilt and the utter destruction and reconstruction of a mind proceeding tragedy.
 Here’s the short of it. The game takes place after Lewis Carroll’s novels and functions as a sequel more or less. Sound familiar? That’s the premise of Tim Burton’s live-action adaptation of Alice in Wonderland, but this time with a much less confusing execution. There’s no arranged marriages or trading companies for Alice to inherit. Instead, she’s been institutionalised in the wake of a house-fire of which she was the only survivor. This entire premise is exposited during the intro cinematic, so if you weren’t paying attention then too bad. These events are barely revisited again. This might sound like a critique on my part, but I appreciate this threadbare style of storytelling. The rest of what you need to know is laid out for you subtly, it paints a story for you through the subtext of the environment. Yes, you’re in a weird school, then a garden where even the ants tower over you, then a smothering claustrophobic cave filled with water. These seem innocuous enough (with maybe the exception of the Skool) but keep in mind, these events take place inside the players mind!!
 Apparently, the manual which shipped with the game included a journal of Alice’s Ward as he tried his best to treat her mental state. I didn’t read this, partly because I don’t actually own the manual, but mostly because I think this is bullshit. Everything you need to know about Alice’s emotional journey is within the game itself, and a “real world” account only exists to muddle the game’s themes.
You could draw parallels to the player’s conquering of the game, the stages and the enemies, as Alice conquering her own trauma and retaking control of her own mind. Your arsenal grows as Alice discovers more tools with which to resolve the blame she assigns herself. Obviously this is all conjecture, what sort of game would it be without enemies and weapons and etc., but that’s art for you. It’s not entirely unfounded, of course. The Jabberwock fight is markedly a poignant fight for Alice, and the themes are much more opaque. The Jabberwock openly mocks Alice for letting her family die in a fire, and its death certainly represents a forgiveness she allows herself. It’s no mistake that this fight takes place in the Land of Fire and Brimstone. This is a running theme in American McGee’s Alice series, of bosses representing some part of Alice’s struggle. The Mad Hatter owns an asylum and dedicates his life to hurting his infirms. The Red Queen represents a fear of the real world and a complacency in fantasy. She urges Alice to stay where she is, doomed to face the consequences of losing herself to her own escapism. The Queen’s face peels back to reveal to Alice who she’s really speaking to, herself. And that’s an interesting thing to keep in mind in a story like this, essentially every dialogue Alice has is in fact a monologue.
 If there’s one thing I’ve always admired in these late 90s-2000 PC games, it’s the amazing moods they always manage to create. They suck me in like one of those sucky things in a pool would suck at your leg. Most dev teams couldn’t or wouldn’t hire some writer to hi-jack their video game, so to compensate artists could inject the project with an incredible atmosphere you’d be hard pressed to find in any modern game. This game manages both and passes with flying colours.
The dialogue and tone, beyond the edge and grit, is unrelentingly Wonderland, short just of the copious Oxford educated maths jokes. Alice speaks with a sophisticated wit and approaches her own strange world with a seemingly innocent curiosity. Despite her broken psyche in the waking world, she’s comfortable in her fantasy, no matter how depraved it’s gotten. I’m sure I’m not the only one who can relate with this idea.
The majority of the locales are viciously memorable. The source material demands imagination and the game, with the exception of a few stages, certainly delivers. The first real location is the Skool, looking like a miniature from the set of Nightmare Before Christmas. The floorboards giving way to a hypnotizing infinite, where titanic stacks of books threaten to topple over and phantoms infiltrate the walls. The battlefield beneath the grass where insect troopers threaten Alice with bayoneted rifles, and the only refuge from the battle is down below the earth, in the treacherous ice caves. The Hatter’s Domain with it’s daunting amount of mirrors and ticking clocks, where enemies can be waiting around each corner, behind each wall. The Pale Realm, with it’s perplexing geometry and chequered stylings, where Alice must traverse as a Rook, Knight or Bishop. It’s just all so endearing.
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The gameplay might be the one aspect of the game I’m still not entirely sold on. Unlike their first-person counterparts, third-person games developed on the id-Tech engine have aged like bread. See also: Heretic 2. The game requires a lock-on mechanic for you to ever hope to hit your attacks and it features a jumping reticle of all thing. Stand close enough to a platform and you’ll see a spinning imprint of Alice’s boots projected onto it. They seem like very rudamentary solutions to issues that console devs strived in solving. This game was released four years after Crash Bandicoot and Mario 64, and two years after Banjo Kazooie and Sonic Adventure. Even for its time, the gameplay was awkward.
