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Eldritch Jason and Fae Dick might get along
They totally would!
Dick would show off his collection of teeth and Jason would blink his countless eyes in bewilderment because— that’s a lot of teeth.
Admittedly, my version of the fae are very close to eldritch entities. Sort of like… cousins. Like, dogs and wolves. Both canines, but wolves have existed for far longer than dogs have 👁️
Other beings or entities is a good word to describe them I think ksksks ✨
#they beauty of folklore and all other mythological concepts#and fantasy in general#eldritch entities#fae creatures#forest spirits#woodland entities
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Do psychotropic drugs and/or ritual play a role in any of the blightseed cultures? A pretty broad question, lol
Yeah that’s a very broad question, the answer is about as much as it tends to play roles in real history. Alcohol is pretty ubiquitous (outside of cultures that abstain from intoxicants) and used for a variety of purposes, opioids are commonly used in some parts for pain relief or recreational purposes, stimulants (usually in mild, natural forms) are used to provide extra energy, and hallucinogens are most commonly used as part of a larger religious framework (rather than for recreational purposes). Any more elaborate answer kinda has to be case by case in a certain culture or part of the setting.
I'll just take this as an opportunity to talk about the one established sect that pretty much REVOLVES around psychoactive use. This is the Scholarly Order of the Root, which is a sort of mystery religion + elite community of scholars who currently occupy the Ur-Tree and its forest in the far southern Lowlands (southeast of Imperial Wardin, on the same land mass).
The Ur-Tree is the obligatory Huge Fucking Fantasy Tree (and its surrounding forest). It’s a mass of vegetation about a mile tall and almost as old as Plant Life Itself, its upper branches are primeval plants, which become more modern the nearer they get to the ground (and each 'level' holds tiny ecosystems, some containing descendants of LONG-extinct arthropods/other small animals). Its lowest branches and the surrounding forest are contemporary plant life, and all is connected and protected by an incomparably MASSIVE fungal mycelium network (which is itself a living god).
A lot of the Scholars' more secretive practices revolve around experimentation with substance use with the goal of expanding the Mind and transcending the body to fully connect to the Dreamlands, and they have a supply chain of traders and mercenaries called Rootrunners who traffic substances into the Lowlands. Most of their psychoactive use is in a very intentional capacity and not just like, for fun, but a LOT of them are just straight up addicted to cocaine (in the form of alchemically refined bruljenum, which is used for practical purposes of its stimulant effect during long hours of work).
All known psychoactives are desirable for experimentation (particularly hallucinogens), with each having properties that either allow expansion of the Mind, transcendence of the body, or outright divine communion. Their effects are logged in great detail and interpreted to form the basis of the Scholars' understanding of the natural world and reality itself.
The most important substance is Ur-Root, which is root matter from subterranean levels of the Ur-Tree that have both their own intrinsic psychoactive substances and a very, very high concentration of living god mycelium. The tree root contains DMT and the mycelium has its own wholly unique effects (being an actual living god). They alchemically refine it into a purer, more potent form, and use it to expand beyond the body and directly commune with the Giants, a group of entities they have identified as the only true gods.
An Ur-Root trip starts off with minor visual distortion, which turns into shifting fractals that slowly obscure the vision. Eventually the senses are entirely taken over by a 'tunnel' of rapidly shifting fractals and geometries. In a complete trip, the experiencer gets a sense that they have been pushed through a membrane and entered another realm, finding themselves in a distinct experiential Space.
At this point they may encounter entities which communicate to them in a language impossible to describe but wholly understood. These beings are understood to be the Giants, or at least aspects of the Giants that mortals are capable of comprehending (they often take familiar tutelary forms of the Mantis or the Snake, or appear resembling the same type of sophont that the experiencer is, all composed of ever-shifting geometries). The experiencer often feels a sense of unconditional and endless love from these beings, though the Giants may be more hostile and may appear in the form of the Trickster (usually a cultural figure regarded as malicious, be it an animal or otherwise) in a bad trip.
(^Up until this point, this has mostly just been a DMT 'breakthrough' experience ft. 'machine elves' and the like).
They are then removed from this space and returned to something that feels like the real world, but is nearly unrecognizable. They have a sense of rapidly moving through time, and will usually see 'the spires' towards the beginning, which just so happen to look like this:
(source + some context via Implication- the spires are exactly what this art is depicting)
The experiencer continues to move across an unfathomable amount of time, occasionally 'seeing' other such flashes of unfamiliar landscapes and creatures, and yet also being devoid of all their senses, the 'seeing' is pure, unfiltered experience. There is a sense of interconnectedness with all life, and that one has become the forest (or even Life) itself. The sense of time is wildly distorted, the trip lasts only about 5 minutes but feels like an eternity and is understood as literal hundreds of millions of years.
The experiencer has usually lost any remaining sense of Self and individual consciousness during this phase (in which case this time distortion is usually a neutral or even peaceful experience), but some retain a fraction of their identity, and find themselves trapped and conscious while experiencing what feels like eternity (which can be LIFE-CHANGINGLY distressing, even after the fact).
(^This latter part of the trip is the effects of the Ur-Tree fungus).
The trip ends with a sense of rushing through the ground and back up into one's body, at which point they will abruptly return to their senses and consciousness. The details are then immediately retrieved via interview and recorded in immense detail. The whole experience is understood as having been full comprehension of the Dreamlands, communion with the Giants, and then a tour through the act of creation.
This is done as part of the initiatory practice into the inner mystery-religion of the scholars, and as needed for study by high scholar-priests. It is not taken lightly, both as it is absolute communion with the gods and reality, and in that it can be a very, very difficult experience. People who have gone through this often walk away with a permanently shifted perspective, often in a positive and/or comforting way- a sense of interconnectedness with all life, a peace with the concept of death, seeing less of a point in individual ego and the concept of Self, and comfort in the sense of divine love they (may have) experienced. This heavily influences the philosophy of the Scholars and has had effects by proxy in the religious worldviews of the region.
Details of this experience are closely guarded, and initiates are given absolutely no prior knowledge and expectations for their trip. This is seen as a necessity- their naivety will allow for a true, unfiltered experience, and can be used to gauge whether they should or should not be accepted. Those that have a distinctly bad trip upon initiation may be assumed to have been 'rejected' by the giants and thus denied full priesthood, though this largely depends on How they interpret their distressing trip- those who identify this as a test and harsh lesson in a journey to enlightenment may be accepted (as this is how fully initiated scholar-priests interpret and handle their bad trips).
This inner priesthood is only a small fraction of the Scholarly Order, and its greater function is as a hub of education and repository of knowledge, and Scholar-trained doctors can provide some of the best medical care available in the setting ('best medical care in this setting' only means so much but it's pretty solid, relatively speaking). Only a chosen few Scholars ever get to commune with the Ur-Root, and most of the divine secrets revealed in the process are kept hidden (though they indirectly influence the politics and worldview of the entire order).
#I'm kind of fascinated by the quasi-religious beliefs that have developed around recreational hallucinogen use (ESPECIALLY DMT)#In contrast to like. Uses of DMT-containing substances like ayahuasca for long-established religious purposes#So this concept is basically 'what if a religion was FORMED from pretty much the ground up out of DMT usage'#Like the common 'entities' people encounter in recreational use being identified as the Real Gods and producing a religious worldview#that is mostly rooted in this experience (while still influenced by other cultural factors)#Also the like. Meta going on here is that the fungus is a 'living god' and the oldest one on the planet#It is a VERY rare type of living god that is 'created' by non-sophont (non-sentient even) beings and exists as a mycelial network#that perfectly supports and protects an entire forest. Basically a god for plants. It is so deeply interconnected with its forest that the#usual power sophont belief would have over it has basically zero influence. This is absolutely the closest thing to A God in canon.#(While still not being a Creator/sapient/or even supernatural within the framework of this reality. Just VERY unique.)#The Ur-Tree has always been above water and grows very very slowly over the course of millenia by kind of 'pulling up' plant life from#the ground (so you see ancient long extinct plants in its higher branches and contemporary plants close to/on the ground)#The mycelium helps shield and feed extinct plant life that could not otherwise survive in the contemporary environment#And the forest is big enough to produce its own weather (it is a rainforest and has been ever since the capacity for rainforests Existed)#It's not really a tree at all in any normal sense but an amalgam of thousands of types of plants-#Some growing on top of others and some interwoven beyond any distinction. It does form a superficially treelike structure#(mostly in order to physically support its own mass) with a very wide 'trunk' and massive 'roots' (which end in actual roots).#It feeds on its own perpetually shedding and decaying 'body' and any animal life that dies in the forest is VERY rapidly#decayed and absorbed by the mycelial network (to the point that many large scavengers cannot survive in this forest)#(If you kill a cow and leave it on the ground for just 1/2 hour you'll see little strands of mycelium already growing up around it)#The fungus fruits and spores on a very infrequent basis (scale of ten-thousands of years) which causes the forest to very slowly spread#Fortunately this isn't really an existential threat because the spread is VERY slow (even on a geological scale) and the fungus#itself is rather mundane in nature and cannot usually compete against established fungal networks in other places.#Though there are little Ur-Tree mycelium groves and woodlands in other parts of the world that may (over untold millennia)#generate their own Ur-Trees (there's already a few but they are all MUCH smaller and not readily recognized as the same thing)#WRT THE TRIP:#Most of what I'm describing is a DMT trip but consumption of high doses of Ur-Tree mycelium has both mundane psychoactive effects#and IS kind of the person experiencing the fungus' entire lifetime and seeing flashes of the world's actual evolutionary history.#The amount of material knowledge that can be accurately gleaned from this this is VERY limited though.
