#& many other elements that exists in the show.
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fuckyeahisawthat · 19 hours ago
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I'm gonna split the difference between your Watsonian and Doylist takes and say a little about each.
As someone who is ALWAYS down for a story about the oppressed rising up...I personally would have been disappointed if what seems like generations of inequality had been magically (ha) solved in 18 episodes. I don't think there's a way to do that without it feeling cheap and fake--even if any of the show's other plotlines were sacrificed to give the class struggle story elements more screentime. I also think that expecting that from a show called ARCANE is setting yourself up for disappointment. Magic was always going to be the main plotline. The inequality between the two cities is a backdrop for stories focused on the characters and their relationships, as @thetardigrape says. And given that (in my understanding) that inequality still exists in the world of the game, it seems unrealistic to expect it to be resolved in the show.
Sevika taking her one (1) token Council seat for the Undercity under the stink-eyed gaze of all the old money Pilties was a great moment, actually. That's fucking real, man. It's gonna suck so so much for her both politically and personally and I tend to think it will be nothing but ineffective and frustrating as a strategy for change, but that door toward more equality between the two cities has been shoved open a tiny bit and someone's gotta stick their foot in the gap. Within the world of the show, a tiny, imperfect and resentfully acknowledged crack in the status quo honestly feels way more real to me--and consistent with the tone of fragile hope that most of the storylines end on--than a more decisive political victory would.
And within the world of the show...I mean. Class struggle is never over. As long as there is inequality there will be new rounds of social upheaval, and there are many forms of struggle in between fighting the police and becoming a politician.
I do think that Silco's (and young Vander's) framing of the conflict in nationalist/separatist terms seems to be a very small minority position in their time, and that specific political project dies (for now) with Silco. I have a lot (like a LOT) more to say about this but it does not seem like most residents of the Undercity think of themselves as having a shared national identity. Maybe there is some vague sense of a shared class identity but there is certainly no sense of unified class power. (Again...a lot more to say about this that really deserves its own post.) In general, people's group loyalties seem to be to (1) their families (both bio and found) and informal networks of mutual support for basic survival, (2) gangs and networks of criminal enterprise, which can overlap with (1), and maybe in certain limited senses (miners, probably) to their fellow workers.
This doesn't mean that trying to cohere a national identity for Zaun is an objectively incorrect political strategy (my answer on that is a big fat "it depends!") just that it's not popular. The Undercity is not united at all during the timeline of the show. We're seeing it in a moment of division and defeat and I have a whole theory about exactly why but that's really getting into the other post I just need to sit down and write now.
(Arcane Meta) Zaun Died with Silco
I want to open this by saying I understand people who are upset that there isn't more Piltover/Zaun conflict and resolution in S2 of Arcane. However, I'm going to argue here that the reason it's not in S2 after 2.03 is because the conflict is over. Piltover won. There is no more Zaun anymore as a potential political player and, ultimately, this comes back to haunt Piltover in their hour of need.
Overall, while I am invested in the Piltover/Zaun conflict, especially in S1, I'm less focused on Caitlyn and Vi's story which is our main lens for the conflict, or rather the end of the conflict, in S2. Still, I hope to offer my more Arcane worldbuilding-focused perspective. And just to get it out of the way, here are a few things I had trouble with:
I too was puzzled that anyone from the Undercity would join Piltover in the defense of the city.
I also thought it was strange to have Jayce focus on the threat that Viktor posed with his robots while soliciting help from the undercity, instead of on Ambessa, the more clear and understandable threat that would have made a better rallying point and allowed for a final discussion about the Noxian occupation of the undercity and how Noxus turning on Piltover was just them reaping what they sowed.
I was certainly taken aback when everyone was given Enforcer uniforms for the final fight.
That said, I believe there are answers to all three of these. From there, I want to dive into what exactly happened in S2 with Piltover vs. Zaun, to my eyes. Short version: there is no more "Zaun" as a potential nation or political player by 2.03 when the Chem Barons are taken out by Cait's forces, but it really died before that with Silco, who was already in a precarious negotiating situation himself and he knew it.
Very few people from the Undercity joined Piltover's defense of the city. Maybe a half dozen. I felt that was our moment of "you reap what you sow" for Piltover. A few passionate idealists who could see the bigger picture that saving Piltover does mean saving the undercity joined, but there were no hordes of volunteers. Piltover had lost the right to them and was substantially weakened for it.
Jayce choosing to focus on Viktor as the threat makes sense for him, but it was a poor political move and probably lost him volunteers he would have otherwise gained. The robot army threat is too esoteric and fantastical. "The Noxians turned on us and plan to conquer the city," is a threat that would have been better for rallying the troops, Jayce is just too single-minded to think of it. He's a bad politician.
The Enforcer uniforms are an odd sour note, but they do make sense as protective gear. Piltover doesn't have an army. There are no uniforms to give people. All they have is Enforcer uniforms. It is an odd note symbolically, but practically speaking it shows how little time Piltover had to prepare. Piltover is a civilian city going up against a military force like Noxus. They are woefully underprepared and really only have their status as defender in urban fighting to give them a prayer of even stalling the Noxian forces. Ironically, Piltover's only hope against Noxus mirrors Zaun's only hope against Piltover if they had gone to war: the difficult nature of urban fighting against an entrenched, motivated opponent on their home turf.
Now, to get into, "What happened to the overall Piltover vs. Zaun fight?" I get why people think it's lacking in S2, and I get why people find it horrifying that there is no independent Zaun at the end, all we've got is Sevika with one seat on the Council, as far as we can tell but I would point out:
Zaun is dead at this point. It's been dead since 2.03. Arguably, it really died with Silco.
As Jinx said, she didn't just destroy her own family, she cursed an entire society when she launched that rocket into the Council Chamber.
Here's the thing, Jayce was actually right when he said Zaun wouldn't stand a chance in an outright war with Piltover.
Yes, Zaun has a lot of brawlers. They have Shimmer and the Shimmer berserkers.
But Zaun doesn't have any sort of organized fighting force beyond the guards of individual Chem Barons and their factories.
What Zaun has is the fissures. It has ugly, difficult urban fighting in dangerous spaces. But as a counter to that, we have the fact that their ventilation is controlled from Piltover. In a true all-out war, Piltover could in theory just flush out the entire undercity using the Gray. Having your infrastructure entirely dependent on an enemy oppressor is what I would call a "fatal flaw" in any defensive military strategy, particularly when what they can cut off is the air you breathe. That's easily game over right there unless Silco has a way to circumvent that.
In a guerilla war, Zaun could probably hold out for a long, grinding, ugly civil war made up of mostly guerrilla attacks, in which a great number of innocent civilians will die, even in an all-out conflict with Piltover. But it would suffer catastrophic losses and probably still lose in the end.
Now, Jayce is I think somewhat naive in his claim Zaun doesn't stand a chance. Maybe Zaun wouldn't stand a chance in the long run, but they'd make Piltover pay for every inch with blood. They'd grind Piltover down into a shadow of its former self, force them to sacrifice all of their principles. To some extent, I think Jayce gets that, he gets that he doesn't want more kids to die, but I think even he underestimates just how ugly that war would be and how long it would go and how unrecognizable his Piltover would be by then.
The moment that gives Silco pause in Jayce's assessment of how easily Zaun would be crushed isn't the fighting. Silco is pretty confident that they could make Piltover pay and he's arguably looking forward to the chance on some level.
What gives him pause is when Jayce says the Council doesn't care.
To some extent, Silco like any revolutionary against an oppressive "civilized" society (heavy, heavy emphasis on the air quotes there) is that a certain point, Piltover is so soft-hearted they will get tired of the bloodshed.
What Jayce just told Silco is that the Council is more barbaric than even Silco maybe appreciated, for all their vaunted principles. There isn't necessarily a limit to how many Zaunite children will die before Piltover decides to cease hostilities. Knowing what Silco knows of Piltover's brutality, I think that is a sobering moment for Silco. That's when he decides this really is the best time to negotiate.
(Aside, this is by the way where Vi is wrong about Silco, driven by her emotions. Silco is willing to set aside the feud to get his nation of Zaun, he can be negotiated with. He's just not willing to give up his daughter (something Vi can't possibly understand at this point).)
Here's why it's the best time for Silco to negotiate and it ties into everything else:
Without Shimmer, which has been severely hampered by the raid on the factory, Zaun doesn't have anything to counter Hextech.
Jinx's wild attacks against Piltover has helped put the pressure on them that Silco capitalizes on. But it is a paper-thin threat. She is a lone albeit devastating terrorist. She makes Zaun appear more dangerous than it is but that can't last forever. Silco has leveraged her attacks into a pressure campaign against Piltover, but a serious response from Piltover (as seen in 2.03 with the strike team corners and very nearly captures her) could reveal just how fragile that threat is.
