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Let's Play Some $#!7!: Wandersong - Intro
Come join me for another installment of Let’s Play Some $#!7 | LPS$! Initially, I was going to do another Let’s Play Some Demos | LPSD stream, until I noticed I own Wandersong on itch.io! For a year! And had forgotten! So I quickly removed it from my Steam wishlist, downloaded it, and played it! I don’t remember how I was introduced to it, but I was reminded of its existence by another streamer/YouTuber. It looked like fun! And it was fun! Until it wasn’t. The game looks AMAZING! And it was such fun to play… I quit when I started feeling like an ass about not being able to figure out a puzzle. After I had been singing its praises the entire time.
Well, this is all for now! Thank you for reading! If this is something you’re interested in, don’t forget to hit the “Subscribe” and/or “Follow” button!
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The Sunday, October 6, and 630th, Artist Shout-Out goes to Asinjuasflora! Check them out here!
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TIMESTAMPS 0:00 – Starting Soon 9:58 – Welcome Gamers! 11:57 – Artist Shout-Out 14:34 – Game Intro/Game Launch Struggle 17:28 – Wandersong 50:36 – Artist Shout-Out 51:27 – Closing/Just Chatting 53:39 – Rendezvous Point Bookshop Plug 57:00 – Farewell
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MORE INFO & TO SUPPORT – MonriaTitans | WGS Summarized – Rendezvous Point Bookshop – Artist Shout-Out Criteria – Throne Wishlist – #SubOffTwitch – YouTube – Rumble – Odysee – Twitch
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#ArtistShoutOuts#Asinjuasflora#banov#BecomEmpowered#BEmpowering#Educational#EducationalPost#EducationalPosts#Gameplay#Gaming#IndieDev#LetsPlaySomeShit#LPSS#MonriaTitans#MonriaTitansWGS#MT#OaT#Streaming#TheWeekendGameShow#Twitch#TwitchStream#TwitchVOD#Video#Videos#VOD#Wandersong#WGS#YouTube#YouTubeVideo#Youtube
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Let's Play Some Demos! – Part 9
Welcome to Part 9 of the Let's Play Some Demos! | LPSD series! For those who are new, I aim to introduce gamers to, usually, Indie games and provide commentary and feedback on the games for educational purposes! For this episode, I, once again, perused through Steam’s Demos Category to see what was available.
Today, I, attempted, to play 4 video game demos for your enjoyment:
Backpack Battles - Early Access A PvP inventory management auto battler! Buy and craft powerful items, then carefully arrange them in your backpack.
Glaciered - Planned Release Date: To be announced Soar the seas at the end of time. 65 million years in the future, the world has frozen over, and the oceans have been sealed under a thick layer of ice. Become a Tuai — a species that evolved from birds — and protect the Everwinter in this futuristic underwater action game.
Ratopia - Early Access Ratopia is a new game that has combined elements of both strategic survival and city building. With plenty of content available, and more planned, enjoy a vast world to adventure and populate with citizens! Build your own economical system to sustain your ideal city of Ratopia.
Slime Rancher - Available Slime Rancher is the tale of Beatrix LeBeau, a plucky, young rancher who sets out for a life a thousand light years away from Earth on the ‘Far, Far Range’ where she tries her hand at making a living wrangling slimes.
All links above are to the games' Steam pages.
Why was it an "attempt" to play? If you started watching the video before reading this, you'll know the first video attempt was cut due to running out of storage space. Thankfully, I have another drive to move big things.
However, I will still be able to render a verdict.
In both videos, I showed why I wasn't able to play Backpack Battles: when I was "in" the game, the video went black. When I clicked off the game, it was viewable. So, I'll have to play it in my own time and do a written mini-review. I will start with this, though: the art style was amazing! And the two classes they had available looked pretty interesting.
Glaciered was disappointing. That's the dirt on top of the "Compliment Sandwich". The story has potential. The graphics are GORGEOUS! You play as a bird, shark creature! Why did the controls have to be so irritatingly confusing? Good thing I wasn't counting because I would have lost track of how many times I opened up the Controls menu to make adjustments and the menu that adjusted camera sensitivity.
The game has Controller Support, and yet not all of the buttons and sticks were automatically mapped. The tutorial would tell me to press a button to Heal, but there wouldn't be a button symbol shown. It wasn't until I went into the controls and picked a button, X, that it was presented in the tutorial. That was pretty cool, actually, the tutorial adjusting to me. I had to figure out how I wanted the buttons mapped myself. And here's where I get to things being annoyingly confusing.
In order to move, I, eventually, mapped forward, back, left, and right to the Left Stick. Yes, I had to map each one to the Left Stick separately. However, in order to actually turn corners, the camera had to be used, which was mapped to the Right Stick. To Ascend quickly, it was A. To Descend, it was Y. Unless I mixed them up again... To dodge left or right was B. Again, it was X to heal. The game had me using the ENTIRE controller!
And the mapping of buttons wasn't the main issue, as I mentioned. The camera sensitivity was ridiculous! I had to drop it down to the minimum in order to be comfortable, but then, when they showed me how to sprint, I realized I needed more sensitivity. Had I not had to figure out how to MOVE, and had I not gotten motion sickness from all the attempts, on TOP of the motion blur, I could recommend the game. As is, it's too frustrating. I wasn't able to have fun with the combat because I was too busy being annoyed at the controls.
Ratopia SIGNIFICANTLY improved my mood! Even when it frustrated me. I eventually realized I was the cause of my own frustration. It was during this demo that the first video cut. So, since I wasn't going to go back and play Glaciered again, most of the demo was Ratopia. And if it hadn't been, I definitely would have made it a "Let's Play Some $#!7 | LPS$ - Let's finish the demo!" video. I WANT THIS GAME!
The controls were easy to pick up on, despite the typos throwing me off on occasion, and the "combined elements of both strategic survival and city building" had me engaged! I don't remember playing another city-building game that had me caring about the people within said city. Backing up a bit, the bit of story we received was you're a ruler of a kingdom and you're escaping assassination attempts. You tunnel into a new land, with your second in command, and now you're rebuilding. And, due to limited resources, you have to pick which migrants are allowed to enter your community. And you NEED to pay attention!
Would it be better to take in two people with some attitude problems so you have additional workers or take in a more reasonable individual with hygiene issues? Because, yes, you have to monitor your peoples' hygiene. And their joy. And, yes, the developers make you pay attention to their personalities because there are CAUSES of their negative behavior. And they make requests of you. And your choices matter. I had already decided I would be a fair queen who actually gave a damn, so when someone complained there weren't enough fun things to do, I, as soon as I was able, researched the building they were requesting. I also put more focus on fun.
My mistake was not paying close enough attention to the Research. I was being told to build buildings I wasn't even CLOSE to being able to research!
And I haven't even talked about the art; EVERYONE was adorable! Except for the diseased rats that kept attacking everything. Remember when I mentioned in the beginning I was causing my own frustration? They were what I was talking about. It took my dying, and then reloading a previous save, for me to realize I was being overrun by the rats because I was attacking their home base. Oops. I made sure to back away before attacking the invaders after that. And during the attacks was when everyone was the most animated! I mean, duh, but they were very well done! It was always clear how everyone was feeling, regardless of the situation, due to how well done the animations were. This was an EXCELLENT example of Early Access done right!
Slime Rancher wasn't for me, but I see why people would enjoy it. I very much enjoy watching people play, even if watching them gives me headaches. I noticed I didn't really get a headache playing this, like I expected. I had one, but it wasn't caused by the game. And because I had watched other people play, I played CAREFULLY! No genicidal, tar slimes for me, thanks!
I, kinda, got into the ranch building and updates, but the exploring was... meh. I wasn't excited about engaging with the world. Did I freak out once about how cute the non-tar slimes were? Yes, but that was all the game had going for it. That and when I had to beat certain slimes to plorts. My reaction to those slimes amused me because I realized how invested I was getting. But the game wasn't able to maintain the investment. Comparing it to Ratopia, since they're similar, I wasn't really attached to the slimes. In Ratopia, I was actually TRYING to learn about the people in my community. The slimes were a means to an end. An end I didn't care about.
In the end, I moved Ratopia to my WANT Collection, after uninstalling Glaciered and Slime Rancher.
