#VR Art Creation
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simulanissolutions · 2 days ago
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Explore how Simulanis is revolutionizing paint spray training in India with advanced VR Paint Simulators. Learn about the cutting-edge technology behind these paint simulators and how Simulanis is helping industries adopt virtual training solutions to enhance skill development and safety in various sectors.
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aurosoulart · 6 months ago
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new WIP
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peacerisendove · 19 days ago
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This is your virtual reality. This is your virtual reality. This is your virtual reality. This is your virtual reality. This is your virtual reality. This is your virtual reality. This is your reality.
Before it all, Thad was just a project, a tool, a weapon, a clone, an innocent kid who didn't know any better.
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kenopsia-ksp · 2 years ago
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along with some early concept work for the buildings in the first/second fangans that was never posted!
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toonvrai · 20 days ago
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TOON HL:VRAI: RECONNECTED
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Introducing: the ever-so-wacky world of Toon HL:VRAI: RECONNECTED! We hope you enjoy your stay. However: please read this post before we go any further!
INTRODUCTION
Toon HL:VRAI (short for Cartoon Half Life VR But The AI Is Self Aware) was a HLVRAI AU ask blog ran from July 2020 to January 2021. This shiny new blog will be an UNOFFICIAL continuation of Toon HL:VRAI, picking up right where the original left off! NEW CONTENT! NEW ART!! NEW SILLINESS!!!
Much like it's predecessor, this AU takes place after the events of HLVRAI itself. The tone of Toon HL:VRAI is very lighthearted, and it’s all mostly comedic and sometimes strays away from canon. Put simply, Toon HL:VRAI was silly and chaotic, and this UNOFFICIAL continuation will be more of the same!
Speaking of the same: all future parts/story arcs will be separated into episodes, and all hiatuses/breaks will be called commercial breaks, just like the original! How quaint!
This blog will be active as can be, though it may take a little while to get back to asks sometimes due to work or potential ~life stuff~ that may occur, so please be patient if your ask doesn’t get answered in a timely manner!
Tags:
All posts are tagged under 'toon hlvrai', which serves as sort of a general tag.
Any posts/asks that include certain characters are tagged under '[*character name*]' (ex: if a post includes Benrey, it will be tagged under something along the lines of ‘[ benrey ]’).
Hiatus announcements/posts made during hiatuses are tagged under '[commercial break]'.
Any posts made by the mods, or any posts that are out of character in general, will be marked '[ ooc ]'.
RULES:
Please read these before reading onward or sending an ask!
Do not send NSFW asks. We're trying to keep it PG-13 here!
Please do not re-send an ask you know you've already sent. It can get very confusing, and will slow the creation process!
If you wish to discuss/post about anything like plot points that happen at later points of this continuation/the original story, please tag your post with the tag ‘toon hlvrai spoilers’. Even if it’s something minor! We don't want to ruin the magic, would we?
Don’t send bigoted and/or weird asks.
Whenever a commercial break (a hiatus) happens, please refrain from sending me asks like “hurry up” or “when is it resuming” as that stuff is weird! And stuff! Don't do that! Thanks!
Please play nice, and please do not be weird. You can be weird (👍), but if you are weird (👎), you are not allowed to participate! Capiche? Basic DNI, etc.
...and with that, we are ready to continue the show! Re-continue? You know what I mean. Either way, we hope you enjoy Toon HL:VRAI: RECONNECTED! It’ll be a fun ride, and it’ll be even more fun with you alongside us! Feel free to reblog/share to get people "in the know"!
Oh, January 1st 2025, by the way. See you then. :)
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super-ya-boi · 3 months ago
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Meeting
((not an open rp, just plot progression. Written in collaboration with @dark-moon-inc and @ni0x (thank you <3)
Word count: 1153 words
Tw: self hate talk, physical violence and derealization.
There will be an important plot summary at the end if you don't want to read these topics. as well as art.))
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He knew going was a bad idea but he needed answers, he needed to know what happened to him. 
He stood in the tiny elevator, his nerves getting progressively stronger with every chime of the passing floors.. 
When it finally stopped and the doors opened Jon was faced with a darkly lit lab. He hasn’t hit the point of no return…he could close the elevator doors and leave…he could….but he didn’t. The lab called him in, coaxed him to go deeper. It felt familiar, like he’d seen it before. 
Jon stook a step in; looking around. He spotted a book on a desk and walked over to it, but before his hand touched the book a voice stopped him.
“Jonathan. It’s rude to snoop,” the voice belonged to a woman. Her voice was strong and mature with a bit of an unsettling undertone. 
He whipped his head around and faced the person who owned the voice. She was tall, put together, her hair slicked back into a ponytail and her lab coat stark white.  
“Come, sit, let’s have our chat,” she gestured to a table with 2 chairs. 
Jon walked over to the table and sat down, he tried to pull out all his confidence but it wasn't much and his pinned back ears revealed his anxiety. 
“Don’t be nervous. I'm not going to hurt you. You’re my greatest creation! I could never hurt you,” she said calmly. 
“...what? Creation? What…what does that mean?” Jon already hated what he was hearing. He wasn’t her ‘creation’, she didn't…make him…right?
