#i may have said this at some point
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iamanartichoke · 1 year ago
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I don't know who needs to hear this, but as a creator -
I am fine with "the audience" -
downloading my fics
printing my fics
copy/pasting or screenshotting my fics
sharing your saved copy of my fics with anyone else who might want them in the unlikely but never impossible case that my fics are no longer available on ao3
making a book of my fic(s) and running your fingers across the pages while lovingly whispering my precioussss
doing these things with anything I create for fandom, such as meta, headcanons, au nonsense like 'texts from the brodinsons,' etc
I am not fine with "the audience"
doing any of the above with the purpose/intent of plagiarizing my work or passing it off as their own in any capacity
feeding my work into ai for any reason whatsoever
Save the fandom things. Preserve the fandom things. Respect the fandom things.
Enjoy the fandom things.
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tangents-within-tangents · 3 months ago
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Hot take:
Crosshair does not have the Imperial disillusionment and redemption arc of The Bad Batch
Emerie does.
Crosshair has an arc for sure yes but it's not that.
I was thinking about this scene:
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and how it got right what this scene kinda didn't:
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(It was so close but then bad writing decided to undercut the moment with a joke rip)
And I think it's really interesting that these characters who were more or less raised into the Empire/First Order and chose to leave it are all directly asked why.
But take a look at Crosshair's answers in comparison:
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Different context for the asking, yes, but still, compare that to clones like Howzer, Cody, Slip and Cade who left or turned against the Empire because they knew what the Empire is doing is wrong and they weren't just going to blindly follow orders:
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Crosshair - Loyalty, Purpose, and Survival
Crosshair didn't choose to join the Empire (though the show isn't very clear or consistent about how much control the inhibitor chips have) but he did, for whatever reason, choose to stay. By the end of S1 we know his chip has been removed and as he definitively says "This is who I am." There were likely still other influences on his decision, but listen to how he talks about the Empire in the S1 finale:
Hunter: Crosshair, I've seen what the Empire is doing. Occupying planets and silencing anyone who stands against them. You know it's not right. Crosshair: You still don’t see the bigger picture, but you will. Hunter: Can't you see they're using you?
Crosshair: We’re not like the regs, we never have been. We’re superior. The Empire can’t protect the galaxy without strength, this is what we were made for. Think of all we could do, together!
Crosshair: You all are meant for more than drifting through the galaxy. It’s time to stop running. Join the Empire, and you will have purpose again.
Hunter: They destroyed an entire city! Crosshair: They did what needed to be done. Kamino, regs, the Republic, that time is over. The Empire will control the entire galaxy, and I am going to be a part of it. Hunter: Don't fool yourself. All you'll ever be to them is a number.
He undeniably knows what the Empire is doing, but he does not care. In fact it sure sounds like he actually supports it and finds self-meaning in it. Hunter spends those episodes trying to convince him it's wrong, he doesn't change his mind. In the end they offer him an out and he doesn't take it.
Wrecker: You coming with us? Crosshair: None of this changes anything. Hunter: You offered us a chance, Crosshair. This is yours. Crosshair: I made my decision.
The next we see Crosshair in "The Solitary Clone" (S2:E3) he follows orders and shoots the Desix governor, right after Cody heartbreakingly tries to do what's right and find a peaceful solution.
Cody: Tell me something, Crosshair. This new Empire, are we making the galaxy better? Crosshair: We’re soldiers, we do what needs to be done. Cody: You know what makes us different from battle droids? We make our own decisions, our own choices. And we have to live with them too.
After this (glorious!) conversation, Crosshair stays. Maybe this began to seed some doubts, but he actually smiles a few scenes later when Rampart assigns him another mission. It seems like for him it truly is as he said in S1:E1 (chip not enhanced yet but still influencing him enough for his brothers to notice he's acting strange):
Crosshair: Republic, Empire... what's the difference.
Crosshair: Orders are orders.
This unethical mission that finally pushed Cody over the edge does not change Crosshair's mind about the Empire, at least not enough for him to take action.
But what does?
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Mayday: And here we are, the survivors. Combat troopers stuck babysitting cargo shipments. Crosshair: Mission’s a mission. Mayday: Yeah, I used to say the same thing.
Mayday: After all the clones have done, all we’ve sacrificed. We’re good soldiers, we followed orders. And for what?
This mission has nothing to do with how the fascist Empire treats the galaxy, it's about how they treat their soldiers. It's about how Mayday loyally fought and served his whole life and Lieutenant Nolan let him die
Lt Nolan: He served his purpose as a soldier of the Empire. Crosshair: You could have saved him! Lt Nolan: Perhaps you didn’t hear me, he is expendable, as are you.
Crosshair thought he could find purpose within the Empire, and Nolan shows him exactly what that will be.
His turning point is accompanied with this powerful visual of the ice vulture, a symbol (and threat) of death, and also set up within the episode a symbol of survival:
Mayday: Vicious creatures, but you have to admire ‘em. They find a way to survive.
This critical moment (that gives me chills, oof this episode is a masterpiece!) comes right after Nolan calls him expendable and directly threatens him:
Lt Nolan: And if you speak to me again with such disrespect I'll see to it you meet a similar fate, clone.
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then Crosshair sees the vulture's shadow and turns to Mayday's dead body (ahh visual storytelling my beloved) then makes his decision:
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Crosshair turns against the Empire not because he believes Hunter was right about this:
Hunter: I've seen what the Empire is doing ... You know it's not right.
but because he was right about this:
Hunter: All you'll ever be to them is a number.
