#also its sad its been that long
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aaron-is-comatose · 10 months ago
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I forgot I followed the mom of someone I'm not friends with anymore and a picture of them was in it and I barely even recognized her
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eydilily · 6 months ago
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would you bite the hand that feeds you?
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teratomatica · 1 month ago
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you always land on all fours
#umineko#umineko spoilers#ikuko hachijo#ikukos turn for a more serious piece... the old man has reigned for too long#now. INCREDIBLY LONG INCOHERENT TAGS RANT INCOMING FAIR WARNING HAS BEEN GIVEN:#it makes me so so sad how little discussion there is about specifically ikuko because imho she fits so neatly into a lot of the more#overarching Big Themes of the game in a way that i have not ever really seen people take notice of or point out in a meaningful way#like even just off of the top of my head. the significance of names and what it means to go by a name that's Not Yours (she has like 4+)#what it Means to be a witch how it represents a person's deepest insecurities and flaws & how its at its core a coping mechanism#the fact that it takes two to create a universe and trying to do it on your own anyways has the capacity to bring you intense misery#^ (how she's shown to be extremely dismissive of her own work and skill until a collaborator comes into her life and helps/encourages her)#and even the family/patriarchy/misogyny stuff that is so prevalent in the rest of the game comes back around to her. even her Only Friend#(young&stupid atp to be fair) remarks that shes Weird for being unmarried + the little she does say about her past invites the question of#to what extent her self-image stems from her family deeming her a freak outcast & effectively disowning her while celebrating her brothers#and i have lot in my mind about the witch thing specifically because i think her particular situation is very reflective of what umineko's#entire magic system and fantasy facet as a whole is meant to represent for an individual. from what little we see of (what is presumably)#her Real personality she is shown to be deeply self conscious in a way that is JARRINGLY diametrically opposed to both 1.) what we see in#featherine and 2.) what we see when she is acting as a Public Figure. because both of the above are very much purposeful acts that she is#putting on in order to obfuscate her true self. and i have always been very resolute & adamant about not totally equating her to featherine#not only because im very firmly in the camp of “featherine is the avatar of the Pen Name & tohya is part of her too” but also very much b/c#i feel very strongly that the stark differences between the two are very centrally relevant to her character & her psyche. as is the case#with most other witches featherine's personality traits serve to reveal/magnify a lot of ikukos inner workings by playing on her#insecurities/reversing them e.g. ikuko being very quick to downplay her skill/achievements becomes featherine being the COMPLETE opposite#to the point where she barely registers even other witches as living beings rather than just fun touys. BUT even though i do champion the#ikuko/featherine separation so hard i ALSO think it is purposefully relevant that at first glance the line between them seems so blurry#her introduction implying a more nebulous separation between her reality/fantasy counterpart is i think is an intentional move on her part#like it is part of the front she is putting up when acting as the Author. as opposed to Ikuko the person who we (in a way ironically very#similar to the way that the Real Battler is presumably only shown during the boatscene) only very briefly get to see take up screentime#which even on a meta level lines up very well with her apparent underlying nature as a like. extremely private largely reserved/shy person#hit tag limit but if by some miracle anyone is still reading this thank you... please see ikuko with the love she deserves... ok ily byeee
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wasyago · 2 years ago
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the brainrot won
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elkkiel · 2 months ago
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[insert sick guitar riff]
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+ linocut version! (rough test print) and alt version w/ runes
I'm making hand-printed patches for my upcoming ko-fi shop (which you can find here pspspsps 👀👀) hopefully launching in the next month or so <3
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joshuamj · 4 months ago
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The Links (+ a Zelda!) from all the LoZ games I've played
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sheriffofmagic · 10 days ago
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im so fucking sad man. polygon started as a labor of love and that energy was what made people resonate with it for years and years even with vox trying their best to strangle all the life out of it!!
this didnt come out of nowhere but at the same time its still ridiculous to me. the yt channel still pulls views, articles still go viral on a semi-regular basis, i mean clayton and simone WON AN AWARD earlier this year for the shit they do. if they cant make it in this industry then who can?
it sucks. i absolutely loved the stuff polygon produced for YEARS. gill and gilbert, monster factory, awful squad, overboard, game ogre, unraveled, video game theatre, please retweet, peacecraft are all series i still go back to all the time and thats only the tip of the iceberg. so many of my favorite guides and thinkpieces came from the incredibly talented staff of this silly little gaming site.
i made some of my best friends in the world because i decided to start blogging about polygon, because we bonded over loving pat gill. its just so sad to see this thing that changed my life get blown up because of corporate greed and its ever-growing disdain for art and the people that make it
im glad i was here. im so happy to have been part of this community and i will continue to be part of it. polygon (or more specifically the people who made polygon what it is) changed my life. thank you <3
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loomingcastle · 4 months ago
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Creativity…?