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since some have been connecting the entities to the wizard the witch and the wild one i’ve decided to make my own connections
the wizard sky - the eye
the witch of the worlds heart - the web
the witch of the waning moon - the dark
the witch of the wild hunt - the hunt
the witch of the wind and stars - the lonely
#the witch of the woodland green#her entity is beyond fears#it’s nature at its most fearsome and awe inspiring#eternal green#life persevering eternally#wwwo#the wizard the witch and the wild one#tma#the magnus archives#wbn#worlds beyond number#and eursulon? vibing!
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actually speaking of thara. you will behold their fruity little outfits
#thara#arttea#dnd#dnd5e#tiefling#d&d#dungeons and dragons#<- I will tag these guilt-free because while I do use my one system now I made them originally for dnd GJDHSKSHKD#anyway. tag ramble incoming. I love them sm#the divine and infernal are one and the same entity; the tongue you speak determines the nature of the interaction and nothing more#they happen to be a desecendant of August - god of omens#they died once and came back wrong and now they’re SO funny#sylvain and folenthraud are two countries on the minor continent of lothain. sylvain is more rural woodland and farmland#whereas Folenthraud is a big fucking desert where a lot of the economy is based on ore production and refinery#the plague mask can go with any outfit. they wear it often#(they love to pretend to be a doctor and sell fucked up little medicines <3)#aubenon is where a lot of the campaign takes place and it’s a little more focused on trade and industry#that said there are Horrors in the woods. I’d describe it as slutty gothic steampunk-adjacent fantasy except also it’s haunted
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The Scrawlrbox June 2021 came with the prompt "ethereal entity", so have a little forest tree creature, a friend, to be such an entity.
#scrawlrbox#Scrawlrbox June 2021#Ethereal entity#Watercolour#cottagecore#woodland creature#Tree creature#Forest creature#Watercolours picture#Artwork
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Reblog to receive the transformation. Like to upgrade your power.
#196#worldbuilding#writing#my worldbuilding#my writing#urban fantasy#polls#my polls#tumblr polls#giant#wyvern#dragons#dragon#vampirism#vampires#vampyr#vampire#werwolf#werewolves#fae#fairy#faeries#faecore#cryptids#cyborgs#cyborg#cybernetics#creatures#mythical creatures#angel
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50 Worldbuilding Setting ideas for your fantasy book
Cities and Settlements
1. Capital City - The central hub of political power and culture in the realm.
2. Harbor Town - A bustling port city crucial for trade and naval activities.
3. Elf Village - A serene settlement hidden within a forest, home to elven inhabitants.
4. Dwarven Mines - An underground city where dwarves mine precious metals and gems.
5. Nomad Camp - A temporary settlement for wandering tribes and traders.
6. Market Square - The commercial heart of any major city, filled with vendors and artisans.
7. Sky City - A floating metropolis held aloft by magic or advanced technology.
Natural and Enchanted Locations
8. Mystic Forest - A dense, magical woodland filled with ancient trees and mythical creatures.
9. Enchanted Lake - A serene body of water with mystical properties.
10. Secret Cave - A hidden cavern that might contain treasure or danger.
11. Dark Swamp - A treacherous wetland often home to dark magic and creatures.
12. Forbidden Desert - A vast, arid expanse known for its harsh conditions and ancient secrets.
13. Floating Island - A landmass suspended in the sky, often home to unique flora and fauna.
14. Hidden Valley - A secluded, fertile valley protected from the outside world.
15. Charmed Meadows - Peaceful fields imbued with protective enchantments.
Magical and Supernatural Places
16. Wizard’s Tower - The abode of powerful sorcerers, filled with arcane knowledge.
17. Sacred Temple - A place of worship and spiritual significance, often protected by divine magic.
18. Haunted Castle - An ancient fortress inhabited by ghosts or malevolent spirits.
19. Necromancer’s Crypt - The lair of a dark sorcerer who practices necromancy.
20. Oracle’s Sanctuary - A holy site where oracles deliver prophecies and visions.
21. Magical Academy - An institution where young sorcerers learn the art of magic.
22. Alchemist’s Workshop - A place where alchemists experiment and create potions and elixirs.
23. Time Portal - A gateway to different eras, allowing travel through time.
Dangerous and Uncharted Areas
24. Ancient Ruins - The remnants of a once-great civilization, often hiding secrets or dangers.
25. Dragon’s Lair - The home of a fearsome dragon, filled with treasure and peril.
26. Cursed Forest - A dark, haunted woodland where malevolent forces dwell.
27. Battlefield - The site of a significant past conflict, often haunted by the spirits of the fallen.
28. Volcanic Wasteland - A desolate, fiery landscape wrought with volcanic activity.
29. Giant’s Keep - A massive fortress built and inhabited by giants.
30. Pirate Cove - A hidden inlet where pirates gather to plan their exploits.
31. Shadow Realm - A dark, parallel dimension filled with malevolent entities.
32. Frosty Tundra - A vast, icy wasteland where few dare to venture.
Cultural and Social Hubs
33. Royal Palace - The lavish residence of the ruling monarch and their court.
34. Thieves’ Guild - A secretive organization of thieves and rogues.
35. Warrior’s Training Grounds - A facility where soldiers and heroes train for battle.
36. Arena of Champions - A grand coliseum where warriors compete in combat.
37. Goblin Market - A chaotic and colorful marketplace run by goblins, offering exotic goods.
38. Hermit’s Hut - The secluded home of a wise hermit, often sought for advice.
39. Secret Hideout - A concealed refuge used by rebels or outlaws.
Mystical and Legendary Sites
40. Ethereal Gardens - Magical gardens with rare plants and enchanting beauty.
41. Celestial Observatory - A tower dedicated to studying the stars and celestial events.
42. Sanctuary of Lost Knowledge - A hidden library containing ancient and forbidden texts.
43. Sunken Ruins - The underwater remnants of a lost civilization.
44. Gryphon Nesting Grounds - A mountainous area where gryphons make their nests.
45. Spiral Staircase - An enigmatic, seemingly endless staircase leading to unknown depths.
46. Giant’s Keep - A colossal fortress built and inhabited by giants.
47. Protean Plains - A region where the landscape constantly changes, reshaped by powerful magic or ancient curses.
Adventurous and Explorative Spots
48. Treasure Hunter’s Camp - A gathering spot for explorers seeking lost relics.
49. Relic Seeker’s Cave - A cave rumored to contain powerful artifacts.
50. Explorer’s Outpost - A base for adventurers preparing for expeditions into unknown territories.
***
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— ❝ Ethereal Sickness
Slenderman x M!Reader
Word count: 2K+
Plot: You are a private supernatural investigator, working under the whims for any haunting experiences your way. You soon get lost in the forest, and It wasn't long before you realize you are not the only one in this place..
NSFW tags: Dubcon, Prey/Predator themes, exhibistionism, Tentacles, Monster Fucker, Sadomasochism, blood play, power imbalance, degradation, rough sex
You had a sick feeling ever since you came here. Your eyes scan the forest interior with a small reluctance. Some people reported in your emails of a potenially supernatural experience, and you were intrigued. Your mind was always captivated by the macabre and mysterious. You had a weird fascination ever since the playful stories of Bloody Mary and Charlie Charlie. You take a deep breath, inhaling the thick air of the forest as you sigh. You take a couple more steps in the woodlands, hearing the faint crushing sound of leaves and twigs under your shoes. You carry a small camera, just in case there were any spirits to capture. You pause as you hear a twig snap behind you -- whipping around only to see.. Nothing but a small squirrel scurry up a tree. You sigh in somewhat relief. You're admittedly a little nervous, anticipating any strange encounter that may lurk around the corners.
Though, you assume your thoughts to be your subconscious toying with you. You sigh and turn back around, walking deeper in the murky terrain. Undoubtedly this forest was pretty, but a subtle hint of unease settled inside. The fogged, moist atmosphere made things a bit blurry for you to see. The dark, lush flora meshed with the paranoid thoughts of someone lurking around. You are soon snapped into reality again as you see a strange sight. Your eyes widen in intrigue as you notice a weird page in the distance, hanging a few muddled feet from a rotting tree. You start to move by yourself, curiously wandering to the strange picture. It depicted a strange drawing with symbols you couldn't recognize, seemingly created with dirtied charcoal. You delicately take the page from the tree, carefully examining it. However, you accidentally smudge some of the charcoal. It left a black residue. Weird. This picture seemed to be fresh.
