#what about the plans they made...
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izzy-prizzy · 8 months ago
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"how did it end up like this..?" but it's pandora and barty in the grave yard standing in front of three graves without bodies named as, evan rosier, dorcas meadows and regulus black.
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demaparbat-hp · 3 months ago
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That infamous prison escape.
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egophiliac · 4 months ago
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doylist explanation for why Gidel is only in Fellow's non-idle lesson animations: probably something about space constraints and making sure two sprites in one seat aren't covering anyone else when they're not in focus
watsonian explanation for why Gidel is only in Fellow's non-idle lesson animations: he snuck in and is hiding from the teachers, don't give him away 🤫
(I've reached my limit of unsuccessful attempts at pulling them before I need to save keys for Halloween, so I've been living vicariously through youtube videos...but the fact that Gidel just pops up from under the desk to wave his arms around happily is really testing my resolve. D: I'm gonna die when they finally get to do alchemy...)
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iamanartichoke · 1 year ago
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I don't know who needs to hear this, but as a creator -
I am fine with "the audience" -
downloading my fics
printing my fics
copy/pasting or screenshotting my fics
sharing your saved copy of my fics with anyone else who might want them in the unlikely but never impossible case that my fics are no longer available on ao3
making a book of my fic(s) and running your fingers across the pages while lovingly whispering my precioussss
doing these things with anything I create for fandom, such as meta, headcanons, au nonsense like 'texts from the brodinsons,' etc
I am not fine with "the audience"
doing any of the above with the purpose/intent of plagiarizing my work or passing it off as their own in any capacity
feeding my work into ai for any reason whatsoever
Save the fandom things. Preserve the fandom things. Respect the fandom things.
Enjoy the fandom things.
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daisybell-on-a-carousel · 25 days ago
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Being someone who read Under The Red Hood and came out with the firm belief that, for Jason, it's not about killing Joker, it's about Jason wanting proof Batman would choose him over the Joker (bc shelia chose the joker). Makes seeing any other media where it's all about just wanting the Joker dead is a teeny bit frustrating. to be honest
Jason could've killed the Joker himself, really, really easily. Jason kidnaps the Joker before the confrontation. I can't open my comic for a reference right now, but it felt like he had the Joker for quite a bit before the confrontation. He had him. He beat him up with a crowbar. He had every single opportunity to kill the Joker himself, but he didn't because that wasn't his goal. Make no mistake, he did plan for the Joker to be dead by the end of it, but do you see what im trying to say here
Edit: If I knew this post was gonna get 1000+ notes I would've tried to word it better or something, this was a rant I made on the way to the grocery store 😭
It's not about making Batman kill either. When Batman says he won't kill, Jason adjusts and goes, 'Let ME kill the Joker or kill me to stop me' instead. The test is all about Batman choosing him. The whole final confrontation is Jason's first death again. The parent, The Joker, and the explosives. It even ends with Jason unable to move as a bomb goes off right next to him again because the parent didn't choose Jason. And instead tried finding an option that'd benefit them and (consequencely) letting the Joker walk, again, lol, lmao <-in agony