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It seeps out of you.
Thoughts fill you. Ideas.
Can you convey them all?
You want to create. Will it let you?
Your hands struggle as you try to grasp it. It slips away and onto the ever growing pile. Leaving behind a messy page of attempts. Never to be finished as you try and move on.
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sallymew4 · 1 year ago
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literally a cry for help
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lizzybeeee · 4 months ago
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I didn't like every map in Inquisition, but the elven ruins were some of the best parts of it. Sometimes I think about how Suledin Keep was laid out where you're running through this kind of mazelike environment and then you can glance up at one point and there's this GIANT dread wolf statue watching you from the mountains. that was neat. Arlathan has giant statues too but imo they aren't framed in a very fantastic way where you can get startled like that. and where are the elven prayer puzzles. why can we not show our obeisance to the Evanuris with logic and whimsy :<
I loved Suledin Keep as well!
Especially since, by that point, you've fought your way through red templar camps and the giant behemoths to get to the *heart* of the operation at Suldein. There are red templars, rifts, the people/quarry operation, and then you get to the Keep and, like you said, there's that cool moment where you look up and the Dread Wolf is just LOOMING over you (like Solas in the story!).
Something that really appealed to me with this world was the tangible sense of the past, the consequences of decisions made ages ago, looming over you - the Blights, the Ancient Elves, the Dwarven Empire, Tevinter...the world never let you forget it.
And that's the whole game of DAI - wherever you go there's always traces of the people that came before you, unable to swept away by time or conquerors...and sometimes those people claw their way back to the present like Corypheous or Solas. In Ferelden you find traces of the Avaar and Chasind, In Orlais you find the remnants of the Elves, the Western Approach is dotted with Old Tevinter outposts and the Wardens, and the Hissing Wastes/Storm Coast with the dwarven ruins on the surface! I loved discovering every inch of those maps (large as they were lmao) and it added so much to the world. It made the world feel large! It added to the idea that this world had so much mystery to it - so much lost history.
And Arlathan?
It's a maze, not in a good way, but because parts are cut off only to be opened 'when allowed', and not like in Inquisition where there was a rock-slide or you needed a bridge etc... You're boxed in with glowing doors that tell you 'not now come back later' or water that instantly drowns you, and it's hard to not be taken out of the experience when the game is so very upfront with you that you are not supposed to explore until we say you can.
This game doesn't reward exploration, it has fast travel spots all over the place that seem to discourage it once you find an area. Camps in Inquisition were spread out over large maps but sparingly used in comparison - it still made certain that you explored the world to find new things on your journey from a to b. The quests train you to fast travel, to get to where you need to go - kill, talk, repeat. The game teaches you to look out for crap to break and so my eyes are rooted firmly on the ground because of it. The game can look gorgeous at times, but it doesn't feel like it wants me to look at it too hard, like it will break the illusion of this game lmao.
It's a personal opinion, of course, but my experience with this game was that it made the world smaller, less interesting, and devoid of that mystery and reverence that made this series so compelling. Like you said, there are some cool visuals like those giant statues in Arlathan, but everything else in the map is so condensed and twisting on each other that it's hard to notice them naturally while playing the game.
'Why can we not show our obeisance to the Evanuris with logic and whimsy'
That would be so cool! I can get Andruil's alter having a hunting test - like with the Vir Tanadhal (the way of three trees), which is a hunting philosophy the Dalish have relating to Andruil who is the Goddess of the Hunt. That makes sense - you show deference to her by hunting according to her way.
...but for all of them?
It's a game design choice, I get that -> make it simple, keep it the same...it goes with the repetitive combat and exploration loop of this game. But they really lost out on showing us how the Evanuris differ to each other - how each of them had their own little 'aspect' they had dominion over in accordance to their lore. Why not have a little puzzle for June, God of the Craft? A riddle for Dirthamen, God of Secrets? Have some sort of brazier lighting puzzle for Sylaise, the Hearthkeeper, who gave the elven people fire?
