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tofupixel · 5 months ago
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⭐ So you want to learn pixel art? ⭐
🔹 Part 1 of ??? - The Basics!
Hello, my name is Tofu and I'm a professional pixel artist. I have been supporting myself with freelance pixel art since 2020, when I was let go from my job during the pandemic.
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My progress, from 2017 to 2024. IMO the only thing that really matters is time and effort, not some kind of natural talent for art.
This guide will not be comprehensive, as nobody should be expected to read allat. Instead I will lean heavily on my own experience, and share what worked for me, so take everything with a grain of salt. This is a guide, not a tutorial. Cheers!
🔹 Do I need money?
NO!!! Pixel art is one of the most accessible mediums out there.
I still use a mouse because I prefer it to a tablet! You won't be at any disadvantage here if you can't afford the best hardware or software.
Because our canvases are typically very small, you don't need a good PC to run a good brush engine or anything like that.
✨Did you know? One of the most skilled and beloved pixel artists uses MS PAINT! Wow!!
🔹 What software should I use?
Here are some of the most popular programs I see my friends and peers using. Stars show how much I recommend the software for beginners! ⭐
💰 Paid options:
⭐⭐⭐ Aseprite (for PC) - $19.99
This is what I and many other pixel artists use. You may find when applying to jobs that they require some knowledge of Aseprite. Since it has become so popular, companies like that you can swap raw files between artists.
Aseprite is amazingly customizable, with custom skins, scripts and extensions on Itch.io, both free and paid.
If you have ever used any art software before, it has most of the same features and should feel fairly familiar to use. It features a robust animation suite and a tilemap feature, which have saved me thousands of hours of labour in my work. The software is also being updated all the time, and the developers listen to the users. I really recommend Aseprite!
⭐ Photoshop (for PC) - Monthly $$
A decent option for those who already are used to the PS interface. Requires some setup to get it ready for pixel-perfect art, but there are plenty of tutorials for doing so.
Animation is also much more tedious on PS which you may want to consider before investing time!
⭐⭐ ProMotion NG (for PC) - $19.00
An advanced and powerful software which has many features Aseprite does not, including Colour Cycling and animated tiles.
⭐⭐⭐ Pixquare (for iOS) - $7.99 - $19.99 (30% off with code 'tofu'!!)
Probably the best app available for iPad users, in active development, with new features added all the time.
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Look! My buddy Jon recommends it highly, and uses it often.
One cool thing about Pixquare is that it takes Aseprite raw files! Many of my friends use it to work on the same project, both in their office and on the go.
⭐ Procreate (for iOS) - $12.99
If you have access to Procreate already, it's a decent option to get used to doing pixel art. It does however require some setup. Artist Pixebo is famously using Procreate, and they have tutorials of their own if you want to learn.
⭐⭐ ReSprite iOS and Android. (free trial, but:) $19.99 premium or $$ monthly
ReSprite is VERY similar in terms of UI to Aseprite, so I can recommend it. They just launched their Android release!
🆓 Free options:
⭐⭐⭐ Libresprite (for PC)
Libresprite is an alternative to Aseprite. It is very, very similar, to the point where documentation for Aseprite will be helpful to Libresprite users.
⭐⭐ Pixilart (for PC and mobile)
A free in-browser app, and also a mobile app! It is tied to the website Pixilart, where artists upload and share their work. A good option for those also looking to get involved in a community.
⭐⭐ Dotpict (for mobile)
Dotpict is similar to Pixilart, with a mobile app tied to a website, but it's a Japanese service. Did you know that in Japanese, pixel art is called 'Dot Art'? Dotpict can be a great way to connect with a different community of pixel artists! They also have prompts and challenges often.
🔹 So I got my software, now what?
◽Nice! Now it's time for the basics of pixel art.
❗ WAIT ❗ Before this section, I want to add a little disclaimer. All of these rules/guidelines can be broken at will, and some 'no-nos' can look amazing when done intentionally.
The pixel-art fundamentals can be exceedingly helpful to new artists, who may feel lost or overwhelmed by choice. But if you feel they restrict you too harshly, don't force yourself! At the end of the day it's your art, and you shouldn't try to contort yourself into what people think a pixel artist 'should be'. What matters is your own artistic expression. 💕👍
◽Phew! With that out of the way...
🔸"The Rules"
There are few hard 'rules' of pixel art, mostly about scaling and exporting. Some of these things will frequently trip up newbies if they aren't aware, and are easy to overlook.
🔹Scaling method
There are a couple ways of scaling your art. The default in most art programs, and the entire internet, is Bi-linear scaling, which usually works out fine for most purposes. But as pixel artists, we need a different method.
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Both are scaled up x10. See the difference?
On the left is scaled using Bilinear, and on the right is using Nearest-Neighbor. We love seeing those pixels stay crisp and clean, so we use nearest-neighbor. 
(Most pixel-art programs have nearest-neighbor enabled by default! So this may not apply to you, but it's important to know.)
🔹Mixels
Mixels are when there are different (mixed) pixel sizes in the same image.
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Here I have scaled up my art- the left is 200%, and the right is 150%. Yuck!
As we can see, the "pixel" sizes end up different. We generally try to scale our work by multiples of 100 - 200%, 300% etc. rather than 150%. At larger scales however, the minute differences in pixel sizes are hardly noticeable!
Mixels are also sometimes seen when an artist scales up their work, then continues drawing on it with a 1 pixel brush.
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Many would say that this is not great looking! This type of pixels can be indicative of a beginner artist. But there are plenty of creative pixel artists out there who mixels intentionally, making something modern and cool.
🔹Saving Your Files
We usually save our still images as .PNGs as they don’t create any JPEG artifacts or loss of quality. It's a little hard to see here, but there are some artifacts, and it looks a little blurry. It also makes the art very hard to work with if we are importing a JPEG.
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For animations .GIF is good, but be careful of the 256 colour limit. Try to avoid using too many blending mode layers or gradients when working with animations. If you aren’t careful, your animation could flash afterwards, as the .GIF tries to reduce colours wherever it can. It doesn’t look great!
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Here's an old piece from 2021 where I experienced .GIF lossiness, because I used gradients and transparency, resulting in way too many colours.
🔹Pixel Art Fundamentals - Techniques and Jargon
❗❗Confused about Jaggies? Anti-Aliasing? Banding? Dithering? THIS THREAD is for you❗❗ << it's a link, click it!!
As far as I'm concerned, this is THE tutorial of all time for understanding pixel art. These are techniques created and named by the community of people who actually put the list together, some of the best pixel artists alive currently. Please read it!!
🔸How To Learn
Okay, so you have your software, and you're all ready to start. But maybe you need some more guidance? Try these tutorials and resources! It can be helpful to work along with a tutorial until you build your confidence up.
⭐⭐ Pixel Logic (A Digital Book) - $10 A very comprehensive visual guide book by a very skilled and established artist in the industry. I own a copy myself.
⭐⭐⭐ StudioMiniBoss - free A collection of visual tutorials, by the artist that worked on Celeste! When starting out, if I got stuck, I would go and scour his tutorials and see how he did it.
⭐ Lospec Tutorials - free A very large collection of various tutorials from all over the internet. There is a lot to sift through here if you have the time.
⭐⭐⭐ Cyangmou's Tutorials - free (tipping optional) Cyangmou is one of the most respected and accomplished modern pixel artists, and he has amassed a HUGE collection of free and incredibly well-educated visual tutorials. He also hosts an educational stream every week on Twitch called 'pixelart for beginners'.
⭐⭐⭐ Youtube Tutorials - free There are hundreds, if not thousands of tutorials on YouTube, but it can be tricky to find the good ones. My personal recommendations are MortMort, Brandon, and AdamCYounis- these guys really know what they're talking about!
🔸 How to choose a canvas size
When looking at pixel art turorials, we may see people suggest things like 16x16, 32x32 and 64x64. These are standard sizes for pixel art games with tiles. However, if you're just making a drawing, you don't necessarily need to use a standard canvas size like that.
What I like to think about when choosing a canvas size for my illustrations is 'what features do I think it is important to represent?' And make my canvas as small as possible, while still leaving room for my most important elements.
