#I LOVE YOU MARTYN
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phillippaa · 2 months ago
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WILD LIFE SPOILERSS
MARTYN IS DEAD NAOOOO I CSNT DO THISS
But the ENDD HELLO???
"Blessed be those who listen"?
Listener martyn will be real in 3
IVE BEEN CRAVING THE LORE DARE I SAY THIS WAS THE BEST EPISODE FOR HIM TO GO OUT IN BECAUSE OF THE SUPERPOWERS THING
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ghosted-jazz · 2 months ago
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I hope they got that microwave in the break room
Bonus version with different outfit colours:
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lar-arts · 6 days ago
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The last moment of judgement (abridged version) - Sui Ishida
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marty--party · 3 months ago
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the return of the halloweiners! looks like they've really improved last year's costumes ...
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iamchaos1234 · 3 months ago
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Tumblr killing me image quality again help 😭
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aniisol · 2 months ago
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I've been wondering why Ren's king characters feel so out-of-place and I think it's because Ren genuinely wants to give. He never wants to kill and apologises when he does, and sometimes he apologises when someone else kills him. He wants to be liked, and for his allies to be safe, and sometimes he decides taking charge is the best way to do that. That's why he often plays the king, but when he doesn't, he runs to be a knight. He swore fealty to Lizzie, he laid his sword before Cleo, he chose knighthood as his only purpose in Fantasy.
He desperately wants to protect the people he loves, and he knows that will always end with his death. He will die in service or he will be killed for the act of ruling. Regardless of his actions as a king, he will be killed for being one, and no good knight will die before their leader.
Ren-the-King in Hermitcraft felt weird, at least to me, because the character's story was easily followable-- a man who wanted the best for his friends, claimed rule, took more than he gave, became selfish, and was overthrown. It was the character being Ren that was weird. It made sense to cast Ren as the king, since he'd played one before, but that king was very different. The Red King died for his people as many times as he could.
Ren goes back to the altar as many times as the world allows him. He would rather die a hero than to live and be remembered the way he remembers Impulse. He will not be seen as unfaithful.
He will drag Martyn's body to the end of the game because he did not fail him. He did not let his one friend, his only ally, die because he couldn't get there in time. It's not like him, right? He doesn't do that...
right?
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franzkafkagf · 8 months ago
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aegon having friends he can let his guard down around is so amazing to me. everybody else in his family is so antisocial-core in contrast. aemond only hangs out with his step-father. helaena likes bugs better than people and alicent hasn‘t been able to actually have a honest conversation in years. congratulations on being the most well-adjusted member of your family.
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peacheatsfruit · 4 months ago
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maryn lilwood,, this is me trying to figure out how to draw him because i hadn't before now
(bonus imp n skizz for a thing im workin on under the cut)
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best friends!!!!!!!!!!!!!!!!
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did-sm1-say-catfish · 2 months ago
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Made an animated portrait of tumblr users with their blorbo
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earendilsass · 3 months ago
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I've finally finished my life series art yipee
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Im so proud of these considering i've never tried anything that looks like stained glass
Theres also a Cleo one in the reblogs
As usual click for better quality
Flat colours (and me yapping about them) under the cut
These are also not edited for better colours just straight from the art file, idk i can never get colours just right so i usually edit them in my gallery app lol
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The line art colour match the characters vibes they're not really lore based but you know what is
The poses. Obv grain is looking at the camera (and has eyes) cuz he's a watcher but also scott and martyn are looking to one side cuz they were happy about their win and pear and scar are looking to the other cuz they were sad/confused
None of them really have facial features cuz like they're players in a game come on why would they ever have an actual identity other than 'player'
Also look at scotts bow and scars cane please i put way too much detail into them
Okay enough yapping now (i lied theres more in the tags)
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samgatinho · 2 years ago
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MARTYN!!!! THE LITTLE GUY!!!
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arbitersart · 3 months ago
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Had some thoughts on the structure of recent life series seasons and went into english major mode. Thought it was worth sharing here too!
