#This is more accurate to the story importance of the characters
Explore tagged Tumblr posts
willothewispwisteriadawn · 7 months ago
Text
Until Dawn vs Until Dawn Remake
From one of my old Reddit posts— what do you make of the changes to the hour glass lineup? Original on top, remake on bottom.
Tumblr media
126 notes · View notes
howtodisappearcompletelyand · 2 months ago
Text
Tumblr media
20/10 stars little guy
#me (scrounging undetected autist whose ideal fashion sense is ''if i have to be seen at all: shrouded'') seeing encanto the other month.....#and on top of it all i LOVE slice of life. encanto being so focused on What It's About that there's so much of that + character / dynamic#also part of what i loved abt pixar luca. ppl like ''simple story but not a problem :)'' like YEAH thank god it's Also so slice of lifey#2021 what a year lol. though again i only Just saw encanto....tfw Studio Creative Control backs off a bit more than usual: Joy & Wonders#anyway i knew going in bruno wasn't an antagonist (fine if he was though b/c slay & b/c scapegoats can do whatever they want)#knew i'd love him b/c again Scapegoat shows up & i'm the Amazing Showstopping Totally Unique Never The Same gif on loop#but what a delight even beyond those expectations lol. love again how Focused the movie is on What It's About & Thee Points it makes#the Characters / Dynamics & the Metaphor & the plot stays right with all of that. the focus & importance re: thee scapegoats....#& bruno being disabled like whole layer of Yay Yay Yay spamming. that even when He's Back we're reminded he's not ''normal now'' or w/e#(i.e. presenting that as The Good Ending for the disabled outcast. vs just being embraced as part of the group again & accepted As He Is)#meanwhile was like hmm chat is there queercoding do we think? like is he queer: Yes. but is there coding? hmm#sure isn't cishet coded though. but i was also having the thought like fellas is it gay to [higher tenor tessitura or w/e] lol#made me go ''do i know this voice? ok do i know this name / face / actor? (i have never seen anything ever / bad w/names/faces/voices)''#indeed was like yeah haven't seen this; heard of this; seen it once ages ago no way i remember more than like 0.6 details#then from ''ohh haha I'm A Mammal That Cares....yeah i hear that'' to ''omg CHI-CHI RODRIGUEZ???? ;;0;;'' waaah fantastic revelation lmao#also the way Literal Future Seer ability was externalized to make it more wrangleable for plot is so impressive & fun & excellent#got a lot of [i like this thing i saw a lot] i got to say....guess i can do that w/the sideblog i made for one drawing i made last night#encanto 2021#bruno madrigal#also the way bruno is so Nervous + Hiding / Bold + Big Personality like yes ha ha ha Yes....tamped down as ''too much'' experience#also the [stuttering stumbling muttering mumbling] line: i fr nigh wept upon going back over a moment like what am i hearing here?#& realizing the answer was: it's bruno quietly stuttering a moment during this one line (& then (& then (& then)) i saw you) ;;;mm;;;#hang onnn....the first scapegoat who's driven off being Disabled is so real so ;m; that again they're like so he got Weirder; Okay ;;m;;#that we get jorge thumbs up nobody having an Aside to be like [ugh; this guy] or Anything. augh always have too much to say for 30 tags#fabric drape there sure not accurate but i was like okay if i try to really reference that i'm not getting this done tonight
49 notes · View notes
serpentface · 6 months ago
Note
Do you conlang? I was wondering if you had naming languages (or possibly even more developed ones) for pulling the words you use. I tried to search your blog but didn't find anything, wouldn't be surprised if the feature is just busted tho. Your worldbuilding is wonderful and I particularly enjoy the anthropological and linguistic elements.
Ok the thing is I had kind of decided I was not going to do any conlanging because I don't feel like I'm equipped to do a good job of it, like was fully like "I'm just going to do JUST enough that it doesn't fail an immediate sniff test and is more thoughtful than just keysmashing and putting in vowels". And then have kinda been conlanging anyway (though not to a very deep and serious extent. I maybe have like....an above average comprehension of how language construction works via willingness to research, but that's not saying much, also I can never remember the meanings of most linguistic terms like 'frictives' or etc off the top of my head. I'm just kinda raw dogging it with a vague conceptualization of what these things mean)
I do at least have a naming language for Wardi (and more basic rules for other established languages) but the rudimentary forms of it were devised with methods much shakier and less linguistically viable than even the most basic naming language schemes, and I only went back over it LONG after I had already made a bunch of words so there's some inconsistencies with consonant presence and usage. (This can at least be justified because it IS a language that would have a lot of loanwords and would be heavily influenced by other language groups- Burri being by far the most significant, Highland-Finnic and Yuroma-Lowlands also being large contributors)
The 'method' I used was:
-Skip basic construction elements and fully move into devising necessary name words, with at least a Vibe of what consonants are going to be common and how pronunciation works -Identify some roots out of the established words and their meanings. Establish an ongoing glossary of known roots/words. -Construct new words based in root words, or as obvious extensions/variants of established words. -Get really involved in how the literal meanings of some words might not translate properly to english, mostly use this to produce a glossary of in-universe slang. -Realize that I probably should have at least some very basic internal consistency at this point. -Google search tutorials on writing a naming language. -Reverse engineer a naming language out of established words, and ascribe all remaining inconsistencies to being loanwords or just the mysteries of life or whatever.
I do at least have some strongly established pronunciation rules and a sense of broad regional dialect/accents.
-'ai' words are almost always pronounced with a long 'aye' sound.
