paigelts05
paigelts05
PaigeLTS05
564 posts
I come from Deviantart in peace. I am using this as a repository/archive for my art, as well as a space for any lore dumps that I may share. Art that pre-dates the creation of the blog is tagged by year. INFO: 23, F, programmer, artist, and writer at heart. LINKS: Art fight: https://artfight.net/~PaigeLTS05 DeviantArt: https://www.deviantart.com/paigelts05 AO3: https://archiveofourown.org/users/PaigeLTS05 GameJolt: https://gamejolt.com/@PaigeLTS05 Toyhouse: https://toyhou.se/PaigeLTS05 This account is a repository of my art, so will be 99.8% my art and personal headcannons. Want to see my reblogs though? I have a side-blog for that. https://www.tumblr.com/the-widgets-stash-of-shinies See #PaigeLTS05'sFaves for my best works. See the tags #FNAFRenegadeAU and #RenegadeAU for my FNAF AU, The Renegade AU. And #RenegadeAUGuards for the guards of my AU.
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paigelts05 · 4 days ago
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Technician crew 13 [FNAF SOTM Renegade AU]
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Published: Aug 3, 2025
https://www.deviantart.com/paigelts05/art/1225803603
Before I say anything, I created my design for Arnold and his ex back in early July whilst I was on holiday. Me and the other artists who independently decided to draw Arnold kinda like this all share a genius braincell.
°°•°°•°°•°°•°°•°°•🌹•°°•°°•°°•°°•°°•°°
Team 13: the skeleton crew.
Back when Arnold and Odette were teenagers, the duo had a happy relationship. They weren't married, but were together, and things were going well. Even after having their first kid very young, the only-just-not-teen parents were happy. Then Odette's parents got involved and pushed the duo into marriage because it was 'embarrassing' for Odette's parents to admit that their daughter was happy raising her own kids outside of marriage.
Five years later, the duo felt their relationship crumbling, and figured out that the whole marriage shtick wasn't working out, so they managed to leverage each others worst traits and were able to convince a lawyer that they needed a divorce and that it was equally both their faults.
The plan worked: they were happier than they'd ever been, and things went as back to normal as they could. Whoever wasn't on shift would watch the kids, and if neither of them could watch the kids, they'd go to Odette's grandparents. They were happy, their kids were happy, Odette's grandparents were happy, and Odette didn't care what her parents thought.
Then, Fallfest happened. 1975. After the fire subsided, the missing were totaled. Alongside the names of Fiona Murray and Fiona Muras sat the names of four of team 13's six technicians. Odette had almost been a fifth name among them, but she had managed to escape with only major burns on her legs.
Fazbear Technician crew 13 had been reduced to two technicians from the usual six; aside from thier Dispatcher, who went by 13 as a name, there was only the happily divorced cohabiting duo left. Fazbear's didn't seem keen on hiring anyone new, so the team of two techs and a dispatcher handled the workload of over twice as many people, with 13 sometimes having to don his old technician jacket if one too many jobs arose.
It also meant that they handled several man jobs solo.
However, being divorced also granted Arnold and Odette certain opportunities. As much as 13 drove them up the wall, they couldn't deny that he did a lot more for them than a Fazbear Dispatcher should, and they both enjoyed his company as much as they enjoyed each others. And it wasn't like 13 was living that much differently to them: his shift lasted until Arnold and Odette's shifts were over, so if one of them was doing a 40 hour day, he'd be there on the other end of the line, so 13 not actually hearing what was said and replying with a "good to hear" whenever the techs said that they almost died isn't unheard of.
•°°•°°•🛠️•°°•🛠️•°°•🛠️•°°•°°•
Arnold Anadem - Emergency Technician 27 at the time of the MCM factory recovery mission incident.
Arnold is far too passive for his own good: it doesn't take much to push him into taking another shift, into pushing onwards into danger, into keeping his mouth shut. However, his tenacity is unmatched: he will make it through no matter what.
Despite how passive he is, sometimes he will disobey. His tenacity will pull through ahead, and if he has a hunch that he's being tricked, he can bite back and make his own choices.
When he was at the MCM factory with the task of recovering the Fazbear Entertainment property, his passive yet tenacious nature made him a perfect target for the ghosts of the technicians that had died attempting to recover the schematics; whenever he passes one of their bodies, no matter if he realised it or not, thier ghost would possess him. By the end of the night, every Technician who had died prior to his arrival at the factory had stowed away inside his body. During Arnold's escape, they had forced barriers to drop open so that Arnold could even escape the house, they helped keep the burned remains of the rollercoasters running so Arnold wouldn't get stuck at a dead end, and they kept the retail showroom shutters open so that he could flee the building. After M2 caused the van to flip, the ghosts pushed Arnold to get out of the van, as the cold would kill him slower than what the fire would, and after he passed out in the snow, the ghosts were vital to his survival as they kept his unconscious body alive whilst waiting for help.
But not all of the ghosts always care that this body belongs to someone else: the ghosts are more than happy to commandeer control over Arnold's body if there is something that they need to do.
When he awoke a week after Odette found him in the snow by the wreckage of his van, he was immediately thrown back into the factory as 13's supervisor not only wanted to silence team 13, but also take credit for the recovery of the schematics. During the team's escape from the burned out wreckage, the ghosts within Arnold took over as one of the ghosts - a woman from team 11 - realised that the star orphans were all based on failed 'Davids', and that her son who had gone into foster care and was then adopted by Ed was one of many ghosts that created a spirit known as 'White Tiger', and that Ed's neglect had gotten her son killed: the ghost wanted revenge regardless of how much fighting physically hurt Arnold. It took a full group effort from Ed, 13, Odette, and the White Tiger to get the ghosts to stop attacking the sleepytime moon that Ed possessed, and even then, the reckless tactics used by the dead technicians had caused Arnold's left arm to become severely injured.
Fortunately this was the only major complication of the team's escape, and they got away with their lives.
His ordeal at the factory - both his property recovery mission and the later team escape - left him mentally broken and rolling over like a dog at the slightest hint of an order more often than not, but his tenacity still sometimes pulls through.
•°°•°°•🔥•°°•🔥•°°•🔥•°°•°°•
Odette Tapper - Boiler Technician 28 at the time of the MCM factory recovery mission incident.
Odette is foolhardy, but it certainly serves her well. It served her well enough to escape the Fallfest fires with only major burns on her legs, but not well enough to save anyone: the fire started in one corner where team Fiona had been working with four of team 13's technicians, Odette was working in the centre of the festival, and the van where 13 was patching up Arnold, who had fallen unconscious after taking a nasty fall, was in the furthest corner from the origin point of the fire. By the time Odette had ran to the van, her legs had been badly burned, and the four technicians who hadn't made it back to the van were already dead.
The survivors guilt of not being able to save her coworkers eats away at her, but she masks it well with a grin and a rough-and-tumble attitude.
Despite having similar shift lengths to Arnold, she is able to 'pressure' Dispatch enough using the right legal jargon for corporate to allow dispatch to give her the legally mandated breaks that she's owed. Despite trying to get Arnold to realise that he has to push to get the breaks he's owed, Arnie always rolls over at the first hurdle (not helped by the fact that 13's supervisor keeps on threatening to dock Arnold's pay specifically, which 13 has the misfortune of reiterating whilst running on just as little sleep as Arnold is).
13 sent her to Murray's Costume Manor after Arnold, not with the mission to recover the data diver, or even get to the manor: she was sent to scour the roads for any signs of Arnold, and she found both him and the endoskeleton freezing in the snow. Arnold was alive, but barely, and the endoskeleton was moved to her van's mini fridge. Whatever happened to that Endo after Fazbear's took her van isn't really her primary concern, or secondary concern, as saving Arnold opened her up to the cut-throat reality of how Fazbear's keeps its secrets, but at least herself, Arnold, and 13 escaped with their lives.
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paigelts05 · 10 days ago
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Error: Out of Memory [FNAF: Renegade AU]
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Published: Jul 27, 2025
https://www.deviantart.com/paigelts05/art/1223120737
The last of the three solo stories that reboot TFTP into the Renegade AU. This is the Renegade AU canon for the Tales from the Pizzaplex story, 'Under Construction'. An introductory peice to the VR virtual sandbox Fazbear Entertainment has to test it's new ideas. This sandbox is where the rest of the Tales from the Pizzaplex stories take place, and they will get thier own long form story.
