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Meet: Akuma “The avenger of the fallen” (Hazbin Hotel Universe)
Akuma is a kind of demonic hedgehog with black skin and spines that simulate to be his hair, on his body he has dark blue and purple glows and a single red eye, his only present clothing are gray shorts with red parts. He is the tallest and leader of the Voidlanders.
Backstory: Akuma was a demon who illegally entered purgatory centuries ago, after a long series of experiments he was on the verge of death, if not for the Blood of Lucifer himself, Akuma would have died but . . . here he is, he only needed millennia of training and learning magic to become one of the most powerful soldiers of the military forces.
Power: Elemental Control
Akuma has the power to control the 4 elements, he can create fire, he can create lightning from wind and he can create ice from water (The only element he does not master perfectly is earth) what makes him lethal is his great versatility, he can create structures, magma, lava, blizzards and storms, Akuma will take any opportunity and if you make the slightest mistake, he will take advantage of it to finish you in a second.
In addition, Akuma also has a certain degree of knowledge in magic, so mind control, mind reading and hypnosis will not be effective with him. As part of this knowledge, Akuma can alter his physical state and transform from solid to liquid or even gas.
Data Military rank: Colonel Species: Demon Age: More than 20 centuries old Family: Lucifer (Half father) Charlie (Half sister) Team: “The Voidlanders" Places of Ops: Hell (all rings) Purgatory (Ring 7,6,5)
Statistics: Strength: 8/10 Speed: 9/10 Endurance: 8/10 Intelligence: 9/10 Magic Power: 10/10
#drawing#draw#dibujo#my draws#fan character#helluva boss fanart#hazbin hotel fanart#fanmade#hazbin hotel drawing#hazbin hotel fanfiction#hazbin art#hazbin hotel#helluvaverse#helluva fanart#hellaverse#helluva boss#helluva boss fanfiction
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BRICS expansion would be a sign of China’s growing influence
Tensions within the group continue to simmer, but it is here to stay
SINCE ITS transformation from an investment category into a political club in 2009—when the heads of state of Brazil, Russia, India and China held their first summit—the BRICS grouping has faced countless critics and doubters. Numerous Western analysts pointed to the many differences and disagreements within the group and expected it to have only a limited impact on global affairs.
Yet, defying such expectations, member countries embraced the BRICS grouping and no leader has missed its annual summit over the past 14 years (summits took place virtually during the pandemic). Even significant ideological swings in member countries such as India or Brazil have done little to alter their commitment to the club, and the BRICS, which invited South Africa to join in 2010 (hence the capital S), have become something far more important than a yearly photo-op.
In addition to a development bank created in 2014—which has extended more than $30bn in loans so far and which added Bangladesh, Egypt, the United Arab Emirates and Uruguay as new members in 2021—being a BRICS member involves countless meetings among ministers (in areas such as defence, climate and health) and regular encounters that involve legislators, government agencies, think-tanks and scholars in numerous areas to promote a broader dialogue. It is no exaggeration to say that the BRICS grouping has become an important element of its members’ foreign-policy identity.
Continue reading.
#brazil#politics#india#china#south africa#russia#brics#international politics#mod nise da silveira#image description in alt
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And finally, Transform Element OP Leader (Optimus Prime), one of my recent favorite figures, out of the 1986 Transformers: the Movie. This is solid, well-built, well-engineered, and has the feel of a Fans Toys figure to me (though maybe less paint). It’s also the cleanest sculpt for Optimus yet, definitely besting Takara’s forthcoming version 3 Masterpiece (MP-44). The transformation has a few tricky moments (see Paik4Life’s video on YT for great tips), but I enjoy it a lot. This Matrix chamber is a thing of beauty, and he’s articulated enough to hold it open. His alt mode is the cleanest of any MP-scale Prime we’ve seen—in fact, the only one that completely hides his waist (with the exception of Toyworld’s Primorion, but that’s kind of a different Prime, based on Studio Ox).
#multiple pics#transform element#op leader#transform element op leader#optimus prime#the matrix#stereopair#stereophoto#stereophotography#stereogram#stereographic#Stereography#stereoscopic#Stereoscopy#3d#3D photo#3d photography#transformers in 3d#transformers#third party transformers#3rd party transformers#tffansunite#toys in 3d
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Can i go for a ride?! 💙
Ummm... Sure why not 🤖
#transform element#op leader#figma#action figures#figures#figure#gundam#figurine#model kit#transformers#optimus prime#rx 78 2#funny#truck#wap
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Im fuckin new so could u maybe give me a rundown of all you're aus. I know of Young!Commanders and Feral Baby Soundwave (I fucking love that last one btw) but thats all I know
Copied from an old post + some new AU’s. Most of the AU’s are for Transformers. Might accidentally write something twice.
Transformers AU’s
TFA Lost Light AU
WaspxBumblebee AU
Depressed Getaway AU
TFP Predaking Imprints on OP AU
Reverse Alt Modes AU
Reborn AU
Autobots Fined For Damage AU
Mafia/Mob AU
Overlord Dystopia AU
Vocaloid AU
Rung Turns Into Omega Lock AU
GetawayVSFuture!Getaway AU
Megatron Has A Twin Sister AU
Bots Can Fuse AU
Thundercracker Is Chuck Tingle AU
Atomizer And Getaway Switch Roles AU
Dracula AU
Vicorty Star Saber Instead OF IDW Star Saber AU
Empurata!Rodimus AU
Unwillingly Helpful Starscream AU
TFA Starscream Makes Death Jokes AU
Barbarian AU
TFA Ratchet Has Gen Z Humor AU
The Universe Comes Together To Kill Getaway AU
Elemental Bender AU
TFA Bumblebee Makes Puns AU
Ratchet Is Primus AU
Empurata!Getaway AU
Primus!Rodimus And Unicron!Getaway AU
Getaway/Star Saber Lives Long Enough To Learn Rung Is Primus AU
TFP Ratchet Harrasses Ani-Vaxxers and Fowler Helps AU
Merformers AU
Subnautica Beast Wars AU
Whirl Convinces Cyclonus To Start Dating Again Because They Think Tailgate Is Dead AU
Autobot Spy Starscream AU
Old Veteran Bumblebee and Young Recruit Kup AU
Waspinator On The Lost Light AU
TFA Fight Club AU
Starscream Sounds Like Mickey Mouse AU
Humans Are Cute AU
Quark Gets Reborn As Perceptor’s and Brainstorm’s Sparkling AU
Superpower AU
Functionalist Rung Takes Control of Cybertron AU
Rodimus Fire Powers Make His Spark Sick AU
Mythical Royal AU
TFP Bumblebee Is Megatron’s Child AU
TFP Bumblebee Used To Be A Decepticon AU
Bumblebee Is Blind AU
Soundwave And Sideways Are Brothers AU
Rung’s Alt Mode Classified As A Weapon AU
K/DA/Graffiti TFA Optimus AU
TFP Optimus Turns Into A Sparkling And The Decepticons Take Care Of Him AU
TFA Bumblebee Is Mute AU
TFA/Marvel Crossover AU
Miko Is Skywarp’s Holoform AU
Arcee And Arachnid Are Sisters AU
TFP Optimus Swears A Lot And Decepticons Don’t AU
X-Men AU
Kingdom AU
TFP Optimus Is An Eldritch Horror AU
TFA Jazz Used To Be A Decepticon AU
Prowl/Batman AU
Voltron Crossover AU
Soulmate/Sparkmate AU
Toddler On The Lost Light AU
Greek God AU
Percy Jackson AU
TFP Magic AU
Tarn’s Theme Song Is Moonlight Densetsu AU
TFP Jack Is Six Years Old AU
Humanformers AU
Greek God/God Of War AU
Norse God AU
Egyptian God AU
Demonformers AU
Franchise Switch AU
TFA Bumblebee Was Adopted By Blitzwing AU
Undertale AU
DBZA! AU
Rewind Dated Prowl And Erased His Memories AU
Shockwave Loses His Memories And Acts Like His Old Self Again AU
IDW Prowl Has TFA Prowl’s Peronality AU
Rung Gets Drunk And Gives Everyone Sparklings AU
Dog/Cat Au
Prowl Has A Sparkling With Chromedome AU
Evil Nautica AU
Original!Rewind Survives And Now It’s A Poly Relationship AU
Gaston!Overlord AU
Yandere Gang AU
Buff Tailgate AU
TFP Arcee And Arachnia Has Sparkling(s) AU
High School AU
Musical AU
Sugar Daddy AU
TFP Children Turn Into Cybertronians AU
Thunderrod Sparkling AU
Beast Wars/MTMTE Inferno AU
Persephone AU
Applianceformers AU
Minibot AU
Megatron Is A Minibot AU
Daycare AU
Kittyformers AU
Everyone Look Like Ravage Except Ravage AU
Shattered Glass Ravage Is A Dog AU
Ravage Has Kitten Sparklings AU
Ultra Magnus Is A Combiner AU
Knightformers AU
Vampformers AU
Dinoformers AU
Bugformers AU
Yandere Simulator AU
Tailgate Is The Decepticon Leader AU/Tailgate Is The Autobot Leader AU
Dragonformers AU
Faeformers AU
Floraformers AU
Subnautica AU (different from Subnautica Beast Wars AU)
TFA Rung turns into the Allspark AU
Monarch and Bumblebee being related to Megatron AU/ Custody AU
TFP Megatron in TFA AU
Human Daemon AU
Feral Sparkling Soundwave AU
Spy/Undercover Minimus Ambus AU
TFA True Prime AU
Wings of Fire AU
Corrupted AU
Zombie AU
Only Cybertron forgot what Primus looks like AU
TFP Skylynx transported to TFA AU
Kaiju AU
Gen Z Kids in G1
Humans are the Transformers on Cybertron AU
Venom AU
TFA Sari plot but on the Lost Light AU
Pokémon AU
Dungeons and Dragons AU
BNHA AU
Prankster AU
Hollow Knight characters on the Lost Light AU
Thanos Snap AU
TFP Miko has a dog AU
Mythical Creatures Liaisons AU
TFA Blackarachnia gains the lifespan of an organic AU
Summoner AU
Demonformers AU
Steven Universe/Gem AU/Crossover
Transformers Spinel AU
TFA Wheeljack replaces TFA Ratchet AU
SCP AU
Earth is Cybertronians Paradise AU
Humans are Terrifying AU
TFA Bumblebee Anodite AU
Young Commanders AU
Mysterious Stanger Rung AU (every cybertronian has met him and wants to meet him again)
Lockdown Dad AU (Lockdown finds Sari’s protoform and adopts her)
TFA Wreck Gar x Ratchet AU
TFA Elita One never becomes Blackarachnia and forgives OP and Sentinel AU
Venom AU
Doom Slayer in Transformers AU
Grandpa Doom Slayer AU
Deltarune AU’s
Swap/Reverse AU
Overlord (manga, light novel, anime) AU’s
Momonga has a boyfriend AU
In the Transformers AU
Hollow Knight AU’s
Grimmchild Time Travel AU
The Knight/Ghost gets adopted by everyone AU
She Ra AU’s
Shattered Glass/ Evil She Ra AU
I think these are it but I might update this later if I remember something.
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Transform Element Op Leader aka Optimus Prime
Trailer not included, he is compatible with MP-10's trailer.
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Mass Effect Retribution, a review
Mass Effect Retribution is the third book in the official Mass Effect trilogy by author Drew Karpyshyn, who happens to also be Lead Writer for Mass Effect 1 and Mass Effect 2.
I didn’t expect to pick it up, because to be very honest I didn’t expect to like it. 9 years ago I borrowed Mass Effect Revelations, and I still recall the experience as underwhelming. But this fateful fall of 2020 I had money (yay) and I saw the novel on the shelf of a swedish nerd store. I guess guilt motivated me to give the author another try: guilt, because I’ve been writing a Mass Effect fanfiction for an ungodly amount of years and I’ve been deathly afraid of lore that might contradict my decisions ever since I started -but I knew this book covered elements that are core to plot elements of my story, and I was willing to let my anxiety to the door and see what was up.
Disclaimer: I didn’t reread Mass Effect Revelation before plunging into this read, and entirely skipped Ascension. So anything in relation to character introduction and continuity will have to be skipped.
Back-cover pitch (the official, unbiased, long one)
Humanity has reached the stars, joining the vast galactic community of alien species. But beyond the fringes of explored space lurk the Reapers, a race of sentient starships bent on “harvesting” the galaxy’s organic species for their own dark purpose. The Illusive Man, leader of the pro-human black ops group Cerberus, is one of the few who know the truth about the Reapers. To ensure humanity’s survival, he launches a desperate plan to uncover the enemy’s strengths—and weaknesses—by studying someone implanted with modified Reaper technology. He knows the perfect subject for his horrific experiments: former Cerberus operative Paul Grayson, who wrested his daughter from the cabal’s control with the help of Ascension project director Kahlee Sanders. But when Kahlee learns that Grayson is missing, she turns to the only person she can trust: Alliance war hero Captain David Anderson. Together they set out to find the secret Cerberus facility where Grayson is being held. But they aren’t the only ones after him. And time is running out. As the experiments continue, the sinister Reaper technology twists Grayson’s mind. The insidious whispers grow ever stronger in his head, threatening to take over his very identity and unleash the Reapers on an unsuspecting galaxy. This novel is based on a Mature-rated video game.