As a reminder, Backpack Battles and Ratopia are in Early Access, Glaciered does not yet have a release date, and Slime Rancher is Available.
And that's it for Part 9! Thank you for reading! If this series of videos is something you're interested in, the videos are available on YouTube, The Titans' Discord, Steam, Rumble, and Odysee! Don't forget to hit the Subscribe and/or Follow buttons to know when there's more!
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"Let's Play Some Demos!" Video Series YouTube Playlist
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TIMESTAMPS 0:00 - Welcome Again Gamers! 2:39 - Artist Shout-Out 7:07 - Quick Recap Begins 7:14 - Backpack Battles Recap 7:43 - Glaciered Recap 9:43 - Demos' Description Reading 11:29 - Ratopia Continued 2:31:46 - Slime Rancher 3:24:50 - Took a Call 3:26:10 - Slime Rancher 3:31:56 - Demos' Lineup/Quick Commentary 3:33:15 - Artist Shout-Out 3:34:06 - Thank You/Links 3:35:23 - Rendezvous Point Bookshop Plug 3:36:04 - Farewell
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MORE INFO & TO SUPPORT – MonriaTitans | WGS Summarized – Rendezvous Point Bookshop – Artist Shout-Outs Criteria – Throne Wishlist – #SubOffTwitch – YouTube – Rumble – Odysee – Twitch – Steam
Originally published to https://opinionsandtruth.wordpress.com on November 19, 2024.
#BackpackBattles#BecomEmpowered#BEmpowering#Demos#Educational#EducationalPost#EducationalPosts#GameDemos#Gameplay#Gaming#Glaciered#IndieGames#LetsPlaySomeDemos#LetsPlaySomeShit#LPSD#LPSS#MonriaTitans#MonriaTitansWGS#MT#OaT#Ratopia#SlimeRancher#SteamDemos#TheWeekendGameShow#Video#VideoGames#Videos#WGS#YouTube#YouTubeVideo
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Let's Play Some $#!7!: Cursebane – Part 2 | Let’s finish the demo!
Come join me for another installment of Let's Play Some $#!7 | LPS$, where I play games to provide commentary on the game's development! Provided I don't get too caught up in the game to comment, which, in a sense, is commentary in and of itself.
Today, we finished playing Cursebane's demo! It was, initially, played in Let's Play Some Demos! - Part 7, but I had to cut it short so the video didn't get to 4 hours long. That, and the last game played that day scared the $#!7 out of me...
Now, I didn't call this stream Let's Play Some Demos! | LPSD because I want this game. After I get it, it'll be a regular feature on the show.
If you came here from Twitch, thank you! I don't know why the stream suddenly cut, but I ALWAYS record my streams in case things like that happen!
With all that out of the way, here are my opinions: If competing with Hades is a goal, the developers are headed in the right direction. Provided enough people learn this game exists. With how heavily saturated Steam is, I'm amazed I found it. If they're not trying to compete, it's the inspiration for the game, but their version is excellent on its own. I mentioned, after I played the demo the first time, Cursebane is a 2D, pixelated Hades and, while true, it doesn't do the game justice. I also mentioned the story was forgettable, and it still is, but not in a bad way. ADHD moment(s). Though, after playing through it for another few hours I'm more invested in figuring it out. If I'm piecing things together correctly now, because of a curse, or a bunch of curses, rifts have split the world into pieces. These pieces are stuck in time loops until you break their curse. For this one area the demo provides, you have to save a village from its curse. Because of the time loop, you can choose how you want to save said village. And as you go around exploring/trying to find your way to the village, each death results in you taking a different path, however, if you die enough times, things will start to look familiar as you revisit areas. As you make decisions, you change what bosses you fight, which allows you to figure out how to make the game easier. I'm guessing it being the demo was why I was able to max out my upgrades, but each upgrade was great for balancing. I was eventually able to make it so I was able to die twice before I had to restart the area. And I maxed out my HP. The demo threw me for a loop when I restored the area and it wasn't "Demo Over"; I was able to try again. Was there something else I was supposed to do or were the developers simply letting me play around more with ability combos? Which I haven't mentioned yet; you can enhance your katana, dash-strike, charge attack (which I barely used), and knockback spell with either Ice, Fire, or Lightning, and BOY are they fun! Ice freezes and slows people down, Fire deals extra damage and/or burns, and lightning strikes repeatedly. My FAVORITE combination was the Lightning spell, so melee enemies were constantly being struck, Ice on my attacks and dash-strike so foes slow down and make them easier to hit, and, even though I barely used the charge attack, I preferred it to have Fire. I could have played around with them more, and I was tempted, but the video was getting close to 4 hours... And that's it for this mini-review! Thank you for reading! If this series of videos is something you're interested in, you can watch it on YouTube, Steam, Rumble, Odysee, and The Titans' Discord! Don’t forget to hit the Subscribe and/or Follow buttons to know when there’s more!
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The Sunday, November 17th, and 645th, Artist Shout-Out goes to 7NML! Check them out here!
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TIMESTAMPS 0:00 – Starting Soon 9:57 – Welcome Gamers! 12:05 – Artist Shout-Out 16:32 – OED Word of the Day 16:36 – Cursebane Steam Page 18:10 – Cursebane 1:56:43 – Break 2:12:08 – Cursebane 3:43:26 – Addressing the Stream Cut 3:43:51 – Artist Shout-Out 3:44:52 – Just Chatting/Thank You! 3:47:51 – Rendezvous Point Bookshop Plug 3:49:23 – Farewell
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MORE INFO & TO SUPPORT – MonriaTitans | WGS Summarized – Rendezvous Point Bookshop – Artist Shout-Out Criteria – Throne Wishlist – #SubOffTwitch – YouTube – Rumble– Odysee – Twitch – Steam
Originally published to https://opinionsandtruth.wordpress.com on November 17, 2024.
#Action#ArtistShoutOuts#BecomEmpowered#BEmpowering#Cursebane#Educational#EducationalPost#EducationalPosts#FlywayGamesInc#Gameplay#Gaming#IndieDev#LetsPlaySomeShit#LPSS#MonriaTitans#MonriaTitansWGS#MT#OaT#rpg#Streaming#TheWeekendGameShow#Twitch#TwitchStream#TwitchVOD#Video#Videos#VOD#WGS#YouTube#YouTubeVideo
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Let's Play Some Demos! - Part 8
Welcome to Part 8 of the Let's Play Some Demos! | LPSD series! For those who are new, I aim to introduce gamers to, usually, Indie games and to provide commentary and feedback on the games for educational purposes! For this episode, I, once again, perused through Steam's Demos Category to see what was available.
Today, I played demos for 4 games:
Detroit: Become Human – Available Detroit: Become Human puts the destiny of both mankind and androids in your hands, taking you to a near future where machines have become more intelligent than humans. Every choice you make affects the outcome of the game, with one of the most intricately branching narratives ever created.
Little Goody Two Shoes – Available Venture into the woods as you play Little Goody Two Shoes, a phantasmagorical horror narrative adventure where all your decisions matter!
Luma Island – Planned Release Date: Nov 20, 2024 Travel to Luma Island to go on an epic adventure by yourself or with your friends and family. Build your dream farm, master professions, collect magical Lumas, find treasures and unravel the mysteries of the island.
Tinkerlands Demo – Coming Soon This demo is your gateway into the vast world of Tinkerlands. Explore the island, craft equipment, build a settlement and fight monsters and bosses to survive, solo or in co-op!
All links above are to the games' Steam pages.
The verdict?
Quick note, while doing the TIMESTAMPS for the video, I noticed Detroit: Become Human's demo lasted for, roughly, 20 minutes. Little Goody Two Shoes' lasted for an hour and 40 minutes-ish and Luma Island's lasted for 46 minutes-ish ONLY because I cut it short. I cut Tinkerlands short as well at, roughly, 47-ish minutes. Why is this interesting? I'll get to it.
Also, I had an ADHD moment. I mentioned in the video I didn't know Two Shoes was a horror game, and then I read the description IN THE BLOG POST again. Oh… Let's call it a "pleasant rediscovery"!