Fazbear Entertainment's VR environment. Few ideas get through, and those that do are promptly thwarted anyway by either Mike and Sean, or Faz Ent's own lack of budget.
And in this world, even Fazbear Entertainment's own high standing executives aren't safe from being guinea pigs in their own test environment.
Guinea pigs that get thrown to the wolves as soon as they are no longer needed. A mistake that cost Fazbear Entertainment it's secretary and revealed the existance of the VR environment to those who wish to bring down the bear.
=°•.🌹 Story 🌹.•°=
°°•°°•°°•°°•°°•°°•🌹•°°•°°•°°•°°•°°•°°
The emergency ward of the hospital was quiet.
And then it was loud.
A coma patient was being rushed in.
Early 30's, white hair.
The name on her medical records and ID reads Madaleine Discord.
The place she was rushed in from?
Fazbear Entertainment HQ's Research and Development wing.
Due to it being a Fazbear Entertainment situation, the head of the CPD Paranormal Department was called in: officer Mike Schmidt.
He already had her files on hand.
"Madaleine Discord, one of two children of an infamous exec, hidden head of research and development." Mike stated, quoting the dossier he had at hand, "she was testing this 'AR' system that they were in the early development stages of, correct?"
The doctor that was chaperoning Mike almost froze up. "Research and development head? So she's some kind of exec herself?"
"Yes. A powerful one at that." Mike gave a solemn look, "Her and her brother took over from their father after the man pulled a William and vanished without a trace."
"So why send her here?" The doctor asked, wondering why Fazbear Entertainment would so readily hand over what is basically a wanted mass murderer.
"If Fazbear Entertainment are sending thier own patients here when they know this place has police connections, then they must be truly desperate to save her," Mike stated, "after the Lantens, Grimm, and Kwemto left back in the late 90's, the rest of the scientists followed suit and left. Fazbear Entertainment was basically left scientistless, meaning they've been relying on Adelaide and like, maybe a handful of hardly qualified personnel. They don't have on-site medical professionals anymore."
"Right, so they just want her to live and don't care if she comes back to them or not?" The doctor asked.
As Mike turned the corner, he gave a chuckle, "putting it like that makes them sound like decent people."
Once Mike got a proper look at the patient, he saw she was hooked up to all kinds of machines. Some he recognised as hospital apparatus, others he didn't. He knew these unrecognisable peices of equipment were parts of the VR/'AR' equipment she was testing.
He watched as a doctor watched a small screen that the woman was hooked up to. This screen was not showing a medical display.
"What the hell…?" He heard the doctor mumble as he stared at the screen.
"She was testing an in-development Fazbear Entertainment project and fell into a coma," Mike said, "unusual equipment attached is a given."
"No, it's not that. The screen. It's recording something. An equipment enduced nightmare? I don't know." The doctor's skin was paling and he looked as if he were about to be sick. "look officer, just, take a look."
Mike followed the distressed doctors commands and took a look at the screen. Upon it he saw an apocalyptic scene. Madaleine was nowhere in sight. What could be presumed as the representation of her was a 16 year old girl supporting en entirely different appearance and identity.
In the wasteland of her nightmare, everyone but her is dead, the only living things left asside from herself are sentient balls of goop.
As much as Mike despised Fazbear Execs, he felt as if this was too much. He took note of the 'AR' equipment and swiftly tore it off.
He counted himself lucky that the doctors didn't ask what he was doing or ask him to leave. At this point, his reputation of knowing how to deal with Fazbear Entertainment related issues netted him some kind of respect and people tended to treat him as if he knew what he was doing in these situations.
Holding the 'AR' equipment in his hands, he phoned up Fritz. He needed this shit datamined and analysed ASAP.
When Fritz arrived, Mike passed him the 'AR' equipment.
"Datamine it for all its files. This has GOT to link back to the VR project my moles have been looking into since January. And if it is, no wonder I haven't heard from them since…"
"On it," Fritz gave a chipper reply as he got to work extracting any files he could from the torn up equipment.
The room decended into a stone cold silence as Fritz datamined the equipment, decompiling any files he could and saving any non-static data like the recording of the nightmare to an external drive.
For a while, the only sounds in the hospital room were the beeping of medical equipment and the whirring of the fans on Fritz's laptop, and it seemed like it'd stay that way. But then the creaking of a hospital bed was heard.
"Where… Am I?" A weak voice mumbled.
The patient had woken up.
Mike gave her some time to wake up before he answered. "Ma'm, you are in a hospital. Do you remember anything regarding what put you here?"
"No…" She mumbled.
"Do you remember anything at all, about anything?" Mike enquired, bordering between sceptical and concerned.
"No…" She mumbled again. She wasn't acting like the Madaleine he knew and had been hunting down: that woman was sly and curt. This patient was scared and shy. A complete contrast to the arrogant executive she was before she had fallen into coma.
Mike asks her "do you remember your name?"
She replies "M… M - something. Ma… Ya? No…. Ma… Da? Something like that. Mada."
Mike simply looked on with a forlorn expression.
"Madaleine…" Is all Mike tells her.
"I'm not 16… And the world is fine." Madaleine stared across the room in a daze, "Isn't it. No megacorp, just one tiny mall remains."
"Something like that, yeah." Small was no way to describe the megaplex, but who knew what grand structures were in the VR environment that dwarfed the megaplex so, "Do you remember anything else?" Mike enquired.
"No." She shakes her head, "not even the company's name. I don't even remember who I am outside of everything I said. I only know who I'm not - I'm not a child, and I'm not an only child. And what the world is not."
Mike nods. "The company is Fazbear Entertainment. They were likely having you test one of thier new VR or AR systems, which put you into a coma. After they couldn't wake you, they sent you here. They barely have the money to keep the megaplex standing, so I'm sure the project you were assigned will be cancelled. And if not, you getting hospitalised is enough reason for us to shut it down."
"Good." She replied, "that fake life felt like forever. And I don't even know who I am after it. I'm actually glad Fazbear Entertainment is being held back so much compared to what was in that nightmare. But for some reason, I feel like I shouldn't feel this way."
'Checks out, given who she is,' Mike thought to himself before stating, "Maybe during your employment they gaslit you into thinking the company wasn't a sack of shit. After all, working on a project that secretive, you had to be some big shot."
It was a half truth, but Mike wasn't sure if Madaleine was ready for the full truth of her identity yet.
"Pst! Hey!" Fritz attempted to discreetly call Mike over to his impromptu workstation.
Mike mase no such attempt to be discreet as he walked over to Fritz and looked over his shoulder at his computer, "What is it?"
"The datamine and decompile is complete. All files are safely stored on this external drive and have zero file permissions, just like you asked. I've already given some of the files a once-over and I've found something that I don't know how Fazbear Entertainment missed."
"What is it?" Mike asked, feeling rather anxious now.
"The likely cause of the goo apocalypse nightmare 'bug' the patient was experiencing. The codebase contains digitised copies of research notes, many from Dr Grimm, regarding the production and dangers of various chemicals…" Fritz paused for a second and gulped. "As well as an executable file that seems to rely on these, as well as a data file that links to Madaleine. Like the one Cass found at the Buffer Overflow Incident. Sure all I've gotten is client side files to work with, but with the code how it is, this was likely a targeted attack; it injects this into the server and boom, jelly apocalypse in the client's branch."
Mike paled.
"Can you tell if it has been ran yet."
"It had to be injected into the server to create the nightmare scenario in the first place, so it's definitely been run. It's probably what put her into this coma instead of leaving her stranded in there in the first place too. Then again, that might just be the base system. I'm not sure what triggered this, but this data must have been effecting the AR output branch that the attraction that she was using created… Well, even the thing she was testing isn't actually AR, unless your definition of AR is dated to the 1990's. Last time I heard VR be called AR was in that British sci-fi comedy series PT's dad watches. To be fair, Fazbear Entertainment's vocabulary is that dated: the HW project has been referred to as AR too in their other documentation, so we can't really be sure if what she was testing was a VR simulation or an AR simulation, but I know one thing for certain: this headset she's wearing? This is full on sci-fi brain implant VR!" Fritz said as he clicked through the .txt files that contained naught but research notes.
