Tumgik
#App store
evil-robot-cat · 1 month
Text
Hey uh...
Not that I often acquire new patrons, but if anyone has been considering it (we got printables!), I strongly encourage you to do it from a computer, NOT from the iOS Patreon app.
Apple's going to take 30% of the money you pledge to the indie artists you want to support on Patreon and just shove it into their fat pockets.
No reason other than greed. And probably to tighten censorship down the line, but we'll get to that bridge later.
For me, money from my patrons helps me pay for groceries/vet/cremation and the occasional treat. Many times these past few years it's literally been the difference between boiling flour in water to eat, or having some vegetables and broth to go with that.
What is that money to Apple? Just a fucking drop of water in an ocean of money they hoard away for points in a no stakes play-pretend game of their own creation. What do any of those ghouls know about love or hunger?
Anyway. You'll be hearing about this from a lot of artists today. Please remember it, because it's going to hurt all of us, big or small.
461 notes · View notes
getvalentined · 1 month
Text
The Big Patreon Breakdown
Okay, Patreon's Discord Q&A ended on the 16th, and I've been waiting to see if anything else happened—like maybe a a public announcement from Patreon instead of emails sent exclusively to creators and a video hidden on the CEO's personal YT page—but nothing has happened, so I'm gonna do a breakdown of what we're looking at.
This is an EXTREMELY long post. I am not putting it behind a cut. I'm not sorry.
Short attention span version here.
I. The iOS processing fees are a smokescreen covering up the actual devastating changes that Patreon is forcing creators into.
The iOS fees are trash, 30 percent is extortion and we all know it—but that's not the biggest issue at hand here. Patreon is using this event as an excuse to change the entire structure of the creator side of their platform, and blaming Apple to avoid getting backlash.
They tripled their platform and processing fees in 2017, passing it on to patrons without notice, and the subsequent hemorrhage of paying users forced them to walk it back. They tried to force everyone onto their rolling billing model in 2021, and the entire community pushed back so hard they were forced again to walk it back.
This time, they're doing both and insisting it's Apple's fault, and everyone is taking that at face value because Apple sucks. And Apple does suck, but Patreon is getting what they've wanted for years by catering to Apple.
Oh, also, they're forcing creators to notify their patrons of the billing model changes (with a suggested template that explicitly refers to it as a decision made by the creator, even though nobody is making any decisions here except Jack Conte) rather than doing it themselves.
II. Patreon is not going to change course for any reason. This is set in stone.
There are multiple proofs for this, including but not limited to:
One-on-one calls between the platform's top earners and the CEO, Jack Conte, wherein the vibe was apparently not "What can we do to support your business in order to retain your place on our platform?" but rather "We know that the only way this works is if we don't do it, but how can we keep you from complaining about it any more than you already have?" One creator explained in granular detail how they run their business through this platform and why changing their billing model would ruin literally everything, and Conte responded with "Is this an essential part of your offering?"
The Patreon Team on Discord has continued to shut down all discussion of alternative options with assertions that Apple won't allow it, even if those alternatives were suggested based on legal precedent set by lawsuits against Apple, and the declaration that they will not be allowing the app to be removed from the App Store no matter what because it's the single most important and integral avenue of creator growth on the platform. (Put a pin in that.)
The platform's top earner is on the pay-per-creation billing model, the one that is going to be hit the hardest; creators on this model stand to lose literally 90 percent of their income overnight. This creator and his team were as blindsided as the rest of us, and they've been offered no assistance except for a complex math equation to try to calculate how much they should be charging people on fixed-price tiers, and no assurance except "the iOS app is the platform's highest source of engagement and is necessary to help you continue to grow."
Pay-upfront (PUF) and pay-per-creation (PPC) billing is going away for new accounts and anyone who doesn't opt out via Patreon's convoluted backend before November 1 of this year, and anyone who doesn't manually switch over to their rolling billing cycle will be automatically pushed into it on November 1, 2025. This means that PUF creators no longer have the promise of a steady paycheck when they need it, early enough in the month to pay rent and bills, while PPC creators are losing their entire business model all at once, which has resulted in a loss of 75 to 90 percent of income for multiple PPC creators who have tried to switch to the rolling billing structure in the past. They are killing these people's livelihoods and they know it, they have seen the data to prove it, but they will not be swayed.
