#Architecture fail
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hometoursandotherstuff · 3 months ago
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What in the ever lovin' fuck is this? Denver, CO.
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knight-in-sour-armor · 2 years ago
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gaasubap · 1 year ago
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Land lords will fine their tenants for "loitering" in the court yard.
Neighborhood associations think screened in porches are ugly.
Your environment influences your mental health and it is being systematically fucked with.
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gaasubap · 1 year ago
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my room is a sauna because they installed my vent wrong.... it blows the air straight into the hallway.........
M'lord should have let me fix this place my damn self
I would take it off and flip it if it wasn't painted into place....................
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effemar · 8 months ago
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AND IF THAT'S ALL THAT I'M GONNA BE / WON'T YOU BREAK THE CHAIN WITH ME?
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kaiserouo · 10 months ago
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Tired Ghost
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remnantglow · 10 months ago
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(some of) the vulture god crew from the final architecture books by adrian tchaikovsky 🚀
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lafaiette · 21 days ago
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Gods I feel you I'm only 10 hours in after having received the game as a gift and I REALLY try to like it but it just ... doesn't feel like Dragon Age. Characters know stuff they shouldn't know about, the game keeps talking down to me, nothing I did in the previous games mattered, the tone is completely different, the mature storytelling of the previous games seems to be missing so far & what I heard so far of how the lore and the characters from previous games have been handled is honestly the worst part and breaks my heart. idk even if i wanna finish the game at this point anymore, I'm just kinda ... sad.
I'm so sad and disappointed, too, I remember our conversations, fics, and headcanons about DA! We were so excited and happy, because Inquisition, DA2, and DAO were genuinely well-made and aimed at pleasing the fans, despite their faults.
DATV is a good action game, no doubt about that. The combat is fun, there is a lot to explore and discover, and many locations are beautiful, even though some are terrible to navigate (Dock Town's structure makes no sense). But that's it - it's a good action game with the name "Dragon Age" pasted on it. It doesn't feel like it's part of the series, it constantly treats the player like an idiot, some references to past games and characters are literally hidden in the brief descriptions of the mementos, and there is even a Glossary to make sure the new players don't get frustrated.
Everything is safe and aseptic, cleaned of every deep piece of lore that could have scared new fans into buying or continuing the game. Even the banters lack the depth of the previous games.
A good game company should lure new players in not by rejecting their past entries, but by making them look even more interesting with their sequels.
Bioware wasn't afraid of offering piece of lore after piece of lore in Inquisition - it was a game set in a precise moment, whose prologue was directly tied to the events of the previous game, and new players had to accept this if they decided to buy it and play it. If they liked that premise, all that information and those details, then they were more than welcome - they were encouraged! - to go back, try the older games, and see how it had all started. It was a game made for the fans the company had already managed to win over, not for possible fans who may or may not bring new money in.
In DATV the new players can jump right in after quickly learning who Solas is and what he's trying to do, and old fans are left with an empty shell, with minor references that are supposed to make us feel happy and accomplished peppered here and there, while all our past choices and our favorite characters are forgotten or brought back with a terrible case of amnesia. It's lazy, infuriating, and very sad, and it smells of reboot, because the new devs probably realized they couldn't keep up with the amount of lore and choices the series contain, and they needed to start anew.
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thewolfnessphotography · 30 days ago
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Haidplatz
Regensburg. Germany
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bigcats-birds-and-books · 8 months ago
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Replenishing the Nonfiction Stack; or, We're Calling the Book Buying Ban a Wash, Officially.
I am not, apparently, immune to coupons for niche nonfiction that's directly up my alley (octopus minds and RUSSIAN OWLS, hello??? Thanks, bookshop!).
I thought perhaps the BURGLAR'S GUIDE would also be covered under said coupon, since it was publisher-specific (alas: it was Not, but we might as well bundle for shipping purposes). And then while I was shopping IRL for gifties I found a copy of ROOM, which has been on my list for...ever? So! Hopefully these will hold me over on the nonfiction front for a minute!
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hometoursandotherstuff · 1 year ago
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What in hell do they think they're doing?
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knight-in-sour-armor · 2 years ago
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tastefullyoffensive · 6 months ago
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40 Funny Design Fails That Prove Some Architects Should’ve Chosen Another Career
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gaasubap · 1 year ago
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Are flat roofs in rainy or snowy places planned obsolescence?
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uss-edsall · 7 months ago
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See a short twitter thread about the Fallout series' architecture
"The real [Washington DC] is filled with neoclassical & brutalist architecture thats arranged in impenetrable walls of uniformly-tall buildings creating a uniquely imposing and sinister vibe among US cities"
first thought?
"what a coward, intimidated by the world's biggest poser of a city"
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serpentinesheldonserpentine · 3 months ago
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Where would you have your lunch?
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It’s lunchtime. Where are the people?
Boston’s City Hall Plaza and Federal Plaza (above) are examples of the failure of Soviet style Central Planning that was in vogue during the 1960’s in Boston, New Haven, and Philadelphia.
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Norman Leventhal Park in Boston’s Post Office Square is a resounding success. Could it be the books? Or is the glorious Art Deco buildings that frame the park?
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