#Nerf battles with zombies
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1totallynotasimp · 2 months ago
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Alpha shiloh x alpha FemReader (If nerf battle had zombies)
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     Requested by DerekDavidson  (on quotev )      
(You Pov)
Me and shiloh were the alpha zombies, and if you were wondering how there's two alphas your answer is... I don't really well we are a different species if zombie and there was like a glitch but that doesn't matter I also heard that some suvivors would try to stop us but me and shiloh weren't gonna let that happen .Their squad didn’t just fight against our zombie kind; they were survivors wanting to get ride of us from this place
. Each member of the team was unique in their own way but so were we. Me and shiloh could easily infect them all this battle would probably even be to easy.Me and shiloh heard them talking
 “Remember: today we’re not just fighting for survival! We’re here for glory!” a boy in blue called out I think his was eligah or something  readying his Nerf blaster.
“Glory? I thought we were just here for the snacks afterwards!” Mary exclaimed, "dont worry im jokeing"
With a collective nod, the team positioned themselves, each taking a defensive stance as David counted down.“Three… Two… One… Go!”
From the bushes me and shiloh were spying on them .i kinda had a crush on shiloh but ill talk bout thay later hehe .the suvivors goal was clear: the  survivors had to defeat the two amazing fabulous alphas also known as me and shiloh to free their town; me and shiloh just had to infect them we already had an army of zombies from suvivors we previously infected
"are you ready "shiloh ask me
"I was born ready "I reply with a smirk  The battle erupted with wild whoops and laughter. Nerf darts whizzed through the air, colliding with anything that moved. Us zombies retaliated with leaps and dodges, their grace almost enchanting. Eligah quickly devised a strategy while talking into a Nerf blaster, “Micha, cover the ground! Judah, go somehow  distract them!”
“On it!” Judah shouted, sprinting towards some zombie and done some distraction dance "what on earth are you doing "some zombie asked 
"a distraction "judah replies proudly then run away from the group of zombie chaceing him“Looks like Judah’s got them entertained,” micah chuckled,
shooting a nerf dart towards Shiloh but missing her completely
."is that all you got "shiloh says and infects micah and his clothes and hair turn green"Oh my favourite colour,"micah says
happily Meanwhile, Josiah attempted to make me change sides .“How about you change teams, Y/N? I mean, who wants to be a zombie when you can be a—”“Sorry you ain't my type "I call out to him and infect him to .man am I good at this
Buoyed by spirit and hilarity, the zombies turned to me and shilih, we call out, “Okay, zombies, I need your attention! We’re not just undead; we’re fabulously undead!”
The battle raged on, but soon both sides started to tire, and the air around them throbbed with laughter rather than aggression. Daniel, spotting Shiloh alone for a moment, gleefully aimed his blaster.
“It’s just you and me now, alpha zombie”“are you sure bout that?” Shiloh teased, flipping her hair then a group of zombies surround Daniel."Oh-!!"daniel calls out
All the zombies attack him and shiloh skips away Apon the fun, I'm walking around looking for people when i see Marry on top of a climbing wall " Get   down " I tell mary
"NEVER,"she shouts,
I groan I start throwing axes at mary but she is somehow like dodging them.
Finally, i hit her hand and she falls down but i catch her
“Was that you saving me? Awww, thank you, I'll just go and not disturb you” Marry says in hope
Zombie micah walks up to me and I throw mary to him and say "deal with her," then walk off“evryone stay on your feet!” Eligah called out,
turning to find Shiloh and eligah tries to shoot her but I throw an axe at the bullet "damn I have SUCH GOOD AIM !!!"I shout
And eligah just runs off "hey get back here "shiloh says
"So how ya been girlie pop "I asked shiloh
"Oh ya know just defending our whole zombie kind from annoying suvivors so like nothing much "shiloh answers sarcastically. 
"OK I get it, jeez." I laugh.
We see a Nerf gernade being thrown at me and shiloh but I caught it"HEY I CAUGHT I-" i begin
but shiloh grabs it from my hand and throws it away it explodes mid-air but shiloh pulls me behind a table"Maybe be more careful next time Y/N" shiloh says
"Yeah you right Sooo let go get more suvivors, yeah?"i say and run off
"Wait Y/N wait for meee," shiloh calls and runs after me. There are a crowd of zombies protecting me and shiloh as we see nerf darts flying around everywhere me and shiloh separate for a bit and then I hear very loud music playing
"WHAT AND WHERE IS THAT SOUND COMING FROM"Me and shiloh say at the same time we go to investigate it
But when we got there there was a speaker on the ground and no one here but as we turn around we see eligah pointing two nerf guns at us
"Oh how cooked are we " shiloh says
"OMG LOOK AT THAT" i scream
"Do you really think I'm that much of an idiot" elgah ask me
"I have two things to answer that question !first thing yes second thing ultra yes third thing- oh wait I said I have 2 thing to say hold on hmm-" I say with a smile
but eligah wasn't buying it at all
And just as it looked like the survivors would win, I threw my last axe at Eligah but he dodges it i use this tim and run behind him pick up my axe .and when he is now fully aware of his surroundings i quickly launched a surprise sneak attack on eligah woth my axe .
“Surprise! You’ve just been Y/N-fied’! ”I laugh and shiloh just stares at me to stunned to speak .There was one person left now judah we got out everyone else but now that I think of it after he got chased by a group of zombies at the start we haven't seen him anywhere after strange
"Where is this boy "I wonder to myself and at that moment judah pops up right infront of me
"I got you now alpha "judah says proudly 
"You forgot about shiloh" I say "she's an alpha two ya know"
"REALLY!oh yeah I forgot there were two alphas this time where is shiloh "judah ask .
Was he asking me or himself I have no clue 
"Right here "shiloh says behind him and infects him
"OMG WE WON WE JUST WON !!!"
i scream hugging shiloh I blush a bit"Yeah we did "shiloh says looking around incase their were any left suvivors we didn't see yet“Just like that, team! Can I hear it for the zombies?” i shouted, raising my hands, celebrating with shiloh and the other zombies.,
proud of the 'fun' we had, but more importantly, witnessing the joy radiating from the crew. As dusk settled, Shiloh approaches me“Looks like we did it, partner,” i say to shil her eyes sparkling.
Sparks blurred around us, and with soft bravery, Shiloh leaned in, whispering, “It’s moments like these I think we should… transform. Let’s unite as friends, and maybe even more.”And just like that, amid the foam darts and laughter, me and shiloh shared a gentle kiss, as we pull away for air were both blushing ,but we were happy I was happy
 "Sooo wanna do it again "i ask in hope "how could I say no " shiloh  replies and pulls me in for another kiss and in this moment of sincere affection that echoed against the night, sealing our bond in the chaotic atmosphere of feelings , laughter, and love.
The End.