Basically, Zaun has some champions, arguably a league of legends lol, but it doesn't have an army. It doesn't even have Enforcers of its own. It doesn't have a concerted force of any kind.
The money is running out. As "Sucker" shows us in 2.02, each Chem Baron that gets taken out means less money on the table, and we're down 2 by the beginning of S2 with Silco and Finn, who arguably both fell to internal fighting.
As the Chem Barons say in 2.02, even if they got total unity in Zaun, they're outnumbered.
However, they don't have total unity in Zaun. They can't even get the Chem Barons to agree on what to do on one topic, with Jinx.
Silco basically has to accept the deal with Jayce when he does, while Zaun appears to be at its strongest. Because if he had waited any longer, the fact that they don't have the strength or money to back it up would have become apparent.
Furthermore, once Jayce resigns from the Council, which he was planning to do anyway regardless of Jinx's attack, would mean Zaun would lose its one champion with the political capital to give them independence. The window for Zaun independence is actually extremely narrow.
With Silco's death and Jinx's attack on the Council, then the subsequent eradication of the other Chem Barons, their resources, their money, including Shimmer which was the only thing Zaun really had to match them against Hextech in that arms race, there really isn't a Zaun anymore.
There's no one to negotiate with. No one to hand power to. No force that can govern itself. Zaun is completely fractured with the eradication of the Chem Barons. By taking them out, Cait removed the need for Piltover to negotiate with Zaun. And the reason Piltover chose not to was because of Jinx's rocket and then the attack on the memorial, which was orchestrated by Ambessa.
This is all according to Ambessa's design, by the way. She divides Piltover/Zaun against themselves by capitalizing on Jinx's attack. She leaves both severely weakened to make it easier for her to take over, and Piltover walks right into the trap. They would have fallen to Noxus if not for Mel's love of the city, even if you remove Viktor and Jayce's plotline entirely.
TL;DR Zaun is gone, guys. It's a distant dream. Sevika is the only person with an interest in making it happen anymore and she can't even get the Jinxers to listen to her. All the factions are easily arrested at the rally. Piltover has no reason to negotiate with any of these people. As the lone torchbearer for that cause, it makes sense for Sevika to be on the Council but beyond her, there is literally no one else to give a voice to (since Ekko doesn't appear to have an interest).
At least, until the Noxians turn on them, and then there's an interest in Piltover and the undercity joining forces, but as I referenced at the beginning of this, Piltover has now lost the right to the undercity's help AND lacks the undercity's resources too. Now Noxus has Shimmer instead of Piltover or Zaun, in addition to their sophisticated and expertly trained military force. As Jayce said, they were meant to lose this fight. Arguably, they never had a chance of winning if not for Mel claiming the loyalty of the Noxians in the wake of her mother's death and everything Jayce did to stop Viktor and the Hexcore.
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alevolpe · 1 day ago
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Hello! I plan on doing a Sailor Moon rewrite later on next year (bc i have a lot of shit to do in the entirety of my 3rd year of university) and I'd like to know what issues you have with each season of sailor moon. You don't have to name all of them, just name the biggest problem(s) you have with each season!! I hope I am not troubling you :3
Hi! You're no trouble at all! Thank you for asking, I'm humbled you're interested in hearing my opinion.
Ok, let's see. Before I start I wanna say, these are MY opinions based on also how I'm doing my own rewrite AU thingy, so don't take it personally if I don't want to include elements or characters you love. (Most fo the time it doesn't even mean I don't like those characters in canon, I just don't think they'd fit with the specific narrative I have in my mind)
I'll say for Season 1, my biggest issue is the amount of time it takes to get everyone in the cast. By the time we get Mina it's like what, over 3/4ths of the season in? I like that the show takes its time introducing everyone and giving the girls some organic bonding time in the filler, but there's better ways to do it imo. That's why I have Usagi be the last to awaken and meet an already tranformed Ami and Rei, so we don't totally break from Usagi being the center at first. We can use her as a vessel to get to know these new people and this crazy new identity at the same time she does, letting us know more about her too in the process, while not slowing the pace of the story to a crawl. As we get to know more, you can introduce the rest of the girls and break from the main group to catch glimpses of Mako and Mina, to later unite them. But that's my fix, there's other ways to fix the slow introductions, just.. don't maybe go manga style and spend only one ep per girl and immediately move on to the next, give them time to breathe.
My main issue with Season 2 is the time travel. The show does NOT know its own rules and that is a recipe for disaster, once you introduce an ally that is able to time travel, you got a LOT in your hands. Everything in the show could be solved with one travel through time, but they never do. Why? Cause otherwise the show wouldn’t exist. It leaves too many possibilities and questions that is not ready to answer. Idk how one could fix it, I'm sure there's many ways you could, I just have 0 interest in incorporating time travel in sm.
With Season 3 I'd say it's the introduction of the whole Pharaoh 90 or Mistress 9 thing. I don’t know, I know they are the main baddies, but like.. just make Saturn the main threat, she already basically is. That's my problem with it, I'm sure a ton of people disagree, but I'd rather the season just focus more on Saturn, Haruka, Michiru and Pluto, I don't need another "queen Nehellenia" type villain that gets introduced 2 seconds before the end. And I lovee Eudial and Mimete, but we don't need 5 of them. I'd just make those 2 Tomoe's assistants and that's that. Too many villains, especially if you're not going to do a motw format.
With Season 4.. uff where do I even begin. Tbh I scratch the whole season and do a ground up rebuilding project, but if I HAVE to stick with the canon structure I'll say make Nehellenia more present. She's THE BEST part of SuperS, make her more present and more threatening. Give her that mirror power from the get go, make her appear in mirrors, reflections, show her subtly , in the background, give the season a subtle but palpable atmosphere of unease, make her scary. I WANT TO BE SCARED of her! Also unrelated, but get RID of the S*A metaphor with the 3 eyes.
With Stars the whole pacing the season is a mess. The start is way too slow and the end is rushed as fuck. Introduce Galaxia as a present threat earlier, again idk how you'd do that exactly while keeping the episodic tempo of the show, but my solution is. Don't! Lol
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aychama · 2 days ago
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I really can't wait for more of this story to come. The direction it's taking is interseting so far and especially the rival spouses- THE JEALOUSY. I enjoy reading your comic and the angst that's coming towards us like freaking tsunami at some point.
Im really curious about few things tho:
1- Since some animals show instincts (Narinder purring / Lambert's bull anger), do some people hibernate/sleep in winter? Do bat-folk sleep during night and wake up during morning?
2- Does your world has those lesbian lizards? Like, the female only species?
3- Who is Mystic Seller in your au?
4- Will we see Forneus at some point? 👀
5- Your characters are mostly anthropomorphic but how does fish folk work?
Sorry if i asked too many. I'm just curious :^ Hope you have a great day :D
(Bide sey, dipnot gibi, bazen buraya daha fazla yazmak istiyorum çünkü gercekten hikayeni severek takip ediyorum ama bokunu çıkartmakta istemiyorum. Acaba sürekli yazsam rahatsız mı olursun diye :p)
Thank you so much!!! Eheh boy do I have things planned with Chelsea and Theo...
I reveal a lot of my plot on my twitch streams btw :3c
Anyways lets answer!
1- Since they are all really human looking (although i should design more animal-folk) I think giving them animal like behaviours would balance some stuff right? But lets add human elements to it!
So only the wealthy or people with relaxed jobs (like artists, musicians etc.) would get to hibernate, while the common folk needs to work. But I feel like most would be understanding of certain speacies becoming less active during those times!
2- All kinds of animal folk could exist in this world. But those from the arctic and the desert only live in Kallamar's kingdom because they come from outside the 5 kingdoms with ships.
3- Havent thought about mystic seller yet
4- Yes! Forneus is the duchess of the strongest family in Narinder's kingdom and she fully supports Narinder.
5- Aquatic-folk and flying-folk would have like diffrent and stronger lungs.
Aquatic-folk can always live in both the land and in the water (most prefer land)
Flying-folk, depending on the speacies, have wings for arms (birds) or wings on their back (bees).
All of the animal-folk can cross breed and the child would strongly result with the look of one parent while having some little aspects of the other parent. (Lets think it like a beetle x dog = a fluffy beetle or a dog with beetle fangs or horns)
Even tho it is not forbidden to cross-breed, its mostly looked down upon so they arent that common.
(Hiç rahatsız olmuyorum merak etme 😌)
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sonic-adventure-3 · 2 years ago
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THANK YOU FUMIE KUMATANI AND JUN SENOUE FOR MY FUCKING LIFE
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0aurelion-sol0 · 2 years ago
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Like you know what I think about Eddie & his overall reception by the fandom, & I know what people think about the Kas!Eddie theory but come on...