“You didn’t think I would just let your body go, did you? With your enhanced healing you’re far too valuable to my experiments. Unfortunately I couldn't just keep you though, You have powerful people who care about you. So I made a replacement.” she explained.
…replacement…was he not real…was he not himself…
“It was quite hard actually. I didn't know how to make it so this body could be conscious at the same time as your real one was. Unfortunately I couldn't figure it out. If I had to put the current setup simply, it’s almost like playing VR. Your real body is contained here and this body feeds information to your brain and you control it.” she continued, she talked like this was a great achievement, rambling on and on. It hurt his brain, it didn't make sense, it made him sick. 
…..this body wasn't his…he was somewhere in this facility…this whole time…
“This also means all my work is done while you’re ‘asleep’. So those little ‘nightmares’ you’ve been having aren’t really nightmares, they’re just my research!It’s quite unfortunate that I have such a small window of work, but you and everyone around you won’t suspect a thing because it’s understandable that you’d have nightmares after something so traumatic.” she finished. 
That wasn’t just a nightmare?
‘All the work she’s done?’ What, torturing me!? Making me scared to sleep!? Was the first death not enough!? She has to do it again and again and again!? Over and over till he brakes?  How long was he supposed to endure this? Forever?
He didn't want that, he wanted to be himself. This wasn’t fair! His mind raced trying to understand, he couldn't take it, it was too overwhelming, he didn't know what to do with this influx of emotions…so he lashed out. 
He shot up and charged at her, he balled his hand into a fist and tried to punch her. She grabbed his fist and then threw him into a wall. 
Why was he weak…
She sighed “I knew Robin was the smarter half but I didn't think you were that dumb. Did you miss the part when I said I made you” her voice got a lot less calm and more annoyed. 
….he wanted to hurt her…he hated her…she ruined his life, his relationship…and now he finds out this isn't even really his body.
He didn’t want to be in this body. He wanted to get rid of it…but he wasn’t sure what would happen. He looked up at her.
“What if I just break the body? Would I wake up?” Jon questioned. 
 “I'm not sure, I've never had that happen. I’ve only ever disconnected you from this body, you can try but I can't guarantee you’ll wake up” she explained her tone still annoyed. 
….maybe that wouldn’t work, he didn’t want to risk anything especially since he didn’t know any of the science behind this. 
“Why’d you pick me..?” he questioned.
“At first it was because I wanted the reaction of your friend and I was bored but after I had you in my grasp I thought of all I could learn. Getting your hands on a kryptonian is hard, you know. I couldn’t pass up the opportunity to study you, the way you healed, maybe i could transfer the ability somehow. I needed you.” she explained
Jon hated this. He didn’t want to be used. He gets up and watches ‘moon’. When she turned around Jon tried to attack her again, she once again threw him away, he hit the chair. 
Ow.. it shouldn’t hurt…he was supposed to be invulnerable. This wasn’t him…he wasn't him..
“I invited you into my lab and you disrespect me!? I thought you were a better kid than this” she walked over and kicked him lightly with her foot. “Maybe I should be a little rougher on you, teach you.”
No…no he didn’t want that…his..’nightmares’....were already bad enough. He didn't want it to be worse. He hated this…who was he supposed to go to after this…he didn’t have anyone to go to…if..if she had control over him. What if he hurt someone…he couldn’t do that..
He’s taken out of his thoughts when he gets kicked aggressively
..ugh…
“I think we’re done talking, I was going to try and make some sort of arrangement but I don't think you’ll comply. Let’s just stick with what we have now.” she says 
“No..I…” Jon was struggling to talk…why…no, he needed to argue. He needed to find out where his body was…
His vision started to tunnel…no..no.. he didn’t want to…no
______
When Jon woke up he was alone on a street…he looked around and then at his hands…
Is this why Damian didn't want to hold his hand at the gala…did…he know..and not tell him…
no..no he wouldn't do that…why would Jon think that…?  That was horrible of him, he was horrible.
Jon looked up again at the sky…he could hear everything…but it didn’t feel right..it felt muddled. The sky looked weird…everything felt wrong now…
it was wrong…he was wrong…that’s why this happened…why everything fell apart…
What was he gonna do…he didn’t want to go home…he didn't want to see anyone, what if he hurt them…and…he couldn’t sleep…he didn’t want to have a ‘nightmare’. 
This sucked. 
______
[image: Superboy in containment located at facility 207 owned by Dark moon inc.]
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Tldr: After Jon was killed moon anon kept Jon's body and made a different one so no one would be suspicious. Moon anon is doing experiments on Jon's body and they're his “nightmares”.  Jon found out not only that his body wasn’t his but also that moon had control over his body. So he’s scared to hurt someone. And is also scared to sleep.
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aibouart · 6 months ago
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i NEEEED to know more about the poylcule
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SO THERE'S 4 GUYS AND I MADE A POLYCULE BEFORE I KNEW WHAT POLY WAS AND ONE OF THEM IS INTERSEX AND IDENTIFIES AS TRANS BEFORE I KNEW WHAT TRANS WAS AND NONE OF THEM ARE HUMAN !!
also this is SO unorganised cuz there's 10 YEARS OF SHIT and i can't organise the thoughts so here u go (and also bonus old art in this)
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LOOK AT THIS OLD ART!!
