#GLACIERED
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troythecatfish · 2 months ago
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octahedral-chaos · 1 month ago
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*Inhale* AAAAAAAAAAAAAAAAA IT. IS. DONE-
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Almost nonstop work on this during the time I could, potentially over 5,000 dots AND several crashes later. It. Is. DONE-
Have a ditherpunk piece of my Tuai oc, now named Echoscreech! They’re actually a system of sort, with three members so far, named Echo (Host), Shadow and Phantom. They’re all still very WIP but I LOVE them-
Bonus versions under the cut
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octastims · 1 month ago
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Cutiepieautistic's 1,602 followers challenge
Day three: create a stimboard for your favorite obscure character
Thought I'll give this new blorbo of sorts some love-
Greyshard (GLACIERED) stimboard with ice, underwater and crystal stims for me!!
❄️ 💧 ❄️
💧 ❄️ 💧
❄️ 💧 ❄️
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satoshi-mochida · 4 months ago
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Glaciered demo now available - Gematsu
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A demo for underwater science-fiction action adventure game Glaciered is now available for PC via Steam, publisher PLAYISM and developer Studio Snowblind announced.
The demo was previously only playable at Tokyo Game Show 2024, which ran from September 25 to 28 at Makuhari Messe in Chiba, Japan, but is now accessible to all players at home.
Here is an overview of the demo, plus a word from the developer:
About the Demo
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This demo starts from the very beginning of the full game, and features the core gameplay features of underwater battles and character growth mechanics. After you clear the demo, you can even explore a part of a new map, the Sea of Tranquility, where you can have a taste of what comes after. The player character level is capped at Lv. 5 in the demo, but at your base, the Seeker’s Hideout, you can experience the core gameplay loop: buy and craft items, unlock a wide variety of passive skills, raise your companion the Pui, and feed a giant mussel and receive equipment upgrade items in return. The main purpose of this demo is to receive feedback from our players so that we can further improve the game during development. We’ve also set up an official Discord server for players to directly share feedback, so please join in and share your thoughts with us!
Word from the Developer, Kei Shibuya (Studio Snowblind)
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Over the duration of Tokyo Game Show [2024], many players visited the PLAYISM booth to play the Glaciered event demo. Even early in the day, we already had so many visitors that we needed to give out numbered tickets for people to come back to the queue later. In order to let as many people play the game as possible, we shortened the play time of the demo as much as we could, but still we sometimes had to turn down people due to the long wait times. We’re sorry we couldn’t let everyone who wanted to play the game have a chance to try it out. In order to let more people try out Glaciered, we carefully discussed releasing the demo to the public, and now we’re confident that the timing is right. We would love it if you could share your feedback with us on the Steam forums or the official Discord server. We’ll take your opinions into consideration as we continue to work hard on development. We also have an FAQ section in the Steam news that answers some questions we’ve already received so far, so please take a look at that when you play the demo as well!
Glaciered is due out for PC via Steam in 2025.
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gebo4482 · 6 months ago
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Glaciered - Story Trailer
Website / Steam
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paintedcrows · 2 months ago
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In my heart, Ford once went to an ice dimension and got Really Good at ice skating, and now he's absolutely insufferable about it.
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monriatitans · 4 months ago
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MonriaTitans
Let's Play Some Demos! – Part 9
Welcome to Part 9 of the Let's Play Some Demos! | LPSD series! For those who are new, I aim to introduce gamers to, usually, Indie games and provide commentary and feedback on the games for educational purposes! For this episode, I, once again, perused through Steam’s Demos Category to see what was available.
Today, I, attempted, to play 4 video game demos for your enjoyment:
Backpack Battles - Early Access A PvP inventory management auto battler! Buy and craft powerful items, then carefully arrange them in your backpack.
Glaciered - Planned Release Date: To be announced Soar the seas at the end of time. 65 million years in the future, the world has frozen over, and the oceans have been sealed under a thick layer of ice. Become a Tuai — a species that evolved from birds — and protect the Everwinter in this futuristic underwater action game.
Ratopia - Early Access Ratopia is a new game that has combined elements of both strategic survival and city building. With plenty of content available, and more planned, enjoy a vast world to adventure and populate with citizens! Build your own economical system to sustain your ideal city of Ratopia.
Slime Rancher - Available Slime Rancher is the tale of Beatrix LeBeau, a plucky, young rancher who sets out for a life a thousand light years away from Earth on the ���Far, Far Range’ where she tries her hand at making a living wrangling slimes.
All links above are to the games' Steam pages.
Why was it an "attempt" to play? If you started watching the video before reading this, you'll know the first video attempt was cut due to running out of storage space. Thankfully, I have another drive to move big things.