-There is no 'Z' or 'X' sound, a Wardi speaker pronouncing 'zebra' would go for 'tsee-brah', and would attempt 'xylophone' as 'ssye-lohp-hon'
-'V' sounds are nearly absent and occur only in loanwords, and tend to be pronounced with a 'W' sound. 'Virsum' is a Highland word (pronounced 'veer-soom') denoting ancestry, a Wardi speaker would go 'weer-sum'.
-'Ch' spellings almost always imply a soft 'chuh' sound when appearing after an E, I, or O (pelatoche= pel-ah-toh-chey), but a hard 'kh' sound after an A or U (odomache= oh-doh-mah-khe). When at the start of a word, it's usually a soft 'ch' unless followed by an 'i' sound (chin (dog) is pronounced with a hard K 'khiin', cholem (salt) is pronounced with a soft Ch 'cho-lehm')
-Western Wardin has strong Burri cultural and linguistic influence, and a distinct accent- one of the most pronounced differences is use of the ñ sound in 'nn' words. The western city of Ephennos is pronounced 'ey-fey-nyos' by most residents, the southeastern city of Erubinnos is pronounced 'eh-roo-been-nos' by most residents. Palo's surname 'Apolynnon' is pronounced 'A-puh-lee-nyon' in the Burri and western Wardi dialects (which is the 'proper' pronunciation, given that it's a Kos name), but will generally be spoken as 'Ah-poh-leen-non' in the south and east.
-R's are rolled in Highland-Finnic words. Rolling R's is common in far northern rural Wardi dialects but no others. Most urban Wardi speakers consider rolling R's sort of a hick thing, and often think it sounds stupid or at least uneducated. (Brakul's name should be pronounced with a brief rolled 'r', short 'ah' and long 'uul', but is generally being pronounced by his south-southeastern compatriots with a long unrolled 'Brah' sound).
Anyway not really a sturdy construction that will hold up to the scrutiny of someone well equipped for linguistics but not pure bullshit either.
#I actually did just make a post about this on my sideblog LOL I think in spite of my deciding not to conlang this is going to go full#full conlanging at some point#The main issue is that the narrative/dialogue is being written as an english 'translation' (IE the characters are speaking in their actual#tongues and it's being translated to english with accurate meaning but non-literal treatment)#Which you might say like 'Uh Yeah No Shit' but I think approaching it with that mindset at the forefront does have a different effect than#just fully writing in english. Like there's some mindfulness to what they actually might be saying and what literal meanings should be#retained to form a better understanding of the culture and what should be 'translated' non-literally but with accurate meaning#(And what should be not translated at all)#But yeah there's very little motivation for conlanging besides Pure Fun because VERY few Wardi words beyond animal/people/place names#will make it into the actual text. Like the only things I leave 'untranslated' are very key or untranslatable concepts that will be#better understood through implication than attempts to convey the meaning in english#Like the epithet 'ganmachen' is used to compliment positive traits associated with the ox zodiac sign or affectionately tease#negative ones. This idea can be established pretty naturally without exposition dumps because the zodiac signs are of cultural#importance and will come up frequently. The meaning can get across to the reader pretty well if properly set up.#So like leaving it as 'ganmachen' you can get 'oh this is an affectionate reference to an auspicious zodiac sign' but translating#it as the actual meaning of 'ox-faced' is inevitably going to come across as 'you look like a cow' regardless of any zodiac angle#^(pretty much retyped tags from other post)#Another aspect is there's a few characters that have Wardi as a second language and some of whom don't have a solid grasp on it#And I want to convey this in dialogue (which is being written in english) but I don't want it to just be like. Random '''broken''' english#like I want there to be an internal consistency to what parts of the language they have difficulties with (which then has implications for#how each language's grammar/conjugation/etc works). Like Brakul is fairly fluent in Wardi at the time of the story but still struggles#with some of the conjugation (which is inflectional in Wardi) especially future/preterite tense. So he'll sometimes just use the#verb unconjugated or inappropriately in present tense. Though this doesn't come across as starkly in text because it's#written in english. Like his future tense Wardi is depicted as like 'I am to talk with him later' instead of 'I'll talk with him later'#Which sounds unnatural but not like fully incorrect#But it would sound much more Off in Wardi. Spanish might be a better example like it would be like him approaching it with#'Voy a hablar con él más tarde' or maybe 'Hablo con él más tarde' instead of 'Hablaré con él más tarde'#(I THINK. I'm not a fluent spanish speaker sorry if the latter has anything wrong with it too)
45 notes · View notes
everythingseasoning · 6 months ago
Text
M’s Anime Analysis Masterlist*
Tumblr media
includes: Haikyu!!, HunterxHunter, A Lull in The Sea, My Hero Academia, Attack on Titan, Jujutsu Kaisen, Dandadan, more to come!
diary entries and other insights: FOUND HERE*
Tumblr media
Character Analysis’
JJK
Suguru Geto In Depth
Satoru Gojo
What did Gojo say to Geto before Killing Him?
The Mischaracterization of Gojo in the JJK fandom - Semi Brief
Megumi Fushiguro Brief
Sukuna’s Motivations and some JJK philosophy
Dandadan
Turbo Granny (Dandadan)
Duo/Dynamic Analysis’
JJK
Satosugu brief analysis
SatoSugu In Depth: Why Gojo and Geto could connect despite Gojo’s life of isolation + What the two meant to each other + What could’ve been
27 notes · View notes
flea-palace · 9 months ago
Text
we need to discuss how erik in the yeston/kopit phantom is probably the most socially isolated version of erik in that he has presumably only ever had a conversation with one other human being his whole life (gerard) until he meets christine. she is the first person he has ever held a conversation with aside from the man who is basically an extension of himself (and whom he has known since birth) and we are expected to believe he would pull off a convo with his new crush smoothly? where are the fics that rewrite their first meeting and erik is an absolute loserboy cringey mess??? hm????