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LETS GO GAYS!!
since this is a good way to start, i can say from above image it's:
Malamute, Lyo (pronounced Leo), Youkai, and Red
Malamute and Lyo are both shape shifters with a single animal they can shift to. Malamute is... a dog yes. and Lyo is a bird! Youkai is my insane mary sue with a huge list of super powers and an old insert in my daydreams, and i STILL dream as him constantly. Red and Youkai are a primary pairing in the polycule when I used to draw them. i wouldn't say he's a self insert, but i usually replace myself in my memories with him and daydream abt what he'd do instead w his CRAZY INSANO POWERS.
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Red is 6'9" and youkai is 5'1" 0) (Red gains another inch anytime someone calls him short)
In their primary universe they are part of a school called the VRS (virtual reality school) where each student is created in the real world in a lab recreating people (sometimes given super powers as a human creation experiment thing but they're usually in a verse where powers are normal). Their physical body is in a lab, but their consciousness is part of the VRS for 4 years before they are awoken irl. this is done by them graduating from the VRS and then being woken up. they can return to the VRS, too, but usually don't do so for long.
because of this, and the weird way their hubverse works, they have memories across maaaany different AUs. any AU that gets repeated for RP or daydreaming with different twists, branches, etc, will usually become part of these memories as the more prevalent an AU is, the stronger the memories become. They will slowly start regaining memories while in the VRS.
despite this, it's very uncommon anyone actually snaps to reality and realises this. most people are vaguely aware that they have memories of multiple different lives but don't put it together.
Lyo always does.
And he's always the first to remember anything, realise they're memories of other universes/lives, and has to just... live with it. But because of it, he's sort of the mom of the group. he's emotionally there for all of them, and does his best to help everyone in the group to connect to each other each time, and cope with whatever memories resurface, or whatever new things they're going through.
as such as he gets on with all of them with little bickering, and is a huge glue to the group even before they end up developing the polycule (again). Youkai and Malamute are the most distant with each other, they're friendly but their natures of being emotionally unavailable and not really talking much to anyone means they rarely get chances to connect. but none of them are like, pressed to force anyone in the group to love everyone equally/the same way, so they're fine w the status quo like this.
malamute is most connected with lyo, though, and still likes to hang out w everyone. he also collects marbles, and likes to build little shelters for cats or other small animals.
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(he also has the least art..........)
youkai is heavily aware of the multiverse and can even travel to other verses, at the cost of being unlikely to ever return to where he came from. because of this, he has a very bleak outlook on life, he's just another one of him of the millions out there. he's also the only true immortal of them, when he dies he comes back to life after a few minutes at most (granted if whatever killed him is lodged inside him he will just die again). you can see his insane list of shit here though, it's a lot
youkai would easily kill anyone for his guys tho but none of them want him to, esp red.
red is the most complicated, though. i think he does love them but he struggles a lot with believing his connections are meaningful because he doesn't feel worthy. i also think his extremely warped relationship w relationships in general due to his trauma also makes it hard for him to develop healthy relationships. even tho they look healthy on the outside, internally he's usually doubting them all the time, and doubting himself. he still does his best with his boyfriends (he has... a lot from AUs.. he's a boyfriend magnet..) and tries so so hard to give them all the respect, space, and attention they deserve, but he's quick to be self sacrificial in the process (and in general).
lyo gives him a safe space at his place when he can for red to chill, but red often refuses help because he doesn't want to apply pressure on others, or burden them.
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(youkai on right here, this was when i was tryna get used to a new tablet)
also lyo is a sex worker!! he loves his job! he used to be a prince in his original universe where he ran away but it's such an uncommon AU now that it's rarely referenced.
i love lyos' dynamic w red tho cuz lyo likes to tease him and red is very easily teased but everyone else doesn't really have the heart to do that to him
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ofc, lyo always tries not to go too far and would quickly apologise if he does.
here's an au where lyo received his memories but they blurred his current verse memories where red's dad was actually killed a long time ago (hallelujah)
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one time they got cursed w boobs by a rogue wizard
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also here's a good drawing of red's general vibe, he is with Bandit from @conflitdecanard (U DONT HAVE TO REBLOG THIS SAAS I AM SO SORRY)
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it was red's first time really meeting another vampire that didn't scare the absolute shit out of him. ( i would love to rp him w more vampires one day..... even if they scare the shit out of him....)
also red is a total open book, his body language is pretty obvious and he's horrible at lying.
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but his default is "nervous and anxious".
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babie
he's so fucking hard to draw just cuz he's this specific mix of androgynous that makes it too easy to make him too masc or too femme and he has this long face URUGGG he's been haunting my ass since day 1.
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he used to be a lot more confident but then he had a backstory.
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also i am insane abt him (granted youkai is missing a LOT of art cuz i used to draw him the most but lost a lot of the files).
