#Skill-Based Mapping
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crmvoipsoftwaresolutions · 2 years ago
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Key Features of a Virtual Contact Center with Work from Home Agents
Virtual contact center software is one of the best solutions that facilitate smooth business communication while improving productivity and providing better ROI. It is a comprehensive and secure software system that assures uninterrupted, flawless, and cost-effective business communication throughout the world. This on-premise software system is an omnichannel contact center management solution that is designed to assist the call/contact center customer support team to automate their operations across various channels such as voice calls, email, chat, video, text messages, social media, and more. Moreover, the key features of the virtual call center solution can be customized to suit all types of contact center requirements.
Key Features of the Contact Center System
Virtual call center software not only offers intelligence and security but also comprises various unique features such as:
Predictive Dialer: The best solution for     businesses with huge call volumes. It is designed to predict when to place     the next call based on the agent’s availability and average talk time.
Skill-Based Mapping: Automatically route     the call to the most appropriate agent or department to facilitate better     customer engagement.
Automatic     Call Distribution (ACD): This     allows managers to distribute calls among available agents, supervisors,     or external numbers using specific strategies.
WebRTC     Phone: The system comprises     an inbuilt webphone based on WebRTC technology by Google.
Auto Dialer: Auto dialer automates the     entire communication system, thus allowing contact/call centers to manage     their resources effectively and efficiently.
Single     Tenant & Multi-Tenant: The     system can be availed as single-tenant or multi-tenant.
Multi-Level     IVR: It supports advanced     multi-tenant IVR functions for easy management of call flow.
Real-Time     Analytics & Reports: This     allows management to monitor and analyze all customer interactions.
Apart from all the above-mentioned features, the call center solution also provides various Work from Home (WFH) features. The work from home feature is an ideal solution for remote access to employees while ensuring uninterrupted, smooth, and secure business operations. Various WFH features of virtual contact center software include:
Remote     Agent: The feature allows     agents to work seamlessly from anywhere irrespective of Internet     availability.
Inbuilt     WebRTC Phone: With     a contact center solution inbuilt WebRTC feature, audio & video calls     can be placed easily.
Browser-Based: Call center software eliminates the     need to install any complex system. It’s very simple & easy to use.
Call     Forwarding To Mobile: With     the help of the best contact center software, a call can be transferred to     mobile easily.
Call     Bridging: The feature allows     connecting agents to customers & vice versa.
Call     Recording: All types of calls     including inbound and outbound calls get recorded.
Highly     Secure: While facilitating     smooth and consistent communication, the system assures high security of     data.
How does the work from home feature of call center solutions work in specific scenarios?
Well, the Work From Home features of virtual call center software works differently in different situations, such as:
Stable Internet Connection
Easy     Access to Server: In     case of Internet or VPN availability, the users can access the server by     login into their Admin/Agent /Team Lead/Supervisor panel remotely.
In-built     WebRTC Phone: With     the help of a built-in WebRTC phone, the agents or supervisors can place     or receive calls by login into their respective portals.
Support     External SIPs: The     system also supports external SIPs. Users can simply register their extension     on a mobile SIP dialer or IP Phone to make or     receive calls. They can also use system codes to perform various tasks     such as queue login/logout, call transfer to multiple available options,     etc.
Unstable Internet Connection
External     number with Web portal: Users     with unstable Internet access can use an external number (mobile/landline)     with the web portal.
Access     to Website: Users with Unstable     bandwidth for voice calls can access websites.
Easy     Configuration: Users can configure their external number (mobile or     landline) to receive calls from a call center solution.
Access     to Key Details: While     using the external number for receiving calls, users can have access to     various details on the portal like call script, surveys, CRM, call     disposition, and various other details to carry out various functions via     the web portal.
Call     Bridging: In case of an unstable     internet connection, the agent needs to dial the number from the web     portal. The call will be transferred to the agent’s mobile first and once     the agent answers the call, the system will automatically dial the     customer’s number and the call will be bridged with the agent’s call.
No Internet Access
External     Number: Users with no     internet connection and/or PC/Laptop can use an external (mobile or     landline) number.
Easy     Login System: The     agent or supervisor can log in to the platform by dialing a specific     number and system code. Once logged in, the agent will start receiving     calls directly to his mobile or landline number.
DID     Number Configuration for Dialing-Out Calls: Agents can easily dial out calls from     their mobile or landline number via a predefined DID number configured in     the contact center software.
Conclusion:
In today’s time, the work-from-home system has gained a lot of popularity or we can say that WFH has become a necessity. Software systems like the best call center software can be really helpful in managing work efficiently and productively while working remotely. The WFH features offered by call center solutions assist agents to work effectively and smoothly no matter where they are located, have proper internet access, or not. With a contact center software system, the agents can effortlessly handle the challenge of working remotely and delight their customers with exceptional customer engagement.
Are you looking for the best virtual call center software? 
AC InfoSoft offers one of the top cloud-based call center solutions to run virtual call centers. To learn more about this virtual call center solution, please visit
https://www.acinfosoft.com/ac-virtual-call-center-software/
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fullmoonisle · 1 year ago
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spruced up my medieval unova “protags” / heroes of truth and ideals, adalbert and edelgard!
