#ALSO I NEED MORE DETAILS
Explore tagged Tumblr posts
stil-lindigo · 10 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
lead balloon (the tumblr post that saved me)
if this comic resonated with you, it would mean the world to me if you donated to this palestinian family's escape fund.
--
no creative notes because this isn't that kind of comic.
I know I don’t owe any of you anything but I still felt compelled to write about my long term absence. And I feel far enough away from the dangerous spot I was in to be able to make this comic. I have a therapist now, and she agreed that making this could be a very cathartic gesture, and the start of properly leaving these thoughts behind me. I am still, at seemingly random times, blindsided by fleeting desires to kill myself. They’re always passing urges, but it’s disarming, and uncomfortable. I worry sometimes that my brain’s spent so long thinking only about suicide that it’s forgotten how to think about anything else. Like, now that I've opened that door for myself, I'll never be able to fully shut it again. But I’m trying my best to encourage my mind in other directions. We'll see how that goes.
I am still donating all proceeds from my store to Palestinian causes. So far, I've donated over $15K, not including donations coming from my own pocket or the fundraising streams which jointly raised around $10K. In the time since I made my initial post about where this money would be going, the focus has shifted from aid organisations to directly donating to escape funds.
If you'd like to do the same, you can look at Operation Olive Branch, which hosts hundreds of Palestinian escape funds or donate to Safebow, which has helped facilitate the safe crossing and securing of important medical procedures for over 150 at-risk palestinians since the beginning of the genocide.
25K notes · View notes
poorly-drawn-mdzs · 7 months ago
Note
I hope you take this as the compliment it is intended to be, but you strike the same chord of irreverence-as-love, jokes-to-showcase-sencerity that I get from Chuck Tingle, and I adore both of you.
Tumblr media
You have bestowed the greatest honour upon me.
3K notes · View notes
keferon · 5 months ago
Text
“Mistakes on mistakes until” ch 69 spoilers below!
Tumblr media Tumblr media Tumblr media
Ahahahahahahah here I go again
Mistakes on mistakes until until I can draw Jazz with my eyes closed
I woke up, checked my phone, woke up for real and decided that whatever plans I had for this day yeah no they can wait a little bit kfkgnfk
Also. Consider listening this while reading. Or don't who am I to tell you what to do~
1K notes · View notes
Text
Eldritch/not-entirely-human Grunkle Stan stories have been eating away at my brain, so I have a silly little concept of Mimic!Stan.
Tumblr media
He and his Mystery Shack are both mimics that lure tourists in as a literal "tourist trap" to gather and devour them! Since the house is alive, it raises a few (read: several) child safety concerns that lead to a LOT of rules to be created for Dipper and Mabel to follow when they eventually arrive, such as:
Be careful not to get lost in the winding hallways! The Mystery Shack is bigger on the inside, and you don't want to end up in the wrong areas.
Don't go through randomly appearing doors, they may eat you.
If you think you feel the walls around you breathing and the floor beneath you shifting, no, you don't.
If you think the walls feel a bit damp, you're imagining it.
Watch your fingers around windowsills! You wouldn't want to lose any of them.
Don't linger too long under the doorframes; it may start feeling like they are slowly constricting around you.
