#yoshiaki koizumi
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Nintendo business meeting.
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The storybook is so tragic yet so sweet and is definitely why Rosalina’s character is so loved📖
⭐️👑⭐️
#history#rosalina#storybook#super mario galaxy#yoshiaki koizumi#video game history#nintendo#super mario#lunas#shigeru miyamoto#gamer girl#little space#soft girl#gamecore#princesscore#female characters#video game development#wii#gaming history#nintencore#princess#super mario bros#space#origin story#story time#nickys facts
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Today's macro of the day is the Great Fairy from The Legend of Zelda: Ocarina of Time (1998), as designed by Yoshiaki Koizumi and Yusuke Nakano!
youtube
#Macro#Giantess#The Legend of Zelda#Ocarina of Time#Great Fairy#Yoshiaki Koizumi#Yusuke Nakano#Youtube
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Miyamoto Still Minting Mushrooms: Nintendo Legend Remains Grounded, Eyes the Next Five Years
Shigeru Miyamoto, the legendary mind behind Mario, Zelda, and countless other gaming icons, isn’t planning to hang up his overalls anytime soon. In a recent interview with The Guardian, the 71-year-old Nintendo figurehead quashed any whispers of retirement, emphasizing his ongoing passion for the industry. While acknowledging the fleeting nature of time, Miyamoto’s focus isn’t on sunsets and…
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#creative process#Eiji Aonuma#gaming industry#Mario#mentorship#new generation of developers#nintendo#Pikmin#retirement#Shigeru Miyamoto#succession planning#video game development#Yoshiaki Koizumi#Zelda
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majora's mask taught me that forcing film majors to make video games is a good thing
#so sad that the modern day yoshiaki koizumi is probably making some indie film and not a VIDEO GAME 🗣️🗣️🗣️🗣️🗣️#i swear writing is so important.. ohh the bitches who say they dont play a game for the story still loveeee atmosphere and art direction..#OF COURSE!! WE ALL DO!!!!!!!
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also I can already predict the influx of cishet male gamer dudes swearing up and down the wall that because they’re clearly the target audience for the movie, that means the entire zelda series is exclusively theirs as well. do not let them do this. tears of the kingdom did not end with link bridal-carrying zelda while shirtless and dripping wet like he’s on the cover of a romance novel so anyone could say these games are made solely for straight guys, and we must never ever let them forget it
#urusai majou#totk spoilers#the real target audience for the zelda games is yoshiaki koizumi’s wife let's be honest
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Nintendo Announces That The Switch's Successor Will Be The Wii U Again
Putting an end to months of intense anticipation and speculation, Nintendo announced today that the Nintendo Switch's successor console will have the exact same name as its predecessor, the Nintendo Wii U. It will also have the exact same technical specs and game library, and Nintendo projects the exact same lackluster sales.
In a press conference at the company's Kyoto headquarters, senior executive officer Yoshiaki Koizumi explained the reasoning behind the move: "We decided to release Wii U again because it's pretty good. It rules, actually. I love it."
Nintendo President Shuntaro Furukawa further elaborated: "Nintendo Land was my shit. Game & Wario was so underrated. So was Kirby and the Rainbow Curse. So was Star Fox Zero. So was Animal Crossing amiibo Festival. So was Sonic Boom: Rise of Lyric." Furukawa went on to list every single Wii U exclusive game over the next minute and a half, as Koizumi cheered and applauded.
Also present at the press conference was legendary developer Shigeru Miyamoto, who mostly talked about how much he misses Miiverse. "I'm so nostalgic for Miiverse. When I look back on my life, I realize that without exception, my most cherished memories and friendships all happened within Miiverse. In fact, it was in the Meme Run community that I met my current wife and children."
"Splatoon 1 is the best Splatoon," Furukawa continued. "Mario Maker 1 is the best Mario Maker. Hyrule Warriors 1 is the best Hyrule Warriors. Mario Kart 8 non-Deluxe is the best Mario Kart 8."