Redemption (both in fiction and irl in my humble opinion) comes with making amends and reparations (which is why death 'redemptions' bother me so much but that's a rant for another time). Unlike Emerie, Crosshair never explicitly denounces the Empire or his own actions within it. He never says anything to specifically show if and how his views have changed from what he said on Kamino. He makes amends with his family (sending the warning message, helping Omega escape, making up with Hunter) but that's about it. The most we get in terms of acknowledgement is this:
Crosshair: I thought I knew what I was getting into with the Empire. I thought I was being a good soldier. Hunter: Nobody really understood what was happening back then. Crosshair: I’ve... done things. I’ve made mistakes. Hunter: I have regrets too, Crosshair. All we can do is keep trying to be better, and who knows there just might be hope for us yet.
Which is nice and all but it's more about them making up as brothers so it's way too excusing tbh ("no one knew what was happening back then" ummm? "The Empire will control the entire galaxy, and I am going to be a part of it" remember? And even if at first Crosshair was being controlled by the chip, the fact that he chose to stay after it was removed* means he condones and is therefore still accountable for those actions).
There's also a bit of self-destructive guilt:
Crosshair: Omega, don't risk anything for me. I belong in here.
Crosshair: Omega needs you both. So I’m doing this alone, it’s what I deserve. Hunter: Don’t even think about plan 99, Crosshair. Omega needs all of us.
(which thank you Hunter for pushing back on the death redemption bs and oh look is that a wrap up for the purpose thing?)
But there's no action taken on his part to make up for what he's done or to stand against the Empire (aside from the bare minimum of help with Tantiss, only after it became personally relevant, which like yeah he had trauma to deal with but still).
While I do think the implications/follow-up of Crosshair's turn should have been handled better in S3 (like rip Howzer! he deserved an apology, but that's a rant for another time), I don't necessarily** think this arc is a bad writing choice. It's just saying different things than we expect:
Maybe Crosshair's story is not about standing up against an unjust system, like we see with many other characters (who deserved more screen time but that's a rant for another timeeee). Maybe his story is about how even those who are loyal to the Empire, who actually believe in it, still suffer under and within it's rule. Not to garner sympathy, but to show that there is no winning.
Crosshair has another 'so what changed' convo in S3:E14 with Rampart, in which they draw parallels to each other:
Rampart: You used to believe good soldiers followed orders. Crosshair: Depends on who's giving them. The Empire betrayed us both. Rampart: And you think you can fight them? That's not you. You're like me, loyal to no one but yourself. Crosshair: I've changed.
(note how he says who's giving the orders, not what the orders are)
"Loyal to no one but yourself" describes Rampart much more than Crosshair, since we often saw Crosshair pride himself as a loyal soldier of the Empire whereas we saw Rampart abuse power to be self-serving within the Empire (like when he killed Wilco to save face). But they were both betrayed either way. Vice Admiral Rampart, snively Imperial opportunist through-and-through, shouts "I was following orders!" as he is arrested for the Empire's purposes. (Edit: and where Crosshair rejected the Empire and found new purpose fighting for his family, Rampart was still self-serving in the finale. He still tries to gain power for himself and he gets his comeuppance).
Even Hemlock, the final boss immoral Imperial scientist, who has to be benefiting the most from this system, echoes the expendability idea:
Hemlock: What I am working on is beyond your understanding. Something so vital to the Empire it makes me indispensable.
Then there's CX-2, also set up as a parallel/foil to Crosshair (fight me), who in the end is discarded as no more than a weapon, a tool that served it's purpose, showing us what would have become of Crosshair if he had stayed.
There is no winning in the Empire. Loyalty is not rewarded, it "doesn't go both ways." Everyone has to fight for their value. Even high ranking individuals** who for a time benefit from the injustice, in the end are just pawns to be used up and cast aside at a whim for the Emperor's gain. Even people who are motivated by self-interest alone cannot survive within this system, the only viable option in this galaxy is to fight the Empire and dismantle that system. (unless you conveniently find a magically safe island to hide away on but that's a rAnT fOr AnOtHeR tImE)
Which brings us back to...
Emerie - Cooperation, Compassion, and Choice
(Okay this post has already gotten away from me but I still want to talk about her to show the contrasts.)
Emerie may not have been given a lot of screen time to really flesh out her development, but there is a lot that is pretty clearly implied with her:
Crosshair: They’ll never turn her [Omega] over. Hemlock: They don’t have a choice. She is a clone, and therefore Imperial property. *Camera cuts to an angle more centered on Emerie’s face*
Crosshair: Give me your access card! Emerie: It won’t get you outside!
Emerie: I tried to warn him what would happen if he did not cooperate with the Doctor.
Emerie: Prisoner? Omega, you are no such thing. It will take time to adjust, but you will acclimate. It is far safer in here than out there.
Emerie: You should go back to your room. Crosshair: You mean her cell?
Emerie: Why children? Hemlock: Children are easier to attain and more agreeable to the subjugations. They are unaware of why they are here and what they possess.
Emerie: They're children. Like I was... Was your plan to discard them too? Nala Se: The Empire will keep them in order to control them.
We don't know a lot about Emerie's background, but it's clear that she had a lot less choice than Crosshair and less opportunity or ability to leave. Unlike Crosshair, we never directly hear Emerie's views of the Empire (and she was most likely 'taken under Hemlock's wing' before the Empire even came to power), but lets look at how she talks about the Tantiss:
"Remain calm. Cooperate and you might survive."
"Don't make this worse, Crosshair! There is no escape!"
"All of us serve a purpose here."
"The Doctor will inform me, if it's necessary."
"It's best not to ask questions."
"Escape is not possible, Omega. This is for your own good."
She honestly does the best she can within the system she is also trapped in. She tries to help Crosshair, Omega, and the vault kids in the only way she knows how (warns Crosshair about the hounds and security, tries to protect Omega from Hemlock, tells Scorch his "actions were extreme" with Jax, insists on overseeing Bayrn's retrieval, double checks his m-count (to give him an out), and tries to find out where he came from). When she gives Omega, and later Eva, the doll, I think it shows just how little she really is able to do here (and it's kinda heartbreaking imo).
