#I donut care I do
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faewaren · 5 months ago
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After Noah Czerny comes back from the dead, after so long being colorless and skeletal in the Aglionby uniform he died in, he dresses in a way similar to a tropical bird. Blue is very delighted to help him explore this.
Also the first time he eats post death (and he wakes up hungry) he does unfortunately gorge himself on pizza and hot wings too fast and throw everything back up. Somehow that’s also sort of exciting, though. Even vomiting is a level of sensation he’s thankful for, after so long with all feelings at a distance except for the clutch of his grave.
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docdufresne · 4 months ago
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“I think I just—Missed it.”
“This. The bases, the blues, everyone together.”
“You, Simmons.”
Please read Red Letter Days it's had me in an emotional chokehold for months
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threebea · 11 months ago
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Refering to MBMBAM au Inspired by This
Fox: ... Ja na na jana na na.
Cody: What's happening?
Fox: ja na na jana na na 🎶
Wolffe: oh?
Fox (reving up on air guitar) Ja na na na Na na na na Ja na na na na Na na na jananananana 🎶🎸 I WANNA SHOCK (self echoing) TROOP ✊ ja na na na na na Naa Naa 🎸 I WANT TO SHOCK 🎶
Wolffe/Cody (into it): TROOP ✊
Fox: ja na na na na na Naa Naa Naaaaa 🎸-- welcome to Shock Troop a holo-cast within a holo-cast about the latest and greatest in Senatorial Briefings--
Cody: no wait you need to explain--
Fox (ignoring him) Senator Stonk released the following statement yesterday that he will be proposing a bill that would have Clone Troopers forage for food on planet to bring down military budget expenses.
Wolffe: wait what?
Fox (carrying on): when asked to clarify how that would work, Stonk had this to say: Our spending is out of control and we must come up with imaginative solutions. Many of the planets they are sent to have an abundance of flora and fauna. We should have them use the resources available. If they can destroy droids surely they should be able to find food sources.
Cody (blue screen of death face audible even in an audio format): wh..........
Fox: in response to the bill, Master of the Jedi Order Mace Windu had this to say: No.
He then gestured in tired exasperation to Clone Commander CC-411 who explained in great detail the pitfalls of having to feed an army of millions with this method. Windu's initial response has become a reaction 'gram on the holonet that has been shared three billion times and has sparked numerous mocking posts towards the proposed bill on SX (The stream formerly known as space twitter). I'll put the 'gram in the show notes.
Many of the bill's initial supporters loudly insisted they were never going to vote it through if it came up in session. Senator Stonk's press secretary claims that this is all a joke taken out of context and the Senator had no intention to actually propose such a bill.
Wolffe: that's too bad. I like the idea of hunting.
Cody: yes, but to feed your entire battalion?
Wolffe: oh no, I meant the senators. I would hunt them.
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xxplastic-cubexx · 1 month ago
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Mr. Cube I have a question of utmost importance for you as literally the only Magneto main I know of. HOW... DO YOU PLAY HIM. Do you have any tips. I want to look at him.
So You Want To Be Pretty OK As Magneto In Marvel Rivals
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(3 March, 2025) a beginner's guide written by your resident magneto main snapperoni because now i get an excuse to talk about marvel rivals magneto extensively and in gross detail
*this guide will be treating you as though you have never used magneto in your life and will go into extreme depths at explaining his abilities as well as what it means to be a tank player. if you feel confident in understanding his abilities, feel free to skip the abilities section and head straight to the bottom for talk on strategy and tips
TABLE OF CONTENTS:
TLDR ROLE INTRODUCTION ABILITIES Melee/Greatsword Primary Fire/Iron Volley Secondary Fire/Mag Cannon Metallic Curtain Metal + Iron Bulwark [TEAM-UP ABILITY] Metallic Fusion [ULTIMATE] Meteor M [PASSIVE] Magnetic Descent TIPS AND STRATEGIES Iron Volley + Mag Cannon Combo Bubble and Shield Usage Two Tanks Are Better Than One Metallic Fusion How to Use Meteor M CLOSING THOUGHTS
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Too Long, Didn't Read:
Magneto is a poke tank meant to be played at medium-to-close range whose priorities should lie in acting as a living wall for his teammates. preserving his abilities mostly for himself yet sharing them when the situation calls for it.
