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#but functionally. it's chaos because no one running it is normal
mixelation · 1 year
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hey after itatori move in together where does deidara live. alone? with some other poor sap? with them???
itachi wants a cat but tori doesn't. so deidara lives with itachi's five cats
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twizzie-lairs · 8 months
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My Darling, My Honey
Alastor X Fem!Reader (Part 9)
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Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Part 6 | Part 7 | Part 8 |
Part 9
Part 9:
Just as you exited the door to your now former apartment, you heard the sound of an explosion.
You just sigh at the sound, it doesn't phase you as much as it used to. Always startling enough to make you slightly jump, but you knew it was the start of the turf war one of your acquaintances told you about ahead of time.
It was a favor they owed you after you saved them from being killed by the Overlord boss they work for, which happened to be the one you were being commissioned by back then.
To take advantage of their insider info/tip, you decided it was needed to pick up the pace so you could get out of there in one piece- so their risk of getting that info to you wouldn't be in vain.
The pace at which the explosions happened quickly increased, along with the sounds of bullets and glass breaking that joined the chorus of chaos.
"Shit, shit, shit shit!" you quietly cursed to yourself as you quickly exited the building however you could, because you could feel the foundation and walls starting to give way.
So naturally, the easier and quickest way out was through a window in the stairwell. Unfortunately, you were up quite a few flights and though you tried your best to roll and fall safely, you still landed on the ground with an unceremonious thump.
The shattered glass underneath you from the window gave you a lot of ugly cuts. Not to mention you could already feel many bruises forming all over your body, maybe you broke a rib or two, you couldn't tell. It's been a while since you've had to make such a messy escape- that was probably a couple decades and rings ago.
Pulling yourself up from the ground, you wince through the pain and make a quick dash to grab your briefcase of supplies that went flying during the fall.
You couldn't really hear too well right now because of all of the warfare going on, everything sounded so muffled, so you couldn't tell what direction the danger was. But you knew you had to run, or else you would get into even deeper shit.
You were a woman on a mission, so you ran as fast as your legs could carry you, ducking, dodging, weaving, sneaking, and even having to get rid of a few goons yourself along the way to where you'd be able to enter the Pride ring.
It was quiet here, the sounds of warfare and screams of the damned were muffled from all the way out here at the edge of this ring of Hell. And it wasn't muffled because of your hearing, your hearing went back to normal after spending a few minutes in some quiet corner to regroup yourself after the hellish way here.
It was here, you decided, that you'd make your way into the Pride ring using your special power.
Your real power wasn't to make enchanting paintings or portraits, that was just skill you've honed after many years of life (and death).
But this...it made you nervous, even though the power was truly your's, you were nervous because you felt like you'd get caught breaking the laws of how Hell is supposed to function- like fundamentally. Sinners like you weren't supposed to be able to travel freely through Hell, but for some reason, you could with this power.
You took some supplies out of your briefcase, and drew a complex crest-like symbol on the ground in front of you.
Ever since you landed in Hell, this symbol felt like it was etched into the back of your eyelids. You always felt like it defined you, the essence of you, and that held power- the type and magnitude you still weren't totally sure of. You never had any close connection you trusted enough to teach or help guide you through any of this...
With a deep sigh, being careful not to agitate any broken ribs or bones, you knelt down in front of the symbol, placed both hands on the symbol of the ground, and closed your eyes.
You focused your energy into your hands, feeling power surge through you until your felt your hands disappear into the ground- your body following right after.
The one downside to this power, spell, ability- whatever you want to call it- was that you couldn't really control where you landed.
After much trial and error, you've honed it to the point where you could go from one ring to the other, but you couldn't really pick where you got dropped in the specific ring you wanted to go to.
Not to mention it drained so much of your energy, it made you so extremely weak to the point that almost any weakling that came across you could nudge you with their foot and you'd be near double death already.
All that said, you wanted to avoid using this power at all costs unless it was an emergency. So unfortunately your search for your love Alastor was hindered greatly by this caveat- you had to stay "alive" if you wanted to be reunited.
Too many attempts before you mastered this power would likely end in your (permanent?) death if you were found that weak and vulnerable so many times by who knows what type of demented soul that would witness your sorry state after you used the power.
And once more today did you fall to the ground with a thump, though a very small distance this time that was fortunately cushion.. by... garbage in a dumpster...
"This falling shit is getting really old..." You thought to yourself.
"Ugh shit..." You slowly roll out of the dumpster, your briefcase appearing by your side with a tiny *poof*.
As you lean against an alleyway wall, it hits you like a truck- the price you pay for defying the laws of Hell. The previous injuries from escaping the turf war made this time hit so much worse than any other previous time.
You accidentally stumble forward from the wave of pain that slammed you suddenly, vision blurring, energy fading fast enough to the point where you're just about to pass out at any given moment. But you try to hang in there as you attempt to refocus your vision.
Your stumbling around likely looked like you were a drunkard making an idiot of themselves after a bar fight.
As you kept accidentally bumping into random strangers that you could hardly see due to your blurry vision, you kept getting shoved around by people thinking you were being a public nuisance- and that says a lot, given you're in Hell and all.
All the shoving and little jabs from random strangers hurt so fucking much, that your body gave out, you couldn't keep it together any longer.
You couldn't get yourself together this time.
Your vision turned sideways as you fell to the ground, except you didn't hit the hard and unforgiving concrete.
You felt a pair of arms catch you. All you could see was a girl's face talking at you, but you couldn't hear a goddamned thing. Hell, you could hardly see her even though she was right up in your face.
"Oh my gosh, are you okay? Do you need help? Oh my god, Vaggie, we need to help them!"
"Charlie, are you sure about this? They could be dangerous! You don't even KNOW them!"
Then everything went black.
"But I can't leave them to die here, we need to bring them back to the hotel!"
"Ugh, alright, fine! But if they pose a danger to you or anyone else in the hotel, they are OUT."
-> Part 10
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I love the idea of Blitz, Stolas, Angel Dust, and Husk all meeting, but it’s even funnier because Stolas and Husk are more similar and Angel and Blits are more similar.
Stolas and Husk are both functional, depressed alcoholics. They both are too old for your nonsense. They both enjoy the performance arts, particularly, ahem, classier than what Hell usually has to offer. They’re both subdued and introverted. Both are very smart, Husk emotionally and Stolas intellectually. They would have a lovely conversation over jazz music in the human world with a whiskey neat and a questionable amount of absinthe.
If Blitz and Angel Dust ever meet…oh god. No one is safe. No one. Run for the hills, because the unhinged chaos duo is coming and they don’t take prisoners. The “Blitz is a jealous freak” crowd was right- we’ve seen him literally growl like a possessive dog over a “bird-stealing cockbag” and I imagine Angel would be just as unhinged, if not even more so, if he thought someone was coming into Husk.
I want to see Blitz get so upset at this cat-griffin thing for being able to sit down and have a conversation about books he and Stolas have both read or black-and-white films they enjoy (‘how dare that stupid fucking pussy with wings think he’s smarter than me’) and I want Angel to lose his shit over a tall, skinny submissive with an accent speaking with Husk about jazz music and fancy cocktails (how dare that pompous fucking bird think he’s sexier than me’)
Meanwhile, Husk and Stolas have, like, zero sexual or romantic interest in each other and are just happy they can info dump about their interests to someone who won’t make it weird. Bonus points if Blitz and Angel get mad at each other for insulting their respective crushes.
“Who does that motherfucking pussy think he is?! He looks like he shot out of a blender and talks like he has a refrigerator level IQ! He can’t hold a conversation about anything that isn’t goddamn magic tricks or how much he likes cheap booze!”
“Excuse me?! Your lanky fucking bird is LUCKY to be talking to someone as smart and sweet and sexy as Husk! Your bird brain of a man can’t string a normal sentence together because he’s too busy showing off! By the way, that slutty romper?! Ugly as sin!”
Meanwhile, Stolas and Husk are both deeply confused and a weird combination of insulted and turned on.
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Anuradha - The Bridge To All Paths Pt.1
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The symbolism of Anuradha is the deer, an archway, a lotus, and a staff stick. I'll be doing a series of observations for this nakshatra that lays within 3'20 degrees to 16'40 in Scorpio. It is ruled by Saturn and its traditional ruler Mars crating a combination of a disciplined, focused, yet gentle mastermind.
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There are parts of the lotus flower that reaches down to the ground in the mud water, where it gets all its nutrients from, and it functions as a sort of plumbing system working made by nature. Anuradha native learns very early on how to alchemize and thrive in difficult environments. The other symbolism of this nakshatra is the staff, which is a mystical weapon that wields in magic powers to destroy the obstacle in front of it. There are many super hero or super villan themes within this nakshatra as well, so the magical themes are heavily present.