"Yooooo, the battle mode with the racing tracks was so much fun!!!" Koizumi exclaimed, as Miyamoto vigorously nodded in agreement. "Underrated," Furukawa repeated. "So underrated."
The press conference concluded with all three agreeing that the Nintendo Switch "sucks" and "ain't shit," deciding on the spot that they would deactivate its online servers in order to reconnect the Wii U ones as soon as possible. "If you like Switch better, I'm very sorry, but it's inferior and we're shutting it down."
"I'm not sorry," Miyamoto said, addressing Nintendo Switch fans directly. "Fuck you. I wish I could shut you down, too."
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Promotional photo of Yoshiaki Koizumi, director and producer of a wide variety of Mario games, at E3 2013, wearing Cat Mario ears and paws to promote Super Mario 3D World (which he also was the producer of).
Main Blog | Twitter | Patreon | Small Findings | Source
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Back to drawing more Legend of Zelda Fanart! 🎉 It was only a matter of time before I was going to draw Fierce Deity Link. One of the best, most interesting, characters in all of Zelda. 🤍 Honestly, for a 'kids' game, Majorias Mask was a trip! It was creepy, it was hard, and it allowed this man to survive! He is a literal God! 🤩
Fangirling aside, I'm still practicing my dynamic poses and this man fits perfectly for it. I'm also tyring to work on my shading and fabric folds, hope you can all see it! 🤗
👇Click to see more Legend of Zelda Fanart! 👇
ModernZelda, LinkXMidna
But that’s all for this one! If you like my art and want to see more, stick around! 😊
I DO NOT OWN LEGEND OF ZELDA!!
All love goes to Eiji Aonuma, Yoshiaki Koizumi, and Shigeru Miyamoto, Nintendo, creators of Majora's Mask. ❤
Program used: Clip Studio Paint
Date: 2024
Find me on Instagram! : @EIKS1997
DO NOT REPOST
#EIKS1997
#EIKS1997#art#artist#myart#digital art#digital artist#illustration#fanart#clip studio paint#legend of zelda#legend of zelda fanart#ocarina of time#legend of zelda ocarina of time#legend of zelda link#link#link loz#fierce deity#fierce diety link#link ocarina#loz#zelda#linked universe#nintendo
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ive been gathering sources on loz development for a while now and i want to finish writing an essay at some point on. basically Why I Think Loz Is The Way It Is, but in the mean time i wanna drop one of my favorite articles here related to zelda development & writing, which is this WIRED interview with a staff member named Yoshiaki Koizumi, who i wish more people knew about. and it’s not like a huge revelation or anything and Koizumi isnt the only person on the team who has ever cared about the games, but i think his work & commentary on the series helps add some context a lot of people are looking for, and at some point i might compile a larger list of interesting articles to check out. but this is a good one lol
#not art#i just i have opinions about the Writing in the series that are very complicated#and dont necessarily just amount to ‘it’s bad’ but has more to do with how the team appears to have operated since its early days#idk. read about staffers like Koizumi and people other than Aonuma and Miyamoto#there are always people working on the games who care about them and what they mean. and there are also limitations that they’re under#there are intentional stories and themes in the games that exist in spite of their circumstances. bc people cared about portraying them#and sometimes the resulting clusterfuck makes it look like no one cared. but they did#idk idk!! ill shut up Read About Koizumi
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Mario Is Not From Brooklyn
So something that I've noticed come up time and again in Mario lore discussion is people trying to argue that Mario is still an Italian American Immigrant from Brooklyn, and that he get Isekaied into the Mushroom Kingdom. They claim the New Donkers colonized the Metro Kingdom and the events of Donkey Kong Arcade took place in New York City, and they try to use Tour Earth(I'll talk about this in a future post) in this all. They also claim DK94 is the only one that takes place New Donk City. Many try to use this to claim the movie is canon to the games as well. So here's why this is not the story of the games. First off in the article from Engadget titled Super Mario Odyssey's may look bizarre, but it feels just right. We learn Mario is not an Italian American from Brooklyn. "At first, this is almost jarring. In New Donk City, a sprawling metropolis, Mario's short, squat body looks noticeably out of place, enough to make me turn to the presenters at Nintendo's E3 booth and ask a weird question: Is Mario even human? The spokesperson on hand said the company's official line for that particular query was to say that he was a native son of the Mushroom Kingdom." This is something backed up by Yoshi's New Island showing Mario and Luigi's parents live in the Mushroom Kingdom. Made further evident by them living there in Partner's In Time, and the Wooly and Crafted World games being the result of a Baby Mario, Luigi, and Peach playing in a Kindergarten.