While his priorities should be defense-based, when it comes to going on the offensive you want him to target strategists and duelists and only engage in tanks if the rest of the team is with you. As far as aiming goes, he's very friendly and isn't hitscan reliant, and you should find yourself picking up his aim style easily with time.
He's not a super flashy character like the rest of the cast, but he's far from useless and, at this moment in time, stands as one of Rival's best tank options alongside Doctor Strange and Hulk, whether you're running two tanks or running solo.
Overall, the two-star difficulty he is awarded is very fitting: available to newcomers to pick up and start playing, however offers a little something extra to those with a better understanding of him; he's generally straight forward as far as tanks go, but picking up a few extra tips and tidbits never hurt anyone. Except your enemies, of course.
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Role Introduction: Vanguard/Tank
As a vanguard unit, Magneto's top priority should be taking the brunt of the team's damage on the front line and should give the team either opportunities to push forward, or shoot behind the cover you provide.
With 650HP (without shields), while he has average health for a vanguard, his defensive kit allows him to be a formidable wall when his abilities are used tactfully and you work in tandem with your support/s. Unlike dive tanks like Venom and Captain America, Magneto is much more stationary, and his kit rewards playing defensively and close to the team.
A common misconception with FPS games is that your top priority is to get the most eliminations as possible and to exclusively hunt for the next kill (unless that is the objective of the specific map you're playing on, then kill away). There are several errors with this philosophy: for starters, you begin to neglect the objective, which can lead to a game loss.
The amount of kills you have won't matter if you stay off point and the other team takes the objective. No matter what anyone says, don't stress about your eliminations so long as you know you're protecting your team, securing the point, and overall providing value to the game (though it is important to be able to land a shot....).
Moreover, playing under this philosophy is a sure-fire way to not only get you killed and remove your time away from the field (which should truly be your game philosophy: die as little as possible), but specifically as a tank you'll bring your teammates down with you as they lose what should be a reliable line of defense. As a tank, you should be opening up opportunities for your teammates to get the eliminations and protecting your strategist/support units.
All of that said, tank is not for the passive player: as tank, you need to be firm about the playing field being yours and making sure the enemy team knows they're going to have a hard time taking it from you. Fitting for Magneto, really.
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Ability Review
Before dissecting Magneto's abilities, I will preface and say I calculated his damage using Doctor Strange (600HP) and Scarlet Witch (250HP) as damage dummies. The numbers I have here may not be accurate, so to circumvent this potential error I'll describe how many shots it takes to use a specific skill in order to eliminate certain enemies.
Melee/Greatsword
Attack speed: ~1 second
Damage Output: 40 (About seven swings to KO a 250HP enemy)
Utilizing Doom Bot remains, Magneto swings with a grandiose blade. The problem with this sword is it's not only one of- if not the- slowest melees in the game as of right now, but it has very little to compensate for its poor speed. Should very rarely be used in place of a well-aimed primary fire.
Primary Fire/Iron Volley
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Reload time: ~1 Second
Damage Output:
Direct Damage: 80 (About four shots to KO a 250HP enemy)
Edge Damage: 40 (About seven shots to KO a 250HP enemy)
Fall-Off Damage: 40 (About seven shots to KO a 250HP enemy)
Magneto's Iron Volley asks that you lead/predict your shots. Moreover, his Iron Volley will explode automatically once reaching 25M(eters), whether it hits a target or not. At 25M, your shot will no longer do 80 damage, but will do half instead. As noted before, Magneto's primary fire will explode when it comes into contact with a wall, floor, or enemy. As such, the explosion has a small hitbox- doing just about half of a regular, direct shot. Because of this, you shouldn't be too stressed if you're not the greatest at aiming: Magneto's primary fire makes up for any minor imperfections and is rather generous so long as you're in the general area of your target.