Anuradha is also associated to a very famous bird who didn't gain notoriety just for its sounds and songs, but its meanings. In Old English, “nightingale” translates to “night singer. It has appeared in many thousands of poems from Homer to the twentieth century, and even in ancient times it acquired an almost formulaic meaning as the bird of spring, of night, and of mourning.
Nightingales are also often associated with the concept of love, particularly romantic love. This connection can be traced back to the behavior of male nightingales during mating season. When attempting to court a female, a male nightingale will sing intricate songs throughout the night, making their presence known and winning the heart of their desired mate.
Kristin Hannah author of "The Nightingales" has her Moon in Anuradha. A critically acclaimed book for its powerful story and message of violence, love, resistance, and alliances.
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We also have to recall through the story of Radha and her "impossible" love. Anuradha individuals tend to run into someone they fall deeply in love with, become devoted to them, but lose the connection and has a hard time moving on from it even after finding the "perfect" partner. This plays out the most in a man's chart, and in women they tend to be the "one that got away". Although, it could of course happen either way regardless of gender.
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Anuradha natives might run pretty often into certain people and quickly develop a deep fixations with them, hence why they sometimes end up with a partner/spouse who is overprotective and a bit neurotic. This usually occurs when that powerful sense of devotion is placed upon someone else in a codependent way. They are also the ones who want to listen and resolve problems of others because they feel to a core level that the entire world is their friend.
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It is normal for these natives to lose friends and connections along their way, but at the end their close circle and alliances become essential to their development. Saturn ruling this nakshatra gives it enough seriousness and discipline to understand that quality is truly more important than quantity, so having small networking groups is also common.
They seek those who lay behind the shadows and can see the bigger picture, hence why they are often the left hand of Jyestha natives who play the role of the one who obtains it all by sacrificing it all, but at some point one or the other develops an unhealthy attachment that leads to a major karmic point for both.
Their attraction is almost fated because they are yoni consorts after all. If they are able to mutually filtrate all their darkness, they can become a power couple.
It is quite common to see super heroes who rely on a group in order to fight against chaos have Anuradha placements. There is a strong desire to unite above all and bring fruits later on within this nakshatra.
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In general, the lighter side of this nakshatra are beautiful, worth knowing, and exploring as well. It tells us the importance of learning to control our own shadow who wishes to use alliances for self gain, and rather use it allow others to connect the collective harmoniously.
In the next part of this nakshatra I will exploring the darker aspects. Continue to Part 2!
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girlkisser13 · 3 months
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athena cabin headcanons
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children of athena
• they all have amazing penmanship.
• they help with any school/summer work when a camper needs it.
• they also offer a free tutoring service to other campers.
• they have a long list of study tips for demigods, including what has worked for them to help focus their adhd in school (as most demigods struggle with remaining on task in work environments).
• they secretly love police procedural/detective shows. law & order, criminal minds— you name it, they watch it. and there's always a "friendly" competition to see who can solve the crime first.
• someone engineered glow-in-the-dark paper for late-night studying and planning. they always have a huge supply.
• they have a pet owl that they all take turns feeding and looking after.
• they help organise camp events that aren't run by chiron and they have a calendar full of birthdays and dates that are special to other campers.
• they are the only people on earth to have discovered a constantly comfortable reading position.
• they all start to feel slightly nauseated if they're in water for too long. showers, the lake, a pool, the rain— any water. this comes from athena's rivalry with poseidon. the only way for it to be neutralized is if they are in the presence of a friendly child of poseidon.
• some of them trap spiders and use them in experiments. this helps them gain more knowledge, combat their fears, and take revenge on these spiders all at the same time.
• they aren't normally ones to break rules. however, they rarely go to bed on time. when other campers ask them why, they simply laugh and say, "we're all night owls." (get it? i’ll stop. 😔)
• they aren't scared of normal horror movies. they usually just laugh at how frustratingly stupid the characters are. the only movies that make them scared are ones where spiders are involved.
• they take monopoly way too seriously and take it as a personal affront that they keep losing to the hermes cabin.
• they have a website that you can only view inside of camp half-blood. it’s sort of a virtual log book, which makes it easy for the kids that have been away during the year or on quests to catch up on what they’ve missed.
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cabin exterior
• their cabin is designed in a classic greek architectural style, reminiscent of the parthenon, with tall, elegant columns supporting a triangular pediment.
• the cabin itself is made of grey, marble-like stone. the stone is etched with intricate designs and ancient greek patterns.
• the exterior features intricate carvings and statues of owls. they are perched on the roof of the cabin and integrated into the designs on the columns.
• carvings of books and scrolls are incorporated into the exterior design, highlighting the importance of knowledge.
• celestial bronze shields and pieces of armor are displayed on the inside and on the outside of the cabin. these items are both decorative and functional, ready for use if needed.
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cabin interior
• their cabin gives off industrial vibes with its marble and concrete exterior.
• this is balanced out with beautiful ornate rugs, cozy woven blankets, and hardwood (olive obviously) floors.
• two words: organized. chaos.
• they have a caffeine station for pulling all-nighters or for long afternoons of studying, debating, and inventing.
• their cabin always smells like peppermint oil because spiders hate it.
• they have floor to ceiling bookshelves and boxes of rolled blueprints EVERYWHERE.
• they all have a customizable personal space with a bed, a desk with adjustable lighting, and ample storage for personal items and projects.
• personal areas feature soundproofing options to allow for quiet studying or rest amidst the bustling cabin environment.
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cabin traditions
• they have debate nights at camp half-blood that get more and more heated until the cabins start watching the two opposing sides instead of listening to the actual debate.
• they even have debate nights in their own cabin. huge cups of coffee are passed around as the "discussion" of the day begins, growing louder and louder as time goes by. books are pulled from the shelves, laptops are opened and the most obscure sources are cited just to prove the most minor points.
divider by @plutism
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radioactivepeasant · 9 days
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Snippets: Free Day Thursday
As per the poll results, we are giving Damas stress via Just Plain Silliness. It builds character. Not that I needed an excuse to Inconvenience Characters in the first place 😆 it's become my favorite way of writing anything. Not Angst or Adventure, but Aggravation of Character in ridiculous ways 😂
This falls into the Trespasser au (last "episode" of that found HERE) a bit before the second Arena fight in the game.
The king of Spargus, Jak decided, was a killjoy.
For a city where strength and survival were supposed to be the most important traits, he sure didn't like any of Jak's demonstrations of strength or survival.
"You can't race Leapers in the middle of the market."
"Don't swim over the reef."
"Stop antagonizing the monks."
"You can't race Leapers on neighborhood roofs, either."
"If I told you not to swim over the reef, why would you assume I'd be okay with you feeding the sea monster?!'
It was like he was vehemently opposed to the mere concept of fun.
Jak folded his arms and tried not to roll his eyes while Kleiver complained about the scuffed up suspension and undercarriage on the Dune Hopper. Sure, he'd cut it a little close on the broken bridge, but he'd gotten away with the artifacts and left the Marauders in a two car pile up, so who was the winner, here?
Not Jak, apparently.
Damas listened to Kleiver yell about how he'd have to redo the entire suspension -- a gross exaggeration -- and how there was half a metalhead stuck in the undercarriage. Now that, Jak hadn't known about. When had he run over a metalhead?
"Hey! We didn't do that!" Daxter protested, "How do we know you didn't put that there last time you drove?!"
"Because I don't take the Hopper if I plan to do a run down Turquoise Canyon!" Kleiver snapped.
Damas steepled his fingers in front of his mouth and examined the damaged vehicle.
"One of these days, kid, I swear to Volcan-"
"What?! I got the job done, didn't I?" Jak protested indignantly. "Did you want the Marauders to get their hands on a functioning power cell?"
Damas’s jaw tightened so much that his mouth appeared to be folding inward. He inhaled slowly, and let it out again, ears twitching while he was very obviously counting to ten.
"There are no jumps in the canyon," he said slowly, "So how did you manage this?"
Jak shrugged nonchalantly. "The 'rauders chased us out to the ruins," he explained, "Ran out of turbo, so I had to get creative with the jump."
Kleiver started swearing very creatively under his breath. Damas turned an interesting shade of red.
"That does it."
The king grabbed Jak by the channeling ring and near dragged him out of the garage before Kleiver could clobber someone with a wrench.
"One more stunt like that out of you," Damas threatened, "and I'm entering you into an apprenticeship. Let's see you foment chaos with an actual structure in your day."
"You're not gonna do that," Jak scoffed.
Damas’s eyes narrowed. "Try me."