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blaithnne · 8 months ago
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If I may, how do you typically approach choosing colors in your art? It always has just a lovely feel to it, so I was a bit curious; don't feel pressured to answer ofc :]
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I’ve been using a lot of gradient maps lately, they work by switching the greys in your piece with a corresponding colour according to its value. Basically, I colour in black and white, grab a gradient map, and then I adjust the colours by hand until I’m happy with it. This isn’t the only kind of colouring I do, but it works great if you’re in a rush or you’re struggling to find a good starting point for your colours. I’ve been operating under a time crunch for these Sketchbook Week drawings and the Plenism promo stuff I made, so for all except one I used gradient maps. I’m actually in a bit of a funk with my colours right now soooo I’ll come back and do a proper colouring tutorial for my style once I’m happier with how my non gradient mapped colours are looking !
#after sketchbook weeks over I wanna sit and do some colour studies to find palettes I’m more happy with#even these gradient map ones I’m not thrilled with#they’re fine! but I could do better#in terms of other tricks I use I’ll often adjust the hues and saturations if the whole piece to give things more unity if I’m struggling#and/or add a new layer on top of everything and fill it with one base colour#and play around with different layer settings and opacities on top#I’ve found a luminosity layer on a low 5-10% setting is quite nice#basicslly I fuck around and find out#and if I’m in a rush I use a gradient map#they’re not neccesarily a quick fix! if you’re like me you’ll still want to do some tweaking after it’s been applied#and you need to pay attention to your values when you’re colouring in black and white#but that’s another good thing about gradient maps - they force you to focus on value over hue which is an important skill to build#so yeah I’ll come back to this and make an actual colouring tutorial once I feel like I have actual good advice to give#cause rn I’m just very meh in my colouring and I don’t think I have anything very helpful to add#need to find some tutorials myself first !#ty for the ask!#ask#art#my art#bpcol-reblogs#textpost#blethering#for this piece the adjustments were minimal in comparison to what I usually do btw#because I was rushinggggg lol#I did more for my Plenism posters n such#but I can’t really show good comparisons because I. didn’t save them like that#I usually smush all my layers together when I’m drawing sooo yeah makes it hard to go back my bad whoops#but I saved as I was going whilst drawing this so I could provide examples yipee!#if I’d been smarter and remembered more I could’ve had more process screenshots butttt oh well lmao
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antirepurp · 2 years ago
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i don't think sonic translates particularly well into open world environments so it probably would be for the best if future games didn't go the same route as frontiers HOWEVER. they should return to the formula of huge hub worlds to give us a space to run around and goof off in like in frontiers. i want them to take sa1 06 and unleashed and expand on what they did. maybe make seamless transitions from hub world into stage environments who knows!!
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waywardsalt · 2 months ago
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completed fe conquest on hard mode :)
#endgame map was abt 6 turns for me bc i didnt bother fucking with any of the popular meta strategies for it#i just tried to bumrush takumi with little regard for losing units that werent corrin#funny enough his having 5 active skills didnt do much for the takumi fight beyond an astra proc#the finishing blow was a back-to-back vengeance proc with corrin at full hp so it did nothing lol#but that corrin build really did do wonders for me in a few of those later maps- the iago and hans one in particular#funny to have the credits rolling and seeing all of the child units with 0 battles 0 victories bc i did their maps soley for exp n shit#nina was a clear mvp as well as niles ending up with 10 mov most of the time#tho they were along the lines of general squishy so they went down in the final two maps to clear the way pretty much#xander real mvp tho but i think thats just like. a normal conquest experience. the other royals kinda lagged behind frustratingly#anyways uhhh yeah fuckin hell im not used to realllly taking fe seriously in the long term and this was really fun to pull off#probably going to do hard mode engage next bc its difficult enough for me to have real interest in doing so#i did awakening hard mode but thats like. eh. fates and engage have more going on in terms of tools given to the player#as well as just like. interesting map design lmao#salty talks#im not doing this on lunatic holy fuck i scraped through by the skin of my teeth a few times im not trying this on lunatic#im vaguely aware of some meta stuff (like a common rescue staff-centric endgame strat) but i just think it would be unfun#i had fun with hard mode and figuring out what i wanted to do based on how things were going and what i knew was coming up#i kinda frontloaded handling hinoka and ryoma's maps so it was a little bit awkward for the final few maps#but it wanst a stumbling thing more just like i lost my specific advantage#also forgot i gave xander both a beast killer lance and an armorslayer which is funny to me but also like. come on salty#i was going to try using elise to silence that one hexing rod guy in the final map but she went down easy (strategist class)#so i just had 9 mov corrin get danced for by azura and just kill him before he could do anything#i think astra is probably a really good skill for the final boss with how quickly the shield gauge builds up#skipped the last invasion. fuck that thing
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shirogane-oushirou · 1 year ago
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[cw vent: chronic illness, general world politics mention w no detail)
"man. i'm so tired. i feel like i can't do anything selfship related. is it because my energy's been sapped from family visiting and everyone wanting to do ~summer activities~ nonstop? am i so in my head about "getting ren's story right without stepping over any lines" that i've backed myself into a perfectionist corner? is the world just going to shit so hard that i can't have one (1) minute of escape on this blog before going back to working through the political hellscape we're in? god even trying to make this plushie pattern is killing me even though i want to hold my guy So Badly AUGH."
/finishes the plushie pattern after trying multiple body bases and literally buying a japanese ebook about plushie face and hair design/
"actually what if i lived forever and spent all of that time making an army of these fuckers to swim in? what then?"