The second thing is the city where the events of Donkey Kong took place is established to be on the same planet. Donkey Kong 94 shows this and Miyamoto also talks about it in the developer interview from Shmuplations. Miyamoto: "Right. We came up with a lot of ideas, and ultimately decided that it'd be nice if Donkey Kong got his own castle, too (laughs). The story of the original game plays out over and over ― Donkey Kong running away, the player chasing after them, running, chasing ― culminating in Donkey Kong's stomping grounds." + "The Mushroom Kingdom looks to be on the outskirts of Donkey Kong's homeland, as seen in the game's ending…" Made further evident by the Kong easily getting there in Donkey Kong Land even more evident by the manual. "Travel by Zeppelin to Donkey Kong's favorite stomping ground, Big City. The sight of that familiar skyline might bring back fond memories, but don't waste your time sightseeing when there are Kremlings around!" Also, while not canon the OVA already had the idea of Mario and Luigi being from the same planet that has the Mushroom Kingdom on it, as referring to them coming from a Kingdom from the East. While one could argue that is might have been intended to still be New York back then, it cannot be argued that is the case now.
This is because this city was renamed to New Donk City and is intended to be the one from DKA. In a 4Gamer interview titled What was the intention behind the various changes made to "Super Mario Odyssey"? We asked producer Yoshiaki Koizumi. In this interview Koizumi reveals this is the city from that one game. "We created the visuals for New Donk City with a city as the theme, and then we thought, 'Oh, come to think of it, we had a game set in a city a long time ago. Mario was in it, wasn't he?' So Pauline's name popped up like a word association game. At first, we had the idea of making her the princess of New Donk City, but we thought that there wouldn't be a princess in that city's world, so we made her the mayor." This also further reveal that Pauline is indeed Lady from DKA. Speaking of Pauline, when answering her questions in SMO she mentions having been captured by an ape one time. Since there has been several kidnappings this would imply she's referring to the first and original one which took place in DKA. The one she calls traumatic and a terrible day. She also askes how well she's doing as a Mayor, that alongside some details about the city being under construction, reference to the city's origins, and coins with her face on it implied this city is pretty young and she hasn't been mayor since the city began. There is also the thing with the Classic Outfit. The final evidence for New Donk City being the city from DKA is the following. The City has the same steel gutters from DKA, alongside iconography of the original game. Something page 358 of The Art Of Super Mario Odyssey actually calls attention to. "Many of the stylistic elements in New Donk City come from this game. The billboards and red steel girders are obvious, but the taxi license plates that read '1981-ND' come from the year of this game's release" But the nail in the coffin is the festival season which is mentioned in the brochure, in particular the one you participate in, in SMO. As a New Donker says in this festival, "this festival tells the story of our city's beginnings." A detail even the Art Book calls attention to on page 358 of course. "This rivalry is re-created during the festival!" Pauline also does the movements she made in the arcade game during this festival. This festival has the theme and imagery not of Donkey Kong 94 or anything else, but specifically DKA which would be in reference to that terrible day Pauline referred to. This confirms the events of DKA took place in this city and not in real world New York City.