50 notes · View notes
puppyeared · 8 months ago
Text
who up seeing their disorder in a fictional character but feel like its not their place to put a name on it
#id have to be waterboarded before i can talk abt how i see a lot of my adhd and personality in mitsumi iwakura let alone post it#idk how to talk abt this without feeling like im talking over or invalidating ppls experiences relating with a character#someone was talking abt how ppl tie laios' autism to special interest and social difficulties but not much else which kinda flattens it#and then went into a respectful in depth analysis of other autistic behaviour that laios exhibits and it wasnt phrased meanly#its fascinating and important to me to hear someone explain a little bit abt traits that they recognized and often go overlooked#because it does help me learn more about it. but i think thats also where hesitancy kicks in when it comes to depicting it accurately#like i have adhd and some of my adhd symptoms overlap with autism (time blindness and pattern seeking behaviour) but that only means#it feels familiar to me even without having autism. on top of that traits arent always cleanly determined as being /caused/ by#a disorder. to understand my environment i compare it to something unrelated but similar to make it more familiar and for the longest time#i thought that was a personality thing and not an information processing thing since i loved playing pretend in my head as a kid#so if you make a character who experiences that hoping to reach people that also experience that and tell them its not weird or#smth youre making up like. thats the goal. ppl who dont get it arent expected to it just means it doesnt cater to them but it helps them#become familiar to it yk? since i dont have autism myself i dont feel confident i can depict it properly or explain it in my own words#but that doesnt mean im trying to dismiss it or try and cut it out completely.. ill just leave the floor open to someone who /can/#a lot of issues around fanon depictions are when smth is baselessly popularized or a characters personality and behavior is flattened#especially to fit them into a trending meme. its harmless and its supposed to be for fun but it gets tricky when you drag things that#need to be carefully explained beforehand or else it gets lost in translation. like that tweet abt 'hyperfixating' on cooking pasta#once it becomes popular language usually the original meaning is left out for the sake of simplifying it for everyone that when it#circles back theres a sort of hesitancy like. am i using it the way it was intended or am i unknowingly using the popularized version of it#actually thats probably why i felt wrongfooted during diagnosis bc it felt like i was misusing the words i heard to describe what i felt#i /know/ i see a lot of myself in mitsumi because our minds are always somewhere else and we tend to put good faith first and for me#that personal connection is enough. but idk it feels like its always gonna have to be 'palatable' first before i can talk abt it openly#mad respect to writers and creators who stick to their story even if theres the looming fear of ppl misinterpreting it and letting them#have it.. its been almost 2 weeks and i am so close to deleting that m3 dunmeshi drawing bc ppl keep saying chilchuck wouldnt have 200 HP#IT LITERALLY SAYS I MADE IT WHILE WATCHING EP 1. I USED EARTHBOUND LOGIC AND I WASNT EVEN TAKING IT SERIOUSLY CHILL#yapping
21 notes · View notes
goldentigerfestival · 1 month ago
Text
Forgot to post this earlier but I did in fact comb the entire Vesperia script to determine how many times he uses ま/まあ throughout the game, along with a few other phrases he uses repeatedly. This counts all of main story, every single sidequest, and every single skit in the game.
Final counts were:
ま/まあ: 280
Ma/Maa; translates to "well". He uses this at the beginning of a sentence usually, but it's sometimes in the middle. "Ma" is usually more quick and snappy. "Maa" is more thoughtful and/or prolonged. Obviously it can vary based on context, but that's the general breakdown.
んじゃ and any variants: 133
Nja, along with variants such as "ja", "soreja", etc. Variants are counted when they're all used to express "let's get going", when they're about to head off ("ja" could be used in a sentence such as "ja/but then, why is xyz like this", etc). They encompass translations such as "well then" (let's get going implied. includes "so then", "then" "alright then", and so on), "we should be off", "let's get going", "let's go", etc. (not to be confused with 行こう(ikou), 行くぜ, (ikuze), and other similar versions of this phrase. That can also mean "let's go", but any instances of Yuri using that particular phrase was not counted because it wasn't a variant of, specifically, んじゃ, which is also his most common "let's go" ja variant).
おい / おいおい: 66
Oi/Oi oi; translates to "hey"/"hey, hey", though "oi" is more or less an accepted word in English nowadays.
おっと: 12
Otto (not to be confused with "oto", referring to sound); an expression of surprise that can translate roughly to "whoa there" (which is the most common translation I do see for it and what I'd use in most cases too, context of course varying). The reason I included this one despite it being so seemingly low in number is because it's not a particularly common expression, much less one used multiple times by a single character? It's so rare from anyone else, which is just a regular thing relative to Yuri and his dialogue/speech (i.e. most characters sparingly use phrases repeatedly, as compared to Yuri... as you can see lol. Other characters use these words/phrases, but nowhere near as regularly, if regularly at all).
Realized along the way I should've included やれやれ (yare yare, "good grief", "oh dear", "oh boy" etc), but by the time I realized I should have in case it was an interesting count, I was too far into the script to be able to handle going all the way back through it LOL.