#obviously tagging this as#vent -#lol. lmao. anyway.#when i say i spent all day on this... jumping from base to base trying to find one that worked well for what i wanted#and had the right face shape and the easiest way to map a face onto it and know it'll look Right when embroidered...#and then i just caved and bought a book i'd been looking at since i started making mini ren lol#(by p.iyo p.icco -- their y.outube videos influenced mini ren's design and i plan to give that credit once i post final pics#along with the person who made the 10cm doll base i used.)#and it took so much effort and i kept thinking about how Fucking Tired i am and how frustrating it is that playing cards w family#means i have to spend 2 days recovering bc sitting up + in a chair w no good support + mental games + being social = negative battery.#and then i keep going in circles about ren's backstory and the whole 'this is a story about conditions i have but for anyone#who doesn't know me it DEFINITELY reads like a gross story about a stigmatized condition i DON'T have so i have to tread#very carefully when writing about it... but i don't practice writing like i practice art so i'm simply not at the skill level#to navigate that and it makes me feel like i can't post any of that until i figure it out' Thing...#but i DID finish my plushie pattern. and i will start on it sometime this week? depending on Factors? and if i reeeeally like how it#turns out i might buy The Plushie Making Fabric™... i checked at a craft store and buying 1/4yd of both fabrics won't break the bank...#and then i could make all of his AU selves w different expressions 😏#anyway. recovery officially starts in a few days (doc appts and pest control coming over this week + dogsitting in a few days.#not great for recovery lol lmao.) so hopefully i'll be more Around here by this weekend. idk. don't hold me to that kjsndkjn#i might get sucked into plushie making again and disappear for 3 days straight kjsdnfkjsdnf ;;;#📌 [ my posts. ]#💭 [ my thoughts. ]
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kenonade · 1 year ago
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its just. i wouldn’t really wear anything from this quiz (except for most of the jackets). or is that the point?? i cant tell
let’s see paul allen’s mall-based outfit
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thewriteadviceforwriters · 5 months ago
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Character Flaws and Their Meanings
Impulsiveness : Acts on instinct without careful planning. Perfectionism : Sets unrealistically high standards, leading to self-criticism. Indecisiveness : Struggles to commit to decisions or choose a path. Arrogance : Overestimates one’s abilities and dismisses others. Pessimism : Habitually expects negative outcomes in most situations. Cynicism : Distrusts the motives and sincerity of others. Overconfidence : Places excessive faith in one’s skills, often underestimating risks. Stubbornness : Resists change and refuses to adapt to new ideas. Jealousy : Feels envious of others' success or possessions. Insecurity : Experiences frequent self-doubt and a lack of confidence. Procrastination : Tends to delay tasks, often leading to missed opportunities. Passivity : Avoids taking initiative and relies on others to act. Aggressiveness : Responds with hostility or force rather than reason. Selfishness : Prioritizes personal gain over the welfare of others. Fragility : Is overly sensitive to criticism and easily discouraged. Egotism : Constantly focuses on oneself and one’s own importance. Defensiveness : Quickly rejects or rationalizes away critique or new information. Manipulativeness : Exploits others to fulfill personal needs or desires. Recklessness : Shows a careless disregard for potential risks or consequences. Resentfulness : Holds lingering bitterness and grudges over perceived wrongs. Distractibility : Finds it hard to maintain focus amid competing interests. Impatience : Lacks the willingness to wait, often spoiling opportunities to learn. Perfunctory : Performs actions in a mechanical, uninspired manner. Self-Doubt : Consistently questions personal abilities and decisions. Arbitraryness : Makes decisions based on whim rather than reason or evidence. Rigidity : Is inflexible and unwilling to consider alternative viewpoints. Gullibility : Trusts too easily, often leading to being misled or deceived. Obsession : Becomes excessively fixated on particular ideas or details. Aloofness : Maintains emotional distance, appearing detached or indifferent. Intolerance : Refuses to accept differing perspectives or lifestyles.
Writing Advice for Brainstorming
Mix genres and time periods: Experiment by combining elements from different eras or genres to create unique settings and narratives.
Use "what if" scenarios: Pose unexpected questions (e.g., What if time travel operated on emotions rather than mechanics?) to spark novel ideas.
Draw from diverse mediums: Engage with art, music, or even scientific papers to inspire unexpected plot twists.
Embrace absurdity: Let illogical or surreal ideas guide you; sometimes the wildest thoughts lead to compelling stories.
Reverse clichés: Identify common tropes in your favorite genres and deliberately invert them to create fresh perspectives.
Incorporate personal anomalies: Transform your idiosyncrasies and personal struggles into rich, multi-dimensional characters.
Use mind-mapping: Visually plot your ideas in a freeform way to uncover hidden connections between disparate elements.
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bikimdokja · 10 months ago
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this is my beautiful wife, without her one might say i’d be lost… with no direction or purpose in my life
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foxstens · 1 year ago
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ender magnolia is in early access and it's already a masterpiece
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aethersea · 1 year ago
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another thing fantasy writers should keep track of is how much of their worldbuilding is aesthetic-based. it's not unlike the sci-fi hardness scale, which measures how closely a story holds to known, real principles of science. The Martian is extremely hard sci-fi, with nearly every detail being grounded in realistic fact as we know it; Star Trek is extremely soft sci-fi, with a vaguely plausible "space travel and no resource scarcity" premise used as a foundation for the wildest ideas the writers' room could come up with. and much as Star Trek fuckin rules, there's nothing wrong with aesthetic-based fantasy worldbuilding!