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its-nekodon · 4 months ago
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Oh yea, i forgot..eh
Happy 10th anniversary, Five Nights at Freddy's! Thank you, Scott. You have my heart.
You made my life so much better, i had lots of fun watching my now favorite youtubers play your game, watch them and me get scared shitless, i mean i was 14 back then...you brought me joy, terror and ideas for my own stories. But you also gave me headaches, because of your damn confusing story! Fuck you, Scott! And you also made me annoyed when i played one of your games myself...security breach...the game that made me rage, laugh and that gave me an unhealthy obsession with a blonde woman with a ponytail and questionable attitude. That that was Steel Wools doing.. fuck you too.
Sometimes I couldn't wait for the next game, I was beyond exited for FnaF 4..but sometimes I couldn't care less, Fnaf Pizzaria Simulator was mid...and FnaF AR was boring and dumb.. but then I was exited again for the excellent VR game..and then the disappointment that was Security Breach.
I have much to say about FnaF, it's awesome songs, it's amazing Fanart and fangames like: FnaC, OnaF, Jr's and the amazing Joy of Creation. The wierd books, the crazy theories and my Rewrite that I'm committed to finish and post someday of your happy accident that was Security Breach and FnaF in general.
Thank you, Scott, again, for making this silly horror indie game called "Five Nights at Freddy's "! ��️
And now, some Fanart that I did...I'll just shoe you the best drawings I did in those 10 years, starting with 2014.
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This is Kento, my original character, that I've made and the first piece of fanart.
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Some more OCs and Bonnie! The next 3 drawings are from 2015, and the last traditional drawings I did.
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I was really proud of these back then. They are still decent.
The next post will continue with digital fanart and will show the point in my life when my art got darker/very cringe.
Art (c) @its-nekodon
Bonnie, Springtrap (c) Scott Cawthon, Five nights at Freddy's 2, Five nights at Freddy's 3
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biohazard-inevitable · 2 months ago
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Y’all ever think about the inherent beauty of human creation and how it has evolved with science and technology?
Cause I do. A LOT.
Like, thousands of years ago humanity was drawing images of our prey and daily lives on the walls of caves and now we have entire hobbies desicated to exploring digital realms concocted from a plethora of minds and in soaces that our ancestors could not concieve we control little pieces of art and craft stories through electricity and connect with the world over myths and fantasy all told from crystalized screens.
And we’re evolving even further, so what will art forms look like in even longer years? Will we see new art forms never before concieved emerge? Years ago VR was but a sci-fi dream and even further I dont think those who built every stone of Rome’s foundation could ever imagine our art being shared across the world through thousands of computers and tech exploding across the world.
And isnt that so Beautiful?
There are art forms so far in our future that we cannot even begin to imagine them and I cant wait to discover what they are from beyond time itself
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analexthatexists · 9 months ago
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I can't hold it in anymore.
I need to rant about Ink Sans. (Or at least, how I see him and a few headcanons based on how I played him)
Blame @franxerk for this. /lh
This all started after a VR Chat roleplay with a friend (franxerk) where I had to play Ink in a protagonist role. This made me realize just how interesting of a concept it is for a character to be totally empathetic and soulless. It's not just "Oh, they suck at understanding emotions and empathy", No, it's "They literally CAN'T feel or comprehend those things". This combined with Ink's morals focused more on protecting the Multiverse and stability of the AUs over the inhabitants makes him very unlikable and annoying from the perspective of others. However, he has justifications for why he's like this. Even if he wanted people to take his side, he'd probably never try doing so due to his higher status and belief that nobody could comprehend how important this job is. He NEEDS to make sure there's balance or else the Multiverse could risk collapsing, overfilling or other bad things. Disturbing things that need to happen risk messing up the AU/Timeline, which is why he refuses to do certain things for people. He barley cares about the residents unless they serve importance to the universe, seeing them as fodder for the storyline. Again, this makes him seem like a really bad person. This also damages his reputation as "Guardian/Protector of the Multiverse" since he doesn't even protect the people who live in it unless they have value, but Ink himself doesn't even like this title. While he plays along, deep down he wishes people realized that he cares more about establishing balance and not being their hero. Technically, he IS helping them, just not in the way THEY want. It upsets him to be called out for being such a terrible person, and he's well aware of being such, but would these people rather suck it up or risk everything they know and love, their universe and the lives of billions, vanishing in an instant? Ink doesn't know for sure what will happen if balance isn't kept; He just knows it won't end well. Besides, what else would he do with himself? Keeping the Multiverse safe and intact was the only reason he existed. It was his main goal and the only way he could feel emotion. Pulling from the Fandom Wiki because looking back at this is leaving me in fricking awe:
"It doesn't take long for him to discover their true purpose; to imprint the Creators' Emotions in the forms of Undertale Fan work (AUs, Fan arts, etc.). Seeing this he concluded that, for him to remain in this fulfilling emotional state, He have to encourage the creators to keep making and maintaining their creations so that the paint keeps flowing through the doodle-sphere itself. Thus, to keep a steady supply of emotions for him to harness, he dedicates himself to being the Muse of the Undertale Creative Community, while he protects their creations from those who wish to harm them; be it vandals or any other off-scripted out!codes."