#his shack is basically his big ass pet- they have a weird bond thing going on <3#if the house is fed- so is Stanley and vice versa#also I need you guys to know that my dumbass already developed lore for this AU even tho it was supposed to be a small one because ofc I di#BASICALLY this guy is NOT Stanford's twin. like at all.#Stanford was born an only child that went to uni fine and came to gravity falls where he met “The Mimic” aka Stan#and Ford was fascinated by Stan and wanted to study him- while the latter was just like: omg friend!!#and Stan's way of showing his love as a Mimic was to replicate Ford's appearance EXACTLY to show that he cares and loves him#because in Mimic love language being able to imitate a human PERFECTLY down to every detail is an impressive show of attentiveness and care#Ofc Ford was thrilled by the awesomeness of this (*cough* nerd) but was also like: so how tf do I explain this extra clone of me that#sticks by my side like a barnacle#so the twin theory was made- Ford made Stan tweak his appearance just a little so that it doesn't look too uncannily similar to himself#and then Stan learned more about humans and came to adopt a persona himself#this is actually a way more silly AU than my other one because Ford- Stan and everyone else are straight up just chilling here#welp!#gravity falls#gravity falls au#Mimic Stan AU#stan pines#stanley pines#grunkle stan#grunkle ford#stanford pines#ford pines#the mystery shack#mystery shack#mimics#tw scopophobia#tw body horror#tw gore#my art
1K notes · View notes
rapidhighway · 5 months ago
Text
Tumblr media
my love for him is stronger than any other force in the universe
1K notes · View notes
splinterclan · 4 months ago
Text
Tumblr media Tumblr media
Moon 18.2: Truth coming out!
769 notes · View notes
bacchuschucklefuck · 8 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
found those sketches I mentioned. and added more
1K notes · View notes
kamiraaah · 3 months ago
Text
Tumblr media
I watched you as you walked carrying me in your arms... It's so strange to see you in my dreams sometimes, was I really that small? ... Have you always been this happy?
Why i can't remember your face?
I can feel the warmth of your embrace, you singing softly as you caress my face so gently... It's grandma's song... right? It's so good to be able to hear you mom.
Why can't i remember your voice?
Please hold me a little longer, let me listen to you for a few more minutes... It's been so long...
I don't want to wake up.
Don't leave me again, please.
529 notes · View notes
dreamsicle262 · 6 days ago
Text
Dead Plate AU Information
This is a masterpost detailing my AUs for Dead Plate, which may soon become their own fanfics—if given enough time—since I plan on trying to write out a few. There's a lot of text so be warned: there's a long post underneath the cut. I tried to describe character designs when necessary because there's currently no images like character sheets/references yet. Hopefully I'll get there. This post might be edited if I have more AU ideas, or if I add pictures.
As a note beforehand, I do have a headcanon involving Vincent not having a sense of smell, since being able to taste goes hand in hand with being able to pick up on scents. If he can’t taste things, then he likely cannot smell anything either. This headcanon remains consistent with him in these universes, unless stated otherwise.
Vampire AU
Dead Plate, but Vincent is a vampire. That’s pretty much what this AU is.
At some point prior to the events of Dead Plate, Vincent got turned into a vampire. He has only been dealing with it for a short amount of time, and his fangs have been taking quite a while to grow in. He didn’t really think anything of it at first. He still couldn’t taste foods, his appetite generally remained low, and he usually didn’t experience hunger very strongly.
He does murder Manon still. It’s during this time that Vincent is suddenly aware that he’s able to smell blood. Naturally, he figures that if he can smell blood, then he might be able to taste it. However, he doesn’t drink any of Manon’s blood to test this; whatever she has to offer he’s not interested in. It’s at this point that his plans have changed, and figuring out if he can actually taste something aside from nothing at all becomes his main priority. The whole ‘cooking with love’ thing is put off to the side for the time being. This could be attributed to him being selfishly inclined.
It's only when Rody accidentally cuts open his finger the next day that things change, and he actually does take the opportunity he’s been given to taste test his blood. As expected, this is an awkward situation for the both of them afterwards.
I haven’t fully decided on where I’d like to go with this AU to make it any different from the main plot of Dead Plate, but maybe an incident happens during the dinner party or something. I’ll figure it out when I actually get to writing the potential fanfic for this one.
There are no design changes for this AU aside from me giving Vincent fangs. He looks normal otherwise, and his fangs aren’t visible when his mouth is closed. There’s general vampire lore that I use that’s different from what’s usually expected of vampires but that probably doesn’t need to be elaborated here. I’m always open to questions on my AUs for further clarification though.
Florist + butcher AU
Rody is a florist, and Vincent is a butcher.