(sidenote we're not calling this 'soft fantasy' bc there's already a hard/soft divide in fantasy: hard magic follows consistent rules, like "earthbenders can always and only bend earth", and soft magic follows vague rules that often just ~feel right~, like the Force. this frankly kinda maps, but I'm not talking about just the magic, I'm talking about the worldbuilding as a whole.
actually for the purposes of this post we're calling it grounded vs airy fantasy, bc that's succinct and sounds cool.)
a great example of grounded fantasy is Dungeon Meshi: the dungeon ecosystem is meticulously thought out, the plot is driven by the very realistic need to eat well while adventuring, the story touches on both social and psychological effects of the whole 'no one dies forever down here' situation, the list goes on. the worldbuilding wants to be engaged with on a mechanical level and it rewards that engagement.
deliberately airy fantasy is less common, because in a funny way it's much harder to do. people tend to like explanations. it takes skill to pull off "the world is this way because I said so." Narnia manages: these kids fall into a magic world through the back of a wardrobe, befriend talking beavers who drink tea, get weapons from Santa Claus, dance with Bacchus and his maenads, and sail to the edge of the world, without ever breaking suspension of disbelief. it works because every new thing that happens fits the vibes. it's all just vibes! engaging with the worldbuilding on a mechanical level wouldn't just be futile, it'd be missing the point entirely.
the reason I started off calling this aesthetic-based is that an airy story will usually lean hard on an existing aesthetic, ideally one that's widely known by the target audience. Lewis was drawing on fables, fairy tales, myths, children's stories, and the vague idea of ~medieval europe~ that is to this day our most generic fantasy setting. when a prince falls in love with a fallen star, when there are giants who welcome lost children warmly and fatten them up for the feast, it all fits because these are things we'd expect to find in this story. none of this jars against what we've already seen.
and the point of it is to be wondrous and whimsical, to set the tone for the story Lewis wants to tell. and it does a great job! the airy worldbuilding serves the purposes of the story, and it's no less elegant than Ryōko Kui's elaborately grounded dungeon. neither kind of worldbuilding is better than the other.
however.
you do have to know which one you're doing.
the whole reason I'm writing this is that I saw yet another long, entertaining post dragging GRRM for absolute filth. asoiaf is a fun one because on some axes it's pretty grounded (political fuck-around-and-find-out, rumors spread farther than fact, fastest way to lose a war is to let your people starve, etc), but on others it's entirely airy (some people have magic Just Cause, the various peoples are each based on an aesthetic/stereotype/cliché with no real thought to how they influence each other as neighbors, the super-long seasons have no effect on ecology, etc).
and again! none of this is actually bad! (well ok some of those stereotypes are quite bigoted. but other than that this isn't bad.) there's nothing wrong with the season thing being there to highlight how the nobles are focused on short-sighted wars for power instead of storing up resources for the extremely dangerous and inevitable winter, that's a nice allegory, and the looming threat of many harsh years set the narrative tone. and you can always mix and match airy and grounded worldbuilding – everyone does it, frankly it's a necessity, because sooner or later the answer to every worldbuilding question is "because the author wanted it to be that way." the only completely grounded writing is nonfiction.
the problem is when you pretend that your entirely airy worldbuilding is actually super duper grounded. like, for instance, claiming that your vibes-based depiction of Medieval Europe (Gritty Edition) is completely historical, and then never even showing anyone spinning. or sniffing dismissively at Tolkien for not detailing Aragorn's tax policy, and then never addressing how a pre-industrial grain-based agricultural society is going years without harvesting any crops. (stored grain goes bad! you can't even mouse-proof your silos, how are you going to deal with mold?) and the list goes on.
the man went up on national television and invited us to engage with his worldbuilding mechanically, and then if you actually do that, it shatters like spun sugar under the pressure. doesn't he realize that's not the part of the story that's load-bearing! he should've directed our focus to the political machinations and extensive trope deconstruction, not the handwavey bit.
point is, as a fantasy writer there will always be some amount of your worldbuilding that boils down to 'because I said so,' and there's nothing wrong with that. nor is there anything wrong with making that your whole thing – airy worldbuilding can be beautiful and inspiring. but you have to be aware of what you're doing, because if you ask your readers to engage with the worldbuilding in gritty mechanical detail, you had better have some actual mechanics to show them.
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zentendo · 1 year ago
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Rising Lords Ascends to Switch – Prepare for Medieval Mayhem on the Go!
Calling all knights, lords, and ladies of strategy! Get ready to conquer and claim your fiefdom, because Rising Lords is storming onto Nintendo Switch on January 18th! This medieval turn-based adventure from Deck13 Spotlight and Argonwood throws you into the fray as a rising Lord in the kingdom of Aubelin, where cunning tactics, skillful resource management, and a bit of royal ruthlessness are…
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simplyholl · 5 months ago
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Desperate Measures
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Summary: When you encounter a mysterious substance during a mission, it forces you and your mission partner to get closer.
Pairing: Bucky Barnes x Avenger F. Reader
Warnings: Quinjet crash. Sex pollen. Smut. Slight choking. Brief fucking with a gun. 18+ Only. Minors DNI.
See my Masterlist Here
You curse Nick Fury for what feels like the millionth time in the past three years. He had a "brilliant" idea, mission partners. When there was a world threat all of the Avengers would assemble. But when it came to smaller stuff like mobs, small Hydra threats, or robberies, he wanted just a few of you to take care of it.
