#ulfenkarn
Explore tagged Tumblr posts
Text
Ulfenkarn in my mind isn't a blakened dusky red hellscape;
its a ancient place with a venerated love of its history , stained with the blood of the innocent and the mud tracks of a tyrant.
37 notes
·
View notes
Text
Age of Sigmar - Soulbound: Ulfenkarn: City at the Edge of Death - Last Scion by CM Morin
#Warhammer#Warhammer Fantasy RPG#WFRPG#Age of Sigmar#Age of Sigmar: Souldbound#Ulfenkarn: City at the Edge of Death#Last Scion#Fantasy#Art#CM Morin#Games Workshop
41 notes
·
View notes
Text
https://cubicle7games.com/blog/warhammer-age-of-sigmar-soulbound-ulfenkarn-city-at-the-edge-of-death-player-archetypes-1
Ogor Mercenary for the Soulbound Cursed City
The Doomsayer Mage, for the same game.
15 notes
·
View notes
Text
youtube
New Death Heroes, to go along with 3e battletomes for Soublight Gravelords (likely just a minor revision incorporating the white dwarf update patch) and Ossiarch Bonereapers (hopefully a more in-depth rules revamp).
(whinging under the break)
I wasn't expecting anything more than the standard 'pity' hero with these books, not with the major Seraphon and Cities revamps plus 10th edition 40k this year. But that said, even for pity heroes these are rather piteous. Don't get me wrong, they both look amazing, 'another vykos dynasty named hero' and 'another generic obr infantry caster' are literally as far as you could possibly get from what these factions might want or need or find exciting. Like you could not come up with less exciting concepts if you tried.
If they wanted to give OBR a morghast support hero, which seems to be this guy's gimmick, why not an actual morghast hero? Or if that would have been too large, why not an infantry liege, since currently the only generic liege is mounted, while there are already 5 40mm-or-smaller base OBR casters, if you count the special character & underworlds model, two of which already doesn't see any use due to the overcrowding of that niche.
If they wanted to add another subfaction-locked named vampire, why not one for literally any of the other bloodlines, which currently only have their big expensive monster bosses? Or if they desperately needed something vaguely vyrkos themed, then why not a generic version of the gravedigger named character from the Ulfenkarn box? Zombies are actually popular in the army now, it would be nice if they had a hero to go with them that wasn't named, subfaction-locked, and already dead in the canon lore.
They're giving us what has become the bare minimum, but in a way that feels like going out of their way to give us even less than that. Is this what Ogre players felt when their pity hero was a much less cool looking and also worse in game alternative to their already rarely played hunter guy?
Which is all particularly a shame because, apart from all that, just looking at them as a couple new models, these two look pretty fantastic. Like, I hate that these are the models we got, but setting that aside I really love both of them.
...
There was one notable surprise here in that the expected death books weren't Ossiarch Bonereapers and Soulblight Gravelords, but rather OBR and Flesh Eater Courts. Partially a shame, because FEC need the rules update much more than SBGL do. On the other hand, FEC even more desperately need a significant revamp and expansion to their model range, a pity hero absolutely will not cut it. If they're not coming now, then at least there's still hope that when they do arrive we might see a proper model wave for them.
3 notes
·
View notes
Text
Tonight my weekly TTRPG group (IRL) is starting a new campaign in a New System!
We're using Soulbound, a Warhammer Fantasy rpg specifically set in their "Age of Sigmar" universe.
My character is going to be Valeri, she's a Nun of the Cult Order of the Comet. She was raised in the city of Ulfenkarn and all she ever knew was the convent. It was peaceful, she swept floors and lit candles and sang in the choir, worked alongside many gifted priests of Sigmar as they worked to help the people of Ulfenkarn. Then the clergy of the Comet began to dream about a coming disaster, something that would bring ruin and destruction across the realms. They tried to warn anyone and everyone who would listen, organize people to be ready for what was coming, but one by one their calls grew silent. Were *silenced*. Members of the order were being picked off from the shadows, by people or *things* that knew the truth of what they spoke, and wanted that truth to go unheard.