Secondary Fire/Mag-Cannon
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Reload Time (Without Bulwark Aid):
One Ring: ~4 Seconds
Two Rings: ~8 Seconds
Full Power: ~12 Seconds
Damage Output:
One Ring: 40 (About seven shots to KO a 250HP enemy)
Two Rings: 80 (About four shots to KO a 250HP enemy)
Three Rings/Full Power: 100 (About three shots to KO a 250HP enemy)
Edge Damage: N/A
Similar to Iron Volley, you will need to lead your shot when firing off a Mag-Cannon. Unlike his primary fire however, Magneto's secondary fire will keep going until it hits a wall or enemy. Moreover, it doesn't suffer any damage fall-off, nor does it offer any edge damage. How many rings you possess show both on Magneto physically, but they can also be tracked by the purple arrows below your crosshair. As a bonus, the Mag-Cannon momentarily stuns and pushes back any targets it hits which can either cancel an enemy's advancement, or open the floor for a follow-up attack.
Metallic Curtain
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Recharge Time: 3 Seconds
Replenish-to-Full Time: 10 Seconds
Duration: 1.5 Seconds
Shield HP: N/A
Putting up an impenetrable wall just shy of two seconds allows Magneto and his allies to pull back safely from oncoming damage or provide just enough cover to make an adequate push forward. Not to mention, this indestructible wall scoffs in the face of any ult coming your way. Once the shield has been spent, a white bar will appear on the right side of your crosshair. This bar indicates how long you can hold your shield up the next time you use it before it's fully charged, where then the bar will fade. Finally, you can put your shield down early. While this means you'll have to wait the full three seconds for it to be available again, this means your shield will have more durability the next time you use it.
Metal Bulwark + Iron Bulwark
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Recharge Time: 12 seconds
Duration: ~3 Seconds
Shield HP: To be calculated, but it does exist: be cautious of the damage you and your teammates take.
Magneto can spring a magnetic bubble over either himself or an ally. The bubble not only negates any incoming damage and protects allies from Scarlet Witch's Reality Erasure, but once the bubble has popped or faded Magneto will regain some Mag Cannon rings relative to the damage absorbed.
[TEAM-UP ABILITY] Metallic Fusion/Chaos
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Recharge Time: 30 seconds
Duration: 10 seconds
Damage Output:
Direct Damage: 100 (About six shots to KO a 600HP enemy)
Edge Damage: N/A
Being his only team-up ability as of writing this post, this father-daughter duo ability allows Magneto to fire at an impressive 100 damage per second as he finally finds use in his otherwise-inadequate greatsword, adding a truly dangerous ability to his typically defensive kit. It's as though every shot taken was a Mag Cannon with a wider hitbox- however this hitbox varies from being vertical or horizontal and thus can be a little unpredictable if you aren't aiming carefully. Is used best at medium-close range, but don't neglect its potential to snipe enemies from across the map.
[ULTIMATE] Meteor M
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Duration: 4 Seconds
Magnetic Range:
Lowest to the ground: 30M
Nearest to the skybox: 5M
Damage Output (No Charge):
Edge: 150 (About over half of a 250HP enemy's health bar)
Direct: 300 (About half of a 600HP enemy's health bar)
Damage Threshold Before Explosion: To be calculated, however can be tracked by the counter below the crosshair
Automatically floating into the air, Magneto stays true to his name and acts as a magnet for all incoming projectiles; extracting enemy projectiles to build the power of his metal meteor and granting Magneto the ability to float freely, Magneto's ultimate doubles both as an offensive and defensive ability. You're able to see your magnetic field + blast radius by observing the purple ring on the ground. Remember: you can rise and descend freely so long as your ultimate is up, use this wisely. I affectionately refer to the meteor as "rock", however this ultimate has garnered a reputation for not doing as much as some believe it should. Hopefully this guide helps you in ensuring your meteors make the impact they deserve.