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1-marigold-1 · 6 months ago
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redesigned him teehee
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bdoubleowo · 7 months ago
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thanks martyn inthelittlewood for saying my username on stream
and also showing tntreebark to his entire live audience and also. pausing on it. and yet never actually commenting on it
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and a bigger thank you @kishdoodles for including me in ur beautiful beautiful treebark week videos in the first place
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possiblyawesometmblr · 2 years ago
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literally everyone else in the life series: yeah haha we're just vibin with friends. might make a few little digs at watcher stuff but its all in good fun--
martyn: the gods are real. they are eldritch, immortal beings who are insatiably devouring any ounce of entertainment they can get out of us. we are but playthings trapped in their endless games. there is no escape. they hate scott smajor specifically
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autumnwhistles · 2 months ago
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On c!Martyn and Caring
Martyn and loyalty are two words that, in discussions, tend to go hand-in-hand. Whether it's praising his devotion to Ren or analysing his betrayals, he can never escape that contradiction. Is he loyal, or not?
I think it goes deeper than that. While c!Martyn is full of contradictions, it isn't only loyalty that's at the core. Rather, it's the wider subject of how he interacts with players at all, how close he gets to them, and how he reacts to caring.
It's both a question of how much, and how deeply, and contradictions are found in both aspects. On one hand, Martyn is a very solitary player. CC!Martyn says as much – that he tends to play a solo game, despite having a "person of interest" each time he'll check in on (whose back he has "until [he doesn't], until [his] sword goes in it"). On the other, he's extremely sociable – though he rarely gets close to others, he spends almost all of his time talking to others, joking with them, heading from group to group. On one hand, he's completely focused on self-preservation, willing to backstab and betray at a moment's notice if it suits his game. On the other, he has a capacity for honour and loyalty, and – crucially – losses do affect him deeply. Again, CC!Martyn describes this contradiction very well.
There are always these two conflicting wishes within him – for self-protection (whether from physical or emotional harm), but also despite himself, for care. And two quotes represent the contradiction. One in-universe:
I learned there was nothing in this world for me – nothing but walls, corners, edges. And you know what, you showed me life. As much as I’ve taken it from you, you gave it back to me in buckets’ fulls. - Shortly after Ren's beheading, 3rd LIfe
And one from CC!Martyn:
[Ren's final death in 3rd Life] was the moment that kind of broke character!Martyn and made him more selfish moving forward. - Martyn's post-Limited Life lore stream
A wish, and the consequences of indulging in it. It's a balance he'll have to walk for as long as the games continue.
So, let's explore it.
Pre-Win
It's pretty clear that walls, corners and edges are the only thing Martyn has seen for a long time now. After so many games, so much bloodshed without ever an end in sight – even after winning, nothing changes – it's hard to search for anything else. But back, back before the Red King's rise, seeing the world that way wasn't enough.
3rd Life
Martyn starts, as he always does, as a wanderer. He's a bit of an outsider from the beginning – he's not a Hermit, he was never a member of X-Life or any of Scott's other series, and though he has been in one MCC team with Scott and another with Joel, the people he's truly familiar with (the EVO crew) are by far in the minority. It's only really BigB and Skizz in the same boat.
It's no surprise, then, that he takes the first chance to form an alliance he gets (with members he's all familiar with) – the Blue Sword boys. But though he does think about the alliance far longer than the others do, it's not so much of an emotional commitment. We're still at the stage where he thinks there's "nothing in this world for [him]", after all.
There's another similarity between early game Martyn and the Martyn we're more familiar with: he's focused on survival from the start. He's always worried about Ren being too kind, about Ren spilling secrets. He hides his own resources (eg the Ender chest), he spends most of his time away from Dogwarts, he's ready to leave if Ren doesn't toughen up. In many ways, pre-Red Winter Martyn isn't all too different from post-3rd Life Martyn. He's always been worried about the impacts of others on his game.
What he's not worried about yet is the emotional impact on himself of others dying.
So he indulges in that life Ren has shown him gladly. He gladly takes up the mantle of Hand, of protector, taking no effort to hide his loyalties or to emotionally distance himself, and leaving no contingencies in case things go wrong.