The framing of this shot especially (after Jax's escape attempt) visually shows how Emerie herself is trapped/imprisoned:
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Despite the fact that very little of this is Emerie's fault, she has very little power and she is doing all she can, the narrative does not excuse her role in the Empire:
Nala Se: What will you do, Emerie? Emerie: There is nothing I can do. I don't have that kind of power. Nala Se: Don't you?
Emerie: I- I was doing my job. Echo: Yeah, I’ve heard that before. You’re a clone. How can you be part of this?
These fighting-the-Bystander-Effect conversations parallel these exchanges:
Hunter: We made a choice, and so did you. Crosshair: Soldiers follow orders. Hunter: Blind allegiance makes you a pawn.
Crosshair: We’re soldiers, we do what needs to be done. Cody: You know what makes us different from battle droids? We make our own decisions, our own choices. And we have to live with them too.
which did not change Crosshair's mind. And honestly, all respect to Echo's disappointed mom glare™ but I think it's clear Emerie had already made her decision, she just needed help to actually be able to do anything about it. When she stopped Echo, with her voice wavering on the verge of tears (ahhh v good voice acting), she clearly had no intention of turning him in. She's on her own in the Empire's most secure facility with very little resources, if she had tried anything on her own she most likely would have failed and been killed
Omega: Emerie, you don't have to do this. Emerie: (sigh) I’m sorry, but I do.
but as soon as she is enabled by an ally, she immediately turns around to help: giving information and getting Echo through security, helping the kids escape, and giving Omega the tablet that allows them to free the other clone prisoners.
Where Crosshair's turn is accompanied by the symbolic imagery of the ice vulture, Emerie's is the removal of her (literally rose-tinted!) glasses:
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Symbolizing how she has shed her previous views/indoctrination that altered her perception of the Empire and blinded her to it's wrongs. It's disillusionment.
Emerie's story shows us that even those who are raised and indoctrinated into this system can, should, and will escape (with needed help). Even those who did not choose to be apart of the Empire and are not making the decisions still have the responsibility and ability to act on what they know is right.
Emerie, whose name means 'Home strength' 'Brave' and 'Powerful', and "reflects the importance of leadership and authority in the workplace".***
While Emerie is only in one more scene after her turn, so the wrap up is a bit rushed, she still very simply does what Crosshair does not:
Emerie: Because I was wrong about this place. And I'm trying to do the right thing.
Echo: I’m sure Senator Chuchi would find what you have to say very helpful for our cause. Emerie: I have a lot to make up for. I’d like to help out however I can.
She admits wrong, takes accountability, commits to making amends, and leaves with Echo to go take on the Empire (which hopefully we will get to actually see more of some day).
So, in short, she's showing us how redemption is done right!
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Notes:
*Whether this writing choice was good/logical/in-character or not is another discussion entirely, but I'm going off of what we were given, what the show is presenting in the canon text and (reasonably inferred/intentional) subtext. Crosshair is pretty multifaceted and I could only touch on so much here. There's a lot of ways to interpret his character/choices, but I tried to avoid the realm of speculation or fanon explanations (even if they sometimes make more sense lol).
**History and political theory are not my area of expertise at all, so I have NO idea how well this aligns with real-world fascism stuff and therefore what implications this storytelling choice could have. I think the message of like 'if you think you could survive or gain power by doing what the Empire/fascist system wants you are wrong' could be good (like how everyone is actually harmed by the patriarchy type of a thing), but I hesitate bc maybe there are those who would benefit, since it's a hierarchal system, right? If anyone more knowledgeable than me has incite to share, by all means
Either way, I do think it works in-story and in-universe though. It's just in the execution. The main problem (even from a strictly theme/character arc stand point) is the lacking follow-up/consequences for Crosshair in S3. Like you gave your character accountability by removing the chip and I think that's great setup for an arc but you gotta follow through with that and actually hold him accountable!
***I'm always curious when clones have 'normal' names, like why did they chose the name Emerie of all things? So I looked it up. Idk how reliable sources are for name meanings so take it with a grain of salt but it's still fun. Fits pretty well, and clones names have definitely had significant meanings in the past (like how Rex and Jesse both mean 'king') so I'm pretty sure it was intentional.
Anyway, thanks for coming to my tedtalk
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the-great-horse-cocktail · 1 month ago
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Alternate timeline where Stanley doesn’t accidentally ruin Ford’s project but he still doesn’t get into Geek Life University bc some kid showed up with a baking soda volcano
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nosfagratu · 2 years ago
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mxtxfanatic · 6 months ago
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Friendly reminder: The cultivation world didn’t start calling Wei Wuxian’s ghost path a “crooked path” because they thought it was “evil.” They started calling it that because they were jealous that it made him, a “servant’s son,” more powerful than them, the “true” gentry. The chronologically earliest we see the phrasing used in the story for his cultivation path is by Jin Zixun when he accuses Wei Wuxian of “cheating” by hunting a third of the prey at the Phoenix Mountain hunt—the same hunt where 1) Nie Mingjue also caught another 1/3 of the prey with nary a complaint and 2) the Jin were capable of releasing more prey so that the loser cultivators could pretend like they could theoretically successfully hunt. In fact, Jin Zixun is so out of line in his speech that Madam Jin tunes into the conversation to berate him, yet somehow the words that originated from an envious flat-character antagonist are now taken as unmitigated truth in the fandom.
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dykedvonte · 8 months ago
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My only defense of conceptual follower Benny is that he was a warrior nomad and a raider, that still has it in him if we take the All Roads comic into consideration, and how he is not like a real dainty soft hand city slicker, cause it’s mostly an act.