Jak did not take this nearly as seriously as he ought to have. In fact, he seemed to regard the threat as more instances of Damas "worrying too much". Damas did not worry too much! If anything, he wasn't worried enough about the insanity this young unknown relative had brought into his city! More than one advisor or guildmaster had been privy to the king muttering darkly, "I'm either going to kill him, or start training him myself. I'll let you know when I've figured out which."
And of course, Jak kept being Jak. Climbing the Arena walls because he saw a Precursor orb someone had dropped. Messing around with some kind of evil alien satellite on the beach. Inciting other inhabitants of the youth barracks to join foot races in the barrack halls in the dead hours of night. And he seemed to regard all of this as perfectly normal behavior. It was like all the impulses he'd had to shove down in Haven, all the ways he'd had to be perfect to fit under the yoke of that terrible word, hero, everything came crashing down in Spargus. He had almost no limits here, and that kind of freedom seemed to awaken a wildness that was above the paygrade of the dorm supervisor.
It came to the point where Damas was actually allowing the kid to go out into a sandstorm, just to get some of that boundless energy out! It wouldn't have been his first choice. Or even his tenth. But the storm rolling in was much larger than anything else they'd seen that summer. And for all his recklessness, Jak was their fastest driver.
"Four scouts have not reported in," the king told Jak and Daxter. His face was grim. "Two just set off their emergency beacons. At the rate this storm is going-"
He shook his head, cutting off his sentence.
Daxter had worried that Spargus would be another Krew situation at first. But here was the king of the cranky lizard-riders, flipping out because a handful of scouts -- one of the lowest ranks in the city -- weren't accounted for before a deadly storm.
In Haven, their absence wouldn't have even been noticed until roll call.
The old timers in the market were right, weren't they? "King's eyes see all." This guy watched everyone like a hawk, didn't he? Daxter wasn't sure if that bothered him, or if it just reminded him of Jak.
He supposed that was fitting, considering the two were probably related, no matter how in denial Jak seemed to be about being an Heir of Mar.
"Where's the Crawler right now?" Jak asked.
The mobile sandstorm shelter wasn't invincible, but it could take a lot. That would be the scouts' best bet.
Damas looked out the windows, glaring at the dark clouds as though he could hold the storm back by sheer force of will. It took a moment to hear his voice over the water.
"The Crawler is in the steppes at the moment. She's not a fast vehicle, Jak. I need you to get those scouts to either the Crawler or the city."
"I will."
Damas turned a stern look on them both.
"No stunts. These are people's lives we're talking about."
"I know!" Jak sputtered, a little offended. "And I won't bust the car up this time, so Kleiver can give it a rest."
"No. I'm serious, boy," Damas warned, "If it comes down to abandoning the car for shelter or trying to drive in the storm, you leave the car. Do you understand?"
Jak huffed. Damas had seen him outrun sandstorms before! What was so bad about a slightly bigger one?
"I got it, I got it," he grumbled.
Damas glared.
"No. Stunts. You get back here in one piece."
"Okay, I got it already!" Jak groaned.
"Jak-!"
"I know, Dad!" Jak complained.
An instant later his eyes widened.
The water suddenly seemed much louder than usual.
Daxter wasn't even sure any of them were breathing.
Three pairs of dramatically widened eyes darted back and forth between them as silence built up like steam under pressure. It was going to erupt sooner or later, the question was how.
Damas made a very small, strangled noise in the back of his throat.
Jak snapped out of his moment of horrified realization.
"Uh. I'll let you know when everyone is accounted for!"
He pivoted and bolted for the elevator before Damas could see his entire face burn crimson.
A guard at the back of the chamber opened his mouth to comment and in one rushed tangle of syllables Jak hissed,
"Youdidn'thearanything!"
Damas didn't blink for a good two minutes after Jak had left.
He didn't move for a good two minutes.
He stood exactly where he'd been, staring blankly at the empty elevator shaft.
The captain of the tower guard, an older man named Cephus, left his place by the windows to lean into Damas’s peripheral vision. He waved slightly, and the king finally blinked.
"Are you alright, sire?" Cephus asked.
Damas made a curious wheeze before speaking through a groaning inhalation.
"Oh no."
"Hm!" Cephus stroked his long beard. "Guess the wild one imprinted on you! Do I offer congratulations or condolences?"
Damas nodded slowly and stiffly.
"....help."
There could not possibly have been a worse time for the monks to finally send him the results of the blood test.
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bbyseok · 2 years
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like a moth to a flame
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pairing: dabi x reader
cw: villain dabi, pro hero reader, gender neutral reader but dabi calls reader “doll” because i’m obsessed, mentions of passing out, blood, and violence, dabi kinda uses his quirk on reader/slight burning, extremely suggestive/borderline smut, slight dubcon, mild humiliation/degradation, marking/biting, mild choking, kissing n groping, i think that’s all
analysis: when an attack on the league goes wrong, you suddenly find yourself like moth to a flame.
a/n: this is entirely horikoshi’s fault blame him and his latest sketch of dabi for this bc i seriously wasn’t able to function after seeing it ANDDD bc dabi’s dance was so good animated like ugh
———
it’s too dark to see anything. it’s so, so dark, engulfing you and whatever’s around. now, normally, the darkness doesn’t deter you. you can see through it sometimes, but your vision spins and blurs.
you can feel coarse dirt underneath your arms as you crawl forward to nothingness. “fuck.” the simple curse escapes you gruffly and you can somewhat open your eyes a bit more.
the voices of the other heroes reign somewhere in the distance and you can faintly hear the creaking and splintering of branches. the roar of flames is overwhelming.
“fuck,” you hiss once more, pushing yourself to at least stumble up somehow, and the night sky’s faint luminance is now streaming in.
you must’ve passed out or something—the fresh smell of fire reaches your nostrils and you burst into dry coughs. you can literally taste the smoke in your throat and it’s awful.
it had been a carefully articulated and planned attack on the league of villains. after going through some suspicious reports and sightings, based on some other inside information, the commission decided it was time to snuff them out.
at least three organized patrols had been assigned—with some of the top heroes accompanying and a good majority of the police force on standby.
it seemed like everything was going to go well. the heroes supposedly had all the cards in their hands. until something with the main patrol came up—there were more targets not on the capture list, the police were no longer on standby and your radios were going crazy with static and voices.
and your patrol had been split up when things had went wrong.
once you’re finally standing, you register the bright blueness of the flames that surround you—it drowns out the shadows of the night and it has you wincing from the heat. thankfully, you’re not in the frenzy of the fire.. but the scorch is nearly blistering.
it’s clear that one of the league members had the woods to his advantage—the commission had planned around it by sending heroes with water-based quirks to deflect such attacks and yet.. it seems like something had backfired. the blaze is unyielding as ever.
you wince once more and analyze yourself for any severe injuries. definitely some scratches and bruises, probably some sore (or even broken) ribs but it’s nothing you can’t manage. you need to get back to the others.
smoke curls through the towering trees that aren’t burning down. despite the ache in the back of your head and everything else in your body screaming at you, you make your way through the greenery that isn’t alight, trying to listen to the sounds of the nearby battle.
“well, well, well.. aren’t you a bit far off from your friends, little hero?” there’s a voice that calls out to you, low and snickering. it stands out amongst the chaos. “are you lost?”
fuck.
the last thing you wanted was to run into the criminal behind all this fire—and just your luck. you’ve never met the infamous arsonist before despite your line of work, but you’ve read the files, seen the videos, took in the very little information of him. dabi. and you freeze in place, wary as you glance around.
you can’t pinpoint where his voice came from, and then he’s speaking again. “scared?” it’s paired with that mocking laugh. he sounds like a predator that’s caught his prey.
and dammit, right now, you are his prey.
you know he’s taunting you, trying to provoke you—and it’s working, alright. “the only one scared right now is you-!” you reply defiantly, still scanning your surroundings, “you’re the one hiding, you damn coward!”
there’s the noise of a fresh searing wave of heat behind you and you hiss in alarm, twisting on your heel to see if he’s there—only to be met with no one still. fuck, he’s toying with you.
“why are you even here?” you protest, hands balled up into fists as you continue to slowly turn around. “shouldn’t you be helping out your fellow league members?”
for a while, he doesn’t answer over the crackles and pops of the fire. and then he laughs again. “ah, they’ll be just fine without me for a while!” he declares, “and i just couldn’t help myself when i saw a little lost mouse like you wandering about.”
something sends tingles down your back but you have no time to decide what it is when you hear him behind you again. but you’re too late to react, and you’re shoved face first back into the ground.
dabi laughs again; it’s a sickening sound and you can hear the tainted delight in it. and to your horror, you realize that—his stupid fucking laugh—is what sends shivers down your spine.
there’s weight being pressured on your lower back and a surge of humiliation washes over you when you realize he’s stepping on you. you squirm in resistance.