Global opinion (TL;DR)
I came in hoping to be positively surprised and learn a thing or two about Reapers, about Cerberus and about Aria T’loak. I wasn’t, and I didn’t learn much. What I did learn was how cool ideas can get wasted by the very nature of game novelization, as the defects are not singular to this novel but quite widespread in this genre, and how annoyed I can get at an overuse of dialogue tags. The pacing is good and the narrative structure alright: everything else poked me in the wrong spots and rubbed how the series have always handled violence on my face with cruder examples. If I was on Good Reads, I’d probably give it something like 2 stars, for the pacing, some of the ideas, and my general sympathy for the IP novel struggle.
The indepth review continue past this point, just know there will be spoilers for the series, the Omega DLC which is often relevant, and the book itself!
What I enjoyed
Drew Karpyshyn is competent in narrative structure, and that does a lot for the pacing. Things rarely drag, and we get from one event to the next seamlessly. I’m not surprised this is one of the book’s qualities, as it comes from the craft of a game writer: pacing and efficiency are mandatory skills in this field. I would have preferred a clearer breaking point perhaps, but otherwise it’s a nice little ride that doesn’t ask a lot of effort from you (I was never tempted to DNF the book because it was so easy to read).
This book is packed with intringuing ideas -from venturing in the mind of the Illusive Man to assist, from the point of view of the victim, to Grayson’s biological transformation and assimilation into the Reaper hivemind, we get plenty to be excited for. I was personally intrigued about Liselle, Aria T’loak’s secret daughter, and eager to get a glimpse at the mind of the Queen Herself -also about how her collaboration with Cerberus came to be. Too bad none of these ideas go anywhere nor are being dealt with in an interesting way!!! But the concepts themselves were very good, so props for setting up interesting premices.
Pain is generally well described. It gets the job done.
I liked Sanak, the batarian that works as a second to Aria. He’s not very well characterized and everyone thinks he’s dumb (rise up for our national himbo), even though he reads almost smarter than her on multiple occasions, but I was happy whenever he was on the page, so yay for Sanak. But it might just be me having a bias for batarians.
Cool to have Kai Leng as a point of view character. I wasn’t enthralled by what was done with it, as he remains incredibly basic and as basically hateable and ungrounded than in Mass Effect 3 (I think he’s very underwhelming as a villain and he should have been built up in Mass Effect 2 to be effective). But there were some neat moments, such as the description of the Afterlife by Grayson who considers it as tugging at his base instincts, compared to Leng’s description of it where everything is deemed disgusting. The execution is not the best, but the concept was fun.
Pre-Reaperification Paul Grayson wasn’t the worst point of view to follow. I wasn’t super involved in his journey and didn’t care when he died one way or the other, but I empathized with his problems and hoped he would find a way out of the cycle of violence. The setup of his character arc was interesting, it’s just sad that any resolution -even negative- was dropped to focus on Reapers and his relationship with Kahlee Sanders, as I think the latter was the least interesting part.
The cover is cool and intringuing. Very soapy. It’s my favorite out of all the official novels, as it owns the cheesier aspect of the series, has nice contrasts and immediately asks questions. Very 90s/2000s. It’s great.
You may notice every thing I enjoyed was coated in complaints, because it’s a reflection of my frustration at this book for setting up interesting ideas and then completely missing the mark in their execution. So without further due, let’s talk about what I think the book didn’t do right.
1. Dumb complaints that don’t matter much
After reading the entire book, I am still a bit confused at to why Tim (the Illusive Man’s acronym is TIM in fandom, but I find immense joy in reffering to him as just Tim) wants his experimentation to be carried out on Grayson specifically, especially when getting to him is harder than pretty much anyone else (also wouldn’t pushing the very first experiments on alien captives make more sense given it’s Cerberus we’re talking about?). It seem to be done out of petty revenge, which is fine, but it still feels like quite the overlook to mess with a competent fighter, enhance him, and then expect things to stay under control (which Tim kind of doesn’t expect to, and that’s even weirder -why waste your components on something you plan to terminate almost immediately). At the same time, the pettiness is the only characterization we get out of Tim so good I guess? But if so, I wished it would have been accentuated to seem even more deliberate (and not have Tim regret to see it in himself, which flattens him and doesn’t inform the way he views the world and himself -but we’ll get to that).
I really disliked the way space travel is characterized. And that might be entirely just me, and perhaps it doesn’t contradict the rest of the lore, but space travel is so fast. People pop up left and right in a matter of hours. At some point we even get a mention of someone being able to jump 3 different Mass Relays and then arrive somewhere in 4 hours. I thought you first had to discharge your ship around a stellar object before being able to engage in the next jump (and that imply finding said object, which would have to take more than an hour). It’s not that big of a deal, but it completely crammed this giant world to a single boulevard for me and my hard-science-loving tastes. Not a big deal, but not a fan at all of this choice.
You wouldn’t believe how often people find themselves in a fight naked or in their underwear. It happens at least 3 times (and everyone naked survives -except one, we’ll get to her later).
Why did I need to know about this fifteen year’s old boner for his older teacher. Surely there were other ways to have his crush come across without this detail, or then have it be an actual point of tension in their relationship and not just a “teehee” moment. Weird choice imo.
I’m not a fan of the Talons. I don’t find them interesting or compelling. There is nothing about them that informs us on the world they live in. The fact they’re turian-ruled don’t tell us anything about turian culture that, say, the Blue Suns don’t tell us already. It’s a generic gang that is powerful because it is. I think they’re very boring, in this book and in the Omega DLC alike (a liiittle less in the DLC because of Nyreen, barely). Not a real criticism, I just don’t care for them at all.
I might just be very ace, but I didn’t find Anderson and Kahlee Sanders to have much chemistry. Same for Kahlee and Grayson (yes we do have some sort of love-triangle-but-not-really, but it’s not very important and it didn’t bother me much). Their relationships were all underwhelming to me, and I’ll explain why in part 4.
The red sand highs are barely described, and very safely -probably not from a place of intimate knowledge with drugs nor from intense research. Addiction is a delicate topic, and I feel like it could have been dealt with better, or not be included at all.
There are more of these, but I don’t want to turn this into a list of minor complaints for things that are more a matter of taste than craft quality or thematic relevance. So let’s move on.
2. Who cares about aliens in a Mass Effect novel
Now we’re getting into actual problems, and this one is kind of endemic to the Mass Effect novels (I thought the same when I read Revelation 9 years ago, though maybe less so as Saren in a PoV character -but I might have forgotten so there’s that). The aliens are described and characterized in the most uncurious, uninspired manner. Krogans are intimidating brutes. Turians are rigid. Asaris are sexy. Elcors are boring. Batarians are thugs (there is something to be said with how Aria’s second in command is literally the same batarian respawned with a different name in Mass Effect 2, this book, then the Omega DLC). Salarians are weak nerds. (if you allow me this little parenthesis because of course I have to complain about salarian characterization: the only salarian that speaks in the book talks in a cheap ripoff of Mordin’s speech pattern, which sucks because it’s specific to Mordin and not salarians as a whole, and is there to be afraid of a threat as a joke. This is SUCH a trope in the original trilogy -especially past Mass Effect 1 when they kind of give up on salarians except for a few chosen ones-, that salarians’ fear is not to be taken seriously and the only salarians who are to be considered don’t express fear at all -see Mordin and Kirrahe. It happens at least once per game, often more. This is one of the reasons why the genophage subplot is allowed to be so morally simple in ME3 and remove salarians from the equation. I get why they did that, but it’s still somewhat of a copeout. On this front, I have to give props to Andromeda for actually engaging with violence on salarians in a serious manner. It’s a refreshing change) I didn’t learn a single thing about any of these species, how they work, what they care about in the course of these 79750 words. I also didn’t learn much about their relationships to other species, including humans. I’ll mention xenophobia in more details later, but this entire aspect of the story takes a huge hit because of this lack of investment of who these species are.
I’ve always find Mass Effect, despite its sprawling universe full of vivid ideas and unique perspectives, to be strangely enamoured with humans, and it has never been so apparent than here. Only humans get to have layers, deserving of empathy and actual engagement. Only their pain is real and important. Only their death deserve mourning (we’ll come back to that). I’d speculate this comes from the same place that was terrified to have Liara as a love interest in ME1 in case she alienated the audience, and then later was surprised when half the fanbase was more interested in banging the dinosaur-bird than their fellow humans: Mass Effect often seem afraid of losing us and breaking our capacity for self-projection. It’s a very weird concern, in my opinion, that reveals the most immature, uncertain and soapy parts of the franchise. Here it’s punched to eleven, and I find it disappointing. It also have a surprising effect on the narrative: again, we’ll come back to that.
3. The squandered potential of Liselle and Aria
Okay. This one hurts. Let’s talk about Liselle: she’s introduced in the story as a teammate to Grayson, who at the time works as a merc for Aria T’loak on Omega, and also sleeps with him on the regular. She likes hitting the Afterlife’s dancefloor: she’s very admired there, as she’s described as extremely attractive. One night after receiving a call from Grayson, she rejoins him in his apartment. They have sex, then Kai Leng and other Cerberus agents barge in to capture Grayson -a fight break out (the first in a long tradition of naked/underwear fights), and both of them are stunned with tranquilizers. Grayson is to be taken to the Illusive Man. Kai Leng decides to slit Liselle’s throat as she lays unconscious to cover their tracks. When Aria T’loak and her team find her naked on a bed, throat gaping and covered in blood, Liselle is revealed, through her internal monologue, to be Aria’s secret daughter -that she kept secret for both of their safety. So Liselle is a sexpot who dies immediately in a very brutal and disempowered manner. This is a sad way to handle Aria T’loak’s daughter I think, but I assume it was done to give a strong motivation to the mother, who thinks Grayson did it. And also, it’s a cool setup to explore her psyche: how does she feel about business catching up with her in such a personal manner, how does she feel about the fact she couldn’t protect her own offspring despite all her power, what’s her relationship with loss and death, how does she slip when under high emotional stress, how does she deal with such a vulnerable position of having to cope without being able to show any sign of weakness... But the book does nothing with that. The most interesting we get is her complete absence of outward reaction when she sees her daughter as the centerpiece of a crime scene. Otherwise we have mentions that she’s not used to lose relatives, vague discomfort when someone mentions Liselle might have been raped, and vague discomfort at her body in display for everyone to gawk at. It’s not exactly revelatory behavior, and the missed potential is borderline criminal. It also doesn’t even justify itself as a strong motivation, as Aria vaguely tries to find Grayson again and then gives up until we give her intel on a silver platter. Then it almost feels as if she forgot her motivation for killing Grayson, and is as motivated by money than she is by her daughter’s murder (and that could be interesting too, but it’s not done in a deliberate way and therefore it seems more like a lack of characterization than anything else).
Now, to Aria. Because this book made me realize something I strongly dislike: the framing might constantly posture her as intelligent, but Aria T’loak is... kind of dumb, actually? In this book alone she’s misled, misinformed or tricked three different times. We’re constantly ensured she’s an amazing people reader but never once do we see this ability work in her favor -everyone fools her all the time. She doesn’t learn from her mistakes and jump from Cerberus trap to Cerberus trap, and her loosing Omega to them later is laughably stupid after the bullshit Tim put her through in this book alone. I’m not joking when I say the book has to pull out an entire paragraph on how it’s easier to lie to smart people to justify her complete dumbassery during her first negotiation with Tim. She doesn’t seem to know anything about how people work that could justify her power. She’s not politically savvy. She’s not good at manipulation. She’s just already established and very, very good at kicking ass. And I wouldn’t mind if Aria was just a brutish thug who maintains her power through violence and nothing else, that could also be interesting to have an asari act that way. But the narrative will not bow to the reality they have created for her, and keep pretending her flaw is in extreme pride only. This makes me think of the treatment of Sansa Stark in the latest seasons of Game of Thrones -the story and everyone in it is persuaded she’s a political mastermind, and in the exact same way I would adore for it to be true, but it’s just... not. It’s even worse for Aria, because Sansa does have victories by virtue of everyone being magically dumber than her whenever convenient. Aria just fails, again and again, and nobody seem to ever acknowledge it. Sadly her writing here completely justifies her writing in the Omega DLC and the comics, which I completely loathe; but turns out Aria isn’t smart or savvy, not even in posture or as a façade. She’s just violent, entitled, easily fooled, and throws public tantrums when things don’t go her way. And again, I guess that would be fine if only the narrative would recognize what she is. Me, I will gently ignore most of this (in her presentation at least, because I think it’s interesting to have something pitiful when you dig a little) and try to write her with a bit more elevation. But this was a very disappointing realization to have.