So in scenarios where he is forced to travel with the Courier I 100% think he’d be like “What do ya mean you can’t scale a mountain, pussycat? Watch how the pros do it.” And then you see him scuttle up a cliff face scarily fast only to have to save him when he bumps into a Cazador nest.
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turtleblogatlast · 9 months ago
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Man I wish we got more of the turtle tots especially their “slightly older turtle tots” designs, because they are so cute
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puppetmaster13u · 1 year ago
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I cannot stop thinking about @phoenixcatch7 's lovely Au. And I can't help but to think about like, the Justice League meeting Robin for the first time. Giant puppet boi and his tiniest lil baby boi ever who was hidden... somewhere, they aren't sure where the kid came from.
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marlynnofmany · 1 year ago
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Small-Scale Comedy
A lot of the time when our little courier ship makes deliveries to alien planets, the captain will send someone of the customer’s species for the hand-off. It puts them at ease to see a familiar face and all that. Usually. Other times, the customer is of a notoriously egotistical species, likely to feel affronted if the delivery person has a shinier exoskeleton than they do.
Guess which today was.
“Good greetings,” Mur said, looking up at the insectlike bundle of limbs that loomed over him. Our customer for today was colored in white and the palest pinks, edging into more vivid red at the ends of her legs, and the blades of her pincher arms. She looked like a murderous flower.
And while we had two perfectly eligible Mesmers back on the ship, one of whom I’d accompanied on similar deliveries before, Captain Sunlight had decided to send in two of the squishiest crewmates instead.
Mur lifted the package with half of his tentacles, using the rest to hold himself up at a respectable height. I stood behind him with the payment tablet. I tried to stand very still.
Instead of grabbing the box or offering to pay, the customer called imperiously for someone to come open it for her. We were indoors, in what I’d thought was an empty room aside from all the tables molded from the same brown clay as the walls, and the copious amounts of junk on them. (Buildings here were made of the classiest mud I’d seen in a while, with burnished tabletops and patterned walls. But the mess of scientific equipment and photography supplies was much less classy.)
One of the locals scurried out from one of the many holes in the wall that I’d honestly thought were decoration, but now that I thought about it, there had been a balcony at about that height outside. No need for elaborate doorways when you’re shaped like a centipede.
Yeah, our customer was a large bug person spending time among smaller bug people. This was a comparison that was probably only amusing to me, so I kept it to myself. I’m getting good at that.
The centiperson — no idea what they’re actually called — scuttled over and took the box from Mur. This looked like a risky operation to me, and I had my hands out to catch it just in case the leg-sized whatever toppled over backward, but everything went fine. Their many top legs clung to the box while that long body curled into an S, and their bottom legs skittered over to set the box on a table. Then the centiperson manipulated the combination lock with some very skilled little leggies, and opened the box.
The Mesmer swooped in to pull out a sheet of what looked like tiny stickers, muttering and inspecting it for flaws. When I was starting to wonder if Mur or I should remind her that she still needed to pay for the delivery, she handed it off to the centiperson, whose many legs handled it with more dexterity than her little wrist fingers could. Mesmer pincher arms are excellent at doing damage, but not great for detail work.
“Right, yes, money,” she said, turning back toward us. “Put those on the three in the test chamber!” That part was for her assistant, who was already climbing up onto a table full of terarriums and lightboxes. “Tell me they’re doing better!”
I held out the payment tablet. She grabbed it with a pincher and typed in her information, making me glad for the thick rubber casing on the edges. We could have used a metal case for it, but Zhee had demonstrated how easy those were to dent by crushing one with his own pinchers. It had turned out like a work of art.
“They are healthy,” reported the small voice of the centiperson. “I have applied the cameras.”
“And?” demanded the Mesmer, striding over without giving the tablet back. “Show me!” She peered down into a white-sided box that currently had a lot of lights aimed at it.
Before I could ask, something happened in the box to make the Mesmer exclaim in frustration and lift the tablet skyward. Mur made a noise, worried just like I was that she was about to smash it.
But instead she just stalked back over and thrust it into my hands. “Here. Either of you know much about animals?”
I, with my veterinarian training, had to answer, “Yes.” Mur was pointing at me with multiple tentacles.
“Good. Tell me what is wrong with these animals.”
I found myself ushered over none too gently, while the centiperson moved aside and the Mesmer spoke at length about the videography work she had come here to do.
“The final thing I need is a point-of-view recording from one of these, and I have acquired the absolute smallest of camera tabs, and I am starting to worry that the local population is diseased.”
“Why?” I asked uneasily. The white box held three tiny whatevers, each smaller than my last finger joint, as brown as the walls. They had froglike hopping legs, though none seemed interested in going anywhere. Their faces were pointed like bird beaks, and an itty-bitty camera tab sat on each head like a tiny hat.
“Their jumping is impaired,” the Mesmer said from above me. I made a mental note not to turn around quickly. “And I know that it’s not the cameras throwing them off; those have the molecular weight of smoke. I’m more concerned that something is wrong with all of the creatures here. None of the ones we’ve caught can land on their feet.”
To demonstrate, she stuck a pincher blade into the box, which made the three not-frogs scatter.
Wow, she’s not kidding, I thought as they landed on everything but their feet. They scrambled upright quickly enough, but that was some spectacular tiny pratfalls.
From right next to me, Mur asked, “Is there a disease that causes that?” He’d climbed onto the table himself, and was watching with interest.
“It’s possible,” I said. The centiperson was observing in silence, and I asked, “Are they always like this?”
“Yes.” The answer came quickly, in a flat voice that suggested this conversation had happened before.