My favorite demo is a tie, to my surprise, between Little Goody Two Shoes and Tinkerlands. While I love all of them, Two Shoes being a horror game ACTUALLY didn't throw me (check out LPSD – Part 7, 2:32:28, for the last time I played a horror game) and I was sad when I reached the end of the demo and Tinkerlands sucked me in, proven by the fact I not only went quiet, but I kept delaying ending the video. I'm also pleasantly surprised their art styles didn't have me mentioning Super Lesbian Animal RPG. Almost every pixel art game does.
Two Shoes' story had me from the beginning, introductory cutscene! Even if Elise's complaints right afterward got on my nerves. And even after my somewhat loud frustration at there not being enough guidance to figure out where Elise's home was. My favorite part of the demo was when I talked about there being no map, and then it popped up! What excellent timing! I'm also a fan of how it's LGBT+! I wasn't expecting any romance and the fact all the options were women had me amused. And, because I forgot about the horror element, it was QUITE the twist! I had been wondering throughout the demo when the Hearts, health meter, was going to come into play. This Little Red Riding Hood retelling had me hooked until the demo ended! I wanted to keep playing…
I felt the same way about Tinkerlands. How many times did I say I was going to end the video, but kept playing instead? I had to practically yell at myself to get me to stop playing! I was HOOKED! I don't know what it is about games like this, but the inventory management, crafting, and exploring to get more resources, which then unlocks recipes, always make me happy! I don't think I've found one I didn't like. If I have I don't remember it. OH! And the fact I get to build a house is pretty neat, even if I don't really understand how it works, yet! I'm suddenly reminded of Skyrim (the only reason why I played it was to build the houses)!
Luma Island, a 3D and more focused version of Tinkerlands, had me mentioning Fae Farm repeatedly, which one would think isn't a good sign for it. However, it didn't make me want the game any less. There were some frustrating bits, like the fact the game didn't warn me how time worked. It told me to go talk to a guy, I ran around looking for the guy, but they didn't tell me he would only be available in the morning. The lack of a jump button was annoying as well. I had to run around a building because I couldn't get up at a certain spot because I couldn't jump. Fae Farm handled time better by making sleeping important and I was a jumping fool because it got me to places faster (check out LPSD – Part 4 & LPS$: Fae Farm – Part 2 for a laugh). Does the pixel art style have something to do with it? I can't remember playing a pixel art game where jumping was possible… If I find one, I'll update this section. If I remember. I also can't remember the last time I played a 3D pixel art game. It looked great!
Speaking of games that looked great, Detroit: Become Human handled as I expected it to. I'm a BIG fan of Beyond: Two Souls and don't share the same complaints many others have with the game's controls. I quite enjoy them! It feels more interactive than your usual "press a button to get something done" mechanics. And, being a fan of Quantic Dreams' games, if you wanna consider me biased, I can't really bitch. The graphics were exquisite, as usual. The voice acting was sublime, as usual. The story was enticing, as usual. I felt the usual tension regarding my choices; I was TERRIFIED I would fail to save the hostage! The "Story Tree" was a neat idea, too! AND, even though I enjoyed the controls, they had their usual issues. The camera, as usual, was a hassle. As was the lack of guidance on when I had control of the character. It also, as usual, screwed with my sense of direction. I’m biased, so I won’t end this with compliments.
Overall, I want ALL of the games! Luma Island and Tinkerlands aren't going to be demos I finish on stream, though. Too bad Detroit: Become Human and Little Goody Two Shoes were finished in the video…
As a reminder, Luma Island planned release date is Nov 20, 2024. Tinkerlands does not yet have a release date.
Another ADHD moment. Apparently, I already own Detroit: Become Human…
And that's it for Part 8! Thank you for reading! If this series of videos is something you're interested in, you can watch it on YouTube, Steam, Rumble, Odysee, and The Titans' Discord! Don't forget to hit the Subscribe and/or Follow buttons to know when there's more!
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"Let's Play Some Demos!" Playlist
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The Monday, November 11th, and 643rd, Artist Shout-Out goes to Robyn Lara! Check them out here!
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TIMESTAMPS 0:00 – Welcome Gamers! 1:47 – Artist Shout-Out 5:24 – Demos' Intro 6:28 – Detroit: Become Human 26:35 – Little Goody Two Shoes 2:02:41 – Luma Island 2:48:47 – Tinkerlands Demo 3:35:45 – Artist Shout-Out 3:37:21 – Thank You/Links 3:39:07 – Rendezvous Point Bookshop Plug 3:40:01 – Farewell
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MORE INFO & TO SUPPORT – MonriaTitans | WGS Summarized – Rendezvous Point Bookshop – Artist Shout-Outs Criteria – Throne Wishlist – #SubOffTwitch – YouTube – Rumble – Odysee – Twitch – Steam
Originally published to https://opinionsandtruth.wordpress.com on November 12, 2024.
#AAAGames#BecomEmpowered#BEmpowering#Demos#DetroitBecomeHuman#Educational#EducationalPost#EducationalPosts#GameDemos#Gameplay#Gaming#IndieGames#LetsPlaySomeDemos#LetsPlaySomeShit#LittleGoodyTwoShoes#LPSD#LPSS#LumaIsland#MonriaTitans#MonriaTitansWGS#MT#OaT#SteamDemos#TheWeekendGameShow#Tinkerlands#Video#VideoGames#Videos#WGS#YouTube
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Let's Play Some $#!7! - Split Attention: The Cosmic Wheel Sisterhood & Dex | Let's finish their demos!
Sunday, November 10, 2024
Come join me for another installment of Let's Play Some $#!7 | LPS$, where I play games to provide commentary to educate on game development! Provided I don't get too caught up in the game to comment, which, in a sense, is commentary in and of itself. Today, we finished playing The Cosmic Wheel Sisterhood's and Dex's demos! They were, initially, played in Let's Play Some Demos! - Part 7, but I had to cut them short so the video didn't get to 4 hours long.
Now, I didn't call this stream Let's Play Some Demos! | LPSD because I want these games. After I get them, they'll be regular features on the show. Excuse the lack of sound on this one. It didn't register Streamlabs not reacting to my voice or the games' sounds meant no one could hear me. Thankfully, someone pointed it out. And now that the demos are finished, I can say, again, with confidence, I WANT these games! I knew it when I felt sad their demos ended and I couldn't play anymore. I LOVE their stories! Especially since I finally figured out how to use the damn gun in Dex. Of course, after I figured out how to use it, I over-used it, but we're not here to discuss me... And, yes, I used the code at the end of the demo. One of the downloads didn't work, though... And I didn't notice until looking at the Steam pages of both games they're rated M for Mature 17+. Good thing I have my streams automatically set TO Mature. Once again, with The Cosmic Wheel Sisterhood, I got more insight into my personality. And I got insight into how I like to design; symmetry, when applicable. I don't know what I love more, the story or the fact I get to design my own Tarot cards! Even though the card designing can be frustrating since the developers thought it would be a FANTASTIC idea to have Rotate and Resize use the same wheel. How many times did I complain about it... I lost track of how many times I went to shrink something and it turned as it did so, so I have no idea. And I was, once again, freaking out about how the characters were designed, (I want Fortuna's outfit), including the new character we were introduced to. The color palette was exquisite! When I took a look at the Steam page, I checked out the developer, Deconstructeam, who, apparently, has a history of excellent storytelling! I'm going to look into them more. Dex grew on me faster than I expected it to after I figured out how to use the gun. It still has its issues, that may have been fixed in the game, but I don't know yet. Exploring the world is fun, even when you don't realize you're taking fall damage, and the combat remains fun. Especially with the gun, although I realized, after the demo was done, I was missing the melee combat. Oops. My biggest issue with the game is a map. If the only thing we can use it for is fast travel, then I would rather there be stations around the town for teleportation. Unless I missed something, there's nothing else useful about it. A mini-map to tell us who is in what area would be nice as well, along with some quest indicators. I get it's non-linear, but no guidance at all is frustrating. I should not be feeling lost in a side-scroller. I checked out the developer, Dreadlocks Ltd., and they LOVE puzzles! The design of Dex drew me in and kept me, and the story has me longing for more!
Well, these are all the updates I have for now! Thank you for reading! If this is something you're interested in, don't forget to hit the "Subscribe" and/or "Follow" buttons! And you can watch my videos on Twitch, YouTube, Steam, Rumble, Odysee, and The Titans' Discord!