You collect the page as evidence, looking around to see if you can find anymore near. It was only then you hear another subtle sound of leaves crunching – making you dart to the general direction. This time, there was nothing there. Your heart starts to drop as you feel a sense of dread and paranoia. You quickly start walking in a different direction, only to see another page faintly in the distance. You felt as if eyes lingered over you, but maybe you were just being paranoid. Sometimes chills are a good thing, it means your doing something right at least. You could practically feel the paranormal air thicken as you go on to the other page. This one seemed much older in quality, only a big symbol in the middle with an eerie note; You feel a knot nervously bubble in your stomach as you read the scribbled writing. The phrase stated,
HE IS ALWAYS WATCHING
You pondered curiously. Whom might "he" be? You quickly collect yourself as you soon see something in the corner of your eye– a startling figure. You turn your head, only to find nothing there. This was strange. Not once did you ever feel such unsure paranoia. Irrational thoughts caved into your consciousness as you take the second page with a lump in your throat. Despite your paranoia and irrational behavior, you chalk it up to your nerves. Something that something in the distance was amused by. Amused, and out of sight, lies an ancient entity. He went by many names, by many legends. However, he coined "Slenderman" more infamously. He had been watching for a bit now, observing your odd behavior with a predatory gaze. As if a tiger stalking down its prey in a well forested area. Slender pleasantly toys with you, practically ogling your irrational reactions.
He had seen many mortals before; humans carelessly roughhousing his domain. He growled quietly at the thought of those leeches.. However, you were intriguing. You captivated him with the delicate ways you would handle your surroundings, how quick it was for you to shudder and shiver with nervousness. As much as he was known for his careless nature towards humans, you had certainly caught the wrong eyes. Meanwhile, you were still wandering in what felt like a conflicting trance. Both your mind and body telling you that you must go; flee… However you were lost in the mysteries and captivated by the pages. There was a sick feeling in your stomach; nausea kicks in as you feel a presence linger in the air. You spin around – your heart skipping a beat as you see a tall figure. You quickly start to flee, running as fast as you can as your adrenaline causing you to beeline to the opposite direction. What a lovely look for you to an eyes of a prowling creature.
The air becomes more thick and cold as you dart through trees, hoping to get it off your trail. Whatever it was it was not human, and it definitely seemed unfriendly. Slender catches to your pace as he patiently watches you crumble physically. You aren't too athletic or anything, but your body told you to keep going. You had scattered the pages behind you somehow during the irrational running, but you didn't look back. You kept going until you hit a rock, stumbling down a harsh steep hill. As you tunbled, you can feel the scrapes and gashes unwantedly scrape your body – only to fall a couple inches from a tree. You let out a whimper as you catch your breath, sitting upright only to be met with the being in question. You didn't want to admit it, but you were weirdly enraptured by the way he gazed at you. You were scared – no, terrified.. Though something about the way he stood so grand in front of you made you flushed. You take a shaky breath as the figure grew near.
" What might we have here… "
You gasped, surprised at the low voice that rang in your ears. You look on curiously as his voice teased. Slender looks down in a confused but curious glance as you shiver and tremble on the ground. You watch as his black, slender tendrils slide out of his back. You gulp nervously as you try moving back, only for Slender to swiftly smacks you to the tree. You yelp painfully as he pins you to the tree, your eyes betraying your focus as you watch Slender leans in closely.
" Wh– What do you want fr- from me? "
You croak out as Slender's skeletal hands ghost around your abdomen. Even without eyes, Slender was observant to your fear. He drank the look of terror from your face, the bloodied gash along your cheek made his grip tighter on you. It wasn't long until you watch as Slender's facial skin moves. You gasp, horrified as you watch Slender's skin tear and crack. It showed Slender's mouth, sharp teeth and a long black tongue with ripped pale skin.
" I want you to be a good meal for me. "
" W- wait !! "
You shriek and squirm as he moves down to your neck, feeling his mouth open wide. A different tendril floods your mouth, unexpectedly choking you. You squeezed your eyes shut, expecting the ethereal being to take a good chomp of you… But he doesn't. Instead, you feel the slimy, wet sensations as his tongue laps at your neck. You gag on his tendril, letting out a small moan as the stinging feeling of your wounds is lapped up by his sickly black tongue. He pulls away for a moment, taking in the delicious iron taste in his mouth of your open wounds. He stalks your body in a way that feels possessive, territorial. You feel yourself trickle another moan on the soft tendril as the man lifted your shirt, cold air hitting you as he wanders. You were unsure of this, at least with the delirious and disoriented state you were in.
The tendril in your mouth soon pops out with a slick pop – allowing you to gasp. You dont dare to utter any words though, trembling as you watch Slender tenderly lick your abdomen. You let out a moan as he licks up, trailing to your chest. You try to squirm away, but he has you firm to the tree. He sighs abruptly, his warm breath causing you to whimper out. It was only then you gasped, feeling something slick paw at your crotch. You attempt to wiggle out again as your breath hitches, looking at Slender with worry –
" Wait – Wait please I don't know if I can – "
You beg and plead through breathy moans and shaky replies, Slender growling in a guttural tone. He creepily smiles as he watches tears prick your eyes, licking his lips. You couldn't help but feel yourself throb as you see your own blood plastered sickly on his "lips". He soon claws away your dirtied shirt with a swift rip, causing you to land your head back to the tree in a shiver. The mix of unpleasant cold and dirty pleasure had you reeling. For what it is though, you didn't expect such a beast to be almost gentle with you – and you have backtracked that statement as he rips your pants away. You shriek out with a gasp, your face flushing redder as you look away from Slender. The tendriled being laughs coldly, his tentacle palming at your throbbing erection.
" You really are a sick meal, are you? Such a mortal like yourself would keep struggling– but your different. "
He hisses with a predatory gaze. The degrading made you whimper, only before crying out as he bites your tender flesh on your shoulder. You yell in a weird mix of pain and pleasure, the sweet twinge of agony as he laps up more of your blood. You feel the man's tendril pull down your boxers, leaving you bare naked. Your cock springs out shamefully, precum laced at the tip. Slender giggles in almost amusement. His big hands trailing down your tendered waist. You lay your head in embarrassment, weakly kicking your legs in protest. Slender's tendril swirls around your dick, tracing the peculiar veins that popped out. You shamefully groan, letting your head fall back more as you marched. Slender hisses in delight.
" Wow, so shameful to moan for such a monster. What do you think others would think seeing you like this, hm? "
Slender taunted, grunting as he unzips his pants. What came next was something indescribable; almost unbelievable. Your eyes widen at Slender's huge penis. It wasn't like any other humans though– it was a thick, black tendril with a slick feel. As his other tendril leaves your cock, he let's his penis slide against yours. You both let out a moan, one more surprised than the other. He was several inches bigger than you, and you were average to say the least. You shiver out a moan as he bucked his hips into yours, the slimy texture of his dick lubricating yours. You moan again before letting out a breathy gasp as Slender's hands raise your legs. You were folded between the being and a tree, tears spilling out of your muddy face as you watch helplessly. Your eyes widen at such a suggestion, shaking your head.
" N- no way! That's not going to fit in me! "
You cry out, watching as he examines your cute little hole. It was already laced with some of your own precum, watching as you clench to nothing was both arousing and amusing to the man. He looks at the mess he made, aiming his slick dick to your hole. You begged more, pleaded even. He teased your ass with the tip of his cock, swirling around your entrance. You moan at the unusual feeling, panting slightly as your dick twitched between you two. Slender leans to your bloodied, bitten shoulder to lick the gashes he marked onto you. You hiss in pain, wincing at the twinges of pleasure it brought you. Your stomach knotted up as it pulled more heat, becoming almost unbearable. Slender noticed this, even as your cock twitched. You both knew what was coming as he laughed darkly.
" Already coming, are we? Such a shame. It hasn't even got to the fun parts yet.. "
Fun parts? You shiver from what he staged. You were already becoming undone, and he still had more plans? Your thoughts are soon interrupted by a harsh force and a painful twinge. Slender had finally slipped his dick into you, bottoming in one strong move. You leans your head forward, biting into the man's clothes shoulder with a scream. The mixed pain and pleasure had got you to spill out – coming onto your abdomen and chest as you heaved and moaned in the being's shoulder. He grunts at the twinge of pain, his dick slick as he moves inside of you. He grunts as he pulls halfway out before plunging back into you. You arch your back as you moaned out, feeling Slender set a ridiculous pace. His quiet but guttural moans rang in your ears as he rips inside of you. It was only then you had completely lost yourself when you felt him curl into your prostate. You whimper and moan out shamelessly as you put your hands on Slender's shoulders to stable yourself.
" Mm - More! God, more sir– "
Your meek voice sent Slender into a predatory growl, slamming into your prostate as he draws more of your noises out. You could only feel a flood of pain from the ache of the tree scraping your back, your bitten shoulder, and some other injurgies. However, pleasure flushed your body as you come for a second time. Your cum lands on his suit as he slams into your ass. You let out more "sirs" and "pleases" in the air.
" Awwh you – Haah – foolish being.. Such a slut you became, darling."
The petname and moans he let's out sends you overboard. You feel twinges of overstimulation kick in as you lay almost limp in the being's grasp. He lays his head to the tree holding you, letting out more moans as his hips sputter into you.