The Mesmer waved a pincher arm, folded this time. “The entire population may be suffering from something, either a creeping illness or a low-level poison.”
“It could be,” I said slowly, watching the centiperson turn their head toward the ceiling in what looked an awful lot like exasperation. “Or these animals could be built like a small animal on my planet, with a similar problem.”
I had all their attention now.
“What problem?” demanded the Mesmer.
“Their inner ear is too small to work properly,” I said, gesturing toward the side of my own head. “The part that senses which direction gravity is pulling. It has fluid that needs to slosh around, but the channel isn’t big enough to do it.”
There was silence for a heartbeat, then Mur said “Wow,” and the Mesmer said, “WHAT?”
The centiperson just said, “That makes sense.”
“An entire species can be like that??” exclaimed the Mesmer, stepping back to where she could gesture without hitting anything.
“We did tell you,” said the centiperson.
“I thought it was toxins!”
The centiperson looked at me. “The common name for them is ‘headhoppers.’”
“I thought they had a habit of jumping onto people’s heads!”
Not replying to that, the centiperson produced a little hand net from the far side of the table, and deftly scooped up the tiny not-frogs. They really were about the size of Pumpkin Toadlets, just not bright orange, or fully frog-shaped. Once these had their tiny camera-hats removed, they tumbled willingly into a terrarium full of plants.
“Well,” Mur said, “That’s interesting.” He hopped to the floor with a splat.
The Mesmer was complaining to the world at large that fate was cruel and she’d never get the recording she wanted.
I looked to the local. “Are there any similar animals that are a little bigger?”
“YES.”
“Did you already tell her that?”
“Also yes.”
The Mesmer whined, “They’re nocturnal.”
“Flashlights exist.”
I stepped away from the table, careful to bring the tablet with me. “I’m pretty sure you can come up with a workaround. You should listen to your local expert here; sounds like there’s a wealth of information ready and waiting.”
The centiperson spread many legs and looked skyward, which looked grateful to me. The Mesmer grumbled but didn’t say no.
Already halfway out the door, Mur said, “Good luck with everything!”
I echoed the sentiment and followed him with a wave. The centiperson waved back: a rolling motion along one side that looked especially jaunty. The Mesmer’s arm motion was more of an “Ah, whatever,” but I’d take it.
“So tell me more,” Mur said as we walked back to the ship. “The tiny animals on your planet land on their faces every time? How are they still alive?”
“Well, they’re too small to really get hurt by it,” I said with a shrug. “And I’ve heard it said that any predator is probably laughing too hard to eat them.”
“Yup, that’s definitely it. Your planet sounds hilarious. I’d love to visit someday.”
“You should!” I said. “It’s a great place. Though you know what other animal jumps like that? Fleas.”
“What’s fleas?”
“Oh, let me tell you about fleas.”
~~~
The ongoing backstory adventures of the main character from this book. More to come! And I am currently drafting a sequel!
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syl-stormblessed · 2 years ago
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guys i'm over 70% of the way through Night Watch right now and.....god I don't even know what to say. i still have 1/4 of the book left but i think my life has been changed.........they're waving the flags of Ankh-Morpork and singing the national anthem at the barricades because they are fighting for the city. they aren't rebelling against the city, they're fighting to fix it.....they're fighting for truth, justice, freedom, reasonably priced love, and a hard boiled egg..........the government is trying to name them enemies of the state but....that's just not what they are. they are The People of Ankh-Morpork, and they're rebelling against the injustice that's become ingrained in society, not against society itself...........
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butchvamp · 3 days ago
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i finished the game last night, here are my unpolished thoughts about the final act and what i liked & didn't like. this is very long and probably incoherent lol
what i liked:
the whole final battle was awesome, i loved the combat, and i really enjoyed the huge cutscenes of everyone fighting together. i had been really disappointed earlier about the lack of a battle scene at weisshaupt a la ostagar in origins, and this definitely made up for it
i liked the suicide mission and actually getting to assign people their roles in the battle
i LOVED Solas's betrayal, that whole section in the fade prison with the statues was one of the strongest scenes in the game, i think the entire relationship between Rook and Solas is really well developed. as the player, we know Solas is manipulating them, but i think they did a good job making it so it's still believable for Rook to fall for his tricks, especially with the Blood of Arlathan quest before this. (also it's very obvious Solas is Weekes' favorite, wish they would have just stuck to him and not all that other dogshit...lol)
i liked the idea of Varric's role here, but not the execution. i'll come back to this lmao
the giant dread wolf and archdemon fight was cool as fuck. no notes. that's just classic rule of cool, baby
also i had Davrin in my party while fighting alongside Solas and i really enjoyed his banter with him and how hard he laid into Solas's ass. it was very satisfying. yippee go Davrin!
okay. now. what i didn't like (sorry not going to bother with bullet points, it's going to be longer down here lol):
while i liked the suicide mission structure, i hated how the game all but told you who to assign where. there were no stakes at all, there was no way to get it wrong unless you did so intentionally.