Going a little offtopic (as if I hadn't already), but he needs the Multiverse as much as it needs him. He needs to keep it stable and inspire its further creation (while also making sure everything is staying on script) in order to feel basic emotional needs. In order to EXPRESS AND FEEL ANY MEANS OF EMOTION, he needs to MAINTAIN THE BALANCE OF THE MULTIVERSE ITSELF in order to please US, THE CREATORS AND BASICALLY HIS GODS, and ensure he can live a meer DECENT life where he isn't a soulless HUSK. So many people are angered by his actions, but most of them have no idea how much it means to him. To do his job has become basic survival instinct. This job is literally everything to him. And he's bashed for it. Day after day. Because he can't interfere with the script. Well, I doubt it affects him too much, since;
"Ink does not appear as a perfectly well-behaved character. He can be inconsiderate, or even downright mocking and cruel, with his opinions, and deep down he sees other characters as fake story characters and not as creatures like him."
These people, no matter how much they shout or talk him down, really don't matter to him in the end, do they? They're all just characters tied to a story or script, fates established and laid out from the moment they were made. He even sees himself as higher than them, for better or worse seeing just how he became to be so (his backstory is wild). It doesn't matter how much one throws at him, even if it's personal. He doesn't care. Not about what these people have to say or throw at him, and not even about the people themselves. Sure, he can get angry or sad about what they have to say, but does it really matter to him in the end? If not for a bit of reconsidering and reflection, no, it probably wouldn't linger in his mind for all that long, him being scatterbrained and all. It's such an interesting character type, at least to me it is. It doesn't matter how emotional or upbeat he appears or displays; there is nothing but an apathetic husk underneath it all, even if he tried his hardest not to seem so. He is both very careful and careless about the inhabitants of the AUs he was believed to protect, mostly boiling down to their importance to their worlds. He's both higher than his own kind and just as stringed up and chained as they are. In the end, he still depends on US to feel and function as everyone else does.
No matter what, he's still our plaything. Isn't that sad?
It doesn't matter what he does. He's still, like everything else he swears to protect, under our command and fist. A starving artist forced to play said role by gods. And we could always get bored and leave him to starve. It really depends on whenever we'll keep this fandom alive or not.
And with our choice,
Both Ink and all else will cease to exist.
(Wow, that got pretty dark pretty fast. Anyways uh...Here's my reference and where I got those quotes.)
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nayanatripati11 · 1 month ago
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Beyond blueprints: Architectural visualization for modern project
Architectural visualization is a unique and highly effective arts and technology discipline aimed at making intangible architectural ideas and 3d models into reality through striking and cutting-edge images.This tool creates virtual worlds in which designs materialize and thus helps clients, investors, and other parties to really see and understand the design intention. Various architectural visualization methods such as 3D modeling, texturing, lighting, rendering and so forth enable and elevate communication, enable greater client participation and decision making during the development phase of the design.
Now consider that this tantalizing house you have always dreamed of exists in a virtual world of VR creations, elaborate not just on paper but as an actual space that can be walked into. It has all the usual aspects of this immersive experience including impressive patterns on wallpaper, windows pouring warmth of the sun and other features that have been creatively enhanced. Clients, investors and stakeholders using architectural visualization tools are able to see and understand the design vision and make effective decisions regarding their projects.
Uses of Architectural Visualization
Architectural visualization has a wide range of applications across various industries and projects as a 3d model viewer. Here are some of the key uses of this powerful tool:
Real Estate and Development:
Marketing and Sales: Creating visually appealing renderings, animations, vr asset store or 3d asset store to attract potential buyers and investors.
Virtual Tours: Providing immersive experiences for clients of 3d model space such as properties or any 3d models before construction.
Interior Design: Visualizing interior spaces with different finishes, 3d furniture, and décor options.
Urban Planning:
Community Engagement: Presenting proposed developments to the public for feedback and input.
Traffic and Infrastructure Planning: Simulating traffic flow and evaluating the impact of new infrastructure.
Environmental Impact Assessments: Visualizing the potential effects of development on the environment.
Heritage Preservation:
Virtual Reconstruction: Recreating historical buildings and landmarks for educational purposes.
Conservation Planning: Assessing the impact of restoration and preservation efforts.
Education and Training:
Architectural Education: Teaching students about design principles and techniques with the use of 3d models.
Training Professionals: Providing visual aids or vr training for training architects, engineers, and construction workers.
Product Design:
Conceptualization: Making a 3d model marketplace for  visualizing new product designs and prototypes.
Packaging Design: Creating packaging visuals to showcase products effectively.
Entertainment and Gaming:
Film and Television: Creating realistic virtual assets and 3d environment models.
Video Games: Designing game worlds and character 3d models.
By leveraging the power of architectural visualization, professionals can effectively communicate their ideas, engage stakeholders, and make informed decisions throughout the design process.
The Benefits of Architectural Visualization
Architectural visualization serves as a powerful tool for enhancing communication and collaboration within design teams. By providing a visual representation of architectural concepts, it eliminates misunderstandings between architects, designers, and clients, ensuring everyone is on the same page. Additionally, 3D models facilitate effective teamwork, allowing team members to work together seamlessly and make informed decisions based on a shared understanding of the design.