Vincent wasn’t able to open up a restaurant in this AU, but was content with opening up a butcher shop instead, still providing quality service to his customers in the process. Despite his shop being popular, it isn’t as large as it could be. In order to not put as much pressure on himself, he does have a few employees managing the shop’s orders, which mostly consists of providing custom cuts of meat or preparing special deliveries since his business is still a fairly big deal. Vincent himself mostly deals with the actual butchering in the back, instead of serving customers directly. He’s very picky about where he sources his products from, only accepting offers from places with a track record of animals raised to be high quality. Sometimes, this makes his store’s selections limited, and because it takes time to get new shipments in occasionally due to the distance, the products rotate every two days. Vincent lives above his business.
Rody is a florist, having managed to open up a store by saving up enough money to rent out an available building right next to Vincent’s butcher shop. He did this in order to cope with his break up, and to hopefully impress Manon and get her back. Since he’s managed to start his own business, it’s working out for him, surprisingly. Even if his business is for her sake and not his, at least he’s making progress with some personal growth and success. Rody still has a few issues with sourcing his products if he can’t grow them himself, but is otherwise doing okay. It is due to this reason that he is unable to deliver flowers, and majority of his customers are walk-ins instead. The only exception is if they happen to live nearby and he can reach them that way with his bike. Some of the flowers he sells come from his rooftop garden, which is contained within a greenhouse so he doesn’t go out of business every winter. His new apartment is below this garden, but above his flower shop. It is still considerably messy, but he tries to make improvements where he can.
Manon never had a rebound with Vincent, and was only aware that Rody had opened up a flower shop when he happened to get an advertisement in the newspaper and she saw it. Since then, she has opted to stay in contact with him, and occasionally visits like she used to. She lives somewhat nearby both stores. Given how Rody is making personal progress instead of being too self-sacrificing for her, she’s been trying to encourage him to invest more into his business instead of worrying about her all the time. It’s worked a little bit so far. Sometimes, Rody gives her nice bouquets of flowers that have meanings behind them since he knows quite a lot about flower language now.
Plot-wise, Rody will be staying in his chosen location near Vincent's butcher shop until he has enough money to relocate, but during that time he will get to know Vincent more due to their close proximity to each other constantly. Vincent, while originally annoyed by Rody's presence, starts to become intrigued by him and wants him to stay just so he can observe him some more. Of course, this leads to problems when he catches wind that Rody will be leaving soon, and is later told by Rody himself that he'll soon be 'out of his hair' in another month or so.
In response to this, Vincent starts sabotaging Rody's business by messing with stuff regarding the building (electrical cables, etc etc) and killing off his most frequent customers in order to cook into meals for him as potential bribery to stay. All of this negatively impacts Rody's business, especially financially, so he has to remain where he is longer than expected. He doesn't even know that Vincent is killing his business (quite literally) right next to him.
Design-wise, Rody wears an outfit similar to his casual clothes, but with his shirt buttoned up. His undershirt is a faded mossy green. Over his shirt, he has a dark brown apron with small, white floral patterns embroidered at the bottom to make it more noticeable. He also has an upper left pocket in the apron that he uses to tuck one flower in every day. It is usually roses of varying colors, but can be other flowers that mean love as well. Sometimes, his hair is tied back in a small low ponytail.
Vincent's design remains relatively the same, save for a kind of yellowish apron that goes over his outfit as well, and a pair of black gloves. His apron used to be white, but, given the nature of his work, it ended up giving it a look similar to old and yellowed book pages. It definitely has a few stains on it, but that comes with the job.
Manon retains her usual design. Can't improve perfection.
Zombie apocalypse AU
I had the vague idea for this AU, and @dollsteaparty helped me out with some other bits.
This AU is after the Table for One ending.
The zombie apocalypse happens and Rody primarily remains in his apartment during the beginning of it. He doesn't dare leave, and he doesn't even bother to look outside. The prospect of it scares him shitless, and for good reason. However, at some point he starts running out of food, and he can really only think of one good place in order to stock up. This forces him to finally venture out of his safe haven of his apartment and go back to Vincent's restaurant.