Sure enough, the disaster came in the form of a great quake in the fabric of reality, necromantic energies rippling through the realms as a vast ritual being conducted by a far-off God backfired catastrophically.
The world changed, the City and it's people were brought under the rule of a monstrous opportunistic Tyrant, Radukar the Wolf.
Valeri knew she wasn't strong enough on her own to make a difference, wasn't as quick or as cunning as her brave sisters and brothers who had already been brought down by the Wolf's agents. So she fled, not in fear, but in hope of finding new allies, in growing her own faith and power until she could return to her home, and show the Wolf what happens to beasts that bay at the Shepherd's Flock so brazenly...
#also she is deeply loopy and weird#but I'm playing her so that really should go without question#She's silly and sheltered and traumatized and routinely talks to her God as if he's just a Dude who's There#she wears impractical shoes and doesn't know how to maintain her once fine clothing so it's slipping slowly into shabby disrepair#But her faith is literally mountain-moving levels of powerful#and when she yells 'GOD make them stop being MEAN TO ME'#Lightning literally strikes from the sky
1 note
·
View note
Link
Warhammer Age of Sigmar Soulbound: Ulfenkarn - City at the Edge of Death has Landed in Print - ...
0 notes
Text
Last of my Vyrkos Bloodborne
#vyrkosbloodborne#vyrkos#cursedcity#cursed city#vampire#ulfenkarn#gamesworkshop#games workshop#warhammerquest#warhammer#paintingwarhammer#age of sigmar#painting warhammer#warhammer fantasy#warhammercommunity#ageofsigmar#paintingminiatures#horror#undead#boardgames
19 notes
·
View notes
Text
I had high hopes for Warhammer Quest Cursed City and I can safely say it does not disappoint!
The models look incredible and the amount of detail on them is just mind blowing. The cards, counters and game tiles are beautiful, and the rulebook and quest book look to be packed with great information.
Even the box itself is a work of art!
I really can’t wait to get stuck into this game and build up those awesome minis.
Finally, the little decorative Key to Ulfenkarn was a very nice touch from GW. Very cool.
Happy Hobbying
Dave
#games workshop#model making#painting#tabletop wargaming#scale models#hobby#miniature painting#miniatures#tabletop gaming#tabletop miniatures#warhammer age of sigmar#age of sigmar#aos#warhammer quest#warhammer quest cursed city#cursed city#ulfenkarn#gaming#tabletop games#28mm#sci fi & fantasy#fantasy miniatures#fantasy
34 notes
·
View notes
Text
Begin Your Quest. Grab your bravest friends, select your noble heroes, and march forth into Ulfenkarn.
We are a miniature painting studio. If you need painting, converting, sculpting, assembling, LED lights - literally anything regarding the hobby, don’t hesitate - simply contact us via [email protected].
#AoS#ageofsigmar#warhammer#paintingwarhammer#warhammerfantasy#warmongers#fantasy#scale75#tabletopgaming#wargaming#vallejopaint#tabletoppainting#commissionpainting#newaos#warhammercommunity#scalemodel#scalemodeling#eavymetal#redgrassgames#cursedcity#cursedcityageofsigmar#warhammerquest#warhammerquestcursedcity
10 notes
·
View notes
Photo
The Prince
28cmx35cm (11x14) - Ink on Paper
Lately I’ve been kind of obsessed with the art of Eric Orchard ( @Inkybat ) I LOVE the miles and miles of hatching that creates both dynamic texture and value in his drawings. It’s just gorgeous stuff. It kind of reminds me of what I was trying to do in some of the early minicomics I did in the mid 90s (except, y’know far more practiced and way better executed and… with COLOUR!) It’s got me thinking I should have a go at doing that again…
The picture kind of just popped into my head last night and I thought about staying up stupid late and just doing it then and there… but it was already FAR TOO LATE and despite worrying I’d COMPLETELY FORGET the idea, I woke with it still in mind, and so that’s what I’ve been doing all day… The image in my head shifted to something very plain to something inspired by Vladimir Giurescu (from Hellboy) to something more like the denizens of Ulfenkarn from Warhammer Quest: Cursed City when if finally ended up on paper.