Fury paired everyone based on their skills, their background, astrology, and other secret factors he wasn't willing to share. The idea came shortly after you joined the team, making an even number of people on the Avengers. You received copies of each other's files. You were supposed to spend most of your time with them at first to learn everything about them.
Fury wanted you to be able to almost read your mission partner's mind, to anticipate every move they made on the field. You should know them better than you know yourself. Which would have been great, except you got paired with Bucky Barnes, the former brainwashed assassin. He hated you, and you weren't even sure why. But the moment you met him, he was cold to you. He wasn't normally the friendliest anyways, but he had it out for you specifically.
He would smile and laugh with Steve and Sam. He was more guarded with the others, but he tolerated them, not you though. He fought with you all the time over nothing usually. So three years ago when Fury assigned you to be his mission partner, Bucky was furious. He complained to Fury, trying to switch. Fury immediately shot him down. He told him if he didn't like it, there was the door. After Steve talked to him, he begrudgingly accepted his fate.
You fought more often than not, an occurrence the other Avengers were used to. You’d argue the whole way on a mission. But when you were working together, you both could end your petty squabbles until it was completed. Then you’d be back at it the second it was over.
This time was no different. Bucky was flying the quinjet while you looked over a map of the Hydra facility you were going to. Your mission was simple. Break in, get the files, and get out. The building was located in Italy. You and Bucky both agreed once you got the files, you would part ways and explore the city. You were excited. The food, the culture, the men were all calling you. You packed a new dress just for the occasion.
You were pulled out of your thoughts when the quinjet made a noise that made a shiver run up your spine. The lights on the dash started blinking rapidly. Beeping filled the jet as you looked to Bucky. “Not a fucking word.” He barked at you, his metal fingers frantically pressing buttons.
The jet started to spin in the air. Bucky cursed as he tried to steady the wheel. It was no use, you were going down. You sat straight up in your seat holding onto your seatbelt for dear life. Of course, you would die with the person you hate most in the world. Karma was a bitch and you weren’t sure what you did to deserve this fate. The jet whipped around in the sky before plummeting to the ground.
After the initial shock wore off, you opened your eyes hesitantly. You must be dead. You hit way too hard and fell fast. The first thing you see is Bucky who quickly unbuckles himself and stands. Oh great, this must be hell. You’re gonna be stuck with him for all eternity. “Not that I’d have a problem with it, but if you don’t want to be here when the jet explodes, you better get out now.” Bucky tells you as he uses his metal hand to pry open a caved in wall and crawl out. You follow him with no hesitation.
Bucky walks a good distance away from the wreckage with you in tow. He pulls his phone out of his pocket and calls Nick Fury letting him know what happened. After a few minutes, he hangs up. “What did he say?” You ask hoping someone was on their way to get you. “Our coordinates show that we aren’t far from the Hydra facility. Fury said do the mission and he will have somewhere for us to spend the night when we are done. Someone will come get us tomorrow.”
“All our stuff is on the jet, are we not gonna get to go out like we planned?” You whined. You knew you were being selfish, but you had been dreaming of going out after the mission ever since you found out about it a month ago. Bucky shoots you a glare. “No, Princess. We aren’t going out after this.”
He rolls his eyes at you. You put your hands on your hips, pissed off at the nickname he calls you. “Princess” wouldn’t be a horrible nickname. But the way he used it made you furious. He said you were spoiled and bratty. So he had given you the nickname three years ago after you became mission partners.
He uses his phone to find the location of the Hydra facility. You followed him the whole time, flipping him off or making faces behind his back as he berated you for still wanting to go out. When you make it to your destination, Bucky turns around and gives you that signature glare. “If you don’t stop flipping me off and sticking your tongue out at me, I will break your fingers and rip out your tongue.”
Your heart dropped as you realized he knew what you had been up to the whole time. Before you could defend yourself, he grabbed your wrist, dragging you inside the building. He led the way through the dark. It was silent and it seemed like you were alone. You finally found the main computer. He stood guard as you pulled up the files and downloaded them to the device Fury gave you. When you were done, you shut down the computer and handed Bucky the device. He pocketed it and started walking toward the exit.
A loud siren started going off, blue lights flashed through the building. A chemical scent filled your nostrils. You look up to see red smoke descending from the ceiling. It was everywhere. You start to panic. It was probably some poison designed to kill whoever broke in here. Bucky was half way to the door when you finally realized you should move. You ran to him as he pulled on the door. “It’s locked.” He told you. Your heart beat faster as the red smoke slowly got closer to you.
Bucky started kicking the door until the wood splintered under his leather boots. You follow him to the front of the building, the red smoke almost face level with you now. He runs at the front door using his strength to break it down, but not before the smoke surrounded both of you. You both cough as it fills your lungs. He wraps his flesh hand around your arm, dragging you behind him.
You walk a good mile before you decide to speak up. “Was that poison?” You ask him, scared for what was to come. “How the hell should I know?” His hateful reply pissed you off. “I’m so angry that I’m gonna die with you of all people!”
“I’m not. I can’t wait to watch you take your last breath. I’ll fight to stay alive until you do. Then I can die peacefully.” You open your mouth to reply when his phone starts ringing. He answers it, telling who you presumed was Fury about the mission. He asked about the red smoke but it didn’t sound like Fury had the answers. When he hung up, he turned to you. “He sent me the location of the safe house. We are going to go there while Bruce and Tony try to figure out what the smoke was.”
