#Eiji Aonuma
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"I hope Tears of the Kingdom inspires players to be more creative than my dumbass son" - Eiji Aonuma
#i love the burntout energy aonuma gives off sometimes#tears of the kingdom#eiji aonuma#totk#the legend of zelda#tloz#loz#zelda#nintendo switch#nintendo#video games#gaming
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The Legend of Zelda: Ocarina of Time Nintendo 64 1998
#gaming#retro gaming#nintendo#zelda#n64#zelda oot#ocarina of time#saria#oot saria#nintendo 64#aesthetic#low poly#1998#shigeru miyamoto#eiji aonuma#kokiri#nostalgia#90s#1990s#late 90s#video games#tloz#loz#legend of zelda#tloz oot#loz oot#oot#retro#the legend of zelda
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Eiji Aonuma: Since you play as Zelda in this game, it would feel weird if the character's expression didn’t match her situation at the beginning of the story. She must have been confused as she wondered what she should do. When she saw the wanted posters with her face, she probably thought, "But I'm a princess…"
Famitsu: That's a good point.
Aonuma: We put a lot of effort into adjusting the details of Zelda's eyes and other small aspects of her design. As the story progresses, you'll notice that Zelda's expression changes. At first she doesn't smile, no matter what happens. In the second half of the game, however, she smiles whenever she helps the people of various regions. Zelda has embraced her destiny when the king gives her the Royal Traveling Attire, and her face has an expression of "Okay, let's do it!" after that scene. We were always discussing how to convey these types of subtle changes as we worked on Zelda's design.
from the November 2024 issue of Famitsu Magazine (here)
#Legend of Zelda#Echoes of Wisdom#Zelda#Princess Zelda#Eiji Aonuma#Famitsu#character design#my translation
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Eiji Aonuma has been named a Knight of the Order of Arts and Letters by the French Minister of Culture
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Aonuma quotes about the Water Temple in Ocarina of Time, 2009, 2011.
Sources: Iwata Asks, The Guardian
https://www.notion.so/951cd9281b9c476fb231dc12c4243e87 https://www.notion.so/37ae9483800644c19df80c9c7db6914f
QUOTE 1:
PEOPLE:
Eiji Aonuma, age 46. Ocarina of Time Dungeon Director.
QUOTE: "Aonuma: The Water Temple in Ocarina of Time was notorious for being very tough to conquer. I am most sorry that it was not easy for you to put on and take off the heavy boots; that all the time you had to visit the inventory. I am very sorry about that. I should have made it much easier to switch to the heavy boots.
Aside from the problem with the boots, I like the Water Temple so much."
QUOTE 2:
PEOPLE:
Eiji Aonuma, age 48. Ocarina of Time Dungeon Director, Ocarina of Time 3D Producer.
Satoru Iwata, age 51. President of Nintendo.
QUOTE: "Iwata: Aonuma-san, what was your motivation for making Ocarina of Time 3D?
Aonuma: As I alluded to when I introduced myself earlier, I wanted to do something about the Water Temple. Everyone talks about it, so it's been a longstanding wish of mine these 13 years!
Iwata: No matter how much praise Ocarina of Time has garnered, the Water Temple has always been an issue—like a bone caught in your throat for 13 years.
Aonuma: Yeah. The worst thing was thinking about how many people may have given up there. So this time, if we used the Nintendo 3DS system's two screens, I thought, ‘Link can put on and take off his Iron Boots in a flash!’ So we were like, ‘Let's do it!’"
#Zelda#OcarinaofTime3DQuote#OcarinaofTimeQuote#AonumaQuote#IwataQuote#Ocarina of Time#Eiji Aonuma#Satoru Iwata#The Water Temple#The Legend of Zelda
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Lmao even Fujibayashi knows that Rhoam is the worst father Zelda could ever have had
#zelda#the legend of zelda#Loz#tloz#totk#tears of the kingdom#King Rhoam#King rhoam bosphoramus hyrule#King Rauru#Rauru#princess zelda#Nintendo#Hidemaro Fujibayashi#Eiji Aonuma
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In a recent IGN interview with Zelda Producer Eiji Aonuma, he was asked when they decided during development that Zelda would transform into a dragon. Pretty wild but at the same time saddening at the same time.

Now here are the big questions: Is the Light Dragon exist in the Age of Calamity Alternate Timeline? And where she in Breath of the Wild since there are now two Zeldas? One is her current dragon form… and the other is her past counterpart.