" Please – no more!-- haah– cant– "
" Yes you can. You will take what I give you– "
Slender interrupts your pleas as he grips the soft flesh of your thighs, sinking his teeth back into your shoulder as he spurs on one more time. You cry out with a yelp, feeling the twitch inside you before you felt him cover your insides with his sticky ropes. You both pant in silence, only hearing your breath as be pulls out of you. Slender moans slightly as he watches his seed spill out of your hole, the mixed of sweat and other bodily fluids clung to you as you pant. You feel exhausted as your body comes down from your high, blinking slowly as you look up at Slender. He looks down as he let's go of you, letting you gently fall to the bottom of the tree. He marvels at his creation, and you look up at him like he was an angel from hell. He was pretty terrifying, but he also looked so hot as he watches the mess he created.
You were drenched in fluids, and naked. The blood from your shoulder had trickled it's way down to your soft chest. Your nipples perked up from the neglected attention it had. You had mud and gashes that covered you a in spots. You had Slender's seed spill out of you as your cock softened. You were filthy, disgusting, and a mess. Slender gawks at you with a smirk, leaning down towards you. You look at him with half lidded eyes, shakily breathing as you lay limp against the tree. You shiver and tremble with the cold wind as he lays his eyes on you. It wasn't long after he took in such a sight he grabbed you, picking you up with his arms. You don't have any strength to protest, whimpering as he looks at you. Something was definitely different however.. His gaze was softer, and his hold on you was different. Instead of the hard, possessive grip he had, it was replaced with a gentle but firm squeeze.
" You're mine now. You will be mine for as long as you live. Do you understand me? "
You give a weak nod before your eyes start rolling in the back of your head. You pass out right then and there. Your consciousness leaving your body as you lay limp, blissfully ignorant to what you had just endured.
-
You then wake up in your house. You were clothed and covered in the warmth of a blanket. You would be lying if you thought it was all just a dream until you felt it hit. The ache of your body made you grunt as you turn. You noticed something on your nightstand however. It was your camera and a crinkled note. Just like the papers in the forest. You look to see it's one of the ones you had picked up; ALWAYS WATCHING lingering in your head with not fear – but a longing. You sit the page down as you flop back onto your bed, sighing as you plop your face in the soft pillows below. You then drift back off to unconsciousness, the last thing you see is a figure at the corner of your eye as you peacefully pass out.
#creepypasta#creepypasta x you#creepypasta x y/n#creepypasta x reader#creepypasta smut#slenderman#slenderman x reader#slenderman x you#slenderman x y/n#creative writing#not safe for minors#mdni#not proofread#first blog#new to tumblr#first writing#fanfiction#slenderman smut#male reader#bottom reader
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The Native Peoples of North America (also known as American Indians, Native Americans, Indigenous Americans, and First Americans) are the original inhabitants of North America believed to have migrated into the region between 40,000-14,000 years ago, developing into separate nations with distinct and sophisticated cultures. These autonomous nations spread from Alaska, through Canada, and the lower United States. The earliest periods of migration, settlement, and development are defined by archaeological evidence (spearheads, tools, monumental structures) from sites throughout North America and are most often referred to by the following terms: Paleoindian-Clovis Culture – c. 40,000 to c. 14,000 BCE Dalton-Folsom Culture – c. 8500-7900 BCE Archaic Period – c. 8000-1000 BCE Woodland Period – c. 500 BCE to c. 1100 CE Mississippian Culture – c. 1100-1540 CE During the Archaic Period, some Native populations moved from a hunter-gatherer paradigm to a more sedentary social model as evidenced by sites such as Watson Brake (c. 3500 BCE), Poverty Point (c. 1700-1100 BCE), and others of varying size, developed throughout the region during the Woodland and Mississippian Culture eras. The cultures that developed in and around these sites were distinct from one another but shared a worldview that included belief in a higher power and disembodied spirits, the value of community over individual needs, reciprocity in interaction with the environment and each other, the importance of ritual and tradition, the practice of warfare and slavery, and conservation of resources. Women were highly respected in the communities and frequently served as leaders or advisers in government. These separate communities developed into what are sometimes called 'tribes' (but more often referred to now as 'nations') at some point prior to c. 980 to c. 1030 CE when the first European settlement was established in North America by Leif Erikson at L'Anse aux Meadows, Newfoundland. By the time of the beginning of European colonization of the Americas in the 15th century CE, they were highly developed political and social entities associated with a specific region and a certain territory within that region. Although European expansion across Canada and the United States eventually deprived the indigenous peoples of their ancient lands, the nations still exist today and the image of the 'vanished Indian' is as much of a myth as the 'noble savage' or similar tropes developed by European and American scholars during the 19th and early 20th centuries.
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Are you a writer constantly in need of cool, fancy sounding words to write about? Are you a person who just wants to expand your vocabulary? Do you just want words to use to make you sound smart? Well then, enjoy this list that took me a few months and tons of books and google searches to create of really good words.
All with the official spellings and definitions from the first result, alphabetically organized :)
Updated and featuring a word for every letter of the alphabet!
Abhor- regard with disgust and hatred
Abject- (of something bad) experienced or present to the maximum degree
Adumbrate/Adumbration- report or represent in outline
Adage- a proverb or short statement expressing a general truth
Aftak (Scottish)- An easing or lull in a storm
Alizarin- a red pigment present in madder root, used in dyeing
Amalgamation- the action, process, or result of combining or uniting
Anchorite- a religious recluse
Anhedonic- inability to feel pleasure
Apocryphal- (of a story or statement) of doubtful authenticity, although widely circulated as being true
Ardent- burning; glowing
Arduous- involving or requiring strenuous effort; difficult and tiring
Askance- with an attitude or look of suspicion or disapproval
Athirst- very eager to get something
Augur- (in ancient Rome) a religious official who observed natural signs, especially the behavior of birds, interpreting these as an indication of divine approval or disapproval of a proposed action
Axiom- a statement or proposition which is regarded as being established, accepted, or self-evidently true
Baroque- relating to or denoting a style of European architecture, music, and art of the 17th and 18th centuries that followed mannerism and is characterized by ornate detail. In architecture the period is exemplified by the palace of Versailles and by the work of Bernini in Italy
Basorexia- the overwhelming desire to kiss
Bawdy- dealing with sexual matters in a comical way; humorously indecent
Beguile- charm or enchant (someone), sometimes in a deceptive way
Benignant- kindly and benevolent
Bier- a movable frame on which a coffin or a corpse is placed before burial or cremation or on which it is carried to the grave
Blunderbuss- an action or way of doing something regarded as lacking in subtlety and precision
Boff- have sex with (someone)
Boudoir- a woman's bedroom or private room
Bovine- an animal of the cattle group, which also includes buffaloes and bisons
Bucolic- relating to the pleasant aspects of the countryside and country life
Calamitous- involving calamity; catastrophic or disastrous
Callow- (of a young person) inexperienced and immature
Celerity- swiftness of movement
Cenotaph- a monument to someone buried elsewhere, especially one commemorating people who died in a war
Claret- a deep purplish-red color
Conglomerate- a number of different things or parts that are put or grouped together to form a whole but remain distinct entities
Consternation- feelings of anxiety or dismay, typically at something unexpected
Coppice- an area of woodland in which the trees or shrubs are, or formerly were, periodically cut back to ground level to stimulate growth and provide firewood or timber
Crépuscule- twilight
Covetousness- the feeling of having a strong desire for the things that other people have
Dearth- a scarcity or lack of something
Debutante- an upper-class young woman making her first appearance in fashionable society
Declamation- the action or art of declaiming
Declaiming- utter or deliver words or a speech in a rhetorical or impassioned way, as if to an audience
Demarcated- set the boundaries or limits of
Dichotomy- a division or contrast between two things that are or are represented as being opposed or entirely different
Dilatory- slow to act
Diminution- a reduction in the size, extent, or importance of something
Diocese- a district under the pastoral care of a bishop in the Christian Church
Diaphanous- (especially of fabric) light, delicate, and translucent
Dolichocephalic- having a relatively long skull (typically with the breadth less than 80 [or 75] percent of the length)
Dogmatic- being certain that your beliefs are right and that others should accept them, without paying attention to evidence or other opinions
Dutch Crocus- type of flower I thought sounded pretty
Encroached- intrude on (a person's territory or a thing considered to be a right)
Eleutheromania- a mania or frantic zeal for freedom
Encumber- restrict or burden (someone or something) in such a way that free action or movement is difficult
Epigram- a pithy saying or remark expressing an idea in a clever or amusing way
Ephemeral- lasting for a very short time
Erotomania- a delusion in which a person (typically a woman) believes that another person (typically of higher social status) is in love with them
Espionage- the practice of spying or of using spies, typically by governments to obtain political and military information
Expostulate- express strong disapproval or disagreement
Falchion- a broad, slightly curved sword with the cutting edge on the convex side.