Imagine I have characters in a scene like this:
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I made my canvas as small as possible (232 x 314), but just big enough to represent the features and have them be recognizable (it's Good Omens fanart 😤)!! If I had made it any bigger, I would be working on it for ever, due to how much more foliage I would have to render.
If you want to do an illustration and you're not sure, just start at somewhere around 100x100 - 200x200 and go from there.
It's perfectly okay to crop your canvas, or scale it up, or crunch your art down at any point if you think you need a different size. I do it all the time! It only takes a bit of cleanup to get you back to where you were.
🔸Where To Post
Outside of just regular socials, Twitter, Tumblr, Deviantart, Instagram etc, there are a few places that lean more towards pixel art that you might not have heard of.
⭐ Lospec Lospec is a low-res focused art website. Some pieces get given a 'monthly masterpiece' award. Not incredibly active, but I believe there are more features being added often.
⭐⭐ Pixilart Pixilart is a very popular pixel art community, with an app tied to it. The community tends to lean on the young side, so this is a low-pressure place to post with an relaxed vibe.
⭐⭐ Pixeljoint Pixeljoint is one of the big, old-school pixel art websites. You can only upload your art unscaled (1x) because there is a built-in zoom viewer. It has a bit of a reputation for being elitist (back in the 00s it was), but in my experience it's not like that any more. This is a fine place for a pixel artist to post if they are really interested in learning, and the history. The Hall of Fame has some of the most famous / impressive pixel art pieces that paved the way for the work we are doing today.
⭐⭐⭐ Cafe Dot Cafe Dot is my art server so I'm a little biased here. 🍵 It was created during the recent social media turbulence. We wanted a place to post art with no algorithms, and no NFT or AI chuds. We have a heavy no-self-promotion rule, and are more interested in community than skill or exclusivity. The other thing is that we have some kind of verification system- you must apply to be a Creator before you can post in the Art feed, or use voice. This helps combat the people who just want to self-promo and dip, or cause trouble, as well as weed out AI/NFT people. Until then, you are still welcome to post in any of the threads or channels. There is a lot to do in Cafe Dot. I host events weekly, so check the threads!
⭐⭐/r/pixelart The pixel art subreddit is pretty active! I've also heard some of my friends found work through posting here, so it's worth a try if you're looking. However, it is still Reddit- so if you're sensitive to rude people, or criticism you didn't ask for, you may want to avoid this one. Lol
🔸 Where To Find Work
You need money? I got you! As someone who mostly gets scouted on social media, I can share a few tips with you:
Put your email / portfolio in your bio Recruiters don't have all that much time to find artists, make it as easy as possible for someone to find your important information!
Clean up your profile If your profile feed is all full of memes, most people will just tab out rather than sift through. Doesn't apply as much to Tumblr if you have an art tag people can look at.
Post regularly, and repost Activity beats everything in the social media game. It's like rolling the dice, and the more you post the more chances you have. You have to have no shame, it's all business baby
Outside of just posting regularly and hoping people reach out to you, it can be hard to know where to look. Here are a few places you can sign up to and post around on.
/r/INAT INAT (I Need A Team) is a subreddit for finding a team to work with. You can post your portfolio here, or browse for people who need artists.
/r/GameDevClassifieds Same as above, but specifically for game-related projects.
Remote Game Jobs / Work With Indies Like Indeed but for game jobs. Browse them often, or get email notifications.
VGen VGen is a website specifically for commissions. You need a code from another verified artist before you can upgrade your account and sell, so ask around on social media or ask your friends. Once your account is upgraded, you can make a 'menu' of services people can purchase, and they send you an offer which you are able to accept, decline, or counter.
The evil websites of doom: Fiverr and Upwork I don't recommend them!! They take a big cut of your profit, and the sites are teeming with NFT and AI people hoping to make a quick buck. The site is also extremely oversaturated and competitive, resulting in a race to the bottom (the cheapest, the fastest, doing the most for the least). Imagine the kind of clients who go to these websites, looking for the cheapest option. But if you're really desperate...
🔸 Community
I do really recommend getting involved in a community. Finding like-minded friends can help you stay motivated to keep drawing. One day, those friends you met when you were just starting out may become your peers in the industry. Making friends is a game changer!
Discord servers Nowadays, the forums of old are mostly abandoned, and people split off into many different servers. Cafe Dot, Pixel Art Discord (PAD), and if you can stomach scrolling past all the AI slop, you can browse Discord servers here.
Twitch Streams Twitch has kind of a bad reputation for being home to some of the more edgy gamers online, but the pixel art community is extremely welcoming and inclusive. Some of the people I met on Twitch are my friends to this day, and we've even worked together on different projects! Browse pixel art streams here, or follow some I recommend: NickWoz, JDZombi, CupOhJoe, GrayLure, LumpyTouch, FrankiePixelShow, MortMort, Sodor, NateyCakes, NyuraKim, ShinySeabass, I could go on for ever really... There are a lot of good eggs on Pixel Art Twitch.
🔸 Other Helpful Websites
Palettes Lospec has a huge collection of user-made palettes, for any artist who has trouble choosing their colours, or just wants to try something fun. Rejected Palettes is full of palettes that didn't quite make it onto Lospec, ran by people who believe there are no bad colours.
The Spriters Resource TSR is an incredible website where users can upload spritesheets and tilesets from games. You can browse for your favourite childhood game, and see how they made it! This website has helped me so much in understanding how game assets come together in a scene.
VGMaps Similar to the above, except there are entire maps laid out how they would be played. This is incredible if you have to do level design, or for mocking up a scene for fun.
Game UI Database Not pixel-art specific, but UI is a very challenging part of graphics, so this site can be a game-changer for finding good references!
Retronator A digital newspaper for pixel-art lovers! New game releases, tutorials, and artworks!
Itch.io A website where people can upload, games, assets, tools... An amazing hub for game devs and game fans alike. A few of my favourite tools: Tiled, PICO-8, Pixel Composer, Juice FX, Magic Pencil for Aseprite
🔸 The End?
This is just part 1 for now, so please drop me a follow to see any more guides I release in the future. I plan on doing some writeups on how I choose colours, how to practise, and more!
I'm not an expert by any means, but everything I did to get to where I am is outlined in this guide. Pixel art is my passion, my job and my hobby! I want pixel art to be recognized everywhere as an art-form, a medium of its own outside of game-art or computer graphics!
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This guide took me a long time, and took a lot of research and experience. Consider following me or supporting me if you are feeling generous.
And good luck to all the fledgling pixel artists, I hope you'll continue and have fun. I hope my guide helped you, and don't hesitate to send me an ask if you have any questions! 💕
My other tutorials (so far): How to draw Simple Grass for a game Hue Shifting
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changes · 10 months ago
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Friday, January 19th, 2024
🌟 New
Tumblr Live will be shutting down on January 24th, 2024. Read more about it here.
Post+ is also being shut down. All subscriptions to Post+ blogs that were paid for on web have been canceled, and you’ll no longer be billed for them. If you have subscriptions to Post+ blogs that were paid for via an in-app purchase on Android or iOS, you’ll need to cancel them on your device (we’ve also emailed the people who were subscribed this way). All existing Post+ posts have been converted to private posts.
🛠 Fixed
The latest version of the iOS app, 32.8.1, has a fix for a bug that was preventing images from being rearranged when making a photoset.
Submissions in your inbox on web no longer display a duplicate avatar for the submitter.
Mentions in private group blogs’ posts will now send a push notification, like other mentions, but only if you’re a member of the private group blog.
You’ll no longer receive a push notification about your own reply on a group blog’s post that you’re a member of.
🚧 Ongoing
We’re working to fix an issue in the iOS app that’s preventing folks from editing draft posts.
🌱 Upcoming
As noted over on the WIP blog, we’re working to add a “View previous reblog” option to the meatball menu on reblogs, on web and in the apps. This is actually already rolled out to a small percentage of people using the latest Android app.
Experiencing an issue? File a Support Request and we’ll get back to you as soon as we can!
Want to share your feedback about something? Check out our Work in Progress blog and start a discussion with the community.