No. No, I am not joking that Yuri used ま/まあ 279 times throughout the course of the game. That is to say, it could be more if I missed any, but on the assumption I didn't, that's where it stands.
Why do I love this so much? Because it's a very specific character quirk of a character I adore. I'm very fond of his repetition. Thank you.
#GTF Vesperia Things#GTF Yuri Things#so glad I gave him his own tag jpfjugDFJISHFG he fuckin' needs it#OH ALSO note that I may or may not have (I genuinely don't know I don't THIIIINK I did?) accidentally picked up#the “but then" etc variant of ja. at this point I don't remember and I'd have to go back through my doc of this#bc I was skim-combing the script juggling several phrases mainly for ma. if I ever do a recount I'll confirm lol#also shoutout to Rays for using ま/まあ 68 times for him which is 4 more times than he uses it in Vesp arc 1 main story#I'm both thankful and amazed that Rays' writers ACTUALLY kept it to the correct general extent at large (when you consider the size of#both games and Yuri's role) I've always expressed how dedicated they are to the source material of the legacy chars but#that CEMENTED it LOL. the way they retain speech quirks for legacy chars is amazing and I applaud them#he uses おい / おいおい 54 times throughout Rays#おっと was used 10 times throughout Rays which is hilariously almost identical to Vesp's usage#んじゃ they did keep but I didn't count the amount of times#now MIND YOU Rays is split into 4 arcs prior to Recollection (which he's not in) and has to contend with about 200ish legacy characters#Yuri is largely in arc 4 and has a large chunk of appearances in arc 2#he's mostly absent from arc 3 after the beginning of it and he's not in arc 1 much after the first chapter (which is his chapter)#he does show up in a lot of skits early into Rays tho since they only had so many chars to work with for arc 1 skits#and I also included count of those phrases in events (both skits and events throughout the game)#WHAT I'M SAYING is that Rays still managed to retain his word choice repetitiveness#and managed to get the count that high which is a very accurate reflection of it#while trying to put about 200 legacy chars through a revolving door#they were THAT on the nose with Yuri's quirks and further cements that this is a very Yuri thing#and a character quirk choice that was brought in from the game of origin#and they DID do this with other chars not just him... but the fact that they DID to me means#they thought it was important enough of a quirk to make sure they didn't lose it in his dialogue#WHICH. I AGREE. I AM VERY VERY DEEPLY PLEASED THEY KEPT IT#it just goes to show how dedicated they were in faithfully translating the characters into a gacha game#(not tl in the loc sense but tl in the ''writing a char outside their origin game for a non-origin game appearance'')#it also proved my theory that Yuri's vocal repetition was done intentionally bc they found it part of him enough to carry it over#anyway yeah i have yuri lowell brainrot and he pretty much owns 98 percent of the real estate in my brain these days
6 notes · View notes
kellystar321 · 11 months ago
Text
.
9 notes · View notes
armentas · 6 months ago
Text
Tumblr media
I thought I'd never see the day where I'd finally do a character reference sheet but here we are <3 (click for better quality)
4 notes · View notes
beardedhandstoadshark · 2 years ago
Text
We‘re all Disney haters here but with Dracula daily going on I desperately need tumblr to know the existence of this comic adaptation of Dracula that exists within a series of monthly published comic books and looks like this:
Tumblr media Tumblr media Tumblr media
Please look at this effort - they really went all out on these, NONE of the other comics look anything close to these. It’s just this one randomly sitting between normal Mickey and Donald comics about going to space or smth
Aside from the lack of prominent character death and replacement by transformation into beetroots it seems surprisingly accurate so far
(Also Disney has like. Nothing to do with these books aside from owning the copyright to the characters, so it’s cool. Pretty sure they don’t even really know these exist lol.)
13 notes · View notes
welcometogrouchland · 2 years ago
Text
I think the disconnect between canon Belos and (a certain genre of) fanon Belos is that in canon he is pathetic (in the dramatic sense) not sympathetic.
#ramblings of a lunatic#like that's the thing he's a tragic character in a sense but he's pitiable in the dramatic sense more than anything else#you pity his codependency and his hypocrisy and his refusal to ever change and his borderline stupidity#(like I get it he's good at machines and hes good at manipulating ppl! but his plans are also kinda stupid and that's on purpose)#(he is a conservative he is charismatic not machiavellian)#but you fully understand that his refusal to ever grow or learn (which is the crux of his. Everything) is his fault#i don't know man I'm just kinda over the fandom conversations around Belos after watching and dreaming#even if it wasn't my first choice or instinct I've made the effort to understand why the writers did his ending the way they did#and i see their pov and I've decided actually. yeah i can see how that works#bc fundamentally while a very important character philip has never been the crux of this story#it has always always been Luz King and Eda. and the amount of ppl who are. deeply pissy about that fact#idk man i don't consider myself like. knowledgeable and conscious enough to accurately identify white bias in fandom#and I'm fully aware that fandom is not praxis and it's generally shitty to insist ppl spend more or less time on certain aspects of media#as if fandom is about filling quotas for HR#but also i can't ignore the fuckin. itchy feeling that ppl really took this man at his word when his main character trait is being A Liar#all bc he's a white guy with long hair#he's cool! i like him! especially now that i remembered the vocabulary featured in this post! i have words to describe my feelings on him!#and also none of this matters bc He Is Not Real and the toh writers are not sniffling and sobbing rn bc some ppl think they did belos dirty#i just have ''opinionated on characters'' disease#and my opinion of philip is that he's a great villain#but ppl willfully ignore WHY he's a great villain (He Is An Interesting Depiction of a Religious Conservative)#in order to invent different and more traditionally sympathetic reasons why he's great (he's just afraid and alone and he feels bad and he)#(you get it)#okay. I'm done#Do Not Read The Fucking Tags
10 notes · View notes
the-far-bright-center · 2 years ago
Text
Ever since the Kenobi show came out the entire SW fandom now seems to think Obi-Wan Kenobi is the main character of Star Wars. Not Anakin, not the Skywalkers. Obi-Wan. Just because Disney made a big-budget fanfic about him. 🤦🏽‍♀️
12 notes · View notes
deception-united · 9 months ago
Text
Let's talk about misdirection.