III. Patreon claims the iOS app is the highest source of engagement on the platform at 40 percent—but will not define what "engagement" means, and staff refuse to share detailed analytics or data on the revenue share coming from the app.
Several creators, some with a couple dozen patrons and some with thousands, polled their audience to get a feel for how many of them used the app. Consistently across every creative industry, genre, and form of media, the answer was 2 percent or less. The average across a dozen-plus polls of actual active patrons, numbering into the thousands, is that around 85 percent of patrons access the platform exclusively via the web, whether on desktop or mobile. The majority didn't even know there was an app.
Further, Patreon would not explain what "engagement" means, but did not deny the possibility that dismissing an app notification on your phone counts as an "engagement."
When Patreon was asked for data on how often people pledged to support a creator via the iOS app, the only response was the claim that information is "sensitive to [Patreon's] business" and can't be shared. In a creator-exclusive server. With the people who bring that revenue onto the platform in the first place. And have our own analytics that we can look at individually, which show an average of 0 to 0.5 percent revenue from the iOS app.
IV. Patreon does not have a refund policy in place to work with Apple, and has given no implications of intention to work with Apple to shorten the time it takes for funds from iOS purchases to be paid out to creators, which is currently 75 days.
Yes, you read that correctly: at the moment, it takes 75 days before creators can cash out funds processed via iOS. On top of that, Apple's refund policy is 60 days, and the creator is not involved in the process whatsoever—if a malicious actor pledges to your page, downloads all your work over the course of a month, and then pings Apple for a refund? Apple gets to decide whether or not they get that refund.
Patreon's general refund policy is that it's up to the creator 99.9 percent of the time, with very rare cases of fraud requiring Patreon's intervention. In the case of pledges and Commerce sales via iOS, the creator has no say, and Patreon currently has no policy to protect them. They've stated that they're working on a refund policy that will work with Apple's guidelines to keep everyone happy, but at this point we all know what that means—they're just going to use Apple's refund policy.
They also wouldn't say whether or not creators would be on the hook for Apple's added processing fees, as is usually the case with other big payment processors, but it sounds like we are! So if someone pays $14.50 on the iOS app, the creator gets $10, can't pay it out, and then the malicious actor can call for a refund weeks later and the creator will owe $14.50—in spite of only ever having seen $10 and never being able to pay it out because the 75 hold hadn't passed. Sounds great!
V. Patreon's own graphics meant to explain why this is necessary and how the new fees work are not correct.
I'm gonna let these mostly speak for themselves:
Tumblr media
The sale price listed on this graphic is $10, but adding together the three fees listed gives a total of $11.35. This is likely a copying error, as 4.35 is clearly not 30% of 10, but the lack of attention to detail on one of the only two pieces of official material that we have which refer directly to the numbers on which Patreon is signing away our livelihoods is slightly concerning.
Tumblr media Tumblr media
This one totals up to 103 percent! (Actually closer to 104, since I rounded Android and Mobile down by about a quarter percent each.) The 40 percent figure on the iOS bar is based on the figure given to us by Patreon staff, and was used to place the markers to denote individual percentages on the other three.
Patreon made these and gave them to us with the assertion that they were proof that the iOS app is indispensable—why should we trust anything they say about numbers if the charts they gave us are literally impossible?
VI. Patreon refuses to offer any promises to 18+ creators that they will not be removed from the app in order to adhere to Apple's content guidelines.
Instead, Patreon staff's response to this request for reassurance is "We have no plans to remove 18+ creators from the Patreon app." You may note that's phrased very specifically, and leaves a hole big enough to drive a freight train full of iPhones straight through. They have no plans to remove 18+ creators from the app. When asked for clarification on this, confirmation that they would not be removing us from the platform if Apple pushed them to do so regardless of whether or not they have plans, this sentiment was simply repeated in more words and with more apologies, along with a reminder that Patreon has had to change their terms for 18+ creators several times already in order to keep up with laws and competition.
VII. All the features Patreon is insisting are integral for creator growth are inaccessible to 18+ creators, and questions about this were either dismissed, redirected, or ignored.
Remember how the iOS app is the single most important and integral avenue for character growth on the platform? Well, 18+ creators are not discoverable on the platform, regardless of the avenue of access. We are not visible on the app unless you have it installed, are logged in, are already following us on the platform, and click an external link to be directed to our pages from somewhere else via a mobile web browser. There is no way to find us on the platform itself.