“can’t say that i’ve seen your face before, doll,” he coos as he leans forward. you yelp in pain as the heel of his boot digs sharply into your back. “won’t you tell me your name?”
with a scowl and a shout of frustration, you manage to push him off and scramble back onto your feet. “fuck you! like i’d ever tell you!”
when you’re facing him again, your stomach twists. there’s a predatory smirk on his lips and the heat from the flames tousles his hair. “ah, don’t worry! ‘m sure i’ll get you to tell me one way or another.”
you lunge for him, aiming to attack and catch him off guard but he maneuvers to the side. his arm raises up in the corner of your peripheral and you narrowly dodge a blast of his flames.
your feet nearly slip when you face him again but he’s rushing forward on the offensive—you scream in terror once you see his hand aimed right for your head but then-
his hand wraps around your throat, and there’s that menacing grin on his face again—like he wants to eat you alive and leave nothing left.
“oh, doll.” his laugh is still taunting and raspy. the sound curls and tickles your abdomen and you shiver just hearing it—oh god, it shouldn’t be affecting you like this, he shouldn’t be affecting you like this. “shouldn’t you be fighting me?”
his movements are too fucking quick—his legs move forward and yours backward and you fucking whimper once your back slams against a tree that’s somehow still standing.
the noise has a flicker of surprise and thrill flitting over dabi’s face. and then his wicked smirk grows as he leans in. “you like this, don’t you, doll?”
you want to say that you don’t—you had whimpered because of the pain and that you’d rather throw yourself in the fire around you before admitting that. but you’re hyper aware of the hand around your throat and the knee between your thighs and you can’t fucking think.
it must be written all over your face because he tightens his grip ever so slightly and drawls, “oh, you do.”
your blood is rushing because fuck, he’s right.
“f-fuck off,” you wheeze out, your hands braced against his chest in a half-assed attempt to keep him at bay—but his unspoken threat of burning right through your throat hangs in the air. “let me.. go.”
“but you like this,” he insists menacingly. his shifts his knee even higher and you can’t help but gasp. “the little hero caught by me. look at you, doll, squirming on my thigh so helpless.”
his words have your cheeks heating up. mortified by your body’s responsiveness, you struggle again.
“don’t do that, doll,” he growls in warning, “or else.”
there’s heat emitting from his palm and you can feel your skin burning slightly—it fucking hurts but he’s controlling the heat with precision and the realization of you being completely at his mercy makes you melt.
when he retracts his hand back, the singe on your skin makes you feel lightheaded. “there,” dabi clicks his tongue in satisfaction, “your pretty neck is all marked up.”
and then he’s tangling his fingers into your hair, yanking it roughly so that your lips meet his. his other hand tugs at the remains of your hero costume to feel your body underneath his rough fingertips.
instinctively, you try to resist but once his hand tugs your hair again, you can’t help but reciprocate his forced kiss. in some sort of way of retaliation, you bite at his lip as hard as you can, tasting blood.
he pulls back with a hiss. and yet, his tongue swipes at the scarlet dotting his lower lip, and you try to squeeze your legs together at the sight. he doesn’t miss the action—and his leg presses even more. his bright blue eyes gleam and he snarls. “why don’t i make you bleed instead, doll?”
you open your mouth to snap back but he ducks his head down and you feel his teeth against the tender skin of your neck. a cry rips from you as he continues on to mark up your collarbone with bites.
“what would your allies think?” he mocks you, his nose skimming up along your throat. he sneers against your jawline, “your friends? your family? a hero like you abandoning those who need your help right now to have some fun with a villain like me?”
his words are making your head throb.. you should be fighting back, should be throwing him off and subduing him. you should be putting him behind bars and locking him up where he belongs. but all the sensations on your body say otherwise.
“just- just shut up and kiss me,” you gasp, half demanding, half pleading. one of your hands grab the back of his neck to pull him to you but he leans back, sneering once again.
“no, no, doll- you’re not gonna have your way just like that.” dabi grips your thigh and suddenly hoists it up—painfully without warning so you can feel him. “answer my question.”
a soft moan leaves your lips. the shame burns much hotter than his flames and it’s taking everything in you to look at him in the eye.
“i- i-” you stammer, unable to find the words to answer him. they’d be ashamed of you, of course. helplessly falling into this trap and savoring this villain’s touch.
“they’d be so proud of you, wouldn’t they?” dabi supplies, grinning at the mess he’s made you. “you just melt when i get my hands on you, doll. so pathetic.”
another moan resonates from your throat and he chuckles in devilish delight. “c’mon, hero,” he purrs and his hips suddenly roll forward once. “i wanna hear you say it.”
“i’m-” his movement is all you can focus and fuck, everything feels so hot. the flames, your body, him. you feel like you’re drowning in heat and the shame makes your heart lurch. “i’m pathetic-”
“that’s right,” he hisses, and you whimper in pain again when his calloused fingers yank down on your hair. his teeth clash against yours and you can feel the staples along his tongue—the kiss is all messy and you think you’re going to pass out again.
when he finally relents and pulls back, his dark gaze is captivating, promising. “won’t you tell me your name now, doll?”
oh, he’s going to burn you. your name, your reputation, your body, your heart, your everything.
and like a moth to a flame, you let him.
you tell him your name.
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daddy-kinard · 3 months
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(copied this straight from discord…inspired by a photo (from @eddiediaaz) of a cafe named tommy with a pride flag flying…)
a little au where sometime in between leaving the 118 and present day Tommy gets pretty seriously injured on the job and goes through all the rehab so he can walk again and pretty much normally function but the lingering low level chronic pain and the occasional not so low level flare ups are just too much for him to comfortably keep on doing his job so he retires and uses his payout (idk American workers rights but let’s just assume for the sake of plot that he gets a little lump sum of money for being injured on the job and having it end his career idk) and buys this little run down cafe and revives it so it’s the focal point of the street, and maybe even the community, again. and he sees Buck comes in once or twice, or maybe three or four times for coffee. and then before he knows it, one day the engine is parked up right outside and the whole 118 a shift are piling through the door for coffee and breakfast on the way back from a call. And they’re like wait, “Tommy”(pointing at him) is “Tommy’s”(pointing back up towards where the sign above the door outside is). And Buck finds out that the cafe owner with the crinkled smile who gave him free syrup the last two times he was here with a wink used to be a firefighter?! and it’s chaos with hen and chim and even bobby all talking over each other to Tommy, but then the next time Buck goes back alone and they have a moment of Tommy being like “wait, you came back from that crush injury????!!” and Buck like “you didn’t come back from yours 😔” but tommy just smiles all “firefighting wasn’t the only thing I wanted to do with my life, and I just couldn’t keep my leg bent comfortably to pilot the helicopter on a bad day.” and Buck winces in sympathy because he knows those bad days. But then Tommy says “I still fly for fun when I can get a day off. I could teach you?” and well…the rest is history ??
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ew-selfish-art · 1 year
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Okay so ignore me, a Maribat shipper using the Dcxdp fandom for my own gain but like y’all keep doing de-aged Danny plots without considering something. Yes it’s great for those paternal and found family vibes but you know what it can also be used for: shipping.
This is heavy on the maribat vibes so skip if that’s not your thing:
> Danny, early 20s, pretty solidly being an everyday hero, left amity and kicks it on his friends couches when not in the GZ because going home is no longer an option. The town is basically rigged to find phantoms ecto signature
> Danny becomes a part of the JL and is fast friends with Kon and Jon but warms up to Damian over the years. He just thinks “huh what a weirdly spicy guy” and enjoys the chaos of befriending him. They have regular conversations about animal conservation and video games. Damian has always played the newest one, and he’s always down to best Danny
> Ladybug has also joined the JL and is very skittish about making friends since she’s trying really hard to keep her identity under wraps. She eventually warms up to Danny, talking about you guessed it, old video games, and she brings him like, so many snacks, that it helps him rewrite the normalcy of having food attack him. He starts to notice that she is her own flavor of chaos gremlin and they get along thick as thieves
>Here’s the thing, Robin has an great Admiration for (aka huge crush) Ladybug and only Danny has noticed. Ladybug is oblivious, Damian thinks he’s undetected and Danny might combust from the amount of times he’s now tried to set them up. The rest of the JL just, meh, doesn’t really see it.
> Danny gets a note from CW that the GIW are honing in on his ecto signature and something needs to change quick, or he’s going to pull him from the dimension for his safety. Well, the note mostly says: find this artifact and it’ll change your frequency. Take a bird with you.
> Danny initially recruits Tim to go as Red Robin but then he can’t bring himself to wake the bird up when found asleep at his desk. Robin steps in and says he’s free so long as the mission doesn’t take more than a day.