Then, Ren dies.
Only a few metres away from Martyn, but out of his line of sight.
C!Martyn breaks. He'll live with the knowledge of the consequences of caring forever.
And we see this in...
Last Life
Is it better to have loved and lost, or to never have loved at all? For C!Martyn, it's cleary the latter. And there's one clear change in his alliances this time round that shows this: contingency plans.
Especially at the start, Martyn doesn't tie himself closely to the Southlands. He has options to escape them – Ren especially is an option if things go wrong, and later down the line he forms a whole secret alliance (the Shadow Alliance) as well. Of course, this means he'd have the option to use the Southlands to escape the Shadow Alliance as well, though since the Southlands does considerably worse in every metric, this never really becomes necessary.
He isn't tied as closely to Ren this time, either. Though they are allied, he's completely fine with attacking him in the Battle Royale at the end. Of course they planned to fight if they were the final two in 3rd Life, but there are still two pairs of alliances left – Scott and Pearl, and technically Martyn and Ren – and sticking with his doesn't cross Martyn's mind. Maybe accepting Ren's going to die, helping participate in that himself, is easier than trying to protect him and failing again.
So, Martyn makes efforts. But, despite this, he does end up getting close with his allies, especially with the Southlanders (excluding Grian) he had so many plans to escape from. He makes a habit of imitating Mumbo's intro at the start of each session; he votes to keep Jimmy in the alliance even after Jimmy had betrayed them by running away with a life they were passing around as a test of loyalty (Martyn's own life, no less). Viewing the world as only walls and corners wasn't enough for him back in 3rd Life, and no matter how reluctantly he tries to always give himself an out if things go wrong, it clearly isn't enough for him here, either – he does start to genuinely involve himself with them, genuinely care for them.
This care works, yet again, to Martyn's own detriment. Though it doesn't cause his death this time, he mourns them enough to hallucinate their presence – and, importantly the 'promise' of bringing them back to life is what the Voice (a mysterious entity that's been talking to him and telling him what to do for most of the season) uses to keep him obedient.
Martyn: And what if I don't like it your way? Voice: Do as we say. Martyn: W-Why should I? Voice: We can bring them back. Martyn: I don't believe you... Voice: We tell no lies Martyn: Fi-Fine! - LL Ep 8 intro, right after the hallucinations (seriously if you haven't watched any of his POV watch these moments). They're not brought back, of course.
He cares! No matter how much he tries to stop, or pretend he doesn't, c!Martyn is someone who cares deeply. That's something often missed in him.
And that's exactly why he takes so many measures against it.
Double Life
Devotion didn't work, and contingencies didn't, either. So, what does Martyn immediately do in Double Life after finding his soulmate? Cut Pearl off, even after both have been similarly abandoned. He can't take that chance again – he's learned twice now that having close bonds with others, whether you intend to turn on them or not, only ever leads to tragedy. He's learned that the hard way.
But... there is still someone Martyn tries to get close to. Cleo. It's the only time we ever see him actively trying to make a connection with someone, and whether tactics played a role in it or not, I think this is for one main reason: as they're soulbound, their lives are linked. For once, there's no risk of your closest friend dying before your eyes. For once, you don't have to plan to betray and escape, because it's not just one person winning the games – it's both of you, together.
And, for once, this works out for him! They don't win, of course – but when it comes down to it, him and Cleo do work together in their final moments. She doesn't turn on Martyn when he attacks Scott, and she fights Pearl with him. For once, he and his ally die together. In fact, this is the only time he arguably lost because he was too distant from others – it was his rejected ally who killed him, and it was him instantly turning on Scott after they were the final four which lead to the fight starting so soon. I do think Pearl and Scott were more likely to win even if Martyn had done things differently – both of them are very good in fights, and though Martyn is too, it's not Cleo's strong suit – but it's an interesting thing to note...
...Not that it changes anything about Martyn's mindset heading into the next game.