"Checks out," Mike nodded, "I can imagine that this project has a similar goal to the HW VR project too. The sooner we can wipe it out the better. At at least this pattern gives us a modus operandi for thier cyberstunts."
"Right." Fritz shut his computer and nodded, "I'll get Jeremy and Krasnyy on gathering more intel. And when we've found a way in, your team or Carl's team can swoop in, scope it out, and hopefully find a way to shut it down."
Mike nodded with a smile, "same plan as always. Just a matter of whose paranormal responders get there first."
"So it's a race to see who can shut down the 'TWPWY' project before a real world installation of the attraction cam be built? Or are we going for the whole VR testing grounds," Madaleine tilted her head as she spoke, as if she was considering joining this contest.
Her question was met with silence.
"How do you know it's name." Fritz stated, his usual happy-go-lucky demeanor gone and replaced with stern concern. Having read the files, he knew what the specific attraction she had been testing was called, and from what he'd been told on the phone, the albino woman should have had near-total amnesia.
"I don't know!" Madaleine was shocked and awfully defensive, "The name just … Appeared to me."
"Do you remember anything else?" Mike asked, now wondering just how much information was coming back to her each second.
"Well, I think I had a hand in the project. 'TWPWY', it's an AR experience they were testing. The grounds for actually testing this is inside an idealised VR world they made so they'd have the space and power for everything. But back to the specific thing I was in there for, the main event of the 'TWPWY' AR experience is bugged and causes an apocalyptic event in the branch it makes for the player using the AR booth when activated." She paused for a bit, as if something else was also coming back. "Something about a 'last fuck you' from the 90's still infecting our systems today…"
"That's Foxwell for ya," Fritz smirked.
Mike took frantic notes in a bid to get all of this new intel down. "Guessing Fazbear Entertainment's ideal world is one where it's a megacorp that can afford to more than just a mall and some robots."
"Likely…" Madaleine mumbled, "and, I'm sorry if I sound suspicious or inconsistent. I… I keep remembering things, but I don't know where they come from."
"Just keeping saying things when they come back to you," Mike said before heading over to the room's doctor.
Mike's face paled once again as he asked the following of the doctor in a hushed whisper: "schedule her for an X-ray, CAT scan, and ultrasound. Fazbear Entertainment's the one paying her medical bill, and we need to know if being put into a VR environment then going into an AR/VR machine in that VR environment did anything else to her other than a coma."
The doctor nodded and made some notes before inputting some things in his computer terminal.
Mike stepped away to take a seat back beside the hospital bed before taking a deep breath, as he hadn't even realised he wasn't breathing. His lungs ached and his neck felt the same as it did that day back in 87.
"Are you alright," Madaleine asked, "umm… Morgan?"
Mike felt like he was about to vomit.
"Where did you hear that name?" His voice shook as he stared at the floor, shaking in a cold sweat. There was only fear in his face and voice.
"I don't know! You just look like a Morgan." Madaleine responded, rather shook herself, "Is that your name?"
"No. My name is Mike Schmidt."
Mike took a deep breath.
"Sorry for not introducing myself earlier. I just figured that seeing as you had amnesia, it'd be not a great idea to throw a bunch of new information at you. You have enough to try and remember already. I didn't want to be a burden with my name."
There was another reason why Mike had staved off sharing his name until now: the name 'Mike' was a bad luck omen for Fazbear Entertainment. He didn't want the mention of his name to trigger any instinctive reactions, but it didn't look like that was happening.
"It's quite alright," Madaleine replied, "I actually appreciate it. I'm recalling things in chunks, and I'd rather the cards fall where they may too. When you don't remember much, a name does feel like a lot to remember."
Mike nodded and gave a solemn smile as he headed for the door. He couldn't stay for much longer, not without panicking.
"Oh, leaving already?" Madaleine asked.
"Yeah," Mike replied, trying to keep the shake in his voice under wraps as he went to leave the hospital room as he turned around and said "I'll be back tomorrow. I promise."
As promised, Mike returned to the hospital the next day, where he was greeted by Dr Marla.
"I was told to expect you and give you the rundown," she said as she flicked through Madaleine's patient file, "There is nothing abnormal about Madaleine. no goopy bones, no mysterious pregnancy or growths, perfectly functioning brain."
Mike breathed a sigh of relief. "Guess I was just getting worked up over nothing
Dr Marla had apprenticed under Dr May Schmidt - Mike's fraternal twin sister - after the CL4 incident in order to learn how to handle posessed patients, she had indirectly learned of the manager of location C (which despite the location's coincidental name, the location was unrelated to the CL4 incident), and how that manager was a wretched man whose actions had lead to May handling posessed patients in the first place.
Marla looked rather confused. The records had shown that Madaleine was the C location manager's daughter. "Why would you get worked up over her?"
"I have a daughter who is just a few years older than her," Mike replied, "and sometimes when you look at an adult, you can just tell that they didn't have a childhood."
"Oh, paternal instincts. Got it." Marla nodded before briefly pausing, as if something was on her mind, "and what was with your panic attack yesterday over the name Morgan. I'm not gonna lie: your sister told me that it's a fake identity you used a few times, but not much else."
"I don't want to talk about it." Mike's reply was blunt, but held a hint of fear. It was clear that this was a topic best left untouched.
Marla nodded and escorted Mike to Madaleine's hospital room. He thanked her for the information and for guiding him through this maze of a hospital before she had to head off to continue with her own work.
As Mike stepped into the hospital room to see if Madaleine had regressed to being an effectively brainwashed Fazbear Entertainment executive or was still her own person, he saw her gazing into the middle distance.
"I remember who I was," Madaleine mumbled, not looking at Mike, but knowing he was there.
Mike walked in to her line of sight and sat down nearby, trying to be as nonthreatening as possible. He didn't speak, as it seemed that she had more to say.
"I …" Madaleine continued to speak, very slowly, "I remember my position in that company. My rank. … I must had been an awful person to climb the ranks that high." She seemed distressed by what she was remembering.
Whilst Madaleine the exec was arguably awful, Mike knew that it was more than likely nurture rather than nature, and right now, the slate was clean and he could help her find her real personality. If he acted now.
"Not necessarily," Mike replied, "Do you remember your father?"
Madaleine didn't reply.
"He rasied you to be an exec. You didn't really get a choice in the matter," Mike continued, "this is your chance to start over. We have a programme to help people raised by execs unlearn the lies that they were told about the world and become better people, repaying the world for any crimes they've committed via community service as opposed to jail. Restorative justice. The programme was made based on how we handled Vincent Taylor's very unique case, but you're far from the second or even tenth person to be enrolled into this programme."
"I'll take it. And … You knew him, didn't you." Madaleine's question was more like a statement. "I remember he always said to be afraid of you. But I guess that was his way of keeping me from believing anything other than what that company wanted me to believe. I even thought bears were extinct until the TV in here started playing a documentary about the attempted extinction of the American brown bear and the current conservation efforts."
"Remember anything about the massive fines Faz Ent had to pay?" Mike smiled, trying to bring the conversation to bears.
"No, but I do remember the paperwork cleaner talking about some fines regarding endangered species," Madaleine replied before a brief pause, "and that the VR environment had no bears in it except for Freddy."
Her mentioning the VR environment shot pain through Madaleine's head as she remembered the finer details of her life before her bout of amnesia. She was hit with a wave of memories, and she had to just get it all out.
"It was such a large system, all of our research and development, across many 'worlds' stored in various branches in the virtual reality environment that each reflected a time period. Aqua attractions, apartment complexes, theme parks. So many grand designs.
And they're all failing. On a devastating scale. Whoever went in to test them experienced a disaster and came out the other side comatose. Just like me. Go in, test things, forget your real identity, test things without knowing you're even testing them, feel uneasy, find that something is terribly wrong, die in a workplace tragedy, get murdered, or experience the end of the world.
Honestly, I'm glad I was taken here and not treated in-house. I don't think I could look my brother in the eyes after this. I got amnesia testing my own project and sided with the cops afterwards. Even without me betraying them by even talking to you, they still wouldn't take me back. In all honesty, I think they intended for me to just keep my trap shut and just soak up jail time."