Unfortunately, Vincent is undead by this time, and isn't in a very good shape. His mouth is all fucked up and generally looks kinda like that one doodle in the upper left corner of a page by one of the devs that looked like it was based on a game or something. To make matters worse, he regained his ability to taste when he got turned in the first place, but his jaw is weakened and he can't bite down as well as he'd like or move it as much as he wants to most of the time. He can taste just fine but can't eat well, which has the expected side effect of pissing him off greatly with how ironic it is. Other than that, he's pretty well put together as a zombie, aside from the obvious ravenous behavior and poor muscle control that comes with being one in general.
When Rody does find Vincent, he's in the freezer room, and while Rody is strong enough to hold him off, it quickly becomes annoying to have to do. Eventually he's able to come to a compromise with Vincent, since apparently he's able to be reasoned with even in his current condition. Rody stitches up the sides of Vincent's jaw to the best of his ability to make it look more normal, but his handiwork isn't the best since his hands were so shaky. He was just nervous about them being near Vincent's mouth and the possibility of being bitten that comes with that.
The two then enter a relationship of forced codependency due to Vincent wanting to reopen his bistro even though it's the apocalypse since he's dead set on continuing business as usual and he can finally taste food, and Rody needing a safer place to stay where there's a food supply available, not to mention weapons. In fact, Rody's return helps the restaurant reopen, since beforehand people were too scared to enter the place, and they didn't even know it was technically still functional. It's still clean and everything too, because there was no way in hell Vincent would let his bistro fall into ruin.
The place becomes tense neutral ground where no violence is permitted in the dining area, and people are advised to use their best manners. It's a fine dining establishment and they will act accordingly. Both alive and undead customers show up, but now there's a sign outside the bistro that has a set of rules that everyone has to abide by if they wish to live. Besides, Vincent is capable of either reasoning with or even outright threatening other undead people if they don't act nice to their living counterparts while inside or around his esteemed establishment.
No one can have their weapons out or in view, customers cannot fight amongst themselves, no one except for staff are allowed in the kitchen, don't ask about the screams coming from the freezer, no one is advised to make sudden movements like running (something about predator drive and sudden movements making even valued customers look like prey), no one is advised to send the meals back to the kitchen since they most likely don't want their scent on it (they'll be associated with the food and have to be killed anyways), and if anyone has a problem, they can take it up with Vincent personally in the freezer. True to his word, Vincent still doesn't serve human meat... to his human customers. Any undead customers will usually be consuming human meat in their dishes because they can actually appreciate it.
Rody is the only one allowed to serve the customers in the dining area because all of the cooks working for Vincent are also undead, with the exception of the one cook that was fired since they got rehired. They help to desensitize their undead coworkers to a human in their midst, and also are a familiar face, so they have a lower risk of getting attacked. The zombified cooks and their fear of Vincent overrides any instincts that they might have as zombies, so he's capable of keeping them in line and certainly isn't afraid to enforce his rules in the kitchen. Both Vincent and his employees are in a much better preserved condition than any zombies outside the establishment due to them having access to a functional freezer. Also, Vincent does still pay whoever works for him. Vincent's apartment just upstairs has largely not been used in awhile, so that is where Rody stays, along with people who are looking for a safe place to stay for only one night. Vincent gets oddly upset when there's guests and Rody has to stay with them, but he does know it's for the better. Rody is also responsible for going on resource runs for cleaning supplies or ingredients, and for also stitching up the cooks when necessary.
Speaking of the cooks, sometimes they are put in the freezer on meat hooks as a form of solitary confinement for messing up very badly. They look miserable through that window in the freezer room door and Rody can very clearly see them when this does occur. That one human cook isn't stabbed with the meat hook and is usually just tied to it instead. If Rody gets the same treatment, he is usually tied up and left to sit on the floor for awhile, but typically doesn't remain in there for long since he either has to serve customers or Vincent deems his expression too 'unpleasant to look at' and lets him go anyways.