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The Sunday, November 10th, and 642nd, Artist Shout-Out goes to Barbara Sotolongo! Check them out here!
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TIMESTAMPS 0:00 - Starting Soon! 9:56 - Welcome Gamers! 11:59 - Artist Shout-Out 15:40 - The Cosmic Wheel Sisterhood 1:45:05 - Dex 1:57:43 - Break 2:13:16 - Dex 2:55:46 - Artist Shout-Out 2:57:56 - Closing/Just Chatting 3:01:18 - Rendezvous Point Bookshop Plug 3:06:34 - Farewell
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MORE INFO & TO SUPPORT – MonriaTitans | WGS Summarized – Rendezvous Point Bookshop – Artist Shout-Out Criteria – Throne Wishlist – #SubOffTwitch – YouTube – Rumble – Odysee – Twitch – Steam
Originally published to https://opinionsandtruth.wordpress.com on November 10, 2024.
#ArtistShoutOuts#BarbaraSotolongo#BecomEmpowered#BEmpowering#Dex#Educational#EducationalPost#EducationalPosts#Gameplay#Gaming#IndieDev#LetsPlaySomeShit#LPSS#MonriaTitans#MonriaTitansWGS#MT#OaT#SplitAttention#Streaming#TheCosmicWheelSisterhood#TheWeekendGameShow#Twitch#TwitchStream#TwitchVOD#Video#Videos#VOD#WGS#YouTube#YouTubeVideo
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Let's Play Some Demos! - Part 7
With the United States of America projected to become the Fascist States of America, I decided to record Part 7 of the Let's Play Some Demos | LPSD video series to share some games with folks. For this episode, I, once again, perused through Steam's Demos Category to see what was available.
For those who are new, the purpose of this video series is to provide commentary and feedback on the games for educational purposes. Today, it's to provide a distraction.
Today, I played demos for 4 games:
The Cosmic Wheel Sisterhood Immerse yourself in an enchanting narrative experience as Fortuna, a fortune-teller Witch condemned to exile on her asteroid home. Craft your own Tarot deck, regain your freedom, and shape the fate of the cosmic Witch society.
Cursebane Cursebane is a katana-action roguelite where your choices twist your journey. Empower your blade and spells as you seek out those doomed by prophecy and save them from the Curse.
Dex Dex is a 2D, side-scrolling, open-world cyberpunk RPG with a focus on exploration and non-linear gameplay. Designed as a throwback to earlier 2D platforming and action games combined with modern RPG elements, Dex offers real-time combat, a mature storyline and interactive dialogues.
The Lady Puppet The Lady Puppet is a Survival Horror Adventure game that puts emphasis on atmosphere and exploration. Help Lailah Reah escape from Clawhill, a bizarre world where everyone has been turned into a living puppet. Solve puzzles, use your wits to avoid the enemies and use dolls to summon companions.
All links above are to the games' Steam pages.
The verdict?
The Lady Puppet scared the SHIT out of me! And since horror games aren't really my thing, that and puzzle games, I didn't get very far. I couldn't finish the demo, it scared me too much. Which means I highly recommend it to people who love horror games! It did its job! Uninstalling the demo, now… I'm not ending my commentary there, though. The story is creepy in and of itself; you're trying NOT to become a human puppet. The character design was fantastic as well as the pixel art. The sound design was genius, to me; if it's standard for a horror game to make a sound when you step on grass, I wouldn't know. And since the safest way to get through the game is to make as little noise as possible, I was TERRIFIED! Not being able to save whenever I wanted didn't help, either. There was some voice acting, meant to terrify, which set the scene and let us know how the character was feeling. Terrified. I sent the link to the game to my partner.
My favorite demo/game is a tie between The Cosmic Wheel Sisterhood and Cursebane. I don't have a gameplay comparison for Cosmic, but Cursebane is a 2D, pixelated Hades and I LOVED it! Cosmic's art style reminded me of Super Lesbian Animal RPG, but, then again, almost every pixel art game does. Cosmic has a darker color palette than SLARPG, which made sense given the game's sensitive themes; there is a content warning. Cursebane's pixelation reminded me of Growlanser II: The Sense of Justice.
The Cosmic Wheel Sisterhood gameplay was incredibly unique and I appreciated it! You are a witch who summoned a Behemoth to help you out of exile and you are creating your own Tarot deck in the process because yours was taken from you. And you actually get to DESIGN your cards using the in-game graphics provided! I got a bit of insight into my personality while creating the first two cards. I loved it a LOT! I wonder if I like the Behemoth more than I should… and it was implied it was the same about the Behemoth towards you.
Cursebane's story I've already forgotten. I think we've been summoned to break a curse…? The gameplay, however, had me grinning! Since I already compared it to Hades,��let me give you some differences: your dash attack recharges, you get your enhancements from elemental crystals, and you only get a sword, but the sword changes depending on how much Fate you have collected. I like speed, so I went with fast attacks. There was one thing I found confusing, though; I was given an item that allowed me to get past a particular enemy type, yet I had to fight groups of them at one point. What did I miss?
Dex is not my usual game, but it's not a point of this series to show my usual. Only. Dex is definitely one I’ll revisit, though, due to the engaging storyline. The point is to survive. I don't remember why the character's being hunted, but the fact the goal is to bring down the system had me intrigued! There was some pixelation in the design when it came to the characters, but the background was more realistic. I had to look at the game's description to remember it was a side-scrolling platformer. The combat got on my nerves, because I couldn't figure out how to fire the gun and I got no direction, but the melee combat was entertaining. It felt a bit like the Tekken series. My biggest issue with it is the map; it's not very helpful. The game's description says it's not linear, fine, but that doesn't mean there should be NO guidance! And, while I am open to the possibility I missed something, I shouldn't be missing anything in a demo. I don't think that's too much to ask.
As a whole, I loved 3 out of 4 of the games, as I expected. The Lady Puppet did its job as a horror game, which is why the demo was quickly uninstalled. I considered giving it another try, then remembered how quickly I chickened out and changed my mind. They are all beautifully, and skillfully designed and I'm happy I played them all, even if I didn't finish so the video wasn't 4 hours.
And that's it for Part 7! If this series of videos is something you're interested in, don't forget to hit the Subscribe and/or Follow buttons!
—
"Let's Play Some Demos!" Playlist
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TIMESTAMPS 0:00 - Welcome Gamers! 1:24 - Demos' Intro 1:52 - The Cosmic Wheel Sisterhood 53:31 - Cursebane 1:41:04 - Dex 2:32:28 - The Lady Puppet 3:00:57 - Demos' List Again 3:01:22 - Mini Critique 3:03:17 - Thank You/Links 3:09:33 - Rendezvous Point Bookshop Plug 3:12:46 - Farewell
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MORE INFO & TO SUPPORT – MonriaTitans | WGS Summarized – Rendezvous Point Bookshop – Artist Shout-Outs Criteria – Throne Wishlist – #SubOffTwitch – YouTube – Rumble – Odysee – Twitch – Steam
Originally published to http://opinionsandtruth.wordpress.com on November 6, 2024.
#BecomEmpowered#BEmpowering#Cursebane#Demos#Dex#Educational#EducationalPost#EducationalPosts#GameDemos#Gameplay#Gaming#IndieGames#LetsPlaySomeDemos#LetsPlaySomeShit#LPSD#LPSS#MonriaTitans#MonriaTitansWGS#MT#OaT#SteamDemos#TheCosmicWheelSisterhood#TheLadyPuppet#TheWeekendGameShow#Video#VideoGames#Videos#WGS#YouTube#YouTubeVideo
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Let's Play Some Demos! - Part 6
Welcome to Part 5 of Let’s Play Some Demos | LPSD! In sum, these videos and streams aim to introduce gamers to, usually, Indie games! For this episode, I, once again, looked through my Steam Wishlist to see who had demos available.
Today, I played demos for 4 games:
Glorious Companions – Early Access Explore the open world of Terscara as you advance through the challenging and tactical encounters in this epic turn-based tactical RPG. Form and lead a group of battle-proven companions, delve into the ancient dungeons to collect the elusive vault crystals, and end Xandar’s Wraith once and for all.
