#wheelchairs mod
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lyinginbedmon · 8 months ago
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If you're a disabled Minecraft player or just someone looking to roleplay a disabled character ingame, the Wheelchairs mod's first full release version is worth looking into!
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fagsystem · 1 year ago
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As an ambulatory wheelchair user I have so many thoughts about how people draw/write disabled!Scar. This is sort of a guide/insight from a disabled person about writing/drawing disabled people.
Specifically in regards to wheelchair users.
Do not get me wrong, this fandom is genuinely probably the best group of people I have ever seen when it comes to drawing wheelchairs. I do not believe I have ever seen Scar fanart where he is in a completely unusable, horrible, hospital chair. It is so clear people have taken the time and energy to research into wheelchairs and I love it. I am in no way saying stop that.
I just think people could maybe put a little bit more consideration into him being disabled beyond visual appearance.
I saw a really amazing artwork of SL!Scar and he is in a sports chair. Which is really cool, in many ways, as it shows some thought being put into the setting. If I were in combat, I would in fact like to not be knocked from my chair or have my chair tipped over.
Yet, you have very limited mobility in a sports chair. It is, by design, made to prevent you from tipping over. Which means that you are incapable of going over bumps, really, let alone natural terrain.
Just in general, there really is not any wheelchair that exists in our world that would allow wheelchair users to exist in a setting like the life series.
So, I have some ideas:
- Horses. Hands down my biggest suggestion. Especially with Secret Life they fit in very well with the setting, everyone uses them, and it fits the bill perfectly for what he would need. Especially considering Scar is an archer, it makes a lot of sense for him to be on horseback. It suits him and his style of fighting so well.
- Some sort of redstone power chair. There are all sorts of ways you could design something like this. Perhaps with pistons that push down against the ground, allowing for jumps. Perhaps just a series of pistions functioning as like a bunch of little spider legs. There are a lot of things you can do with that, you can get very creative.
- For my Vex!Scar lovers, you could have magic be used as a mobility aid. Perhaps a magic wheelchair, or perhaps a magic exoskeleton.
And with all of the ideas, considering how they fit into the setting really changes everything. What are the strengths? What are the draw backs?
With horses, they are strong and fast and agile. But they are big, it is hard to fit into small spaces, and they can be killed.
With some sort of redstone chair, I feel as though it would make sense for it to be robust and strong. Depending on how it is constructed, something fast and agile or perhaps something a bit slower and more clunky. Is it loud? How would stealth work in something like that?
When it comes to any sort of magic you do not want it to fix the disability. It is a mobility aid like any other. Not perfect, not the same as not being disabled, just another tool with its own unique draw backs. Perhaps magic is draining or it takes concentration. Would he tire quicker than others? Would he require food quicker than others? Is it possible for him to lose focus on it in a stressful situation, leaving him stuck until he can calm himself down?
Other things to consider are really specifically the setting as well as what disability you are giving him.
I feel as though on Hermitcraft an option like a redstone chair just makes a lot of sense. Multiple redstone chairs, even, all constructed differently for different uses. Such as ones for building. How does long distance travel work with the chair and how you lore your setting? Is it something he can put in his inventory? Is it something he remains in when using an elytra? Does that have any draw backs, such as being slower or needing more rockets or being less coordinated in the air?
I feel as though in the life series a mix of vex magic and horses makes a lot of sense. The magic is good for small spaces and short trips and emergencies, but it is too tiring to travel across the map with and too much effort to maintain when he needs to concentrate on battles. That would be where the horse comes into play.
As for what disability, well, it truly depends. Most of my rambles here have been based upon paraplegia, because I often times see people making him an ambulatory wheelchair user just because they do not know what to do otherwise.
Not that making him an ambulatory wheelchair user is a bad thing by any means. I am one and I adore reading stories like that. It is just a bit clear that a lot of you are quite lost as to how to navigate hurdles disabled people face, so you make it so he can walk over those hurdles. Which, once again, I am not shaming you for! This post is just to show there are other options
But in the case of him being an ambulatory wheelchair user: why is he one?
Mobilities aids are disabling unless you need them. You cannot access spaces or you do not have hands free or any number of things. What to the Scar you are writing makes using mobility aids helpful instead of a hindrance? What times are they more trouble than help, and what cost is there for not using it?
A good example is if Scar can walk around short distances with minimal difficulty/drawback, but long distances are painful or physically not possible.
Look into different disabilities and consider it. A lot of people tend to default to chronic pain because that tends to be quite a common one across a lot of disabled people, but there are a lot more different reasons why.
It could also be that he is very slow because of his disabilities. I have muscle weakness sometimes because of my FND, and it is like moving through sludge whenever I try and move.
It could also be that the mobility aids are a preventative measure. He does not need to use his wheelchair, unless he has done too much walking and then his body refuses to support his weight. He does not need to use his wheelchair, but when he does not he is a lot more likely to dislocate something and then yeah he can't walk. He does not need to use his wheelchair, but he is a fall risk especially after a lot of walking or running. Him being in his wheelchair prevents him from falling! (And if he's a fall risk, maybe he's strapped in too!)