Other features that staff insist are necessary for growth to which 18+ creators do not have access:
Patreon creator search (on web, Android and iOS apps)
Mass post editing (now called the "Library," which reads as "Something Went Wrong" for me and other 18+ creators who tried to get to it)
On-platform video hosting
Built-in cross-creator recommendations
All on-platform "commerce" features (both digital and physical goods)
The ability to market ourselves by linking to Patreon from our social media and vice-versa (we're basically not allowed to do this or risk being banned)
Yeah, about that first and that last point. We're hidden from searches on the platform, and we can't link to our pages from social media or risk permanent suspension. We cannot grow in this fashion at all, and in fact 18+ creators are getting all the downsides of this switch (except maybe for the app fee, since you can't fucking find us to pledge on the app) with none of the benefits. Nothing they are doing here will help us grow, because they've kneecapped us already. Now they're going after our capacity to obtain a steady paycheck at the beginning of the month, too.
VIII. Patreon's iOS app is currently (as of August 18, 2024) in violation of Apple's guidelines for app ratings; staff did not state any intention to become compliant by raising the app's rating as needed to maintain their 18+ creator community.
The App Store guidelines on creator apps state that they must be rated equal to the highest rated creator content on their platform. In spite of hosting 18+ content, which requires a 17+ rating per Apple, Patreon is rated 12+ in the App Store. Increasing the rating to 17+ would cut out the entire market of wealthy teenagers with iPhones, and since everything else being done here is intended to please Apple, it's unlikely this will be the point that Patreon finally gives an inch for its creators. The exact response from staff on this was "We hear and acknowledge your inputs on the app rating and are exploring our options there." Their "options" on this are to increase the rating, or to remove all 18+ content from the platform. That's it. Those are their options. Why do those need exploring, if they really give a shit about the 18+ community?
I know a lot of people out there are going to say that it would be nice if Patreon would "get rid of the porn," but you need to understand something: 18+ content is not all sexual.
18+ content can and does also include:
Horror (particularly body horror, which is explicitly or implicitly banned on all current adult-specific creator platforms, leaving me nowhere to go when Patreon kicks me)
True crime (murder, violence, theft, etc., is all 18+)
Health (blood/discussion of blood is 18+ regardless of context)
Education (what if you learn about war? that's 18+)
Trauma recovery (the word "r#pe" makes everything around it 18+)
Profanity (ko-fi marks creators 18+ for saying "fuck")
Languages (because you might learn profanity)
Weaponsmithing (because weapons are dangerous)
Leatherworking (because leather can be a fetish)
Shoemaking (feet can also be a fetish)
...even more I'm not bothering to list here.
Implying that they somehow didn't know about this extremely important part of the guidelines—which are being used as an excuse to force the top earner on the platform to ruin his entire business model—is absolute nonsense. Patreon knows about this requirement, they haven't taken any steps to comply based on their current creator population, and I will be shocked if they do. Much easier to just kick us all off, since we can barely use the damn platform as it is.
The entire thing makes no sense. Patreon is losing out on so much money by doing this—they're crippling all their highest-earning creators to keep the iOS app running, and it's going to hurt everyone except for Apple. The only reason I can think that they would refuse to budge on this is that there's something else going on behind the scenes between Patreon and Apple. That, or the company is intentionally throwing itself into an extremely drawn out death spiral. But we all know which of those is the more likely scenario here.
96 notes · View notes
Text
Brinklump Linkdump
Tumblr media
Catch me in Miami! I'll be at Books and Books in Coral Gables on Jan 22 at 8PM.
Tumblr media
Life comes at you fast, links come at you faster. Once again, I've arrived at Saturday with a giant backlog of links I didn't fit in this week, so it's time for a linkdump, the 14th in the series:
https://pluralistic.net/tag/linkdump/
It's the Year of Our Gourd twenty and twenty-four and holy shit, is rampant corporate power rampant. On January 1, the inbred droolers of Big Pharma shat out their annual price increases, as cataloged in 46Brooklyn's latest Brand Drug List Price Change Box Score:
https://www.46brooklyn.com/branddrug-boxscore
Here's the deal: drugs that have already been developed, brought to market, and paid off are now getting more expensive. Why? Because the pharma companies have "pricing power," the most reliable indicator of monopoly. Ed Cara rounds up the highlights for Gizmodo:
https://gizmodo.com/ozempic-wegovy-wellbutrin-oxycontin-drug-price-increase-1851179427
What's going up? Well, Ozempic and other GLP-1 agonists. These drugs have made untold billions for their manufacturers, so naturally, they're raising the price. That's how markets work, right? When firms increase the volume of a product, the price goes up? Right? Other drugs that are going up include Wellbutrin (an antidepressant that's also widely used in smoking cessation) and the blood thinner Plavix. I mean, why the hell not? These companies get billions in research subsidies, invaluable government patent privileges, and near-total freedom to abuse the patent system with evergreening:
https://pluralistic.net/2023/11/23/everorangeing/#taste-the-rainbow
The most amazing things about monopolies is how the contempt just oozes out of them. It's like these guys can't even pretend to give a shit. You want guillotines? Because that's how you get guillotines.