Fallacy- a mistaken belief, especially one based on unsound argument
Fervid- intensely enthusiastic or passionate, especially to an excessive degree
Floccinaucinihilipilification- the action or habit of estimating something as worthless
Foibles- a minor weakness or eccentricity in someone's character
Folichonne- (informal) slight, lightweight; mischievous
Forelsket (Norwegian)- The euphoria you experience when you are first falling in love
Fungible- (of a product or commodity) replaceable by another identical item; mutually interchangeable
Funambulist- a tightrope walker
Galvanic- relating to or involving electric currents produced by chemical action
Gant- a yawn
Garrulous- excessively talkative, especially on trivial matters
Gloaming- twilight; dusk
Hedonistic- engaged in the pursuit of pleasure; sensually self-indulgent
Hiraeth- (especially in the context of Wales or Welsh culture) deep longing for something, especially one's home
Idiosyncrasies- a mode of behavior or way of thought peculiar to an individual
Idyll- an extremely happy, peaceful, or picturesque episode or scene, typically an idealized or unsustainable one
Intaglio- a design incised or engraved into a material
Incandescent- soft glow
Irrevocably- not able to be changed, reversed, or recovered; final
Jettisoned- throw or drop (something) from an aircraft or ship
Kalopsia- The delusion of things being more beautiful than they are
Keening- the action of wailing in grief for a lost loved one
Ken- one's range of knowledge or sight
Lackadaisical- lacking enthusiasm and determination
Logophile- a lover of words
Loquacity- the quality of talking a great deal; talkativeness
Magnanimous- generous or forgiving, especially toward a rival or less powerful person
Magniloquent- using high-flown or bombastic language
Meandering- following a winding course
Meliorism- the belief that the world can be made better by human effort
Mellifluous- (of a voice or words) sweet or musical; pleasant to hear
Metonym- a word, name, or expression used as a substitute for something else with which it is closely associated
Midnightly- Taking place at midnight
Modicum- a small quantity of a particular thing, especially something considered desirable or valuable
Nihilistic- rejecting all religious and moral principles in the belief that life is meaningless
Obsequious- obedient or attentive to an excessive or servile degree.
Obstreperous- noisy and difficult to control
Occultation- An occultation is an event that occurs when one object is hidden from the observer by another object that passes between them
Ochre- an earthy pigment containing ferric oxide, typically with clay, varying from light yellow to brown or red
Panoply- a complete or impressive collection of things
Pastiche- an artistic work in a style that imitates that of another work, artist, or period
Petrichor- a pleasant smell that frequently accompanies the first rain after a long period of warm, dry weather
Pious- having or showing a deep respect for God and religion
Pithy- (of a language or style) concise and forcefully expressive
Portending- be a sign or warning that (something, especially something momentous or calamitous) is likely to happen
Portmanteau- a word blending the sounds and combining the meanings of two others, for example motel (from ‘motor’ and ‘hotel’) or brunch (from ‘breakfast’ and ‘lunch’)
Propinquity- the state of being close to someone or something; proximity or close kinship
Propitious- giving or indicating a good chance of success; favorable
Pulchritudinous- beautiful (yes, that’s the full definition)
Pusillanimous- showing a lack of courage or determination; timid
Qawwalis- a style of Sufi devotional music marked by rhythmic improvisatory repetition of a short phrase, intended to rouse participants to a state of mystical ecstasy
Rapport- a close and harmonious relationship in which the people or groups concerned understand each other's feelings or ideas and communicate well
Recalcitrant- having an obstinately uncooperative attitude toward authority or discipline
Repertoire- a stock of skills or types of behavior that a person habitually uses
Resplendent- attractive and impressive through being richly colorful or sumptuous
Reverberated- (of a loud noise) be repeated several times as an echo or (of a place) appear to vibrate or be disturbed
Reverie- a state of being pleasantly lost in one's thoughts; a daydream
Requisite- made necessary by particular circumstances or regulations
Ricocheted- rebound one or more times off a surface
Rivulet- a very small stream
Rhododendron- a shrub or small tree of the heath family, with large clusters of bell-shaped flowers and typically with large evergreen leaves, widely grown as an ornamental
Ruched- (of cloth, clothes, etc.) sewn so that they hang in folds
Sablions- French plural word for sand (I’m 90% sure)
Salacious- having or conveying undue or inappropriate interest in sexual matters
Salubrious- health-giving; healthy or a place that is pleasant; not run-down
Sarsen- a silicified sandstone boulder of a kind which occurs on the chalk downs of southern England. Such stones were used in constructing Stonehenge and other prehistoric monuments
Scagliola- imitation marble or other stone, made of plaster mixed with glue and dyes which is then painted or polished
Sceptred- invested with a scepter or sovereign authority
Scintillating- brilliantly and excitingly clever or skillful
Sepia- a reddish-brown color associated particularly with monochrome photographs of the 19th and early 20th centuries
Sepulchral- gloomy; dismal
Sonder- The profound feeling of realizing that everyone, including strangers passing in the street, has a life as complex as one's own, which they are constantly living despite one's personal lack of awareness of it
Soporific- tending to induce drowsiness or sleep
Sumptuous- splendid and expensive-looking
Sycophant- a person who acts obsequiously toward someone important in order to gain advantage
Synecdoche- a figure of speech in which a part is made to represent the whole or vice versa, as in Cleveland won by six runs (meaning “Cleveland's baseball team”)
Taciturn- (of a person) reserved or uncommunicative in speech; saying little
Tangentially- in a way that relates only slightly to a matter; peripherally
Tantamount- equivalent in seriousness to; virtually the same as
Tenacious- tending to keep a firm hold of something; clinging or adhering closely
Trepidation- a feeling of fear or agitation about something that may happen
Truculent- eager or quick to argue or fight; aggressively defiant
Ubiquitous- present, appearing, or found everywhere
Unequivocally- leaving no doubt
Valise- a small traveling bag or suitcase
Vaunted- praised or boasted about, especially in an excessive way
Venorexia- the feeling of romance that comes with the arrival of springtime
Verdant- (of countryside) green with grass or other rich vegetation
Wanton- (of a cruel or violent action) deliberate and unprovoked
Whelm- engulf, submerge, or bury
Xerically- of, pertaining to, or adapted to a dry environment
Yillen (Scottish)- shower of rain
Yoked- attack, especially by strangling
Yūgen- the beauty that we can feel sense into an object, even though the beauty doesn't exist in the literal sense of the word and cannot be seen directly
Zenith- the time at which something is most powerful or successful
I hope you enjoyed my little panoply of words!
Ily all, and ty for really amplifying the last post I made like this! I hope it helps someone out there and if there are any mistakes or inaccuracies PLEASE lmk!
#writing memes#women writers#writing advice#fiction writing#writing stuff#creative writing#writers#writeblr#writers on tumblr#writing#writerscommunity#writing problems#writer things#female writers#fanfiction writer#writers of tumblr#writers and poets#ao3 writer#writing help#writing community#words#beautiful words#wordgasm#favorite words#words words words#pretty words
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The biography of the woodland maniac
warning: mentions of abuse, death and violence
Tobias ‘Eric’ Robinson was a child of abuse. Always the victim of his toxic masculinity ideology, Forcing him to drop out of school and into jobs he doesn’t want to ‘toughen up” since he was 15, Forced to tag along in hunting at the age of 8 and witnessing innocent creatures being slaughtered for sport. Because of his father he despised the very name he was given, He despised every feature that was passed down to him through genetics.
Although his father was cruel, It was always his mother and sister who gave him the loving and comfort he always sought. Connie, His mother was kind, She loved him unlike his father. Tobias praises his mother for how much she strayed him away from his father’s teachings. His sister taught him basic math even though she was much younger then him, Still teaches him basic stuff to this very day..
But everything changed after he went missing. Tobias was found a couple feet away from a dead hiker. Although his memories were foggy He swore he’d never hurt anyone in such a way. But no one would ever believe a mentally disturbed teenager like Tobias, A boy who slowly grew to love violence because it gave him a sense of strength, A boy who was a repulsive liar and hostile towards others. A boy who was a feral and untamed dog
After his mother was hospitalized by his father, Tobias seeked vengeance. Tried to kill his father in the house he was staying at, But at the end Tobias lost and retreated into the forest barely alive from the amount of blood he lost. But on that night, Tobias Robinson died. In his place a feral shell of a man was born. Weeks hiding in the woods turned him into a wild animal. Eventually Tobias stalked his fathers until he was in the deepest parts of the mines before caving his skull in with a sharpened rock. But little did Tobias know, His sister was with their father too. Unable to control himself Tobias killed his younger sibling before retreating into the caves of the mines
When Tobias awakened he was in a large cave with a tree-like entity towering over him, Giving him promises of control over his life again. In return it wanted his everlasting loyalty and devoted faith to it. For the price of freedom, It was more than worth it to Tobias’s eyes. To this very day Tobias has been a devoted and faithful follower to the great watchman
#skullytotheark's ticci toby#ticci toby#creepypasta ticci toby#toby rogers#tobias erin rogers#the woodland maniac#Tobias 'Eric' Robinson#skullytotheark's woodland maniac#creepypasta#marble hornets#slenderman#creepypasta fandom#slenderverse#fan au#fan writing#ticci toby rewrite#skullytotheark's ticci toby rewrite
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PLEASE, PLEASE FAE HOBIE X READER PLEASE I NEED IT AGAIN YOUR SERIES KILLED ME EVEN IF I LOVED IT AND I NEED MORE FAE HOBIE X READER. I NEED POSSESSIVE FAE HOBIE X READER PLEASE PLEASE PLEASE (IVE BEEN WAITING FOR YOUR REQUEST TO BE OPEN PLEASE I BEG OF YOU MORE FAE HOBIE HES PLAGUED MY THOUGHS BC OF YOU.)