[PASSIVE] Magnetic Descent
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Manipulating the magnetic field around him, Magneto decreases his fall speed by 50% when holding the jump button. Nuff said. People have a hard time aiming up in FPS's so if you find yourself with the opportunity to float around a bit (especially using Rocket's jump pack) then by all means terrorize from above as you descend.
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Tips and Strategy
Iron Volley + Mag Cannon Combo
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A basic tip, but a valuable one nonetheless. To eliminate an enemy with 250HP- assuming you land all your shots directly- it takes about 3 seconds, four shots. Again, this is assuming you hit all your shots and if the enemy doesn't regenerate any health. Alternatively, utilizing the PRIMARY-SECONDARY-PRIMARY combo allows you to not only stun an opponent with your secondary fire, but it should take nearly half of the time spent then if you only used primary fires, so make sure to use your secondary shots responsibly. Remember that your primary fire has, at max, 25M of utility: afterwards, it won't be able to do much. Fine for picking off low-health enemies while they're fleeing, but don't expect to hit any enemies close to the skybox or far away from you without moving in a little bit first- that's what your secondary fire's for. As Magneto, your targets should be squishy characters like support and DPS. Because of his relatively-slow DPS, Magneto doesn't fair well against other tanks and shouldn't engage in 1v1's if possible (they're not unwinnable, but they could be a great distraction and leave your team vulnerable).
While I'm here, I'm just going to stress to not use your melee. Like. At all. You're much better just using your primary fire. At most you can set it up as Hulk's turning into Bruce if you'd like but that should really be it: your primary fire is much more effective than your sword.
Bubble and Shield Usage
As a tank, you want to act as a wall for your teammates, and this can be done effectively by being more conservative and selfish with your shields: you are the wall. Remember. Draw the enemy's fire towards you by being an irritant. While Magneto is healthy in shields, remember you have natural cover from stage obstacles and structures as well. Magneto can be regarded as a 'poke' tank: a tank who is meant to attack sporadically and in short bursts. He is best played at a medium distance from the enemy front line and to not to be wholly damage focused when he is much more defense focused. 'Poking' the enemy from behind structures is not only a great way to conserve your abilities, but it utilizes Magneto's primary and secondary fires well due to their moderately-slow start up and overall DPS, letting him take cover when need be.
While attacking on the front line, once you notice your health start to dip below half or you feel as though the crowd is about to overwhelm you, raise your Metallic Curtain and step back to give yourself some air. Bubble yourself as a last resort if you still need to back up- be sure to fire your Mag Cannon beforehand so you'll immediately have it replenished if your bubble pops during your escape. It's important to remember Magneto has zero movement abilities and it takes 5 seconds for him to traverse 30M: it doesn't sound too bad, but when there's a large crowd in front of you, you'll wish he could move faster. Don't push too far ahead, and be aware of exits around you.
That being said, be conscious of your teammates. This is a TEAM game after all. We've covered Magneto and Scarlet Witch's team-up ability before and how valuable it is. As a result, you'll need to learn to play well with any Scarlet Witches on your team, and this means having your bubble ready to protect her when she decides to ult (this also means making sure to check the scoreboard occasionally for your teammate's ult charge as well as, again, being ability-conscious of those around you). Only when she's in immediate danger do you bubble her, not before: this ensures the bubble lasts long enough for her to get her ult off (or there's a better chance it'll be executed, anyhow). If you feel as though you won't be able to react fast enough, then you can try to bubble her beforehand; don't stress out about timing the bubble perfectly, just make sure she's protected. In general, bubble your duelists when they're deep in a crowd to give them a chance to escape (but don't stress out about protecting them. After all, there's only so much you can do before you put yourself in danger or use a bubble inappropriately when someone else could have better benefited from it). Besides Wanda, it's naturally best to look after your support units and to make sure they're not being overwhelmed. Don't helicopter them and neglect the rest of the team, but just make sure to check on them every now and then. Ultimately, your bubble priority should be Supports -> Yourself -> Others. After all, your support/s can't help you or the team if they're dead.