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mostlysignssomeportents · 8 months ago
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Why Millennials aren’t leaving Tiktok
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I'm on tour with my new, nationally bestselling novel The Bezzle! Catch me TOMORROW NIGHT (Mar 22) in TORONTO, then SUNDAY (Mar 24) with LAURA POITRAS in NYC, then Anaheim, and more!
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The news that Gen Z users have abandoned Tiktok in such numbers that the median Tiktoker is a Millennial (or someone even older) prompted commentators to dunk on Tiktok as uncool by dint of having lost its youthful sheen:
https://www.garbageday.email/p/tiktok-millennials-turns
But "why are Gen Z kids leaving Tiktok?" is the wrong question. The right question is, why aren't Millennials leaving Tiktok? After all, we are living through the enshittocene, the great enshittening, in which every platform gets monotonically, irreversibly worse over time, and Tiktok is no exception:
https://pluralistic.net/2023/01/21/potemkin-ai/#hey-guys
To understand why older users are stuck to Tiktok, we need to start with why younger users relentlessly seek out new platforms. To some extent, it's just down to youth's appetite for novelty, but that's only part of the story. To really understand why people come to – and leave – platforms, you have to understand switching costs.
"Switching costs" is the economists' term for everything you have to give up when you change products or services. Switching from Ios to Android probably means giving up a bunch of your apps and purchased media. Switching from an airline where you're a high-status frequent flier to another carrier means giving up on free checked bags and early boarding.
In an open market, rivals have lots of ways to lower these switching costs (it's an open secret that you can call an airline and say, "Hi, I'm a 33rd Order Mason on American Airlines, will you make me a Triple Platinum Diamond Sky-Baron if I switch to Delta?"). Of course, big incumbents hate this, and do everything they can to increase their switching costs, finding ways to impose high switching costs that punish disloyal consumers who have the temerity to go elsewhere.
With social media, lock-in comes for free, thanks to the "collective action problem." Getting people to agree on a given course of action is hard, and as you add more people to the picture, the problem gets harder. It's hard enough to get half a dozen people in your group-chat to agree on where to go for dinner or what board-game to play. But once you're reliant on a social media service to stay in touch with friends, relatives around the world, customers, communities (say, rare disease support groups), and coordination (like organizing your kid's little league car-pool), the problem becomes nearly insoluble. Maybe you can convince your overseas relatives to switch to a Signal group, but can you do the same for your small business's customers, or your old high-school pals?
https://pluralistic.net/2022/10/29/how-to-leave-dying-social-media-platforms/
Taken together, switching costs and collective action problems make platforms "sticky," and sticky platforms inevitably enshittify.
Platforms, after all, generate value. They connect end-users with each other (say, little league parents) and they connect end-users to business customers (you and your small business's customers). That value needs to be parceled out among end users, business customers, and the platform's shareholders. A platform can make life better for business customers at its end users' expense by increasing the number of ads (hello, Youtube!), and it can make life better for its shareholders at its business customers' expense by decreasing the share of ad revenue given to publishers or performers (oh, hello again, Youtube!).
From a platform's perspective, the ideal state is one in which end users and business customers get no value from the platform, because it's all being captured by the platform's shareholders. But if Youtube interrupted every 30 seconds of video for ten minutes of ads and paid the video creators nothing, both users and creators would ditch the platform – and advertisers would follow:
https://www.youtube.com/watch?v=Dab8sKg8Ko8
So platforms seek an equilibrium: "what is the least value we apportion to end-users and business customers without triggering their departure?" Maybe that means giving more value to end-users (for example, keeping Uber fares low by suppressing wages), or to business-customers (crowding more ads into your social media feed).
Every business – including brick-and-mortar, non-digitized ones – wants to find some kind of equilibrium between the value going to its suppliers, its customers and its owners, but digital businesses have an advantage here: digital systems are flexible in ways that analog, hard-goods businesses are not. Digital businesses can alter pricing, payouts and other dynamics from moment to moment – second to second – and make a different offer to every supplier and customer. They have a bunch of knobs, and they can twiddle them at will:
https://pluralistic.net/2023/02/19/twiddler/
Well, not quite at will. Businesses face constraints on their twiddling. If they get too greedy, users or business customers might weigh the cost of staying against the switching costs and decide it's not worth it. But the more expensive – the more painful – a platform can make leaving, the more pain they can inflict on the people who stay.
In other words, there's two ways to keep a customer or supplier's business: you can make a better service so they won't want to leave, or you can make leaving the service so painful that they stay even if you mistreat them.
There's three ways a digital company can make things worse for their customers and users without losing their business.
First, they can eliminate competition (think of Mark Zuckerberg buying Instagram to recapture the users who'd fled Facebook to escape his poor management):
https://pluralistic.net/2023/09/03/big-tech-cant-stop-telling-on-itself/
Second, they can capture their regulators and avoid punishment for trampling their suppliers' or users' legal rights (think of how Amazon has raised the price of everything we buy, both on- and off Amazon, through its "most favored nation" deals):
https://pluralistic.net/2023/04/25/greedflation/#commissar-bezos
Third, they can use IP law to prevent competitors from modifying their services to claw back some of that value (think of how Apple used legal threats to block an Android version of Imessage, blocking Apple customers from having private conversations that included non-Apple customers:
https://pluralistic.net/2024/01/12/youre-holding-it-wrong/#if-dishwashers-were-iphones
Companies can't just use this tricks at will, of course. Antitrust laws can block companies from making anticompetitve acquisitions or mergers. Regulators can punish companies for cheating their customers, workers and users. Technologists can come up with clever ways of modding or reconfiguring existing services with "interoperable" add-ons that let users bargain for better treatment by refusing to accept worse:
https://www.eff.org/deeplinks/2019/07/adblocking-how-about-nah
Day in, day out, the decision-makers at tech companies test these constraints, twisting the knobs that shift value away from users to shareholders. Their bosses and boards motivate them with "KPIs" that dangle the promise of huge bonuses and promotions for any manager who successfully enshittifies part of the company's products:
https://pluralistic.net/2023/07/28/microincentives-and-enshittification/
Decades of pro-corporate, pro-monopoly policy has loosened those knobs. 40 years of lax antitrust meant that companies had a lot of leeway to buy or merge with rivals – that's changing today, but it's tough sledding:
https://pluralistic.net/2023/07/14/making-good-trouble/#the-peoples-champion
As sectors grew more concentrated, they found it easier to capture their regulators, so that they no longer fear punishment for price-gouging, spying, or wage-theft, so applying the same amount of torque to the "break the law" knob cranks it a lot further:
https://pluralistic.net/2022/06/05/regulatory-capture/
Once you've captured your regulators, you can aim them at your competitors. A monopoly-friendly policy environment has transformed IP law into a bully's charter, allowing powerful companies to strangle would-be competitors who dare to offer their customers tools to shield themselves from enshittification, like scrapers, ad-blockers and alternative clients. Big companies can crank the enshittification knob all the way over and know that smaller rivals knobs won't turn at all:
https://pluralistic.net/2022/10/20/benevolent-dictators/#felony-contempt-of-business-model
At one point, bosses faced one more constraint on knob-twiddling: their workforce. Many tech workers genuinely cared about their users' welfare, something bosses encouraged as a sneaky trick to get techies to put in long hours without exercising their leverage by quitting rather than destroying their lives to meet arbitrary deadlines. These workers would fearlessly slap their bosses' hands when they reached for the enshittification knob, threatening to quit rather than allowing the products they'd given so much for to be enshittified. Today, after hundreds of thousands of tech layoffs, tech workers are far less like to challenge their bosses' right to twiddle, and far more likely to get fired if they try:
https://pluralistic.net/2023/09/10/the-proletarianization-of-tech-workers/
All this means that tech bosses don't have to change their approach at all, and yet, their services will grow steadily worse. The boss who twiddles the enshittification knob in exactly the same way as he did a year or a decade ago will find it turning much further, because his customers are locked into his platform, his regulators won't protect them, the same regulators will stop his competitors' attempts at countertwiddling, and his workers fear losing their jobs too much to speak up for their users.