(which reminds me… I should FINISH PAINTING THOSE miniatures and actually get around to PLAYING THE GAME!?!?)
I had fun with this. I don’t HATE it, I may play around with this some more…
I'd like to do character and NPC portraits like this... If I ever got around to playing Role-Playing Games again...
4 notes
·
View notes
Text
Kritza, the Rat Prince
from Warhammer Community:
This well-dressed fellow hails from the Vyrgos Dynasty of Soulblight Vampires. As you can probably tell from his fancy attire, Kritza was once counted among the nobility of Ulfenkarn (which you can read about in our first Cursed City crier). Unfortunately, his attempts to secretly undermine the lord of the land led him to an ill fate, and he was horribly mauled by Radukar the Wolf.
Against all odds, Kritza escaped by heaving himself into a Corpse Cart and playing dead among the lifeless bodies it carried. He sustained his ravaged body by feasting upon the blood of the rats he found gnawing on the corpses stowed alongside him. Kritza soon discovered he’d unwittingly been granted the Blood Kiss by his ferocious assailant and was slowly evolving into one of the Soulblight.
You may have noticed the Rat Prince’s fabulous (or should that be verminous?) cloak and somewhat murine appearance. Well, it appears that his unorthodox transformation into a vampire had some unusual side-effects. In addition to being accompanied by his ‘vermintide’ of rats – both living and undead – Kritza can transform into a swarm of rodents to evade his foes.
This guy looks absolutely fabulous. I love him, and I love his rat theme, which is something we haven’t seen from Warhammer vampires before. Rats are among the ‘creatures of the night’ associated with vampires at least since Dracula, but I never thought GW would push rats as a gimmick for their vampires due to the thematic overlap with Skaven. I’m glad to be proven wrong on that front.
No word on what this guy’s for. Given all the narrative connections to Ulfenkarn and Radukar, he’ll probably be an expansion for Warhammer Quest: the Cursed City, and we did see undead rat swarms previewed for that box. He’s apparently no friend of Radukar though, so there’s no telling if he’d be an extra antagonist or another playable character option if he is a Cursed City expansion.
He could also be a new special character for the upcoming Soulblight Gravelords AoS faction release. The bit about ‘Vyrgos Dynasty’ sounds like a hint at the Gravelords’ subfaction system either way. Sounds like a new set of bloodlines, which could be cool.
38 notes
·
View notes
Text
Marley, of the Claw
My first draft at an npc profile for soulbound Ulfenkarn, formatted similarly to the existing npcs in the book! Marley is meant to be an additional hook and narrative for the van Altan Triplets and a Narrative Anchor for Lady Annika. as well as a potential friendly first hand account of the curse of vampirism.
my WIP versions of Marley and Lady Annika
Names: Magpie Marley, The Knight in Tarnished Brass, The Lion that hunts Wolves
Keywords: Outsider, Melancholy,
Pronouns: She/they Gender/Sexuality:
NB Femme / Asexual (Sex Averse)
Origin: Ghyran/ Greywater Fastness (Outsider)
Affiliations: Jade Lions Mercenary Company, (Former) Annika Gaunt(Former), Independent Renegade
Species: Vampire (Vyrkos Dynasty Bloodline/Unwilling) (Formerly Human)
CW Elements: Body horror, Betrayal/abandonment, Loss of self/corruption, abuse, Diaspora/Xenophobia
Inspirations: Kiryu (Yakuza), Guts(Berserk), Knights/Dancer of the Boreal Valley (Dark souls), Teppu
When thoughts return to the opulence of Mournhold, many think of Lady Annika Gaunt, Master of Ceremonies, flanked by outsider mercenaries in polished brass armor, and many dismissed them as shiny trinkets of the Lady. Those who had the honor to fight along side them knew them as the Jade Lions, mercenaries willing to throw themselves at the most rancid beast of Shyish, without complaint if not howls of elation. Howls that Marley, contentious even in their position of leadership, would never partake in.
