#Creating films
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Metal Skin Panic MADOX-01 (1987) Dir. By Shinji Aramaki Animated By: Hideaki Anno & Kōji Akimoto
Legendary Neon Genesis Evangelion creator Hideaki Anno was only in his mid to late 20s and Kōji Akimoto being only 14 when he helped designed and animated Metal Skin Panic a mecha cyberpunk anime film.
#metal skin panic madox-01#1987#shinji aramaki#cyberpunk#sci fi#mecha#anime#animation#hideaki anno#koji akimoto#film#japan#stills#gifs#gifs i’ve created :)#mine
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Daisy Edgar-Jones as Kate Carter in TWISTERS (2024)
#twisters#twistersedit#daisy edgar jones#filmedit#filmgifs#moviegifs#filmdaily#tvfilmsource#cinemagifs#cinemapix#creations*#flashing cw#hateee giffing trailers but this is my attempt to create some appreciation for the ACTUAL star and lead of the film 🫡
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5 Tips for Creating Intimidating Antagonists
Antagonists, whether people, the world, an object, or something else are integral to giving your story stakes and enough conflict to challenge your character enough to change them. Today I’m just going to focus on people antagonists because they are the easiest to do this with!
1. Your antagonist is still a character
While sure, antagonists exist in the story to combat your MC and make their lives and quest difficult, they are still characters in the story—they are still people in the world.
Antagonists lacking in this humanity may land flat or uninteresting, and it’s more likely they’ll fall into trope territory.
You should treat your antagonists like any other character. They should have goals, objectives, flaws, backstories, etc. (check out my character creation stuff here). They may even go through their own character arc, even if that doesn’t necessarily lead them to the ‘good’ side.
Really effective antagonists are human enough for us to see ourselves in them—in another universe, we could even be them.
2. They’re… antagonistic
There’s two types of antagonist. Type A and Type B. Type A antagonist’s have a goal that is opposite the MC’s. Type B’s goal is the same as the MC’s, but their objectives contradict each other.
For example, in Type A, your MC wants to win the contest, your antagonist wants them to lose.
In Type B, your MC wants to win the contest, and your antagonist wants to win the same contest. They can’t both win, so the way they get to their goal goes against each other.
A is where you get your Draco Malfoy’s, other school bullies, or President Snow’s (they don’t necessarily want what the MC does, they just don’t want them to have it.)
B is where you get the other Hunger Games contestants, or any adventure movie where the villain wants the secret treasure that the MCs are also hunting down. They want the same thing.
3. They have well-formed motivations
While we as the writers know that your antagonist was conceptualized to get in the way of the MC, they don’t know that. To them, they exist separate from the MC, and have their own reasons for doing what they do.
In Type A antagonists, whatever the MC wants would be bad for them in some way—so they can’t let them have it. For example, your MC wants to destroy Amazon, Jeff Bezos wants them not to do that. Why not? He wants to continue making money. To him, the MC getting what they want would take away something he has.
Other motivations could be: MC’s success would take away an opportunity they want, lose them power or fame or money or love, it could reveal something harmful about them—harming their reputation. It could even, in some cases, cause them physical harm.
This doesn’t necessarily have to be true, but the antagonist has to believe it’s true. Such as, if MC wins the competition, my wife will leave me for them. Maybe she absolutely wouldn’t, but your antagonist isn’t going to take that chance anyway.
In Type B antagonists, they want the same thing as the MC. In this case, their motivations could be literally anything. They want to win the competition to have enough money to save their family farm, or to prove to their family that they can succeed at something, or to bring them fame so that they won’t die a ‘nobody’.
They have a motivation separate from the MC, but that pesky protagonist keeps getting in their way.
4. They have power over the MC
Antagonists that aren’t able to combat the MC very well aren’t very interesting. Their job is to set the MC back, so they should be able to impact their journey and lives. They need some sort of advantage, privilege, or power over the MC.
President Snow has armies and the force of his system to squash Katniss. She’s able to survive through political tension and her own army of rebels, but he looms an incredibly formidable foe.
Your antagonist may be more wealthy, powerful, influential, intelligent, or skilled. They may have more people on their side. They are superior in some way to the protagonist.