Not a single piece of in game information, nor does any manual, or even Odyssey interview state that the New Donker came from real world New York City. Even if Miyamoto came out now and said DKA takes place in New York, it would be wrong because the current story of the games contradicts this. It's best to treat New Donk City like Gotham, more than likely originally intended to be New York. But eventually made into a fictional city once given a proper name, and now only takes heavy inspiration from the real world place.
#mario bros#super mario bros#mario#super mario#mario canon#mario lore#donkey kong#donkey kong arcade#donkey kong 94#donkey kong land#new donk city#pauline is lady#mario is from new donk city#the events of donkey kong took place in new donk city#mario is not from brookyln#mario is not an italian american immigrant from brookyln#mario is a native son of the mushroom kingdom#the great mission to rescue princess peach#mario ova#super mario odyssey#metro kingdom#big city#big ape city#mario encyclopedia#new donk city festival#new donk city origins#mayor pauline
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I would like you to give me some clarifications(if you can, of course) - I follow you on Reddit(and also the Mario verse project)*recently*; I noticed a post that was making fun of this project and I went to the comments section, and in one of the first comments to appear, these are the replies to it(yeah, I don't agree with his mindset about the series). I took some screenshots before they were disabled, and if you *could* clarify them for me(who is still a beginner in Mario Lore), I would be grateful.
I would be happy to clarify! I’m not trying to cause drama with this, but given there is a minor history here I should explain a couple of things. Just for context on the sort of source Slade Lucas is; They’re someone I’ve interacted with quite a few times and they generally tend to deny basic facts based on what they personally like or dislike. For example, they refused to acknowledge that the Mario Kart 8 Deluxe - Booster Course Pass courses were ported from Mario Kart Tour. This also generally applies to their perspective on Mario lore. They write off any evidence they don’t like completely arbitrarily, constantly move the goalposts in any conversation and make up pseudo-arguments that don’t really mean anything when you try to inquire about them further (“Toad himself is a character that they try to use in so many ways that he alone breaks the idea of there being a consistent canon.”, anyone can see that this is ridiculous).
This is not an attack on their character, but similarly to when I used to respond to MatPat it’s important to understand why people make these types of flawed arguments. In any case, I’m going to debunk them piece by piece.
“But just because they bring something back and it is canon to one game, it doesn't mean it is canon to all games.”
Perhaps I’m missing some context but I’m not quite sure what they’re trying to say here. Obviously when a game references another game, those games are intended to share a canon - and every Mario game references other Mario games, prompting a web which connects essentially every Nintendo-published Mario game to each other. This is what Mario fans use as the basis for canon.
Not everyone is interested enough in or pays enough attention to the Mario games to see the patterns and lore they’re building, but to deny its existence outright entirely is incredibly silly.
Mario, of course, has been from the Mushroom Kingdom and grew up in what we now call New Donk City since at least the mid-90s with Donkey Kong (Game Boy) and Super Mario World 2: Yoshi’s Island. He had no officially disclosed backstory within the canon before that point and was certainly never stated to be from any real world country in the games themselves.
Captain Toad is obviously not Toad and never has been. Captain Toad first appeared in Super Mario Galaxy, while the main Toad first appeared in Super Mario Bros. (and was first singled-out in Super Mario Bros. 2 (USA)). There are several developer statements that prove this, as well as several descriptions.
That's right. We've made use of the technology cultivated through Super Mario Galaxy, and characters like Rosalina and Captain Toad, who came about through those games play a new role.
[Source: Yoshiaki Koizumi, Director of Super Mario Galaxy and Producer of Super Mario 3D World, Iwata Asks, November 2013]
Taking a cue from Mario Galaxy, there are games called "Captain Toad's Adventure," in which Captain Toad appears with his memorable little tune that goes "ta-dada-da-, ta-dada-da-".
[Source: Koichi Hayashida, Director of Super Mario 3D World, Iwata Asks, November 2013]
What is he Captain of, exactly…? Have you played Super Mario Galaxy™ on the Wii™ console? Well, during the events of that game the Toad Brigade was founded, with Captain Toad as its leader. Rumours that Captain Toad is the least reliable of the bunch are completely unfounded!