Closest to Annika's side was Marley, Captain of the Claw, the postion inherited blade that seemed more at home in the hands of an ogor or a orruk. The tall taciturn form of Captain Marley, however demanded due respect to the wicked blade to even to the most cynical Mourner. Whispers of her low birth in the slums of Greywater Fastness, and Lady Annika's growing fondness for her were traded like knives in the parties and courts.
Werther thought a torn out throat, or Marley's absence from the now ascended Lady Annika's ranks, the rumors grew silent. Instead, Rumors abound of a warrior hunting the Vyrkos bloodborn as they torment the night. The Ulfenkarni don't know what to think yet of hearing the vampire that was cackling and hounding them moments before, plea and beg against the sounds of stone cracking butchery. Yet those lucky survivors whisper now of a greater predator stalking the streets. A Lion who hunts Wolves.
History
Born to the slums of Greywater Fastness, a young Marley was quickly put to work as a pickpocket. As she grew tall and strong of build, their same caretakers quickly put them to work as an enforcer and bouncer. They learned to load a pistol long before they knew how to read. Dismissed and shoehorned as just muscle in the slums, it was an easy decision to join the Jade Lions as they passed through the city. Their history and reputation followed them however, among the initiates she found herself a pariah. Rarely partaking in more than necessary of the enchanted drink that embolden the spirit and body the company often relied on, and never staying long for the parties after a successful hunt or campaign.
The Jade Lions company was lead by a delegation of four captains, each an inheritor of a gifted artifact to the company. The Captain of the Claw, a person of similar kindred melancholy, themselves took Marley as apprentice. Many spoke their misgivings of her inheritance of the captaincy openly. While inheritors were selected based on temperament, many deemed Marley far too Laconic and estranged from company culture for the position. Regardless of any actions taken, her past reputation earned them the moniker of "Magpie Marley," to accompany "Marley the Claw"
Desiring to prove her worthiness of the position, Marley was the first to support the contract offered by Annika Gaunt; to serve as Auxiliary and Bodyguards within Mournhold. the inevitable Duel to break the tie vote was narrowly won, by a furious drive Marley would come to regret with all their heart. the Jade Lions soon found themselves as outsiders to one of the oldest standing cities in the realms; but this was not a feeling Marley was unused to.
The Tour would be as much Parade duty as it was fighting but the company, and Marley were more than happy to take out their frustrations out on the most hideous monster's Shyish had to offer. Mistrusted within the Jade Lions, Marley often found council with their employer Lady Annika; who wasn't shy about reciprocating the trust in gifts, attention, and thinly veiled request to accompany her to events as a "bodyguard." Their burgeoning relationship took a darker, possessive turn as Annika ingratiated herself to Radukar's Thirsting Court. As the coup neared, Lady Annika would rely on the Lions increasingly less. Marley would be stuck outside of soundproof doors, matching the hungry gaze of vampires with piercing glares as Annika made wicked, dark deals.
Newly embraced as a vampire on the eve of the coup, Annika offered the Jade Lions gladly as additional Tribute to the newborn Regime, with conditions. She would be allowed to "keep" Marley and a few choice members as her new personal court. Attacked on all sides, Marley watched her comrades torn to pieces, or dragged away one by one into the pitch black night, the air alight with screams throughout the entire city. seeing Annika among the bloodstained beasts, Marley's reason left them and she rushed to her side; only to find herself pinned under her, impaled through the stomach on the newly ensorcelled Blade Proboscan. Anguished pleas drowned in the sounds of carnage and howling, no one who would listen could stop Marley from Receiving the Blood Kiss from Annika. She doesn't remember making her escape; but as she regained awareness in a bloodstained alley, she found the tarnished mask of her fellow captain in her own rigor mortis death grip.