5. And sometimes they win
Leading from the last point, your antagonists need wins. They need to get their way sometimes, which means your protagonist has to lose. You can do a bit of a trade off that allows your protagonist to lose enough to make a formidable foe out of their antagonist, but still allows them some progress using Fortunately, Unfortunately.
It goes like… Fortunately, MC gets accepted into the competition. Unfortunately, the antagonist convinces the rest of the competitors to hate them. Fortunately, they make one friend. Unfortunately, their first entry into the competition gets sabotaged. Fortunately, they make it through the first round anyway, etc. etc.
An antagonist that doesn’t do any antagonizing isn’t very interesting, and is completely pointless in their purpose to heighten stakes and create conflict for your protagonist to overcome. We’ll probably be talking about antagonists more soon!
Anything I missed?
#writing#creative writing#writers#screenwriting#writing inspiration#writing community#filmmaking#books#film#writing advice#antagonists#villains#writing antagonists#5 tips for creating intimidating antagonists
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image i made for a powerpoint night with friends
#this kid really goes through it this entire movie#the boy and the heron#studio ghibli#my presentation is on how the boy and the heron teaches you how to move on and also the lost cause of trying to make a legacy#the never ending man (the documentary on how hayao miyazaki spent his 2013 'retirement') gives you such a deeper understanding#of the mindset he was in going into creating the boy and the heron#and whenever i watch that documentary or this movie it makes me cry#but also mahito is probably one of the funniest protagonists to ever grace a ghibli film#keep on keeping on
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Frankenstein Created Woman (1967)
#Frankenstein Created Woman#horror#movies#1960s#peter cushing#susan denberg#classic horror#poster art#1960s horror#art#1967#1960s movies#vintage#film#sci fi horror#sci fi
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SYDNEY ADAMU and CARMY BERZATTO
#been inspired by the photosets created by fandom back in the 2010s when people would create stylistic photos of their fav show/film#so this is kind of my mission to bring these kind of photosets back! because they're so fun to make! anyway hope you all like them!#sydcarmy#sydney x carmy#carmy x sydney#sydcarmyedit#thebearedit#the bear fx#the bear hulu#the bear#sydney adamu#carmen berzatto#jeremy allen white#ayo edebiri#carmen x sydney#carmen x syd#syd x carmy#graphics#edit#tvandfilm#mygraphics
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Kingdom Hearts Dream Drop Distance - La Cité des Cloches
#kingdom hearts dream drop distance#khddd#la cite des cloches#scenery#my gif#oookay i remember now that filming scenic gifs in this game is super difficult#i don't have a 1st person view and my dream eaters easily get in the way which complicates things#it's really hard to get a good look around with no obstructions so it feels impossible to do this game justice#unless i can mod the game with access to freecam then i probably wont create that many posts like this because i feel so limited
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the gang and their existential questions.
#ferris bueller's day off#ferris bueller#cameron frye#sloane peterson#80s aesthetic#film aesthetic#jordaisy creates
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吸血鬼ハンターD ブラッドラスト (2000)
#吸血鬼ハンターd ブラッドラスト#vampire hunter d bloodlust#vampire hunter d#2000#yoshiaki kawajiri#yoshiaki kawajiri archive#dark#horror#gothic#cinemetography#film#stills#gifs#gifs i’ve created :)#anime#scenery#japan#my gifs
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Watching a 20-year retrospective on the making of the LOTR movies, and I’m slowly starting to believe these films are one of the great masterworks of human history. So much love and creativity was poured into them from so many people. A million tiny details to create something that feels so real and beautiful to us. It’s so incredible.
#lotr#tolkien#Six months of construction work to film ten minutes of movie…#hand-sewn costumes and handmade armor#actors and crew and design all so dedicated to creating this story#it’s like a beautiful gothic cathedral or ancient temple#maybe some of the most effort ever put into a movie series. and what a result!!