this also brings me to. The Choice. between Davrin and Harding. i understand the need for a "fallen hero" here, it ties into the entire theme of regret with Solas as we see in the fade prison, it was necessary for Rook to be the person "at fault" (aka directly make the choice that ends with someone getting killed) but this choice was dogshit. it also was really fucking stupid to see Harding climb up and stand atop a giant stone pillar, and then NOT use her stone magic!!! i don't hate the idea of someone dying here, but this was just a series of failed choices over and over again. we should not have pitted returning fan fave Harding against the single Black companion (who comes in late and barely even gets his own story outside of his damn pet)-- it should have been Harding (narratively satisfying, she's been here since the beginning and dies for the fight) or Lucanis (he is literally the guy taking the shot), we also shouldn't have tied all the dwarf lore revelations to a character that can just fucking die at the end, and we shouldn't have had her stand on a giant stone pillar when she has STONE MAGIC!! i knew this choice was coming but her death still caught me off guard cus i was fully expecting her to collapse that stone pillar on her, not use her stupid puny bow 😭
i think this choice is also weakened by the fact that it's THEE only choice. it's obviously an echo of the earlier Treviso and Minrathous choice, which also didn't really seem to affect much outside of potentially losing the corresponding factions (and i think Lucanis's romance gets locked out?) i saved Treviso, so i got the Treviso questline later, and i assume that you get a Minrathous specific questline with the Shadow Dragons if you save the other instead (haven't seen myself tho so i'm not sure, just guessing). but it's very easy to recover the Shadow Dragon's reputation, and the final battle takes place in Minrathous no matter what. the only way for companions to die or the battle to fail is to just straight up ignore quests. you can't lose a faction's support at all unless you intentionally try to do so. i don't even think you can lose companions at all unless you intentionally ignore their quests and place them in the wrong spot. though the game still holds your hand through the battle and basically Tells You who to put where so they survive.
and to be fair. this is true for the suicide mission in mass effect 2, but the thing is, there is so much more dialogue and variations with how you can play your character and interact with the companions and the world than there is in veilguard, it makes it feel like you do have more control over your character and the narrative, even if it's just the illusion of choice.
and then with Solas, it doesn't matter, he always ends up trapped/linked to the Fade, it just changes how he feels. (they also do this with the First Warden. i was excited for a potential variation between punching/not punching, but all it changes is his attitude when you find him later in Davrin's quest) okay.... well. is he going to return again after that post credit scene? and are they really going to write 3 (or 4, with lavellan i guess) different branching personality variations?
i think the powers that be just wanted to get rid of him in a way that would still leave the dragon age setting ultimately unaltered and open for more games in the future. especially given the secret post credits scene. which i also have an issue with. we're going to go from "it was all the Evanuris fault" to Actually, it was this secret third thing and everything we did was for nothing! AGAIN! if they want to make more dragon age games, they can just... start a new story. do they know that. (the fact they're implying Loghain was influenced by some outside force to do what he did at ostagar actually has me livid lol. leave origins alone!!!!)
anyways. now the fade prison. i have two issues, my main one being Varric. i actually started to suspect early on something was up with him, because he just sits in that damn infirmary the entire game, no interactions, barely any dialogue. i think Varric was horribly underutilized in this game, and it results in all of the emotional beats around him falling flat for me. of course, it's emotional for ME, the player, because Varric is a fan fave returning character and one of my own personal favorites. as far as i've seen in game, though... Rook has no relationship with him at all. i think this game would have been vastly improved with short playable origins that showed the two meeting and developing a relationship, and also he really really needed to have more scenes and dialogue in general. he's barely in the second half of the game, literally just sitting all by himself in that damn room, and even when he is in the cutscenes he has one single line that everyone obviously just ignores. it sucked. very disappointing finale for a really beloved character... it could have been so good if it was good....
because i DO love the idea of Solas using him to manipulate Rook (and i really like Varric and Solas's relationship & the way they contrast against each other), and also the idea of how being tricked in that way would actually affect Rook-- what's real, what's not, can they even trust what they're seeing at all anymore? especially when Solas "glitches" between Varric and Lucanis (idk if it's always him or your LI? would be cool if it's your LI, that's what i assumed) after slaying Ghilan'nain-- this could have tied in with the final romance scene. but of course the game doesn't get into any of that at all.
and now issue 2. how the fuck did Solas do that LOL. how did he switch places, how did he get out, how did it take Rook in his place when it was designed for elven gods? where are the other elven gods (did i just miss this explanation? did the other two just kill them in there)? 🤷 when did this place suddenly turn into a prison of regrets? was that Solas's presence influencing it, or did he do that intentionally for Rook? dont know! who cares. moving on...
i romanced Lucanis, and i was really disappointed with his romance. the final scene was sweet, but.... i think particularly with Lucanis you can tell so much of his story and arc ended up on the cutting room floor, it feels disjointed and as if we're missing pieces, and you can feel it in his romance, too. i also really didnt understand the "keep flirting (not a lock in) or end it now" choices that didnt feel like they did anything at all. why was i given like 3 different times to break up with him when we weren't even dating yet lmao. the romance was a bummer, of course i love the setting and the story but i go into these games expecting strong romance along with it and i was really banking on that being the highlight in this mess of a game but. alas
this also segues me back into the whole "trapped in the Fade prison" section. why was there no reunion with both your LI and everyone else? apparently Rook was in there for WEEKS!!! they hardly communicate this and Rook just reappears and jumps straight back into leading the team, no tears or questions asked about how they found them, how they got out, what everyone was thinking while they were gone... we also get a deus ex machina knife, how convenient that they did all that while i was gone and no explanation is given as to how it could possibly fool Solas, just trust us bro! 💆 i feel like trying to craft our own copy of the knife should have been something actively happening in the background throughout the entire game, and it gets finished while Rook is in the Fade. but this truly came out of nowhere lol
again i think it's obvious things were cut and rewritten and maybe this was the result of a frantic scramble to come up with something that would work, and i'll be generous and blame it on that, i guess...
when we finally get to the final confrontation with Solas, i was very excited, because again i feel like Rook and Solas's relationship is the best in the game, Solas's writing is consistent and strong, i knew this scene had to be good.... and i guess it was? but it felt so unsatisfying. i chose to fight him (my Rook would do anything to get him to shut up) and i was hoping for. an actual fight. you can do it with Mythal earlier in the game, and we already saw his giant wolf form, i was so excited. and then. no<3
okay! sure. we beat him with the power of friendship (not surprised and not even making fun of it here, it makes sense narratively, i knew some version of this was coming after the whole comparing Rook versus Solas bit in the Fade) but come onnnnn i wanted to fight the giant wolf.... sigh. i did check out the other endings as well, and it's clear the redemption ending is the "true" ending and also the best written one imo.