Status
Alone in a city mistrustful of strangers, much less vampires, Marley hides in the day. The artifact of the captain of the Mask has proven essential to their survival; a tool meant to conceal ones presence with life magic has allowed her to unintentionally shroud their own vampiric nature as well.
During the night a guilt ridden, vengeful Marley stalks the night hunting overconfident, overeager Vyrkos Bloodborn, seeking answers on Lady Annika's location. They've morbidly found the most success in interrogating their own former comrades, naturally the ones closes to Annika. Lady Annika herself is not bold enough to announce her failure to keep Marley to the Thirsting Court; and thus receive official support to hunt down Marley. This lack of awareness and attention has worked to Marley's benefit but Annika's personal count aren't above taking matters in their own hands on the traitor they never liked.
While Marley will never forcibly drain or attack the Ulfenkarni, their trauma driven focus, fear of being betrayed to her enemies, and fading sense of empathy keeps her from outright championing them. They will gladly turn their fury upon their vampiric attackers however, before leaving without a word.
Roleplaying as
Even before becoming a vampire, Marley was always a silent, honed tool of brutal violence. while never cruel or sadistic, Marley finds unsettling ease in killing. Despite this Marley maintains their lifelong focus to only match violence to the deserving; but in their current state its only a matter of time before one who's lived a life as a tool and weapon harms the innocent.
Marley speaks in quiet grunts and short matter of fact statements. When they choose to open up they will still rarely speak more than blunt cold humor. Rare moments of soft spoken compassion are offered to children especially if Marley is well fed; and harm directed at a child will face resistance from Marley regardless of hunger level
Questions about the Mask will often be ignored, and attempts to touch it will make her use force. In moments of privacy away from survivors but among the a party she trust Marley might take off the mask to reveal an exhausted face, looking at the mask and touching it tenderly in quiet introspection.
She reacts poorly to the moniker of Magpie, especially when it's used by The Jade Lions or Annika. Often becoming stiff and unresponsive. similarly, she will reacted with uncharacteristic defensiveness if accusations of theft are ever directed at her.
Their behavior will change depending on how often they have been feeding. Well fed, Marley will be more open to working with the party and actively protecting survivors; even making the occasional morbid joke. if Marley goes too long without feeding they grow restless, pacing and growling, often disappearing on their own. they begin snapping more at the party and survivors with cold jabs, eager to return to their hunt for lady Annika.
If a Party Member or NPC offers to feed Marley with their own blood they will accept quietly, with a thanks offered, but with a grateful gentleness. afterwards they will retreat to privacy to sulk, completely unresponsive unless in danger.
The only enemies Marley will feed on are other vampires and Beasts. she will drink greedily and deep in silence after a combat, before again retreating to privacy to sulk in silence. drinking from vampires will have Marley visible shivering, though not to any obvious or spoken discomfort.
The Claw is a large ornate curved blade with many hooked edges. the handle seems just a bit too large for a human, but Marley wields it with ease. it is a brutal tool of harm that reflects Marley's own self perception. Seemingly for that reason she often clutches it close to her chest or leans against it for support, putting it between herself and others.
In moments of Repose, Marley has taken to the Mourner hobby of scrimshaw, quietly shaping small tools and toys. the later often finds their way to the hands of local children, many of them refusing to snitch on who they received it from.
Mentions of Lady Annika are enough to drive her into a cold frenzy; demanding answers and easily threatening violence, especially against another vampire. if outright confronted with lady Annika, a well fed Marley will freeze and be unresponsive unless directed; a hungry Marley will aim immediately for the kill with bestial fervor.
In Combat
Combat Behavior as an NPC will change depending on Blood Hunger Level:
When well fed Marley will delegate to the party, but other wise will focus on maintain defensive position around the most vulnerable elements present. well fed Marley will not feed on enemies and will not benefit from the hunger in combat, a child being in danger will always have Marley guarding them regardless of hunger level or party wishes.