Two Tanks Are Better Than One
Magneto has the fortitude to be able to tank by himself comfortably, however the rare days you find yourself partnered up with a second tank, know these are the days you can be more generous with your bubbles and shields to your teammates. Your second tank will help cover with you and should make it easier for you to escape the crowd when need be, so bubble-hogging is less of a necessity. Make sure to help your tank too if they're in a bind and they're out of defenses/movement abilities (but again, not at the detriment of yourself or your supports: once more, Magneto can tank by himself if need be so long as you use your abilities carefully).
Metallic Fusion
It's tempting to want to use Magneto and Scarlet Witch's team-up ability the second you have it, however it's best to save it for crowd control. That being said, once it is active, make the absolute most of it: there's no consequence to holding down the primary fire, so just let loose and go crazy (with reason, of course: don't run in and get yourself killed and don't forget your teammates).
How to Use Meteor M
Someone asked me this midmatch once and I scrambled to come up with an answer. Both because the round was about to start in five seconds but also because I truly didn't know the answer at the time. The longer I've played though, I think I finally have the answer- or a better one besides "spray and pray" at least. As noted before, Meteor M is a fickle ultimate and how you use it is dependent on the situation (many such cases about anything, honestly). At times, you'll want to play higher to the skybox to ensure your meteor doesn't explode immediately. Alternatively, a quick throw of the meteor might do the trick in some situations where it's both safe to build meteor charge close to the ground, and the faster you remove a target/s, the better. This is also dependent on how many projectiles are being thrown out onto the field: if you're in a situation with predominantly melee opponents, it's best to use your meteors to single-out troublesome duelists and supports- there's little chance your meteor's going to exceed 30+ charge in those kinds of matches. Generally, you'll want to use it to counter support ults like Cloak + Dagger and Luna Snow (NOTE: a raw meteor will NOT KO an ulting Luna. You need at least 30+ charge before a direct hit can KO her. Cloak + Dagger can be KO'd from the get-go with a direct hit). Don't be afraid to throw out a meteor if you see a cluster of low health/squishy enemies without any defenses, however. Just remember it's ok to hold onto an ult if it means it gets greater value later on, and that you shouldn't hunt exclusively for team wipes. If you find yourself popping ult and the crowd's dispersed, support units should be your default priority (unless there's a duelist/DPS unit using their ultimate: take them out instead if you can). Initiating Meteor against Punisher's Final Judgement can be tricky if you aren't fast enough, as Frank's ammunition will quickly push your meteor to its limit. If you don't throw your meteor fast enough, you could potentially risk your teammates their lives and waste an ultimate in the process. Use your meteor against Punisher with caution. Similar notes to be said about Star-Lord's Galactic Legend, only now your problem is also throwing at a flying enemy. If he's close enough to your 25M range, I personally would shoot him down with a regular primary/secondary as his DPS isn't nearly as grand as Punisher's and a meteor could be superfluous. Otherwise, focus on getting to cover and protecting your vulnerable teammates. You'll especially want to be wary of enemy tanks and their shields as they'll without a doubt cancel out your ult with ease, more specifically enemy Magneto's and Doctor Stranges. Be cautious that Captain America can deflect your ultimate, though I personally have had minimal trouble with Captains. In general, you should track enemy ability usage, but especially the prior two if you hope to pop your rock soon.
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Closing Thoughts
Ultimately, improving at Marvel Rivals in general comes with time and willingness to acknowledge you're bad at the game sometimes but to not let that stop you from playing who you wanna play, whether you're playing as Magneto or not. While you can do your best to improve your aim in Rivals' practice area, things like game sense are something that can only really be accumulated through experience and playing the game.