Source Material Link:
#ign#the legend of zelda#legend of zelda#Zelda#totk spoilers#zelda spoilers#tears of the kingdom#light dragon#princess zelda#totk zelda#botw zelda#interview#eiji aonuma#zelda totk#nintendo#nintendo switch#hyrule warriors#age of calamity#hyrule warriors: age of calamity#breath of the wild#botw#zelda botw
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All banana fish ops and endings slapped
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youtube
NEW VIDEO (at last)!
A review of my frustrations with “The Legend of Zelda: Tears of the Kingdom”, the future of the series, design by subtraction, immersive sims and why “more” never means “better”.
Share, like and leave a comment! (English subtitles).
#the legend of zelda#tears of the kingdom#the legend of zelda: tears of the kingdom#tloz#totk#zelda totk#video game review#video games#gaming#youtube#videojuegos#video essay#game#nintendo switch#fumito ueda#shadow of the colossus#drakengard 2#Ico#breath of the wild#skyward sword#a link to the past#legend of zelda#shigeru miyamoto#eiji aonuma#twilight princess#spoilers#Youtube
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HOLY CRAP TODAYS EIJI AONUMA'S BIRTHDAY-
(In america, technically passed in Japan, but still-)
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Will Nintendo Top feature a new Zelda game? Zelda series producer Eiji Aonuma had this to say about the idea:
Lol, no. Did you see how long it took us to make Tears of the Kingdom?
#nintendo top#nintendo#nintendo switch#switch#zelda#legend of zelda#tears of the kingdom#breath of the wild#eiji aonuma#rumors
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Legend of Zelda: Ocarina of Time Nintendo 64 1998
#nintendo#legend of zelda#ocarina of time#n64#tloz#gaming#retro gaming#90s#1990s#1998#link loz#oot#tloz oot#loz oot#hyrule#navi#nostalgia#aesthetic#video games#low poly#nintendo 64#shigeru miyamoto#eiji aonuma
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Miyamoto Still Minting Mushrooms: Nintendo Legend Remains Grounded, Eyes the Next Five Years
Shigeru Miyamoto, the legendary mind behind Mario, Zelda, and countless other gaming icons, isn’t planning to hang up his overalls anytime soon. In a recent interview with The Guardian, the 71-year-old Nintendo figurehead quashed any whispers of retirement, emphasizing his ongoing passion for the industry. While acknowledging the fleeting nature of time, Miyamoto’s focus isn’t on sunsets and…

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#creative process#Eiji Aonuma#gaming industry#Mario#mentorship#new generation of developers#nintendo#Pikmin#retirement#Shigeru Miyamoto#succession planning#video game development#Yoshiaki Koizumi#Zelda
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After hearing about what Aonuma said about Zelda and not wanting to go back to the old style I'll just go ahead and talk about it.
BotW and TotK are good games on their own. But as Zelda games they are incredibly dissapointing. I miss the BotW era of speculation where we thought it was going to be closer to something like Twilight Princess but you choose where you want to go. Now it doesn't resemble Zelda at all outside of the characters.
To segway, I think Light no Fire is gonna be a good example of what Open World Zelda can be if they just ditch the Zelda name like they should because it's not at all close to normal Zelda.
Also, while I have not played it, Tunic exists and I've heard it's pretty good so just play that if you want classic Zelda.
#the legend of zelda: tears of the kingdom#the legend of zelda#the legend of zelda: breath of the wild#tunic#light no fire#open world#nintendo#eiji aonuma#hello games
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Aonuma on missing the Twilight Princess reveal, 2005.
Source: Electronic Gaming Monthly (EGM)
https://www.notion.so/19841fe961fd80a5b9c6f877329478ba
PEOPLE:
Eiji Aonuma, age 42. Producer, then Director of Twilight Princess.
Shigeru Miyamoto, age 52. General Producer, then Producer of Twilight Princess.
QUOTE: "Aonuma: As soon as I arrived at my hotel in L.A., Nintendo people were congratulating me, saying ‘Nice job!’ and patting me on the back. I was like, ‘What? What did I do?’ Then I learned that the [Twilight Princess reveal] video [had already been shown] without my knowledge.
So I found Miyamoto and asked him, ‘Why didn’t you tell me? Why didn’t you schedule it so I could be there?’ He just said, ‘Oh, sorry, I forgot.’ Just like that. [Laughs] Later on I saw a video of the unveiling, though—saw people standing, clapping their hands, even crying. I was very impressed."
#Zelda#TwilightPrincessQuote#AonumaQuote#MiyamotoQuote#Twilight Princess#the legend of zelda#eiji aonuma#shigeru miyamoto
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