 Alice in Wonderland is one of those rare stories whose mythos inspires creators more directly than even what you might consider the most influential of art. Storytellers make allusions to Carroll’s work as much as they might Greek legend, which is a monumental claim to fame. The Jabberwock is referenced in the same tone as Hercules’ Hydra, the White Rabbit which leads Alice down it’s spiraling gateway has been used to symbolise psychedelics, More recently, Arkane’s Prey has borrowed an Alice title for it’s iconic in-universe Looking-Glass technology. McGee has made his very own impact in this legacy, instilling a grit and twistedness to the world which can still be seen today. I doubt that Tim Burton would have wound up directing a Wonderland movie without American McGee’s input.
I do hope McGee gets another shot at game direction. He’s a talented level designer, his life has been harsh and his Alice series holds a special, extremely biased place in my heart. That said, maybe he could give the series a break, maybe work on that Oz idea he had. Madness Returns left a bittersweet taste in my mouth, and his track record of video game direction slants slightly more to bad than good. I mean, google Bad Day LA.
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phoenotopia · 6 years ago
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2019 August Update
"Shoot for the moon. Even if you miss, you'll land among the clouds." That's a quote ... that I think succinctly captures what transpired these past 2 months. A lot of progress... but the game is still not done >_<
(extra note: actual quote is land among the "stars", but stars seems like a higher goal was achieved, so I modified the quote).
Anywho, here are some of the things we have accomplished in the past 2 months.
--- ALBUM ART ---
With the sound track essentially done, Will requested some album art. So Pirate and I compiled a bunch of album art that we liked from other games, and from that Pirate made a bunch of concepts - and then we narrowed it down from there, with the 3 of us interjecting our opinions throughout the process, and Pirate doing all the heavy lifting. The album art will be revealed later. For now, here's a teaser of our initial brainstorm process.
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(round 1 : brainstorming and concepts)
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(round 2 : Survivors from round 1 progress a little more)
--- NEW BOSS ENCOUNTER ---
I thought the scope of what needed to be done for the game was settled, but while writing out the new ending sequence, one part started to drag. There was too much exposition, so after brainstorming a bunch of ways for how this new ending sequence could flow better, it became clear... There needs to be another boss encounter! This boss would really help the pacing of the scene, and it made nice thematic sense and tied up the game's whole story arc in a more satisfying manner. To avoid spoilers, I won't talk it too much, but here's a little silhouette teaser.
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(hint: it's not a bat)
--- WRITING ---
Writing doesn't happen linearly since I'll skip around fairly often. It's a delicate balancing act - if I force myself to stick in one area before I move on, progress will grind to a halt, snagged on those last few unscripted lines due to writer's block. But if I skip around too much, the context switch takes some time in itself, and the game can't be enjoyed by playtesters. So for that reason, the beginning and ending sequences are now finished (excluding the credits roll...). But there's still a lot of middle parts to fill in and plenty of side quests still.
For example, there are ~90 NPCs in just Atai town. And each one will talk about 4 text boxes of dialogue (some more, some less). A bunch of NPC dialogue will also change when a big event occurs in the story. So there needs to be a healthy mix of NPCs that push the important story bits, NPCs that push side quest hints, NPCs that talk about geography or history, NPCs that are just for fun, etc. So there's a lot of variables to keep track of.
I've started thinking of better ways to manage it all. One of my new workflows is to use a spreadsheet.
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Topics to cover exist in a column on the left. Lines to be spoken by NPCs are stacked  to the right. A cursory glance at the spreadsheet lets me see which conversational topics could use more coverage, and so on.
I even took on new writing help in a young Mr. Cody. Taking on a new writer has been a process because it is not as simple as tossing them some NPCs and letting them run loose. There has to be a ramp-up period for the writer to become familiar with the lore and writing style. There are also unspoken rules about Phoenotopia's universe I implicitly understood and never had to think about. But now that I'm cooperating with someone, I've had to think about verbalizing what those rules are. It takes up more time, but in a weird way, having an outside perspective also helps me understand Phoenotopia more. I also find that I can push through my writer's block more easily when coming from a corrective angle.