Improved Client Engagement: It plays a crucial role in improving client engagement by creating excitement and building trust. By providing a tangible representation of the design, it allows clients to envision their future living or working space, evoking emotions and making it easier to invest in the project. Additionally, showcasing the design's potential through  visualizations demonstrates the architect's expertise and commitment to delivering exceptional results, fostering trust between clients and professionals.
Early Problem Identification: Architectural visualization is a valuable tool for identifying potential design flaws or conflicts before high-quality 3d model construction begins. By visualizing the design in 3D, architects can catch issues such as inadequate lighting, traffic flow problems, or structural concerns. This early identification allows for timely adjustments and corrections, saving both time and money by preventing costly mistakes later in the project.
Marketing and Sales Powerhouse: Architectural visualization is a powerful marketing tool that can significantly impact the success of a project. By creating high-quality renderings that showcase the unique selling points of a design, architects can captivate potential clients and encourage them to invest in the project. These visually appealing representations can create a strong emotional connection with clients, making them more likely to envision themselves living or working in the space. This can lead to increased interest, faster sales, and ultimately, a more successful project.
Techniques Used in Architectural Visualization
3D modeling is the cornerstone of architectural visualization. It involves creating digital representations of buildings, objects, and landscapes using specialized software such as Autodesk 3ds Max, SketchUp, and Blender. Architects meticulously craft these models, ensuring accuracy and detail, to establish a solid foundation for subsequent stages of the visualization process. This foundational step is crucial for accurately conveying the design vision and facilitating effective communication among stakeholders.
Texturing and Materials are essential elements in creating realistic architectural visualizations. By applying surfaces and materials to 3D models, architects can add depth, texture, and authenticity to their designs. This involves adding textures like brick, wood, or stone, as well as specifying material properties such as reflectivity and roughness. This process brings the models to life, making them appear more immersive and convincing to viewers.
Lighting is a critical component in architectural visualization, as it significantly impacts the atmosphere and mood of a design. Architects carefully consider both natural and artificial lighting sources to achieve the desired effect. By strategically placing lights and adjusting their intensity, they can create a wide range of moods, from warm and inviting to dramatic and mysterious. Effective lighting not only enhances the visual appeal of a design but also contributes to the overall user experience and functionality of the space.
Rendering is the final stage of the architectural visualization process, where the 3D model is brought to life. It involves applying lighting, textures, and other effects to create a photorealistic or stylized output. Popular rendering engines such as V-Ray, Corona Renderer, and Octane Render are used to generate high-quality images and animations that accurately represent the design vision. This stage is crucial for showcasing the design's potential to clients and stakeholders, and it requires careful attention to detail to ensure a visually compelling and accurate representation.
The Impact of Architectural Visualization on the Design Process
Iterative Design: Architectural visualization empowers architects to refine their designs through an iterative process. By creating multiple 3D models, architects can experiment with different design iterations and make adjustments based on feedback. This allows them to explore various possibilities and ultimately arrive at a more optimized and refined design. It involves starting with an initial design concept, gathering feedback from stakeholders, and making adjustments to the design through multiple iterations. This process allows architects to refine the design, address any issues or concerns, and explore alternative options. Ultimately, the iterative design process leads to a more optimized and functional final design that meets the needs of the client and end-users.
Enhanced Decision Making: Architectural visualization is a powerful tool that empowers architects to make informed decisions throughout the design process. By visualizing design options in 3D modeling, architects,3d furniture can gain a deeper understanding of the impact of different materials, layouts, and aesthetic choices. This allows them to assess the overall design's functionality, aesthetics, and potential challenges before making final decisions.
Client Satisfaction:Architectural visualization is a powerful tool for enhancing client satisfaction. By providing a tangible representation of the design vision, it allows clients to truly understand and appreciate the architect's work. This fosters a strong connection between clients and professionals, leading to increased satisfaction and positive word-of-mouth referrals. When clients can visualize their dream space before it's built, they are more likely to feel confident in the design process and the final outcome.
The Future of Architectural Visualization
As technology continues to advance, the possibilities for architectural visualization are expanding rapidly. Virtual reality (VR) and augmented reality (AR) are emerging as powerful tools, offering immersive experiences that allow clients to walk through virtual spaces and interact with designs in real-time. This level of engagement enhances client understanding and appreciation for the design vision.
Additionally, advancements in artificial intelligence (AI) and machine learning are automating tasks such as generating realistic textures and lighting. This not only streamlines the visualization process but also improves the quality of the final output. AI-powered tools can analyze vast datasets to identify trends and patterns, helping architects make more informed design decisions.In conclusion, architectural visualization is a transformative tool that is revolutionizing the design process. By bringing designs to life through immersive 3D experiences, it enhances communication, improves client engagement, and facilitates better decision-making. As technology continues to advance, we can expect even more groundbreaking advancements in this exciting field, further shaping the future of design and architecture.
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foxzutheone · 8 months ago
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I have no idea why I keep forgetting to post my one (1) art of Hakkyo!Kieran but yk
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Explanation on who he is below:
Who is Hakkyo!Kieran?