That's the contagion that produced the enshittocene: the forces that constrained companies (competition, regulation, self-help and labor – all melted away, allowing every company's MBA-poisoned knob-twiddling leaders to shamelessly caress their knobs with every hour that God sends:
https://pluralistic.net/2024/01/30/go-nuts-meine-kerle/#ich-bin-ein-bratapfel
Which is why people want to leave platforms. When a platform loses its users, those users have weighed the switching costs against the pain of staying and decided that it's better to bear those costs than to stay.
So why have Tiktok's younger users found the costs too high to bear, and why have their elders remained stuck to the platform?
For that, we have to look at the unique characteristics of young people – characteristics that transcend the lazy cliche that kids are easily bored, fickle novelty-seekers who hop from one service to another with unquenchable restlessness.
Whether or not kids are novelty-seekers, they are, fundamentally, a disfavored minority. They want to do things that the platforms don't want them to do – like converse without being overheard by authority figures, including their parents and their schools (also: cops and future employers, though kids may not be thinking about them as much).
In other words, kids pay intrinsically lower switching costs than adults, because a platform will always do less for them than it will for grownups. This is a characteristic kids share with other supposedly technophilic, novelty-seeking "early adopters," from sex-workers to terrorists, from sexual minorities to trolls, from political dissidents to fascists. For those groups, the cost of mastering a new technology and assembling a community around it is always more likely to be worth bearing than it would be for people who are well-served by existing tools:
https://pluralistic.net/2022/06/21/early-adopters/#sex-tech
Pornographers didn't jump on home video because of its superiority as a medium for capturing flesh-tones. Home video was a good porn medium because it was easier to discreetly get into the hands of porn consumers, who could, in turn, discreetly view it. The audience for porn in the privacy of your living room is larger than the audience for porn that you can only watch if you're willing to be seen marching into a dirty movie theater.
Every new technology is popularized by a mix of disfavored groups and neophiles, who normalize and refine it – and yes, infuse it with their countercultural coolth – until it becomes easy enough to use to become mainstream. As more normies drift into the new system, the switching costs associated with leaving the old system declines. It gets easier and easier to find the people and services you want in the new realm, and harder and harder to find them in the old one.
This is why tech platforms have historically experienced sudden collapse: the platform that gets more valuable and harder to leave as it accumulates users gets less valuable and easier to leave as users depart:
https://www.zephoria.org/thoughts/archives/2022/12/05/what-if-failure-is-the-plan.html
If you're a Gen Z kid on Tiktok, you experience the same enshittification as your Millennial elders. But you also experience an additional cost to staying: as late-arriving adult authority figures become more fluent in the platform, they are more able to observe your use of it, and punish you for conduct that you used to get away with.
And if you're a Millennial who isn't leaving Tiktok, it's not just that you experience the same enshittification as those departing Gen Z kids – you also face higher switching costs if you go. The older you get, the more complex your social connections grow. A Gen Z kid in middle school doesn't have to worry about losing touch with their high-school buddies if they switch platforms (they haven't gone to high school yet – and they see their middle school friends in person all the time, giving them a side-channel to share information about who's leaving Tiktok and where they're headed to next). Middle-schoolers don't have to worry about coordinating little league car-pools or losing access to a rare disease support group.
In other words: younger people leave old platforms earlier because they have more to gain by leaving; and older people leave old platforms later because they have more to lose by leaving.
This is why Facebook is filled with Boomers. Yes, their kids bolted for the exits to avoid having their parents (or grandparents) wading into their sexual, social and professional lives. But the reason the Boomers were late joining younger users' Facebook exodus – or the reason they never joined it – is that they stand to lose more by going. Facebook deliberately cultivated this dynamic, for example, by creating a photo hosting service designed to entice users into uploading their family photos while disguising how hard it would be to take those photos with them if they left:
https://www.eff.org/deeplinks/2021/08/facebooks-secret-war-switching-costs
The irony here is that tech has intrinsically low switching costs. All other things being equal, a new platform can always build a bridge to ease the passage of users from the old one. There's no (technical) reason that moving to Mastodon, or Bluesky, or any other platform should mean cutting ties with the people who stayed behind.
A combination of voluntary interoperability (where old platforms offer APIs to allow new services to connect with them), mandatory interop (where governments force tech companies to offer APIs) and adversarial interop (where new companies hack together their own API with reverse-engineering, scraping, bots, and other guerrilla tactics) would hypothetically allow users to hop between networks as easily as you change phone carriers:
https://pluralistic.net/2022/12/19/better-failure/#let-my-tweeters-go
Tech platforms tend to offer APIs when they're getting started (to ease the inward passage of new users) then shut them down after they attain dominance (locking the door behind those users). The EU is tinkering with mandatory APIs through the Digital Markets Act (though bafflingly, they're starting with encrypted messaging rather than social media). Restoring adversarial interoperability will require extensive legal reform, which is getting started through Right to Repair laws:
https://www.techdirt.com/2024/03/13/oregon-passes-right-to-repair-law-apple-lobbied-to-kill/
The people who are stranded on social media platforms shouldn't be mistaken for uncool, aging technophobes. They're not stubborn, they're stranded. Like the elders who can't afford to leave a dying town after the factory shuts down and the young people move away, these people are locked in. They need help evacuating – a place to go and a path to get there.
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Name your price for 18 of my DRM-free ebooks and support the Electronic Frontier Foundation with the Humble Cory Doctorow Bundle.
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If you'd like an essay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2024/03/21/involuntary-die-hards/#evacuate-the-platformsr
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muffinrecord · 6 months ago
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Previous pinned post.
Magia Record has announced End of Service on July 31st.
Credit to noobwithnohats for translating the EOS information translation.
1: the EOS itself
the DMM Bluestacks client will end service on 2024-07-01 3:00 PM JST
the iOS and Android clients will end service on 2024-07-31 3:00 PM JST
announcement mentions that "maintaining operations has become difficult," whether this is standard corporatespeak or the truth I cannot say
all purchases have been disabled, though existing stones and Magia Passports are still valid all the way up to EOS
you can apply for refunds for paid Magia Stones between 2024-07-01 and 2024-09-08 for DMM users, and between 2024-07-31 and 2024-10-07 for mobile users
2: what will happen between now and the dreaded day?
"BEYOND MAGIA," a Walpurgisnacht raid remaster
Kagome's Hundred Monsters rerun
Witch Extermination
another Atelier Alina run
one more Ranked Mirrors run
Kimochi Special: The Witch of Happiness
final story
There will also be a 4* rate-up selector and free daily 10x rolls all the way up to the dreaded day The existing Magia Record client will be converted into an Archive App, available to download between 2024-07-31 to 2024-10-14 3:00PM JST This will contain:
Magical Girl info
Memoria info
Doppel, Witch and Uwasa info
based on what you have unlocked some info from our Magia Record accounts will carry over to Exedra via our transfer codes, though how this will work is not explicitly mentioned at this time Terms of Service edit to allow them to use our ingame data "for other services provided by the company related to this app"
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copperbadge · 7 days ago
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I'm certain you have said it before, but can you point me toward where/what app you use to listen to podcasts these days? I lost the app I was using (apparently it is no longer supported? or something) and I want to get back into listening to them now that NaClYoHo is giving me greats recs
Oh sure! I use PodcastAddict -- though I caveat that it's only available for Android. (Honestly if you have iOS, the last time I checked the native podcatcher was one of their better apps and is very similar to Addict, so if you don't like the iOS catcher you probably wouldn't like Addict anyway. I just hated Android's native catcher, which lacked features I wanted.)
There's a free version with ads -- it's not pop-over ads, just a little banner at the bottom -- but you can also make a one-time payment to get the ads removed. There's also a $10/yr "premium" subscription that removes the ads and gives you access to some small but convenient extra features. The subscription also helps support its ongoing existence, since it's run by like one dude and needs his full-time attention.
My absolute favorite feature, which I believe is available across versions, is that you can enter a feed for a paid podcast and subscribe to it -- so like, I support a handful of podcasts through Patreon, and I can enter the Patreon "paid" feeds for those and get the paid bonus episodes sent straight to the catcher, thus avoiding Patreon's heinously bad podcast interface.
It's the #1 podcatcher on the Google Play store, and just a great example of an app that was built to do a specific thing, does it well, doesn't change unless it's to upgrade something, and offers extremely reasonable levels of access. I think in all the time I've had it, the interface hasn't significantly changed even once, which I treasure in an app.