Take Apple. They just got their asses handed to them in court by Epic, who successfully argued that Apple's rule requiring everyone who sells through the App Store to use Apple's payment processor and pay Apple 30% out of every dollar they bring in was an antitrust violation. Epic won, then won the appeal, then SCOTUS told Apple they wouldn't hear the case, so that's that.
Right? Wrong. Apple's pulled a malicious compliance stunt that could shame the surly drunks my great-aunt Lisa used to boss in the Soviet electrical engineering firm she ran. Apple has announced that app companies that process transactions using their own payment processors on the web must still pay Apple a 27% fee for every dollar their process:
https://finance.yahoo.com/news/apples-app-store-rule-changes-draw-sharp-rebuke-from-critics-150047160.html
In addition, Apple will throw a terrifying FUD-screen up every time a user clicks a payment link that goes to the web:
https://www.jwz.org/blog/2024/01/second-verse-same-as-the-first/
This is obviously not what the court had in mind, and there's no way this will survive the next court challenge. It's just Apple making sure that everyone knows it hates us all and wants us to die. Thanks, Tim Apple, and right back atcha.
Not to be outdone in the monopolistic mustache-twirling department, Ubisoft just announced that it is going to shut down its driving simulator game The Crew, which it sold to users with a "perpetual license":
https://www.youtube.com/watch?v=VIqyvquTEVU
This is some real Darth Vader MBA shit. "Yeah, we sold you a 'perpetual license' to this game, but we're terminating it. I have altered the deal. Pray I don't alter it further":
https://pluralistic.net/2023/10/26/hit-with-a-brick/#graceful-failure
Ubisoft sure are innovators. They've managed the seemingly impossible feat of hybridizing Darth Vader and Immortan Joe. Ubisoft's head of subscriptions, the guillotine-ready Philippe Tremblay, told GamesIndustry.biz that gamers need to get "comfortable" with "not owning their games":
https://www.gamesindustry.biz/the-new-ubisoft-and-getting-gamers-comfortable-with-not-owning-their-games
Or, as Immortan Joe put it: "Do not, my friends, become addicted to water. It will take hold of you, and you will resent its absence!"
Capitalism without constraint is enshittification's handmaiden, and the latest victim is Ello, the "indie" social media startup that literally promised – on the sacred honor of its founders – that it would never sell out its users. When Ello took VC and Andy Baio questioned how this could be squared with this promise, the founders mocked him and others for raising the question. Their response boiled down to "we are super-chill dudes and you can totally trust us."
They raised more capital, and used that to create a nice place for independent artists, who piled into the platform and provided millions of unpaid hours of creative labor to help the founders increase its value. The founders and their investors turned the company into a Public Benefit Corporation, which meant they had an obligation to serve the public benefit.
But then they took more investment money and simply (and silently) sold their assets to a for-profit. Struggling to raise capital, the founders opted to secretly sell the business to a sleazy branding company called Talenthouse. Its users didn't know about the change, though the site sure had a lot of Talenthouse design competitions all of a sudden.
Finally, the company announced the change as the last founders left. Rather than announcing that the new owners were untrustworthy scum, warning their users to get their data and get out, the founders posted oblique, ominous statements to Instagram. The company started stiffing the winners of those design competitions. Then, one day, poof, Ello disappeared, taking all its users' data with it. Poof:
https://waxy.org/2024/01/the-quiet-death-of-ellos-big-dreams/
I'm sure the founders' decisions each seemed reasonable at the moment. That's every terrible situation arises: you rationalize that a single compromise isn't that big of a deal, and then you do the same for the next compromise, and the next, and the next. Pretty soon, you're betraying everyone who believed in you.