Sometimes I watch back old games/moments of mine to figure out where I could've gone wrong to improve next time, but you don't HAVE to do that: just play the game, have fun, and love Magneto.
And throw a rock at every support you see for me okbyethankyouforreading
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Bonus: My Credentials so you can determine if i'm reliable or not. or something.
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[PS: every hero Not Mags/Wanda/Adam is purely my brother i swear im loyal]
#marvel rivals#magneto#snap chats#idk how valuable my opinion is i'm just a plat player but like Hey Its Something focus on my hours and trust me vJLAERKEAKJ#hours mean nothing if you dont learn from being balls... whatever... moving on...#i'm not checking this over i'm just throwing it into the wind no one's going to read this anyway#i thought of having more gifs to show stuff but i thought thatd be overdoing it <- this whole post is overdoing it#maybe ill pin this to the top of my blog idk. took a long time to type...#NO ONE'S GONNA READ ALL THAT WHY DID I TYPE ALL THAT#i think ive gotten enough inquiries about My Magneto Playing to finally write a semi-professional guide about it vJELKJAEKL#wrote all of this to get my PhD in Magnetism thats right baby#WHATEVER if you read all of that i love you i'm giving you a box of mochi donuts#if you take anything away from this post uhhhh Please Dont Forget Your Teammates THIS IS A TEAM GAME#ok thank you.... i hope you enjoy my. nonsense#yk im so glad my school group hates me cause i got to spend all day doing this jvLKAKJ#NO TELL ME WHY i try contacting my group last week to ask when we can meet and no one says anythign#and now people getting cross with me for us not meeting sooner... i TRIED NONE OF YALL EVER ANSWER ME#WHATEVER. whatever...#for a mfer just talking about teamwork My Team is making me want to eat gravel#anyway!!!! again if you read All That hope you enjoyed my inisght and input#again this is just from my experience playing magneto and some tank experience from overwatch so#take it how you see fit#if you guys care one of my fave rivals/ow youtubers is flats and he's always got great input for tank players#check him out if you like :)
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kingofmyborrowedheart · 26 days ago
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The recent push for all body deodorant is strange and unnecessary to me.
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snowdin-stims · 1 year ago
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🍩 | source
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partsonapizza · 3 months ago
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nothing funnier than knowing neopets has made me spell certain things the uk way
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kiwiplaetzchen · 5 months ago
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YOU HAVE ENABLED THE KIWI!! GET SQUEEZED, YOU PRECIOUS LEMON TART!!! 😆💚🫂🫂🫂😌💚💕
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Let me give you a peck on your pretty head! 😘💚💚
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moonsidesong · 5 months ago
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happy two year anniversary to the question that sent me careening down the river into madness (eternal obsession with the topic of object death and recovery centers)
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danrifics · 1 year ago
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it’s both hilarious and sad to me that in closet era dnp clearly weren’t sure which behaviours were like normal things to do with your platonic roommate and which ones were actually sus so they just always overexplained everything like the breakfast thing that other anon mentioned. like it’s okay y’all me and one of my roommates used to have dinner around the same time so we could watch an anime together it’s finneeee. i was in my roommates’ rooms sometimes that is not inherently non-platonic 💀💀 ofc no one was speculating my sexuality so i get it but it’s still kinda funny
lmao fr tho like they clearly didnt know how to act normal at all like my flatmate and i used to have dinner together all the time cos like yknow we might as well make 1 meal together and catch up about our day or whatever but i dont think dnp realised that by over explaining things it made it more obvious they were hiding something like literally no one cares if you eat breakfast together
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docdufresne · 3 months ago
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nanomooselet · 1 year ago
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Episode Seven: Wolfwood
It's a lovely evening in No Man's Land, and you are a horrible cultist.