Tales of Arise 300 years of tyranny. A mysterious mask. Lost pain and memories. Wield the Blazing Sword and join a mysterious, untouchable girl to fight your oppressors. Experience a tale of liberation, featuring characters with next-gen graphical expressiveness!
Ultionus: A Tale of Petty Revenge Ultionus is a love-letter to the home computer arcade games of the late 80s and early 90s, with colorful 2D visuals, catchy chiptune music by the legendary Jake ‘Virt’ Kaufman, and 7 stages of hard-as-nails gameplay.
Cozy Island Take a relaxing walk around a surprise-filled island and build your own secret base! Explore the island, meet cute animals, play fun mini-games, and collect cool toys and furniture. Enjoy carefree and happy moments on the island! Play with your friends and share the fun together!
All links above are to the games’ Steam pages.
The verdict? Cozy Island was a bust. The sound design was annoying and grating and it was designed in such a fashion that one error and I couldn’t proceed with the story. The art style was cute in its simplicity, but the character animation had me tilting my head. Why? As my favorite game critic says, paraphrasing, “I don’t care how big the world is. I only care about what I can do.” And there was NOTHING to do. Just play Fae Farm. My favorite demo was Tales of Arise! And it reminded me a LOT of Visions of Mana! The design was GORGEOUS! I freaked out, excitedly, a few times at how it looked. I, also, freaked out a few times because I was being chased, but that’s another story… The combat tutorials could use some work; it should not have taken me as long as it did to figure out how to block/guard. And I could have SWORN, I was able to switch characters during combat, but couldn’t find how to do it. Unless I mistook it for something else, which is possible. Which is a problem. The combat was fun, despite my, temporary lack of blocking. Why biggest frustration with it, however, was when the character I was controlling went down in a fight, I wasn’t automatically switched to another one. Nor was there an option to switch. I was literally spectating the fight, waiting for it to be over, but I couldn’t remember how to flee if fleeing was even an option while downed. Ending out the Compliment Sandwich, the party banter was entertaining. The character design was sublime. The art style was anime tap dancing on realism. The UI was easy to follow. And it was one of a HANDFUL of games I can remember playing that made me WANT to explore! Normally, I want linear storylines and clear paths, but this one was an exception. Well done! Why had I not heard of this game before? Because I don’t pay enough attention to Bandai… Glorious Companions, which was in Early Access, looked and played GREAT! It was a decent example of Early Access done right! And it was my second favorite. It reminded me a lot of a game called Price of Freedom, NSFW, but was WAY simpler and more straightforward. Price of Freedom had you attacking separate body parts while Glorious Companions was straight-up attacking and defending. The tutorial was easy to follow. It was beautifully designed. Backing up a bit, I ACTUALLY had a tough time picking what class I wanted to play because 3 out of 4 were FANTASTIC! I wished there was character customization, but they might have locked it for either, a) demo and/or b) story reasons. My biggest issue was my inability to add things to the Inventory slots for battle. I was walking into fights with no bandages or potions with no understanding as to why. Which would have been fine had I been able to use them out of battle, outside of camping. And there was no explanation as to why I couldn’t. If I missed the explanation, that’s a problem. I shouldn’t be missing shit in a tutorial. To end on a high note, I LOVED the art design! I loved how it was animated! I definitely intend to recommend this one to my partner!
And that’s it for Part 6! If this series of videos is something you’re interested in, don’t forget to hit the Subscribe and/or Follow buttons!
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“Let’s Play Some Demos!” Playlist
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TIMESTAMPS 0:00 – Welcome Gamers! 2:17 – Demos’ Intro 2:40 – Glorious Companions – Early Access 54:45 – Tales of Arise 1:53:26 – Ultionus: A Tale of Petty Revenge 2:12:19 – Cozy Island 2:29:46 – Mini Critique/Thank You 2:37:38 – Rendezvous Point Bookshop Plug 2:41:58 – Farewell
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MORE INFO & TO SUPPORT – MonriaTitans Summarized – Rendezvous Point Bookshop – Artist Shout-Outs Criteria – Throne Wishlist – #SubOffTwitch – YouTube – Rumble – Odysee – Twitch – Steam
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#AAAGames#BecomEmpowered#BEmpowering#CozyIsland#Demos#Educational#EducationalPost#EducationalPosts#GameDemos#Gaming#GloriousCompanions#IndieGames#LetsPlaySomeDemos#LetsPlaySomeShit#LPSD#LPSS#MonriaTitans#MonriaTitansWGS#MT#OaT#Steam#SteamDemos#TalesOfArise#TheWeekendGameShow#Ultionus#Video#Videos#WGS#YouTube#YouTubeVideo
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Let's Play Some $#!7!: Reigns - Part 2 | Can we get to a 100-year long reign?
This is a two-parter due to the fact Part 1 wasn't allowing captions. And I do NOT stream without captions. With that out the way, back to business. Come join me for another installment of Let's Play Some $#!7 | LPS$, where I play games to provide commentary to educate on game development! Provided I don't get too caught up in the game to comment, which, in a sense, is commentary in and of itself. Today, we continued playing Reigns! And it was… underwhelming. I didn’t get to a 100-year reign, sad face, and it can only be played once. If you fail to break the curse, you fail. There is no restarting, that I was able to find. It looks like you need to spend money to get more tries…? There is an app version of the game, though, which I'm DEFINITELY going to look into. I downloaded it as I was closing. Doesn't stop me from being disappointed though. Really? Only one playthrough? I guess one playthrough is what $2.99 gets you… While the ending may not have been satisfying, the game up to that point was fun! If you don't mind a game that doesn't take long to lose, or beat, where your choices matter, this is for you!
Well, these are all the updates I have for now! Thank you for reading! If this is something you're interested in, don't forget to hit the "Subscribe" and/or "Follow" button!
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The Sunday, November 3rd, and 639th, Artist Shout-Out goes to Ekaterina Maltseva! Check them out here!
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TIMESTAMPS – Part 2 of 2 0:00 – Pixel Chat/Chrome Confirmation 1:01 – Welcome Gamers! 3:08 – Artist Shout-Out 7:02 – Just Chatting 8:03 – Steam/YouTube Integration Showing 13:25 – Reigns 1:07:16 – Artist Shout-Out 1:09:55 – Closing/Just Chatting 1:13:05 – duskpaw Shout-Out! 1:13:13 – Rendezvous Point Bookshop Plug 1:16:47 – Farewell
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MORE INFO & TO SUPPORT – MonriaTitans | WGS Summarized – Rendezvous Point Bookshop – Artist Shout-Out Criteria – Throne Wishlist – #SubOffTwitch – YouTube – Rumble – Odysee – Twitch
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#ArtistShoutOuts#BecomEmpowered#BEmpowering#DevolverDigital#Educational#EducationalPost#EducationalPosts#EkaterinaMaltseva#Gameplay#Gaming#IndieDev#LetsPlaySomeShit#LPSS#MonriaTitans#MonriaTitansWGS#MT#Nerail#OaT#Reigns#Streaming#TheWeekendGameShow#Twitch#TwitchStream#TwitchVOD#Video#Videos#VOD#WGS#YouTube#YouTubeVideo
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Let's Play Some $#!7!: Reigns - Intro | 53-YEAR REIGN! WOOT-WOOT!
Come join me for another installment of Let's Play Some $#!7 | LPS$! Today, we started playing Reigns! I was introduced to it by another YouTuber/Streamer, Jim Stephanie Sterling. And it made me break my rule, which I compensated for by shortening the stream a little; I skipped break to keep playing. And I got to a 53-YEAR REIGN! WOOT-WOOT! Then died when my Military fell and my brother-in-law poisoned me. Backing up, Reigns is a card game; a card game that provides you with choices that matter. You are a king, so far, every time. I had a daughter at one point, but I might have died too soon to be able to see her be a queen. If her being a queen was even possible. When you die, you rule again as the next heir and it tracks how long you rule for.
