#video game ramblings
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zombielesbean · 4 months ago
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I tried playing a bit of the first starfy game on Nintendo Switch Online last night and like. I feel like having it untranslated is just about worse than not having it at all tbh like there's so much text I and I have no idea what's going on
I don't really feel like this is quite a game where they can be like, ehh, the text doesn't matter, unlike with Panel de Pon and such having these games on there just makes the service feel even messier than it already did
and like. its not like nintendo can't make the effort either, they developed a whole new bit of emulation technology for super mario 64 in 3D all-stars that injects new text into the game in real time so they could translate it into more languages
nintendo switch online is like. the lowest effort retro content they have ever done and it sucks and I hate it hgfghjk
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soundwavemain · 2 years ago
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HADES II?
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linksgayawakening · 4 months ago
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I’m playing DA:O after finishing DA:I and my biggest shock is not the graphics, but how f’ing hard this game is.
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haoeu · 5 months ago
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Must be lonely to be stuck in a computer in an abandoned theme park
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lazylittledragon · 15 days ago
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y'know every time i feel guilty about bothering someone by singing along when i'm listening to music, i just remember that i have to tolerate my dirtbag brother screaming at his ps5 for hours every day so listening to muffled off-key fall out boy is probably preferable
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calmlb · 5 days ago
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“Chuuya wasn’t in Dark Era, why is he in this art??”
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wdym, he’s right here 🤨
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auranym · 1 year ago
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indie games are safe!!
good news! unity has walked back a lot of the runtime fee!
they made a blog post outlining their new terms, the link is here. but if you want a sparknotes version, here's the highlights:
1. the runtime fee is not retroactive. previously released games are safe.
2. the fee only applies to the next major version of unity. developers can choose not to upgrade if they don't want do deal with it.
3. the fee is opt-in and number of installs is self-reported. if they'd prefer, developers can instead pay a 2.5% revenue share. (for reference, unreal is 4%.)
4. interestingly, the splash screen is being completely removed. this is probably a way to improve their reputation.
overall, this is a HUGE improvement! but, if I remember right, there was not any revenue share before, so, we are not at the same point we started. unity will still be taking a larger cut of developers' revenue if they choose to use newer features. but, it is nowhere near as drastic as we thought it would be.
overall, I think we're in a stable spot now, but I also think unity has lost most if not all of the trust it had. especially with indies. there has already been a mass exodus, and I kinda hope that will keep going.
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modeus-the-misanthrope · 1 year ago
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Took one glance at the Amazon trailer and got exactly what I was worried about. This ghoul is barely seasoned! Even the fallout 4 ghouls had more visible wear and tear.
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These two are from New Vegas and Fallout 3 respectively. And they are a showcase of what ghoulification in the lore is, extreme radiation poisoning. They look diseased and damaged on purpose.
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futuristichedge · 1 month ago
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elfhunk · 3 months ago
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hello. everyone was wondering: what is wrong with my gyre build? and what is wrong with me?
i am not entirely sure i know the answer to either question. but i just think this game is the most fun when you use your imagination. this is not a game about minmaxing for stats. this is a game about minmaxing for your own personal enjoyment.
and i enjoy a pretty pretty ballerina princess with a big scythe.
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olibavee · 6 months ago
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music sounds better when u take it for a walk
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zombielesbean · 4 months ago
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I could not get into project zomboid it has too many controls and mechanics and things to remember and think about and too much stress
I've been realizing lately that I like games best if they have like one or two mechanics and at most two buttons to press at once like I had an awful time with mario and luigi partners in time because you have to keep track of four buttons at once, and I get extremely confused trying to play ddr style rhythm games with four inputs like as soon as it starts giving me patterns with more than two buttons at once I just die hfghjkl
and of course I don't even begin to comprehend fighting games it took people years to get me to grasp the concept of shielding in super smash bros.
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foldingfittedsheets · 8 months ago
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My family had an NES and my dad liked it too. We’d go to thrift stores and grab random cartridges. One of the games was called Lolo and it was like 99 floors. As a family we’d been working through the towers and every so often the game would give a code to skip to a certain floor.