I just have so many thoughts and I wanted to share them.
I see so many of you putting in effort already and it warms my heart. It is why I feel comfortable enough to make this post, because clearly you all care a lot about representing disabled people well.
:]
If you have read this far thank you so much. Let me know what you think or if you have any questions.
Edit: I made a rough redstone wheelchair design. It is one of the few reblogs that has comments, if you filter for that you should be able to find it. If not, reply to the post and I can send you the link to it. :]
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cripplecharacters · 2 months ago
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What might be a good way to design a wheelchair in a medieval fantasy setting? The issues being that it seems to generally be a no-no to make a walking chair with legs as a wheelchair replacement, and the fact that terrain in that kinda setting is not all that friendly to wheelchairs, with dirt/mud paths, cobblestones, etc.
Hello, thank you for your ask! Please note I’m not a historian, just someone who’s done a lot of research. If anyone on Tumblr wants to add anything they know about the subject that I didn’t cover, feel free!
I’m going to start with the terrain before I get into the wheelchairs, and to start, a wheelchair can definently get over dirt and cobblestone. Even back before paved roads people needed smooth roads in order to transport carts, and even Rome had very well maintained cobbled roads in 300 A.D. to make transport as efficient as possible. There are, of course, uneaven or poorly maintained cobblestone paths, and those would certainly be an issue. If your story takes place in an area with uneaven stone roads, I’d recommend looking into manual hiking wheelchairs for design inspiration. Dirt paths shouldn’t pose as much of an issue either, unless they’re like covered in roots, plants, mounds, etc, but a well traveled dirt path should be packed well enough to not be an issue. Mud can pose an issue, but even dirt roads with hard-packed dirt from heavy foot traffic should have much more shallow puddles and less loose mud than regular loose dirt would. If your character likes in a particularly wet/rainy area I’d recommend looking into beach wheelchairs and manual all-terrain wheelchairs. Otherwise, your character should be fine on ancient roads! Now, onto ancient chairs.
The medieval ages span quite a long time, from the 5th century A.D. to the 14th century, and wheelchairs have been being created for that entire time. While many other disability aids were also being used during that time, I’m going to focus on wheelchairs and wheeled aids so I don’t make this too long, and because that’s what was asked. A quick note is that the first self propelled wheelchair was made by a watchmaker named Stephan Farffler in 1655 [pictured below], so if you want your character(s) to be able to propel themselves you’re going to have to take some creative liberties. [Note: Stephan’s chair was probably very useful for getting over uneaven terrain, with its three wheels and low center of gravity making it harder to tip.]
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Records show that Greece was one of the first countries to develop wheeled-aids. The first instance of the Greeks using something similar can be found on a vase from 530 B.C. depicting a child on a bed with wheels being taken outside. Now there isn’t much surviving evidence of ancient Greek mobility aids, but there have been Greek temples found with both stairs and ramps, which imply people were being wheeled into temples fairly often [source]. There have also been vases imagining Triptolemus on a wheeled chair since 400 B.C., though it seems like imaginative work rather than something accessible to the public considering the chair doesn’t look like it could stand upright? But then again I’m not a historian and it’s possible a wealthy disabled person at the time took inspiration for what their chair would look like, or vise versa.
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The first record of a wheelchair in China is found on a stone carving from 525 A.D. showing a wealthy man in a custom chair. For those with less money, records show they had been using wheelbarrows to transport disabled people since 200 A.D., and this form was definently more common for the average person who didn’t have money for a custom chair. [I unfortunately couldn’t find artwork depicting someone being carried in a wheelbarrow during this time, every picture I found was from the 1900’s and sooner, but feel free to look them up for inspiration.]
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Wheelbarrows were then brought from China to Europe in the 12th century and were also used to transport people, as well as having the design changed.
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In 1595 King Phillip II of Spain received the first clearly recorded wheelchair after becoming bedridden with gout. Unlike the other chairs it had the ability to have a reclining headrest and adjustable footrest. This chair was definently designed more for confort than practicality, as the king probably wouldn't need to travel any unkept roads like a poor person would.
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Wheelchairs developed way more during the 18-19th centuries, and you can always look there for ideas if you want your character to be more independent.
I hope this was all helpful!
Mod Rot
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iwonderwh0 · 1 month ago
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So @autiacorart you wanted to see what happens when you mod swap Carl and I'm here to show it
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whitherwanderer · 2 months ago
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like and subscribe?? ♿
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futuristichedge · 1 year ago
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Racing! (Lineart only under the cut)
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weheartstims · 3 months ago
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An autumn-themed mobility aid stimboard!
🧑‍🦽‍➡️|🍂|🧑‍🦽‍➡️ 🍂|🧑‍🦽‍➡️|🍂 🧑‍🦽‍➡️|🍂|🧑‍🦽‍➡️
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hellhoundmaggie · 9 months ago
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Do you have any SDV hot takes?