The setting is medieval and your choices affect the Church, the People, the Military, and/or the Economy, each represented by a Cross, Stick Figure, Sword, and Dollar sign. If one is emptied, your reign ends. If one maxes out, your reign ends. The latter was INTERESTING to learn! And made for some interesting choices! The choice system itself is complicated by its simplicity, which I tried explaining to a viewer, but they didn't get it. It's fine. I don't always explain things well. How you know what your choices affect is represented by dots above the icons; small dot, small effect, and big dot, big effect. What they don't tell you is if the effect is positive or negative. It's a glorified guessing game that had me hooked! Three problems off the top of my head are, 1) without spoiling some story, they had me execute someone who should have already been dead AND someone died of poison multiple times. And, 2) some choices got repetitive. Why do I need to keep adding fortresses to the castle when there was no indicator of them being destroyed? Or did I miss something? 3) The people you regularly interact with are living WAY too long! The only time there as a replacement was when I had them killed! AM I MISSING SOMETHING? Completing the compliment sandwich, the game's art style is adorable! And also simple! The music was pretty decent, too. And the achievements were fun to figure out! This is a game I will have no issues with revisiting! Can I beat my record of a 53-year reign? Can I get to 100? We'll see! And since I don't know what will happen if I try to start a new game, this is going to be a Stream game going forward.
Well, this is all for now! Thank you for reading! If this is something you're interested in, don't forget to hit the "Subscribe" and/or "Follow" button!
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The Sunday, October 27, and 636th, Artist Shout-Out goes to Ida Smaga! Check them out here!
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TIMESTAMPS 0:00 - Starting Soon 9:57 - Welcome Gamers! 12:00 - Artist Shout-Out 14:59 - Game Intro/Launch 16:33 - Reigns 3:13:35 - Artist Shout-Out 3:14:52 - Closing/Just Chatting 3:19:01 - Rendezvous Point Bookshop Plug 3:23:44 - Farewell
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MORE INFO & TO SUPPORT - MonriaTitans | WGS Summarized - Rendezvous Point Bookshop - Artist Shout-Out Criteria - Throne Wishlist - #SubOffTwitch - YouTube - Rumble - Odysee - Twitch
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#ArtistShoutOuts#BecomEmpowered#BEmpowering#DevolverDigital#Educational#EducationalPost#EducationalPosts#Gameplay#Gaming#IndieDev#Khaifer#LetsPlaySomeShit#LPSS#MonriaTitans#MonriaTitansWGS#MT#Nerail#OaT#Reigns#Streaming#TheWeekendGameShow#Twitch#TwitchStream#TwitchVOD#Video#Videos#VOD#WGS#YouTube#YouTubeVideo
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Let's Play Some Demos! - Part 5
Welcome to Part 5 of Let’s Play Some Demos | LPSD! In sum, these videos and streams aim to introduce gamers to, usually, Indie games! For this episode, I, once again, looked through my Steam Wishlist to see who had demos available. For those who are new, the purpose of this video series is to provide commentary and feedback on the games for educational purposes.
Today, I played demos for 4 games:
All-Star Fruit Racing A high-speed multiplayer racer with a unique power-up system! Combine different juices for a range of attacking and defensive abilities. Drift through looping bends. Soar over monumental jumps, and defy gravity around tubular tracks in an explosively colorful racer!
Indivisible Indivisible is a hand drawn action RPG platformer from Lab Zero, creators of the critically acclaimed Skullgirls! Set in a huge fantasy world, Indivisible tells the story of Ajna, a fearless girl with a rebellious streak who sets out on a quest to save everything she knows from being destroyed.
SaGa Emerald Beyond FORGE YOUR OWN TALE The latest standalone entry in the SaGa franchise, SaGa Emerald Beyond, brings together the very best elements of the beloved series to offer each player their own unique gameplay experience.
Visions of Mana Explore a world of elemental spirits and adventure in the latest Mana action-RPG. The protagonist Val and his childhood friend Hinna, the newly appointed Alm of Fire, set off on a journey to the Mana Tree.
All links above are to the games’ Steam pages.
The verdict? All-Star Fruit Racing and SaGa Emerald Beyond were removed from my wishlist, to my dismay. Fruit Racing crashed 3 times; not much else needs to be said. SaGa, however, wasn’t fun. It looked great, visually, and it had an interesting start, but once I started being able to do things, it went downhill. The music was better than I expected it to be; too bad I had the volume so low. The Timeline mechanic reminded me of Othercide, which made me smile, but that was about it. I was NOT expecting the Scottish accents. If the game depended upon my having prior knowledge to enjoy it, I missed that. The art style was excellent! The animations were smooth! The game looks gorgeous! How they did their turn-based combat, however, left much to be desired. My favorite one was Visions of Mana, to my surprise. It reminded me a LOT of Final Fantasy XV, which makes sense since they’re both Square Enix games. One would expect some familiar elements. The character banter was fun to listen to; the combat was intuitive until the camera got annoying. PUPPY MOUNTS! Anyway, the art style was consistent; if there’s a name for it, I forgot, but the art style was realistic enough to be believable while also being stylized enough to be unique and fun. One thing that annoyed me, but probably shouldn’t have since I wasn’t familiar with the series, was all the exposition in the beginning. It probably had to do with the voice acting being meh. I’ve already forgotten the character’s names, except for Val, the protagonist, but I do remember thinking whoever voiced the Kitty Cat, whose name I regret not remembering because he holds a dagger in his tail when he fights, was trying too hard. I LOVE that game regardless. It’s one of a handful of games I’ve played that made me WANT to explore! Indivisible was a close second, despite the fact it pissed me off in the end. It was trying to introduce how to flee a battle, but, no matter what I did, fleeing didn’t happen, which forced me to end the demo early. However, I was having a BLAST up until that point! Once I got a hang of the combat system, mostly, I was grooving! I had trouble figuring out which party member was being attacked so I could block the attacks, but it didn’t stop me from wishing there were more games like it! When playing with a controller, each party member was attached to a particular button. All you had to do to make them attack was press a button. There was no menu or anything to sort through, just a slight alteration of a turn-based combat system. As their attack recharged, you could press the button once you were able and could either have a couple people attacking or have a barrage of attacks rained down on the enemy! It was SO MUCH FUN to watch! Fun art style, and nice, little touches with the animations! I DEFINITELY want this one! Despite the fact it showed up in the video as a tiny rectangle even though I made it full screen.
And that’s it for Part 5! If this series of videos is something you’re interested in, don’t forget to hit the Subscribe and/or Follow button!
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“Let’s Play Some Demos!” Playlist
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The Sunday, October 20, and 633rd, Artist Shout-Out goes to FestivalOfRavens! Check them out here!
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TIMESTAMPS 0:00 – Welcome Gamers! 1:19 – Artist Shout-Out 3:25 – Demos’ Intro 3:48 – All-Star Fruit Racing 8:21 – Indivisible – Don’t know what’s going on with the small rectangle 44:05 – Be Right Back 1:20:36 – SaGa Emerald Beyond 1:58:31 – Visions of Mana 4:13:38 – Mini Critique 4:17:54 – Thank You/Closing 4:19:02 – Rendezvous Point Bookshop Plug 4:21:14 – Farewell
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MORE INFO & TO SUPPORT – MonriaTitans Summarized – Rendezvous Point Bookshop – Artist Shout-Outs Criteria – Throne Wishlist – #SubOffTwitch – YouTube – Rumble – Odysee– Twitch
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#AAAGames#AllStarFruitRacing#BecomEmpowered#BEmpowering#Demos#Educational#EducationalPost#EducationalPosts#GameDemos#Gaming#IndieGames#Indivisible#LetsPlaySomeDemos#LetsPlaySomeShit#LPSD#LPSS#MonriaTitans#MonriaTitansWGS#MT#OaT#SaGaEmeraldBeyond#Steam#SteamWishlist#TheWeekendGameShow#Video#Videos#VisionsOfMana#WGS#YouTube#YouTubeVideo
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Let's Play Some $#!7!: Fae Farm - Part 2
Come join me for another installment of Let's Play Some $#!7 | LPS$!
Today, I decided to continue from where we left off on Friday's Let's Play Some Demos | LPSD video with Fae Farm! The demo allows one to play through 5 in-game days, so I completed it.
I was first introduced to this by other streamers and thought it was cute. Then I started playing it and was wowed! It's not very often a game makes me want to run around and explore. I normally prefer linear RPGs with a clear direction and this game at no point made me miss it.