Kieran (or hk for simplicity) is an AI that appeared in a player (like irl player) called Diane's Scarlet save file. He originally didn't know what he was or why everything around him seemed so robotic and lifeless. Though Kieran didn't know that he had a special power to create and change code. He was doing it by accident at first, but later learned to control this power to help people.
Diane was the first human that he'd ever met and the first human that treated him with compassion. They grew to be close friends but eventually Nintendo found out and tried to take Kieran's data by force. Diane tried to stop it, but was unsuccessful– her life ending of front of Kieran when Alice (we'll get to her later) shot her in the head.
Kieran spent months being studied and tortured like a lab rat because he was originally part of an entity called no_name. no_name was a virtual assistant used to power and control the Ninten-VR servers and products– a VR system that would merge the game reality with the real world. However, no_name went off the deep end with the pressure from humans, and started eliminating them using this system. Blaise (the person who created no_name) started to regret her creation and took it upon herself to delete it permanently, with no_name dragging her down with it. Unfortunately, that left her daughter, Alice, alone and afraid with no one to take care of her.
However, before no_name was deleted, it split itself in two. One was J, (I'll make a separate post on her later) the other was Kieran. J inherited no_name's corruption and absorbing abilities, as well as it's spite and hatred for humanity, and Kieran inherited no_name creation and changing abilities, as well as the initial hope that it had in humanity.
J starts to slowly corrupt Kieran and his view on humans, turning him into a corrupted monster. This is why his form is distorted a bit– having extra eyes and all of that. Eventually the two break out together and start a rampage, killing hundreds of staff that were there. Kieran finds a human that reminds him of Diane, and it snaps him out of his bloody rage to reflect on all the damage he's done. Killing humans won't fix what happened to them. J spots this and is NOT happy, relentlessly tearing into Kieran and leaving him on the verge of death. After that, she leaves him in the lab to starve.
Kieran is stuck down at the lab for YEARS, only surviving on the rations that the humans left in the lab cafeteria. He is then saved by something of his own creation, but that's where the story ends for now.
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d0t-d0t · 1 year ago
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read destiny unchain online
I've never used tumblr in any capacity before, but I feel like this is a good way to introduce myself to it - by simping for my favorite manga series as much as I possibly can.
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So, why read DUO? Because it's just that good. It's basically like Shangri-La Frontier, but if the MC wasn't a lone wolf.
The premise is simple: In the distant future, VR and AR have integrated their way into daily life, and VRMMOs have exploded in popularity. The main character, Mitsuki Kou, has grown up playing VRMMOs all of his life, and his dad works for a company that develops them. From no-lifing VR games for his entire childhood, Kou has basically become what you'd call a "god gamer", and so his dad uses him to playtest the VRMMOs he develops.
The story begins as Kou's dad finishes his magnum opus: Destiny Unchain Online. Kou is called in to playtest for the game. Normally, VRMMOs in this universe are played using a fancy choker (rather than the headsets you see in other series); however, Kou's dad developed a special device for Kou to play in just for him, called "The Cradle". Kou logs in, and after choosing to play as a half-vampire named "Crim" in character creation, he gets genderbent by the game. It's at this point that she freaks out and contacts her dad, who then hits her with the double whammy that because of so-called "technical issues", she'll be staying logged into the game for three months straight.
So, yeah. It's got VRMMO, vampires, and genderbending. A triple whammy, if you ask me. But, of course, the premise doesn't make the story. What else do I love about this manga then? (I'll stay vague in this post to give you all a chance to read it before I post more spoilery stuff...)
Character-wise, everyone is just brimming with personality. Volume 1 largely focuses on just Crim and some NPCs, but in Volume 2, most of the rest of the main cast is introduced, and the character writing really starts to shine with how they bounce off one another.
The VRMMO mechanics are also very well thought out - the author plays a ton of video games and MMOs, and so situations, references, and terminology are brought out from their personal experiences rather than just using VRMMO as a story gimmick they wanted to try writing.
The fights in particular are VERY well executed. The paneling gives a great sense of movement, and the group vs. group combat has a ton of tactical elements thrown in. Just, in general, everything is thought out absurdly well.
And art-wise, holy crap. Wow. This manga, for lack of a better word, is simply beautiful.
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Double page spreads GALORE, and there's some crazy art in later chapters that make you think "How the hell is this released weekly?"
And finally, there's Crim. We stan Crim here. (there's another character we stan here too, but that's for another post). Crim is just a completely lovable dork with one of the best character designs I've ever seen.
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10/10, best manga of all time. read destiny unchain online.
feel free to ask questions cause I know way too much about the lore, and follow for more crimposting about DUO
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hellspawntale-rebooted · 9 months ago
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2 random horror game concepts!
1: Staring contest.
It’d be sort of VR and it’d have a Main feature of being able to tell when you blink. If you do, the opponent (who is a character that looks like a little boy) turns into a horrifying creature and jumpscare you Cuz horror games
There’d be some hidden lore every five levels beaten to keep it interesting
It’s random when the kid will blink, can be as low as a second in to a max of 4 and a half minutes.