4. The squandered potential of Grayson and the Reapers
The waste of a subplot with Aria and Liselle might have hurt me more in a personal way, but what went down between Grayson and the Reapers hurts the entire series in a startling manner. And it’s so infuriating because the potential was there. Every setpiece was available to create something truly unique and disturbing by simply following the series’ own established lore. But this is not what happens. See, when The Illusive Man, our dearest Tim, captures Grayson for a betrayal that happened last book (something about his biotic autistic daughter -what’s the deal with autistic biotics being traumatized by Cerberus btw), he decides to use him as the key part of an experiment to understand how Reapers operate. So he forcefully implants the guy with Reaper technology (what they do exactly is unclear) to study his change into a husk and be prepared when Reapers come for humanity -it’s also compared to what happened with Saren when he “agreed” to be augmented by Sovereign. From there on, Grayson slowly turns into a husk. Doesn’t it sound fascinating, to be stuck in the mind of someone losing themselves to unknowable monsters? If you agree with me then I’m sorry because the execution is certainly... not that. The way the author chooses to describe the event is to use the trope of mind control used in media like Get Out: Grayson taking the backseat of his own mind and body. And I haaaaate it. I hate it so much. I don’t hate the trope itself (it can be interesting in other media, like Get Out!), but I loathe that it’s used here in a way that totally contradicts both the lore and basic biology. Grayson doesn’t find himself manipulated. He doesn’t find himself justifying increasingly jarring actions the way Saren has. He just... loses control of himself, disagreeing with what’s being done with him but not able to change much about it. He also can fight back and regain control sometimes -but his thoughts are almost untainted by Reaper influence. The technology is supposed to literally replace and reorganize the cells of his body; is this implying that body and mind are separated, that there maybe exists a soul that transcends indoctrination? I don’t know but I hate it. This also implies that every victim of the Reaper is secretely aware of what they’re doing and pained and disagreeing with their own actions. And I’m sorry but if it’s true, I think this sucks ass and removes one of the creepiest ideas of the Mass Effect universe -that identity can and will be lost, and that Reapers do not care about devouring individuality and reshaping it to the whims of their inexorable march. Keeping a clear stream of consciousness in the victim’s body makes it feel like a curse and not like a disease. None of the victims are truly gone that way, and it removes so much of the tragic powerlessness of organics in their fight against the machines. Imagine if Saren watched himself be a meanie and being like “nooo” from within until he had a chance to kill himself in a near-victorious battle, compared to him being completely persuaded he’s acting for the good of organic life until, for a split second, he comes to realize he doesn’t make any sense and is loosing his mind like someone with dementia would, and needs to grasp to this instant to make the last possible thing he could do to save others and his own mind from domination. I feel so little things for Saren in the former case, and so much for the latter. But it might just be me: I’m deeply touched by the exploration of how environment and things like medication can change someone’s behavior, it’s such a painfully human subject while forceful mind control is... just kind of cheap.
SPEAKING OF THE REAPERS. Did you know “The Reapers” as an entity is an actual character in this book? Because it is. And “The Reapers” is not a good character. During the introduction of Grayson and explaining his troubles, we get presented with the mean little voice in his head. It’s his thoughts in italics, nothing crazy, in fact it’s a little bit of a copeout from actually implementing his insecurities into the prose. But I gave the author the benefit of the doubt, as I knew Grayson would be indoctrinated later, and I fully expected the little voice to slowly start twisting into what the Reapers suggested to him. This doesn’t happen, or at least not in that slowburn sort of way. Instead the little voice is dropped almost immediately, and the Reapers are described, as a presence. And as the infection progresses, what Grayson do become what the Reapers do. The Reapers have emotions, it turns out. They’re disgusted at organic discharges. They’re pleased when Grayson accomplish what they want, and it’s told as such. They foment little plans to get their puppet to point A to point B, and we are privy to their calculations. And I’m sorry but the best way to ruin your lovecraftian concept is to try and explain its motivations and how it thinks. Because by definition the unknown is scarier, smarter, and colder than whatever a human author could come up with. I couldn’t take the Reapers’ dumb infiltration plans seriously, and now I think they are dumb all the time, and I didn’t want to!! The only cases in which the Reapers influence Grayson, we are told in very explicit details how so. For example, they won’t let Grayson commit suicide by flooding his brain with hope and determination when he tries, or they will change the words he types when he tries to send a message to Kahlee Sanders. And we are told exactly what they do every time. There was a glorious occasion to flex as a writer by diving deep into an unreliable narrator and write incredibly creepy prose, but I guess we could have been confused, and apparently that’s not allowed. And all of this is handled that poorly becauuuuuse...
5. Subtext is dead and Drew killed it
Now we need to talk about the prose. The style of the author is... let’s be generous and call it functional. It’s about clarity. The writing is so involved in its quest for clarity that it basically ruins the book, and most of the previous issues are direct consequences of the prose and adjacent decisions.The direct prose issues are puzzling, as they are known as rookie technical flaws and not something I would expect from the series’ Lead Writer for Mass Effect 1 and 2, but in this book we find problems such as:
The reliance on adverbs. Example: "Breathing heavily from the exertion, he stood up slowly”. I have nothing about a well-placed adverb that gives a verb a revelatory twist, but these could be replaced by stronger verbs, or cut altogether.
Filtering. Example: “Anderson knew that the fact they were getting no response was a bad sign”. This example is particularly egregious, but characters know things, feel things, realize things (boy do they realize things)... And this pulls us away from their internal world instead of making us live what they live, expliciting what should be implicit. For example, consider the alternative: “They were getting no reponse, which was a bad sign in Anderson’s experience.” We don’t really need the “in Anderson’s experience” either, but that already brings us significantly closer to his world, his lived experience as a soldier.
The goddamn dialogue tags. This one is the worst offender of the bunch. Nobody is allowed to talk without a dialogue tag in this book, and wow do people imply, admit, inform, remark and every other verb under the sun. Consider this example, which made me lose my mind a little: “What are you talking about? Kahlee wanted to know.” I couldn’t find it again, but I’m fairly certain I read a “What is it?” Anderson wanted to know. as well. Not only is it very distracting, it’s also yet another way to remove reader interpretation from the equation (also sometimes there will be a paragraph break inside a monologue -not even a long one-, and that doesn’t seem to be justified by anything? It’s not as big of a problem than the aversion to subtext, but it still confused me more than once)
Another writing choice that hurts the book in disproportionate ways is the reliance on point of view switches. In Retribution, we get the point of view of: Tim, Paul Grayson, Kai Leng, Kahlee Sanders, David Anderson, Aria T’loak, and Nick (a biotic teenager, the one with the boner). Maybe Sanak had a very small section too, but I couldn’t find it again so don’t take my word for it. That’s too many point of views for a plot-heavy 80k book in my opinion, but even besides that: the point of view switch several times in one single chapter. This is done in the most harmful way possible for tension: characters involved in the same scene take turns on the page explaining their perspective about the events, in a way that leaves the reader entirely aware of every stake to every character and every information that would be relevant in a scene. Take for example the first negotiation between Aria and Tim. The second Aria needs to ponder what her best move could possibly be, we get thrown back into Tim’s perspective explaining the exact ways in which he’s trying to deceive her -removing our agency to be either convinced or fooled alongside her. This results in a book that goes out of his way to keep us from engaging with its ideas and do any mental work on our own. Everything is laid out, bare and as overexplained as humanly possible. The format is also very repetitive: characters talk or do an action, and then we spend a paragraph explaining the exact mental reasoning for why they did what they did. There is nothing to interpret. No subtext at all whatsoever; and this contributes in casting a harsh light on the Mass Effect universe, cheapening it and overtly expliciting some of its worst ideas instead of leaving them politely blurred and for us to dress up in our minds. There is only one theme that remains subtextual in my opinion. And it’s not a pretty one.
6. Violence
So here’s the thing when you adapt a third person shooter into a novel: you created a violent world and now you will have to deal with death en-masse too (get it get it I’m so sorry). But while in videogames you can get away with thoughtless murder because it’s a gameplay mechanic and you’re not expected to philosophize on every splatter of blood, novels are all about internalization. Violent murder is by definition more uncomfortable in books, because we’re out of gamer conventions and now every death is actual when in games we just spawned more guys because we wanted that level to be a bit harder and on a subconscious level we know this and it makes it somewhat okay. I felt, in this book, a strange disconnect between the horrendous violence and the fact we’re expected to care about it like we would in a game: not much, or as a spectacle. Like in a game, we are expected to root for the safety of named characters the story indicated us we should be invested in. And because we’re in a book, this doesn’t feel like the objective truth of the universe spelled at us through user interface and quest logs, but the subjective worldview of the characters we’re following. And that makes them.... somewhat disturbing to follow.
I haven’t touched on Anderson and Kahlee Sanders much yet, but now I guess I have too, as they are the worst offenders of what is mentioned above. Kahlee cares about Grayson. She only cares about Grayson -and her students like the forementioned Nick, but mostly Grayson. Grayson is out there murdering people like it’s nobody’s business, but still, keeping Grayson alive is more important that people dying like flies around him. This is vaguely touched on, but not with the gravitas that I think was warranted. Also, Anderson goes with it. Because he cares about Kahlee. Anderson organizes a major political scandal between humans and turians because of Kahlee, because of Grayson. He convinces turians to risk a lot to bring Cerberus down, and I guess that could be understandable, but it’s mostly manipulation for the sake of Grayson’s survival: and a lot of turians die as a result. But not only turians: I was not comfortable with how casually the course of action to deal a huge blow to Cerberus and try to bring the organization down was to launch assault on stations and cover-ups for their organization. Not mass arrests: military assault. They came to arrest high operatives, maybe, but the grunts were okay to slaughter. This universe has a problem with systemic violence by the supposedly good guys in charge -and it’s always held up as the righteous and efficient way compared to these UGH boring politicians and these treaties and peace and such (amirite Anderson). And as the cadavers pile up, it starts to make our loveable protagonists... kind of self-centered assholes. Also: I think we might want to touch on who these cadavers tend to be, and get to my biggest point of discomfort with this novel.
Xenophobia is hard to write well, and I super sympathize with the attempts made and their inherent difficulty. This novel tries to evoke this theme in multiple ways: by virtue of having Cerberus’ heart and blade as point of view characters, we get a window into Tim and Kai Leng’s bigotry against aliens, and how this belief informs their actions. I wasn’t ever sold in their bigotry as it was shown to us. Tim evokes his scorn for whatever aliens do and how it’s inferior to humanity’s resilience -but it’s surface-level, not informed by deep and specific entranched beliefs on aliens motives and bodies, and how they are a threat on humanity according to them. The history of Mass Effect is rich with conflict and baggage between species, yet every expression of hatred is relegated to a vague “eww aliens” that doesn’t feed off systemically enforced beliefs but personal feelings of mistrust and disgust. I’ll take this example of Kai Leng, and his supposedly revulsion at the Afterlife as a peak example of alien decadence: he sees an asari in skimpy clothing, and deems her “whorish”. And this feels... off. Not because I don’t think Kai Leng would consider asaris whorish, but because this is supposed to represent Cerberus’ core beliefs: yet both him and Tim go on and on about how their goal is to uplift humanity, how no human is an enemy. But if that’s the case, then what makes Kai Leng call an Afterlife asari whorish and mean it in a way that’s meaningfully different from how he would consider a human sex worker in similar dispositions? Not that I don’t buy that Cerberus would have a very specific idea of what humans need to be to be considered worth preserving as good little ur-fascists, but this internal bias is never expressed in any way, and it makes the whole act feel hollow. Cerberus is not the only offender, though. Every time an alien expresses bias against humans in a way we’re meant to recognize as xenophobic, it reads the same way: as personal dislike and suspicion. As bullying. Which is such a small part of what bigotry encompasses. It’s so unspecific and divorced from their common history that it just never truly works in my opinion. You know what I thought worked, though? The golden trio of non-Cerberus human characters, and their attitude towards aliens. Grayson’s slight fetishism and suspicion of his attraction to Liselle, how bestial (in a cool, sexy way) he perceives the Afterlife to be. The way Anderson and Kahlee use turians for their own ends and do not spare a single thought towards those who died directly trying to protect them or Grayson immediately after the fact (they are more interested in Kahlee’s broken fingers and in kissing each other). How they feel disgust watching turians looting Cerberus soldiers, not because it’s disrespectful in general and the deaths are a inherent tragedy but because they are turians and the dead are humans. But it's not even really on them: the narration itself is engrossed by the suffering of humans, but aliens are relegated to setpieces in gore spectacles. Not even Grayson truly cares about the aliens the Reapers make him kill. Nobody does. Not even the aliens among each other: see, once again, Aria and Liselle, or Aria and Sanak. Nobody cares. At the very end of the story, Anderson comes to Kahlee and asks if she gives him permission to have Grayson’s body studied, the same way Cerberus planned to. It’s source of discomfort, but Kahlee gives in as it’s important, and probably what Grayson would have wanted, maybe? So yeah. In the end the only subtextual theme to find here (probably as an accident) is how the Alliance’s good guys are not that different from Cerberus it turns out. And I’m not sure how I feel about that.
7. Lore-approved books, or the art of shrinking an expanding universe
I’d like to open the conversation on a bigger topic: the very practice of game novelization, or IP-books. Because as much as I think Drew Karpyshyn’s final draft should not have ended up reading that amateur given the credits to his name, I really want to acknowledge the realities of this industry, and why the whole endeavor was perhaps doomed from the start regardless of Karpyshyn’s talent or wishes as an author.