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some of you need to hate ai way more than you currently do
#i see so many tags like ‘this is ai :/ but its still cool!’ like how are you not absolutely filled with dread#how can you see what could be a beautiful image by an incredibly talented photographer-#realize it wasnt art created by a human and not immediately wanna kys#the very definition of art is HUMAN CREATION how the fuck can you stand shit with no meaning no talent no personality NOTHING#it gets fucking personal when the ai is of nature it makes me so fucking mad#mountains forests deserts oceans wildlife insects trees THERE IS SO MUCH OUT THERE AND SO MUCH YOU WILL NEVER SEE#AND BECAUSE OF THIS YOU DONT FUCKING QUESTION IF A PHOTO OF A WILD ANIMAL IS AI#YOU CANT SEE THE AI IN THE HANDS YOU CANT SEE IT IN THE ARCHITECTURE THERES NO HUMAN FLAWS TO POINT OUT#INSTEAD YOU JUST ACCEPT THAT ITS REAL BECAUSE WILDLIFE AND NATURE IS SO INCREDIBLE THAT IT DOESNT EVEN OCCUR TO YOU TO QUESTION IT#there are trees with trunks as big as houses!!!! we have only discovered 7% of the ocean!!!#nature is fucking insane and my favorite way to learn about it is through photography and i fucking HATE ai for taking that from me#GO OUTSIDE AND TAKE YOUR OWN PHOTOS OF WILDLIFE STOP FUCKING MAKING AI STOP REBLOGGING IT STOP STOP STOP#i did not make my entire college senior thesis a short film about birds of prey for you to make shitty bullshit ai images of an owl#kill yourself
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Writing Foundations: Creating Paragraphs
You can have the best story in the world, but if it’s all in one chunk on the page, you may struggle to find people willing to read it. To break it up, you need to know where and when to create new paragraphs.
Every new paragraph starts with an indent. So, to create a new paragraph, hit the enter key, and then the tab key, which is typically on the left side of the Q and either says TAB or looks like two stacked arrows pointing in separate directions.
So when do you start a new paragraph?
1. Anytime a new character speaks
The most obvious place to break up your paragraph is when a new character is speaking. Take this example.
“Hi John,” said Mary as she walked into the room. John was reading a book, and tucked a bookmark between the pages as she sat next to him. “how was work?” “It was good,” she replied, “but my boss really didn’t like the draft I sent her.” “That’s too bad, I thought it was some of your better work.”
Vs.
“Hi John,” said Mary as she walked into the room. John was reading a book, and tucked a bookmark between the pages as she sat next to him. “How was work?” He asked. “It was good,” she replied, “but my boss really didn’t like the draft I sent her.” “That’s too bad, I thought it was some of your better work.”
See the difference? So you make a new line whenever a new character is speaking. In the case of Mary speaking twice, “It was good…” “but my boss…” we keep that in the same paragraph. Whereas when John speaks after Mary, it becomes its own paragraph.
The only time you may split the same character speaking is if they have a large chunk of dialogue. In that case, you can split their dialogue according to the next rule.
2. Any new idea
This isn’t necessarily a hard rule like the last one is. We have a lot of room to make interesting creative decisions when breaking up description or action. For the most part, though, you’ll want to break up your paragraph whenever there’s a new thought or idea. So:
A thin plastic film coated the room, making the furniture gleam in the sunlight streaming through the windows. On her right sat a couch upholstered in ivy coloured fabric, untouched by time. Anna swept her fingers through her hair, chewing on her lip. She watched Rick out of the corner of her eye, “What are you thinking?” The detective’s expression was completely neutral, though he clutched his pen tightly in one fist. In his other hand was a notebook, three questions written across it in blocky text, 1. Why are all the clocks stopped at 5:32? 2. Where’s the murder weapon? 3. Why did my wife leave me? “Same as the others,” he said, tapping his pen against the last question, “the plastic wrap killer.”
So in this example we go from describing the room, to describing an action Anna is doing, to describing the detective, and then his notes. These are all separate ideas, so we can split them into their own paragraphs.
As well, as long as it’s about the same character or within the same ‘idea’, description can be paired with dialogue. You can see Anna’s dialogue comes after the description of her. You can totally do this, or you can split it into its own paragraph if you’d like. It looks natural where it is because Anna is the subject of the paragraph, and she’s also the one speaking.
In the case of the detective speaking, his action comes between dialogue. Also allowed, since the detective is the subject of that paragraph.