Don't tell me this wouldn't be the baddest & most epic shit you've ever seen on screen. This objectively rules.
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come crawling faster, obey your master 🦇🎸⚡️
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fxrheisenn · 3 months ago
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Andrus Laansalu talked about making Disco Elysium at EKA (Estonian Academy of Arts)
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"Initially, the church wasn't a focal point. There were certain characters that needed to visit this location, and I asked, "Seriously, what do we have in our church?" The others replied, "Nothing at all. Our church is completely bare—just a wheel, really. It's quite basic."
That's when I decided to unleash my creativity in the design. For example, they chose to install a glass structure at the top of the church to create a reflective surface. It was like placing an optical clock up there. Therefore, one of the most crucial aspects of designing the church was ensuring the lighting was just right to create the desired atmosphere."
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"Let me show you an example of Baroque architecture, which is rich in detail. We're also designing the interior of the church based on large cathedrals. However, the foundation you use might not yield the expected results, because the church itself doesn't require such intricate details. Sometimes, it's about simplifying the design."
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"I used Articy for the initial scriptwriting of Disco Elysium. The image only represents a tiny fraction of the text and choice variables involved. This system was also the reason I eventually abandoned the project after a year of outlining the script and shifted my focus to becoming a sound designer. My mind struggled to keep up with the dynamic graphic rules, but fortunately, a more talented writer took over afterward."
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"In terms of sound design, it's essential to develop different layers to bring out the charm of the church as a cohesive space. Although this represents only a small portion of the overall design, each layer actually requires a significant amount of time to compose the whole....... Whenever there's a shift or a change due to the dialogue itself, you need to adjust the background sounds. Each time you modify the details in the dialogue, I have to refine the background audio, ensuring that these elements build upon each other like an intricate layer of work."
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"It's funny how many scenes involve characters getting smacked in the face. My job was to recreate those, so I locked myself in the bathroom with a recorder and hit my forehead until it turned red.
As a sound designer, I really dig those unsettling, drill-like sounds. So, I mixed in creepy lectures, metal scraping, moans, and cries of pain—because I just love that stuff! (laughs)
Players will be moving through all kinds of areas, so it's super important to make the sound transitions feel natural, trying to create a more immersive vibe in certain spaces.
With all the scenes featuring big cranes, you can hear them from far away, and I wanted to capture that eerie ringing in your ears. That's going to be a thing throughout most of the game. I've found ways to really mess with players while they're playing!"
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"I've come across a lot of old objects (like phones and radios) that I needed to perfectly replicate the sounds. I started to become a bit of a hoarder, buying up different models of old phones whenever I found one to add to my collection. The sound effects I can simulate from them are really impressive."
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"Some of the devices don't actually exist in real life—just a mix of architecture and tech. When I need to create sound effects, I first look for something similar that exists in our world, then I try to simulate what the sound and appearance of that thing might have been like a century ago.
Towards the end of the game, there's a character carrying a fuel canister. We needed the sound of the canister, so we dug one up from our garage—it had been sitting there since it was five! I realized this would make the sound perfect. So, it had been there for 50 years, and after 40 years, it finally found its purpose.
In some places, I needed unique sound waves, and recreating them was a real headache until one day I happened to walk by a swimming pool and stumbled upon an old wartime torpedo. You can rotate the torpedo's probe, and it slowly rises up, like a proud zombie head. The sounds it made were exactly what I needed!"
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🙋How did you manage to get funding?
"Well, since we're in Estonia, you just need to know a wealthy person. You don't need five people—just two who can network, hang out together, and convince them to keep investing! (laughs) Back then, we constantly ran out of money and would tell them, 'Oops, looks like we spent it all! Can you invest a bit more?' That's how we made it through!"
🙋How did you all come together to make the game?
"Luck. It usually doesn't happen this way, and that's the key difference. It has to be. If not, you couldn't create a game of this scale - well, I mean in terms of budget. But creatively, Estonia definitely has writers and artists who can pull it off. With such a small population, there are a lot of quirky folks who are good friends. We were really lucky, though - lots of fortunate circumstances came together. It brought the right people together, allowing those talented fools to collaborate with us. They had experience but hadn't tackled projects of this magnitude before. So yeah, luck is pretty important!"
Lecture experience shared by 白兔YIYANG SUN on 小红书, reposted & translated by me with her permission.
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nsuyeula · 1 month ago
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Rundown of the more interesting parts from the Necrits live stream with Christian Linke (Creative Director and Co-Creator of Arcane) :
There was a longer version of the Caitvi sex scene but they got bonked by the ratings people, and because it would have raised Leagues rating to mature, it got brought down to what we got.
The entire Caitvi sex scene was directed and animated by Fortiche with zero input by Riot. Christian says, "That was French people being French."
Riot making Arcane canon didn't change where they were taking characters or the story, it just made them more aware of how it would affect other Riot projects.
Christian refused to confirm exactly when the events of Arcane take place in the existing timeline.
The Arcane doesn't originate from Hextech. It is just one - in universe - interpretation of magic.
Christian doesn't view Viktor and Jayce's love as romantic, and that romance wasn't the intention when writing their relationship. However, by the way he talks, it doesn't seem he's against people shipping them romantically - just as a creative team, they were more interested in exploring a close, complex male friendship / brotherhood.
The 250-million dollar show budget number is not accurate as marketing is included in that fund. Fortiche's goal from the beginning was to bring the level of animation found in feature animated films to serialised content. While the show was very expensive for an animated series, it was way cheaper than an animated feature film because they try and work efficiently. As an example, Christian says how often in Hollywood, it's not uncommon for sometimes 40-50% of what is animated to end up on the cutting room floor while with Fortiche they try and keep it around 5%
Ekko's hair was changed from a mohawk to dreads because the artist who worked on him told them that black hair doesn't work like that (in reference to the mohwak), and here's how it would actually work.
Legends of Runterra affected Arcane in terms of giving the team inspiration for how the everyday street life is for people in the regions.
Caitlyn's LOR Tactical design (2021) and Warwicks VGU Voicelines (2017) were made to reflect what was going to happen in Arcane - production of Arcane just took a long amount of time.
They've said from the beginning that the only person who could ever defeat Viktor at the height of his power was Viktor himself. His story is about the glorious evolution, the pursuit of that, and what it actually means to remove these human elements until there is nothing left.
All projects Riot is working on - whether the MMO, Games, Written or Animated projects - are in talks with one another at all times.
Christian comments on how very few games have remain in service as long as League has, and because of its ever growing and evolving story, it's hard to bring everything together cohesively since everything was made at different times, in different era's, by a multitude of different people. So, while many things may be very cool creatively, it makes it impossible to successfully bring it all together more often than not. So for new projects, they are more focused on making something good and successful with the team and talent they have, even if it retcons or replaces content made in the past.
Christian pitched singing Heimerdinger.
Arcane's scripts for S2 were locked in before S1 was released, so they were not impacted by fandoms or online reactions. Christian thinks maybe some animation choices were influenced by things the animators saw online, but not the story.
When watching the premier of the final arcane episodes in LA - the entire 4000 seat theatre cheered when Maddie died.
The butterfly motif shared between Jayce and Viktor specifically was used to represent transformation.
Christian talked about how they don't think about really whether people will like something or not, but whether it's the right consequence for the story (this is in discussion to Caitlyn losing an eye). What makes a character likeable to an audience in his eyes is their decisions in the story; the choices that they make.
Continuing on from this, he comments on how the choices Caitlyn makes now are so different now compared to the beginning of the show. She is now willing to take risks and sacrifice parts of herself for people, for Piltover and for what is right.
When asked about Caitlyn's signature hat, Christian says that the team saw it as somthing that didn't really fit this version of Caitlyn they were writing and the person she becomes and that's why it was never incorporated into her designs.
Back in the beginning, when they were first working on Arcane, Christian would constantly going back to Jinx and Vi's original design artists & Riot August who was their champion designer to make sure they weren't messing anything up with these characters.
Christian goes on to tell an anecdote of when Paul 'Zeronis' Kwon was drawing the first concepts for Vi. This was back when Christian was in music. She didn't have a name at the time, but when Christian looked over Paul's shoulder at the art, he comments "she kinda looks like a Violet to me." They never spoke about it, but months later, when she became a serious character concept internally, she was gifted the name Vi. To this day, Christian doesn't know if his comment resulted in her name or if it was just a coincidence, but Violet became stuck in Christian's brain as Vi's true name. Riot August (who was in chat) then confirms that her name came from her tattoo, which came from one of her key design elements, being that she had the number 6 on her face. So, just a happy coincidence.