> Danny is de-aged, the artifact is lost, Damian is now barely functioning as a young 8yr old Danny opens up a portal to get them back to the watchtower before he detransforms and gets a bit younger. He looks like he’s seven and if his powers are linked to the aging cycle- then no powers for danny.
> ladybug enters the watchtower trying to escape a team member who needs to get a clue about the fact that she needs to detransform every now and then, goes into her normally empty meeting room, and as the magic washes off her - boom portal and Danny and Damian appear. Marinette is so fucked. Everyone is floundering and then Danny gets an idea about how this can still turn around to be an ideal outcome for all three of them.
> Danny decided now is probably the best time to pull a Cupid gambit: joint parenting. He demands that ladybug be the one to help portal them back to Gotham. Congrats, you guys are going to help me wait out this spell. Ladybug feels like she should just run from this whole thing, her identity is already compromised, but then Danny begs her for her help since it’s magical
> Just, Damian and Marinette trying to jointly manage Danny while trying to sort out aging him up- CW leaving vague notes here and there about why he’s not going to help them reverse the spell- Danny having so much fun going between Gotham and Paris with his “parents” and trying to nudge them together
>hell yeah they fall in love.
> oh and then Dani shows up and quickly gets Danny to sort himself out. The Dummy forgot that shapeshifting was a thing he could do.
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urlocallesbiab · 4 months
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happy pride month, folks! here's some headcanons for the ways the agency trio (+ amanda) relate to the queer community
* farah — did turn to trans-run websites for functional advice, especially on medication (she always double-checks any information she receives, doctors included), and occasionally for surface-level validation (it calms her a bit), but in general never talked to anyone and didn’t even spend too much time reading personal stories. she's been focused on being "normal", on passing well and being stealth, and on achieving her career goals. doesn't like pride parades but not for internalized queerphobia reasons, it's just that they are too loud, too crowded, and make her anxious. it has never ever occurred to her that she can have two lgbt identities and be a lesbian on top of being trans. now she is like a stumbling mentally ill baby deer being led along by all her friends and loved ones.
* todd - knows who he is, experiences neither shame nor pride on the matter, doesn't give much of a fuck. he experimented and screwed around in college, made friends with other lgbt students and musicians, but ultimately was focused more on his music and band than on the queer community (and its issues and plights), even tho these two overlap somewhat (punks are gay, obv). since the amanda fuckening and the loss of his sense of self, he had cut himself off from any possible communities irl and online, including the queer one. currently is slowly making peace with being in love with his best friend. not the kind of guy to know identities outside of "lgbt + nb + ace" and be on top of discourse, is the kind of guy to take enough water and some cereal bars to pride.
* dirk — has a very uneven, sporadic knowledge of all things queer caused by spontaneous falling down wikia rabbitholes. knows what "abrosexual" and "genderflux" means, doesn't know that bears aren't only animals. has a vague idea of who he is (possibly kind of a guy but also not really, pretty sure he likes other guys, not very keen on sex), but changes hyperspecific labels every month because he can't settle.
* amanda — was on tumblr as a teen and young adult, has seen it All, including some pretty unhinged discourse. knows her way around. over the years has progressed to a "you can do whatever you want forever, idgf" worldview, is a chaos queer. genuinely lives by "acab" and "be gay do crimes", believes in abolition of just about everything.
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random-ln-stuff · 1 year
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New New Theory:
The Little Nightmares Universe looks like this:
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There’s our world on one side, The Eye’s Nightmare Domain on the other side, and the Nowhere is right there in the middle. “Two flows from one, and here (in Nowhere), is whole again”
The Nowhere is a place with many connected but individual places with unique functions. I imagine that as being a place where each individual location has its own unique THING that the people there are drawn to and a specific person who runs that place. The Maw has Gluttony as its vice and the Lady runs it, the Pale City is addicted to TV and Escapism and the Thin Man Runs it, ETC.
The Spiral though, is a specific part of Nowhere that’s slightly overlapping and closer to the Eye’s Domain, so things are different. More Non-Euclidian. It’s a “cluster of disturbing places” layered on top of each other, with travel between these areas being particularly difficult and travel outside of the Spiral as a whole being downright impossible (hence why Low and Alone are trapped there with them using Mirrors to travel throughout the Spiral).
Also found in the Spiral are many things that the regular Nowhere just doesn’t normally allow, like the Giant Baby that seems to be mechanical in nature. Sure the Nowhere can have things that are just off with reality, like the Nest having strange gravity and the Signal Tower’s warping of time, but in most places reality is somewhat similar in nature to our world. The Maw still follows Euclidean Geometry, The Pale City is perfectly stable reality-wise unless you enter the tower, which is alive and follows its own rules, etc.
Actually, I think each of Noone’s dreams have been placing her in various places in the Nowhere, both closer and farther from reality and the Eye. More specifically, just like this:
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Ep 1:
The Stone Giant is the closest Noone has gotten so far to the Eye and the furthest she’s gone from reality. The things described by Noone in episode one simply don’t make sense compared to the other dreams and the games as a whole. A Stone Giant with a endless snowy field on top, with the inside being run by clockwork, and also there’s thousands of other people chained inside rooms, a workshop and a entire courtyard, just inside the Giant.
The Lady In Chains also makes it obvious that this entire dream is symbolism for the Lady and The Maw, which doesn’t make sense if this happening in the regular Nowhere because the Lady is already living here. So Episode 1 is located just outside the Nowhere, in that zone where the Nowhere begins to break down into raw nightmarish chaos.
Even the child Noone encounters here may not be an actual child. Their hair is described similarly to the Lady’s own Shadow Magic, a feature that no other child seen so far has, and it’s possible that this child may also just be a product of the Eye’s Nightmarish, Random Chaos.
Ep 2:
Episode 2 seems to take place in the actual Nowhere. It’s similar, VERY similar, to the Maw and how Guests are brought there, like suspiciously similar, but I’ll give it the benefit of the doubt just this once.
Ep 3:
Episode 3’s Mall is literally just the Signal Tower pre-signal tower. A sentient mass of flesh desperately trying to keep Noone distracted from reality to prevent her from leaving. However, I’ll say that this dream seems to be closer to reality because not only does the Mall pull real things from reality to keep Noone happy, those things are objects that Noone personally knows about and likes. A doll that she’s always wanted, a movie she’s seen 100 times, clothes including the dress she first wore to the institution, etc.
The Mall Signal Tower Flesh Walls are also heavily implied to be near the Ferryman in terms of Power, being one of the only entities to react to his presence and possibly being the thing that pulled Noone into this specific dream just this one time. So the Flesh Walls can definitely come this close to reality, with the Ferryman and (unseen so far) North Wind probably being the only others that can.
Ep 4:
I’d we don’t see a circus in Little Nightmares 3, I’ll eat my own hat. A unique antagonist and location never seen before with no symbolism or any obvious connections to previous monsters. Even the Ferryman fails to appear in this dream. This is obviously a location in the Spiral.
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ssun-showerss · 4 months
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lawsan + steven universe au!! // WCI spoilers
No concrete ideas of the specific gem they are, feel free to reply to this post with your ideas! Also a heads up that a bunch of these ideas are not SU-specific but rather from Land of the Lustrous, I've just ingrained both to be my gem au brain file and I can't differentiate some details anymore.
Law is a healer-type gem, a skillset passed down through generations of doctors. He never unlocks this skill in the traditional manner and has to navigate his powers without any professional support in the Donquixote household / with Corazon. His gem colours are yellow and black + the disease has left permanent white scarring on his gem and viltigo on his skin.
His gem placement is on the left of his chest, above the heart. It is well-hidden under most of his clothing. He has grown accustomed to limited sunlight exposure, making him function better than others in situation without sunlight but making him relatively frail otherwise.
Sanji is a lab-grown gem and manufactured to be a fighter-type gem model by Judge. For one reason or another, he doesn't come out as how Judge would like -- he's not brittle, sure, but he is not up to standard. By all means, he has the capacity of a regularly birthed gem.
As a lab-grown gem, he has an extremely well cut facet, which he uses to his advantage to trick people into letting him into high-end establishments. Reconnaissance!
His gem is deep blue, placement is on the back of his left hand.
For their meet-up, I can picture them being introduced while still stuck in their respective families. Judge and Doflamingo have their big fancy villain party and where Sanji and Law first see each other. They meet again years later, post-Corazon and post-Germa, both on the run. They team up because they have nowhere to go and think they'll be strong together.
Their first fusion is one forced in the chaos of battle. With no option left, they fuse and they crush everyone around, no witnesses.
Fusion is another tool at their disposal, they work hard to stabilise it. It's real valuable when people are looking for two people instead of one and they'll hit more than twice as hard if it comes to that.
Their fusion is characteristically tall, but their size is malleable. Their colours and predominantly gold and blue. As a fusion, their weapon is like a huge filet knife that can also set on fire.