Character designs aren't too different aside from Vincent looking a little messed up in regards to his jaw, and Rody looking a lot more unkempt.
I also don't know where I'm going with this AU and if I particularly want Rody to be zombified or not... but I did think about a scenario where that would happen, as a treat. He would be turned by Vincent personally if he was dying somehow, and he'd probably try to get to his heart to eat it first before Rody turns completely. Something about wanting to taste what love really tastes like since it's his heart... and for Rody, laying his heart bare (literally in this case) and being able to love in such a way that it practically seems like he's serving his heart on a platter. Very big fan of the character design and what it could mean or show about him. Also I think Rody should lose the ear he lost in the actual game too. Just because.
As for that one human cook, Vincent would probably just get another cook to make them into a zombie if they were on the verge of death. They're not worth his time.
Plushie platonic soulmate AU
(Disclaimer: I actually am not fond of soulmate AUs in the traditional sense (aka almost exclusively romantic in nature) so this is platonic. Vincent is aspec to me in some way to begin with, so there's that too.)
During his emotional turmoil following his break up, Rody receives a mysterious plushie at his doorstep that looks like someone he’s never met before. He doesn’t know who sent it. This plushie is Vincent, but Rody doesn’t really know that yet. He’s heard of him since he’s a world renowned chef, but he’s not very familiar with his appearance. Either way, he reluctantly decides to keep the plushie, before eventually discarding it after it keeps showing up in his kitchen despite him putting it on a shelf somewhere. Also, his utensils seem to move in different places every day, so it’s creeping him out. It’s during this time that he’s looking for a job, but doesn’t take up the opportunity to work for Vincent, and instead opts for a simple fast food job. The Vincent plushie keeps showing up despite Rody’s attempts to get rid of it, so he just gives up and lets it remain in his apartment. One day, he wakes up to a fresh lemon tart, but no evidence that it was baked using his kitchen, especially since he doesn’t even have the ingredients to make that dessert. Beside it is the plushie, sitting there innocently.
On the other side of things, Vincent also receives a plushie of Rody that appears in his apartment one day on his living room table. He simply discards it, uncaring of where it came from. However, it keeps appearing again and again and it’s frustrating him to no end. At some point, he mutilates it with one of his knives, then trashes it again. When it comes back just as new, he puts it in plastic packaging and tosses it out of his window into the alley. When it returns yet again, he finally gets so fed up that he shoves it into the oven and sets it on fire that way. The plushie ends up coming back again and Vincent just puts it on his desk in his room, unwilling to mess with it anymore. He has no idea who the plushie was supposed to be because he’s never seen anyone like that before in his bistro. On top of this being strange, he also feels the strange urge to hide this plushie from Manon, since he doesn’t want her knowing that he has this. It’s unnatural and out of character for him to have something like that when it doesn’t serve any real purpose.
At some point, Rody and Vincent get to find the other person with their plushie counterpart and are both left thoroughly confused as to what it could mean.
Character designs for this AU do not vary.
Vincent forced therapy AU
Funnily enough, this AU came to me in a dream with one vague scene, and then it just went from there after discussing it with @vinylbiohazard. It's also exactly what it sounds like.
This AU is set after the Best Served Hot ending.
Vincent somehow survives after his restaurant was set on fire, but does have severe burns and some blood loss. The only reason why he doesn’t have severe blood loss is because the wound on his neck was cauterized by the flames, so it ended up not bleeding as much anymore. There’s still the glass shards that needed to be dealt with, though, so he does still need medical attention. One of the luckiest factors in this is how his restaurant was running out of cooking oil anyways, which is one of the reasons why he was even able to get out in the first place before his exits were blocked off.