The most jarring thing about this reading experience is as follows: I spent almost 80k words exploring this universe with new characters and side characters, all of them supposedly cool and interesting, and I learned nothing. I learned nothing new about the world, nothing new about the characters. Now that it’s over, I’m left wondering how I could chew on so much and gain so little. Maybe it’s just me, but more likely it’s by design. Not on poor Drew. Now that I did IP work myself, I have developed an acute sympathy for anyone who has to deal with the maddening contradictions of this type of business. Let me explain.
IP-adjacent media (in the West at least) sure has for goal to expand the universe: but expand as in bloat, not as in deepen. The target for this book is nerds like me, who liked the games and want more of this thing we liked. But then we’re confronted by two major competitors: the actual original media (in ME’s case, the games) whose this product is a marketing tool for, and fandom. IP books are not allowed to compete with the main media: the good ideas are for the main media, and any meaningful development has to be made in the main media (see: what happened with Kai Leng, or how everyone including me complains about the worldbuilding to the Disney Star Swars trilogy being hidden in the novelization). And when it comes to authorship (as in: taking an actual risk with the media and give it a personal spin), then we risk introducing ideas that complicate the main media even though a ridiculously small percent of the public will be attached to it, or ideas that fans despise. Of course we can’t have the latter. And once the fandom is huge enough, digging into anything the fans have strong headcanons for already risks creating a lot of emotions once some of these are made canon and some are disregarded. As much as I joke about how in Mass Effect you can learn about any gun in excrutiating details but we still don’t know if asaris have a concept for marriage... would we really want to know how/if asaris marry, or aren’t we glad we get to be creative and put our own spin on things? The dance between fandom and canon is a delicate one that can and will go wrong. And IP books are generally not worth the drama for the stakeholders.
Add this to insane deadlines, numerous parties all involved in some way and the usual struggles of book writing, and we get a situation where creating anything of value is pretty much a herculean task.
But then I ask... why do IP books *have* to be considered canon? I know this is part of the appeal, and that removing the “licenced” part only leaves us with published fanfiction, but... yeah. Yeah. I think it could be a fascinating model. Can you imagine having your IP and hiring X amount of distinctive authors to give it their own spin, not as definitive additions to the world but as creative endeavours and authorial deepdives? It would allow for these novels to be comparative and companion to the main media instead of being weird appendages that can never compare, and the structure would allow for these stories to be polished and edited to a higher level than most fanfictions. Of course I’m biased because I have a deep belief in the power of fanfiction as commentary and conversational piece. But I would really love to see companies’ approach to creative risk and canon to change. We might get Disney stuff until we die now, so the least we can ask for is for this content to be a little weird, personal and human.
That’s it. That’s the whole review. Thank you for reading, it was very long and weirdly passionate, have a nice dayyyyy.
#Mass Effect#mass effect retribution#me critical#writing#mass effect novels#anderson#kahlee sanders#Aria T'loak#paul grayson#liselle#salarians#IP conversation#omega#mass effect lore#reapers#book review
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Episode 25: The Abduction of P-Chan
Y’all, it has finally COME. The arc I have been wanting to rewatch for ages. One of my favorite arcs in the series. It’s time for figure skating, I’m pretty sure I remember this arc very well, and I look forward to seeing if I still love it as much as I used to.
Oh, but before I do that, I just want to go over something. I already talked about this during Season 1, but some of you might be confused why I’ve waited so long to cover this arc. It’s because the original broadcast order and the production order are different, and Hulu has things in the production order. I wanted to cover the series by broadcast date, so even though this takes place right before the original Shampoo arc, we’re not watching it until, well, now. But anyway, that done, let’s watch the episode!
I am not disappointed.
The episode starts at an ice-skating rink, where Akane is there with a few unnamed friends who want her to join the skating club, because she’s genuinely that good. However, she brought P-Chan with her and left him on the ice. Before she can get back to our transformed lost boy, someone else finds him and takes him away, calling him ‘Charlotte’.
From there, we cut to a ramen shop where Ranma is getting grilled by his friends Hiroshi and Daisuke, who want to date ‘the other Ranma’. That request goes as well as you can expect (though I do have to wonder, since it’s unclear if they think the ‘other Ranma’ is Ranma’s girlfriend or his sister, and they both want to date her, if this would be an actual polycule), but just as Ranma starts walking away, insulting Akane because his friends brought her up, she appears, looking upset.
Ranma immediately regrets that and starts backpedaling, only to realize she doesn’t care about that, she wants his help finding her pet. Luckily, that won’t be too hard, because the thief enters the same shop they’re in, carrying Ryoga around with her. Akane tries taking him back, but the girl resists.
That’s when someone shows up to help Akane, a tall attractive young man who acts like the ultimate pretty boy romance option. He apologizes, explaining his friend has a bad habit of taking things she finds cute and naming them. That just sets the girl off though, whining more and more about the matter until she challenges Akane to a figure skating match.
It’s then that we learn who these two are: Mikado Sanzenin and Azusa Shiratore from Kolholtz High School. Together, they’re a figure skating duo known as the Golden Pair, and they’ve won 950 matches with no losses. Despite this, Akane is ready to fight.
Mikado starts putting the moves on her, causing Ranma to flick some food at him. The figure skater takes that as a challenge, so it’ll be a doubles match of Ranma and Akane versus Mikado and Azusa, and it’ll be in one week.
That night at dinner, Ranma and Ryoga argue over who gets to skate with Akane, each bragging over what they can do...the only issue there is that neither can actually skate at all. Akane starts helping Ranma after he goes into the bathroom and activates his and Ryoga’s curses, since he feels like failing so badly at skating looks worse when he’s masculine.
The Golden Pair return, with Azusa snatching P-Chan to put a new collar on him, one only she can unlock, and Mikado now trying to flirt with Ranma. It’s revealed that they’re both masters of Martial Arts Figure Skating, and that’s what the match really is, as they train by defeating a hundred opponents in just nine seconds. Things get worse when he actually steals a kiss from Ranma, causing Ranma to go use hot water to turn himself back and enter the ice rink ready to fight. He punches the ice so hard that he leaves an enormous crack in it, and he claims it’s the first time in his life he’s been really mad.
That’s where the episode leaves us! But wow, I still feel like a lot happened in this one. There’s a heck of a lot for me to cover, but let’s just start with, well, all the Ranma/Akane. I’m sorry! I can’t help myself!! There was just so much of it! Whether it be Ranma worrying about making Akane mad from another “she’s not cute” kind of thing and being ready to take it back, to how annoyed he gets from Mikado flirting with her, to how after being kissed by Mikado one of the first things he worries about is that it was in front of Akane.
It was adorable!
I also think it’s remarkable how this story is just carried by the personalities of its characters. This isn’t some plot that happens to have the Golden Pair in it. The conflict is driven by Azusa’s strange kleptomania and my Mikado’s predatory behavior. Compared to some other storylines I can think of, this approach makes this one feel much more focused, as well as emphasizing the antagonists of the arc.
I’m going to give each of them their own Character Spotlight in coming weeks, but I did want to say here that I think it’s really interesting how Mikado is frequently animated to make his possessive behavior clear just through visuals, like how he holds Ranma’s arms while carrying him, to keep him from resisting his advances.
The comedy felt strong in this episode, as did the action. I wasn’t laughing the whole time or anything, but I was entertained throughout, and that’s not something I can say for a lot of episodes, sadly. It’s a strong start to this arc, and it just gets better from here...or at least that’s what the opinions I formed in high school tell me, from across the vast distance of time.
Instead of doing a Character Spotlight, I’m going to FINALLY talk about Season 2’s Opening! Since, for some reason, this is the first episode to have it...when due to broadcast order versus production order a lot of places don’t even have it in Season 1!
This song is called “Little Date”, performed by the band Ribbon. It’s a very cute little song, with elements of lighter and sillier moments but also of more emotional ones. I like it a lot more than the first opening’s song, and while I’m not sure if it’s my favorite opening, it’s one of the ones I love going back to listen to the most.
The visuals are...okay. The first half is pretty meh, a combination of original art, images from the manga, and overall less animated stuff. It’s also kind of infamous for showing Ranma’s cursed form topless, right at the start. The second half is better, and I especially love Shampoo’s introduction. The way she and the music fit together is really good, and the fact it’s at the bubbliest part of the song works really well.
On the whole, even with some more lackluster visuals, I’d still put it above the first seasons’s OP.
If it isn’t obvious, I’m very happy to be starting the Martial Arts Figure Skating Arc. I don’t know how popular it is in the larger Ranma fandom, but I know I’ve always been a big fan of it, and this time around it’s still good, at least so far. Honestly? I’m actually going to put this as the second best episode so far, I liked it that much.
Episode 7: Enter Ryoga, the Eternal ‘Lost Boy’
Episode 25: The Abduction of P-Chan
Episode 12: A Woman's Love is War! The Martial Arts Rhythmic Gymnastics Challenge!
Episode 15: Enter Shampoo, the Gung-Ho Girl! I Put My Life in Your Hands
Episode 9: True Confessions! A Girl's Hair is Her Life!
Episode 2: School is No Place for Horsing Around
Episode 19: Clash of the Delivery Girls! The Martial Arts Takeout Race
Episode 6: Akane's Lost Love... These Things Happen, You Know
Episode 13: A Tear in a Girl-Delinquent's Eye? The End of the Martial Arts Rhythmic Gymnastics Challenge!
Episode 23: Enter Mousse! The Fist of the White Swan
Episode 17: I Love You, Ranma! Please Don’t Say Goodbye
Episode 20: You Really Do Hate Cats!
Episode 16: Shampoo's Revenge! The Shiatsu Technique That Steals Heart and Soul
Episode 8: School is a Battlefield! Ranma vs. Ryoga
Episode 11: Ranma Meets Love Head-On! Enter the Delinquent Juvenile Gymnast!
Episode 4: Ranma and...Ranma? If It’s Not One Thing, It’s Another
Episode 5: Love Me to the Bone! The Compound Fracture of Akane's Heart
Episode 1: Here’s Ranma
Episode 22: Behold! The 'Chestnuts Roasting on an Open Fire' Technique
Episode 3: A Sudden Storm of Love
Episode 21: This Ol' Gal's the Leader of the Amazon Tribe!
Episode 10: P-P-P-Chan! He's Good For Nothin'
Episode 14: Pelvic Fortune-Telling? Ranma is the No. One Bride in Japan
Episode 18: I Am a Man! Ranma's Going Back to China!?
Episode 24: Cool Runnings! The Race of the Snowmen
This arc continues next week, and if I’m being honest, I think it’s going to top this. But maybe I’m wrong! We’ll see with “Close Call! The Dance of Death... On Ice!”. Can it be as good as Reptaur on Ice? I doubt it.
#episode 25#The Abduction of P-Chan#ranma 1/2#ranma saotome#akane tendo#mikado sanzenin#azusa shiratore#anime analysis#anime rewatch
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Idw Prowl is an evil SOB (took him two years to send the Wreckers to Garrus-9 and help Maxy (who was protecting all the war crimes the Bots did), put Maxy’s torturer and a war criminal on board the Lost Light cuz why not, sent Pharma to Delphi knowing it was DJD territory)
Prowl... Prowl’s creation and competence in his area of work is astounding. He is brilliant, creative, and defiantly apathetic of this world. But, he is very human in his own way. IDW Prowl is selfish, yet not. He is a unique in that aspect because most people make decisions like his for the sole reason of benefiting themselves. But Prowl’s sole reason of existing is to create PEACE.
Peace. Peace can only be done when people are complacent, happy, and satisfied. When things are stationary. Stable.
But life is never stable. Elements desire to form bonds, yet are almost always leaning towards to instability... Prowl’s form of PEACE is a world where there is no fighting. But everything sentient requires to fulfill its desires. As long as there is desire, people will fight.
A world of PEACE would be a world of full control, there are no surprises, no change. Safety, routines, and constants. No creativity, no development... nothing. stagnant.
But I must admire Prowl’s tenacity and dedication to this world!
He sacrifices everything for the sake of the directive, preserve cybertron, PEACE. He sacrifices his morals (Robot Gets Bullied By a Human), his dignity (Recent News, Cop Accepts Orgy For The Means of Establishing Peace, his body (Recent News, Cop gets Molested by A Spider for The Autobot Cause), and of course, thousands of lives (Not Recent News). :D Prowl respects and understands that there will always be chaos and instability, and he is so very flexible around it all! He literally can maximize everything and anything he has. He is the embodiment of consequentialism with a lil dash of politics. I wish my group project members were 1% as productive as him! Prowl tries to put everything black and white, and he gets upset when things get far more tricky, and wants to get everything in control so people can stay safe and remain in peace and not fight! And that’s a respectable goal! Control can be good, it means one understands and is able to retain themselves and the thing they are controlling. But Prowl doesn’t want to accept that there are things out of his control. And Prowl likes to think he’s justified when he controls the uncontrollable.