When you arrive at the safe house, you’re actually impressed. Usually it would be some shack in the woods. But this was a nice house. It was clean, it smelled nice. Most importantly, the kitchen was full of ramen, canned food and water. You made dinner for the two of you, bringing him a bowl of ramen as he accepted a video call from Tony.
Tony was smiling so wide, his face looked like it might split in half. “I got good news and bad news, kiddos.” He waits a second before speaking again. “The good news is, you’re not going to die.” You let out a breath you didn’t know you were holding at that revelation. “The bad news is it was a sex drug.” Bucky and you look at each other, confusion on both of your faces. Tony bursts into laughter.
“I’m gonna assume, you don’t know what I mean?” You both shake your heads as Tony continues. “Well, the sex drug enhances all your senses. You’re going to be horny if a breeze blows by. And it will be unbearable. You’ll feel like you’re going to die if you don’t have sex. And you will. The drug is designed to make your body so hot that a high fever will set in. It will boil your brain if you don’t have sex. Don’t bother touching yourselves, that won’t work. You have to sleep with someone to make the side effects go away.” Tony cackles as he looks at the shocked looks on your faces.
He looks at his watch. “You should have about an hour before it sets in. And probably four after that before it kills you. So good luck.” He laughs before hanging up. The silence between you and Bucky is filled with tension. Both of you unsure of what this situation will bring.
You finish your dinner without saying a word to each other. But you can’t take it anymore. “Do you think he’s right?” Bucky considers your question for a moment, his blue eyes focusing on you. “Yeah, he wouldn’t lie to us.” You take a deep breath. “We have about thirty minutes before we start to feel it. What are we gonna do?”
“Im going to take a shower and go to bed.” You look at him incredulously. “Bucky, he said we will die if we don’t have sex. There’s gotta be a bar around here or something. We can go out and find someone to sleep with.” You offer a reasonable solution. Bucky chuckles, “We are in the middle of nowhere. There’s no one around for miles. And I’m sure as hell not fucking you.” He spits the words at you like venom.
“I don’t want you anywhere near me. But we don’t have a choice.” You fire back, but Bucky ignores you, walking to the bathroom and slamming the door behind him. You go into the bedroom with the en-suite bathroom and take a shower too. You can feel your body start to heat up. You turn the water as cool as it can get. When you dry off, your skin is sensitive. You can feel yourself getting wet just from the towel touching you.
You look through the drawers, knowing that there was usually clothes in there just in case. You were so hot you were starting to feel like not putting any clothes on at all. But you settled on a thin, white tank top and a pair of red panties. Your hard nipples rubbed against the fabric of the tank top making you moan. You lay on the bed and check your phone. The symptoms were just now setting in, and you were already miserable.
You closed your eyes, trying to sleep. Maybe Bucky was onto something. If you could sleep through your death, it might not be so bad. But sleep never came. You tossed and turned, you touched yourself. But nothing would suppress the horrible ache between your thighs. Your panties were practically stuck to you, they were so soaked. You checked the time again, realizing you only had an hour and a half before your imminent demise.
You stand up on shaky legs and walk to the bedroom Bucky was in. Desperate times called for desperate measures. You knock on the door gently at first, but after a few minutes pass with no answer, you try the door handle. It’s locked. You beat your fists against the door. “Bucky let me in. I’ll do all the work. You can close your eyes, pretend I’m someone else. We can put bags on our heads. But I need you to fuck me right now.”
He opens the door, his long hair in a messy bun, his blue eyes dark with lust. He’s naked, his hard cock on full display. “Bucky, please. I know we hate each other, but we have to. I can’t take this.” He doesn’t say anything as he grabs you with his metal hand slinging you onto the bed. You gasp as your back hits the mattress. Bucky towers over you looking at your body hungrily. His gaze lingers on your breasts. Your nipples are so hard, you’re surprised they haven’t cut through your tank top.
“If we are doing this, we do it my way.” He grumbles. You just lay there, willing to do whatever he wants. He walks over to the nightstand, grabbing his pistol and walking back to you. “What are you doing with that?” You ask wide eyed. “Shut the fuck up.” He growls. You swallow hard as he brings the gun down over your torso.
He grips your tank top between his large hands and pulls. The rip of the fabric echoes through the silence. He moves above you, bringing his head to your breasts. He captures a nipple between his lips, pulling it with his teeth. You cry out as he soothes the pain with his tongue, lapping at it gently.
He jerks your panties down your legs, discarding them behind him. “God, Princess, you’re soaked.” He runs the muzzle of the pistol through your folds. The cold metal making you shiver. He positions it slightly, sliding the barrel into you with ease. “Bucky! What’s with the gun?” He smirks as he works the weapon in and out of you. “I don’t want to touch you yet.” He shrugs, maneuvering the barrel causing it to hit your g-spot. Your toes curl and you arch up off the bed.
Bucky grabs you back down, his vibranium arm laying across your stomach to hold you in place. He removes the pistol, looking at it in awe. It’s covered with you. His tongue darts out to lick your arousal off it. He moans as he sucks all of you off his weapon. “You taste so good, Princess.”
You gasp as he jerks your legs apart, fingers digging into your flesh. You’re dripping down your thighs, making it harder for him to keep hold of you. He lowers his head, lapping up your arousal from your thighs. When he finally makes it to where you need him most, he wastes no time. His lips and tongue feasting on you like he’s ravenous. His lips wrap around your clit, sucking harshly as he pulls a forceful orgasm out of you.