However, I will still be able to render a verdict.
In both videos, I showed why I wasn't able to play Backpack Battles: when I was "in" the game, the video went black. When I clicked off the game, it was viewable. So, I'll have to play it in my own time and do a written mini-review. I will start with this, though: the art style was amazing! And the two classes they had available looked pretty interesting.
Glaciered was disappointing. That's the dirt on top of the "Compliment Sandwich". The story has potential. The graphics are GORGEOUS! You play as a bird, shark creature! Why did the controls have to be so irritatingly confusing? Good thing I wasn't counting because I would have lost track of how many times I opened up the Controls menu to make adjustments and the menu that adjusted camera sensitivity.
The game has Controller Support, and yet not all of the buttons and sticks were automatically mapped. The tutorial would tell me to press a button to Heal, but there wouldn't be a button symbol shown. It wasn't until I went into the controls and picked a button, X, that it was presented in the tutorial. That was pretty cool, actually, the tutorial adjusting to me. I had to figure out how I wanted the buttons mapped myself. And here's where I get to things being annoyingly confusing.
In order to move, I, eventually, mapped forward, back, left, and right to the Left Stick. Yes, I had to map each one to the Left Stick separately. However, in order to actually turn corners, the camera had to be used, which was mapped to the Right Stick. To Ascend quickly, it was A. To Descend, it was Y. Unless I mixed them up again... To dodge left or right was B. Again, it was X to heal. The game had me using the ENTIRE controller!
And the mapping of buttons wasn't the main issue, as I mentioned. The camera sensitivity was ridiculous! I had to drop it down to the minimum in order to be comfortable, but then, when they showed me how to sprint, I realized I needed more sensitivity. Had I not had to figure out how to MOVE, and had I not gotten motion sickness from all the attempts, on TOP of the motion blur, I could recommend the game. As is, it's too frustrating. I wasn't able to have fun with the combat because I was too busy being annoyed at the controls.
Ratopia SIGNIFICANTLY improved my mood! Even when it frustrated me. I eventually realized I was the cause of my own frustration. It was during this demo that the first video cut. So, since I wasn't going to go back and play Glaciered again, most of the demo was Ratopia. And if it hadn't been, I definitely would have made it a "Let's Play Some $#!7 | LPS$ - Let's finish the demo!" video. I WANT THIS GAME!
The controls were easy to pick up on, despite the typos throwing me off on occasion, and the "combined elements of both strategic survival and city building" had me engaged! I don't remember playing another city-building game that had me caring about the people within said city. Backing up a bit, the bit of story we received was you're a ruler of a kingdom and you're escaping assassination attempts. You tunnel into a new land, with your second in command, and now you're rebuilding. And, due to limited resources, you have to pick which migrants are allowed to enter your community. And you NEED to pay attention!
Would it be better to take in two people with some attitude problems so you have additional workers or take in a more reasonable individual with hygiene issues? Because, yes, you have to monitor your peoples' hygiene. And their joy. And, yes, the developers make you pay attention to their personalities because there are CAUSES of their negative behavior. And they make requests of you. And your choices matter. I had already decided I would be a fair queen who actually gave a damn, so when someone complained there weren't enough fun things to do, I, as soon as I was able, researched the building they were requesting. I also put more focus on fun.
My mistake was not paying close enough attention to the Research. I was being told to build buildings I wasn't even CLOSE to being able to research!
And I haven't even talked about the art; EVERYONE was adorable! Except for the diseased rats that kept attacking everything. Remember when I mentioned in the beginning I was causing my own frustration? They were what I was talking about. It took my dying, and then reloading a previous save, for me to realize I was being overrun by the rats because I was attacking their home base. Oops. I made sure to back away before attacking the invaders after that. And during the attacks was when everyone was the most animated! I mean, duh, but they were very well done! It was always clear how everyone was feeling, regardless of the situation, due to how well done the animations were. This was an EXCELLENT example of Early Access done right!
Slime Rancher wasn't for me, but I see why people would enjoy it. I very much enjoy watching people play, even if watching them gives me headaches. I noticed I didn't really get a headache playing this, like I expected. I had one, but it wasn't caused by the game. And because I had watched other people play, I played CAREFULLY! No genicidal, tar slimes for me, thanks!
I, kinda, got into the ranch building and updates, but the exploring was... meh. I wasn't excited about engaging with the world. Did I freak out once about how cute the non-tar slimes were? Yes, but that was all the game had going for it. That and when I had to beat certain slimes to plorts. My reaction to those slimes amused me because I realized how invested I was getting. But the game wasn't able to maintain the investment. Comparing it to Ratopia, since they're similar, I wasn't really attached to the slimes. In Ratopia, I was actually TRYING to learn about the people in my community. The slimes were a means to an end. An end I didn't care about.
