#zelda games
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the-mercs-as · 6 months ago
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Bonus week! The Mercs As ...
ZELDA GAMES
(Suggestion credit: @pikminapplebloom)
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mof-rot · 18 days ago
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Me? Coming with art? For a whole new fandom? Guess you know what I was doing huh
(Click for better quality and I think colors. They don’t seem as bright as my tablet :/)
Screenshot was found on pintrest by MULTIPLE people so idk the origin
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drawnbyshelly · 7 months ago
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Would you consider drawing Ravio? He's my favorite
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@chibitacolord here you go !! :3
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giveamadeuschohisownmovie · 9 months ago
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Jak II is highkey one of ballsiest video game sequels ever made.
Like, imagine if someone at Nintendo said, “For the next Zelda game, let’s send Link to a cyberpunk dystopian future. He can talk now and most of his lines are cold as fuck because he loves danger and wants revenge for what Ganon did to him. Also, he shoots guns, drives hovercars, can turn into a monster version of himself called Dark Link, works with smugglers and openly flirts with Zelda. Also, get rid of the orchestra, we need hard rock/metal for the soundtrack.”
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blackblooms · 19 days ago
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I sometime wonder just how funny the Darunia dance scene must have been for someone who is going into the game blind. You play the song for this huge stern and grumpy guy, only for the game to zoom on his face and start a whole dance sequence with wacky camera angles
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But the funniest part, is how it all suddenly stop, and Darunia is already back to his regular stern posture and expressions. As if he just realized how silly he looked and hastily tried to bring back appearances of being the tough, no nonsense leader of the gorons.
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jet-the-hedgehog-real · 6 months ago
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alexapillustration · 3 months ago
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🪞 𝘓𝘪𝘯𝘬𝘵𝘰𝘣𝘦𝘳 2024- 𝘋𝘢𝘺 1: 𝘔𝘪𝘳𝘳𝘰𝘳 🪞
Day 1 everybody!! 🥳🥳 Today I wanted to do something that was pretty fun for me- I wanted to draw Shadow Link from the Four Swords manga coming out of the mirror after shattering it, and in destroying it he also destroys himself which simultaneously saves Hyrule, which ⚠️spoiler⚠️ did happen in the manga, but I wanted to draw it in a bit more of a dramatic fashion than that bc Im an ✨ artiste ✨ 😂 But creating the melting effect on him was really fun! Once I figured out how to do it, which I found the best technique for me was literally just using the liquify tool, it really brought the whole piece together 💙 Hope you guys like it!
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ashley-kins · 1 year ago
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In the Hyrule Warriors: Age of Calamity timeline, Mipha confesses her love to Link. They end up together.
Zelda continues her research in both Sheikah and Zonai technology, now with King Rhoam allowing her to do so as she always wanted.
Purah figures out she has feelings for Zelda and Zelda realizes that she's bisexual when she starts finding Purah attractive. After about a year of flirting, they get together.
Revali and Link now train vigorously so that they can fight in the coliseum in front of all Hyrule to determine which of them is actually better at fighting.
Kohga and Sooga have gay sex every day and are happy boyfriends.
Ganondorf's body remains under Hyrule Castle for over a hundred years before he comes back from the dead when Queen Zelda and the Hero of the Wild are old and frail. Tears of the Kingdom happens but the only difference is the age. Also Zelda has dementia and Link has become deaf from their old ages.
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thelittlelegends · 7 months ago
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Phantom Hourglass is a DS only game that may be hard to find in hard copy. Secondhand or emulator may be the easier solution to play it yourself. A written walkthrough is here at ZeldaDungeon.net. The video walkthrough I liked was this one but you can search for others with no commentary as well.
Reblog and add what you love about the game, things you would like to see, or other resources for those who would like to learn more about it! Here are some suggestions to get you started:
Links to existing fanworks
Most underrated characters
Your favorite gameplay mechanics, story moments, etc
Analysis of story themes, character arcs, and so on
Favorite game items
Best music moments
That art idea you don't think you'll ever get around to drawing
Story tropes that are perfect but no one seems to include
(Don't know what's going on? Check out this post!)
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7grandmel · 8 months ago
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Todays rip: 06/05/2024
Wake Up! It's Friday!
Season 8 Featured on: The Joke-Explainer 7000™'s Highest Quality Rips: Sunrise
Ripped by AdamCrossing
youtube
Tentative rip name: Last Freight-train Night
Huge apologies in advance for not posting this on a Friday or even a Saturday. The joke has been completely missed. I hope you can find it in your hearts to forgive me 😔.
Ah man, melody swap rips. They're always fun, right? Even in the channel's earliest days, we had stuff like SNES Mini Circulation, Earth, Wind & Bombs and Akumajō Lololo expertly showing off their inherent, obvious appeal - leveraging the instrumentation of one track to bring out a whole new vibe to another piece of music through rearrangement. But especially early on, and even nowadays, you'll notice that some games get favored above others for melody swaps. Super Mario 64, the Pokémon series, NES and Game Boy games, Plok! - granted, the reasons for a lot of these are very easily explained, but with games like Plok! in particular the recent emphasis has come from a select few rippers' absolute enthusiasm for the game and the unique soundscape it provides. Tons of Plok! rips are absolutely mindblowing as a result of this passion, and I intend to cover some of these in the future no doubt - but Wake Up! It's Friday!gave me many of those same thoughts upon first listen whilst being from a game I never would've thought would be one befit for melody swapping.