In that moment, Mike got two ideas. A pair of long term plans, one to ensure short term safety, and another plan to pry on the potential plans Fazbear Entertainment had in the works, a plan that may see him take the moniker of 'Morgan Smith' once more.
He'd have to. If the VR project that Galaad, Luke, Ross, Cannas, Sammy, and now Al had investigated was this VR environment Madalaine had worked on like he had suspected upon the former Exec's arrival at the hospital, then all the moles were likely in mortal peril.
"Well, I think it all worked out for you because your brother, Mathew, is currently soaking up jail time at the detention centre" Mike replied, "he shot an arcade technician in the shoulder and had been found to have killed a second. He rejected my offer to get him on the programme for people raised by Faz Ent execs, telling me that helping others was below him and that he'd always believe Faz Ent's word over the world, but I bet by the time we get to his trial date, he'd have cooled off and will be ready to accept my restorative programme over a punitive cell once the reality of his situation hits him. Most do; I've seen a lot of people raised by monsters. Whilst he's in the detention centre awaiting trial, if we're done with the megaplex before then, we're planning on dropping the bail price to something your company would pay but with the terms that he can't contact Faz Ent…"
"Why?" Madaleine asked, confused, bewildered, and wondering if Mike was even sane.
"Because we might need someone on my team to pretend to be him if shit hits the fan." Mike's statement was clearly sane and sensible, but risky as hell. "Anna's been wary about some recent activity that she's managed to pull information about via a network tap that she did to try and help Luis locate Ness. She says she's prepared, but we'll need to make a safety net, just in case we're caught off guard, and having one of my men able to disguise as your brother is one of those things we could use to build this net. After all, trying to rescue Ness and deal with everything else that's going on has us stretched thin. And I'm certain that either once the megaplex has been condemned or once his trial is over, he'll be on the programme for people raised by execs either way, so he'd probably be more than fine with masquerading as a regular guy and staying out of Faz Ent's sight whilst we send our imposter over to Faz Ent anyway."
"And who do you think will be able to do that?" Madaleine asked, "which one of your men will be able to disguise himself as a tall, stone cold, albino man?"
"Morcant."
°°•°°•°°•°°•°°•°°•🌹•°°•°°•°°•°°•°°•°°
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paigelts05 · 13 days ago
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Programmer (Addy Wery) [IDV OC]
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Published: Jul 25, 2025
https://www.deviantart.com/paigelts05/art/1222263610
I've done a slight redesign of my IDV OC, adding glasses and slimming out her figure so she passes as a man a bit better, given that hiding that she's a lady is half her story.
Programmer Name: Addy Wery Type: Decoder
External traits:
Punch cards: The Programmer carries around a set of punch cards. When decoding, press action button to begin encoding a punch card.
It takes the equivalent of 20% decoding progress to fully encode a punch card. The cipher remains as its current percentage, and you do not get skill checks when encoding a punch card.
Unencoded punch cards are a primary item. Encoded punch cards are a tertiary item. If the Programmer encodes all of her punch cards, she can pick up items.
Once the exit gates are activated, punch cards can be used to decode the exit gates. Each punch card instantly adds 10% decoding progress to the exit gate.
The Programmer enters the match with 7 punch cards.
If there are multiple Programmers in a match, this number is reduced to by one for each other Programmer in the match
Codebreaker: The Programmer's decoding speed is increased by 5%.
Presentation fright: The programmer is terrified of presenting her work, fearing it'll fail, causing more damage than it fixes. Once the exit gates are powered, vaulting speed is reduced by 10%, and the time to be healed will be increased by 10%.
Secretive: "Addy Wery" doesn't want to leave "Anna Rose Whitney" behind, but she also does not want people finding out about her.
Survivors whose traits do not require physical contact (eg Patient's 'Emotional Attachment') class her as male.
Survivors who have any traits that entail physical contact (eg Cowboy due to the 'Protective' trait) class her as female for all of their traits.
When decoding with or healing survivors whose traits entail physical contact or survivors who have previously healed her, the Programmer decodes 40% slower and heals them 40% slower.
She decodes 70% slower when decoding with Cowboy.
Deduction Rumour:
Anna Rose Whitney: a disgraced programmer who found that changing her name, face, and manner of dress would save her from a life of ridicule. Thus, Addy Wery was created.
Whilst the disguise worked for a while, people soon begun to see through her disguise. Upon receiving a letter that promised to restore her reputation and more, she headed to the manor, ready to start from scratch once more.
E-sports design:
Team t-shirt, zip-up hoodie that is a size too big, 3/4 length cargos, black trainers, and mismatched socks; one being demigirl flag and the other being the genderfluid flag.
Whilst people in the late 1800's didn't have the language that we have today, her modern counterpart does. Also her modern gamer counterpart would be in a much better situation, mentally and financially, and embrace Addy as a part of herself instead of as a mask, flipping between Anna and Addy based on her daily vibes rather than doing so to dodge ridicule and social stigma.
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paigelts05 · 17 days ago
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Recovery Team Zero Characters [FNAF, Renegade AU]
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Published: Jul 21, 2025
https://www.deviantart.com/paigelts05/art/1220855938
Before Arnold was sent to recover the Fazbear Entertainment property from Murray's Costume Manor, many technicians were sent into the deathtrap with the same mission. Arnold was the only technician with that mission who survived.
However, there was one technician who had a different mission. One who went in before everyone else to hide the deepest secret of the Murray family: the Murray family was not real; 'Edwin Murray' did not exist.
'Edwin's Spokesman' Eduardo Muras was the real Edwin, and Edwin was a persona and robotic puppet crafted to allow Ed to maintain a private life, let him slip around his factory without being constantly hounded by his employees, and give the shareholders a marketable face to slap on everything.
But Eduardo had died over a month ago.
Charles Ramirez was sent to find Davinia, the only survivor of the Muras household, and get both her and her father's corpse out of the factory before anyone realised that both Edwin and David vanished as soon as Eduardo was dead.
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I am working on a fic that takes place prior to Secret of the Mimic. Here are the designs of the main characters.
Charles Ramirez - 17 years old Fazbear Entertainment technician. Charles has been working for William for years despite only being a teenager. He is aware and a part of the dark secrets that William brought to the table in the Fazbear project, and being one of only a few people to actually know the Muras family, he is one of the very few people in the world who are aware of the 'Murray's' secret. His mission is to locate Eduardo's corpse, locate Davinia, and remove the two of them from the building in order to allow Ed to take his family's secret to his grave. However, something in the factory doesn't want its family to leave, and the only way to save Davinia from a life confined to either the factory or a mental hospital is to cause a domino effect that he knows will have deadly consequences for those who come next.
Davinia Muras - 5 years old Feral child of machines. Davinia is the only human child of Eduardo and Fiona Muras. Her parents neglected to teach her the difference between man and machine, which means that she may feed a robot a sandwich, or she may attempt to repair a human in the same way one would repair a robot. It didn't help that to keep up the illusion of the Murray family and Muras family being separate people, the robot companion that her father made for her would sometimes use the persona of 'David Murray' so that outsiders would think that Edwin's son and his spokesman's daughter were playing together, making her believe that the mimic was a five year old child just like her.
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Yes that is the Charles Ramirez from FNAF AR's emails - my habit of making unimportant side characters super important continues.
Sorry about the delay, I spent the weekend at Greystoke, and have been having some technical issues with google photos (I cleared the app data so it'd let go of the several GB its been hogging for thumbnails, and now it's in "preparing" mode or something).
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paigelts05 · 25 days ago
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More of the science team [FNAF Renegade AU]
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https://www.deviantart.com/paigelts05/art/1217800285
Published: Jul 13, 2025
💊Nathan Douglas / Nightmare💊
Operator of Nightmare and Nightmare Fredbear
It's astonishing how far a mighty CEO can fall, but if to stay ahead in the company that hijacked his own, he needs to join the operation? Well, he'll just rise to the top.