[Source: What They Say about Captain Toad, Page 5, Digital Manual of Captain Toad: Treasure Tracker, December 2014]
By the way, Captain Toad is actually not the same Toad as the Toad who's playable in games like Super Mario Bros. 2 and Wario's Woods.
[Source: Koichi Hayashida, Producer of Captain Toad: Treasure Tracker, Miiverse, December 2014]
[Super Mario Galaxy is the] First appearance of Captain Toad!
[Source: Super Mario Galaxy Fabulous Firsts, Official American Super Mario 3D All-Stars website, September 2020]
iJustine
…I was wondering, is Captain Toad the same Toad from the original Super Mario Bros.? How many Toads are there?
Shigeru Miyamoto
[…] So Captain Toad, y’know, appeared in Super Mario Galaxy and there were other Toads in that game too, but I think maybe Captain Toad is just a normal Toad who just happens to be wearing those captain-type clothes. (laughs)
[Source: An exchange between Shigeru Miyamoto and iJustine, Director of Super Mario Bros. and YouTuber, respectively, YouTube, December 2014]
Illumination did whatever they wanted with the story of The Super Mario Bros. Movie. Characters were merged or otherwise completely altered left and right, such as Donkey Kong the First and the modern Donkey being treated as one and the same despite having always been different characters in the games.
The main Toad has appeared in Super Mario Bros., Super Mario Bros. 2, Super Mario 64, Super Mario 3D World and Super Mario Run. He’s also mentioned in the manual of Super Mario Bros. 3, with several other potential appearances in main series games. That’s a better track record in the main series than a lot of characters, and with his appearances in spin-offs such as sports games, Mario Party games and RPGs Toad is a prolific and well-defined character. He’s a brave hero through and through, he’s selfless and he’s a long-time friend of Mario. While his spots are sometimes blue, they’re usually red and he consistently wears a blue vest.
Captain Toad is almost the complete opposite in terms of characterisation. He’s cowardly, he’s motivated primarily by his own greed and he barely knew Mario (if at all) before Super Mario Galaxy. He always wore red, separating his design from the main Toad’s.
Space Junk Galaxy does have an atmosphere, as does every Galaxy in the Super Mario Galaxy games as well as the moon in Super Mario Odyssey and Paper Mario: The Thousand-Year Door. As Slade Lucas point out, Super Mario Galaxy and Super Mario Odyssey, have breath meters, clearly demonstrating that Mario needs air and therefore has air in the areas he visits throughout those games. The atmosphere might be a little thinner in certain areas, but it’s definitely present. Mario cannot breathe in the void of space as shown in Super Paper Mario and even with things like the REXA Toads in Mario Kart 8. This is just wasn’t thought through on Lucas’ part.
Whether or not Mario has an air meter in any given game is simply a matter of gameplay and says nothing about whether Mario can or needs to breathe in-universe. We know Mario needs oxygen and holds his breath while underwater thanks to dialogue and animations. In older titles, it was not possible to implement an air meter for underwater levels. This has been carried over into many newer linear titles to allow for more simple level design. In-universe, however, Mario can never breathe underwater. In fact in Super Mario 3D World we can clearly see Mario and the others holding their breaths when underwater despite the lack of an air meter. A game deciding to not have an air meter for the sake of fun and accessible gameplay says nothing about in-universe lore or canon. Nobody in their right mind would consider that a lore inconsistency, especially not a game developer.
Koopa Troopas walk on all fours and can learn to walk on two legs, as is stated in Mario Superstar Baseball (translated from Japanese):
[Koopa Troopa is] A member of the Koopa clan, familiar to the Mario series. He can protect himself by putting his hands and feet inside his shell. Long ago, he couldn't even stand up wearing shoes, but after hard work, he's gone as far as being able to play baseball. He can do anything with skill, but since he's a turtle, he's slow on his feet.