I was in trouble and supposed to be staying in my room but my dad was playing Lolo so I snuck out of my room and was watching him play from behind the couch. We’d been stuck on a specific floor and we knew it was the one that would drop a code so we could skip ahead. I was just as happy to watch as to play myself. He was at it for a while.
Then to our mutual surprise he succeeded in clearing the floor. In his euphoria he jumped up and whooped, running to my room, so full of joy he needed to share the moment with me. I froze and watched him run down the hall. He looked into my room then looked around in puzzlement, finally spotting me behind the couch.
We stared at each other. I waited to see if I was in more trouble but instead he exclaimed, “You saw me! I did it!”
I jumped up to celebrate with him and we recommenced playing together, excited to see the new level he’d revealed.
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cartoon-buffoon · 19 days ago
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SPOILERS FOR FINDING FRANKIE
Real quick one little thing I love about Finding Frankie that I see people also going fucking crazy over is the OST/Final boss fight and the song playing during it. I've genuinely been listening to it on repeat and I don't really like dubstep but this song scratches apart of my brain that hasn't been scratched since I saw playtime with Percy and it's boss fight. Like seriously listen to → it, it's golden.
But also the "STOP MESSING WITH MY FUCKING GAMESHOW!" before the beat drop is something I find both terrifying and awesome at the same time. Before this we are led to believe monster Frankie is just that, a monster. It appears as nothing more than some beast that real Frankie sicks on us in attempt to end us and only actually stops when he realizes the MC being alive could boost ratings. It is just a monster that listens to the commands of the puppet master to kill and nothing more.
And then this boss fight happens where we get evidence that: NO! ITS SENTIENT AND INTELLIGENT! The Cartoon Frankie that hacks the TVs and cusses us out doesn't appear to be the real Frankie because it makes no sense for him to cuss us out only to then give us a business proposition. After all we are doing what we are SUPPOSED to be doing, we are in the final area providing content and boosting ratings, logically real Frankie would want us to CONTINUE because we are in no way ruining it. That just leaves the only other one who would want us dead— Monster Frankie. After all people are apparently betting who will kill us and with the Xs under Henry Hotline and Deputy Duck it's clear people anticipate us to die to Frankie and it seems like Frankie himself has had enough of our shit. This is HIS gameshow and he's enraged you are still alive.
I also believe this because for some reason real Frankie comes and hushes us as monster Frankie walks above in the sewer area. My theory is that after the vent sequence where real Frankie holds back monster Frankie from killing us, monster Frankie gets fed up with us living thus he's going on a direct path to murder us disobeying orders leaving real Frankie to come and help us get to the finale. It's his show where HE is the star, not us, and in the final conflict he lets out his rage by somehow hacking the TVs and telling us to just fucking die already showing that he's fully in control of all the slaughter he did. This is just a theory after all but it makes the most sense to me and adds a cool bit of detail to monster Frankie's character.
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kiddphel · 11 months ago
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No more fighting and shaming people for their type of f/os. Support and love for all kinds of f/os Now.
✰ You have live action f/os? Maybe even only live action f/os?? That's awesome!! Your f/os from movies? Tv shows? Some independent series/project? That's so cool!
✰ You have anime f/os? Does your f/o list have popular characters from this season's newest anime or the most popular anime phone games? Love that for you! Glad you're having fun with your latest interests.
✰ You have f/os from video games? That's cool! Recent releases? Maybe even older games, last generation? Or maybe games even older than that? Indie games only a handful of people know, or indie games everyone knows? That's amazing!
✰ Your f/os come from children's shows or movies? Are they animated, or maybe live action, or one of the shows that use puppets? That's really great, I'm glad you can find beauty in these shows people might say you're too old for. Never let anyone stop your love for your interests.
✰ Your f/os are from comic?? Me too! Are they from big name series or maybe the lesser known ones? Are they indie comics? Maybe even webcomics?? Hell yeah, great taste.