3. Any new location or skip in time
Similar to the last, if the scene starts outside, when they move inside it’s a new paragraph. If they go into a new room, get into a car, etc. Any time they change location, it starts a new paragraph. Same for a skip in time. If you need to go from day to night, new paragraph.
Kayde looked anxiously up at the looming oak doors. The windows were dark, layered in years of dust and grime. It’s now or never, they thought. They pushed through the doors and into the foyer. Kayde seemed to wait there for hours, and by the time someone came to greet them, it was already dark outside.
4. For style/effect
This is one of my favourite parts of writing. Once you nail when you should be splitting your paragraphs, you can start to play with splitting them for effect. I do this quite a lot. Take this example:
She fixed an ugly stare at herself in the mirror, long locks of brown hair hanging in front of her eyes. A pair of sharp scissors gleamed at the edge of the glass, pinched between her fingers. Dania raised the scissors to her hair. Snip. A lock fell towards the sink, the edges rough and imperfect. Snip. Another. She chopped and hacked away at her hair until it was clumped in an unsightly pile over the drain of the sink, her head round and covered in patches where she didn’t quite get close enough to her skin. She was finally free.
While the cutting of her hair could be in the same paragraph, it gives it more drama and effect when it’s split. Any time a character is going through something shocking or emotional, maybe try playing around with the paragraph to see if you can add some additional drama to it.
Paragraphs can be as long or short as you’d like them to be, as long as you have intention behind it!
#writing#creative writing#writers#screenwriting#writing community#writing inspiration#filmmaking#books#film#writing advice#writing foundations#writing foundations: creating paragraphs#formatting paragraphs#paragraphs
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20 years of The Lord of the Rings: the Two Towers (released in the US December 18 2002)
#lotredit#tolkienedit#filmedit#filmgifs#userhaleths#thcrin#southfarthing#userlindir#userfrodosam#usermal#userleah#*#i always think of this film as having earthy tones and wanted to create something in that vein!
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Peter Cushing and Susan Denberg in Frankenstein Created Woman (1967)
#frankenstein created woman#peter cushing#susan denberg#1960s horror#1960s movies#1967#terence fisher#hammer films#hammer horror
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Hello again, friend of a friend
matrix can have a little evil ex breakup song, as a treat
(OC from Infamous by @infamous-if)
#a solid half of the time the way I make ocs is just by creating the loveliest person ever then going#aren’t you tired of being nice don’t you just wanna go apeshit#at them on repeat#matrix rose is doing just fine (tm)#I mean everything here is directly stolen from that One Scene that I’m not normal about#from scott pilgrim#a film I’m very neutral about#so I don’t know how to tag that#infamous if#infamous oc#when I tell u the Patreon snippets destroyed me emotionally#🫁
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I really like MLP stuff because I feel like a lot of artists choose to set their stories in the 20's(makes sense it's a cool time period). But when drawing their characters and settings they look mostly at the fashion and the architecture and not the drawings of the time. Which always made me sad because the commercial illustrations, comics and paintings look so good and still feel totally modern and fresh even though they are almost 100 years old.
Anyways I just want to say that your art really has that sleek modern feel and I was wondering if there were any specific illustrators that you keep in mind or if I'm just making stuff up in my head
This is a small thing I've also been struggling with art for the AU project. Deciding whether or not I want it to truly feel authentic to the 20s/30s or draw what feels natural to me. I ended up going with the latter because if I'm constantly forcing myself to draw in a style that doesn't feel right for me, it'll stop being fun really quickly and I'll burn out. That's why a lot of the illustrations feel more anime-ish.
That being said, I pull a lot of inspiration from 50s-60s pulp comics (especially in the CYMK color palettes) and 1920s graphic artists like Leyendecker and Hirschfeld. In terms of graphic design, I'll sometimes pull from art deco, art nouveau, or reference the visual flourishes of book covers from the time period.
#ask me#anon#oh btw the entire project is meant to be imagined as a franchise created in the 1960s that looks back on a fantasy 1920s#that's why there are some slight anachronisms#like stella wearing a 60s dress suit#by the way there's still one HUGE thing for the project i haven't posted yet#which is an opening credits sequence to a fake animated film#haven't posted cuz it's not finalized but it's modeled after 50s disney films
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