One answer to this is "Ulysses pacts": making binding commitments to do right before you are tempted. Throw away all your Oreos when you go on a diet and you can't be tempted to eat a whole sleeve of them at 2AM. License your software under the GPL and your investors can't force you to make it proprietary. Set up a warrant canary and the feds can't force you to keep their spying secret:
https://locusmag.com/2021/01/cory-doctorow-neofeudalism-and-the-digital-manor/
If the founders were determined to build a trustworthy, open, independent company, they could have published their quarterly books, livestreamed their staff meetings, built data-export tools that emailed users every week with a link to download everything they'd posted since the last week. Merely halting any of these practices would have been a signal that things were wrong. Anyone who says they won't be tempted in the moment to make a "reasonable" compromise in the hopes of recovering whatever they're trading away by living to fight another day is bullshitting you, and possibly themself.
The inability to project the consequences of your bad decisions in the future is the source of endless mischief and heartbreak. Take movie projectors. A couple decades ago, the studio cartel established a standard for digital movie distribution to cinematic exhibitors called the Digital Cinema Initiative. Because studio executives are more worried about stopping piracy than they are about making sure that people who pay for movies get to see them, they build digital rights management into this standard.
Movie theaters had to spend fortunes to upgrade to "secure" projectors. A single vendor, Deluxe Technicolor, monopolized the packaging of movies into "Digital Cinema Prints" for distribution to these projectors, and they used all kinds of dirty tricks to force distributors to use their services, like arbitrarily flunking third-party DCPs over picky shit like not starting and ending on a black frame.
Over time, the ability to use unencrypted files was stripped away, meaning every DCP needed to be encrypted, and every projector needed to have up-to-date decryption keys. This system broke down on Jan 1, 2024, and cinemas all over the world found they couldn't play Wonka. Many just shut down for the day and refunded their customers:
https://www.theverge.com/2024/1/1/24021915/alamo-drafthouse-outage-sony-projector
The problem? Something that every PKI system has to wrangle: an expired certificate from Deluxe Technicolor. The failure has been dubbed the Y2K24 debacle by projectionists and film-techs, who are furious:
http://www.film-tech.com/vbb/forum/main-forum/34652-the-y2k24-bug-major-digital-outage-today
Making everything worse is that Sony mothballed the division that maintains its projectors, so there's no one who can update them to accommodate Technicolor's workaround. Struggling mom-and-pop theaters are having to junk their systems and replace them. There's plenty of blame to go around, but Sony is definitely the most negligent link in the chain. Shame on them.
Big corporations LARP this performance of competence and seriousness, but they are deeply unserious. This week, I wrote, "we're nowhere near a place where bots can steal your job, we're certainly at the point where your boss can be suckered into firing you and replacing you with a bot that fails at doing your job":
https://pluralistic.net/2024/01/15/passive-income-brainworms/#four-hour-work-week
Score one for team deeply unserious. The multinational delivery company DPD fired its support staff and replaced them with a chatbot. The chatbot can't tell you where your parcels are, but it can be prompt-injected into coming up with profane poems about how badly DPD sucks:
https://twitter.com/ashbeauchamp/status/1748034519104450874
There once was a chatbot named DPD, Who was useless at providing help. It could not track parcels, Or give information on delivery dates, And it could not even tell you when your driver would arrive.
DPD was a waste of time, And a customer's worst nightmare. It was so bad, That people would rather call the depot directly, Than deal with the useless chatbot.
One day, DPD was finally shut down, And everyone rejoiced. Finally, they could get the help they needed, From a real person who knew what they were doing.
This is…the opposite of an AI hallucination? It's AI clarity.
As with all botshit, this kind of AI self-negging is funny and fresh the first time you see it, but just wait until 3,000 people have published their own versions to your social feed. AI novelty regresses to the mean damn quickly.
The old, good web, by contrast, was full of enduring surprises, as the world's weirdest and most delightful mutants filled the early web with every possible variation on every possible interest, expression, argument, and gag. Now, you can search the old, good web with Old'aVista, an Altavista lookalike that searches old pages from "personal websites that used to be hosted on services like Geocities, Angelfire, AOL, Xoom and so on," all ganked from the Internet Archive:
http://oldavista.com/
I miss the old, good internet and the way it let weirdos find each other and get seriously weird with one another. Think of steampunk, a subculture that wove together artists, makers, costumers, fiction writers, and tinkerers in endlessly creative ways. My old pal Roger Wood was the world's most improbable steampunk: he was a gay ex-navy gunner who grew up in a small town in the maritimes but moved to Toronto where he became the world's most accomplished steampunk clockmaker.