✰ F/os from podcasts? Actual plays/liveplays?? Novels?? Yes!! How fun!! It can be hard when there's very few visuals of your f/os and all of your content is just audio/writing, but it's sweet that you can find so much love for them that you don't need visuals.
✰ Maybe your f/os are from something I didn't even think of. If so, I love that. Your taste and love for your f/os is unique!! And I'm glad I get to learn more about it :)
I think it's great that there is such a wide variety of types and tastes when it comes to self shipping. Some people's f/o lists are only super attractive anime pretty boys, some are from clunky PS2/Xbox games, some don't even have visuals of what they look like, some you've seen everywhere and some you've never heard of in your life. It's great, our differences are what make all of us coming together even more beautiful, I think.
[If you're an adult that ages up characters under 18 or are pro.ship or whatever, this post isn't for you to reblog]
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slitherpunk · 8 months ago
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games i liked in 2023 (And Other)
I like games ! You know that ?! and I played a lot 2023! and I liked a lot :). They aren't in any specific order, it's just a little highlight of games that stood out to me this year. I've attempted to write a few thoughts on each so I hope take a look. I wrote playtimes for some also but that is very subjective.
-Ones that actually came out 2023-
Lunacid https://store.steampowered.com/app/1745510/Lunacid/ I think I mentioned enjoying this in 2022 but it officially released so I can say it was one of my favorite games in 2023 :3! I like to feel around this game's walls for secrets. I like the npcs that are full of hope and whimsy despite the bleakness of its world. Chill and occasionally spooky first person dungeon crawling around moody caverns and ruins varying from underground forests to vampire castles and blood lake. (Blood lake!!!! Lake of blood!!! Big creature there.) Lots of fun weapons and spells to find, I like the one that lets you turn blood into coffins.
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~20 hours
Orbo's Odyssey https://feverdreamjohnny.itch.io/orbos-odyssey If you played the massively popular demo for "Peeb Adventures" by feverdreamjohnny then you know that Johnny makes some fun and funny games and this is certainly one of them. speedy and satisfying platforming! funny dracula moments! short and sweet.
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~2 hours
A Walk in the Woods https://mooncaller.itch.io/a-walk-in-the-woods Quaint little GBStudio game :) Made by some friends of mine for a jam :) It's cute I like it. There's minigames where you catch bugs and birdwatch.
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~30 minutes long
Undertale Yellow https://gamejolt.com/games/UndertaleYellow/136925 I've only completed the pacifist run and checked out a neutral run so far. as the title somewhat implies, this is a prequel to Undertale where you play as the fallen human who had the yellow colored soul. This Undertale fangame has a lot of charm!!! A lot of battles really feel like they could have been in the original, with quite a bit of extra flair in some circumstances.
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~10 hours
vs really cool bird https://bobacupcake.itch.io/vs-really-cool-bird you know that really cool bird that rob bobacupcake made well you can fight it in undertale and it's really fun. yeah two undertale fangames. . . wat of it …
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~30 minutes
Misericorde: Volume One https://xeecee.itch.io/misericorde I wont lie the main draw for me into this was cute anime nuns I sure didn't know a whole lot else about it when I dug into it. But it's (the first part of) a VN murder mystery! And I enjoyed it a whole lot. All the characters are memorable and I really enjoy how all of them have differentiating designs. The protagonist is so failgirl. She sucks so much and I love her. I'm very intrigued by the mechanics of the game's world, it clues you in near the beginning to expect something a bit supernatural/fantastical, which gives you (and later the protagonist) a curiosity about what's real and what isn't. The music is all very impressive too, with the ost reaching past 100 tracks varying through post-rock, folk, drum & bass, and others. (Remembering when the track "Scandal" played and my friends and I took a moment to be like- okay hang on this track pwns.) Big fan of its haunting locals and how the aesthetic of the game fits them well. Also the humor is a lot of fun, and I love all the moments getting to know the different characters. Very excited to see the eventual continuation of this.
