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Woopsies....hope nobody planned to eat that corn tonight
#indiegamedev#solodev#game development#indie games#indiedev#fantasy#fantasy world#game design#character design#volcano#farm#videogame combat#goblins#blood&flames
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queen of mortholme really do be immovable object versus unstoppable force. the queen will never grow and change, for she is trapped in her throne room, never expirencing the outside world while the hero can always explore yet they come back to try and stop her reign everytime. the queen is completely detatched from the land of which she reigns yet she refuses to loosen her hold on the hand. she will never move on from her throne and her wretched form, for if she is not the queen undying than what is she? and the hero will always try to slay the tyrant because if they do not try who will? if they are stuck in a dance where the hero dies but adapts and the queen lives but is stuck unchanging then can you call it a performance? can you call the queen slamming a mace into the hero or casting a spell and eviscerating the hero a dance? and the queen at first sees the hero as nothing but a bug underneath her foot because the hero doesnt know her performance yet, so she will only snap to get rid of the corpse but once her dance partner learns her dance she will put more care, leaning down and gently tapping the body into flames, and when she is getting tired and knows the hero will prevail in their next few attempts she will go on her knees and hug the hero, the hero is the only connection to the world she will never see. and when she inevitably fails, after shes shown her true self, bent the light around her, and when she is crying, the hero will finally save the land, and save the queen by letting her rest, after being so long the eternal queen. But anyway it really do be immovable object vs unstoppable force
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While the game's main enemies are the korugues, The game will feature a lot of wildlife as threats. Here we have googlies, small slimes that nest in volcanic caves. They are weak individually, but dangerous in packs.
#indiegamedev#solodev#game development#indie games#indiedev#fantasy#fantasy world#character design#pixelart#slime#monster#monster design#blood&flames#game design#gamedev
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Here the current designs of Jupe children, the main npcs you interact with during the game. They are roughly named after the planets and based on the mythological gods they are named after. From oldest to youngest: Venu (she/her) based on Venus/aphrodite (mixed with Hephaestus/Vulcan since it fits the planet's volcanic nature) Mar (they/them) based on Mars/Ares (with bits of artemis, making them a hunter rather than a warrior) Mercu (he/him) based on Mercury/Hermes(probably will include bits of appolo. His design and personality is currently a bit lacking. Eri (She/they) based on Eris. Dont hesitate to ask questions and/or comment on your favorite
#indiegamedev#solodev#game development#indie games#indiedev#fantasy#fantasy world#character design#oc#ocs#original character#original characters#mythology#blood&flames#demigods#family
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Gentlemens, behold!
...Corn!
#indiegamedev#solodev#game development#indie games#indiedev#fantasy#fantasy world#pixel art#worldbuilding
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There a combination of societal expectations and technical limitations on the subject. On the one hand, it requires a lot of extra effort to design clothes so they fit properly on characters of all sorts of weights and heights, so a lot of games dont even try to vary up the shapes of the models to keep everything uniform and simple. ...and then there games like dragon dogma which just dont give a shit and just let you make your character look any way you want and i gotta say, i wish more games were as bold as it on the subject because not being restrained to a specific body type is a more than acceptable compromise to the clothing and armor looking a little wrong. Through, even there, I'd give the gripe that they dont really use that engine to make the NPCs just as bodily diverse as the characters.
Sometimes I get this weird feeling when I look at the character creator in Baldur's Gate 3. It's a beautiful experience. So many options, and it's well worth just playing around with for its own sake. It's the cause of so many restarts. I've lost count of how many playthroughs I've started and abandoned.
Yet if I want to make someone who looks at all like myself or my wife, they'd need to be a dwarf. My brother would be a half elf.
And what features define a Human? Well, it's whatever isn't a dwarf or a gnome or an elf or a halfling. And none of these models have the option to be fat, naturally.
The sentiment I hear again and again from my friends who play D&D is that humans are boring. But in real life, humanity encompasses so much more variety. And I think the unspoken thing happening here is that in real life, the majority of humanity is dehumanized.
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You are the Dark Queen—the most powerful being of your entire universe. Your lair is breached by an aspiring hero—a pitiful thing, easily crushed.
Except they keep coming back.
PLAY ON ITCH.IO
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Releasing a new trailer for irredeamable.
Music Credit: SOUND AIRYLUVS by ISAo https://airyluvs.com/
Play it now on gamejolt!
Or on itch! (streamer safe version)
#indiegamedev#solodev#game development#irredeamable#indie games#indiedev#fantasy#fantasy world#character design#trailer#pixelart#free game#play it now#or im eating your face#im also eating your face#if you dont reblog
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A puny creature enters your lair. You promise them a thousand deaths. They promise you one.
THE DARK QUEEN OF MORTHOLME coming out soon.
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I sometime wonder just how funny the Darunia dance scene must have been for someone who is going into the game blind. You play the song for this huge stern and grumpy guy, only for the game to zoom on his face and start a whole dance sequence with wacky camera angles
But the funniest part, is how it all suddenly stop, and Darunia is already back to his regular stern posture and expressions. As if he just realized how silly he looked and hastily tried to bring back appearances of being the tough, no nonsense leader of the gorons.