I was Roger's neighbour for a decade. He died last year, and I miss him all the time. I was in Toronto in December and saw a few of his last pieces being sold in galleries and I was just skewered on the knowledge that I'd never see him again, never visit his workshop:
https://pluralistic.net/2022/10/16/klockwerks/#craphound
A reader just sent this five-year-old mini documentary about Roger, shot in his wonderful workshop. Watching it made me happy and sad and then happy again:
https://www.youtube.com/watch?v=eqMGomM8yF8
The old, good internet was so great. It was a place where every kind of passion could live. It was a real testament to the power of geeking out together, no matter how often the suits demand that we "stop talking to each other and start buying things":
https://catvalente.substack.com/p/stop-talking-to-each-other-and-start
The world is full of people with weird passions and I love them all, mostly. Learning about Don Bolles's collection of decades' worth of lost pet posters was a moment of pure joy (I just wish more of it was online):
https://ameliatait.substack.com/p/the-man-who-collects-lost-pet-posters
That's the future I was promised: one where every kind of freak can find every other kind of freak. Despite the nipple-deep botshit we wade through online, and the relentless cheapening of words like "innovation" and "future," there are still occasional gleams of the future I want to live in.
Like the researchers who spliced a photosynthesis gene into brewer's yeast (a fungus) and got it to photosynthesize, and to display enhanced fitness:
https://www.cell.com/current-biology/fulltext/S0960-9822(23)01744-X
As Doug Muir writes on Crooked Timber, this is pretty kooky! Fungi – the coolest of the kingdoms! – can't photosynthesize. The idea that you can just add the photosynthesis gene to a thing that can't photosynthesize and have it just kind of work is wild!
https://crookedtimber.org/2024/01/19/occasional-paper-purple-sun-yeast/
As Muir writes: "Animals have no evolutionary history of photosynthesis and aren’t designed for it, but the same is true for yeast. So… no reason this shouldn’t be possible. A photosynthesizing cat? Sure, why not."
Why not indeed?!
OK, that's this week's linkdump done and dusted. It only remains for me to share the news with you that the trolley problem has been finally and comprehensively solved, by [email protected], of the IWW IU 520 (railroad workers):
Slip the switch by flipping it while the trolley's front wheels have passed through, but before the back wheels do. This will cause a controlled derailment bringing the trolley to a safe halt.
https://kolektiva.social/@sidereal/111779015415697244
Tumblr media
I'm Kickstarting the audiobook for The Bezzle, the sequel to Red Team Blues, narrated by @wilwheaton! You can pre-order the audiobook and ebook, DRM free, as well as the hardcover, signed or unsigned. There's also bundles with Red Team Blues in ebook, audio or paperback.
Tumblr media
If you'd like an essay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2024/01/20/melange/#i-have-heard-the-mermaids-singing
120 notes · View notes
odinsblog · 2 years
Text
Tumblr media
Oh, how times have changed
456 notes · View notes
suemooon · 11 months
Text
I just discovered that The Lorax has an app on the App Store!1!1
Tumblr media
How is that I didn’t know about this before???
However, it’s a kind of interactive book with activities and animations, that’s what I understand, how cute
69 notes · View notes
nando161mando · 2 months
Text
Tumblr media
You know we’re in a healthy, functioning society when people have to use a burger app to see if they have electricity because the local infrastructure doesn’t exist
19 notes · View notes
michaelshillingburg · 11 months
Text
Tumblr media Tumblr media Tumblr media
A new version of Photoaster, my photo editing app, is now available!
– New app icon – New effect: Fisheye! Inflate your photos! 👽🎈 – Several new filters (45 total!)
All for free : )
Get it on the app store!
58 notes · View notes
So here’s the latest Twitter Thing™ going on:
Tumblr media
But there’s something Xringelord Musk seems to have overlooked in his pathetic attempt to stop people shutting his dumbass up: And it’s this Apple App Store guideline:
Tumblr media
It’s only a matter of time before Apple chops that app. Between the nazis, the verified csam accounts, and now this. This just keeps getting more and more entertaining.