Talking about the tattoo. The tattoo was shrunken in size so, from a distance, it would look more like a beauty mark and the brain can more easily disregard it. One of the many things that they had to think about when translating the designs over as, is animation, you would be looking at a characters face a lot more than you do in league where the camera is situated top down.
As they were wrapping up the stream, Christian talks about how there always needs to be a bit of space between what content creators / content consumers do (pointing at Necrit) and what Riot does. He thinks it's good that there is space for criticism and a critical view of the things Riot does. In order to succeed, he believes they need to listen to their audience but also that they need to have their own vision, take risks, and be bold. It's a delicate balance in his eyes, and projects tend to fail when these two sides are too in cahoots.
He iterates that they are not trying to shove anything down anyone's throats. They are just trying to find what makes these characters cool, tell their stories, and be true to the regions they come from. With taking the characters from League to Arcane, it was important that they translate these stories and characters so they can hold up with the best storytelling in the world.
This circles back to the earlier point about retconning things and replacing past stories and content. He comments on how some characters are very outdated or too archetypal, but they still have an essence that people love about them.
Arcane was something Christian worked on for 9 years, and he was getting clearly emotional near the end. He also adds they're just getting started and he wants to make sure they do a good job with this IP and the characters we really love.
To those who are not happy with certain decisions, he's sorry they didn't hit what you personally wanted, but there is simply no way they can please everybody. While they are trying to make as many of the Riot / Arcane audience happy, they as the creators and artists need to follow their own compass, be the shepherds of this IP; that being creative is hard. They will keep doing that even if they sometimes have to ruffle some feathers.
He closes the stream by confirming that they are investing quite a bit in Noxas, Ionia, and Demacia for the next regions they explore.
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justanotherbirdbrain-blog · 11 months ago
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A Workshop for Creating Magical/ Fictional Crystals: A Guide from a Geologist
Hi folks, its me, here to talk about fictional writing again! Today I'm just tackling the idea of magical stones/mana stones by looking at existing minerals today and some neat properties that they have, and how you can apply these things to a fictional world. The goal is mainly to help you if you are stuck trying to come up with a unique magic system, or a unique identification/characteristic of your mineral.
First Things First: Mineral Shapes
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I am exhausted, petered out, down-right fatigued by seeing every mineral depicted with having the crystal structure of calcite and quartz. There are soooooo many cooler, more interesting crystal structures, don't you think you would stop and take a look at a perfect cube in nature? It is completely unsettling.
Second: Color
Color within minerals can either be really important, or not important at all! It is your choice to decide if color is going to be something that means something to your mineral. But what are some times when the color is important? Well.... there are some elements that are called chromophores, this classification just indicates that these elements, when present, will determine the color of whatever they are in. So, if you wanted to treat mana like a chromophore, you could say, "Oh everything that contains mana turns green!" This could mean that regardless of the mineral, if that mineral is a specific color, it means it contains mana. This concept is exciting because you can just stop here and use minerals that already exist! You can also use it as an indicator for a magical ore! Chromophores are typically metals, so if you are making a new metal weapon, making the ore of that metal a unique color would make a lot of sense!
However, your mineral can also just be every color of the rainbow like quartz and perhaps that's what makes identifying your mana stones elusive and create an illusion of scarcity that your character can solve.
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There are other things that can change the colors of minerals, like radiation damage, and electron exchange, but I think that is beyond what would be helpful! So lets talk about some unique color properties that happen in nature that seem magical in the first place! Maybe you don't need to design a mana stone, but you want a unique gemstone that only the royal family passes down or something (IDK).
The first one is the alexandrite effect! This is where a mineral can change color in natural light vs. incandescent light. (the mineral itself is not changing, but the lights contain different amounts of different colors that then get absorbed by the stone). Even if you don't use electricity in your fictional world, you could have the colors change in the presence of light magic. This could create fun misunderstandings about what the mineral is reacting to!
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Pleochroism
Pleochroism is something that most minerals have, it is frequently used to help identify minerals in thin sections, however minerals are usually not pleochroic enough for it to be visible to the naked eye! Pleochroism is just a fancy name to describe the change in how light is absorbed based on the angle of the mineral! So if you scroll up to the first image where I showed a lot of crystal shapes, most of them have angles where they are longer and shorter! This will effect the way light travels in the crystal. Tanzanite is a popular mineral that does this.
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Photochromism
This is when a mineral will change color (in a reversible way) when exposed to UV light (or sunlight), I am not going to go too into the details of why this is happening because it would require me to read some research papers and I just don't feel like it. The mineral that is best known for this is Hackmanite!
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Alright! These are all the really cool color effects that might inspire you or maybe not, but now I am going to talk about how you might find your minerals within a rock!
When I see a lot of magical caves/mines, typically I see them with some variation of a geode honestly, but most minerals are not found like that! Now I am sure most of you guys have seen a geode, so I will not really talk about those, but I will talk briefly about porphyroblasts which is when the mineral grows larger than the minerals around it, this happens in metamorphic minerals!
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sorry random stranger, but this is an image of garnets inside a finer-grained rock at gore mountain in New York!
Another way you might find minerals is in a pegmatite! This is when all minerals are really large! This is a formed from really slow crystalizing magma!
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But something else to think about is that your mineral might just be massive, it doesn't have to have distinct crystals, it may be similar to jadeite where small grains grow together which leaves it looking smooth and seamless! A note about all of these is that you would have to mine into the rock to find these, there would not be any natural caves in these rocks! Caves are only ever really formed in limestones and maybe marbles (rocks that react with acid).
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How can your characters identify these minerals?
Typically when you are out in the field you will look to see what type of rocks the minerals are found in (The overall texture of the rock will tell you how it formed). If you know how the rock formed, it will narrow down the amount of minerals you need to think about by quite a bit! Next, you are going to look closely at it and observe its crystal structure, does it have an obvious crystal? if so what is the general shape? If it is broken, how did it break? Did it fracture like glass or did it break along uniform planes. Some minerals have a thing called cleavage (breaks along planes of weakness). If a mineral exhibits this habit, it will again help narrow this down. Next we can look at color. Color can be misleading, because minerals like quartz can be any color imaginable, but minerals like olivine will always be green! The next thing your character can do is test for hardness, minerals all have a specific hardness that can help identify it as well.
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After you go through all of this, your mineral might have some special property! This could be magnetism, fluorescence, reactions to acid, or any of the color changing effects I mentioned above! Other than that, your character can take it back to a lab and do a number of things to identify it, but the most typical thing would be for them to make a thin section (very thin piece of the rock) and observe it under a cross polarized microscope!
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On that note folks! I hope this helped in some way in thinking of new magic mineral properties! I have other guides that explore some different fictional worldbuilding issues you might run into, but if you have any topics you would like me to cover please that I haven't mentioned already, let me know!
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charyou-tree · 4 months ago
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I need people to understand that Uranium is an eldritch horror
I'm not talking about radiation, or nuclear weapons, or anything that you can do with uranium, I mean its mere existence on Earth is a reminder of cosmic horrors on a scale you can barely conceive of.
When a nuclear power plant uses Uranium to boil water and spin steam turbines to keep the lights on, they're unleashing the fossilized energy of the destroyed heart of an undead star.
Allow me to elaborate:
In the beginning, there were hydrogen and helium. The primordial fires of the Big Bang produced almost exclusively the two lightest elements, along with a minuscule trace of lithium. It was a start, but that's not much to build a universe out of. Fortunately, the universe is full of element factories. We call them "stars".
Stars are powered by nuclear fusion, smooshing light elements together to make heavier elements, and releasing tremendous amounts of energy in the process, powering the star and making it shine. This goes on for millions to billions of years depending on the stars mass (although not how you might think, the bigger stars die young), the vast majority of that time spent fusing hydrogen into yet more helium. Eventually, the hydrogen in the core starts to run low, and if the star is massive enough it starts to fuse helium into carbon, then oxygen, neon, and so on up through successively heavier elements.
There's a limit to this though:
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This chart shows how much energy is released if you were to create a given element/isotope out of the raw protons and neutrons that make it up, the Nuclear Binding Energy. Like in everyday life, rolling downhill on this chart releases energy. So, starting from hydrogen on the far left you can rapidly drop down to helium-4 releasing a ton of energy, and then from there to carbon-12 releasing a fair bit more.
But, at the bottom of this curve is iron-56, the most stable isotope. This is the most efficient way to pack protons and neutrons together, and forming it releases some energy. But once its formed, that's it. You're done. Its already the most stable, you can't get any more energy out of it, and in fact if you want to do anything to it and make it into a different element you're going to have to put energy in.