I mean, yeah, if he didn’t do what he did, the autobots would have been six feet under A LOT EARLIER. Optimus is not a good leader, preserving organic life over his own soldiers? Psh. Look at Spike, he’s got valid points and can I understand why he left the ‘bots. Prowl’s probably thinking everyday, DAMN, OP, WHY R U SO DUMB. LISTEN WE NEED TO FEED OUR SOLDIERS AND PRIORITIZE OUR SPECIES LIVES INSTEAD OF THIS FUCKING CARBON BASED CIRCLE. HELLO??? And literally Prowl could have been like I’m gonna get ya assassinated so I CAN HAVE IT MY WAY. But Prowl was BORN for the RULES. To follow, to MAKE PEACE. Killing the prime figurehead is against that, even if it would make his life way easier! (hence, not that selfish and also sad that your life is the rules. That’s a short leash, but he makes due)
Honestly I feel bad for Prowl. Must suck to be so big brain that everyone hates you when you say the truths (but also you could learn some more tricks from Jazz to be nicer and hide the truth, but that’s scary because a nicer prowl means more people he can trick and use. Thanks Prowl for being so straightforward! Now people can avoid you easier). He's so straightforward about things that need to be done, he’s in constant denial about the grey area of life!
That’s why when Spike slapped Prowl with reality slaps, Prowl lost some of his shit. Remember, nearly everyone had the edgy depressed time in their teens or young adult years where you realize the world is truly unfair and nothing is black and white? Yeah. Slap that on a 6+ million year old robot with a battle computer and is capable of big brain CPU-age, and was literally built for the sole purpose of enforcing rules and making peace? And no one really cared about Prowl enough to understand him and his background. So Prowl goes through his angst moment alone with his huge titties, frustrated. THIS. IS. WHY. YOU. COMMUNICATE. YA DINGUS.
Prowl doesn’t become a school shooter like Pharma cuz hes got bigger brain and a lot more power and control over himself, but he literally becomes Shadow The Hedgehog (Even if the world’s against me I’ll fight like I’ve always have). HE’S GONE ROGUE. MA’AM, SIR, THE FUCKING OREO COOKIE HAS TRANSFORMED AND ROLLED OUT. like. OP was the one thing holding prowl back, which was good! But now prowl’s on the roll and bumblebee is too nice and passive to hold him back. + the bombshell brainwash? feels so bad. being prowl sucks. because Prowl is a necessary evil.
At least he’s wonderfully blunt about his goal to create a peaceful cybertron, which makes it easier if you want to avoid him or smth. meanwhile you have fake people IRL that smile their way through and then slit your throat and you won’t even know it was them (hey jazz, no offense, but that’s what spec ops does). Fakers are the scariest enemy, but Prowl is still a threat, just not as big as a someone who fluffs you up on a balloon and then pops it. Prowl would just be like, hey, you’re really useful, come over here in my white van i wanna show you something and then maybe you get destroyed. But hey! You were the one with the highest chance of surviving compared to other people! Isn’t that great? You’re so skilled WOW. (Prowl gets punched. Again!) Prowl represents the necessary evil in society. We WILL ALWAYS HAVE EVIL people in this world. But Prowl is a far better evil than people who do evil for their own selfish reasons. It’s like how we have law enforcers and politicians . It’s basically giving them legal rights to do illegal things (lmao). BUT we need them regardless. We need those people to get their hands dirty, possibly killed, so that people can live in innocence and peace.
I don’t think Prowl ever realized that he was a necessary evil, and when Spike showed him that, he was bitter. But he accepted it. Which I respect because most people can’t be bothered to understand themselves and just throw themselves in denial, and point fingers for their flaws. Prowl sucks up and understands who he is, and he makes the best of it to achieve his goal. I mean, honestly? Prowl is probably a miracle worker. Not in a Ratchet sense. But look at the way modern governments run, nothing gets done, everything is stalled because no one has the guts to make sacrifices. Prowl would have gotten a shit ton of things done, man, and take quick efficient action. Even if he sacrifices many things for it. (Warning. I do not condone any taking of lives, NO ONE has the right to judge whenever a person should live or die.) Prowl reminds me of 秦始皇 (Qin Shi Huang), the king who unified China and sacrificed millions to make the Great Wall, canals, and road systems that last to this day. If it wasn’t for these accomplishments, China wouldn’t have been what it is today. Was it a good thing? For the future residents of China? Hell yeah. But the costs? Those are sins that can never be erased, and they are horrible and shouldn't be done ever again. Was it necessary? Perhaps. But that’s another discussion. Is Prowl evil? Depends on your definition of evil. Perhaps he’s justified, perhaps in his world, he’ll go down as the Qin Shi Huang of the Cybertronians. Regardless, Prowl like Pharma, is an EXCELLENT example to study on public ethics, and administrative officials should analyze him and learn from his mistakes and sins. I think Prowl is not evil in a sense that he wishes to harm others, but evil in a sense of his apathy. Prowl is a necessary component to a functional society (someone to plot, to use people, to enforce rules even if some are sacrificed, someone who can get their hands dirty). He lives a terrible and sad fate, and I do not wish ANYONE to live a life like Prowl’s or look up to Prowl. Yes, he’s so clever and brilliant, but that kind of power will make you the loneliest person on Earth.
Thanks Prowl for taking the entire load of sin on your shoulders! Big MVP! You get nothing from the world except hate and contempt. I would go on about him more but I have IRL stuff to do. I love Prowl as an example to tell people that MODERATION. COMMUNICATION. AND COMPASSION are important factors to have a healthy and good mental state. Prowl is the perfect example of someone who doesn’t want to empathize (haha so many people are like this today), who doesn’t want to try to use more braincells and friends help to make better plans that are more moderate and not extreme, and who doesn’t want to talk to anyone thinking its a waste of time or have difficulty explaining things. BUT I LOVE G1 PROWL because he has far more patience and manners, and doesn’t take a darker, route for his goals. awhohdohd he’s baby,,, i wish all cops had patience and manners and in general open-minded yet cautious enough not to be taken advantage of,,,, perhaps then we wouldn’t have so much polarization and fighting with authority in this world....
uwuwwuwuwuw they did prowl so dirty in idw WAHHHHHHHHHHHHHHHHHH ;____; Again, you are welcome to disagree or agree! I wrote this really quickly so I’m sure there will be points that could be clarified or edited. Prowl’s really complicated and I do not like to talk about current IRL problems, but Prowl represents a lot of problems in society. And I think it’s critical if we try to look at both perspectives to get an understanding on WHY people do these things, and is there a solution to AVOID making those same mistakes? There’s a couple of controversial things in this short essay I wrote, esp. about cops IRL. So feel free to have at it! Or ignore it! Whichever is more comfortable for you! Thanks for coming to my ted talk! Again, Prowl is a bad influence and a sorrowful life to live. please do not try to be like prowl. xD I won’t intrude on you if you do, because you have a right to live the life you want as long as you’re not hurting other people’s interests and wellbeing!
#prowl#transformers#idw#asks#omfg#prowl is so horrible to write about#ugh#oof#idw prowl is the bane of my existence#i love g1 prowl
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In case anyone was wondering where the hell I went over the last week or so... I’ve been making some new characters! I’m in a weird place mentally right now, and when that happens I always end up with new OCs. These are my magical girls!
This is another concept set in my “comboverse” universe, which I’m not sure I’ve actually talked about on this blog before—the general gist of it is that in 2017, an alien mothership larger than several US states crashes down to Earth, gouging a huge gash into North America and awakening the magic lying asleep in the core of our planet. The aliens are largely apologetic, but stranded on Earth due to the collapse of their ship’s engine. Meanwhile, the raw energy (both alien and Earthen) released upon impact runs wild, mutating people... and sometimes giving them superpowers! The powers granted by this impact can run the gamut from standard comic-book-style superpowers, to elemental powers that warp the bodies of their users, to... well, this! I’m still evening out the wrinkles here in terms of how to explain transformations, but Comboverse is my melting pot of ideas, everything is in comboverse.
But anyway, I’ve made this team of gals. They transform in order to defend their home city from magical and occasionally extraterrestrial threats, as well as from other transforming magical girls. I haven’t named all of them yet but I’m working on it...
From left to right in the top image: Tide, Bloom, Heart, Bounce, Mirror. And the bottom image is, of course, the Mirror special.
Tide has the power to control water, as well as perform some limited shapeshifting—in theory she can become anything, but in practice she can save 3 or 4 hotkeyed transformations, and it takes an hour or two of concentrated practice to activate a new form (and deactivate an old one). She’s the team strategist and Calm One.
Bloom has “nature magic,” which I’ve vaguely defined as control of plant life and communicating with animals. She can also heal plants and animals to an extent, but her healing powers don’t extend to humanity, unfortunately. Bloom is the youngest team member, and 10/10 most likely to fight the universe for looking at her funny.
Heart is the team leader and has emotion powers. She’s like Cupid, but with more than just romance—she can enchant people into being really angry or sad or scared or happy, and her abilities get stronger when she’s surrounded by intense emotions. When she runs loose she can build herself a feedback loop of power, though she can only “weaponize” one emotion at a time. I might also give the emotions power buffs a la Princess Peach in that one Mario RPG, but I’m not sure yet, that might be too OP. Heart is self-absorbed on the border of being an Actual Legitimate Narcissist, partially due to the internal reflective focus needed to use her powers well, but she’s pretty self aware and actively tries to not be awful.
Bounce’s power is called “bounce,” the basic idea is that she accumulates kinetic energy in her body and then releases it to jump high, deflect off of things, and deliver extremely powerful hits. She’s a combination tank/DPS, kept in check by the fact that she’s still only a little tougher than a normal human and if she takes too many hits to build up energy she can get seriously hurt. She can also make other objects and surfaces bouncy for a short amount of time. This is her main method of building up the energy she uses to attack. Bounce is the peacemaker of the team, despite being pretty tough and the only one trained in actual non-magical combat. Karate might be the reason she doesn’t act like Bloom.
Mirror has the power of versatility. Her default transformation does nothing but give her a costume and a slightly higher defense stat than mundane humans. But when Mirror interacts with other girls’ powers, her transformation changes. Each unique person whose power she interacts with unlocks a new, different transformation, which can only be triggered by taking a hit from that power. The transformations don’t necessarily have any association with the power that triggers them—some of them are clearly related, but many of them aren’t at all. Mirror is the newest addition to the team, and is generally lacking in ambition despite her best efforts. She doesn’t really know what to do with herself.
Mirror’s main team transformations, pictured left to right:
+Bounce: the power of flight! plus some limited telekinesis, as much weight as she can lift with her own body strength.
+Heart: fire magic! This one’s pretty straightforward.
+Bloom: dirt magic! specifically, manipulation of soil, metal, and crystal, but she only manipulates what already exists. she can’t create it.
+Tide: light and sparkle and fireworks! this form doesn’t have much in terms of damaging moves, but it’s very good for distractions, diversions, and signalling to the rest of the squad.
The main downside to Mirror’s powers is that, well, in order to trigger a real transformation she has to get hit. The team doesn’t have a healer, so they have to be very strategic about how Mirror is deployed. I might change Mirror’s nickname, it doesn’t fit quite right but I can’t come up with anything better yet.
I’m still working on a narrative for these guys, but I like them a lot, and designing them was a lot of fun. I’ve sketched out ideas for five villains to oppose them, each based on being some kind of foil to one of the gals either magically or personally. Heart’s villain turns people to stone, preventing them from 1) being manipulated by Heart’s powers and 2) paying attention to Heart... Tide’s villain is a magical idol singer who cheated her way to fame, which pisses off Tide (who is a gigging musician barely scraping by). Mirror’s villain is the aggressively ambitious dragon to the big bad, who knows exactly what she wants out of life and is going to get it or else.
#taz talks#comboverse#magical girls concept#idk what to tag this as#i may or may not never speak of it again#i just wanted to share what i’ve been up to since i’ve been so MIA
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How Often Does Joe Manchin Vote With Republicans
New Post has been published on https://www.patriotsnet.com/how-often-does-joe-manchin-vote-with-republicans/
How Often Does Joe Manchin Vote With Republicans
The West Virginia Senator Was Cozy With Trump For Political Reasons But Hes Less Of An Obstacle To An Ambitious Agenda Than An Organized Gang Of Senate Moderates
There is now a new most powerful person in the United States: Senator Joe Manchin of West Virginia. With the Senate evenly split, Manchin, a Democrat representing a state in which nearly 70 percent of the votes cast in both the 2016 and 2020 presidential elections went to Donald Trump, has the power to break a tied vote on almost any legislative business requiring a simple majority to pass. He can even decide which bills to be passed with a simple majority.
For some liberals, this is a disheartening prospect. Manchin voted with Trump more than any other Senate Democrat, opting to confirm two of the former presidents three Supreme Court nominees and evenflirting with endorsing Trumps reelection campaign.* If the new Democratic majority is forced to craft legislation designed to win over Manchin, it could all but guarantee a watered-down and compromised version of the big and transformative agenda Joe Biden began promising last year.
But, honestly, negotiating with Manchin may not be as difficult as liberals fear. A much more worrying alternative is not just possible but may be taking shape at this very moment.
Joe Manchin is, considering his circumstances, by no means the worst Democratic senator. He is quietly a semi-reliable partisan who opposed the GOPs tax bill and the repeal of the Affordable Care Act. And while he later suggested to the press that he would consider endorsing Trump, Manchin did vote to oust him in his first impeachment.
Stop The Steal Unfolding In Plain Sight
But you know who would gladly use a wacked out video clip to contest a free and fair election? Republican state legislators, local officials and members of Congress.