(Requested by @voiceless9000. Hope this is helpful!)
Misdirection in storytelling, through foreshadowing and other techniques, is a powerful tool that can enhance suspense, surprise, and engagement in your narrative and make plot twists more unexpected.
Remember to maintain coherence and avoid contrivances that may undermine the integrity of your storytelling.
Here are some techniques you can use to effectively misdirect readers:
Red herrings: Introduce elements or clues that suggest a certain outcome or plot direction, only to later reveal that they were misleading. These false leads can divert readers' attention away from the true resolution.
Selective detailing: Highlight certain details or events in a way that implies their significance, while downplaying or omitting others that might be more relevant to the actual outcome. By controlling what information readers focus on, you can steer their expectations.
Character misdirection: Use characterisation to mislead readers about characters' true intentions, motivations, or identities. Create multi-dimensional characters who may behave ambiguously or inconsistently, leaving readers unsure of their true allegiances, motivations, or goals.
Foreshadowing: Employ foreshadowing to hint at future events or outcomes, but do so in a way that misleads interpretation. Provide clues that could be interpreted in multiple ways or that lead readers to expect one outcome while delivering another. (See my previous post about foreshadowing for more!)
Misleading narration: Utilise an unreliable narrator or perspective to present events in a biased or distorted manner. Readers may trust the narrator's account implicitly, only to discover later that their perceptions were flawed or intentionally deceptive.
Subverting tropes: Set up situations or scenarios that seem to follow familiar narrative tropes or conventions, only to subvert them in unexpected ways. This can keep readers guessing and prevent them from accurately predicting the story's trajectory.
Parallel storylines: Introduce secondary storylines or subplots that appear unrelated to the main narrative but eventually intersect or influence the primary plot in unexpected ways. This can distract readers from anticipating the main storyline's developments.
Setting: Manipulate the setting or environment to create false impressions about the direction of the plot. For example, presenting a seemingly idyllic setting that harbors dark secrets or dangers.
Timing and pacing: Control the pacing of your story to strategically reveal information or developments at opportune moments, leading readers to draw premature conclusions or overlook important details. (See my post on pacing for more tips!)
Twists and reversals: Incorporate sudden plot twists or reversals that upend readers' expectations and challenge their assumptions about the story's direction. Ensure that these twists are logically consistent but sufficiently surprising to catch readers off guard.
Happy writing!
Previous | Next
3K notes · View notes
pyrrhiccomedy · 8 months ago
Text
A DM’s Fair Play Guide To Plot Twists
I love running a game with a lot of surprises. The challenge to pulling this off well is that, unless you’re playing a one on one game, your players outnumber you: and between them, they have a good chance of figuring out what’s going to happen, no matter how sneaky and clever you are.
The first way of dealing with this - which I’ll just call the bullshit way - is to not give your players the information they need to solve the mystery. Don’t let them find out about the secret society until it’s too late. Don’t give them any reason to suspect that their NPC ally is planning to kill them. Don’t let them find the murder weapon, don’t let them locate the witnesses, don’t give them the chance to skip to the end of their investigation.
This sucks, and if you run your games like this, you’re going to piss off your players. Because it isn’t fair.
In mystery literature, a “fair play mystery” is one where the reader is given all of the information they need in order to figure out the solution before the Big Reveal. It’s what makes the reveal good: that GASP, the “oh shit, the knife! the knife from the party! that was hers! I forgot!”
Pulling off a twist in a fair play game is an incredible feeling. Your players will think you’re a genius (or an absolute dick bastard, which is just as good) and they’ll respect it more when they land in hot water that they plausibly could have avoided. So how do you run a fair play game without your players figuring out the twists ahead of time, given that you’re definitely not smarter than all of your players put together?
By fucking with their expectations.
Here are some things that I keep in mind, to keep my players guessing. And it’s important, with all of this, that if your players see through something, let them have it. They should figure out a lot of things on their own! But if you’re regularly seeding your stories with all of this stuff, eventually your players will miss something. Those are somethings you can build on. The same way that a low level enemy who gets away once can keep coming back again and again until they become an important antagonist, a misapprehension your party proves to have a blindspot for can grow and develop until they get smacked with a breathtaking twist. 
What’s a twist if not the sudden overturning of an assumption you never thought to question?
1: Make your powerful friendly NPCs know a lot...but not as much as the players think they do.
Player characters often end up with powerful allies. It would be very convenient for the party if those allies always had accurate information. Make sure they don’t always enjoy that convenience.
It’s a balancing act: you want your powerful NPCs to be powerful. You want this alliance to be meaningful and beneficial to your players. But give your NPC an Achilles heel of some kind, when it comes to the information at their disposal. The Noble General commands powerful forces and knows the lay of the enemy’s land well...but that doesn’t mean he knows what every squadron and scouting party is up to. The Political Mastermind may know the ins and outs of the court, and have keen insight into the motivations of others: but he has an enemy who pisses him off so much that he loses all objectivity around her. The Powerful Wizard can call upon great magic to aid the party: but his divinations aren’t as accurate as he thinks they are, and he’s prone to finding, in his signs and omens, what he wants to see, more than what’s actually there.