He stands, pulling you to the edge of the bed. Bucky is fully inside you with one forceful thrust. You gasp at the delicious stretch. “Fuck.” He whispers, a few loose strands of hair fall from his bun. You have to fight the urge to grab a piece between your fingers.
Bucky’s movements are erratic. He’s like a wild animal. He lifts your leg, placing it over his shoulder, the new angle causes him to hit even deeper. You’re a mess, crying out his name, watching his face as he sets a brutal pace. The heat in your stomach becoming unbearable. You move your hips with him, matching his rhythm. He brings down his vibranium hand, touching over your chest before bringing it to your neck.
He squeezes lightly at first before adding more pressure. Your eyes roll back in your head. This was all too much. The way his big body pressed you against the mattress. The way he was looking at you. The way his vibranium hand was wrapped around your throat. How he fit so perfectly, it was like you were made to take him. You clench around him, causing his movements to falter. He is getting sloppy.
You wrap the leg not on his shoulder around his waist bringing him impossibly closer. You feel him spilling inside you sending you over the edge with him. He removes his hand from your neck, bringing it to your chin forcing you to look at him. “I hate you.” He whispers as he stills inside you. Bucky removes himself and stands between your legs. He gathers the cum dripping out of you with his middle and index fingers, forcing it back inside you. “I hate you too.” You say as your legs tremble from the intensity of it all.
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astroxrion · 1 month ago
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Your Hidden Abilities based on your 10th House:
(Status,Legacy,Reputation,People Presenting)
Aries in the 10th
You were built to dominate but your hidden skill is resilience under pressure. When shit falls apart you get sharper. You lead when everyone else freezes. You’re the one that makes chaos follow your direction. Authority isn’t optional. It’s who you are under fire.
Taurus in the 10th
Your power is in consistency but your hidden edge is silence. You build behind the scenes so steady no one sees it coming. By the time they notice you it’s too late to catch up. You win by outlasting everyone who moved faster but meant less.
Gemini in the 10th
You sound like chatter but your real power is information warfare. You know what to say how to say it and when to make it land. You can talk anyone into a yes and outthink any room. Influence is your baseline. Mind games are your specialty.
Cancer in the 10th
They see nurture but miss the strategy. You read people and predict moves like a psychic in a suit. Your ability to lead with emotion is your weapon. You make people trust you then take the throne while they’re still thanking you for caring.
Leo in the 10th
Your shine is loud but your hidden power is loyalty. When you commit to the vision nothing can move you. People think you want the attention but what you want is legacy. You’re building something that outlives applause. That’s what scares them.
Virgo in the 10th
You look quiet but you control everything. Your hidden skill is precision under pressure. You see mistakes before they form and solve problems before others notice. You lead through detail. Your perfection isn’t pretty. It’s surgical.
Libra in the 10th
You look soft but you move like a diplomat with a knife behind your back. Your hidden power is negotiation. You know how to get what you want without ever raising your voice. People follow you because they think it’s their idea. That’s the trap.
Scorpio in the 10th
Your presence alone shifts the room but your true power is control. You see what’s not being said. You play long games. You don’t move often but when you do it’s permanent. You’re feared for a reason. You never lose. You just wait.
Sagittarius in the 10th
You joke and charm but your hidden weapon is vision. You see beyond the moment. You map futures. You know how to move a crowd and shape culture. You teach what frees people and make it profitable. You make expansion look easy.
Capricorn in the 10th
Everyone sees the grind but your hidden power is discipline so ruthless it scares people. You will outwork outplan outlast without flinching. Your name becomes law because you built the system that runs it. You’re already in control.
Aquarius in the 10th
You look detached but your mind is five steps ahead. You invent systems before the world knows they need them. Your hidden skill is innovation that can’t be copied. You don’t lead the room. You rewire it. The future answers to you.
Pisces in the 10th
They underestimate you because you’re soft spoken. But you move through intuition like a ghost. Your hidden power is influence through energy. You can read a room and bend it. You lead without force. You make people follow what they feel.
Get an Astrology Reading With me : https://www.tumblr.com/astroxrion/784631769533136896/o-my-readings-the-rion-code-o?source=share
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waywardsalt · 6 days ago
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ANYWAYS what if linebeck was a playable unit in a loz/fire emblem crossover sorta game using the fates system. this is fully self indulgent
joining class: adventurer (outlaw base/access to bow knight) (joining at level 1)
stat growths:
hp: 40%
str: 50%
mag: 25%
skl: 70%
spd: 70%
lck: 40%
def: 30%
res: 30%
heart seal reclass options: apothecary, merchant, mechanist
personal skill: fight or flight; when unit initiates an attack, grants +10 hit/crit. when unit is under attack, grants +15 avo/ddg.
starting items: killer bow, freeze staff 
recruiting: appears on map as an enemy unit who will not move to attack, instead targeting and opening chests on map. when any allied unit moves into movement range, switches to escaping the map, and will attack or freeze nearby allied units. to recruit, use the ‘talk’ command when adjacent to unit, only possible using link. 