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~12 hours
Absolutely Perfect Specimen https://chambersoft.itch.io/absolutely-perfect-specimen It seems like a lot of people are craving toxic horror yuri lately. Here's a recommendation. It's a VN about the android maid "Pan" and the mad scientist girl who created her. Horrifying & gut wrenching & largely about having other people define you. The art and music is haunting & poignant and matches the ever increasing feeling of dread throughout. It's yuri with the chunks. Peak robotgirl horror for those who can stomach it.
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~90 minutes
Wordhopper https://kokoscript.itch.io/wordhopper Very quaint word search type puzzle game for ms dos! I think its style is very slick and that's pretty impressive to see. Chill game with nice vibes and eyecandy visuals. also it was so cool to have played this and then ended up seeing the dev's booth at Vintage Computer Festival Midwest. I was like omg woah I just played this.
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~bunny
Bossgame https://lilyv.itch.io/bossgame This game is yuriful as f*ck. Delightful humor and fun character dynamics! A simple-to-understand-difficult-to-master boss rush battle system that makes you satisfied to get it right, and enticing to get just a little farther if you get it wrong. There's a lot of detail and charm to this game's menus and dialogues and win screens, I remember noticing that once you beat a boss there would be some marquee text that would pass by with some prose on it. I love how it balances its silly moments with its heartfelt moments and its high octane moments. I like the character development and revelations had throughout the plot. & I like how good the protagonists are for each other :) It's very sweet. It's hype as hell. if you want some boss rush action paired well with that sweet sweet girl's love, you *will* play this game.
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~5 hours
Elly's Adventure https://bikwins.itch.io/ellys-adventure Very cute and witchy!! You are the little witch girl "Elly" on an adventure to get your toys back!! Feels like a pretty authentic gameboy type experience, it takes a lot of design cues from Kirby's adventure and the like. I am a big fan of how playful it feels.
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~1 hour
Nour https://store.steampowered.com/app/1141050/Nour_Play_with_Your_Food/ This was a treat for me, but I understand that not everybody is going to get it. It's a game where you play with food(and food accessories). And that's it. It knows what it was going for. I think a lot of people were expecting something else for some reason. It's a cute little toy game and I felt satisfied with my time with it.
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~food
Hi-Fi Rush https://store.steampowered.com/app/1817230/HiFi_RUSH/ Do I have to say this game is super fun? It's a big one everybody probably already knows it. This game's dopey humor made me laugh a lot and I'm not afraid to admit it.
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~12 hours
WHISKEY.ST2007S https://bonicle.itch.io/whiskey-st2007nes One of the last games I played in the year because it released super last minute. Does anybody else get a rush when running a shopping cart down the parking lot? This emulates that feeling. Short game where you collect whisky stones in the whisky stone dimension because you forgot to go christmas shopping until the very last minute. it rules. It's very short you can go play it right now & get a highscore.
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~5 minutes
re:curse https://devpalmer.itch.io/re-curse Discovered this one near the very end of the year also. Fun little rpg maker horror/humor game about a weird scientist lady, her butch, and an evil clown computer virus that figured out how to warp reality. I got a kick out of it. and also enjoyed digging through the game's files, which was actively encouraged by the dev, which I thought was very fun.
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~90 minutes
-Didn't technically get to until 2024 but released last year-
SWOLLEN TO BURSTING UNTIL I AM DISAPPEARING ON PURPOSE https://1207.itch.io/swollen-to-bursting-until-i-am-disappearing-on-purpose People love to dunk on a lot of indie rpgs for being "quirky Earthbound inspired and about depression" or whatever. Earthbound's great. If people can nail the kind of humor and absurdity it likes to pull off while also balancing difficult topics I think that deserves a high mark. SWOLLEN TO BURSTING was fun. Bizarre and charming places to explore & distressing secrets to find. I like how it blends meander-around-the-town gameplay with Yume Nikki sort of exploration and effects. Also I'm a big fan of the music. I like how it has the lofi sound which matches the early 3d look of the game.