Most of the time, their information should be good! That will make it more likely that your players will trust them the one time when it isn’t.
2. Let (apparently) less powerful NPCs sometimes know more than the players think they do. 
Most NPCs aren’t the Noble General or the Powerful Wizard. Most NPCs are Daves, designed to get the players from place to place. Most of those Daves know about as much as you’d expect them to. But some Daves have plans of their own.
You don’t always have to signpost with big blinking lights which of your NPCs are ‘important,’ and which ones are ‘unimportant.’ Sneak in a crafty Dave from time to time. That assistant they talk to, every time they go to see the prince? That bitch knows everything, and she’s almost ready to make her move. 
3: There is no such thing as a completely reliable witness. 
If the players only get information from one person, that information should be flawed in at least one, potentially small, but important way. Smart players will seek a second opinion, or at least allow for the possibility that their information may be incomplete. But even smart players get out over their skis sometimes.
4: Let your NPCs be aware of the power of a first impression. 
If an NPC gives a strong first impression of being a particular kind of person, it’s because they’re comfortable giving that impression. That might be because it’s who they are. But maybe not.
One of the first characters the PCs met in a VtM campaign I ran was Gawaine. Gawaine was a good old pine-scented man’s man, with salt and pepper stubble and a blue Ford truck. He listened to AC/DC, and talked about the war. He was affable and honest and willing to lend a hand. You already know Gawaine. Everybody knows a Gawaine. Gawaines are trustworthy, salt of the earth types. You don’t necessarily think to question a Gawaine.
That’s exactly why Gawaine was such a useful persona for Krystiyan, the Tzimisce Voivode, a cruel and alien sculptor of flesh who “never left his haven.” There were plenty of clues that they were the same person, but that campaign was in its endgame before the players put them all together.
5: Sometimes, dangerous and villainous NPCs should be helpful and cooperative. 
Not even necessarily because they’re manipulating the players, or even deceiving them about their true natures, but because their interests and the players’ interests genuinely align...for the moment. 
One of the easiest levers in your players’ brains to exploit is the expectation that people who help you are your friends. Even if your players know, consciously, that they shouldn’t trust this person, most of the time they kind of can’t help it, if the NPC is genuinely helpful to them and at least a little charismatic. 
6: Sometimes, good and valuable NPCs should be unhelpful and uncooperative. 
No matter how mature your players are, there’s a natural tendency to react to uncooperative NPCs with a reflexive, “Hey, fuck you! We’re the protagonists! This guy is an asshole!” so from time to time have a helpful, honest, good-aligned NPC have a wholly justified but as-yet-unknown-to-the-party reason to flatly refuse to deal with them.
7: Every NPC should have a secret. 
Not necessarily a bad secret. Were it to be revealed, it might even make the party like them more! But for their own reasons, the NPC does not want their secret to come out, and they will lie to the party to protect it. Players go crazy when they realize they’re being lied to, and often jump to some wild assumptions about your NPC’s motivations. I’ve had an NPC lie about the opening hours of a shop, and had the PCs assume that they were black market dealers for the villain when the dude just wanted to be able to close early so he could go smoke weed in the park.
8. As a DM, it’s polite to remind your players of the common knowledge their characters would possess...even when it doesn’t reflect the truth.
We all know it’s tedious when the DM calls for a roll when you’re just asking for common knowledge. I shouldn’t have to make a roll to know the dumb space word for plastic in a Star Wars game. I shouldn’t have to make a roll to know who the Holy Roman Emperor is in a game about medieval vampires. The DM should supply common knowledge for free, whenever it comes up.
That doesn’t mean common knowledge is true.
This is different from just lying to your players, because you don’t put the weight of DM word-of-God behind it. It’s not “You would know this guy is a Ventrue, based on XYZ.” It’s “it would be a common assumption that this guy is a Ventrue, based on XYZ.” He might not be a Ventrue. It might in fact be extremely important that he is not a Ventrue. But if it is commonly assumed that he’s a Ventrue, that is - word for word - something you can share with your players. If they don’t look any deeper than common knowledge, that’s on them.
9. Obviously untrustworthy NPCs provide great air coverage for less obviously untrustworthy NPCs.
The obviously untrustworthy NPC might or might not be planning to betray the party. But if you introduce two untrustworthy NPCs in the same storyline, and one of them seems normal and cool and has a genuine plot-related reason to be there, and the other one is Jaffar, Jaffar’s gonna get clocked, but Susan over there will probably slip under the radar, and might even get tapped to help out with the whole Jaffar situation. They might get Susan’s number, by the end of the session. Susan might become an ‘ally.’ Susan might even get romanced by a party member. Play your cards right, and Jaffar might just end up a footnote in the introduction of Susan, Scourge of Worlds and most hated NPC in the entire campaign.
10. Your villains should always have a secret plan B.
Your villain isn’t stupid, right? And your villain probably isn’t so arrogant that it is inconceivable to them that their plan might fail. They’ve been planning this ritual for ten thousand years, after all. It’s always possible that some plucky band of heroes could show up at the last minute and murder your high priest, or steal your amulet, or seduce your second in command. So what does your villain have in his back pocket to make the players go, “Oh, shit - he planned for this!”