We’ve seen Koopas who walk on all fours stand up in Mario Bros. and Game & Watch: Super Mario Bros. artwork. It appears shoes help Koopas stand upright, which explains why whenever we see them waking on all fours they aren’t wearing them. Clearly this isn't an inconsistency but rather a feature of the worldbuilding.
The Koopalings were retconned. Many people do not like this change, but that’s not an inconsistency. It’s not something they’ve gone back and forth on, it was a change they made a couple of decades ago to allow them to exist while considering newer lore. Explicit retcons like this are made for the sake of consistency and only prove that they’re considering an overarching narrative that needs consistent worldbuilding throughout these games.
In short, Slade Lucas bases their “inconsistencies” on personal bias, a lack of knowledge, gameplay mechanics and things literally done to make things consistent. Their arguments do not hold up whatsoever. Thank you for bringing your concerns to me, and I hope you found this response helpful!
#mario lore#super mario#donkey kong#super mario odyssey#super mario galaxy#captain toad#captain toad treasure tracker#super mario 3d world
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Fact: According to Super Mario director and producer, Yoshiaki Koizumi, Toad’s mushroom cap is a part of his head, not a hat. This is further proven by Toads wearing other hats on top of their mushroom caps in various games, as well as a description in Super Mario Bros. Wonder.
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Linktober #22: Favorite Character
Aonuma on his favorite. Presented without comment xD
Quote #1:
PEOPLE:
Eiji Aonuma, age 52. Twilight Princess Game Director.
QUOTE: "Aonuma: My favorite character [in Twilight Princess] is Telma, the owner of the bar. We wanted to have more of a mature woman in the game, someone who could contrast with Link and be a more grown-up, female character. … There's this actress I like a lot, and another who really inspired one of our designers. So we combined them and split the difference.
And so that led to Telma, and I thought, 'yeah, this is the one'. … I kind of like the idea of being scolded by someone like that. [laughs]"
Quote #2:
PEOPLE:
Eiji Aonuma, age 53. Director of Twilight Princess, Producer of Twilight Princess HD.
QUOTE: "Q: Why did you decide to go with a Wolf Link amiibo?
Aonuma: Well, we had already released Link, Zelda and Ganon amiibo figures in the Super Smash Bros. series, and when we thought about what character best represented The Legend of Zelda: Twilight Princess, it was a pretty easy decision! To tell you the truth, I personally liked the idea of making a Telma amiibo, but that was just me…"
Quote #3:
PEOPLE:
Yoshiaki Koizumi, age 32. Majora’s Mask Co-Director.
Eiji Aonuma, age 37. Majora’s Mask Co-Director.
QUOTE: "Koizumi: Navi [in Ocarina of Time] was more like a doting wife who does everything, but we decided to make Tatl more like a brusque older sister [in Majora’s Mask]. Doing that actually made it easier to provide hints. Instead of saying something like, ‘What if you tried to do this?’ it is more like ‘Do it this way!!’
Aonuma: The one in charge of the dialog likes straight-talking women [laughs].
Koizumi: Everybody likes them [laughs].
Aonuma: Everybody wants to be scolded a bit [laughs]."
#Zelda#AonumaQuote#KoizumiQuote#TwilightPrincessQuote#TwilightPrincessHDQuote#MajorasMaskQuote#Linktober
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Let’s all thank Yoshiaki Koizumi wife for suggesting Link should be hotter.
#Link#The Legend Of Zelda#tloz#Tears of the Kingdom#totk#totk link#link fanart#zelda#myart#elvhendis
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booo he does say that 😮💨
i dont remember twilight princess very well but was it actual legit that the hero's shade lingered bc of his regrets or was that just some shit hyrule historia made up
#rereading his dialogue and its like... eh...#the chosen hero.. restoring hyrules glory.. the hero's bloodline... eh....#not my thing at all haha like its really different from majoras mask vibe its crazy#cuz ur no legendary fated hero in majoras mask ur just some kid and thats why i love it so much#what i would give for another game directed by yoshiaki koizumi.. sniffles
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