#I like indie games
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alexsorsis · 8 months ago
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hiya guys, gal, and non-binary pals to my blog. If you’re here then you likely like my art or OCs. Let me tell you a bit about my self through a random picture
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Not-so-quick summary:
DNI:ZOOPHILES, PEDOPHILES, AI “ARTIST”, NSFW ONLY ARTIST
I’m aroace. Also non-binary (I like to confuse people about my gender sometimes >:])
I’m a minor (inconvenience)
i am a artist and a wannabe animator
I'm in many fandoms (all fandoms I’m in are down below)
Jop is not a persona but more like a watermark
i have a link tree
don't be suggestive directly towards me and don’t spam or I will block you
i enjoy dark humor
you can find my art stuff with the tag “all hail Jop”
COMMISSION INFO
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Fandoms I’m in (this will be updated from time to time):
undertale
underverse
omori
hazbin hotel
pokemon
regretavator (Roblox)
Get a snack at 4am (Roblox)
vocaloids
my little pony
gravity falls
tally hall
will wood
lemon demon
Doki doki literature club
Amazing digital circus (NOT THE WEIRD SIDE OF THE FANDOM)
oneshot
hollow knight
five nights at Freddy’s (?)
don’t hug me I’m scared
animation memes
kinito pet
I will update this page so stay tuned!
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retquits · 9 months ago
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1.6 is coming—see you march 19th!!! 🥹🌱
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slime-crafters · 8 months ago
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The best thing about the new stardew update is you can tell concerned ape got comfortable just being fucking weird. Which is understandable considering most indie devs have to be some level of insane
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northernfireart · 1 month ago
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who up washing they mouth closeups<3
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devsgames · 9 months ago
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Me: "hey game developers, especially AAA ones, are getting laid off en-mass and it's awful for our industry" Gamer: "well I only play INDIE games and the problem with AAA games is they are creatively bankrupt"
Me, slamming my fists on the table like a baby: "WHAT ARE YOU TALKING ABOUT THIS IS ABOUT A BUSINESS PROBLEM PERPETUATED BY CAPITALISM NOT A STATEMENT ON CREATIVE DECISION MAKING"
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auranym · 1 year ago
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indie games are safe!!
good news! unity has walked back a lot of the runtime fee!
they made a blog post outlining their new terms, the link is here. but if you want a sparknotes version, here's the highlights:
1. the runtime fee is not retroactive. previously released games are safe.
2. the fee only applies to the next major version of unity. developers can choose not to upgrade if they don't want do deal with it.
3. the fee is opt-in and number of installs is self-reported. if they'd prefer, developers can instead pay a 2.5% revenue share. (for reference, unreal is 4%.)
4. interestingly, the splash screen is being completely removed. this is probably a way to improve their reputation.
overall, this is a HUGE improvement! but, if I remember right, there was not any revenue share before, so, we are not at the same point we started. unity will still be taking a larger cut of developers' revenue if they choose to use newer features. but, it is nowhere near as drastic as we thought it would be.
overall, I think we're in a stable spot now, but I also think unity has lost most if not all of the trust it had. especially with indies. there has already been a mass exodus, and I kinda hope that will keep going.
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alphaori · 23 days ago
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Being into indie ttrpgs on Tumblr is a very funny experience because while you're ambiently considering designing a little game about idk, gremlins growing cabbages or whatever there are people who built this hobby from the ground up with 15 award winning published games and three podcasts and a knighthood from a small European monarchy just doing their thing on the same platform. Imagine this was the case for any other hobby. You go to shoot some hoops behind your house and LeBron James is just there
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serv0z · 6 months ago
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GO SUPPORT THE INDIGO PARK KICKSTARTER !!
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spookyratking · 6 months ago
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RAMBLEY THE RACCOON!!!
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zehecatl · 1 year ago
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holds your face so fucking gently please leave reviews for indie games. please. every single review legit counts, especially if the game is small enough, and you don't even gotta say much if that's the problem!!
like, anything from a long ramble to a simple 'it was good' matters, because steam (and probably also the Other Ones) uses an algorithm. so the more reviews, the more exposure, the more money the dev team gets. like, please. please. leave a review. throw your small indie dev team a bone
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persimmonbread · 2 months ago
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to adore and be adored
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aurora-van-van-vana · 2 months ago
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Pressures Sebastian Solace, colors made up of various photos and badges found within the game. Pose inspired by Will Woods album cover for “Self-Ish”.
And before you ask, yes I do have a speed paint coming soon!! That way yall can find out which pictures he’s made up of. (Images used for his poofy collar thing are the Wall Dwellers!!) ps: I snuck a photo of my PFP in there just incase it gets stolen <3
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britcision · 1 month ago
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Indie ttrpg designers
We seem to be back in the “dnd sucks why don’t you just play Other Games (yours)” and I have a single question for you in return
Do I get to roll a d20?
Because I like the d20
That shape pleases me
I do not wish to roll a random amount of d6s or d8s or any of them other fuckers
I wish to roll the d20 because icosahedrons please me
I will also accept d12 but the other shapes all have less mouthfeel so if that’s what your game’s based on, it is not for me
I’d also prefer more than four stats but I’m not gonna lie it is the shape of the math rocks so like
Rec your d20 based indie ttrpgs friends cuz every single one I’ve opened is them little cube fuckers or the double pyramid and I Require Round
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blank-house · 2 months ago
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Ayo! With the end of September coming soon, we thought it's a good time to drop this link now! We're gearing up for a Kickstarter next month, and in the build up to the campaign's date we're preparing to have the rest of the Spring Semester of Keyframes finally be shipped out! In just a couple of days, the wait will be over! I can now finally respond to those asks in our inbox ahdalkdw Yes, we're going to have a Kickstarter. Yes, the extended demo is coming out super soon. And yes, the demo would be available on Steam as well!
There's so much more I want to say with a year's plus worth of development wrapping up real soon, but I'll leave those remarks for when the Extended Demo is finally released. In the meantime, thank you for your patience!
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olessan · 6 months ago
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The Coral Island devs have a mission and they're sticking to it
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heilos · 1 year ago
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I don't even have an ipad, but I know how amazing Procreate is. It was just announced they're making a full affordable animation program with a one time purchase of $20 and no subscription cost like holy shit????
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