overall. this was a bad dragon age game. i had a lot of fun playing it though, so it's not a bad game game. the gameplay loop never got boring, i never got tired exploring or doubling back, i loved the maps, i loved the combat, and i did love the companions. but the writing is atrocious and racist. this is a horrible dragon age game. i don't know where i fall on recommending this. again, i've had a lot of fun playing and dissecting it, but i dont know that i could recommend this to dragon age fans. this would have been way more successful as a completely different fantasy game. the changes to the lore, disregarding the majority of the games that came before it, the horrible depictions of returning characters (the inquisitor and isabela were the worst offenders for me) the setting and characters feeling watered down and incomplete, the complete lack of the classic "grey morality" shtick (even if it's not always been implemented well)... idk man. bummer! it's obvious there was a cohesive vision at one point, i do think this game is a casualty of the current state of the gaming industry (i was honestly surprised it was functional on launch. not shade at bioware just in general that is rare to see now) we know EA thrashed bioware throughout development, and bioware made a lot of really bad choices, too (the racism is absolutely their doing, they made that choice back in inquisition). but we can see, particularly in the artbook, that there were good ideas & an intention to actually tie everything together and give this story the finale it deserved... but it all got lost along the way in a very ugly, chaotic development. and the game really suffers for it.
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sluckythewizard · 6 months ago
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had this thought rotating in my mind since arthur had to wear that Anti-Sun disguise. and well. now u see it too
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monarchisms · 1 year ago
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so this is the unintentional part two of that summary post i made with geoff talking about the end of achievement hunter. for this post, i'm going to try my best to sum up what michael, trevor, and joe (but not alfredo because he was sick at the time 😔) have said about what will happen in the future on the penultimate episode of off topic, #403. there won't be a transcript this time as i am busy with schoolwork and stuff, so i'll try to make this summary as filled with as much accurate information as i can to make up for it :)
so basically,
trevor starts off by saying they'll be doing the last of various series to wrap everything up. he also notes that some of these finales will be "more nostalgic"
one of the series finales that's up right now is vs episode #150: joe vs BK. the game they played is cooking mama!
after the series finale of off topic (#404 lol), the final AH video ever will be a let's play in the remastered version of burnout paradise, and the cast will consist of geoff, jack, trevor, and michael. this is a callback to the first ever AH video they did back in 2008, and it's already been filmed! trevor says it was more emotional then he thought it would be :')
michael explains that the video will essentially be a ~70-minute podcast. in it, they'll talk more about the end of achievement hunter, where the cast members have went/what they've all moved on to, and new projects that they'll working on. he also says that he thinks that people will call this video "cathartic" while comparing the vibe to their old gta v series, sunday driving
not as important, but michael said that he was mindlessly driving and turning in burnout paradise in the same way that he'd run and jump in minecraft because he "fucking hated" playing minecraft lmfao
as said before, they decided to close AH and start something new with dogbark instead of continuing like they used to. michael acknowledges that in the last few years, most of the crew had already left rt in some way or moved on to other stuff within the company, leaving just michael, trevor, alfredo, and joe as the most consistent on-screen talent by the end. *bonus bit that wasn't mentioned until later, but alongside these 4, jarren from the post team will be their channel manager for dogbark :)
as this group makes videos for dogbark, michael says that their stuff will be both "tonally different" and "very fluid" as they're still figuring it out as they go, noting that they were balancing it and AH/let's play content at the same time
michael also talks about how he's been doing what he's wanted to do at AH for a long time, but there were some things he still couldn't do within the constraints the AH crew had put on themselves
while there will be some gameplay stuff on the dogbark channel, as mentioned in this episode and the channel trailer, they will primarily focus on live action content. trevor makes a point by saying that the style/theme in the trailer will "not be pervasive throughout the entire brand", and michael adds on to that by saying the trailer "is at 100, but every video won't be at 100"
michael and trevor make a point by saying that there will be more variety, as in "a dozen little formats", not necessarily like the shows/series they made at AH, with joe saying that they're not trying to "tie themselves down" to strict uploads and such, like they were when they were previously fitting into a mold at AH
trevor says that he has seen achievement hunter, and rooster teeth as a whole, having a unique challenge ahead of them. he refers to making content that appeals to an audience who had been following them since the early days while trying to also find new faces, both out there in the audience and internally at the company, in order for AH to stay around
he also points out how difficult it is to do that with a long-standing brand that has had different eras of content, since there would be an audience with differing expectations for them. with that, it became hard for the AH crew to balance said expectations with the authenticity they tried to show in the content they created. the crew has changed as people alongside their audience, and the stress that came with it was challenging
michael stresses that the group not only chose to make a new channel completely, they also had to fight for it for a while, and wanted to slow down on AH content before properly closing/archiving the channel to create dogbark. beyond the struggles of creating something new from scratch, they now have the challenge of preparing the audience for the jump from AH to dogbark while thinking about all the pros and cons before going forward
this week (the week of september 18th) and next week (the week of september 25th) are the last weeks of new AH content. after that, there will be a 1 or 2-day break before dogbark properly starts making new content on october 2nd. trevor feels like people will get a better idea of what dogbark is after a month or two of them uploading content
finally (subject to change, of course), they want to aim for full uploads every monday and friday, with patreon-like exclusive videos with rt first every wednesday and saturday. one of the confirmed things to expect is a first-exclusive podcast. the first week dogbark officially starts, all that content will be public as a sample of what to expect, and every week after that will follow that schedule
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lopposting · 2 months ago
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During my ventures in LOP I came across something that I thought people might find really interesting!