Boy do I ever Anon! Thank you for giving me the chance to get on my soapbox about this.
Shane doesn't relapse when he is happily married to the Farmer. The popular "relapse" interpretation is based on faulty assumptions about what substance abuse recovery is supposed to look like and flat-out misreadings of the text of the game.
Shane doesn't "start" drinking again: he never stops, just reduces the amount he drinks. (Unless we are supposed to interpret the phrase "cut back" in the 7 Heart Event as meaning "quit” or "gave up” for some reason. Or if we ignore the new 1.6 dialogue about him drinking less after his 6 Heart event.)
Shane's mess is not a consequence of uncontrolled drinking, but a consequence of his depression and possible under-managed ADHD. His room at Marnie's remains exactly as messy when he's in recovery as it is when he's spiraling, so the drinking has no effect on his cleanliness.
”Okay,” you might say, “but he still shouldn’t drink, and he should pick up his room.” And sure, yeah. Ideally we should all do the same. But that’s not always a fair or realistic expectation for everyone. Not everyone can quit their addictions or bad habits cold turkey. Not everyone is going to be the model citizen. That doesn’t mean they can’t live happy lives. That doesn’t mean they don’t have value. That doesn’t mean Shane doesn’t have value.
So instead of complaining about the ways that Shane fails to measure up to typical adult standards, it may be more productive to ask: is he happy? Is he doing okay?
By any reasonable measure, a married Shane is living his best possible life. He‘s surprised and delighted to be your trophy husband. He doesn’t have to worry about taking a soul-sucking job or struggling with unemployment. His drinking isn’t causing him any problems, and if he can’t keep his personal space clean, at least he doesn’t let his mess spread to the rest of the house. He has his own little coop for Charlie and it’s just adorable to watch him bounce her up and down. He actually makes time for Jas. I am not requiring everyone to love Shane the way he is written, or to make space in their farmhouse for him. But please, have realistic expectations for the character that exists. And do make friends with him. He gives you an OP recipe and access to blue chickens!
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picturesofponies · 2 years ago
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AUTISTIC RAINBOW DASH WHO ALSO USES A WHEELCHAIR PLS
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Her wheelchair is super lightweight so she can fly with it!! Also I gave her noise-cancelling earbuds :)) -- mod Charm
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a-skrub · 11 months ago
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The Last Wheelchairborn
Yes i made another skyrim mod with blender
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konbartdoodles · 4 months ago
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day 3 - scars and disabilities
Featuring some of my personal headcanons, because some can be neurological, and some can be physical!
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lyinginbedmon · 4 months ago
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Mod showcase for the Wheelchairs mod!
I covered maybe half the detail and content in this project in this video, so if it looks cool check out the wiki and try it for yourself!
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stonerzines · 2 years ago
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Happy international wheelchair day - full post :)
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cripplecharacters · 7 months ago
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Hey! So I’m a fairly new ambulatory wheelchair user with EDS writing about a character who is also an ambulatory wheelchair user. I feel like I keep using the same words over and over to portray movement though (rolled, propelled, “pushed themself,” etc) so I would love to hear if you have any more ideas for alternatives! I’ll take as many as you’ve got!
Thank you!!!
Hello dearest asker!
This is the list that we have provided over time plus others:
Moved/Moves
Went
Wheeled
Rolled
Pushed
Sped/Spun
Propelled
Pulled (by a service animal etc)
Maneuvered
Turn/Turned
Scoot/scooted
Travel/traveled
Rock/rocked
Drove
Crossed
Cut
Stroll/Strolled
Navigated
Drift/Drifted
Swung/swinged
Popped ("Popped up their wheels/chair" to get over a surface etc)
Tip/tipped (Tipped themselves over something etc)
Advanced
Migrate/migrated
Inched
Zoomed
Rushed
Hurried
Raced
Skid
Ram/Rammed
Roamed
Shift/Shifted
Slid (In rainy or icy weather)
Followed
Circled
And a lot of many other verbs that would take me a long time to list! Consider what type of wheelchair the person has, as mention Here. And also how the person moves or places their hands can be another detail to include.
If the actual definition of the verb doesn't involve the specific actions of one or two lower extremities (ex. walk, run, stepped, trot, stride) then it's otherwise good to use! Other words like Moseyed, sauntered, paced, I think depends on the writer. A particularly mischievous character may saunter of a manner in their wheelchair. And a character who is nervous would pace—although possibly tiring—back and forth. And Moseyed, well, I just particularly like this word—but, a character could mosey on by in a certain fashion. Happy writing!
(last ask about verb terminology on wheelchairs per this post we made about it)
~ Mod Virus 🌸
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weightedplushie · 6 months ago
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💿 scag stimboard
1 2 3 x 4 5 6 x 7 8 9
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youngchronicpain · 8 months ago
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Really wish I could change the sound of the horn on my powerchair. I want to customize it! Make it scream! I don't know!
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