Word count: 1353🥰   
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nanagamingtv · 2 years ago
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NERF GUN SLOW BIKE RACING BATTLE | CUỘC CHIẾN ĐUA XE ĐẠP https://youtu.be/nNU37bdWiQs Nana Gaming Show NERF GUN SLOW BIKE RACING BATTLE | CUỘC CHIẾN ĐUA XE ĐẠP ► https://youtu.be/nNU37bdWiQs NERF WAR SPICY FOOD BATTLE SHOT | CUỘC CHIẾN BÁNH MÌ SIÊU CAY ► https://youtu.be/pktgHun7Yl0 NERF GUN DRAGON BALL Z VS DRAGON BALL SUPER ► https://youtu.be/4RlQPS24L5s NERF GUN VS TEAM SPIDER-MAN ► https://youtu.be/Kf-Sf4IJUMM NERF SUPER SOAKER: WATER GUN BATTLE ► https://youtu.be/VeKHTJMbN4c NERF GUN GAMING BATTLE ► https://youtu.be/FDARpQi2SG8 Best Cartoon Nerf Gun Videos ► https://www.youtube.com/watch?v=FDARpQi2SG8&list=PLvlx1nqlERHTnvcJL7A8nWUMGZMSNVyzc&index=1 Welcome to Nana Gaming Show channel. The two brothers love the Nerf and X Shot toy guns, we have collected over 200 Nerf and X-Shot guns. We often make videos about Nerf wars, X Shot wars, food wars... these videos are combined with lots of toy guns from our Nerf and X Shot arsenal. 🔔 SUBSCRIBE TO NANA GAMING SHOW: https://bit.ly/SubNanaTV 📮 Liên Hệ Quảng Cáo và Hợp Tác: [email protected] ---------------------------------------­------------------------- Facebook ► https://ift.tt/zyctChs TikTok ► https://ift.tt/e63Svj8 #nerf #xshot #kids #gaming ------------------------------------------------------------------ Thanks for watching my Nerf videos!
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noodlesarecheese · 4 months ago
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The last couple seasons of Game Changer, the finales have been versions/parodies/twists of reality game shows/competitions. Now, there's no telling whether that trend will continue or not but that's not going to stop me from predicting/pitching potential finales. Sam, if you're reading this and one of these inspires you, feel free to grab it and run.
Naked and Afraid - Now, you may be wondering how they would do this. Yeah, dropout's a streaming service so they could do nudity or censored/implied nudity, and I'm sure there are dropout cast member who would be down but it's not quite the vibe. So what's the twist - Costumed and Afraid. The contestants are given VIP-style makeovers and have to do some sort of challenges, presumably in character. I'm imagining a zombie apocalypse nerf battle or perhaps a team-based laser tag thing. Is this just survivor with costumes? Maybe.
Cluedonnit? - They've already done a murder mystery and it's an excellent episode but let's be real since then Game Changer has gotten so much bigger. They have so many options now! They rented out part of a hotel for Ratfish surely they could rent a hotel ballroom for a murder mystery masquerade! I'm thinking it would work kinda like a game of werewolf or mafia, perhaps with mini games or challenges to earn clues, and in a perfect world Rekha would be in this episode because the fear of being in a more elaborate truman show would create some incredibly funny moments.
Real Cast Members of Dropout - Wait, Real Housewives isn't a game show, what's the meaning of this? Imagine, if you will, some of Dropout's biggest personalities, where the game is to be as big and dramatic as possible (with like, ground rules and safety measures to make sure nobody actually hurts anyone else). They could be characters, they could be themselves, the sky is the limit. A variation of this could be Big Brother themed.
Dropout Drag Race - I think this one speaks for itself tbh. Hosted/judged by some of the queens Dropout has worked with/is currently working with. A variation on this could be America's Next Top Model themed, but that's not as exciting.
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thisisnotthenerd · 9 months ago
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follow up to the rat grinders' leveling post: the bad kids if they did xp leveling.
the rat grinders' leveling post
now that we know what level the ratgrinders could potentially be, let's look at the bad kids.
using milestone leveling, they are level 10 right now. i want to know how that compares to the xp they would have earned.
not all of the creatures they have defeated have been standard monsters from the monster manual, so some of these are going to be guesswork and estimations.
obviously there are some split scenarios; they're not always together during battles, some of them are buffing and achieving other objectives.
this breakdown is going to go battle by battle, for the sake of simplicity, with everyone splitting the xp 6 ways, no matter who killed the target. also i'm going to find xp levels for their humanoid adversaries that they've killed, because they presumably get something for them. also they killed ragh, but revivified him; do they still get xp from his death?
freshman year:
corn cuties + corn blob + doreen:
this encounter works with a spawn point and boss monster; 14 corn cuties are spawned, and seven are killed before riz goes up the corn blob's butthole and shoots the parchment. doreen is killed by adaine, and riz shoots the paper out of the corn blob.
the corn cuties have <9 hp, and based on their damage output, i'd rate them a CR 1/4, so 50 XP each, for a total of 350 gained across the party.
doreen has <11 hp, and based on her damage output, i'd rate her a CR 1/2, given that she has multiple damage options that took several of the bad kids out at 1st level. 100 XP to adaine, but for the encounter it's distributed across the party
corn blob: based on the way it behaves, i would consider it similar to a glabbagool, with pseudopods and engulfing attacks, as well as self-healing. for the sake of the encounter the win condition was not hit point sink but rather getting rid of the enchantment on it. CR 2, so 450 XP.
total XP count: 900 XP, divided by six is 150 each.
johnny spells & the tiefling greasers:
this encounter was a combination of hit point sink and car chase; they killed several by sending them offroad.
one of the greasers died after taking 10 + 3d6 damage, so i'm assuming they probably have anywhere from 20-25 hp. damage output is usually 6-8, which to me says 2d6. so i'd call them CR 1, or 200 each, for a total of 1200.
johnny spells takes 15 + 11 damage before he dies. his damage output is higher than his fellow greasers and he has other spellcasting prowess, so i'd call him CR 2, for a total of 450.
total XP count: 1650 XP, divided by six is 275
the black pit undead:
a little more complex, because the win condition is fleeing from the encounter, so i'm estimating for the big three 'villains' of this encounter and then adding a multiplier for the encounter as a whole.
dj brainzz & the zombies: standard zombies are CR 1/4 (50 XP), and assuming a total of 10 or so, that's 500 from the zombies. from dj brainzz, i'd say something like CR 3 (700), given the abilities he uses, but with hp nerfed to fit the encounter.
sasha, lord of whispers & the vampires: vampire spawn are CR 5 (1800 XP), and 2 had a significant effect, but i'd say that since they aren't technically defeated, i'd half the xp gain (1800 XP)
jawbone & the werewolves: werewolves are individually CR 3 (700 XP) and there were 2 that had a significant effect, but again, none were killed, so we halve that number again (700XP)
total XP count: 3700 XP, divided by six is ~616 each
dwarf skaters + golem:
again a separate win condition; the dwarves run instead of being defeated after fig releases gorthalax. so again, estimates with a multiplier
torek and the dwarves: torek is at least 5th level, since she can cast spirit guardians, so i'd put her at a CR 2 (450 XP). i counted 5 other dwarves, who'd be CR 1/2 each, for a total of 500 XP. totaled it's 950.
crush is like a huge stone golem (CR 10), but is nerfed by the half-pipe, so i'm applying a .66 multiplier, which comes out to 3933 XP.