he’d likely have a normal amount of support partner options. pair him with someone that can boost his survivability or something
#salty talks#‘why the fates system’ bc its my favorite and i understand it the best. its just fun#his growths feel a little high but hes intended to be a prepromote so i figure hes got okay bases but then good growths#and i dont have base stats down bc that would require knowing at what point in the game he can join and the expected army levels#cuz hes not meant to be like a shura or a reina he’s like. a normal ass unit with normal potential. probably one of the last youd get#honestly in the grand scheme of things with this wider hypothetical loz/fe crossover having a similar route structure to fe fates#i imagine linebeck would be a set of two where hes locked to the nohr equivalent route with a mirror in the hoshido equivalent#both being accessible in the valla equivalent. i think the mirror would be basara (base diviner) midna w/ dark mage heart seal#she gets a somewhat busted personal skill too but idk what it would be#i do acknowledge that linebeck personal skill is like. Good. main drawback being it being conditional#and his bad survivability. and the fact that it does nothing to patch up him being bad as a support option#the idea is that he’s at his best when strictly a combat unit. i thought abt how he’d play. he starts with a freeze staff as a hint#killer bow serves the same purpose the idea is that it all screams This Guy Is A Glass Cannon Dodge Tank#also balanced out by him liiiikely being a pain in the ass to recruit#running away w/ like 7 mov and a good chance to crit the fuck out of your units and slowing them down#i could see promoting base mercenary link into bow knight specifically to make recruiting linebeck easier#ive thoughts abt link too. hes the player character. sniper zelda and dark mage ganondorf are the route reps#zelda should be a kinshi knight and ganondorf is ofc dark knight.#anyways linebecks kinda a bad adventurer on acct of the bad mag/res but i think itd be worth getting him lucky 7 and pass#and the class does play into his strengths esp as a likely worthwhile dodgetank option#bow knight is good for the skills mov and melee option but then you have beast vulnerability#apothecary classline is. i dont like its skill but i hear replicate (mechanist) is good if you know what youre doing#and ig a profiteer + spendthrift (merchant) combo could be useful for further combat ability boosting#idk man. holds up his hypothetical pixel map sprite. hes here to fuck shit up and fall over at the slightest breeze that does hit him#realistically i think 30% def/res isnt a killer but paired with 40% hp and those bases being liable to being a little low. hm#i thought abt lowering his res/def growths further but 30/30 seems okay. adding everyonr up iirc#gives him a sum total that’s lower by a bit than ryoma’s growth rate sums#was mostly going off of niles from the start before going off the rails. whatever here
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grandline-fics · 1 month ago
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S/O using Luffy or Ace or Sabo like a post. Just leaning against them at random times or shoulder bumping them. Affectionate cat headbumps.
Ahh this is so cute and so them! Keeping these and quick snippet/headcanons. This is all typed on my phone so excuse any spelling mistakes ❤️
Ace
🔥The first time it happens it’s not long into your relationship becoming a romantic one. He’s standing talking to Marco when you suddenly flop against him, expecting him to keep standing tall and support you slumped form.
🔥 He wasn’t expecting it and tumbled sideways, knocking into Marco who was the only reason the two of you didn’t fall face first onto the deck.
🔥You were too tired to notice and remained pressed up and leaning against Ace, lightly nuzzling your head against his shoulder while he tried to recover from the unexpected shock and stay nonchalant about the whole thing. He’s an affectionate person naturally but the fact you’re both a couple makes the casual embrace seem more intimate than just a simple hug.
🔥 After that first occurrence it becomes your and Ace’s ‘thing’, randomly throughout the day when you both need a little moment to recharge you will seek each other out, regardless of what the other is doing and slump against the other and affectionately bump your head against them.
Sabo
🎩 It happens randomly. You were out on a mission, not the high adrenaline, fighting battles or the undercover and infiltration jobs. You were both stationed on a random island and told to just watch the target and observe newer recruits to the Revolutionary Army. Babysitting on top of observation= boring.
🎩 So you both did the only thing you could do, whatever popped into your head to starve off the boredom. At first you lightly tapped your foot against Sabo’s while looking ahead and having the face of composed innocence. When he looked away from you, you did it again. This time Sabo responded by doing the same.
🎩 The game continued and progressed from your feet to tapping the back of your hand against his, then lightly nudging his side with your elbow until you ended up bumping his shoulder with yours. Every time Sabo answered with the same gesture and continued to be something you both did both off base and on.
🎩 The only time that it’s not allowed now is when you’re in a meeting and Dragon is present. Because the last time the two of you engaged in this game, a Revolutionary Army member called Sabo to ask him a question, catching his attention.
🎩 Sabo turned without thinking just as you tried to bump his shoulder with your own and with him no longer there to meet the soft impact you fell off your seat and clumsily over Sabo’s lap for everyone to see
Luffy
🍖 Luffy loves when you do this with him. He loves physical, affectionate touches even when the two of you are just Captain and crew mate. He’s the one to unintentionally start it.
🍖 You’d been out on a new island to explore with the crew split into groups. On your travels through some ruins, you found an old map. Excited about finding treasure and secrets Luffy leaned against you, stretching to look over your shoulder to look even though his map reading skills weren’t the best.
🍖 To get your Captains head out of the way you leaned against him and of course his rubber body stretched to the extreme so you were the one slouching over him. Immediately Luffy found this to be the more entertaining part of the day and on your walk to find Nami the two of you continued to lean against the other as you walked.
🍖 Since then and long before anything even turned romantic, you’d always instinctively lean and press your side against Luffy, so much so that when he isn’t lounging on Sunny’s head he’s standing and ready for you to step up beside him and press as close as you can beside him. The only difference now is that he stays standing upright and leans his head to rest his cheek against you so you can both support each other and enjoy each others warmth
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