When hungry Marley will focus down the most Dangerous enemy present. Marley will only feed on vampires and beasts and only benefit from the hunger in that way.
CW Elements
Body Horror
Marley's body is no longer just hers and she shares it with a ravening beast eager to make it its own. if Marley goes too long without feeding, or in moments of particularly high distress, she will begin temporarily or permanently transforming into more bestial forms. her hands are already forming claws under that scrape and chafe under her gauntlets. permanent changes are left to narrative weight over an actual encounter. if say Marley defeats the rest of the turned jade lions or Annika herself and underwent a dramatic transformation in the fight, making peace with that form is its own opportunity for roleplay. these elements along with corruption can let a party see and experience the pitfalls of the curse of vampirism indirectly
This element can be avoided with either non transformative super power changes or focusing on the mental distress and changes.
Betrayal/Abandonment The betrayal of Annika and the turning of the remaining Jade Lions has wounded Marley to her core. while it doesn't have to be explicit it can be heavily implied that Annika and Marley were romantically involved, even if their relationship was unhealthy and unbalanced. Marley will have difficulty putting full trust in anyone unless consistently fed and encouraged to assist survivors. If Marley is avoided or kept out of discussions she will respond in kind and make herself scarce, unwilling to open herself to be betrayed again. Marley takes personal responsibility to "free" the Jade Lions from their current vampirism, and if they provoke her she will silently focus all attention on destroying them.
This element can be avoided if you avoid direct ties to the Jade Lions or downplay the relationship with Annika.
Loss of Self/Corruption Vampirism drains the ability to care and empathize from even the kindest soul. While Marley Steadfastly will defend especially children, she is slow to offer succor or comfort. a high blood hunger Marley will often be stuck in deep silent melancholy, mourning feelings she can barely remember.
Members of the Jade lions will be quick to taunt how "Readily" Marley took to vampirism as one who was already so eager for bestial blood-drenched killing. Lady Annika herself will give cooing praise to her "Knight" for her capacity for violence, especially at high blood hunger.
Draining other Vampires to death will begin provoking the beast in Marley, each will satisfy her till after a downtime period but will increase her need for blood after the next downtime period. each one will start making Marley colder and less likely to assist survivors without direction.
This element can be avoided with focusing more on physicals changes.
Abuse The act of betraying and forcibly turning Marley can be easily potentially read as a possessive romantically abusive or even sexually abusive act. these elements can be and are encouraged to be downplayed or avoided in explicit terms as needed.
While their romantic feelings were reciprocated the implied relationship with Marley and Annika was one of possessiveness and power imbalance. Marley sought to please, and to keep in favor of the person who ultimately was her employer. Annika meanwhile failed to see Marley's individual personhood and will, long before the betrayal; assuming that she could make every decision for Marley and convince her to join the coup. When Marley becomes distressed at the Moniker of Magpie, Annika attempted to claim it as a pet name for her. This has only worsened her feelings on the moniker since.
Annika's infatuation with Marley is based in the misunderstanding of Marley's character, assuming that the mercenary killer to be Marley's nature as a beast and not her meeting the lifelong expectation that her strength is to be used for others. Where as Marley responded well to someone who was giving her positive attention, but failed to recognize the controlling alienating influence Annika had on her. Ultimately while the two could have strong feelings for each other, they are utterly alien to each other as people. a revelation Marley wished she could have made in time.
These elements can be avoided by not including or downplaying the relationship with Annika. their romantic relationship can also be framed instead as a tragic misunderstanding or star crossed circumstance
Diaspora/Xenophobia
Marley can be easily recognized as an outsider by Ulfenkarni for better or worse. she doesn't participate or is unfamiliar in greetings and customs. some will take that well and confide in her anticipating distance from the thirsting court. meanwhile, many others will shun and fear Marley for being another outside element, coming on the dawn of another outside element overthrowing their city. Marley on the outside takes it in stride and will give a wide berth to those who shun her; but the alienation and loneliness of being a stranger in this place weights on her.