I loved hopping around the area. I loved the art style. I loved how everyone was animated. This is a beautifully constructed game and it's clear a lot of effort was put in. And the 5 in-game days being the demo was brilliant AND 7 days would be better since it would be an ACTUAL week.
It, also, had one of THE BEST lines I have ever seen in a video game:
"You're fearless? Well, that's good to hear but probably doesn't lend to good decision making." - Alaric
It's definitely going to stay on my wishlist; I can't justify buying it while unemployed.
Well, this is all for now! Thank you for reading! If this is something you’re interested in, don't forget to hit the "Subscribe" and/or "Follow" button!
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The Sunday, September 29, and 627th, Artist Shout-Out goes to Cana(Dan) Stovell! Check them out here!
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TIMESTAMPS 0:00 – Starting Soon 9:58 – Welcome Gamers! 11:48 – Artist Shout-Out 13:17 – Just Chatting/Quick Announcements 18:14 �� Fae Farm 1:59:42 – Artist Shout-Out 2:00:22 – Closing/Just Chatting 2:01:44 – Rendezvous Point Bookshop Plug 2:05:57 – Farewell
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MORE INFO & TO SUPPORT – MonriaTitans | WGS Summarized – Rendezvous Point Bookshop – Artist Shout-Out Criteria – Throne Wishlist – #SubOffTwitch – YouTube – Rumble – Odysee – Twitch
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#ArtistShoutOuts#BecomEmpowered#BEmpowering#CanaDanStovell#Educational#EducationalPost#EducationalPosts#FaeFarm#FF#Gameplay#Gaming#LetsPlaySomeShit#LPSS#MonriaTitans#MonriaTitansWGS#MT#OaT#PhoenixLabs#PonettGames#Streaming#TheWeekendGameShow#Twitch#TwitchStream#TwitchVOD#Video#Videos#VOD#WGS#YouTube#YouTubeVideo
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Let's Play Some Demos! - Part 4
Welcome to Part 4 of Let's Play Some Demos | LPSD! In sum, these videos and streams aim to introduce gamers to, usually, Indie games! For this episode, I, once again, looked through my Steam Wishlist to see who had demos available. For those who are new, the purpose of this video series is to provide commentary and feedback on the games for educational purposes.
Today, I played demos for 4 games:
Death's Hangover Death's Hangover is a ball and bat game, featuring horror elements, mature comedy and themes.
Fae Farm Escape to the magical life of your dreams in Fae Farm, a farm sim RPG for 1-4 players. Craft, cultivate, and decorate to grow your homestead, and use spells to explore the enchanted island of Azoria!
Fate/Samurai Remnant "Your wish shall perish..." A Holy Grail War begins in Edo Japan. A brand new Fate action RPG presented by TYPE-MOON and KOEI TECMO GAMES.
Mini Settlers Mini Settlers is a minimalistic city builder! Settle islands, construct cities, and design efficient logistic networks to fulfill your buildings' needs and fuel population growth to adventure into new worlds.
All links above are to the games' Steam pages.
The verdict? Fate/Samurai Remnant was removed from my wishlist, to my dismay. It is a SPECTACULAR game visually; the animations are smooth, the combination of a realistic background and anime looked like they belonged together, the characters are interesting, the sound design is off the hook, the animations are smooth, and it's gorgeous! The story reminds me of Zatch Bell, and had me hooked from the beginning! The subtitles were easy to read! AND it gave me a headache to play. It was too zoomed in and, during combat, I didn't have enough control of the camera, which was constantly spinning, seemingly, as I was turning towards opponents. It reminded me of Dynasty Warriors. And the controls were too easy for me to forget. For people who do NOT get motion sickness from games, I recommend it. My favorite one was Mini Settlers, funnily enough. After recording the video, I moved on from the Tutorial Island. I was having more fun with it than I expected! It's why I posted this to the blog so late! The more I played, the more I wanted to keep playing! And THAT'S a compliment! The art style is simple and memorable. and, while I, initially, had issues figuring out the mechanics, it encourages you, or me, to keep playing to figure it out. My main criticism is the color of the icons where your tools and craftable buildings are; they're all grey. The color to show what they represent would make things go more smoothly, at least for me. And, since I need to have a browser over top of it to keep me from playing so I can write this, I can confidently say I'm loving it! Fae Farm would probably have me sucked in if it weren't for Mini Settlers; it's my second favorite of the bunch! The art style was adorable, the non-binary representation was refreshing, and the customization was fun! The story was cute too! It's the 3D and more focused version of Mini Settlers; you have YOUR farm and YOUR home to tend to, not an ENTIRE city. It kept things more focused, which was nice. And the fact they had romanceable NPCs was a plus. The color scheme was bright and fun! The map was, eventually, easier to navigate; it made the area seem bigger than it actually was, which confused me a bit. What kept me from getting frustrated was the quest tracking; it had an arrow to point me in the right direction, provided I remembered to activate it. So, when I did, it was a pleasant discovery every time! The only way I would play Death's Hangover again is if someone bought the game for me. While I love ball and bat games, I've never been good at them. It was fun, but I had trouble playing it. I don't know if it was the color scheme and/or if I had issues keeping track of the ball. While the story, Dracula stole souls from Death and now you have to get them back, was amusing, I wasn't compelled to keep playing. I did appreciate the art style, though. We need more, good pixel art games.
That’s it for Part 4! If this series of videos is something you’re interested in, don’t forget to hit the “Subscribe” button!
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"Let's Play Some Demos!" Video Series
Pilot
Part 2
Part 3
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TIMESTAMPS 0:00 - Welcome Gamers! 2:23 - Demos' Intro 3:06 - Death's Hangover 23:03 - Fae Farm 1:31:41 - "Looking for a game to capture"/Switching Games 1:32:40 - Fate/Samurai Remnant 2:20:07 - Mini Settlers 3:25:33 - Mini Critique 3:33:55 - Just Chatting/Closing 3:36:15 - Rendezvous Point Bookshop Plug 3:39:55 - Farewell
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MORE INFO & TO SUPPORT – MonriaTitans Summarized – Rendezvous Point Bookshop – Artist Shout-Outs Criteria – Throne Wishlist – #SubOffTwitch – YouTube – Rumble – Odysee – Twitch
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#BecomEmpowered#BEmpowering#DeathsHangover#Demos#Educational#EducationalPost#EducationalPosts#FaeFarm#FateSamuraiRemnant#GameDemos#Gaming#IndieDevs#IndieGames#LetsPlaySomeDemos#LetsPlaySomeShit#LPSD#LPSS#MiniSettlers#MonriaTitans#MonriaTitansWGS#MT#OaT#Steam#SteamWishlist#TheWeekendGameShow#Video#Videos#WGS#YouTube#YouTubeVideo
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MonriaTitans
PART 2 - Let's Play Some $#!7 OTC!: Amorous Paladin SLARPG
Come and join me for another installment of Let’s Play Some $#!7 (LPS$), only, this time, Off The Clock! AKA: not on Sunday! This is Part 2 of the Super Lesbian Animal RPG (SLARPG) Video Series where I record a playthrough utilizing the Amorous Paladin Specialization! The Stream series utilizes the Resolute Paladin Specialization, which gets power from their faith in themselves. For Part 1, click here! My personal playthrough utilizes the Woodland Paladin Specialization, which gets power from their faith in nature, though I’m considering filming myself in another playthrough. Which brings us to the Amorous Paladin, which utilizes the power of love! The Amorous Paladin started off as a delightful change of pace until I realized I had to adjust my entire strategy. Since it does regular healing and MP, magic points, recovery, I was sometimes sitting there for a few seconds wondering what I could do. I’m still having fun with it, especially now that I have the Spellbook “Magical Girl” on Melody, the paladin, and I gave “Alchemist” to Claire. Since the Amorous Paladin isn’t going to get a group heal, giving Melody “Magical Girl” will make up for that. And Claire is more the alchemist type anyway, so it fits! I don’t have a set schedule for this, so keep a look out! And I’ll be making sure the videos’ descriptions and posts link to each other!
If this is something you’re interested in keeping up with, don’t forget to hit the “Subscribe” and/or “Follow” button!
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The Monday, August 5th, and 613th, Artist Shout-Out goes to Crowlock! Check it out here!