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~6 hours
HalOPE https://starbage.itch.io/halope Another for the fans of sweet little rpg maker games that have a lot of heart. HalOPE is about an incomplete little angel wondering through worlds. Each has a theme, usually to do with an emotion or feeling, and they do well at evoking that feeling as well as its antithesis. a lot of the music is very homey and charming at moments and unnerving at others, sometimes lonely, all doing well in their corresponding chapters to further the feeling of its specified theme. There are so many delightful characters and designs in this & I found myself feeling really attached to their tiny little stories. The narrative at the core of it all hit me. If I may be vulnerable, I cried a whole lot at various moments in this game. It was really cathartic. I feel very excited for people to experience this game.
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~5 hours
-Favs I finally got around to that didn't come out 2023-
An Outcry https://quinnk.itch.io/an-outcry Kind of sad it took me so long to get to this one, but glad it meant I got to play the "definitive" updated version of it. Apartment wandering RPG maker horror. Bum smokes from your neighbors and use them to save the game. I wish I could unwrap a lot more of what I like about this game than I can without spoiling too much. But if I could, I'd probably go on for too long. Let me attempt to be succinct & not giving too much away. You can tell pretty early on that An Outcry is about taking action when necessary & not turning a blind eye. What it explores about player vs protagonist agency is very fascinating to me as well, and I enjoyed learning about the inspirations for why the game's narrative works the way it does. The character Anne is such a sweetie and I love her a whole lot. This game has a very tangible feeling, this apartment complex is dirty and crumby, it smells of smoke, and there's a surrounding desperation you can feel.
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~5 hours
Pigments https://punkcake.itch.io/pigments Honestly I had gotten this game in a bundle and while I was playing it I hadn't looked at the name and I just kept calling it FRUIT. On call with my friends I'd be like "hey im gonna play more FRUIT". I straight up didn't read the title screen. But it's called Pigments. You play as a fruit and you try to paint the whole floor and not get sliced by buzzsaws. Fun little arcade type game.
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~fruit
Bridge, October 3rd https://lowpolis.itch.io/bridge-october-3rd Very short vignette. I like it. It's what it says it is. I'm not going to overexplain.
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~like a minute
-Other Games I Want To Mention-
Pseudoregalia https://store.steampowered.com/app/2365810/Pseudoregalia/ I think a lot of people might have already known this one but I felt like it was a pretty fun 3d platformer. There were a few issues I had with it (boss fight at the beginning was frustrating, and I got lost a lot [but it looks like there's been a map patch by now, so, perhaps for some that is a fix]). I enjoyed it but sure felt weird that the only accessibility option was to give the protagonist pants. What kind of joke is that?
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~5 hours
Mushroom Musume https://mortallymoonstruckgames.itch.io/mushroom-musume (Disclaimer, this game is still early access, but I saw a lot of people talking about it last year. SO I will mention here?) Haven't played much of this yet, but I have enjoyed what I played so far!! As of writing I've gone through 6 playthroughs, I feel like I've hardly scratched the surface and I've been so impressed by its depth. It's very charming, you never know what sorts of fairytale shenanigans are going to happen, and it's very cool to see how your different stats will affect things. It very much plays out like a roguelike vn. Which is not the sort of thing you may expect to make much sense but it pulls this off well. Also all the mushroom girls are very cute and I love them very much. I hope the sad goopy one who had bugs in her skin rests in peace.
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~mushroom
Knuckle Sandwich https://andybrophy.itch.io/knuckle-sandwich -_- Hm. Where do I start with this one. I was pretty excited for this one since the demo and kickstarter in 2018. I felt like the demo was a hell of a hook that got me curious & horrified. As time went on, it seemed to be shaping up into something really cool. turn based combat with action commands and wario-ware-type microgames?? with a banging soundtrack?? like, count me in!! Then it released and well, the gameplay, art, music all delivered. It was very fun and engaging in those aspects. But the story… oh it just devolves into disappointing nonsensical randomness. The whole hook at the beginning seemed to be completely thrown away for the wild goose chase plot that ensues, leaving you to wonder if it was ever going to be relevant again. It felt like it had no idea what it was trying to say or do. It disappointed me that a game that has so much good in so much else about it gets brought down so much for me by this plot.