IT CAN BE ABSOLUTELY ANYTHING WITH FAE HOBIE (BESIDES ANGST I HAD ENOUGH OF THAT WITH YOUR SERIES/HJ /PF)
I UTTERLY NEED TO KISS AND JUST NEED FAE HOBIE. YOU GOT ME OBSESSED WITH FAE HOBIE GUENGUENAHJFSBIAHDNSHSNFUD 🩷🩷🩷
Hi, bestie! I blacked out while writing this (a side effect of writing for fae Hobie 🤣🤣 he does things to me) I tried my best at making this as fluffy as possible but if you want it fluffier pls feel free to send another prompt! (Fae Hobie still has my heart) thank you for requesting!! 🫶
Pairing: Fae! Hobie Brown x Fem! Reader
Tags: No use of Y/N, no specific physical description of the reader, cw food mentions, Fae AU, Fae! Hobie Brown, a bit of hurt/comfort, fluff.
ʕ·ᴥ·ʔ
You definitely remember planting your tulips just yesterday. At first it was your cabbages growing large just after a few days of planting, then the tomatoes and now the tulips. The colorful bulbs sway in the breeze, the fragrant flowery smell relaxes your bones. Yet you can't help but feel creeped out by the weird phenomena.
You just moved in recently to a quaint town that's settled right on the edge of a dense woodland area. You've heard of the stories when a human has captured a fae’s attention, and it looks like this is the case for you. All the stories don't always end well for the former. But if the extremely fast growth of your garden says anything, it's that this particular fae means well. Hopefully.
So as a thank you to the kind entity, you place a bowl of milk and honey right under where your tulips are planted. You've even left a plate of salad all made from the crops you've lovingly planted and bloomed after just a few days of planting. You think for a second that maybe the soil under your feet is healthy and bountiful but there's no harm done if there isn't any mythical creature helping you. The worst case is a raccoon eating your offerings.
Bewildered is an understatement, your eyes are the size of dinner plates once you see something shimmering on the ground. Whatever you did, the fae seems to like it. They left a crown of daisies on your doorstep the next morning, the petals are all adorned with flecks of gold. The flowers run like silk under your fingers.
You look past your garden to the woods, the fog swirls around the edge. In your vision you see the mist form and shape into a tall slim figure. Your hand tightens around the crown of flowers, hands shaking in disbelief.
You didn't go out that day.
More gifts appear outside your home, tiny trinkets woven carefully to create something beautiful. A bouquet of flowers on your windowsill, a figurine of a spider made from vines that's left hanging by the large oak in your backyard. They all appear outside your house so there's no cause for actual fear. If only you stop feeling eyes on you whenever you go outside.
A friend from the city visited you one day, telling you how much they've missed you, gushing on how much you've missed while away. They ask if you ever feel lonely out in the outskirts of the country you could always come visit them.
The same eyes you feel outside can be felt in your bedroom that night.
Whatever latched on to you seems benevolent, watchful, yes but not evil or controlling. You've gotten used to the presence after a few months of living at your cottage. You've even started talking to them during the day when you have no one to turn to. You tell them stories of your almost forgotten childhood and your old life where the houses are made of glass and grey stone, where they stood high above, almost touching the heavens. They've never responded, always listening and ever present.
He wants to respond though, tell you tales of old, where the flowers used to sing and dance, where the woods reigned supreme above all. He misses them, yes, but he misses your voice more. Is it possible to miss your touch too even though he's only imagined it before? Perhaps your hands feel like the finest silk spun upon his skin, your fingers weaving through his like a glittering river, waking him up from his centuries of stagnant waters.
He's seen you laugh and cry, and tend to your garden like it’s your own children. He wants nothing more but to join you in harvesting your bounty, to converse with you and listen to you mumble about your day. Gradually he appears behind you when your back is turned, watching as you make your dinner, observing you plant something new. Then in a flash, he vanishes when you turn around. Leaving you feeling empty
You enter the gates of your garden with tears in your eyes, words barely coherent by your sobs. Kneeling in front of your tulips, you grasp the grass underneath, pulling and ripping out the blades. A sudden hand circles around your wrist, warmth enveloping you in a crashing wave.
He appears just behind the tulips, your eyes soften when your vision focuses on his handsome and otherworldly face. He doesn't know what's gotten you upset but what he does know is that it'll be alright for now on. Because he's—
“Here, ‘m here” His voice calms you down like a thick blanket in the winter.
Without hesitation, you embrace him, the smell of sandalwood and flowers almost stops your heart. You grip him tight, his strong arms envelope you securely, his face nuzzled right between the space over your neck. You do the same, already feeling at home on his skin.
“You're here. You’re real, aren't you?”
“As real as you” he leans back to look at your tear stained cheeks, wiping it with his thumbs. “And here to stay if you want me to”
“Please” you lean on his touch.
He nods, placing a weighted kiss on your forehead. Suddenly you know his name. You call it sweetly amidst the tears, it feels welcome on your tongue.
For the first time in years, Hobie smiles and chuckles, kissing you atop your eyelids with a promise to never leave your side.
#request done#hobie brown x reader#spider punk x reader#hobie brown#the kr8tor's creations#spider punk#x reader#atsv fanfiction#atsv fanfic#atsv x reader#atsv hobie#fae! hobie brown x reader#hobie brown x you#hobie brown x fem!reader#spider punk x fem!reader#spider punk x you#cw food mention#hobie fluff#hobie brown hurt/comfort#fae! hobie brown#fanfic
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Deck Review: Under the Oak Tarot by Ofride and StregaDelleMele
This is a borderless deck featuring a sometimes-sightless girl named Anima as she traverses a fantastical otherworld.
Physical Concerns
Overall: 10/10, so far very satisfied (especially for the price), would buy again if I lost it
RWS Clone? No, but RWS symbolism is obvious in a handful of cards, notably the High Priestess and many Major Arcana cards. Other cards are completely unique.
Cost: 10/10 for quality. As of this review, $26 without shipping
Card stock: 10/10, the card stock has a nice texture and feel sturdy. But it isn't the super thick stock that's stiff and difficult to bend. It doesn't feel cheap and it's nice to shuffle. Also, gilded edges, which we love. It's a standard size deck.
Box: The box is nice and relatively sturdy. It's not a huge box (like we see with Woodland Tarot or Animal Totem Tarot) which I like, because my storage isn't unlimited. The box has an unattached lid and you can dump the cards out for easy access. The LWB fits in the box. Sometimes I struggle with hand pain and it feels like an easy access box.
Little White Book (LWB): It's a 128 page book with translations for English, Italian, Spanish, and Portuguese. It includes meanings for each card, and three spreads with very little explanation. More about LWB meanings and card interpretations below.
Deck Theme and Symbolism
Per the introduction in the LWB, this deck follows the journey of Anima, a visually impaired child who travels through a fantastical otherworld and learns to develop a second sight.
While many of the cards that feature Anima show her being blindfolded, the deck clearly uses sightedness as a metaphor for spiritual enlightenment or "second sight." All of the 10s cards and The World XX show Anima as seeing clearly without her blindfold, and some other cards show partial sightedness as well.
Beyond that, this is an eclectic deck, no two ways about it. This is primarily present in the court cards and some of the Major Arcana cards.
The Pentacles cards feature Basque mythology; Wands are Welsh and Celtic, Swords are Norse, and Cups are Greek. There's also Hebrew symbolism (notably the High Priestess II), and probably other stuff I haven't picked up on because I'm not the most well versed in mythology.
A lot of the cards feature mythical beings, but there are also statues and woodland creatures.
Sorry for photo quality, I don't have a great camera.
I think the symbolism is nice. Sometimes the cards are more heavily re-imagined (like the Star XVII and Moon XVIII), while some of them are more or less exactly what you'd expect from RWS symbolism (Devil XV).
The Minor Arcana takes more symbolism liberties, and some of the cards are very different from RWS.
Overall, I really enjoy how it reads. I love a good borderless card, and this deck is A) fun and B) really pretty to look at. It's got enough familiar symbolism to ground me, but a lot of the cards are very different and with enough wiggle room to explore my own interpretations.
Card Interpretations
The LWB interpretations are all about a spiritual journey, healing, and transformation. So if you're looking for a spiritual journey deck, this one might be for you.
At the same time, there's enough going on with the cards that I didn't find it to be difficult to link the meanings to a wide variety of topics.
The one thing I've got no idea about is the runes, which feature heavily in the Swords suit (which is also the suit where all the court cards are Norse entities). I don't know if the runes are thematically relevant to the card at hand or not. Hopefully they are, because I can imagine how irritating that would be if you read runes and it doesn't match.