total XP count: 4883 XP, divided by six is 813 each.
bloodrush skeletons + ragh + daybreak + owlbear:
they got the orb and chest figured out and somehow also made this a hit point sink.
skeletons: individually are CR 1/4, or 50 XP each, but there are 10 or so of them, so i'm applying a 1.5 multiplier to the total, which results in 750 XP
owlbear: pretty standard; CR 3 for a total of 700 XP
ragh: i'd pretty comfortably put him at CR 5, for a total of 1800 XP. they get XP for ragh because they killed him.
daybreak: i'd put him at like a CR 9, based on his use of indomitable and number of attacks, so a total of 5000 XP.
total XP count: 8250 XP, divided by six is 1375 each
aelwyn and her elementals:
smaller split to figure out this time; just aelwyn and her elementals.
elementals: all CR 5 (1800 XP). i think i counted 8: air (2), fire (2), water, earth, slime, and shadow, so that totals to 14400
aelwyn: she casts time stop with aguefort's watch, not from her own magic. i'd put her at like 14th level, and thus CR 9 (5000 XP). they get the full amount because they do defeat her--she doesn't flee or get fled from.
total XP count: 19400 XP, or 3233 each
biz + the arcade ghosts:
a couple of objectives here--getting the girls out, avoiding the traps, and questioning biz, so this split will also consider the arcade traps as part of the cr of the encounter.
ghosts: CR 4 (1100 XP) individually. assumming there's 10 of them, that's 11000 XP right there.
traps: save dc is probably 15, which would set up the games to dole out anywhere from 1800 to 2900 XP. i'm leaning towards the low end, just to contextualize biz. 4 successful captures and releases, so 7200 from the games.
biz is doing a bunch of complex enchantments and summonings. I would set him equal to aelwyn and thus CR 9 (5000 XP).
total XP count: 23200 XP, or 3866 each
the harvestmen:
we don't have a technical count for most of these, so it's going in as a general number for the party, given what they gave up to be at prom and save their families.
fabian gets a little extra for killing bill; i would estimate that bill is CR 10 minimum, so fabian gets 5900 from killing him, even though he didn't do the deed fully.
total XP count: 10000 XP, or 1666 each
kalvaxus, penelope & dayne:
simple splits here; ragh is not being included because he was pretty easily convinced to be an ally.
dayne: i'm using daybreak's stats to put him at a CR 9 (5000 XP)
penelope: high level spellcaster like aelwyn, so she's also a CR 9 (5000 XP)
kalvaxus: adult red dragon. CR 17, 18000 XP
total XP count: 28000 XP, or 4666 each
freshman year total:
99983 as a group, based on these statistics
16663 for each individual. so if the bad kids were running on xp, they'd only have gotten to level 6 cumulatively, and level 5 non cumulatively.
we can probably assume that they receive some xp while attending the AAA to make up the difference; otherwise the school wouldn't really serve a mechanical purpose in this scenario
oneshots: i know not all of them were there for all of these. i am sticking to the 6-way split, because i can assume the missing members would have made it up somehow.
occularia:
she's a beholder. CR 13 (10000 XP)
5 party fouls:
there are 5 of them: the gorgon of shade, minotaur of stunts, centaur of sloppiness, harpy of songs, and sphinx of solitude.
gorgon: CR 5, 1800 XP
minotaur: CR 3, 700 XP
centaur: CR 2, 450 XP
harpy: CR 1, 200 XP
sphinx: CR 11, 7200 XP. i'm going to half that because she got done in by a pun.
oneshots total: 16750 total, or 2791 each.
the going total is then 116733, split into 19455 each. so the bad kids would be around level 6, cumulatively and non cumulatively.
sophomore year:
i know there are hirelings this season. i am maintaining the 6-split because it's easier. this will mostly be addressed by only covering the creatures that the bad kids themselves face.
cambion, barlguras, vrocks:
we're dealing with a couple things here: fig and riz are separated and the party is split. the demons have reinforcements.
cambion: 1 of them. CR 5, 1800 XP
barlgura: total of 8, 6 killed. CR 5, 1800 XP. total of 10800 XP.
vrocks: 2 of them. CR 6, 2300 XP. total of 4600 XP
total XP count: 17200 XP, or 2866 each.
whitclaw + pirates + elves + air elemental:
i am not counting fabian's first attempt, because he doesn't really accomplish anything.
mindflayers: 8 of them. CR 7, 2900 XP each. i'm halving this number because while they get some hits in, i don't think they kill all of them. 11600 total.
elves + elemental: 4 CR 9 spellcasters (20000) plus the elemental (1800). 21800 total, halved because they do not defeat the elves. 10900 total.
whitclaw: i'd put him at around CR 11 (7200 XP), since this includes his magic items and specialized skills
total XP count: 29700 XP, or 4950 each
fire elementals, tree constructs, kir & angwyn:
fire elementals: 3 of them, CR 5, 1800 each. total of 5400
tree constructs: using tree blight stats, with 4 constructs. CR 7, 2900 XP. 11600 total
kir & angwyn: 2 CR 9 spellcasters (10000). i'm giving full value for these because they get them pretty well.
total XP count: 27000 XP, or 4500 each
tiefling greasers + alastair ash + penelope + daybreak + dayne + harvestmen(4) in hell:
a little bit different to how they were freshman year--some of these have stayed the same while others have gone up.
tieflings: i'd say CR 3 (700 XP), but there are 8 of them. so i'm adding a multiplier of 1.33, for a total of 7448 XP.
penelope: still a CR 9 spellcaster based on the spells used, but i'd bump up to 11 given the difference in spell use and damage output. total of 7200 XP.
dayne: still CR 9. 5000 XP.
harvestmen: based on my freshman year estimate, i'd put them at CR 4, or 1100 XP. 4400 XP total.
daybreak: daybreak has changed, now having legendary actions to command his 'troops'. CR 13, 10000 XP total.
total XP count: 34048 XP, or 5674 each
nightmare forest:
similar to family in flames, i'm giving a general estimate for xp gains from the nightmare forest.
total XP count: 30000 XP, 5000 each
angwyn abernant:
this one is exclusive to adaine, because she did execute a fully separate kill beyond what she faced in the forest. angwyn is a CR 9 spellcaster, and thus adaine has 5000 xp extra, much like fabian got from killing bill at the end of freshman year.
nightmare king possession + court of elders + transubstantions + kalina + arianwen:
nightmare king possessed hirelings: i'm going to estimate CR 8 for each of them, so 3900 each, for a total of 11700. XP gained from dispelling the possession.
court of elders: i'm going to estimate that all of the court of elders are at least CR 10, with the centaur and wood elf at CR 10, treant and sprite at CR 11, and the unicorn at CR 12. total of 34600
transubstantiations: this is things like dispelling the dragon madness, cutting down the tree for the broomstick, etc. if you take the tree's hp at around 200 iirc, each transubstantiation is a CR 9 task, for a total of 15000 XP earned.