I've been quite the strict taskmaster to the new writer, but he's been very resilient and teachable. He's also a great ideas guy. So look forward to Cody's contributions in the finished game!
--- PLAYTESTING ---
The long road of playtesting begins! As mentioned in my previous blog, my goal was to have my brother playtest the finished game during our trip. He didn't get to playtest the *finished* game, but he did get to playtest through a good 40% of it. The game is pretty complete in a linear fashion up until the 40% mark - after that, the rest of the game world exists but the NPCs have placeholder dialogue, and the cutscenes to connect the story events together are still unscripted.
But that wasn't too big a limitation because my brother only reached the 40% mark during the tailend of our trip. My brother preferred to play in 1-2 hour chunks throughout the trip (no marathon session on the plane as originally planned). I think it took him about ~15 hours to get through the game's first 2 chapters and a little extra - unfortunately, the game's timer bugged out so I don't have an exact figure.
Tons of useful information came out from his play test. I wrote down *127* things to fix based on his playthrough - some were small things, like adding more signposting. Others were big issues - a boss stage needed to be redesigned, a needed change to the control scheme, item dupe bugs, etc. I'll speak on some of the ones I've fixed so far here:
A. Warehouse Visibility Low 
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For some reason, when starting out my brother completely missed the warehouse where you'd find the starter weapon. He ran past it a few times. Upon inquiring him about it, he said he didn't think it was interactive. Sure enough, all the doors on the left start open, so I see how the misconception could form. When players experience a game for the first time, they're developing a mental image of the game's rules - what's interactive and what isn't. And this early on, the language for doors is still unclear. Per his suggestions, I made this door start open, and moved the camera's edge left a bit to make it less likely to be missed.
B. Eating instructions unclear
Another thing that didn't go as planned was the food eating tutorial. Early in the game, an NPC gifts the player a potato and asks the player to eat it there. After doing so, the NPC gives the player additional tips regarding food. But my brother actually just ran away with the potato so the rest of the tutorial didn't occur. But now with an additional subtle dialogue box, the player is more likely to behave as desired.
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(If you design it right, the player won't know you're holding their hand at all)
C. Gear Ring Too Sensitive
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One of the game's new features is what I now call the "Gear Ring". The player can equip 8 items to it and quick-access items/tools with a flick of the right control stick. My brother HATED this feature since it was too easy to flick it accidentally when reaching for the regular face buttons. I've now guarded the quick-equip behind an addition RIGHT-CLICK press. Add in a few more FX, and it now works and feels better!
D. Wrecker Too Hard
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(In the old boss arena - the 3D printer on the ceiling just made the fight more confusing)
The game's difficulty to players is a big blind spot for me. My brother's no slouch when it comes to gaming. He's beaten all the Dark Souls games and he loves a challenge! So to see him get pulverized in 10 seconds (literally) was a clear sign that the boss was too hard. The boss is able to easily corner the player and there’s no clear opportunity to escape. So I've decided to rearrange the arena - get rid of the 3D printer above and add 2 platforms to the battlefield's edges. This makes the fight more manageable (for the first encounter).
E. Aerial Attacks Too Hard
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(Each hit fills the meter at the bottom. Hit the speed bag 10 times in quick succession to win a prize!)
I love the current aerial attack system but there's a steep learning curve to it. Gail takes time to wind up her aerial swing so the player has to time it so that Gail's jump trajectory and swing coincide with the target. Swinging the bat too close to the ground will result in Gail not only failing to attack, she'll be punished with a short "landing lag" recovery state. So aerial attacks are hard it seems. Instead of revamping the system, which I'm still fond of, I've introduced an aerial training course disguised as a mini-game.
So that's a small snippet of some issues I'll sort through with playtesting. Once the game is further scripted, my plan is to do another round of playtesting, followed by fixing. Then rinse and repeat until the whole game is all polished. It seems there's still a long road ahead... So I apologize if I've gotten your hopes up!
--- FANART ---
Three new fan arts popped up in the last 2 months.
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The first one is thanks to Cody. G, who's made many fanart submissions before. He continues to improve - really interesting choice of angle and great water effects!
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The next two are thanks to Shafiyahh on reddit. Both depictions are of Gale in 2 different art styles and angles. I really like the sparkling effects! Gale also has 2 different eye colors. Which do you think is more fitting?
That's all for now. We'll continue working diligently, and be back with another update come end of September.
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