This may mean that there is a whole separate plot happening, running alongside the main story. This is great, because when weird things happen, the players have to figure out whether this is part of Plot A or Plot B, and working out who did what and why gets a lot more interesting. If they end up foiling Plot A, great - your villain was also secretly behind Plot B the whole time, and will transfer all of his resources over to that. 
Sometimes your players will figure out that Plots A and B were both the same plot the whole time, with the same villain at the head, and they’ll feel like the smartest people on the planet, and it will be their favorite moment of the entire game. That’s great! You gave them that!
Sometimes, they won’t. And when the villain of Plot A, apparently defeated, starts laughing and reveals that he was also the mastermind behind Plot B, which is now too late to be stopped, that will probably be your favorite moment of the entire game.
1K notes · View notes
puckleberryfinnie · 20 days ago
Text
What Is This Feeling?
Tumblr media
summary: you're the one thing he can't have, but he'll do anything to get you anyway, fem!reader x emperor geta
notes: for (this) request, thank you so much for sending that in again, love you for that! this definitely will not be history or character accurate, but I know most of you are just here for the vibes so here's this for you <3 if anyone wants more of him, you're more than welcome to send something in, make sure to take a look at my holiday event too!
Geta had everything he could ever want- food, clothing, women. Many women. All the divine things of the world were his, and it pleased him to know as such. All of Rome was at his beck and call.
Now, despite his interest in expanding empires to new locations, he'd never found himself interested in the contents of these areas. It seemed illogical, when he had everything he wanted and much, much more already.
As the power of Rome grew, however, the time came for a delegation to be put into place. It would be built in order to generate alliances among other strong empires, much like their own. It wasn't something of much interest of Geta- he'd have to give them an audience at some point, he'd imagined, but any might greater than his own was simply unimaginable in his mind.
Tumblr media
It wasn't surprising for the people of your empire to know you'd be headed off along with the rest of the delegation sent to Rome. They knew your adventurous nature, and with your three older brothers limiting your chance of leading one day, there was no true reason for you not to be sent off, if not just for the year you'd be gone. Your father, as emperor, was weary, of course.
"Venturing into harsher lands might calm your restless nature, which is something that must happen as you become an important figure to your people, dear. Besides, you'll be protected under the royal court of Rome in any regard, to be sure."
The trip had been troublesome, despite the amenities offered for a trip of so many noble people. It was truly its length that made it quite so unbearable, being over a week of slow travelling. Upon entering into your destination, however, your opinions on the matter immediately had been washed away by incoming fascination. Your empire had been fantastic in its own ways, of course, but this went beyond every notion of an idea you'd had for it. The streets were filled with excitement, and the people of the streets were beyond respectful, bowing their heads as you passed them.
Your fascination only grew as you came closer to the center of the land. There were buildings, each taller than the last and adorned with the most extraordinary pieces of decoration. Large, open areas housed groups of patricians, you were sure, wearing extravagant clothing that draped over their bodies perfectly. Their jewelry was even more extravagant, to be sure, shiny accessories adorning every finger and neck.
It's not that you weren't used to such lavishness, but your people had been less... open about it, in many regards. It was unlikely to find open rooms with expensive items on display as they had here. It's no matter, though. You'd fit in, to be sure. Your empire had sent you in their finest garments, matching these people's clothing perfectly fine.
Tumblr media
The audience with this neighboring empire had been something of great discussion among the court of Rome. With the newest news coming in of the emperor's daughter visiting, the excitement only grew. There were stories, of course, of her people favoring her, for her beauty and kindness was a blessing for them. It intrigued Geta, in some regards. He'd expected old men and boring meetings discussing topics that he was not the least bit interested in. But a woman? He was indefinitely more interested in that.
Him and his brother were leaning lazily against their large thrones, women and men strew across them, vying for their attention. As your party entered, they both stayed in their position, watching disinterestedly, nodding as the people continued to enter.
It was customary that you entered last, in all your glory. You entered gracefully, all heads turned towards you, all in awe of your divine nature. Geta wasn't any exception as he immediately sat up straighter, trying to get a better look at you. As you stopped in front of them, dipping your head in respect, he continued to lean closer, eyes wide as they went over your features carefully.
"Thank you for your gracious invitation, emperors."
As your eyes rose to greet the twins, they immediately met Geta's. His own pair were watching your every movement, a interested glint in them unlike ever you'd ever seen in the eyes of a man. It caught you, making you freeze under his gaze. He slowly pushed off whoever had been on him, getting up as he slowly made his way towards you.
"The pleasure is all our own. I hope you know we've been anxiously awaiting you, my lady."
His eyebrows rose, anticipating your reaction. When you simply smiled, bowing your head once again in recognition before being carted away by your supervisors, he was beyond surprised. Any normal woman would've been flattered and flushing at his words, but you'd walked away with that calming nature still radiating.
His brother wasn't paying much attention, but that wasn't too much of surprise as Geta turned towards him, watching Caracalla place some grapes in his mouth as he looked off to the side. He turned back to your retreating form once more, shouting at you in order to get your attention.
"I hope you enjoy your stay, my lady. I'll be sure to call on you later."
You simply smiled once again, letting out a small laugh. "I'd appreciate that, Emperor. Thank you." You along with the rest of your party exited after a moment, exhausted after your long trip and in need of rest.
Tumblr media
After you were long gone, likely softly sleeping in one of their more extravagant guest rooms, as Geta had imagined, he was approached by one of his many advisors, named Claudius. Claudius was one of the more brave council members, who would speak out against the emperors for the benefit of Rome. It was a surprise that his head hadn't been chopped off yet.