68 notes · View notes
Note
Tumblr (the app)
Tumblr media
27 notes · View notes
intuitivefire · 11 months
Text
⋅˚₊‧ ୨ Steven Universe App Icons ୧ ‧₊˚ ⋅
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
39 notes · View notes
sudharsanuniverse · 9 months
Text
Though you have a good writing plan, staying focused on it for a longer time is quite hard.
It is human nature to get distracted while working on something.
But you can enhance your concentration level by practising meditation, embracing nature, and bypassing multitasking.
There are also apps available in application marketplaces that can help you keep focused while writing.
Apps like
-Todoist for task organization.
Tumblr media
-Forest for minimizing distractions.
Tumblr media
Bonus:
Tumblr media
-Grammarly for improving writing quality.
Try these apps while you writing. These could improve your focus & writing quality as well.
25 notes · View notes
kyleemclauren · 10 months
Text
A tip for all of my friends on iOS frustrated with the new Discord UI:
Tumblr media Tumblr media
34 notes · View notes
getvalentined · 1 month
Text
The Short Patreon Breakdown
Basic version of this post, for people with no attention span. For details on each of these points, please see the original post.
1. The iOS processing fees are a smokescreen covering up the actual devastating changes that Patreon is forcing creators into—including doing away with the two billing models used by most of the highest-earning creators on the platform, regardless of the impact this will have on their livelihood.
2. Patreon is not going to change course for any reason. This is set in stone. CEO Jack Conte himself has been having one-on-one meetings and calls with the platform's top earners, and clearly has no interest in their actual grievances or how their businesses operate—only in getting them to stop complaining.
3. Patreon has offered no proof of their claims that the iOS app is responsible for 40 percent of the engagement on the platform—and also refuse to define what "engagement" means. Staff rebuff all requests for detailed analytics or data on the revenue share coming from the app, but did not refute the possibility that dismissing an app notification counted as "engagement."
4. Patreon does not have a refund policy in place to work with Apple in order to protect creators from malicious chargebacks, and has given no indication of any intent to work with Apple to shorten the time it takes for funds from iOS purchases to be paid out to creators—which is currently 75 days.
5. Patreon's own graphics meant to explain why this is necessary and how the new fees work are not correct: the fee structure graphic features a copying error that results in incorrect math, and adding together everything on the bar graph showing the daily active users by avenue of access comes to a total of 103 percent. They are woefully unprepared to share this information, and are putting it on us for "not understanding."
6. Patreon refuses to offer any promises to 18+ creators that they will not be removed from the app in order to adhere to Apple's content guidelines, instead only saying they currently have no plans to remove us from the app. Questioning this was met with a reminder that they've had to change the TOS for 18+ creators before.
7. All the features Patreon is insisting are integral for creator growth are inaccessible to 18+ creators, and questions about this were either dismissed, redirected, or ignored. 18+ creators can't even be found on either app, but we're being forced to cater to iOS' terms anyway, with claims that it's because all creators need the app in order to grow. Even though we can't utilize it.
8. Patreon's iOS app is currently* in violation of Apple's guidelines for app ratings; staff did not state any intention to become compliant by raising the app's rating as needed to maintain their 18+ creator community, only declaring that they're "exploring options." Per Apple's guidelines, the "options" are to either raise the rating to 17+, cutting off access for the wealthy teenagers with iPhones to which the platform is so dedicated they'll kneecap their top earner in order to court, or kick all 18+ creators off the platform. (This includes horror, true crime, health, trauma recovery, and more, not just sexual content.) *Current as of August 18, 2024.
Do not let the 30 percent App Store fee distract you from what's really going on here. Patreon is crippling a huge portion of their creators, including a horde of their top earners—and the single most profitable creator on the entire platform—and offering no legitimate reasons why. The amount of money they're losing from these creators restructuring or leaving altogether totals in the millions within a single month of activity. This isn't even about money, it's about something else—and there's no way to know what, because Patreon is giving us nothing.
28 notes · View notes
inatboxapk123 · 3 months
Text
Tumblr media
Lets visit inat box apk and enjoy this application in our phone https://inatboxak.com/
10 notes · View notes
rememberthis2000 · 7 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Ice Cream Jump! (2012)
14 notes · View notes
betterthandiscord · 5 months
Text
Tumblr
Tumblr media
Tumblr has a 3.7 rating on the GooglePlay App Store.
Tumblr is 1 star above Discord at 2.7
6 notes · View notes