2:Unappreciated Creations.
You play as 3 characters who are visiting their friend’s (who is an artist) house after their disappearance 1 or 2 months ago, just to check if they’re possibly back, but when they do, they find horrifying versions of Characters their friend created through their drawings, and they are the main antagonists of the game. However, a select few of their characters are helpful to our 3 protagonists. The game would have multiple endings, one where the three friends escape, one where they find the fourth and seal the characters away, but the fourth is never the same, or the hidden good ending where they find the fourth but don’t seal the characters away, letting the fourth stay with them under their protection. The characters then all slowly turn back into their original forms and reveal: wow the fourth was dead the whole time and the characters were all inhabited by the h resting soul of the fourth
It’s called unappreciated creations because the theme of the game is how you should always try to make sure people know they matter, as the start has a cutscene flashback of the three not caring about the fourth’s art
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eternal3d2d · 10 months ago
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Best Software for 3d art galleries !
Creating and displaying 3D art galleries requires a combination of software tools to design, model, and present the artwork effectively. Check these software options for different stages of creating a 3D art gallery: 3D Modeling and Sculpting: Blender: A powerful and free open-source software that offers comprehensive 3D modeling, sculpting, and animation capabilities. ZBrush: A popular tool for digital sculpting, ideal for creating intricate and detailed 3D models. Autodesk Maya: Widely used in the entertainment industry for 3D modeling, animation, and rendering. 3D Rendering and Visualization: Unreal Engine: A real-time 3D rendering engine that allows for highly immersive and interactive experiences. Unity: Another real-time 3D rendering engine commonly used for interactive experiences and video games. V-Ray: A high-quality rendering engine often used for creating photorealistic images. 3D Virtual Gallery Creation: Eternal3D.com where you can create your own 3D galleries using photos and videos. Sketchfab: An online platform where you can upload and share 3D models, create galleries, and embed them on websites or social media. Artsteps: A platform that allows artists to design virtual galleries and exhibitions with customizable spaces and layouts. VRChat: A virtual reality platform where you can create 3D galleries and interact with others in a social VR environment. 3D Presentation and Visualization: Substance Painter: A texture painting tool that allows artists to add realistic materials and textures to their 3D models. KeyShot: A user-friendly rendering and animation software that produces high-quality visuals with minimal effort. Adobe Dimension: Designed for creating 3D mockups and product visualizations with a user-friendly interface. Remember that the best software depends on your specific needs and preferences. For example, Blender and Sketchfab are excellent choices for artists on a budget or those looking for free options. On the other hand, professional artists and studios may prefer industry-standard software like Maya or Unreal Engine for their advanced features and capabilities. To find the right software for your 3D art gallery, consider your level of expertise, the complexity of the project, and the desired presentation format. It's also essential to explore tutorials and online resources to familiarize yourself with the chosen software and make the most of its potential for creating stunning 3D art galleries. #virtualartexhibition #ImmerseInArt #eternal3d #virtual #art #exhibition #3dartexhibition  Eternal3D.com #california #cerritos #unitedstate #eternal3d #3d #space #virtualexhibition #virtua l #contemporaryart #onlineexhibition #artexhibition #artwork #artist #paintings #fineart  #artgallery #stayhome #virtualgallery #modernart #DigitalExhibition #artonline #gallery  #interiordesign Read the full article
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theanine3d · 10 months ago
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Mozilla Hubs shutting down
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Some very unfortunate news was announced yesterday by Mozilla. As part of the efforts of the new CEO, Mozilla will be downsizing and refocusing the company's efforts on Firefox and AI. The Hubs team is unfortunately one of the teams at Mozilla now slated to lose their jobs.
If you're familiar with my work, you'll know that I've depended on Mozilla Hubs for many of my projects these past 5 years. I've been creating on the platform since it first became available to the public. Hubs has been my favorite content creation platform to date. It's got the easiest workflow for 3D artists that use Blender, thanks to its dedicated (and very powerful) Blender addon. No other social 3D / VR / webXR platform has come close to Hubs in terms of ease of use, flexibility, and artist-friendliness for me. It truly is a special piece of tech. I even used it with great success last year to showcase artwork created by my 3D art students, a gallery that will now be going offline as well.
Because of all that, news of it shutting down has hit me pretty hard. A lot of my publicly available online VR worlds are now slated to disappear in the near future. Although Hubs is open source and its code will still remain available for many years to come for anyone who wants to self-host it, that just isn't possible for me. I don't make money from my VR projects (making them purely out of love for the hobby and/or source material), and I basically live paycheck to paycheck. I did attempt Patreon a few years back, but it sadly never took off.
So I guess this is my announcement that my VR worlds, too, are going to go offline within the next year. Please enjoy them while you can. 🥹
I want to end this post with a massive thank you to the Hubs team for all their effort on this wonderful platform. They not only created something magical, but they selflessly shared it openly and for free with the whole world when any other company would have nickel-and-dimed their users in every way they could. Hubs was a blast to use and create on these past 5 years for me, and the team should still feel extremely proud of what they accomplished on it.
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