kalina: she has six attacks, and a variety of intensive illusion magic. she's also prevalent throughout the season in a lot of very complex ways. i'd put her at around CR 18, because even though she's a transubstantiation, she's remarkably difficult to defeat. 20000 XP from kalina
arianwen: high level spellcaster, given that she can power word kill. i'd put her at 18th level, and thus a CR 13, for a total of 10000 XP
resurrecting and naming a deity goes so far beyond the scope of XP that i wouldn't even know how to count it. also the bad kids never technically attack the nightmare king, so the xp would go to gorthalax, who actually attacked. i'm not counting the nightmare king.
total XP count: 91300 XP, or 15216 each.
sophomore year total: 229248 XP, or 38,208 each
going total is 345981, or 57663 each. for cumulative, that works for level 9, for non-cumulative, it's level 7.
night yorb quest:
yorbies: the bad kids have technically unknown amount of yorbies, assume several hundred total. in the fight we saw, they fought ~15 or so grunts. assuming they're around CR 3, that's 700 per. 10500 XP in this fight alone (1750 each), 70000+ XP (11666 each)outside of this particular battle.
the night yorb: in a logical progression from what the bad kids have faced, i'm making the night yorb CR 19, worth 22000 XP (3666 each).
total XP count: 102500 XP, or 17083 each.
The Bad Kids' cumulative total of XP prior to the start of their junior year: 448481, or 74746 each. cumulatively around 10th level, non-cumulatively around 7th.
by comparison, if we use my estimate of 2000000 XP for the rat grinders, they're looking at 333333 each, which is 19th level cumulatively, and 11th non-cumulatively.
now, if we assume an xp model, the 'special treatment' that would enable the bad kids to be almost level with the rat grinders is counting the bad kids cumulatively, and the rat grinders non-cumulatively.
from the perspective of arthur aguefort, this makes sense. he doesn't even like the bad kids; however, they are going out and following his method of adventuring--popping off and saving the world, sometimes from problems you've caused. meanwhile, the rat grinders are devastating the local ecosystem every day for 3 hours a day on weekdays, and 9 hours/day on weekends.
also this scaling speaks to the fact that continually grinding on the beginner level creatures has diminishing returns--always doing the easy thing is not going to help you progress; challenging your limits will.
i hope this is also useful.
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sevi007 · 5 months ago
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Tales of the abyss playthrough, part 5
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Well, damn it. We are busted . Not that our disguises were any good but that’s a wooping 30 minutes of gameplay before they caught us
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Interestingly enough, Jade does not seem particularly hostile towards us. It seems more like genuine intrigue to me
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Yes thank you Luke. I'm honestly getting dizzy with all the exposition over here. There are so many factions within the same organisation and I still have not yet fully grasped all those score and fonon things.
So from what I gathered, the score is like a written history of everything that was, and will be. Talking to some NPCs, it also seems to server as a kind of horoscope (that's why I say it tells the future). So it's like a religion's bible in a way that they follow it's teaching, but it's also more, because it can make predicitons (or already made them).
There are two kingdoms we know of yet - Malkuth and Luke's home which's name I always forget - and they are on the brink of a war. Over what, I have not really understood yet. But despite the fact that Jade and Anise are part of Malkuth's military, they do not want any war and are on the way to help Ion (who is a neutral party not undre any kingdoms' rule) to the king for a peace treaty. Did I get most of it right? Sure hope so!
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Jade, I do realize you're making fun of Luke. Bastard man XD (I'm kidding, it's funny)
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Oh? See what I mean about fast-paced?! XD I was still mulling all this new info over, gimme a breather please
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Yea does not look like I'm getting a breather.
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Oh? Can we summon zombies now?
Is anybody on the Team already a zombie? Jade is pale like one... okay I will stop XD
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Ah I see. That will explain how they nerf Jade so he can be part of the party.
Checking his stats... yeah he is on our level now. Dammit. I wanted to use him for easy farming for a bit longer. XD Curse you for seeing through my genius plan, game!
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Well now, that’s interesting. I cannot recall a JRPG which actually adressed the fact that we kill the (human) enemies we face. (Disregarding Vesperia and Yuri‘s kills here, because those were outside of the battles that we as players control). I admit that I in front of the screen did not consider this either. In the back of my mind, I assumed we knock them out, rather than outright killing them
Not only is this interesting for me as the player, but also for Luke‘s character development. Remember, again, that his entire (remembered) life was a sheltered one. He barely learned how to fight- Tear points out flaws like not considering the environment, not knowing how to use arts - much less how to deal with a real battle field, or killing. Now he gets thrown into a situation where it‘s kill or be killed. How he will deal with this and what he will do from here on out might be an important milestone for him.
.....
Ah. Literally like two minutes later:
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Oookay I had assumed Luke will have a bit more time to mull the whole killing thing over but alright, fast paced once more XD Poor boy.
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Huh. I think I saw this guy in the opening? I‘m going by ear here, but I THINK he has the same voice actor as Luke? No don‘t tell me! I don’t want to look it up either. It’s just interesting. Jotting this down as important - especially since they are careful not to show us this man‘s face. Maybe a long-list twin? Although there‘s a lot of things that speak against that theory.
So I'm cutting this short here, this post is already long enough. I'm very intrigued so far!
@magicmetslogic
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bambiraptorx · 2 years ago
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He stared down at the businesswoman smirking in front of him, even she could even be called that. It was too nice a word for Big Mama, too legitimate. It would imply that she was capable of honest exchange or straightforward deals, when the only thing she could actually ever be relied upon for was to work in her own interest.
And that was exactly was he needed her for. If there was anyone qualified to safeguard the Key with their life, it would, rather ironically, be the woman who always looked out for herself. If he could convince her that keeping the Key was in her best interests, she would defend it, simple as that.
Sure, it's risky as hell to give her the opportunity set the terms of a deal, but she was more predictable than he'd ever let on to her. He could feel her eyes on his scars, from the multitudes of tiny, nearly invisible lines crisscrossing his arms from decades of training to the large discolored patch of scales spreading up his neck. They'd probably make him pretty intimidating even if he weren't absolutely massive. He was built like a fighter, had been one for well over a decade, and Big Mama would have to be losing her mind to not want him as a gladiator. It's what this whole gamble was based on, after all.
"Obviously I'd put you in my Battle Nexus, should I accept your offer," she said, steepling her fingers in front of her. If he didn't know all of her tricks by now, it might look almost intimidating.
He snorted. "We both know that the Nexus has been declining since Lou Jitsu's fights stopped. The way I see it, I need this--" he gestured at the Key--"to be impossible to find, and you need someone to draw people back to the fights. We could solve each other's problems," he rumbled out, far more confidence in his words than he felt. He'd been a leader since he was a kid, faking assurance was like wearing a second skin by now.
She stood, pushing her chair backward and walking around her desk. She picked up the Key, casually running her manicured nails along the crude carvings. "A dimensional gateway opener? What sort of skantonious irritankle could be awful enough to require locking it away with a relic of this mystic caliber?"
Memories of zombies and food shortages, guard rosters and mercy killings, hopeless battles and sleepless weeks, of the portal opening and hell itself raining out, sprung to mind. "Let's just say you'd be lucky to die a quick death after finding out."