So, when a massive star's core starts to fill up with iron, the star is doomed. Iron is like ash from the nuclear fire that powers stars, its what's leftover when all the fuel is used up. When this happens, the core of the star isn't producing energy and can't support itself anymore and catastrophically collapses, triggering a supernova explosion which heralds the death of the star.
What kind of stellar-corpse gets left behind depends again on how massive the star is. If its really big, more than ~30 times the mass of the sun and its probably going to form a black hole and whatever was in there is gone for good. But if the star is a bit less massive, between 8-25 solar masses, it leaves behind a marginally less-destroyed corpse.
The immense weight of the outer layers of the star falling down on the core compresses the electrons of the atoms into their nuclei, resulting in them reacting with protons and turning them all into neutrons, which creates a big ball of almost pure neutrons a couple miles across, but containing the entire mass of the star's core, 3-5 sun's worth.
This is the undead heart of the former star: a neutron star.
If, like many stars, this one wasn't alone but had a sibling, it can end up with two neuron stars orbiting each other, like a pair of zombies acting out their former lives. If they get close enough together, their intense gravity warps the fabric of spacetime as they orbit, radiating away their orbital energy as gravitational waves, slowing them down and bringing them closer together until they eventually collide.
The resulting kilonova explosion destroys both of the neutron stars, most likely rendering the majority of what's left into a black hole, but not before throwing out a massive cloud of neutron-rich shrapnel. This elder-god blood-splatter from the collision of the undead hearts of former stars contains massive nuclei with hundreds to thousands of neutrons, the vast majority of which are heinously unstable and decay away in milliseconds or less. Most of their decay products are also unstable and decay quickly as well, eventually falling apart into small enough clusters to be stable and drift off into the universe becoming part of the cosmic dust between the stars.
However,
Some of the resulting massive elements are merely almost stable. They would like to decay, but for quantum-physics reasons decaying is hard and slow for them, so they stick around much longer than you might expect. Uranium is one such element, with U-238 having a half-life of around 4.5 billion years, about the same as the age of the Earth, and its spicier cousin U-235 which still has a respectable 200 million year half life.
These almost-stable isotopes were only able to be created in the fiery excess of energy in a neutron star collision, and are the only ones that stick around long enough to carry a fraction of that energy to the era where hairless apes could figure out that a particular black rock made of them was emitting some kind of invisible energy.
So as I said at the beginning, Uranium is significant because it stores the fossilized energy of the destroyed heart of an undead star, and we can release that energy at will if we set it up just right.
When you say it like that, is it any shock that the energy in question will melt your face off and rot your bones from the inside if you stay near it too long?
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deathbxnny · 2 months ago
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Helloo!! Arcane is ending soon, so I was wondering if I could request the Arcane cast reacting to a reader who suspiciously seems to know everything that’s gonna happen in the plot? They always appear where the action is, and they warn about dangers before they happen, trying to ”subtly” change the outcomes of horrible events. Tragedies are a core element of the story, so I feel that the narrative would create another disaster if one event got prevented, but the thought of these characters being safe and happy after all they’ve been through would be so healing :3 It’s up to you which way you want to take it 🐁💖 I’m fine with both platonic and romantic, but I’d love to see Vi, Jinx and Caitlyn if that’s ok :)
I love love love your writing, reading your HC’s before bed has become an important part of my day and it’s always a joy to see your work pop up in the tags <3 Thank you for letting us read your creations 💖 I can’t wait to read the second part of your Caitlyn fic!!
The Timekeeper. | Vi, Caitlyn, Jinx x Gn!Reader
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I absolutely LOVE this idea, Anon, and I appreciate your request so much!! Also, thank you for your kind words. It really means the world to me reading something so sweet!<33
Content: Angst, can be read as either platonic or romantic tbh, time traveling, fluff, bitter sweet, cursing, spoilers for season 2?, sfw
Reader has no set pronouns.
((Not proofread))
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You were always a mysterious figure to them. One that appeared at the right time in the right place whenever they needed you the most.
You never revealed a thing about yourself. You never even told them your name. But one thing they did know was that you had always looked out for them, like a guardian angel in a way.
And on one fateful day, after another evaded tragedy, they finally caught up to you just before you could leave again.
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》VI
"Who the hell are you?" She asked completely out of breath after having practically chased you down through the dense crowd of the undercity. She had seen you so many times before. So, so many times. And every time she did, you were somehow able to save her from certain death by subtly showing her the right way to survive.
It took her a while to piece together that you must've known the outcome of every situation she had ever been in beforehand. That was the only logical answer to the many questions around your existence she could come up with, but it wasn't enough to satiate her desperate curiosity. There were times she had chosen against your signs, and the consequences ended up being almost grave. So whoever you were, you must've had otherworldly knowledge about everything and everyone.
Because whilst she didn't know a thing about you, you certainly knew everything about her.
Raising your hooded head, you idly played with the pocket watch in your hand, piercing eyes meeting her own. "Does that matter?" You ask, and truthfully, it shouldn't. Who cared about your identity when she knew she could trust you? But that wasn't enough. "Yeah, it does to me. Now tell me who you are already. I... I've been seeing you everywhere for years now. You have always been there and I..." She trailed off, suddenly losing her confidence.
She had thought of this moment for years now, imagined exactly what she would say to you. And yet, ultimately, she found herself speechless in your presence that seemed to drown out everyone else around you two. "I see... but my apologies, we were not supposed to meet yet." You said calmly, seemingly undisturbed by her appearance. "Time and fate... they both are so tightly intertwined and yet also so far apart from each other... how odd that the timeline changed so suddenly again, no?" Your words made zero sense in her mind, but that just added to your mystery.
"What-" "-Are you happy with the way your life is going?" You ask, and that made the woman pause in thought. The answer was positive, of course, but only because you had a strong hand in it once she accepted your help. She thought of Powder back home, who was probably happily tinkering away with the young girl Isha they recently took in, and that made her finally nod. "Yes. All thanks to you." "Not at all. It was you who chose your fate. I only showed you the alternative paths."
You two stood there in silence for a moment before she shoved her hands into her pockets and looked over to a nearby bar she liked to frequent in-between missions. "Let's go grab a drink and talk. It's on me." Deciding to accept this new path the timelines had given you, you accept her invitation with a smile.
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》JINX
"You're terrible at your job." "Am I? I like to pride myself in my good work ethic, actually." Jinx was idly swinging her gun back and forth on her index finger whilst she rested up in the ceiling above you, clearly having followed you around secretly. But she knew that you already knew that from the start.
Scoffing at your words, she jumped down and landed in front of your indifferent figure as she pointed the gun right at you. "Pah! You're a funny one... so what are you? A time traveler?" "Ah, I like the title Timekeeper more." You were aggravating but at the same time a familiar face she had grown to appreciate deeply. You were the reason she was doing well in life now, even if she ignored you for a very, very long time. She thought she knew better despite all the odds pointing against her, especially you. Ultimately, she learned her lesson when she finally just listened to you.
"Ugh... whatever. Can't ya at least tell me your name?" "No." "Man, you're such a pain in the butt!" "Likewise." Rolling her eyes, she lowered her gun and lazily leaned against a wall, arms crossed tightly as she observed the crowds passing by from outside the abandoned building you were in. An admittedly comfortable silence fell between you two, one that relaxed her shoulders and made her sigh in defeat after a while. Your presence was always so comforting.
"So, you let me catch up to you this time. Finally tired of the cat and mouse game we've been playing?" You lowered your head at her question, a sly smile on your face that made her narrow her eyes in interest. "Perhaps. Or maybe I just wanted to ask you how you're doing?" What an odd question, considering the context of your meet-up. And yet, it was somehow fitting coming from you specifically. Wasn't your whole mysterious mission revolving around her well-being anyway?
"Shouldn't you know the answer to that, oh so esteemed 'Timekeeper'?" You found no offense in the mockery of your title. Just pure amusement. "I'm afraid that mind reading was not in the initial job listing." Jinx took a moment to think about your question carefully then, deciding to indulge you despite her better judgment. Things were good now, after all. She, Isha, and Vi were together again as a family, including Vander, even if they had yet to find a way to turn him back properly. But everything was happy otherwise... because you made sure that the end to her story wouldn't be a painfully tragic one.
"... I'm fine. Everything's fine." She muttered, and your smile widened at that answer. "So... I'm not terrible at my job, after all?" Pressing a playful hand to her chin, Jinx acted as though she was in deep thought. "Hmmm... I guess I'll need more convincing than all of this to decide." "Of course... then how about we start with running away before the Enforcers show up to raid this place in approximately... 2 minutes?"