The more I think about the idea that Legato wasn't ordered to do this, the more sense it makes to me. Let's do a count of assets this craziness puts into peril. We have the Punisher, highly chemically compatible and on an assignment already, who really doesn't need to be under more stress. We have the Doublefang, who's even better than the Punisher since he heals without the drugs, and through him Wolfwood learns that the Eye of Michael can't be trusted to keep its word.
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We have the Plant aboard the steamer, as Zazie points out, and I'm not sure Legato is as concerned about it as he claims to be. We have the steamer itself, a relic of the spacefaring age with plenty of still-functional technology on board even if the humans can't do much with it. (And isn't that interesting? They seem to have just stuck a steam engine in there and closed off the rest. Cool worldbuilding details.) It travels to and from July - I suspect it carries at least some cargo and personnel for the cult. Speaking of, we have Hopeland Orphanage and its stock of potential subjects, which we know for a fact the Eye has its stamp on.
Finally we have Vash, who's one of the cult's figures of worship. He's the only living thing that Legato's "beautiful angel" truly cares about. Even if Legato's plan is a success, is achieving Wolfwood's perfect loyalty worth losing any one of the rest, let alone Vash? I really have to wonder how Legato planned to explain any of this.
Of course, he does explain, doesn't he? You must give up on your little brother and face reality. I must take everything you love from you so that you can fulfil your noble purpose as a weapon. What we're seeing is Legato's first demonstration of his character to come, building sadistic traps to force painful choices upon his target, but also a glimpse of what awaits Vash at the end of his journey. Where could Legato have learned his definition of love? And let's not forget that he refers to his feelings as love in the first place.
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He's such a drama queen. Can't wait to see him ruining everything next season.
So much in this two-parter is amazing, but I think a somewhat underrated moment is Vash preventing Wolfwood from killing Livio with that insane trick shot. My boy frees Wolfwood from a horrific mental trap because no one should have to choose between the things that they love, the things that keep them alive. Best of boys. Precious darling. He wants so, so badly for there to be a way out for him.
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I'm hesitant to discuss Livio that much, because we, uh, really don't learn that much about him? We see the sad little boy in Nick's memories - which I have reason to suspect are not entirely the objective truth - and we have the stumbling puppet who boards the steamer. He isn't in a position to make his thoughts known, except once, and, well… it’s a decisive demonstration. But one that precludes any further participation. I have read the manga, yes, and I know what he's like there, but my feeling is that's more what he'll become than what he is now. There seems to be one fairly significant change, however: Razlo, and Livio's attitude toward him.
Razlo's there. I'm sure he's there. But is he always there in the same way? Is Livio so out of it because he's under the mask's control, or is it Razlo the mask keeps supressed? And when it becomes damaged, why does what Livio see in the mirror so horrify him? Does Livio even know who else is in his mind?
(We get our first glimpse of Chapel, too.)
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(Somehow I feel like I'm not going to be a fan of this guy.)
They didn't save Livio, but he got to make a choice. Even if it was a choice they wish he hadn't made.
Speaking of choices!
Meryl and Roberto continue to be the show's main source of comedy - the dub work for the Bad Lads Gang is so funny. Poor Meryl's teary little face when they bring up the Worms. Them being all excited about getting on the cover of an outlaw magazine, whatever that is. Roberto just being all welp, this might as well happen when he learns the faltering steamer has a space age cannon stuck to the top and that still works.
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Not enough booze in the world.
And then Meryl makes a choice. Roberto's right, on some level - they're not soldiers. They're not fighters. By any sane standard this is not their fucking job. But there is no one else who can do it. Regardless of ability, there's simply no one else who's been given the choice between standing there, taking the risk, or fleeing with the knowledge you could have done something and didn't. So Meryl makes her stand... and I realised that Roberto does too, because he faces the same choice. They all do! There's something they all want to protect more than anything else. Such different people with such vastly different skills and life experiences all have something in common, and they work together to realise their purpose. It's the second time in the series this has happened and disaster's been averted with their efforts. I just!