Again, to clarify: It's perfectly understandable why those aforementioned select games get so many melody swap rips made of them. Pokémon in particular has at once such a nostalgic, distinct yet versatile set of sounds that has allowed for a ton of creativity in how rips are done, with everything from the piano-driven peacefulness of Blue Mareep to the synth-heavy insanity of Plasmaseeker. The Legend of Zelda: Spirit Tracks, meanwhile, is a game I only truly associate with two instruments - the pan flute and the violin - and that paired with its relative obscurity compared to other often-ripped games made me understand why all the chips wouldn't be placed on it in particular. Clearly, I was underestimating both the game and AdamCrossing's sheer range as a ripper here - the guy has genuinely impressed me with his arrangements of the New Super Mario Bros. series' music in particular, and yet I mistakenly assumed that to be the only trump card in his deck. Then again, as both those games and Spirit Tracks work with a smaller, more quirky set of playful instruments, I suppose Wake Up! It's Friday! only makes sense for him to have tackled; nevertheless, the rip wound up positively blowing me away in its arrangement, whilst still finding a way to stay absolutely faithful to the sound of the game its taking from. It's pan flutes and strings, yes, but they're leveraged to a far greater degree than I could've ever imagined.
If you presented me with a choice of song to use in a melody swap for Spirit Tracks' Overworld Adventure theme, I wouldn't have been able to give you an answer - yet had I given you one, it would've probably been incredibly far off the mark from what Wake Up! It's Friday! lands at. It's a full arrangement of Katy Perry's Last Friday Night (T.G.I.F), the absolute pop sensation released just two years after Spirit Tracks itself - yes, in other words, this is a PAN FLUTE arrangement of hit song Don't Mine At Night. Like, maybe I'm just easily impressed, maybe I'm just far too attached to Spirit Tracks' sound from playing on its stage in Smash Bros. all too much, but I have to commend Wake Up! It's Friday! just off of its concept alone. But, come on now, you've heard Thwâmpröck Desert - you KNOW that Season 8 has been delivering in far more than just concept alone.
See, the rip isn't just pleasant for its novelty, it feels as if it fully realizes itself in so many small little ways. There's of course the persisting banjo-like backing from the original keeping a playful, plucky adventuring tone, but it's in listening in close that you'll hear something truly special. You guessed it: That chuff-chuff-chuffing sound persisting through the entire track is the sound the player's train makes in Spirit Tracks when moving at the highest speed, whereupon it starts to sync up with the Overworld Adventure theme - in other words, the sound effects are a separate element from the actual music piece, yet Wake Up! It's Friday! goes the extra mile in including it just to make it all feel more...right. The cherry on top of even that is, of course, the sounds of crossing signals fading in and out of the song at various points throughout its runtime. This isn't referencing anything in particular from Last Friday Night, it's a completely original touch by AdamCrossing, but it adds SO much to the listening experience: Pair it with the other two things mentioned in this paragraph, and it starts to feel as if this track is truly taking place within Spirit Tracks itself, a sense of immersion far above what was necessary is conveyed through just these small touches alone. It stimulates the brain in ways I never thought I needed - and in terms of sheer listenability, it all just helps give the arrangement a real sense of tempo, befitting of the dance-able pop song it's an arrangement of.
Season 8 is a lot of things, and I'm still trying to ascertain what to truly make it of four months into its run. But if there's one constant I'm sure of, its that the channel's quality has basically never been higher - rips like Wake Up! It's Friday! are dropping left and right without being part of larger events, as if to just casually remind you of how good of a place the channel is in right now. And having those explosions of quality be attached to games which really haven't seen all too much action on SiIva compared to the big boys, to the channel's "hidden gem" games as it were? Be it back with Plok! in Season 6, or all the countless other examples over the years since, that always just fills me with such joy. Every game is someone's favorite, and every someone has the potential to be a SiIvaGunner contributor - it only takes one person's love for a game to get rips as carefully made as the works of AdamCrossing's, among which Wake Up! It's Friday! is easily one of the best.
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the-mercs-as · 6 months ago
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The mercs as Zelda games?
Engineer-Totk because that has a lot of engineering as a gameplay mechanic
Spy-Majora’s Mask, I mean, he can disguise himself in multiple characters in that game
Pyro-BoTw because fire and making cakes
Heavy-Twilight princess because he’d like the goron wrestling
Scout-Oot. It’s the game where the running man originates and he also gets mistaken for a kid
Demo-Windwaker. He’d like how the explosions look in that game.
Soldier-Faces of Evil, because it’s one of the few Zelda games to made by a US based studio
Sniper-Link’s crossbow training (self explanatory)
Medic-A Link to the Past, because it’s the first Zelda game to have an anatomical setting for a dungeon (a giant fish, which gets repeated often throughout the series btw)
You did the work, Admin will do the info graphic. Stay tuned for a bonus week, coming up soon!
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mof-rot · 16 days ago
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I love these screenshot redraws I’m spitting them out rapid fire
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drawnbyshelly · 7 months ago
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something just feels off about this 😭
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rattonoid · 11 days ago
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A month earlier I found a list of unused content for Majora's Mask while looking for one specific screenshot of the Medicine Shop Owner that I saw on some wiki a long time ago. I satisfied my curiosity, found that screenshot, and will share the list here.
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blackblooms · 6 months ago
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No more wisdom, i am now the princess of violence!
Im pretty excited for the new zelda game. Finally being able to play as zelda is definitely a highlight and the new gameplay looks like it will make for very engaging puzzles, as long as the dungeons and bosses are well-designed. Even combat-wise, i think there a lot of potentials as i always felt there was a missed opportunity in botw and totk to really involve the environments and puzzle elements in battle and this game will most probably put a lot more focus on that. I also cant deny the appeal of using enemies as my own. I`ve always been leaning toward summoners in any games where they are available.
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