[btw: I might be completely wrong about all of this]
Earlier last year, the team behind Lies of P were invited as guests on a popular Korean Youtube channel called 중년게이머 김실장 [Roughly, "Middle-aged gamer Kim"?]. Developer Kwon Byung-Soo introduces himself as World and Scenario Lead of Lies of P.
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At the Korea Game Awards in 2023 (in which LOP swept 6 awards including GOTY!!), he went on stage to accept the award for "Technical Achievement (World/Scenario)". The caption under him reads Narrative/World Team Lead:
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Under the game's official end credits reel, he is credited under Lead World Designer. His name is also the first to appear in the game's introductory cutscene:
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So I think that Kwon Byung-Soo may be the actual writer of the story and lore in LOP. I'm sure that Director Choi oversees the project as a whole, and every single team member makes invaluable fundamental contributions to the game collectively (for example, Director Choi pushing for a main character with more feminine appeal); However, I didn't see anyone credited specifically as a "writer" other than Collodi himself (Collodi is also technically the first to be credited, both in-game and in the end credits).
I think it would be really really cool to hear this person talk about the narrative elements of LOP specifically. Hopefully we get to hear more of the writer's individual thoughts on aspects of LOP in the artbook!
[note again: this is just speculation and could be me interpreting things incorrectly. also maybe these terms don't mean what I think they do, as I imagine game narrative and something more linear like a film script is probably different to develop]
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xxplastic-cubexx · 30 days ago
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what is your favorite thing about charles and your favorite thing about erik? separately, as in what you like most about their characters :]
a devious question this one is, my friend!!! it's hard enough for me to explain my thoughts cohesively, but having to pick ONE thing i particularly love is difficult. with characters like charles and erik, theres been so much done with their characters over the decades and so they have so many components to them that make them so interesting and fun to observe. BUT I TRY FOR YOU TODAY. under the cut i kinda ramble and the size of this text box makin me anxious
i think if i were to be simple and broad, what i enjoy most about charles is his determination to help others, even if he isn't really thanked and/or if people don't even like him. ofc, this isn't to say he hasn't done wrong- to be honest, the fact he does wrong/questionable things at times is another aspect of him i really enjoy, maybe because- broadly speaking- he's meant to be altruistic (intent vs outcome and all that). i don't know if that's super exciting to most people, but it is for me
as for erik, my reason for liking him is easier to explain tbh. To Be Simple And Broad, his progression from villain to antihero over the decades has been fun to observe (as much as i have so far anyhow) and analyze. i think to be a bit more specific, him using his rage and pain as justifications for his villainous actions is definitely what compels me the most: hurt people hurt and the sort, an idea i've always found interesting (something something vicious cycles and the like). yet now, he recognizes this wasn't really. A Just Thing To Do and is beginning to change that, which i enjoy
#snap chats#may you forgive me anon i always feel awkward explaining things AVELKJEAKLJ#i feel esp awkward cause i haven't read toooo much of the comics yet- like ive read. an ok amount so far krakoa wise#can you guys tell im fighting god himself to Not write a fuckin. NOVEL#im so sorry i have an over-explaining problem my mom was mean to me growing up but anyways#i definitely want to read more and more outside krakoa. the more i read the more im fascinated by these two and their history#but to continue my prattling. as if the three paragraphs above arent enough This Is Not A Thesis RELAX#i think a. 'poignant' moment i think adds to what i like about charles too is that soliloquy where he recognizes people dont like him#yet he could always be worse- like if he's bad now to others imagine if he really just said Fuck It All#it's simple but so am i whaddyagonnadoboutit. i mean that point itself could be discussed but i'm trying to keep this brief bear with me#i so bad want to know what issue that's from tho all i know is that it's from krakoa but i neeeed the whole context#i think like. an additional bullet point to charles i also like is his loneliness#and i say this cause- I Say From My Amateur-Psychology Armchair- it's a component of why he's so earnest to help#but im keeping this point in the tags until i can confidently verify that with myself after some more reading#Unfortunately a favorite pass time of mine is psychoanalyzing characters like why else you think i major in psychology smh#im going to force myself to cap the post here because i ended up typing like 20 more tags just rambling#and as i said id like to keep this simple and clean !!!!! i have sat here for like four hours answering this ngl#ignore the fact half that time was spent getting distracted by solitaire and riffling cards ok I Am Very Easily Distracted#but fr when it comes to charles and erik- charles esp imo#i feel like i need to write a whole paper just so i can mention the nuances of the characters and like. EVERYTHING#because again six decades is A Lot of time for writing decisions to be made and for their characters to change over time#im a glazer but i wanna be a nuanced glazer yk. is that glazing at that point-- w/e anyway#its a lot. so today you will have to tolerate a very Blah answer from me which i must apologize for#down the line once ive read a comfortable amount more varying from multiple eras maybe ill revisit this question more in depth#as of right now tho .... chat i wanna get legion of x so bad i skimmed it and hhhhhhhhim gonna throw UP#i need to shake charles like a ragdoll BUT ANYWAY. bye bye for now lovelies !!!!!!!#please forgive me if i didnt answer your question efficiently ..#here i am saying i wanted to keep the tag count brief and yet !!! jesus christ. shut up My God I REACHED THE TAG LIMIT
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radarsteddybear · 3 months ago
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The bad news is that I woke up with a migraine but the good (?) news is that last night I had a dream where Father Mulcahy told me (in my living room, for some reason) that he didn’t want to be a priest anymore (and I was like oh! I know exactly what it’s like to want to change careers like that! good for you!) and that he instead wanted to run a brothel.
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