Jinx rolled her eyes again with a grin but agreed to follow you, very much glad to have learned her lesson at your side throughout the years.
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》CAITLYN
She was ignorant towards your judgment from the start, especially as she was able to analyze very quickly that you weren't all you claimed you were. You were too smart, too fast, too aware of everything. It was clear that you already knew how her life story especially would come to an end. But that didn't mean that she'd always listen to you.
Caitlyn believed to know better, even going as far as to protest against your word, which she had learned to be fate itself. And sometimes she'd nearly get away with her life, and on others, you'd be the one to show up just in time to save her. It was embarrassing and at times even near humiliating, but you never judged her, just silently left every time she attempted to confront you.
And this time she had finally succeeded.
Now dressed in a formal uniform, she watched your still form stare out of a window in her estate, as though you weren't practically trespassing. But Caitlyn was used to that. "It's going to rain soon. I wonder if the construction workers will get done with the restoration on time today before the first drops fall." The navy haired woman came to stand next to you, ears finely tuned to your calming voice she had heard in her dreams and mind for so many years. It felt surreal to stand next to you at last.
"You already know the answer... but I think Mother will send out guards soon to retrieve them." Her mother, who had only narrowly escaped her death, if it wasn't for you. She had only gotten a little injured from falling debris, but that was all that happened. All of the councilors and people in the building had survived the Jinx attack. No grave injuries. All because you prevented it by throwing Jinx slightly off balance enough to make her shot not as precise.
"... Thank you." "For what?" The right answer would be absolutely everything, but she refrained, noting that you didn't seem keen on praise. You saw it as your job. As your duty to her for a reason unknown. "For saving my mother." That should do.
You nodded at her words in acknowledgment as your eyes spied Ambessa retreating with her troops in defeat. They were practicing chased away by the council since their help was unwelcome. Served them right for meddling with the business of other nations. You had exposed their ulterior motives in secret, and that's all it took for the tide to turn against them. "Just my duty." "I knew you'd say that... but I want to reward you for all you've done. If it wasn't for you... then I... I don't want to know what I would have become."
You glanced at her with an unreadable look in your eye, and that reconfirmed her suspicions regarding how deep she would have fallen otherwise. It's best not to think of it.
Humming to yourself in thought, you gave her a small smile. "Very well, if you insist... you can treat me to some fine tea and cookies." Caitlyn weakly mirrored your grin, relief filling her senses at you accepting her offer. She was worried you wouldn't. "Of course. Follow me." Linking your arms together carefully, you made your way through the dim halls.
A chuckle left your lips when it indeed began to rain.
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kitabasis · 2 years ago
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Might have to reread His Dark Materials again. If I do, I will 100% be working on Attack and Dethrone God WIP again
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alvivaarts · 4 months ago
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AO3 is Removing 'All Media Types' without Public Input or Announcement. What Can We Do?
What's Happening?
For those who don't yet know: AO3 and the Tag Wranglers have begun to slowly remove the 'All Media Types' tag for older fandoms. Aka, removing the 'umbrella' tag for many franchises, and forcing franchises to be split by media, or to be shoved under one umbrella that does not accurately reflect the types of fics or source medias they come from. This has been slowly occurring with no official announcement, under the pretense that things will be 'easier' to manage, or that some users claimed that the 'All Media Types' tag was confusing. This has begun in secrecy, without genuine input from the userbase, and without any public announcement. (As of 9/5/2024 9:30 AM PST) Many of us are pretty confident in AO3 staff's decisions, but the fact that this decision is not only incredibly impactful, but made without public input, has deeply violated the condition of the site as an archive... an archive of OUR own.
Current seen issues and active risks:
Removal of 'All Media Types' automatically makes fics from different sources in the same franchise a 'crossover', forcing users to consider non-crossover fics 'crossovers'. So, any fanfic that spans or implements elements from multiple pieces of media in a franchise are now considered a 'crossover', despite being from the same franchise and not a crossover.
Removal of 'All Media Types' forces users to manually search for the fics and ships they want one by one through each fandom tag in a related franchise. (Imagine looking through all the separate DC or MARVEL movies one by one).
The 'include crossovers' and 'exclude crossovers' filters are now useless, and removing genuine crossovers (crossovers between franchises) must be done manually through the filter system, which can take upwards of half an hour, if not longer, with the amount of one-off genuine crossovers that exist.
Slightly smaller franchises are being shoved under the umbrella of a single, super popular fandom. (See, Sherlock Holmes. All Sherlock Holmes media has been relegated to the tag 'Sherlock TV', which confuses users, as the tag now includes not only BBC Sherlock, which is the umbrella tag, but any works based off of Arthur Conan Doyle's original works, the 2009 Sherlock Holmes films, and the 16+ Sherlock Holmes adaptations and international TV shows... none of which are BBC Sherlock.)
Anime and manga fandoms (especially smaller ones) are being automatically split by media type, without regard to the fact that many anime and manga adaptations are very similar, and/or authors tend to often implement elements from both anime and manga.
As far as we are aware, no one is going to be correcting any improper sorting resulting from this.
Accounts that are no longer active/accessible, memorial accounts, and orphaned fics and no longer be corrected by their original authors and are at risk of being misplaced into incorrect fandom tags. Unfortunately, no one can fix this but the tag wranglers, who were supposedly removing 'All Media Types' in the first place to prevent MORE work. Counter intuitive, isn't it?
Already, fandoms are being improperly split, others being improperly merged, and still more being far more confusingly sorted. This deeply damages AO3's integrity as an ARCHIVE.
What Can I Do?
As soon as it's back up again, make sure to stop by the Contact Support page! There, you're able to let them know exactly how you feel about this, and what fandoms your fear will be impacted by these changes. Many already have been.
In the meantime, make sure to contact AO3 on Twitter (or X): ao3org (AO3's general twitter page), ao3_wranglers (AO3's tag wrangler page), and OTW_news (the parent host of AO3).
There is also tumblr: ao3org (AO3's tumblr page) and transformativeworks (OTW's tumblr page).
And finally, the Organization for Transformative Works contact page.
If you are aware of any additional medias, please add them below to ensure that AO3 thoroughly understands the negative impact of this decision, especially the violation of trust resulting from making such a massive choice without impact. Be sure to share this information elsewhere, repost, share the links, and make a stink. Furthermore, if you are able, letting AO3 know that you are no longer comfortable financially supporting them in the future.
Be sure to also repost and list any fandoms you have personally noticed have been impacted by this change!
Already Impacted Fandoms:
MARVEL, MCU, Marvel Comics, Avengers, and related tags
Any Sherlock Holmes based Media
A Song of Ice and Fire (Game of Thrones, House of the Dragon)
World of Warcraft
Assassin's Creed
Monogatari
BanG Dream!
Jujutsu Kaisen
Disney (all media, now: Disney Theatrical Animated Universe)
DC and DC Comics
AND MANY, MANY MORE!
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lemonhemlock · 7 months ago
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the reason why i don't think blood & cheese works without maelor is because it undermines the gravity of helaena's choice
in the books, as we all know, she has to choose which son to sacrifice. blood & cheese are going to kill one either way, so, whatever happens, if you want to get cynical about it, aegon will still be left with a male heir of his body. no, the horribleness of the choice lies not really in dynastic matters, but in basic humanity: which of your children are you willing to condemn to death? and helaena truly does try to make the best out of a bad situation, she picks not because she loves jaehaerys more, but because maelor is so tiny that she hopes he won't understand what's going to happen to him.