Within the science department of Fazbear Entertainment and Afton Robotics operations, from a public facing perspective, he is second only to the lead scientist, Mary. However, Mary is not truly at the top either, as she reports to the true lead scientist, Adelaide Afton. In his rise to the top, Nathan had to make some ruthless choices. In oder to cope with the stress, his body created an alter called 'Nightmare'.
Nathan is Nightmare Fredbear's Operator, and he is the stressed out father, and disgraced CEO of a company that had been all but absorbed by Faz Ent. Meanwhile, Nightmare is the Operator of the animatronic simply known as 'Nightmare', and he is the ruthless man who feels the ends justify the means as long as he stays in the loop and puts food on the table.
Nightmare isn't cruel, just ruthless. The biggest thing he's really a threat to is Nathan's freezer space due to his habit of policing Nathan's grocery shopping habits, seeing the benefits in buying food to be frozen, prepared and cooked with leftovers to spare to freeze for another day over forking out for instant noodles and ready meals.
Their job involves researching whatever William and Adelaide need them to, operating their designated Nightmare Animatronics for the Digital Conscious Transfer tests, and developing new medications that Fazbear Entertainment can use. Two of Nathan's most notable medication inventions are the pick-me-up candies and put-me-down candies: a pair of medicated candies that were later rebranded into the sundrop and moondrop candies when development begun on the megaplex.
He was one of the few members of the science team who did not quit in the 90's after Bonibelle left. He had nowhere else to go, and with his access to resources being exponentially increased due to his tenure plus being one of the few scientists left at Fazbear Entertainment, he decided that he'd spend time plateauing the employee mortality rate by becoming an underground doctor for the lower level employees, with his quick thinking and skilful hands going on to save many lives.
🔬Chloe Douglas🔬
Chloe is not an operator, but she still has a very important job.
She runs the data from the Digital Conscious Transfer experiments, sorts out reports on the results, handles the MRI machine, handles getting patients hooked up to the test equipment, and is generally the person who keeps the tests running whilst the operators are busy handling their several ton remote control scrapheaps.
Outside of this workload, she's a bonafide expert in chemistry, biology, and physics, which made her aptly suited in aiding Nathan back when JOC Pharmaceuticals was still it's own company, and makes her aptly suited for everything in her new role with Fazbear Entertainment.
She's married to Nathan, but that doesn't influence how she treats him at work - he's just another operator that she needs to keep tabs on.
She was one of the few members of the science team who did not quit in the 90's after Bonibelle left. She also didn't really have anywhere to go, and it's not like the kind of funding she was given access to comes easy elsewhere. She was able to make a lot of the biohazardous creations of Fazbear Entertainment less hazardous, developed antidotes for certain common cases, and slipped in chemical failsafes here and there to prevent the worst case scenarios from occuring.
Whilst Nino, Jack, and Foxwell always had more emotionally charged reason for the methods of creating antidotes and counteracting the effects of faz-goo - an unstable combination of remnant and a second substance that could be anything from silly putty to candy - Chloe's motives for counteracting the effects of faz-goo were simply because she wanted to see what was possible.
When Fazbear Entertainment started working on a VR environment as a new testing landscape, she went in off her own volition in order to sate her curiosity regarding an interesting part of the childhoods of a child of a member od the Fazbear founding troupe: she wanted to try to understand how Davinia Muras was able to connect with other people when she though that people and robots are one and the same. The experiment performed in VR where Chloe took up the mantle of 'Vera' and created a digital child, code named 'B1', would be an unsuccessful one, as she created a digital entity who experienced the cosmic horror of knowing that they were part of a simulation and got their belief that they were a robot from that instead.
🕕Freidrich Andrews🕕
Operator of Nightmare Freddy.
His primary job is operating Nightmare Freddy and keeping both it and the Freddles in tact. Freidrich has four daughters, and each of them got to operate a Freddle, which was a genuine help in his research, as it allowed him to properly monitor the test subjects.
Prior to the introduction of the Nightmare Animatronics to the science department, Freidrich focused on studying fringe fields of science, including remnant, and it was this fringe research that got him hired by William in the first place.
One of his daughters, Cassidy Andrews, was killed by William in 1985. Due to a messed up sense of loyalty, neither Freidrich or his wife quit: they stayed. People go where they aren't supposed to go and get killed because of it: such is life. People get caught in the crossfire of things.
However, the betrayal did still sting. He and his daughters were more cautious, constantly watching their backs, constantly wondering if she was truly just caught up on a whim or if they were being targeted for something more specific.
After the Digital Conscious Transfer experiments concluded, he returned to his original research. He made significant progress into researching remnant, yet one of his newer colleagues irked him: Dr Talbert; the man was also a remnant researcher, and his daughter had recently passed away and he'd used his research into remnant to create a second robotic Renelle who was also his lab assistant. Dr Andrews did not get along with this man.
When Bonibelle raised the opportunity to leave Fazbear Entertainment, Freidrich took the chance and left to work as hematologist.
A few years later when Fazbear Entertainment begun releasing some stories to try and cover their tracks, Freidrich realised that they were mostly covering Dr Talbert's tracks. When he also realised that Fazbear Entertainment was trying to drag the name of his deceased daughter, Cassidy Andrews, through the mud, he was able to sue in order to get them to retract and re-edit those stories to replace mention of the young Miss Andrews to instead be about 'Andrew'.
Dr Andrews deems himself lucky that he never wound up being one of the Talbert's targets.
📚Mrs Andrews📚
Mrs Andrews is a teacher. She has not gone by her forename in years, as she claims that teachers like her have no need for a forename: the less her students knew about her, the less likely it was that they'd uncover her ulterior motives.
Whilst she is employed as a teacher, she is also employed by Fazbear Entertainment. She keeps an eye on the children of employees, and nudges the vulnerable into fields that Faz Ent needs, and pointing them to Fazbear Entertainment's booth at careers fairs. She knows which kids are orphans, and which ones will be orphans soon, and even suggests Fazbear's 'alternative education' to older students who she knows need to support themselves.
She's a real vulture of a woman.
When one of her daughters, Cassidy, was picked off during an MCI, she simply saw it as karma catching up to her. She'd been pushing other people's kids towards the organ grinder: it was only fair that one of her own would be taken too.
She continued her work with Fazbear Entertainment until 1993. She had seen many children mentally break down after losing one or more of their parents to Fazbear Entertainment, and after seeing Coppelia, the daughter of a guard who had recently died, in a completely inconsolable state, she realised that she couldn't do it anymore: the camels back had broken and this straw was too heavy when pilled upon years and years of straws.
She kept her teaching job, but didn't cooperate with Fazbear Entertainment. She stopped suggesting it as a career option, stopped suggesting Fazbear's alternative education, and in 1997, she cut ties with Fazbear Entertainment completely.
She kept on teaching. She was just glad that the other teachers from Fazbear Entertainment didn't care that she had quit Fazbear's. If she didn't cause trouble for them, and they wouldn't cause trouble for her.
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paigelts05 · 28 days ago
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Wrath of the Wastes (Survival suit) [Splatoon OC]
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Published: Jul 10, 2025
https://www.deviantart.com/paigelts05/art/1216650919
Another drawing of my Splatoon OC, The Wrath of The Wastes.
You know how in story mode, if your armour breaks you wind up in the shredded tank top with the fluffily collar? That's called the survival suit, and as she is Neo Agent 3, I decided to draw her in that. Her Agent ink colouration inverts her normal pink and yellow to be yellow and pink.
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paigelts05 · 28 days ago
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It's that time of year!
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It's Art Fight and I'm on team Crystals this year!
https://artfight.net/~PaigeLTS05
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paigelts05 · 1 month ago
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Renegade AU AR crew Pride Pin-style
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Published: Jul 6, 2025
https://www.deviantart.com/paigelts05/art/1215188417
June may be over but it takes the piss for me to get around to things, so here's a second batch of pride pin style drawings of my FNAF AU characters.
Anna is Demi, Dan is Pan, Mark is Ace, and Steve is Gay. For the first three, figuring out what colours should go where was really nice and have some awesome results. Steve does not have enough components on his design for this to work well at all, but I tried my best.
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paigelts05 · 1 month ago
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Renegade AU guards Pride Pin-style
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Published: Jun 25, 2025
https://www.deviantart.com/paigelts05/art/1210895975
Happy pride month everyone! I'm going on holiday this weekend, so I won't be able to post on the usual day, so I'll leave you with these drawings until I return.