"I only want the best for your empire, Your Grace, and with such I must make it known that interacting with the daughter of such a powerful ruler has its risks. If word got out to the Emperor that you were treating her as you would with a common woman, it surely would bring their strong empire's wrath down unto our sacred land."
"You must have no faith in the glory of Rome, Claudius. Any attack on their part would be stopped immediately, you should know this."
"Since we've last spoken their forces have doubled in size, Your Grace. Do what you will, but we need to make sure this alliance goes as it's supposed to."
Tumblr media
He was effectively being told 'no,' and he did not enjoy it at all. Everything in his life had been handed to him on a silver platter, so it went against his nature to not take what he wanted- in this case, that being you. His hands were clenched as he walked through the hallways, headed to his sleeping chambers.
You'd been headed back from your light sleep, hoping to find some sort of entertainment when a body had rammed at you at full speed, knocking you to the ground. There was the emperor, looking angrily at the figure underneath him. This angry look slowly faded as he realized it was you, turning into a devilish smile as he slowly pulled himself up, his hands resting on either side of your head.
"It's a pleasure to see you again, my lady. How have you found your stay so far?" He was vibrating with a sort of enticing energy, almost as though he was purring. It was rather strange, but you couldn't bring yourself to move, frozen once again in his gaze.
"Oh- well, this place is magnificent, Your Grace. It's truly wonderful to be here."
"Mm.. well I'm very glad you decided to come, you've made all this alliance work much more... interesting." He finally pulled himself off you, keeping his eyes glued to yours as he reached for your hand to pull you up with him in a sudden movement. "And you must call me Geta, princess." His hand held onto yours, subtly moving a thumb across its surface.
"Of course Y- Geta. And you shall call me by mine, yes?" Your calm nature had been broken, just as he'd hoped it would. His smile only grew at your flustered state.
"If that's what you'd like I'll faithfully oblige, though I do think Princess suits you much better. I'd do anything you asked of me, though, darling." With that he brought your hand to his face, keeping eye contact as he left a kiss on its back side.
To Hell with Rome. He got what he wanted, and he wanted you.
Tumblr media
woah ok so I think this is the most I've every written, hopefully it was still a bit interesting for you guys! thank you so much for reading, and let me know if you want more stuff from him or anyone else in Gladiator (the obsession is crazy right noww) (also, wicked themed title to feed into another obsession don’t mind me)
if you guys want any more of this one, please let me know, I can even create a tag list if that interests anyone <3
love ya!!
652 notes · View notes
stormythalamus · 2 months ago
Text
agatha finale rant
so I’ve been seeing a lot of people complaining about the finale of Agatha and I wanted to give my two cents on their main points: 
1. “they used agatha’s show as a way to promote a man!!” well yes! that’s how marvel tv works im afraid. or any tv, really. wandavision was used to introduce agatha and monica, which led to their projects in the mcu (aaa, marvels). agatha introduced billy, leading to his future in visionquest or his solo series, which will introduce tommy and vision, which will lead to children’s crusade to reintroduce wanda. this is common for any tv show, but especially a big, connected franchise like marvel. i find it so concerning that even after all the promotion that showed us billy and agatha as co-leads, people were STILL shocked when the finale sets up a future story centered around him. like i hate to break it to yall but marvel wants money. and more shows means more money.
2. “they killed off a lesbian woman and not the gay man!” first of all, in the comics, agatha is a spirit guide for the scarlet witch. this form is her most comic accurate yet. also, did yall really think that was an unfair ending? or an ending PERIOD? all her death made me think of was the possibilities for the future with both billy AND rio. and again; rio was promoted as the ‘antagonist’ to agatha since the beginning. i don’t know how people went into this excepting a happily ever after for these two. they were always depicted as tragic lovers, and i honestly think the kiss of death was beautiful and poetic. i also don’t think this is the last we’re seeing of rio. and, as a side note, homophobia is still not okay! it doesn’t matter if you’re also gay; lesbians can be homophobic towards gay men, and gay men can be lesbophobic towards lesbians. and i’ve seen wayyyy too much of both in this fanbase. you can criticize characters and critique actors without bringing up their sexuality. we have enough incel homophobes doing that for us
3. if you’re still complaining about wanda not coming back i have no hope for you
4. this show, since day ZERO, was promoted as a show with billy and agatha as coleads. while i wish we had more backstory for how agatha and rio met, the salem flashbacks involving nicholas, the road scheme, and the song were much more important to the show. the parallels between nicky and billy were explored throughout the season a lot more than agatha and rios story (whether or not you like it, it’s still true (i personally wish we had a bit more on how they met 😭))
5. sending hate to actors about things their characters did is STILL not okay! and never will be!
6. this might be a hot take but if you’re only watching a show for a ship and don’t care about the story at all your opinion is irrelevant to me. like people who started watching after it was revealed in the show that agatha and rio were lovers (because, correct me if i’m wrong, this was never revealed before the episodes dropped) have no right to be upset when the show focuses on other things. and this is coming from a MASSIVE fan of agathario. and a lesbian. i loved the fact that i was watching characters who just happened to be lesbians have their own story. yes, i wish there was more agathario in the flashbacks. but i’m really not upset at all by what we got. and don’t get me wrong, people have every right to be disappointed, but they don’t have the right to hate on the creators and actors of the show. that’s not cool.
this is way longer than i thought it was gonna be 😭😭 hope everyone enjoyed the finale
509 notes · View notes