She huffed in amusement and set the Key down. "I'll draw up the contract."
---
I've been rotating a "Future Raph goes back in time but he goes a decade or so too far" story in my head for a while. I don't know if I'll do more, but I wanted to post this much.
(I'm gonna be so mad if tumblr nerfs the quality of this I spent so much time drawing the comic.)
Sequel of sorts
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taoofshigeru · 11 months ago
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2023 Game of the Year Post
Looking back, I was surprised to see how few "new" games I had played this year. But two of them were absolutely excellent so I'm going to talk about them a little.
In February, a game I was expecting to be good showed true greatness, and, in mid-November, a black-and-white indie touched my heart.
[Spoilers for In Stars and Time/Octopath Traveler II to follow.]
Let me start by talking about In Stars and Time/ISAT.
ISAT is a gay game about timeloops. The aloof but amiable rogue Siffrin sees their sanity stretched like a stick of used chewing gum as the fighter repeatedly chickens out on confessing his love for them and sincere heartfelt moments of human connection become rote scenes he must perform.
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Throughout the process, Siffrin uses humor to deflect from serious emotional questions and eventually starts drifting away from the group during conversations. The specific character traits of 1) serial people-pleaser, 2) depressed person, and 3) funnyjokespun person who at times used humor to deflect from those issues was a little too specific in a way that hit in an emotionally relevant way.
Even more than that was the way it toyed with my patience as a player. I'm what I would describe as very good at games with repetitive tasks. Like, my tactics-loving friend and I have been doing a co-op playthrough of Tactics Ogre, and I was the enby who ultimately chose to be responsible for grinding Galgastani CF to recruit ultimate goth girl Cressida. It took hours of repeating the same battle and just babysitting the game for hours at a time. Sure I'd be willing to read through heart-to-heart events repeatedly to make the Siffrin's friends happy. I'd do it once, twice, even a fifth time. But my persistence is not bottomless.
In Stars and Time read me perfectly.
I did end up skipping or avoiding those events once the game stopped being a combat RPG and started being a visual novel/monkey island-style adventure in Act 4. I did start zoning through particular events once they happened more than 10 times. My patience did give way, though not to the extent of the protagonist Siffrin when they suffered a meltdown. And this happened right around the time when Siffrin started putting real distance between them and their friends. It took me to a dark place with the character in a way that made the catharsis at the end so worth it.
All of it went towards really effectively communicated the game's point of how it's worth it to talk to your friends about your problems.
~~~
The other game that moved me this year was also built around repeating and growing. It was about throwing yourself at the wall over and over again, with a little more force, a little more refined strategy, a little more panache and willingness to take risks. And about getting it just right, finally. This was my experience with Octopath Traveler 2
So, first of all, strategizing in OT2 kicks ass. Like the Bravely games of yore, this game nerfs the most broken tools (i.e. the Hunter's patience) from the first game, but gives the player new broken tools that synergize in new, exciting ways. And critically, it then throws enemies at you that can take it all and still be a challenge. (Sea of Stars did not do this last part.)
Got used to using someone's primary job for a lethal combo setup? Well guess what, primary jobs are now banned! Got a 6-attack strike with a killer legendary weapon that'll break any monster? Guess what, that weapon you used to get the break is now no longer the zombie dragon's weakness! Spent all your time building up your favorite 4 in an 8-character party? Guess who's gonna handle the superboss' second HP bar?
For a single-player game, it legitimately felt like I was experiencing a design that had been built to anticipate the player's combat choices on a meta level and would only let the door open for solutions that were suitably intricate and clever. Aside from superbosses, the game wasn't extraordinarily difficult, but it still left me constantly scrambling through my toolkit of HP, MP, turns, latent power, items, collectable monsters, and money mid-battle to find a solution to pick any given boss' lock. As a turn-based combat RPG, OT2 killed it.
And that wasn't even the strongest point.
The character stories in Octopath Traveler one were, on a basic level, enjoyable, and were engaging enough that the game's art, soundtrack, and deep turn-based combat could combine to make a great game. Octopath II ups the storytelling game significantly, offering nonlinear chapter order, story-focused chapters that end without a boss fight, and a cast that's generally very well written and played brilliantly by the English vocal cast. The positive impression I had of the game after the first ten hours gave way to a wowed one as characters started to interact, showcasing entertaining personal dynamics and tugging at the strings of a looming, bigger mystery. The climactic arc, Journey for the Dawn, ties all eight chapters together and presents an incredibly satisfying and at times emotionally wrenching finale.
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I don't know if any side character in a game has ever hit me half as hard as Ori the Scrivener has
But also, mystery arc main plot removed, the world of OT2 has so much character. There's a whole questline where you sit through a court hearing and then have to investigate the mystery around town to show up and avoid a wrongful verdict with a key testimony or piece of evidence. Secret princess/gardener lesbian subplots and eldritch stuffed toys are just some of the things that exist in the background.
The story about getting it just right wasn't just a player experience. It was also the meta narrative - writing in the first game wasn't weak by any means, but the writing in the second game is just an inarguable improvement. Combat in the first game pitched juicy fastballs that were well-scaled to my play experience, but this baby kept tossing out monster curves and tricky sliders.
I think creative perfection is a myth, because it's always possible to improve. Octopath Traveler II shows how, and that's why it's my game of the year.
~Thanks for reading my selfish little blurb!~
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flightfoot · 2 years ago
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You ever notice how a lot of miraculous salt against Adrien and Marinette is just two bad faith interps of the same narrative problem?
Narrative problem: Ladybug has to do all the work and come out the reigning champ, even when it doesn’t make sense for Cat Noir not to be more competent/helpful in these moments.
Bad faith interp 1: Cat Noir is incompetent, dumb and lazy. He always looks to Ladybug for help when things get sticky and rarely tries to offer ideas even when she is floundering. He’s just there to flirt and let her do all the work.
Which is so not true because Cat Noir makes sacrifices in battle all the time. He’s a smart dude. While it’s true that he likes to have a good time out there, character wise he would love love love to help Ladybug when she’s floundering. When the writers need him to have ideas or make a good move or call, they let him. He’s more than demonstrated that ability. They just nerf him when they need Ladybug to look a certain way and suddenly he’s goofing up in unbelievable ways or acting as if she is the only one who can think and neglecting to process things himself. Which comes off really inconsistent and is more a statement on the writing than it is on his character. He’s not the only victim. A lot of the other holders get nerfed for the ‘Ladybug must do everything’ narrative too. Like RIP to Scarabella’s chance to be awesome in hacksan. Speaking of,
Bad faith interp 2: Ladybug is an arrogant, power hungry girl who loves the attention and doesn’t allow others to shine. She shoots down others ideas and is determined to come out on top.