and she absolutely has to choose, because b&c threaten to rape her daughter if she doesn't. it's psychological torture. b&c just want to fuck her up in the head as much as possible and helaena tries her goddamnest to minimize the harm done to her family. to further compound on the tragedy, b&c kill the opposite child, so now she has to live out the rest of her days knowing that the son left alive is the son SHE herself marked for the axe. which is what understandably drives her to lose her mind
now, in the show, the "problem" blood & cheese have doesn't exist at all: that they can't supposedly tell the twins apart. but (as awful as it sounds, since it involves sexual assault) they could very easily check which child has male genitalia and be done with it. it's a "problem" that takes literal seconds to solve. they don't need helaena at all! it becomes irrelevant which child she points towards - b&c can always just check! she can't save jaehaerys in this situation no matter what she does, because b&c were never interested in jaehaera in the first place. in the books, she has the ability to save one child and this exact horrible "agency" bestowed on her torments her for the rest of her days. in the show, even had she pointed towards jaehaera, it would have been a narrative plot hole for the writers to have killed her without checking
likewise, in the books, she begs them to kill her instead, but, in the show, she offers them a necklace? you can't deny that the dramatic stakes are lowered substantially by making that change. which one of these options would have been more filled with pathos? personally, it just feels like this was phia's moment to shine and, while she did a good job with what she had, every narrative choice was somehow made to subdue this horrible event and left her only crumbs to work with. cinematically-speaking, this scene (as it was executed) does not even come close to the iconic moments that cemented GoT into the collective consciousness, which is very strange, as the subject matter is anything but mediocre
and that's not even getting into the rest of the plot holes that others have already pointed out, like:
- why are there no guards at helaena's door or anywhere else for that matter? not just on that hallway, but on many other hallways, she has to run quite a lot to get to alicent's chambers
- why is her room unlocked at the very least
- why is ALICENT's room unlocked, for that matter? she is having secret guilty sex with criston and she forgets to lock her door in a castle full of spies? anyone could have walked in
- not even getting into this whole thing just being one huge misunderstanding + minimizing daemon's and mysaria's roles :))
- NOT EVEN mentioning removing the trauma of alicent witnessing all of this, gagged and bound on her own bed, not being able to help or intervene in any way
i can understand the likelihood of these elements happening sometimes (maybe someone does forget to lock their door from time to time, maybe a guard does shirk their duties from time to time), but you can't write all of them at once without it turning all looney tunes. if you introduce too many aspects that defy logic in your story, it ceases to be believable and just becomes bad writing
___________________________________________
also, "they killed <the boy>"? not "my son" or "jaehaerys"? it sounds so removed, don't you think? helaena out there on her mother's floor dropping exposition for the audience 🥲
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codenamesazanka · 9 months ago
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The park flashback/scene where Tenko plays with Mikkun and Tomo-chan in Chapter 418 first takes place in early afternoon, as evidenced by the clock reading almost 2:00 PM.
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The art in the scene confirms this: clear bright skies, and the shadows under the children are short.
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However, the time in the scene changes after Mikkun and Tomo-chan tells Tenko he should be All Might (the moment Tenko decides he wants to be a Hero, as he tells his mom in Chapter 235). Suddenly it's evening: the clock shows 6:13 PM, and the sky darkening because it's nearing sunset.
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When Shigaraki/Tenko thinks of the League, he and the League (and Deku) all have long shadows, the kind you see when the sun is low in the sky.
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The context:
Sunset is the time to go home. Children who have been playing outside, in playgrounds, at the park, are supposed to go home, to get back in time for dinner, back to their families.
In Japan, many cities and towns have a bell/chime/song that plays from public loudspeakers at around 5:00 PM. It's a daily test of an emergency broadcast system, but it has also come to be seen as the evening bell, a 'go home' signal, especially for children, telling them to go home before it gets dark.
In manga and anime, all these elements have become common imagery and symbolism, associated with each other: red-orangey colors, sunset, long shadows, the chime, children saying goodbye to their playmates for the day, the idea of home and return.
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(from Mushishi)
Putting it all together:
When the park scene first shows up, it's Tenko memory of playing with Mikkun and Tomo-chan, likely exactly how it had occurred in real life: it's early afternoon, the sun is shining bright, their shadows are short, they're at the park, they're playing Heroes, and when the kids tell Tenko that he should be All Might, Tenko is overjoyed.
But this isn't the scene 15-16 years ago; this is a memory. Tenko is also Shigaraki here. He has just had his core pried open by Deku, and given relief. The Crying Child has been symbolically saved, but the past, the massacre, the Walk still all happened.
So it's suddenly 6:13 PM, it's sunset now, because it's way past proper time (5:00 PM) to go home - because Shigaraki/Tenko can't go home to the Shimura house. It's too late. It's been long over.
Shigaraki/Tenko then looks away from Mikkun and Tomo-chan, to the side, and say, 'Nah' to their suggestion, because besides it being late, he also no longer wants to be All Might. He's deciding he's a Villain, he still holds malice and he still destroys.
So, the scene changes again to contains the League now, all six of them (plus Deku). They exist in this sunset time, hence their long shadows. They exist with current Shigaraki/Tenko, they exist in the now - and arguably, the League would be the home he would return to at sunset.
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-
Up to interpretation, of course, but the sunset/going home context is real.
Japanese tweets about it (translated):
[When Tenko got the words he wanted, his eyes lit up, but it was past time to go home so I'm guessing that means "it's too late."]
[It is just heartening that the League members are the place where Tomura would return to when it was "time to go home." I'm sobbing]
[In the scene where Tenko is at the park, the clock is already past 6:00 PM, the time when good kids go home, so if he had met Deku a little earlier, Deku might have been able to stop him, but this seems to show that they're past that stage now, which is good.]
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bedoballoons · 1 year ago
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Fontaine, Sumeru , Inazuma boys + Zhongli and Xiao with a GN! Darling that has Newts Briefcase from fantastic beasts
Your blog looks beautiful btw
Awwe thank you so much!! <3 I hope you enjoy!
─⊰⁠⊹ฺ🎃𝔾𝕖𝕟𝕤𝕙𝕚𝕟 ℍ𝕖𝕒𝕕𝕔𝕒𝕟𝕠𝕟𝕤⊰⁠⊹ฺ🎃
{༻~Reader with a briefcase like Newts~༺}
CW: Fluffy and magical! (Pet names: Lyney: Mon amour)
(Includes: Lyney, Zhongli, Tighnari, Heizou, and Xiao!)
♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡
𑁍༄Lyney:
Lyney obviously didn't know every magic trick in Teyvat, that would be almost impossible, but he did know quite a few of them and he could usually figure out how others were done fairly quickly, but how your suitcase managed to hold a whole boar, crystalflies of every element, and tens more animals, some of which he'd never seen before, was beyond anything even he could imagine.
You'd left him speechless, mouth agape as he stared at you in awe, "Mon amour, how is this possible? How are you doing that?" You blushed slightly, seeing the way his eyes shun like that of child's when they see something magic for the first time, "I can't tell, it's a secret, but you're welcome to use it for one of your shows, just make sure to feed the scorpions, they get angry otherwise and they aren't very nice when they're angry."
𑁍༄Zhongli:
Zhongli stared at your happy face, your arms extended outwards, being used as a perch for at least 10 exotic birds...all of which had appeared from your suitcase. Originally he had assumed this was only possible because the work of an adepti, but upon closer inspection he saw no signs of adeptal power, infact it seemed completely foreign to him...which only made him more curious.
"You say it can hold as many animals as the forests of Liyue? That's certainly a incredible feat...may I asked how you've acquired such a unique and interesting treasure?" He smiled slightly at you, hoping you'd clear up the mysterious nature behind the briefcase, but you simply chuckled, "One day I'll tell you, but for now it would be far more fun to keep it a secret~"
𑁍༄Tighnari:
Tighnari was sitting in front of your suitcase with his eyes glued to it like at any moment it could actually explode, not because it was somehow holding more animals than he even knew of, but from the sheer amount power such a item would have to have. In all of his days of studying at the akademiya and traveling to other lands in search of new plant varieties, he'd never seen anything like it. "Does it contains exotic plants as well? Do each of the animals have their own ecosystems? If you shut the suitcase for to long does the oxygen run out or does the suit case somehow supply oxygen? Have you ever tried to go in the suit case?"
Your eyes widened at his many questions, more and more spilling from his lips before he could stop himself...frazzling you slightly. You hadn't expected him to get so excited about it, but even with his never ending questions, it was absolutely adorable to see him this way. It was like he'd found a miracle and he wanted to learn everything about it with you.
𑁍༄Heizou:
Heizou stuck his head into your suitcase, trying to find clues as to how it worked, but the detective was more than just stumped, he was simply baffled as to how something like it could even exist. "You weren't joking when you said you wanted to show me something beyond my imagination. I've seen Onis with horns fight beetles and gods who can make the air actually buzz with emotion, but I don't think I've ever seen anything that has come close to the mystery behind this. Do you think you could live in it?"
"I suppose you could, but I'm not exactly sure. You could be the test subject if you'd like." You winked at him teasingly and he smiled up at you, almost like he was actually considering it for moment, "I think I prefer the scenery in the outside world, but we could always take a romantic vacation together inside the suitcase~" Your cheeks turned a scarlett red as he giggled at you quietly, if you teased him, it was only fair he teased back.
𑁍༄Xiao:
Xiao kneeled down, softly scratching the underside of a mora weasels chin, unbothered by the fact the animal had just run out of your suitcase along side a fairly massive boar. You actually seemed more surprised by his reaction than he did of your suitcase, "So what do you think hmm?"
"I think,...it reminds of the teapots us adepti sometimes use. They appear normal on the outside, but on the inside it's a island specifically designed with our comfort in mind, I've never seen a suitcase version before though.." His eyes met yours and your heart skipped a beat, you responded without even thinking and it flustered you to no end, "Do you have a teapot? May I see it if you do?"