#zelda games#zelda#ocarina of time#the legend of zelda#legend of zelda#legend of zelda ocarina#darunia
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List of VETTED Gaza fundraisers
I can't keep up with all the help requests I get so I compiled a list of everyone who reached out to me asking for donations. As far as I could tell these are all vetted campaigns, and since some of them are still pretty far from their goal, I want to give everyone a chance to be seen, so I'll be pinning this post and adding to it if more people reach out.
If you can afford to donate, please do so. Take the time to read these people's stories and don't let them become just another number.
Support a Family's Journey to Safety and Peace (post) (3.520/20.000 USD)
Help Heba and her 3 children survive and reunite with father (post) (4.003/30.000 CAD)
Help Jamal Shamia survive the war (post) (73.787/250.000 kr SEK)
I hope to help my family get out to safety (post) (632/50.000 €)
Help Muhammad's family get out of the Gaza (post) (2.876/50.000 €)
Please Help Save The Sharif Family (post) (10.399/90.000 USD)
Help Ahmed to save him and treat his teeth (post) (3.626/50.000 €)
Donate to Save Hanan Al-Salout's Family in Gaza (post) (7.607/30.000 USD)
Help my family survive and start a new life (post) (18.323/45.000 €)
Urgent aid ! Help to fight starvation for an extended family (post) (9.645/55.000 €)
Help Alaa family from this hard war (post) (30.403/56.000 £)
Help Rebuild Our Lives in Gaza After Devastating War (post) (10.766/80.000 €)
Help my family in northern Gaza survive (post) (2.868/53.000 €)
Help Anas & Ahmed rebuild their future in Gaza (post) (11.351/29.000 €)
Emergency: Help Evacuate My Family From GAZA WAR (post) (98.474/100.000 €)
The Struggle for Safety and Survival: Your Help is Our Only (post) (21.018/25.000 USD)
Help Ahmed Jehad and his newborn survive! (post) (7.767/40.000 USD)
Help Aya's family survive the war (5.097/55.000 €)
Help my family survive famine and have secure life (40.372/60.000 CAD)
Save my daughter to leave Gaza (post) (25.977/100.000 USD)
Save Dr. Farhat's family from genocide in Gaza (post) (12.539/29.500 USD)
Urgent Appeal: Save Ola' family evacuate Gaza war (post) (16.634/35.000 €)
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nice sentiment but the submissions are already closed.
So on a bit of a whim, with a few people I work with, we created The Game Awards for Games Who Can't Afford the Game Awards.
Or TGAGWCAGA for short.
It's pretty much exploded over the past week on Bluesky where a lot of indie developers have made their home.
We asked indie games to nominate themselves, whether they had released this year or whether they were an upcoming game that couldn't afford to pay for the advertising space at the Game Awards.
Geoff Keighley said that Gamescom's Opening Night Light were going to be charging as much as $480,000 for ad spaces during next year's showcase.
That's simply not remotely affordable for thousands of studios.
So while it's a bit of a parody, we also hope it'll shine some light on great indie games, and our form is of course written in Comic Sans.
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A legacy of blood and flames mostly focuses on the relationship of the protagonist, Jupe with her family, particularly her youngest child, Eri who has just begun to grow into her flamebearer powers. Their dynamic was pretty similar to Kratos and Atreus in early draft, but I've distanced myself from it over time. Jupe has become much more warm and motherly character, even if she can be a bit of a stick in the mud. Her flaws are less about how she treats her family and more about how she acts toward those who aren't part of it. ...Eri is also a bit of a little shit but otherwise, they have a good relationship.
#indiegamedev#solodev#blood&flames#indie games#indiedev#fantasy#fantasy world#game design#character design#pixelart#original characters#mythology#demigods#mother and child
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Guys PLEASE push Mohammed Ayesh’s fundraiser like I am actually imploring. He has done so much for so many Palestinian families, and yet the traction for his campaign dies so fast. He’s literally just a 20 something year old guy who’s going above and beyond to make sure all Palestinian families are being verified and helped. Please don’t abandon him so fast when he is suffering the same as everyone else. Please keep your eye on his campaign and take it upon yourself so share it again & again every time it seems like it needs a defibrillator
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Mario madness is truly a treat for those like me who have been following mario rumors and fan contents on the internet for some time. There a lot of love for all things Mario, both popular and obscure. Here are some of my favorites
The cut bad ending from luigi mansion beta
The "i hate you" creepypasta from slime beast
The fake anti-pirate screen from mario party DS
The one weird Australian nintendo commercial. "we are Nintendo"
One of the best part of this mod is all the stuff you recognise, but there was just as many great and nostalgic stuff i wasn't familiar with but many others were, like secret history, turmoil, devil mario, and Mario classified. It' s definitely worth experiencing for any mario fans and see all these things being brought to life one more time.
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hink i might have made a mistake when setting up the 1.1 update on gamejolt. If any of you did not see the screen size option when booting up the game, i' d recommend downloading it again https://gamejolt.com/games/irredeamable/879931 I made sure saves would be compatible between updates so you shouldn't be losing any progress.
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I did about as much work on this map as I think I'm gonna do for a while. It's more just a concept and I want to start working on the individual areas and new characters.
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