I decided to go for a style that would translate well into an enamel pin, as I went into this drawing knowing that I wanted to colour them in with the palettes of the character's corresponding pride flags. For most of them, I think I did well, but unfortunately I did have to add a lightened hot pink to the Jeremy pin in order to distinguish the face from the hair. For everyone else, I think that the pallettes worked. Whist the Phone Guy one is my favourite, I'd like to point out how I used purple for Mike's eyes in order to keep the colour ratios similar to the ratios of the Demi flag, and I'd also like to mention that it was a chaotic mess to fit all of the colours onto Fritz, but I somehow made it work.
I referenced the flags used by gamjolt's pride backgrounds because they look pretty.
Krasnyy - Ace Mike - Demi Jeremy - Bi Fritz - Gay
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paigelts05 · 2 months ago
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Prelude of Ruin p3: Candour [FNAF, Renegade AU]
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Published: Jun 22, 2025
https://www.deviantart.com/paigelts05/art/1209596923
After escaping that bind, Sylvia and Gregory prioritise finding Ness. There are only a few places where she'd realistically be, and Sylvia trusts Gregory's instincts.
On the way, Sylvia reveals that she now has a third job as a demolitions expert at Stan's Budget Demolitions (formerly known as Stan's Budget Tech), and that's how she's able to return to the megaplex.
Upon reaching the arcade, blood trails confirm the duo's suspicions, and at the very back of the staff only sector here, they find Ness and Freddy, both extremely worse for wear.
Page 2: Bind
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paigelts05 · 2 months ago
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Vincent Taylor [FNAF, Renegade AU]
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Published: Jun 15, 2025
https://www.deviantart.com/paigelts05/art/1206820723
Trigger warnings for the written stuff: this character's backstory mentions abuse, suicide, blood, injury, and death. This fictional man was raised as an assassin since he could walk: he's seen some shit.
Vincent never really had a choice in where his life would lead. Aside from some small acts of rebellion, it was only near and beyond the end when he was finally able to make his own choices.
Vincent and his fraternal twin sister, Violet, were the children of Victor and Victoria Taylor, a scientist and an assassin who worked alongside William, trying to find immortality, long before animatronics and diners were even sparks in William or Henry's minds.
He didn't get a proper childhood. His was a barrage of training exercises and deadly obstacle courses that always left him injured. He spent a lot of time in the medical bay. The only breaks were from his parents teaching him high level academics across many fields. His skin was stained purple when he was seven as a part of his father's prodigy identification programme, shortened to PIP. Vincent and his sister were patient zero to see how the dyes took, and Victor was ecstatic upon realising that the staining was permanent.
By age eight, the twins were scientific, mathematical, and literary savants, but they lacked social skills, so their parents sent them to school so they'd learn how to blend in with the world. Between training in the labs and school, Vincent remembered somewhere that felt like a home. Somewhere they would all stay for a while whilst his parents had dishevelled looking 'guests' over who would always soon vanish.
At age nine, his mother started teaching him how to fight. By sixteen, he was a fully trained hitman, and at seventeen his parents found a place in William's plans for him and his sister and had two high rank execs pick them up. The twins didn't recognise their new bosses.
After the lady removed Violet and herself from the car, the engine of a car on the other side of Fredbear's backfired. Vincent mistook this for a gunshot. Then he was given his first mission: kill the child that had been left outside of Fredbear's. If he declined, the man would kill the target, then kill Vincent.
He didn't have a choice.
After this first mission, he received a full-time job: he would be working as the Head of Security at Fredbear's, under the man who gave him his first mission: the accountant of the diner's founding troupe.
When the graphic designer of the diner's founding troupe, Carla, turned up dead, Vincent was tasked with obscuring the cause of death. He injected the body with sedatives, which was somehow enough to make her death look like a suicide.
That year, he met Noire, a girl his own age who was charmed by his odd demeanour, and they began to engage in what she called 'dating'. Vincent figured that this would help him learn how to blend in better, and as a bonus, she was a good friend. Even if Vincent knew how to have boundaries, he wouldn't have bothered to set any. As a result, he was barely twenty when he found out that he was going to be a father.
Life seemed normal for a while. He was able to spend time with Noire and his kids, and he grew close to two of his colleagues, Ina and Philip.
A year after the diner upscaled to a new site, he received his next mission. He hated it. He had to get Ina and Philip springlocked. He had to kill the two colleagues that he had grown close to. When he asked his boss why? Why them? His answer came in the form of being dragged to one of the open costumes, and being tossed up against it.
Had his reactions been slower, he may have lost his life right then and there. He was lucky that only his upper arm got caught in the snap, and that this suit was defective. Otherwise, he would have lost his arm.
But he got the point: the accountant gave orders, and Vincent was to follow them without question.
A cup of water on stage was all it took. Vincent didn't know what hurt more: the fact that Philip and Ina were dead, or the fact that their teenaged kids saw it happen. After Krasnyy, Philip's son, was immediately hired as Philip's replacement, Vincent knew that the answer to his question was the latter.
When the kid had to perform in the Fredbear costume after the usual guy fell ill, he noticed the kid having a panic attack, so instructed him to get out of the costume ASAP. As the show was wrapping up, Vincent saw staff trying to discreetly get to the safe room, but they didn't have a key.
He gunned it to the safe room and unlocked the door.
The kid was slumped over the spring Freddy torso, his arm trapped inside. A trail of blood showed that he had dragged himself to the phone to call for help. Vincent tossed off his own costume and found himself freeing Krasnyy's arm by opening the suit with his bare hands: something only Ina had done before.
Imagine putting a pool noodle in a spring lock suit torso and setting off the locks… It was a miracle that the kid hadn't died. This gave Vincent the harrowing realisation that himself and Krasnyy had been possessed by Ina and Philip - Shadow Bonnie and Shadow Freddy.
It was less than a week before Vincent saw the kid again, who had been "promoted" to head of training for security: the kid would help train new staff, and wouldn't have to perform anymore.
Vincent needed all the help he could get.
Felix and Gerald had begun to act unlike themselves: Felix was getting snappier and Gerald begun to have crying fits. The behaviour seemed coerced; his boss was trying to manipulate his sons to act like Michael and David Afton.
Location Zero underwent a Missing Children Incident, yet no orders came from the top to re-create it; Vincent knew why: the location designation of C stood for Copycat. A Big Bite had to happen before an MCI could occur. Vincent hoped to delay it for as long as possible.
Even as a new physical Freddy's location was prepared and new animatronics were added to the show lineup, Vincent was able to stave off the bite, making Location C the last Fredbear and Friends. But it wasn't enough.
Vincent remembered trying to comfort Felix before receiving a sharp blow to the back of the head from a falling toolbox. It almost killed him. From how Felix acted after, Vincent knew that this had been done to send a message.
The remaining strings of kindness between Felix and Gerald snapped. He anticipated the Big Bite, so wasn't surprised when Gerald got lobotomised by Fredbear. He anticipated Fredbear and Friends shutting shop and everything being moved to the Freddy Fazbear's Pizza building, so he already had the logistics under control, reducing the opening ETA from two weeks to two days. He dreaded each subsequent day.
Celes had been one of Gerald's bullies, so Camilla - a Faz Ent scientist - hoped to make amends by taking charge of Gerald's recovery. Gerald woke up after only two weeks; Vincent didn't question her methods.
Gerald, Felix, Celes, Roy, and Ferdinand became friends again once they realised what had been happening to them for the past few years. They weren't sure what their real personalities were, but they told eacho ther they'd find out together.
That's what made it hurt even more when direct orders came from William himself to eliminate the five involved in location C's big bite. Vincent had a week to prepare the copycat killing. Camilla had a week to say goodbye to her youngest daughter.
Vincent did everything he could to make sure his kids were happy; he even skived off work to take them wherever they wanted to go. Running away would spell the death of two strangers in their place and condemn his whole family to live on the run.
It was the lesser of two evils.
It wasn't the use of a mascot suit that let him gain the trust of Gerald, Felix, Celes, Roy, and Ferdinand. It was because they knew him.