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live-emotion · 5 months ago
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Playing Live Emotion on Non-Japanese Device Guide
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To avoid disappointment, please prepare yourself that an English language release for Live Emotion may not be likely. At least not simultaneously with the Japanese release.
However, depending on your device you should still be able to play and support the Japanese version when it releases even if you do not live in Japan.
Downloading Live Emotion on Android devices: Guide Option 1 (My old guide to using Qooapp) Guide Option 2 (Youtube video for Qooapp and Tunnelbear methods)
Downloading Live Emotion on iOS devices: Guide Option 1 (Reddit Post) Guide Option 2 (Youtube Video)
These methods may be outdated. If so I’ll look into it more and may repost a new guide in the future.
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Translating the game in real time in-app on Android devices: Comic Screen Translate - Nice UI, less ads. Has extra premium options that seem handy. Instant Translate On Screen - Nice UI, slightly more ads than Comic Screen Translate. Perhaps slightly slower but has a few extra nice features. Also has more convenient premium options. EZ Screen Translator - Has more invasive ads and less pleasing UI, but is pretty quick. Qooapp - Has a live translation feature, but it is paid (but not too expensive) and potentially slower than other options. I believe it has a feature that will read out the in-game text out loud. Translating the game in real time in-app on iOS devices: I'm unsure of similar app options for iOS.
I believe if you take a screenshot you may get a 'Translate' option in the bottom left without having to go to your gallery. This will still be a bit slow, and will leave your gallery full of heaps of screenshots.
The Google Translate app also works, but is slow since you have to take screenshots in-game, open the translate app, and do them one by one. It does have a 'Tap to Translate' option, but it requires text to be copy pasted which isn't possible in this situation.
✦✦✦
These methods aren't perfect, but they will help you navigate playing the game and understanding the stories if you don't speak Japanese. Let me know if you know other live translation apps or DL methods and I'll add them to the list.
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productivefairy · 5 months ago
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Your guide to block out distractions
So, here I am gonna share all the apps which is gonna help you block out distractions like tik tok,surfing and all.
1.Cold Turkey Blocker -
This app is for my PC using girlies. It has two versions free and paid. The free version works just as good but if you wanna support the creator and have pomodoro advantages then You can Pay for it.
2. AppBlock -
This app is for andriod and IOS. This is paid app but if you happen to have android then you can dm me, I'll share the apk with you. (Its safe I've been using it since 6 months as of now.)
3. DigitalDetox App-
This app is free and works like magic. Its for IOS and Android. Just make sure to block settings so u are unable to change the app permission thus uninstalling this.
4. Forest -
The Classic app for focusing on task by timeblocking. Again, if you happen to have android then you can dm me, I have the paid version which you can install in your phone and its safe.
5. StayFree -
This works for PC, IOS and Android just as good. If you have a problem with scrolling on youtube but dont wanna block the app as you also happen to watch educational videos there then this apps for you. Just add the excpectation channels and block shorts. You are good to go. Also add this app to other app block list (after allowing ytube channels u want) like cold turkey. You wont be able to change the permission that way.
6. Stayfocused -
This app is for PC, android and IOS. This app works like charm. In intensity its like between stayfree and coldturkey.
7. Yeolpultuma -
This is technically not an app blocker but its an amazing app if you like to track your studies/work. I feel like its the superior sister of forest. (some people prefer minimilasm aesthetic of forest which is fine.). You can plan everything in that.
Maybe I'll make a list of useful study apps.
Additional tip-
Block chrome:// extensions to make you unable to remove the extensions.
Disable account setting, time setting and everything which is given here to maximize your success in blocking these sites.
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Hope you like this.
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genericpuff · 11 months ago
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The Kiss Bet Episode 172 - Hot Pot and Venting About How I Want My 70 Cents Back
Okay, look, this isn't a post I was expecting to make today but it's something that just happened and I have to fucking talk about, so let me preface this with some context.
I had to buy coins recently and because I switched to using my iPad for reading comics on, I got a "new reader" type deal from Webtoons for a coin bundle that got me like 100 coins for $5; because technically it was a 'new account' as Webtoons operates their in-game currency model on apps, not on actual emails (meaning if you use the app on an Android phone and then switch to an Apple iOS device, they're technically two separate accounts which you sync the reading data between via the account info linked via the email, therefore they have two separate coin wallets).
So with more coins than I knew what to do with, I decided to start FastPassing The Kiss Bet again, which I had recently stopped FP'ing around the S3 mark, as it's recently devolved back into the "will they won't they" trope, but instead of between Sara-Lin and Joe, it's between Sara-Lin and Joe's younger brother (the "true endgame") Oliver.
Now I don't mind the ship in essence. Joe was definitely not gonna be endgame, it was always gonna be Oliver, anyone who's read any amount of romance before - especially high school romances - knows how this shit tends to go, and The Kiss Bet isn't exactly trying to be groundbreaking or subversive in any way, it knows exactly what it's about and what it's trying to accomplish.
But it's almost become a little too good at this. Because in playing the "will they won't they" game for so long with a character that we know is endgame, it's basically been weeks and weeks and weeks of-
youtube
That said, after I caught up on the recent FP episodes, it seemed like stuff was finally moving a little bit. We were finally meeting Oliver's mom and his stepdad who he has a fractured relationship with, Joe was finally getting with his true endgame girl, Vicky (who's totally not an exact genderbent version of Joe lmao) and Sara-Lin was finally realizing she had feelings for Oliver.
And then the newest episode came out, Episode 172 - Hot Pot and Venting.
CAUTION: FASTPASS SPOILERS FOR THE KISS BET OFFICIALLY BEGIN HERE!
Already I was a little petty over the title like "lmao ok clunky title but whatever". I swept it off as not a genuine criticism, just me being a nitpicking asshole over what's essentially Fluff: The Comic.
The episode cost 7 coins, which is about roughly 70 cents, albeit closer to a dollar for Canadian readers (here's something they don't tell you about Canada - our Monopoly game currency is just as fucked as it looks) and that's where I'm gonna get into my second disclaimer that I need to be perfectly clear about (and it'll be what we get more into later on in this post).
I understand the principle of paying for art. I understand fully that many of these webtoons are being produced on tight deadlines by creators who often can only afford 1-2 assistants, if any at all. I understand and fully agree that creators deserve to be paid for their skills, time, and efforts, not just as creators working on the hellsite that is Webtoons, but as artists in general who deserve to make a living the same as anyone else. Anyone who follows my stuff here knows I'm an artist myself so I would never debate the ethical necessity of paying artists for their work.
However.
I can say that, and also agree with the people who have stated in discussion circles such as on /r/webtoons that a lot of the comics that have started charging 7 coins have been suspiciously delivering less comic since. And it's not even so much in the literal panel count, the liquid volume of these comics have remained the same, but the calorie count has dropped significantly. Food metaphors aside, what I mean is that despite many of these comics maintaining their 40-60 minimum panel count requirement, they have in fact reduced the actual amount of content that happens in them, and The Kiss Bet's newest episode is a stark example of what I mean.
I am going to start by posting only post three panels - three panels that literally sum up the entirety of Episode 172 and what it chooses to spend its time on.
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That is it. That is literally all that's established in this episode. I'd tell you to go read it yourself, but honestly, this is genuinely one of those rare times I can honestly say that a 40+ panel episode is not worth 70 cents and you'd be better off, and that's saying a LOT when these episodes are only priced at the cost of a gumball. At least Lore Olympus has entertainment in how bad it is most of the time, Episode 172 of The Kiss Bet is just nothing. You will literally get more substance and flavor from an actual gumball.
Literally every other panel in this episode is either repeating the same dialogue (Sara-Lin saying the same thing multiple different times to express how Oliver is holding her hand or how his stepdad is a dick) and then Sara-Lin and Oliver staring at each other. Over. And over. Again.
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I am not joking. I did not cut anything out in that sequence. That is where the episode ends. Complete nothingburger, seemingly cut off right as it was just getting started like Cait Corrain's career.