From what we learn in DAI with the veilfire and temple of Mythal we know that they were massively egotistical assholes for the most part, some way more than most. They had their own temples, their own valaslin, their own mythology/legends...giving them all the same prayer puzzle is pretty dull when you consider how different they all are and the efforts they went to to distinguish them. Not that you'd really know in this game - for a game about the 'Elven Gods' there's very little discussion about the rest of them.
But, yeah, to sum it all up: Elven ruins in Inquisition were gorgeous, encouraged you to explore and interact with the lore with veilfire runes, and gave you some gorgeous set pieces like with the giant Dread Wolf statue in Suledin. Inquisition may not have been everyones cup of tea, totally get that, but for me it really captured the wonder of Thedas - the depth of its history...datv unfortunately did not.
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counting-stars-gayly · 8 months ago
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They’re not going to rebuild Castle Byers because Will can’t rebuild his childhood, which is the reason he destroyed Castle Byers in the first place. He’d been trying to hold on to a level of carefree ignorance that no longer existed for him. The problems Castle Byers saved him from have been replaced by new problems that are bigger and stronger than a child’s fort. He needs to face them differently. Thank you and goodnight
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weebsinstash · 1 month ago
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I wonder how people feel when they read a few of my posts and they're like "oh this writing/yandere blog looks interesting, I'll go to their page and see what all they have" and it's me switching fandoms every other week, sometimes bitching about politics, and asking for money because my cat is sick
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daily-hanamura · 2 years ago
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#persona 4#p4#persona 4 golden#p4g#hanamura yosuke#souyo#this scene revealed so much of their relationship in one go#yosuke has already long been established as yu's confidant at this point but this moment really drove it home!#yosuke anticipates each of yu's behaviour#but even though he disagrees with it he doesn't judge yu for it#even going so far as to help yu hide it from the rest of the team#its debatable whether thats necessarily a good thing#but it demonstrates yosuke's unwavering loyalty to yu while also making clear his disappointment#and of course yosuke has much to feel sad and disappointment over - one the one hand it felt like yu didnt trust him/them enough#he phrased it as a matter of “you should trust us more” as opposed to “you should trust ME more” because talking about trust in the singula#would hit too close to home and risk making too many demands of yu. demands that yosuke didnt feel he was allowed to make#afterall why would yu trust him but not the others? but the team is made up of other more reliable people than he was#and bringing up the team gives yosuke a defensive cover#so as usual it's part of yosuke's self doubt creeping in#but theres also honesty here - yosuke wasnt here to accost him or be angry at him; he really showed up just to make sure that yu was safe#and once hes confirmed it yosuke falls back to his usual habits of cracking a joke to lighten the mood#to end the conversation on a joke feels like its as much a service for yu as it is for himself#we know yosuke tends to joke to make the people around him feel better and i think in this instance he was also trying to cheer yu up#whether it was to make up for yosuke approaching him or to alleviate any guilt yu might feel#or even to manage whatever it was that adachi might have said to yu (which yosuke undoubtedly picked up on)#yosuke doesn't let his disagreement with yu get in the way of supporting his partner#to some extent i also wonder if this loyalty was also coloured by their previous interaction with namatame and Yosuke's anger#it's been less than a week since that incident after all and i think theres this contradiction for yosuke#and i think there was probably a contradiction in Yosuke's heart in that moment: he doesn't trust himself to make good judgements#but as much as he'd rather take yu's lead in this instance he also feels like his leader was wrong here
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ezlo-x · 1 year ago
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I LOVE HORROR!!! I LOVE HORROR SO MUCH ESPECIALLY WHEN ITS EXECUTED VERY WELL!!! I WANT TO ADD MORE HORROR INTO MY TLOZ AU BUT I AM OH SO SCARED OF IT TURNING OUT EDGY OR SMTH HORROR IS SO COOL I THINK THERE NEDDS TO BE MORE FANTASY HORROR IM SILLEY!!!!!
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undasura · 21 days ago
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I havent known your ocs for long but Rali is my favorite bcs i get super speculative abt my own robots and im like. Staring. Robot workings cool
GEHEHE ... thank u oomf (salutes) im glad.. ive been having fun making little cool rali facts....
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dykecharliee · 2 months ago
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