Ina created Vincent's alibi: being a ghost, she could take Vincent's form, making people think that he was still in the dining area.
The plan fell apart when Krasnyy walked in on the crime scene, video camera in hand. Realising this, Ina teleported to the safe room, appearing in her Shadow Bonnie form, shorting the camera, and chasing Krasnyy out of the building.
Everyone saw the black rabbit.
In the ensuing chaos, Vincent changed out of the costume, closed up the safe room, and returned to the dining area without anyone noticing that he had vanished.
Nothing conclusive came of the investigation: Krasnyy physically couldn't speak about what he saw without breaking down, the camera footage was unusable, and the bodies were hidden in the animatronics. Everyone had an alibi. No arrests could be made.
The animatronics here were now possessed, just like the rest of them.
This location soon closed, and all New Freddy Fazbear's Pizza's were due to open on the same day in early November, but the day before that opening day, an order came from the top: enough ghosts to possess all Toy animatronics in order to invalidate their facial recognition systems. Immediately.
The security guard was a rookie detective, and Krasnyy was training her, so he had to knock them out and hide them in the vent access cupboard: the concealed one-way door would give him enough time before the duo of possible witnesses could escape. Then he lured in five kids with promise of exclusive tours of the restaurant.
Vincent hated how well it worked, but he had no choice.
The next guard - Fritz Smith - was a mechanical engineer, keen on investigating the animatronics odd behaviour. When Fritz was caught snooping, Vincent was only just able to convince his boss to not kill him.
The next guard - Jeremy Fitzgerald - was a fledgling PI, but he didn't seem to be investigating anything. The day before his sixth night, the bodies were found, sending the entire building into lockdown with patrons still inside. Jeremy had been able to get inside for his shift. Patrons bunkered down in the office and used the masks from the prize counter to survive.
Vincent bunkered down alone.
When night turned to day, the ghosts truly begun to attack.
Vincent received another mission: whilst wearing the springlock suit, eliminate the rogue guard Krasnyy Guy, missing technician 1 Oliver Rocha, and missing technician 2 Morgan Smith.
Krasnyy was being protected by an aggressive girl who had been marked by the PIP programme. He backed off and pretended that it was her circular saw that scared him.
Oliver was smart. He would have set off the springlocks if Vincent didn't back off.
There was no Morgan Smith. His boss had to be mistaken; the teenaged Mike Schmidt may have matched the physical description, but the voice was wrong.
He was shocked when his boss told him that the planned punishment for failure had already happened: his hand had been springlocked. He was given an alibi of being unconscious due to an attack from Endo-2.
As the local police got the building open from the outside, Vincent shed the Spring Bonnie costume. He hoped that his mangled hand would link him to his crimes, but the suit was already gone. The case went cold.
The toys were scrapped, everything was moved back to the previous location, and the next few years were spent guarding the closed location, with the only staff being himself, the boss, Krasnyy, and Jeremy.
In 1993, Fritz and the pink haired girl were hired as technicians. The duo managed to fix the place up, and Freddy Fazbear's pizzeria re-opened.
Everything was fine for a while. Then a guard found the body pit. His boss gave the guard an ultimatum of he dies or his sister dies, and the boy had chosen death. It was clear that Fazbear Entertainment was getting desperate to keep everything under wraps, especially with most locations being set to close by the year's end.
Krasnyy was then put on the night shift. Most locations put the guard who was in charge of training - dubbed Phone Guys due to delivering training via voicemail - on the night shift. This subset of employees was the most knowledgeable about Faz Ent's crimes.
Krasnyy was 'surviving too well', so Vincent was ordered to kill him. Krasnyy was still a kid in Vincent's eyes, but as much as it hurt, if he didn't do it, his boss or Dimitri would.
Vincent didn't expect Krasnyy to fight. Let alone win. Despite sustaining heavy injuries, including a deep gash down the side of his neck, Krasnyy and Philip had managed to drain Vincent and Ina of their combined energy before fleeing to the safe room. The safe room here had never actually been sealed: it had been concealed. Getting in and out was impossible without the right tools though.
Vincent cleaned up the evidence: the kid had earned a second chance. 90 days to escape: after that, his boss would check the restaurant to see if Krasnyy had hidden in one of the many hidden rooms. As the 90 day mark grew closer, Vincent witnessed one of Krasnyy's friends - Mike Schmidt - take the night shift, and not only survive six nights, but bring in a large suitcase on the 7th, which was also the final day before his boss would search the restaurant for the MIA Phone Guy.
Despite Vincent being ordered to sabotage the animatronics to make them more aggressive, Mike survived, but he was injured and smelled awful. Vincent could tell that Mike was using his own state to mask that he was smuggling Krasnyy out of the pizzeria, but his boss didn't figure that out until Krasnyy returned for his shift around a week later. Mike was also re-hired that week. The commotion caused Violet to visit, reuniting the twins.
Over the next few years, every other Freddy's closed and their resident killers died in springlock failures. Only Location C remained open.
Vincent noticed that the animatronics were attacking Mike and Krasnyy, but wouldn't kill them: his son was up to something. In March 1997, Gerald had forced Krasnyy into a deal where he'd be their 'Voice'. Vincent begun working with the ghosts of dead guards to find a way to thwart the control that Gerald had placed upon Krasnyy. In August, the plan was set into action, codenamed 'the deadguard's arcade theatre'.
Whilst the arcade 'game' seemed to be helping Krasnyy realise his situation, Krasnyy was also trying to get Vincent to stick around after midnight. On the fourth night of the plan, he heard Krasnyy get attacked, so he stuck around. Gerald paid a visit to where Vincent was, but nothing happened. However, Krasnyy started acting strange, but returned to normal upon leaving the restaurant.
On the final night, Krasnyy succumbed to Gerald's control upon stepping foot into Freddy's, and stabbed Vincent. The wound wouldn't be fatal if he acted immediately, so he spent the night patching himself up. In the morning, he received news that Krasnyy had managed to realise his situation and break out of Gerald's control.
Vincent attended the MCI memorial event at the school. His speech was a hidden vow to prevent Faz Ent from ever conducting an MCI again.
The next day, Noire informed him that he had a third child: Jane Taylor. She was 10. Noire had hidden her as she had figured out the whole Copycat Location gimmick and didn't want to lose another child.
The next few years went calmer than expected, but as the animatronics back in the restaurant grew more restless, he knew he'd have to join the other purple guys soon. He got Philip to help lure and destroy the animatronics, then he let the ghosts of his sons and their friends kill him.
He expected to move on, but his drive to stop Fazbear Entertainment kept him going somehow.
He wound up staying with his sons. Sometimes his sister had him help with her experiments. He adopted the moniker 'Taylortrap': the Springtrap that would not kill investigators.
Years passed. He caught wind that Faz Ent was back for blood with new plans, including one codenamed 'UCN'. William had been trapping animatronics and spirits in a warehouse to try and trick the ghosts into killing someone else whilst believing it was him. Vincent met up with his former colleagues from Location C who explained their current situation and that they were also investigating this.
After getting kidnapped, Vincent found a critically injured Krasnyy. In order to survive, he and Krasnyy were forced to participate in Afton's plan.
The victim of the plan was the detective lady from 87. Audrey. Over the course of a few weeks, Audrey was able to turn the animatronics against Afton, allowing all of the hostages - man and machine - to escape.
Audrey and the guards then begun investigating another plan: the franchising kits. Vincent posed as a janitor. On Saturday, he was among the first to notice that the building was unstable, and helped with the evacuation. After Audrey crawled out from the emergency exit and informed the group that this kit had been Henry's plan to kill William for good, Vincent returned to the restaurant that he had died in. He received many visits from Noire and Jane, and sometimes he visited them instead.
Years later, he was found by Phoenix Douglas and agreed to help at the horror attraction: it was a curious way of informing the public about Faz Ent's crimes, and he needed a change of scenery. He took the heads of the dismantled animatronics with him so his sons and their friends could tag along. He found out that Noire had died when he saw her ghost dealing with her own funeral paperwork whilst Phoenix and Theren were busy with sorting out where the new props would go.