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~12 hours
Rhythm Doctor https://store.steampowered.com/app/774181/Rhythm_Doctor/ (Putting this one in mentions because it is early access.) I really enjoyed the act 5 release. When I first saw this game, I kind of shrugged it off, thinking "that base mechanic doesn't seem like it will last". I thought it was basically just that one ghost shooting game from Rhythm Heaven which I Hate. Well let's just say I am now seeking penitence for my previous transgressions. It's really fun. There's a lot more to it that I didn't know when I first took a look. Also, consistently amazed by people's custom levels, I had no idea that its level editor allows people to do so much in it, I look at some levels and think "This editor seems as complex as an industry standard video editor". I'm looking forward to what they're planning next, very curious how they could possibly one-up the last update.
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~rhythm
El Paso Elsewhere https://strangescaffold.itch.io/el-paso-elsewhere This was really fun & funny so far but unfortunately I had been encountering an issue with a certain level where the game would crash. I reported the issue, got a response, and there has been an update since then so I think there's a possibility that it got fixed but I have not tried yet. I would like to return to this sometime but having to relearn controls midway through is always daunting to me.
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~?
-Things that looked good but didn't get around to-
Cosmic Wheel Sisterhood https://store.steampowered.com/app/1340480/The_Cosmic_Wheel_Sisterhood/ Still don't know a whole lot about this. But there are witches, and I like witches.
Casette Beasts https://store.steampowered.com/app/1321440/Cassette_Beasts/ I haven't felt thrilled about Pokémon lately. I know a lot of people seemed to really enjoy this little monster-collecting-rpg. The style is appealing to me as a die-hard gen 5 fan. I started playing it but haven't set aside the dedicated time for it yet, but I'm excited to dig in more when I do.
Little Goody Two Shoes https://store.steampowered.com/app/1812370/Little_Goody_Two_Shoes/ Started watching a friend play this, and I'm certainly curious.. Some sort of horror fairytale but also there's yuri? Yum. Enjoyed the style and animation in the nightmare segments that I saw.
Venba https://store.steampowered.com/app/1491670/Venba/ I've picked this up a while ago but still haven't gotten around to it, but I'm eager to, I've heard nothing but good things.
Goodbye Volcano High https://store.steampowered.com/app/1310330/Goodbye_Volcano_High/ I think there are gay dinosaurs in a band and it's going to be the apocalypse? I have also heard nothing but good things about this.
-Things I watched friends play-
Signalis https://store.steampowered.com/app/1262350/SIGNALIS/ This was a pretty big one. You probably already know it, right? Watched a friend play this and I missed various parts but I understood a solid bit of it. hey. robotgirls are always getting put in these fucked up situations. have you noticed this? one time i got really high and cried about it. it isn't fair
Bomb Rush Cyberfunk https://store.steampowered.com/app/1353230/Bomb_Rush_Cyberfunk/ This one was also probably big enough you don't need me to sing its praises. but it looked really neat. swag.
-Various Thoughts-
Lately I've been thinking more about design and narrative. I feel like I haven't been doing as much analysis as I should be when it comes to games. I want to dissect more what games are saying and figure out meaning. Also attempt to see how the mechanics aid in that. I feel like most of my own work is pretty abstract & random. I simply make what I like. While that's fun and all, I still want to improve in a lot of ways, especially in having more of a theme or message. Figuring out how other games accomplish this is obviously a good step toward this.
If you saw games here that interest you I highly urge you to take a look, many are pretty short, and I pretty explicitly wanted to highlight some smaller titles. If you know me you know I like to uplift small games. (Save for the occasional big game, but that's rare these days) I think it's healthy for you to play and support independently developed & published works. I don't want to ramble too much this time about why that's important, but I hope that you might have found something you may enjoy here and if not then I encourage you to find small stuff that you would like. And I would like to encourage everybody to share their findings as well! Little games need our help to be seen and talked about! They don't have the budgets the big ones do for advertising, and advertising on your own is a whole ton of work. If you like something, spread the word! I'm sure the developers would very much appreciate that.
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