Much like the Jan. 6 insurrection, the GOP plan to steal the next presidential election is unfolding in plain sight. The goal isnt just to make it harder to vote but to also undermine the administration of elections, remove any official who stood in the way of Trumps attempt to overthrow the 2020 election, and then give Republican legislatures new powers to interfere in elections when they dont like the results.
This is happening as Republicans are preparing new electoral maps that will almost surely allow them to take back the House, while earning far fewer votes than their opponents. And if Republicans control Congress, the chances of a duly elected Democratic president having a victory accepted in both the House and Senate are plunging toward zero.
Faced with what Ari Berman, author of the book “Give Us The Ballot,” calls a concerted attempt to end the second Reconstruction, whats Manchin thinking about?
In an op-ed Sunday, Manchin insisted, The right to vote is fundamental to our American democracy and protecting that right should not be about party or politics. This sentence should be the foundation of a stinging rebuke to Republicans who are undermining that right across the country, but the West Virginia senator used it to slam his fellow Democrats.
How Does The John Lewis Act Differ From The For The People Act
Descriptions of the two pieces of legislation are often boiled down to the For the People Act as broad and the John Lewis Act as narrow. Thats true, but the bigger difference is that the For the People Act is a highly prescriptive bill that preempts state voting and election laws, mandates many practices and prohibits many others .
The John Lewis Act would create procedural rules governing voting-rights violations. This is similar to Section 2 of the original Voting Rights Act, which established legal grounds for private parties or the federal government to challenge state laws that are intended to, or have the effect of, diluting minority voting rights. . The far more powerful Sections 4 and 5 created a system whereby jurisdictions with a history of discriminatory practices would have to submit changes in voting and election laws to the Civil Rights Division of the Justice Department for review and preclearance as non-discriminatory before they could take effect. It was Section 4, which set up a formula for determining which jurisdictions fell under the Section 5 preclearance requirement, that the Court killed largely killed in its 2013 Shelby County v. Holder ruling, claiming it was based on outdated evidence of discriminatory practices.
Despite Manchins Continued Demands For Voter Id Rules And Against Mail
After an all-night vote-a-rama on the Democrats $3.5 trillion budget resolution, the Senate early this morning took a step forward on voting rights legislation, with a 50-49 party line vote that discharged the For the People Act, also known as S. 1, from the Rules Committee. The vote was designed to give Senate Republicans a chance to support the process of moving forward, or to demonstrate to Sen. Joe Manchin, D-W.Va., that Republicans had no such intentions.
The vote came after weeks of negotiation with Manchin over S. 1, in which he arrived at a place where he was ready to support the legislation, just as long as it wasnt the full bill that he had already vowed to oppose. Manchin often extracts a round of concessions before offering his support to the party, and he appears to have done so again on S. 1.
I have made it crystal clear that I do not support the For the People Act, Manchin said on the Senate floor, referring to Oregon Democrat Sen. Jeff Merkleys flagship reforms to protect democracy. I have worked to eliminate the far-reaching aspects of that bill and amend the legislation to make sure our elections are fair, accessible, and secure.
Senate Minority Leader Mitch McConnell, R-Ky., nevertheless admonished the proposal as an illicit attempt to advantage Democrats in elections.
Joe Manchin Opposes Voting Rights Bill And Defends Filibuster In Blow To Democrats
Senator key to progress cites Republican opposition as reason
In a huge blow to Democrats hopes of passing sweeping voting rights protections, the West Virginia senator Joe Manchin said on Sunday he would not support his partys flagship bill because of Republican opposition to it.
The West Virginia senator is considered a key vote to pass the For the People Act, which would ensure automatic and same-day registration, place limits on gerrymandering and restore voting rights for felons.
Many Democrats see the bill as essential to counter efforts by Republicans in state government to restrict access to the ballot and to make it more easy to overturn election results.
It would also present voters with a forceful answer to Donald Trumps continued lies about electoral fraud, which the former president rehearsed in a speech in North Carolina on Saturday.
In a column for the Charleston Gazette-Mail, Manchin said: I believe that partisan voting legislation will destroy the already weakening binds of our democracy, and for that reason, I will vote against the For the People Act.
Manchins opposition to the bill also known as HR1 could prove crucial in the evenly split Senate. His argument against the legislation focused on Republican opposition to the bill and did not specify any issues with its contents.
Manchins op-ed might as well be titled, Why Ill vote to preserve Jim Crow
Havent you empowered Republicans to be obstructionists? Wallace asked.
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Despite Trumps recent criticisms of him, Manchin maintains a line with Trump. They last talked two weeks ago after Trump teased him in front of GOP senators and the Democratic senator is hopeful that Trump will treat him with kid gloves this fall. In Manchins estimation, he is often the only thing keeping the president from becoming a down-the-line partisan.
At times, Manchin was the only Democrat who clapped during Trumps State of the Union address. This spring, Manchin killed liberals hopes of blocking Gina Haspel for CIA director by getting behind her early. Manchin supported Trumps Supreme Court nominee, Neil Gorsuch, voted for now-embattled EPA Administrator Scott Pruitt and even backed the presidents hard-line immigration proposal.
Im with him sometimes more than other Republican senators are with him, Manchin said.
But Manchin has been frustrated that every time he thinks he’s got the president in a moderate place on immigration or background checks for guns, Trump goes to the right. And he hasnt always been there for Trump, most conspicuously on the GOPs tax reform bill, which attracted no Democratic votes. He also voted against Betsy DeVos to be education secretary, Tom Price to lead the Health and Human Services Department and Obamacare repeal.
Summing up his predicament, Manchin said, Washington Democrats are making it more difficult for me to be a West Virginia Democrat.
Joe Biden Wrong About Voting Records Of Joe Manchin Kyrsten Sinema
If Your Time is short
Sens. Joe Manchin and Kyrsten Sinema support the continued use of the Senates filibuster rule. This stance imperils the prospects for key elements of Bidens agenda.
However, on actual votes taken in the Senate, both Manchin and Sinema supported Bidens position 100% of the time.
In a speech marking 100 years since a race massacre in Tulsa, President Joe Biden gave a rhetorical nudge to two senators hed like to see greater support from.
“June should be a month of action on Capitol Hill,” Biden said in Tulsa on June 1. “I hear all the folks on TV saying, Why doesnt Biden get this done? Well, because Biden only has a majority of effectively four votes in the House and a tie in the Senate, with two members of the Senate who vote more with my Republican friends. But were not giving up.”
Biden didnt specify which Democratic senators he had in mind, and the White House didnt respond to an inquiry for this article. But observerswidelyassumed that he was referring to Joe Manchin of West Virginia and Kyrsten Sinema of Arizona, whose words and positions have not always been in lockstep with Bidens.
Sen. Joe Manchin, D-W.Va., surrounded by reporters at the Capitol on May 26, 2021.
However, in his Tulsa remarks, Biden was wrong to say that Manchin and Sinema or any other Senate Democrat, for that matter “voted more” with Republicans than with Biden.
Featured Fact-check
Sen. Kyrsten Sinema, D-Ariz., outside the Capitol on Feb. 5, 2020.
Joe Manchins Hard No On Voting Bill Leaves Democrats Seeking New Path
The West Virginia senator has stated, in an op-ed, that he will not back the For the People Act unless it has bipartisan support
For months, Democrats in the US Senate have danced delicately around Joe Manchin, giving him space and holding out hope that the West Virginia Democrat would eventually come around and give his must-win vote to legislation that would amount to the most sweeping voting rights protections in a generation.
That detente effectively ended on Sunday, when Manchin authored an op-ed making it clear he will not vote for the bill, leaving Democrats to find a new path forward that is, if there is one at all.
Manchin did not raise substantive concerns about the legislation, the For the People Act, in the Senate but rather said that he would only support it if it was bipartisan. He also reiterated his resistance to eliminating the filibuster, a legislative rule that requires 60 votes to move most legislation forward in the Senate. Getting 10 Republicans to sign on to voting rights legislation is a fools errand, many observers say, pointing to how the party has embraced Trumps baseless lies about the election and is actively trying to make it harder to vote.
Republican intransigence on voting rights is not an excuse for inaction and Senator Manchin must wake up to this fact, said Karen Hobart Flynn, the president of Common Cause, a government watchdog group, which backs the bill.
The Middle Ground Could Be Found
Manchins upbringing centered on understanding and hard work.
For a long time in the state, it was Republicans, not Democrats, who needed to find political friends on the left to get anything done. And as Manchin rose through local politics, first as a member of the House of Delegates, then as a state senator, secretary of state and finally governor, Manchin was known for including Republicans in negotiations, even if Democrats enjoyed sizable majorities in the state.
He told me one time, I will never forget, if you have an issue where you cannot get one vote to go with you from the other party, regardless of who is in the majority it is probably a bad idea, recalled Mike Caputo, a Democratic state senator in West Virginia who served as majority whip in the House of Delegates during Manchins time as governor.
He added: Joe has always been the kind of guy that has always believed you can find common ground if you work hard enough. I know when he was governor, we had major disagreements, but he always believed that if we talked long enough and both sides wanted to find a resolution, the middle ground could be found.
Manchin signaled this position remains inside him in an interview on Thursday, telling CNNs Manu Raju that he was not ready to get rid of the Senate legislative filibuster, a move that would allow Democrats to do more without Republican support.
Manchin Goes Full Maga
The vulnerable West Virginia Democrat is embracing Donald Trump, figuratively and literally: We just kind of do the man-bump type thing.
06/06/2018 04:02 AM EDT
Sen. Joe Manchin talks with a local reporter on June 5 in Ranson, W.Va. The president’s popularity in the state has Republicans salivating over the prospect of knocking off the 70-year-old senator this fall. | John Shinkle/POLITICO
RANSON, W.Va. Joe Manchin wants you to know he really likes Donald Trump.
The West Virginia senator doesnt put it quite that way. But more than any other Democrat in Congress, he’s positioned himself as a vocal Trump ally. In fact, the senator, up for reelection in a state Trump won by more than 40 points, told POLITICO he isnt ruling out endorsing Trump for reelection in 2020 a position practically unheard of for a politician with a D next to his name.
Im open to supporting the person who I think is best for my country and my state, Manchin said this week from the drivers seat of his Grand Cherokee, insisting hes game to work with any president of either party. If his policies are best, Ill be right there.
The president recently mocked Manchin in front of the Senate GOP caucus as trying to hug him all the time only a slight exaggeration, by Manchins telling.
We just kind of do the man-bump type thing. Thats it. And I think hes pulling me as much as Im pulling him, Manchin said in describing his physical embraces with the president.
Can The John Lewis Act Conceivably Get Through Congress Without Being Filibustered
The premise of Joe Manchins argument for making the John Lewis Act rather than the For the People Act the main vehicle for voting rights action in Congress is that the Voting Rights Act was last extended by a unanimous Senate vote and a Republican president . Thus legislation to restore it should command considerable bipartisan support. The trouble is, it doesnt. When the bill passed the House in 2019, only one Republican voted for it. As noted above, no Republicans voted for the new version.
It is true, perhaps, that killing the John Lewis Act would be marginally more embarrassing to the GOP than killing the For the People Act, given the partys past support for the VRA. But theres little doubt Republicans will find a way to justify doing it in, by either taking the Supreme Courts position a bit further and arguing racial discrimination in voting simply no longer exists, or arguing any voting-rights legislation must include election integrity provisions addressing their phony-baloney fraud claims. Whataboutism has become the standard Republican excuse for refusing to do the right thing. So actual passage of anything like the John Lewis Act remains impossible for the foreseeable future, at least so long as Democrats cannot muster the internal Senate support to kill or modify the filibuster.
This piece has been updated.
Joe Manchin Was Never A Mystery
Its always been pretty obvious who he is: a middle-of-the-road guy with good electoral instincts, decent intentions, and bad ideas.
About the author: David A. Graham is a staff writer at The Atlantic.
The failure of the For the People Act in the Senate yesterday evening didnt provide much drama. All 50 Democrats backed the voting-rights bill, but with no Republican support, they didnt have enough votes to break a filibuster. That Democrats didnt have the votes was clear from the start of the Congress.
But journalism requires drama, which means that over the past few months Senator Joe Manchin of West Virginia has been the subject of extensive coverage. The problem with this coverage is not that Manchin is unimportant; as the most moderate Democrat in a 50-person caucus, he is crucial. Its that there is no mystery to him.
Trying to figure out who Manchin is and what he wants, or how hes changedthe natural and reasonable defaults of political-profile writingassumes theres something more than meets the eye. Really, though, Manchin is who hes always been: a middle-of-the-road guy with good electoral instincts, decent intentions, and bad ideas.
Reporters and pundits engaged in a frenzied hermeneutic quest to decode what Manchin wanted and what hed allow. But trying to make sense of it all was a waste of time. The important thing was he was against nuking the filibuster then, and he is now.
Why Democrats Were Desperate To Win Joe Manchin’s Vote For An Already
Analysis by Chris Cillizza, CNN Editor-at-large
On Tuesday night, the “For the People” Act will fail.
fait accompli Every single Democrat wanted to make elections more fair and open. And every single Republican stood in opposition to that effort.“Today’s debate about how to best protect our right to vote and to hold elections, however, is not about finding common ground, but seeking partisan advantage. Whether it is state laws that seek to needlessly restrict voting or politicians who ignore the need to secure our elections, partisan policy-making won’t instill confidence in our democracy â it will destroy it.“As such, congressional action on federal voting rights legislation must be the result of both Democrats and Republicans coming together to find a pathway forward or we risk further dividing and destroying the republic we swore to protect and defend as elected officials.”