Which is so not true because, first of all, the writers rarely give the other holders actual agency to act or ideas for Ladybug to shoot down. Characters who would normally be full of ideas are suddenly all “What do we do now ladybug?! We can’t think for ourselves, Ladybug!” And she follows suit because what else are you gonna do? And the times when the writers do allow Cat Noir to have an idea or disagreement (happened a lot more in season 1. I think the writers were more about the team dynamic then) she’s… pretty cool about it? There were a couple times when she disagreed initially and then came around pretty quickly like when she wouldn’t listen to Chloe or in the giant baby episode but usually it’s “you’re right, cat noir!” “Great idea Chaton!” Ladybug gets unfairly secretive when she anticipates danger, but the ‘Ladybug is too arrogant to share her spotlight’ pov is hella exaggerated and it totally ignores the fact that characters who would normally jump at the chance to help or act often turn into mindless zombies around her. I’m still puzzled by that scene in the season 2 finale where she is clearly at a loss and everyone is just staring at her like “you’ll think of something!” The writers kind of created their own issue with the uber stressed Ladybug.
Maybe you haven’t but I seen both these takes and im not trying to make it a competition. I hate them both. Season 5 seems to be fixing things in part but it may be too late for the Saltdom…
Tldr: I guess it can be hard to distinguish, but I really wish people would stop blaming the characters for writing choices that reflect poorly on them. Especially when the character themselves haven’t indicated they would behave in this manner. It exhausts me. I try to curate the best I can but salt is everywhere around the Mira fandom.
Yeah agreed on this, both these takes ignore context, as well as what the writers are trying to say.
Oh yeah, as far as the "Ladybug is arrogant and power-hungry" thing goes, I agree with your take, and wanted to add onto it.
Ladybug ain't super arrogant or power-hungry. Heck, she'd prefer to not have quite so much pressure on her shoulders. She IS willing to listen to others ideas, though she will sometimes shoot them down. The reason she has so much spotlight is mostly due to the show revolving around her rather than her, as a character, trying to hog the spotlight.
I sort of see where this interpretation came from, since she doesn't really collaborate with others all that much, but that's less of an unwillingness to consider others ideas, and more it just not coming up very often. I would like to see Marinette have to work as part of a team at some point with someone else who is also used to being the team leader, with someone who's used to being the final authority on things, because I think that'd be a valuable experience for her and would inform the way she approaches the rest of the Miracuteam. But she definitely at least tries to listen to others when making plans.
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guardianspirits13 · 11 months ago
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YES!! I’m very adhd and you know when I stopped getting consistent exercise? When I tore my ACL from a gymnastics injury at age 12.
And surprise surprise, past that age there isn’t much “fun” exercise that’s considered societally acceptable outside of competitive sports or basic “kick ball around” games.
You know what I find fun? Trampolines. Dodgeball. Nerf battles. Kayaking. Flag tag (tag but with flag football belts). Ice/Roller skating. I hate working out, but I *am* a very competitive person and will 100% commit to the bit (even if the bit involves running) if it means I get bragging rights. My college did week-long games of Humans vs Zombies and it was the most exercise I ever got outside of required credits.
Normalize adults having fun. Normalize adults “playing”. It will make exercise (and life) so much bearable without having to worry about wether or not you’re “cringe” for doing something to take care of your body that you also happen to enjoy, even if that thing is Just Dance.
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whenuwalking · 3 months ago
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the things i do for people I like being around. I have not only touched magic the gathering after literal years of disdain towards it, I am also *checks notes* doing a nerf humans vs zombies battle this weekend???
I'm either easily manipulated, down bad, or maybe more adventurous than I thought. Idk! New things fun! I guess this is also how I ended up doing hema
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thegaminggladiator · 5 months ago
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What Makes a Reliable Fortnite Gaming PC?
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I have previously discussed what is needed in your gaming PC in order to run Cyberpunk 2077, but if that game doesn't appeal to you, then there are always other options.
One great option for those who prefer fast-paced online shooting games is Fortnite; a game that has essentially taken over generation alpha.
But what makes a good Fortnite gaming PC? What even is Fortnite? This blog will explain it all, including how to set up your PC to run the game!
What is Fortnite?
Fortnite is a popular online video game developed by Epic Games, first released in 2017. It is available on multiple platforms, including PC, consoles, and mobile devices. Fortnite is known for its engaging gameplay, vibrant graphics, and frequent updates. The game has several modes, with the most popular being Fortnite Battle Royale.
What are the Key Features of Fortnite?
Game Modes:
Fortnite Battle Royale: where up to 100 players compete to be the last person or team standing. Players can play solo, in duos, or in squads.
Fortnite: Save the World: a cooperative player-versus-environment (PvE) mode where up to four players work together to fight off zombie-like creatures and defend objects with fortifications they can build.
Fortnite Creative: a sandbox mode where players can create their own worlds and game modes using the game's assets.
Battle Royale:
Players start with no equipment and must search for weapons, resources, and items scattered across the game map.
The playable area gradually shrinks due to an encroaching storm, forcing players into closer encounters and ensuring that matches are fast-paced.
Building is a unique mechanic in Fortnite, allowing players to construct structures using resources gathered during the game. This adds a strategic element to combat and defense.
Seasons and Updates:
Fortnite operates on a seasonal model, with each season introducing new themes, items, weapons, and map changes.
Frequent updates keep the game fresh and engaging, with new content and limited-time events. Frequent updates can also buff and nerf weapons, ensuring that the game remains balanced and that no weapons are abused.
Cosmetics and In-Game Purchases:
Players can purchase and earn various cosmetic items, such as skins, emotes, and gliders, which do not affect gameplay but allow for personal customization.
The in-game currency, V-Bucks, can be bought with real money and used to purchase these cosmetics and Battle Passes.
Community and Social Features:
Fortnite has a strong community aspect, with players able to team up with friends, participate in events, and compete in tournaments.
Cross-platform play allows players on different devices to play together.
Fortnite stands out for its dynamic and engaging gameplay, continuous content updates, and unique building mechanics. Its free-to-play Battle Royale mode, in particular, has garnered a massive global player base, making it one of the most influential and widely played games in recent years.
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What are the Minimum Specs for a Fortnite Gaming PC?
CPU: Intel Core i3-3225, or equivalent - RAM: 4GB - GPU: Intel HD 4000
What are the Recommended Specs for a Fortnite Gaming PC?
CPU: AMD Ryzen 3 3300U | Intel Core i5-7300U 3.5GHz, or equivalent - RAM: 8GB+ - GPU: AMD Radeon R9 280 | Nvidia GTX 960, or equivalent DX11 - GPU Memory VRam: 2GB+
And for the Ultimate Fortnite Gaming PC?
CPU: AMD Ryzen 7 3700X | Intel Core i7-8700 - RAM: 16GB+ - GPU: AMD Radeon RX 5700 XT | Nvidia GTX 1080 - GPU Memory VRam: 4GB+
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Where Can I Achieve the Ultimate Fortnite Gaming PC Setup?
Companies like 3B Systems provide high-performance gaming PCs at competitive prices, allowing gamers to engage in a stimulating action shooter without shooting a hole in your wallet. So, head on over to 3B Systems in order to get a great PC for Fortnite.!
That's all for now. I'll see you all in the next blog!