"...I...don't have one, maybe, one day...we can make one together?"
♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡
◥(•̀₩•́)◤☪︎ ִ ࣪𖤐 ☾𖤓~Have a nice day~*⁠.⁠✧
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ennn · 2 months ago
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Recontextualisng the Ballad and Road with the Con and the Hex
I know some folks are upset or disappointed that the Witches' Road here was revealed as the product of Agatha's long con and Billy's Hex magic – that this seems to devalue or invalidate what was being explored about covenhood and sisterhood, or maybe "made it all about a guy".
Here's how I've processed it:
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The heart of a good con is a story that rings true
The first version of the Witches' Ballad that Nicky performs for others already has a certain darkness to it. Because even though it was born from their love, the song was used to con and kill witches.
After Nicky's death, Agatha further expands the Ballad for her new deadly long con, adding more flourishes to it, including the mention of "death's hand in mine". It's dark, enticing, powerful, magical. Very much on brand for Agatha Harkness.
What's interesting are the changes between this version and the Sacred Chant version we got in Episode 2. And it's these more recent changes that seem to trip up Agatha with the coven.
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For example, the version Agatha used across many years (the one overlaid with her killing witches) does not contain the lines mentioning:
"wake thy power earthly and divine"
"a coven true / two"
" fire, water, earth, and air" – Agatha's earlier version does contain spirit however
I think this speaks to how the Ballad and legend of the Road have gotten away from Agatha. At the heart of the con is a story, and this story has out in the world for centuries.
And it's not like Agatha would have stopped it: For the con to work, the story has to spread. The more witches who know about the Road and the Ballad, the more witches Agatha can target.
But people tend to change the stories they come in contact with, making it their own.
Consider that the story under the long con didn't even come from Agatha: a random witch interpreted the Ballad as a way to get to the Witches' Road, and the Road as an actual place. The con worked because Agatha saw what people wanted, a Road to what they want.
People infuse stories with their own dreams and desires, interpret and transform them to fit with their own lens. That there are apparently multiple versions of the Ballad in the show (more than we see as they mention Lorna's version being the most popular) speaks to this, I think.
The Sacred Chant version of the Ballad is probably a relatively recent attempt by Agatha to update the song she uses given the more modern interpretations of it. She knew about Lorna's version and how popular it is, so I wouldn't be surprised if she pulled elements from that.
So Nicky and Agatha created the Ballad, and Agatha developed it as as a killer con, but over the centuries, I'd say that the Witches' Road has become something bigger than two people.
This lore and ballad has become part of this world's witchy history and culture, reflecting the community's hopes and dreams, beliefs and fears: First with its promise of glory and reward – because that's Agatha's hook – and then thanks to artists like Lorna, with the promise of love that never dies, love that cannot be turned.
So what if the Road doesn't really exist? There are stories that are true that never happened. That doesn't make them less true or important.
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It was probably... not helpful that we only get Agatha in full asshole mode addressing this reveal. Her dismissing the song as not meaning anything might be the biggest outright lie she’s ever told, given that the song began with Nicky.
Remember Agatha lies. The Road is not just a con and the song actually means everything, especially to her.
And it is significant that it is the Lorna Wu version of the Ballad – the version Billy is shown listening to – that the Hex Road is built around. It is this version that brings the Ballad back to a place of undying love and family and hope, promising "I'll see you at the end".
We probably wouldn't have gotten the Road we did get if it wasn't for Lorna Wu’s selfless love and sacrifice for her daughter. Because that’s the version Billy connected with. Not the ones Agatha used for her long con.
What's real is what you make of it
So Jac Schaeffer has mentioned that this twist was inspired by The Usual Suspects movie. Not just how the reveal was done – with Agatha framed as the mastermind figure who knew all along (camera wink) and Billy piecing the revelation together from clues with growing horror – but more importantly, how it didn’t detract from how the viewer felt about the characters and what they went through:
When you learn it was all a made-up story, it doesn’t undermine your experience of the movie. You still care about Gabriel Byrne’s character, you still care about Edie, and you care that Fenster died.
Does the Witches' Road being a creation of Billy's chaos magic, led by his subconscious invalidate what the coven went through, what these women and this boy did together?
I don't think it does. Because the experience this coven had was real. Their emotions, decisions, triumphs, lessons learnt, the moments of connection they had with each other — all of it was real to them.
Schaeffer wrote for the Black Widow movie and I'm reminded of the scene where Yelena rejects the idea that her family wasn't real because it was rooted in them being deep undercover:
That wasn't real – who cares. Don't say that. Please don't say that, it was real. It was real to me.
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With the exception of Agatha (and Rio at least by Episode 8) who were aware that the Road was a hex, there was no filter on what the coven took away from the Road.
After all, chaos magic bends reality and creates.
Consider Jen at the end of this journey. She may never know the Road was conjured by Billy and rooted in a con of Agatha's but she did have her arc and incredible growth – to the point where she was committed to saving Agatha as part of her coven in the earth trial.
Jen got her power back and embraces being a witch again, as a sister in the craft, because of their shared experience on the Road.
For Lilia, her divination magic didn't care where the Road came from or what conjured it. Outside the hex, she still had the vision to place a sigil on Billy, and later the vision of her coven – the coven she needed – and their destiny together.
Lilia's beautiful journey, her remembering herself and her power, is still intact.
For Alice, she still discovered the truth about her mother's quest to keep her safe from her curse. And with the help of her coven, Alice did lift her curse. She did let go of her anger and found new peace in with a coven.
All of that is still real and still happened.
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Agatha is more complicated because she knew from the start that the Road was a Hex. But this is also a deeply hurt love-starved person who also allowed herself to believe for a brief period that Billy might be Nicky despite all evidence to the contrary, until Rio made it clear otherwise.
Did Agatha genuinely find herself caring about this coven by the end of Episode 4? I think she did. I think the fear of losing Billy that episode was genuine too, as was her regret and remorse for killing Alice, because she did feel the loss of that coven relationship that had just started to form.
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Agatha's knowledge of the Hex further explains why she lashes out at Billy after Alice's death, aside from his moralising. The spirit trial was a product of his subconscious after all. It was just set up for tragedy because of how the Hex worked (more on that below).
Ultimately, the bonds these witches did make with each other, them coming together as a coven even for a limited time, did matter I think. Jennifer, Alice, and Lilia had their arcs.
Agatha's is more of a mess – and that's a whole other discussion to go into – but I'd say that she's made progress on her arc. With Jen healing Billy, Alice stepping up to protect her, the earth trial moving her towards acknowledging the indiscriminate nature of death. She did see and feel what a coven could be for her, and she does remember them, and what could have been.
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The magic of the Road
I think part of the magic of the Road was how it seemed to have purpose in bringing a coven together. How "the Road changes for the coven". Well uh it still did... just with different mechanics behind the curtain.
As a reference point: Why did Wanda create her Hex? To get a reality where she could have a happy family. Why did Billy create the Road? He immediately needed somewhere to escape the Salem Seven, but ultimately he wanted a way to find Tommy.
Note that it's not like Billy made up a version of Tommy just waiting at the Road. His Hex doesn't have a solution or answer, his Hex manifests a Road to find a way forward.
It helps to contextualise the Road as not only the product of out-of-control magic, this Road is also a manifestation of:
a genuine love and curiosity for witchcraft, including its culture and history (let's not forget Billy is a witch who doesn't have a coven)
a need for family and community
a desire to help others find personal growth or what they are looking for (Billy is a good kid that's been raised by a loving family)
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Most importantly, as a telepath Billy isn't creating the Road only for himself or using only his own thoughts: with his mind-reading his subconscious is pulling from the coven members around him.
That's why the trials are designed for the coven members, with the spirit trial being so weird because Billy has trouble reading Agatha's mind. And what does Billy learn at the start of Episode 5 with the Salem Seven reappearing? Agatha killed her own coven and doesn't seem remorseful about it at all.
Safe to say Billy's subconscious did not like that.
I hear Schaeffer has confirmed this thinking in a recent interview with House of R, saying there were deleted lines in Episode 9 with Agatha explaining that the trials were informed by Billy's subconscious mind-reading. Agatha was not a fan of how Billy's subconscious wanted personal growth and team-bonding.
So while we were joking about the Road forcing these witches to get therapy, it actually closer to what was happening than we realised. It just wasn't driven by some mysterious cosmic force or divine entity, but by a kid subconsciously who meant well.
There's perhaps something to be said about how there isn't a magical Road already existing out there for Witches to find themselves.
Unlike sorcerers in the MCU who pull magic from the universe or other dimensions, the magic of witches comes from within.
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