Due to years of experience, they've stabilised themselves to appear normal -- the only anomaly is that they have 4 eyes, which are easily hidden under Law's hat.
FUSION DANCE! FUSION DANCE! Classical waltz let's go!
The inherent romance of knowing the other thoroughly and having the capacity to trust.
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mangatxt · 1 year
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it was either you or someone else who left a tag about android serizawa on a post i saw and i have not stopped thinking about him since he has been haunting my every waking second. if it wasn't you feel free to ignore this but if it was i Need to know about him
hey hal! hope you're doing well :D thanks for sending this. yup, that was me. oh boy, am i not Normal about him!
ALSO @crownorclover ain't Normal about him either. they have added so much time and thought to the AU too (hi rob bless u for putting up with me <3)
some backstory: android AU serizawa is actually part of an overall post-apocalyptic AU i had intended to complete for an AU Roulette 2023 prompt. unfortunately, i missed the deadline for that this month because i broke my tailbone. unlucky. but deadlines aside -- i'll still get back to it when i'm healed up enough to sit and write, because i NEED THESE THOUGHTS OUT OF MY HEAD IMMEDIATELY.
i wanted to write a post-apocalyptic AU with an iyashikei/healing/hurtcomfort type of feel. ecological collapse but lo-fi girl vibes. yokohama kaidashi kikou / yokohama shopping log is one of my favorite manga of all time and fits the bill exactly, so i was ecstatic to blend two of my favorite things ever.
for the uninitiated, that manga is written in episodic chapters and follows the day-to-day life of a humanoid android named alpha who is abandoned by her owner to run a seaside cafe in post-apocalyptic japan.
(i got excited so this got looooong. more + images under the cut!)
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in episodic chapters, alpha interacts with the small collective of people and androids around her, and the narrative follows how humanity adapts to the reality around them, bands together as an inter-generational community, and still lives meaningfully and intentionally -- even in the absence of hope.
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(also. i mean. you see the vision here.)
for the fic, i want to mix a good amount of YKK's overall vibe with MP100 canon. like YKK, the fic will be from the POV of serizawa, an advanced and immortal android running a cafe as the tides rise, the infrastructure crumbles, and the people around him continue to relentlessly age.
at the beginning of the fic, serizawa is on year ten of abandonment by his mysterious owner but still holds out hope that The President will return someday despite waning correspondence. in his daily life, he runs an aging rural seaside cafe that few visit (that is, aside from the insistent kurata tome, who would like serizawa's help finding merfolk and other ocean cryptids). he does not go out of his way to make connections with people whom he knows he will ultimately outlive. more than that, he deliberately isolates himself as much as possible to avoid it entirely and passively observes the world around him. he lives as efficiently as possible in a hazy, numb autopilot with no wasted motion and little room for function outside cafe responsibilities, even at the expense of coming off "uncanny" to potential patrons. he even falls into a cosmetic state of disrepair because he doesn't really see the point of his outer shell when it doesn't impede overall functionality. and while he doesn't know the purpose for his creation -- in general, he remains stubbornly committed to directives from an owner who never intended to return.
meanwhile, infrastructure failure displaces much of the human populace in seasoning city with catastrophic flooding and hazardous conditions. reigen -- injured and separated from mob, ritsu, and ekubo in the ensuing chaos, and completely wracked with guilt for his inability to change things -- follows rumors that the brothers survived on a boat to cuticle city and decides to risk the dangerous moped journey across the inhospitable terrain. he ends up literally crashing near the cafe -- where tome finds him and calls in serizawa for help. serizawa treats reigen's injuries, and, because reigen has nowhere else to go and can't continue his journey with a broken hand, allows reigen to stay at the cafe while he recuperates.
there's an inherent friction between the two of them in the early days of this arrangement. reigen's frustration and self-loathing for the present circumstances make him prickly; serizawa tries his utmost to keep his emotional and physical distance. they wrangle with a lot of human & android differences. initially, the more they learn of each other, the less they understand. serizawa calculates the chance of the kageyamas survival as near zero and thinks reigen is irrational for going as far as he does for a rumor -- wasting what little time he has. reigen scoffs at serizawa's misplaced eternal loyalty to an owner who has surely forgotten him entirely at the expense of enjoying his life.
as time passes and reigen works in the cafe, they start to gain an understanding and eventually, an appreciation for one another. reigen's appearance in the community brings in curious customers, which forces serizawa to open up to the idea that cherishing the small moments and departures from his programmed routine might make more meaning out of his immortal existence.
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anyway, that's the gist of it! i don't want to give away the ending, but a couple other things in there that i'll highlight -- moped sharing, weird fish, wire and sensor play, trans reigen and android gender????, gratuitous coffee-making descriptions, found family, fireflies, big shirt / small pants, and seri's usb ports are in his mouth :D
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thanks so much for asking about this! <3 it's so fun to talk about. i'm on the mend, so i'm hoping i feel well enough to make progress on this + finish the next sage advice chapter before i completely explode.
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saderplate7 · 9 months
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as someone who has been obsessed with the good place for three years and good omens for six months i really like the way that these particular medias depict heaven and hell.
they’re both broken systems but they’re broken in different ways. the good place’s heaven and hell are functioning generally like they’re supposed to, with the leaders of the good place being overall comically nice and the leaders of the bad place being comically mean. but their methods are so outdated that hell is overcrowded with humans who really didn’t do that many evil things- but being a good person has become so complicated that no one has gotten into heaven for over 500 years. this is a story about the complexity of life, about actions vs unintended consequences. and convincing the good and bad places respectively that something is wrong would be a forced catalyst to rebuild the entire system that has been in place since before the beginning of time. and no angel or demon wants to think about that. so they wait until the humans do it.
good omens is obviously more biblically compliant. their hell is also presumably overcrowded, since they mention that they’re extremely understaffed, but unlike the good place we don’t see any humans in heaven or hell, save a few nazis who talk to some demons. they don’t talk a lot about humans in the afterlife, but they focus on the questionable aspects of heaven and hell themselves. because when it comes down to it, heaven and hell are not that different. sure, one side is good and one side is evil by name, but they’re really just labels that don’t mean much. the only reason they seem to even exist at this point is to end the human race. there’s no order, their leaders keep running off, and everyone keeps trying to follow god’s plan because that’s always been the plan and plans cannot be changed- except, of course, aziraphale and crowley. but no one thinks about change except them, because then everyone would have to rethink the system that has been in place since before the beginning of time. it’s not about good or evil, really- it’s about choosing sides and following the plan. it always has been. and it’s not like they can just abandon their sides, either, because then they need replacements. cue the latte. (this is not an endorsement on coffee theory)
broken systems in the afterlife means chaos in both of these franchises. demons show grace and angels show the opposite, because what do those words even mean? good place michael is evil to humans despite his fascination with the human race, because he wants to, but then because he’s supposed to. aziraphale and crowley have spent so much time around humans that they’ve become more of humans than an angel and a demon. janet was built to be a permanent assistant for humans, and then became so advanced once spending time with team cockroach that she developed complex emotions that weren’t even technically possible for a being like her. even adam, the literal antichrist, was raised as a normal child, therefore giving him genuine love for those around him, and allowing him to reject his “inherent evil nature,” so to speak. all of these characters are SUPPOSED to be something.
these are medias about broken systems in the afterlife, because the lines between good and evil are so blurred. these are medias about being human.
and i don’t know about you guys, but i think that’s insanely cool.