Whats In It For Republicans
Manchin has suggested that any voting rights reforms must be bipartisan, and hes resisted filibuster reform in the past. So even Manchins somewhat watered-down voting rights proposals face a tough road in the Senate unless hes willing to reconsider his desire to secure Republican votes.
That said, Manchins proposal does include a few ideas that may prove enticing to some GOP senators.
He would impose a nationwide voter ID requirement meaning voters would be required to show some form of identification before casting a ballot. Such laws enjoy broad support from Republicans, who often claim they are necessary to combat voter fraud.
In reality, such fraud is virtually nonexistent, and many voting rights advocates fear that voter ID prevents left-leaning groups, such as students, low-income voters, and voters of color, from casting a ballot because these groups are less likely to have ID.
New research, however, suggests that voter ID laws may not have much of an impact at all that is, they neither prevent fraud nor do much to disenfranchise voters. And Manchin also proposes a fairly permissive form of voter ID. While some states have strict voter ID laws that require voters to show specific forms of photo identification, Manchin would permit voters to cast a ballot if they show alternative forms of ID, such as a utility bill with their name and address on it.
Dc And Puerto Rico Statehood
In a November 10, 2020, interview, Manchin said that he did not “see the need for the D.C. statehood with the type of services that we’re getting in D.C. right now” and that he was “not convinced that’s the way to go.” Of Puerto Rico statehood, Manchin said that he opposed it but was open to discussion. In a January 10, 2021 interview, he did not affirm his opposition to statehood for D.C. or Puerto Rico, saying only, “I don’t know enough about that yet. I want to see the pros and cons. So I’m waiting to see all the facts. I’m open up to see everything”. On April 30, 2021, Manchin came out against the D.C. Statehood bill that had passed the House of Representatives, suggesting that D.C. could instead be given statehood by constitutional amendment.
The Deal Hes Pitching To Replace Hr1 Isnt Much Of A Deal At All
WSJOpinion
Senate Democrats tried and failed Tuesday to move their version of H.R.1, the bill to impose a federal election code on all 50 states. That 800-page travesty was doomed once West Virginia Democrat Joe Manchin came out against it. But now Democrats are rallying around Plan B, which is based on a three-page memo circulated by Mr. Manchins office.
Its a curious document. The preamble insists that any voting bill must be the result of both Democrats and Republicans coming together. But then it suggests an H.R.1 compromise that is no bipartisan kumbaya. As Republican leader Mitch McConnell said last week in ruling out Mr. Manchins wish list, it still involves an assault on the fundamental idea that states, not the federal government, should decide how to run their own elections.
To start, Mr. Manchins memo suggests mandating at least 15 consecutive days of early voting. Yet one prominent Democratic opponent of H.R.1., New Hampshire Secretary of State Bill Gardner, has objected that his states constitution dates to 1783, and it requires that a voter must be present on Election Day unless absent from the town or city, or physically disabled. Yet New Hampshire, he added, has had the third highest voter turnout in the country for each of the last four presidential elections.
The Pressure Of Legacy
Another lens through which West Virginians understand Manchin that national media tend to overlook is by knowing who came before. Manchin holds the seat of the longest-serving senator in U.S. history, Democrat Robert C. Byrd, and served alongside another Senate great, Jay Rockefeller.
For Manchin, the shadows of these two men surely loom large. Both were known for their commitment to working in a bipartisan manner, bringing members of their chamber together across the aisle to do what was right for the country.
Both rallied Congress around significant shifts in policy in their time. Byrd was known as the rules man; he essentially wrote and rewrote Senate rules on order and the filibuster in his 51 years in the body, and also knew better than anyone how to work the system to bring millions of dollars of federal investments to the state to the continued benefit of West Virginians.
Rockefeller, who spent 31 years in the chamber, has said his most prized accomplishments included authoring legislation to create CHIP and helping shepherd the passage of the Affordable Care Act, just to name a few of the more than 2,000 pieces of just health care-related policy he had his hands on.
Both were true statesmena designation that I would argue few politicians in Washington and any other Capitol deserve today. The legacy of both, and how his own legacy will compare, must weigh heavy on Manchin.
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My recent favorite bots, right out of the 1986 Transformers: the Movie! These are all from third parties: Arcee by Mastermind Creations (aka Azalea), Hot Rod by Fans Toys (Hoodlum), and Optimus Prime by Transform Element (OP Leader).
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Time to roll out!
instagram
GET BACK HERE PRIME!
Ummmmm
HOW ARE YOU SURFING ON THAT?! 🔫
#action figures#figures#figure#figurine#transformers#transform element#op leader#optimus prime#megatron#truck#racers#funny#ask me if im a truck#Instagram
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3.4
Hosnian System
Raysho Station
Conference Room
1412 hrs
Alek Mauz starred out from the window of the Conference Room waiting for all the other senior staff to arrive. Raysho station transformed from the hallowed out, understaffed shipyard to a bustling formidable headquarters. Raysho station was repaired from its power outage and hull damage suffered from the Hosnian cataclysm. All lights were on and the hum of the power generator could be heard anywhere on the station. Four frigates and two light cruisers were still being repaired and resupplied, and the new Star Hawk Heavy Cruiser was steadily nearing completion. Raysho station now served as a rendezvous point for all remaining New Republic Task Forces and Defensive Fleets. Two Nebulon-B and Two Nebulon-B Escort Frigates, and half a dozen Carrack-class light cruisers floated around the Station. Several Civilian Transports en route to the Hosnian System before the caticism docked at the station. What caught Alek Mauz’s eye was four Wookie Auzituck Gunships. Occasional flashes of Turbo laser fire from Raysho and the three cruisers evaporated chunks of debris that threatened the Station or any of the ships protecting ships.
Eventually the other senior staff trickled in, took their seats and engaged in idle conversation Alek did not remove himself from the window until Fleet Admiral Thadmin walked in. As Alek turned around and noticed the others in the room he sighed and took his seat. Thadmin paused and looked around at every face, Captain Violet, Daline Phlaxes and Senator Galbo Sandcha hologram faces shone back all the way from Ryloth. Thadmin acknowledged them first
“Senator Sandcha, how are things on Ryloth?”
“I wish they were better Admiral, my people are scared and angry” Sandcha said
“Have you heard our proposal, Senator?” Thadmin asked
“Yes, I have, and I’m not going to sugar coat it; I think the New Republic is finished” Sandcha said. Thadmin’s Mon Cala face sunk. “But that doesn't mean we still won’t fight, in a new stronger Galactic Alliance!” Senator Sandcha finished giving Thadmin his first glimmer of hope “Ha! That's excellent news!, Thank you!” Thadmin said
“Now if you can excuse me I have to prepare my people for war!” Senator Sandcha said his hologram standing up and shimmering away.
“Mrs. Phlaxes how has the search for senators going?” Thadmin said
“The First Order launched a coordinated attack, Confirmed deserted Coursant and a few other Star Systems never really won over by the New Republic. Confirmed conquered is just about everything higher than the Trans-Hydian Borderlands.” Mrs. Phlaxes said
“Ok, what is your next move?” Thadmin asked.
“Well sir, the biggest problem is that everyone is too scared to fight them, most Naval Commanders and Governors have scattered their forces or recalled them for the defence or their homeworld, what you have gathered is just about it for now. I will see if I can secure some of the more industrial world's Corellia, Raxus, Kuat, etc” Mrs. Phlaxes said “I have also made overtures to more friendly worlds, Naboo, Mon Calamari Lothal, and the Alderanian Refugees. They have yet to get back to me, but when we gather more star systems we will hold a congress to elect a new First Senator, or Supreme Chancellor, or whatever we want to call it. Already joined with us are the Hosinian Refugees Ryloth and Kashyyk.”
“Very well, keep us afloat Daline” Thadmin said. “Captain Violet!”
“Sir!” Her hologram said crisply.
“How is the Theed?” Thadmin inquired
“It’s an old ship sir, we have been having some power fluxuations but we solving those problems as they arrive” Captain Violet said
“Understood, I have already sent you three Nebulon-B Frigates and two Corvetts.You will be known as Task Force 1, Captain Namin, Captain Park, we will divide up the forces we have here and the Ranger will be Task Force 2 and the Torrent Task Force 3, whenever the StarHawk is complete they will be assigned the support ships gathered between now and then will be called Task Force 4, Captain Chino do we have a name for the Star Hawk yet?.” Thadmin said
“Yes Sir, it shall be named the NRS Jawook SHHC 08” Chino said
“That's a nice name Chino,” Thadim smiled, “Now, I would like to make some changes before we get to the main part of this briefing, effective immediately all CAGs will be removed from the flight roaster, there main mission will be to coordinate all fighter squadrons from their respected Operation Rooms. Next change Ralrost Maldoza has been removed as the Rangers Personnel Officer and has already taken over the duties of head of intelligence, you make take whoever you wish for you department..”
“Yes, sir thank you I will have my picks on your desk tomorrow morning.”
“With that said that said we now have a few open slots in our fighter squadrons so lets turn our attention to recruitment, many of the Hosinan Refugees have already signed on, most of them need much training but there are a few that have enough flight time to be qualified in our fighter craft, but I want them in Sims for as long as possible.” Thadmin said
“Yes, sir I was hoping there would be a convenient time to bring this up, but now's better than ever, our Marine Commander was killed, securing this station, I was wondering if, we could recruit another Marine” Captain Namin asked, glancing toward the Wookie sitting across from him
“I knew you would bring that up, so I have brought Colonel Jacarra here to fill that slot” Thadmin said he then added “we honor your comrades sacrifice.”
The Wookie roared and growled and all the officers looked confused until his translation droid kicked in “I knew Jawook very well he saved my life on Kashyyyk, I will serve you well captain, I will honor Jawooks memory”
“Thank you Jacarra, I know how much that means to you, and it means much to me” Captain Namin said humbled by the Wookie’s honor
“Thank you, Now let's get down to business, Ralrost brief us on the situation.” Thadmin concluded. Captain Park, Captain Violet and Captain Namin sat up in their chairs. Alek merely stared dazed, looking at the space between his chair and the table processing what just happened, he was grounded so he could have a desk job at Ops. These past two missions he hated being at Ops and being helpless if any went wrong. Daline Phlaxes’s hologram looked side to side feeling like a dwarf squashed next to Jaccarra and the Zabrak male in a commander’s uniform.
“The Resistance has engaged and destroyed the Star Killer base, but not before the First Order tracked them to their base on D’Qar. In the ensuing battle the Resistance destroyed Supreme Leader Snoke and many of his top Lieutenants, except for General Hux and Kylo Ren but it will take time for them to take command and centralize their power base. As Mrs. Phlaxes said, when Star Killer destroyed the Hosnian System the First Order launched an offensive against the entire Trans-Hydian Borderland and beyond. Their next target is Fondor.” The Bothan said
“We cannot afford to lose Fondor, their shipyard can be turned against us quickly” Daline Phlaxes said
“Exactly, but we cannot attack the enemy fleet directly and risk our Star Cruisers'' Thadmins official sounding Mon Calamari voice picked up “So we will hit their supply lines, Maldoza has informed me that the First Order is gathering a flotilla of civilian ships in the Kathmarine system to deliver arms and ammunition to the Fondor invitation force, with we knock out this force, our analysts have estimated that it will delay their invasion for another six months, we will be sending the Torrent and Ranger. Any Questions?” Thadmin asked
“Sir, if these are civilian ships, are we going to take them?” Alek asked
“No, we will destroy them.” Thadmin said matter of factly
“But sir, these are Civilian Ship!” Alek emphasised
“I know, CAG but this is war,” Thadmin said reluctantly “we don’t have the luxury of morality”
“Understood sir,” Alek said downcast.
“Sir, What part am I playing in this operation?” The Zabrak Commander asked unsurly.
“Well Commander Falco I have a special mission for you, before the Hosnian Cataclysm the First Order made threatening moves against the Trans-Hydian Borderland, in response the New Republic moved elements of the Fourth Regiment to Corregamar. Now the First Order has invaded and he’s only hanging on by a thread. Your mission is to evacuate the commander and return him here, I have spoken to him and he is reluctant to leave, so get him out ANY MEANS NECESSARY.”
“Yes, sir?” Commander Falco asked questionly
“You will take your CR-90 Corvette and the four Wookie Gunships just in case things get a little hairy, '' Thadmin said. Which caused the Wookie to sniffle and snare which was interpreted as laughter.
“Ok, one more thing, what's the name of this Commander?” Commander Falco asked cluelessly
“His name is General Rex,.” Thadmin said with a crooked Mon Cala grin.
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Best Salesforce Apps in 2021
The App Exchange is perhaps the best element of the Salesforce platform. Having the option to introduce an Salesforce Apps into your CRM as effectively as on your mobile, is a colossal success for organizations who are continually hoping to advance to benefit their clients.
Yet, with over 4,000+ on the App Exchange, which are the best Salesforce Apps for your business? We’ve picked these Apps dependent on how adequately they expand the Salesforce platform, just as how much effect they can have on your business.