Here are a few Minor Arcana honorable mentions. Note the familiar symbolism of the 6 of Pentacles (bottom row, second from left), but the unique symbolism of the 5 of Swords (bottom row, far right).
Overall I found the cards to be evocative and easy to connect to, with enough symbolism in each image to facilitate intuitive reading.
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Suddenly came up with two "Special Case Phemomena" related to Home Safety Hotline!
-Hobb Mothers/Sires
-On rare occassions, a Boggart may find an individual suitable to copulate with in order to produce well-suited Hobb offspring. Though this unity is near impossible, the few reported incidents known to the Fae have been similar in the following aspects:
-the Mother/Sire is usually Fae. Human only in near-impossible scenarios that involve the human demonstrating extreme kindness and care to Hobb kind. As many Fae have a natural bond with the supernatural by birth, it is assumed this is why Fae are more likely to be chosen.
-The Mother/Sire has positive relations with other supernatural entities such as Gnomes, Sprites, and Spriggans. Overall a respectful and careful individual. If one shows kindness to various entities, this further proves their care for Hobbs.
-The Mother/Sire is able to withstand the power and strength that is a Boggart, surviving the process of fornicating. Not much has ever been willingly stated by the Boggart's partner as to how the coupling works, its secrecy important.
Sprigflunkey:
-Individuals that disrespect the territory and boundaries of a spriggan may become parasitized by Sprig Vines and, instead of succumbing to their death by a Sprig Tree, deform into a Sprigflunkey instead. There are a couple of factors that lead to the likelihood of becoming Sprigflunkey, such as:
-Excessive abuse towards wildlife. Those who take part in violence and slaughter of woodland animals, especially those that waste much, are, in the eyes of a Spriggan, fitting to serve their dues.
-Blatant mistreatment and damage of flora. Stripping bark from trees, chopping down trees and bushes that sustain wildlife, ripping apart flowers, and releasing invasive species of any kind invoke much anger from Spriggans.
-Disrespecting the Spriggan directly when the opportunity arises. Sometimes, more straightforward Spriggans may appear in front of certain individuals. This is considered a hard-earned gift, or even a blessing, by the Fae. Though if the target (usually human) attempts combat or stands up as an equal or superior to the Spriggan, this rudeness shows as a perfect sign that the fool deserves a lifetime of enslavement and servitude.
-If a Spriggan has made itself known to you, through your ignorance or as a gift, make sure to respect it as you would any benevolent diety. Bow to it, and/or state your apologies or gratitude. Planting seeds, feeding wildlife, or caring for flora and fauna in other manners, further improve your chances of staying alive and sentient.
#home safety hotline#ocs#technically#special case phenomena#oc: special case phenomena#boggart#spriggan#hsh boggart#hsh spriggan#my art#fan art#fan writing#my writing#original entries#hsh
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Ferns - The Mundane and Magical 101
Working with my local land more has taught me to source local plants and connect with them. By properly taking care of it and working the land. That also means connecting with local plant spirits.
The Fern is one of those species of plants. This wonderful herb is abundant, protective and hold much wisdom for they are very old. With some dating back to 360 million years (or so they say). It is known some species can live up to a hundred years.
They are full of wisdom, you might just learn something from them if you actively work with them as a spirit.
Scientific Name:
Family: Pteridophyte
Parts used: For species of Fern it varies
Planet: Mercury
Element: Air
CAUTIONS: ALWAYS check with your local herbalist and doctor before consuming any medicinal medicine as they will be able to direct you on proper dosages. Some medications can also interact and so can some conditions with certain herbs.
IMPORTANT: Some Ferns are harmful (like the Pteridium genus aka Bracken Fern) to the airways and can let off spores that can harm or cause death in immunocompromised people. Always be wary of Fern species around pets as well. Source and research responsibly.
Uses in Herbalism and Healing:
Certain Fern species are used to treat different ailments. Ex. Sensitive Fern (Onoclea sensibilis) used for arthritis while Maidenhair Speenwort (Asplenium tricomanes) is used for coughs.
Always check which fern species is used as some can counteract and aren't always used for the same ailment.
On a fun note, Fiddlehead Ferns are used from a culinary standpoint and are quite delicious when prepared correctly.
Uses in Magic:
When placed in the home, it is said to hold protective properties, and when planted at the doorstep.
Dried Fern, when burned, carries exorcism properties.
Some folklore speaks that when Fern is burned outside, it causes rainfall.
When carried or worn, Fern has the power to guide to treasure.
Some Celtic and Irish legends speak of Ferns being used in from healing to magic.
A Slavic folk tale speaks of a flower on a fern that blooms for a very short time on the eve of the summer solstice. It is said it brings fortune to the person who finds it. In some tales, it allows humans to understand animals talking. It is guarded by malevolent entities. Though the one who succeeds in gathering it can receive earthly riches, that attainment has always brought unlucky energy to the poor soul, so some leave it alone.
Recipes:
A very yummy recipe using Fiddlehead ferns. Check it out!
Sources and extra reading material:
Please remember while I provide sources, some content is my own UPG from working for years intuitively with this herbal ally. What you do not see from my sources assume it is my UPG and take what information you will. Always cross-reference and research yourself. All medical knowledge will be sourced.
Medical Links:
Cao, H., Chai, T., Wang, X., B. Morais-Braga, M. F., Yang, H., Wong, C., Wang, R., Yao, H., Cao, J., Cornara, L., Burlando, B., Wang, Y., Xiao, J., & M. Coutinho, H. D. (2017). Phytochemicals from fern species: Potential for medicine applications. Phytochemistry Reviews, 16(3), 379-440. https://doi.org/10.1007/s11101-016-9488-7
Spiritual:
Books:
Cunningham's Encyclopedia of Magical Herbs by Scott Cunningham
Links:
Want to check out my other posts? Here’s the Masterpost
#witch#witchcraft#eclectic witch#witchblr#paganism#herbalism#ferns#herbal magic#fern correspondences#protection magic#weather magic
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✨Who did it?✨
Or, as an alternate title:
I can’t believe I have to play Devil’s Advocate for Ozzy…
Yes, your honor, he did haunt Elise until she passed away, ruined Roman’s life as collateral, sort of kidnapped Henri and almost murdered Goldia. I can’t deny that he is, in fact, the main villain in Pocket Mirror and sole responsible for the events in that game.
However!
In Little Goody Two Shoes, he isn’t the only schemer behind the scenes. Our second player is Walpurga — and I don’t think we’re giving her enough credit. It’s easy to misjudge her as a secondary threat in Elise’s path when, actually, she’s the main instigator.
I dare to say that she’s even the one to start it all, the one who led Elise to her eventual downfall! Ozzy just took the merit after she was out of the picture.
But before I go through the events of the game, let’s review what some characters have to say, in special when it comes to the lore. We’re going to be judging…
… their credibility.
Our dear Rozenmarine here is talking about Ozzy by the way, and we have already established that he is, in no shape or form, a benevolent entity. Nonetheless, she’s the most truthful character towards Elise: she even warns her of the heavy price she’ll have to pay for her wish. Not even Walpurga, who is the first one to mention all of this information, alludes to such a thing; in fact, she even outright lies about it when she says that the Gifts will be “all that’s requested in return”.
The other character that gives the most exposition is Father Hans, and like Rozenmarine and Walpurga before him, we have to take his words and judgement with a grain of salt — in special when it comes to Walpurga and her sanctification.
Case in point: if a witch is a human woman and Walpurga is the consciousness of the woodland surrounding Kieferberg, can we truly call Walpurga a witch? Or is a human woman a forest now?
Despite the flaws in his logic, Father Hans doesn’t question much the nature of what he’s trying to summon and when he does, briefly worrying about the possibility of Walpurga being a demonic entity masquerading as a witch, he foolishly believes he’ll be able to take care of it. If you’re aware of one of the endings, you know how well that went.
His judgement, therefore, cannot be trusted.
On one hand, the demons themselves refer to Walpurga as a witch as well — and it’s likely they know more about this than our two faced priest. On the other, they also don’t hide their contempt by calling her creature and wretched thing, so it’s just as probable they’re insulting her and refusing to respect her as a fellow “patron saint”.
Meanwhile, in one bad ending, Rozenmarine is way more respectful and names her “old god”…
Either way, my previous statement about Father Hans still stands. However, does that make the demons a more trustworthy source of information? Several characters —mostly Golden Maidens and Walpurga, who has ulterior motives— disuade Elise from listening to them, and to tell the truth, they don’t reveal much about themselves or their reasons to not raise suspicion. In a twist of irony though, they do reveal the deceit of others more than being deceitful themselves: it’s Murim who points out Walpurga disguising herself as Rozenmarine and being the actual culprit behind the horses and Apfel’s disappearance, after all. And it’s also Ozzy who lets Elise know that Walpurga had been misleading her from the very start — although far too late, at the very end: “You’re yet to pay for what you truly desire! That witch made you think otherwise, did she?”