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delphientropy · 3 months
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please read our DNI before interacting. thank you!
actually, i honestly wanted to talk about our innerworld and system functions in general for a while. so im gonna talk about my system experiences for once i guess
for as long as we realized we were a system (which must have been around a year or less now) we always doubted ourself because our system was just... weird. thats why i never talked about it. i was very afraid of being fakeclaimed.
we do split from stress and trauma, and some of us do have jobs, but oddly, so many of us dont have any jobs at all. it seems like i, the host, do almost everything and am the sole provider of the system, and if i went dormant, everything would probably just collapse.
our innerworld is SO fucking weird. we have no idea whwere our dormant alters go- or most alters, really, because not that many alters have any access or memory of any innerworld. the sections in the innerworld are categorized by source (oddly, source plays a huge part in our system functioning for whatever reason), and even then its all so fuzzy and messy and off.
it all looks like the incomplete worldbuilding of a kid. loopholes, unanswered questions, random splits and no roles, nothing is organized and everything is chaos- bad memory, basically only one alter is doing everything ever and hes fucking stressing out (and nothing we can do about it because he cant voluntarily leave), random islands in fucking space— what about the oxygen? it really just screams made up fantasy world some child made. like our entire system is run by some small imaginative kid whos obsession for fiction and fantasy and chaos and yet also control while being disorganized.
ive been told many times that our coping mechanism is to avoid. forget. distract. comfort. thats why we have a MILLION fictives. its like a machine in the back of our mind, always humming, always making more fragments that act like characters we know and find comfort in. nah they dont have a role theyre just. there. it doesn't make sense. theres no gatekeepers, rarely protectors, just fictives. fictives with no roles just fictives and fictives and more fictives. one day itll work. every problem will go away if we just make more fictives, the machine whispers. if we just have more comfort, all of it.
i guess it all ties into our kind of trauma and our other disorders which cause chaos and disarray. everything is unexplained. the random pain. dormancy. the entire innerworld itself. its seems complex and structured on the outside, and it sure is creative, but theres no structure. its a kid throwing multiple concepts together to make a really dumb world and a dumb story with it.
if i could make it organized and make it function, i would, but i can barely see it. i cant make up shit and suddenly our brain functions normally. i cant pretend like our innerworld doesnt have patches and holes and never answered questions. i cant trust anything and suddenly it all works. thats why i dont like a lot of the advice im given. "just trust that your alters wont fuck it up and youll switch more!" i do trust them. there are some i trust with my entire being. but i just cant switch. it wont let me leave. im that inner childs favorite character, favorite doll, that needs to be out of the toybox at all times.
im so scared to try and get diagnosed or just any kind of help. because im sure i sound absolutely bonkers when you read all of this. but its a frustratingly bad functioning system. and currently, the only option i have is to just stay in front and do everything. i initially thought i had PDID for this reason, actually. im like the ""main alter"" but i certainly dont have any control over our world. i dont know what to do. and with how therapists keep abandoning me, i wish i could just heal and figure it out by myself. but i cant.
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duckapus · 11 months
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Game Idea: Mario & Sonic Party
(Part 2 so you don't have to scroll all the way to the bottom if you've read this already) (3 as well)
Story: Bowser and Eggman team up and use a machine to combine their two worlds so they can use the resulting chaos to take over. To stop them, the heroes of both worlds team up to collect Emerald Stars (Power Stars that have been infused with Chaos Energy due to the dimensions colliding) that are appearing in seven different locations, so that they can summon the Chaos Emeralds and use their power to fix everything.
Each Board is a combination of a Mario Series location and a Sonic Series location (or a location from one series and level theme from another, or themes from both), and their Emerald Stars are the same color as the Chaos Emerald that gets collected on that board in Story Mode. Also, each board has a Mario Series Host and a Sonic Series Host. Bowser and Eggman are physically on the Board to cause trouble, either through Board Events or interfering with star collection in some way, and Kamek and Sage are the ones manning the Bowser and Eggman spaces.
We're also bringing back the function of the DK spaces from the Gamecube era, particularly the MP5 version with an Event Roulette, but using Rosalina and Silver.
Coins and Rings are separate currencies because I couldn't find a good way to combine them. For boards with standard roaming Star Spaces, Stars can be bought for either 20 Coins, 20 Rings, or 15 of each. Blue and Red Spaces can give and take either 3 Coins or 3 Rings based on a coin flip, but on the last 5 turns give and take 6 Coins and 6 Rings.
Mario-Related facilities, items and events affect the Coin count, while Sonic-based ones affect the Ring count. Because of that, there's two each of the usual passing spaces:
The Item Shops are run by Toadette and Charmy
There's the Koopa Bank and the Orbank (run by Orbot of course)
Cubot is the Sonic equivalent to Boo. (in terms of how their space works. I am aware that the Sonic Series has their own version of Boos, I just wanted to use Cubot).
I'm also bringing back Team Match, complete with team names for each combination, partly because forcing Omega and Metal Sonic to work together in a casual party game amuses me. And character-specific taunts.
CPUs can be set to Easy, Normal, Hard, Master, and the unlockable Super Difficulty. Super is unlocked by completing a match on every Board in Party Mode at least once. This includes the secret eighth Board you unlock by beating Story Mode, so that's technically also a requirement.
Playable Characters
Mario Luigi Peach Yoshi Wario Donkey Kong Daisy Waluigi Birdo Bowser Jr. (Not selectable in Story Mode due to being an enemy CPU) Ashley (Unlocked by completing Story Mode. Not selectable in Story Mode because she's an important NPC in it) Petey Piranha (Unlocked by putting 100 Stars in the Star Bank. Playable in Story Mode)
Sonic Tails Amy Knuckles Shadow Vector Cream & Cheese (Cheese does not affect gameplay) Espio Rouge Metal Sonic (Not selectable in Story Mode due to being an enemy CPU) Blaze (Unlocked by completing Story Mode. Not selectable in Story Mode because she's an important NPC in it) Omega (Unlocked by putting 100 Stars in the Star Bank. Playable in Story Mode)
Boards
Goomba Hill Zone Hosts: Captain Toad and Vanilla Emerald Star Color: Green A combination of the standard first level grassland theme from both games. Hills with eyes and loops, brick blocks and palm trees, Goombas and Badniks, you know the drill. A linear board with a stationary Star Space at the end. There are Board Events that can affect the price of the star, how many stars can be bought at a time, and move Players forward or backward along the path.
Labyrinth Bay Hosts: Marine and Captain Syrup Emerald Star Color: Blue Labyrinth Zone got dumped into a 2D Mario water level and now everyone can breathe down there just fine and the place is full of aquatic Mario enemies. Lots and lots of branching paths.
Soleanna-Delfino Crossing Hosts: Elise and the Hotel Manager Emerald Star Color: Cyan The Kingdom of Soleanna and Isle Delfino got merged, and the board takes place in the canals and winding streets of their mixed-up capital cities.
Diamond Casino Hosts: Mona and Gemerl Emerald Star Color: Purple One of those Zones made up of giant pinball table elements and gambling machines appeared in Diamond City and Wario saw a moneymaking opportunity, so now it's all WarioWare Themed and Rigged as Hell. There are no Star Spaces, instead you earn Stars by gambling in the Board Events.
Shrine Jungle Hosts: Diddy Kong and Tikal. Emerald Star Color: Red Angel Island and DK Isle got combined and Cranky Can and Will complain about it. Goes in a rough figure 8 around DK's Treehouse and the Master Emerald Shrine, with a permanent Star Space directly in front of each landmark. Diddy's Star Space only accepts Coins, while Tikal's only accepts Rings.
PaperCraft Camelot Hosts: Merlon and Merlina Emerald Star Color: White The version of Camelot from Sonic and the Black Knight got put into the Paper Mario Universe's book, and is now available in Pop-Up form in Peach's Library.
BowsEgg Battle Cruiser Hosts: Bowser and Eggman Emerald Star Color: Yellow A Warship that combines elements from the Koopa Troop's Airships and the Egg Carrier. Nearly every Event on this Board has a negative effect.
Dimensional Collision Zone (Unlocked by completing Story Mode) Hosts: Polari and Yacker Uses special Vortex Stars instead of Emerald Stars. This is purely cosmetic and only there for story reasons. Consists of the Comet Observatory and debris from the Death Egg floating in a swirling vortex between the two worlds, with the Death Egg itself visible in the background with a big chunk blown out of it. Created when Bowser and Eggman overloaded their machine while trying to keep the heroes from stopping it.
Story Mode
Since I've already explained what the story is, I'll just stick to the mechanics.
This time, Story Mode allows up to two players, who will be on a team together. The Player team must pick one Mario Character and one Sonic Character, while the Enemy team is always Bowser Jr. and Metal Sonic. They play a standard 20 Turn Team Match on modified versions of each board, and if they beat the Villain team they play a Boss Minigame related to the board's modification to earn that Board's Chaos Emerald. Or just to beat Bowser and Eggman, in the case of the final Board. Goomba Hill Zone is always the first Board, BowsEgg Battle Cruiser the penultimate, and Dimensional Collision Zone the final, while the other five are played in a random order.
Also, BowsEgg Battle Cruiser doesn't get modified because it's already enemy territory, and Dimensional Collision Zone doesn't get modified because it's designed for story mode already.
Spaces
Landing Space
Blue: Gives 3 Coins or 3 Rings. On the last 5 Turns, gives 6 Coins and 6 Rings.
Red: Takes 3 Coins or 3 Rings. On the last 5 Turns, takes 6 Coins and 6 Rings.
Happening: Causes context-specific events depending on where it is. Randomizes Space Color during Minigame Category Selection.
Item: Initiates an Item Minigame. Every Board has two unique Item Minigames, each run by one of the Board Hosts. Randomizes Space Color during Minigame Selection.
Chance Time: Initiates the Chance Time Event. It works exactly how it does in Mario Party Superstars, except now there's Rings added into the mix. Counts as a Blue Space for Minigame Selection.