Xenophobia can be a sensitive subject that if a group is not ready to address that as a topic, if so then approaching this subject should be avoided and made clear that it will not be a topic.
Progression
In the 1st Arc Marley can be encountered near the Spires and can be convinced to assist in taking down the Van Alten Triplets in an attempt to hunt down information on Lady Annika, but will likely not disclose this to the party.
In arc 2 Marley will be stalking near the Spires and will be hesitant to open up to a party she is not close to about Lady Annika but will be glad to help make any headway necessary. unless endeared to the survivors she is unlikely to spend much time lingering in haven.
either arc Marley can be potentially introduced offering to assist the part defeat a vyrkos bloodborn or vargheist in the area. Further adventures allowing getting closer to Marley can be helping hunt down other members of the Jade Lions for information in either arc
Potential bad ends for Marley can involve drinking too many other vampires to death and failing to fight her vampiric nature, potentially joining Annika truly as her Knight. if she fails avoid going hungry for too long and clashes with the party she might devolve into a Vargheist and need to be defeated. Keeping her low blood hunger isn't likely to increase her vampiric powers but could result in defensive/bodyguard buffs.
If Marley Defeats Annika and is at high blood hunger or high vampire corruption she might try to drink Annika to death which may result in transforming into a Vengorian lord like form as another boss immediately or later.
Inspirations
Marley as an OC draws heavily from Kiryu Kazama From the Yakuza/Like a Dragon Franchise. someone born out of time/place, who's personal code and leanings often are a mismatch for the era and place she lives in. As well as someone who believes that their strength warrants service, no matter how much of a burden it becomes. Marley is also a personal reflection of my experiences as Diaspora, so to me she is coded as East Asian/ Chinese.
This version of Marley draws heavily from Guts from Berserk as well with themes of unresolved trauma and abuse. The Elements of Abuse and corruption were inspired by Astarion from Baldurs gate 3. stylistically this version of Marley also draws heavily from the soulsborne franchise, especially the knights and dancer of the boreal valley. appearance wise I personally often imagine a similar Appearance and body type to Natsuo from Teppu.
#writing#first draft#ttrpg#age of sigmar soulbound#age of sigmar#ulfenkarn#lady Annika the Thirsting Blade#comments welcome#ttrpg npc#vampire#soublight gravelords#gothic horror
14 notes
·
View notes
Photo
The Other Ulfenkarn Team - Looters of the Wolf City
Nana Sedlec - Ossiarch
Knight Sequitor Killian Trahani - Stormcast
Skreed - Skaven
Skullcrusher - Ork
for @danse-or-farkas
10 notes
·
View notes
Text
Preorder for the physical and PDF release this Thursday.
Also Art of Radukar the Wolf (before he went completely Beast).
5 notes
·
View notes
Note
Ever heard the stories of the Kosargi? Undead Ogors lead by an Ogor Vampire, ruling the cursed city of Ulfenkarn...
“Ulfenkarn, you say? By the Goddess, sounds like even better reasons to not visit Shyish. Half the time when you stab something it doesn’t even bleed - where’s the fun in that?! Still... maybe I’ll send one of Shadeborne’s lot over to investigate.” (For real though I’m super hyped for Cursed City.)
3 notes
·
View notes
Text
Warhammer Quest Takes Us to the Cursed City
Warhammer Quest Takes Us to the Cursed City #WarhammerQuest #MiniatureGames
Warhammer Quest is back with Warhammer Quest: Cursed City. The new game brings more bloodsuckers to the Mortal Realms and takes us to the cursed city of Ulfenkarn. The game features a revised and refined rules system building off of the previous Warhammer Quest releases, “Silver Tower” and “Blackstone Fortress.” During their recent online preview, Games Workshop revealed the vampire hunter…
View On WordPress
0 notes