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nanagamingtv · 2 years ago
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NERF GUN LEGO BATTLE SHOT | CUỘC CHIẾN LEGO https://youtu.be/-cnvYOh9sKo Nana Gaming Show NERF GUN LEGO BATTLE SHOT | CUỘC CHIẾN LEGO ► https://youtu.be/-cnvYOh9sKo NERF WAR SPICY FOOD BATTLE SHOT | CUỘC CHIẾN BÁNH MÌ SIÊU CAY ► https://youtu.be/pktgHun7Yl0 NERF GUN DRAGON BALL Z VS DRAGON BALL SUPER ► https://youtu.be/4RlQPS24L5s NERF GUN VS TEAM SPIDER-MAN ► https://youtu.be/Kf-Sf4IJUMM NERF SUPER SOAKER: WATER GUN BATTLE ► https://youtu.be/VeKHTJMbN4c NERF GUN GAMING BATTLE ► https://youtu.be/FDARpQi2SG8 Best Cartoon Nerf Gun Videos ► https://www.youtube.com/watch?v=FDARpQi2SG8&list=PLvlx1nqlERHTnvcJL7A8nWUMGZMSNVyzc&index=1 Welcome to Nana Gaming Show channel. The two brothers love the Nerf and X Shot toy guns, we have collected over 200 Nerf and X-Shot guns. We often make videos about Nerf wars, X Shot wars, food wars... these videos are combined with lots of toy guns from our Nerf and X Shot arsenal. 🔔 SUBSCRIBE TO NANA GAMING SHOW: https://bit.ly/SubNanaTV 📮 Liên Hệ Quảng Cáo và Hợp Tác: [email protected] ---------------------------------------­------------------------- Facebook ► https://ift.tt/53KCcUY TikTok ► https://ift.tt/nXicsEL #nerf #xshot #kids #gaming ------------------------------------------------------------------ Thanks for watching my Nerf videos!
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gameforestdach · 10 months ago
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Das Scharfschützengewehr MTZ Interceptor erhält in Warzone einen deutlichen Nerf Spawn-Anpassungen und Bugfixes verbessern das Spielerlebnis in Modern Warfare 3 Season 1 Reloaded bringt neue Karten, Modi und Waffen MTZ Interceptor Nerf: Eine willkommene Änderung für Warzone-Spieler Das mit Spannung erwartete Update vom 11. Januar für Call of Duty: Modern Warfare 3 und Warzone hat bedeutsame Änderungen in der Spielmechanik mit sich gebracht, insbesondere bezüglich des Scharfschützengewehrs MTZ Interceptor. Diese Waffe, die seit Season 1 in Warzone dominierte, erhielt einen deutlichen Nerf. Mit dem Update wurde der maximale Schaden des MTZ Interceptor von 95 auf 85 reduziert, während der minimale Schaden von 84 auf 78 fiel. Diese Anpassung war entscheidend, um den Bedenken der Community hinsichtlich der übermächtigen Natur der Waffe gerecht zu werden. Weitere Details zu diesem Update findest du bei GameSpot. Spawn-Anpassungen und Bugfixes in Modern Warfare 3 Neben der Waffenbalance führte das Update auch Spawn-Anpassungen für mehrere Multiplayer-Karten in Modern Warfare 3 ein. Zu diesen Karten gehören Afghan, Invasion, Terminal und die neue Meat-Karte aus Season 1. Diese Änderungen zielen darauf ab, das Gesamtspielerlebnis in Multiplayer-Matches zu verbessern. Ferner wurden verschiedene Bugfixes vorgenommen, darunter UI-Glitches und Fehler, die dazu führten, dass Spieler unerwartet ins Mehrspieler-Menü zurückversetzt wurden. Ein wichtiger Fix wurde auch an den Modern Warfare 2 Camouflage-Mustern angebracht, um Probleme zu beheben, die den Fortschritt der Spieler in den MW2-Completionist-Camouflage-Herausforderungen behinderten. Spannende Neuerungen in Season 1 Reloaded Die bevorstehende Season 1 Reloaded, die am 17. Januar startet, wird eine Reihe neuer Features für Call of Duty: Modern Warfare 3 und Warzone einführen. Spieler dürfen sich auf neue Waffen, Modi und Events freuen. Modern Warfare 3 erhält eine neue 6v6-Karte in einem schicken Einkaufszentrum im Zentrum von Rio. Das Update bringt zudem neue gerankte 4v4-Modi, die den Regeln der Call of Duty League entsprechen. Ein Highlight ist die Herausforderung "The Boys: Supe Siege Event Challenge", bei der Spieler, die alle sechs Ziele erreichen, den speziellen "The Boys" LMG-Waffenbauplan freischalten können. Neue Modi und Herausforderungen in Warzone Auch Warzone-Spieler werden mit neuen Herausforderungen wie der Champion-Quest und dem Gulag-Nachtsicht-Public-Event bedacht. Das Update fügt einen neuen Waffenkoffer im Battle Royale hinzu und führt einen spannenden Covert Exit als alternative Gewinnbedingung ein. Diese Ergänzungen sollen die strategische Tiefe und Vielfalt des Spielerlebnisses in Warzone erweitern. Zombies-Modus: Neue Bedrohungen und Herausforderungen Auch der Zombies-Modus von Call of Duty erhält spannende Aktualisierungen. Eine neue Kriegsherrin, Dokkaebi, die sich auf elektronische Kriegsführung spezialisiert hat, stellt eine gewaltige Herausforderung dar. Sie kommandiert eine Flotte autonomer Drohnen von ihrem Hauptquartier auf einem Wolkenkratzer in der Stadt Zaravan. Spieler, die im Zombies-Modus nach einer neuen Herausforderung suchen, werden in Dokkaebi eine würdige Gegnerin finden. Neue Waffen: HRM-9 und TAQ Evolvere Zwei neue Waffen feiern ihr Debüt: das HRM-9 Maschinenpistole, ideal für den Nahkampf, und das TAQ Evolvere leichtes Maschinengewehr, eine vielseitige gürtelgefütterte Waffe. Diese Neuzugänge bieten den Spielern mehr Möglichkeiten für ihr Arsenal und verbessern das Spielerlebnis. Ausblick auf ein dynamisches Spielejahr Während wir tiefer ins Jahr 2024 eintauchen, setzt sich die Evolution der Spielewelt mit spannenden Updates und Neuerscheinungen fort. So stößt beispielsweise Hondas innovative Vision, vorgestellt auf der CES 2024, die Grenzen der Technologie, genau wie die kontinuierliche Weiterentwicklung, die wir bei Spielen wie Call of Duty sehen. Darüber hinaus spiegelt das Engagement des Epic Games Stores für kostenlose Spiele im Jahr
2024, einschließlich Indie-Plattformern, die Hingabe der Branche wider, Spielern weltweit vielfältige Spielerlebnisse zu bieten. Zusammenfassend markiert das neueste Update für Call of Duty: Modern Warfare 3 und Warzone einen bedeutenden Schritt in Richtung Ausgeglichenheit im Spiel und bietet ein bereichertes Spielerlebnis. Mit neuen Karten, Modi, Waffen und Fixes haben die Spieler viel zu entdecken und zu genießen. Die Spielgemeinschaft kann sich voller Vorfreude auf weitere spannende Updates und Events im Laufe des Jahres freuen.