Whenever the information of his bistro burning down becomes public, the general assumption of what happened is that he had been drunk, suddenly ‘snapped,’ and then tried to commit suicide while also taking his business with him. Essentially, his life is ruined, because he doesn’t seem too stable to the general population, and the media is having a field day with headlines. He does end up in the hospital trying to recover, and he’s not permitted to speak much for a while so his neck can heal. He technically still can since his vocal cords weren’t damaged, but it’s best that he doesn’t talk for some time. His neck is still in bad shape, but it could have been worse; the wine bottle that he was stabbed with narrowly missed the major veins and arteries in that area. By the end of everything, he does heal enough to look relatively normal, aside from the burns and scar tissue.
During this time, Rody is laying low at his apartment. He never comes out with the truth regarding his missing ear, and everyone just assumes that he lost it in an unrelated accident for being clumsy. While he would ideally like to stay away from the food industry, he does end up finding another job at a fast food place. When he learns that Vincent is still alive, he’s initially still upset, but since he’s had some time to cool down following the incident, he mostly just feels horrible. After all, he had expressed some concern about Vincent losing everything if something were to happen to his business. While not ready to approach him about it in the direct aftermath, Rody decides that he will try to talk it out with him at a later date.
As it gets closer to the day where Vincent can be released from the hospital, Rody shows up to talk to him, or, more accurately, speak his mind. He can talk to him without being interrupted, so he’s taking his opportunity to explain why he was so upset and why he acted the way he did. Adrenaline and trying to make rational decisions don’t mix well. Vincent has to sit there and listen to Rody rant for a little bit, all while he’s still not supposed to speak. At some point a nurse asks if the two were friends or something, and Rody has to awkwardly go along with it and say yes. Vincent is probably grumbling to himself mentally as this occurs.
Unfortunately, since Vincent’s apartment was above his restaurant, he doesn’t have anywhere else to go but Rody’s apartment following being released from the hospital. Rody’s not too happy with it either, but he’ll manage. In fact, he’s the reason why Vincent even gets to go to therapy in the first place. He’s the one to suggest it.
Vincent keeps taking Rody’s knives in his apartment because he doesn’t use them, they’re sharp, and he’s been considering killing Rody off anyways from being forced to live with him for so long. He has to keep getting them confiscated by Rody due to this. Whenever he’s scheduled to have therapy, however, he brings at least three knives with him and keeps them hidden. He doesn’t actually get to take them into the room where he’s supposed to have a therapy session and he has to begrudgingly give them all back to Rody beforehand. He may have been fully intending on using them to murder the therapist. It doesn’t look good for him, but he essentially has a mentality similar to ‘I’ve lost everything so why does it matter what I do now?’, so he doesn’t care.
There are no design changes for Rody in this AU, but Vincent has a few. There’s scar tissue on the right side of his neck from being stabbed there, as well as burn scars. There’s additional burns on most of his upper torso and arms. Any other burns aren’t as major, and most of them on his body healed over. In the hospital, he had bandages on over these while they were still healing.
343 notes · View notes
quicksilversnails · 2 months ago
Text
Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
457 notes · View notes
clone-futon · 4 months ago
Text
Tumblr media
Silly things to do with his silly cape
692 notes · View notes
shit-talker · 8 months ago
Text
I'm really curious about how much the girls ACTUALLY know about how the boys died. While the audience is privy to flashbacks that explain it, the girls aren't - unless, the Night Nurse is somrhow able to show them Charles' memories, which I doubt because I think A, we'd have seen a bigger reaction from Crystal and Niko, and B, I think they all would have been much more understanding of the visceral and emotional reaction Charles has after to the Night Nurse goading and mocking him while forcing him to relive those big traumas.
The only thing they (Really, just Crystal) gets is when Edwin says that his death was an "act of God" and Charles' was "covered up" by the school. Which isn't exactly descriptive. I feel like Crystal and Niko don't fully grasp that the boys are genuinely ghosts who genuinely died and are, as such, super fucking trauamatised because of it. And, I think it'd be super intreasting to see how the girls react to finding out these things about them, especially with the fact that Crystal seemed to have been quite the bully in the past (and both boys were killed by bullies) and Niko mentions having gone to a boarding school where she left because she felt alone and outcasted (mainly due to her fathers death, but come on, I'll be damn shocked if there wasn't some sort of teen bullying there) the compsrisons and paralelles are really interesting to me and I want it explored more.