Limited Life
Why would Martyn's mindset change? After all, he successfully avoided what hurt the most, and so he instead doubles down. Yes, he's teamed with Scott – and even then, he's alone for the entire first episode, and only goes to Scott in the second after it's clear others have already formed their groups (numbers are a tactical advantage, after all) – but it's never meant to last. He'll protect him while others are standing, but the intention was always to betray him, to kill him eventually, thinking about it at least as early as Episode 4. To Martyn, their alliance is "fleeting and fragile" (linked in the previous clip), and there's even an excitement that comes from thinking about the betrayal. So, when the time comes to do this, he doesn't hesitate – though the Watchers' amplification of emotions did play a role (also in the lore stream), he's quick to turn on him and cut him down, expressing no apparent regret or remorse. Yet again, a success for Martyn!
...The thing is, all this comes at a cost. Those buckets' fulls of life he saw with Ren have emptied long ago, the corners and edges taking up his entire vision. Everyone is a number, a tactic, a liability, and the one who gave him those bucketfulls is fone. And in the end, being successful in his betrayal doesn't even change anything. Though part of his soul is protected from fragmenting (more info on what that means here), he can't know that. He's just thrust into another game with the same players, still missing Ren, to kill once again. He wanted so much for things to be over, to be the last one standing – "none of these niceties, this is a death match for a reason".
But... nothing changes. If surviving doesn't get you anything, and that was your only aim, that was what you gave everything for (alongside avoiding pain)... what, exactly, do you have to live for?
Post-Win
Secret Life
Now, I admit Secret Life came out at a time my interest in the Life Series was at a low, so I haven't actually watched anyone's perspective though (I did watch most of Martyn's, but the closest I got was watching nearly all of Etho's, since this was around the time of Decked Out 2. And I loved watching Etho play Decked Out 2). But there are two things to note with Martyn here. One, he's being a lot more reckless, partly because he's used to relying on hearts returning, but I think it's also because of the win being so inconsequential. Is there a point in spending all that effort surviving till the end?
Two, he's allied with... Jimmy?
If Martyn ends up hurt when his allies die before him, why ally with the player known for dying first?
Again, part of it may be tactics. Martyn nearly always spends the first episode wandering instead of immediately forming alliances, so he tends to team up with whoever's in a similar boat. But still – why pick the person known for permadying first? The person who Martyn had already been hurt by the death of once, in Last Life?
Maybe he's confident after Double Life and Limited Life. Maybe he thinks he's successfully managed to tread the line between 'useful ally' and 'friend you actually care about', and will be successful again. Maybe because Jimmy is so consistently first out, him dying early is more of an inevitability than a possibility (in Martyn's mind) – it won't come as a shock, and Martyn can be prepared. Maybe the fact that Jimmy did die that way in Last Life makes his inevitable death less impactful this time round.
Maybe it's also because he now knows winning gets you nothing, and he'd like to see those bucketfulls again.
Though it often doesn't show in the Life series itself, Jimmy is probably the closest person to him after Ren. For Martyn, the Life series is a direct continuation of EVO – a very long-running series in which his closest bond was with Jimmy, going through it all as a duo. He does express a wish to get close to him in 3rd Life because of this, but after Jimmy rejects him for Scott, Martyn stops bringing it up.
But they're close to each other, and met each other in a context other than the death games. Maybe this alliance is a way of trying to find that life again. I wish I'd followed the series closely enough at the time to see if it was successful, and I'll find out soon enough.
...Whatever the motivation, though, Martyn is there again when he dies (even after he's not the first out). And no matter how careful he might've been being, no matter how successfully he treaded the line the two times before – once again, it hurts.
"These idiots are just laughing. They have absolutely no idea … what they just unleashed. The hound of hell is coming. There will no bark. Only BITE." - Martyn internally, at the end of Episode 6.
So you'd think that after this, Martyn reverts to keeping his distance, right? He tried something and it didn't work, so he dials it all the way back?
In another world, maybe that would've happened. The thing is, there's one difference.
Ren.
Wild Life
This is the first season since Double Life where he spent the first session with someone else, and the first season ever where he goes with that person immediately and then sticks in an alliance with them until the very end. For once, it's a conscious and immediate choice to stick with one person (one not lifebound to him) – Ren's been gone too long, so die first or not, it doesn't matter.