Chat Bot Apps:
Chatbots are turning out to be a huge business in the realm of B2B. It’s uncommon that you will visit a SaaS site where you will not be advanced by a little gadget in the base right-hand corner which allows you to address a bot or genuine individual. Associating Chat Bots to Salesforce is an easy decision, as you can straightforwardly coordinate new client enquiries as Leads, or client care demands as Cases.
Probably the most mainstream Chat Bots for Salesforce incorporate Qualified, Drift, Intercom, OLark, Einstein Bots and Leadoo.
DevOps Apps:
The Salesforce DevOps space is really heating up in 2021. There have been a number of large investments into a few AppExchange Apps, that show investors are placing big bets on this space to explode. Why is Salesforce DevOps becoming so popular? The reason is pretty simple. As the Salesforce platform gets more complex, Salesforce’s native deployment tools such as change sets, start to slow things down. Enter Salesforce DevOps tools to ensure companies can deploy in a rapid manner. Some of the market leaders include Gearset, Copado, Autorabit & Flosum.
If you are an Admin or Sales Ops professional interested in deploying faster, I recommend checking out Prodly who focus on Application Operations.
Data Collection Apps:
Form Salesforce Apps provide a simple, yet very effective way of collecting data, and integrating it directly into the Salesforce platform. They allow you to create amazing looking forms to collect data for events, surveys, feedback, or any other use you can think of. Using a drag and drop interface, you can choose the type of input field, branding, colors, dependencies, and which fields you want to update in Salesforce when a form has been submitted. Some of the most well known Apps in this space include FormAssembly, Formstack & 123FormBuilder.
Process and Impact Analysis Apps:
As Salesforce Org’s grow in size and complexity, it can often make it hard to ensure that you’re not going to break something by deploying a new feature. It can also be a challenge to match up the technical implementation of features, with the actual process that has been defined by the business. Some are calling these tools Change Intelligence, and often include impact analysis, so you can understand what will be affected by your changes, as well as process mapping features. Some of the leaders in this space include Sonar, Elements.Cloud, Panaya. Happy Soup is a free impact analysis tool you might also want to check out.
Document Generation Apps:
The Salesforce Doc Gen space probably has one of the largest market shares across all 4,000+ Apps. It’s functionality that Salesforce hasn’t really offered apart from in CPQ, which has made way for a great selection of partners. Document generation Apps allow you to create Word, Excel, PowerPoint, or PDF docs, using your Salesforce data. You can create fancy quotes, or contracts directly from the Opportunity record, or maybe even generate a Statement of Work. This can save businesses huge amounts of money, and time, in wasted Admin hours. Some of the best Apps out there include, Conga, S-Docs, Nintex, Docomotion & PandaDocs.
The AppExchange is a huge selling point of the Salesforce platform, and if you haven’t dived into some of the Apps available, now is your chance. Most of the Apps mentioned have the ability to completely transform the way your business operates using Salesforce, so the potential opportunity is huge.
The majority of Salesforce Apps listed will also provide a free trial, no credit card needed!
Source URL: https://ennovationstechserv.com/best-salesforce-apps-in-2021/
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New Xbox One Games for June 2 to 5
New Xbox One Games for June 2 to 5.
Strawberry Vinegar – June 3
Sakuraba Rie, aged nine, is a cynical and grumpy girl who cares little for her fellow classmates, and does not have a single friend. That is, until a self-proclaimed demon from the deepest, darkest pits of Hell suddenly appears in Rie's kitchen and steals a tray of cookies. What will happen between these two young girls? Will friendship blossom between them, or perhaps something more? Features: Succulent, mouth-watering art of food80,000 words long with 6 different endingsA unique tale of friendship between a young girl and a demonUpdated blinking sprites and UI
Depth of Extinction – June 3
In a flooded future world, killer machines are plotting mankind's demise. As the sole defender of humanity's last government, only you can create the ultimate squad and save humanity in this turn based, tactical RPG with roguelike elements. Features: Explore a sunken world and build your own storyFamiliar tactical options with a few new twists including action refunds, stealth positioning and ambushesCreate the ultimate squad from 10 different character classesOutfit your team with 115 different weapons, armor, and itemsFight 30+ unique enemies from 5 factionsPosition your team and then get the kill with stealthControl the leader and the other characters will follow (and pick up loot) using an advanced AI
Awesome Pea 2 – June 3
Awesome Pea 2 - next chapter of classic platformer game. Greedy Pea is back in the game! Now with even more dark dungeons, deadly traps and gold! What you will definitely find in this game (again): Pixel gameboy-style graphics (when everything is green)25 different levelsRetro soundtrack (sounds like your old computer)Lots of shiny coins
Tour de France 2020 – June 4
Experience the intensity of the Tour de France! Compete against the peloton in all 21 official stages of the Tour de France 2020. To wear the yellow jersey on the Champs-Elysées, you will need to take risks, attack, sprint and perfect your race tactics. New features: • All 21 official stages of the Tour de France 2020 • The classic Liège-Bastogne-Liège race for the first time in Tour de France • Redesigned, more realistic time-trials. You must manage your stamina and riding position to improve your aerodynamics and achieve the best time • New first-person camera for greater immersion • More attacking and opportunistic peloton • Improved race interface with more details about your surroundings (competitors, route, descents, etc.) • Online mode: redesigned matchmaking system
Tcheco in the Castle of Lucio – June 5
Tcheco in the Castle of Lucio is an 8-bit, 2D platformer. It’s a challenging, non stop action experience that incentivizes quick thinking, platforming precision and memorization. Like older 8-bit games, it’s a game that’s meant to be replayed over and over again until mastered. Quick reactions and timing are necessary for success in the game. Levels – which are in the form of rooms – are short and require you to quickly scan to find a way to get to the next room, which is either a doorway that requires a key found within that room or a black hole Visually and from an auditory standpoint, everything about the game is designed to look and feel like an old school 8-bit game. Features: 2D platform game, perfect for classic Famicom/NES game fans!Graphics and sounds inspired by 8-bit aesthetics.2 game modes, "Classic" and the brand new "Try harder".65 rooms of progressive difficulty.Easy to learn, simple gameplay.
Outbuddies DX – June 5
Experience real non-linear Metroidvania gameplay and uncover five distinct areas, all with remarkable puzzles, environmental hazards, epic boss encounters and captured Wozan to uncage. Your Buddy unit will procedurally map the area and function as a handy quality of life tool that can be controlled at will to manipulate your surroundings using various abilities like hacking, scanning, and telekinesis. Enter Bahlam, a sunken city of the Old Gods, located deep in the South Atlantic Ocean. Following a shipwreck, adventurer and maritime archaeologist Nikolay Bernstein regains consciousness 36.000 feet under the sea. He's severely wounded and unwillingly connected to a supernatural Buddy-unit. Searching for answers about his displacement our main protagonist digs deep into the lost undercity, gradually realizing an ominous presence hollowing in its shadowed caverns. On your journey home you will share your fate with a friendly tribe of mining creatures, the Wozan, who fear the Old Gods and strive to get back to the surface since their ancestors had been enslaved 5000 years ago. Some of them were able to flee and founded secret colonies deep inside the sunken ruins, others are still exploited by the hostile creatures that have overtaken the city since the Old Gods suddenly disappeared. Explore Bahlam with high freedom of movement like climbing, crawling and diving right from the start. As you progress your set of options will expand by discovering ancient weapon systems, suit upgrades and hacking protocols for your droid. All gear will be carefully balanced in terms of combat abilities and has to be used selectively to overcome specific hazards and puzzles. The local Co-Op option invites a second player to explore and experience this adventure together by taking control over the invincible Buddy unit. Support each other on your journey home, solve puzzles and overcome Bahlam's hostile maze. This will also provide an opportunity for team-speedrunning as a very unique take on the scene. Features: Explore an open vibrant fantasy worldReal Metroidvania gameplay with lots of gear, puzzles and Easter eggsUnique dual-hero scheme with local Co-Op supportEpic boss battles & believable enemy AIsIntriguing narrative and memorable charactersHigh freedom of movement @ 60 FPSHandcrafted pixel artOriginal soundtrack by OGRE music
The Sims 4: Eco Lifestyle – June 5
Play to change and make a difference in The Sims 4 Eco Lifestyle expansion pack! Move into a community of fellow collaborative makers to help your new neighbors decide on a Community Space Project, reduce your eco footprint, and watch your neighborhood transform. Ready for your Sims to impact their world? Requires The Sims 4 base game to play.
We Were Here Together – June 5
Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock. It all begins with an emergency flare lighting up the sky and a distress call waking you from uneasy dreams. Your fellow Antarctic explorers are in trouble, and the two of you left at base camp must work together to launch a rescue mission. If only you knew what you were getting into… From the research base camp you’ll need to figure out a way to get to the source of the distress flare. Once you’re through the frozen Antarctic wastes, you'll find yourselves separated inside a medieval castle, facing puzzles, secrets, and dangers! You and your partner start out with nothing but your wits and a walkie-talkie each. Observation, smart communication and teamwork will be the only way to escape from the sinister Castle Rock. Your voice will have to lead the way. You and your expedition partner must traverse the Antarctic wasteland and infiltrate a sinister medieval castle. All you start with is a pair of walkie-talkies – will you be able to work together on the same wavelength? Two minds will have to think alike. Immerse yourself in an intriguing cooperative experience as you and your partner puzzle your way through a series of thrilling situations. Discover brand new environments and mysteries, together. We were not alone… Darkness has engulfed the once magnificent Castle Rock and its surroundings. Can you discover the truth behind the grim fate of the fallen citadel and make it out alive… or will the original inhabitants catch you on your way out? PLAY MORE WE WERE HERE GAMES! If you enjoy We Were Here Together, don’t forget to check out the earlier entries: We Were Here and We Were Here Too. Features: Spine-tingling story: uncover a dark history, and become closer acquainted with the malevolent being known only as ‘the Jester’. Who, or what, is he?Walkie-talkie: you must communicate to progress – find out just how good you are at describing and explaining thingsPuzzle packed: work together to solve this captivating digital escape roomMysterious locales: explore the expedition base camp, frozen Antarctic valleys, and the sinister Castle Rock itself https://youtu.be/XhE5mPCHdY4
Rigid Force Redux – June 5
CLASSIC SHOOT’EM UP ACTION IS BACK! Rigid Force Redux breathes new life into the classic side-scrolling shooter genre with its lovingly hand-crafted 3D models, stunning environments, detailed effects and an electrifying Synthwave soundtrack. DEVASTATING FIREPOWER! Arm your fighter with numerous upgradeable weapon systems and supplemental Force Shards! Collect Energy Orbs to fill up your energy supply and eventually unleash an extremely powerful blast against your foes! CONFRONT AN OVERPOWERING ARMADA! Battle it out against huge swarms of enemies, heavy gunships, laser wielding mechs and giant alien creatures. Every enemy has its own unique and challenging strategy, from the tiniest creature up to the largest boss. LOTS OF EXTRAS! Just in case the extensive, action-packed Main Mission is not enough for you, try the challenging Arcade and Boss Rush Modes, defend your ranking in the global leaderboards and grab all 40 achievements. Everything is prepared for countless hours of shooting fun! Features: Classic side-scrolling shoot’em up action with modern 3D graphicsUnique weapon and power-up systemsLots of different enemies, challenging mid-bosses and huge end bossesExciting story mode with animated cutscenes and full voice-oversAdditional Arcade and Boss Rush game modesSix different action-packed stagesChallenging but fair gameplayAdjustable difficulty level - for beginners to experienced playersOnline LeaderboardsOriginal synthwave soundtrack by Dreamtime featuring Michael Chait https://youtu.be/QazNCNWV04Q
Cyber Protocol – June 5
All of the android G0X6’s life processes were shut down. The only way to bring him back is to hack his security system and manually start the recovery protocol. But it’s one hitch… So far, even the largest corporations haven’t accomplished this challenge. Can you save your friend and prove you’re the best hacker in this lawless city? Cyber Protocol is an arcade puzzle game set in a Cyberpunk scenario with a strong and dynamic gameplay. If you want to test your logical skills and reflex, you love the retro style and good energetic music, just grab a gamepad. What can you expect? ABSORBING GAMEPLAY Fast-paced, difficult and fun. You will need to plan carefully but also often think on your feet. VARIOUS CHALLENGES Each of 100 levels brings a new, original challenge. You will face new setups, obstacles and traps with different mechanics, so don’t feel too confident. DIFFICULT: OVER 9000 Still looking for more adrenaline? Try hacking the system in the arcade mode at an increased pace and with limited lives. You can get your place in the top 20 global ranking of cyber hackers, if you good enough. Wish you survive! COMPETITION If playing with deadly AI is not enough, you always can invite your family and friends. Cyber Protocol supports local challenges for even 4 players, but remember—the title of the best hacker can reach only one. RETRO VIBE Miss retro games style? Don’t worry—we got you covered! Travel back in time to the 80’s by changing Cyber Protocol themes and sounds. BEST 8BITS Just sit, relax and listen to the Cyber Protocol’s Syntwave and 8bit soundtracks. You will deserve it. You will need it. Are you ready for the challenge? Read the full article
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