Out of the entire episode, there were 45 panels. So I can safely assume Ingrid's minimum panel requirement is at least 40 per episode, that's me assuming the best that she didn't exactly meet her panel minimum at 45 panels on the dot.
Out of those 45 panels, there were:
Two actual unique backgrounds that weren't gradients or just a single piece of furniture
4 separate panels of Sara-Lin freaking out over Oliver holding her hand and wondering if he even noticed
10 panels of Sara-Lin staring at Oliver either dumbfounded or asking him to repeat himself (or apologizing over nothing)
5 panels of the characters saying nothing
11 panels of Sara-Lin repeating information in different ways that could have been accomplished in half that time
Two separate occasions of Oliver getting Sara's attention from off-panel, literally formatted the exact same way both times (and both followed by reaction panels of Sara-Lin staring at him dumbfounded)
Way too many panels of Sara-Lin blushing in response to Oliver being an asshole tbh like literally this guy's a douchebag, Joe may have been the "out of her league" love interest but at least he was nice and didn't treat Sara-Lin like someone who just bought a Husky as a "starter pet" ???
Again, I don't usually like being a dick about the coin costs, and I definitely don't like being a hypocrite in telling people they should pay artists for their work while simultaneously posting their paywalled content like this, but I think there does come a point where it feels more irresponsible for people to not be aware of what they're about to pay for and how little they're going to be getting. This episode is literally one of the best - and worst - examples of how far the romance genre has fallen on the platform - when it's not being overtaken and oversaturated by problematic series that romanticize abuse and sexual assault, it's being dragged to death with the most boring executions of tropes that everyone has seen before and is only exciting for anyone who's never read a book or watched a romance movie, period.
And here's the thing where I do approach a bit more "hot take" territory, but every time I see this argument come up about episodes not being worth the coin cost, I see others who rightfully argue that 70 cents isn't that much to pay for what you're getting - weekly episodes of work that are usually always delivered on time, with more panels than you would ever typically see in a free to read comic.
But here's where I take issue with that argument, as much as the principle of it is sound, it misses the overall point: readers are paying for entertainment first and foremost, so can anyone who's actually paying for regular refills on their app currency step away from this and truly call it "entertainment"? Nothing was gained. The comic had 45 panels to say something, anything, and managed to not even squeak out so much of a word. Even the silent moments have no substance, they just reiterate information that we already know.
Do we really need another panel of Sara-Lin blushing at Oliver? We've known for weeks now that she has a crush on him. Do we really need another panel of Oliver getting Sara-Lin's attention? What is this actually showing of their chemistry? What is being shown here that hasn't been shown numerous times - with and without dialogue - for weeks now? What does the comic have to show for itself after four seasons?
Another point of the "it's just 70 cents, don't be an asshole" argument that people seem to miss is it's not 70 cents. It's $1. Because if you want to buy a single episode of the Kiss Bet, you can't just pay for the individual episode in isolation, you have to pay for the coins first, and $1 is the absolute bare minimum you have to pay to get 10 coins, which will only pay for one episode of a 7 coin series - of which there are many now, basically any series that's 40 panels or more will cost 7 coins and, shocker, those are the series that WT will tend to promote most, you'll rarely see the 5 coins series in the banner ads, and that's not even getting into how there are more and more series cropping up that have 5+ episodes behind FP rather than the traditional three.
So if you're someone who's (almost definitely) keeping up with more than one series? You can't just pay the $1, you have to pay at least $5 for 50 coins, and that will NOT go far anymore or cut as evenly as it used to when just about every series is now 7 coins. Webtoons knows fully well what kind of game they're playing by making the new coin cost an uneven number while still offering increments of 5/10 in their coin bundles. They undoubtedly want you to be left with an uneven number so that you'll be easily lured into buying more coins so you don't 'waste' the uneven amount you have left that isn't enough to buy the episodes for the series you want to read. Obviously this is more speculation and not fact, but it's a common business model and with the series that have adopted the 7 coin count model (rather than starting off with 7 coins outright) such as The Kiss Bet and Lore Olympus, it's becoming abundantly clear that either the creators or the platform itself is encouraging these series to meet their panel minimums with as little content as possible in order to get more money out of readers who are barely even being drip fed actual entertainment and narrative progression, let alone spoon fed.
And then there's the waiting. The goddamn waiting. So many of these series guilty of siphoning their content off through a hose that they're deliberately standing on are designed intentionally with the most egregious cliffhangers in mind to keep their audience hooked so they'll undoubtedly FP next week. Do you know what that amount of waiting does to a comic? To its readers? First off, it artificially extends the actual pacing of the comic to make it feel longer than it is, when in reality, many of these plotlines are happening in a vacuum of very short bursts of time. Case in point, Lore Olympus is commonly confused for having a plotline that takes place over the course of months, when actually when laid end to end in order of cause and effect, many of its subplots - including the romance of Hades and Persephone - takes place over the course of days. This over-inflates the plotline's actual depth and, even worse so, it makes it harder for readers to keep up with information that's being delivered, as it often takes weeks for that information to actually go anywhere - so by the time it does, many readers have straight up forgotten about it.
It's absolutely not okay that so many of these kinds of series are normalizing literal slow burning for an audience who's paying to be entertained. It's not a "slow burn". It's just slow, and deliberately so. It's absolutely NOT FUN to follow a comic that does not go anywhere week after week. It's frustrating. And before long, it starts to feel like gambler's fallacy, where readers have to essentially gaslight themselves into paying into it more and more convinced that it has to pay off eventually, based on a promise that was never actually made, only assumed in good faith. And readers should not have to fill in the bulk of the content that isn't happening with their own imaginations, which is something that happens a LOT in these series that spend so much time on the characters just staring at each other and saying nothing. It's not 'plot' to just draw characters blushing and have your audience fill in the rest of it entirely on their own. This is certainly a technique in writing, but in the case of The Kiss Bet and other comics like it, it's much less of a valid technique and more just flat out manipulating your audience into falling so hard into the sunk cost fallacy trap that they don't notice they're being robbed blind by the plot that hasn't actually happened - and they've been paying for that financial and emotional robbery out of their own pockets and brains every step of the way.
Again, I do not care about the coin cost in and of itself, seventy cents IS still an incredibly cheap price for weekly updates of a series that has to put out so many panels each week. But as a reader and a customer, I should not be leaving these updates with less information than what I started with. And I'm someone who's incredibly old school by webcomic standards, there are comics that I follow that have updated 1-2 pages a week for over a decade that manage to do more with their limited pages than Lore Olympus and The Kiss Bet manage to do after entire hiatuses filled with pre-production time.
Why does this page of Alfie manage to move both the intrinsic plot of the titular character as well as the external plot that's going on around her in one page made up of 5 panels better than what The Kiss Bet can do in 45?
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Why does this page of Tamberlane manage to convey more information about the world's lore and the people in it in a way that's emotionally driven and clearly affecting the characters without outright info-dumping than what Lore Olympus has managed to spit out onto its plate since S3 started over a year ago?
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How does Tales from Alderwood manage to be more entertaining and convey more meaningful storytelling through its characters in a single page consisting of zero dialogue than what The Kiss Bet can convey in its silent panels of staring, blushing, and repetitive stuttering?
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Why are the creators who are relying entirely on their own efforts, resources, and ability to generate income through community interaction and support putting out better work with less panels and on slower schedules for FREE than what we're seeing from professional creators on a professional publishing platform who are being paid to do this as their job?
There's this saying in the tattooing industry: good work isn't cheap and cheap work isn't good.
At this point, 70 cents is not a 'bargain' as many people like to argue in defense of the creators. And while I do want to have good faith in the creators who don't pull this shit, the creators who clearly go above and beyond to do what they do in the pursuit of storytelling and polishing their craft to be the best piece of work that it can be - the comics that are worth paying 70 cents and beyond for - are not the comics that Webtoons is promoting to people. The creators of the works that genuinely deserve more than 70 cents per update are being left to fend for themselves without support from the platform, while those that aren't worth the price of even a flavorless gumball are consistently winning the Wonka Golden Ticket lottery.
The cost of 70 cents is relative. For some works it's a genuine bargain. For others like the The Kiss Bet and Lore Olympus, 70 cents is not a "bargain", it's not a "good deal", it's exactly the value of what you're paying for - cheap work that isn't good.