The horror attraction should have worked out, but during the night, Vincent heard a modified illusion disk, and blacked out. Apparently, he had tried to kill Theren during the blackout, and the phantoms had been hostile too. During the day, everyone practically tore the place apart looking for the source of the noise. Before 12, Vincent always got as far away from the office as possible, and during the night, Theren survived a functionally mind controlled Vincent.
On the seventh night, the building caught on fire. The source of the noise was gone, and Vincent was able to save Theren from the fire.
Being exposed to such temperatures caused the spring Bonnie suit to meld to what was left of his body. By using a t-shirt, baggy jeans, hoodie, and wide brimmed sun hat, he was able to pass as human. He then grew plants on himself.
When Faz Ent started the Special Delivery project, Vincent found himself in the system as Toxic Springtrap. After getting sent to a bewildered maintenance firm that Faz Ent had contracted, he covered himself in more plants and rigged an illusion disk to make himself resemble a proper 'Toxic Springtrap'. 'Toxic Botanist' became his new moniker, and he was able to use his dual forms to spy on Faz Ent.
After Ness was kidnapped, he was able to leverage this further to become the megaplex's gardener, maintaining the real and fake foliage installed throughout the establishment. Whilst the information he gathered only helped in the aftermath, he was able to protect people during management's attempt to execute their entire staff team.
After the Breach and Ruins incident, Vincent learned that William had latched onto Ness again, and that the best way to keep him contained was for Ness to become a human prison. Vincent helped Ness adjust to being the 'Warden of Glitchtrap', because if he can handle his past, she can handle her future.
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paigelts05 · 2 months ago
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Lonely Sunrise [FNAF SB, Renegade AU]
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Published: Jun 8, 2025
https://www.deviantart.com/paigelts05/art/1204195983
My last drawing for Derrin's Vanuary. I decided on the prompt 'Sunrise', but it took me a while to figure out what I wanted to draw, because I didn't want to do the obvious 3 star ending scene as I've already drawn how that happened in my AU, and its called No_Memory, and the ice cream scene will be a post-raid thing, but that'd focus too much on Gregory and the deductions that he ran to aid the investigation.
I wanted this drawing to focus entirely on Ness, and I wanted it to cover a part of my AU that I haven't really touched on much: the time that Ness got to herself whilst trapped at the megaplex.
Because William didn't always need his human vessel, as he could take his business meetings and such in his spectral form, given that all in attendance in these meetings were already well aware of their CEO's 'condition'. During these times, Ness was in control of her own body, but she still couldn't escape the megaplex.
Ness made many attempts to escape for the first week of her captivity, but each time she thought she was out, each time she neared an exit, either William would resume control over her body or an exec would grab her.
The closest she could be to 'out' without getting grabbed or controlled was the roof.
Whenever she could, she'd go up to the roof. The cool wind in her hair was enough to give her hope that one day, she'd feel the grass beneath her feet and the warm embrace of her friends once more. It gave her the willpower to keep on fighting to regain control over her body in the moments where she needed to interrupt William's actions the most.
She might not have been able to directly aid with her own escape, but being able to claw back control for brief periods of time directly saved several people from what would have been certain death at William's hands, and did indirectly set up the path to her eventual freedom.
@vanessaverse-official
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paigelts05 · 2 months ago
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The Collected Stories Full Combo
I somehow managed to full combo this song in Oletus' Symphony.
You can tell where I panicked.
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paigelts05 · 2 months ago
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FNAF AR Tarot: Anna Kwemto, Queen of Swords
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Published: Jun 1, 2025
https://www.deviantart.com/paigelts05/art/1201420286
For my own FNAF AR eMAYil month (i could not resist the pun), I decided to draw each of the characters from the emails that I listed as Tarot cards based on who they are in my AU.
To make the cards fit the modern characters, I had to substitute some things. I replaced horses with rolling chairs, thrones with cardboard box thrones, and the pentacles are pentacle decals on the backs of devices. Everything else somehow works.
As for backgrounds, I generally went with the idea of the card's backdrops being formed by some haphazardly placed standees that coincidentally looks like the tarot card's backdrop in order to mix the traditional tarot background with the contemporary characters.
The cards I picked are the ones that Mina - a Medium, and she's the lady that survived Twisted Wolf - would pull if she was doing one of her one-card-summary-of-you readings for them.
For Anna, I picked the Queen of swords. Her clear-headedneds and drive to create a space where everyone can thrive guided Mina's hand to this card.
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paigelts05 · 2 months ago
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FNAF AR Tarot - Steven Wilson, The Magician
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Published: May 25, 2025
https://www.deviantart.com/paigelts05/art/1198701914
For my own FNAF AR eMAYil month (i could not resist the pun), I decided to draw each of the characters from the emails that I listed as Tarot cards based on who they are in my AU.
To make the cards fit the modern characters, I had to substitute some things. I replaced horses with rolling chairs, thrones with cardboard box thrones, and the pentacles are pentacle decals on the backs of devices. Everything else somehow works.
As for backgrounds, I generally went with the idea of the card's backdrops being formed by some haphazardly placed standees that coincidentally looks like the tarot card's backdrop in order to mix the traditional tarot background with the contemporary characters.
The cards I picked are the ones that Mina - a Medium, and she's the lady that survived Twisted Wolf - would pull if she was doing one of her one-card-summary-of-you readings for them.
For Steve, I picked the Magician. This was a pull that Mina just felt fit, and she wasn't entirely sure why. It didn't help that she fumbled the card after she drew it, but it felt as if the card was meant to be both upright and reversed. His subconscious willpower kept Adelaide hidden from even himself: his own true power against Adelaide's deception.
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paigelts05 · 3 months ago
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FNAF AR Tarot - Ness, Nine of Swords
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Published: May 18, 2025
https://www.deviantart.com/paigelts05/art/1196061492
For my own FNAF AR eMAYil month (i could not resist the pun), I decided to draw each of the characters from the emails that I listed as Tarot cards based on who they are in my AU.
The cards I picked are the ones that Mina - a Medium, and she's the lady that survived Twisted Wolf - would pull if she was doing one of her one-card-summary-of-you readings for them.
Unlike most of the cards, this one has a more normal backdrop of a nondescript megaplex back room, as the swords make up the background intrigue. To get all the swords to fit, I had to take two off the wall and stick them in the floor, reminisce of the PQ3  arcade in RUIN.
For Ness, I picked the 9 of swords. She had her agency stripped away, and was trapped in a hopeless situation. Mina pulled this card for Ness to show her that her struggle was seen, and that even after Ness became the Warden, the scars of the struggle still remain, and Mina can still see them.
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paigelts05 · 3 months ago
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Sketches!
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Thanks for putting up with my re-jig of some old posts. I promised a prezzie, and here it is. Three doodles that you would have never seen otherwise.
The first is the pink and purple Clavat townie from Final Fantasy Crystal Chronicles Ring of Fates / Echoes of Time. Specifically her Echoes of Time incarnation: the fake dating to lovers lesbian who has my heart. I am in the middle of playing this game, and I'm playing as a girl. The side-thing where you help her deal with the annoying purple and green Selkie dude by letting her talk to you like she's your girlfriend made me absolutely love this character. You know, how when you play an RPG you have the extra story in your head of what your player character is saying, what they do in their downtime, the dynamics of your party, ect? Well for my playthrough of this game, the fake dating became real dating.
The second is two different outfits for my FNAF AU's version of Coppelia (at least her grown up self). The first is based of the outfit I drew as a D&D design. I made and played a magical fantasy version of Pel in a D&D one shot (pact of the undead warlock whose patron is her dad's ghost), but I made the outfit more modern with the combat boots and the fashion belt that just hang onto the skirt. This is what I plan to use as her choice of clothing for when she's working in her doll shop: a ren-fair getup with a modern flair. The second one is her casual clothes for lounging around the house: A bear hoodie, leggings, and boots. No idea what colour pallete the hoodie will have. I'm tossing between black, purple, or yellow. The modern flair on the first outfit and the whole second outfit was inspired by The World Ends With You.
The third is a character unique to my AU (what a fancy way to say OC) who will appear in the third story of "The Truth Behind The Tales". She is the daughter of a notorious Faz Ent exec, and grew up to be one herself, before getting tossed to the wayside as soon as she became dead weight.
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