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theundiagnosable · 2 years ago
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KIN ASSIGNING THE MARBLE HORNETS CHARACTERS NERF GUNS
jay gets my favorite gun the one ive loved since i was little because hes an idiot
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nerf retaliator, specifically an almost busted old one, just like mine. when out of ammo he throws the stock and barrel extension at the others full force because hes an asshole. he pulls the mag out with his teeth.
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brian goes big or goes home. he will spend 2 minutes individually loading darts into the ammo belt all for the 15 second long high of firing a bunch of darts at high speeds at his best friends. brian is really just a dramatic man, so hes also getting the zombie strike saw thing. the small one though not the big one.
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its so dumb look at it.
tim doesnt participate in the longwinded nerf battles often. he’ll halfass participation by carrying one strongarm for self defense.
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im fully convinced at some point hed break the slide off racking it too hard. from experience, its flimsy.
on the rare occasion tim does actively participate..
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the shotgun. the rival saturn is like fucking huge and i think tim would use it and scream.
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alex……………… kralie
is UNNECESSARILY GOOD with a nerf jolt. he says nerf fights are dumb but hes the one with a collection. he has 2 extra darts in his backpocket and when he has a jolt, he is god. you shiver in fear of this 6’2 film student with a nerf jolt, you SHIVER.
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jessica has this. she likes the colors and the gimmick of the bow is that theres messages on the tail of the arrow in invisible ink. you can see them by holding that pink piece of plastic over it. she thinks its cool.
honorable mention for some nerf guns i like:
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xviii 700 rival. i think its very fun and it has safety. i think jay would use it. or s et h.
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another jay gun, the nailbiter. its a neat gimmick
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cornerfire. neat gimmick, flimsy and i hate it. alex is okay with it though,
and that CONCLUDES THE NERF GUN BULLSHIT, YOURE WELCOME SPECIFICALLY TO @marblewhorenets AND @jaybirdism
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prohobby-blog1 · 7 years ago
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A couple of photos from Zedtown Melbourne, a NERF based zombie game. Lots of fun even as a marshal/photographer.
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jujutsu-headcanons · 4 years ago
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The Epic Battle of Tokyo Metropolitan Magic Technical School 
(ft. Team Tokyo Years 1 & 2, Sukuna & Gojo)
This ordeal started because Yuji and Toge are immature idiots that don't know how to behave
Yuji was in a big meme mood and randomly called Toge an "undignified twink" in the group chat
Toge didn't appreciate this
Yuji keeps the door to his dorm open throughout the day, so Toge had no problems bursting into the room
Toge wanted to say something along the lines of "eat shit" or "go fuck yourself", you know, like people do in memes, but he felt using cursed speech was a little too much given the circumstances
So he picked up the nearest weapon, a Nerf gun that was loaded for some reason just inside the door, and went ham
He got Yuji dead square between the eyes several times
Yuji retaliated by pulling out a larger Nerf gun, that he keeps wedged between his bed and wall, and fired back
This started angrily but ended up being silly nonsense. When they ran out of Nerf bullets, they started throwing pillows and empty water bottles
Megumi, who sadly lives next door, gets pissed
He's trying to watch a documentary on the Mothman why are you guys so fucking loUD
What do two teenage boys have to even scream and giggle about are the Jonas Brothers getting back together or smthn
He, too, bursts into Yuji's room
He gets a pair of boxers to the face
Now, it's important to mention they were clean because Yuji is just too lazy to put his laundry away
But Megumi didn't know that
Megumi Fushiguro goes feral
Megumi happens to know that Yuji keeps Nerf guns hidden, not only around his room, but around the whole dorm
This is because Yuji genuinely believes Nerf guns will protect him during a zombie apocalypse
So Megumi pelts both Toge and Yuji with Nerf bullets because APPARENTLY summoning shadow dogs is too mean
Somehow this gets brought outside in the courtyard
Sukuna wakes up and is like "wtf is happening" and opens up his left eye to get a peak
Sukuna gets hit in the eye. Shit REALLY goes down.
Sukuna starts throwing the GUN at people because he has no idea how to work the damn thing
Rocks get thrown too it's a mess
Nobara and Maki are brought out due to the commotion
Maki quickly understands what's going on because something similar to this happened last year
....except it was summer and they were using water guns and everyone was having a good time. This seemed to be an outright brawl
So she decided to get the largest Super Soaker out of storage and fill'r up
Apparently, Sukuna hates water. He's like a cat. Yuji comes back
The boys have to explain themselves because Maki is kinda scary armed with like five water pistols 
Maki thinks Toge is 100% in the right because, even though he's the same age as her, he's kinda her weird son
But Nobara thinks Toge needs to stop being a baby because Yuji is kinda her weird son too
Megumi takes Nobara's side because he didn't read the texts (he has the group on dnd) and thinks all of this was unprovoked 
Maki still yells at Yuji
Nobara yells at Maki
Nobara actually disarms Maki in what could be considered the sexiest way possible
It is now officially the First Years vs Second Years
Well, more so girl vs girl with the others playing support
Somehow no one has run out of ammo or water yet it's crazy
Now you're probably wondering where Panda gets involved with all of this
See Panda doesn't normally get involved in scenarios like this
But he doesn't mind contributing to the chaos SO
With his big meaty panda claws, he manages to fill almost a thousand water balloons
Don't ask 1) how he managed 2) why he has so many water balloons and 3) how he did it in such a short amount of time
ALSO, it's important to mention...
Toward the end Panda got bored
So about 200 are filled with water and glitter
About 50-100 are filled with shaving cream
And about 100 are filled with paint
He announces his presence by pushing a gigantic crate of water balloons into the middle of the courtyard 
Guns get chucked everywhere and now it's water balloon time
It takes forever before they get to the glitter and paint balloons
Megumi gets the first glitter bomb
Megumi goes feral pt. 2
You'll never guess who gets the first paint bomb
Remember that ridiculously expensive shirt the kids ruined with tea
Well Gojo still wears it, yea, but he wanted a plain white shirt so he bought a replacement
And he wore it home
Neon green, right to the stomach
It. Is. On.
Cursed techniques get involved
The only one at a disadvantage is Maki, who makes up for it with stealth, and Yuji, who makes up for it with speed
Megumi summons his bunnies to cause a distraction
Nobara is catching balloons mid-air with her nails and making them explode
Toge is making anyone he can catch freeze in place and slapping balloons in their face (he takes a liking to the shaving cream balloons because of this)
Gojo is throwing Red and Purple around like it's nothing he isn't even angry he's just having fun
Shoko walks in on the scene
Shoko immediately walks out of the scene
Finally, Principal Yaga arrives on the scene
This is his "I'm not happy face" :|
This face signals danger and invokes the fear of god in the children
Even Gojo kowtows with the kids
The kids are forced to 1) throw away every single Nerf gun and bullet 2) scrub the walls with their own toothbrushes until all the paint and glitter is gone and 3) are all grounded for three months
Yuji no longer calls Toge an undignified twink.
tags: @wasabito @kittaliapenn
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