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baptismsvr · 3 months ago
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♡Hello Lovelies!♡
Just wanted to share the fasting app that I currently use! I know a lot of people apart of this community used to use the life app as it was free and as I restarted my weight loss journey I had noticed that it had been deleted (bummer, I know :C ) and so I went on a hunt for another free fasting tracker app. After much scrolling and researching through paid subscriptions (that I cannot afford lmao) I found the Easy Fast app! this app can record things like your fasting times, water intake, body measurement, weight and more as well as graphing your progress! Best of all, its free to use! No ADs nor paid subscriptions! I know is available for IOS as I have an Iphone myself but I'm not sure if its available for Android so you'll have to have a look for yourself♡
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mayalaen · 10 months ago
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VPNs aren't just for pirates and company data anymore
A friend complained to me that they couldn't access pr0n anymore because the government is now requiring ID to verify age where they are, and due to data leaks and privacy issues, didn't want to share their ID even though they're of legal age.
Shit like this doesn't work on the intended target. It only frustrates people who are aren't tech savvy while a lot of kids have already found their way around it because that's what kids do ¯\_(ツ)_/¯
When I talk about VPNs (virtual private networks), non-tech savvy people's eyes glaze over 😂
It sounds like complicated, unknowable magic. It's not! And you don't even have to understand it to use it!
With the government and ISPs (internet service providers) invading privacy more and more and hackers breaking in and stealing user data from companies, VPNs are becoming necessary.
Some Things a VPN Does for You:
hides your data from others
can make your internet speeds faster if your ISP does speed throttling (purposely making your speed slower)
hides what you're doing from your ISP
keeps you safer from some malware, viruses, hackers, and trackers
allows you to access things that are either restricted in your area or not available in your area (such as content in other countries)
keeps you safer when you're out in public connected to wifi
Below is a basic infographic on how VPNs work. When you access the internet, a VPN encrypts your data - making it into a secret code that can't be read by anyone else including your ISP.
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Tech companies, ISPs, etc. want you to think VPNs are complicated so that you won't use them.
When searching for a free VPN, please be aware that a lot of the free VPN services out there are malware or full of viruses and trackers.
Either do some research into which one to choose or use a paid VPN service. You can either pay monthly or yearly - the yearly is always cheaper in the long run.
Some of the Top Rated VPN Services:
ExpressVPN $7 - $13/month
NordVPN $3 - $13/month
Surfshark $2 - $14/month
PrivateInternetAccess $2 - $12/month
ProtonVPN (some sites block this one) $4 - $10/month
CyberGhost $2 - $13/month
I use ExpressVPN, so for the purposes of this post, I'm going to use screenshots from ExpressVPN.
Once you have an account, download the program from the website to your desktop/laptop or find the app on Android or iOS app stores.
Signing in requires a code that the VPN will email to you that unlocks all the features. Pay attention when the program installs because it'll ask you about preferences, and you can easily check yes on blocking pr0n when that's the reason you wanted a VPN in the first place 😂
When the program is open, you'll see this:
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As you can see in the screenshot, not only do I have the program, but I have an ExpressVPN icon on my browser. The program installs this automatically, and when the program is running, the icon will have a green checkmark on it so you know it's working in your browser.
You'll notice I've recently connected using Japan. I did this so I could watch a series that isn't available outside of Japan.
The program automatically chooses a location near you, but if you want to access things that are restricted to you, make sure you click on the three dots to the right of the selected location (see screenshot below) and search for a state/country/place that your content will be available in.
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Once your location is selected, click on the start/power button, and you'll get a popup notification from your computer that ExpressVPN is connected.
Go to the site you want to use and use it like you normally would.
Here's what it should look like when it's running correctly:
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Keep in mind that if you leave a VPN running all the time (which is perfectly fine to do), search engines like Google will assume you live wherever ExpressVPN tells it you live, so searching for "stores near me" will give you results that aren't close to you.
When you're done using the VPN, just hit the power button again and it shuts off.
I use this on all my handheld devices, my desktop, and my laptop for business and personal reasons. I'm a pirate, and I've been using VPNs for a long time, yet none of the ISPs I've used have ever given me a warning about torrenting.
Good luck, and enjoy all the new things you can access!
BTW for anybody wondering, my desktop wallpaper is a map of the world's time zones. So pretty!! 😍
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cheritzteam · 1 year ago
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[The Ssum] <The Ssum: Love from Today> Update (29/11 KST, v2.0.3)
Hello, dear lab participant.
You can now download the new version of <The Ssum: Love From Today>.
Google Play Store (Android) - link Apple App Store (iOS) - link
This update includes bug fixes, so you will receive 10 Aurora Batteries as Study Support upon accessing the game.
Make sure you access the Lab by the 2nd of December, 2023 (KST) to get your compensation! *You must collect your reward within 3 days.
The following are the details of the update we have received from the Lab.
***
[New Updates]
> Free Incubating AidBot ver. Mini support for all lab participants!
On a mission to protect the health of your eyes and fingers, the mini AidBot has now been distributed to all lab participants. Tap the AUTO button on the Emotion Incubator!
*The Mini version’s features are different from those of the Premium version, which is rented to Aurora-subscribed lab participants. For more details, check out the notice for <The Ssum>'s November Feature Updates.
> ‘Tis the season in the Forbidden Lab!
The Emotion Incubator has gone through a seasonal makeover! Also, some secret(yet) data for Christmas Events have been registered into your app. Find out more in the upcoming event notice!
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[Feature Improvements]
> I need more Aurora Batteries so bad…
We’ve added a guide that teaches you how to earn free Aurora Batteries. Read the Guide on your My Page of the Aurora LAB! Perhaps there’s a new source of free Aurora Batteries too….
> I have to pay to download photos from chat messages which I already had paid for…
If you had sent a chat message with Aurora Batteries, the photos from your Ssumone’s following responses can now be downloaded for free.
[Bug Fixes]
> My Ssumone is repeating the conversation we had yesterday…
We fixed space-time tunnels so that the Commemorative Call happens only once per each Seasonal event period.
> I want to zoom in on the profile photos of My Ssumone’s friends and enemies while reading through past chats…
You can now zoom into the photos of non-Ssumones in your Milky Way Calendar.
> The rest dot on the Data Search button keeps haunting me…
We exorcised the ghost red dot that showed up on your Data Search button.
> (June) June’s camera is not catching the important things…
The camera has been remotely repaired through a forbidden technology and now will catch his blush perfectly.
[Others]
- Minor bugs were fixed.
***
We appreciate your reports and your activities as a part of the Lab.
Thank you.
-Cheritz-
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piratefishmama · 9 months ago
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something that could help is a vpn if people are having trouble with internet providers blocking the link.
never trust a truly "free" vpn because they don't have the bandwidth and they have a lot of privacy issues like selling data
but most of the reputable ones like nordVPN, expressvpn, cyberghost, surf shark, offer a 30day money back guarantee.
and express vpn offers a 7 day free trial if you sign up via the ios or android app.
im using express vpn for it and it's decent, and I've used cyberghost in the past and it was very good
this too!!
still, be careful.
try things that wont involve you signing up for anything or giving up any of your details before you try any of these, it's a free link that absolutely does not exist ehem, it's supposed to be there for people who cant afford to watch it through paid avenues, or are struggling to even find paid avenues.
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cindylouwho-2 · 4 months ago
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RECENT SEO & MARKETING NEWS FOR ECOMMERCE, JULY 2024
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If you are new to my Tumblr, I usually do these summaries of SEO and marketing news once a month, picking out the pieces that are most likely to be useful to small and micro-businesses.
You can get notified of these updates plus my website blog posts via email: http://bit.ly/CindyLouWho2Blog or get all of the most timely updates plus exclusive content by supporting my Patreon: patreon.com/CindyLouWho2
TOP NEWS & ARTICLES 
There is a relatively new way to file copyright claims against US residents, called The Copyright Claims Board (CCB). I wrote more here [post by me on Patreon]
After a few years of handwringing and false starts, Google is abandoning plans to block third-party cookies in Chrome. Both Safari and Firefox already block them. 