#the final confrontation was basically his first death again#and YES he Does want the Joker dead#and it would've been really really nice if Batman was the one who did it#but when batman made it clear he wouldn't kill the joker. Jason easily switched to saying “LET me kill the joker” to accommodate#because he Wanted batman to pass his test#he gave a test to dick too. and technically tim but it wasnt the family test it was a different one so it doesnt rly count#AFTER utrh and the reveal and the batarang you can go hog wild about it. i care less about it then#granted i do believe they make jason more scared of the joker after it at some point#i guess because hes a bit too willing to kill the joker and ive heard jason wasnt meant to live after utrh#my watsonian explain for that is he was so fixated on his plan he cpuld override his fear. or maybe the pit. either work#i prefer the fixation bc i dont like the explanation that the pit was the /only/ reason he could get all plan together and done#BUT THATS UNRELATED!!!#dc stop putting the joker in jason stories im begging you please please please. lock him in a vault for the next 20 years or something#it Cpuld be good and i understand. but also. after so long of people that dont know or go for jasons need for family and parents#that love him and he can trust#the joker starts to feel like?? hm. words. a cop out? oh haha its that guy that killed him woagh hes here#i bet you dont even know that jaybin got beat until unconsciousness by an angry mob#while asking batman to save him only for batman to have to walk away#anwya. where was i going with this#i think i got off topic#jason todd#dc comics#batman#ADDED AN EDIT. SORRY. this post has been haunting me it keeps me awake. what if people misunderstand#they cant read my tags where i ramble more depth. thisbis the only option#EDIT EDIT: hiii#removed the sentence abt jason having the joker for several days bc i misremembered some things#go read its-your-mind 's addition instead also#ok no more i wont edit this post anymore i promise
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choccy-milky · 4 months ago
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sometimes you gotta lure your overly-studious ravenclaw gf into spending time with you 🥰 📚 ( from 'Every Teardrop is a Waterfall' by Kat_12739 on ao3, GO READ IT!!! the first story is about seb falling sick and still pushing himself/not admitting he's sick until he ends up in the hospital, the second story is about the birth of seb and clora's daughter and seb's reaction to clora almost dying in childbirth, and the third is about dealing with a fussy newborn lewis😭🥹THEY'RE SO GOOD AND SWEET AND SOMEWHAT SAD (not to mention beautifully written) so go check it out!!💖💖 )
#READ SO I CAN YAP TO SOMEONE ABOUT THEM🙏😩💘#the seb sickfic made me realize how much i needed barely functioning and sick seb (but him still trying to be tough)#theres also a part that cracked me up bc at one point seb is so sick he cant even see straight but he just thinks to himself:#eh its fine.... ill just ask ominis how HE functions without vision later🤷 LMFAO#so stubborn...JUST LET CLORA TAKE CARE OF YOU MFER🤺🤺🤺#defs gonna be drawing more from it especially sick seb LMAO but also seb having a tea party with celeste🥹🥹#hogwarts legacy#sebastian sallow#sebastian sallow x oc#sebastian sallow x mc#sebastian x mc#hogwarts legacy fanfiction#sebastian sallow fanfiction#hphl#choccyart#also i was never planning on writing anything about clora giving birth or abt the kids so to be able to read it WAS AMAZING#THERES A PART WHERE SEB IS HOLDING CELESTE AND CRYING AT CLORAS BEDSIDE THAT I NEED TO DRAW😭😭#LIKE SRSLY seb being conflicted and not even wanting to HOLD celeste bc he doesnt know if clora is alive or not... IT WAS SO SAD BUT GOOD#i honestly dont know what seb would do if clora died in childbirth tbh.......i could honestly see him resenting celeste#esp since she looks so much like clora😭😭#LETS JUST NOT THINK ABOUT IT!😃👍#(still thinking about it)#like this line in the fic: “Sebastian hesitated; if this was Clora’s last gift to him he wasn’t sure he wanted it.”#😭😭😭ITS SO GOOD UGHHHHH😭 TY AGAIN FOR WRITING THESE💖IM SO TOUCHEDDD💖💖
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keferon · 4 months ago
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“Mistakes on mistakes until” ch 69 spoilers below!
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Ahahahahahahah here I go again
Mistakes on mistakes until until I can draw Jazz with my eyes closed
I woke up, checked my phone, woke up for real and decided that whatever plans I had for this day yeah no they can wait a little bit kfkgnfk
Also. Consider listening this while reading. Or don't who am I to tell you what to do~
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poorly-drawn-mdzs · 27 days ago
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Congratulations to TEAM CHEESE for winning the popular vote on the Charcuterie poll!