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Amorous Paladin Video Series
Part 1
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TIMESTAMPS 0:00 – Welcome Gamers! 1:57 – Artist Shout-Out 5:12 – SLARPG 2:35:19 – Artist Shout-Out 2:39:30 – Closing/Just Chatting 2:39:31 – Rendezvous Point Bookshop 2:42:18 – Farewell
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MORE INFO & TO SUPPORT – MonriaTitans | WGS Summarized – Rendezvous Point Bookshop – Artist Shout-Out Criteria – Throne Wishlist – #SubOffTwitch – YouTube – Rumble – Twitch
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#ArtistShoutOuts#BecomEmpowered#BEmpowering#Crowlock#Educational#EducationalPost#EducationalPosts#Gameplay#Gaming#LetsPlaySomeShit#LPSS#MonriaTitans#MonriaTitansWGS#MT#OaT#OffTheClock#PonettGames#SLARPG#SuperLesbianAnimalRPG#SuperLesbianAnimalRPGGameplay#TheWeekendGameShow#Video#Videos#WGS#YouTube#YouTubeVideo#Youtube
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MonriaTitans
Let's Play Some $#!7!: Resolute Paladin SLARPG Stream - Part 6
Come join me for another installment of Let's Play Some $#!7 (LPS$) and welcome to Part 6 of the Resolute Paladin SLARPG Stream Series! This go around, we defeated 2 of Javis' sons and we are, also, now down to 1 Critter left to find for Noel! In addition, we got received a gem from Allison's mom, Amelia, which allowed for a weapon upgrade, which was made even better by finding an item that allowed for dual-wielding weapons. Do I miss Allison being able to poison people? Yes. Do I enjoy her being able to attack twice? Also, yes. We still need to find the ore for Jodie's shield and save up for better armor, but I feel we're making great progress due to the fact we leveled up… 3 times? And, once again, this game makes me want to learn pixel art. Before we end, here's the link to the Amorous Paladin SLARPG Video - Part 1, as promised!
If this is something you're interested in, don’t forget to hit the "Subscribe" and/or "Follow" button!
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STREAM SERIES
Part 1
Part 2
Part 3
Part 4
Part 5
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The Sunday, July 28th, and 609th, Artist Shout-Out goes to Evgeny Romanov! Check it out here!
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TIMESTAMPS 0:00 - Starting Soon 10:07 - Welcome Gamers! 12:51 - Artist Shout-Out 16:07 - Just Chatting/Quick Announcements 22:37 - Super Lesbian Animal RPG 1:55:30 - Artist Shout-Out 1:56:25 - Closing/Just Chatting 1:59:32 - Rendezvous Point Bookshop 2:04:05 - Farewell
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MORE INFO & TO SUPPORT - MonriaTitans | WGS Summarized - Rendezvous Point Bookshop - Artist Shout-Out Criteria - Throne Wishlist - #SubOffTwitch - YouTube - Rumble - Twitch
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#ArtistShoutOuts#BecomEmpowered#BEmpowering#Educational#EducationalPost#EducationalPosts#EvgenyRomanov#Gameplay#Gaming#LetsPlaySomeShit#LPSS#MonriaTitans#MonriaTitansWGS#MT#OaT#PonettGames#SLARPG#Streaming#SuperLesbianAnimalRPG#SuperLesbianAnimalRPGGameplay#TheWeekendGameShow#Twitch#TwitchStream#TwitchVOD#Video#Videos#VOD#WGS#YouTube#YouTubeVideo
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MonriaTitans
Let's Play Some $#!7 Off The Clock!: Amorous Paladin SLARPG Video - Part 1
Come and join me for another installment of Let's Play Some $#!7 (LPS$), only, this time, Off The Clock! AKA: not on Sunday!
This is Part 1 of the Super Lesbian Animal RPG (SLARPG) Video Series where I record a playthrough utilizing the Amorous Paladin Specialization!
The Stream series utilizes the Resolute Paladin Specialization, which gets power from their faith in themselves. For Part 1, click here! My personal playthrough utilizes the Woodland Paladin Specialization, which gets power from their faith in nature. Which brings us to the Amorous Paladin, which utilizes the power of love!
It's pretty interesting so far! With the Resolute Paladin being focused on damage, and the Woodland Paladin being focused on healing, the Amorous Paladin is a delightful change of pace! With this specialization, I noticed some changes in dialogue, which I enjoyed! I, also, decided to check out the game's Wiki to see what else the Specialization does and I'm excited!
I don't have a set schedule for this, so keep a look out! And I'll be making sure the videos' descriptions and posts link to each other!
If this is something you're interested in keeping up with, don't forget to hit the "Subscribe" and/or "Follow" button!
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The Monday, July 22nd, and 607th, Artist Shout-Out goes to Alicia Portillo! Check it out here!
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TIMESTAMPS 0:00 – Welcome Gamers! 1:29 – Artist Shout-Out 3:16 – SLARPG 1:39:08 – Be Right Back! 1:46:40 – SLARPG 2:36:27 – Artist Shout-Out 2:38:15 – Closing/Just Chatting 2:41:00 - MonriaTitans' Bookshop 2:45:03 – Farewell
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MORE INFO & TO SUPPORT - MonriaTitans | WGS Summarized - Artist Shout-Out Criteria - MonriaTitans' Bookshop - #SubOffTwitch - Throne Wishlist - YouTube - Rumble - Twitch
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#AliciaPortillo#ArtistShoutOuts#BecomEmpowered#BEmpowering#Educational#EducationalPost#EducationalPosts#Gameplay#Gaming#LetsPlaySomeShit#LPSS#MonriaTitans#MonriaTitansWGS#MT#OaT#OffTheClock#PonettGames#SLARPG#SuperLesbianAnimalRPG#SuperLesbianAnimalRPGGameplay#TheWeekendGameShow#Twitch#TwitchStream#TwitchVOD#Video#Videos#VOD#WGS#YouTube#YouTubeVideo
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MonriaTitans
Let's Play Some $#!7!: Super Lesbian Animal RPG Stream - Part 5
Come and join me for another installment of Let’s Play Some $#!7 (LPS$)! To expand the Opinions & Truth (O&T) blog, I started The Weekend Game Show (WGS) to educate on and discuss different aspects of game development, and to show why video games can take years to make, to prevent another Cyberpunk 2077 launch scenario. Welcome to Super Lesbian Animal RPG Stream – Part 5! I had to cut this one short due to some physical pain; I’ll hopefully, be resting for the rest of the day. This stream, we did some training for the final battle and unlocked some previously inaccessible areas. I love everything about this game! I’ve said it once, I’ll probably say it 100 times, it makes me want to learn pixel art! And I found the Kickstarter I backed that teaches pixel art: Pixels Forever: Volume 2!
If this is something you’re interested in, don’t forget to hit the “Subscribe” and/or “Follow” button!
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The Sunday, July 14th, and 603rd, Artist Shout-Out goes to Letícia Freitas! Check it out here!
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TIMESTAMPS 0:00 – Starting Soon 10:01 – Welcome Gamers!/Accidentally Still Muted 12:11 – Artist Shout-Out 15:40 – Just Chatting/Quick Announcement 17:23 – Unmuted Just Chatting/Quick Announcement 21:15 – Super Lesbian Animal RPG 1:55:03 – Artist Shout-Out 1:56:00 – Closing/Just Chatting 1:58:46 – MonriaTitans’ Bookshop 2:00:04 – Farewell
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MORE INFO & TO SUPPORT – MonriaTitans | WGS Summarized – Artist Shout-Out Criteria – MonriaTitans’ Bookshop – Throne Wishlist – #SubOffTwitch – YouTube – Rumble – Twitch
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#ArtistShoutOuts#BecomEmpowered#BEmpowering#Educational#EducationalPost#EducationalPosts#Gameplay#Gaming#LeticiaFreitas#LetsPlaySomeShit#LPSS#MonriaTitans#MonriaTitansWGS#MT#OaT#PonettGames#SLARPG#Streaming#SuperLesbianAnimalRPG#SuperLesbianAnimalRPGGameplay#TheWeekendGameShow#Twitch#TwitchStream#TwitchVOD#Video#Videos#VOD#WGS#YouTube#YouTubeVideo
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