When composing titles and text where other keywords are found, it can be useful to have a short checklist of the types of keywords you need, as this screenshot demonstrates. While that title is too long for most platforms and search engines, it covers really critical points that should get mentioned in the product description and keyword fields/tags as well:
The core keywords that describe the item
What the customer is looking to do - solve a problem? Find a gift? Feel better? 
What makes the product stand out in its field - why buy this instead of something else? Differentiating your items is something that should come before you get to the listing stage, so the keywords should already be in your head. 
Relevant keywords that will be used in long tail searches are always great add-ons.
What if anything about your item is trendy now? E.g., sustainability? Particular colours, styles or materials/ingredients are always important.  
SEO: GOOGLE & OTHER SEARCH ENGINES 
Google’s June spam update has finished rolling out. And here is the full list of Google news from June. 
Expect a new Google core update “in the coming weeks” (as if we needed more Google excitement).
Google’s AI overviews continue to dwindle at the top of search results, now only appearing in 7% of searches.
Despite Google trying to target AI spam, many poorly-copied articles still outrank the originals in Google search results. 
Internal links are important for Google SEO. While this article covers blogging in particular, most of the tips apply to any standalone website. Google also recently did a video [YouTube] on the same topic. 
Google had a really excellent second quarter, mostly due to the cloud and AI. 
Not Google
OpenAI is testing SearchGPT with a small number of subscribers. Alphabet shares dropped 3% after the announcement. 
SOCIAL MEDIA - All Aspects, By Site
General
New social media alert: noplace is a new app billed as MySpace for Gen Z that also has some similarities with Twitter (e.g., text-based chats, with no photos or videos at this time). iOS only at the moment; no Android app or web page. 
Thinking of trying out Bluesky? Here are some tips to get the most out of it. 
Facebook (includes relevant general news from Meta)
Meta’s attempt at circumventing EU privacy regulations through paid subscriptions is illegal under the Digital Markets Act, according to the European Commission. “if the company cannot reach an agreement with regulators before March 2025, the Commission has the power to levy fines of up to 10 percent of the company’s global turnover.”
If you post Reels from a business page, you may be able to let Meta use AI to do A/B testing on the captions and other portions shown. I personally would not do this unless I could see what options they were choosing, since AI is often not as good as it thinks it is. 
Apple’s 30% fee on in-app ad purchases for Facebook and Instagram has kicked in worldwide as of July 1. 
Facebook is testing ads in the Notifications list on the app. 
Meta is encouraging advertisers to connect their Google Analytics accounts to Meta Ads, claiming “integration could improve campaign performance, citing a 22% conversion increase.”
Instagram
The head of Instagram is still emphasizing that the number of DM shares per post is a huge ranking factor. 
LinkedIn
Another article on the basics of setting up LinkedIn and getting found through it. 
You can now advertise your LinkedIn newsletters on the platform. 
Pinterest
Pinterest is slowly testing an AI program that edits the background of product photography without changing the product. 
Is Pinterest dying? An investment research firm thinks so. 
Reddit
If you want to see results from Reddit in your search engine results, Google is the only place that can happen now. 
More than ever, Reddit is being touted as a way to be found (especially in Google search), but you do have to understand how the site works to be successful at it. 
Snapchat
Snapchat+ now has 9 million paying users, and they are getting quite a few new personalization updates, and Snaps that last 50 seconds or less. 
Threads
Threads has hit 175 million active users each month, up from 130 million in February. 
TikTok
TikTok has made it easier to reuse your videos outside of the site without a watermark. 
TikTok users can now select a custom thumbnail image for videos, either a frame from the clip itself, or a still image from elsewhere.  
Twitter
You can opt out of Twitter using your posts as data for its AI, Grok. 
YouTube
YouTube has new tools for Shorts, including one that makes your longer videos into Shorts. 
Community Spaces are the latest YouTube test to try to get more fan involvement, while moving users away from video comments.
(CONTENT) MARKETING (includes blogging, emails, and strategies) 
Start your content marketing plans for August now, including back-to-school themes and Alfred Hitchcock’s birthday on August 13. 
ONLINE ADVERTISING (EXCEPT INDIVIDUAL SOCIAL MEDIA AND ECOMMERCE SITES) 
Google Ads now have several new updates, including blocking misspellings. 
Google’s new Merchant Center Next will soon be available for all users, if they haven’t already been invited. Supplemental feeds are now (or soon will be) allowed there. 
STATS, DATA, TRACKING 
Google Search Console users can now add their shipping and return info to Google search through the Console itself. This is useful for sites that do not pay for Google Ads or use Google’s free shopping ads. 
BUSINESS & CONSUMER TRENDS, STATS & REPORTS; SOCIOLOGY & PSYCHOLOGY, CUSTOMER SERVICE 
The second part of this Whiteboard Friday [video with transcript] discusses how consumer behaviour is changing during tight economic times. “People are still spending. They just want the most for their money. Also, the consideration phase is much more complex and longer.” The remainder of the piece discusses how to approach your target market during these times. 
Prime Day was supposedly the best ever for Amazon, but they didn’t release any numbers. Adobe Analytics tracked US ecommerce sales on those days and provides some insight. “Buy-now, pay-later accounted for 7.6% of all orders, a 16.4% year-over-year increase.”
MISCELLANEOUS
You know how I always tell small business owners to have multiple revenue streams? Tech needs to have multiple providers and backups as well, as the recent CrowdStrike and Microsoft issues demonstrate. 
If you used Google’s old URL shortener anywhere, those links will no longer redirect as of August 25 2024. 
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empyreasheart · 10 months ago
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but on the topic of language learning apps some i used include
Drops - made by the same people at kahoot, more of a vocabulary app than learning actual grammar but it has a lot of options, free version lets u do 5 minutes every 12 hours. If you want to learn more than one language what i did was download the individual language apps (u can either just download drops for all languages or drops (specific language) ie drops spanish for just spanish) and use different accounts. i also took advantage of the free trial cuz its fun but i do think the 5-10 minutes a day thing works fine to create a doable habit
Beelinguapp - This one requires a subscription i dont remember how much you can do without one but i have an android so i just downloaded a modded apk. edit: i forgot to elaborate when i posted this but its practicing reading / listening by reading stories and articles
Mango languages - this one is a lot different than duolingo but still good, its essentially based on learning by hearing / speaking a new language than just learning vocabulary and writing sentences. It requires premium BUT if you have a library card you can check if your local library lets you use it for free (this isnt guarenteed unfortunately but i think it is more common in bigger areas), there are also some free endangered languages
Memrise - Like the name implies this is mostly an app for memorizing words and sentences, using flashcards. Theres official courses but users can make them too so you can use it for more than just language learning if you want to. I think if you used this with mango languages it would be helpful to get practice writing phrases & words in a way you dont get to with ml. Apparently theres a pro subscription but i have no idea whats different & a lot of people say the free version works just fine
Ling - Havent used this for very long but its almost identical to duolingo but with more languages, its basically premium only but once again i use a modded apk
Some more specific stuff
Lifeprint - ASL w/ videos and its all free! a very good resource even if you arent looking to learn
Tagalog.com - Free resource for tagalog you just have to make an account
If you have resources for specific languages or anything in general id love to hear, this is all just from someone who has had a casual interest in language learning
Also if you have an android you can download modded apks of a lot of paid language apps. Just be safe (use adblock) and smart, not all apks are actually modded or theyre too buggy to be worth it, so pay attention to the reviews. The paid apps are often very nice but the prices are ridiculous. everyone deserves the chance to learn. I dont know if theres ios equilivants (although i wonder if theres a way to run apks on your pc through something like bluestacks)
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venusprincess-ts3 · 1 month ago
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Is anyone subscribing to my tiers from the ios app?
Apple is requiring that Patreon switches to their iOS in-app purchase system, after november 2024. Meaning all ios app users will be charged an additional fee of 30%, on top of my pledges.
If you subscribed to my pledges through the website or android you won't be charged this fee.
If you have a paid membership on my patreon please vote on this poll, so I know how many patrons have a membership through ios. https://www.patreon.com/posts/113858878
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angelgaston · 1 month ago
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