Maybe that isn't the whole story, though. Because the recklessness, worse than ever, continues.
...Let's take a break, and remind ourselves of 3rd Life. Martyn was one of the last Greens, only dying in session seven, and was the second-last player on Green if we exclude BigB, who wasn't physically there in session 7 and so couldn't die (only Impulse outlived him). Let's remind ourselves of Last Life, which is even more impressive – he died for the first time in session 8, after half the server had been eliminated, and was the last Yellow standing. Even then, he successfully managed to hide for a long time, only dying because he got sick of knowing he was always being hunted and decided to mark his location to the Reds with lava to go out in a final stand, coming third overall. In Double Life, we have the same pattern – though he and Cleo went to Yellow after Martyn miscalculated when pushing her on a cliff, the pair were once again the last Yellows, and Martyn once again came third. He's actually the only player in Double Life who didn't die himself once (...though that's on a technicality, since he was directly behind his and Cleo's first deaths). In Limited Life, though he had a rough start, he won.
If pre-win Martyn is good at one thing, it's survival.
But after?
We've already talked about Secret Life, but Wild Life takes this newfound recklessness to the extreme. This isn't about placement – it certainly impacts it, but his last two deaths especially were caused by something else (...sort of) – but about the way his life is treated as an afterthought, completely secondary to the antics he wants to do in that moment. He comes across a wheat farm people are saying is trapped, and the first thing he does is pick a piece of wheat, stand on it and break it, to see if that's the one that explodes (none do, but he does this multiple times!). He starts a game of chicken under a ledge people are actively throwing TNT minecarts off of, involving himself in every round. He drops down to Yellow due to flicking a suspicious trapdoor in the middle of someone's base (because he was "bored")... and his immediate reaction to this is "okay, good"??? Though that may be because he can use the death to guilt trip others for resources, or to distract people so Skizz could try to get some kills (as he was trying to before), it still shows that he values his life very little. He's killed by Pearl because he turns his back to a player with a grudge against him (Martyn just blew up her entire team barring her), who'd already placed down an End Crystal (which was then destroyed by Martyn's bow) in the same interaction. He volunteers himself for a plan (by Grian) which involves him definitely dying and turning Red – Grian's pitch is "is anyone up for a massive sacrifice mission?" – due to being the distraction keeping everyone in place while Grian shoots an End Crystal at the place Martyn has gathered them. He does ask Ren if it's okay with him (clipped there tooo) before agreeing, but that's the only consideration he takes. With his first death to Scar, there wasn't much indication Martyn would be suddenly pushed off, so I'll let it slide (Scar was still Red, though). Scar attacking him the final time was similar... but it should be noted that Martyn died to his own creeper, saying "I at least thought we would both go out together" as a response (though he did die this way back in Last Life too, with an End Crystal instead). This is not someone who's okay. And Ren does pick up on this – not that it does anything in the end.
As a result, Martyn goes out before Ren – only his second time dying before an ally (BigB outplaced him in 3rd Life by one), and his first ever time dying before his closest.
And I can't help but think – was this the reason he was being so reckless? I'm sure being restless played a role as well, but if you don't care about getting to the end anymore since nothing awaits you there... the only way to escape the pain of losing an ally is being the one to die first. This way he gets to both genuinely enjoy the time he spends with someone, unafraid of what caring might cause, and to not feel the pain of losing them.
If this were the case, it would be a selfish move. But as we established at the very beginning – Martyn has always been one to protect himself.
Conclusion
What happens when you're trapped in a death game? When you know how everything will end, that those close to you will die; when you know yourself well enough to know you'll be affected? When you try not to care, but something inside you still aches for that little bit more – but also when, ultimately, you're your fist priority?
...In discussions of c!Martyn and loyalty, a thought that's often brought up is that Martyn never really cared about his allies in the first place. He was always planning to betray them to win, after all. Of course, the latter is true – at least before his win. But I think the reason behind it is a little muddled.
Martyn doesn't betray others because he doesn't care.
He betrays them because he knows he will.
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