In the end, I moved Ratopia to my WANT Collection, after uninstalling Glaciered and Slime Rancher. 
As a reminder, Backpack Battles and Ratopia are in Early Access, Glaciered does not yet have a release date, and Slime Rancher is Available.
And that's it for Part 9! Thank you for reading! If this series of videos is something you're interested in, the videos are available on YouTube, The Titans' Discord, Steam, Rumble, and Odysee!  Don't forget to hit the Subscribe and/or Follow buttons to know when there's more!
"Let's Play Some Demos!" Video Series YouTube Playlist
TIMESTAMPS 0:00 - Welcome Again Gamers! 2:39 - Artist Shout-Out 7:07 - Quick Recap Begins 7:14 - Backpack Battles Recap 7:43 - Glaciered Recap 9:43 - Demos' Description Reading 11:29 - Ratopia Continued 2:31:46 - Slime Rancher 3:24:50 - Took a Call 3:26:10 - Slime Rancher 3:31:56 - Demos' Lineup/Quick Commentary 3:33:15 - Artist Shout-Out 3:34:06 - Thank You/Links 3:35:23 - Rendezvous Point Bookshop Plug 3:36:04 - Farewell
MORE INFO & TO SUPPORT – MonriaTitans | WGS Summarized – Rendezvous Point Bookshop – Artist Shout-Outs Criteria – Throne Wishlist – #SubOffTwitch – YouTube – Rumble – Odysee – Twitch – Steam
Originally published to https://opinionsandtruth.wordpress.com on November 19, 2024.
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g4zdtechtv · 6 months ago
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Cinematech's Trailer Park - Glaciered (PC)
Cold as Ice.
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politijohn · 1 year ago
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rosechata · 8 months ago
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Glacier National Park, Montana
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petitworld · 2 months ago
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Glacier National Park, Montana, USA by JJ
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octahedral-chaos · 2 months ago
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GUYS?!?!
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LOOK AT HOW COOL THIS GAME IS?!?!?!??
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pangeen · 2 months ago
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" This little river cut this canyon from solid glacier ice in only a few weeks during summer 🤯🧊"
// © John Derting
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freddieardley · 3 months ago
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The most extraordinary alien landscape. Within the glacial icecap on top of the Katla volcano during a high winded snowstorm. Iceland.
Hasselblad X1D II 45mm
Photographed by Freddie Ardley
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satoshi-mochida · 2 years ago
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PLAYISM will publish Glaciered, the underwater science-fiction action adventure game from Japanese developer Studio Snowblind first revealed in July 2022, the company announced. It will launch for PC via Steam in 2025.
The developer also touched on the possibility of a console release, stating, “Outside of Steam, we’re also starting to see the possibility of releasing a console version. While we’re not yet at the stage where we can make a formal announcement, we will make it official as soon as we are in a position to share concrete details, so please look forward to it.”
Here is an overview of the game, via its Steam page:
About
Glaciered takes place on Earth 65 million years in the future, where the “Everwinter” has transformed the planet’s surface into a gigantic sheet of ice and life continues to survive under the glacier-covered seas.
Aquatic plants grow from glacier skies and colorful, bioluminescent fish light the seafloor. A new species prospers in this new golden age of life. They are the Tuai, descended from birds and successors of the dinosaurs. The superior intellect and unique metabolism they evolved over millions of years secured their prosperity in this icy environment. The great Ice Age that nurtures this bountiful ecosystem will survive for as long as the Everwinter persists.
Play as a Tuai fighting against that which has come to threaten the Everwinter.
Key Features
Glaciered features real-time, dynamic combat that combines melee and ranged attacks with special abilities. Unleash the power within the Tuai avian and dinosaur bloodlines and harness their ability to control heat and cold.
Build your character by combining various abilities and passive skills like high-speed swimming that creates tunnels of supercritical water, temporal crystal blades, and more.
Discover unique ecosystems spread across an ocean Earth 65 million years in the future. Visit grasslands growing from icy skies, swim past schools of thermophilic fish coating the seafloor, and fend off members of the Crocodilia family that have been freed from gravity’s grip and grown to enormous size.
Glaciered supports NVIDIA RTX features. Experience the far-future Earth in 4K, enhanced by ray-tracing and DLSS, with 8K textures used for the main characters.
Watch a new trailer below. View a new set of screenshots at the gallery.
The Sea of Tranquility Trailer
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gebo4482 · 2 years ago
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Glaciered - The Sea of Tranquillity Trailer
Website / Steam
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