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fluffyartbl0g · 2 years ago
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Holy crap this is like world record breaking pace guys
Speedrun/Time Travel AU masterlist
#speedrun au#one piece#time travel au#op fanart#sabo#monkey d. luffy#portgas d. ace#asl brothers#time travel aus are my favourite trope for any fandom's fanfic#but this especially is why i want it for one piece#because I needed ace to die in canon. luffy NEEDED to get that wake up call and his whole crew NEEDED badly to get stronger#but ace is so much more than just a plot device for luffy... he was a person who was loved by so many people because#he made so many people happy#if luffy and his crew travelled back in time... they wouldn't need to worry anymore about their strength#Ace could live you know....#He could meet sabo while he was an adult#sabo could meet ACE while he was an adult#ALSO SIDE NOTE BUT SABO ALSO REMEMBERS THE TIME TRAVEL SHENANIGANS!!! but def not as well as any of the strawhats#i think the thing he remembers most is what he felt when he regained his memories in the first timeline#u guys... this comic was so vivid in my mind i HAD to draw it out... like i was planning on doin other time travel au comics before#but like I HAD to draw this because i had such intense ASL feelings#I tried to think if Ace would just start cussing sabo out cause like WHY DID YOU LET US THING U WERE DEAD ; - ;??? WHY DIDNT U CONTACT US??#but i think ace is really tired... like he's been worrying about luffy... and suddenly his brother starts uncharacteristically start#full out bawling in his arms... and he's really confused right now but both of his brothers are here and they're both crying#so there's really only one thing he can do#anyways i hope u enjoyed the comic#op spoilers#<- oops forgot to add that my b
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quicksilversnails · 14 days ago
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
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psstwantsomecheese · 1 month ago
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Theory that Fingon was supposed to survive the Nirnaeth Arnoediad
So we know that during confrontations Morgoth's army has this tendency to capture at least 1 prisoner usually the one deemed most valuable and leave the rest to die. We've seen it with Maedhros during the fake parley, Gwindor during his storm on the gates in Angband, Hurin, Turin with his outlaws etc. etc. Hell it would've happened to Finrod too if he didn't go and sacrifice himself first.
When they take prisoners usually it's for some fell purpose like inflicting some sick method of torture or manipulating them into betraying their allies. Capturing the High King and walking propaganda for hope would be like winning the lottery for Melkor who's very into demoralizing his enemies.
And with Fingon's last battle reporting him to be standing alone among his dead guard Gothmog was probably supposed to take him alive too. Maybe he would have if some balrog didn't ambush him. So Anggang had to go with plan B and desecrate his corpse instead, not as good as torturing him until he's a shell of his former self but still a huge blow to Noldor morale. I can't tell if it would have been better or worse if Fingon survived or not.
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samijey · 2 months ago
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#THANK YOU AUSTRALIA
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ricky-mortis · 7 months ago
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Curtwen Week Day 4: Haunted
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#selfie bee#me telling a coworker who I have been working with for 4 months and whose name I do not know about my toenails#i'm sorry Tobias (?? Paul ??) it was the only topic I could come up with after I already told you about the big bird I saw in 8th grade#FRIENDS how are you!! :) how has the new year been so far!!#did you have a lot of snow on christmas!#we did and it was really fun! I had a very bad cold so I just watched the snow from inside but that was good too c:#do you have any plans for the new year?#i always have lot and most of the time I do not do any of them but planning is fun#this year I REALLY want to watch all of Star Trek ヽ(´∇`)ノ#I would also love to learn how to make a handstand#imagine if you could just make yourself upside down#but it is a far away dream because honestly I am not very good at being usual side up most of the time either#but I will try probably at least 2 times to learn it ( ᐛ )#maybe I'll finally finish that website!#new years are good and fun#it's wild to think about how much daily life has changed since last year but I feel just the same :)#who knows what this year will bring!#I hope I don't hit a pheasant with my car#I almost hit a pheasant with my car last year and the pheasant made direct eye contact#I wonder how he is doing today#since that moment I think about pheasants a lot#I knew they were real but I had never seen one#just to know they are out there is a mystical feeling#right know it is raining so all the pheasants might be wet#get dry soon pheasants!!#I don't think I've ever seen a wet bird either#I don't know what do do with all these birds thoughts#also thank you for the person who asked about my skirt!! ( ˊᵕˋ )♡.°⑅#I've finished it and its really really bad#but I love it
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theonewhowails · 1 year ago
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rotating this fucked up cat in my head like a rotisserie chicken
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actuallyjustabiscuit · 3 months ago
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Uuuuuuuuuh
I don’t like what this is implying
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