Duel: The landing Player is asked by a Shy Guy riding a Motobug to choose which of the other three Players to duel (random is an option, declining is not), and then hits a Roulette Block to decide whether they’ll be dueling for Coins, Rings, both, or Stars, as well as the amount of Coins and/or Rings (Players can only play for one Star each). If both Players have no Stars, Stars cannot be selected on the Roulette. If one player has no Stars they must bet: >40 Coins >40 Rings >20 Coins and 20 Rings >20 of one currency plus however many are needed to compensate for the other (so if they have 30 Coins and 17 Rings they have to bet all their Rings and 23 Coins) >All their Coins and Rings depending on what they can afford. If they have 40 or more of both currency, it's decided at random which of the two gets used. Then the Duel Minigame is initiated. Randomizes Space Color during Minigame Category Selection.
Coin Battle: The Mario Series Board Host collects coins from all Players, with the amount determined by the landing player hitting a Roulette Block, and initiates a Battle Minigame. Randomizes Space Color during Minigame Selection.
Ring Battle: Same as the above, but run by the Sonic Host and uses rings instead of coins. Also, Battle Minigames can randomly take the place of 4-Player minigames during normal Minigame Category Selection, and when that happens it's random whether they're for Coins, Rings, or both. The end-of-turn Battle Minigames can be turned off when setting the parameters of the Party.
Bowser: Kamek appears and chooses a Bowser Event from a Roulette, usually with negative effects for whoever landed there. Any currency-based events only affect Coins. In Story Mode, he instead steals 20 Coins from the Player team or gives 20 coins to the Villain team if one of them lands there. Counts as a Red Space for Minigame Selection.
Eggman: The same as above, but using Sage, Eggman Events, and Rings.
Rosalina: Rosalina appears and chooses a Rosalina Event from a Roulette, usually with positive effects for whoever landed there. Currency-related Events only affect Coins. In Story Mode, she gives 20 Coins to the Player team or takes 20 Coins from the Villain team, depending on who lands there. Counts as a Blue Space for Minigame Selection.
Silver: Same as above, but using Silver, Silver Events, and Rings.
Thrown Item: Modified versions of Blue and Red Spaces created when a Player chooses to put a Throwable Item there. The Space will now initiate the effect of whichever Item was thrown, in addition to its original properties. Depending on the nature of the Thrown Item, the Space will either return to normal after the effect is initiated or will be permanently altered until overwritten with another Thrown Item.
Chaos Control: Shuffles the positions of all Players. Counts as a Red Space during Minigame Selection.
Lucky: Initiates a Roulette that can give a set number of Coins or Rings, a useful item, or a Board-specific perk that makes getting the Player's next star easier. Counts as a Blue Space for Minigame Selection.
Koopa Bank: Every player who passes the Space gives 5 Coins to the Koopa Troopa, and whoever lands on the Space gets all the Coins the bank has accumulated. Randomizes Space Color for Minigame Selection.
Orbank: Same as above, but Orbot runs it and only accepts Rings.
Passing Space These can't be landed on and don't count towards number of Spaces walked, but still require some sort of interaction.
Star Space: Any player who passes has the option to buy an Emerald Star (Vortex Star on Dimensional Collision Zone) from one of the Board Hosts for 20 Coins, 20 Rings, or 15 of each, after which the Star will move to another of several specific spaces, replacing a Blue Space. The Hosts alternate every time a Star is sold, with the Mario Host going first. Star Spaces work differently on Goomba Hill Zone and Shrine Jungle (explained in the Boards section), and don't exist at all on Diamond Casino. Some Boards have Events that affect the price of Stars, number of Stars that can be bought at a time, or number of active Star Spaces.
Toadette's Shop: Allows the Player to purchase one of the three displayed Items. Which Items are available and what price they are is somewhat random, but strongly influenced by both which turn it is and where the Player currently is in the rankings. Toadette only carries Dice Blocks and Mario Series Items, and only accepts Coins.
Charmy's Shop: Same as above, but Charmy only carries Dice Blocks and Sonic Series Items and only accepts Rings.
Item Dispenser: Gives the Player one random item when they pass over it, assuming they have space in their inventory.
Boo: Any Player who passes has the chance to have Boo steal either Coins or a Star from another Player, with Random as an option. Stealing Coins is free and the targeted Player can mash "A" to struggle, with Boo able to steal a maximum of 30 Coins. Stealing a Star costs 30 Coins.
Cubot: Same as above, but for Rings instead of Coins.
Junction: Requires the Player to choose which branching path to follow. The shortest path to a Star Space is always chosen by default. Some Junctions may have a path blocked off until certain conditions are met.
Event Arrow: Context-sensitive, just like Happening Spaces.
Rocky Wrench and Egg Pawn's Shops: Exclusive to BowsEgg Battle Cruiser, and replace the real shops for a maximum of three turns as the result of a Board Event. Forces the Player to buy a special item with a negative effect (which I haven't come up with yet) for 15 Coins at Rocky Wrench's and 15 Rings at Egg Pawn's.
Bowser Events
Disappearing Coin Trick: Kamek steals 10, 20, or 30 Coins from the Player based on a Roulette.
Incredible Disappearing Coins!: Same as above, but affects all Players.
Bowser Minigame: Initiates one of the three Bowser Minigames.
Bowser Revolution!: Splits all Players' Coins equally.
Get 100 Gems!: The Player is given 100 Gems...which have absolutely no purpose in gameplay, effectively meaning that no event has occurred. Rouge and Wario have positive reactions to this event despite functionally getting nothing.
Head to the Star!: Kamek uses his magic to send the Player one Space after the Star Space. On Shrine Jungle, this places them one Space after Diddy Kong.
Star Donation: Kamek steals a star from the Player. If they have no Stars, he gives them 10 Coins instead.
Go Away!: Kamek teleports the Player to the Eggman Space.
If the Player has no Coins when they land on the Bowser Space, Kamek will give them 15 Coins out of pity. He will not do this during Story Mode.
Eggman Events
All of them are functionally identical to the Bowser events, but with different names and aesthetics that fit Sage's personality and abilities, and currency-related events involve Rings instead of Coins.
Ring Retrieval
Ring Retrieve: All
Eggman Minigame
Economic Balance
Receive 100 Egg-Credits: Unlike Kamek's version, no-one has a funny reaction to this. (Edit: Actually no, I've decided that Yoshi and Amy have positive reactions to getting Egg-Credits. For Some Reason)
Tele. To: Star Space: On Shrine Jungle, this places the Player one Spece after Tikal.
Star Retrieval
Leave This Place
If the Player has no Rings when they land on the Eggman Space, Sage will give them 15 Coins and wish them luck. She will not do this during Story Mode.
Rosalina Events
Cosmic Bonus: Gives the Player 10, 20, or 30 Coins, based on a Roulette.
Rosalina Minigame: The Player hits a special Dice Block to determine if Star Bits will be worth 1, 3, or 5 Coins, then initiates one of the three Rosalina Minigames.
Cosmic Gift: The Player may open one of three Question Mark Blocks, which contain a Triple Dice, 15 Coins, and a Star.
Launch Star: Sends the Player one Space before the Star Space. On Shrine Jungle, this sends the Player one Space before Diddy Kong.
Silver Events
Like with Kamek and Sage, these are identical to Rosalina's Events, but use Rings instead of Coins and are modified aesthetically to fit Silver.
Temporal Bonus
Silver Minigame: Uses Time Gears instead of Star Bits.
Temporal Gift: Uses Monitors instead of Question Mark Blocks.
Psycho Boost: On Shrine Jungle, this sends the Player one space before Tikal.
Bonus Stars
At the end of each Party, three of these are randomly selected to be given to the Players. This feature can be turned off when setting the Party parameters.
Happening Star: Awarded to the Player who landed on the most Happening Spaces.
Spender Star: Awarded to the Player who spent the most Coins and Rings on Items.
Running Star: Awarded to the Player who moved the most Spaces.
Slow Star: Awarded to the Player who moved the fewest Spaces.
Minigame Star: Awarded to the Player who won the most Minigames.
Item Star: Awarded to the Player who used and/or Threw the most Items.
Hero Star: Awarded to the Player who landed on the Rosalina and Silver Spaces most often.
Villain Star: Awarded to the Player who landed on the Bowser and Eggman Spaces most often.
Chaos Star: Awarded to the Player who landed on the Chaos Control Space most often.
Lucky Star: Awarded to the Player who landed on the Lucky Space most often.
And that's enough for this post. Part 2 will be about Minigame Mode, and will come out when I feel like having it come out.
(Edit: I lied. Not on purpose but I lied. Anyway Part 2 here.) (And 3 here. this one does have minigame mode)
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