Of course then things get even crazier and we move into what might be among my favourite action sequences in the entire series? It's admittedly hard to narrow it down. This has been extensively dissected elsewhere, but it really might have the most beautiful cinematography (especially in the Plant room - ethereal, and then the hard cut comparison to the steel and scorching flesh of Wolfwood's efforts and I'm reduced to helpless arm-waving). But I think there's one detail I want to emphasise?
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Cool watery blue and burning fiery orange-red, yes. Gorgeous contrast. But both also have just a dash of the opposing colours. The two aren't so far apart, each holding part of the other - fundamentally connected, in spite of all the ways they're different.
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vhvrs · 1 year ago
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miss being 19 n not giving a shit. i miss being the guy that hopped the counter at my tim hortons job n made an entire bagel sandwich n walked out not paying. take advantage of situations ur put in more
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sysig · 1 year ago
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Just Desserts Pets by size (and owner)! (Patreon)
Bonus Joel and the new Bamboo cat-staring each other down:
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#Doodles#Just Desserts#I would also say by name and sex but a lot of them are still undecided lol#I'm pretty sure these are all the at-least-somewhat canon pets - Just A Bee for example was omitted lol#Maybe there'll be someone who gets Just A Bee someday! But it's not gonna be Honey&Easter Nest I can tell you that much lol#I do not care how thematic it would be! She gets a bunny! It is the most correct!#Also somewhat ironic that she got a cherry-filled donut bunny and then Cherry Shortcake got the merengue dove...#Look they're not meant to Match they're meant to be What The Owner Wants!#Anyway this has all gotten off the rails lol - down the line!#Starting with the itty-bittiest of spiders! Spider Bites' spider bites ♥ I still love them - probably even more now lol#I never did decide how many she can summon at once since they're not like...properly physical in the same way Taffy is lol#You can touch them and hold them to be certain! But only when they exist (lol) Probably wouldn't be more than a baker's dozen hehehe#The birds ended up being the smallest after the spider(s) huh :0 I wasn't planning that but it seems fitting#I think Merengue (name not decided on but if Wafer is any indication lol) probably is a little smaller than Kiwi's flan chicken#Chicken is chicken-sized but Merengue isn't quite as small as a pigeon - somewhere in the middle#Sunflower is tiny by mammal standards tho! The smallest yet! Even smaller than cinnamouse!#Then again for a mouse cinnamouse is quite large lol - big plush teddy-bear sized! :D#I really do want to get better at drawing dogs... Do Sweet Pea justice one of these days she's such a sweet girl#I still love that she's made of almond BARK white chocolate - so she can lick her own paws hehehe#Konpeitoad is wider than they are tall really - still counts for medium sized just an outlier is all! Still cute tho#They're probably one of the ones I most want to draw digitally as well since I can imagine their colour palette easily haha#Cute purpley and cream toad skin with rainbow konpeito warts and clear bubble-cheeks hehe <3 They're very cute!#Barnaby too - he's got a strong mint colour palette! Lots of greens and whites! Still such a fun and cute lad with all his segmentation#Also finally cleaned up the Mercandy's amezaiku catfish design a bit - better fins!#It's a bit funny as well since Marshmallow Fluff originally had a mint colour palette as well until I simplified her design :P Things!#Wafer's largely unchanged tho ♪ Seeing them near each other I kinda wanna draw him and Sweet Pea playing now hehe ♥#Finally Taffy! The smallest of the large pets! About what you'd expect for a mammalian farm animal tho I suppose haha#Butterscotch is still so cuuute ahh ;; I can't believe I haven't drawn her more - she has so much room for scalloping! Her earsss#And finally the Queens' pets! They get to be the biggest because they're royalty lol - they already make the biggest creatures!#Oh and I suppose double-finally the Vargases' licorice cat and the new cat! I still hadn't decided on Bamboo's coat pattern...
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maraczeks · 6 months ago
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mars-ipan · 8 months ago
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late night snack and then bedtime :3
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