927 notes · View notes
funsizedcrow · 6 months ago
Text
Tumblr media
Link is Hylia's specialist little boy (this is not a good thing for him)
(stills under the cut)
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
843 notes · View notes
giddlygoat · 6 months ago
Text
Tumblr media
to be fair he’s butch 24/7 but i just needed to get this out of my system
1K notes · View notes
polychromaic · 4 months ago
Text
Tumblr media Tumblr media
🌸 when the Hindriarch banished Eskhind and her kin from Bey Lah, Neelahind would follow her heart into voluntary exile. To abandon a surefooted life, as well as a coveted spot among the Fellowship, is nearly unheard of among both hindren and Wardens, but Neelahind was glowing when she took her leave. I hear the pair are quite happy together, practicing arconautics in the ruins to the west—at least, that's what the kendren bring news of when they come back to trade.
back at it again w more caves of qud deer gals 😏✨ i'm kind of enamored with the ending to the Bey Lah quest where Esk and Neela both take off, so i wanted to see what they'd look like as a matched set of lesbian pariah-arconauts. geez, i can’t believe it’s been almost two years since i drew them last
image descriptions under break!
img desc: A drawing of a hindren deerfolk girl from "Caves of Qud". On the left a title card reads "Pariah Neelahind (she/her)". Some of the details are labeled. Her fur is a rich cedar red, with a lighter heartwood underbelly curling under her arms and on the inside of her legs down to her hooves; her curly hair is dark mahogany, tied back in a ponytail with a sky-blue bandana; her antlers are a pale heartswood, deepening to a rich velvet at the tines. She’s smiling, looking up and off to her right; she's poised upright, her arms spread to either side of her as she grips the haft of her war-scythe Yal, which is laying across her shoulders. She’s wearing shining steel platemail—a breastplate over a nanoweave surcoat patterned with pale lemon slices over pink (called "Pink Lemonade"); her armor is incomplete, but well taken care of. She’s wearing leather braces, a steel gauntlet on her left hand only, and a woven blue sash and bedroll across her back.
img desc: A drawing of a hindren deerfolk girl from "Caves of Qud". On the right a title card reads "Pariah Eskhind (she/it)". Some of the details are labeled. Her fur is ashen, with her pale undercoat spotting through on her forearms and flanks. Her messy hair is a greenish bleach-blonde, and one of her ears has a hole in it; her antlers are pale and their velvet is darker grey, and they're covered in little tied-on charms and brass tine hornaments. She has an eyepatch over her left eye, and a gap between her front teeth. She's grinning, slouching in a relaxed fashion, pulling back her hood with one hand and flashing a rock-on with the other; her front two legs are crossed, while the back two are spread like she's posing for a picture. She's wearing a well-worn chainmail hauberk, which extends down over her back; a ragged cowl, with buttoned slots along the hem of the hood for her antlers to fit through; a leather bracer on her left wrist, a steel pauldron on her right shoulder, a fingerless elastyne glove on her right hand, and two pairs of croccasins on her hooves. A pocketed saddle is slung over her back, along with a backpack and bedroll; on either side, the pockets are full of tools and bits. Tucked into her swordbelt is a sheathed folding carbide longsword and a gaslight kris; slung across her chest is a bolt-action rifle called "Peashooter" (it has a lesbian flag on its stock). Around her legs are several beaded bracelets and charms; one of them is the rightfully reclaimed Kindrish, complete with its carved deer charm.
618 notes · View notes
annqer · 1 year ago
Text
Tumblr media
Penacony welcomes you!! Only now for the low low price of your soul, you too can spend your life in the land of dreams!!
1K notes · View notes