In conclusion, we can’t take what they say at face value — or at least, not all of it. Still, they do offer important insight into the lore if you know who and what to believe.
An interesting bit I want to highlight and that gives a different interpretation of the game is related to Walpurga’s true identity: if she isn’t a witch, but a being similar to Ozzy and his Marquises, her inactivity during the 18 years Elise was alive could be linked to the need of a witch of her own, since they act as a sort of medium between realms.
Although that raises the question: who could be Walpurga’s witch? Let’s review the story from the beginning first.
Around the time of Elise’s birth, in a far away place, Rozenmarine and her dreams of fate were born as well, while one of the last remnants of Walpurga’s cult was being burnt at the stake — that, instead of Elise being conceived, might have been what truly weakened Walpurga.
Later, during their pilgrimage, her granny taught Rozenmarine everything she knew, including Ozzy’s folk tale. Like His name being lost to time, the reason his story was spread about in Rozenmarine’s coven could also had been forgotten; Elise did mention it sounded like a cautionary tale and perhaps, it originally had been — do demons like competition, I wonder.
As previously said, Elise’s genesis had fascinated Walpurga. She wanted back what was taken from her and also recreate what Ozzy had done that day to no avail. No matter how much that ate at her, in 18 years, she didn’t target Elise yet.
Not even Father Hans, perturbed by Granny Holle’s dead bed confession 10 years ago, acted upon his suspicions until both demons and Walpurga made themselves known in town. Or maybe he did, if Elise saying she felt ostracized after her granny passed away is anything to go by.
It’s when Rozenmarine reached Kieferberg, when everything happened all at once again: she met Flocke and her fateful dreams stopped; Elise got attacked by roots in her own home, but never again, and she dreamt of Ozzy’s realm even before getting the shoes; and a windstorm hir town, stirring Father Hans into action, believing it was the result of Granny Holle’s pact with the demons years ago.
Suddenly, everybody had a bone to pick with Elise. What changed? Rozenmarine.
This scene here is what makes me think Rozenmarine is Walpurga’s witch. In the bad endings where Walpurga kills and possesses Elise, she does so by impaling her with roots or branches like the ones that appear here. Not to mention, it all occurs next to a St. Walpurga’s statue, like it were a macabre foreshadowing of her involvement in the plot. If she could always have done an attack such as this, why then and not before? Elise had been alone for years, living in a house far away from town — nobody would have heard her scream for help. It’s, however, easily explained if Walpurga required of an intermediary to physically manifest.
The curious thing is, like I mentioned earlier, that it doesn’t happen again. For some reason, Walpurga doesn’t get a second chance to attack Elise within her own home. Coincidentally —or not—, in the next morning, we are introduced to Flocke, who mostly stays around the house with Rozenmarine.
That incident, and Rozenmarine’s dreams about fate coming to an end, I believe are related to Flocke’s presence. It would be in Ozzy’s best interest, if Rozenmarine was supposed to aid Walpurga, that she were to be as much confused as possible about her true purpose in Kieferberg — lo and behold, depending on the ending, she has a different idea about what that purpose was.
Thus far, we have a back and forth between Ozzy and Walpurga, and it keeps going: unable to go after Elise directly and following the demon making his move to snatch her first —the shoes—, Walpurga lures the girl into venturing the woodland by telling her about the Gifts.
You’ll think that Ozzy would be pleased with the idea, after all, it played in his favor. But, judging by this mysterious line of his: “Although you didn’t quite need them (the Gifts), did you?” And the look he gives Elise after she returned with the basket, maybe things weren’t going according to plan at all.
This is going to be pure speculation, however, it’s undeniable that Elise and Henri have certain parallelisms between them: their isolation and desire to escape it. Perhaps it goes further than that and Henri’s fate was supposed to be Elise’s as well: I don’t think he had to go through the Trials or sacrifice The Good Company, after all, he wouldn’t have followed her mother’s footsteps had there been someone in his life to alleviate his solitude, and it’s highly doubtful Elise would have told him about the Gifts to begin with. Like Henri, maybe she would have died in her sleep after the deal was sealed and she gave her name as payment, becoming Ozzy’s new loyal servant.
Furthermore, it could be possible that Ozzy only asked for her first born to spite Walpurga, who had been a sore thorn in his side through the whole game. Failing to procure Elise, she lost her only chance to become a woman and bear life in her womb, so what better way to twist the knife than to ask for a child with the sole intention of eating it? Because then, I don’t know how to explain the presence of the moths in the bad endings where he wins otherwise: did Ozzy kill Walpurga offscreen and steal her familiars? Maybe so.
As I said, it’s pure speculation, like Ozzy slowly grooming Henri into a demon, treating his name the same they do their own —with mystery— and giving him duties that eerily resemble what Murim and Aziel are tasked to do. So, in other words, let’s get back in track.
Before Murim was sent to meet Elise, Walpurga had kept herself busy with Eugen’s horses. We later find one, twisted into an enormous monstrosity —inspired by Mari Lwyd, maybe?—, which attacks Elise. It could have been Murim’s doing, however, he had already given Elise the Testament, meaning she had passed the Trial and was free to leave — like in Aziel’s domain. Not only that, the monster only appeared after the reason our heroine stayed —a disguised Walpurga—, finished her creepy monologue.
Walpurga apparently had something to gain if Elise died within the woodland, or else she wouldn’t have forced her back in Murim’s grove to rescue Apfel. In this second incursion, she also made an interesting revelation that supports this theory.
She always wanted the Gifts for herself — like Rozenmarine had explained at the start of the game, they represented Elise’s whole being. If she were to get her hands on the Tender Flesh, she gets Elise’s body; if she gets the Sweetest Nectar, Elise’s blood; and if she gets the Good Company, Elise’s love. And it illustrates so wonderfully why the endings happen the way they happen: if the Tender Flesh and/or Sweetest Nectar are offered, she can’t possess Elise and would rather she died in a pyre or have her turned into a tree; if the three Gifts are correctly offered, Elise is untouchable, the parts representing her under the protection of demonic sigils; and if Elise failed to offer any Gift, because they’re on her person one way or another, Walpurga gets to wear her like a costume.
Why the demons would do nothing after technically being offered and accepting the Gifts in the good endings, is a mystery on its own. Perhaps the commitment they were all on about, was the commitment to love? That brings us to Aziel’s grove and all of its mixed messages.
The next morning Elise rescued Apfel, Flocke can be witnessed throwing a tantrum and promptly leaving — Ozzy obviously displeased with Walpurga interfering so brazenly. The back and forth between the two beings never stops, even if Walpurga makes no further appearances —thanks to Aziel— other than in the endings and those branch attacks inside of Ozzy’s realm which, judging by his sigil after they have already crossed the portals, perhaps he’s trying to dispel instead of summon — the mist is also suspicious, being almost identical to that which follows the moths.
While in her domain, Aziel kept insisting to Elise that she should indulge and dive deeper into her desires, while pointing out that she has yet to discover what they are. It might be a red herring, but after Elise had confessed her wish to the old hag in the beginning of the game, Rozenmarine warned her with urgency that she shouldn’t disclose it to anyone. We’ve got to remember that one of Father Hans’s documents also describes how the woodland —Walpurga— harbored people’s wills, wishes, desires and sins in the past. Was Aziel trying to make our heroine know that her desire had been tampered with? Truth be told, Elise seems to yearn leaving Kieferberg more than riches, giving weak excuses as to why she doesn’t: “… if only it was that easy.” It is, in fact, since in the good endings she just does that. So, it could be possible.
The mixed messages, however, made themselves present during Aziel’s boss fight. After encouraging Elise to pursue her wish until then, Aziel asked to be shown how much Elise cares for her love interest. And if that wasn’t enough, she one-hit kills her if her answers didn’t prioritize her paramour —heavily foreshadowing the requirements for the good endings— while giving her this quote:
“Rather self-serving, aren’t you? You’re not worth my time, let alone His!”
Recalling the scene with the Golden Maidens, you can’t make me believe that some of them truly loved anyone in their lives, lest pass this Aziel’s test. Like, between the three first Golden Girls, who was supposed to be The Good Company: the one being murdered or the one thrown under the bus? The main one fitted the self-serving moniker perfectly and yet, Ozzy was to await for her in his banquet.
The fact that Ozzy would allow the Golden Maidens prowl around and warn Elise left and right is suspect as well. In his defense, he does say that they’re hard to tame.
Did the demons want Elise to succeed? Or perhaps they were quite content with Walpurga losing. If it’s the former, what a plot twist!
Nonetheless, I believe we have answered the original question quite well: who did it? The one who kickstarts the whole conflict is Ozzy, being responsible for Elise’s very existence to begin with, but the one who actually makes the first move to snatch our gal and keeps the pace of the game is Walpurga. Father Hans is also there, aiding Walpurga by ruining people’s livelihoods, when the demons only pulled what amounted to pranks in comparison — crows standing around menacingly and stealing some grain, and floods that caused no lasting damage.
🦋Still, I hope you enjoyed my descent to insanity and that you now appreciate Walpurga as the proactive villainess she is — not everything was Ozzy’s fault, even if he would love you to think so.🦋
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